Vision-Language Navigation

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Period ending 2026-09-21

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537 papers

Latest in Vision-Language Navigation

Jun 10, 2026cs.RO

Deep Learning-Based Lunar Crater Terrain Relative Navigation

Accurate position estimation is crucial for the successful implementation of future lunar landings using autonomous vehicles, especially in dangerous environments with sparse terrain features. In this paper, we propose a terrain relative navigation (TRN) algorithm combining our deep-learning crater detector, which was designed specifically for the NASA Crater Detection Challenge problem, and an Extended Kalman Filter (EKF). Our detector analyzes crater features from the monocular images acquired from orbit, and their matches with craters from a global database are identified via a Hungarian assignment approach followed by the consensus-based outliers removal method. The estimated measurements are then used to refine an EKF, where spacecraft pose estimation in the Lunar-Centered Lunar-Fixed (LCLF) frame of reference, augmented with altitude aiding information, constrains radial drift. The simulation results indicate that even if the spacecraft is off from its actual location up to 5 km, TRN could recover from this situation, achieving navigation error reduction to a few hundred meters. It should be noted that in order to maintain crater feature correspondences, it is important to match the image resolution and the scales within the scene to the detector training set distribution.
Batu Candan, Simone Servadio
Jun 9, 2026cs.RO

JOIN: Anchor-Grasp-Conditioned Joining via Opposition, Inference, and Navigation for Bimanual Assistive Manipulation

Assistive mobility and manipulation platforms have received increasing attention as a means of restoring independence to individuals with disabilities. While effective for many basic activities of daily living (ADLs), a significant percentage of everyday tasks such as opening a jar, pouring a liquid, lifting a tray, or basic meal preparation, is fundamentally bimanual and remains out of reach for any single-arm system. Adding a second arm to a wheelchair is impractical, due to the additional power draw, cost, and the loss of space required for transfers and mobility. We instead propose a heterogeneous, on-demand bimanual system, in which a wheelchair-mounted anchor arm is joined when needed by a summoned mobile manipulator that serves as a complement arm. The central technical problem, which we call bimanual joining, is conditional: the anchor has already committed to a grasp, and the complement arm must choose where to stand and what to grasp to complete the task. We formulate bimanual joining as a three-phase decomposition (plan, drive, grasp) and show that a vision-language model (VLM), coupled with standard geometric tools, provides task-level knowledge sufficient to solve a representative class of bimanual ADLs. Our system JOIN, contributes (i) a wheelchair-referenced opposition score, and (ii) task-conditioned directional manipulability. We evaluate JOIN on a Kinova Gen3 anchor and a Hello Robot Stretch~3 complement on representative same-object and different-object tasks. JOIN accomplished more attempts (19/20) than state-of-the-art methods (14/20) and required markedly less correction by the operator.
Drake Moore, Matt Cheng, Xiang Zhi Tan +1
Jun 9, 2026cs.RO

Resilient Navigation for Autonomous Farm Robots by Leveraging Jerk-Augmented Models with IMU-Only Disturbance Rejection

Precise state estimation for navigation of autonomous agricultural robots is often compromised by sensor outages (GNSS/LiDAR/Visual) and high-frequency vibrations inherent in off-road environments. This paper proposes a robust navigation algorithm based on a jerk-augmented Extended Kalman Filter (EKF) integrated with a Multiple Tuning Factor (MTF) adaptation method. Unlike standard EKF approaches that assume constant measurement noise, our method dynamically adjusts the measurement covariance matrix in real-time, allowing the system to cope with sudden disturbances and sensor outliers. We evaluate the algorithm using real-world data from a Salin247 autonomous robot. Results demonstrate that jerk-augmentation combined with MTF adaptation significantly reduces 3D position Root Mean Square Error (RMSE) compared to baseline EKF models, providing superior dead-reckoning capabilities.
Batu Candan, Mohammed Atallah, Simone Servadio +1
Jun 9, 2026cs.RO

AllDayNav: Lifelong Navigation via Real-World Reinforcement Learning

Lifelong embodied navigation in dynamic environments requires robots to form persistent scene understanding from fragmentary observations, which remains difficult for existing methods that rely on explicit maps or scene graphs and struggle to generalize beyond structured settings. We propose AllDayNav, a lifelong self-learning navigation framework that implicitly encodes scene dynamics into the billion-scale parameters of a large model via reinforcement learning, powered by a self-evolving multimodal memory that maintains and updates visual keyframes, semantic descriptions, and temporal context while autonomously generating open-vocabulary instructions, image goals, and structured rewards. Experiments in both synthetic and real-world environments across cross-room, cross-episode, and cross-task scenarios show that AllDayNav achieves success rates approaching 100%100\% and consistently surpasses strong map-based, VLM, and RL baselines in path efficiency and robustness, demonstrating implicit, memory-driven reinforcement learning as a scalable alternative to explicit mapping for reliable lifelong navigation.
Hang Yin, Yinan Liang, Jiazhao Zhang +4
Jun 9, 2026cs.RO

AgniNav: Configuration-Driven Cross-Embodiment Local Planning for Robot Navigation

Monocular local navigation is attractive for lightweight robots, but existing vision-based policies often couple perception to a specific body, camera height, and footprint, making transfer from wheeled bases to legged platforms dependent on retraining or active depth hardware. This paper introduces AgniNav, a configuration-driven local navigation framework that standardizes cross-embodiment transfer at the collision-envelope level. Each robot is specified by a measurable four-parameter safety envelope: collision-relevant height, front length, rear length, and half width. The height parameter conditions an image-to-scan network to predict a one-dimensional, collision-relevant pseudo-laserscan from a monocular color image, while the remaining footprint parameters configure a dimension-aware local planner for collision checking. Training uses height-conditioned column-minimum scan labels generated from paired color-depth data, allowing the same image to supervise different safety envelopes without collecting robot-specific data. To the best of our knowledge, AgniNav is the first monocular local-navigation framework that jointly conditions perception and planning on a shared collision-envelope configuration for zero-retraining deployment across wheeled, quadruped, and humanoid platforms. Real-robot experiments on a Turtlebot2, Unitree Go2, and Accelerated Evolution K1 achieve 39/40, 18/20, and 18/20 successes with 0/40, 1/20, and 2/20 collisions, respectively, while running at 30 Hz on Jetson Orin.
Tianhao Zang, Siwei Cheng, Haidong Huang +2
Jun 9, 2026cs.RO

GUIDE: Goal-Initialized Directional Understanding for End-to-End Visual Navigation

Learning-based visual navigation for legged robots typically relies on continuous goal updates from hierarchical state estimation to provide a persistent directional reference. This reliance incurs additional sensory and computational overhead and deviates from fully end-to-end mobile autonomy. Furthermore, under partial observability, policies are prone to learn myopic behaviors, easily becoming trapped in dead ends and complex structural layouts. To address these limitations, we investigate a goal-initialized navigation setting, where the target is provided only once at the beginning of an episode, requiring the robot to operate based on intrinsic spatial memory without subsequent goal updates from external modules. In this work, we propose GUIDE, a fully end-to-end reinforcement learning framework designed to cultivate internal directional awareness. Specifically, GUIDE incorporates a spatial anchor predictor that leverages multi-frequency proprioceptive history to extract egomotion representations, thereby maintaining a persistent long-horizon spatial context for navigation. Concurrently, it utilizes raw depth streams to perceive local environmental geometry. We evaluate the proposed framework across both simulation and real-world scenarios on a quadruped robot. Experiments show that GUIDE learns reliable egomotion and directional awareness, enabling a fully end-to-end deployed policy to safely navigate through dense clutter and structured mazes without subsequent goal guidance or prior maps.
Liang Wang, Jin Jin, KanZhong Yao +6
Jun 9, 2026cs.RO

AgenticNav: Zero-Shot Vision-and-Language Navigation as a Tool-Calling Harness

Zero-shot vision-and-language navigation in continuous environments (VLN-CE) has recently become feasible with large vision-language models (VLMs). However, existing methods typically rely on learned waypoint predictors to propose navigable actions. This severely limits the model's action space and fails to leverage depth inputs effectively. Moreover, memory is commonly handled by accumulating long textual or visual histories with substantial irrelevant context, or by retrieving cross-episode experiences, which weakens the zero-shot setting. In this paper, we rethink zero-shot VLN-CE as an agentic interface between the VLM and the environment, and present AgenticNav, a lightweight navigation harness that exposes action, depth, and memory as callable tools. Instead of choosing from predicted waypoints, the action tool allows the VLM to directly select a target pixel in RGB observations, converting it into executable motion. Depth is exposed through an on-demand pixel-depth tool, enabling the VLM to request precise metric distances only where they matter. For memory, AgenticNav provides a compact map image summarizing the historical trajectory, paired with a recall tool that allows the VLM to selectively revisit past visual observations without overwhelming the prompt context. On the R2R-CE benchmark, AgenticNav establishes new state-of-the-art (SOTA) performance among zero-shot methods given the same VLM backbone. Real-world validation further highlights its zero-shot generalization compared to prior methods. Ablations show that our action tool design outperforms traditional waypoint predictors, and that depth tool and agentic memory further contribute to navigation performance.
Yijian Li, Changze Li, Hantian Shi +4
Jun 9, 2026cs.RO

Act on What You See: Unlocking Safe Social Navigation in Vision-Language-Action Models

Safe social navigation requires robots to distinguish people from ordinary obstacles and to react before danger becomes imminent. We show that pretrained Vision-Language-Action (VLA) models already encode pedestrian-object distinctions and future collision signals in their internal representations, but behavior cloning fails to translate these signals into socially appropriate actions. To address this mismatch, we propose SALSA, a two-stage annotation-free post-training framework: (1) social behavioral alignment bridges intermediate-layer social features to the action head and trains on counterfactual human-object scene pairs to break visual saliency shortcuts; (2) temporal safety alignment provides automatically generated future-risk supervision to enable anticipatory collision avoidance. On SCAND and real-world deployment, SALSA reduces near-collisions by 86.4% and improves social counterfactual accuracy from 53% to 93%, demonstrating that safer social navigation can be achieved by teaching VLA policies to act on representations they already possess. These results show that pretrained VLA policies can be adapted for safer social navigation by better aligning their latent representations with action generation.
Qingzi Wang, Xiyang Wu, Guangyao Shi +3
Jun 9, 2026cs.RO

GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains

Humanoid robots have achieved strong locomotion capabilities, but reliable navigation on versatile terrains remains challenging because obstacle avoidance must be coordinated with dynamically feasible motion. In this work, we present GuideWalk, a unified end-to-end framework that integrates traversability-aware navigation guidance with terrain-adaptive locomotion teacher for humanoid navigation. Specifically, we introduce a navigation module that provides explicit velocity guidance, decoupling obstacle avoidance from terrain conditions to enable robust planning across diverse environments. We propose a composite teacher distillation scheme, where goal-directed commands and dynamically consistent actions are aggregated and distilled into a single policy. To further improve robustness, the distilled policy is refined with reinforcement learning and an auxiliary behavior cloning objective, which promotes exploration while preserving desirable teacher behaviors. Experiments demonstrate that GuideWalk achieves stable and effective navigation while maintaining stable humanoid locomotion.
Haoxuan Han, Chen Chen, Linao Gong +6
Jun 9, 2026cs.RO

Rethinking Embodied Navigation via Relational Inductive Bias

Object navigation requires an agent to locate a target in an unknown environment through visual observations. Existing methods typically rely on open-vocabulary detectors or vision-language models (VLMs) to answer where to search, but often overlook what not to trust - which semantic cues are unreliable. Open-vocabulary perception is prone to systematic misleading evidence: false positives, outdated static priors, and repeated failed exploration due to lack of embodied verification, which contaminates mapping and decision-making. Such errors are rooted in structured object relations in real-world scenes. To address this, we propose DB-Nav, a framework that reshapes the search space via dual relational biases. It factorizes target-centric relations into an Activation Bias (propagates contextual evidence) and an Inhibition Bias (suppresses unreliable regions via perceptual confusion and action-level falsification). These biases are unified into a Relational Activation-Inhibition Exploration Graph that modulates frontier exploration values using online observations and failed accesses. Experiments on ObjectNav benchmarks show that DB-Nav significantly outperforms existing methods in success rate (SR) and Success weighted by Path Length (SPL), offering a lightweight, interpretable, and robust navigation framework without costly online VLM reasoning.
Weitao An, Chenghao Xu, Xu Yang +1
Jun 8, 2026cs.RO

Bayesian Optimization for Learning Nonlinear MPC in Autonomous Agent Navigation

Real-time autonomous navigation in dynamic, unknown environments remains a fundamental challenge for mobile robotics. We propose a map-free framework that tightly integrates reactive rolling-horizon planning with nonlinear Model Predictive Control (MPC). At each control cycle, a LiDAR-based Gaussian occupancy representation is constructed and used to generate collision-free trajectories via A* search, which are then tracked by a CasADi/IPOPT MPC formulation incorporating a smooth sigmoid obstacle barrier. To improve robustness to parameter sensitivity, we adopt an offline Bayesian optimization scheme based on Tree-structured Parzen Estimators (TPE), which identifies near-optimal controller parameters with respect to a composite navigation objective. In addition, a Gaussian Process surrogate is used to analyze parameter sensitivity and provide insight into the optimization landscape. The proposed framework is robot-agnostic and is evaluated on the Unitree Go2 quadruped in simulation using Gazebo, followed by deployment on the physical robot. Experimental results show that parameters tuned in simulation transfer effectively to hardware, maintaining comparable performance without additional tuning. The full system achieves up to a 90.0% navigation success rate when deployed, along with a 38.9% average improvement in the evaluation metrics across simulated environments.
Lorenzo Ortolani, Gabriel Voss, Gabriele Beltrami +2
Jun 8, 2026cs.CV

Virtual-point-based Solutions to Handle Generalized Absolute Pose Problem

Multi-camera systems are increasingly adopted in robotics and autonomous navigation for their wide field of view, flexibility, and fault tolerance. Nevertheless, existing PnP solvers fail to handle multiple projection centers. This paper introduces a virtual point formulation that bridges the standard PnP and generalized pose problems, enabling a unified pipeline that transforms existing PnP solvers into generalized pose solvers. Based on this framework, we derive three Virtual-point-based Generalized Pose solvers, namely VGPc, VGPq, and VGPr, leveraging Cayley, quaternion, and rotation-matrix parameterizations, respectively. Extensive experiments demonstrate that the proposed solvers inherit the accuracy and efficiency of original PnP algorithms while significantly outperforming existing generalized solvers. Specifically, VGPc achieves higher estimation accuracy under heteroscedastic noise conditions, VGPq maintains global optimality, whereas VGPr provides superior computational efficiency without accuracy degradation.
Bin Li, Banglei Guan, Shunkun Liang +1
Jun 8, 2026cs.RO

Dual Quaternion-Based Unscented Kalman Filter with Visual Inertial Odometry for Navigation in GPS-Denied Environments

Reliable navigation in GPS-denied environments remains a fundamental challenge in robotics, aerospace, and autonomous vehicle applications. This paper presents a Dual Quaternion-Based Unscented Kalman Filter (DQUKF) equipped with a Visual Inertial Odometry (VIO) algorithm for accurate state estimation enabling navigation in GPS denied locations. The proposed framework formulates the DQUKF in an error state manner, where the nominal pose is represented by a unit dual quaternion and the local pose error is represented by a 6-dimensional twistor parameterization used for sigma point generation, covariance propagation, and measurement correction. In parallel, the VIO algorithm tracks features across image frames, synchronizes measurements between the IMU and camera, and provides visual constraints that complement inertial propagation. Simulation results on the EuRoC MAV dataset show that the proposed DQUKF converges under high initialization uncertainty and achieves a position RMSE of 0.2584~m in the difficult flight sequence, outperforming the benchmark filters.
Mohamed Khalifa, Hashim A. Hashim
Jun 8, 2026cs.RO

VGP-Nav: Metric-Aware Visual Geometric Perception for Robot Navigation

Reliable robotic navigation necessitates the seamless integration of accurate global localization and dense, metric-consistent obstacle perception. A common strategy to achieve these capabilities involves integrating diverse sensing modalities: cameras offer rich visual features for localization, while active sensors like LiDAR provide direct metric measurements. However, such multi-sensor configurations necessitate complex spatial-temporal calibration and increase deployment overhead. Although vision-only approaches offer a low-cost and scalable alternative, existing monocular visual systems typically struggle to simultaneously achieve efficient, globally consistent localization and dense, metric-consistent geometric perception. To bridge this gap, we propose \textbf{VGP-Nav}, a unified framework for \textit{Metric-Aware Visual Geometric Perception} that relies solely on monocular RGB input to jointly support metric localization and obstacle perception. Our key insight is to anchor localization-grounded visual geometry to physically meaningful scale constraints derived from ground-plane geometry, thereby providing a reliable metric reference for monocular perception. VGP-Nav resolves monocular scale ambiguity online and produces localization-grounded, metric obstacle representations that are directly applicable to downstream planning. Extensive experiments demonstrate strong generalization across diverse environments and successful deployment on real mobile robots, highlighting the practicality of our approach for scalable, low-cost, and safe autonomous navigation.
Hewei Pan, Weiye Zhu, Zekai Zhang +4
Jun 8, 2026cs.RO

SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoning

Vision-and-Language Navigation in continuous environments requires agents to understand the spatial structure of previously unseen environments in order to follow language instructions. Although foundation models have opened a promising path toward zero-shot navigation without task-specific policy training, many navigators still rely on local visual cues and linear history-based reasoning, overlooking the spatial nature of navigation across explored regions, traversed paths, landmarks, and their spatial relations. In this paper, we propose SpaceVLN, a navigation agent built around Spatial Cognitive Memory and Task-Guided Spatial Reasoning. Specifically, SpaceVLN introduces an efficient stagewise closed-loop framework where planning and execution are organized around verifiable space--landmark stages. During navigation, the agent progressively abstracts explored regions into Spatial Waypoints and dynamically maintains subtask-grounded landmark evidence, forming a hierarchical Spatial Cognitive Memory for progress localization and spatial-relation understanding. Built on this memory, Spatial-CoT integrates task-progress reasoning with spatial perception, analysis, and prediction, enabling Task-Guided Spatial Reasoning for embodied navigation. The unified stage interface enables SpaceVLN to address both Vision-and-Language Navigation and Object-Goal Navigation under a unified zero-shot setting, without task-specific policy training. Across R2R-CE, RxR-CE, GN-Bench, and HM3D-OVON, SpaceVLN achieves state-of-the-art zero-shot performance, and real-robot deployment further validates its applicability. These results highlight Spatial Cognitive Memory and Task-Guided Spatial Reasoning as a practical foundation for stronger embodied navigation agents.
Yucheng Deng, Pingrui Lai, Xinhai Li +5
Jun 7, 2026cs.RO

IR-SIM: A Lightweight Skill-Native Simulator for Navigation, Learning, and Benchmarking

Simulation plays a key role in automated robotics research supported by large language models (LLMs). However, existing simulators often require custom code or complex interfaces, creating a barrier to rapid prototyping and automated algorithm development. To this end, we propose the Intelligent Robot Simulator (IR-SIM), a lightweight skill-native navigation simulator designed for rapid scenario construction, benchmarking, and robot learning. In IR-SIM, scenarios are entirely defined by YAML configuration files that specify mobile robot kinematics, geometric collision checking, LiDAR sensing, visualization, and behavior modules. This design makes robotic simulation fully describable and reproducible, allowing scenarios to be generated and modified from text prompts through the proposed IR-SIM agent skills. The resulting scenarios can be used for automated benchmarking of navigation algorithms and for automated generation of training data for learning methods. Furthermore, IR-SIM provides bridges to high fidelity simulators and real world deployment, allowing users to validate their algorithms in more realistic settings after prototyping without extra coding. The experiments showcase the convenience and versatility of IR-SIM in multiple tasks: constructing navigation scenarios from natural language, training a collision avoidance policy, benchmarking social navigation policies, and bridging to high fidelity simulators and real world deployment. The project website is available at https://github.com/hanruihua/ir-sim.
Ruihua Han, Shuai Wang, Chengyang Li +8
Jun 6, 2026cs.RO

IntentNav: Learning Spatial-Visual Object Navigation from Human Demonstrations

Object navigation requires a robot to search for an unobserved target in an unknown environment by deciding where to explore next under partial observability. Effective search resembles human-like exploration: selectively probing visually promising frontiers while relying on spatial memory to avoid redundant revisits. We propose IntentNav, a spatial-visual imitation framework that learns human-like ObjectNav policies from human demonstrations. To infer high-level search intent from low-level human actions, we introduce Frontier-based Human-Intent Labeling, which looks ahead in human demonstrations and labels the frontier that best explains the demonstrator's future search direction. We construct a spatial-visual candidate space, where BEV memory tracks explored regions, unexplored frontiers, and trajectory history, while egocentric visual memory provides semantic cues for each candidate. A VLM policy is trained to select among these grounded candidates, using Intent-Aligned Objective to encourage consistent and human-like exploration. IntentNav achieves state-of-the-art performance on the MP3D, HM3D-v1 and HM3D-v2 ObjectNav benchmarks. The proposed candidate-level navigation interface transfers zero-shot to wheeled, quadruped, and humanoid robots without further VLM fine-tuning. \href{https://anonymous.4open.science/w/IntentNav/}{Project page}.
Yuxin Cai, Zongtai Li, Maonan Wang +9
Jun 5, 2026cs.RO

Beyond Waypoints: A Trajectory-Centric Waypointing Paradigm for Vision-Language Navigation

Vision-Language Navigation in Continuous Environments (VLN-CE) requires agents to follow natural-language instructions while navigating in real-world-like environments. Most VLN-CE approach-es adopt a three-stage framework: a waypoint predictor proposes navigable waypoints, and a navigator selects the best waypoint, with a low-level controller executing the movement to it. However, this decoupled paradigm often leads to unreachable waypoints or inconsistencies between planning and control. In this work, instead of predicting isolated waypoints, we introduce a novel paradigm called Trajectory Waypoint, which grounds each candidate waypoint in an executable trajectory. To realize this, we design a Trajectory Waypoint Predictor formulated as a TSDF-guided diffusion policy, which steers trajectory generation away from obstacles, inherently ensuring the reachability of the predicted waypoints. We further propose a trajectory-enhanced navigator that injects the associated trajectory as additional information for planning, enabling strict consistency between high-level semantic decisions and low-level execution. Extensive experiments on the VLN-CE benchmark show that our Trajectory Waypoint paradigm achieves superior performance over the baselines.
Haoxiang Shi, Xiang Deng, Haoyu Zhang +3
Jun 5, 2026cs.RO

QuadVerse: An Integrated Framework Aligning Visual-Physical Reality for Quadruped Simulation

Simulation is central to robot learning, yet the sim-to-real gap remains a major bottleneck. Existing approaches often tackle visual or dynamic gaps separately, overlooking how these individual mismatches accumulate and propagate throughout the robot's state evolution. In this paper, we introduce QuadVerse, an integrated framework that uses reconstructed scenes as a calibration substrate for aligning visual perception, physical interaction, and actuator dynamics. From captured RGB videos, we reconstruct geometry-constrained 3D Gaussian Splatting (3DGS) scenes that support batched photorealistic ego-view rendering and collision-ready semantic mesh extraction. The meshes further enable contact calibration by initializing spatially varying friction priors and refining them through trajectory-based posterior search. To address remaining actuator discrepancies, QuadVerse trains a residual dynamics compensator by replaying real-world trajectories on the contact-calibrated terrain, reducing the entanglement between terrain-induced contact errors and actuator non-idealities. Experiments show that QuadVerse improves reconstruction quality and locomotion tracking over relevant baselines. Leveraging this foundation, we demonstrate robust zero-shot visual-navigation policy deployment without task-specific real-world rollouts.
Yuxiang Chen, Yuanhao Wang, Ziheng Zhang +6
Jun 5, 2026cs.RO

Think Like a Pilot: Fine-Grained Long-Horizon UAV Navigation

Language-guided UAV agents must execute long-horizon semantic instructions while producing smooth, physically feasible continuous flight commands, yet existing Vision-Language Navigation (VLN) benchmarks typically use discrete or coarse actions and existing UAV Vision-Language-Action (VLA) tasks focus on short, atomic maneuvers. To address this gap in UAV task settings, we introduce \textbf{FLIGHT}, a \textbf{F}ine-grained \textbf{L}ong-horizon \textbf{I}nstruction-\textbf{G}uided benchmark for \textbf{H}ybrid UAV navigation and reasoning \textbf{T}asks, which combines multi-stage instructions with dense 6-DoF trajectory annotations across two dataset splits: Fine-grained VLN and Long-horizon Flow. To endow the UAV agent with the capability of real-time in-flight reasoning over task execution status and mission planning, while simultaneously accommodating high-frequency, real-time precise control, we further propose \textbf{FLIGHT VLA}, an asynchronous architecture that decouples a low-frequency Streaming Pilot Vision-Language Model (VLM) for task-state reasoning from a high-frequency diffusion action model for continuous control, supervised by explicit \textbf{Pilot Reasoning} texts that summarize the current flight state and anticipate the next subgoal. In closed-loop evaluation, FLIGHT VLA consistently surpasses representative VLN and VLA baselines on our FLIGHT benchmarks, achieving stronger multi-stage completion, subgoal adherence, and terminal control. Its trained Streaming Pilot Reasoning VLM further improves UAV video reasoning, validating the effectiveness of our design.
Xiangyi Zheng, Xiangyu Wang, Qinan Liao +6
Jun 3, 2026cs.CV

Robust Scene Transfer for PointGoal Navigation via Privileged Sensor Guided Contrastive Learning

We propose a sensor-guided adaptive contrastive learning framework for visual representation learning in PointGoal navigation. During training, privileged LiDAR sensing guides the contrastive objective through a geometry-aware similarity metric and adaptive temperature scaling, encouraging visual embeddings to capture navigation-relevant structure rather than scene-specific appearance. The resulting encoder is pretrained independently, frozen, and used as the perceptual backbone for reinforcement learning, decoupling representation learning from policy optimization. We further introduce a cross-stage domain mismatch between representation pretraining and policy learning to suppress environment-specific shortcuts and promote reliance on task-relevant features. Extensive experiments in high-fidelity simulation demonstrate that our approach significantly improves policy-level scene transfer across diverse indoor and outdoor environments. At deployment, the agent relies only on monocular RGB observations together with standard task-related inputs such as goal position and proprioceptive signals, without access to LiDAR or other privileged sensors. Our method outperforms large pretrained vision models and standard contrastive baselines under severe appearance and semantic shifts. We also release a multimodal dataset to support future research on privileged-guided visual representation learning for navigation. The code is available at:
Amirhossein Zhalehmehrabi, Tiziano Tezze, Alberto Castelini +1
Jun 3, 2026cs.RO

Uncertainty-Aware Adaptive Sensor Fusion for Autonomous Navigation

This work introduces a hybrid deep learning approach integrated with an Unscented Kalman Filter (UKF) to enhance pose estimation accuracy in Visual-Inertial Odometry (VIO) for autonomous navigation. The proposed model employs a Vision Transformer (ViT) network to effectively capture temporal dependencies from inertial measurement unit (IMU) data and utilizes a Multiscale Convolutional Neural Network (MCNN) to learn optical flow-based motion cues from visual data. An adaptive sensor fusion module dynamically weights IMU and visual features by leveraging estimated uncertainty, thus improving robustness in diverse and challenging environmental conditions. Additionally, a novel uncertainty-aware loss function is proposed to explicitly incorporate prediction uncertainty into the learning process, enabling robust and accurate navigation under noisy, incomplete, or unreliable sensor inputs. Comprehensive evaluations of the KITTI dataset demonstrate that the proposed method significantly outperforms baseline approaches, achieving superior performance in terms of Absolute Trajectory Error (ATE) and Relative Pose Error (RPE). The lightweight and computationally efficient model processes data at 155 FPS on an NVIDIA A100 GPU, making it highly suitable for deployment in resource-constrained autonomous systems.
Simegnew Yihunie Alaba, Yuichi Motai
Jun 3, 2026cs.RO

WAM-Nav: Asymmetric Latent World-Action Modeling for Unified Visual Navigation

Visual navigation requires generating smooth and collision-free trajectories under complex geometric and physical constraints. Existing reactive policies that directly map observations to actions lack anticipatory reasoning, limiting their ability to proactively avoid obstacles. While visual imagination offers predictive foresight, conventional modular approaches separate scene prediction from policy learning, often leading to error accumulation and inefficient inference. To address these limitations, we propose WAM-Nav, a Latent World-Action Model for embodied visual navigation that jointly learns action generation and latent visual foresight, enabling more robust and foresighted navigation decisions without compromising inference efficiency. Specifically, WAM-Nav utilizes a shared Diffusion Transformer for asymmetric joint diffusion to concurrently generate long-horizon actions and short-horizon visual foresight, reducing the inference latency and visual error accumulation inherent in multi-step autoregressive rollouts. To further encourage smooth and consistent trajectory generation, we introduce a dual-stream contextual conditioning mechanism that integrates episode-level ego-motion history with sequential visual observations. Combined with a unified goal alignment module that preserves balanced representations across goal types, WAM-Nav naturally supports Image-Goal, Point-Goal, and No-Goal exploration within a single policy. Extensive experiments on the challenging ClutterScenes and InternScenes benchmarks demonstrate strong generalization of WAM-Nav, particularly on Image-Goal and Point-Goal navigation, where it improves success rates by 15.7% and 3.3%, respectively. Real-world deployment further validates effective zero-shot sim-to-real transfer, achieving an average 85% task success rate across diverse indoor and outdoor environments.
Ning Yang, Yan Huang, Kaiwen Peng +9
Jun 3, 2026cs.RO

MineXplore: An Open-Source Reinforcement Learning Exploration Benchmark for GNSS-Denied Underground Environment

Underground mines present extreme conditions for autonomous robot navigation: GPS is denied, lighting is degraded, and tunnel topology is loop-rich and non-convex. Simulation benchmarks grounded in real production-mine geometry and compatible with GPU-accelerated learning pipelines do not yet exist in the open-source ecosystem. We present MineXplore, an open-source MuJoCo-based navigation benchmark derived from the Leung et al. 2017 Chilean underground copper mine dataset. The environment reconstructs a 104,423 sq.m tunnel network through an six-stage contour-to-MJCF pipeline incorporating octagonal wall cross-sections, LiDAR-sourced jagged wall geometry, three terrain friction zones, a global 5 degree incline, and periodic spot lighting. Geometric fidelity is validated at an Intersection over Union (IoU) of 0.9538 against the source survey map, and surface texture similarity scores 79.4% across six structural dimensions. A single-agent PPO baseline trained via RLlib across five independent random seeds achieves a best rolling coverage of 88.89% (3 of 5 seeds reaching the 90% coverage target), confirming that MineXplore supports stable and reproducible policy learning under realistic underground sensing and topology.
Abhishek S, Badrikanath Praharaj, Sreeram MV
Jun 2, 2026cs.RO

AgenticDiffusion: Multi-View Reasoning with View-Conditioned Diffusion Planning for Vision-Based UAV Navigation

Vision-based UAV navigation becomes challenging when navigation targets are distributed across complementary camera views and cannot be reliably observed from a single viewpoint. We propose AgenticDiffusion, an agentic multi-view UAV navigation framework that semantically coordinates first-person-view (FPV) and top-view observations for mission-level navigation. Given a natural-language instruction, AgenticDiffusion identifies the requested targets, selects the most appropriate camera view for each navigation task, determines the corresponding navigation goal, and invokes the appropriate view-conditioned diffusion planner for trajectory generation. The resulting trajectories are executed using Nonlinear Model Predictive Control (NMPC). AgenticDiffusion was evaluated in four real-world indoor scenarios, achieving an overall mission success rate of 80% across 40 physical-flight trials. In mixed-visibility scenarios, where the requested targets were distributed across FPV and top-view observations, coordinated multi-view navigation reduced average mission time by 50.8% relative to FPV-only navigation and by 26.8% relative to Top-only navigation. The semantic view-selection mechanism was also robust to lexical variation in target descriptions, achieving 100% accuracy across 66 test cases, compared with 63.64% for a confidence-based view-selection baseline. In a substantially larger Gazebo environment, AgenticDiffusion achieved a 90% mission success rate and completed the multi-stage mission, whereas the FPV-only and Top-only variants were unable to complete all requested navigation tasks.
Faryal Batool, Muhammad Ahsan Mustafa, Fawad Mehboob +2
Jun 2, 2026cs.RO

Neural Navigation Functions for Zero-Shot Generalizable Motion Planning

We introduce Neural Navigation Functions (Neural-NF), a learned reactive navigation function capable of zero-shot transfer across unseen environment geometries. Neural-NF places data-driven adaptation within a structured elliptic planner, where the navigation objective is learned while planner structure is preserved by construction. Specifically, intrinsic Laplacian-derived features are mapped to local PDE coefficients, and solving the resulting boundary value problem produces a globally consistent value function on each target domain. For every admissible learned model, the resulting policy is collision-free, provides monotonic descent and a global minimum at the goal by construction. This admits a linearly-solvable optimal-control interpretation for any parameter setting. Empirically, Neural-NF achieves strong zero-shot transfer across diverse geometries and outperforms learned planners that directly predict the value function by up to a 5×5\times improvement.
Benjamin D. Shaffer, Pei-An Hsieh, Brooks Kinch +2
Jun 2, 2026cs.RO

GN0: Toward a Unified Paradigm for Generation, Evaluation, and Policy Learning in Visual-Language Navigation

Embodied navigation connects intelligent agents with the physical world and is fundamental for general robotic intelligence. Limited availability and quality of navigation data have constrained Vision-and-Language Navigation (VLN) systems' generalization and long-horizon capabilities. To address this, we curate diverse 3D scenes and develop an automated pipeline for large-scale navigation data, resulting in the GN-Matrix dataset. Building on a 3D Gaussian Splatting (3DGS) engine, we introduce a high-fidelity simulation platform supporting interactive roaming and collision-aware navigation. We further propose GN-Bench, the first BEV-based benchmark incorporating dynamic 3DGS avatars for human-robot interaction evaluation. To leverage the simulator, we develop an RL-driven navigation foundation model, Break and Establish (BAE). After supervised learning, DAgger exposes the model to rollout-induced states, breaking narrow expert-centric distributions and enabling downstream RL exploration. This unified VLN paradigm integrates map-based and map-free tasks, including instruction following, human following, and goal navigation. GN-BAE formalizes high-fidelity 3DGS-rendered Bird's Eye View representations as compact memory, unlocking latent spatial reasoning in VLMs. Extensive evaluations on GN-Bench and VLN-CE show that GN0 outperforms state-of-the-art VLN methods. Overall, GN-Matrix offers a unified framework spanning data, simulation, and learning, advancing embodied navigation in research and industrial applications.
Xinhai Li, Xiaotao Zhang, Yuehao Huang +10
Jun 2, 2026cs.RO

A 3D Isovist World Model -- Revealing a City's Unseen Geometry and Its Emergent Cross-City Signature

Embodied agents that navigate cities rely on world models that predict how their surroundings will change as they move. But for navigation, what matters is not what the buildings look like; it is where the agent can go. Most world models nonetheless predict appearance, learning how a scene looks rather than the space an agent can move through. Those that do target geometry, such as bird's-eye-view occupancy grids, flatten the three-dimensional environment onto a ground plane, discarding the above-ground and multi-level structure that shapes real navigation. What is missing is a predictive target that captures the navigable geometry an agent actually traverses, without photometric entanglement and without collapsing the third dimension. Our key idea is to model the open volume between buildings, the negative space, encoded as a 3D isovist: a spherical visibility-depth map recording the distance to the nearest surface in every direction. We introduce an embodied world model that predicts the next isovist from a short history of past isovists and a movement action. The prediction is formulated as a depth residual so the decoder inherits sharp building edges, trained with self-rollout scheduled sampling to keep corrupted context on the geometry manifold, and equipped with a persistent latent bird's-eye-view spatial map for cross-path consistency. Our central finding is emergent and unexpected: a single city-blind model trained on Manhattan and Paris develops a cross-city spatial signature, with city identity linearly decodable from its temporal latents far above single-frame baselines, so the signature lives in the learned dynamics rather than in appearance. The representation is lightweight, interpretable, and reproducible, offering a geometric substrate for spatial reasoning in embodied AI, robotics, and urban analysis, released with an open dataset and pipeline.
Xuhui Lin, Stephen Law, Nanjiang Chen +2
Jun 2, 2026cs.CV

EvoMemNav: Efficient Self-Evolving Fine-Grained Memory for Zero-Shot Embodied Navigation

Building memory is essential for long-horizon planning in zero-shot embodied navigation. Detector-centric scene graphs often compress observations into sparse nodes, discarding fine-grained visual evidence and accumulating noise, while 3D reconstruction-based methods remain computationally prohibitive. We present EvoMemNav, an efficient, self-evolving, fine-grained memory framework for zero-shot embodied navigation. EvoMemNav constructs a Visual-Semantic Memory Graph (VSMGraph) that keeps raw views as first-class memory and organizes them with lightweight semantic cues and topological relations into a room-view-object hierarchy, preserving fine-grained details for disambiguation and Stop verification. To scale to growing memory, we introduce a budgeted coarse-to-fine policy: a coarse stage compresses the search space into promising regions, and a fine stage invokes a VLM only for targeted verification and decision. Beyond static memories, EvoMemNav performs reflection-driven write-back after each subtask, updating graph-attached priors that encode accumulated environmental knowledge to refine future decisions without retraining. Experiments on GOAT-Bench and HM3D across object, text-description, and image-goal modalities show consistent gains in SR/SPL, with better multi-instance disambiguation, fewer premature stops, and stronger zero-shot generalization.
Zuhao Ge, Xiaosong Jia, Chao Wu +3
Jun 2, 2026cs.RO

Reliability-Guided Depth Fusion for Glare-Resilient Navigation Costmaps

Specular glare on reflective floors, glass boundaries, and glossy indoor surfaces frequently corrupts active-stereo RGB-D depth measurements, producing holes and spikes that accumulate as persistent phantom obstacles in occupancy-grid costmaps. This paper presents a glare-resilient costmap construction method based on explicit depth-reliability modeling. A lightweight Depth Reliability Map network (DRM-Net) predicts per-pixel measurement trustworthiness under specular interference, and a reliability-guided weighted-and-gated fusion (RGF) mechanism modulates occupancy updates before corrupted measurements are accumulated into the map. To support robust training and evaluation, the method uses pose-aligned multi-view reference-depth construction to reduce circular-supervision bias and is evaluated through fusion-variant ablations, parameter-sensitivity analysis, cross-condition tests, paired navigation comparisons, reliability-map metrics, and embedded runtime profiling. Experiments on a real mobile robotic platform equipped with an Intel RealSense D435 and a Jetson Orin Nano show that the proposed method reduces false obstacle insertion, improves free-space preservation, and maintains real-time throughput under reflective-floor, glass-wall, and natural-light glare conditions. These results support treating glare as a measurement-reliability problem rather than as a dense depth-completion problem for safety-critical indoor navigation.
Shang-En Tsai
Jun 2, 2026cs.RO

Autonomous Navigation System for Library Service Robot Based on Unitree Go2 Edu

Libraries require autonomous robots to move quietly through narrow aisles while remaining safe around readers, chairs, bags, and carts. This paper presents a ROS 2 navigation system for a Unitree Go2 Edu quadruped equipped with a 4D LiDAR, a front depth camera, and an IMU. Rather than assuming the library is rough terrain, we target the practical mobility discontinuities of real deployments, including floor transitions, temporary clutter, and partially blocked passages where low-clearance wheeled platforms are less tolerant. RTAB-Map is used for visual-LiDAR SLAM, AMCL and EKF-based sensor fusion provide localization, and a Nav2 stack with A* and DWA supports planning and local avoidance. In a real library, the system achieves 100%, 96%, and 88% success rates in static, low-density dynamic, and high-density dynamic scenes, while map validation against surveyed control distances yields a mean metric error of 3.7 cm.
Aoduo Li, Haoran Lv, Bingquan Ou +3
Jun 2, 2026cs.CV

Ask When It Pays: Cost-Aware Open-Ended Interaction for Instance Goal Navigation

Instance Goal Navigation (IGN) requires an embodied agent to find a specific object instance among distractors from an under-specified natural-language description. Such ambiguity often cannot be resolved from perception and language alone, making interaction with an oracle a natural mechanism for disambiguation. Prior interactive methods allow oracle queries but treat lightweight clarification and route-level guidance alike, letting agents boost success rate through repeated high-information questions rather than by resolving the underlying ambiguity efficiently. We recast interactive IGN as a cost-sensitive uncertainty-reduction problem, where the agent should ask the question whose answer provides the largest reduction in navigation uncertainty relative to its penalty. To this end, we apply an information-gain analysis on existing navigation corpora to identify which cues reduce navigation uncertainty, yielding a compact set of question types and data-derived weights. However, existing interactive navigation benchmarks do not model the cost of different question types or evaluate how efficiently agents use interaction, making them unsuitable for studying cost-sensitive interaction. Based on this taxonomy, we construct a benchmark for diagnosing interaction behavior and efficiency, together with a Weighted Success Rate metric that penalizes each query by its derived cost. We further propose a zero-shot MLLM navigator that selectively queries at each decision step only when the expected uncertainty reduction justifies the interaction cost.
Xunyi Zhao, Sihao Lin, Gengze Zhou +5
Jun 1, 2026cs.RO

IMAC-AgriVLN: Can Agricultural Vision-and-Language Navigation Agents be Aware of Instruction Mistakes?

Agricultural robots are serving as powerful assistants across a wide range of agricultural tasks, nevertheless, still heavily relying on manual operations or railway systems for movement. The AgriVLN method and the A2A benchmark pioneeringly extended Vision-and-Language Navigation (VLN) to the agricultural domain, enabling a robot to navigate to a target position following a natural language instruction. However, almost all the prior methods adopt an ideal assumption that the given instructions themselves are correct, which does not align with the realistic scenarios, because anybody may say an instruction with mistakes. To bridge this gap, we propose the A2A-MI benchmark, in which we build a semi-automatic data annotator to insert three mistake classifications into each original instruction in a more diversified and efficient way. We test several state-of-the-art agricultural VLN agents on it and observe a sufficient drop with -57% on SR and -9% on NE, from which we suggest that an agricultural VLN agent tends to assume that the given instruction is correct, so does not have the awareness to doubt it when the scenes it sees do not align with the instruction it receives. To build the awareness on instruction mistake, we propose the IMAC module analyzing the instruction and the current front-facing image, to judge whether the instruction has mistakes and attempt to correct it when needed. We integrate IMAC into the baseline model, and observe a noteworthy improvement, sufficiently narrowing the gap to the performance on instructions without mistakes. Project: https://github.com/AlexTraveling/IMAC-AgriVLN.
Xiaobei Zhao, Xingqi Lyu, Xin Chen +1
Jun 1, 2026cs.RO

Co-training with Ego-centric Video and Demonstration for Robot Navigation Task

Vision-language-action (VLA) models are promising for diverse robotic tasks, but their performance heavily depends on large-scale high-quality training data, whose collection on real robots is costly and time-consuming. While prior work has explored augmenting manipulation datasets with egocentric human videos, applying such approaches to mobile robot navigation remains challenging due to viewpoint changes during locomotion. In this paper, we propose a framework that converts egocentric walking videos into datasets for mobile robot imitation learning. The proposed method estimates camera motion from human videos and transforms it into action representations compatible with ground mobile robots. By jointly training a VLA model on human-derived and robot-collected datasets, the model achieves improved language understanding and more robust action generation than training with either data source alone. Experiments on a fruit-search navigation task demonstrate that human egocentric videos provide an effective and scalable data source for mobile robot learning.
Shoya Kuno, Yumo Ouchi, Kanata Suzuki
Jun 1, 2026cs.CV

PlatonicNav: Unveiling Semantic Correspondence in Navigation with Platonic Topological Maps

Embodied visual navigation, where an agent perceives a complex environment and acts to reach a goal from raw sensory input, underpins a wide range of applications such as household service robotics, assistive robotics, and large-scale autonomous exploration. However, recent attempts to unify vision-and-language navigation (VLN) and object goal navigation (ObjNav) remain at the level of architectural fusion, mixed-task training, and large vision-language pretraining, without examining whether independently trained vision and language encoders may already share a common semantic structure. Moreover, even object-centric topological maps still ground language goals through explicit cross-modal supervision such as CLIP or large vision-language models, leaving open whether such grounding is possible from a purely vision-built map. To address these challenges, we extend the Platonic Representation Hypothesis to embodied navigation and recast vision-only ObjNav, cross-modal ObjNav, and VLN as three different interfaces to the same object-centric semantic manifold. We further introduce PlatonicNav, a training-free framework whose Platonic Topological Map fuses geometric and semantic node distances from a self-supervised visual encoder, and grounds language goals via blind matching without any paired vision-language data. Extensive experiments on simulation benchmarks including HM3D-IIN, OVON, and R2R-CE on MP3D, together with deployment on Unitree Go2, demonstrate that PlatonicNav generalizes across tasks, modalities, and embodiments without explicit cross-modal training. Code: https://github.com/AIGeeksGroup/PlatonicNav. Website: https://aigeeksgroup.github.io/PlatonicNav.
Junlin Long, Zeyu Zhang, Xu Deng +5
Jun 1, 2026cs.CV

Goal2Pixel: Grounding Goals to Pixels for Vision-Language Navigation

Vision-language models (VLMs) have become a common foundation for vision-and-language navigation in continuous environments (VLN-CE). Yet most VLM-based methods cast navigation as low-level action prediction, an interface that is ambiguous, tied to short-horizon motion primitives, and inefficient due to repeated VLM querying. We propose Goal2Pixel, a pure pixel-based paradigm that reformulates VLN-CE as navigable pixel grounding. Rather than predicting actions, Goal2Pixel uses the image plane as a unified spatial interface between VLM reasoning and robot motion: the model predicts a visible navigable pixel to the agent, which is back-projected into a 3D waypoint for forward navigation. For non-forward actions, we append auxiliary directive regions to the image plane, where the left/right/bottom regions are interpreted as turning left, turning right, and stopping, respectively. To enable long-horizon navigation, we propose a visibility-aware keyframe memory for compact and informative history representation. To adapt pretrained VLMs to navigable pixel grounding, we introduce semantic embeddings and coordinate-aware auxiliary losses. Goal2Pixel achieves competitive state-of-the-art performance while requiring fewer VLM inference calls than prior methods. On R2R-CE Val-Unseen it achieves 54.1% SR and 52.5% SPL with just 7.75 VLM calls per episode, 6x fewer than the 46.62 required by direct action prediction at 32.9% SR. The same trend holds on RxR-CE.Project Page: https://baobao0926.github.io/Goal2Pixel/.
Muyi Bao, Yuxin Cai, Hang Xu +7
Jun 1, 2026cs.RO

Hierarchical Semantic-Augmented Navigation: Optimal Transport and Graph-Driven Reasoning for Vision-Language Navigation

Vision-Language Navigation in Continuous Environments (VLN-CE) poses a formidable challenge for autonomous agents, requiring seamless integration of natural language instructions and visual observations to navigate complex 3D indoor spaces. Existing approaches often falter in long-horizon tasks due to limited scene understanding, inefficient planning, and lack of robust decision-making frameworks. We introduce the \textbf{Hierarchical Semantic-Augmented Navigation (HSAN)} framework, a groundbreaking approach that redefines VLN-CE through three synergistic innovations. First, HSAN constructs a dynamic hierarchical semantic scene graph, leveraging vision-language models to capture multi-level environmental representations, from objects to regions to zones, enabling nuanced spatial reasoning. Second, it employs an optimal transport-based topological planner, grounded in Kantorovich's duality, to select long-term goals by balancing semantic relevance and spatial accessibility with theoretical guarantees of optimality. Third, a graph-aware reinforcement learning policy ensures precise low-level control, navigating subgoals while robustly avoiding obstacles. By integrating spectral graph theory, optimal transport, and advanced multi-modal learning, HSAN addresses the shortcomings of static maps and heuristic planners prevalent in prior work. Extensive experiments on multiple challenging VLN-CE datasets demonstrate that HSAN achieves state-of-the-art performance, with significant improvements in navigation success and generalization to unseen environments.
Xiang Fang, Wanlong Fang, Changshuo Wang
Jun 1, 2026cs.RO

Hierarchical Object Representation for Spatial Robot Perception: Points, Meshes, and Superquadrics

Hierarchical 3D Scene Graphs (3DSG) have emerged as an actionable and scalable representation for long-term autonomy incorporating metric, semantic, and topological information in the scene. However, the question of geometric representation of objects in 3DSG has been overlooked as most methods use simplified geometric models such as partial point clouds or 3D bounding boxes. In this work, we introduce a hierarchical object representation that can be leveraged for high-fidelity object-level reconstruction, object-based robust re-localization or map alignment, and efficient and analytical collision checking for safe robot navigation planning in dense and cluttered environments. The representation is structurally organized into four distinct layers, progressively abstracting the scene from raw sensor data to dense 3D meshes to analytical primitives such as superquadrics, which provide a sparse and analytical representation for object geometry. We develop a pipeline that builds the hierarchical object representation from RGB-D image stream captured by a robot, and demonstrate its working in real-world open-set object scenes in both indoor and outdoor environments. Extensive experiments across diverse datasets including HOPE, ReplicaCAD, Kimera-Multi, and NUS Campus Dataset collected using Unitree B2 Robot validate our pipeline in both indoor and outdoor environments. We show that our superquadric-based map alignment method outperforms the current state-of-the-art object based map alignment method ROMAN. Our code can be found at https://github.com/perceptica-robotics/Hickory.
Ceng Zhang, Wan Su, Mohamed Samshad +2
May 31, 2026cs.RO

PSG-Nav: Probabilistic Scene Graph Navigation via Multiverse Decision Making

Open-vocabulary navigation requires embodied agents to manage significant perception uncertainty stemming from semantic ambiguity and model errors. However, most existing works settle for local optimal deterministic approaches, depriving complex navigation decision-making over multiple composite possibilities that are critical for globally better solutions. In this paper, we propose Probabilistic Scene Graph Navigation (PSG-Nav), which constructs a 3D Probabilistic Scene Graph that uses full semantic categorical distributions to account for perception uncertainty. To efficiently use the local distributions to compose and reason about the optimal navigation landmarks, we propose Multiverse Decision to sample multiple most likely world settings from the joint distribution, and evaluate navigation landmarks based on the compatibility between landmarks and multiverses. To mitigate false positives due to epistemic uncertainty in open-vocabulary navigation, we introduce the Evidential Experience Calibrator, which enables online lifelong adaptation by cross-validating detections against memories of past successes and failures. Extensive experiments on widely-used benchmarks MP3D, HM3D, and HSSD demonstrate that PSG-Nav establishes new state-of-the-art results, achieving Success Rates of 66.1%, 44.8%, and 67.9%, respectively. Code is available at: https://psg-nav.github.io/
Rufeng Chen, Yue Chang, Xiaqiang Tang +2
May 31, 2026cs.RO

ImagineUAV: Aerial Vision-Language Navigation via World-Action Modeling and Kinodynamic Planning

Vision-language navigation (VLN) for UAVs demands grounding free-form instructions into 6-DoF flight under partial observability. While Vision-Language-Action (VLA) models excel at semantic reasoning, they suffer from brittleness due to geometric inconsistency and dynamics mismatch. To address this, we propose ImagineUAV, an imagination-driven framework leveraging cascaded world-action modeling. Instead of direct regression, ImagineUAV employs a latent video diffusion model to generate instruction-conditioned future observations, explicitly imagining environmental evolution, from which 6-DoF motions are inferred via an action extractor. A kinodynamic planner then refines these estimates into collision-free trajectories. Additionally, a step-distilled inference pipeline ensures real-time execution. With only 1.3B parameters, ImagineUAV outperforms prior VLN and VLA baselines on benchmarks and real-world flights, validating the practicality of imagination-driven aerial navigation.
Xuchen Liu, Jiawei Huang, Shihao Xia +3
May 31, 2026cs.RO

OSCAR: Obstacle Survival Curves for Adaptive Robot Navigation

A mobile robot following a graph of known routes can make costly navigation errors when a temporary obstacle blocks a critical edge: waiting too long behind a parked cart wastes time, but immediately rerouting around a person who would move in a few seconds is also inefficient. Standard reactive obstacle avoidance addresses local motion around obstacles, while fixed wait-or-reroute rules ignore how long different obstacle types tend to persist. We propose OSCAR: an adaptive survival-modeling framework for graph-based navigation with temporary blockages. Assuming obstacle class labels are available at encounter time, the robot learns class-conditioned residual clearance-time distributions from online experience, including right-censored observations when it reroutes before observing clearance. These survival models are integrated into a time-dependent graph planner that maintains obstacle memory and computes a patience threshold at each blocked edge: how long to wait before taking an alternate route. The method continuously updates its clearance estimates across episodes and uses them to balance waiting against rerouting. We evaluate the approach in simulation and on a real mobile robot in a university atrium with obstacles including people, chairs, bins, and tubes. In simulation, the learned policy's time-to-goal converges to within 1% of an oracle with access to ground-truth clearance distributions after fewer than 20 observations per obstacle class, outperforming all heuristic baselines. Real-world deployment confirms that the policy improves online, adapting its patience thresholds from experience across 50 navigation episodes.
Hshmat Sahak, Aoran Jiao, Nicholas Rhinehart +1
May 30, 2026cs.IR

SkillPager: Query-Adaptive Intra-Skill Navigation via Semantic Node Retrieval

Skill-based LLM agents increasingly rely on long procedural documents, but full-document prompting wastes tokens and dilutes information critical to execution. We study this setting as intra-skill retrieval, where the goal is to select a minimal, execution-sufficient context from a known skill document given a query. We present SkillPager, a two-stage framework that parses each Markdown skill into typed semantic nodes offline and leverages Maximal Marginal Relevance (MMR) to perform global, query-conditioned node selection online. On a benchmark of 395 skills and 1,975 queries, SkillPager achieves 78.89% LLM-judged context sufficiency, compared to 82.23% for the exhaustive full-document baseline, while reducing prompt tokens by 47.04%. A granularity ablation shows that applying the same retrieval algorithm to raw fixed-length chunks reaches a comparable 81.77% sufficiency but increases token cost by 28.81%, demonstrating that efficiency gains are driven by typed semantic granularity rather than the retrieval algorithm alone. Among graph-based baselines, SkillPager outperforms the strongest baseline by a margin of 12.16%. Further ablations show that supporting content is most effective when retained in the candidate pool and selected adaptively rather than removed by static heuristics. These results identify typed intra-document retrieval as a distinct access problem for skill-based agents.
Zicai Cui, Zihan Guo, Weiwen Liu +1
May 30, 2026cs.RO

STEM: Semantic Target Search and Exploration using MAVs in Cluttered Environments

Autonomous target search is crucial for deploying Micro Aerial Vehicles (MAVs) in emergency response and rescue missions. Existing approaches either focus on 2D semantic navigation in structured environments -- which is less effective in complex 3D settings, or on robotic exploration in cluttered spaces -- which often lacks the semantic reasoning needed for efficient target search. This paper overcomes these limitations by proposing a novel framework that utilizes a semantically-guided viewpoint planner to minimize target search and exploration time in unstructured 3D environments using an MAV. Specifically, we develop a combinatorial planner that generates efficient semantic exploration plans by prioritizing viewpoints that likely lead to the target. To guide the planner towards the target, an active perception pipeline is developed that propagates semantic priorities of observed objects into neighboring frontier voxels for computing semantic information gains of frontier viewpoints. In addition, we demonstrate how LLM-based similarity scores can be leveraged as semantic priority input to our pipeline. Evaluations in two distinct simulation environments show that the proposed method consistently outperforms baselines by quickly finding the target while maintaining reasonable exploration times. Real-world experiments with an MAV further demonstrate the method's ability to handle practical constraints like limited battery life, small sensor range, and semantic uncertainty.
Nikhil Sethi, Max Lodel, Laura Ferranti +2
May 30, 2026cs.RO

Global-Local Attention Decomposition for Terrain Encoding in Humanoid Perceptive Locomotion

Although reinforcement learning has significantly advanced humanoid locomotion, perceptive policies still struggle on sparse-foothold terrain and constrained environments. Success in these scenarios requires both broad terrain awareness and precise foothold selection, two perceptual roles that conventional encoders often entangle. To address this challenge, we propose Global-Local Attention Decomposition (GLAD) for terrain encoding in humanoid locomotion. Realized by a coarse-to-fine encoder over a robot-centric elevation map, GLAD explicitly separates these objectives: a global attention branch utilizes attention pooling to summarize the surrounding terrain context, while a state-conditioned local attention branch sparsifies and encodes precise foothold-relevant geometry. This explicit attention decomposition prevents the dilution of fine-grained spatial cues while reducing training overhead. Experiments demonstrate that GLAD enables reliable locomotion over challenging gaps, stepping stones, and stairs. Furthermore, the learned policy exhibits emergent terrain-responsive behaviors, autonomously following narrow paths and avoiding obstacles under simple velocity commands without explicit navigation planners. In real-world deployment on a Unitree G1 humanoid robot using onboard LiDAR, the proposed method achieves robust zero-shot sim-to-real transfer across diverse sparse-foothold and obstacle-rich domains.
Shengcheng Fu, Yang Zhang, Zhanxiang Cao +4
May 29, 2026cs.RO

LiftNav: Path Planning via Semantic Lifting in TSDF-Guided Gaussian Splatting

Autonomous robots in unknown indoor environments require both reliable collision avoidance and object-level understanding. Classical representations such as TSDF support safe planning but lack semantics, while photorealistic methods like Gaussian Splatting (GS) provide rich appearance yet suffer from soft geometry, limiting precise obstacle avoidance. We present LiftNav, a hybrid navigation framework built on GSFusion's TSDF+GS dual map, augmented with a real-time pipeline of YOLO-based detection, TSDF-based 3D lifting, and B-spline trajectory optimization. This design enables flexible semantic navigation without dense 3D embeddings. We further introduce a hinge-loss-based collision penalty that improves trajectory smoothness and safety. We evaluate our approach in a simulation using the Replica dataset. Compared against a state-of-the-art radiance field baseline we show a 100% feasibility rate and shorter trajectories.
Hannah Schieber, Dominik Frischmann, Victor Schaack +2
May 29, 2026cs.RO

TARIC: Memory-Augmented Traversability-Aware Outdoor VLN under Interrupted Semantic Cues

Outdoor vision-language navigation (VLN) in long-range, open-world environments is frequently disrupted by semantic-cue interruptions, where informative goal cues become sparse, occluded, or leave the field of view. Once such cues disappear, agents enter a cue-free phase and often degrade into backtracking, oscillatory headings, or aimless exploration. While memory-based methods attempt to bridge these gaps, they often fail under traversability-driven detours: the remembered cue direction may be infeasible, forcing detours that prolong cue-free phases and gradually render robot-centric cues stale and implicit histories blurred. This makes traversability a stability condition for maintaining goal-directed guidance, rather than merely a local safety concern. We propose a unified outdoor VLN framework that survives semantic-cue interruptions by maintaining traversability-consistent executable guidance throughout prolonged cue-free phases. Specifically, our method extracts semantic bearings from visibility-gated goal or exploration cues and grounds them into executable headings using a real-time near-field traversability profile, providing goal-consistent feasible guidance beyond reject-only safety filtering. To prevent guidance degradation during detours, we lift intermittent 2D evidence into a world-aligned 3D cue memory with an uncertainty-aware readout mechanism, ensuring guidance remains continuously reachable and stable as the robot moves. We evaluate the framework on quadrupedal and wheeled platforms over 600--1000 m routes. Our method improves simulation success rate by over 10 percentage points over the strongest baseline and achieves a real-world success rate of 40%, compared to 17.5% for the strongest baseline, with substantially higher robustness during prolonged cue-free intervals.
Tianle Zeng, Hanjing Ye, Jianwei Peng +3
May 28, 2026cs.RO

VLM-GLoc: Vision-Language Model Enhanced Monte Carlo Localization for Robust Semantic Global Localization in Cluttered Quasi-Static Environments

Global localization in geometrically aliased, quasi-static environments such as grocery stores, offices, schools, and hospitals poses a significant challenge for mobile robots. Grocery stores with parallel aisles and a long tailed distribution of products, as well as offices and labs with repetitive furniture such as chairs, desks, monitors, and doors, exemplify common indoor environments that present geometric and even semantic ambiguity. Traditional approaches rely either on distinct geometric features or on domain-specific vision pipelines that struggle with long-tail semantic distributions and transient visual clutter. We present VLM-GLoc, a method for hierarchical semantic Monte Carlo Localization (MCL) that leverages open-vocabulary Vision-Language Models (VLMs) as a unified semantic observation front-end. We hypothesize a three-fold benefit from VLMs: (1) extracting highly discriminative rich text features, (2) implicit quality filtering of blurry or dynamic objects, and (3) permanence reasoning for targeted data augmentation. We introduce an inverse semantic proposal mechanism that seeds particles via text-to-map retrieval. Evaluated across two real-world environments with different characteristics and two different platforms: a 3,500 sq. ft. grocery store with a cellphone and a 3,700 sq. ft. lab space with a quadruped, VLM-GLoc achieves 70% and 74% global localization success respectively, substantially outperforming traditional geometry-only and domain-specific baselines.
Shivendra Agrawal, Bradley Hayes
May 28, 2026cs.RO

Learning-Based Navigation for Indoor Mobile Robots

This paper presents a learning-based navigation framework for indoor mobile robots. The proposed method combines a supervised neural global planner, trained from cost-aware A* expert trajectories, with the proposed Learning-Based DWA local planner, which is formulated as discrete candidate selection over the Dynamic Window Approach (DWA) action lattice. For local planning, the policy is first trained by behavior cloning and then refined by Proximal Policy Optimization (PPO) under feasibility-aware masking. The framework is implemented and evaluated in both simulated and real-world indoor environments. Experimental results show that the proposed method generates feasible global routes and reliable local motion commands for safe goal-directed navigation in the presence of obstacles. These results demonstrate the effectiveness of integrating learning-based global planning with reinforcement-learning-refined local control for indoor mobile robot navigation. The source code will be released at https://ntdathp.github.io/rl_robot_web/.
Tri-Tin Nguyen, Tien-Dat Nguyen, Gia-Uy Le +2
May 28, 2026cs.RO

EXACT-MPPI: Exact Signed-Distance Navigation for Arbitrary-Footprint Robots from Point Clouds via Path Integral Control

Ground robots often carry payloads, implements, or other attachments that turn their effective footprint into complex, non-convex shapes. Navigating safely through clutter then requires reasoning about this true geometry, yet most local planners simplify it with convex or inflated proxies and rasterize sensor data into occupancy grids or distance fields. Both choices eliminate feasible motions when clearance is comparable to the footprint geometry. We present EXACT-MPPI, a training-free local navigation framework that maps local point-cloud observations and sparse guidance directly to motion commands, without any intermediate map representation. The framework embeds an analytic, exact signed-distance evaluator into a Model Predictive Path Integral (MPPI) controller. The footprint is represented as a simple polygon for general convex or concave planar shapes, with a rectangle-cover specialization for faster evaluation of rectilinear footprints, enabling footprint-aware collision costs without convex decomposition, inflation, or learned encoders. During each MPPI rollout, observed obstacle points are transformed into the predicted body frame and evaluated against the footprint. All operations are batched in JAX, leveraging GPU parallelism for real-time receding-horizon control. Experiments show that EXACT-MPPI accelerates batched distance evaluation over a learned point-to-robot baseline, preserves feasible motion where convex-footprint planners fail, and remains robust under dense static and moving obstacles. The same framework deploys on differential-drive, Ackermann, omnidirectional, and hybrid-mode platforms by changing only the footprint description and motion model without per-platform training. Pairing exact footprint geometry with sampling-based predictive control thus offers a practical, training-free path to footprint-aware local navigation across diverse robots.
Chen Peng, Zhikang Ge, Wenwu Lu +3
May 27, 2026cs.RO

Ontology-Guided Reasoning for Affordance-Based Explanations of Robot Navigation

This paper proposes ontology-guided reasoning for affordance-based explanations of robot navigation. In human environments, it is not sufficient for a robot to detect that its route is blocked. It must also reason about what nearby objects afford, which state changes are possible, and which of these changes would allow it to continue safely. We address this problem by representing nearby entities, their affordances, affordance states, and qualitative spatial relations in a local affordance ontology and by evaluating hypothetical object--affordance state changes as candidate explanation factors. This yields explanations that are not only semantically grounded but also actionable. We instantiate the approach in a lightweight benchmark centered on a robot librarian scenario and evaluate it on procedurally generated navigation cases. The results show that ontology-guided reasoning identifies relevant explanation factors more accurately than a semantic-only baseline and remains robust as semantic clutter increases. Overall, the paper argues that affordance ontologies can serve not merely as semantic descriptions of the environment, but as reasoning foundations for explainability and reliable robot autonomy.
Amar Halilovic, Vahidin Hasic, Senka Krivic
May 27, 2026cs.RO

Chance-Constrained MPPI under State and Dynamic Object Prediction Uncertainty and the Evaluation of Collision Risk Calibration

Chance-constrained Model Predictive Path Integral (MPPI) control is increasingly adopted for navigation in dynamic environments to explicitly bound collision risk. However, these probabilistic guarantees implicitly assume that upstream uncertainties from localization and perception are well-calibrated. In practice, estimators are often miscalibrated, inducing characteristic closed-loop failure modes: overconfidence leads to systematic safety violations, while underconfidence triggers overly conservative freezing or probability dilution. To address this critical gap, our primary contribution is a rigorous evaluation methodology applying proper scoring rules to assess the statistical validity of predicted collision risks during closed-loop execution. Concurrently, Dual-Uncertainty Chance-Constrained Tube MPPI (DUCCT-MPPI) is proposed as a real-time, risk-aware planning architecture. DUCCT-MPPI jointly integrates localization uncertainty via a one-tube Unscented Transform (UT) approximation and dynamic obstacle prediction uncertainty via Monte Carlo aggregation. Through extensive physics-based simulations, the framework demonstrates robust failure-mitigation, seamlessly transitioning to safe, conservative maneuvering without succumbing to functional deadlocks in highly cluttered environments. In highly cluttered environments, DUCCT-MPPI achieves superior robustness, outperforming established Monte Carlo MPPI baselines by nearly 28% in navigation success rate, while simultaneously recording the lowest travel times and minimizing induced social forces. Ultimately, these findings establish that reliable probabilistic safety in autonomous navigation dictates not only expressive risk models but statistically valid uncertainty estimates throughout the entire autonomy stack.
Benjamin Serfling, Konrad Doll, Kati Radkhah-Lens
May 27, 2026cs.RO

POINav: Benchmarking and Enhancing Final-Meters Arrival in Real-World Vision-Language Navigation

Real-world navigation is fundamentally driven by Points of Interest (POIs), yet reaching a precise POI remains a critical "final-meters" challenge. Existing Vision-Language Navigation (VLN) benchmarks of POI-goal navigation often suffer from coarse granularity or significant sim-to-real gaps due to generated scene. To bridge this gap, we present POINav-Bench, the first benchmark designed for closed-loop evaluation of real-world POI-goal navigation. It comprises 11 commercial areas reconstructed from real-world captures using 3D Gaussian Splatting (3DGS), covering 126,398 m2m^{2} in total and spanning 163 distinct POIs. With traversability-aware annotations and reference trajectories, POINav-Bench enables high-fidelity evaluation of navigation agents in realistic, POI-rich real-world environments. Building on this, we propose the POINav Brain-Action Framework where a Brain module performs POI-grounded reasoning to guide an Action module in predicting continuous waypoints for real-world execution. We further curate the POINav-Dataset, containing 70K real-world signage-entrance pairs. Experiments show that our framework provides a viable path toward refining real-world POI-goal navigation.
Ruiyan Gong, Meisheng Zhang, Yuxiang Zhao +12
May 26, 2026cs.RO

Uni-LaViRA: Language-Vision-Robot Actions Translation for Unified Embodied Navigation

Embodied navigation requires an agent to map language and visual observations to a stream of spatial actions that drive a real robot through environments it has never seen. The dominant approach has been to scale vision-language-action (VLA) foundation models on ever-larger collections of robot trajectories. This paper argues that, for navigation specifically, generality can be obtained structurally, not only through data scale. The underlying decision structure of navigation reduces to a single Language-Vision-Robot Actions Translation. The language action emits semantic-level directional command and the vision action emits a pixel-level visual target. Both outputs lie inside the natural output manifold of pretrained multimodal large language models (MLLMs), so the task can be reasoned about by an agent rather than learned from robot data. Therefore, we present Uni-LaViRA, a unified agentic architecture that extends the same insight to four task families (VLN-CE, ObjectNav, EQA, and Aerial-VLN) and to four heterogeneous real robots (Wheeled, Quadruped, Humanoid robot, and a self-built UAV) in a zero-shot manner. Two agent-loop mechanisms make this unification practical. TODO List Memory (TDM) rewrites a structured checklist of pending sub-goals at every step, reciting the unfinished items back into the agent's most recent attention window. Second Chance Backtrack (SCB) rolls the robot back to the pre-error state and conditions the agent's next plan on the failed sub-trajectory, turning single-pass navigation into a self-correcting process. With zero training effort, Uni-LaViRA reaches 60.7% SR on VLN-CE R2R, 51.3% on VLN-CE RxR, 77.7% on HM3D-v2, 60.0% on HM3D-OVON, 54.7% on MP3D-EQA, and 40.0% on OpenUAV, matching or even surpassing recent training navigation foundation models that consume millions of samples and thousands of GPU-hours.
Hongyu Ding, Sizhuo Zhang, Ziming Xu +13
May 26, 2026cs.RO

Look Further: Socially-Compliant Navigation System in Residential Buildings

The distance at which a mobile robot reacts to a person strongly impacts various qualities of the human-robot interaction. In this paper, we focus on the navigation of a mobile delivery robot platform in a residential indoor hallway environment. Social navigation methods typically focus on avoiding uncomfortable human-robot interactions, such as when a robot encroaches on someone's personal space. Since personal space has been shown to be in the range of just a few meters, social navigation methods typically focus on deconflicting and resolving these short-range interactions. In this work, however, we demonstrate that by extending the reaction distance to over eight meters, far beyond the typical interaction distance, we can improve the human's perception of the robot's motion. We introduce the Proactive Lane-Changing (PLC) motion pattern and a navigation system that leverages it to react to people at an increased distance. This pattern consists of changing the robot's lateral position as it navigates down the hallway from the center to the side at an eight-meter distance from an oncoming person. We conducted a user study with 42 participants to assess their impressions of the delivery robot based on three service objectives: safety, smoothness, and politeness. In the straight hallway scenario (Frontal Approach), results showed significant improvement in each of these three objectives compared to typical motion patterns found in the literature: slowing down, stopping, and reactive collision avoidance in the proximity of a person. In contrast, in the intersection (Blind Corner) scenarios, none of the approaches performed significantly better than any other, with participants having a diverse range of preferences among robot motion patterns.
Akira Shiba, Marina Obata, Nathan Kau +4
May 26, 2026cs.CV

Uncertainty-Aware Gaussian Map for Vision-Language Navigation

Vision-Language Navigation (VLN) requires an agent to navigate 3D environments following natural language instructions. During navigation, existing agents commonly encounter perceptual uncertainty, such as insufficient evidence for reliable grounding or ambiguity in interpreting spatial cues, yet they typically ignore such information when predicting actions. In this work, we explicitly model three forms of perceptual uncertainty (i.e., geometric, semantic, and appearance uncertainty) and integrate them into the agent's observation space to enable informed decision-making. Concretely, our agent first constructs a Semantic Gaussian Map (SGM), composed of differentiable 3D Gaussian primitives initialized from panoramic observations, that encodes both the geometric structure and semantic content of the environment. On top of SGM, geometric uncertainty is estimated through variational perturbations of Gaussian position and scale to assess structural reliability; semantic uncertainty is captured by perturbing Gaussian semantic attributes to reveal ambiguous interpretations; and appearance uncertainty is characterized by Fisher Information, which measures the sensitivity of rendered observations to Gaussian-level variations. These uncertainties are incorporated into SGM, extending it into a unified 3D Value Map, which grounds them as affordances and constraints that support reliable navigation. Comprehensive evaluations across multiple VLN benchmarks show the effectiveness of our agent.
Jianzhe Gao, Rui Liu, Yuxuan Xu +6
May 26, 2026cs.CV

3D Gaussian Map with Open-Set Semantic Grouping for Vision-Language Navigation

Vision-language navigation (VLN) requires an agent to traverse complex 3D environments based on natural language instructions, necessitating a thorough scene understanding. While existing works equip agents with various scene representations to enhance spatial awareness, they often neglect the complex 3D geometry and rich semantics in VLN scenarios, limiting the ability to generalize across diverse and unseen environments. To address these challenges, this work proposes a 3D Gaussian Map that represents the environment as a set of differentiable 3D Gaussians and accordingly develops a navigation strategy for VLN. Specifically, Egocentric Scene Map is constructed online by initializing 3D Gaussians from sparse pseudo-lidar point clouds, providing informative geometric priors for scene understanding. Each Gaussian primitive is further enriched through Open-Set Semantic Grouping operation, which groups 3D Gaussians based on their membership in object instances or stuff categories within the open world, resulting in a unified 3D Gaussian Map. Building on this map, Multi-Level Action Prediction strategy, which combines spatial-semantic cues at multiple granularities, is designed to assist agents in decision-making. Extensive experiments conducted on three public benchmarks (i.e., R2R, R4R, and REVERIE) validate the effectiveness of our method.
Jianzhe Gao, Rui Liu, Wenguan Wang
May 25, 2026cs.RO

RCSP: Risk-Sensitive Conjectural Scenario Planning for Safe Dynamic Robot Navigation

Mobile robots can fail before they collide: a velocity that is safe now may commit the robot to a passage that moving obstacles will soon close. We study this predictive near-miss commitment problem and propose Risk-Sensitive Conjectural Scenario Planning (RCSP), a planning layer that evaluates candidate commands against plausible short-horizon obstacle futures. RCSP maintains a lightweight belief over local motion conjectures, samples future interactions, penalizes high-risk tails, and executes through a local safety check. In controlled MuJoCo bottleneck tasks, the RCSP planner reaches the goal without collisions and yields higher secondary safety and path-quality point estimates than a non-adaptive predictor, with additional latency. In ROS2/Gazebo, adding the local safety layer to a standard Nav2 stack reduces dynamic near-miss failures. On official DynaBARN/Jackal transfer, tuned DWA and TEB remain stronger on strict benchmark success, revealing the boundary of the approach. These simulation results position RCSP as a predictive-risk module that complements existing navigation stacks in dynamic bottleneck regimes.
Zhengye Han, Quanyan Zhu
May 25, 2026cs.RO

NightSight: Passive Computation for Navigation in Dark Using Events

Small aerial robots are particularly well-suited for search and rescue in confined and hazardous environments due to their agility, low cost, and ability to traverse through cluttered spaces that are inaccessible to larger platforms. However, enabling autonomous navigation in complete darkness remains a significant challenge, because small aerial robots cannot easily accommodate perception systems that demand substantial payload, power, or computation. In this work, we present a lightweight perception approach that combines a monocular event camera, a coded aperture lens, and an infrared dot projector to enable navigation in such conditions. The projected pattern, when imaged through the coded aperture, produces depth dependent blur signatures that implicitly encode scene geometry. We train a convolutional neural network to decode these signatures into dense depth maps using only synthetic data generated from a simple planar wall setup. Despite this minimal training regime, the model generalizes zero-shot to complex real-world scenes. Our system operates in real time at 20 Hz on a NVIDIA Jetson Orin Nano, demonstrating suitability for resource-constrained platforms. We further analyze the impact of different coded aperture designs on depth estimation performance. Our approach gives high accuracy (l1 error 7.0cm) upto 2.5m range (2.80% error). These results highlight the potential of combining structured illumination, coded optics, and event-based sensing for enabling robust perception and navigation in complete darkness.
Deepak Singh, Brijan Vaghasiya, Shreyas Khobragade +1
May 25, 2026cs.RO

Collaborative Navigation and Exploration with ββ-Sparse Gaussian Processes

Collaborative navigation of heterogeneous robots in unknown environments poses significant challenges due to sensing, communication, and computational limitations. In this work, a lead robot navigates toward a target while a mobile sensor robot (e.g., a drone) assists by transmitting information about its locally observed map under bandwidth constraints. We propose a framework that enables the sensor to jointly select its transmitted map points and navigation actions online, while also predicting unexplored regions of the environment. To this end, we present ββ-Sparse Gaussian Processes, a robust variational sparse Gaussian Process model for task-aware inducing point selection under cardinality constraints. Furthermore, we develop an action-selection strategy that balances task relevance with exploration. Simulations on Mars and Earth maps show that the framework can reduce path cost by 18% relative to no communication and decrease transmitted information by 76% compared to raw-data transmission baselines.
Evangelos Psomiadis, Dipankar Maity, Panagiotis Tsiotras
May 25, 2026cs.CV

Bridging the 2D-3D Gap: A Hierarchical Semantic-Geometric Map for Vision Language Navigation

Vision-Language Navigation (VLN) enables embodied agents to reach target locations in unseen environments by following language instructions. Despite recent progress with vision-language models (VLMs), a critical semantic-geometric gap remains: while VLMs excel at language and 2D visual understanding, they struggle with 3D spatial reasoning and fail to capture the causal dynamics between actions and spatial transitions, resulting in unreliable navigation, particularly in zero-shot settings. To bridge this gap, we propose a Hierarchical Semantic-Geometric Map (HSGM) that transforms 3D geometric information into a structured representation compatible with VLMs, effectively linking them to the physical world. Specifically, HSGM is represented as a multi-channel top-down map organized into three levels: (1) geometric level that records navigable regions and obstacles, (2) semantic level that represents objects and their relations, and (3) decision level that supports high-level task reasoning and goal selection. During navigation, the VLM acts as a high-level semantic planner, interpreting the spatial layout encoded in the HSGM to select geometrically valid waypoints, while low-level, collision-free movements between waypoints are executed by a classical path-planning algorithm, fully decoupling semantic reasoning from action execution. Additionally, complex instructions are decomposed into subtasks to alleviate the problem of progress forgetting or hallucinating in long-horizon navigation. Extensive experiments on R2R-CE and RxR-CE benchmarks demonstrate that our zero-shot framework achieves state-of-the-art performance and even outperforms several supervised methods. Code is available at https://github.com/Teacher-Tom/HSGM_public.
Kailing Li, Tianwen Qian, Lijin Yang +4