Planning Methods

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48 papers in the last 28 days · 0.8% of indexed attention

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Period ending 2026-09-21

27 new papers

A weekly snapshot of new work published in Planning Methods.

501 papers

Latest in Planning Methods

May 14, 2026cs.CV

From Plans to Pixels: Learning to Plan and Orchestrate for Open-Ended Image Editing

Modern image editing models produce realistic results but struggle with abstract, multi step instructions (e.g., ``make this advertisement more vegetarian-friendly''). Prior agent based methods decompose such tasks but rely on handcrafted pipelines or teacher imitation, limiting flexibility and decoupling learning from actual editing outcomes. We propose an experiential framework for long-horizon image editing, where a planner generates structured atomic decompositions and an orchestrator selects tools and regions to execute each step. A vision language judge provides outcome-based rewards for instruction adherence and visual quality. The orchestrator is trained to maximize these rewards, and successful trajectories are used to refine the planner. By tightly coupling planning with reward driven execution, our approach yields more coherent and reliable edits than single-step or rule-based multistep baselines.
Anirudh Sundara Rajan, Krishna Kumar Singh, Yong Jae Lee
May 14, 2026cs.MA

IFPV: An Integrated Multi-Agent Framework for Generative Operational Planning and High-Fidelity Plan Verification

Operational plan generation and verification are critical for modern complex and rapidly changing battlefield environments, yet traditional generation and verification methods still respectively face the challenges of generation infeasibility and verification insufficiency. To alleviate these limitations, we propose an Integrated Multi-Agent Framework for Generative Operational Planning and High-Fidelity Plan Verification (IFPV). IFPV consists of two tightly coupled modules: Multi-Perspective Hierarchical Agents (MPHA) for generative operational planning and an Adversarial Cognitive Simulation Engine (ACSE) for high-fidelity adversarial plan verification. MPHA decomposes commander intent into executable multi-platform tactical action sequences through the collaboration of Pathfinder, Analyst, and Planner agents. ACSE introduces an opponent equipped with a customized world model, which predicts the future evolution of mission-critical platforms and conducts dynamic counteractions against candidate plans. Simulation experiments in the Asymmetric Combat Tactic Simulator (ACTS) show that IFPV improves mission success by 19.4% and reduces operational cost by 41.7% compared with a single-step large language model (LLM) planning baseline. Compared with a traditional rule-based validator, ACSE increases the average suppression rate by 31.8%, indicating that the proposed verification environment is stricter and more discriminative in revealing the latent vulnerabilities of candidate plans. The code for IFPV can be found at https://github.com/zhigao3ks/IFPV.
Zhigao Huang, Zhengqing Hu, Dong Chen +5
May 14, 2026cs.RO

Reactive Planning based Control for Mobile Robots in Obstacle-Cluttered Environments

This paper addresses the motion control problem for mobile robots in obstacle-cluttered environments. The mobile robot has partial environment information only, and aims to move from an initial position to a target position without collisions. For this purpose, a reactive planning based control strategy (RPCS) is proposed. First, the initial and target positions are connected as a reference trajectory. Then, a reactive planning strategy (RPS) is developed to ensure the collision avoidance by modifying the reference trajectory locally based on the partial environment information. Next, an adaptive tracking control strategy (ATCS) is proposed to track the reference trajectory with potentially local modifications via the discretization techniques. Finally, the RPS and ATCS are combined to establish the RPCS, whose efficacy and advantages are illustrated by numerical examples.
Li Tan, Junlin Xiong, Yan Wang +1
May 13, 2026cs.AI

SPIN: Structural LLM Planning via Iterative Navigation for Industrial Tasks

Industrial LLM agent systems often separate planning from execution, yet LLM planners frequently produce structurally invalid or unnecessarily long workflows, leading to brittle failures and avoidable tool and API cost. We propose \texttt{SPIN}, a planning wrapper that combines validated Directed Acyclic Graph (DAG) planning with prefix based execution control. \texttt{SPIN} enforces a strict DAG contract through \texttt{_validate_plan_text} and repair prompting, producing executable plans before downstream execution, and then evaluates DAG prefixes incrementally to stop when the current prefix is sufficient to answer the query. On AssetOpsBench, across 261 scenarios, \texttt{SPIN} reduces executed tasks from 1061 to 623 and improves \emph{Accomplished} from 0.638 to 0.706, while reducing tool calls from 11.81 to 6.82 per run. On MCP Bench, the same wrapper improves planning, grounding, and dependency related scores for both GPT OSS1 and Llama 4 Maverick.
Yusuke Ozaki, Dhaval Patel
May 13, 2026cs.RO

Manipulation Planning for Construction Activities with Repetitive Tasks

In this paper, we study the problem of manipulation skill acquisition for performing construction activities consisting of repetitive tasks (e.g., building a wall or installing ceiling tiles). Our approach involves setting up a simulated construction activity in a Virtual Reality (VR) environment, where the user can provide demonstrations of the object manipulation skills needed to perform the construction activity. We then exploit the screw geometry of motion to approximate the demonstrated motion as a sequence of constant screw motions. For performing the construction activity, we generate the sequence of manipulation task instances and then compute the joint space motion plan corresponding to each instance using Screw Linear Interpolation (ScLERP) and Resolved Motion Rate Control (RMRC). We evaluate our framework by executing two representative construction tasks: constructing brick walls and installing multiple ceiling tiles. Each task is performed using only a single demonstration, a pick-and-place action for the bricks, and a single ceiling tile installation. Our experiments with a 7-DoF robot in both simulation and hardware demonstrate that the approach generalizes robustly to arbitrarily long construction activities that involve repetitive motions and demand precision, even when provided with just one demonstration. For instance, we can construct walls of arbitrary layout and length by leveraging a single demonstration of placing one brick on top of another.
Wangyi Liu, Dasharadhan Mahalingam, Fanru Gao +2
May 13, 2026cs.AI

Adaptive mine planning under geological uncertainty: A POMDP framework for sequential decision-making

Strategic mine production scheduling under geological uncertainty is conventionally formulated as a stochastic optimization problem in which a fixed extraction sequence and routing decisions are computed ex ante. This plan-driven paradigm treats uncertainty as passive: decisions are hedged across geological scenarios, but planning does not anticipate how future observations will inform future decisions. We propose a different perspective by formulating mine scheduling as a Partially Observable Markov Decision Process (POMDP), in which extraction and routing decisions are made sequentially with planning explicitly integrating the expectation of future belief updates. To achieve computational tractability, we introduce a hybrid SA-POMDP architecture that combines simulated annealing-based (SA) value approximation with ensemble-based belief updating via ensemble smoother with multiple data assimilation (ES-MDA). At each decision epoch, candidate actions are evaluated through their expected long-term value under the current belief, and the belief is updated as mining observations are assimilated. This yields an adaptive policy rather than a fixed plan. We evaluate the framework on a copper-gold open-pit mining complex with multiple processing destinations. Under a statistically consistent prior, the SA-POMDP reduces the expectation-reality gap from 22.3% to 4.6%, improving realized NPV by USD8.4M relative to one-shot stochastic optimization. Under systematic prior misspecification of 10%, the adaptive framework outperforms static planning by up to USD44.6M (36.9%), demonstrating structural robustness beyond scenario hedging. These results show that sequential belief updating transforms geological uncertainty from a passive constraint into an active component of value creation.
Hamza Khalifi, Jef Caers, Yassine Taha +2
May 13, 2026cs.CL

PersonalAI 2.0: Enhancing knowledge graph traversal/retrieval with planning mechanism for Personalized LLM Agents

We introduce PersonalAI 2.0 (PAI-2), a novel framework designed to enhance LLM-based systems through integration of external knowledge graphs (KGs). The proposed approach addresses key limitations of existing Graph Retrieval-Augmented Generation (GraphRAG) methods by incorporating a dynamic, multistage query-processing pipeline. The central point of the PAI-2 design is its ability to perform adaptive, iterative information search, guided by extracted entities, matched graph vertices, and generated clue-queries. An evaluation conducted on five benchmarks (Natural Questions, TriviaQA, HotpotQA, 2WikiMultihopQA, and MuSiQue) demonstrates an improvement in the factual correctness of generated answers compared to analogue methods (LightRAG, RAPTOR, HippoRAG 2, and PAI-1). PAI-2 achieves a 9% average gain by LLM-as-a-Judge on the 2WikiMultihopQA and MuSiQue benchmarks, and attains accuracy comparable to HippoRAG 2 on the TriviaQA and HotpotQA benchmarks, reflecting its effectiveness in reducing hallucination rates and increasing precision. We show that enabled search plan enhancement mechanism gain 18% boost compared to disabled one by LLM-as-a-Judge across five benchmarks. In addition, an ablation study reveals that PAI-2 achieves SOTA result on the MINE-1 benchmark, obtaining an 89% information-retention score with LLMs in the 7--15B tiers. Collectively, these findings underscore the potential of PAI-2 to serve as a reusable component for personalized AI applications, which require scalable, context-aware knowledge-representation and reasoning capabilities. The source code of PAI-2 is available at the following link: https://github.com/Dzigen/PersonalAI.
Mikhail Menschikov, Matvey Iskornev, Alexander Kharitonov +8
May 13, 2026cs.AI

Ego2World: Compiling Egocentric Cooking Videos into Executable Worlds for Belief-State Planning

Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video datasets capture realistic human activities but remain passive, while interactive simulators support execution but rely on synthetic scenes and hand-crafted dynamics, introducing a sim-to-real gap and often assuming fully observable state. We introduce Ego2World, an executable benchmark that turns egocentric cooking videos into executable symbolic worlds governed by graph-transition rules. Built on HD-EPIC, Ego2World derives reusable transition rules from video annotations and executes them in a hidden symbolic world graph. During evaluation, the simulator maintains the hidden world graph, while the agent plans over its own partial belief graph using only local observations and execution feedback. This separation forces agents to update memory and replan without observing the true world state. Experiments show that action-overlap scores overestimate physical-state success, and that persistent belief memory improves task completion while reducing repeated visual exploration -- suggesting that belief maintenance should be a first-class target of embodied-agent evaluation.
Qinchuan Cheng, Zhantao Gong, Pengzhan Sun +3
May 13, 2026cs.AI

Differentiable Learning of Lifted Action Schemas for Classical Planning

Classical planners can effectively solve very large deterministic MDPs represented in STRIPS or PDDL where states are sets of atoms over objects and relations, and lifted action schemas add or delete these atoms. This compact representation yields strong search heuristics and provides an ideal setting for structural generalization, since lifted relations and action schemas give rise to infinitely many domain instances. A central challenge is to learn these relations and action schemas from data, and recent approaches have addressed this problem using different types of observations. In this work, we develop a novel neural network architecture for learning action schemas from traces where states are fully observed but action arguments are unobserved. The problem is a simplification but an important step towards learning planning domains from sequences of images and action labels, and we aim to solve this simplification in a nearly perfect manner. The challenge lies in learning the action schemas while simultaneously identifying the action arguments from observed state changes. Our approach yields a robust differentiable component that can then be integrated into larger neuro-symbolic models. We evaluate the architecture on various planning domains, where the learned lifted action schemas must recover the ground-truth structure. Additionally, we report experiments on robustness to observation noise and on a variation related to slot-based dynamics models.
Jonas Reiter, Jakob Elias Gebler, Hector Geffner
May 13, 2026cs.RO

DynoJEPP: Joint Estimation, Prediction and Planning in Dynamic Environments

DynoJEPP is a factor-graph-based framework that jointly formulates and simultaneously optimizes estimation, prediction, and planning in dynamic environments. In conventional factor-graph-based approaches that jointly formulate estimation, prediction, and planning, information from prediction and planning feeds back into state estimation, yielding corrupted estimates, undesired behaviors, and unsafe plans. To address this, DynoJEPP introduces a novel directed factor that enforces directional information flow within the factor graph, preventing prediction and planning from corrupting state estimation. We evaluate the impact of directed factors on inter-module interactions during navigation in both static and dynamic environments. Our results demonstrate that these factors are critical for safe operation, as without them, the robot collides in the majority of experiments. Building on this, we further introduce Cooperative DynoJEPP, which enables the ego robot to incorporate cooperative object behavior into its prediction and trajectory planning.
Mikolaj Kliniewski, Jesse Morris, Yiduo Wang +2
May 12, 2026cs.LG

Plan Before You Trade: Inference-Time Optimization for RL Trading Agents

Reinforcement learning agents for portfolio management are typically trained and deployed as static policies, with no mechanism for using price forecasts at inference time. We propose FPILOT\text{FPILOT} (Financial Plugin Inference-time Learning for Optimal Trading), a plugin inference-time optimization framework inspired by Model Predictive Control (MPC). Our key structural insight is that future prices mostly do not depend on one agent's portfolio allocation, so a suitable predictive model can produce a multi-step price trajectory without iterative action-conditioned rollouts as in typical reinforcement learning. At each decision step, we use the forecaster's predicted price trajectory to construct an allocation-based imagined return objective, and optimize the policy at inference-time before executing one step of the trade. Our framework is compatible with any pre-trained agent and adapts the policy to the forecaster's predictions without any retraining. Evaluated across five policy learning algorithms on the TradeMaster DJ30 benchmark, FPILOT\text{FPILOT} produces consistent improvements in total return and return-based risk-adjusted metrics (Sharpe, Sortino, Calmar), with stochastic policies benefiting more than deterministic ones. Further, using synthetic forecasts at calibrated quality levels, we show that gains consistently improve with forecaster quality, suggesting that our performance will improve based on advances in financial forecasting.
Eun Go, Rohan Deb, Arindam Banerjee
May 12, 2026cs.MA

Ready from Day 1: Population-Aware Coordination for Large-Scale Constrained Multi-Agent Systems

In large-scale multi-agent systems with shared resource constraints, an upstream planner must iteratively evaluate candidate resource plans -- assessing feasibility, aggregate response, and marginal cost -- before committing to one. Lagrangian relaxation separates local decisions through a broadcast cost signal, but the planner still needs the cost-to-utilization response map to explore plan space, and this map depends on population composition that changes across planning cycles. We propose \emph{population-aware coordination interfaces}: learned primal and dual maps, conditioned on compact population summaries, that the planner queries inside its iterative loop. The primal map predicts aggregate utilization under a proposed cost trajectory; the dual map predicts the cost trajectory for a target plan. By encoding response-relevant population structure, these maps remain reliable across evolving populations without per-cycle retraining, and support coordination of large populations from compact subsamples. We additionally cast Sim2Real transfer as a backtestable procedure, enabling evaluation before deployment. In a supply-chain capacity-control case study, population-aware interfaces reduce forecast error by 16--19% and capacity violations by 20--51% relative to population-unaware baselines under composition shift; 20K-agent cohorts support accurate coordination of 500K-agent populations; and simulator-trained primal maps achieve 11.1% MAPE on real observations versus 13--24% for baselines.
Angel Wang, Dominique Perrault-Joncas, Alvaro Maggiar +2
May 12, 2026cs.LG

GRAFT: Graph-Tokenized LLMs for Tool Planning

Large language models (LLMs) are increasingly used to complete complex tasks by selecting and coordinating external tools across multiple steps. This requires aligning tool choices with subtask intent while satisfying directional execution dependencies among tools. To do this, existing methods model these dependencies as tool graphs and incorporate the graphs with LLMs through retrieval, serialization, or prompt-level injection. However, these external graph-use strategies all follow a matching paradigm, which often fails to align tool choices with the underlying subtask structure, producing semantically plausible plans that violate graph constraints. This issue is further exacerbated by error accumulation, where an early incorrect tool selection shifts the plan into an invalid graph state and causes subsequent predictions to drift away from the valid execution path. To address these challenges, we propose GRAFT, a graph-tokenized language model framework for dependency-aware tool planning. GRAFT internalizes the tool graph by mapping each tool node to a dedicated special token and learning directed tool dependencies within the representation space. It further introduces on-policy tool context distillation, training the model on its own sampled trajectories while distilling stepwise planning signals. Experiments show that GRAFT achieves state-of-the-art performance in exact sequence matching and dependency legality, supporting more reliable LLM tool planning in complex workflows.
Xinyi Gao, Xinyu Ren, Junliang Yu +3
May 12, 2026cs.RO

PRISM: : Planning and Reasoning with Intent in Simulated Embodied Environments

When an LLM-based embodied agent fails at a household task, the culprit could be misidentified objects, forgotten sub-goals, or poor action sequencing -- yet existing benchmarks report only a single success rate, making it impossible to tell which cognitive module is responsible. We present PRISM, a diagnostic benchmark that reframes this problem: rather than asking only \textit{did the agent succeed?}, PRISM asks \textit{which capability is most likely responsible for failure?} Built on five photorealistic multi-room apartments (4--8 rooms each), PRISM structures 300 human-verified tasks into three capability tiers -- \textit{Basic Ability}, \textit{Reasoning Ability}, and \textit{Long-horizon Ability} -- that isolate perception-to-action grounding, implicit intent resolution, and sustained multi-step coordination respectively. PRISM exposes an agent-agnostic executable action API that allows arbitrary agents: LLM agents, VLM agents, symbolic planners, RL policies, and hybrid systems, to be evaluated end-to-end under the same benchmark protocol. To support deeper diagnosis, optional probes for perception, memory, and planning can be adopted, replaced, or bypassed entirely, enabling controlled component-level analysis when desired. Experiments on seven contemporary LLMs establish a clear hierarchy: explicit spatial grounding is not the dominant failure source under oracle perception, implicit intent resolution is a significant bottleneck for all model families, and long-horizon coordination exposes a stark capability cliff -- lightweight models collapse to as low as 20.0% success while simultaneously consuming more tokens than their frontier counterparts, a signature of compensatory over-reasoning rather than genuine planning capability. Project page: \href{https://sj-li.com/PROJ/PRISM}{link}.
Yunn Kang Lim, Pengzhan Sun, Ziyi Bai +4
May 12, 2026cs.AI

Selective Off-Policy Reference Tuning with Plan Guidance

Reinforcement learning with verifiable rewards helps reasoning, but GRPO-style methods stall on hard prompts where all sampled rollouts fail. SORT adds a repair update for those failures without changing rollout generation: it derives a plan from the reference solution, compares token probabilities with and without that plan, and gives higher weight to tokens that become more predictable under plan conditioning. This turns all-wrong prompts into selective, structure-aware learning signals instead of uniform imitation. Across three backbones and eight reasoning benchmarks, SORT improves over GRPO and guidance baselines, with largest gains on weaker models.
Duc Anh Le, Tien-Phat Nguyen, Thien Huu Nguyen +2
May 11, 2026cs.AI

PIVOT: Bridging Planning and Execution in LLM Agents via Trajectory Refinement

Large language model (LLM)-based agents frequently generate seemingly coherent plans that fail upon execution due to infeasible actions, constraint violations, and compounding errors over extended horizons. PIVOT (Plan-Inspect-eVOlve Trajectories) addresses this plan-execution misalignment through a self-supervised framework that treats trajectories as optimizable objects iteratively refined via environment interaction. The framework comprises four stages: PLAN generates candidate trajectories; INSPECT executes them and computes structured losses with textual gradients encoding plan-execution discrepancies; EVOLVE applies these signals to produce improved trajectories; and VERIFY performs a final global check against task constraints. A monotonic acceptance process ensures a non-decreasing solution quality. Empirical evaluations on DeepPlanning and GAIA demonstrate state-of-the-art performance: with human-in-the-loop (HITL) feedback, PIVOT establishes a strong upper bound up to 94% relative improvement in constraint satisfaction, while its fully autonomous variant retains substantial gains, showing that the core trajectory-refinement mechanism remains effective without external supervision. At the same time, PIVOT remains computationally efficient, requiring up to 3x to 5x fewer tokens than competing refinement methods. These findings establish that (self- or human-supervised) feedback-based trajectory optimization is a principled methodology for mitigating plan-execution gaps in autonomous agent systems.
Tuo Zhang, Alin-Ionut Popa, Yan Xu +2
May 11, 2026cs.RO

Safe Aerial 3D Path Planning for Autonomous UAVs using Magnetic Potential Fields

Safe autonomous Uncrewed Aerial Vehicle (UAV) navigation in urban environments requires real-time path planning that avoids obstacles. MaxConvNet is a potential-field planner that leverages properties of Maxwell's equations to generate a path to the goal without local minima. We extend the 2D MaxConvNet magnetic field planner to 3D, using a convolutional autoencoder to predict obstacle-aware potential fields from LiDAR-derived 101^3 voxel grids. Evaluation across 100 randomized closed-loop trials in two distinct Cosys-AirSim urban environments, a dense night-time cityscape and a suburban district shows a 100% path planning success rate on both maps without retraining. In offline path planning, 3DMaxConvNet produces path lengths comparable to A* on unseen maps while reducing runtime from 0.155--0.17s to 0.087--0.089s, or about 1.7--1.95 times faster than A*. Against RRT*(3k), 3DMaxConvNet achieves similar path quality while reducing planning runtime from 17.2--17.5s to about 0.09s, which is roughly 193--201 times faster than RRT*(3k).
Haechan Mark Bong, Giovanni Beltrame
May 11, 2026cs.RO

ObjView-Bench: Rethinking Difficulty and Deployment for Object-Centric View Planning

Object-centric view planning is a core component of active geometric 3D reconstruction in robotics, yet existing evaluations often conflate object complexity, planning difficulty, budget assumptions, and physical reachability constraints. As a result, conclusions drawn from idealized view-planning evaluations may not reliably predict performance under realistic reconstruction settings. We introduce ObjView-Bench, an evaluation framework for rethinking difficulty and deployment in object-centric view planning. First, we disentangle three quantities underlying view-planning evaluation: omnidirectional self-occlusion as an object-side attribute, observation saturation difficulty, and protocol-dependent planning difficulty defined through a set-cover formulation. This separation supports controlled dataset construction, analysis of slow-saturation objects, and a case study showing that planning difficulty-aware sampling can improve learned view planners. Second, we design deployment-oriented evaluation protocols that reveal how budget regimes and reachable-view constraints alter method behavior. Across classical, learned, and hybrid planners, ObjView-Bench shows that difficulty, budget, and reachability constraints substantially change method rankings and failure modes.
Sicong Pan, Hao Hu, Xuying Huang +2
May 10, 2026cs.CV

Any2Any 3D Diffusion Models with Knowledge Transfer: A Radiotherapy Planning Study

Voxel-wise dose prediction is a critical yet challenging task in practical radiotherapy (RT) planning, as bespoke models trained from scratch often struggle to generalize across diverse clinical settings. Meanwhile, generative models trained on billion-scale datasets from vision domains have achieved impressive performance. Herein, we propose DiffKT3D, a unified Any2Any 3D diffusion framework that leverages prior knowledge from pretrained video diffusion models for efficient and clinically meaningful dose prediction. To enable flexible conditioning across multiple clinical modalities (CT, anatomical structures, body, beam settings, etc.), we introduce an Any2Any conditional paradigm utilizing modality-specific embeddings without cross-attention overhead. Further, we design a novel reinforcement learning (RL) post-training mechanism guided by a clinically-informed Scorecard explicitly tailored to institutional treatment preferences. Compared with winner of GDP-HMM challenge, DiffKT3D sets a new state-of-the-art in dose prediction by reducing voxel-level MAE from 2.07 to 1.93. In addition, DiffKT3D achieves superior image quality and preference match. These results demonstrate that transferring diffusion priors via modality-aware conditioning and clinically aligned RL post-training can provide a robust and generalizable solution for RT planning across various clinical scenarios.
Yuhan Wang, Zihan Li, Han Liu +7
May 10, 2026cs.RO

Drift is a Sampling Error: SNR-Aware Power Distributions for Long-Horizon Robotic Planning

Despite rapid progress in Vision-Language-Action (VLA) models for robotic control, instruction drift remains a persistent failure mode in long-horizon tasks. This paper reconceptualizes this phenomenon, positing that instruction drift is fundamentally a systematic sampling error: local greedy sampling is prone to collapsing into "Negative Pivotal Windows"--irreversible local optima with high local probability that sever global success pathways. To address this, we propose Context-Aware Power Sampling (CAPS), a training-free inference-time computation framework. CAPS leverages power distributions to sharpen global trajectory probabilities, enabling lookahead search over the model's conditional generative trajectory distribution. Furthermore, we introduce a metacognitive control mechanism based on Signal-to-Noise Ratio (SNR). This mechanism triggers adaptive MCMC search solely when drift risk is detected, enabling a dynamic transition from "intuitive fast thinking" to "rational slow search." Experiments on RoboTwin, Simpler-WindowX, and Libero-long benchmarks show that CAPS achieves substantial improvements over strong baselines, including OpenVLA and TACO, without parameter updates. These results support the effectiveness of adaptive inference-time computation for improving long-horizon robustness in embodied control.
Kewei Chen, Yayu Long, Mingsheng Shang
May 10, 2026cs.AI

NEXUS: Continual Learning of Symbolic Constraints for Safe and Robust Embodied Planning

While Large Language Models (LLMs) have catalyzed progress in embodied intelligence, a fundamental gap between their inherent probabilistic uncertainty and the strict determinism and verifiable safety required in the physical world. To mitigate this gap, this paper introduces NEXUS, a modular framework designed for continual learning in embodied agents. Different from prior works that treat symbolic artifacts merely as static interfaces, NEXUS leverages them for symbolic grounding and knowledge evolution. The framework explicitly decouples physical feasibility from safety specifications: capability of agents is improved through closed-loop execution feedback, while probabilistic risk assessments are grounded into deterministic hard constraints to establish a rigorous pre-action defense. Experiments on SafeAgentBench demonstrate that NEXUS achieves superior task success rates while effectively refusing unsafe instructions, exhibiting robust defense against adversarial attacks, and progressively improving planning efficiency through knowledge accumulation.
Tiehan Cui, Peipei Liu, Yanxu Mao +3
May 9, 2026cs.AI

Evidence Over Plans: Online Trajectory Verification for Skill Distillation

Agent skills can remarkably improve task success rates by using human-written procedural documents, but their quality is difficult to assess without environment-grounded verification. Existing skill generation methods heavily rely on preference logs rather than direct environment interaction, often yielding negligible or even degraded gains. We identify that it is a fundamental timing bottleneck: robust skills should be posterior-based, distilled from empirical environment interaction rather than prior plans. In this study, we introduce the Posterior Distillation Index (PDI), a trajectory-level metric that quantifies how well a distilled skill is grounded in the task-environment evidence. To operationalize PDI, we present SPARK (Structured Pipelines for Autonomous Runnable tasKs and sKill generation) for preserving task execution evidence towards full trajectory-level analysis. SPARK generates environment-verified trajectories used to compute PDI, and it applies PDI as an online diagnostic and intervention signal to ensure posterior skill formation. Across 86 runnable tasks, SPARK-generated skills consistently surpass no-skill baselines and outperform human-written skills on student models (inference cost up to 1,000x cheaper than teacher models). These findings show that PDI-guided distillation produces efficient and transferable skills grounded in the task-environment interaction. We release our code at https://github.com/EtaYang10th/spark-skills .
Yang Zhou, Zihan Dong, Zhenting Wang +7
May 9, 2026cs.RO

Terminal Matters: Kinodynamic Planning with a Terminal Cost and Learned Uncertainty in Belief State-Cost Space

In many real-world robotic tasks, robots must generate dynamically feasible motions that reliably reach desired goals even under uncertainty. Yet existing sampling-based kinodynamic planners typically optimize accumulated trajectory costs and treat goal reaching as a feasibility check, rather than explicitly optimizing terminal-state quality, such as goal preference or goal-reaching reliability. In this work, we introduce a terminal-cost formulation for kinodynamic planning that allows terminal-state quality to be optimized alongside accumulated trajectory cost. We prove that AO-RRT, an asymptotically optimal kinodynamic planner, preserves its asymptotic optimality under this augmented objective. We further extend the formulation to belief space and prove that minimizing the Wasserstein distance between the terminal belief and the goal improves a lower bound on the probability of reaching the goal region. The resulting planner, KiTe, uses this terminal-cost objective to encode goal preferences and improve reliability under uncertainty. To support systems without analytical uncertainty models, we learn dynamics and process uncertainty directly from data and integrate the learned belief dynamics into planning. Experiments on Flappy Bird, Car Parking, and Planar Pushing show that KiTe consistently improves goal-reaching success under uncertainty. Real-world Planar Pushing experiments further demonstrate that KiTe can plan effectively with learned dynamics and uncertainty. Source code is available at https://github.com/elpis-lab/KiTe.
Zhuoyun Zhong, Seyedali Golestaneh, Constantinos Chamzas
May 9, 2026cs.RO

AssemPlanner: A Multi-Agent Based Task Planning Framework for Flexible Assembly System

In flexible assembly systems, existing task planning methods require a time-consuming configuration process by multiple experts to establish a production line for a new product. To address this challenge, we propose a multi-agent based task planning framework for flexible assembly systems, denoted as AssemPlanner. It takes tasks described in natural language as input, which are then converted into actionable sequential production operations. It comprises several specialized agents, including SchedAgent , KnowledgeAgent, LineBalanceAgent, and a scene graph. Within the proposed framework, SchedAgent serves as the central reasoning engine. Departing from traditional static pipelines, AssemPlanner utilizes a ReAct-based SchedAgent to adaptively adjust actions via multi-agent feedback. By observing the feedback from KnowledgeAgent, LineBalanceAgent, and the scene graph, it autonomously resolves complex industrial process constraints. To facilitate reproducibility, all code and datasets are released at https://github.com/chz332/Assemplanner.
Chenhao Zhang, Chaoran Zhang, Zhaobo Xu +3
May 9, 2026cs.RO

Latent Geometry Beyond Search: Amortizing Planning in World Models

Modern vision-based world models can represent observations as compact yet expressive latent manifolds, but fast goal-oriented planning in these spaces remains challenging. This raises a central question: when does a learned representation simplify control, rather than merely enabling prediction? We study this question in a pretrained LeWorldModel, whose latent geometry is regularized for smoothness and uniformity. Our key insight is that, under such geometry, planning can be amortized into a latent inverse-dynamics mapping instead of requiring online search. We therefore replace iterative planning with a lightweight Goal-Conditioned Inverse Dynamics Model (GC-IDM) that maps the current latent state, goal latent state, and remaining horizon directly to the next action. Empirically, across four benchmark environments spanning navigation, contact-rich manipulation, and continuous control, our controller matches or exceeds CEM in seven of eight environment-protocol settings while reducing per-decision cost by 100-130x. A broader sweep over test-time planners (CEM, MPPI, iCEM, and gradient-based methods) shows that this result is not specific to a particular optimizer. These findings suggest that much of the structure recovered by test-time planning is already locally encoded in the latent representation. More broadly, our results indicate that sufficiently structured latent spaces can shift part of the planning burden from online optimization to learned inference. Our code is publicly available at https://github.com/hdnndh/Latent-Geometry-Beyond-Search-Amortizing-Planning-in-World-Models .
Hoang Nguyen, Xiaohao Xu, Xiaonan Huang
May 8, 2026cs.LG

MoMo: Conditioned Contrastive Representation Learning for Preference-Modulated Planning

Temporally contrastive representation learning induces a latent structure capable of reducing long-horizon planning to inference in a low-dimensional linear system. However, existing contrastive planning work learns a single latent geometry which cannot distinguish multiple valid behaviors trading task efficiency against risk exposure for the same start-goal query. We introduce MoMo, a preference-conditioned contrastive planner allowing a scalar user preference to continuously modulate plan conservativeness at inference time, without retraining. MoMo learns a joint conditioning of the representation geometry and latent prediction operator via Feature-Wise Linear Modulation and low-rank neural modulation, respectively. We show that our formulation preserves the probability density ratio encoded in the representation space that is required for inference-driven contrastive planning, further retaining its inference-time efficiency. Across six environments, MoMo smoothly adapts plan safety according to user preferences, yielding improved temporal and preferential consistency over state augmentation baselines.
Yusuf Syed, Viraj Parimi, Brian Williams
May 8, 2026cs.CL

Do Agents Need to Plan Step-by-Step? Rethinking Planning Horizon in Data-Centric Tool Calling

Explicit planning is a critical capability for LLM-based agents solving complex data-centric tasks, which require precise tool calling over external data sources. Existing strategies fall into two paradigms based on planning horizon: (1) full-horizon (FH), which generates a complete plan before execution, and (2) single-step horizon (SH), which interleaves each action (tool call) with incremental reasoning and observation. While step-by-step execution is a common default under the assumption that eager execution monitoring is necessary for adaptability, we revisit this assumption for well-defined data-centric tasks. Our controlled empirical study isolates planning horizon as the key architectural feature and systematically analyzes the effects of topological complexity and tool robustness on both paradigms. Our experiments across Knowledge Base Question Answering and Multi-hop QA show that FH planning with lazy replanning achieves accuracy parity with SH across varying depths, breadths, and robustness levels, while using 2-3x fewer tokens. These findings suggest that for well-defined data-centric tasks, eager step-wise monitoring is often unnecessary, and full-horizon planning with on-demand replanning can offer a more efficient default.
Naoki Otani, Nikita Bhutani, Hannah Kim +2
May 8, 2026cs.CL

Effective Explanations Support Planning Under Uncertainty

Explaining how to get from A to B can be challenging. It requires mentally simulating what the listener will do based on what they are told. To capture this process, we propose a computational model that converts utterances into action plans: a large language model translates an explanation into program-like guidance (a policy prior and value map), and a planning agent executes it under partial observability. We score explanations by the efficiency and reliability of the resulting paths, penalizing replanning. Across four preregistered experiments, we collect a corpus of 1,200 explanations over 24 maps, elicit helpfulness judgments, measure baseline navigation, and test behavior with explanations of differing quality. Higher-scored explanations are judged more helpful and improve navigation: participants with explanations outperform those without, and high-scoring explanations help more than low-scoring ones. Together, these results show procedural explanation as utility-guided communication shaped by how language can be grounded into action under uncertainty.
Hanqi Zhou, Britt Besch, Charley M. Wu +1
May 8, 2026cs.LG

Where's the Plan? Locating Latent Planning in Language Models with Lightweight Mechanistic Interventions

We study planning site formation in language models -- where internal representations of structurally-constrained future tokens form during the forward pass, and whether they causally drive generation. Using rhyming-couplet completion as a clean test of forward-looking constraint, we apply two lightweight methods (linear probing and activation patching) across Qwen3, Gemma-3, and Llama-3 at more than ten scales. Probing shows that future-rhyme information is linearly decodable at the line boundary, with signal that strengthens with scale in all three families. Activation patching reveals that only Gemma-3-27B causally relies on this encoding, exhibiting a handoff in which the causal driver migrates from the rhyme word to the line boundary around layer 30. Every other model we test conditions on the rhyme word throughout generation, with near-zero causal effect at the line boundary despite strong probe signal. We localize the Gemma-3-27B handoff to five attention heads through two-stage path patching that recover ~90% of the rhyme-routing capacity at the newline.
Nicole Ma, Nick Rui
May 8, 2026cs.RO

Melding LLM and temporal logic for reliable human-swarm collaboration in complex scenarios

Robot swarms promise scalable assistance in complex and hazardous environments. Task planning lies at the core of human-swarm collaboration, translating the operator's intent into coordinated swarm actions and helping determine when validation or intervention is required during execution. In long-horizon missions under dynamic scenarios, however, reliable task planning becomes difficult to maintain: emerging events and changing conditions demand continual adaptation, and sustained operator oversight imposes substantial cognitive burden. Existing LLM-based planning tools can support plan generation, yet they remain susceptible to invalid task orderings and infeasible robot actions, resulting in frequent manual adjustment. Here we introduce a neuro-symbolic framework for long-horizon human-swarm collaboration that tightly melds verifiable task planning with context-grounded LLM reasoning. We formalize mission goals and operational rules as temporal logic formulas and admissible task orderings as task automata. Conditioned on these formal constraints and live perceptual context, LLMs generate executable subtask sequences that satisfy mission rules and remain grounded in the current scene. An uncertainty-aware scheduler then assigns subtasks across the heterogeneous swarm to maximize parallelisms while remaining resilient to disruptions. An event-triggered interaction protocol further limits operator involvement to sparse, high-level confirmation and guidance. Deployment on a heterogeneous robotic fleet yields similar results while remaining robust to hardware-specific actuation and communication uncertainties. Together, these results support a formal and scalable paradigm for reliable and low-overhead human-swarm collaboration in dynamic environments
Junfeng Chen, Yuxiao Zhu, An Zhuo +6
May 8, 2026eess.SY

Interactive Trajectory Planning with Learning-based Distributionally Robust Model Predictive Control and Markov Systems

We investigate interactive trajectory planning subject to uncertainty in the decisions of surrounding agents. To control the ego-agent, we aim to first learn the decision distribution and solve a Stochastic Model Predictive Control (SMPC) problem. To account for errors in the learned distribution, we show that it is possible to utilize Probably Approximately Correct (PAC) learning in combination with Distributionally Robust (DR) optimization to obtain a solution which accounts for the errors induced by the learning model. The results indicate that our PAC learning-based DR-MPC framework provides a method to interpolate between a robust MPC and an omnipotent SMPC, based on the available number of samples.
Erik Börve, Nikolce Murgovski, Morteza Haghir Chehreghani +1
May 8, 2026cs.AI

Alternating Target-Path Planning for Scalable Multi-Agent Coordination

The concurrent target assignment and pathfinding (TAPF) problem extends multi-agent pathfinding (MAPF) by asking planners to allocate distinct targets and collision-free paths to agents. Prior work on TAPF has relied exclusively on Conflict-Based Search (CBS), which tightly couples target assignment and pathfinding, resulting in compute-intensive, non-scalable solutions. In contrast, we propose an iterative refinement framework that decouples target assignment from pathfinding. Our framework builds on modern, fast, suboptimal MAPF solvers, such as LaCAM. Specifically, within a given time budget, it repeatedly solves MAPF for the current target assignment, identifies bottleneck agents via MAPF feedback, and refines the assignment. Empirical results show that feedback-driven reassignment loop is effective, enabling our framework to scale well beyond the reach of the state-of-the-art CBS-based solver while maintaining decent solution quality. This represents a solid step toward practical, large scale TAPF suitable for real-world setups.
Yu Kumagai, Keisuke Okumura
May 8, 2026cs.AI

Hierarchical Task Network Planning with LLM-Generated Heuristics

HTN planning is a variation of classical planning where, instead of searching for a linear sequence of actions, an algorithm decomposes higher-level tasks using a method library until only executable actions remain. On one hand, this allows one to introduce domain knowledge that can speed up the search for a solution through the method library. On the other hand, it creates challenges that go beyond those of classical state-space search. While recent research produced a number of heuristics and novel algorithms that speed up HTN planning, these heuristics are not yet as informative as those available in classical planning algorithms. We investigate whether large language models (LLMs) can generate effective search heuristics for HTN planning, extending the methodology of Corrêa, Pereira, and Seipp (2025) from classical to hierarchical planning. Using the Pytrich planner on six standard total-order HTN benchmark domains, we evaluate heuristics generated by nine LLMs under domain-specific prompting and compare them against the TDG and LMCount domain-independent baselines and the PANDA planner. Our results show that LLM-generated heuristics nearly match the coverage of the best available HTN planner, while substantially reducing search effort on 83% of shared problems.
Felipe Meneguzzi, Alexandre Buchweitz, Augusto B. Corrêa +2
May 8, 2026cs.AI

Finite-Time Analysis of MCTS in Continuous POMDP Planning

This paper presents a finite-time analysis for Monte Carlo Tree Search (MCTS) in Partially Observable Markov Decision Processes (POMDPs), with probabilistic concentration bounds in both discrete and continuous observation spaces. While MCTS-style solvers such as POMCP achieve empirical success in many applications, rigorous finite-time guarantees remain an open problem due to the nonstationarity and the interdependencies induced by heuristic action selection (e.g., UCB). In the discrete setting, we address these challenges by extending the polynomial exploration bonus to UCB in POMDP setting, yielding polynomial concentration bounds for the empirical value estimation at the root node. For continuous observation spaces, we introduce an abstract partitioning framework and propose a finite-time bound on partitioning loss. Under mild conditions, we prove highprobability bound on value estimates in POMDPs with continuous observation space. Specifically, we propose Voro-POMCPOW, a variant of POMCPOW with f inite-time guarantees that adaptively partitions the continuous observation space using Voronoi cells. This approach maintains a finite branching factor while preserving the original observation generator. Empirical validation demonstrates that the proposed Voro-POMCPOW shows competitive performance while providing theoretical guarantees. Although our analysis focuses on continuous POMDPs, the techniques developed herein are also applicable to continuous MDPs, closing another gap on the MDP side.
Da Kong, Vadim Indelman
May 8, 2026cs.AI

Parallel Lifted Planning via Semi-Naive Datalog Evaluation

Lifted classical planners operate directly on first-order planning tasks to avoid the computationally demanding grounding step. However, lifted planning is typically slower, as planners must repeatedly instantiate ground structures during search. Many core components of lifted classical planning, such as successor generation, axiom evaluation, task grounding, and delete-relaxed heuristics, have previously been studied through the lens of Datalog evaluation. We build upon this line of work and extend it by developing and analyzing an execution model with two levels of parallelism: rule-level parallelism and grounding parallelism. We further specialize this solver for planning-specific workloads with a grounder based on clique enumeration, which we extend to support semi-naive Datalog evaluation. Our experimental evaluation using greedy best-first search with the FF heuristic shows that our implementation already solves more tasks than the baselines on a single core, and the gap widens as additional cores are used. Moreover, on hard-to-ground tasks where on average 97.6% of the total runtime is spent in Datalog execution, the proposed execution model exhibits an average parallel fraction of 92.4%, while achieving up to a 6-fold speedup on 8 cores in practice.
Dominik Drexler, Oliver Joergensen, Jendrik Seipp
May 8, 2026cs.AI

Repeated Deceptive Path Planning against Learnable Observer

We study the problem of deceptive path planning (DPP), where an agent aims to conceal its true destination from external observers. While existing work assumes static, non-learning observers, real-world adversaries-such as in critical goods transportation or military operations-can adapt by learning from historical trajectories. To address this gap, we introduce Repeated Deceptive Path Planning (RDPP), a new formulation that explicitly models learnable observers. We show that existing DPP methods fail under this setting, as they cannot adapt to evolving adversarial predictions. While incorporating observer previous predictions into updates enables some adaptation, such incremental updates cause accumulative lag that degrades deception. To this end, we propose Deceptive Meta Planning (DeMP), a two-level optimization framework that combines episode-level adaptation, which enables short-term policy adjustment to counter updated observer, and meta-level updates, which leverage cross-episode feedback to capture how observers update their models and accelerate adaptation in future episodes. In this way, DeMP mitigates the accumulation of adaptation lag, enabling sustained deception against a learning observer. Experiments across environments demonstrate that DeMP significantly outperforms existing approaches in RDPP while maintaining competitive path cost. Our results highlight the importance of modeling repeated interactions with learnable adversaries, providing new insights into deception and privacy in multi-agent systems.
Shiyue Cao, Pei Xu, Likun Yang +6
May 7, 2026cs.AI

Learning and Reusing Policy Decompositions for Hierarchical Generalized Planning with LLM Agents

We present a dynamic policy-learning approach that combines generalized planning and hierarchical task decomposition for LLM-based agents. Our method, Hierarchical Component Learning for Generalized Policies (HCL-GP ), learns parameterized policies that generalize across task instances and automatically extracts reusable components from successful executions, organizing them into a component library for compositional policy generation. We address three challenges: (1) learning components through automated decomposition, (2) generalizing components to maximize reuse, and (3) efficient retrieval via semantic search. Evaluated on the AppWorld benchmark, our approach achieves 98.2% accuracy on normal tasks and 97.8% on challenge tasks with unseen applications, improving 15.8 points over static synthesis on challenging scenarios. For open-source models, dynamic reuse enables 62.5% success versus near-zero without reuse. This demonstrates that classical planning concepts can be effectively integrated with LLM agents for improved accuracy and efficiency.
Shirin Sohrabi, Haritha Ananthakrishnan, Harsha Kokel +2
May 7, 2026cs.LG

Hitting Time Isomorphism for Multi-Stage Planning with Foundation Policies

We present a new operator-theoretic representation learning framework for offline reinforcement learning that recovers the directed temporal geometry of a controlled Markov process from hitting time observations. While prior art often produces symmetric distances or fails to satisfy the triangle inequality, our framework learns a Hilbert-space displacement geometry where expected hitting times are realized as linear functionals of latent displacements. We prove that this representation exists under latent linear closure and is uniquely identifiable up to a bounded linear isomorphism. For finite-dimensional implementations, we show that global hitting-time error is bounded by one-step transition error amplified by the environment's transient spectral radius. Furthermore, we provide finite-sample guarantees accounting for approximation, statistical complexity, and trajectory-label mismatch. Derived from this theory, we curate Isomorphic Embedding Learning (IEL) as a new goal-agnostic foundation policy learning algorithm that anchors a HILP-style consistency objective with explicit hitting-time regression to ensure that the learned geometry reflects actual decision-time progress. This asymmetric and compositional structure enables robust graph-based multi-stage planning for long-horizon navigation. Our experiments demonstrate that IEL improves the state of the art of learning foundation policy policies from offline maze locomotion data. Our code can be found on https://github.com/MagnusBoock/IEL
Magnus Victor Boock, Abdullah Akgül, Mustafa Mert Çelikok +1
May 7, 2026cs.CV

NavOne: One-Step Global Planning for Vision-Language Navigation on Top-Down Maps

Existing Vision-Language Navigation (VLN) methods typically adopt an egocentric, step-by-step paradigm, which struggles with error accumulation and limits efficiency. While recent approaches attempt to leverage pre-built environment maps, they often rely on incrementally updating memory graphs or scoring discrete path proposals, which restricts continuous spatial reasoning and creates discrete bottlenecks. We propose Top-Down VLN (TD-VLN), reformulating navigation as a one-step global path planning problem on pre-built top-down maps, supported by our newly constructed R2R-TopDown dataset. To solve this, we introduce NavOne, a unified framework that directly predicts dense path probabilities over multi-modal maps in a single end-to-end forward pass. NavOne features a Top-Down Map Fuser for joint multi-modal map representation, and extends Attention Residuals for spatial-aware depth mixing. Extensive experiments on R2R-TopDown show that NavOne achieves state-of-the-art performance among map-based VLN methods, with a planning-stage speedup of 8x over existing map-based baselines and 80x over egocentric methods, enabling highly efficient global navigation.
Dijia Zhan, Jinyi Li, Chenxi Zheng +4
May 7, 2026cs.AI

Novelty-based Tree-of-Thought Search for LLM Reasoning and Planning

Although advances such as chain-of-thought, tree-of-thought or reinforcement learning have improved the performance of LLMs in reasoning and planning tasks, they are still brittle and have not achieved human-level performance in many domains, and often suffer from high time and token costs. Inspired by the success of width-based search in planning, we explore how the concept of novelty can be transferred to language domains and how it can improve tree-of-thought reasoning. A tree of thoughts relies on building possible "paths" of consecutive ideas or thoughts. These are generated by repeatedly prompting an LLM. In our paper, a measurable concept of novelty is proposed that describes the uniqueness of a new node (thought) in comparison to nodes previously seen in the search tree. Novelty is estimated by prompting an LLM and making use of embedded general knowledge from pre-training. This metric can then be used to prune branches and reduce the scope of the search. Although this method introduces more prompts per state, the overall token cost can be reduced by pruning and reducing the overall tree size. This procedure is tested and compared using several benchmarks in language-based planning and general reasoning.
Leon Hamm, Zlatan Ajanovic
May 7, 2026cs.AI

HaM-World: Soft-Hamiltonian World Models with Selective Memory for Planning

World models enable model-based planning through learned latent dynamics, but imagined rollouts become unstable as the planning horizon grows or the dynamics distribution shifts. We argue that this instability reflects two missing structures in planner-facing latents: history-conditioned memory for approximate Markov completeness, and geometric organization that separates configuration, momentum, and task semantics. We propose HaM-World (HMW), a structured world model that decomposes the latent state into a canonical (q, p) subspace and a context subspace c, while using Mamba selective state-space memory as the history-conditioned input to the same latent dynamics. Within this interface, (q, p) evolves through an energy-derived Hamiltonian vector field plus learnable residual/control dynamics, while c captures semantic, dissipative, and non-conservative factors. This gives the planner a single latent state shared by dynamics prediction, reward/value estimation, imagined rollouts, and CEM action search. On four DeepMind Control Suite tasks, HaM-World reaches the highest Avg. AUC (117.9, +9.5%), reduces long-horizon rollout error to 45% of a strong baseline model, and wins 11/12 k in {3,5,7} MSE cells. Under 12 OOD perturbations spanning dynamics shifts, action delay, and observation masking, HaM-World achieves the highest return in every condition, with average OOD-return gains of 10.2% on Finger Spin and 13.6% on Reacher Easy. Mechanism diagnostics further show bounded action-free Hamiltonian-energy drift, structured energy variation under policy rollouts, and coherent control-induced energy transfer, supporting the intended Soft-Hamiltonian dynamics design.
Haoyun Tang, Haodong Cui, Keyao Xu +2
May 6, 2026cs.RO

Track A*: Fast Visibility-Aware Trajectory Planning for Active Target Tracking

Offline reference trajectories for active target tracking are needed both for building multi-modal tracking datasets and for benchmarking online tracking planners under repeatable conditions. We present Track A star (TA star), an offline search-based trajectory planner that targets the visibility-aware target tracking objective on a discretized four-dimensional spatio-temporal grid (x, y, z, t). TA star combines a layered Directed Acyclic Graph (DAG) search with three engineering optimizations: cross-time obstacle distance caching against a Bounding Volume Hierarchy (BVH), per-layer beam pruning, and a configurable multi-ray visibility evaluator. TA star employs a beam-pruned heuristic search on this discrete graph to efficiently find high-quality tracking trajectories. While it trades strict theoretical optimality for practical scalability, our empirical results demonstrate robust, near-baseline visibility performance at a fraction of the computational cost. On a 1000-scenario stress test across eight CARLA Optimized maps, TA star converges on all scenarios and completes in 45 s using 32 workers; on a 248-scenario controlled comparison against an unoptimized priority-queue A star baseline (BinaryHeap implementation) under identical scenario inputs and a 5 x 10^6 expansion cap, TA star reduces mean planning time by 23.0x and worst-case planning time by 11.8x, while raising convergence from 56.9% to 100%. On the n=141 baseline-converged subset, TA star changes average visibility by only -0.15 percentage points (pp), with no scenario exceeding a 5 pp drop. We position TA star as a practical offline reference planner under these specific conditions, with limitations and failure cases discussed for environments such as Town07 dense vegetation.
Hanxuan Chen, Kangli Wang, Ji Pei
May 6, 2026cs.LG

Using Common Random Numbers for Simulation-based Planning with Rollouts

Simulation-based planning with rollouts is a widely-deployed technique for decision making in stochastic environments. The primary instrument of simulation-based planning is a sampling model, which is repeatedly called to generate trajectories and estimate the utilities of available actions. Among the actions thus explored, one with the maximum estimated utility is then executed. In this paper, we examine the effect of using common random numbers in the simulation process. We obtain a simple recipe for (provably) reducing variance in relative utility when simulations invoke a rollout policy beyond some depth. Experiments on synthetic tasks confirm that our scheme improves task performance. The broader significance of our innovation is apparent from two practical applications: (1) single-step lookahead planning in a pension-disbursement task, and (2) a deployment of the well-known UCT algorithm for the game of Ludo.
Sandarbh Yadav, Frederic J Maliakkal, Harshad Khadilkar +1
May 6, 2026cs.RO

HDFlow: Hierarchical Diffusion-Flow Planning for Long-horizon Tasks

Recent advances in generative models have shown promise in generating behavior plans for long-horizon, sparse reward tasks. While these approaches have achieved promising results, they often lack a principled framework for hierarchical decomposition and struggle with the computational demands of real-time execution, due to their iterative denoising process. In this work, we introduce Hierarchical Diffusion-Flow (HDFlow), a novel hierarchical planning framework that optimally leverages the strengths of diffusion and rectified flow models to overcome the limitations of single-paradigm generative planners. HDFlow employs a high-level diffusion planner to generate sequences of strategic subgoals in a learned latent space, capitalizing on diffusion's powerful exploratory capabilities. These subgoals then guide a low-level rectified flow planner that generates smooth and dense trajectories, exploiting the speed and efficiency of ordinary differential equation (ODE)-based trajectory generation. We evaluate HDFlow on four challenging furniture assembly tasks in both simulation and real-world, where it significantly outperforms state-of-the-art methods. Furthermore, we also showcase our method's generalizability on two long-horizon benchmarks comprising diverse locomotion and manipulation tasks. Project website: https://hdflow-page.github.io/
Nandiraju Gireesh, Yuanliang Ju, Chaoyi Xu +3
May 5, 2026cs.AI

Correct Is Not Enough: Training Reasoning Planners with Executor-Grounded Rewards

Reinforcement learning with verifiable rewards has become a common way to improve explicit reasoning in large language models, but final-answer correctness alone does not reveal whether the reasoning trace is faithful, reliable, or useful to the model that consumes it. This outcome-only signal can reinforce traces that are right for the wrong reasons, overstate reasoning gains by rewarding shortcuts, and propagate flawed intermediate states in multi-step systems. To this end, we propose TraceLift, a planner-executor training framework that treats reasoning as a consumable intermediate artifact. During planner training, the planner emits tagged reasoning. A frozen executor turns this reasoning into the final artifact for verifier feedback, while an executor-grounded reward shapes the intermediate trace. This reward multiplies a rubric-based Reasoning Reward Model (RM) score by measured uplift on the same frozen executor, crediting traces that are both high-quality and useful. To make reasoning quality directly learnable, we introduce TRACELIFT-GROUPS, a rubric-annotated reason-only dataset built from math and code seed problems. Each example is a same-problem group containing a high-quality reference trace and multiple plausible flawed traces with localized perturbations that reduce reasoning quality or solution support while preserving task relevance. Extensive experiments on code and math benchmarks show that this executor-grounded reasoning reward improves the two-stage planner-executor system over execution-only training, suggesting that reasoning supervision should evaluate not only whether a trace looks good, but also whether it helps the model that consumes it. Our code is available at: https://github.com/MasaiahHan/TraceLift
Tianyang Han, Hengyu Shi, Junjie Hu +3
May 5, 2026cs.AI

Self-Improvement for Fast, High-Quality Plan Generation

Generative models trained on synthetic plan data are a promising approach to generalized planning. Recent work has focused on finding any valid plan, rather than a high-quality solution. We address the challenge of producing high-quality plans, a computationally hard problem, in sub-exponential time. First, we demonstrate that, given optimal data, a decoder-only transformer can generate high-quality plans for unseen problem instances. Second, we show how to self-improve an initial model trained on sub-optimal data. Each round of self-improvement combines multiple model calls with graph search to generate improved plans, used for model fine-tuning. An experimental study on four domains: Blocksworld, Logistics, Labyrinth, and Sokoban, shows on average a 30% reduction in plan length over the source symbolic planner, with over 80% of plans being optimal, where the optimum is known. Plan quality is further improved by inference-time search. The model's latency scales sub-exponentially in contrast to the satisficing and optimal symbolic planners to which we compare. Together, these results suggest that self-improvement with generative models offers a scalable approach for high-quality plan generation.
Robert Gieselmann, Henrike von Huelsen, Mihai Samson +9
May 4, 2026cs.RO

Refining Compositional Diffusion for Reliable Long-Horizon Planning

Compositional diffusion planning generates long-horizon trajectories by stitching together overlapping short-horizon segments through score composition. However, when local plan distributions are multimodal, existing compositional methods suffer from mode-averaging, where averaging incompatible local modes leads to plans that are neither locally feasible nor globally coherent. We propose Refining Compositional Diffusion (RCD), a training-free guidance method that steers compositional sampling toward high-density, globally coherent plans. RCD leverages the self-reconstruction error of a pretrained diffusion model as a proxy for the log-density of composed plans, combined with an overlap consistency term that enforces consistency at segment boundaries. We show that the combined guidance concentrates sampling on high-density plans that mitigate mode-averaging. Experiments on challenging long-horizon tasks from OGBench, including locomotion, object manipulation, and pixel-based observations, demonstrate that RCD consistently outperforms existing methods.
Kyowoon Lee, Yunhao Luo, Anh Tong +1
May 4, 2026cs.AI

U-Define: Designing User Workflows for Hard and Soft Constraints in LLM-Based Planning

LLMs are increasingly used for end-user task planning, yet their black-box nature limits users' ability to ensure reliability and control. While recent systems incorporate verification techniques, it remains unclear how users can effectively apply such rigid constraints to represent intent or adapt to real-world variability. For example, prior work finds that hard-only constraints are too rigid, and numeric flexibility weights confuse users. We investigate how interaction workflows can better support users in applying constraints to guide LLM-generated plans, examining whether abstracting strictness into high-level types (i.e., hard and soft) paired with distinct verification mechanisms helps users more reliably express and align intent. We present U-Define, a system that lets users define constraints in natural language and categorize them as either hard rules that must not be violated or soft preferences that allow flexibility. U-Define verifies these types through complementary methods: formal model checking for hard constraints and LLM-as-judge evaluation for soft ones. Through a technical evaluation and user studies with general and expert participants, we find that user-defined constraint types improve perceived usefulness, performance, and satisfaction while maintaining usability. These findings provide insights for designing flexible yet reliable constraint-based workflows.
Christine P Lee, Xinyu Jessica Wang, Aws Albarghouthi +2
May 4, 2026cs.CV

Unified Map Prior Encoder for Mapping and Planning

Online mapping and end-to-end (E2E) planning in autonomous driving remain largely sensor-centric, leaving rich map priors, including HD/SD vector maps, rasterized SD maps, and satellite imagery, underused because of heterogeneity, pose drift, and inconsistent availability at test time. We present UMPE, a Unified Map Prior Encoder that can ingest any subset of four priors and fuse them with BEV features for both mapping and planning. UMPE has two branches. The vector encoder pre-aligns HD/SD polylines with a frame-wise SE(2) correction, encodes points via multi-frequency sinusoidal features, and produces polyline tokens with confidence scores. BEV queries then apply cross-attention with confidence bias, followed by normalized channel-wise gating to avoid length imbalance and softly down-weight uncertain sources. The raster encoder shares a ResNet-18 backbone conditioned by FiLM with scaling and shift at every stage, performs SE(2) micro-alignment, and injects priors through zero-initialized residual fusion, so the network starts from a do-no-harm baseline and learns to add only useful prior evidence. A vector-then-raster fusion order reflects the inductive bias of geometry first, appearance second. On nuScenes mapping, UMPE lifts MapTRv2 from 61.5 to 67.4 mAP (+5.9) and MapQR from 66.4 to 71.7 mAP (+5.3). On Argoverse2, UMPE adds +4.1 mAP over strong baselines. UMPE is compositional: when trained with all priors, it outperforms single-prior models even when only one prior is available at test time, demonstrating powerset robustness. For E2E planning with the VAD backbone on nuScenes, UMPE reduces trajectory error from 0.72 to 0.42 m L2 on average (-0.30 m) and collision rate from 0.22% to 0.12% (-0.10%), surpassing recent prior-injection methods. These results show that a unified, alignment-aware treatment of heterogeneous map priors yields better mapping and better planning.
Zongzheng Zhang, Sizhe Zou, Guantian Zheng +12
May 4, 2026cs.AI

Counterfactual Reasoning in Automated Planning

Automated planning traditionally assumes that all aspects of a planning task (initial state, goals, and available actions) are fully specified in advance, an approach well-suited to domains with fixed rules and deterministic execution. However, real-world planning often requires flexibility, allowing for deviations from the original task parameters in response to unforeseen circumstances or to improve outcomes. This paper surveys existing works on counterfactual reasoning in automated planning, categorizing them by what elements are changed, when the reasoning is triggered, and why and how these changes are made. We conclude by discussing key findings and outlining open research questions to guide future work in this area.
Alberto Pozanco, Daniel Borrajo, Manuela Veloso
May 4, 2026cs.AI

Planner Matters! An Efficient and Unbalanced Multi-agent Collaboration Framework for Long-horizon Planning

Language model (LM)-based agents have demonstrated promising capabilities in automating complex tasks from natural language instructions, yet they continue to struggle with long-horizon planning and reasoning. To address this, we propose an enhanced multi-agent framework that decomposes automation into three roles: a planner for high-level decision-making, an actor for task execution, and a memory manager for contextual reasoning. While this modular decomposition aligns with established design patterns, our core contribution lies in a systematic compute-allocation analysis, revealing that planning is the dominant factor influencing task performance. Execution and memory management require significantly less compute and model capacity to achieve competitive results. Building on these insights, we introduce a planner-centric reinforcement learning approach, which exclusively optimizes the planner using trajectory-level rewards from a VLM-as-judge, while freezing the other components. Extensive experiments on benchmarks spanning web navigation, OS control, and tool use demonstrate that concentrating model capacity and learning on high-level planning yields robust and compute-efficient improvements in long-horizon agent automation. Our code is publicly released.
Wenyi Wu, Sibo Zhu, Kun Zhou +1
May 3, 2026cs.RO

Optimized and kinematically feasible multi-agent motion planning

Multi-agent motion planning (MAMP) is an important problem for autonomous systems with multiple agents. In this work we propose a two-step method for finding optimized and kinematically feasible solutions to MAMP problems. The first step finds an initial feasible solution using state-of-the-art methods such as conflict-based search (CBS) or priority-based search (PBS), and the second step is an improvement step which improves the solution by solving a multi-phase optimal control problem (OCP) where the initial solution is used to warm-start the solver. We also propose a method for generating motion primitives in an optimized way under the constraint that the primitive durations are all multiples of the same sample time. We evaluate our proposed framework on a MAMP problem for tractor-trailer systems. We extend the safe interval path planning with interval projections (SIPP-IP) algorithm so it can handle more general cost functions and larger agents, but our results show that for the tractor-trailer system a simple lattice-based planner performs better due to less conservative collision checks. Our experiments also indicate that CBS performs better than PBS for this system as it achieves a higher success rate in environments with obstacles and had a lower average runtime, although both planners achieve solutions of similar quality after the improvement step.
Anja Hellander, Kristoffer Bergman, Daniel Axehill
May 1, 2026cs.CV

Patient-Specific Optimization for Mandibular Reconstruction Planning with Enhanced Bone Union

Mandibular reconstruction with vascularized bone grafts is complicated by donor-host nonunion, and current virtual surgical planning produces a geometric plan rather than a configuration that explicitly promotes bone union. We present OsteoOpt++, an image-to-decision planning loop for patient-specific mandibular reconstruction. A pre-operative computed tomography (CT) is converted into a personalized digital twin through template-to-patient registration and CT-derived updates of the muscle and temporomandibular-joint parameters. Bayesian optimization with an expected-improvement-plus acquisition rule then searches six clinically controllable cut-plane and donor-positioning variables under an apposition-driven objective and a safety-factor-regularized variant. The workflow was evaluated on three generic defects (body, symphysis, and ramus-body) and a total of 3+1 patient-specific cases, with 3 used for optimization and 1 for validation. In the generic cases, against a common surgical approach, cycle-averaged donor-mandible apposition increased by up to 29 percentage points (329% relative); in the patient-specific cases, against the surgeon-implemented day-5 post-operative configuration, by up to 26 percentage points. A 10% sensitivity analysis over eleven modeling parameters capped the change in the apposition-driven objective at 3% for generic cases and 4% for patient-specific cases, and the longitudinal case showed Dice overlap of 0.70 and 0.76 between predicted apposition and year-1 bone formation. Clinically, this provides surgeons with a pre-operative, image-driven recommendation for cut-plane orientation and donor placement that is predicted to improve union conditions over the configurations currently delivered in the operating room. The optimization and patient-specific modeling code is open source at https://github.com/hamidreza-aftabi/OsteoOpt.
Hamidreza Aftabi, John E. Lloyd, Amanda Ding +4
May 1, 2026cs.LG

RunAgent: Interpreting Natural-Language Plans with Constraint-Guided Execution

Humans solve problems by executing targeted plans, yet large language models (LLMs) remain unreliable for structured workflow execution. We propose RunAgent, a multi-agent plan execution platform that interprets natural-language plans while enforcing stepwise execution through constraints and rubrics. RunAgent bridges the expressiveness of natural language with the determinism of programming via an agentic language with explicit control constructs (e.g., \texttt{IF}, \texttt{GOTO}, \texttt{FORALL}). Beyond verifying syntactic and semantic verification of the step output, which is performed based on the specific instruction of each step, RunAgent autonomously derives and validates constraints based on the description of the task and its instance at each step. RunAgent also dynamically selects among LLM-based reasoning, tool usage, and code generation and execution (e.g., in Python), and incorporates error correction mechanisms to ensure correctness. Finally, RunAgent filters the context history by retaining only relevant information during the execution of each step. Evaluations on Natural-plan and SciBench Datasets demonstrate that RunAgent outperforms baseline LLMs and state-of-the-art PlanGEN methods.
Arunabh Srivastava, Mohammad A., Khojastepour +2
Apr 30, 2026cs.AI

Bridging Values and Behavior: A Hierarchical Framework for Proactive Embodied Agents

Current embodied agents are often limited to passive instruction-following or reactive need-satisfaction, lacking a stable, high-order value framework essential for long-term, self-directed behavior and resolving motivational conflicts. We introduce \textit{ValuePlanner}, a hierarchical cognitive architecture that decouples high-level value scheduling from low-level action execution. \textit{ValuePlanner} employs an LLM-based cognitive module to generate symbolic subgoals by reasoning through abstract value trade-offs, which are then translated into executable action plans by a classical PDDL planner. This process is refined via a closed-loop feedback mechanism. Evaluating such autonomy requires methods beyond task-success rates, and we therefore propose a value-centric evaluation suite measuring cumulative value gain, preference alignment, and behavioral diversity. Experiments in the TongSim household environment demonstrate that \textit{ValuePlanner} arbitrates competing values to generate coherent, long-horizon, self-directed behavior absent from instruction-following and needs-driven baselines. Our work offers a structured approach to bridging intrinsic values and grounded behavior for autonomous agents.
Chunhui Zhang, Yuxuan Wang, Aoyang Qin +4
Apr 30, 2026cs.AI

Fairness for distribution network operations and planning

The incorporation of fairness into the distribution network (DN) planning and operation has become a key goal of recent studies. The cost of implementing fairness, denominated the price of fairness (PoF), covers the efficiency that is renounced for attaining social cohesion through fair outcomes. Locational disparity makes fairness schemes emerge to level the consumers playing field. However, fairness encompasses a range of notions. From egalitarian to merit-based criteria, various metrics are implemented as a tool for measuring equitable utility distribution. These have different mathematical complexities, from linear to non-linear programming cases, which affect their overall applicability. Hence, this study compiles the overarching fairness notions and metrics, reviewing how these affect stakeholders and the inherent mathematical optimisation in resource allocation problems. The aim is to support consistent and transparent planning and decision-making within DN operations.
Pedro F. C. de Carvalho, Zijie Liu, Md Umar Hashmi +1
Apr 28, 2026cs.CV

Lifting Embodied World Models for Planning and Control

World models of embodied agents predict future observations conditioned on an action taken by the agent. For complex embodiments, action spaces are high-dimensional and difficult to specify: for example, precisely controlling a human agent requires specifying the motion of each joint. This makes the world model hard to control and expensive to plan with as search-based methods like CEM scale poorly with action dimensionality. To address this issue, we train a lightweight policy that maps high-level actions to sequences of low-level joint actions. Composing this policy with the frozen world model produces a lifted world model that predicts a sequence of future observations from a single high-level action. We instantiate this framework for a human-like embodiment, defining the high-level action space as a small set of 2D waypoints annotated on the current observation frame, each specifying a near-term goal position for a leaf joint (pelvis, head, hands). Waypoints are low-dimensional, visually interpretable, and easy to specify manually or to search over. We show that the lifted world model substantially outperforms searching directly in low-level joint space (3.8×3.8\times lower mean joint error to the goal pose), while remaining more compute-efficient and generalizing to environments unseen by the policy.
Alex N. Wang, Trevor Darrell, Pavel Izmailov +2
Apr 28, 2026cs.RO

Robot Planning and Situation Handling with Active Perception

Current robots are capable of computing plans to accomplish complex tasks. However, real-world environments are inherently open and dynamic, and unforeseen situations frequently arise during plan execution, such as jamming doors and fallen objects on the floor. These situations may result from the robot's own action failures or from external disturbances, such as human activities. Detecting and handling such execution - time situations remains a significant challenge, limiting those robots' ability to achieve long-term autonomy. In this paper, we develop a planning and situation-handling framework, called VAP-TAMP, that enables robots to actively perceive and address unforeseen situations during plan execution. VAP-TAMP leverages action knowledge to strategically prompt vision-language models for active view selection and situation assessment, while constructing and reasoning over scene graphs for integrated task and motion planning. We evaluated VAP-TAMP using service tasks in simulation and on a mobile manipulation platform.
Austine Oloo, Zainab Altaweel, Yohei Hayamizu +9
Apr 28, 2026cs.RO

KinDER: A Physical Reasoning Benchmark for Robot Learning and Planning

Robotic systems that interact with the physical world must reason about kinematic and dynamic constraints imposed by their own embodiment, their environment, and the task at hand. We introduce KinDER, a benchmark for Kinematic and Dynamic Embodied Reasoning that targets physical reasoning challenges arising in robot learning and planning. KinDER comprises 25 procedurally generated environments, a Gymnasium-compatible Python library with parameterized skills and demonstrations, and a standardized evaluation suite with 13 implemented baselines spanning task and motion planning, imitation learning, reinforcement learning, and foundation-model-based approaches. The environments are designed to isolate five core physical reasoning challenges: basic spatial relations, nonprehensile multi-object manipulation, tool use, combinatorial geometric constraints, and dynamic constraints, disentangled from perception, language understanding, and application-specific complexity. Empirical evaluation shows that existing methods struggle to solve many of the environments, indicating substantial gaps in current approaches to physical reasoning. We additionally include real-to-sim-to-real experiments on a mobile manipulator to assess the correspondence between simulation and real-world physical interaction. KinDER is fully open-sourced and intended to enable systematic comparison across diverse paradigms for advancing physical reasoning in robotics. Website and code: https://prpl-group.com/kinder-site/
Yixuan Huang, Bowen Li, Vaibhav Saxena +9
Apr 28, 2026cs.CL

From World-Gen to Quest-Line: A Dependency-Driven Prompt Pipeline for Coherent RPG Generation

Large Language Models (LLMs) have shown strong potential for narrative generation, but their use in complex, multi-layered role-playing game (RPG) worlds is still limited by issues of coherence, controllability, and structural consistency. This paper explores a dependency-aware, multi-stage prompt pipeline for procedural RPG content generation that models narrative dependencies through structured intermediate representations. The approach decomposes generation into sequential stages: world building, non-player character creation, player character creation, campaign-level quest planning, and quest expansion. Each stage conditions on structured JSON outputs from previous stages. By enforcing schemas and explicit data flow, the pipeline reduces narrative drift, limits hallucinations, and supports scalable creation of interconnected narrative elements. The system is evaluated qualitatively through human-centered analysis across multiple independent runs. Outputs are assessed using criteria such as structural completeness, internal consistency, narrative coherence, diversity, and actionability. Results show that the pipeline consistently generates logically sound and structurally valid RPG content, without quality degradation as complexity increases. Separating high-level campaign planning from detailed quest expansion improves both global structure and local storytelling. These findings suggest that dependency-aware prompt pipelines with structured intermediate representations are an effective design pattern for LLM-based procedural content generation. This approach may also generalize to other domains requiring sequential reasoning over evolving contextual states.
Dominik Borawski, Marta Szulc, Robert Chudy +2