3D Semantic Occupancy Prediction

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Period ending 2026-09-21

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Period ending 2026-09-14

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Period ending 2026-09-07

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69 papers

Latest in 3D Semantic Occupancy Prediction

Sep 22, 2026cs.RO

Predict Before You Step: Auditable Occupancy Forecasting for Dynamic Obstacle Avoidance under Sparse Guidance

Legged robots under sparse waypoint guidance must avoid moving obstacles using partial, rapidly changing LiDAR observations. We present LOOP (Latent-recurrent Occupancy rollOut Policy), a local avoidance policy that connects sparse waypoint guidance to a frozen locomotion controller at 50 Hz. From occupancy and ego-velocity histories, a recurrent predictor forecasts future occupancy over a 1 s horizon by warping the current map with learned flow and visibility gates. These maps guide velocity selection through map-derived features and geometric risk estimates, providing an explicit interface for inspecting and replacing predictions. In encounter-synchronised Isaac Lab evaluations, LOOP achieves 57.1% head-on success at obstacle speeds of 2.5-3.2 m/s, exceeding a retrained reactive baseline by 8.2 percentage points. Comparisons with a rollout-free BEV policy show smaller, scenario-dependent gains from the prediction branch, including improved crossing success and reduced variability across training seeds at the highest head-on speeds. The adapter runs onboard a Unitree Go2 in 14.5 ms per step and completes all 16 real-world crossing trials without collision, demonstrating deployment feasibility.
Yuhui Mao, Fen Liu, Shenghai Yuan +3
Sep 20, 2026cs.RO

WOLF: World Model Guided LiDAR Exploration with Predictive Frontiers

LiDAR-based unmanned aerial vehicle (UAV) exploration builds maps by continually selecting where to observe next. However, decisions based on the measured map provide limited foresight into spatial continuations behind occlusions, leaving potentially informative directions unrecognized. We present WOLF, a world-model-guided framework that predicts future observations to enhance autonomous exploration. In the training stage, a recurrent world model learns observation dynamics from exploration trajectories, with recurrent memory retaining the spatial context needed to interpret partial observations across successive views. Building on this context, the model combines observation history with candidate motions during exploration to predict local occupancy and visibility. To guide further sensing, a predictive frontier generation mechanism then aligns and fuses these predictions using confidence, branch agreement, and observation quality to identify promising regions. The resulting predictive frontiers join measured ones to guide geometric viewpoint selection and trajectory generation, while new scans update subsequent predictions. In simulations, our method reduces mean terminal time by 10.9% relative to EPIC in Garage at comparable coverage and increases mean coverage from 42.12% to 98.35% in Tunnel. Real-world experiments further demonstrate onboard deployment of the learned model for online inference during physical flight.
Yuyang Tian, Penghui Yang, Pengyuan Wu +7
Sep 17, 2026cs.CV

Needles in a Raystack: Ultra-Sparse LiDAR Occupancy Detection for Bat Tracks

Monitoring flying animals is important for understanding and protecting biodiversity, but nocturnal species such as bats are difficult to observe in the field. Using LiDAR, bat movements at night result in ultra-sparse 3D spatio-temporal data in which standard reconstruction losses tend to predict only background and miss real flight paths. We study this problem as voxel-wise occupancy detection in sensor-centric LiDAR raystacks. A lightweight 3D U-Net is proposed that preserves temporal resolution, uses skip connections for spatial detail, and combines weighted binary cross-entropy with Dice loss to handle the strong class imbalance. In real LiDAR recordings of bats over open fields, cross-checked with acoustic monitoring, a reconstruction-based 3D convolutional autoencoder baseline fails to recover foreground trajectories. In contrast, the proposed U-Net recovers sparse foreground occupancy in diagnostic experiments and produces coherent occupancy patterns along bat flight trajectories, providing a practical basis for validation-scale experiments, later clustering of flight tracks, and future integration of bat activity information into biodiversity-aware turbine curtailment strategies.
Nico Klar, Pankaj Rana, Nizam Gifary +2
Sep 16, 2026cs.RO

Pose-aware Legged Robot Semantic Exploration with Omnidirectional Perception in Confined Unknown Environments

Semantic exploration in confined environments requires both environment mapping and detailed observation of target objects. For ground robots, limited sensor vertical fields of view and restricted standoff distances can leave upper object surfaces unobserved from planar viewpoints. Body tilting can improve coverage, but additional observations and posture transitions increase mission time. To address this trade-off, we present POSE, a pose-aware semantic exploration system that exploits a legged robot's intrinsic body pitch and roll with omnidirectional camera-LiDAR perception. The proposed pose-aware viewpoint sampling module selects body postures from partial object maps according to expected coverage gain, while aim-aligned execution reduces unnecessary body reorientation. Further, we introduce an object-centric viewpoint pruning strategy assisted by a vision-language model (VLM), which uses persistent observation history and bird's-eye-view (BEV) maps to reduce redundant inspection visits. The resulting semantic viewpoints are combined with geometric exploration viewpoints in a global exploration planner. Simulations show that POSE improves final target-surface coverage by 8-10 percentage points over the planar planning baseline while reducing exploration time by 17-32%, and achieves the highest mean object coverage AUC among the evaluated baselines. Real-world experiments with a legged robot carrying an omnidirectional camera-LiDAR suite in a machine shop further demonstrate the system's applicability. These results support adaptive body-posture planning for improving the coverage-efficiency trade-off in legged robot semantic exploration. We plan to release the code for community benefit in the future.
Xiaoyang Zhan, Shiyu Chen, Kenji Shimada
Sep 16, 2026cs.AI

Risk-Aware World Modeling with Flow-Guided Occupancy Evolution for Selective Trajectory Planning in Automated Driving

Safe motion planning in automated driving requires anticipating evolving traffic risks and deciding when to revise the current planned trajectory. We introduce RiskWorld, a risk-aware world modeling framework for shared occupancy forecasting and selective trajectory replacement. Spatial risk fields and temporal actor context are fused with visual bird's-eye-view features. Flow-guided evolution transports occupancy and scene features, while signed residuals correct occupancy after transport. One forecast is generated per planning step and reused across candidates. Each candidate is compared with a current-state persistence reference, yielding a nonnegative collision-score correction. The trajectory selected by current-world evaluation serves as the planning anchor and is replaced only when additional predicted risk triggers intervention and an alternative satisfies component-wise constraints on predicted risk and trajectory error. Candidate geometries remain unchanged. We evaluate RiskWorld for open-loop planning on nuScenes using camera features, annotation-derived current and historical actor states, and dataset-provided map context. RiskWorld achieves the lowest collision rate at a long evaluation horizon of 3 s, and the second-best average L2 error among various state-of-the-art baselines, while running at 11.5 FPS on a single NVIDIA RTX 4090 with 90.81 M parameters. Within-setting ablations show that RiskWorld achieves lower collision rates than the current-state rescoring baseline, while forecast reuse enables additional candidates to be evaluated at low marginal computational cost.
Rongxiang Zeng, Linsen Cai, Jiafu Zhang +7
Sep 15, 2026cs.CV

Exploring 2D backbone effects for indoor semantic occupancy prediction

Semantic occupancy prediction gives an embodied agent a voxel-level account of where space is free, occupied, and semantically meaningful. In RGB-D pipelines such as EmbodiedScan, the image encoder is often left as a default module, even though its features are the visual evidence later sampled into the 3D grid. We study this design choice directly. A central finding is that changing the 2D backbone improves occupancy accuracy more than several carefully designed occupancy architectures or modules. We keep the main RGB-D projection, depth branch, and occupancy head fixed, and replace only the image backbone. The compared encoders are CLIP-ResNet, CLIP-ViT, BLIP2, and DINOv2. Under the controlled setting, the measured mIoU changes substantially: DINOv2 obtains 30.55%, BLIP2 obtains 29.49%, CLIP-ViT obtains 24.33%, and CLIP-ResNet obtains 17.41%. The stronger encoders also exceed the original EmbodiedScan ResNet-50 baseline without modifying the downstream 3D fusion pipeline. Class-level results give a more detailed picture: DINOv2 is stronger on many layout and structural categories, whereas BLIP2 remains close on several object-centered classes. CLIP-ViT improves clearly over CLIP-ResNet, showing that the way CLIP features are exposed as dense tokens matters for voxel lifting. These results indicate that the image backbone is not a secondary engineering detail in embodied semantic occupancy, but a major source of variation in the final 3D prediction.
Shizhang Fanga, Wanling Yea, Qi Zheng
Sep 8, 2026cs.RO

Rethinking Learned Occupancy in Autonomous Active Mapping with Observation-Gated Filtering

Autonomous 3D active mapping requires a space robot to choose where to sense while building the geometry needed for navigation. Learned occupancy completion extends spatial context beyond the current field of view, but one predicted map often serves two planning roles: it scores expected surface gain and constrains collision-free motion. Unsupported occupancy can therefore distort both where the robot looks and where it believes it can travel. We study this coupled interface in a controlled closed-loop benchmark by holding the active-mapping system fixed and varying only its planner-facing occupancy across observation-only, learned, oracle-corrected, and ground-truth conditions. Improving occupancy accuracy does not monotonically improve closed-loop coverage: across 25 starts, planning with ground-truth occupancy reaches 70% of the learned baseline's final coverage 12.7 steps earlier on average, while increasing final coverage by only 0.031. Guided by this diagnosis, we introduce an observation-gated filter that retains completion in insufficiently observed regions and suppresses predictions only after repeated frustum exposure without nearby RGB-D support. The filter improves both targeted failure-prone starts without retraining or ground truth. These results motivate online revision of planner-facing geometry during autonomous intervals between communication windows. The current study assumes benchmark RGB-D observations and sufficiently accurate pose estimates; planetary sensing conditions and accumulated localization drift remain to be evaluated.
Jiahui Zhang, Bonian Han, Gongbo Liang +1
Sep 8, 2026cs.CV

Spheriverse: 3D Scene Understanding from Spherical Observations in the Wild

Spherical observations provide global visual context for 3D scene understanding. However, visual information is encoded in an angular domain, whereas the physical world is represented in Cartesian coordinates. This cross-space representation gap complicates geometric correspondence and semantic evidence aggregation. To delve into this challenge, we introduce Spheriverse, comprising 64,400 temporally aligned spherical image-LiDAR pairs organized into 644 sequences. The dataset spans diverse scenes, illumination, and weather conditions, with fine-grained semantic classes. We further establish benchmarks for semantic occupancy prediction, semantic mapping, and 3D object detection, evaluating 30+ methods through overall and scene-wise comparisons. For dense prediction, we propose SphereOcc, an occupancy framework that couples spherical geometry modeling with semantic evidence retrieval. Cartesian-Spherical Representation Remodeling (CSRR) incorporates spherical range-azimuth geometry into Cartesian voxel features through region-wise modulation. Spherical Evidence Re-querying (SER) then conditions queries on voxel content and range-height-azimuth geometry to adaptively retrieve relevant semantic evidence from source spherical image features. SphereOcc achieves 13.91% mIoU and 24.65% GeoIoU, yielding relative improvements of 13.9% and 9.3% over the respective best-performing methods, TPVFormer and SurroundOcc. It also ranks first in both metrics across all five scene categories, with consistent advantages across the evaluated spatial partitions and reduced fields of view. The established benchmark and source code will be available at https://feit-feiteng.github.io/Spheriverse.
Fei Teng, Sheng Wu, Mengfei Duan +7
Sep 7, 2026cs.CV

MamMA: A Mamba-Based Pedestrian Trajectory Prediction Algorithm Considering Occupancy Map and Pedestrian Awareness States

Many pedestrian trajectory prediction algorithms have been proposed to improve the safety of navigation for mobile robots working in human-robot coexistence environments. Some pedestrian trajectory prediction algorithms extract information about obstacles near pedestrians from top-down view images to improve the accuracy of trajectory prediction. However, mobile robots typically create local occupancy maps using LiDAR, rather than top-down view images. Meanwhile, the vision sensors on board robots provide egocentric view images, which contain fine-grained behavioral information about the pedestrians near the robot. To better use the information collected by LiDAR and on-board vision sensors, we propose MamMA, a Mamba-based pedestrian trajectory prediction algorithm considering occupancy maps and pedestrian awareness states. MamMA divides the occupancy map by patches and extracts obstacle features from each patch to create map features. Pedestrian awareness states are divided and considered, as some studies show that awareness states affect the perception and speed of pedestrians. Furthermore, a Mamba-based model is proposed to predict the future trajectories of pedestrians based on different types of features. Experiments on the STCrowd, SiT, JRDB, ETH, and UCY datasets show that MamMA achieves better average displacement error and final displacement error than the state-of-the-art algorithms.
Juncen Long, Xiaofeng Jin, Gianluca Bardaro +2
Sep 7, 2026cs.CV

CrowdTraj: A Benchmark for Dense Crowd Trajectory Prediction in Realistic Crowded Environments

In real-world applications, pedestrian trajectory prediction models rely on inputs from detection and tracking systems. Prior trajectory prediction benchmarks either contain relatively sparse pedestrian interactions, assume perfect tracking inputs, or rely on overhead viewpoints that minimize occlusion and perspective distortion, limiting evaluation in realistic dense-crowd scenarios. We present CrowdTraj, a benchmark for pedestrian trajectory prediction in natural dense crowd scenes. Unlike previous datasets, CrowdTraj supports end-to-end evaluation from detection through tracking to trajectory prediction under severe occlusion in CCTV views. It also captures diverse, natural pedestrian behaviours, including abrupt directional changes rarely observed in existing benchmarks. CrowdTraj includes five diverse scenes, with an average of 1,146 unique pedestrians per scene, maximum frame-level densities ranging from 114 to 372 pedestrians, and over 3.2 million annotated head bounding boxes. CrowdTraj provides pixel and real-world coordinates via per-scene homography matrices for physically meaningful analysis. Our experimental results show that tracking accuracy (IDF1) drops to 0.68 to 0.70 in the densest scenes, compared with approximately 0.90 in less crowded scenes. Trajectory prediction training also becomes substantially more computationally expensive in dense scenes, with training times increasing by up to 8 times. These findings show that CrowdTraj exposes limitations in current trajectory prediction pipelines that remain hidden on existing sparse-crowd benchmarks, particularly in robustness to tracking noise and computational scalability.
Antonius Bima Murti Wijaya, Paul Henderson, Marwa Mahmoud
Sep 4, 2026cs.CV

LetOccVote: Learning Weakly Supervised 3D Occupancy through Consensus

Weakly supervised 3D occupancy prediction reduces the reliance on costly 3D annotations by learning from 2D pseudo-labels generated by vision foundation models. However, existing methods typically use these imperfect pseudo-labels directly as supervision, making occupancy learning vulnerable to erroneous geometric and semantic targets. We observe that agreement across repeated observations provides an inexpensive and reliable cue for assessing pseudo-label reliability. Based on this observation, we propose \textbf{LetOccVote}, a weakly supervised Gaussian-based occupancy framework that leverages cross-frame voting to improve both geometric and semantic supervision. For geometry, Depth Vote exploits cross-frame geometric agreement to refine supported pseudo depth and reject contradictory estimates before volumetric lifting and depth supervision. For semantics, Semantic Vote aggregates pseudo-semantic observations in a shared 3D space to identify reliable and contested evidence, strengthening reliable semantic supervision while filtering unreliable pseudo-label segments. The entire framework is trained solely with 2D pseudo-label supervision without requiring 3D occupancy annotations. On Occ3D-nuScenes, LetOccVote achieves 53.27 IoU and 20.39 mIoU, establishing state-of-the-art performance among methods with 2D pseudo-label supervision.
Chi Zhang, Qi Song, Feifei Li +2
Aug 31, 2026cs.CV

InfraOcc: An Infrastructure Occupancy Benchmark with Static-to-Dynamic Reasoning

Fixed-viewpoint infrastructure sensors repeatedly observe the same traffic space, making roadside 3D occupancy structurally different from ego-vehicle perception: a near-persistent static scaffold is overlaid with sparse, short-lived dynamic events. Existing occupancy benchmarks and methods, however, are built around moving ego vehicles and neither measure nor exploit this structure, instead treating occupancy as flat one-shot voxel classification. We address this gap from both data and model perspectives. We build InfraOcc, to our knowledge, the first real-world infrastructure-side semantic occupancy benchmark, with dense voxel annotations for 290 multi-modal sequences in a fixed roadside frame, a static-dynamic decoupled annotation pipeline, unified camera-only, LiDAR-only, and multi-modal evaluation, and diagnostics for static and dynamic occupancy. InfraOcc shows that static infrastructure fills 97.3% of occupied voxels and persists across frames, whereas dynamic participants have a median occupied-frame ratio of only 1.8% per location, revealing a structural static-dynamic asymmetry beyond semantic long-tailedness. We further propose ProSD-Occ, which reformulates occupancy as progressive static-to-dynamic evidence reasoning: it explains persistent layout, exposes residual dynamic evidence under static-confidence guidance, and recomposes static, dynamic, and free-space evidence into a unified field. ProSD-Occ ranks first in overall, dynamic, static, and geometric occupancy on every track, e.g., a 23.5% relative camera-only dynamic-mIoU gain over the strongest baseline and 65.87 multi-modal overall mIoU, establishing fixed-viewpoint roadside occupancy as a distinct problem with its own reasoning paradigm. The benchmark and code will be publicly available at https://github.com/yanglei18/InfraOcc
Lei Yang, Xiaokai Bai, Boqi Li +8
Aug 14, 2026cs.RO

OccPlanner: Goal-Aware Occupancy-Conditioned Diffusion Planner for PixelGoal Navigation

PixelGoal navigation specifies targets directly in the agent's camera view, providing a natural interface between high-level visual reasoning and low-level navigation. Depth can lift a visible target pixel into a metric PointGoal, but this estimate becomes unreliable under occlusion or sensor noise. Moreover, a PointGoal alone does not encode traversability or feasible paths around obstacles. We present OccPlanner, a goal-aware occupancy-conditioned diffusion planner that learns complementary egocentric goal and planning-oriented 3D representations through metric target and occupancy prediction, respectively. These representations condition a diffusion trajectory module to generate target-directed, obstacle-aware trajectories. For scalable geometric supervision, we introduce L3ROcc, which converts monocular RGB navigation videos into aligned 3D occupancy and trajectory annotations. We train OccPlanner on L3ROcc-processed InternData-N1 and evaluate it in closed-loop simulation across four unseen InternScenes categories and two goal-distance ranges. Across all eight settings, OccPlanner substantially outperforms existing open-source PixelGoal approaches and achieves competitive performance against PointGoal planners with direct metric-goal inputs.
Binling Huang, Nianjin Ye, Xi Yang +6
Aug 9, 2026cs.CV

OccAnyScene: Towards Unified Indoor-Outdoor 3D Occupancy Prediction

3D occupancy prediction is fundamental to scene understanding, yet existing 3D semantic occupancy methods are typically specialized to fixed scene types and occupancy protocols. We introduce Cross-Scene 3D Semantic Occupancy Prediction, a new task setting which requires a single model to handle heterogeneous indoor and outdoor scenes with varying cameras, spatial ranges, voxel specifications, and semantic taxonomies. This setting poses a fundamental challenge: achieving metric-consistent yet scene-adaptive image-to-3D lifting across varying camera configurations and scene scales. To address this challenge, we propose OccAnyScene, a pixel-frustum-centered Gaussian framework built upon a pretrained depth foundation model. Specifically, the framework employs Pixel-Aligned Frustum Feature Aggregation to construct a camera-aware frustum query for each feature pixel, and Frustum-Parameterized Gaussian Construction to decode each query into multiple Gaussians whose positions and sizes are constrained by the predicted pixel depth and corresponding frustum geometry. OccAnyScene sets new state-of-the-art results, achieving 59.92% mIoU on the indoor Occ-ScanNet and 23.06% mIoU on the outdoor SurroundOcc-nuScenes.
Junjie Liu, Wanshui Gan, Zitong Dai +6
Aug 5, 2026cs.RO

SCOPE: Field-of-View-Aware Path Planning in Unknown 3D Environments via Safety-Volume Certification

Safe navigation with a body-mounted limited-field-of-view sensor requires the complete robot-inflated volume of an intended motion to be observed and verified free before execution. We formulate this requirement as online safety-volume certification in an unknown voxel map and construct a certified graph whose vertices correspond exactly to positions with fully known-free safety volumes. Based on this representation, we propose SCOPE (Safety Certification through Observation Planning and Execution), a planning framework that decouples optimistic goal-directed guidance from certified execution. SCOPE converts the first uncertified point along an optimistic route into an explicit observation obligation, resolves it through target-centric viewpoint search, and recursively clears intermediate obligations when useful viewpoints are not yet certified-reachable. A certified preview mechanism and an observation-aware trajectory optimization backend enable smooth execution. We prove conditional complete planning: under ideal monotone sensing and exhaustive finite-domain graph search, SCOPE reaches the goal whenever a finite feasible sequence of certified sensing actions exists within its planning primitives. Across 60 randomized tasks in three unknown 3D environments, SCOPE reaches every goal while maintaining near-zero entry into non-certified inflated space. Preview reduces mean mission time by 27%, and real-robot demonstrations in two representative scenarios validate the complete system.
Junbin Yuan, Muqing Cao, Yunwoo Lee +2
Aug 1, 2026eess.SP

LOCUS-DT: Localization via Observation-Conditioned Uncertainty Scoring with Digital Twins

Accurate indoor localization is essential for emerging applications in robotic navigation and search and rescue. While classical methods typically focus on single-point estimates, complex indoor environments with heavy blockage and multipath propagation often lead to multimodal likelihood surfaces where a single estimate is insufficient. This paper proposes LOCUS-DT (Localization via Observation-Conditioned Uncertainty Scoring with Digital Twins), a framework that treats snapshot localization as posterior inference over the transmitter location. By leveraging a ray-tracing-based digital twin (DT) of the known environment, LOCUS-DT generates synthetic multipath profiles for candidate locations and compares them against the measured channel profile. Central to our approach is a novel learned scoring function designed to compare a fixed number of dominant specular paths, providing robustness against errors in both the DT environment model and the physical channel estimation. Importantly, LOCUS-DT is trained over an ensemble of environments to ensure generalization to unseen layouts. We evaluate the system using a Sionna-based ray-tracing backend, demonstrating that LOCUS-DT captures the sharp, multimodal posterior structures inherent in indoor settings more accurately than standard Gaussian or Gaussian-mixture benchmarks.
Haozhe Lei, Roberto Bomfin, Marwa Chafii +1
Jul 31, 2026cs.CV

CorrelationFlow: A Training-Free Geometric Approach for LiDAR Scene Flow Estimation

LiDAR scene flow estimation has settled into a monoculture: nearly all recent methods share the same feed-forward architecture and the same family of self-supervised losses, inheriting each other's assumptions, and each other's blind spots. When those assumptions fail, as they do for sparse, distant, or fast-moving objects, every method built on them fails together, and adding parameters or simulated training data does not fix what the formulation itself gets wrong. This paper takes the opposite path. We present CorrelationFlow, a training-free geometric framework that reduces scene flow to two textbook operations: connected-component labeling and correlation maximization on bird's-eye-view occupancy images. Objects are isolated as spatio-temporal connected components, their motions recovered as correlation peaks, and the resulting velocities propagated to all member points. However, this dense correlation evaluates every candidate displacement of every cluster and requires a window of past sweeps; therefore, we develop a sparse counterpart that operates on a single sweep pair by matching lightweight occupancy descriptors at boundary key points. Because nothing is trained, nothing is inherited: on the multi-domain test set of the Argoverse 2 2026 Scene Flow Challenge, spanning five datasets with heterogeneous sensors and platforms, CorrelationFlow ranked second among unsupervised methods and degrades most gracefully at long range, where the shared assumptions of learned methods break down. Our results suggest that a substantial share of the scene flow problem is solvable by classical computer vision, and that progress may require questioning the formulation, not scaling it.
Minh-Quan Dao, Yancong Lin, Julie Stephany Berrio Perez +1
Jul 31, 2026cs.CV

Group-wise Supervision with Focal-Dice Loss for Long-Tailed Indoor Semantic Occupancy Prediction

Recently, 3D semantic occupancy prediction has garnered increasing attention for understanding the indoor scene. However, unlike structured outdoor environments, indoor scenes feature a high diversity of object categories that exhibit a severe long-tailed distribution, which has become a core bottleneck limiting the performance of existing models. To tackle this challenge, we propose a novel method, Group-UFD Occ, based on hierarchical semantic supervision and synergistic loss optimization. At the architectural level, we introduce a fine-grained semantic grouping strategy and design multi-scale, parallel ``main-expert'' prediction heads to guide the model in efficiently learning tail-class features through deep regularization. At the optimization level, we introduce the Unified Focal-Dice (UFD) loss. This synergistic loss function dynamically focuses on hard samples at the per-voxel level. Meanwhile, it simultaneously optimizes the geometric integrity of predicted objects from a region-based perspective. We conducted experiments on the large-scale EmbodiedScan dataset. The results demonstrate that our method yields a relative improvement of 11.38% over the baseline, with substantial accuracy gains in several critical long-tailed categories.
Qi Zheng, Zihuang Su, Xiao Pan
Jul 28, 2026cs.RO

Room-Mediated Co-occurrence for Zero-Shot Object-Centric Semantic Navigation via Frontier Scoring

Zero-shot ObjectNav methods increasingly use vision-language priors, but direct object-object similarity in the latent space is often a weak proxy for spatial co-occurrence. We present an analytical, training-free semantic navigation pipeline that mediates object relationships through a compact room lexicon. Each object label is mapped to a CLIP-derived Room Probability Vector (RPV), and object-target co-occurrence is computed from RPV distribution overlap. These scores are projected onto a value map using geodesic flood-fill propagation (Fast Marching Method), with adaptive signal decay, and are used to rank frontiers by semantic score for navigation. Together, these components form an integrated, training-free, object-centric pipeline for open-vocabulary zero-shot navigation. Results show that our object-centric approach improves Success Rate (SR) and Success by weighted inverse Path Length (SPL) by a relative 3% and 1.3%, respectively, compared to image-holistic baselines on the HM3D dataset validation split, while preserving interpretability and open-vocabulary flexibility. Code is available at: uts-ri.github.io/RPV-SemNav.
Adam Scicluna, Gavin Paul, Alen Alempijevic
Jul 27, 2026cs.CV

InterOCF: Spatio-Temporal 2D-3D Interaction for Camera-Only 4D Occupancy Forecasting

Camera-only 4D occupancy forecasting enables autonomous vehicles to predict future 3D semantic scenes solely from historical multi-view images, which is critical for driving safety. Even though current methods have achieved good performance, the strong spatial-temporal modeling between the input multi-view frames is still underexplored, which limits the performance of those methods in future 4D forecasting. To address this gap, we introduce a novel framework, InterOCF, for 4D occupancy forecasting that jointly models temporal dynamics in both 3D voxel-based representations and multi-view segmentation sequences, while explicitly incorporating feature interaction between the 2D and 3D branches. Our framework incorporates three core components: 1) A 3D Spatio-Temporal (3DST) module that learns volumetric dynamics from historical voxel states to predict future voxel states; 2) A 2D Spatio-Temporal (2DST) module employing an auxiliary multi-view temporal segmentation forecasting task to enhance temporal semantic dynamics; 3) A Spatio-Temporal Interaction Modeling (STIM) module that enables feature interaction between 2D and 3D representations. Experiments on the nuScenes, Lyft-Level5, and nuScenes-Occupancy datasets show that InterOCF consistently outperforms existing baseline approaches.
Qi Zhang, Xinquan Yu, Kaiyi Zhang +1
Jul 24, 2026cs.CV

Learning Adaptive Semantic Gaussian Allocation for 3D Occupancy

Semantic 3D Gaussians provide a compact representation for 3D semantic occupancy prediction by rendering semantic primitives into a voxel volume under voxel-wise supervision. Recent methods have improved the modeling ability and efficiency of this representation through more flexible primitive shapes, geometry-guided initialization, and progressive densification. However, these advances mainly determine how primitives are represented, initialized, or added, and do not explicitly address how to select the most useful Gaussians when their total number must be limited to control memory and computation. This imbalance creates an allocation bottleneck: redundant Gaussians remain in simple regions, while difficult regions receive insufficient semantic support. We propose the Semantic Gaussian Allocation Transformer (SAGFormer), which uses Gaussian attributes and local geometric-semantic features to score candidates and select a fixed final Gaussian set. Experiments on nuScenes-SurroundOcc and SSCBench-KITTI-360 show that SAGFormer improves occupancy prediction under the evaluated protocols and yields more semantically consistent and better-utilized Gaussian representations. Under similar final counts and raw coverage, it reduces semantic mixing, strengthens class-consistent voxel support, and produces fewer unused Gaussians. The results indicate that explicit capacity allocation is a useful complement to Gaussian refinement for semantic occupancy prediction.
Kanglin Ning, Yiran Zhao, Wenrui Li +4
Jul 22, 2026cs.CV

GaussianSeed: Hierarchical Gaussian Seeding for High-Resolution 3D Occupancy Prediction

Vision-centric 3D occupancy prediction provides dense scene representations essential for autonomous driving and robotic navigation, yet existing methods struggle to scale to high voxel resolutions due to prohibitive computational costs. To address this, we introduce GaussianSeed, a progressive multi-scale Gaussian occupancy prediction framework that organizes primitives into a coarse-to-fine hierarchy. Benefiting from this hierarchical design, GaussianSeed effectively circumvents the memory bottlenecks inherent in dense representations, successfully scaling to a 0.1m0.1\text{m} spatial resolution while maintaining real-time inference capabilities. To comprehensively evaluate high-resolution geometric perception, we further construct TJScenes, a panoramic six-camera occupancy dataset with highly detailed 0.1m0.1\text{m} annotations. Extensive experiments on Occ3D-nuScenes and TJScenes demonstrate that GaussianSeed delivers the lowest latency among all evaluated methods while maintaining highly competitive accuracy, advancing the efficiency-quality frontier of high-resolution 3D occupancy prediction. Codes are available at https://github.com/Athameral/GUSD
Xinzhuo Li, Xianghui Pan, Jiayuan Du +4
Jul 21, 2026cs.RO

From Distances to Trajectories: Real-Time Signed Distance Function Mapping and Distance-Accelerated Motion Planning for UAVs

Autonomous flight in cluttered environments requires a robot to build a geometric map of its surroundings and plan safe, dynamically feasible trajectories, all onboard and in real time. Conventional approaches treat mapping and planning as separate stages and often rely on binary occupancy for collision checking. We argue that these two stages should be co-designed around a single representation: a signed distance function (SDF). By encoding distance to the nearest obstacle, an SDF provides richer information for planning and trajectory optimization than occupancy alone. We develop an Octree REsidual Network (OREN) that pairs an explicit octree prior with an implicit neural residual to reconstruct SDFs online from point cloud observations with the efficiency of volumetric methods and the accuracy and differentiability of neural methods. In tandem, we develop Bubble^\star, a search-based planner that exploits the distance information to grow maximal collision-free balls, which we call bubbles, with formal guarantees of termination, completeness, and failure detection. Planning over a graph of bubbles significantly reduces collision checks compared to a grid-based A^\star search and returns a bubble sequence that forms a safe corridor for trajectory optimization. We demonstrate the integrated OREN-Bubble^\star approach onboard a quadrotor, navigating unseen indoor environments in real time under tight compute constraints. OREN improves SDF estimation by 2222% compared to baselines, while Bubble^\star finds trajectories spanning 90\approx 90 m through a cluttered environment in 11-33 sec., whereas baselines take up to 1010 sec. in the same environment.
Jason Stanley, Zhirui Dai, Qihao Qian +6
Jul 20, 2026cs.CV

VGOcc: Learning Visual-Geometric Gaussians for Vision-Centric 3D Driving Occupancy Prediction

Vision-only occupancy prediction requires recovering a semantic 3D occupancy field from calibrated surround-view images, where each view provides observations with ambiguous depth along camera rays. Existing methods have progressed from dense structured representations to sparse Gaussian primitives, improving the efficiency of 3D scene representation. However, Gaussian learning still relies primarily on image domain features, which provide limited explicit geometric information for volumetric reasoning. Our key observation is that effective Gaussian occupancy modeling requires not only sparse primitives, but also richer geometric and semantic learning cues. In this paper, we propose VGOcc, which learns visual and geometric cues from foundation models for Gaussian modeling. VGOcc incorporates these cues into primitive initialization and refinement, yielding a representation termed Visual-Geometric Gaussians tailored to semantic occupancy prediction. Specifically, we propose Visual-Geometric Gaussian Birth to form spatially balanced Gaussian centers from ray depth hypotheses, while visual semantic features initialize primitive attributes. Next, we design Pose-Aware Feature Learning to combine foundation tokens with camera embeddings and calibrated ray information. Features from neighboring views are then aggregated at projected 3D locations for each Gaussian refinement stage. Finally, Gaussian decoder refines birth Gaussians with pose-aware features and renders them into semantic occupancy. Experiments on nuScenes demonstrate that VGOcc achieves state-of-the-art performance in vision-only 3D occupancy prediction. Codes will be available at https://github.com/JHLin42in/VGOcc.
Junhong Lin, Xianda Guo, Kangli Wang +4
Jul 20, 2026cs.CV

RayOcc: Occlusion-Aware Ray Occupancy Estimation via Gaussian Mixture Intensity

Camera-only 3D semantic occupancy prediction aims to infer voxel-wise scene semantics from multi-view images, yet remains fundamentally challenging due to depth ambiguity and occlusion. Along a single camera ray, multiple spatially separated surfaces may coexist, making occupancy inherently a multi-label existence problem rather than a single-depth estimation task. However, most existing approaches favor a single dominant depth hypothesis per ray, limiting their ability to model volumetric scenes under complex occlusion. To address this limitation, we introduce RayOcc, an occlusion-aware ray occupancy framework that reformulates ray modeling as multi-label existence prediction. Instead of predicting a categorical depth distribution, RayOcc estimates a non-normalized Gaussian mixture intensity along each ray and converts it into interval-wise occupancy probabilities via a Poisson event formulation, allowing multiple occupied hypotheses to coexist without enforcing mutual competition across depth. The predicted mixture components are interpreted as occupancy hypotheses to initialize sparse 3D Gaussian primitives, which are refined and rasterized for semantic occupancy prediction. Experiments on the nuScenes benchmark show that RayOcc achieves state-of-the-art overall IoU and mIoU among the compared Gaussian-based occupancy methods.
Junho Kim, Seongwon Lee
Jul 15, 2026cs.CV

GPOcc++: Unified Sparse Gaussian Occupancy Prediction with Visual Geometry Priors

Accurate 3D scene understanding is fundamental to embodied intelligence and autonomous driving, where 3D occupancy provides a unified representation of objects, structures, and free space. However, recovering such a complete volumetric representation from visual observations remains challenging, particularly in occluded and unobserved regions. Visual geometry priors offer strong and generalizable geometric cues for addressing this challenge, but their outputs are inherently surface-centric, whereas occupancy prediction requires reasoning about volumetric interiors and free space. To bridge this gap, we introduce GPOcc, which transforms visual geometry priors into occupancy-aware sparse Gaussian representations for efficient and expressive volumetric scene modeling. Building on GPOcc, GPOcc++ models multi-view observations and temporal sequences within a unified framework, allowing spatial and temporal evidence to be handled through the same representation. We further extend GPOcc++ from indoor scenes to outdoor occupancy prediction. Extensive experiments on both indoor and outdoor benchmarks demonstrate consistently strong performance across both multi-view and temporal settings, together with favorable efficiency and generalization. Code will be released at https://github.com/JuIvyy/GPOcc.
Changqing Zhou, Yueru Luo, Yulan Guo +3
Jul 12, 2026cs.RO

3D Scene Graph Prediction: Generating Hierarchical Models from Partially Observed Environments

Generating realistic 3D indoor scenes is an area of growing interest in computer vision and robotics. Existing methods, often motivated by applications such as interior design, generally focus on object layout generation within a single room. The generation of high-level scene structure, such as room-level layout and traversability, remains underexplored despite its importance for robotics applications. In this paper, we consider the case where a robot has explored part of an environment and needs to predict the unexplored parts to support downstream tasks such as exploration or object search. We propose a top-down framework for synthesizing hierarchical 3D scene graphs, including a room layer -- describing the floor plan and traversability -- and an object layer modeling object layouts within each room. For the room layer, we propose a novel mixed-domain graph diffusion model jointly predicting room categories, floor boundaries, and traversability between rooms. Via corruption and masking, this model supports partial constraints such as incomplete floor plans, avoiding the need for partially observed training data. For the object layer, we integrate an existing mixed discrete-continuous diffusion model for joint prediction of object categories, locations, sizes, and orientations within each room given the floor plan. We compare our method with state-of-the-art occupancy-based and LLM-based floor plan generation methods on a standard benchmark. Compared with an occupancy-based learning baseline, our method generalizes substantially better to out-of-distribution partial floor plans. We also demonstrate our integrated prediction pipeline on real-world scenes from robot-collected data, enabling prediction beyond explored areas.
Siyi H, Jared Strade, Hyungtae Lim +1
Jul 6, 2026cs.RO

GEM-Occ: From Visual Geometry Evidence to Embodied Semantic Occupancy Memory

Semantic occupancy provides a structured spatial memory for embodied indoor agents by jointly representing occupied regions, observed free space, unknown areas, and object semantics. However, existing indoor occupancy benchmarks and methods mainly focus on single-view prediction or room-level online perception, leaving long-horizon semantic mapping across connected indoor spaces underexplored. We introduce HIOcc, a hierarchical indoor occupancy benchmark that unifies ScanNet, ScanNet++, and Matterport3D under a common sparse semantic occupancy format while preserving their native observation geometries, including perspective RGB-D frames and pano-centric observation groups. HIOcc supports three complementary evaluation regimes: local semantic occupancy prediction, room-level online occupancy mapping, and building-level mapping across connected panoramic environments. We further propose GEM-Occ, a Gaussian Evidence Memory framework for semantic occupancy mapping. Rather than using pointmaps as persistent map states, GEM-Occ treats local visual geometry predictions as transient evidence, converts them into semantic Gaussian occupancy evidence and free-space ray evidence, and fuses them into a persistent hierarchical memory through visibility- and uncertainty-aware causal updates. The memory is organized into local caches, room-level submaps, and a building-level graph, and can be queried at any time through Gaussian-to-occupancy splatting. Experiments on HIOcc show that GEM-Occ improves local occupancy prediction, online map stability, free-space reasoning, revisit consistency, and building-level scalability over prior indoor occupancy and Gaussian-based mapping baselines.
Hu Zhu, Bohan Li, Xianda Guo +6
Jul 6, 2026cs.CV

TGRIP: A Text-Guided Approach to Vehicle Instance Prediction in Autonomous Driving

Bird's-Eye View (BEV) end-to-end instance prediction has emerged as a robust paradigm for autonomous driving perception, effectively mitigating the error propagation inherent in traditional modular pipelines. However, current state-of-the-art approaches rely predominantly on geometric supervision, such as occupancy regression and optical flow, effectively treating scene agents as generic moving obstacles. This absence of explicit semantic awareness imposes limitations on the capacity of the model to solve ambiguities in complex scenarios, particularly those where object-specific behavior is essential for accurate forecasting (e.g. overtaking, intersections). In this paper, we introduce Text-Guided Representation for Instance Prediction (TGRIP), a novel framework that bridges this gap by injecting rich semantic priors into the instance prediction loop. The proposed teacher-student pipeline employs Vision-Language Foundation Models to generate dense, semantic-enhanced BEV maps from multi-camera images. These maps serve as auxiliary supervision during training, guiding the network to learn spatio-temporal representations that are not only geometrically consistent but also semantically discriminative. To the best of our knowledge, this represents the first attempt to unify semantic guidance with the temporal task of future instance prediction. The experimental results demonstrate that TGRIP surpasses existing state-of-the-art models in nuScenes, validating the hypothesis that semantic enrichment is a fundamental element for robust, end-to-end motion prediction. Code is available on https://github.com/miguelag99/TGRIP.
Miguel Antunes-García, Santiago Montiel-Marín, Fabio Sánchez-García +3
Jul 6, 2026cs.CV

SparseOcc++: Geometry-Aware Sparse Latent Representation for Semantic Occupancy Prediction

Vision-based 3D semantic occupancy prediction is essential for autonomous driving, yet dense voxel representations waste computation on largely empty space, while BEV and TPV projections compromise fine-grained 3D structure. Fully sparse representations offer an attractive alternative, but existing methods, including SparseOcc, entangle scene completion with semantic prediction by indiscriminately propagating high-dimensional features into empty regions and applying voxel-wise classification. This creates excessive activations, computational overhead, and geometric ambiguity. We present SparseOcc++, a geometry-aware sparse framework that explicitly decouples scene completion from semantic segmentation. SparseOcc++ reformulates completion as signed-distance regression on sparse anchor voxels through a scene completion field (SCF). To model complex outdoor geometry robustly, it combines orthogonal decomposition with discretized distance learning. A geometry-guided propagation module then converts the SCF into a complete volumetric scene and restricts semantic segmentation to geometrically verified regions. Experiments establish new state of the art: SparseOcc++ improves IoU by 2.3 points and is 3.9x faster than SparseOcc on nuScenes, while achieving a 5.9x speedup over OccFormer on SemanticKITTI.
Pin Tang, Zhongdao Wang, Guoqing Wang +2
Jul 4, 2026cs.CV

FDR-Occ: Factorized Dense Routing for Full-Spectrum 3D Occupancy Prediction

Vision-based 3D occupancy prediction fundamentally relies on the 2D-to-3D view transformation. Current paradigms predominantly utilize explicit physical projection, which artificially restricts the routing matrix to strict, sparse camera rays. While computationally efficient, this imposes a severe Locality Bottleneck, preventing the network from constructing holistic contextual understanding and degrading sharply when camera extrinsics are unreliable or absent. To break this bottleneck, we abstract view transformation as unconstrained bipartite routing and propose Factorized Dense Routing (FDR). By approximating dense 2D-to-3D mixing through hierarchical tensor contractions, FDR guarantees a fully-global receptive field with tractable, sub-quadratic complexity. Crucially, the mandatory spatial contraction in dense routing exposes a fundamental Resolution-Context Trade-off. To address this, we introduce a Resolution-Context Decoupled Architecture. We factorize the 3D space into a global macroscopic topological anchor (via FDR) and precise local geometric planes (via explicit projection). This decoupling enables global semantic inference and exact surface localization to complement each other without mutual compromise. Extensive experiments demonstrate that our framework achieves state-of-the-art performance on the Occ3D-nuScenes and Occ3D-Waymo benchmarks. More notably, in an uncalibrated setting where physical extrinsics are withheld, our global routing internalizes the implicit multi-camera rig topology and exhibits substantially stronger structural robustness than physical-projection baselines under the same protocol.
Dubing Chen, Huan Zheng, Tianyi Yan +5
Jul 2, 2026cs.CV

Sparse-Aware Vector Quantization for Bandwidth-Efficient Collaborative 3D Semantic Occupancy Prediction

Collaborative perception extends single-agent perception by enabling multiple vehicles to exchange complementary perceptual information. However, it introduces an inherent trade-off between perception gain and communication overhead, which is particularly severe for 3D semantic occupancy prediction that relies on fine-grained spatial structures. Existing methods typically compress 3D features into 2D, causing severe spatial information loss, or transmit dense 3D representations, hindering real-world deployment. To overcome these limitations, we propose a bandwidth-efficient collaborative Vector Quantization Semantic Occupancy Prediction (VQSOP) framework. VQSOP employs a Sparse-Aware Vector Quantization (SAVQ) mechanism that exploits 3D scene sparsity to compactly encode informative regions, drastically reducing communication overhead while preserving complete geometric context. Furthermore, to enhance structural consistency and feature continuity, we design a Dual-Branch Adaptive Spatial Refinement (ASR) module that dynamically fuses local high-frequency details with broad contextual semantics. Extensive experiments demonstrate that our approach achieves state-of-the-art performance while reducing communication volume by up to 82x.
Feng Li, Chaokun Zhang, Gong Chen
Jul 2, 2026cs.CV

Bridging 3D Gaussians and Semantic Occupancy for Comprehensive Open-Vocabulary Scene Understanding from Unposed Images

Comprehensive 3D scene understanding from sparse, unposed images requires a model to recover renderable geometry, open-vocabulary semantics, and free/occupied 3D space without relying on external camera calibration. Recent feed-forward Gaussian methods improve pose-free reconstruction and semantic rendering, but their Gaussian primitives are mainly optimized through image-space objectives and remain weakly constrained in unobserved regions. We propose \textit{COVScene}, a pose-free semantic Gaussian framework that couples renderable Gaussian primitives with a dense semantic occupancy field through differentiable volumetric lifting. Instead of converting Gaussians to voxels only at evaluation time, COVScene lifts the predicted semantic Gaussians inside the training computation graph, so volumetric regularization provides gradients to Gaussian opacity, geometry, and semantic features. The framework combines a semantic-aware Geometry Transformer, multi-task Gaussian decoding, geometric foundation distillation, and occupancy entropy regularization to support novel view synthesis, open-vocabulary semantic querying, and semantic occupancy prediction within a single representation. Experiments on ScanNet and ScanNet++ show that COVScene maintains competitive rendering quality, improves open-vocabulary segmentation, and achieves stronger semantic occupancy prediction than the self-supervised baseline without direct voxel-level supervision.
Hu Zhu, Bohan Li, Xianda Guo +5
Jun 30, 2026cs.CV

Semantic Occupancy Prediction with Dual Range-Voxel Representation

LiDAR-based 3D semantic occupancy prediction, which aims to provide accurate and comprehensive scene representation, is crucial for autonomous driving systems. As point clouds suffer from sparsity and incompleteness, leading to insufficient semantic learning and difficult occupancy perception, existing methods often stack multi-sweep point clouds to obtain dense spatial information. However, such a naive strategy also results in efficiency (e.g., additional computational burden) and robustness (e.g., pose transformation noise) concerns, which hinder their practical applications. In this work, we propose a Dual Range-Voxel Representation (DRVR) that leverages the range-view context and voxel-view geometry of single-sweep point clouds for 3D semantic occupancy prediction, eliminating the concerns associated with the multi-sweeps. Specifically, we use the range-view encoder to extract the compact context of the scene. To fully exploit the spatial information, we design a geometry-aware voxel-view encoder that extracts multi-scale voxel-view features separately and combines them for better geometric occupancy prediction. Moreover, we propose a range-voxel fusion module to cooperate range- and voxel-view features via voxel-to-range and range-to-voxel fusions. Extensive experiments on nuScenes-Occupancy, SemanticKITTI and SemanticPOSS show the superiority of our method. Especially on nuScenes-Occupancy, our single-sweep DRVR achieves 5.4% improvement in mIoU and 2.1x acceleration compared to the multi-sweep method.
Sitao Chen, Zhuangwei Zhuang, Hui Luo +3
Jun 30, 2026cs.CV

InfiniVerse: Occupancy Guided Unbounded Scene Generation for Autonomous Driving

Generating realistic, controllable, and temporally coherent urban environments is a critical yet unresolved challenge in the autonomous driving community. In this paper, we introduce InfiniVerse, a unified pipeline for long-range, 2D-3D-aligned, and controllable synthesis of dynamic urban scenes from a single frame. In practice, our approach first reconstructs a 3D occupancy representation from the input multi-view frame. This representation serves as a foundation for autoregressive scene extension along arbitrary trajectories. Subsequently, a video diffusion model translates the coarse occupancy grid into realistic, spatiotemporally consistent video sequences. Moreover, we propose a hierarchical sketch-and-refine paradigm, in which the generated videos are re-projected as image-conditioned feedback to enhance the 3D occupancy representation, establishing cross-modal alignment and mutual enhancement between the visual and spatial domains. Extensive evaluations on the Waymo Open Dataset and nuScenes demonstrate that InfiniVerse achieves state-of-the-art performance, with a FID of 6.4 and FVD of 67.97, significantly outperforming existing benchmarks in both duration and stability.
Xiaoyu Ye, Leheng Li, Xinyu Ji +8
Jun 29, 2026cs.CV

Streaming Gaussian Encoding for 4D Panoptic Occupancy Tracking

Camera-based 4D panoptic occupancy tracking (4D-POT) is a promising paradigm for holistic scene understanding from multi-view imagery, enabling joint reasoning about geometry, semantics, and object identities across time. Recent mask-based pipelines achieve strong performance by propagating instance queries across frames. However, their underlying volumetric representations are typically recomputed at each timestep, limiting geometric temporal consistency, particularly under occlusion and for static scene elements. To address this limitation, we propose a streaming Gaussian encoder that maintains a persistent volumetric scene representation for 4D-POT. Our method models the scene as a fixed-size set of latent Gaussian queries that are propagated via ego-motion compensation and refreshed under a confidence-guided budget constraint. Crucially, we shape Gaussian opacities through depth-based supervision to serve as proxy for visibility, enabling confidence to accumulate as a temporally aggregated measure of persistent scene support. Together with a warmup-based multi-frame training strategy, this yields representation-level temporal coherence beyond decoder-only tracking. Extensive experiments on Occ3D-extended nuScenes and Waymo establish a new state-of-the-art for camera-based 4D-POT, improving tracking consistency with negligible computational overhead while remaining fully compatible with existing mask-based pipelines. We provide code and models at https://sge.cs.uni-freiburg.de.
Maximilian Luz, Thomas Nürnberg, Yakov Miron +1
Jun 29, 2026cs.CV

OWMDrive: Causality-Aware End-to-End Autonomous Driving via 4D Occupancy World Model

Autonomous driving systems are steadily moving toward end-to-end paradigms to mitigate the limited adaptability of rule-based pipelines in complex traffic environments. However, most existing learning-based methods still make decisions from static representations of the current scene, without explicit future rollouts or modeling of the temporal causal dynamics in traffic interactions. This limitation often results in unstable or overly conservative planning under high-uncertainty conditions, such as occlusions and unexpected events. To overcome these challenges, we introduce OWMDrive, a generative end-to-end driving framework built upon an Occupancy World Model for multi-step 3D occupancy forecasting, which serves as a conditional prior to guide diffusion-based planning. Conditioned on both current observations and predicted future states, the planner iteratively refines trajectory candidates to generate a reinforced driving trajectory. By explicitly modeling scene evolution over future horizons, OWMDrive captures key spatiotemporal causal dependencies, which leads to more foresighted and robust trajectory generation. Extensive experiments demonstrate that OWMDrive significantly improves planning reliability and safety, especially in challenging and partially observable driving scenarios.
Junjie Cheng, Ruiqi Song, Ye Wu +3
Jun 26, 2026cs.CV

OSOR: One-Step Diffusion Inpainting for Effect-Aware Object Removal

Real-world object removal is challenging due to two key difficulties: the target object's non-local effects, such as shadows and reflections, which are difficult to model, and the fact that user-provided masks are often inaccurate or incomplete. With billions of parameters and tens of denoising steps, diffusion-based models achieve strong removal performance at the expense of substantial computational cost, limiting their use in interactive applications and on edge devices. To address these challenges, we present OSOR (One-Step Object Removal), which simultaneously achieves efficient, effect-aware, and mask-robust object removal. Concretely, OSOR introduces: (1) an occupancy-guided discriminator for precise boundary supervision, enabling stable single-step diffusion training; (2) an alpha head that leverages knowledge from pretrained diffusion models to predict appropriate removal regions with minimal overhead, thereby handling imperfect masks; and (3) a semantic-anchored verification pipeline (SAVP) that filters noisy instruction-based triplets to produce effect-aware supervision at scale. Using SAVP, we curate CORNE, which contains 280K verified removal pairs, and further annotate AnimeEraseBench and TextEraseBench to evaluate performance on more complex removal tasks. Experiments show that OSOR surpasses strong multi-step diffusion baselines in perceptual quality while achieving 4×4\times to 30×30\times faster inference.
Qinming Zhou, Chenxi Sun, Deyang Kong +6
Jun 26, 2026cs.CV

CascadeOcc: Rethinking 3D Occupancy World Models with Cascaded VQ Representations

This letter proposes CascadeOcc, a novel occupancy world model that prioritizes intrinsic structural hierarchy over extrinsic auxiliary modalities for autonomous driving. Occupancy world models -- forecasting the future driving environment and planning the driving trajectory -- effectively bridge perception and planning, but current approaches often heavily rely on external modalities or large language models, failing to fully exploit the inherent structural potential of occupancy representations themselves. To enhance representational capacity for complex 3D scenes, we integrate a cascaded Vector Quantized (VQ) mechanism into an autoregressive framework. Following a coarse-to-fine principle, CascadeOcc progressively refines fine-grained details from global structures through a multi-scale architecture. Additionally, we incorporate a TimeMixer to capture multi-scale temporal dependencies, establishing a dual-hierarchy mechanism in both space and time. Experimental results on 4D occupancy forecasting and motion planning benchmarks demonstrate that CascadeOcc achieves superior performance among vision-centric approaches, validating that optimizing inherent representations is a powerful alternative to relying on external foundation models.
Kyumin Hwang, Wonhyeok Choi, Jaeyeul Kim +3
Jun 22, 2026cs.RO

Humanoid-OmniOcc: Stereo-Based Full-View Occupancy Dataset for Embodied AI

Occupancy prediction at voxel-level granularity is essential for safe robotic navigation and interaction in complex environments. Existing occupancy datasets, however, are predominantly designed for autonomous driving with vehicle-centric biases -- forward-facing cameras, far-field geometry, and static road priors -- limiting their applicability to embodied humanoid perception. We present Humanoid-OmniOcc, a large-scale panoramic stereo-based occupancy dataset tailored for humanoid robots. The dataset encompasses 15 diverse simulated indoor scenes and 5 real-world environments, yielding over 155K samples with broad scene and style diversity. Importantly, the dataset is designed around a Real2Sim2Real closed-loop paradigm: real sensor specifications drive physically accurate simulation, simulation produces large-scale annotated training data, and models trained in simulation are directly evaluated on real-world captures -- enabling iterative refinement of the sim-to-real pipeline. We further propose \textbf{H}umanoid \textbf{S}urround \textbf{S}tereo-guided \textbf{Occ}upancy model (Humanoid-OmniOcc) that exploits robust depth priors for accurate 2D-to-3D lifting. Extensive experiments show that Humanoid-OmniOcc consistently outperforms monocular baselines and generalizes well to both unseen simulated test scenes and real-world environments, validating the effectiveness of the Real2Sim2Real design. Code and data will be available upon acceptance at https://d-robotics-ai-lab.github.io/humanoid-omniocc.
Xianda Guo, Bohao Zhang, Chenwei Huang +6
Jun 21, 2026cs.RO

Semantic-Aware Autonomous Exploration for UAVs in Unknown Indoor Environments

Autonomous exploration in unknown environments requires unmanned aerial vehicles (UAVs) to efficiently generate informative trajectories while simultaneously constructing accurate maps. Although many existing exploration methods rely on geometric information, they often lack semantic awareness, resulting in suboptimal exploration efficiency and limited environmental understanding. To address this limitation, this paper proposes a semantic-aware exploration framework that adds semantic information to a roadmap-based exploration strategy. The proposed method builds on the Dynamic Exploration Planner (DEP), which incrementally constructs a Probabilistic Roadmap (PRM), and augments this roadmap with a semantic layer. A semantic reward function is introduced to prioritize regions containing meaningful objects and structures, enabling the UAV to focus on areas with higher information value. Furthermore, the roadmap is continuously updated to support efficient frontier selection and path planning during exploration. The proposed framework is implemented in ROS Noetic and Gazebo using an RGB-D sensor for simultaneous acquisition of geometric and semantic information. Experimental results in multiple simulated environments demonstrate that the proposed approach achieves exploration coverage rates between 90% and 94% while reducing exploration time and travel distance compared with conventional geometry-based exploration methods.
Duc-Thien Nguyen, Ngoc Minh Do, Xiem HoangVan +1
Jun 17, 2026cs.RO

Monocular 3D Occupancy Perception for Robots on Sidewalks via Hybrid 2D-3D Learning

Sidewalks in the real world are crowded, cluttered, and less structured than roads, making 3D occupancy prediction a key ingredient for the safe navigation of mobile robots such as delivery bots and electric wheelchairs. Existing occupancy learning pipelines are largely designed for on-road autonomous driving and often train on large-scale paired LiDAR-RGB datasets with dense 3D supervision and multiple camera inputs, which are costly to collect and do not adequately capture sidewalk-specific characteristics. We propose WalkOCC, a hybrid Ray-marching monocular 3D occupancy perception framework for robots operating on sidewalks. WalkOCC explicitly couples geometric grounding from LiDAR-RGB paired data with scalable learning from large-scale unpaired monocular images. It bootstraps pseudo occupancy supervision from paired sequences and jointly learns image-level representations on additional 2D-only data. It yields stable optimization and improved generalization without requiring costly 3D occupancy annotations. Extensive experiments demonstrate consistent gains in prediction accuracy, fine-grained segmentation of subtle urban structures such as curbs and gutters, and robustness to environmental and cross-embodiment shifts compared with self-supervised image-based baselines. To facilitate evaluation and benchmarking, we also introduce Sidewalk3D, a large-scale sidewalk perception dataset with LiDAR-camera paired sequences collected across multiple locations and time periods, along with 3D semantic occupancy annotations for evaluation. Code and data will be made available.
Yukai Ma, Joe Lin, Liu Liu +5
Jun 11, 2026cs.CV

VISA: VLM-Guided Instance Semantic Auditing for 3D Occupancy World Models

Semantic 3D occupancy provides a voxelized world state for autonomous driving and robot decision making, but object and rare-class errors can affect free-space interpretation, collision checking, and temporal state propagation. We show that a common VLM strategy, aligning 3D voxel or object features with crop-caption embeddings, improves text-space similarity without reliably improving closed-set occupancy mIoU. Motivated by this mismatch, we propose VISA, a training-time semantic auditing approach for existing occupancy world models. VISA queries an offline VLM on a representative crop of each physical object instance, obtains a structured audit with class hypotheses, plausible confusions, reliability, attributes, and evidence, and propagates it along the object track. The audit is grounded to matched 3D object voxels and distilled into semantic logits through reliability-weighted taxonomy, attribute-factor, and scene-level audit graph losses, while inference remains unchanged and requires no VLM. On nuScenes, averaged across three runs, VISA improves OccWorld from 19.06 to 20.05 mIoU and GaussianWorld from 21.36 to 21.91 mIoU; on GaussianWorld, object mIoU improves from 18.18 to 19.16 and rare-class mIoU from 15.60 to 16.79. These results suggest that VLMs are better suited to closed-set occupancy as reliability-aware semantic auditors than as generic caption-embedding targets.
Ruiqi Xian, Yuehan Xian, Jing Liang +2
Jun 11, 2026cs.RO

Occupancy-Grounded Room Segmentation for Hierarchical 3D Scene Graphs

Hierarchical 3D scene graphs (3DSGs) for indoor robots organize geometric and semantic information across spatial scales, with a room layer that connects object-level perception to room-scale reasoning. Existing systems construct this layer from different spatial substrates (\eg{} place clusters, wall planes, or segmentation outputs), and as a result, room nodes are not evaluated on a common geometric criterion. We present an occupancy-grounded 3DSG pipeline in which room nodes are anchored to tracked free-space regions derived from occupancy decomposition, giving each room an explicit polygonal footprint. We evaluate the pipeline on 12 Matterport3D scenes by matching predicted room polygons to annotated room instances and compare against Hydra, a representative state-of-the-art place-connectivity baseline. The results show that occupancy-grounded anchoring recovers substantially more room instances than place-connectivity construction, at the cost of lower precision, and that wall-accurate room boundaries remain an open problem for both methods. Code is available at https://github.com/crcz25/OccuSG.
Carlos Cueto Zumaya, Iacopo Catalano, Jorge Peña-Queralta +1
Jun 9, 2026cs.RO

Information-Preserving Continuous Occupancy Mapping with Variance-Weighted Submap Joining

Large-scale SLAM remains challenging due to accumulated trajectory drift and the increasing computational cost of maintaining global consistency. Submap joining alleviates these issues by constructing locally consistent submaps and subsequently fusing them into a global map. However, existing occupancy-based submap joining methods operate on discrete grids, resulting in non-smooth gradients during optimization and neglecting the uncertainty associated with occupancy estimates. We propose the first continuous probabilistic submap joining framework that jointly optimizes submap poses and a global occupancy field in the latent log-odds space. The framework employs an information-preserving sparse Bayesian formulation that compresses raw occupancy observations into sufficient-statistic log-odds tuples while retaining the posterior information of the original observations. This yields closed-form predictive mean and variance estimates for occupancy mapping, which directly enable a submap joining formulation with analytical Jacobians, leading to more accurate submap joining and yielding a closed-form optimal global map upon pose convergence. Experiments on both simulated and large-scale real-world datasets demonstrate that the proposed method achieves higher pose accuracy and improved global consistency than state-of-the-art grid-based submap joining approaches, while producing more compact map representations and better-calibrated uncertainty estimates than existing continuous occupancy mapping methods.
Zhuhua Bai, Yingyu Wang, Liang Zhao +1
Jun 8, 2026cs.CV

EditSSC: Toward Editable Semantic Occupancy Scenes with Unconditional Diffusion Models

3D semantic scene generation is crucial for autonomous driving applications, yet most methods rely on complex 3D-specific architectures such as triplane encoders and adapted diffusion networks, limiting both their simplicity and their editing capabilities. We propose EditSSC, an editing-ready method for 3D semantic scene generation using 2D Bird's Eye View (BEV) representations and off-the-shelf latent diffusion network. Our approach reshapes 3D semantic occupancy grids into multi-channel BEV images and leverages the quantized autoencoder and UNet from Stable Diffusion with minimal modifications. We perform diffusion on the latents after quantization, which enables training-free editing capabilities. By exploiting class-to-code correspondences in the codebook, our method supports sketch-guided generation, inpainting, and outpainting without any retraining. On SemanticKITTI, EditSSC outperforms existing 3D-specific baselines on unconditional generation, demonstrating that well-established 2D architectures can be effectively repurposed for 3D scene generation and editing.
Fatima Balde, Raoul de Charette, Alexandre Boulch
Jun 4, 2026cs.RO

SCOUT: Semantic scene COverage via Uncertainty-guided Traversal

Robots that operate over extended periods should not merely visit space; they should progressively understand it. Yet most 3D scene graph pipelines treat perception as a post-processing stage over a fixed dataset, decoupling scene representation from the decisions that determine what is observed in the first place. We present SCOUT, an online semantic exploration framework that closes this loop by coupling active traversal with probabilistic scene graph construction. Given a prior 2D occupancy map and posed RGB-D observations, SCOUT incrementally builds an uncertainty-aware 3D scene graph whose nodes maintain fused geometry and posterior beliefs over open-vocabulary object labels, while edges encode structural relations such as on, inside, belong, and next to. These beliefs are fed back to an uncertainty-guided traversal planner, which selects viewpoints by balancing expected semantic certainty gain, geometric coverage gain, and travel cost. In this way, the robot revisits ambiguous objects when additional evidence matters and expands into unseen free space when the scene remains incomplete. The resulting system treats semantic scene completeness as an operational objective rather than a passive by-product of semantic mapping, moving toward autonomous agents that can patrol, update, and reason about evolving indoor environments with minimal human intervention.
Junyu Mao, Sara Ayoubi, Vishnu D. Sharma +2
Jun 3, 2026cs.RO

MAD: Mapping-Aware World Models for Agile Quadrotor Flight

Agile quadrotor flight in cluttered scenes requires more than a reactive mapping from a depth image to a control command: the vehicle must remember which regions have been observed, infer nearby occupied space, and act under partial visibility and tight latency. In this paper, we present Mapping-Aware Dreamer (MAD), a geometry-aware world model for vision-based quadrotor flight. Instead of using raw-image reconstruction as the main self-supervised objective, MAD learns recurrent latent dynamics that reconstruct robocentric occupancy and visibility grid maps together with proprioceptive states. This design forces the latent state to encode local geometry, visibility history, and ego-motion in a form that is directly relevant to collision avoidance. MAD is trained in DiffAero using a GPU-parallel map-construction module that provides high-throughput supervision for occupancy and visibility. The learned representation is used in three policy-learning modes: imagination-based MAD-Dreamer and feature-extractor variants based on PPO and SHAC. Across visual navigation and racing tasks, MAD-based agents achieve higher success rates, faster flight, and better cross-task transfer than corresponding vision-only baselines. The model also produces interpretable map predictions and accurate ego-motion estimates from depth observations. We further deploy the learned policy on a physical quadrotor with an Intel RealSense D435i and demonstrate safe indoor and outdoor flight under limited sensing, reaching 9.66 m/s in simulation and 5.05 m/s in real-world forest experiments. These results show that mapping-aware world models provide a practical middle ground between modular aerial navigation and end-to-end learning.
Xinhong Zhang, Runqing Wang, Yunfan Ren +6
Jun 2, 2026cs.CV

UnsOcc: 3D Semantic Occupancy Prediction in Unstructured Scene via Rendering Fusion

Unstructured scenes present unique challenges for autonomous driving, as irregular obstacles and sparse scene layouts undermine the effectiveness of traditional perception methods such as 3D object detection. 3D semantic occupancy prediction has emerged as a prominent focus due to its ability to provide dense spatial representations by assigning semantic labels to individual voxels in 3D space. However, directly applying 3D semantic occupancy prediction to unstructured scenes remains challenging because scene sparsity hinders effective cross-modal fusion and the more severe long-tail distribution in these scenarios further degrades prediction performance. To validate the effectiveness of our approach, we construct a dedicated dataset of unstructured scenes collected from open-pit mines. Based on this, we propose UnsOcc, a multi-modal 3D semantic occupancy prediction framework that improves robustness in unstructured environments. At its core, we introduce a rendering-based fusion module, RenderFusion, which enhances cross-modal feature alignment through bidirectional rendering supervision. Furthermore, we propose GSRefinement, a detail-aware auxiliary supervision method based on Gaussian Splatting that projects sparse 3D occupancy predictions into dense 2D semantic segmentation maps, enabling effective supervision for long-tail categories. Extensive experiments on both the open-pit mine dataset and the nuScenes dataset demonstrate that our method significantly outperforms existing state-of-the-art approaches.
Ye Wu, Ruiqi Song, Baiyong Ding +3
Jun 1, 2026cs.RO

Embedding Semantic Risk into Distance Fields and CBFs for Online Monocular Safe Control

We propose an online monocular perception-to-control framework that embeds semantic risk into the distance field used by Control Barrier Function (CBF)-based safe navigation and teleoperation. Many perception-based safety filters assign the same distance-based safety margin to all mapped obstacles or use semantics only as a downstream controller adjustment, rather than encoding semantic risk in the spatial representation. Our framework instead reasons online about obstacle geometry and class-dependent risk by embedding semantic information directly into the Euclidean Signed Distance Field (ESDF). This design encodes semantic risk before control optimization, so high-risk objects exert a larger spatial influence in the safety field while retaining efficient ESDF queries at runtime. Specifically, a foundation-model-based SLAM front end reconstructs dense 3-D geometry from monocular RGB video, while per-frame semantic segmentation provides pixel-level class labels that are fused into the reconstructed geometry. The resulting geometric-semantic representation is then converted into an ESDF, where semantic labels identify safety-relevant regions and impose class-dependent inflation before field computation. The semantic-aware ESDF provides the local distance values and spatial derivatives required by the CBF controller, while class-dependent gains further regulate the controller response. Extensive simulation and hardware experiments demonstrate online operation at 10--20 Hz and semantic-aware safe behavior in both teleoperation and autonomous navigation.
Dawei Zhang, Nuo Chen, Shuo Liu +2
May 30, 2026cs.CV

SkyShield: Occupancy as a Safety Interface for Low-Altitude UAV Autonomy

For low-altitude Unmanned Aerial Vehicle (UAV) autonomy, 3D spatial understanding is not merely a perception objective, but the safety interface between human instructions and physical flight. In human-scale urban airspace below 20 meters, thin geometry, occlusions, vegetation, and urban clutter define whether an aerial agent can safely enter the space ahead. However, existing UAV datasets mainly provide 2D annotations or 3D boxes, while driving-oriented occupancy benchmarks assume stable ground-level sensor rigs. Both miss the defining regime of low-altitude flight: a front-facing monocular camera observing occupied and free space from a moving aerial body with frame-wise changing 6-DoF pose and camera extrinsics. To bridge this gap, we introduce SkyShield, to the best of our knowledge the first front-view monocular semantic occupancy benchmark for urban UAV flight below 20 meters. Built on CARLA, SkyShield contains 36K front-view UAV samples across diverse urban scenes and weather conditions, pairing each image with frame-wise 6-DoF UAV pose, frame-wise dynamic camera geometry, UAV states, and front-frustum semantic occupancy labels. We further propose KAR-mIoU, a UAV-centric and dynamics-aware metric that re-weights voxel-level evaluation by kinematic reachability and time-to-collision, revealing safety-critical risks hidden by conventional mIoU. To tackle this challenging new setting, we provide SkyOcc, a geometry-first monocular baseline that integrates frame-wise UAV attitude into projection, fuses temporal occupancy features, and applies safety-prior optimization to preserve sparse collision-critical structures. Together, SkyShield, KAR-mIoU, and SkyOcc establish occupancy as a safety interface for low-altitude aerial autonomy. Code and dataset will be released publicly.
Jie Gao, Jie Ma, Kaihui Lin +4
May 27, 2026cs.CV

Deformable Gaussian Occupancy: Decoupling Rigid and Nonrigid Motion with Factorized Distillation

Understanding dynamic 3D environments is essential for safe autonomous driving, particularly when reasoning about human-centric, nonrigid agents. However, existing weakly supervised occupancy prediction frameworks predominantly assume rigid-body motion and rely on simple frame-to-frame offsets, limiting their ability to capture fine-grained deformations and maintain temporal coherence. To address this issue, we propose DeGO, a deformable Gaussian occupancy framework that unifies decoupled Gaussian deformation with factorized 4D foundation-model distillation. DeGO disentangles rigid and nonrigid motion, enabling each Gaussian primitive to evolve through both deformation and offset-based updates. In parallel, a factorized 4D distillation strategy transfers cross-camera and cross-frame knowledge from the VGGT foundation model, producing foundation-aligned features that enhance temporal consistency. Experiments on the Occ3D-NuScenes benchmark demonstrate that our method achieves state-of-the-art performance under weak supervision, delivering 13.5% gains on human-centric instances and 10.9% overall improvements. These results highlight the effectiveness of deformation-aware and foundation-guided occupancy modeling for dynamic scene understanding. The code is publicly available: https://github.com/vita-epfl/DeGO
Yang Gao, Wuyang Li, Po-Chien Luan +1
May 25, 2026cs.RO

AnyScene: Towards Highly Controllable Driving Scene Generation at Anywhere and Beyond

Generating high-fidelity and controllable synthetic data is critical for advancing end-to-end autonomous driving, particularly for addressing the long tail of rare safety-critical scenarios. Existing occupancy-guided methods typically rely on shallow conditioning mechanisms and reference-frame-dependent video synthesis, which limits fine-grained controllability from arbitrary BEV layouts and restricts their applicability for scalable simulation. In this paper, we propose AnyScene, a unified occupancy-centric framework for driving scene generation. AnyScene generates semantic occupancy sequences from BEV layouts through a Spatial-Temporal Occupancy Diffusion Transformer that jointly tokenizes BEV and occupancy features in an autoregressive manner. This design enables precise controllability from cross-dataset and user-defined BEV inputs while naturally supporting long-horizon generation. Building upon the generated occupancy, a Geometry-Grounded View Expansion module treats occupancy as the canonical spatial representation and synthesizes temporally consistent multi-view driving videos in a reference-free and autoregressive fashion, supporting flexible camera configurations at inference time. Extensive experiments demonstrate that AnyScene achieves state-of-the-art performance in both occupancy and video generation. It exhibits strong generalization to unseen and customized layouts, and provides measurable benefits for downstream tasks such as sparse-view 3D reconstruction.
Haiming Zhang, Junfei Zhou, Feng Jiang +6
May 24, 2026cs.CV

VEOcc: Voxel-Centric Online Semantic Occupancy Prediction For Embodied Scene Understanding

Crucial for autonomous exploration, online 3D occupancy prediction and mapping incrementally constructs dense spatial representations on the fly. However, recent Gaussian-centric methods struggle with structural boundary fidelity and rely heavily on predefined scene-size priors, fundamentally limiting their operational efficiency. In this work, we present VEOcc, a voxel-centric framework formulated as a recursive perception-and-assimilation paradigm. By eliminating the need for initial scale estimation, VEOcc enables highly streamlined, open-ended map expansion. Furthermore, to robustly aggregate noisy temporal observations within the discrete voxel space, we propose a Spatio-Temporal-Aware Online Update Strategy. It integrates Cross-Temporal Logit Aggregation (TLA) for temporal consistency, Reliability-Aware Confidence Modulation (RCM) for spatial uncertainty calibration, and Confidence-Driven Incremental State Update (CSU) for robust global state assimilation. % Extensive experiments on Occ-ScanNet and EmbodiedOcc-ScanNet demonstrate that VEOcc establishes new state-of-the-art performance in both local and embodied settings, providing an accurate and efficient solution for real-world exploration. Extensive experiments on Occ-ScanNet and EmbodiedOcc-ScanNet demonstrate that VEOcc establishes new state-of-the-art performance in both local and embodied settings. Notably, zero-shot evaluations on self-collected video sequences further confirm its robust out-of-distribution generalization capability in completely unseen real-world environments. Ultimately, our framework provides an accurate and highly efficient solution for autonomous exploration. Code and supplementary visualizations are available on our project page: https://wryzju.github.io/VEOcc/.
Ruoyu Wang, Yong Liu, Sheng Tao +2
May 20, 2026cs.RO

Invascal: Inverse-Vacuity Self-Calibration for Uncertainty-Aware LiDAR Range-View Semantic Segmentation

LiDAR semantic segmentation is a core perception capability for autonomous vehicles and mobile robots. However, safe operation also depends on knowing when predictions are unreliable. Existing approaches typically rely on softmax confidence, which is often miscalibrated and overconfident, while stronger uncertainty estimates from Monte Carlo dropout or ensembles are often computationally expensive for real-time use. To this end, we introduce a novel, architecture-agnostic uncertainty-aware Adapter Head. It decomposes the prediction into a Preference Head for class ranking and a Strength Head that refines uncertainty assessment, thereby enabling a principled construction of evidential Dirichlet representations. Building on this design, we propose our inverse-vacuity self-calibration objective (Invascal), which directly supervises the strength signal to produce reliable and well-calibrated uncertainty estimates while preventing runaway evidence growth. We evaluate our framework across multiple LiDAR datasets and backbone architectures. We compare against deterministic training, Monte Carlo dropout and ensembles, and prior evidential methods. Our approach consistently improves uncertainty calibration over traditional deterministic methods with minimal computational overhead. At the same time, it preserves competitive segmentation accuracy, where prior evidential methods often suffer performance degradation.
Kerim Turacan, Hannes Reichert, Andrei Bolandut +1
May 17, 2026cs.CV

GEM: Gaussian Evolution Model for Occupancy Forecasting and Motion Planning

Future 3D semantic occupancy forecasting and motion planning are central to autonomous driving, as they require models to reason about how surrounding scenes evolve and how the ego vehicle should act. Existing occupancy world models commonly discretize scenes into latent embeddings, volumetric features, or quantized tokens, and forecast future states through fixed-step autoregressive generation. This limits temporal flexibility, obscures scene evolution, accumulates errors over long horizons, and poorly matches the continuous-time dynamics of real driving scenes. We propose GEM, a Gaussian Evolution Model for non-autoregressive occupancy world modeling, where driving scenes are represented as explicit continuous 4D Gaussian primitives with learned dynamics. Instead of rolling out future occupancy states step by step, GEM directly queries the Gaussian world representation at arbitrary timestamps and splats the corresponding conditional 3D Gaussians into semantic occupancy volumes. This enables efficient forecasting over the full horizon while retaining a compact and interpretable scene representation. By decoupling spatial geometry, temporal support, and primitive motion, GEM makes the predicted world easier to inspect, as each primitive's evolution can be followed continuously over time. The same representation also supports motion planning by predicting future ego trajectories from the learned Gaussian world. Extensive experiments show that GEM achieves state-of-the-art future semantic occupancy forecasting and strong motion planning performance, while providing flexible temporal querying.
Cheng Chen, Hao Huang, Saurabh Bagchi
May 16, 2026cs.CV

VGGT-Occ: Geometry-Grounded and Density-Aware Gated Fusion for 3D Occupancy Prediction

3D semantic occupancy prediction requires accurate 2D-to-3D feature lifting, yet current methods restrict camera geometry to initial projections. Subsequent operations like offset learning, attention weighting, and cross-camera aggregation remain geometry-agnostic, ignoring essential physical constraints. We propose VGGT-Occ, a framework that embeds geometric tokens throughout the entire pipeline. We introduce Projection-Aware Deformable Attention (PA-DA) to inject geometry into all attention stages. PA-DA projects 3D offsets back to image planes and leverages the projection Jacobian as an additive bias to suppress unreliable observations. Features are then integrated through a view-quality semantic gate for cross-view consistency. To optimize both efficiency and performance, we employ a sequential coarse-to-fine decoder with gated fusion, where low-resolution features are refined into higher resolutions, allocating computation by information density while substantially reducing decoder cost. Extensive evaluations demonstrate the effectiveness and accuracy of our approach. On SurroundOcc-nuScenes, VGGT-Occ achieves 33.00% IoU and 21.08% mIoU (T=1T{=}1), and 33.64% IoU and 21.43% mIoU with T=2T{=}2 inference, outperforming existing methods, with only 41{\sim}41M trainable parameters in the occupancy head. Code will be released publicly.
Xun Chen, Tianchen Deng, Rui Wang +5
May 15, 2026cs.CV

WeatherOcc3D: VLM-Assisted Adverse Weather Aware 3D Semantic Occupancy Prediction

While multi-modal 3D semantic occupancy prediction typically enhances robustness by fusing camera and LiDAR inputs, its effectiveness is fundamentally constrained by environmental variability. Specifically, camera sensors suffer from severe low-light degradation, while LiDAR sensors encounter significant backscatter noise during heavy precipitation. These adverse conditions create a modality trust problem, as static fusion strategies fail to adaptively re-weight inputs when a specific sensor becomes unreliable. To address this, we propose a VLM-assisted framework leveraging the pre-trained CLIP latent space to guide multi-sensor integration via linguistic environmental cues. We utilize a parameter-efficient adapter to align weather-specific text embeddings with sensor features, coupled with a gating strategy that decomposes environmental uncertainty into two factors: visibility and illumination. This enables the model to dynamically modulate the fusion ratio - prioritizing semantic camera features in clear daylight and shifting to geometric LiDAR priors during rainy nights. Evaluations on the nuScenes dataset demonstrate the versatility of our approach, as implementing our proposed framework on the OccMamba and M-CONet architectures achieves mIoU scores of 26.3 and 21.1, respectively, significantly outperforming their traditional baselines.
A. Enes Doruk, Abdelaziz Hussein, Hasan F. Ates
May 14, 2026cs.RO

SOCC-ICP: Semantics-Assisted Odometry based on Occupancy Grids and ICP

Reliable pose estimation in previously unseen environments is a fundamental capability of autonomous systems. Existing LiDAR odometry methods typically employ point-, surfel-, or NDT-based map representations, which are distinct from the semantic occupancy grids commonly used for downstream tasks such as motion planning. We introduce SOCC-ICP, a semantics-assisted odometry framework that jointly performs Semantic OCCupancy grid mapping and LiDAR scan alignment. Each map voxel encodes geometric and semantic statistics, enabling adaptive point-to-point or point-to-plane ICP based on local planarity. Further, the occupancy grid naturally filters dynamic objects through raycasting-based free-space updates. Across diverse evaluation scenarios, SOCC-ICP achieves performance competitive with state-of-the-art LiDAR odometry and remains robust in geometrically degenerate environments, even in the absence of semantic cues. When semantic labels are available, integrating them into map construction, downsampling, and correspondence weighting yields further accuracy gains. By unifying odometry and semantic occupancy grid mapping within a single representation, SOCC-ICP eliminates redundant map structures and directly provides a map suitable for downstream robotic applications.
Johannes Scherer, Sebastian Hirt, Henri Meeß
May 6, 2026cs.CV

Height-Guided Projection Reparameterization for Camera-LiDAR Occupancy

3D occupancy prediction aims to infer dense, voxel-wise scene semantics from sensor observations, where the 2D-to-3D view transformation serves as a crucial step in bridging image features and volumetric representations. Most previous methods rely on a fixed projection space, where 3D reference points are uniformly sampled along pillars. However, such sampling struggles to capture the sparsity and height variations of real-world scenes, leading to ambiguous correspondences and unreliable feature aggregation. To address these challenges, we propose HiPR, a camera-LiDAR occupancy framework with Height-Guided Projection Reparameterization. HiPR first encodes LiDAR into a BEV height map to capture the maximum height of the point cloud. HiPR then adjusts the sampling range of each pillar using the height prior, enabling adaptive reparameterization of the projection space. As a result, the projected points are redistributed into geometrically meaningful regions rather than fixed ranges. Meanwhile, we mask out the invalid parts of the height map to avoid misleading the feature aggregation. In addition, to alleviate the training instability caused by noisy LiDAR-derived heights, we introduce a training-time Progressive Height Conditioning strategy, which gradually transitions the conditioning signal from ground-truth heights to LiDAR heights. Extensive experiments demonstrate that HiPR consistently outperforms existing state-of-the-art methods while maintaining real-time inference. The code and pretrained models can be found at https://github.com/yanzq95/HiPR.
Yuan Wu, Zhiqiang Yan, Jiawei Lian +2