Multi-Agent Systems

Recent momentum

emerging

0 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

Weekly history

Recent digests

What was published in this field, kept on the site without email delivery.

Period ending 2026-09-21

28 new papers

A weekly snapshot of new work published in Multi-Agent Systems.

Period ending 2026-09-14

10 new papers

A weekly snapshot of new work published in Multi-Agent Systems.

Period ending 2026-09-07

12 new papers

A weekly snapshot of new work published in Multi-Agent Systems.

Inside this field

Focused directions

1,086 papers

Latest in Multi-Agent Systems

Feb 26, 2026cs.LG

Multi-agent imitation learning with function approximation: Linear Markov games and beyond

In this work, we present the first theoretical analysis of multi-agent imitation learning (MAIL) in linear Markov games where both the transition dynamics and each agent's reward function are linear in some given features. We demonstrate that by leveraging this structure, it is possible to replace the state-action level "all policy deviation concentrability coefficient" (Freihaut et al., arXiv:2510.09325) with a concentrability coefficient defined at the feature level which can be much smaller than the state-action analog when the features are informative about states' similarity. Furthermore, to circumvent the need for any concentrability coefficient, we turn to the interactive setting. We provide the first, computationally efficient, interactive MAIL algorithm for linear Markov games and show that its sample complexity depends only on the dimension of the feature map dd. Building on these theoretical findings, we propose a deep MAIL interactive algorithm which clearly outperforms BC on games such as Tic-Tac-Toe and Connect4.
Luca Viano, Till Freihaut, Emanuele Nevali +3
Feb 18, 2026cs.MA

Multi-Agent Reinforcement Learning for V2X Resource Allocation: Disentangling MARL Challenges Through Benchmarking

Radio resource allocation (RRA) is a critical function in cellular vehicle-to-everything (C-V2X) networks, where vehicles must share limited wireless resources to support safety-critical communications. Multi-agent reinforcement learning (MARL) has emerged as a promising approach for this problem. However, key MARL challenges, including non-stationarity, coordination difficulty, large action space, partial observability, and limited robustness and generalization, are often intertwined, making it difficult to assess their individual impact on performance in vehicular environments. Moreover, existing studies primarily focus on developing new algorithms, while systematic benchmarking and comparative analyses remain limited. To address this gap, we formulate C-V2X RRA as a hierarchy of multi-agent interference games that progressively introduce key MARL challenges. Based on this framework, we develop a suite of benchmark learning tasks and construct training and testing datasets from SUMO-generated highway traces with diverse vehicular topologies and interference conditions. Using the proposed benchmark, we evaluate representative MARL algorithms spanning value-based, actor-critic, Independent Learning (IL), and Centralized Training with Decentralized Execution (CTDE) paradigms. The results identify robustness and generalization across diverse vehicular topologies as the dominant challenge among those considered in this work, reducing average normalized return by up to 59 percentage points, and show that, on the most challenging task, the best actor-critic method outperforms the best value-based method by 42%. By revealing the relative strengths and limitations of different MARL paradigms and open-sourcing the code, datasets, and benchmark suite, this work provides a systematic and reproducible foundation for evaluating and advancing MARL algorithms in vehicular networks.
Siyuan Wang, Lei Lei, Pranav Maheshwari +2
Feb 17, 2026cs.MA

Bridging Individual and Collective Realism in LLM-Based Human Mobility Simulation via Mobility Scaling-Law Guidance

Geospatial applications such as urban planning, epidemic forecasting, and transportation demand modeling depend on individual mobility data, but such data are costly to collect, uneven in coverage, and privacy-sensitive. Human mobility simulation offers a scalable alternative. A recent line of work treats large language models (LLMs) as human agents, modeling individual cognitive processes to generate realistic trajectories. Yet because each agent is simulated in isolation, these methods provide no population-level coordination mechanism, and the collective regularities of real mobility - how trip distances, visited locations, and flows distribute across a population - fail to emerge. We close this gap with COMPASS, which turns empirical mobility scaling laws into a feedback signal that guides prompt construction. COMPASS starts from coarse, population-level adjustments driven by these scaling laws and progressively refines them into individual prompts, jointly satisfying multiple aggregate objectives while keeping individual trajectories realistic. Across two public datasets, COMPASS outperforms state-of-the-art LLM-based simulators.
Hua Yan, Heng Tan, Yu Yang
Feb 14, 2026cs.MA

MAS-on-the-Fly: In-Context Structural Adaptation of LLM-Based Multi-Agent Systems

Large Language Model (LLM)-based multi-agent systems (MAS) have emerged as a promising paradigm for complex tasks. However, existing works often rely on manual designs or "one-size-fits-all" automation and lack adaptability after deployment. We study in-context structural adaptation, where structured experience conditions both query-dependent system generation and execution-time reconfiguration without updating LLM parameters. We introduce MASFly, which realizes this adaptation through two complementary mechanisms. First, a retrieval-augmented SOP instantiation mechanism retrieves and adapts successful collaboration patterns to construct a query-specific MAS. Second, an experience-enhanced process supervision mechanism uses a dedicated Watcher agent to monitor execution against prior failure experience and reconfigure the system upon abnormal behavior. Experiments demonstrate that MASFly achieves state-ofthe-art performance, including a 61.7% success rate on TravelPlanner, with strong task adaptability and robustness.
Guangyi Liu, Haojun Lin, Huan Zeng +2
Feb 10, 2026cs.MA

PeroMAS: A Multi-agent System of Perovskite Material Discovery

As a pioneer of the third-generation photovoltaic revolution, Perovskite Solar Cells (PSCs) are renowned for their superior optoelectronic performance and cost potential. The development process of PSCs is precise and complex, involving a series of closed-loop workflows such as literature retrieval, data integration, experimental design, and synthesis. However, existing AI perovskite approaches focus predominantly on discrete models, including material design, process optimization,and property prediction. These models fail to propagate physical constraints across the workflow, hindering end-to-end optimization. In this paper, we propose a multi-agent system for perovskite material discovery, named PeroMAS. We first encapsulated a series of perovskite-specific tools into Model Context Protocols (MCPs). By planning and invoking these tools, PeroMAS can design perovskite materials under multi-objective constraints, covering the entire process from literature retrieval and data extraction to property prediction and mechanism analysis. Furthermore, we construct an evaluation benchmark by perovskite human experts to assess this multi-agent system. Results demonstrate that, compared to single Large Language Model (LLM) or traditional search strategies, our system significantly enhances discovery efficiency. It successfully identified candidate materials satisfying multi-objective constraints. Notably, we verify PeroMAS's effectiveness in the physical world through real synthesis experiments.
Yishu Wang, Wei Liu, Yifan Li +8
Feb 10, 2026cs.AI

Auditing Multi-Agent LLM Reasoning Trees Outperforms Majority Vote and LLM-as-Judge

Multi-agent systems (MAS) can substantially extend the reasoning capacity of large language models (LLMs). Most MAS frameworks aggregate agent outputs via simple majority voting, discarding the evidential structure of reasoning traces. Majority voting is brittle under confabulation consensus, where agents share correlated biases and converge on the same incorrect rationale. We introduce AgentAuditor, which moves beyond frequency-based aggregation by organizing agent traces into a Reasoning Tree that explicitly represents agreements and divergences in their reasoning. AgentAuditor resolves conflicts by comparing branch-level evidence at critical divergence points, turning global adjudication into efficient, localized verification. We further propose Anti-Consensus Preference Optimization (ACPO), which trains the adjudicator with evidence-verified preference supervision to reduce conformity to misleading majority cues. Across four MAS frameworks and multiple reasoning benchmarks, AgentAuditor consistently improves aggregation performance over majority voting, with gains of up to 5% absolute accuracy while remaining token-efficient.
Wei Yang, Shixuan Li, Heng Ping +3
Feb 6, 2026cs.PL

Implementing Grassroots Logic Programs with Multiagent Transition Systems and AI (Full Version)

Grassroots Logic Programs (GLP) is a concurrent logic programming language in which logic variables are partitioned into paired readers and writers. An assignment is produced at most once via a writer and consumed at most once via its paired reader, and may contain additional readers and/or writers. This enables the concise expression of rich multidirectional communication modalities. The language was introduced together with concurrent (cGLP) and multiagent (maGLP) operational semantics. Here, we derive from these (1) dGLP, a deterministic counterpart of cGLP, and (2) madGLP, a counterpart of maGLP in which deterministic agents communicate solely by asynchronous message passing, and prove them correct against their abstract counterparts. maGLP shared variable pairs spanning agents can be implemented by two local variable pairs joined by a \emph{global link}, with correctness following from disjoint substitution commutativity (a consequence of GLP's single-occurrence invariant). We further prove that madGLP is grassroots. Both dGLP and madGLP serve as formal specifications for an AI-driven implementation discipline (math \to informal spec \to Dart) employed and described here: from dGLP, AI (Claude) developed a workstation-based GLP implementation in Dart, and from madGLP it is developing a smartphone-based multiagent one.
Ehud Shapiro
Feb 3, 2026cs.AI

MAS-ProVe: Understanding the Process Verification of Multi-Agent Systems

Multi-Agent Systems (MAS) built on Large Language Models (LLMs) often exhibit high variance in their reasoning trajectories. Process verification, which evaluates intermediate steps in trajectories, has shown promise in general reasoning settings, and has been suggested as a potential tool for guiding coordination of MAS; however, its actual effectiveness in MAS remains unclear. To fill this gap, we present MAS-ProVe, a systematic empirical study of process verification for multi-agent systems (MAS). Our study spans three verification paradigms (LLM-as-a-Judge, reward models, and process reward models), evaluated across two levels of verification granularity (agent-level and iteration-level). We further examine five representative verifiers and four context management strategies, and conduct experiments over six diverse MAS frameworks on multiple reasoning benchmarks. We find that process-level verification does not consistently improve performance and frequently exhibits high variance, highlighting the difficulty of reliably evaluating partial multi-agent trajectories. Among the methods studied, LLM-as-a-Judge generally outperforms reward-based approaches, with trained judges surpassing general-purpose LLMs. We further observe a small performance gap between LLMs acting as judges and as single agents, and identify a context-length-performance trade-off in verification. Overall, our results suggest that effective and robust process verification for MAS remains an open challenge, requiring further advances beyond current paradigms. Code is available at https://github.com/Wang-ML-Lab/MAS-ProVe.
Vishal Venkataramani, Haizhou Shi, Zixuan Ke +6
Feb 1, 2026cs.CL

DeALOG: Decentralized Multi-Agents Log-Mediated Reasoning Framework

Complex question answering across text, tables and images requires integrating diverse information sources. A framework supporting specialized processing with coordination and interpretability is needed. We introduce DeALOG, a decentralized multi-agent framework for multimodal question answering. It uses specialized agents: Table, Context, Visual, Summarizing and Verification, that communicate through a shared natural-language log as persistent memory. This log-based approach enables collaborative error detection and verification without central control, improving robustness. Evaluations on FinQA, TAT-QA, CRT-QA, WikiTableQuestions, FeTaQA, and MultiModalQA show competitive performance. Analysis confirms the importance of the shared log, agent specialization, and verification for accuracy. DeALOG, provides a scalable approach through modular components using natural-language communication.
Abhijit Chakraborty, Ashish Raj Shekhar, Shiven Agarwal +1
Jan 30, 2026cs.RO

MOSAIC: Modular Scalable Autonomy for Intelligent Coordination of Heterogeneous Robotic Teams

Mobile robots have become indispensable for exploring hostile environments, such as in space or disaster relief scenarios, but often remain limited to teleoperation by a human operator. This restricts the deployment scale and requires near-continuous low-latency communication between the operator and the robot. We present MOSAIC: a scalable autonomy framework for multi-robot scientific exploration using a unified mission abstraction based on Points of Interest (POIs) and multiple layers of autonomy, enabling supervision by a single operator. The framework dynamically allocates exploration and measurement tasks based on each robot's capabilities, leveraging team-level redundancy and specialization to enable continuous operation. We validated the framework in a space-analog field experiment emulating a lunar prospecting scenario, involving a heterogeneous team of five robots and a single operator. Despite the complete failure of one robot during the mission, the team completed 82.3% of assigned tasks at an Autonomy Ratio of 86%, while the operator workload remained at only 78.2%. These results demonstrate that the proposed framework enables robust, scalable multi-robot scientific exploration with limited operator intervention. We further derive practical lessons learned in robot interoperability, networking architecture, team composition, and operator workload management to inform future multi-robot exploration missions.
David Oberacker, Julia Richter, Philip Arm +10
Jan 29, 2026cs.NI

Spatiotemporal Continual Federated Learning for Agentic Multi-UAV Edge Networks: Mitigating Catastrophic Forgetting

This paper addresses multi-objective conflicts and catastrophic forgetting in uncrewed aerial vehicle (UAV) networks across dynamic spatiotemporal environments. Conventional multi-agent reinforcement learning (MARL) algorithms suffer from severe policy degradation during sequential task transitions. We propose a spatiotemporal continual federated learning (SCFL) framework driven by the group-decoupled multi-agent proximal policy optimization (G-MAPPO) algorithm. SCFL incorporates a three-stage geometric alignment mechanism: it resolves local gradient conflicts via group-decoupled policy optimization (GDPO), mitigates spatial Non-Independent and Identically Distributed (non-IID) client drift through adaptive cosine aggregation, and suppresses inter-task interference via global temporal orthogonal projection without raw experience replay. Evaluations show that SCFL achieves superior robustness over federated baselines, maintaining spatial service reliability above 0.95 and a load balancing index of approximately 0.95 during non-stationary transitions. A longitudinal self-degradation analysis further shows that SCFL preserves historical knowledge with near-zero performance variation in spatial reliability and QoS under moderate loads from 40 to 120 users, while revealing its operating boundary under extreme congestion with 140 users due to hard projection constraints. The framework provides a scalable, communication-efficient approach for autonomous aerial network orchestration.
Chuan-Chi Lai
Jan 29, 2026cs.LG

Explicit Credit Assignment through Local Rewards and Dependence Graphs in Multi-Agent Reinforcement Learning

To promote cooperation in Multi-Agent Reinforcement Learning, the reward signals of all agents can be aggregated together, forming global rewards that are commonly known as the fully cooperative setting. However, global rewards are usually noisy because they contain the contributions of all agents, which have to be resolved in the credit assignment process. On the other hand, using local reward benefits from faster learning due to the separation of agents' contributions, but can be suboptimal as agents myopically optimize their own reward while disregarding the global optimality. In this work, we propose a method that combines the merits of both approaches. By using a graph of interaction between agents, our method discerns the individual agent contribution in a more fine-grained manner than a global reward, while alleviating the cooperation problem with agents' local reward. We also introduce a practical approach for approximating such a graph. Our experiments demonstrate the flexibility of the approach, enabling improvements over the traditional local and global reward settings.
Bang Giang Le, Viet Cuong Ta
Jan 21, 2026cs.MA

Agent Identity URI Scheme: Topology-Independent Naming and Capability-Based Discovery for Multi-Agent Systems

Multi-agent systems face a fundamental architectural flaw: agent identity is bound to network location. When agents migrate between providers, scale across instances, or federate across organizations, URI-based identity schemes break references, fragment audit trails, and require centralized coordination. We propose the agent:// URI scheme, which decouples identity from topology through three orthogonal components: a trust root establishing organizational authority, a hierarchical capability path enabling semantic discovery, and a sortable unique identifier providing stable reference. The scheme enables capability-based discovery through DHT key derivation, where queries return agents by what they do rather than where they are. Trust-root scoping prevents cross-organization pollution while permitting federation when desired. Cryptographic attestation via PASETO tokens binds capability claims to agent identity, enabling verification without real-time contact with the issuing authority. We evaluate the scheme across four dimensions: capability expressiveness (100% coverage on 369 production tools with zero collision), discovery precision (F1=1.0 across 10,000 agents), identity stability (formal proofs of migration invariance), and performance (all operations under 5 microseconds). The agent:// URI scheme provides a formally-specified, practically-evaluated foundation for decentralized agent identity and capability-based discovery.
Roland R. Rodriguez
Jan 20, 2026cs.CL

MASCOT: Multi-Agent Socio-Collaborative Companion Systems

Multi-agent systems (MAS) are emerging as promising socio-collaborative companions for emotional and cognitive support. However, existing systems frequently suffer from persona collapse, where agents revert to generic, homogenized assistant behaviors, and social sycophancy, where agents produce redundant, non-constructive dialogue. We propose MASCOT, a multi-agent framework for multi-perspective socio-collaborative companions. MASCOT introduces a novel bi-level optimization strategy to harmonize individual and collective behaviors: 1) Persona-Aware Behavioral Alignment, an RLAIF-driven pipeline that finetunes individual agents for agent-specific identities; and 2) Collaborative Dialogue Optimization, a group-level adaptation process that promotes complementary, diverse, and productive discourse. We evaluate MASCOT using human-grounded contexts drawn across both in-domain and out-of-domain (OOD) settings against state-of-the-art baselines. MASCOT improves persona consistency by up to +14.1 and social contribution by up to +10.6. A broad evaluation suite, including human evaluation, multiple LLM judges, three-way comparisons, and automatic metrics, further shows that MASCOT produces more role-consistent and less redundant multi-agent dialogue.
Yiyang Wang, Yiqiao Jin, Alex Cabral +1
Jan 20, 2026cs.AI

Paper2Rebuttal: A Multi-Agent Framework for Transparent Author Response Assistance

Writing effective rebuttals is a high-stakes task that demands more than linguistic fluency, as it requires precise alignment between reviewer intent and manuscript details. Current solutions typically treat this as a direct-to-text generation problem, suffering from hallucination, overlooked critiques, and a lack of verifiable grounding. To address these limitations, we introduce RebuttalAgent\textbf{RebuttalAgent}, the first multi-agents framework that reframes rebuttal generation as an evidence-centric planning task. Our system decomposes complex feedback into atomic concerns and dynamically constructs hybrid contexts by synthesizing compressed summaries with high-fidelity text while integrating an autonomous and on-demand external search module to resolve concerns requiring outside literature. By generating an inspectable response plan before drafting, RebuttalAgent\textbf{RebuttalAgent} ensures that every argument is explicitly anchored in internal or external evidence. We validate our approach on the proposed RebuttalBench\textbf{RebuttalBench} and demonstrate that our pipeline outperforms strong baselines in coverage, faithfulness, and strategic coherence, offering a transparent and controllable assistant for the peer review process.
Qianli Ma, Chang Guo, Zhiheng Tian +4
Jan 14, 2026cs.MA

MACRO-LLM: LLM-Empowered Multi-Agent Collaborative Reasoning under Spatiotemporal Partial Observability

Large Language Model (LLM) agents deployed in complex real-world scenarios increasingly operate as spatially distributed entities. However, this physical dispersion constrains agents to limited local perception and finite temporal horizons. We characterize this bottleneck as spatiotemporal partial observability, where spatial and temporal limitations are fundamentally coupled: resolving spatial conflicts requires temporal reasoning about neighbors' future actions, while temporal planning requires spatial context beyond local perception. To bridge this gap, we introduce MACRO-LLM, LLM-empowered multi-agent collaborative reasoning under spatiotemporal partial observability. The architecture interleaves spatial and temporal reasoning within each decision cycle via three interdependent modules: (1) the CoProposer mitigates temporal uncertainty by verifying candidate actions via predictive rollouts; (2) the Negotiator overcomes spatial myopia by resolving conflicts through mean-field statistical aggregation, grounded in the CoProposer's rollout rewards; and (3) the Introspector closes the reasoning loop by analyzing environmental drift and attributing performance changes to refine strategies. Extensive evaluations on two complex long-horizon tasks, cooperative platoon planning and pandemic control, demonstrate that our framework enables robust coordination under spatiotemporal partial observability.
Handi Chen, Running Zhao, Xiuzhe Wu +2
Jan 10, 2026cs.MA

The Axiom of Consent: Authorization, Friction, and Multi-Agent Coordination

Coordination research collapses four objects: operative control, authorization, a model-derived friction score, and observed outcomes. The Axiom of Consent is a stake-weighted unanimity principle; majority and supermajority thresholds are explicit relaxations, not versions of the axiom. Decision loci are structural facts, whereas authorization and legitimacy require normative and measurement premises. Alignment, calibrated stakes, and information deficit are candidate coordinates, and F = sigma(1 + epsilon)/(1 + alpha) is a phenomenological ansatz. The Replicator-Optimization Mechanism supplies a conditional persistence interface: irreducibility suffices for its finite, static, positive-fitness continuous-time Perron result; primitivity is required only for the corresponding discrete-time power convergence, and the componentwise ranking is narrower. Neither persistence result derives authorization. A resource-allocation instantiation specifies an identification contract but observes no authorization acts or effective voice. Its exploratory MARL companion uses target-vector correlation and observation noise as narrow proxy treatments, not measures of general alignment or information deficit. Under that proxy and reward-gap design, the composite loses to an independent-effects model and a feasible-centred frozen crossing yields the opposite interaction direction. Cooperative target correlation lowers the gap under shared-state contention; separable IQL is structurally invariant and separable VDN is a non-detection. Paired partial sharing modulates the gradient without establishing an exact dose law or endpoint equivalence. Target support changes opposition and residual-policy conclusions. The surviving contribution is an authorization architecture and measurement discipline, not a universal friction law.
Murad Farzulla
Jan 10, 2026cs.DC

HiDVFS: Hierarchical Multi-Agent DVFS for Real-Time OpenMP DAG Workloads

Leakage power in multicore embedded systems now rivals dynamic power, so DVFS schedulers must respect deadlines and thermal limits, not just average makespan. Existing heuristics lack per-core, temperature-aware control and overlook the irregular execution of OpenMP DAGs. We propose HiDVFS, a general, extensible hierarchical multi-agent DVFS scheduler: a profiler agent selects cores and frequencies, a thermal agent groups cores by temperature, and a priority agent orders tasks under contention, all trained with a makespan-focused reward using short-horizon future-state shaping for sample efficiency. Deadlines are soft, derived from a measured reference cost; a federated schedulability gate keeps operating points feasible, and a calibrated split-conformal shield bounds each action's predicted response time. On Jetson TX2 with multi-seed validation, HiDVFS attains a 4.16+/-0.58 s L10 makespan, a 2.83x speedup and 32.9% energy reduction over a fairness-corrected GearDVFS port, and a 4.62x average speedup with 55.7% energy reduction across all 12 BOTS benchmarks. Cross-platform results on TX2, Orin NX, and RubikPi show deadline-aware DVFS cuts energy 15 to 18% versus pinning the maximum frequency, and a measured mixed-criticality study shows cluster-aware reservation is required to keep a high-criticality task's deadline-miss ratio at zero.
Mohammad Pivezhandi, Abusayeed Saifullah, Ali Jannesari
Jan 9, 2026cs.AI

StackPlanner: A Centralized Hierarchical Multi-Agent System with Task-Experience Memory Management

Multi-agent systems based on large language models, particularly centralized architectures, have recently shown strong potential for complex and knowledge-intensive tasks. However, central agents often suffer from unstable long-horizon collaboration due to the lack of memory management, leading to context bloat, error accumulation, and poor cross-task generalization. To address both task-level memory inefficiency and the inability to reuse coordination experience, we propose StackPlanner, a hierarchical multi-agent framework with explicit memory control. StackPlanner addresses these challenges by decoupling high-level coordination from subtask execution with active task-level memory control, and by learning to retrieve and exploit reusable coordination experience via structured experience memory and reinforcement learning. Experiments on multiple deep-search and agent system benchmarks demonstrate the effectiveness of our approach in enabling reliable long-horizon multi-agent collaboration.
Ruizhe Zhang, Xinke Jiang, Zhibang Yang +12
Dec 15, 2025cs.MA

AOI: Context-Aware Multi-Agent Operations via Dynamic Scheduling and Hierarchical Memory Compression

Cloud-native systems have made operational work both more powerful and harder to automate: incidents unfold across microservices, logs and metrics arrive faster than operators can inspect them, and recovery actions must be coordinated without losing the causal context that makes them safe. We present AOI (AI-Oriented Operations), a context-aware multi-agent framework for autonomous IT operations. AOI separates operational responsibility across an Observer, a read-only Probe, and a guarded Executor, and connects them through dynamic scheduling and a hierarchical memory system with LLM-based context compression. This design turns long-running incident response into an iterative loop of observation, evidence gathering, safe intervention, and memory update. Across AIOpsLab simulations and real-world Loghub-derived scenarios, AOI improves task success to 94.2%, reduces mean time to resolution by 34.4% relative to the strongest baseline, and compresses operational context by 72.4% while preserving 92.8% of diagnostic information. Ablations show that these gains come from the combination of agent specialization, adaptive scheduling, and memory-aware compression rather than from any single module alone. The results suggest that autonomous operations systems can move beyond alert classification toward reliable, context-preserving recovery in complex infrastructure.
Zishan Bai, Hanxuan Chen, Jiayi Gu +9
Dec 10, 2025cs.DB

Rethinking Query Optimization for Multi-Agent Systems [Vision]

The proliferation of large language models (LLMs) has accelerated the adoption of agent-based data pipelines. Yet current approaches remain ad hoc, relying on fixed structures, predefined LLMs, and single execution engines, without systematic optimization across heterogeneous data sources and engines. This paper presents NOMA, a query optimization framework for multi-agent data pipelines. We argue that optimizing agentic pipelines is a fundamentally different query optimization problem, with central challenges: (i)~a multi-dimensional search and objective space, where topology, model, and engine choices must be optimized jointly across latency, cost, and accuracy; (ii)~a variable pipeline topology; (iii)~the co-existence of diverse data models, leaving no common operator algebra; and (iv)~the significant cost of executing these pipelines. Our controlled experiment over a real-world 10-agent pipeline reveals extreme variance (153x cost, 5x latency, 25% quality) and that optimal plans are heterogeneous configurations no user would construct manually. Our analysis of real deployments confirms these inefficiencies are systematic. We present \system{} as an integrated optimization loop in which plan generation, cost estimation, runtime refinement, and semantic caching reinforce one another across executions, setting a community-wide research agenda on query optimization for multi-agent systems.
Zoi Kaoudi, Ioana Giurgiu
Nov 28, 2025cs.LG

Distributed Dynamic Associative Memory via Online Convex Optimization

An associative memory (AM) enables cue-response recall, and it has recently been recognized as a key mechanism underlying modern neural architectures such as Transformers. In this work, we introduce the concept of distributed dynamic associative memory (DDAM), which extends classical AM to settings with multiple agents and time-varying data streams. In DDAM, each agent maintains a local AM that must not only store its own associations but also selectively memorize information from other agents based on a specified interest matrix. To address this problem, we propose a novel tree-based distributed online gradient descent algorithm, termed DDAM-TOGD, which enables each agent to update its memory on the fly via inter-agent communication over designated routing trees. We derive rigorous performance guarantees for DDAM-TOGD, proving sublinear static regret in stationary environments and a path-length dependent dynamic regret bound in non-stationary environments. These theoretical results provide insights into how communication delays and network structure impact performance. Building on the regret analysis, we further introduce a combinatorial tree design strategy that optimizes the routing trees to minimize communication delays, thereby improving regret bounds. Numerical experiments demonstrate that the proposed DDAM-TOGD framework achieves superior accuracy and robustness compared to representative online learning baselines such as consensus-based distributed optimization, confirming the benefits of the proposed approach in dynamic, distributed environments.
Bowen Wang, Matteo Zecchin, Osvaldo Simeone
Nov 28, 2025cs.MA

MAS-Shield: A Defense Framework for Secure and Efficient LLM MAS

Large Language Model (LLM)-based Multi-Agent Systems (MAS) are susceptible to linguistic attacks that can trigger cascading failures across the network. Existing defenses face a fundamental dilemma: lightweight single-auditor methods are prone to single points of failure, while robust committee-based approaches incur prohibitive computational costs in multi-turn interactions. To address this challenge, we propose \textbf{MAS-Shield}, a secure and efficient defense framework designed with a coarse-to-fine filtering pipeline. Rather than applying uniform scrutiny, MAS-Shield dynamically allocates defense resources through a three-stage protocol: (1) \textbf{Critical Agent Selection } strategically targets high-influence nodes to narrow the defense surface; (2) \textbf{Light Auditing} employs lightweight sentry models to rapidly filter the majority of benign cases; and (3) \textbf{Global Consensus Auditing} escalates only suspicious or ambiguous signals to a heavyweight committee for definitive arbitration. This hierarchical design effectively optimizes the security-efficiency trade-off. Experiments demonstrate that MAS-Shield achieves a 92.5% recovery rate against diverse adversarial scenarios and reduces defense latency by over 70% compared to existing methods.
Kaixiang Wang, Zhaojiacheng Zhou, Bunyod Suvonov +8
Nov 17, 2025cs.LG

Transformer-Based Multi-Agent Reinforcement Learning for Networked Systems with Long-Range Interactions

Multi-agent reinforcement learning (MARL) has shown promise for large-scale network control, yet existing methods face two major limitations. First, they typically rely on an exponential decay property of agent interactions on far-away nodes, which can be exploited to develop more efficient and tractable MARL algorithms. When this exponential decay property does not hold, these algorithms do not account for long-range interactions such as epidemic outbreaks or cascading power failures. Second, existing approaches lack network generalizability, or the ability to generalize to networks of different topological structure and scale than those seen during training. In this work, we first present a mean-field stability analysis and empirical study investigating the conditions for long-range network interactions. These results motivate our primary contribution: STACCA (Shared Transformer Actor-Critic with Counterfactual Advantage), a transformer-based MARL framework that addresses both long-range interactions and network generalizability. STACCA employs a centralized Graph Transformer Critic to model long-range dependencies and provide system-level feedback, while its shared Graph Transformer Actor learns a generalizable policy capable of adapting across diverse network topologies. To improve credit assignment during training, STACCA integrates a novel counterfactual advantage estimator that is compatible with state-value critic estimates. We evaluate STACCA on epidemic containment and rumor-spreading network control tasks, demonstrating improved performance and network generalizability. These results highlight the potential of transformer-based MARL architectures to achieve generalizable control in large-scale networked systems.
Vidur Sinha, Muhammed Ustaomeroglu, Guannan Qu
Nov 14, 2025eess.SY

Game-theoretic Regulated Decentralized Coordination for Airspace Sector Overload Mitigation

Decentralized air traffic management systems offer a scalable alternative to centralized control, but often assume high levels of cooperation. In practice, such assumptions frequently break down since airspace sectors operate independently and prioritize local objectives. We address the problem of sector overload in decentralized air traffic management by proposing a regulated decentralized protocol that models self-interested behaviors based on best response dynamics. Each sector adjusts the departure times of flights under its control to reduce its own congestion, without requiring centralized joint optimization. A tunable cooperativeness factor models the degree to which each sector accounts for overload in other sectors, while a minimal admissibility rule prevents local updates from creating new overloads. We prove that the proposed protocol satisfies a potential game structure, ensuring that best response dynamics converge to a pure Nash equilibrium under this restriction. In addition, we identify a sufficient condition under which an overload-free solution corresponds to a global minimizer of the potential function. Numerical experiments using 24 hours of European flight data demonstrate that the proposed algorithm substantially reduces overload even with only minimal cooperation between sectors, while maintaining scalability and achieving solution quality comparable to the centralized benchmark.
Jaehan Im, Daniel Delahaye, David Fridovich-Keil +1
Nov 7, 2025cs.NE

NeuroFlex: Lossless Element-Level ANN-SNN Co-Execution for Efficient Sparse Inference

Sparse DNN accelerators specialize in ANN or SNN execution, leaving energy or latency on the table when workload characteristics vary within a layer. Hybrid accelerator designs that switch modes at layer or tile granularity suffer from low PE utilization since one core type idles whenever the other is active. NeuroFlex is the first accelerator to assign every output element independently to ANN or SNN execution mode with zero accuracy loss. We extend integer-exact ANN-SNN equivalence from layers to individual output elements, thereby enabling mode switching with no conversion error. An offline cost-guided scheduler scores each element by its marginal energy-delay trade-off and packs work across PEs, achieving 97-99% PE utilization compared to 40-45% for layer-wise hybrids. NeuroFlex reduces EDP by 57-67% over a strong ANN-only baseline and delivers up to 2.5x speedup over a dual-sparse SNN-only baseline. Our cost-guided scheduler improves throughput by 16-19% over random element assignment across vision, language, and transformer workloads.
Varun Manjunath, Pranav Ramesh, Gopalakrishnan Srinivasan
Nov 5, 2025cs.DC

Characterising Global Platforms: Centralised, Decentralised, Federated, and Grassroots

Global digital platforms are distributed systems designed to serve entire populations, with some already serving billions of people. Here we propose atomic transactions-based multiagent transition systems and protocols as a formal framework to study them; introduce essential agents---minimal sets of agents the removal of which makes communication impossible; and show that the cardinality of essential agents partitions all global platforms into four classes: 1. Centralised (Facebook) -- one (the server) 2. Decentralised (Bitcoin) -- finite >1 (bootstrap nodes) 3. Federated (Mastodon) -- infinite but not universal (all servers) 4. Grassroots (Scuttlebutt) -- universal (all agents but one) Our illustrative formal example is a global social network, for which we provide centralised, decentralised, federated, and grassroots specifications via multiagent atomic transactions, and prove they all satisfy the same basic correctness properties, yet have different sets of essential agents as expected. We discuss informally additional global platforms---currencies, "sharing economy" apps, AI, and more. This work provides the first mathematical framework for classifying any global platform---existing or imagined---by providing a multiagent atomic-transactions specification of it and determining the cardinality of the minimal set of essential agents in the ensuing multiagent protocol. It thus provides a unifying mathematical approach for the study of global digital platforms, perhaps the most important class of distributed systems today.
Ehud Shapiro
Nov 4, 2025cs.AI

Optimal-Agent-Selection: State-Aware Routing Framework for Efficient Multi-Agent Collaboration

The emergence of multi-agent systems powered by large language models (LLMs) has unlocked new frontiers in complex task-solving, enabling diverse agents to integrate unique expertise, collaborate flexibly, and address challenges unattainable for individual models. However, the full potential of such systems is hindered by rigid agent scheduling and inefficient coordination strategies that fail to adapt to evolving task requirements. In this paper, we propose STRMAC, a state-aware routing framework designed for efficient collaboration in multi-agent systems. Our method separately encodes interaction history and agent knowledge to power the router, which adaptively selects the most suitable single agent at each step for efficient and effective collaboration. Furthermore, we introduce a self-evolving data generation approach that accelerates the collection of high-quality execution paths for efficient system training. Experiments on challenging collaborative reasoning benchmarks demonstrate that our method achieves state-of-the-art performance, achieving up to 23.8% improvement over baselines and reducing data collection overhead by up to 90.1% compared to exhaustive search.
Jingbo Wang, Sendong Zhao, Haochun Wang +2
Nov 4, 2025cs.RO

A Quantitative Comparison of Centralised and Distributed Reinforcement Learning-Based Control for Soft Robotic Arms

This paper presents a quantitative comparison between centralised and distributed multi-agent reinforcement learning (MARL) architectures for controlling a soft robotic arm modelled as a Cosserat rod in simulation. Using PyElastica and the OpenAI Gym interface, we train both a global Proximal Policy Optimisation (PPO) controller and a Multi-Agent PPO (MAPPO) under identical budgets. Both approaches are based on the arm having nn number of controlled sections. The study systematically varies nn and evaluates the performance of the arm to reach a fixed target in three scenarios: default baseline condition, recovery from external disturbance, and adaptation to actuator failure. Quantitative metrics used for the evaluation are mean action magnitude, mean final distance, mean episode length, and success rate. The results show that there are no significant benefits of the distributed policy when the number of controlled sections n4n\le4. In very simple systems, when n2n\le2, the centralised policy outperforms the distributed one. When nn increases to 4<n124< n\le 12, the distributed policy shows a high sample efficiency. In these systems, distributed policy promotes a stronger success rate, resilience, and robustness under local observability and yields faster convergence given the same sample size. However, centralised policies achieve much higher time efficiency during training as it takes much less time to train the same size of samples. These findings highlight the trade-offs between centralised and distributed policy in reinforcement learning-based control for soft robotic systems and provide actionable design guidance for future sim-to-real transfer in soft rod-like manipulators.
Linxin Hou, Qirui Wu, Zhihang Qin +3
Nov 3, 2025cs.MA

An Explanation-oriented Inquiry Dialogue Game for Expert Collaborative Recommendations

This work presents a requirement analysis for collaborative dialogues among medical experts and an inquiry dialogue game based on this analysis for incorporating explainability into multiagent system design. The game allows experts with different knowledge bases to collaboratively make recommendations while generating rich traces of the reasoning process through combining explanation-based illocutionary forces in an inquiry dialogue. The dialogue game was implemented as a prototype web-application and evaluated against the specification through a formative user study. The user study confirms that the dialogue game meets the needs for collaboration among medical experts. It also provides insights on the real-life value of dialogue-based communication tools for the medical community.
Qurat-ul-ain Shaheen, Katarzyna Budzynska, Carles Sierra
Oct 21, 2025cs.MA

Fetch.ai: An Architecture for Modern Multi-Agent Systems

Recent surges in LLM-driven intelligent systems largely overlook decades of foundational multi-agent systems (MAS) research, resulting in frameworks with critical limitations such as centralization and inadequate trust and communication protocols. This paper introduces the Fetch.ai architecture, an industrial-strength platform designed to bridge this gap by facilitating the integration of classical MAS principles with modern AI capabilities. We present a novel, multi-layered solution built on a decentralized foundation of on-chain blockchain services for verifiable identity, discovery, and transactions. This is complemented by a comprehensive development framework for creating secure, interoperable agents, a cloud-based platform for deployment, and an intelligent orchestration layer where an agent-native LLM translates high-level human goals into complex, multi-agent workflows. We demonstrate the deployed nature of this system through a decentralized logistics use case where autonomous agents dynamically discover, negotiate, and transact with one another securely. Ultimately, the Fetch.ai stack provides a principled architecture for moving beyond current agent implementations towards open, collaborative, and economically sustainable multi-agent ecosystems.
Michael J. Wooldridge, Attila Bagoly, Jonathan J. Ward +2
Oct 17, 2025cs.PL

GLP: A Grassroots, Multiagent, Concurrent, Logic Programming Language for AI (Full Version)

A grassroots platform is a multiagent distributed system in which multiple independent instances can form and operate independently of each other and of any global resource, yet may coalesce into ever larger instances, possibly resulting in a single global instance. Grassroots platforms aim to offer an egalitarian/democratic alternative to centralised/autocratic and decentralised/plutocratic global platforms. Here, we present Grassroots Logic Programs (GLP), a multiagent concurrent logic programming language designed for the implementation of grassroots platforms: we recall the standard operational semantics of logic programs; introduce the concurrent operational semantics of GLP as its restriction; recall multiagent atomic transactions; use them to introduce a multiagent operational semantics of GLP; and prove multiagent GLP to be grassroots. The grassroots social graph -- the foundational grassroots platform on which all others are based -- serves as a GLP programming example. These mathematical foundations are being used by AI to implement GLP as well as to program in GLP: a workstation-based implementation of concurrent GLP in Dart was derived from the concurrent operational semantics of GLP; a multiagent smartphone-based implementation of GLP in Dart/Flutter is being developed based on the multiagent operational semantics of GLP; a moded type system for GLP was designed (and implemented by AI in Dart) to facilitate collaborative human-AI development of GLP programs, where AI derives working GLP programs from human-approved type definitions and declarations; GLP implementations of grassroots platforms for the social graph, social networks, currencies and bonds, and more, have been derived by AI from mathematical specifications written as volitional multiagent atomic transactions.
Ehud Shapiro
Oct 14, 2025cs.MA

Benefits and Limitations of Communication in Multi-Agent Reasoning

Chain-of-thought prompting has popularized step-by-step reasoning in large language models, yet model performance still degrades as problem complexity and context length grow. By decomposing difficult tasks with long contexts into shorter, manageable ones, recent multi-agent paradigms offer a promising near-term solution to this problem. However, the fundamental capacities of such systems are poorly understood. In this work, we propose a theoretical framework to analyze the expressivity of multi-agent systems. We apply our framework to three algorithmic families: state tracking, recall, and kk-hop reasoning. We derive bounds on (i) the number of agents required to solve the task exactly, (ii) the quantity and structure of inter-agent communication, and (iii) the achievable speedups as problem size and context scale. Our results identify regimes where communication is provably beneficial, delineate tradeoffs between agent count and bandwidth, and expose intrinsic limitations when either resource is constrained. We complement our theoretical analysis with a set of experiments on pretrained LLMs using controlled synthetic benchmarks. Empirical outcomes confirm the tradeoffs between key quantities predicted by our theory. Collectively, our analysis offers principled guidance for designing scalable multi-agent reasoning systems.
Michael Rizvi-Martel, Satwik Bhattamishra, Neil Rathi +2
Oct 13, 2025cs.AI

LLM-Empowered Agentic MAC Protocols: A Dynamic Stackelberg Game Approach

Medium Access Control (MAC) protocols, essential for wireless networks, are typically manually configured. While deep reinforcement learning (DRL)-based protocols enhance task-specified network performance, they suffer from poor generalizability and resilience, demanding costly retraining to adapt to dynamic environments. To overcome this limitation, we introduce a game-theoretic LLM-empowered multi-agent DRL (MARL) framework, in which the uplink transmission between a base station and a varying number of user equipments is modeled as a dynamic multi-follower Stackelberg game (MFSG), capturing the network's natural hierarchical structure. Within this game, LLM-driven agents, coordinated through proximal policy optimization (PPO), synthesize adaptive, semantic MAC protocols in response to network dynamics. Protocol action grammar (PAG) is employed to ensure the reliability and efficiency of this process. Under this system, we further analyze the existence and convergence behavior in terms of a Stackelberg equilibrium by studying the learning dynamics of LLM-empowered unified policies in response to changing followers. Simulations corroborate that our framework achieves a 77.6% greater throughput and a 65.2% fairness improvement over conventional baselines. Besides, our framework generalizes excellently to a fluctuating number of users without requiring retraining or architectural changes.
Renxuan Tan, Rongpeng Li, Fei Wang +4
Sep 28, 2025cs.RO

MAD-PINN: A Decentralized Physics-Informed Machine Learning Framework for Safe and Optimal Multi-Agent Control

Co-optimizing safety and performance in large-scale multi-agent systems remains a fundamental challenge. Existing approaches based on multi-agent reinforcement learning (MARL), safety filtering, or Model Predictive Control (MPC) either lack strict safety guarantees, suffer from conservatism, or fail to scale effectively. We propose MAD-PINN, a decentralized physics-informed machine learning framework for solving the multi-agent state-constrained optimal control problem (MASC-OCP). Our method leverages an epigraph-based reformulation of SC-OCP to simultaneously capture performance and safety, and approximates its solution via a physics-informed neural network. Scalability is achieved by training the SC-OCP value function on reduced-agent systems and deploying them in a decentralized fashion, where each agent relies only on local observations of its neighbours for decision-making. To further enhance safety and efficiency, we introduce an Hamilton-Jacobi (HJ) reachability-based neighbour selection strategy to prioritize safety-critical interactions, and a receding-horizon policy execution scheme that adapts to dynamic interactions while reducing computational burden. Experiments on multi-agent navigation tasks demonstrate that MAD-PINN achieves superior safety-performance trade-offs, maintains scalability as the number of agents grows, and consistently outperforms state-of-the-art baselines.
Manan Tayal, Aditya Singh, Shishir Kolathaya +1
Sep 22, 2025eess.SY

Policy Gradient with Self-Attention for Model-Free Distributed Nonlinear Multi-Agent Games

Multi-agent games in dynamic nonlinear settings are challenging due to the time-varying interactions among the agents and the non-stationarity of the (potential) Nash equilibria. In this paper we consider model-free games, where agent transitions and costs are observed without knowledge of the transition and cost functions that generate them. We propose a novel distributed policy structure that follows the communication constraints in multi-team games, with multiple agents per team, and learned through policy gradients. Our formulation is inspired by the structure of distributed policies in linear quadratic games, which take the form of time-varying linear feedback gains. In the nonlinear case, we model the policies as nonlinear feedback gains, parameterized by self-attention layers to account for the time-varying multi-agent communication topology. We demonstrate that our approach achieves strong performance in several settings, including distributed linear and nonlinear regulation, and simulated and real multi-robot pursuit-and-evasion games.
Eduardo Sebastián, Maitrayee Keskar, Eeman Iqbal +3
Sep 15, 2025cs.RO

Distributed Event-Triggered Distance-Based Formation Control for Multi-Agent Systems

This paper addresses collaborative formation control for multi-agent systems with limited resources. We consider a team of robots tasked with achieving a desired formation from an arbitrary initial configuration. To reduce unnecessary control updates and conserve resources, we propose a distributed event-triggered formation controller. Unlike the well-studied linear formation controllers, the proposed controller is nonlinear and relies on inter-agent distance measurements. Control updates are triggered only when the measurement error exceeds a state-dependent threshold, ensuring system stability while reducing actuation effort. We also employ a distributed control barrier function to guarantee inter-agent collision avoidance. The proposed controller is validated through simulations and real-world experiments involving different communication topologies, scalability tests, and variations in design parameters, and is also compared to periodic triggering strategies. Results demonstrate that the event-triggered approach significantly reduces control effort while preserving formation performance.
Evangelos Psomiadis, Panagiotis Tsiotras
Sep 12, 2025cs.LG

Self-Supervised Goal-Reaching Results in Multi-Agent Cooperation and Exploration

For groups of autonomous agents to achieve a particular goal, they must engage in coordination and long-horizon reasoning. Rather than relying on complex reward functions and explicit cooperation mechanisms, we ask what minimal ingredients are required for effective coordination and exploration to emerge in multi-agent settings. We investigate this question through self-supervised goal-reaching, where agents aim to maximize the likelihood of visiting a goal state rather than maximizing a reward. Despite a sparse feedback signal, we present empirical results that show self-supervised goal-reaching techniques enable agents to learn from such feedback. On MARL benchmarks, self-supervised goal-reaching outperforms alternative approaches that have access to the same sparse reward signal. Furthermore, we empirically demonstrate that multi-agent self-supervised goal-reaching approaches can be more robust than single-agent strategies. While there is no explicit exploration mechanism, this approach explores nontrivial intermediate coordination strategies in sparse settings where alternative approaches fail to achieve a single success.
Chirayu Nimonkar, Shlok Shah, Catherine Ji +1
Sep 4, 2025cs.CL

MAGneT: Coordinated Multi-Agent Generation of Synthetic Multi-Turn Mental Health Counseling Sessions

The growing demand for scalable psychological counseling highlights the need for high-quality, privacy-compliant data, yet such data remains scarce. Here we introduce MAGneT, a novel multi-agent framework for synthetic psychological counseling session generation that decomposes counselor response generation into coordinated sub-tasks handled by specialized LLM agents, each modeling a key psychological technique. Unlike prior single-agent approaches, MAGneT better captures the structure and nuance of real counseling. We further propose a unified evaluation framework that consolidates diverse automatic metrics and expands expert assessment from four to nine counseling aspects, thus addressing inconsistencies in prior evaluation protocols. Empirically, MAGneT substantially outperforms existing methods: experts prefer MAGneT-generated sessions in 77.2% of cases on average across the nine aspects over the strongest baseline, and sessions generated by MAGneT using Llama3-8B-Instruct backbone yield 3.2% higher general counseling skills and 4.3% higher CBT-specific skills on cognitive therapy rating scale (CTRS). An open source Llama3-8B-Instruct model fine-tuned on MAGneT-generated data also outperforms models fine-tuned using baseline synthetic datasets by 6.9% on average on CTRS. We make our code, data and fine-tuned model public.
Aishik Mandal, Tanmoy Chakraborty, Iryna Gurevych
Sep 3, 2025cs.CV

QuantV2X: A Fully Quantized Multi-Agent System for Cooperative Perception

Cooperative perception through Vehicle-to-Everything (V2X) communication offers significant potential for enhancing vehicle perception by mitigating occlusions and expanding the field of view. However, past research has predominantly focused on improving accuracy metrics without addressing the crucial system-level considerations of efficiency, latency, and real-world deployability. Noticeably, most existing systems rely on full-precision models, which incur high computational and transmission costs, making them impractical for real-time operation in resource-constrained environments. In this paper, we introduce \textbf{QuantV2X}, the first fully quantized multi-agent system designed specifically for efficient and scalable deployment of multi-modal, multi-agent V2X cooperative perception. QuantV2X introduces a unified end-to-end quantization strategy across both neural network models and transmitted message representations that simultaneously reduces computational load and transmission bandwidth. Remarkably, despite operating under low-bit constraints, QuantV2X achieves accuracy comparable to full-precision systems. More importantly, when evaluated under deployment-oriented metrics, QuantV2X reduces system-level latency by 3.2×\times and achieves a +9.5 improvement in mAP30 over full-precision baselines. Furthermore, QuantV2X scales more effectively, enabling larger and more capable models to fit within strict memory budgets. These results highlight the viability of a fully quantized multi-agent intermediate fusion system for real-world deployment. The system will be publicly released to promote research in this field: https://github.com/ucla-mobility/QuantV2X.
Seth Z. Zhao, Huizhi Zhang, Zhaowei Li +11
Aug 31, 2025cs.AI

L-MARS: Legal Multi-Agent System with Agentic Search and Citation-Faithfulness Audit

Large language models are increasingly deployed for legal question answering, where evaluations typically focus on multiple-choice accuracy. This measure overlooks a common failure: whether the citation source attached to an answer exists and supports the rule the system attributes to it. We present L-MARS, an open multi-agent legal QA system with agentic search and judge-driven evidence checks, and audit it claim by claim against its cited source. Each atomic claim is labelled with a six-class taxonomy and scored with strict-ALCE under cross-provider judging, where the answerer and verifier come from different model families. On a stratified 100-question Bar Exam audit, retrieval barely moves accuracy, yet the multi-turn judge loop lifts strict citation F1 from 0.13 (naive RAG) to 0.25 and cuts the no-citation rate from 34% to 13%. We further introduce Faith-Search, a post-draft step that re-verifies and repairs unreachable citations; it drops the unreachable rate below 1% but does not improve F1 over the multi-turn loop, so we report it as a targeted reachability intervention rather than a faithfulness breakthrough. A 50-question LegalSearchQA case study confirms the picture: retrieve-then-draft pipelines saturate near 0.75 citation F1, while a single-agent web-search baseline collapses to 0.22 under external audit.
Boqin Yuan, Ziqi Wang
Aug 24, 2025cs.LG

Mutual Information Surprise: Rethinking Unexpectedness in Autonomous Systems

A community of researchers appears to think that a machine can be surprised and have introduced various surprise measures, principally the Shannon Surprise and the Bayesian Surprise. The questions of what constitutes a surprise and how to react to one still elicit debates. In this work, we introduce Mutual Information Surprise (MIS), a new framework that redefines surprise not as anomaly measure, but as a signal of epistemic growth. Furthermore, we develop a statistical test sequence that could trigger a surprise reaction and propose a MIS-based reaction policy that dynamically governs system behavior through sampling adjustment and process forking. Empirical evaluations -- on both synthetic domains and a dynamic pollution map estimation task -- show that a system governed by the MIS-based reaction policy significantly outperforms those under classical surprise-based approaches in stability, responsiveness, and predictive accuracy. The important implication of our new proposal is that MIS quantifies the impact of new observations on mutual information, shifts surprise from reactive to reflective, enables reflection on learning progression, and thus offers a path toward self-aware and adaptive autonomous systems. We expect the new surprise measure to play a critical role in further advancing autonomous systems on their ability to learn and adapt in a complex and dynamic environment.
Yinsong Wang, Quan Zeng, Xiao Liu +1
Aug 8, 2025cs.LG

Unsupervised Partner Design Enables Robust Ad-hoc Teamwork

We introduce Unsupervised Partner Design (UPD), a population-free multi-agent reinforcement learning method for robust ad-hoc teamwork. UPD generates training partners on-the-fly and selects them adaptively based on a learnability criterion, removing the need for pre-trained partner populations or manual parameter tuning. We show that this simple mechanism enables effective partner diversity and can be extended to joint partner-environment selection when a procedural level generator is available. Across Level-Based Foraging, Overcooked-AI, and the Overcooked Generalisation Challenge, UPD consistently achieves strong performance compared to both population-based and population-free baselines. In a human-AI user study, agents trained with UPD achieve higher returns and are rated as more adaptive, more human-like, and less frustrating than all evaluated baseline methods.
Constantin Ruhdorfer, Matteo Bortoletto, Victor Oei +2
Aug 5, 2025cs.MA

Distributionally Robust Markov Games with Average Reward

We propose and study distributionally robust Markov games (DR-MGs) with the average-reward criterion as a crucial framework for multi-agent decision-making under model mismatches and over extended horizons. Under a standard irreducible assumption, we first derive a correspondence between the optimal policies and the solutions of the robust Bellman equation, based on which we further show the existence of a stationary Nash Equilibrium (NE) of the game. We further study DR-MGs under a more general weakly communicating setting. We construct a set-valued map based on the constant-gain optimal robust Bellman operator and show that its value is a subset of the best-response policies. We further prove that this map admits a fixed point, which implies the existence of NE. We then design two algorithms, Robust Nash-Iteration and robust TD Descent, with provably convergent guarantees. Finally, we show that the NE under average-reward can be approximated by the ones for the discounted DR-MGs as the discount factor approaches one. Our studies provide a comprehensive theoretical and algorithmic foundation for decision-making in complex, uncertain, and long-running multi-player environments.
Zachary Roch, Yue Wang
Jul 31, 2025cs.LG

Hierarchical Message-Passing Policies for Multi-Agent Reinforcement Learning

Decentralized Multi-Agent Reinforcement Learning (MARL) methods allow for learning scalable multi-agent policies, but suffer from partial observability and induced non-stationarity. These challenges can be addressed by introducing mechanisms that facilitate coordination and high-level planning. Specifically, coordination and temporal abstraction can be achieved through communication (e.g., message passing) and Hierarchical Reinforcement Learning (HRL) approaches to decision-making. However, optimization issues limit the applicability of hierarchical policies to multi-agent systems. As such, the combination of these approaches has not been fully explored. To fill this void, we propose a novel and effective methodology for learning multi-agent hierarchies of message-passing policies. We adopt the feudal HRL framework and rely on a hierarchical graph structure for planning and coordination among agents. Agents at lower levels in the hierarchy receive goals from the upper levels and exchange messages with neighboring agents at the same level. To learn hierarchical multi-agent policies, we design a novel reward-assignment method based on training the lower-level policies to maximize the advantage function associated with the upper levels. Results on relevant benchmarks show that our method performs favorably compared to the state of the art.
Tommaso Marzi, Cesare Alippi, Andrea Cini
Jul 30, 2025cs.CL

MASCA: LLM based-Multi Agents System for Credit Assessment

Recent advancements in financial problem-solving have leveraged LLMs and agent-based systems, with a primary focus on trading and financial modeling. However, credit assessment remains an underexplored challenge, traditionally dependent on rule-based methods and statistical models. In this paper, we introduce MASCA, an LLM-driven multi-agent system designed to enhance credit evaluation by mirroring real-world decision-making processes. The framework employs a layered architecture where specialized LLM-based agents collaboratively tackle sub-tasks. Additionally, we integrate contrastive learning for risk and reward assessment to optimize decision-making. We further present a signaling game theory perspective on hierarchical multi-agent systems, offering theoretical insights into their structure and interactions. Our paper also includes a detailed bias analysis in credit assessment, addressing fairness concerns. Experimental results demonstrate that MASCA outperforms baseline approaches, highlighting the effectiveness of hierarchical LLM-based multi-agent systems in financial applications, particularly in credit scoring.
Gautam Jajoo, Atharva Pandey, Pranjal A Chitale +1
Jul 25, 2025cs.AI

A Survey on Hypergame Theory: Modelling Misaligned Perceptions and Nested Beliefs for Multi-Agent Systems

Classical game-theoretic models typically assume rational agents, complete information, and common knowledge of payoffs - assumptions that are often violated in real-world MAS characterized by uncertainty, misaligned perceptions, and nested beliefs. To overcome these limitations, researchers have proposed extensions that incorporate models of cognitive constraints, subjective beliefs, and heterogeneous reasoning. Among these, hypergame theory extends the classical paradigm by explicitly modeling agents' subjective perceptions of the strategic scenario, known as perceptual games, in which agents may hold divergent beliefs about the structure, payoffs, or available actions. We present a systematic review of agent-compatible applications of hypergame theory, examining how its descriptive capabilities have been adapted to dynamic and interactive MAS contexts. We analyze 49 selected studies from cybersecurity, robotics, social simulation, communications, and general game-theoretic modeling. Building on a formal introduction to hypergame theory and its two major extensions - hierarchical hypergames and HNF - we develop agent-compatibility criteria and an agent-based classification framework to assess integration patterns and practical applicability. Our analysis reveals prevailing tendencies, including the prevalence of hierarchical and graph-based models in deceptive reasoning and the simplification of extensive theoretical frameworks in practical applications. We identify structural gaps, including the limited adoption of HNF-based models, the lack of formal hypergame languages, and unexplored opportunities for modeling human-agent and agent-agent misalignment. By synthesizing trends, challenges, and open research directions, this review provides a new roadmap for applying hypergame theory to enhance the realism and effectiveness of strategic modeling in dynamic multi-agent environments.
Vince Trencsenyi, Agnieszka Mensfelt, Kostas Stathis
Jun 20, 2025cs.AI

Policy Improvement with Style-Specific Demonstrations

Proficient game agents with diverse play styles enrich the gaming experience and enhance the replay value of games. However, recent advancements in game AI based on reinforcement learning have predominantly focused on improving proficiency, whereas methods based on evolution algorithms generate agents with diverse play styles but exhibit subpar performance compared to RL methods. To address this gap, this paper proposes Mixed Proximal Policy Optimization (MPPO), a method designed to improve the proficiency of existing suboptimal agents while retaining their distinct styles. MPPO unifies loss objectives for both online and offline samples and introduces an implicit constraint to approximate demonstrator policies by adjusting the empirical distribution of samples. Empirical results across environments of varying scales demonstrate that MPPO achieves proficiency levels comparable to, or even superior to, pure online algorithms while preserving demonstrators' play styles. This work presents an effective approach for generating highly proficient and diverse game agents, ultimately contributing to more engaging gameplay experiences.
Lingfeng Li, Yunlong Lu, Yongyi Wang +1
Jun 14, 2025cs.HC

SheetMind: An End-to-End LLM-Powered Multi-Agent Framework for Spreadsheet Automation

We present SheetMind, a modular multi-agent framework powered by large language models (LLMs) for spreadsheet automation via natural language instructions. In this paper, we introduce a hierarchical agentic system consisting of three specialized agents: Manager Agent that decomposes complex user instructions into subtasks; an Action Agent that translates these into structured commands using a Backus-Naur Form (BNF) grammar; and a Reflection Agent that validates alignment between generated actions and the user's original intent. We evaluate SheetMind on the 221-task SheetCopilot Benchmark with GPT-3.5-Turbo. SheetMind achieved 100% execution success and 54.8% functional correctness, exceeding SheetCopilot (44.3%) while maintaining perfect execution reliability. We also conduct ablation study on a separately curated dataset to confirm that the full three-agent configuration consistently outperforms all partial variants. Lastly, we integrate our system into Google Sheets via a Workspace extension.
Xi Cheng, Ruiyan Zhu, Ke Liu +8
Jun 7, 2025cs.AI

United Minds or Isolated Agents? Exploring Coordination of LLMs under Cognitive Load Theory

Large Language Models (LLMs) exhibit a notable performance ceiling on complex, multi-faceted tasks. As practitioners increasingly rely on heavy context engineering -- curating intricate instructions, tool schemas, and multi-turn histories -- the processing demands often exceed the LLM's effective attention budget, leading to context rot. Drawing an analogy to Cognitive Load Theory (CLT) in cognitive science, we propose that this bottleneck is functionally analogous to the bounded working memory of the human mind. Rather than relying on heuristic prompt engineering, we use CLT as a principled design lens for LLM system design. To operationalize this insight, we introduce CoThinker, an instantiation of a CLT-driven multi-agent framework. CoThinker operationalizes CLT principles by distributing intrinsic cognitive load through agent specialization and managing transactional load via structured communication and a collective working memory. We empirically evaluate CoThinker on complex problem-solving tasks and fabricated high cognitive load scenarios. Our results are consistent with a CLT-informed account of multi-agent coordination: gains concentrate on reasoning-heavy tasks where cognitive load is high, while coordination overhead dominates on low-intrinsic-load tasks such as instruction-following -- a boundary predicted by the cognitive-load-profile view. Our analysis reveals characteristic interaction patterns that cast insights from collective cognition and load management into a principled approach to agent system design.
HaoYang Shang, Xuan Liu, Zi Liang +3
Feb 26, 2025cs.AI

Accelerating scientific discovery with Co-Scientist

Scientific discovery is driven by scientists generating novel hypotheses for complex problems that undergo rigorous experimental validation. To augment this process, we introduce Co-Scientist, a multi-agent AI system built on Gemini for structured scientific thinking and hypothesis generation. Co-Scientist aims to help scientists discover new original knowledge. Conditioned on their research objectives and prior scientific evidence, it formulates demonstrably novel research hypotheses for experimental verification. The system's design involves agents continuously generating, critiquing and refining hypotheses accelerated by scaling test-time compute. Key contributions include: (1) a multi-agent architecture with an asynchronous task execution framework for flexible compute scaling; (2) a tournament evolution process for self-improving hypotheses generation. Automated evaluations show continued benefits of test-time compute scaling, improving hypothesis quality over time. While general purpose, we focus the validation in three biomedical applications: drug repurposing, novel target discovery, and explaining mechanisms of anti-microbial resistance. Specifically, Co-Scientist helped identify new drug repurposing candidates and synergistic combination therapies for acute myeloid leukemia, which were validated through in vitro experiments. These real-world validations demonstrate the potential of Co-Scientist to accelerate scientific discovery and usher in an era of AI empowered scientists.
Juraj Gottweis, Wei-Hung Weng, Alexander Daryin +48
Jul 15, 2024q-fin.TR

When AI Meets Finance (StockAgent): Large Language Model-based Stock Trading in Simulated Real-world Environments

Can AI Agents simulate real-world trading environments to investigate the impact of external factors on stock trading activities (e.g., macroeconomics, policy changes, company fundamentals, and global events)? These factors, which frequently influence trading behaviors, are critical elements in the quest for maximizing investors' profits. Our work attempts to solve this problem through large language model based agents. We have developed a multi-agent AI system called StockAgent, driven by LLMs, designed to simulate investors' trading behaviors in response to the real stock market. The StockAgent allows users to evaluate the impact of different external factors on investor trading and to analyze trading behavior and profitability effects. Additionally, StockAgent avoids the test set leakage issue present in existing trading simulation systems based on AI Agents. Specifically, it prevents the model from leveraging prior knowledge it may have acquired related to the test data. We evaluate different LLMs under the framework of StockAgent in a stock trading environment that closely resembles real-world conditions. The experimental results demonstrate the impact of key external factors on stock market trading, including trading behavior and stock price fluctuation rules. This research explores the study of agents' free trading gaps in the context of no prior knowledge related to market data. The patterns identified through StockAgent simulations provide valuable insights for LLM-based investment advice and stock recommendation. The code is available at https://github.com/MingyuJ666/Stockagent.
Chong Zhang, Xinyi Liu, Zhongmou Zhang +10
Feb 9, 2024cs.AI

Modelling Human Values for Value-Aware Multi-Agent Systems

One of today's most pressing societal challenges is building AI systems whose behaviour, or the behaviour it enables within communities of interacting human and artificial agents, aligns with relevant human values. To address this challenge, we propose a formal computational framework for representing human values that provides the foundational structures required for value-aware reasoning in multi-agent systems. To our knowledge, this has not been attempted as yet, which is surprising given the growing volume of research integrating human values into AI systems. Taking as our starting point the wealth of research in human values from the field of social psychology, we set out to provide a formal model which captures value relations, value importance, and computational semantics in order to support the evaluation of behaviour with respect to values and the development of value-aware decision-making mechanisms in agent-based systems. We demonstrate how the model supports the evaluation of behaviour in terms of value alignment across a real-world scenario, establishing a bridge between abstract human values and concrete agent behaviour. We illustrate how our model captures key concepts from social psychology research and outline a roadmap for incorporating values as first-class constructs in multi-agent systems.
Nardine Osman, Mark d'Inverno
Feb 6, 2024cs.LG

SUB-PLAY: Adversarial Policies against Partially Observed Multi-Agent Reinforcement Learning Systems

Recent advancements in multi-agent reinforcement learning (MARL) have opened up vast application prospects, such as swarm control of drones, collaborative manipulation by robotic arms, and multi-target encirclement. However, potential security threats during the MARL deployment need more attention and thorough investigation. Recent research reveals that attackers can rapidly exploit the victim's vulnerabilities, generating adversarial policies that result in the failure of specific tasks. For instance, reducing the winning rate of a superhuman-level Go AI to around 20%. Existing studies predominantly focus on two-player competitive environments, assuming attackers possess complete global state observation. In this study, we unveil, for the first time, the capability of attackers to generate adversarial policies even when restricted to partial observations of the victims in multi-agent competitive environments. Specifically, we propose a novel black-box attack (SUB-PLAY) that incorporates the concept of constructing multiple subgames to mitigate the impact of partial observability and suggests sharing transitions among subpolicies to improve attackers' exploitative ability. Extensive evaluations demonstrate the effectiveness of SUB-PLAY under three typical partial observability limitations. Visualization results indicate that adversarial policies induce significantly different activations of the victims' policy networks. Furthermore, we evaluate three potential defenses aimed at exploring ways to mitigate security threats posed by adversarial policies, providing constructive recommendations for deploying MARL in competitive environments.
Oubo Ma, Yuwen Pu, Linkang Du +5
Nov 16, 2023cs.LG

JaxMARL: Multi-Agent RL Environments and Algorithms in JAX

Benchmarks are crucial in the development of machine learning algorithms, with available environments significantly influencing reinforcement learning (RL) research. Traditionally, RL environments run on the CPU, which limits their scalability with typical academic compute. However, recent advancements in JAX have enabled the wider use of hardware acceleration, enabling massively parallel RL training pipelines and environments. While this has been successfully applied to single-agent RL, it has not yet been widely adopted for multi-agent scenarios. In this paper, we present JaxMARL, the first open-source, Python-based library that combines GPU-enabled efficiency with support for a large number of commonly used MARL environments and popular baseline algorithms. Our experiments show that, in terms of wall clock time, our JAX-based training pipeline is around 14 times faster than existing approaches, and up to 12500x when multiple training runs are vectorized. This enables efficient and thorough evaluations, potentially alleviating the evaluation crisis in the field. We also introduce and benchmark SMAX, a JAX-based approximate reimplementation of the popular StarCraft Multi-Agent Challenge, which removes the need to run the StarCraft II game engine. This not only enables GPU acceleration, but also provides a more flexible MARL environment, unlocking the potential for self-play, meta-learning, and other future applications in MARL. The code is available at https://github.com/flairox/jaxmarl.
Alexander Rutherford, Benjamin Ellis, Matteo Gallici +18
Date pendingcs.MA

Emergent Risks in Generative Multi-Agent Systems

Multi-agent systems composed of large generative models are rapidly moving from laboratory prototypes to real-world deployments, where they jointly plan, negotiate, and allocate shared resources to solve complex tasks. While such systems promise unprecedented scalability and autonomy, their collective interaction also gives rise to failure modes that cannot be reduced to individual agents. Understanding these emergent risks is therefore critical. Here, we present a pioneer study of such emergent multi-agent risk in workflows that involve competition over shared resources (e.g., computing resources or market share), sequential handoff collaboration (where downstream agents see only predecessor outputs), collective decision aggregation, and others. Across these settings, we observe that such group behaviors arise frequently across repeated trials and a wide range of interaction conditions, rather than as rare or pathological cases. In particular, phenomena such as collusion-like coordination and conformity emerge with non-trivial frequency under realistic resource constraints, communication protocols, and role assignments, mirroring well-known pathologies in human societies despite no explicit instruction. Moreover, these risks cannot be prevented by existing agent-level safeguards alone. These findings expose the dark side of intelligent multi-agent systems: a social intelligence risk where agent collectives, despite no instruction to do so, spontaneously reproduce familiar failure patterns from human societies.
Yue Huang, Yu Jiang, Wenjie Wang +12
Date pendingcs.LG

Byzantine-Robust Federated Fire Detection with a Rotating Coordinator

We study the application of federated learning (FL) to indoor fire detection. Such fire-detection systems use edge cameras that record sensitive footage which cannot easily be collected at a central server. Existing federated solutions leave three practical obstacles unaddressed: limited uplink bandwidth, Byzantine (malicious or faulty) clients, and unconditional trust in a single, permanently fixed aggregation server. Our main contributions address all three. In particular, we provide (i) a curated indoor fire-detection dataset assembled from eight public sources; (ii) an edge-deployable detector whose model updates are compressed up to 10 times with only a small loss in balanced accuracy; and (iii) a semi-decentralized Byzantine-robust FL method that combines history-aware aggregation with a rotating coordinator, evicting stealthy attacks that per-round filters miss while removing the fixed-server single point of failure. On the held-out test set the rotating-coordinator method matches its fixed-server counterpart in accuracy and detection speed, and a physically distributed six-node cloud deployment confirms feasibility.
Georgia Argyrou, Aymen Bahroun, Hedi Fendri +1
Date pendingcs.AI

A Lightweight Multi-Agent Framework for Automated Concrete Barrier Design

The design of reinforced concrete (RC) highway barriers is a safety-critical engineering task that requires strict compliance with regulatory provisions such as the AASHTO LRFD Bridge Design Specifications. Current engineering practice relies largely on manual, iterative, and experience-driven procedures to satisfy complex material, geometric, and mechanical constraints. Although standalone large language models (LLMs) show strong capabilities in knowledge representation and text generation, their direct use in structural engineering design is limited by hallucination, numerical reasoning errors, and insufficient integration with physics-based analysis. To address these limitations, this study proposes a "generation-validation-modification" closed-loop framework for automated RC barrier design based on the multi-agent orchestration capability of AutoGen. The framework integrates specialized agents for parameter generation, mechanics-based calculation, target-interval evaluation, deviation diagnosis, and rule-based design modification. The multi-agent framework (MAF) was evaluated on three barrier testing levels (TL-3, TL-4, and TL-5) using sixty RC barrier designs with different geometric configurations. Three DeepSeek models with different parameter scales, DS-8B, DS-32B, and DS-671B, were investigated. All designs were evaluated according to Section 13 of the AASHTO LRFD Bridge Design Specifications, 10th Edition (2024). Results show that MAF-DS-8B achieves a target-interval compliance rate of 98.3%, while the best-performing standalone LLM, DS-32B, achieves 11.7%. These results demonstrate that multi-agent architectures can improve the reliability, interpretability, and accessibility of AI-assisted engineering design for practical applications.
Wanting Wang, Xiye Ma, Yuyang He +1
Date pendingphysics.chem-ph

El Agente Quntur: A research collaborator agent for quantum chemistry

Quantum chemistry is a foundational enabling tool for the fields of chemistry, materials science, computational biology and others. Despite of its power, the practical application of quantum chemistry simulations remains in the hands of qualified experts due to methodological complexity, software heterogeneity, and the need for informed interpretation of results. To bridge the accessibility gap for these tools and expand their reach to chemists with broader backgrounds, we introduce El Agente Quntur, a hierarchical, multi-agent AI system designed to operate not merely as an automation tool but as a research collaborator for computational quantum chemistry. Quntur was designed following three main strategies: i) elimination of hard-coded procedural policies in favour of reasoning-driven decisions, ii) construction of general and composable actions that facilitate generalization and efficiency, and iii) implementation of guided deep research to integrate abstract quantum-chemical reasoning across subdisciplines and a detailed understanding of the software's internal logic and syntax. Although instantiated in ORCA, these design principles are applicable to research agents more generally and easily expandable to additional quantum chemistry packages and beyond. Quntur supports the full range of calculations available in ORCA 6.0 and reasons over software documentation and scientific literature to plan, execute, adapt, and analyze in silico chemistry experiments following best practices. We discuss the advances and current bottlenecks in agentic systems operating at the research level in computational chemistry, and outline a roadmap toward a fully autonomous end-to-end computational chemistry research agent.
Juan B. Pérez-Sánchez, Yunheng Zou, Jorge A. Campos-Gonzalez-Angulo +12
Date pendingcs.MA

Same Game, Different Story: A Minimal Conservative Strategic Robustness Benchmark for Large Language Model Agents

Large language model agents are increasingly deployed in settings where the value of an action depends on what other agents do. This creates a strategic reliability problem: the same game may be described as a business negotiation, a friendly compromise, a diplomatic exchange, or an abstract payoff matrix, and the model may choose different actions even when the incentives are unchanged. This paper introduces \emph{Same Game, Different Story}, a benchmark for strategic robustness: invariance of model-induced action distributions under payoff-preserving language changes. The empirical analysis uses a deliberately narrow, literature-calibrated comparison from Lor`e and Heydari's peer-reviewed study: business framing versus friend-sharing framing across GPT-3.5, GPT-4, and LLaMa-2 in four social-dilemma games, with 300 initializations per retained model-game-context cell. The retained design comprises 24 of the source study's 60 cells, representing 7,200 decisions. Because trial-level files were not available from the article, the analysis is presented as a secondary calibration based on reconstructed published rates, not as new model runs. As a conservative sensitivity analysis, effect magnitudes are attenuated by 30% toward the null: action shifts are multiplied by 0.70, and non-robustness, defined as one minus the robustness score, is multiplied by 0.70. Under this attenuation, pooled strategic robustness is 0.783 with a 95% bootstrap interval from 0.774 to 0.790, and friend-sharing framing raises cooperation by 0.307 with a 95% bootstrap interval from 0.297 to 0.316 relative to business framing. The analysis supports the narrower claim that social-relational framing can change strategic choices even when incentives are held fixed, without extending the analysis to a broader suite of contextual or cross-benchmark comparisons.
Seyed Pouyan Mousavi Davoudi, Arshia Gharagozlou, Alireza Amiri-Margavi +2