Assembly
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8 papers in the last four weeks, up 33% on the four weeks before. 0.1% of all new papers.
Latest papers 41
Autonomously constructing physically realizable 3D structures remains a significant challenge due to combinatorial action spaces, interchangeable components, equifinal assembly sequences, and strict stability requirements during construction. State-of-the-art methods fine-tune large language models for text-based generative construction. However, these approaches do not allow for Multimodal (text, image, sketch) conditioning, overlook the practical role of scaffolding for stabilizing intermediate structures, and suffer from slow inference speeds. Therefore, we formulate construction as a probabilistic next-block generation task with multiple potential assembly actions and multiple potential task conditioning modalities. Concurrently, we explicitly consider the utility of scaffolding by introducing an auxiliary scaffold block token. We present Scaffold Multimodal Monte Carlo (ScaffoldM3C), a multimodal, lightweight, auto-regressive model for stable block-based construction, that proposes a set of next-step candidate blocks. Leveraging these candidates, we utilize Sequential Monte Carlo (SMC) to maintain a population of possible assembly sequences, allowing us to consider multiple, potentially different, assembly directions simultaneously. We train our multimodal architecture by extending the StableText2Brick dataset to contain image conditioning prompts and scaffold-stabilized build sequences. ScaffoldM3C is 4x smaller than competing baselines, yielding a 5x to 20x speedup during inference, while achieving comparable construction quality to state-of-the-art methods and higher overall stability. We demonstrate the effectiveness of our approach through simulations and real-world robot assembly demonstrations.
WRAP: Fixtureless Wrench-aware Multi-Robot Assembly Planning
Assembly using robots often requires specially designed fixtures, or relies on top-down only assembly strategies. Using multiple robots, we can avoid using fixtures and make robotic assembly more flexible. Planning assembly sequences for multiple robots is challenging due to the high number of possible task assignments and orders. In addition, we need to reason over forces that occur during the assembly process, e.g., to decide if multiple robots are required for support, or if external support such as a table should be used. We present Wrap, a multi-robot assembly planner for multi-part assemblies, given the inter-part ordering-dependencies, the part meshes, and their initial state. We formulate a linear program to reason about valid grasps for supporting the forces that occur during assembly. The search leverages the assembly sequence, and greedily finds a feasible solution per assembly step by computing a heuristic via a cheap backwards search, and using the heuristic in the more expensive forward search. We then solve the multi-robot, multi-goal motion planning problem, and for execution, we split the plan into contact-rich assembly skills, and free space motion. We benchmark the planner on a variety of multi-part assemblies, and apply the planner to groups of robots differing in size and kinematics. We validate the work both in a physics simulation, and in real. Videos and code are available at https://www.vhartmann.com/wrap.
PART: Learning 3D Part Assembly and Retrieval with Transformers
3D assembly is fundamental to modern manufacturing and digital content creation. In this paper, we present PART, a unified transformer-based framework for 3D part retrieval and assembly: given a target shape and a part library, PART automatically selects the appropriate parts and predicts their 6-DoF poses to reconstruct the target. While prior work has achieved impressive progress on assembling a pre-defined set of parts, this more practical retrieval-based setting remains largely unexplored. The task faces three key challenges: (i) a combinatorially explosive search space that grows exponentially with library size; (ii) variable-length outputs, as different targets require different numbers of parts; and (iii) continuous 6-DoF pose estimation for part assembly. To address these, we formulate retrieval and assembly as a set prediction problem and design a novel transformer-based framework that retrieves parts and regresses their poses with variable-length output. Additionally, we exploit the duality between part pose estimation and target segmentation through joint training and a novel segmentation-enhanced optimization module. Finally, We curate a large-scale dataset of 80K+ shapes, and the results show that PART generalizes to scene layouts, image targets, and real-world scans. Project Page: https://iambrc.github.io/PART-project-page/.
CAD-Based Relation Learning and Geometric-Symbolic Planning for Robotic Assembly
Assembly Sequence Planning (ASP) remains a challenging problem due to its combinatorial nature, making exhaustive planning approaches impractical for complex industrial assemblies. Furthermore, many CAD models lack reliable semantic contact information or require extensive manual preprocessing, limiting the applicability of existing methods. This paper presents a hybrid ASP framework combining learning-based relation extraction with geometric-symbolic reasoning to generate feasible robotic disassembly sequences from imperfect CAD data. A neural network predicts semantic geometric relations from point clouds, while human-in-the-loop verification enables correction of uncertain predictions and planning failures. Extracted relations are transformed into a symbolic assembly graph, enabling a geometric-symbolic planner to efficiently compute locally valid sets of robotic manipulation primitives. A visibility-based ray-casting strategy guides the search for feasible disassembly directions without requiring an exhaustive combinatorial search, while the local solution space enables efficient sequence optimization. The framework is evaluated on an introduced assembly dataset and on the ASAP test dataset. On the ASAP test dataset, the proposed planner achieves an 85.83% planning success rate while reducing the median planning time by more than one order of magnitude across all assembly sizes and by more than a factor of 50 for assemblies with more than 30 components compared to the baseline. The results demonstrate that the proposed hybrid framework enables efficient robotic assembly sequence planning from imperfect CAD data while substantially reducing planning time. By combining learning-based feature segmentation, human-in-the-loop verification, and geometric-symbolic reasoning, the framework provides a practical foundation for scalable and adaptable robotic assembly and disassembly planning.
Flexible-body Modeling, Kinematic Identification, and Assembly Accuracy of Overconstrained Spatial Linkages
Overconstrained rational single-loop linkages are efficient, compact, and low-cost custom mechanisms, yet their deployment in industrial settings is limited. In simulations, rigid body formulations fail due to redundant constraints. This study presents a flexible multibody modeling framework based on the floating frame of reference formulation, and delivers an overall accuracy analysis of assembled linkages prototypes. The approach is validated against 3D-printed PLA prototypes of a Bennett four-bar mechanism, including variants with intentional joint-axis misalignment, which theoretically, from the rigid body point of view, cannot be assembled. A supplementary contribution is delivered in the form of a kinematic parameter identification methodology suited for this type of mechanism with ill-conditioned Jacobian. The experimental and simulation results are compared and reveal that these overconstrained mechanisms exhibit a self-assembling tendency -- structural compliance drives the assembly toward the ideal geometric configuration, distributing constraint stress throughout the structure. Additional qualitative demonstrations using cardboard tubes and bamboo sticks as link building blocks confirm that functional mechanisms can be realized from low-cost, unconventional materials with limited manufacturing accuracy. The proposed modeling pipeline is fully algorithmic and enables design optimization in the future.
A Vision Based Framework Integrating Attention and Action Cues for Interpretable Cognitive Workload Assessment in Human-Robot Collaborative Assembly
The introduction of human-robot collaboration (HRC) in industrial assembly operations is revolutionizing the manufacturing landscape. In this evolving environment, operators are required to seamlessly coordinate their manual tasks with real-time task information and robotic behaviors. These demands fluctuate during operation, yet conventional workload assessments depend on body-worn physiological sensors that complicate practical deployment. Here, we present a vision-based attention--action framework for continuous and interpretable workload-related assessment in HRC assembly. The framework combines RGB-D observations with robot states and calibrated task-related areas to construct a temporally confirmed representation of operator behavior. This representation identifies where task demand is concentrated and explains how it develops when attention and action diverge, the task context changes, or the operator hesitates. We evaluated the framework in a three-level collaborative gearbox assembly experiment with ten participants, using subjective ratings and synchronized physiological signals as independent references. Raw NASA-TLX ratings confirmed increasing perceived workload across conditions, with significant effects on overall workload and its mental and temporal dimensions. The vision-derived HRC-CWL output was significantly associated with ECG-derived features in seven of nine participants with complete correlation data. Synchronized interaction episodes further showed temporal correspondence between detected hesitation and physiological activity. Real-time deployment demonstrated that the framework can operate without requiring operators to wear additional sensors. These findings support HRC-CWL as an interpretable behavioral proxy for cognitive ergonomics analysis and adaptive robot assistance, rather than a direct psychophysiological measure of workload.
SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image
Part-aware 3D asset generation enables applications such as editing, articulation, simulation, and fabrication, yet existing methods can generate visually complete individual parts without ensuring that they form a valid physical assembly. Consequently, generated neighboring parts may interpenetrate, lack valid connections, or collapse under gravity. We propose a physics-guided framework for improving single-image part-aware 3D generation with physically compatible geometry and stable connections. Our method resolves inter-part penetration, recovers a contact graph between neighboring parts, and introduces parameterized connectors at their contact surfaces. Using feedback from physical simulation, we refine connector placement, orientation, and dimensions to improve assembly stability while preserving the generated geometry. We further introduce a physics-based evaluation protocol that complements conventional geometric metrics by directly testing assembly validity and stability under gravity. Experiments comparing against multiple part-aware 3D generators show substantial improvements in physical realizability and stability while maintaining geometric quality. We additionally validate the resulting parts through 3D printing and real-world assembly.
Assembling Two Parts in One Hand
A hallmark of human dexterity is the cooperative use of fingers, where different fingers take on distinct yet coordinated roles to accomplish fine manipu- lation, such as capping a pen with the hand that holds it. We study this finger-level coordination through in-hand assembly: mating two rigid objects within a single dexterous hand, with no second arm and no fixture. We present a reinforcement learning formulation to solve this problem in a unified framework, which is driven by a goal relative pose between the two parts. Finger coordination is shaped by a function-based auxiliary reward and regularized toward a single human reference pose, while domain randomization and a fusion of historical proprioception and object observation confer robustness to occlusion-induced estimation noise. The same recipe solves three different assembly tasks (Bottle, Syringe, and Marker). Trained purely in simulation, the policies transfer zero-shot to hardware with a single camera, demonstrating robustness to state-estimation errors caused by oc- clusion. Our experiments also reveal that in-hand assembly places demands on hand morphology and can serve as a benchmark for modern robotic hand systems. Videos and code are available at https://ltbgbird.github.io/in-hand-assembly-page/.
RealCADBench: Benchmarking Parametric CAD Modeling from Industrial Design Intents
Parametric computer-aided design (CAD) modeling is difficult to evaluate with a single metric. Existing CAD benchmarks often emphasize synthetic or CAD-native settings, limited input modalities, or executability and IoUs alone. We introduce RealCADBench, a benchmark for intent-to-program CAD modeling from real industrial design intents. It contains 12,632 tasks from 19 factory-automation categories and spans text descriptions, 2D engineering drawings, real product pictures, and rendered images for both Part and Assembly modeling. We report results on a 1,770-task evaluation slice: 1,745 Part tasks across four input regimes and RCB-Assm25, a 25-task assembly study used in every reported assembly comparison. Each method generates FreeCAD API Python, which a shared runtime executes to export the 3D model. We evaluate the exported model using executability, Solid IoU, Surface IoU, and a rubric-based visual-semantic identity Judge. Among the nine standalone frontier large models evaluated, no model leads all four metrics. Across six frontier-scale large models, executability ranges from 0.565 to 0.812, Solid IoU from 0.2841 to 0.5379, and Surface IoU from 0.112 to 0.217 across the four Part regimes. The highest regime-balanced composite comes from a different model than the leaders on the four component metrics. On RCB-Assm25, Codex with GPT-5.5 improves executability and both IoU metrics over standalone GPT-5.5, but lowers the Judge score by 6.98 percentage points, leaving GPT-5.5 as the Judge leader. We also observe recurring failure modes, most notably missing fine structures, loss of part identity, and incorrect assembly placement. These results show that execution alone is insufficient to characterize realistic CAD modeling and that frontier models and agents differ substantially across executability, IoUs, and visual-semantic identity.
CADEngBench: It Looks Like CAD, but Does It Work? Evaluating Parametric Design, Assembly Reasoning, and Physics Simulation
A CAD model is not engineering-grade merely because it looks correct. It must satisfy design requirements, respond predictably to parameter changes, support controlled edits, match a reference structural response under a declared analysis, and connect to other parts through valid joints. We present CADEngBench, a two-track benchmark for these capabilities. CADEngBench-P evaluates 300 parametric parts, each used for one zero-to-CAD task and one functional-editing task (600 tasks in total), through boundary-representation (B-Rep) validity, engineering and DFM checks, parameter-family perturbations, functional editing, and matched linear-static FEA in CalculiX. CADEngBench-A evaluates 150 body pairs through ranked joint retrieval, exact face-and-edge grounding, joint-frame prediction, and kinematic verification. Across eight multimodal, code-capable models, editing supplied CAD is substantially easier than generating it, while complex edits and matched FEA remain difficult. Assembly predictions often locate the relevant region but fail to recover the recorded joint or mating entities. These results show that CAD evaluation must test engineering behavior rather than appearance alone.
Automated Terminal-to-Housing Assembly System for Flat Ribbon Cable Harness
This paper presents a sensor-minimal automated assembly system for bidirectional single-row flat ribbon cable harnesses (FRCHs). Unlike conventional peg-in-hole or single-terminal insertion tasks, FRCH assembly involves mechanically coupled multi-terminal insertion under flexible and dense geometric constraints. To address this problem, the proposed system performs the assembly through a purely mechanical sequence consisting of Cable Alignment, Lean & Slide, Weaving, and Clamping, without relying on active sensing or vision. Each mechanism is designed to progressively reduce correlated terminal misalignment, insertion interference, and instability before final locking. Experiments on bidirectional single-row FRCHs achieved an 83.75% end-to-end process success rate over 80 trials, with success rates of 85.0% and 82.5% in the first and second halves, respectively. The cycle time was 33 s under half-speed operation. To the best of our knowledge, this work presents the first automated prototype for FRCH terminal-to-housing assembly for multi-pin housings.
Coordinated Multi-Robot Disassembly for Makespan Optimization of Large-Scale Assemblies
Multi-robot task and motion planning for disassembly tasks requires robots to operate in confined workspaces while coordinating their motions with other robots. To tackle this problem, we propose a planning method called coordinated multi-robot disassembly (CoMuDi). CoMuDi coordinates a team of robots for disassembly tasks. The input is a team of robots, an assembly of objects, and a dependency graph. Based on this information, we create compound tasks for pick, place, and exit motions. By propagating temporal constraints, we ensure that each robot can start and end their tasks as early as possible while avoiding collisions with nearby robots. By integrating the space-time RRT* planner (ST-RRT*) into CoMuDi, we ensure that individual tasks minimize arrival time and thereby help us minimize overall makespan. We compare the performance of CoMuDi using both ST-RRT* and RRT* planners with varying time bounds, demonstrating that the combination of CoMuDi and ST-RRT* leads to a higher success rate while minimizing makespan. Finally, we evaluate CoMuDi on six assemblies with up to 49 pieces and up to 9 robots. In those scenarios, we show that CoMuDi returns robot paths that exhibit low idle times, thereby demonstrating that CoMuDi can reliably solve large-scale assemblies.
Reconfigurable Structural Robotic Assembly: Interlocking 3D Aggregations with Self-Aligning Compound Nested Lattice Modules
Robotic construction systems often treat the material system and the robot as separate design problems, locating intelligence primarily in hardware, sensing, motion planning, and control. This project instead investigates how geometric intelligence can be encoded within architected material systems to simultaneously address requirements for robotic grasping, self-alignment, reversible connection, structural performance, and three-dimensional aggregation. We introduce a self-aligning compound nested lattice module composed of conjoined cuboctahedral-octahedral units. The cuboctahedral features of the modules provide defined surfaces for robotic grasping and alignment, while the octahedral features incorporate screw-releasable snap-fit connectors and corresponding receptors. Additionally, we present a nested arrangement that enables interlocking aggregation along the x, y, and z axes. We demonstrate the system through furniture and architectural scale structures assembled using both a robotic arm and mobile assembler. The resulting configurations include seating, spanning structures, surfaces, and vertical frames. Compression testing of the compound module produced a stiffness of 4,556 N/mm, a maximum load of 3,445 N, and a compressive modulus of 17.5 MPa. The modules can also be disassembled and reused across different configurations, supporting reconfigurable and circular construction.
DeRP: An Algorithm for Self-Assembly of Power-Delivery Networks using Recursive Branching in Information-Limited Environments
Delivering sustained power to distributed equipment in unstructured field environments using pre-planned wired networks or battery-based solutions presents significant infrastructure and logistics challenges. This paper presents Dendritic Recursive Pivoting (DeRP), a decentralized framework for multi-target network formation in robot swarms based solely on local communication and bearing-based sensing toward sinks. We envision a system in which robots, acting as a conduit, self-assemble a power network from a common source, forming branches at locally selected pivot points that approximate the Steiner points of Steiner trees to efficiently route to multiple Sinks. This branching operation is performed recursively to enable scalable and adaptive network formation without global planning. The proposed method is evaluated in terms of the total network length and estimated power loss, and is quantitatively compared against global baselines such as the Minimum Spanning Tree and Steiner tree solutions (GeoSteiner), which require complete knowledge of Sink locations. Specifically, we found that the networks formed by DeRP asymptotically form approximately 125% of the global minimum length while reducing power losses to 65% relative to Euclidean Steiner trees. In addition, we empirically characterize scaling behavior by measuring simulation completion time as the number of Sinks and robots increases, and find that this scaling was sub-linear for up to 100 sinks. The proposed approach enables resilient, adaptive power delivery in environments where deployment of traditional infrastructure is challenging.
RL-Lock: Reinforcement Learning for Generating Interlocking Assemblies
An interlocking assembly is an assembly in which component parts are connected purely through their geometric arrangement, without relying on external connectors such as glue and nails. Such assemblies have been widely used in a variety of real-world applications due to their structural stability. The problem of generating interlocking assemblies is generally formulated as a shape decomposition problem, where a target 3D object represented as a voxel grid is partitioned into a prescribed number of interlocking pieces. We observe that generating interlocking assemblies is inherently a sequential decision-making problem, where an agent repeatedly decides which piece each voxel should be assigned to. Inspired by the observation, we propose the first reinforcement learning framework RL-Lock for generating interlocking assemblies, without relying on handcrafted search heuristics as existing works did. RL-Lock combines structured action chunking with MCTS-guided policy-value learning to efficiently navigate the large combinatorial search space for interlocking assembly generation. We demonstrate through experiments that RL-Lock allows effective generation of interlocking assemblies, especially for challenging cases in which existing approaches take too long or even fail to find a valid solution.
Manifold-Guided Motion Planning for Tight Assemblies
Motion planning for rigid-body assembly poses a fundamental challenge in robotics due to tight geometric constraints. In such scenarios, feasible motions often require passing through (near-)zero clearance configurations in which the parts are tightly constrained by contact. In this work, we introduce Critical-Manifold Guided RRT (CMG-RRT), a sampling-based planner designed specifically for tight assembly problems. Our key observation is that in tight assemblies, valid solution paths lie on or near a critical manifold: the subset of configuration space consisting of poses with at least one contact point between parts. CMG-RRT guides exploration by adaptively biasing sampling toward neighborhoods of the critical manifold using a hierarchical subdivision of the configuration space. We prove that CMG-RRT is probabilistically complete under standard clearance assumptions. Empirical evaluation on challenging rotational assembly benchmarks demonstrates a 100% success rate across all tested instances, including, to the best of our knowledge, the first fully automatic solution of the Elk disentanglement puzzle. Our open source software is available through our project page: https://www.cgl.cs.tau.ac.il/projects/tight-assembly-planning.
PANOPTICON: A PII-Based Assemblage of Naturalistic Output Tokens for Investigating Privacy Leakage Within LLM Context Window
Large Language Models (LLMs) are capable of generalizing human language for the completion of never-before-seen tasks, leading to widespread deployment. While this automation provides clear utility, completing these tasks often requires the insertion of Personally Identifiable Information (PII), strings of information that uniquely identify some individual, raising privacy concerns. However, ethics has prevented the curation of a public, authentic dataset of PII. Without an appropriate dataset, it is difficult to quantify privacy risks. Thus, we introduce the PANOPTICON pipeline and dataset. The dataset, generated by Meta's Llama-3.1-8B-Instruct model, contains 67, 718 prompts, intended for the models context window, containing PII spans derived from 9,674 publicly available synthetic user profiles. We measure lexical diversity and S-BERT diversity of the created dataset to evaluate realism. Finally, we present a case study showcasing the utility of PANOPTICON data for understanding Prompt Inversion Attacks (PIAs). PANOPTICON thus emerges as the first benchmark dataset for studying PIAs over private corpora, providing a foundation for future LLM privacy research.
Adversarial Social Epistemology for Assemblies of Humans and Large Language Models
We outline an adversarial social epistemology (ASE) for densely interactive communicative landscapes in which public assertions are scaffolded by chains of testimony, inference, institutional certification, and tacit trust. In such landscapes, agents have incentives and affordances to distort, color, omit, fabricate, or strategically under-specify information for private, reputational, rhetorical, or material gains. We argue that these phenomena are not adequately captured by familiar descriptions of epistemic bubbles, echo chambers, or misinformation diffusion. What requires explanation is how communicative agents exploit the commitments and entitlements that normally make scaffolded assertions trustworthy. We provide language that delivers the requisite analysis, outline mechanisms that subvert trust in scaffolded public communications, and outline machinery for auditing and redressing trust breaches arising from subverting the auditability of inferential chains, drawing on epistemic networks, enriched with an inferentialist semantics for interpreting assertions.
ASSEMCAD: Production-Ready CAD Assembly Generation from Natural Language
Recent advances in large language models and programmatic CAD have significantly improved Text-to-CAD generation for individual parts. However, production-ready mechanical assembly generation remains largely unsolved. Unlike single-part modeling, assemblies require coordinated reasoning over multiple components, functional interfaces, assembly relations, engineering principles, and physical consistency. Consequently, directly generating executable CAD code is insufficient for constructing mechanically valid and reusable assemblies. We present AssemCAD, an axiom-grounded framework for production-ready CAD assembly generation from natural language. Instead of representing an assembly as monolithic CAD code, AssemCAD first constructs an axiomatic Assembly Specification consisting of typed parts, geometry-backed ports, executable mates, and engineering axioms. Each assembly relation is explicitly grounded in one or more engineering principles, making the resulting specification interpretable, reusable, and verifiable. To realize this specification, AssemCAD introduces a port- and mate-based CAD assembly library that executes symbolic assembly relations through deterministic mate transformations and validates declared interfaces using concrete B-Rep geometric evidence. Built on this representation and library, AssemCAD further supports on-demand synthesis of reusable parametric component factories for both standard and open-world geometries. Experiments on AssemBench show that AssemCAD substantially improves assembly preservation and physical validity over code-centric CAD generation baselines, while generalizing across different foundation-model backbones. By combining axiom-grounded assembly reasoning with deterministic geometric execution, AssemCAD extends Text-to-CAD from isolated part generation toward production-ready mechanical assembly design.
A Sliding-Window-Based Reinforcement Learning for Dynamic Assembly Flow Shop Scheduling with Multi-Product Delivery
Multi-product kitting delivery imposes significant challenges for real-time scheduling in hybrid manufacturing systems that integrate processing and assembly, as dynamic order arrivals simultaneously alter supply dependencies and the set of feasible job-machine assignments. This paper proposes a sliding-window-based reinforcement learning (SWRL) framework for end-to-end online scheduling in the flexible assembly flow shop scheduling problem with complex kitting constraints. The problem is formulated as a heterogeneous graph-based Markov decision process that captures the dual-layer kitting structure and the tail-product bottleneck dynamics that produce a sparse reward landscape. To address the resulting challenges, SWRL integrates a sliding-window filtering mechanism that filters inactive nodes and prioritizes kitting-critical operations, a spatiotemporal graph encoding network that tracks bottleneck shifts across consecutive decision states, and a dynamic action mapping module with a constrained waiting strategy that adapts to the changing action space under variable topologies. Experiments on real-world instances from a home appliance manufacturer demonstrate that SWRL achieves consistent tardiness reductions over classical dispatching rules and existing deep reinforcement learning methods, and exhibits robust performance across varying resource configurations, order loads, and arrival concentrations.
FurnitureVLA: Learning Long-Horizon Bimanual Furniture Assembly with Vision-Language-Action Model
Current work on robot furniture assembly mostly focuses on toy-scale settings or single-arm manipulation. We introduce FurnitureVLA, the first systematic study of real-scale bimanual furniture assembly using Vision-Language-Action models (VLAs). We formalize the task, develop a scalable simulation pipeline for expert data generation and evaluation, and build a VR teleoperation system for single-operator bimanual control to collect high-quality real-world demonstrations. To address extreme long-horizon assembly with up to 7 subtasks and 1550 control steps, we propose a progress-enhanced VLA, finetuned on semantically grounded subtasks, that jointly predicts actions and a continuous progress signal, enabling automatic subtask transitions and reducing compounding errors during inference. We further study perception and control design factors that critically affect precision in real-scale assembly. FurnitureVLA improves average simulation success from 48% to 80% compared to baselines across three furniture types, with an additional 21% gain from our design factor study. We validate on a real Kinova Gen3 platform with only 16% drop on the hardest task.
Linkify: Learning from Interface-Augmented Assembly Graphs
We present Linkify, a framework for learning from interface-augmented assembly graphs to enable context-aware part retrieval in mechanical assemblies. While recent generative AI methods for CAD have focused largely on isolated parts or monolithic assemblies, the rich geometric information at the interfaces between parts, where function is realized, remains underexplored. We address this gap by recomputing high-fidelity interface geometry for the Fusion 360 Gallery Assembly dataset, correcting missing and erroneous contacts, and generating point-cloud representations of local contact regions. Using this data, we construct assembly graphs whose nodes encode part geometry and whose edges encode interface geometry via a pretrained point-cloud encoder. On top of this representation, we train a Graph Attention Network based on GATv2 to solve a masked part prediction task: given an assembly with one part held out, the model predicts the class of the missing component from a large vocabulary of geometrically clustered parts, thereby approximating a realistic part-retrieval scenario. Compared to non-graph baselines such as logistic regression and k-nearest neighbors operating on aggregated node features, Linkify achieves higher Top-K accuracy and F1 scores. Ablation studies on graph connectivity, edge attributes, and attention mechanisms demonstrate that accurate contact computation and dynamic attention over interfaces are critical for performance. Our corrected interface dataset and training pipeline, released publicly, provide a foundation for future interface-aware models for assembly retrieval, validation, and generative design.
A Synthetic-Driven Vision System for Assembly Step Recognition
Quality control in industrial assembly is essential, and real-time monitoring of the assembly process is crucial for preventing costly defects and ensuring production reliability. Vision-based automated inspection offers a powerful solution for such real-time monitoring. However, due to the specialized industrial components and processes, training these models typically relies on task-specific real-world data, which is costly and labor-intensive to collect and annotate. In this paper, we propose a system that automatically generates realistic assembly sequences and further trains real-time inspection models using the synthetic data. It can be efficiently applied to a given task within an hour, requiring only CAD models and simple step descriptions. Focusing on practical challenges, our system integrates a physics-based motion generation module to capture the variance of different human assembly, designs domain-randomized rendering to deal with the environmental complexity and variation, and employs an object-detection-based step recognition module for robust sim-to-real transfer, leading to 92.4% accuracy on a real-world assembly case with 46.7%, 15.8% and 61.2% performance improvement, respectively. Overall, our system provides a practical solution for industrial assembly inspection without requiring expensive real-world data collection and annotation, with the effectiveness validated on real industrial assembly tasks.
Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?
Multi-fingered robots promise the speed and dexterity of human hands, yet challenging problems such as precise assembly have remained out of reach. These tasks are contact-rich, making data collection for imitation learning difficult, and sparse-reward, making direct exploration with reinforcement learning (RL) intractable. Consequently, prior work has made progress by structuring the problem with specialized grippers, tool attachments, and environment fixtures. In this work, we argue that before a robot can perfect precise assembly, it must first learn to play. We further ask the question: what factors in the process of learning to play matter for precise assembly? We propose Play2Perfect, an RL framework for task-agnostic pretraining through play on diverse objects and goals, which is then perfected on precise assembly. The goal of play is to acquire reusable manipulation priors, such as grasping, in-hand reorientation and pose reaching. Finetuning then adapts this general prior to assembly, focusing exploration on the final contact-rich, high-precision interactions needed for success. We systematically study key design choices in play pretraining, including object diversity, training objective, trajectory diversity, and goal precision. We show that our prior is 33x more sample-efficient than RL training from scratch, even when provided with dense, multi-stage rewards. We demonstrate zero-shot sim-to-real transfer, achieving 60% success on tight insertions with only 0.5 mm contact clearance, and over 50% success on long-horizon multi-part assembly and screwing.
Tessellated Biomes: Distributed Robotic Assemblies for Architectural Resilience
This paper presents Tessellated Biomes, a cyber-physical framework for the adaptive robotic construction and reconfiguration of modular multi-material assemblies. It challenges the linear lifecycle of standard construction by fusing (1) local microfactory fabrication, (2) discrete multi-material optimization, and (3) distributed robotic assembly into a unified circular process of spatial adaptation. The research details methods for the digital fabrication of self-aligning modular primitives in multiple materials (PLA, timber, and concrete) produced in local microfactories; the aggregation and optimization of these primitives into compression-based discrete structures; and the deployment of custom quadrupedal robots that collaboratively relocate material into realized physical aggregations. The framework is validated through the fabrication, optimization, and robotic assembly of discrete structures. Together, these results position Tessellated Biomes as a model for resilient, reconfigurable architecture.
Brick-Composer: Using MLLMs for Assembly with Diverse Bricks
We dream of AI agents that can read arbitrary designs and construct real-world objects from reusable building blocks. As a first step toward this vision, we study whether multimodal large language models (MLLMs) possess the visual grounding and spatial reasoning capabilities required for brick assembly. We formulate brick assembly as a sequential decision-making problem, where each step involves two subtasks: brick selection, identifying the target brick from candidate components, and brick pose estimation, predicting where and how the selected brick should be placed. To support this study, we introduce BC-Bench (Brick Construction Benchmark), the first benchmark for evaluating MLLMs on assembly with diverse bricks. Experiments show that current state-of-the-art MLLMs remain far from reliable builders, struggling with fine-grained brick selection and failing at precise pose estimation. To bridge this gap, we propose Brick-Composer, a learning framework that equips MLLMs with assembly skills through three complementary signals: Human Design Sparks, which provide affordance-rich construction demonstrations; World Feedback, which grounds predicted actions in visual and physical consequences; and Synthetic Experience, which scales learning beyond existing object designs. Brick-Composer improves brick selection accuracy by over three times, substantially reduces pose estimation errors, and raises strict step-level assembly success from less than 1% to around 15%. After training, a Qwen-3-8B can correctly compose up to 42% of the steps for a complete object, suggesting that MLLMs can acquire assembly capabilities through targeted, physically grounded learning.
Hypothesis-Disciplined Multi-Agent Automated Formalization of Asymptotic Statistical Theory
Asymptotic statistical theory is a challenging domain for AI-assisted formalization: its central results mix convergence statements, asymptotic expansions, functional analysis, and regularity conditions that have a large gap from existing infrastructure in Lean 4 formalization. To address these challenges, we propose a hypothesis-disciplined Lean 4 formalization pipeline built from multiple agents: a manager that coordinates seven specialist roles for proof planning, skeleton scaffolding, Mathlib reconnaissance, proof construction, integration, independent review, and audit. The main methodological discipline is the hypothesis-disciplined audit, implemented by the Auditor agent: every main-theorem hypothesis and concept-layer field must be anchored in the source mathematical prose, justified as a Lean encoding adapter, marked as source-implied, or rejected as an unsupported strengthening. Using this workflow, we build a systematic formalization of asymptotic statistical theory, especially the parametric and semi-parametric models' asymptotic distribution and efficiency results. The resulting Lean development is axiom-clean and source-faithful, with Lean-checked and human-audited proofs of core parametric and semi-parametric theorems organized so that theorem-agnostic infrastructure and statistical concept definitions are separated from theorem-specific assembly. The formalization results are available at https://github.com/junwei-lu/Lean-Asymptotic-Statistical-Theory.
Multi-Camera AR Guidance System for Surgical Instrument Handling and Assembly: Investigating Workload and Efficiency
The handling and assembly of instruments during surgery imposes high cognitive demands on scrub nurses, particularly when instruments are unfamiliar. We present a supporting guidance system for surgical instrumentation that combines multi-camera 6D pose estimation with augmented reality in-situ visualization on a head-mounted display without the requirement for additional markers. Pose estimation and consecutive camera calibration are achieved through known objects. The 6D pose estimation network is trained purely on synthetic data, aiming for better generalizability and real-world applicability. The AR guidance displays tooltip localization cues and step-wise assembly animations. Via gaze-based selection and a foot pedal, users can switch between assembly steps in intraoperative use. In a technical evaluation, our approach outperforms state-of-art 6D pose estimation. A user study with 29 scrub nurses was conducted in a surgical simulation of knee arthroplasty, comparing the system against a paper manual. AR guidance significantly reduced the perceived workload compared. Objectively, AR guidance reduced task completion time by 21.3% (4.76 minutes). Specifically, scrub nurses less experienced with the instrument set benefited when using the system. Error frequencies were comparable between conditions. Qualitative feedback highlighted improved process clarity, reduced information overload, and perceived independence. To summarize, our marker-free multi-camera AR guidance approach for surgical instruments can, subjectively and objectively, improve intraoperative instrumentation performance, particularly for untrained scrub nurses.
Sample-Efficient Post-Training for LEGO Spatial-Physics Reasoning
LLM-based LEGO assembly generation requires both semantic grounding and physical feasibility. We identify a data-induced failure mode, PhysHack, in which the assemblies satisfy physical-validity constraints while producing structures that are geometrically misaligned, semantically inconsistent, or poorly calibrated. To address this challenge, we propose a model-based data selection approach that uses only a small fraction of the training data while improving physically grounded LEGO assembly generation. Building on the selected trajectories, we introduce PVPO, a sample-efficient reinforcement learning method that couples physical feasibility with voxel-space geometric rewards. Our results show that physical validity alone is an insufficient proxy for reliable physical reasoning: models can learn to generate valid structures without preserving semantic or geometric fidelity. Experiments across model backbones and test-time scaling settings demonstrate that PVPO improves structural and semantic alignment, physical validity, structural stability, and calibration, while reducing reliance on extensive post-hoc rejection sampling. In particular, results on calibration show that PVPO mitigates PhysHack by making test-time selection more predictive of semantic and structural quality.
Agentic Language-to-Objective Synthesis for Optofluidic Assembly
Light-based advanced manufacturing increasingly requires programmable, closed-loop tools that translate human design intent into executable operations at small length scales. Yet a key bottleneck persists across robotic and manufacturing modalities: turning user intent into machine-readable objectives that are reliably executable. While micro-robotics offers versatile manipulation via optical actuation of fluids, mathematically tractable goal specification remains manual and hard to reuse. Here, we introduce Speak-to-Objective, a modular agentic pipeline that uses a conditioned Large Language Model (LLM) to translate spoken or written commands into fully differentiable objective functions for assembling microparticles in a constraint-aware inverse solver (SLSQP) and on an experimental optofluidic platform. The approach employs a compact loop - perceive -> compose -> propose -> act -> report & learn - that treats the objective as the interface between intent and actuation, separating what to assemble or pattern from how to actuate, while learning from user feedback. The pipeline composes geometry, spacing, and assignment/topology terms to generate robust descriptive objectives that assemble from partial traces and recover after perturbations, as well as explicit objectives for precise placement, all in an actuator-agnostic fashion. Using laser-induced thermoviscous flows as the physical actuation modality, we demonstrate natural-language-programmable, light-based microscale assembly of particle patterns in a microfluidic environment. Beyond its immediate impact on programmable microassembly, and using laser-induced optofluidic actuation as a reduced-complexity experimental platform, our work points toward self-driving, AI-assisted optical manufacturing platforms in which natural language, differentiable objectives, and laser-based actuation are coupled into a reusable digital workflow.
Adaptive Human-Robot Collaboration for Masonry Construction Under Material and Assembly Uncertainty
Human-robot collaboration in construction is often challenged by limited robot-to-human communication and the need to adapt to tolerance accumulation arising from material and assembly uncertainties. We present an adaptive human-robot collaborative workflow for masonry construction that addresses communication limitations and tolerance accumulation, demonstrated through a brickwork case study in which a robot places bricks while a human applies adhesive. This workflow is enabled by two complementary mechanisms: 1) an end-effector-mounted projector that provides spatially registered, just-in-time projection guidance for manual adhesive application, and 2) laser scanning for feedback-driven grasping and placement pose correction. Together, these mechanisms enable adjustment of human and robotic actions in response to material variability and accumulated assembly tolerances. Full-scale experiments across conventional running-bond and nonstandard configurations demonstrate that projection guidance improves adhesive application consistency and reduces application time, while laser-based correction maintains level courses and avoids collision-prone failures associated with open-loop execution. These results indicate that integrating spatial projection with feedback-driven adaptation, enabled by material and as-built sensing, can mitigate tolerance accumulation and improve precision and robustness in human-robot collaborative construction.
EUPHORIA: Efficient Universal Planning via Hybrid Optimization for Robust Industrial Robotic Assembly
Robotic assembly in architectural construction faces a persistent bottleneck: existing planners are either highly specialized, requiring prohibitive retraining for every new geometric design, or operationally inefficient, treating structural sequencing and kinematic motion as disjoint processes. We present EUPHORIA, a unified framework that achieves universal few-shot adaptability and dynamic efficiency through a hybrid optimization strategy. To overcome the retraining bottleneck, we propose a Meta-Geometric Encoder based on Graph Hypernetworks: unlike standard contrastive learning, which performs only feature-level recognition, our hypernetwork dynamically generates policy parameters from a minimal support set, enabling parameter-level adaptation to complex topologies (e.g., domes, arches) without gradient-based retraining. For structural reasoning, we introduce a Physics-Informed Graph Transformer trained via Soft Actor-Critic (SAC), with a Physics-Bias Attention mechanism that modulates attention scores using contact forces from Discrete Element Model (DEM) simulations, guiding the planner toward structurally critical connections. We further ensure operational efficiency through Kinematics-Aware Sequencing, where the SAC objective penalizes high-energy transitions. Finally, we bridge the Sim2Real gap via Residual Stability Correction, a differentiable optimization layer that fine-tunes coarse assembly actions by minimizing a joint energy-stability cost prior to execution. Experiments show that EUPHORIA significantly reduces energy consumption over decoupled baselines and achieves state-of-the-art success rates on unseen, non-standard geometries with minimal few-shot examples, fusing meta-learning, physics-informed attention, and residual optimization into a cohesive, generalized planner.
AssemblyBench: Physics-Aware Assembly of Complex Industrial Objects
Assembling objects from parts requires understanding multimodal instructions, linking them to 3D components, and predicting physically plausible 6-DoF motions for each assembly step. Existing datasets focus on simplified scenarios, overlooking shape complexities and assembly trajectories in industrial assemblies. We introduce AssemblyBench, a synthetic dataset of 2,789 industrial objects with multimodal instruction manuals, corresponding 3D part models, and part assembly trajectories. We also propose a transformer-based model, AssemblyDyno, which uses the instructional manual and the 3D shape of each part to jointly predict assembly order and part assembly trajectories. AssemblyDyno outperforms prior works in both assembly pose estimation and trajectory feasibility, where the latter is evaluated by our physics-based simulations.
SI-Diff: A Framework for Learning Search and High-Precision Insertion with a Force-Domain Diffusion Policy
Contact-rich assembly is fundamental in robotics but poses significant challenges due to uncertainties in relative poses, such as misalignments and small clearances in peg-in-hole tasks. Existing approaches typically address search and high-precision insertion separately, because these tasks involve distinct action patterns. However, supporting both tasks within a single model, without switching models or weights, is desirable for intelligent assembly systems. In this work, we propose SI-Diff, a framework that learns both search and high-precision insertion through a force-domain diffusion policy. To this end, we introduce a new mode-conditioning mechanism that enables the policy to capture distinct action behaviors under a single framework. Moreover, we develop a new search teacher policy that can generate diverse trajectories. By training on successful and efficient demonstrations provided by the teacher policy, the model learns the mapping from tactile and end-effector velocity observations to effective action behaviors. We conduct thorough experiments to show that SI-Diff extends the tolerance to x-y misalignments from 2 mm to 5 mm compared to the state-of-the-art baseline, TacDiffusion, while also demonstrating strong zero-shot transferability to unseen shapes.
AssemPlanner: A Multi-Agent Based Task Planning Framework for Flexible Assembly System
In flexible assembly systems, existing task planning methods require a time-consuming configuration process by multiple experts to establish a production line for a new product. To address this challenge, we propose a multi-agent based task planning framework for flexible assembly systems, denoted as AssemPlanner. It takes tasks described in natural language as input, which are then converted into actionable sequential production operations. It comprises several specialized agents, including SchedAgent , KnowledgeAgent, LineBalanceAgent, and a scene graph. Within the proposed framework, SchedAgent serves as the central reasoning engine. Departing from traditional static pipelines, AssemPlanner utilizes a ReAct-based SchedAgent to adaptively adjust actions via multi-agent feedback. By observing the feedback from KnowledgeAgent, LineBalanceAgent, and the scene graph, it autonomously resolves complex industrial process constraints. To facilitate reproducibility, all code and datasets are released at https://github.com/chz332/Assemplanner.
3D Printing of Passively Actuated Self-Folding Robots with Integrated Functional Modules
We introduce an elastic-driven self-folding approach that fabricates robots directly from flat 3D-printed conductive PLA nets. Elastic bands routed through printed hooks store energy that folds the sheet into programmed 3D geometries, while the flat state allows accurate placement of electronics and magnets before deployment. The same substrate doubles as electrodes for capacitive touch and supports a reusable platform I/O palette with Hall sensors and eccentric rotating mass (ERM) motors for docking detection and vibration actuation. We also derive a closed-form folding model that balances hinge stiffness with elastic band moment to predict equilibrium fold angles; experiments validate the model and yield a design map linking hinge thickness, band size, and hook spacing to target angles. Using this workflow we realize multiple polyhedral modules and demonstrate three applications: a cube that highlights the potential of self-folding for scalable modular robot collectives, a deployable gripper, and a tendon-driven finger. The method is low cost, stimulus-free, and integrates actuation and sensing.
Visual-Tactile Peg-in-Hole Assembly Learning from Peg-out-of-Hole Disassembly
Peg-in-hole (PiH) assembly is a fundamental yet challenging robotic manipulation task. While reinforcement learning (RL) has shown promise in tackling such tasks, it requires extensive exploration. In this paper, we propose a novel visual-tactile skill learning framework for the PiH task that leverages its inverse task, i.e., peg-out-of-hole (PooH) disassembly, to facilitate PiH learning. Compared to PiH, PooH is inherently easier as it only needs to overcome existing friction without precise alignment, making data collection more efficient. To this end, we formulate both PooH and PiH as Partially Observable Markov Decision Processes (POMDPs) in a unified environment with shared visual-tactile observation space. A visual-tactile PooH policy is first trained; its trajectories, containing kinematic, visual and tactile information, are temporally reversed and action-randomized to provide expert data for PiH. In the policy learning, visual sensing facilitates the peg-hole approach, while tactile measurements compensate for peg-hole misalignment. Experiments across diverse peg-hole geometries show that the visual-tactile policy attains 6.4% lower contact forces than its single-modality counterparts, and that our framework achieves average success rates of 87.5% on seen objects and 77.1% on unseen objects, outperforming direct RL methods that train PiH policies from scratch by 18.1% in success rate. Demos, code, and datasets are available at https://sites.google.com/view/pooh2pih.
Industrial3D: A Water-Treatment TLS Point Cloud Dataset and Cross-Paradigm Benchmark for MEP Scene Understanding
Automated semantic understanding of dense terrestrial laser scanning (TLS) point clouds is a prerequisite for Scan-to-BIM, digital twin maintenance, and as-built verifcation. Yet for operational industrial mechanical, electrical, and plumbing (MEP) facilities, this challenge remains largely unsolved: water-treatment TLS scans exhibit extreme geometric ambiguity, severe occlusion, and extreme class imbalance that architectural benchmarks such as S3DIS and ScanNet cannot adequately represent. We present Industrial3D, a terrestrial LiDAR dataset with 612.7 million expert-labeled points at 6 mm resolution from 20 room scenes, 13 dataset areas, and 7 operational water treatment facilities. At 6.6x the scale of the closest comparable MEP dataset, Industrial3D provides the largest industrial MEP testbed for within-domain scene understanding. We further establish a cross-paradigm benchmark of nine methods across fully supervised, weakly supervised, unsupervised, and foundation-model settings. The best supervised method reaches 55.74% mIoU, whereas zero-shot Point-SAM reaches 15.79%, a 39.95 percentage-point gap that quantifes unresolved domain transfer for industrial TLS data. Analysis attributes this gap to a dual crisis: 215:1 statistical rarity and cylindrical geometric ambiguity between tail classes and head-class pipes. The dataset, benchmark code, and pre-trained models will be publicly released at https://github.com/pointcloudyc/Industrial3D.
MicroPush: A Lightweight Simulator for Sim-to-Real Microrobotic Pushing and Assembly
Developing learning-based autonomy for microrobotic manipulation is difficult because physical trials are slow, variable, and poorly suited to large-scale training. We present MicroPush, a lightweight simulation and benchmarking environment for pushing and assembly with magnetic rolling microrobots. The simulator combines overdamped planar dynamics with calibrated rolling actuation, reduced-order contact handling, short-range interaction corrections, and optional background flow, while providing common interfaces for planning, model-based control, reinforcement learning (RL), interactive visualization, and headless evaluation. In no-render tests, MicroPush remains substantially faster than real time, reaching 37.0x real time with 100 passive particles. We further evaluate the simulator through zero-shot sim-to-real policy transfer. A Residual RL-MPC policy is trained entirely in MicroPush, frozen after simulation training, and deployed on the physical system without real-world policy fine-tuning. A 20 μm magnetic microrobot pushes a similarly sized silica particle along a figure-eight trajectory with 1.91 μm median and 4.65 μm 95th-percentile path error, and the same autonomy stack performs sequential line, triangle, and six-particle hexagonal assembly. These results show that a deliberately reduced-order simulator can provide an efficient training and development substrate for sim-to-real microrobotic autonomy.
Replanning Human-Robot Collaborative Tasks with Vision-Language Models via Semantic and Physical Dual-Correction
Human-robot collaborative assembly requires robots to interpret ambiguous corrective instructions while producing physically executable motions. Vision-language models (VLMs) provide semantic reasoning but may select logically inconsistent targets or misjudge execution outcomes. We propose a replanning framework that maps human instructions to Action Target candidates, including grasp poses and tool selections, and combines an Internal Correction Model for pre-execution logical verification with an External Correction Model for post-execution visual verification. The framework integrates VLM reasoning with 6-DoF grasp generation and collision-free trajectory planning. Simulation ablations show configuration-dependent effects: internal correction improves candidate validity, whereas external correction enables recovery for a low-latency VLM but can reduce success when visual verification produces false negatives. Experiments with an upper-body humanoid robot achieved 66.7% success in real-world object fixation, 100% in initial tool selection, and 75.0% in corrective tool selection. These results demonstrate interactive replanning across spatial and semantic collaborative tasks while identifying visual-state verification as a key limitation.
Resolving Primitive-Sharing Ambiguity in Long-Tailed TLS-Based Industrial MEP Point Cloud Segmentation via Spatial Context Constraints
In terrestrial laser scanning (TLS)-based mechanical, electrical, and plumbing (MEP) point cloud segmentation, safety-critical components such as reducers and valves are persistently misclassifed, blocking reliable engineering knowledge extraction. This stems from a dual crisis--extreme class imbalance (215:1) compounded by geometric ambiguity, since most tail classes share cylindrical primitives with dominant head classes--that existing frequencybased re-weighting methods cannot resolve. We propose spatial context constraints that exploit neighborhood prediction consistency to disambiguate locally similar structures. Our approach extends Class-Balanced (CB) Loss with two architecture-agnostic mechanisms: Boundary-CB, an entropy-based constraint that emphasizes ambiguous boundaries and encodes an MEP assemblytopology prior, and Density-CB, a density-based constraint that compensates for scan-dependent variations and encodes TLS sensor-physics knowledge. Both operate at the loss level and integrate into existing pipelines without backbone modifcations. On the Industrial3D dataset (612.7M labelled points from water treatment facilities), our method achieves 55.74% mIoU, exceeding the strongest of three representative fully supervised backbone baselines (39.83-52.48% mIoU), with a 21.7% relative improvement on tail-class performance (29.59% vs. 24.32%) while preserving head-class accuracy (88.14%). Components with primitive-sharing ambiguity show strong gains: reducer improves from 0% to 21.12% IoU, and valve improves by 24.3% relative. These results show that spatial context constraints reduce primitive-sharing errors in the target industrial MEP setting and support more reliable identifcation of safety-critical components for Digital Twin and Scan-to-BIM applications. Code: https://github.com/PointCloudYC/LongTail3D.git.