Sim-To-Real Gap

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Period ending 2026-09-21

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A weekly snapshot of new work published in Sim-To-Real Gap.

Period ending 2026-09-14

2 new papers

A weekly snapshot of new work published in Sim-To-Real Gap.

Period ending 2026-09-07

3 new papers

A weekly snapshot of new work published in Sim-To-Real Gap.

86 papers

Latest in Sim-To-Real Gap

Sep 16, 2026cs.CV

SCOUT: Sim-to-Real Text-Based Person Retrieval by Embedding-Space Prediction over Frozen Video Features

Text-based person retrieval under a sim-to-real gap (synthetic training data, a real-image gallery) is usually tackled with costly fine-tuned cross-encoders. We ask whether a frozen-encoder system can compete. We present SCOUT, which casts cross-modal retrieval as prediction in embedding space. A trainable predictor maps the patch tokens of a frozen video encoder into the embedding space of a frozen text encoder under a bidirectional InfoNCE objective, and no encoder is fine-tuned in the base model. The video encoder is V-JEPA, the text encoder is EmbeddingGemma, and the predictor is initialized from a Qwen3.5-0.8B decoder. We make three findings. First, the best frozen text encoder is simply the one whose geometry best matches the video features. A training-free alignment score ranks three candidate text encoders in the same order as their retrieval accuracy on our held-out split (Spearman ρ=1.0ρ= 1.0); a fourth, LLM-based encoder shows the rule is metric-dependent, holding for a neighborhood-overlap score (ρ=0.8ρ= 0.8) but not for a linear probe (ρ=0.2ρ= -0.2). Second, two precision-targeted levers, parameter-efficient ExPLoRA adaptation of the video encoder and a training-free attribute-decomposed reranker built on a vision-language model, improve the top-rank precision that otherwise limits the frozen system, adding 2.2 points of leaderboard R@1. Third, a local-versus-public calibration study explains which interventions transfer to the real domain. On AI City Challenge 2026 Track 4 the full retrieve-fuse-rerank system reaches 84.25 mAP@10 on the final leaderboard, while a single frozen model submitted alone reaches 60.63. Our trained components cost about 95 GPU-hours. CMP, the dataset authors' fine-tuned cross-encoder that trains for sixteen GPU-days, is one fusion member of the full system, not an alternative. Code and annotations: https://github.com/abtraore/SCOUT-ECCV
Abdarahmane Traoré, Andy Couturier, Éric Hervet
Sep 9, 2026cs.GR

RealSimLoop: Online Real-to-Sim Adaptation via Differentiable Reduced-Order Simulation with Vision Feedback

Real-world observations of deformable objects are often sparse or surface-level, while downstream tasks require hidden physical quantities such as internal deformation, stress fields, and interaction forces. Physics-based simulation can recover these quantities, but online real-to-sim adaptation remains challenging due to costly full-space optimization, limited feedback, and time-varying material properties. To address these challenges, we propose RealSimLoop, a differentiable framework for online real-to-sim adaptation using vision data as physical feedback. Our approach achieves quasi-real-time performance by executing differentiable simulation within a reduced-order neural subspace, drastically accelerating the optimization loop. We couple this efficient dynamics model with differentiable rendering, enabling direct gradient backpropagation that leverages high-fidelity pixel data to refine physical parameters such as material stiffness. Furthermore, by employing a sliding-window objective function, RealSimLoop enables robust online adaptation, allowing the system to track time-varying material properties and effectively bridge the real-to-sim gap arising from model reduction or unmodeled dynamics. Extensive experiments demonstrate that our method outperforms conventional offline methods, and we validate the framework's versatility in downstream applications, including external force prediction and 3D stress field reconstruction with novel view synthesis.
Zhihao Cen, Chuhua Xian, Hailin Sun +6
Sep 7, 2026cs.CV

Solution for UCF UrbanTwin V2X-Real Track: Sim-to-Real Urban LiDAR 3D Object Detection

Bridging the simulation-to-reality gap in roadside LiDAR requires addressing several coupled discrepancies, including scene geometry, sampling density, return patterns, and pedestrian scale. This report presents a multi-source collaborative training and class-aware fusion framework for Sim2Real 3D detection. The method organizes digital-twin scans, diffusion-redrawn scans, density-stabilized scans, and pedestrian morphology-aligned samples into a unified training pool with complementary roles. Within a common DSVT detection formulation, source-specialized expert branches preserve those roles while optimizing for the same detection objective. At inference, a predefined class-aware fusion pathway integrates geometry-stable and calibration-aware branches for vehicles, sampling-complementary branches for trucks, and morphology-consistent evidence for pedestrians. A label-free point-cloud center blend then refines geometric localization. On the UrbanTwin V2X-Real hidden test set, the unified system achieves a combined score of 0.7421, with 3D mAP@0.5 of 0.4518 and a realism score of 0.8871. The results indicate that a stable, interpretable collaboration among data sources is more valuable than unconstrained aggregation of model outputs.
Pu Luo, Cong Xu, Yumei Li +4
Sep 3, 2026cs.RO

R2S-Eval: Robot Evaluation with Real-to-Sim Calibration via Vision-Language Models

Evaluating robot manipulation policies is becoming increasingly important as generalist models, particularly vision-language-action (VLA) models, are deployed on physical robots. However, conventional real-world evaluation remains labor-intensive, unstable, and insufficiently informative. It requires repeated hardware trials, manual scene resets, and continuous operator monitoring, may produce different policy rankings across repeated evaluations, and primarily relies on success-rate metrics that provide limited information about execution quality. In contrast, humans assess robot performance by observing and comparing complete behaviors rather than relying solely on binary success outcomes. To this end, we propose R2S-Eval, an evaluation pipeline that combines real-to-sim calibration with vision-language model (VLM) preference evaluation. The real-to-sim component efficiently generates rollout videos in a simulator calibrated to the real-world evaluation setting, thereby reducing the need for repeated hardware trials. The VLM evaluator assesses the execution quality of rollout videos and produces pairwise preferences, which are subsequently aggregated into policy rankings. We further introduce a protocol to assess whether the proposed evaluation pipeline yields validated policy conclusions while mitigating the key challenges of conventional real-world evaluation. Experiments in both simulation and real-world settings demonstrate that R2S-Eval produces reliable and stable policy conclusions, achieves agreement with human preferences, substantially reduces repeated hardware-operation effort, and reveals behavior-quality differences that are not captured by binary success labels. In general, R2S-Eval advances robot evaluation from manual success counting toward automated, statistically stable, and quality-aware evaluation of robot behavior. Project page: https://r2s-eval.github.io.
Yidi Wang, Feixiang Ruan, Ruoqu Chen +4
Sep 1, 2026cs.LG

Provably Safe Sim-to-Real Transfer

To mitigate the sample complexity of real-world reinforcement learning (RL), a common practice is to first train a policy in a simulator, where samples are cheap, and then deploy the learned policy in the real world with the hope that it generalizes effectively. Such direct sim-to-real transfer is not guaranteed to succeed: simulator-trained policies can be suboptimal in the real world due to sim-to-real mismatch. Correcting this mismatch requires collecting data from the real system, but in many applications, such as robotics and healthcare, this data-collection process is itself subject to safety constraints. This gives rise to the problem of safe sim-to-real transfer: how can an agent exploit an imperfect simulator while ensuring safe real-world data collection and learning a near-optimal feasible policy for the target system? We address this problem by formulating safe sim-to-real transfer within the framework of reward-free safe RL. We design a computationally efficient algorithm that exploits simulator information to provably reduce real-world interaction while ensuring safe exploration and enabling the computation of a near-optimal feasible policy for any potential reward function. Our real-world sample complexity bound characterizes the benefit of using the simulator in terms of the sim-to-real mismatch.
Tingting Ni, Maryam Kamgarpour
Sep 1, 2026cs.LG

Sim2Signal: Sim-to-Real Benchmarks for Traffic Signal Control

Reinforcement learning achieves strong traffic signal control performance in simulation, yet policies trained in simulators often fail once deployed in the real world, a failure known as the Sim-to-Real gap. When RL is applied to traffic signal control, this gap arises from several sources: sensing, action execution, traffic dynamics, and the control objective. Their relative impact and the reliability of existing Sim-to-Real mitigation methods remain insufficiently understood, and the field lacks a standard benchmark for systematically measuring the gap and evaluating mitigation methods. We present Sim2Signal, a benchmark that decomposes the Sim-to-Real gap into observation, action, transition, and reward gaps, corresponding to mismatches in the four components of the underlying MDP, and induces each gap in isolation under a shared protocol. We evaluate 18 mitigation methods on 2 base controllers, across 33 gap settings and 10 calibrated networks built from 5 real-world locations. We find that direct transfer consistently degrades performance across all four gap sources, but the severity of the degradation does not predict the effectiveness of mitigation. Instead, mitigation effectiveness depends strongly on the network and gap setting: outside the action gap, a method that helps in one case may fail in another. The most effective methods generally estimate what the gap changes, rather than make the policy insensitive through domain randomization or invariant representations. Our code is available at https://github.com/DaRL-LibSignal/Sim2Signal
Ferdous Al Rafi, Susrik Mukherjee, Latika Liladhar Dekate +6
Aug 6, 2026cs.CV

Dual-Attention and Adversarial Transfer Networks for Sim-to-Real Cross-Orientation Wireless Sensing

Millimeter-wave human activity recognition suffers significant performance degradation when the user's orientation changes relative to the sensing system, yet collecting labeled multi-orientation data is labor-intensive and costly. To eliminate the need for exhaustive multi-orientation measured data, we develop a physics-guided simulator that synthesizes orientation-diverse wireless training data from single-orientation motion. Specifically, to suppress orientation-induced feature variations, we propose a dual-attention network that extracts activity-discriminative and orientation-robust representations from dual-link Doppler spectrograms. To bridge the simulation-to-reality gap, we introduce an adversarial unsupervised transfer learning mechanism that aligns feature distributions using only a small number of unlabeled target-domain samples. The S2M-Sense platform shows high fidelity in reproducing real-world signatures, validated against 60.48 GHz mmWave measured data with an average structural similarity index measure (SSIM) of 0.84 between simulated and measured Doppler spectrograms across all 4 activities and 4 orientations. Experimental results show that S2M-Sense achieves 88.33% recognition accuracy using only the dual-link multi-orientation simulated dataset, which improves to 95% after simulation-to-reality transfer learning with as few as 16 unlabeled measured samples. Both cases with and without transfer learning outperform state-of-the-art cross-domain sensing methods.
Linfeng Du, Kehan Wu, Tong Zhang +1
Aug 4, 2026cs.CV

Geometry Beats Estimated Depth: RGB-Only Multi-Camera 3D Tracking under Sim2Real

The AI City Challenge 2026 Track 1 evaluates multi-camera 3D perception in large indoor warehouses under a synthetic-to-real (Sim2Real) setting; depth is available only for training and validation, so inference is RGB-only. We use two RGB-only routes as a controlled test of one hypothesis: that cross-view geometric consistency, not monocular depth accuracy, governs performance under Sim2Real. The first is a geometry-first pipeline: YOLO11x detection, homography lifting to the world frame, class-level 3D size priors, multi-camera fusion, world-coordinate tracking, and offline tracklet stitching. The second is estimated-depth pseudo-LiDAR: monocular depth (D4RT, Metric3D~v2) back-projected into a fused point cloud and passed to a 3D detector (V-DETR), mirroring prior point-cloud winners that used depth. The gap is decisive: geometry-first reaches 13.0 3D HOTA (51.6 LocA), whereas pseudo-LiDAR collapses to 0.12 (9.2 LocA). We trace the collapse to cross-view inconsistency of monocular depth---scale correction is necessary but not sufficient---which domain-adaptation fine-tuning does not repair within budget. Within the geometry pipeline, offline stitching is the only intervention that helps; SAHI detection, appearance Re-ID, learned lifting, RT-DETR ensembling, test-time augmentation, and domain randomization all fail to beat the baseline detector. The bottlenecks are complementary: detection quality bounds the geometry route (DetA), localization consistency bounds pseudo-LiDAR (LocA). We release a complete, reproducible RGB-only pipeline and ablation.
Abdullah Naeem, Anav Katwal, Ayon Dey +2
Aug 3, 2026cs.RO

Bridging the Sim-to-Real Gap in Parallel-Link Leg Mechanisms via Simulator-Side Dynamics Normalization

This paper addresses the sim-to-real gap in dynamics arising when a parallel-link mechanism is represented by a serial-tree surrogate in simulation. Conventional Jacobian-based state and torque mappings preserve consistency with the kinematic and virtual-work relations but do not account for the coordinate-induced redistribution of actuator inertia and damping and the linkage inertia omitted during serial-tree reduction. To address this gap, Simulator-Side System Normalization (S3N) is proposed to normalize the serial-tree simulator's effective dynamics while preserving its tree topology. S3N-Act incorporates actuator inertia and damping into the serial-coordinate dynamics through coordinate transformation, whereas S3N-Full restores residual linkage inertia by separately identifying actuator- and leg-level frequency responses. In the 2-DoF validation, S3N-Full reduced the joint-position and torque RMSEs by 80.9% and 82.1%, respectively, relative to the Jacobian-mapping baseline. During pitch-in-place motion, S3N-Act and S3N-Full reduced the RMSE of the ground reaction force norm by 65.1% and 62.4%, respectively. During circular locomotion, S3N-Full reduced the phase-averaged, command-normalized sim-to-real gap from 17.3% to 9.9%. These results show that simulator-side normalization improves motion- and force-level sim-to-real consistency. It enables policy training in a serial-tree framework with hardware-consistent dynamics that better represent the physical parallel-link mechanism.
Jinsong Hong, Jangho Kim, Jihwan Lee +2
Jul 27, 2026cs.RO

Learning Adaptive Multi-Task Guidance, Navigation, and Control via Hypernetworks

Autonomous free-flying robots in orbital environments require controllers that are both versatile and resource-efficient, yet maintaining a separate, task-specific policy for each mission profile is architecturally brittle and limits operational flexibility as requirements evolve. We introduce HYPER-GNC, a multi-task reinforcement learning framework in which a hypernetwork maps physics-informed task embeddings to the weights of a shared actor-critic policy, enabling a single compact controller to master four distinct GNC tasks: velocity tracking, docking, inspection, and navigation with obstacle avoidance. The continuous embedding space allows the controller to generalize to novel mission configurations at deployment time without any retraining. Extensive experiments demonstrate that HYPER-GNC achieves sample efficiency comparable to single-task specialists while maintaining stability under significant inertial perturbations and external body wrenches. We further validate the framework on a physical satellite emulator, successfully bridging the simulation-to-reality gap across all mission profiles. Code, trained models, and deployment scripts are made publicly available to support reproducibility.
Ricard Marsal I Castan, Aman Arora, Antoine Richard +3
Jul 27, 2026cs.RO

Effective Parameters, Real Behavior: Renormalization for Robotics -- From Infinite Electron Mass to Sim-to-Real Gap

Bridging the sim-to-real gap is a central problem in robotics, and the prevailing approach is to build increasingly accurate simulators. Here, we propose another approach based on renormalization: using effective, resolution-dependent parameters to absorb details omitted by the simulator and reproduce real behavior. These parameters may differ from measured physical values because they compensate for what the simulator leaves out. We demonstrate this mechanism analytically for proportional--derivative (PD) control at finite simulation frequency, where proportional feedback changes the effective derivative gain and derivative feedback changes the effective inertia. We then interpret dynamic rope manipulation and underwater swimming through the same perspective. Finally, we present a practical procedure for choosing observables, identifying omitted physics, and determining effective parameters. Renormalization offers robotics a complementary path across the sim-to-real gap: effective parameters, real behavior.
Youran Sun, Jiaxuan Guo, Xingyu Ren +2
Jul 25, 2026cs.RO

Real2Sim2Real for Vision-Language-Action Manipulation: An AMD ROCm-Based Pipeline

Physical AI -- the integration of large vision-language-action (VLA) models with embodied agents that act in the real world -- has emerged as the next major frontier for AI, echoed by industry leaders such as Jensen Huang (``the next big thing is Physical AI, AI with a body,'' GTC Paris, June 2025) and Dr. Lisa Su (we're entering the world of Physical AI ... this is where AI enters the real world,' CES 2026). This paper presents an end-to-end, fully AMD-accelerated technology stack for embodied manipulation, spanning data-center training silicon, Radeon PRO simulation/rendering GPUs, and Ryzen AI edge compute, unified by the open ROCm software stack. We demonstrate that training and deploying VLA-based manipulation policies does not require a CUDA-locked ecosystem. Four progressive demonstrations are presented: (1) a Sim-to-Real manipulation pipeline trained with SmolVLA and deployed on a physical Franka arm; (2) a semantic, language-grounded object-selection task (one-of-three'); (3) a Real2Sim synthetic-data generation pipeline that fuses 3D Gaussian Splatting (3DGS) reconstructions of real scenes with the Genesis physics engine; and (4) large-scale reinforcement learning for quadruped and humanoid locomotion benchmarked across multiple hardware platforms. All pipelines run natively on ROCm + PyTorch on RDNA4 (Radeon AI PRO R9700) and RDNA3.5 (Radeon PRO W7900) hardware and are reproducible on the free Radeon Cloud Platform.
Qing Yang, Xun Wang, Ziguan Wang +3
Jul 20, 2026cs.RO

Bridging the Sim-to-Real Gap under Real-Time Constraints in Autonomous Racing

Autonomous racing exposes the sim-to-real gap under extreme operating conditions characterized by high speed, tight stability margins, and stringent real-time constraints. Although simulation is indispensable for development, controllers that perform well in simulation often degrade abruptly on physical platforms due to interacting effects of dynamics mismatch, estimation delay, and execution-layer latency. This paper frames sim-to-real transfer in autonomous racing as a full-stack, real-time systems problem. We introduce a structured three-layer perspective (Physical/Cyber/Execution) to analyze how mismatches propagate and amplify through closed-loop feedback. We present diagnostic metrics beyond nominal lap time, including performance flip, stability-oriented measures, sensitivity to delay and noise, and latency distribution characterization. Mitigation strategies are synthesized from a deployment-oriented viewpoint, emphasizing execution-aware and delay-aware design. Finally, we outline benchmarking guidelines that enable reproducible and fair sim-to-real evaluation under compute and timing constraints. The resulting framework clarifies cross-layer failure mechanisms and provides practical design principles for deployable autonomous racing systems operating near dynamic limits.
Hossein Maghsoumi, Yaser P. Fallah
Jul 20, 2026cs.RO

Optimization of sim-to-real transfer in the humanoid robot NICO

Robotic grasping requires accurate coordination between visual perception, object localization, inverse kinematics, and hand control. However, when movements planned in simulation are executed on a physical robot, the sim-to-real gap can cause small positioning errors that prevent successful grasping. In our previous work, we introduced a low-cost haptic calibration method that improved 2D reaching accuracy of the humanoid robot NICO. In this paper, we extend this approach from reaching to tabletop object grasping by adding YOLO-based object and hand detection, stereo vision-based localization using the robot's built-in low-resolution fisheye cameras, and task-specific corrections for grasp execution. Together, these components form a novel calibration-based grasping pipeline that does not require RGB-D cameras, motion capture, or external tracking systems. We also implemented a visual feedback model that aligns the robot hand with the detected object before grasping. Our results show that the fully nonlinear calibration model achieved the best performance inside the calibrated area, while the visual feedback model achieved the highest overall grasping success across the full tabletop workspace.
Juraj Gavura, Igor Farkaš
Jul 20, 2026cs.RO

World Translation: Minimizing Sim-to-Real Gap with Backward Dynamics Extraction and Unpaired Domain Translation

The gap between simulation and reality remains a fundamental challenge in deploying simulation-trained robotic policies in the real world. Real-to-sim methods narrow this gap from the real side, learning transition dynamics from real data to build a more realistic digital world. Learned dynamics models are their dominant instance. Such methods, however, face a partial observability problem: the same observation may branch to different transitions due to unobservable factors. Existing methods assume these factors can be recovered from observation history. However, this may fail whenever observation history is uninformative, such as a sudden contact event with no prior warning. To address this limitation, we propose \textit{World Translation}, which exploits a complementary strength of simulators and learned dynamics. Simulators are deterministic but physically imperfect, while learned models are accurate but underdetermined under partial observability. Rather than predicting transitions forward from history, we extract the unobservable dynamics information backward from an observed transition, then translate this feature across simulation and reality as an unpaired domain-translation problem that preserves dynamics content while transferring domain style. Experiments across humanoid, quadruped, and manipulator platforms show that our method achieves more accurate dynamics modeling than baselines, with the largest gains when unobservable factors cannot be recovered from observation history. Real-robot deployment on Go2 quadruped confirms improved policy transfer.
Xinchen Yao, Leixin Chang, Hua Chen
Jul 20, 2026cs.RO

Isaac Sim-to-Real: Reinforcement Learning based Locomotion for Quadrupeds

Learning-based approaches to locomotion have risen in popularity in recent years, showing the capability for complex legged locomotion and whole-body control. Reinforcement learning (RL), the primary learning-based approach for locomotion, often utilizes a high-performance simulation tool, providing a controlled and efficient training and development environment. However, policies that perform well in simulation frequently encounter unexpected challenges when deployed on a physical system, known as the sim-to-real gap. This work presents a robust RL locomotion framework capable of whole-body control. The proposed RL framework utilizes Nvidia's new set of simulation tools, Isaac Sim, and its companion RL framework, Isaac Lab, for training, achieving a zero-shot sim-to-real policy. The performance of our policy is validated on physical hardware using the Unitree Go1, with experimental results showing similar velocity tracking performance to the quadruped's integrated controller, with a greater ability to recover from large disturbances, and achieve linear velocities of 2.0 m/s and angular velocities of 1.8 rad/s.
Jordan Dowdy, Jean Chagas Vaz
Jul 17, 2026cs.RO

Difference-Based Relational Learning for Zero-Shot Object-Goal Visual Navigation With Direct Sim-to-Real Transfer

End-to-end deep reinforcement learning (DRL) for zero-shot object-goal visual navigation remains challenged by the sim-to-real gap, particularly variations in object appearance and restricted camera field-of-view (FoV). This letter proposes a Temporal Difference-Relational Network (T-DRN) for robust zero-shot sim-to-real transfer. T-DRN combines a Siamese difference-based feature extractor, which computes relational difference between the target and observed objects to produce domain-independent representations, with a dual-frame temporal buffer that preserves short-term object continuity under narrow FoV. Extensive experiments in AI2-THOR demonstrate that T-DRN improves zero-shot generalization in terms of success rates over strong baselines. Furthermore, T-DRN is systematically validated on a physical wheeled robot, demonstrating robust performance under real sensing and actuation constraints and supporting the feasibility of direct sim-to-real transfer.
Guolei Qi, Feitian Zhang
Jul 13, 2026cs.RO

Affordance-Based Manipulation Planning with Text Goals and Sim-to-Real Generalisation via Real-to-Sim Image Conversion

We present a manipulation planning system based on affordance recognition and action effect prediction. The system reasons through possible futures in visual form, and evaluates candidate plans by agreement of predicted outcomes with text-based goals set at run-time, using a multi-modal goal-matching module. Positions of objects named in the goal text are tracked through predictions even when occluded, making it possible to generate action plans even when objects become occluded, or when their initial descriptors cease to identify them in future states. We further expand the system with an image conversion module for translating real-world state images with objects of varied shapes and visual appearances into a consistent visual appearance, to facilitate manipulation planning in a physical robot setup. We evaluate performance of the system's modules in isolation and demonstrate the integrated system's manipulation planning capabilities on a set of challenging tasks in both simulation and on hardware.
Solvi Arnold, Rin Karashima, Tadashi Adachi +2
Jul 11, 2026cs.AI

Measure the Sim-to-Real Gap: Designing an Affordable Real-World Benchmark Platform for Reinforcement Learning in AIoT Systems

Reinforcement learning (RL) is commonly employed to enhance the performance of autonomous systems, including the Autonomous Internet of Things (AIoT). However, the trial-and-error nature of RL, when conducted in real-world environments, is costly and hazardous in some scenarios. Consequently, the majority of RL research is conducted in simulation. This reliance introduces challenges related to the Sim-to-Real transferability. Evaluating the Sim-to-Real algorithmic robustness and the Sim-to-Real gap is a critical prerequisite for research aimed at improving RL performance in the real world. Therefore, industries such as robotics have developed concurrent simulation and physical platforms to facilitate this research. However, a universal Sim-to-Real benchmark platform for AIoT does not currently exist. To address these concerns, we developed a real-world AIoT platform for studying RL in AIoT. On this platform, an agent deployed on an edge device plays video games on a separate host computer via a hardware-emulated keyboard, guided by vision input. This platform uses commercially available components costing less than USD 400, together with two computers. Because the system's objective is game score maximization, it inherently mitigates safety risks associated with real-world RL deployments. Experimental results show the simulation-trained agent suffers a 1160% performance degradation relative to the human-level performance after real-world deployment, indicating a significant Sim-to-Real gap. Direct real-world training using the deep Q-network (DQN) algorithm achieves approximately 38% of human-level performance after 10 million training steps, demonstrating the feasibility of RL under real-world conditions. These results suggest that the proposed Sim-to-Real benchmark platform provides a substantial foundation for qualitative and quantitative evaluations of RL in real-world AIoT systems.
Rongping Zhou, Omid Tavallaie, Shuaijun Chen +1
Jul 7, 2026cs.RO

GraspIT: A Dataset Bridging the Sim-to-Real gap and back for Validated Grasping SE(3) Pose Generation

Robust robotic grasping of novel objects requires datasets that simultaneously provide photorealistic RGB-D observations, physically validated grasp quality annotations, and a principled bridge between simulation and the real world, which existing datasets lack to provide jointly. \textbf{GraspIT} addresses this gap: tabletop scenes in NVIDIA Isaac Sim are annotated via a four-stage physical slip-test on parallel Franka Panda instances, producing trajectory-reachability checks and continuous quality scores beyond force-closure.Of {\sim}2.3M candidates, 83% pass as \emph{good} (s0.50s{\geq}0.50); the 17% that passed force-closure but failed the slip-test provide graded hard negatives. A Real\leftrightarrowSim loop back-projects these labels onto 100 real-world scenes. The release provides {\sim}316k annotated RGBD frame sets across 1035 sim and 100 real scenes, with instance masks, 6-DoF poses, physical object properties, and scored 6-DoF grasps. All tools are open-source and Docker-containerized. The trajectory planning within Isaac Sim further allows streaming of high resolution demonstrations for tabletop manipulation policy learning and behavior cloning.
Paul Koch. Adem Karakurt, André Sers
Jul 6, 2026cs.RO

SILO: Simulation-in-the-Loop Sim-to-Real Transfer for Multi-Stage Cable Routing

Linear-deformable manipulation remains challenging due to the complex deformations of objects such as cables and ropes. Prior data-driven approaches, particularly imitation learning, have shown some promise in narrowly defined settings but typically require thousands of demonstrations for specific tasks and cable types, limiting scalability and generalization. We introduce a sim-to-real reinforcement learning (RL) framework for multi-stage cable routing that leverages GPU-parallelized simulation to approximate linear deformable behaviors. Training across thousands of parallel simulations enables the learned policies to generalize across diverse cable geometries and deformation patterns. To bridge the sim-to-real gap, we propose a novel deployment strategy that combines a Simulation In the LOop (SILO) execution framework, localized RL policies, and robust cable state estimation. On real-world cable routing tasks, our approach achieves higher success rates and 2x reduction in cycle times compared to prior state-of-the-art learning methods. To our knowledge, this is the first successful sim-to-real transfer of RL policies for multi-stage cable routing. Videos and additional visualizations are available at https://silo-cable-routing.github.io/
Stone Tao, Jie Xu, Hesam Rabeti +3
Jul 5, 2026cs.RO

Mask2Real-WM: Segmentation Masks as a Sim-to-Real Bridge for Controllable Dexterous World Models

Action-conditioned world models allow robots to predict the future consequences of candidate actions without additional physical interaction, supporting policy evaluation, planning, and data augmentation. We present Mask2Real-WM, a two-stage action-conditioned world model for dexterous manipulation that decouples pixel prediction into a dynamics model and a rendering model. The dynamics model predicts future segmentation masks from past masks and 23-DoF action sequences. The rendering model maps the predicted masks to photorealistic RGB using a ControlNet-augmented Stable Video Diffusion backbone. The smaller sim-to-real gap in segmentation space enables the dynamics model to benefit from large-scale pretraining on over 50 h of synthetic simulation data, followed by fine-tuning on fewer than 2.5 h of real demonstrations. Experiments on a dexterous pick-and-place benchmark show that mask conditioning and simulation pretraining are both required for per-DoF action controllability across all 23 degrees of freedom. In contrast, monolithic baselines capture broad hand and end-effector trajectories but do not reliably reflect fine-grained, per-joint action effects.
Riccardo O. Feingold, Davide Liconti, Chenyu Yang +1
Jul 5, 2026cs.RO

RoboDojo: A Unified Sim-and-Real Benchmark for Comprehensive Evaluation of Generalist Robot Manipulation Policies

Generalist robot manipulation policies have advanced rapidly, yet existing benchmarks remain limited in systematically evaluating their capabilities. Many rely on simple, short-horizon, or skill-narrow tasks with limited capability coverage, and are often conducted only in simulation or only in the real world. Simulation enables scalable feedback but misses physical deployment challenges, while real-world evaluation is costly, time-consuming, and difficult to reproduce. We introduce RoboDojo, a unified sim-and-real benchmark for comprehensive evaluation of generalist robot manipulation policies. RoboDojo includes 42 simulation tasks and 18 real-world tasks covering diverse and complementary manipulation capabilities. The simulation benchmark evaluates five dimensions: generalization, memory, precision, long-horizon execution, and open-vocabulary instruction following, while the real-world benchmark exposes policies to challenging physical-world deployment conditions. RoboDojo supports scalable evaluation through heterogeneous parallel simulation in Isaac Sim and provides RoboDojo-RealEval, a reproducible real-world evaluation system with remote cloud access, standardized hardware, scene reset, evaluation protocol, and deployment interface. Together with XPolicyLab, policies can be integrated once and evaluated across simulation and real-world settings with minimal adaptation. We integrate 30 policies into XPolicyLab and evaluate them on RoboDojo, establishing a public leaderboard and systematic analysis of current policy performance. The website is available at http://robodojo-benchmark.com/.
Tianxing Chen, Yue Chen, Zixuan Li +41
Jul 3, 2026cs.RO

Autonomous UAV Route Planning for Coverage Maximization in Environmental Monitoring: A Systematic Literature Review

Environmental monitoring with unmanned aerial vehicles (UAVs) requires route planning methods that maximize covered area while handling energy limits, operational constraints, and geometric complexity. This paper reports the protocol and preliminary results of an ongoing systematic literature review (SLR) on autonomous UAV route planning for coverage-oriented environmental monitoring. The review follows the PRISMA 2020 framework and searches Scopus and Web of Science for studies published between 2015 and 2026. The protocol focuses on path planning, coverage path planning, and informative path planning, with emphasis on algorithmic families, coverage and energy metrics, obstacle handling, geometric environment representations, and environmental constraints. At the current stage, 562 records have been identified, 161 duplicates have been removed, and 401 unique records have been screened by title, abstract, and keywords. From these, 247 studies were retained for full-text eligibility assessment (235 eligible and 12 borderline records to be resolved during full-text review). A preliminary analysis of the retained studies suggests strong concentration on coverage-oriented formulations, multi-UAV coordination, and energy-aware optimization, while fewer studies explicitly address weather, uncertainty, or obstacle-rich environments. Most retained studies rely on simulation-based validation, highlighting a potential simulation-to-reality gap, and recent publications show increasing interest in reinforcement learning, hybrid optimization, and geometry-aware planning. These early findings indicate an active but fragmented research landscape and support the need for a structured synthesis to identify mature techniques and unresolved gaps for realistic environmental monitoring missions.
Sebastian Jouannet-Contreras, Carola Figueroa-Flores
Jul 3, 2026cs.RO

Beyond Heuristics: A Standardized Real2Sim Pipeline for Physical Human Robot Interaction in Human-in-the-Loop Simulation

The aging global population drives demand for assistive robots, yet the safety risks and costs of physical testing make Human-in-the-Loop (HITL) simulation an attractive alternative. Its fidelity for coupled systems, however, is limited by interaction models whose impedance parameters are tuned heuristically rather than identified from data. We present a Real2Sim pipeline that identifies the coupled Physical Human-Robot Interaction (pHRI) dynamics of a pelvis--strap interface on an overground mobile balance assistant. The interface is modeled as a 6-DoF viscoelastic mechanism whose 12 directional stiffness and damping parameters are identified per subject via Covariance Matrix Adaptation Evolution Strategy (CMA-ES), using the user's ``Safe & Comfortable'' feedback as a reproducible operating point that resolves harness-tightness ambiguity across anthropometrics. An intraclass-correlation analysis over a five-subject cohort separates shareable from subject-specific parameters, yielding a set of prior parameters derived from the existing data. Deploying this prior configures a previously unseen subject by refining only 5 of the 12 parameters. The calibrated model then reproduces the real interaction envelope and induces biomechanically accurate gait adaptations in the Human Digital Twin (HDT). Overly compliant and overly stiff settings, by contrast, fail as extreme settings, confirming a correct operating point that no heuristic tuning procedure can reliably select. The pipeline thus improves HITL simulation fidelity and supports the Human Digital Twin as a predictive tool for pre-clinical verification of personalized controllers.
Chengyuan Yang, Yifan Wang, Chun Kwang Tan +5
Jul 2, 2026cs.RO

Actuator Reality Shaping for Zero-Shot Sim-to-Real Robot Learning

Sim-to-real transfer in robot learning is often limited by discrepancies between the ideal actuator dynamics assumed during policy training and the nonlinear, hardware-dependent behavior of physical motors. While conventional approaches attempt to bridge this gap by increasing simulator fidelity through system identification, domain randomization, or learned actuator models, we introduce an alternative paradigm: actuator reality shaping. Instead of modifying the simulator to match the real world, our method shapes the closed-loop behavior of physical actuators to match the idealized second-order reference dynamics used in simulation. By equipping each joint with a two-degree-of-freedom feedforward--feedback controller, we decouple reference-response shaping from robust stabilization, thereby providing a standardized actuator interface for reinforcement learning policies. As a result, policies trained only with the prescribed reference model can be deployed zero-shot on real hardware without task-level fine-tuning or learned actuator models. We validate the approach on a single-joint high-gear-ratio servo under external loads and a 7-DOF robotic arm reaching task, where actuator reality shaping substantially reduces sim-to-real tracking error and improves zero-shot task performance compared with standard servo-control and representative real-to-sim-to-real baselines. We further demonstrate zero-shot transfer on a wheeled-legged robot driving over a slope and a humanoid robot walking, suggesting that actuator reality shaping can serve as a reusable interface for robot learning across diverse hardware platforms. Project page: https://syamamori.github.io/ActuatorRealityShaping.github.io/
Satoshi Yamamori, Koji Ishihara, Kenjiro Minamikawa +4
Jul 1, 2026cs.RO

BIFROST: Bridging Invariant Feature Representation for Observation-space Sim2Real Transfer

Sim2real transfer for robot policy learning suffers due to mismatch between simulation and reality. Existing methods typically address each gap in isolation through separate adaptation modules, which are composed or layered when both gaps coexist. Yet the basis for attempting sim2real in the first place is that there is shared structure between a task in simulation and reality, where equivalent actions from equivalent configurations produce equivalent long term outcomes regardless of domain specific differences in rendering or physics. In this paper, we study whether we can identify and exploit this shared structure from raw observations to train a policy that enables zero shot transfer. We introduce BIFROST, which learns a shared history encoder on paired cross-domain data via cross-domain bisimulation objective: observation-action sequences leading to equivalent long-term behavior are mapped to nearby latent states, regardless of domain. Policies trained on these latent states in simulation transfer zero-shot to reality. We provide empirical evidence on sim2sim visual navigation and sim2real contact rich manipulation task and visual servoing task that BIFROST achieves effective transfer where domain adaptation and co-training baselines fail under both visual and dynamics domain gaps.
Yunfu Deng, Josiah P. Hanna
Jun 30, 2026cs.RO

Efficient Sim-to-Real Transfer of World-Action Models from Synthetic Priors

Bridging the sim-to-real gap is a core challenge in deploying learned manipulation policies. Sim-to-real learning is attractive because it can replace expensive real robot demonstrations with scalable synthetic data, yet world-action models have not previously been shown to transfer from simulation to real robotic manipulation. We study whether a world-action model can be trained from synthetic priors and deployed zero-shot in the real world. To this end, we build upon Cosmos Policy, a video diffusion model adapted for visuomotor control. We construct simulation environments with extensive domain randomization and generate demonstrations using the AnyTask motion planning pipeline. We evaluate our approach across object lifting, drawer opening, and pick-and-place tasks using 800{\sim}800 synthetic demonstrations per task and no real demonstrations. When deployed zero-shot on a Franka Robot, our policy attains a 35% average success rate. To our knowledge, this represents the first successful sim-to-real transfer of a world-action model for robotic manipulation.
Zixing Wang, Kausik Sivakumar, Jinghuan Shang +5
Jun 29, 2026cs.RO

ConCent: Contact-Centric Real-to-Sim-to-Real Learning from One Demonstration

Sim-to-real policy transfer -- deploying policies trained in simulation in the real world -- is a promising paradigm for scaling robot manipulation without large-scale real-world data. However, transferring simulation-trained policies remains challenging due to discrepancies in contact dynamics -- particularly in contact-rich tasks where subtle differences can alter task outcomes entirely. Because interaction between the manipulated object and the environment is mediated through contact, task success depends on accurately reproducing task-relevant contacts. Accordingly, in manipulation, contact-centric fidelity -- reproducing both the contact event sequence (when, where, and how contacts occur) and the local contact dynamics (how forces and motions evolve at each contact) -- is a necessary condition for task success. Based on this insight, we propose a contact-centric real-to-sim-to-real RL framework that uses task-relevant contact event sequences extracted from real demonstrations as the learning objective. We approximate objects as groups of primitives and optimize their contact geometry in simulation so that the resulting local contact dynamics explain the observed state transitions. The contact event sequence is automatically extracted by replaying the demonstration. This sequence serves as a structured reward signal, guiding the policy toward physically plausible contact regimes validated in reality and preventing exploitation of unrealistic simulator contacts. The signal is obtained automatically, requiring no per-task reward design. Experiments on contact-rich manipulation tasks demonstrate more stable and robust sim-to-real policy transfer compared to unconstrained RL baselines.
Heecheol Kim, Namiko Saito, Katsushi Ikeuchi +1
Jun 29, 2026cs.AI

Domain Adaptation with Adaptive Imagination for Visual Reinforcement Learning under Limited Target Data

Sim-to-real transfer remains a major obstacle for reinforcement learning (RL), especially for vision-based control where image observations exacerbate the state-distribution shift between simulation and the real world. Domain adaptation (DA) is a promising remedy for this challenge. Prior sim-to-real DA works have demonstrated encouraging results, yet these approaches typically assume substantially more target data, which is not available in practice. Indeed, their performance degrades significantly when the target data budget is reduced. To address this challenge, we propose AIDA (Adaptive Imagination for Domain Adaptation), a domain adaptation framework for visual reinforcement learning that addresses sim-to-real transfer under scarce target data without requiring additional interaction with the target environment. Our key idea is adaptive imagination: generating reliable and semantic imagination rollouts to augment limited target data. Specifically, AIDA employs a distribution-shift-aware discriminator that truncates rollouts when imagined transitions drift into low-confidence regions, so that only reliable transitions contribute to the augmentation. On these reliable transitions, AIDA introduces a self-consistency loss that cycles through state -> image observation -> state, penalizing discrepancies between the original and reconstructed states. This provides additional adaptation signals beyond the scarce target data. Our experiments demonstrate that adaptive imagination effectively truncates unreliable rollouts. By enforcing a self-consistency loss on the resulting reliable transitions, AIDA learns semantically meaningful state representations and outperforms baselines across five MuJoCo tasks and two Gymnasium-Robotics tasks.
Hyunwoo Park, Sang-Hyun Lee
Jun 27, 2026cs.RO

Physics Models for Sim-to-Real Transfer in Professional-Level Robot Table Tennis

At competitive speeds and spins, a table tennis ball follows complex, counterintuitive trajectories that a robot must track and precisely counter within fractions of a second. Training a reinforcement learning policy capable of these skills is prohibitively expensive and dangerous in the real world, making high-fidelity simulation essential. Transferability of such policies, however, critically depends on how faithfully the simulation captures real-world dynamics - a requirement made even more stringent by the adversarial nature of the game, where any modeling inaccuracy becomes an exploitable weakness for the opponent. Prior state-of-the-art in robot table tennis generally focuses on a limited range of velocities and spins and fails to capture the richness of ball behaviors encountered in professional-level play. In this work, we present physics models for aerodynamic ball flight, ball-table contact, and ball-racket contact. that accurately capture the ball behavior over a vast range of speeds and spins relevant to the game. Specifically, we model drag and Magnus force coefficients as functions of Reynolds number and spin ratio in the aerodynamics equations. For the table contact model we model effects of ball buckling on the coefficient of restitution and incorporate residuals into the instantaneous point-contact models. For the racket contact model, we introduce a residual neural network component to complement coefficients related to normal and tangential coefficients of restitution as well as torsional spin damping. Evaluated on an unprecedentedly large dataset of competitive matches (277 games), the proposed models significantly reduces prediction errors (e.g., 59% median landing-position error reduction). The resulting models were used to train the RL policies for the first real-world robot table tennis AI agent capable of competing against professional players.
Christian Conti, Bilan Yang, Alexander Sigrist +4
Jun 26, 2026cs.RO

Booster Lab: A Data-Centric Pipeline for Learning Deployable Humanoid Locomotion Policies

Humanoid robot motion learning requires not only task-oriented control policies but also physically feasible and natural behaviors that can be transferred to real robots. However, robot-feasible motion data are often scarce: raw human demonstrations may be incompatible with the robot morphology, open-source clips vary in quality, and simulation-collected robot trajectories still require feasibility checking. To address these challenges, we propose a data-centric training and deployment pipeline that integrates motion data curation, real-to-sim model adaptation, AMP-based reinforcement learning, and sim-to-real deployment. We validate the framework on the Booster T1 robot and further provide preliminary cross-platform validation on Booster K1.
Penghui Chen, Tinglong Zheng, Yufeng Zhang +1
Jun 25, 2026cs.RO

IDEA: Insensitive to Dynamics Mismatch via Effect Alignment for Sim-to-Real Transfer in Multi-Agent Control

Complex multi-agent control tasks remain challenging for traditional rule-based and model-based approaches, motivating the adoption of learning-based methods. However, learning-based methods often struggle with sim-to-real transfer because they rely on accurate dynamics modeling or system identification and learn policies in low-level control spaces that are highly sensitive to dynamics mismatch, making them costly and fragile in complex environments. To address this issue, we propose a sim-to-real method for multi-agent control, which is insensitive to dynamics mismatch via effect alignment. Our method combines random environmental structure with discrete semantic actions through closed-loop control, elevating policy learning to a semantic abstraction level. Additionally, we develop an action synchronization mechanism that mitigates inter-agent action timing mismatches, thereby enhancing the temporal consistency of the system. Experiments on four multi-agent navigation tasks demonstrate that our method substantially improves training efficiency over mainstream transfer methods and achieves higher success rates in real-world scenarios, thereby improving the robustness and deployment stability of multi-agent systems under dynamics mismatch.
Chenlong Liu, Zhuohui Zhang, Xinyan Chen +3
Jun 23, 2026cs.RO

Sim-to-Real Betting on the E-Process: Bringing "simulators" to anytime-valid confidence sequences

This note describes an integration of the sim-to-real performance estimate with betting (from Chen et al.) and the safe anytime-valid inference (from Ramdas et al.). Using the scaled simulators. The method produces efficient, reliable certificates for the mean estimate, an approach that is especially valuable in robot performance testing. This note gives a primary, self-contained account of the construction; preliminaries of the respective methods are kept at a minimum, and one shall refer to the original works for full detail. Some synthetic examples demonstrating the proposed algorithm can be found at https://github.com/ISUSAIL/Bet4Sim2Real-EProcess.
Yujia Chen, Bowen Weng
Jun 21, 2026cs.AI

Reference-Free Assessment of Physical Consistency in World Model-based Video Generation

We introduce reference-free measures for evaluating the physical consistency of generated videos, combining relative and absolute approaches to assess fidelity. Although tools like WorldGym or WorldEval enable robotic simulation via video generation, physical fidelity gaps often prevent these environments from accurately reproducing real-world task success rates of VLA models. Unlike existing evaluation methods, which require costly human voting (Elo) or unavailable ground-truth references (FVD), our approach utilizes DROID-SLAM and SEA-RAFT to quantify physical inconsistencies, motivated by WorldScore. Videos filtered using our relative consistency assessment show an improvement in task success rates of over 8%, effectively narrowing the simulation-to-reality gap. Furthermore, our absolute assessment enables spatio-temporal localization, providing visualization of when and where physical artifacts occur.
Yun Oh, Sukmin Yun
Jun 20, 2026cs.RO

How Should a Simulation-to-Reality Transfer Budget Be Spent?

Simulation-to-reality transfer, often called sim-to-real transfer, is a central challenge in robot learning. Yet, the tradeoff between measuring a system more accurately and training over a broader range of simulated dynamics is still poorly understood. In this work, we focused on the allocation of real-robot measurement time between system identification and domain randomization. We studied this tradeoff in a controlled sim-to-sim pendulum setting, where a hidden-parameter model stands in for the physical robot, and the experiment sweeps identification rollouts against the width of the randomization distribution. Across the reality gaps and noise levels we tested, the measurement budget did most of the work. A small number of identification rollouts closed most of the transfer gap, and once any real data was available, policies performed best when trained at the estimated parameters rather than over a widened randomization band. Broad randomization that contained the true system still did not substitute for measurement. These results hold in a benign regime where the dynamics are identifiable and only two parameters are unknown, so structural model mismatch remains the setting where randomization breadth may become more valuable. Overall, our results suggest that sim-to-real pipelines should first measure the parameters they can and reserve randomization for the uncertainty that remains.
Syed Hamzah Rizvi, Yash Vardhan Tomar
Jun 18, 2026physics.chem-ph

A large-scale foundation model enables simulation-to-real adaptation for nuclear magnetic resonance-based molecular structure analysis

Nuclear Magnetic Resonance (NMR) spectroscopy is a powerful tool for molecular structure analysis, and spectral artificial intelligence offers great potential for its rapid and automated interpretation. However, the scarcity of experimental NMR datasets has constrained deep learning in this domain to narrow, task-specific applications that lack broad generalization. Here, we introduce UltraNMR, a large-scale foundation model for NMR that leverages the intrinsic properties of NMR spectra to learn generalizable spectral representations. We collected 158 million paired simulated 1^{1}H and 13^{13}C NMR spectra to train UltraNMR, employing multiple domain-specific pre-training objectives. UltraNMR captures both intra-spectral and inter-spectral dependencies, enabling seamless simulation-to-real adaptation. We demonstrate that adapting UltraNMR to a range of molecular structure analysis tasks on experimental NMR spectra consistently yields state-of-the-art performance and clearly outperforms UltraNMR variants trained directly on downstream data without simulation pre-training. We also construct a large-scale NMR spectral vector library by encoding simulated NMR spectra using UltraNMR, covering 94 million unique molecules and enabling effective structure-aware retrieval. In real-world applications, UltraNMR facilitates the structural elucidation of two previously unknown natural products from Chinese herbal medicines recorded in the Chinese Pharmacopoeia. These results suggest that large-scale simulation pre-training can effectively bridge the simulation-to-real gap, enabling robust and generalizable molecular structure analysis of real-world NMR spectra.
Chen Yang, Zheng Fang, Hanyu Sun +7
Jun 16, 2026cs.RO

GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments

Training embodied agents in the real world requires skilled operators and expensive hardware. Simulation environments offer a compelling alternative by enabling large-scale, cost-effective data augmentation. Consequently, rapidly constructing high-fidelity simulation scenes with a minimal sim-to-real gap has become a critical objective in robot learning. While reconstruction-based methods provide superior visual quality, current workflows are hindered by inefficient data acquisition and subpar foreground object extraction. We thus propose GASE, a highly automated system for simulation scene construction. GASE leverages multi-view video streams from panoramic camera arrays to enable rapid environment scanning. To ensure high-quality asset generation, our pipeline introduces a camera-pose-based strategy that robustly extracts objects across frames in the 2D domain, followed by high-fidelity scene inpainting. Foreground objects and the static background are then reconstructed independently and seamlessly imported into physics simulators for policy training. Extensive experiments demonstrate that GASE outperforms existing 3D Gaussian-based methods in segmentation accuracy by over 10% while achieving state-of-the-art inpainting quality. Furthermore, real-robot deployments across manipulation and navigation tasks maintains a performance gap of less than 10% compared to policies trained purely on real-world data. These results confirm that GASE provides an efficient and highly effective solution for bridging the sim-to-real gap. Code will be released.
Jiawei Zhang, Yiming Yan, Chao Liang +8
Jun 15, 2026cs.LG

PhysGuard: Fisher-Guided Gradient Projection for Sim-to-Real Neural PDE Surrogates

Neural operator models trained on simulation data often lose accuracy when applied to experimental measurements due to the sim-to-real gap. Standard fine-tuning with limited real data can reduce this gap, but it may also damage the core physics-relevant representations learned during pretraining. Although knowledge-preserving adaptation has been widely investigated in vision or language tasks, it remains unclear whether these methods are suitable for neural operators whose architectures and protected knowledge are fundamentally different. Neural operators need to preserve core-scale physical structures rather than semantic or visual features. We propose PhysGuard, a physics-preserving framework for accurate sim-to-real adaptation of neural operators. Specifically, PhysGuard uses the empirical Fisher Information Matrix computed on simulation data to identify physics-critical parameter directions, then restricts fine-tuning updates to directions that do not interfere with them. A layer-wise Gram-matrix formulation makes this efficient for models with millions of parameters, while an adaptive threshold automatically determines the protected subspace size. A spectral probe experiment shows that the dominant Fisher directions are strongly associated with low-frequency output structures. Experiments on benchmark across four neural operator architectures and different physical systems show that PhysGuard performs strongly on most evaluation metrics compared to baselines. The benefits are most evident under severe domain shift, where it reduces low-frequency error by up to 32% compared to standard fine-tuning while maintaining adaptability. Our code is available at https://github.com/ZhouChaunge/PhysGuard.
Changjian Zhou, Junfeng Fang, Negin Yousefpour +3
Jun 15, 2026cs.CV

RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos

Long-tail hazardous scenarios are essential for safety-oriented autonomous driving, yet they are difficult to collect and reproduce at scale. Editable 3D Gaussian Splatting (3DGS) simulation offers a promising alternative by reconstructing real driving scenes and supporting controllable scene editing. However, edited 3DGS-rendered videos still suffer from a significant Sim-to-Real gap, including rendering artifacts, degraded foreground assets, inconsistent illumination, and temporal flickering. Existing restoration and video generation methods are insufficient for this task, as they often fail to jointly repair 3DGS-specific artifacts, improve visual realism, and ensure temporal consistency. To fill this gap, we propose RealityBridge, a structure-preserving and asset-aware Sim-to-Real framework for edited 3DGS driving videos. RealityBridge uses multimodal controls, including rendered videos, foreground masks, edge maps, and semantic masks, together with a lightweight GateNet for adaptive condition allocation across backbone layers. We further construct targeted training data and introduce autoregressive long-video training with reward-guided post-training to improve restoration quality, temporal stability, and hallucination suppression. Extensive experiments on internal and public driving datasets show that RealityBridge outperforms existing methods in artifact removal, illumination harmonization, and long-sequence temporal consistency.
Zhenhua Wu, Yun Pang, Mingkun Chang +4
Jun 13, 2026cs.RO

SimWeaver: Zero-Shot RGB Sim-to-Real for Deformable Manipulation

RGB sim-to-real for deformable manipulation has remained largely unsolved without real-world fine-tuning. We present SimWeaver, which trains zero-shot RGB VLA policies on 200 simulated demonstrations per task, reaching above 80% per-task and 91% average real-world success across 5 diverse deformable tasks including plastic-bag manipulation, without teleoperation or per-task calibration. SimWeaver combines a reliable measurement-backed simulator (SimWeaver-Sim) with an extensible asset framework supporting single-image generation(SimWeaver-Asset), a deterministic topology-aware trajectory synthesizer (SimWeaver-Syn), and a sim-to-real protocol with ISP-aware photometric augmentation (SimWeaver-Real). On silk grasping, the sim-trained policy reaches 100% under visual distribution shifts where real-data baselines drop to 9-70%, at two orders of magnitude lower per-trajectory cost. We will release SimWeaver and a representative asset subset. Project page: https://simweaver.github.io/
Wenkang Hu, Haoran Wang, Yitong Li +10
Jun 12, 2026cs.CL

OdysSim: Building Foundation Models for Human Behavior Simulation

Large language models are increasingly deployed as human simulators for interactive evaluation and social simulation. Yet helpfulness-driven post-training pulls them toward a homogeneous, overly agreeable assistant register, creating a behavioral Sim2Real gap. We present OdysSim, the largest open systematic investigation of behavioral foundation models, i.e., models trained to simulate human behavior at scale. We propose SOUL, a taxonomy of five capability axes (CONV, SS, COG, ROLE, EVAL) that unifies 62 datasets and 23 benchmark tasks under one framework. Specifically, we curate the OdysSim corpus (21.4M interactions, 10B tokens, retrofitted with back-generated social contexts), construct the SOUL-Index benchmark, and develop an end-to-end training recipe combining midtraining, task-specific RL, and expert distillation. The resulting open 8B OSim model ranks first or tied-first on 8 of 23 tasks, outperforming any individual frontier model by this count, with the strongest gains on conversational and social tasks. Its outputs are also more human-like in length, formatting, and word choice, and it transfers zero-shot to out-of-distribution user simulation on ττ-bench, nearly matching real users on reaction alignment (93.2 vs. 93.5). We further show that LLM-as-judge RL induces reward-hacking patterns, and that our detectors can mitigate them during post-training. Together, our findings suggest that behavioral foundation models require rethinking the LLM training paradigm. We release all artifacts to support future research.
Xuhui Zhou, Weiwei Sun, Weihua Du +6
Jun 9, 2026cs.RO

Bridging the sim2real gap in the table tennis robot with a transformer-based ball states predictor

Robotic table tennis is a representative benchmark for high-speed, closed-loop robotic control in dynamic environments, where accurate and fast prediction of ball states is critical for reliable planning and control. Physics-based approaches rely heavily on accurate parameter identification and precise initial state, while learning-based methods often struggle to capture long-range temporal dependencies and are typically trained on limited or simulated data. We propose a transformer-based framework for table tennis ball state prediction that leverages attention mechanisms to model long-range temporal correlations directly from historical observations, without relying on explicit flight or bounce models. To support robust learning and generalization, we collected a large-scale real-world dataset from players of varying skill levels and diverse ball cannon configurations. The combination of a high-capacity transformer architecture and extensive real-world data enables accurate long-horizon forecasting. Building on this capability, we introduce a plug-and-play sim-to-real transfer strategy, Swap Predictor at Deployment (SPAD), which replaces the physics-based simulator used during training with the proposed real-world-trained predictor at deployment, improving the sim-to-real transferability of the policy without requiring retraining. We demonstrate that this simple substitution effectively narrows the sim-to-real gap while preserving the efficiency and scalability of simulation-based training.
Yin Bi, Christian Conti, Bilan Yang +3
Jun 9, 2026cs.RO

A Practical Recipe Towards Improving Sim-and-Real Correlation for VLA Evaluation

Simulation has become an essential tool for evaluating and improving vision-language-action (VLA) policies, offering scalable, reproducible, and controllable alternatives to costly real-world robot evaluation. Recent simulation benchmarks have made substantial progress on realism and diversity, yet these platforms have not been widely adopted as reliable proxies for real-world policy evaluation. In this work, we investigate this issue through the lens of sim-and-real correlation. We conduct a systematic study across multiple simulation platforms, VLA policies, tasks, and perturbation factors, measuring whether simulated evaluation preserves real-world conclusions in terms of policy ranking consistency, performance correlation, and perturbation-wise failure patterns. This analysis allows us to characterize the limitations of existing simulators and identify what kinds of simulation signals are more aligned with real-world deployment. We further examine how users should exploit simulation for policy improvement, including when simulator-based finetuning is beneficial and how the amount of post-training data affects sim-and-real alignment. Overall, our work provides a unified framework for measuring, interpreting, and improving the usefulness of simulation for VLA policies, offering guidance both for simulator designers and for practitioners who use simulation as part of the policy development pipeline.
Shuo Wang, Hanyuan Xu, Yingdong Hu +2
Jun 9, 2026cs.AI

Mobility Anomaly Generation using LLM-Driven Behavior with Kinematic Constraints

Although the study of human trajectory anomalies is critical for advancing spatial data mining, empirical research remains severely hindered by a pervasive lack of ground-truth datasets. Despite the availability of several real-world and simulated human trajectory collections, these datasets exclusively capture normal mobility patterns and lack annotated anomalies. This specific scarcity is fundamentally driven by the inherent statistical rarity of anomalous events, precluding the feasibility of conventional observational methods. Compounding this challenge, the systematic acquisition of large-scale mobility data is strictly bottlenecked by prohibitive costs and stringent privacy regulations. To overcome these fundamental limitations and establish a reliable human trajectory anomalies dataset with annotated ground truth, we introduce a novel, end-to-end generative framework designed to synthesize realistic trajectory anomalies at scale. Our architecture bridges the gap between purely synthetic mobility data and complex real-world physical constraints by operating directly on baseline simulated trajectories. We employ Large Language Model (LLM) agents to systematically inject semantically meaningful behavioral anomalies such as irregular out-of-distribution check-ins and skipped routine visits. To ensure rigorous spatial validity, the system leverages map-constrained routing reconstruction to recalculate the physical transitions between these LLM agent-modified staypoints. Moreover, to narrow the simulation-to-reality gap, we augment the resulting trajectories with a context-aware spatial noise model, parameterized by environmental and location-specific variables, to accurately emulate heterogeneous GPS sensor degradation.
Yueyang Liu, Joon-Seok Kim, Andreas Züfle
Jun 7, 2026cs.RO

Video2Sim2Real: Full-Stack Autonomous Dexterous Skill Acquisition from a Single Human Video

Human manipulation videos are a convenient and intuitive source for robot learning. However, directly transferring human dexterity to robots remains challenging due to perception errors and embodiment gap. To address this, we introduce Video2Sim2Real, a full-stack framework for autonomous skill acquisition from a single human manipulation video. Our framework first uses off-the-shelf foundation models to reconstruct a simulator-ready digital twin and extract robot and object motion priors. Rather than treating the extracted robot motion as a reliable reference throughout execution, our key idea is to recover and leverage the most fundamental sources of supervision from the demonstrated skill: We identify object-centric keyframes to optimize the corresponding robot configurations using object information from the simulator, and use these configurations as anchors that refine the robot motion such that it ultimately has the desired impact on the environment. To bridge the remaining sim-to-real gap, we introduce a sim-to-real strategy that decouples robustness to noisy and incomplete perception from variations in hand-object interaction dynamics. Specifically, we learn to recalibrate robot configurations from noisy real-world point clouds via IL, and leverage residual RL to perform local finger-level adaptations to ensure for robust and effective interactions. Finally, a collision-aware motion planning module enables spatial generalization to novel object configurations. Across several everyday manipulation tasks, Video2Sim2Real improves simulated task success, safety, and trajectory coherence over numerous baselines, and achieves better sim-to-real transfer than existing techniques. These results demonstrate a promising path toward autonomous dexterous skill acquisition from human videos.
Yunhai Han, Jianuo Qiu, Linhao Bai +14
Jun 6, 2026cs.CR

Closing the Sim-to-Real Gap: An Evaluation Framework for Autonomous Cyber Defense Configuration of Commercial EDR

Leading commercial endpoint detection and response (EDR) products have shifted from operator-configured rule sets to multi-component systems where autonomous AI components operate alongside, and increasingly in place of, operator-deployed policies. Autonomous defense agents using commercial EDR as their hardening tool are no longer tuning a passive tool, but a black-box autonomous system capable of making vendor-specific decisions. We present the first evaluation framework for autonomous defense agents hardening commercial EDR. We instantiate it in a Game of Active Directory (GOAD) lab with Horizon3.ai's NodeZero as the autonomous pentester and Microsoft Defender XDR as the EDR. We run a sample benchmark of defense agents with two large language model (LLM) backbones (Claude Sonnet 4.6 and Cisco Foundation-Sec-8B). We report three lessons learned that neither simulation nor open-source-EDR evaluation can surface: (i) commercial EDR telemetry is engineered for Security Operations Center (SOC) analyst workflows rather than scientific benchmarking; (ii) the importance of per-policy attribution to separate defense agent actions from autonomous EDR actions; and (iii) the EDR's autonomous behavior varies during the evaluation window. Together, these findings highlight a sim-to-real gap for enterprise defense and motivate evaluation methodology for benchmarking autonomous defense agents in environments with black-box, autonomous tools.
Kerri Prinos, Lilianne Brush
Jun 5, 2026cs.AI

The Sim-to-Real Gap of Foundation Model Agents: A Unified MDP Perspective

Foundation model agents are increasingly deployed for real-world decision-making, but suffer from the sim-to-real gap. While robotics and classical control have mature frameworks to address this gap, the foundation model community is treating agent robustness as an entirely novel phenomenon. Our paper proposes formalizing the foundation model agent evaluation and training gap as a classical sim-to-real problem structured entirely around the four elements of a Markov Decision Process, including Observation, Action, Transition, and Reward. In this paper, we set a comprehensive research agenda that translates classical discrepancies into the foundation model domain and advocates for adopting established solutions like domain randomization. We provide concrete examples, such as a multilingual tool calling to demonstrate how severe observation space gaps lead to operationally invalid actions despite correct semantic intent. Ultimately, this agenda aims to drive a paradigm shift, yielding a unified vocabulary and standardized stress test benchmarks to foster a new generation of highly trustworthy agents for reliable real-world applications.
Xiaoou Liu, Tiejin Chen, Weibo Li +2
Jun 1, 2026cs.AI

Bridging the Sim-to-Real Gap in Semiconductor Visual Program Synthesis via Input Binarization

Precise parametric control over circuit geometry is essential for semiconductor inspection, yet obtaining sufficient real training data remains costly. Although generative models such as diffusion models and Generative Adversarial Networks (GANs) can augment training data, they cannot guarantee the nanometer-scale geometric accuracy required for metrology tasks. We propose a visual program synthesis framework in which a Vision-Language Model (VLM) converts inspection images into editable Domain-Specific Language (DSL) code describing circuit geometries, enabling controlled generation of training data with exact parameter manipulation. Because the VLM is trained solely on synthetic DSL-rendered data, a domain gap arises when processing real Scanning Electron Microscope (SEM) images. We bridge this gap with an input binarization strategy that strips SEM-specific texture and noise, letting the model focus on geometric structure. On the MIIC dataset, binarized inputs improve the mean Dice coefficient from 0.4393 to 0.5256 over the raw-input baseline, demonstrating that simple texture abstraction substantially mitigates the sim-to-real gap.
Yusuke Ohtsubo, Kota Dohi, Koichiro Yawata +2
May 30, 2026cs.RO

Too Much of a Good Thing: When sim2real Efforts Impede Policy Learning (And What to Do About It)

While sim2real efforts are necessary for effective policy transfer to hardware, there is such a thing as too much of a good thing. We argue that sim2real efforts have led to misaligned incentives with policy learning, resulting in simulator lock in and poor policy exploration due to the unreasonable constraints imposed by the real world. We offer a diagnosis and explanation of the current status of the problem, and propose a potential solution via a sim2sim2real paradigm that leverages the robot's kinematics as the sole design constraint.
Kyle Morgenstein, Bharath Masetty, Stephen Welch +1
May 30, 2026cs.HC

A Four-Tier Communication Architecture and Sim-to-Real Validation of a Graphical Open-Source Platform for Robotic Engineering Education

The persistent challenge in scaling authentic manipulator education within university laboratories is a structural dichotomy: commercial digital twins are often cost-prohibitive and rigidly scripted, whereas open-source robotics middleware (ROS) imposes steep technical and syntax barriers for novices. To resolve this logistical and educational friction, this paper proposes a scalable four-tier communication architecture tailored for sustainable robotic curricula. Rather than focusing on software application design, our study examines the underlying data exchange mechanisms required to bridge visual conceptual environments with physical robotic endpoints, utilizing the Graphical Open-Source Platform (GOSP) as a reference implementation. Our work details the framework's technical integration of 3D visual armature modeling with a robust ROS middleware backend, emphasizing the serialization, routing, and encapsulation of intricate communication routines. Preliminary sim-to-real validation using multi-axis spatial trajectories confirms that encapsulating these communication pipelines provides sufficient fidelity and a hardware-agnostic pathway. By bridging virtual design and physical execution, our architectural blueprint offers a viable infrastructure for engineering education.
Thien Tran, Khang Duong, Minh Tran +3
May 29, 2026cs.CV

Real2SAM2Real: Generative 3D Caches as Complementary Context for Video Diffusion

While Video Diffusion Models (VDMs) excel at synthesizing high-fidelity videos, enabling precise camera and scene control remains challenging. Existing methods predominantly rely on implicit diffusion priors to generate unobserved regions, inevitably leading to structural collapse during high-dynamic movements or complex occlusions. To address this challenge, we propose Real2SAM2Real, a framework that leverages 3D lifting models (e.g., SAM3D) to extract an explicitly editable 3D cache, serving as a robust geometric scaffold for the VDM. By capturing the entire 3D volume of foreground entities rather than just their visible shells, this cache injects holistic spatial priors into the VDM, providing dependable 3D-aware guidance for complex scene dynamics. To effectively leverage this 3D guidance while preserving pre-trained priors, we design a Soft Spatial-Aligned Injection mechanism alongside a minimally invasive fine-tuning strategy tailored for VDMs. Furthermore, we employ masked normal maps as a cross-modal bridge to construct a 3D-free data curation and perturbation pipeline. Extensive experiments demonstrate that Real2SAM2Real enables precise, decoupled control over both camera trajectories and multi-entity motions. By utilizing the complementary context from generative 3D caches, our framework overcomes typical breakdowns caused by over-reliance on diffusion priors, maintaining exceptional spatiotemporal consistency under large camera shifts and severe occlusions. Crucially, by decoupling geometry from appearance, our VDM-tailored 3D cache eradicates perspective ambiguities caused by structural holes and erroneous facades, as well as misleading cues from reflections and refractions. Project website is available at https://jiayi-wu-leo.github.io/real2sam2real
Jiayi Wu, Haoming Cai, Cornelia Fermuller +2
May 29, 2026cs.LG

The Challenges of Using Reinforcement Learning for Controlling Industrial Energy Systems

Reinforcement learning has shown promising results for optimizing the control of industrial energy systems, yet most existing studies remain limited to the application in simulation environments. We investigate the challenges of deploying reinforcement learning in a real-world industrial energy system, considering a thermal heating network as a use case. We formulate the task as a Markov Decision Process and systematically analyze the associated challenges along the structure of the formal description, including partial observability, action space design, reward design, and the simulation-to-reality gap. The challenges are grounded in an existing real-world deployment, where reinforcement learning achieves operational stability but shows a significant performance gap compared to simulation.
Tobias Lademann, Théo Vincent, Jan Peters +1
May 28, 2026cs.CV

Prior Availability in Industrial Visual Sim-to-Real: A Review of CAD-Guided and CAD-Unavailable Regimes

Industrial visual sim-to-real is often described as transferring from synthetic images to real images, but industrial deployment usually involves a broader mismatch between available evidence and required decisions. A system may be built from CAD renderings, simulated RGB-D observations, normal reference images, synthetic defects, pretrained feature spaces, or language prompts, yet deployed under different sensors, lighting, materials, fixtures, calibration, production variation, and rare defect modes. This review reframes industrial visual sim-to-real as a domain-gap problem organized by prior availability. We distinguish CAD-available settings, where explicit object geometry can support rendering, calibration, pose estimation, segmentation, and test-time geometric verification; CAD-unavailable settings, where geometry is replaced by normal-reference appearance, feature distributions, teacher-student residuals, synthetic anomaly assumptions, foundation features, or vision-language priors; and boundary-prior settings, where approximate models, templates, reference views, or semantic correspondences preserve only part of the CAD role. This framing connects CAD-based detection and 6D pose-estimation literature with industrial anomaly and surface-inspection literature that is usually reviewed separately. To make the taxonomy concrete, we use empirical anchors on T-LESS/BOP, MVTec AD, and VisA. The anchors show that CAD render count alone does not close transfer; source-distribution design, detector capacity, and small real calibration can matter more. They also show that CAD at test time creates a distinct verification channel through mask, pose, and depth consistency, whereas CAD-unavailable inspection relies on calibrated normality and feature deviation. The review therefore argues against a single cross-task leaderboard and instead asks what prior grounds the deployment decision.
Chenxi Tao, Seung-Kyum Choi
May 27, 2026cs.AI

Bridging the Sim-to-Real Gap in Reinforcement Learning-Based Industrial Dispatching through Execution Semantics

Event-driven scheduling policies are increasingly deployed in industrial environments, where decisions are made under asynchronous and partially observed system states. As a result, decision states are not temporally consistent, action admissibility is not explicitly defined, and the origin of execution errors remains ambiguous. These issues limit both reliability and interpretability. To address this gap, a policy-neutral execution and measurement layer is proposed to mediate between scheduling policies and the industrial execution environment. The layer constructs decision-valid snapshots from asynchronous event streams, defines a standardized execution contract with explicit action admissibility, and records outcomes as divergences between policy intent, transactional outcomes, physical execution, and human intervention. This enables a separation between decision semantics and execution behavior and makes deployment mismatch observable and structurally attributable. The proposed framework is evaluated using a discrete-event simulation. The results show analytical benefits across all observation lag regimes, as undifferentiated execution failures are transformed into structured, typed outcomes with full attribution coverage. Operational benefits are strongest under low observation lag, where avoidable execution errors can be prevented before commitment. Overall, the layer turns execution uncertainty into supervisory data for evaluation and policy refinement.
Jonathan Hoss, Noah Klarmann
May 27, 2026cs.RO

Beyond Binary: Sim-to-Real Dexterous Manipulation with Physics-Grounded Contact Representation

A primary bottleneck in contact-rich manipulation is the difficulty of collecting real-world data. Sim-to-real reinforcement learning offers a scalable alternative, but the simulation-reality gap prevents information-dense modalities like touch from being effectively used. Existing sim-to-real methods often mitigate this gap by simplifying tactile data into coarse low-dimensional features -- sacrificing the richness required for complex manipulation. In this work, we introduce Center-of-Pressure (CoP), an effective tactile representation grounded in physical principles that preserves dense contact information while maintaining robustness for sim-to-real transfer. To support this representation, we propose a sensor calibration scheme based on differentiable dynamics, enabling the estimation of taxel orientations without requiring ground-truth force measurements. We evaluate CoP on two blind, challenging contact-rich manipulation tasks: peg-in-hole insertion and ball balancing. Across both tasks, policies conditioned on CoP achieve zero-shot sim-to-real transfer on a multi-fingered hand, and outperform both coarse binary-contact and raw-taxel baselines. Analysis of learned policy states further suggests that CoP-conditioned policies encode task-relevant physical properties, such as object mass, as an emergent byproduct of control.
Jiahe Pan, Stelian Coros, Jitendra Malik +1
May 27, 2026cs.RO

STR Robot: Design of an Autonomous Mobile Robot from Simulation to Reality

With the rapid development of simulation tools, the development and validation of autonomous robotic systems have become more efficient before real-world deployment. This paper presents a simulation-to-real implementation of an autonomous mobile robot based on an existing mechanical platform. Instead of focusing on mechanical design, our work concentrates on the development of the onboard control, self-localization, and autonomous navigation system. The proposed robot is equipped with onboard sensing and computation to estimate its pose and navigate autonomously in the environment. The overall framework is first developed and tested in simulation, and then deployed on the real robot for experimental evaluation. The results demonstrate the feasibility of the proposed approach and show that simulation provides an effective foundation for developing reliable autonomous mobile robot systems. The source code will be released at https://ntdathp.github.io/outdoor-robot-web.
Vinh Nguyen, Gia-Uy Le, Tien-Dat Nguyen +2
May 26, 2026cs.LG

Transferable Reinforcement Learning via Probabilistic Latent Embeddings and Dynamic Policy Adaptation for Sim-to-Real Deployment

Due to limited resources and public safety concerns, deep reinforcement learning (RL) agents for many cyber-physical systems (e.g., autonomous vehicles) are first trained in simulators. However, when deployed in real world environments, they often suffer from performance degradation or safety violations because of the inevitable Sim2Real gap. Existing zero-shot approaches, such as robust safe RL and domain randomization, mitigate this issue but typically at the cost of degraded performance or residual safety risks when experiencing unmodeled system dynamics. To address these limitations, we propose a novel reinforcement learning framework that enables safe and efficient policy transfer via probabilistic latent embeddings and dynamic policy adaptation. We consider a family of Constrained Markov Decision Processes (CMDPs) under different environment contexts. By leveraging latent context variable in meta-RL, the proposed framework infers the latent representation of the environment from simulated experiences. Furthermore, it incorporates a distributional RL formulation, which allows risk levels of the deployed policy to be adjusted dynamically, based on the estimation accuracy of the latent context variable. This strategy promotes safety at the early deployment stage and improves efficiency through fast policy adaptation under the Sim2Real gap.
Gengyue Han, Yiheng Feng
May 26, 2026cs.RO

HyperSim: A Holistic Sim-To-Real Framework For Robust Robotic Manipulation

Scaling data volume and diversity is critical for generalizing embodied intelligence. While synthetic data generation offers a scalable alternative to expensive physical data acquisition, transferring robotic manipulation policies from simulation to the real world (sim-to-real) remains a formidable challenge due to the domain gap. This paper presents HyperSim, a holistic framework spanning from synthetic data generation to policy training and seamless real-world deployment. To systematically bridge the sim-to-real gap, HyperSim is realized through three core pillars: high-fidelity environment synthesis, adversarial trajectory generation, and sim-and-real co-training. Collectively, these modules address domain discrepancies by enhancing visual fidelity, expanding data coverage, and enforcing domain-invariant representations. We rigorously validate HyperSim through a large-scale empirical study involving 400 real-world task executions across two representative manipulation models. Assessed across three fine-grained metrics, our complete pipeline achieves remarkable sim-to-real success rates of 80% and 95% with ACT and π_{0}, respectively. Furthermore, policies trained on our adversarial trajectories exhibit significantly enhanced robustness against dynamic uncertainties, achieving a 35% higher completion rate under physical perturbations.
Junyi Dong, Haotian Luo, Ziwei Xu +11
May 22, 2026cs.RO

Robotic Strawberry Harvesting with Robust Vision and Deep Reinforcement Learning based Sim-to-Real Control

This study presents a closed-loop robotic strawberry harvesting system that combines a robust vision module, simulation-trained deep reinforcement learning (DRL) control, and ROS-based realrobot execution. For perception, we propose HRAttnEdge-YOLO26-seg, a modified YOLO26-seg architecture that incorporates a high-resolution P2 branch, segmentation-path attention, and edgesupervised prototype learning to improve instance segmentation in cluttered scenes. For control, we train a target-conditioned Proximal Policy Optimization (PPO) policy in Isaac Lab to produce smooth joint-position commands for a UR10e manipulator and deploy it on a UR10e robot for targetfruit reaching and harvesting. This simulation-based approach reduces hardware dependency, lowers development cost, and allows scalable policy training without exhaustive physical trials before real deployment. The proposed vision model demonstrated the highest overall performance among the evaluated methods. On both self-collected and public datasets, the model showed a 10 to 14% improvement in segmentation performance. In controlled in-house tests, the PPO controller produced stable and dynamically smoother motion than a inverse kinematics (IK)-based MoveIt baseline. In greenhouse trials, the proposed integrated system harvested 281 strawberries, achieving 96.6% reaching success, 91.3% grasp-and-pull success, and 84.3% overall harvesting success. These results illustrate that task-specific perception combined with simulation-trained PPO can serve as a practical and resource-efficient alternative to conventional planner-dependent reaching in manipulation, enabling reliable closed-loop robotic harvesting in complex agricultural environments.
Al Bashir, Shao-Yang Chang, Partho Ghose +3