Calibrated View Pairs

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Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Calibrated View Pairs.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Calibrated View Pairs.

35 papers

Latest in Calibrated View Pairs

Sep 16, 2026cs.CV

On-the-Fly Homographies Calibration for Multi-Camera Tracking

Precise multi-camera tracking traditionally relies on rigorous 3D site calibration, yet this requirement is often operationally impossible in large-scale deployments. Privacy regulations frequently prohibit recording video for offline calibration; limited bandwidth precludes synchronizing high-resolution streams from hundreds of cameras; and covering immense physical sites with calibration targets is logistically infeasible. We present a multi-camera homography calibration system designed to overcome these barriers through "on-the-fly" geometric refinement. Starting from coarse manual homographies, we introduce a centroid-based projection optimization (PO) that continuously aligns the ground-plane geometry using live detection streams. Because PO operates asynchronously on already-transmitted, lightweight metadata, it adds zero computational latency to the real-time tracker. This allows the system to adapt automatically to camera movements or environmental changes without human intervention. This optimized geometry feeds a multi-camera bird's-eye-view (BEV) tracker that fuses detections and unifies trajectories across zones. Crucially, by operating strictly on live anonymous metadata, our solution ensures a privacy-safe, zero-overhead, and resilient tracking pipeline that maintains global consistency in dynamic environments where static, recorded-video calibration is impossible.
David Voihanski, Mor Sinai, Ben Zion Bobrovsky
Sep 8, 2026cs.CV

SyncWorld: Visual Calibration Enables World Models as Zero-Shot Simulators

World models are increasingly used as policy-in-the-loop imagination environments, where reliable rollouts require fine-grained controllability with respect to low-level robot actions. A key obstacle to scaling such models in robotics is that actions are not a universal language in pixel space: changes in visual environment, camera view, robot placement, or embodiment alter how the same numerical action manifests visually, leading to conflicting supervision under mixed training and brittle generalization at deployment. We introduce SyncWorld, an action-conditioned world model that serves as a zero-shot simulator across unseen environments without any additional training. SyncWorld leverages a visual calibration episode---paired frames and actions that showcase all the controllable degrees of freedom---to specify the setup-specific Action--Visual Mapping in context. Training with visual calibration contexts teaches the model to interpret actions through visual evidence and to leverage interaction history when explicit calibration is unavailable. Experiments show that SyncWorld can accurately simulate action outcomes in previously unseen settings, and that its capability of simulating rollouts enables test-time policy improvement without training.
Yuncong Yang, Zhengtao Han, Furkan Ozyurt +6
Sep 1, 2026cs.CV

Feed-Forward Multi-view Multi-person Reconstruction with Contrastive Human-Aware 3D Representation

Multi-view human reconstruction has been extensively studied under simplified settings, yet robust and efficient multi-person reconstruction in unconstrained environments remains challenging. Existing bottom-up methods often rely on accurate camera calibration and explicit cross-view matching, and therefore struggle with severe occlusions and ambiguities. We propose a new top-down paradigm that maintains a unified, instance-centric human-aware 3D space, enabling simultaneous camera calibration, cross-view association, and human reconstruction via cross-modal contrastive learning. Observations from multiple views are lifted and fused into this shared 3D space, where geometric structure, visual appearance, and human-centric semantic cues are jointly encoded at the instance level. We further introduce a spatial contrastive learning strategy that aligns 3D features corresponding to the same human instance across different views and modalities while separating different instances. This enables correspondence reasoning, semantic aggregation, and instance discrimination to be performed natively in 3D, improving cross-view consistency and robustness under severe occlusions. Finally, structured human body models are recovered in a feed-forward manner by regressing SMPL parameters from instance-level 3D human tokens. Extensive experiments demonstrate robust, accurate, and efficient multi-view human reconstruction in challenging real-world scenarios.
Yuanwang Yang, Buzhen Huang, Zongxuan Ren +2
Aug 13, 2026cs.CV

Fast Iterative Five point Relative Pose Estimation

Robust estimation of the relative pose between two cameras is a fundamental part of Structure and Motion methods. For calibrated cameras, the five point method together with a robust estimator such as RANSAC gives the best result in most cases. The current state-of-the-art method for solving the relative pose problem from five points is due to Nister [9], because it is faster than other methods and in the RANSAC scheme one can improve precision by increasing the number of iterations. In this paper, we propose a new iterative method, which is based on Powell's Dog Leg algorithm. The new method has the same precision and is approximately twice as fast as Nister's algorithm. The proposed method is easily extended to more than five points while retaining a efficient error metrics. This makes it also very suitable as an refinement step. The proposed algorithm is systematically evaluated on three types of datasets with known ground truth.
Johan Hedborg, Michael Felsberg
Aug 5, 2026cs.CV

Beyond Reprojection Error: Camera Calibration with 3D Targets

In 3D reconstruction, camera calibration is an essential element for achieving high fidelity and accuracy of the reconstructed geometry. While existing approaches rely upon 2D planar calibration, this work proposes a framework tailored for 3D reconstruction that is based on predicting scene rays, which adds flexibility to the reconstruction pipeline and enables the use of recent advances in camera models. Novel metrics, reconstruction and intersection error, derived from predicted scene rays are employed in combination with a bootstrapping procedure that statistically evaluates different calibration objects and calibration pipelines for both intrinsic and extrinsic camera parameters. The results show that the generalized distortion model more faithfully captures physical camera effects and yields an improvement in calibration accuracy. Reprojection error is shown to be a potentially misleading indicator of 3D accuracy, and the proposed ray-based metrics provide a more holistic assessment. An icosahedron calibration target is designed to enrich calibration information for 3D reconstruction together with a ring-feature-based detector. The icosahedral target yields approximately 40% lower mean intersection and more stable calibration across bootstrap trials on synthetic data, while real-data performance demands very tight fabrication tolerances.
Dennis Ruppel, Hasan Kutlu, Kai A. Neumann +4
Aug 5, 2026cs.CV

Differential 6-DOF Pose Estimation with Provable First-Order Immunity to Camera Calibration Errors

Accurate six-degree-of-freedom (6-DOF) motion estimation is essential for robotic manipulation, autonomous systems, and structural displacement monitoring. Conventional 3D-2D methods estimate absolute camera poses independently at each time and recover platform motion through camera-to-platform extrinsics, making them sensitive to extrinsic calibration errors, especially for micromotion. We present a differential pose estimation method that directly recovers platform motion from inter-frame image displacements and known 3D control points. By differencing perspective projection equations, using a depth-invariance approximation, and modeling motion on SE(3), the method avoids independent absolute-pose estimation and supports both monocular and multi-camera systems. We prove that translational extrinsic errors cancel exactly, while rotational errors induce a bounded perturbation determined by calibration error, motion magnitude, and observation geometry. We also derive generic observability conditions, a Cramer-Rao lower bound, and a bias-eliminated consistent estimator, and characterize the validity limits of the approximations. Extensive synthetic and real-world experiments establish a new state of the art for 6-DOF platform micromotion estimation, outperforming representative PnP and generalized-PnP methods in accuracy, calibration robustness, and computational efficiency. With five control points and 0.5-pixel image noise, the monocular solver obtains a combined pitch-yaw rotation RMSE of 10.09 arcsec, a translation RMSE of 3.70 mm, and a runtime of 0.34 ms. The binocular solver achieves a rotation RMSE of 10.58 arcsec, a translation RMSE of 3.91 mm, and a runtime of 0.27 ms. Code will be released upon publication at https://github.com/zyoungszu/pami2026.
Yueqiang Zhang, Liang Deng, Yi Zhang +5
Jul 29, 2026cs.CV

VidMap: Exploiting Temporal Structure for Video-Based Structure-from-Motion

Accurately recovering the camera's calibration and metric poses for any unconstrained video would unlock large-scale training data for navigation and scene understanding. The dominant approaches to this problem are severely limited: Simultaneous Localization and Mapping (SLAM) is sensitive to initialization and transient failures due to its causal, incremental nature; it is often over-optimized for real-time operation and generally requires known camera calibration; while Structure-from-Motion (SfM) typically forgoes any image ordering, enabling optimal initialization and global optimization, but lacks robustness to visual symmetries and extreme motions. To bridge this gap, we introduce a system that combines the strong sequential constraints of SLAM with the flexibility and global optimization of offline SfM, enabling the metric reconstruction of arbitrary, long, uncalibrated videos. This system leverages recent advances in wide-baseline dense image matching, treats temporal ordering as a first-class citizen for reliable loop closure, and augments global optimization with metric monocular depth priors. As a result, thorough evaluations on diverse, challenging datasets that exhibit extreme motion and visual symmetries reveal that our approach is significantly more robust and accurate than both state-of-the-art SLAM and SfM, classical or learned, with given or unknown camera calibration. The code is publicly available at https://github.com/cvg/vidmap.
Zador Pataki, Paul-Edouard Sarlin, Marc Pollefeys
Jul 22, 2026cs.CV

Calibration-Free 3D Multi-Camera People Tracking for Indoor Environment

Multi-Camera People Tracking (MCPT) traditionally relies on precise intrinsic and extrinsic camera calibration to project 2D detections into a unified 3D world coordinate system.However, manual calibration constitutes a major bottleneck in large-scale dataset generation from unconstrained video archives. This work proposes a unified calibration-free 3D MCPT framework that infers geometric structure directly from visual data using deep foundation models. The system integrates anchor-free detection (YOLOX), robust tracking (BoT-SORT), omni-scale appearance embedding (OsNet), pose estimation (HRNet via MMPose), and transformer-based geometric reconstruction using the Visual Geometry Grounded Transformer (VGGT). A pose-guided 3D lifting strategy projects head keypoints onto a reconstructed manifold, eliminating dependence on ground-plane homography. Global identity association is formulated as hierarchical agglomerative clustering under a joint appearance-geometry cost with strict velocity gating. Evaluation on the AI City Challenge 2024 demonstrates a HOTA score of 53.13% without access to ground-truth calibration matrices, establishing a strong baseline for purely vision-based 3D tracking.
Ponleur Veng, Dominique Vaufreydaz, Phutphalla Kong
Jul 7, 2026cs.RO

Observation Quality Matters: Robust Multi-Fisheye Calibration via Failure-Oriented Analysis

Reliable calibration of multi-fisheye camera systems remains challenging as rig size, camera arrangement diversity, and field of view increase. Existing pipelines can jointly optimize intrinsics, extrinsics, and target poses, but their success still depends heavily on empirical capture rules and the quality of the observations supplied to the solver. This paper studies this dependency through a failure-oriented analysis. We reveal that calibration failures are not sufficiently explained by detector recall loss or global image-plane distribution imbalance. Instead, the dominant failure factor lies in intrinsic initialization: observations with limited radial span couple focal scale with fisheye projection-shape parameters, producing ill-conditioned updates. Guided by this insight, we propose CO-Calib, a plug-in calibration-data construction framework that combines a robust learning-based target detector with an error-analysis-guided frame selector. CO-Calib constructs initialization-friendly anchors, co-visible multi-camera constraints, and coverage-completion frames without changing the existing calibration workflow or optimization backend. Extensive experiments on synthetic and real multi-fisheye systems demonstrate that CO-Calib improves the overall success rate from 68.1% to 99.3%, increases extrinsic accuracy, and augments real-world calibration stability. The source code will be made publicly available at https://github.com/HKUST-Aerial-Robotics/CO-Calib.
Peize Liu, Zhe Tong, Chen Feng +1
Jul 3, 2026cs.CV

Text-to-Image Generation for Projector-Camera System Registration

Establishing correspondence between projector and camera images in a procam (projector + camera) system is essential for achieving high-resolution pixel matching, referred to as procam registration. The highest accuracy is typically obtained using structured light patterns (e.g., stripes or blobs). However, these methods are often inefficient and lack meaningful information for human viewers. Although some have explored the use of natural images, these often fail to provide a sufficient distribution of features to achieve comparable accuracy. Additionally, existing methods struggle to cope with environmental factors such as surface textures and variations in brightness due to ambient light or changes in camera exposure. To address these limitations, we propose a method based on deep neural networks. Our approach aims to generate a single natural image from text-based prompts that not only appears realistic but also possesses rich spatial features to enhance registration accuracy in procam applications. We have developed a deep neural network trained on a synthesized dataset that simulates potential geometric and photometric distortions encountered in a procam system illuminating a relatively smooth object (see Figure 1). Our trained network predicts the correspondence between projector and camera images, significantly improving registration accuracy across various procam configurations. By jointly considering the naturalness and feature richness of the projector images, our method minimizes visual disruptions in projected content without sacrificing precision. A user study confirms that our technique enhances perceived naturalness and usability compared to existing methods, validating its practical utility in real-world applications.
Xinyu Chen, Yuqi Li, Jiabao Li +3
Jun 25, 2026cs.CV

Understanding Cross-Rig Generalization in Automotive Perception: a Multi-Rig Benchmark and Rig Variation Metrics

Camera-based perception systems for autonomous driving are typically developed and evaluated using fixed sensor rigs, while real-world vehicle fleets exhibit substantial variation in camera placement, orientation, field of view, and camera count. This mismatch introduces a cross-rig domain gap in which only the geometric observation process changes. To study this effect under controlled conditions, we introduce Plentiful CARLA Camera Rigs, a benchmark that renders identical driving scenes under 14 systematically designed camera rigs. This setup enables direct analysis of cross-rig generalization without confounding changes in scene content or appearance. Using the benchmark, we analyze cross-rig transfer behavior of representative multi-view perception architectures and observe substantial performance shifts induced by geometric rig variation. To facilitate structured analysis, we further introduce two calibration-based descriptors derived from rig metadata: Rig Variance, capturing internal rig diversity, and Rig Contrastive Distance, measuring geometric discrepancy between rigs. Our experiments show that geometric rig differences strongly correlate with relative cross-rig performance shifts and that Rig Contrastive Distance provides a reliable proxy for ranking transfer difficulty between sensor rigs.
Tim Alexander Bader, Tim Dieter Eberhardt, Maximilian Dillitzer +1
Jun 11, 2026cs.CV

Measurement-Calibrated Multi-Camera Fusion for Vision-Based Indoor Localization

Indoor vision-based localization systems are affected by detection noise, occlusions, and limited camera coverage, leading to uncertainty at multiple stages of the pipeline. While multi-camera data fusion is widely used to mitigate these issues, it is typically treated as a black-box component and evaluated solely end-to-end, obscuring its mechanistic contributions. To address this gap, this work investigates whether explicitly characterizing single-camera localization errors can be leveraged to calibrate and optimize multi-camera data fusion. We introduce a measurement-calibrated fusion approach that integrates component-wise error quantification, specifically isolating homography calibration, human detection, and motion tracking. A component-wise evaluation is conducted to quantify error contributions from homography calibration, human detection, and motion tracking. Experimental results show that data fusion improves localization accuracy compared to single-camera baselines. While measurement-calibrated fusion provides only limited improvement in absolute accuracy over standard fusion, it substantially reduces trajectory variance and improves motion smoothness, which are critical for applications requiring stable and continuous motion estimates. These results highlight the value of explicit error characterization when designing data fusion strategies for vision-based indoor positioning systems.
Mateo Toro Diz, Jonathan Hoss, Noah Klarmann
Jun 8, 2026cs.CL

Where Does the Answer Come From? Benchmarking View-Level Visual Evidence Identification in Multi-View MLLMs for Autonomous Driving

Multimodal large language models (MLLMs) achieve strong results on visual reasoning benchmarks, but answer accuracy alone does not indicate whether a model relied on the correct visual evidence. This gap is particularly important in multi-view driving scenes used for autonomous driving, where a model can produce a plausible answer while grounding it in the wrong camera view. We introduce a multi-view visual question answering benchmark for evaluating evidence-source identification: given six synchronized NuScenes views and a question, the model must identify the supporting camera view and answer the question. The benchmark contains 122 conflict-centric question-answer pairs from 73 scenes, spanning causality, counterfactual reasoning, and intent prediction. View labels are proposed by an automatic conflict-mining pipeline and manually verified by annotators. We evaluate three settings: camera-view selection, oracle QA given the golden view, and joint prediction in which the model selects a view and answers in one pass. Answers are evaluated in both multiple-choice and free-form formats, using exact match for structured predictions and an LLM judge for free-form responses. By explicitly separating visual-source identification from answer correctness, the benchmark exposes grounding failures that answer-only evaluation misses.
Yimu Wang, Yee Man Choi, Barry Zhang +3
Jun 3, 2026cs.CV

Adaptive Calibration for Fair and Performant Facial Recognition

We introduce Adaptive Calibration (AC), a novel calibration strategy for facial recognition that maps cosine similarity between normalized embeddings to well-calibrated probabilities. By incorporating local context into calibration, Adaptive Calibration corrects for a fundamental mismatch in cosine similarity, whereby the same distance can correspond to different match probabilities in different embedding regions. Our approach improves both overall performance and results in a fairer calibration without requiring demographic metadata. Our approach often improves worst-group ranking and probability quality across a variety of pretrained models and standard benchmarks, with gains in low-FPR verification performance depending on the setting. AC provides a practical solution for equitable facial recognition, without requiring demographic group annotations, and while improving overall performance. Our method provides continuous, region-specific calibration, and we examine per-group performance to assess "leveling down" where fairness comes at the cost of degraded performance for some groups.
Ryan Brown, Chris Russell
Jun 1, 2026cs.CV

Ranking vs. Assignment: The Metric Mismatch in Multi-View Object Association

Multi-view object association is an important computer vision problem that underlies many multi-camera perception tasks. While this task is naturally formulated as a constrained one-to-one matching problem, recent works heavily rely on pairwise ranking metrics like AP and FPR-95 for model evaluation. We highlight a fundamental mismatch between these metrics and the actual assignment objective. Theoretically, we show that AP and FPR-95 can be imperfect even when the assignment is already correct, and that Sinkhorn-based normalization can make them perfect. Conversely, optimal pairwise ranking can still lead to incorrect assignments. We validate this mismatch in practice by using our Sinkhorn-based normalization as a controlled post-processing stress test. We show that optimizing just a few post-processing parameters significantly boosts AP and FPR-95 without corresponding improvements in assignment-level metrics such as ACC and IPAA.
Matvei Shelukhan, Timur Mamedov, Aleksandr Chukhrov +1
May 29, 2026cs.CV

Joint Multi-Camera LiDAR Extrinsic Calibration via Learned Pairwise Initialization and Geometric Refinement

Most learning-based camera-LiDAR calibration methods treat each camera-LiDAR pair independently, ignoring the rigid geometric coupling in multi-camera platforms. As a result, per-camera estimates may be individually accurate yet inconsistent at the system level. We present a two-stage framework for joint multi-camera LiDAR extrinsic calibration that combines learned pairwise matching with geometric refinement. First, CMRNext is applied independently to each camera to produce initial extrinsic estimates and dense 2D-3D correspondences. These predictions are then jointly refined through a multi-frame bundle adjustment with reprojection, per-camera prior, and relative-pose prior terms. This approach converts pairwise predictions into a globally consistent multi-camera calibration. Experiments on KITTI (in-domain for CMRNext) and Walkley (out-of-domain) datasets show improved per-camera accuracy and inter-camera consistency. On KITTI, the method achieves 0.89 cm translation error and 0.038 rotation error. On Walkley, it reduces translation error from 108.6 cm to 3.1 cm, highlighting the benefit of explicit multi-camera coupling when single-camera predictions are less reliable.
Aziz Al-Najjar, Marzieh Amini, James R. Green +1
May 23, 2026cs.CV

Calibrating Probabilistic Object Detectors with Annotator Disagreement

High degrees of disagreement among annotators can exist for ambiguous objects, e.g. in medical images, underscoring the challenges of establishing ground truth annotations in object detection tasks. Despite this, all existing object detectors implicitly require access to ground truth annotations for either training or evaluation. The fundamental questions we target are: How can we learn an object detector with multiple annotators' annotations but without objective ground truth annotations due to object ambiguity, and how can we enable the learned detector to express meaningful model predictive uncertainties in detecting ambiguous objects? To answer these questions, we present an interpretable approach to calibrate probabilistic object detectors, where the calibration goal is to align the class confidence and bounding box variance estimates to the annotators' annotation distribution. We introduce an efficient yet effective framework to calibrate probabilistic object detectors by designing four evaluation metrics to measure calibration errors regarding classification and localization, and proposing a train-time calibration and post-hoc calibrator, all without the need to access any ground truth. This framework is generalizable to many existing probabilistic object detectors, such as the YOLO families and two-stage detectors. Empirical results with real-world and synthetic datasets of medical and natural images demonstrate the superior performance of the proposed framework with three popular object detectors.
Zhi Qin Tan, Owen Addison, Yunpeng Li
May 22, 2026cs.CV

StereoGenBench: A Synthetic Multi-Camera Benchmark for Stereo Generation under Controlled Baseline Regimes

Stereo image and video generation, stereo geometry estimation, and condition-controlled view synthesis require paired data in which the variables that determine binocular geometry -- camera baseline, intrinsics, scene depth, and camera motion -- are known and controllable. Existing stereo resources provide subsets of these variables, but resources commonly used for stereo generation evaluation do not, to our knowledge, provide scene-paired, calibrated multi-baseline right-view ground truth with jointly recorded intrinsics, dense metric depth, and per-frame poses in a single controlled source. We introduce StereoGenBench, a synthetic Unreal Engine benchmark designed to make baseline-regime sensitivity and target-camera consistency measurable under matched scene content. Each scene is rendered with a rigid six-camera lateral array, yielding up to 15 calibrated view pairs; adjacent baselines are sampled from inter-pupillary to wide-baseline regimes; focal length is sampled independently; and every view is released with RGB, metric depth, intrinsics, per-pair baselines, and per-frame poses. The splits include two evaluation families for narrow and wide baseline regimes and a train-only family for broader all-pairs coverage. We release the dataset, evaluation code, reference results, Croissant metadata, and generation code/configuration for extension with compatible assets. The dataset is available at https://huggingface.co/datasets/stereo-dataset/stereo-dataset
Yangzhi Cui, Feng Qiao, Nathan Jacobs
May 20, 2026cs.RO

Anomaly-Informed Confidence Calibration for Vision-Based Safety Prediction

Reliable confidence estimates are important for safely deploying vision-based controllers in autonomous racing, where safety predictions must be derived from camera images, yet modern predictors become dangerously overconfident under test-time distribution shifts. We identify a critical perception-dynamics gap in existing anomaly signals: widely used scores, such as autoencoder reconstruction error, capture visual corruptions but miss dynamics anomalies (e.g., actuation bias, latency), where images remain plausible while the trajectory degrades. To address this, we propose an Anomaly-Informed Online Calibration approach that, without retraining any model component, fuses two complementary anomaly scores extracted from a world model: a perceptual score from reconstruction error and a dynamics score from epistemic uncertainty and control-stream statistics. Based on these fused scores, a lightweight temperature-scaling calibrator leverages test-time augmentation to selectively reduce overconfidence under shift while preserving nominal-condition performance. Experiments on a physical DonkeyCar under four real-world anomaly protocols unseen during training (darkness, blur, actuation bias, processing latency) reduce average expected calibration error from 0.184 to 0.116, a 37% improvement over the best baseline, without modifying the base safety predictor.
Zhenjiang Mao, Jiawen Wu, Gabriel Wagner +2
May 15, 2026cs.CV

On RGB-TIR Stereo Calibration under Extreme Resolution Asymmetry

Accurate geometric calibration of RGB-thermal infrared (TIR) stereo camera systems is essential for multimodal building envelope analysis, yet remains challenging when low-cost thermal sensors with very low spatial resolution are employed. This paper presents a practical stereo calibration framework for an RGB camera (2028 x 1520 px) paired with a TIR camera operating at only 80 x 62 px - a pixel-count ratio of approximately 1:625. An active OLED screen dynamically switches modality-specific patterns (checkerboard for TIR, ChArUco for RGB) on a single physical surface, providing controlled and repeatable thermal contrast. A dedicated corner detection algorithm combining perspective rectification, Hessian saddle-point analysis, and Mean Shift localisation achieves reliable checkerboard detection at 80 x 62 px without per-frame parameter tuning. A baseline-constrained bundle adjustment enforces physically consistent rig geometry under the planar-calibration-object degeneracy, yielding a stereo baseline of 32.7 mm (nominal 30 mm) with an overall reprojection error of 0.382 px. The system is validated on a thermally active building mock-up using constant-depth and per-pixel depth estimation, demonstrating consistent TIR-to-RGB projection suitable for building energy performance assessment.
Michał Król, Michał Salamonowicz, Władysław Skarbek +1
May 14, 2026cs.CV

CalibAnyView: Beyond Single-View Camera Calibration in the Wild

Camera calibration is a fundamental prerequisite for reliable geometric perception, yet classical approaches rely on controlled acquisition setups that are impractical for in-the-wild imagery. Recent learning-based methods have shown promising results for single-view calibration, but inherently neglect geometric consistency across multiple views. We introduce CalibAnyView, a unified formulation that supports an arbitrary number of input views (N1N \geq 1) by explicitly modeling cross-view geometric consistency. To facilitate this, we construct a large-scale multi-view video dataset covering diverse real-world scenarios, including multiple camera models, dynamic scenes, realistic motion trajectories, and heterogeneous lens distortions. Building on this dataset, we develop a multi-view transformer that predicts dense perspective fields, which are further integrated into a geometric optimization framework to jointly estimate camera intrinsics and gravity direction. Extensive experiments demonstrate that CalibAnyView consistently outperforms state-of-the-art methods, achieves strong robustness under single-view settings, and further improves with multi-view inference, providing a reliable foundation for downstream tasks such as 3D reconstruction and robotic perception in the wild.
Boying Li, Cheng Zhang, Weirong Chen +3
May 12, 2026cs.CV

Mobile Traffic Camera Calibration from Road Geometry for UAV-Based Traffic Surveillance

Unmanned aerial vehicles (UAVs) can provide flexible traffic surveillance where fixed roadside cameras are unavailable, costly, or impractical. However, raw UAV video is difficult to use for traffic analytics because vehicle motion is observed in perspective image coordinates rather than in a stable metric road coordinate system. This paper presents a lightweight pipeline for converting monocular oblique UAV traffic video into a local metric bird's-eye-view (BEV) representation. Visible road geometry, including lane markings, road borders, and crosswalks, is used to estimate a road-plane homography from image coordinates to metric ground-plane coordinates. Vehicle observations from dataset annotations or detectors are then projected to BEV using estimated ground contact points. The resulting trajectories support estimation of vehicle direction, speed, heading, and dynamic 3D cuboids on the road plane. We evaluate the pipeline on UAVDT using ground-truth annotations to isolate calibration and geometric reconstruction from detector and tracker errors. For sequence M1401, 40 sampled frames from img000001-img000196 produce 632 metric cuboid instances across 23 tracks. Results show that road-geometry calibration can transform monocular UAV footage into interpretable traffic-camera-style analytics, including BEV tracks and synchronized 3D cuboid visualizations. They also reveal key limitations: far-field vehicles are sensitive to homography errors, manual validation is currently more reliable than fully automatic calibration, and the single-plane assumption limits performance in non-planar or ambiguous road regions. The proposed pipeline provides a practical foundation for deployable UAV traffic cameras and future real-time traffic digital-twin systems.
Alexey Popov, Natalia Trukhina, Vadim Vashkelis
May 10, 2026cs.CV

CalibFree: Self-Supervised View Feature Separation for Calibration-Free Multi-Camera Multi-Object Tracking

Multi-camera multi-object tracking (MCMOT) faces significant challenges in maintaining consistent object identities across varying camera perspectives, particularly when precise calibration and extensive annotations are required. In this paper, we present CalibFree, a self-supervised representation learning framework that does not need any calibration or manual labeling for the MCMOT task. By promoting feature separation between view-agnostic and view-specific representations through single-view distillation and cross-view reconstruction, our method adapts to complex, dynamic scenarios with minimal overhead. Experiments on the MMP-MvMHAT dataset show a 3% improvement in overall accuracy and a 7.5% increase in the average F1 score over state-of-the-art approaches, confirming the effectiveness of our calibration-free design. Moreover, on the more diverse MvMHAT dataset, our approach demonstrates superior over-time tracking and strong cross-view performance, highlighting its adaptability to a wide range of camera configurations. Code will be publicly available upon acceptance.
Ruiqi Xian, Deep Patel, Iain Melvin +3
May 8, 2026cs.CV

Implicit Multi-Camera System Calibration Using Gaussian Processes

This paper proposes a novel framework for implicit multi-camera system calibration utilizing Gaussian Process (GP) regression. Conventional explicit calibration methods are constrained by rigid mathematical models and struggle with complex, non-linear distortions from unconventional optics, while existing neural network-based implicit approaches are typically data-hungry and lack inherent uncertainty quantification (UQ). Our GP-based model directly learns the complex, non-linear mapping from 2D image coordinates across all cameras to a 3D world coordinate, completely bypassing time-consuming estimation of explicit intrinsic and extrinsic parameters. Moreover, the inherent UQ is critical for transforming a simple 3D point prediction into a verifiable 3D measurement, complete with statistically-sound confidence bounds. To further enhance data efficiency and practical deployment, we integrate Active Learning (AL), which intelligently leverages the GP's predictive uncertainty to strategically guide the acquisition of new calibration data. This approach results in a robust, data-efficient, and reliable calibration solution, proving particularly effective in practical scenarios where collecting extensive calibration data is a dominant constraint. Our experiments show that the uncertainty for the 3D predictions is higher closer to the cameras. The data points in uvuv-coordinate space are more sparse in that region, even though they are not in 3D space. This work is relevant for anyone who is tasked with the calibration of complex multi-camera systems.
Ivan De Boi, Bart Ribbens, Veronika Golanova +2
May 8, 2026cs.CV

PicoEyes: Unified Gaze Estimation Framework for Mixed Reality with a Large-Scale Multi-View Dataset

We present PicoEyes, a unified gaze estimation framework that directly predicts all key attributes of gaze, including 3D eye parameters, eye-region segmentation, optical axis, visual axis, and depth maps, from either monocular or binocular inputs. The framework simultaneously addresses calibration, gaze forecasting, and varying device postures, while also supporting 3D eye reconstruction via joint estimation of eye parameters and depth maps in an end-to-end manner. In addition, we introduce a large-scale multi-view near-eye dataset containing comprehensive 2D and 3D annotations under diverse conditions, including train, test, rewear-test, and calibration sessions. Extensive experiments demonstrate that PicoEyes achieves state-ofthe-art performance, consistently outperforming both academic and industrial gaze tracking methods across nocalibration, calibration, rewear-after-calibration, and forecasting settings. This work establishes a practical, end-toend paradigm for robust and generalizable gaze estimation in mixed reality (MR) applications.
Fuxin Duan, Hui Wang
Apr 28, 2026cs.CV

Leveraging Previous-Traversal Point Cloud Map Priors for Camera-Based 3D Object Detection and Tracking

Camera-based 3D object detection and tracking are central to autonomous driving, yet precise 3D object localization remains fundamentally constrained by depth ambiguity when no expensive, depth-rich online LiDAR is available at inference. In many deployments, however, vehicles repeatedly traverse the same environments, making static point cloud maps from prior traversals a practical source of geometric priors. We propose DualViewMapDet, a camera-only inference framework that retrieves such map priors online and leverages them to mitigate the absence of a LiDAR sensor during deployment. The key idea is a dual-space camera-map fusion strategy that avoids one-sided view conversion. Specifically, we (i) project the map into perspective view (PV) and encode multi-channel geometric cues to enrich image features and support BEV lifting, and (ii) encode the map directly in bird's-eye view (BEV) with a sparse voxel backbone and fuse it with lifted camera features in a shared metric space. Extensive evaluations on nuScenes and Argoverse 2 demonstrate consistent improvements over strong camera-only baselines, with particularly strong gains in object localization. Ablations further validate the contributions of PV/BEV fusion and prior-map coverage. We make the code and pre-trained models available at https://dualviewmapdet.cs.uni-freiburg.de .
Markus Käppeler, Özgün Çiçek, Yakov Miron +1
Apr 27, 2026cs.CV

Unconstrained Multi-view Human Pose Estimation with Algebraic Priors

Recovering 3D human pose from multi-view imagery typically relies on precise camera calibration, which is often unavailable in real-world scenarios, thereby severely limiting the applicability of existing methods. To overcome this challenge, we propose an unconstrained framework that synergizes deep neural networks, algebraic priors, and temporal dynamics for uncalibrated multi-view human pose estimation. First, we introduce the Triangulation with Transformer Regressor (TTR), which reformulates classical triangulation into a data-driven token fusion process to bypass the dependency on explicit camera parameters. Second, to explicitly embed the inherent algebraic relations of the multi-view variety into the learning process, we propose the Gröbner basis Corrector (GC). This pioneering loss formulation enforces constraints derived from the multi-view variety to ensure the neural predictions strictly adhere to the laws of projective geometry. Finally, we devise the Temporal Equivariant Rectifier (TER), which exploits the equivariance property of human motion to impose temporal coherence and structural consistency, effectively mitigating scale ambiguity in uncalibrated settings. Extensive evaluations on standard benchmarks demonstrate that our framework establishes a new state-of-the-art for uncalibrated multi-view human pose estimation. Notably, our approach significantly closes the performance gap between calibration-free methods and fully calibrated oracles.
Xiaolin Qin, Qianlei Wang, Jiacen Liu +3
Apr 27, 2026cs.CV

Breaking the Scalability Limit of Multi-Projector Calibration with Embedded Cameras

Conventional multi-projector calibration requires projecting and capturing structured light patterns for each projector sequentially, causing calibration time and effort to increase linearly with the number of projectors. This scalability bottleneck has long limited the deployment of large-scale projection mapping systems. We present a new calibration framework that breaks this limitation by embedding cameras into the surface of the calibration target. The embedded cameras directly capture the incoming projection light, enabling the separation of simultaneously projected structured light patterns from multiple projectors according to their incident directions. Our method establishes correspondences between the optical centers of the embedded cameras and the projector pixels, allowing the intrinsic and extrinsic parameters of all projectors to be simultaneously estimated. We further introduce a correction technique for small misalignments between the calibration board and camera optical centers. As a result, our system achieves calibration accuracy comparable to conventional methods while reducing the required number of projection-capture cycles from linear to nearly constant with respect to the number of projectors, dramatically improving scalability for dense multi-projector systems with overlapping projection regions, such as high-brightness stacking, super-resolution, light-field, and shadow-suppression displays.
Takumi Kawano, Kohei Miura, Daisuke Iwai
Apr 26, 2026cs.CV

A Pose-only Geometric Constraint for Multi-Camera Pose Adjustment

Multi-camera systems offer rich observation capabilities for visual navigation and 3D scene reconstruction; however, the resulting feature redundancy often compromises computational efficiency. This challenge is particularly pronounced during bundle adjustment, where the non-linear optimization of both system poses and scene points incurs substantial computational overhead. To address this challenge, this paper introduces a pose-only geometric constraint for multi-camera systems and proposes a corresponding pose adjustment algorithm. Specifically, we use generalized camera model to establish a unified representation of the multi-camera system. Building upon this model, we formulate the multi-camera pose-only constraint, which implicitly represents a 3D scene point using two base observations and their associated poses, thereby achieving a pose-only representation of the projection geometry. Subsequently, we introduce a multi-camera pose adjustment algorithm that eliminates 3D points from the parameter space, thereby achieving efficient and focused pose optimization. Experimental results on both synthetic and real-world datasets demonstrate that the proposed algorithm outperforms baseline bundle adjustment methods in computational efficiency, while maintaining or even improving pose estimation accuracy.
Shunkun Liang, Banglei Guan, Bin Li +2
Apr 25, 2026cs.CL

Revisiting Greedy Decoding for Visual Question Answering: A Calibration Perspective

Stochastic sampling strategies are widely adopted in large language models (LLMs) to balance output coherence and diversity. These heuristics are often inherited in Multimodal LLMs (MLLMs) without task-specific justification. However, we contend that stochastic decoding can be suboptimal for Visual Question Answering (VQA). VQA is a closed-ended task with head-heavy answer distributions where uncertainty is usually epistemic, arising from missing or ambiguous visual evidence rather than plausible continuations. In this work, we provide a theoretical formalization of the relationship between model calibration and predictive accuracy, and derive the sufficient conditions for greedy decoding optimality. Extensive experiments provide empirical evidence for the superiority of greedy decoding over stochastic sampling across multiple benchmarks. Furthermore, we propose Greedy Decoding for Reasoning Models, which outperforms both stochastic sampling and standard greedy decoding in multimodal reasoning scenarios. Overall, our results caution against naively inheriting LLMs decoding heuristics in MLLMs and demonstrate that greedy decoding can be an efficient yet strong default for VQA.
Boqi Chen, Xudong Liu, Yunke Ao +1
Apr 23, 2026cs.CV

Robust Camera-to-Mocap Calibration and Verification for Large-Scale Multi-Camera Data Capture

Optical motion capture (mocap) systems are widely used for ground-truth capture in AR/VR, SLAM and robotics datasets. These datasets require extrinsic calibration to align mocap coordinates to external camera frames -- a step that is subject to multiple sources of error in practice, and failures often go undetected until they corrupt downstream data. These issues are compounded for fisheye cameras, where spatially non-uniform distortion makes both calibration and verification more challenging. We present a calibration and verification system designed for this setting. Concretely, we target robustness to board-to-marker attachment variation, optimization initialization ambiguity, and session-to-session calibration drift after deployment. The calibration jointly estimates camera extrinsics and the board-to-marker transform, and uses a staged solver to improve convergence reliability under ambiguous initialization. The verification component, \lollypop, provides fast, operator-independent assessment through a measurement chain entirely independent of the calibration data. In experiments on a Meta Quest 3 headset with fisheye cameras, our calibration outperforms existing benchwork, and lollypop reliably detects calibration degradation over time. The system has been deployed in production data collection pipelines.
Tianyi Liu, Christopher Twigg, Patrick Grady +3
Apr 19, 2026cs.CV

Multi-Camera Self-Calibration in Sports Motion Capture: Leveraging Human and Stick Poses

Multi-camera systems are widely employed in sports to capture the 3D motion of athletes and equipment, yet calibrating their extrinsic parameters remains costly and labor-intensive. We introduce an efficient, tool-free method for multi-camera extrinsic calibration tailored to sports involving stick-like implements (e.g., golf clubs, bats, hockey sticks). Our approach jointly exploits two complementary cues from synchronized multi-camera videos: (i) human body keypoints with unknown metric scale and (ii) a rigid stick-like implement of known length. We formulate a three-stage optimization pipeline that refines camera extrinsics, reconstructs human and stick trajectories, and resolves global scale via the stick-length constraint. Our method achieves accurate extrinsic calibration without dedicated calibration tools. To benchmark this task, we present the first dataset for multi-camera self-calibration in stick-based sports, consisting of synthetic sequences across four sports categories with 3 to 10 cameras. Comprehensive experiments demonstrate that our method delivers SOTA performance, achieving low rotation and translation errors. Our project page: https://fandulu.github.io/sport_stick_multi_cam_calib/.
Fan Yang, Changsoo Jung, Ryosuke Kawamura +1
Apr 17, 2026cs.CV

Continual Hand-Eye Calibration for Open-world Robotic Manipulation

Hand-eye calibration through visual localization is a critical capability for robotic manipulation in open-world environments. However, most deep learning-based calibration models suffer from catastrophic forgetting when adapting into unseen data amongst open-world scene changes, while simple rehearsal-based continual learning strategy cannot well mitigate this issue. To overcome this challenge, we propose a continual hand-eye calibration framework, enabling robots to adapt to sequentially encountered open-world manipulation scenes through spatially replay strategy and structure-preserving distillation. Specifically, a Spatial-Aware Replay Strategy (SARS) constructs a geometrically uniform replay buffer that ensures comprehensive coverage of each scene pose space, replacing redundant adjacent frames with maximally informative viewpoints. Meanwhile, a Structure-Preserving Dual Distillation (SPDD) is proposed to decompose localization knowledge into coarse scene layout and fine pose precision, and distills them separately to alleviate both types of forgetting during continual adaptation. As a new manipulation scene arrives, SARS provides geometrically representative replay samples from all prior scenes, and SPDD applies structured distillation on these samples to retain previously learned knowledge. After training on the new scene, SARS incorporates selected samples from the new scene into the replay buffer for future rehearsal, allowing the model to continuously accumulate multi-scene calibration capability. Experiments on multiple public datasets show significant anti scene forgetting performance, maintaining accuracy on past scenes while preserving adaptation to new scenes, confirming the effectiveness of the framework.
Fazeng Li, Gan Sun, Chenxi Liu +3
Apr 16, 2026cs.RO

Keep It CALM: Toward Calibration-Free Kilometer-Level SLAM with Visual Geometry Foundation Models via an Assistant Eye

Visual Geometry Foundation Models (VGFMs) demonstrate remarkable zero-shot capabilities in local reconstruction. However, deploying them for kilometer-level Simultaneous Localization and Mapping (SLAM) remains challenging. In such scenarios, current approaches mainly rely on linear transforms (e.g., Sim3 and SL4) for sub-map alignment, while we argue that a single linear transform is fundamentally insufficient to model the complex, non-linear geometric distortions inherent in VGFM outputs. Forcing such rigid alignment leads to the rapid accumulation of uncorrected residuals, eventually resulting in significant trajectory drift and map divergence. To address these limitations, we present CAL2M (Calibration-free Assistant-eye based Large-scale Localization and Mapping), a plug-and-play framework compatible with arbitrary VGFMs. Distinct from traditional systems, CAL2M introduces an "assistant eye" solely to leverage the prior of constant physical spacing, effectively eliminating scale ambiguity without any temporal or spatial pre-calibration. Furthermore, leveraging the assumption of accurate feature matching, we propose an epipolar-guided intrinsic and pose correction model. Supported by an online intrinsic search module, it can effectively rectify rotation and translation errors caused by inaccurate intrinsics through fundamental matrix decomposition. Finally, to ensure accurate mapping, we introduce a globally consistent mapping strategy based on anchor propagation. By constructing and fusing anchors across the trajectory, we establish a direct local-to-global mapping relationship. This enables the application of nonlinear transformations to elastically align sub-maps, effectively eliminating geometric misalignments and ensuring a globally consistent reconstruction. The source code of CAL2M will be publicly available at https://github.com/IRMVLab/CALM.
Tianjun Zhang, Fengyi Zhang, Tianchen Deng +2
Jan 29, 2026cs.CV

MetricAnything: Scaling Metric Depth Pretraining with Noisy Heterogeneous Sources

Scaling has powered recent advances in vision foundation models, yet extending this paradigm to metric depth estimation remains challenging due to heterogeneous sensor noise, camera-dependent biases, and metric ambiguity in noisy cross-source 3D data. We introduce Metric Anything, a simple and scalable pretraining framework that learns metric depth from noisy, diverse 3D sources without manually engineered prompts, camera-specific modeling, or task-specific architectures. Central to our approach is the Sparse Metric Prompt, created by randomly masking depth maps, which serves as a universal interface that decouples spatial reasoning from sensor and camera biases. Using about 20M image-depth pairs spanning reconstructed, captured, and rendered 3D data across 10000 camera models, we demonstrate-for the first time-a clear scaling trend in the metric depth track. The pretrained model excels at prompt-driven tasks such as depth completion, super-resolution and Radar-camera fusion, while its distilled prompt-free student achieves state-of-the-art results on monocular depth estimation, camera intrinsics recovery, single/multi-view metric 3D reconstruction, and VLA planning. We also show that using pretrained ViT of Metric Anything as a visual encoder significantly boosts Multimodal Large Language Model capabilities in spatial intelligence. These results show that metric depth estimation can benefit from the same scaling laws that drive modern foundation models, establishing a new path toward scalable and efficient real-world metric perception. We open-source MetricAnything at http://metric-anything.github.io/metric-anything-io/ to support community research.
Baorui Ma, Jiahui Yang, Donglin Di +5