Monocular Depth Estimation

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Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Monocular Depth Estimation.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Monocular Depth Estimation.

70 papers

Latest in Monocular Depth Estimation

Sep 8, 2026cs.CV

Marigold V2: Revisiting Diffusion Transformers for Monocular Depth Estimation

Monocular depth estimation is a ubiquitous yet highly ill-posed computer vision task, with downstream applications in scene reconstruction, computational photography, and robotics, among others. Despite the field's maturity, recent models still struggle to generalize to out-of-distribution inputs and to produce sharp and detailed depth maps. In this paper, we revisit Marigold, a set of techniques for repurposing modern image generation and editing models, powered by the diffusion transformer (DiT) architecture, into state-of-the-art monocular depth estimators. Our recipes target single-step inference from pretrained multi-step flow-matching models, with quantization where needed, preserving model capacity while remaining cheap to run. We analyze the artifacts of naive training and identify two effective remedies: aligning the model's internal representations with semantic features extracted from ground-truth, and adopting a 2-stage fine-tuning protocol built around a novel Sinkhorn-based loss. The results are crisper, cleaner depth maps that generalize well out-of-distribution, with 16-26% improvement in AbsRel over the previous best on KITTI and ETH3D. Qualitatively, our model resolves fur, foliage, and hair-thin edges that have eluded prior models. Furthermore, Marigold V2 achieves state-of-the-art results when applied to other dense regression tasks, such as surface normals estimation and intrinsic image decomposition. Project website: https://hf.co/spaces/huawei-bayerlab/marigold-v2-web
Igor Pavlovic, Thiemo Wandel, Anton Obukhov +6
Sep 1, 2026cs.CV

Monocular Depth Estimation from a Single Image: Progress and Opportunities

Monocular depth estimation has long stood as a fundamental challenge in computer vision, enabling a wide range of applications including 3D reconstruction, robotics, autonomous driving, and augmented reality. This survey traces the field's evolution from early learning-based methods to the emergence of transformative foundation models. We begin by framing the problem, distinguishing between relative and metric depth estimation, and highlighting the key challenges that have shaped a decade of research. We then present common problem formulations and introduce the most widely used datasets, covering indoor, outdoor, and synthetic data. Following this, we review major advances prior to the foundation model era, distilling core insights from influential methods that contributed to improvements in accuracy, efficiency, and robustness. The survey then turns to the recent surge of foundation-model-based approaches, categorizing them into discriminative and generative paradigms and emphasizing the critical roles of large-scale pretraining (e.g., DINOv3) and synthetic data. We compare representative models using both quantitative benchmarks and qualitative examples, and discuss natural extensions to video-based depth estimation. Further, to illustrate real-world impact, we highlight the integration of depth estimation into applications such as visual SLAM, content generation, and robot perception. Finally, we outline open challenges and promising research directions as the field advances further into the era of foundation models.
Muxin Liu, Xiaoyang Lyu, Yang-Tian Sun +4
Aug 30, 2026cs.CV

OptiGeo: Efficient Monocular Geometry for Embodied Perception in Optically Challenging Scenes

Monocular depth estimation has achieved strong open-domain generalization, yet reliable robotic deployment remains difficult in transparent, reflective, and specular environments, where depth sensors often produce missing or biased depth. Existing methods often handle such optical failures with scene-specific preprocessing, auxiliary modules, or post-hoc fine-tuning. While effective in constrained settings, these designs increase architectural redundancy and can over-specialize general geometry models to narrow optical scenarios. We revisit this problem as a localized failure mode within base-model training and identify sensor-induced supervision bias as a key bottleneck: models inherit sensor failure patterns from biased real-depth supervision in optically challenging regions. We then introduce OptiGeo, a bias-aware training framework that rehabilitates biased real supervision using a clean-geometry teacher and residual-trimmed alignment. We redefine transparency-targeted rendering as a compact source of clean optical geometry, rather than a large domain-specific fine-tuning set. With only a small targeted rendering set, OptiGeo learns the geometric structure of transparent objects and regions, correcting local geometry distortions that real sensors cannot reliably supervise. Despite only 30M parameters, OptiGeo outperforms substantially larger 300M-scale monocular models and billion-scale multi-view baselines on transparent-scene benchmarks, while remaining competitive on general zero-shot depth and boundary sharpness. Real-world navigation cases further validate its practicality as an efficient perception module in optically challenging scenes.
Muxin Liu, Tianbo Liu, Jing Xia +7
Aug 17, 2026cs.CV

PXDepth: Pixel-Space Modeling for Structure Preserving Monocular Depth Estimation

Recent monocular depth estimators achieve strong zero-shot generalization, yet often struggle to preserve fine-grained structures and object boundaries. We attribute this limitation to the prevalent combination of large-patch ViT encoders and convolutional decoders, as coarse tokenization can weaken pixel-level cues that upsampling cannot fully recover. To address this issue, we propose PXDepth, a discriminative monocular depth model that separates global context modeling from pixel-level depth prediction. Specifically, a large-patch ViT captures global scene context, while a pixel-space predictor composed of Context-Modulated Pixel Transformer blocks maintains high-resolution spatial representations throughout depth estimation. This design preserves fine structures and sharp boundaries without sacrificing global depth consistency. Across diverse zero-shot benchmarks, PXDepth combines faithful local geometry with competitive global depth accuracy while remaining efficient at inference. Our code and model are available at https://yuanzhy29.github.io/PXDepth-Page/.
Zhiyuan Yuan, Guanying Chen, Lingteng Qiu +3
Aug 11, 2026cs.CV

3D Weighted Geometric Graph Neural Networks for Sheep Facial Pain Assessment

Deep learning systems perform mainly within the 2D for a single image domain and take the face as a single-dimension representation, losing sight of the 3D anatomy of sheep and cross-landmark spatial relationships that are intrinsic to the clinically proven Sheep Pain Facial Expression Scale (SPFES). This paper presents the \textbf{3D Sheep Pain Facial Expression System (3D-SPFES)}, a novel, monocular depth-aware geometric graph neural network system that integrates each SPFES facial landmark, such as the ears, eyes, and nose, into 3D Euclidean space estimated from a single RGB camera by using VideoDepthAnything, thus preventing the need for specialized depth hardware. Each landmark node includes a feature vector containing its 3D spatial coordinates, estimated surface normal, and facial attribute class embedding. Edges linked to nodes are assigned weights based on an aggregate metric that combines both Euclidean distance and surface co-planarity in a 3D space. A Weighted Geometric Graph Neural Network (WG-GNN) studies this graph using K=3\mathcal{K} = 3 geometry-aware message-passing layers enhanced by a scaled dot-product attention method that selectively enhances anatomically relevant inter-landmark messages. The resultant node embeddings are combined into O=3\mathcal{O} = 3 pain-level clusters and integrated into a Normalized Pain Score (NPS) within the range of [0,100[0, 100%] a confidence-weighted, SPFES-derived scoring method.
Alam Noor, Luis Almeida, Mohamed Daoudi
Aug 4, 2026cs.CV

Geometry Beats Estimated Depth: RGB-Only Multi-Camera 3D Tracking under Sim2Real

The AI City Challenge 2026 Track 1 evaluates multi-camera 3D perception in large indoor warehouses under a synthetic-to-real (Sim2Real) setting; depth is available only for training and validation, so inference is RGB-only. We use two RGB-only routes as a controlled test of one hypothesis: that cross-view geometric consistency, not monocular depth accuracy, governs performance under Sim2Real. The first is a geometry-first pipeline: YOLO11x detection, homography lifting to the world frame, class-level 3D size priors, multi-camera fusion, world-coordinate tracking, and offline tracklet stitching. The second is estimated-depth pseudo-LiDAR: monocular depth (D4RT, Metric3D~v2) back-projected into a fused point cloud and passed to a 3D detector (V-DETR), mirroring prior point-cloud winners that used depth. The gap is decisive: geometry-first reaches 13.0 3D HOTA (51.6 LocA), whereas pseudo-LiDAR collapses to 0.12 (9.2 LocA). We trace the collapse to cross-view inconsistency of monocular depth---scale correction is necessary but not sufficient---which domain-adaptation fine-tuning does not repair within budget. Within the geometry pipeline, offline stitching is the only intervention that helps; SAHI detection, appearance Re-ID, learned lifting, RT-DETR ensembling, test-time augmentation, and domain randomization all fail to beat the baseline detector. The bottlenecks are complementary: detection quality bounds the geometry route (DetA), localization consistency bounds pseudo-LiDAR (LocA). We release a complete, reproducible RGB-only pipeline and ablation.
Abdullah Naeem, Anav Katwal, Ayon Dey +2
Aug 4, 2026cs.CV

LiteMVS: Efficient Multi-View Stereo with Foundation Distillation and Expert Aggregation

Real-time 3D perception is crucial for robotics, augmented reality, and embodied intelligence applications. Existing multi-view stereo (MVS) methods primarily rely on geometric correspondences, which often fail in textureless or repetitive regions, while monocular depth models leverage strong image-level priors but lack robust multi-view geometric constraints. More importantly, in robotics and embodied manipulation scenarios, high-quality 3D geometry is not only essential for static reconstruction, but also serves as a critical foundation for learning temporally consistent 4D representations. To obtain visual representations with stronger structural awareness and greater potential for spatiotemporal extension, we present LiteMVS, a lightweight multi-view depth estimation model that integrates plane-sweep geometric reasoning with strong monocular semantic and structural priors. The central idea of LiteMVS is to efficiently inject high-level monocular knowledge, obtained from lightweight segmentation models and large-scale vision foundation models, into a multi-view stereo framework. In particular, LiteMVS enriches the cost volume with semantic descriptors and employs a Mixture-of-Experts (MoE) formulation to enable adaptive geometric aggregation across depth hypotheses. Moreover, geometric priors distilled from vision foundation models further strengthen monocular guidance without increasing inference cost. Through this design, LiteMVS not only improves depth estimation and 3D reconstruction quality in static scenes, but also provides a more reliable geometric foundation for subsequent temporal modeling and 4D representation learning. Experiments on ScanNetv2 and 7-Scenes demonstrate that LiteMVS achieves high-quality depth prediction and 3D reconstruction while maintaining competitive efficiency.
Tianbao Zhang, Zeyu Liu, Shuyu Wu +4
Aug 4, 2026cs.CV

XiDepth: a Lightweight and Efficient Network for Self-supervised Monocular Depth Estimation

Self-supervised monocular depth estimation has emerged as an appealing solution to design lightweight and effective models for deployment on computationally constrained devices due to its reduced reliance on expensive depth sensors. By eliminating the need for ground-truth annotations and leveraging the simplicity of monocular camera setups, this approach facilitates cost-effective data collection and broad applicability across fields such as computer vision and robotics. A critical challenge is achieving resource-efficient neural networks without compromising the overall performance. State-of-the-art models generally adopt depth-wise convolutions and attention mechanisms; however, these functions often incur high energy costs and face compatibility issues in embedded environments. To address this, we propose XiDepth, a lightweight architecture based on the XiNet operator block, designed to enhance feature extraction while maintaining low computational complexity and energy demand. On the KITTI dataset, XiDepth achieves state-of-the-art performance with only 0.8M parameters. Tests on a Raspberry Pi 4 further confirm its suitability for real-world embedded applications, reducing FLOPs by 40% and energy consumption by 35% compared to leading methods.
Elena Izzo, Riccardo Toniolo, Lamberto Ballan
Aug 3, 2026cs.CV

GIFT: Geometry-Invariant Fine-Tuning for Non-Lambertian Monocular Depth Estimation

Monocular depth foundation models, benefiting from large-scale synthetic training data, have demonstrated strong generalization. However, they often hallucinate depth on non-Lambertian surfaces, estimating reflected content in mirrors or transmitted content behind glass rather than the physical surface itself. Adapting these models with real-world data is challenging because conventional depth sensors are also unreliable in such regions. We observe that while the appearance of a non-Lambertian surface varies with its reflected or transmitted environment, its underlying geometry remains unchanged. Based on this observation, we propose GIFT (Geometry-Invariant Fine-Tuning), a parameter-efficient post-training framework that requires no measured depth labels. We collect groups of RGB images under controlled appearance changes while keeping the camera and target geometry fixed. GIFT exploits geometric invariance across these observations to suppress non-Lambertian depth hallucinations while retaining general depth estimation capability. We further construct a controlled benchmark that evaluates non-Lambertian depth recovery, robustness to appearance changes, and performance retention in other regions. Experiments on our benchmark and an independent real-world dataset demonstrate that GIFT improves depth prediction for mirrors and transparent objects while largely preserving the base model's performance, providing a practical and low-cost approach for adapting monocular depth foundation models to non-Lambertian scenes.
Xianghui Fan, Zhaoyu Chen, Bingqian Wu +6
Aug 1, 2026cs.CV

Breaking the Horizontal Prior: From Long-Tailed Orientation Bias to Roll-Robust Monocular Depth Estimation

Despite recent advances in Monocular Depth Estimation, state-of-the-art depth foundation models remain vulnerable to robustness issues. Particularly, even slight camera rolls can result in substantial degradation in depth estimations. We attribute this problem to a previously overlooked phenomenon, termed the Horizontal Prior, which is a manifestation of long-tailed distribution bias: most training images are captured in approximately horizontal orientations due to human visual preferences and photographic habits. While intuitive remedies such as re-balanced data augmentation and horizon leveling provide partial improvements, they fail to fully address the issue. In this paper, we introduce Invariant Depth Constraint (ID-Constraint), a training-time supervision strategy that improves roll robustness by fine-tuning and jointly regularizing the depth backbone with a series of geometric and spatial reasoning tasks. These auxiliary objectives encourage the backbone to learn rotation-stable, depth-relevant representations, while the auxiliary prediction heads are discarded after training, leaving the original inference architecture unchanged. Extensive experiments on five benchmark datasets across four roll settings demonstrate the effectiveness of the proposed method.
Kaihua Tang, Ziqing Xia, Xiaoxu Zheng +4
Jul 31, 2026cs.CL

Retrofitting Recurrent Depth into a Pretrained Language Model: Installation, Extrapolation, Transfer, and Retention at Two Parameter Budgets

A dense, pretrained language model can be retrofitted with recurrent depth and learn an iterative latent transition that persists after outcome-only annealing. Qwen2.5-0.5B-Instruct is split into a Prelude, a weight-tied Recurrent Block, and a Coda, with an identity-preserving one-loop path and a re-entry bridge on later loops. At loop 1 the retrofit remains non-inferior to its base on a preregistered ARC battery. Three findings. First, the mechanism is a reusable procedure rather than terminal-answer lookup, and installs at two budgets: 6M trained parameters over frozen base weights and 180M full-block. With intermediate-step supervision, the model computes one task step per loop and persists when only final answers are graded. The adapter matched the full block overall (83.8% versus 84.0%), led through depth 11, and trailed beyond. Verbal fine-tuning reached 79-86% on controlled verbal renderings (zero-shot transfer was minimal), and adapter verbal training begun from the installed mechanism outpaced matched fresh training by 18.6 points, including on a held-out test set. Second, the operation extrapolates to roughly 1.5 times its supervised depth, holding 70% accuracy through depth 18. Third, a same-size scratchpad-trained model matched the recurrent model within its learned horizon but collapsed beyond it. The recurrent model won overall, 84% versus 72%, retained 53% versus 2.5% beyond depth 10, and answered 7.6 times faster. An iterative transformer can therefore perform deeper reasoning in latent space faster than comparable or larger models fine-tuned on the same task, in a system-level comparison. A second task, running the rule in reverse, exposed the limits: the inverse was learnable in isolation, but no continuation acquired it while preserving the installed mechanism and general capability, a catastrophic-interference boundary. Learned depth selection remains open.
Mark Shapiro
Jul 30, 2026cs.CV

Beyond Visual Ambiguity: Guiding Robust Monocular Depth Estimation in Challenging Scenarios via Detailed Long Captions

Monocular depth estimation (MDE) faces challenges with non-Lambertian surfaces and adverse weather conditions due to the visual ambiguities inherent in single-image limited information. Existing works address them in isolation via image inpainting or augmentation, yielding limited robustness gains. Language, as a powerful complementary modality to vision, is demonstrated to enhance the visual perception capabilities of vision-language models (VLMs) via detailed long captions. However, prior language-integrated MDE methods fail to fully harness this potential due to short text input with limited information, coarse global text feature learning, and limited language guidance during depth decoding. To address these limitations, we propose CapDepth, a novel framework for robust MDE that leverages guidance from detailed long captions to alleviate visual ambiguities in both challenging scenarios. First, we design a detailed long caption input template that explicitly conveys rich spatial relationships among multiple atom sentences. Second, a dynamic caption encoder is introduced to extract fine-grained depth-relevant text features via progressive masked attention. Finally, we propose a text-adaptive decoder that guides enhanced depth decoding with text features via stable adaptive layer normalization. Extensive experiments validate the efficacy of CapDepth, which outperforms state-of-the-art methods, achieving depth error reductions of 25.0% on non-Lambertian surfaces and 22.0% under adverse weather conditions.
Junrui Zhang, Jiaqi Li, Yiran Wang +2
Jul 29, 2026cs.CV

VidMap: Exploiting Temporal Structure for Video-Based Structure-from-Motion

Accurately recovering the camera's calibration and metric poses for any unconstrained video would unlock large-scale training data for navigation and scene understanding. The dominant approaches to this problem are severely limited: Simultaneous Localization and Mapping (SLAM) is sensitive to initialization and transient failures due to its causal, incremental nature; it is often over-optimized for real-time operation and generally requires known camera calibration; while Structure-from-Motion (SfM) typically forgoes any image ordering, enabling optimal initialization and global optimization, but lacks robustness to visual symmetries and extreme motions. To bridge this gap, we introduce a system that combines the strong sequential constraints of SLAM with the flexibility and global optimization of offline SfM, enabling the metric reconstruction of arbitrary, long, uncalibrated videos. This system leverages recent advances in wide-baseline dense image matching, treats temporal ordering as a first-class citizen for reliable loop closure, and augments global optimization with metric monocular depth priors. As a result, thorough evaluations on diverse, challenging datasets that exhibit extreme motion and visual symmetries reveal that our approach is significantly more robust and accurate than both state-of-the-art SLAM and SfM, classical or learned, with given or unknown camera calibration. The code is publicly available at https://github.com/cvg/vidmap.
Zador Pataki, Paul-Edouard Sarlin, Marc Pollefeys
Jul 29, 2026cs.CV

JEPADepth: Masked Predictive Representation Learning for Self-Supervised Monocular Depth Estimation

Self-supervised monocular depth estimation typically relies on photometric reconstruction losses that couple depth, pose, and appearance assumptions. In this paper, we propose JEPADepth, a self-supervised monocular depth framework that incorporates a complementary training objective inspired by Image Joint-Embedding Predictive Architectures (I-JEPA) for self-supervised depth learning. Our method augments a standard photometric pipeline with a masked prediction loss computed in the representation space of a pretrained DINOv3 Vision Transformer encoder. A predictor infers target-region embeddings from visible context-region embeddings under structured masking, and is discarded along with the target encoder at inference time, adding no deployment cost. On KITTI, adding the JEPA objective consistently improves performance over the same DINOv3-based photometric baseline, without changing the inference-time architecture. Compared to prior monocular self-supervised methods, JEPADepth is competitive with state-of-the-art transformer-based approaches and outperforms strong CNN-based baselines on the standard benchmark. In zero-shot transfer (trained on KITTI and evaluated without fine-tuning), JEPADepth achieves the best or near-best performance among the compared methods on both Make3D and Cityscapes across multiple metrics.
Ionuţ Grigore, Călin-Adrian Popa
Jul 27, 2026cs.CV

SILICA: Repurposing Diffusion Priors for Joint Glass Segmentation and Depth Estimation

Standard depth sensors systematically fail on transparent surfaces, creating corrupted 3D maps and severe navigation hazards. While specialized hardware sensors can detect glass, they lack modularity and have extensive hardware dependencies. Consequently, learning-based monocular depth estimation has emerged as a compelling alternative. However, domain-specific glass-aware monocular depth estimators struggle with unfamiliar indoor layouts; restricted by the severe scarcity of real-world glass depth annotations, they fail to generalize zero-shot to new settings. This motivates us to explore whether the extensive priors of text-to-image diffusion models can enable generalizable perception of transparent surfaces. We introduce SILICA, a unified pipeline leveraging these priors to jointly predict glass segmentation and glass-aware depth. This mutual information exchange establishes a robust spatial hierarchy, entirely eliminating the need for paired real-world glass depth annotations. Subsequently, we use the predicted segmentation mask to explicitly filter incorrect glass depth points from standard sensors, recovering accurate metric glass depth for downstream 3D mapping and autonomous collision avoidance. Supported by our novel Mirage 18k dataset, extensive experiments demonstrate that SILICA achieves remarkable zero-shot transfer across diverse, unseen environments, outperforming state-of-the-art models by almost 20% and setting a new benchmark for transparent surface perception.
Tarun R, Anuj Verma, Laksh Nanwani +2
Jul 23, 2026cs.CV

DAPM: UAV Monocular Depth Estimation from Any Height, Pitch, Roll and FOV

Monocular depth estimation is a fundamental prerequisite for 3D reconstruction and autonomous navigation in Unmanned Aerial Vehicles (UAVs). In practical deployments, UAVs operate under highly dynamic camera poses characterized by continuous variations in height, pitch, roll, and field of view (FOV). Existing monocular depth estimation methods frequently fail to generalize across such diverse perspectives and the expansive scale of depth distributions inherent in aerial scenes. To address these challenges, we establish a quantitative representation of UAV viewing angles through rigorous theoretical analysis, deriving the geometric correspondence between viewing angles and view distances using the ground plane as a reference for observation. Building upon this, we propose Depth Estimation for Any Perspectives Model (DAPM), representing the first monocular framework specifically designed for UAV aerial imagery to jointly estimate camera pose and depth under continuously varying viewpoints. Specifically, we introduce an Ideal Ground Depth (IGD) module that leverages the derived geometric relationships between UAV perspectives and view distances to implement dense camera-pose supervision and enhance depth features. And we further develop a coarse-to-fine Progressive Quantization Bins (PQB) module. By incorporating progressive supervision and hierarchical quantization bins, the PQB module enables robust estimation in complex UAV aerial imagery. To evaluate the proposed framework, we present the UAV Any Perspectives Depth (UAPD) dataset, featuring comprehensive and continuous distributions of pose parameters. Experimental results on UAPD demonstrate that DAPM achieves state-of-the-art performance across both depth and camera-pose estimation metrics. The source code and datasets are available at: https://github.com/ThisIsLT/DAPM.
Tong Ling, Wenhui Diao, Yingchao Feng +3
Jul 19, 2026cs.CV

DepthART: Scaling Foundation Monocular Depth to Tiny Models

Recent geometric foundation models (e.g., Metric3D, Depth Anything and UniDepth) have substantially improved monocular depth estimation (MDE) in both cross-scene generalization and metric-scale prediction, yet these gains have not translated to tiny models. We bridge this gap with DepthART (Depth Anything Rethought for Tiny Models), which is a compact MDE model for on-device deployment across diverse scenes. We first identify two capacity-driven bottlenecks in tiny models: (i) overfitting to dataset-specific distribution bias and (ii) unstable metric adaptation under camera shift, where full fine-tuning easily damages transferable geometry. Accordingly, DepthART combines two simple but effective strategies: a bias-resistant data sampling scheme to reduce distribution bias under the same training budget, and a camera-conditioned fine-tuning protocol that freezes the distilled encoder and adjusts metric scale conditioned on intrinsics while better preserving cross-dataset generalization. Across datasets, DepthART consistently surpasses previous tiny baselines in both zero-shot generalization and metric accuracy (e.g., zero-shot δ1δ_1=0.964 for DepthART-S on NYUD v2), and in some cases approaches heavy models. We further provide a scalable model family, with DepthART-S reaching 347/245 FPS (strict FP32) on an RTX A6000 at 2242/4482224^2/448^2, 102 FPS (TF32) on a Orin NX 8GB, and over 15 FPS (FP32) on a Jetson Nano 4GB.
Feng Xue, Wu Chen, Mingshuai Zhao +7
Jul 17, 2026cs.CV

Geometric Distillation from Rectified Stereo: Leveraging Epipolar Cues for Monocular Depth

Monocular depth foundation models have demonstrated remarkable generalization capabilities across diverse environments. However, they continue to struggle with metric depth estimation in diverse environments. This limitation stems from the inherent scale ambiguity of single-view inference, leading to misaligned scale predictions even when the relative geometry is accurate. Conversely, recent multi-view foundation models leverage cross-view cues to learn robust scene-level geometry and consistent scale. Yet, these benefits typically vanish during single-image inference, as the absence of explicit geometric constraints causes performance to degrade. To bridge this gap, we propose a novel framework that transfers the scale-aware geometric priors of multi-view models into monocular depth foundation models. Specifically, we introduce an Epipolar Distillation (EpiDistill), an approach utilizing Rectified Stereo Tokens, which enables the single-view prediction model to retain epipolar attention patterns and maintain geometric consistency without requiring multi-view inputs at inference. Experimental results demonstrate that our method significantly improves zero-shot metric depth estimation, particularly on challenging datasets like ETH3D and DIODE where scale alignment is critical. Furthermore, our approach is model-agnostic, consistently boosting the performance of state-of-the-art ViT-based models, including UniDepthV2 and DepthPro.
Jung-Hee Kim, Xiaoming Liu
Jul 14, 2026cs.CV

ARDepth: Auto-regressive Monocular Depth Estimation with Progressive Visual Conditioning

Diffusion models have recently become the dominant paradigm for monocular depth estimation (MDE). However, they implicitly assume that depth can be recovered as a globally smooth field through iterative denoising, which does not explicitly reflect the piecewise and scale-dependent organization of scene geometry. In practice, geometric structure emerges progressively across spatial scales, where coarse layout, surfaces, and boundaries are constructed in a hierarchical manner. Motivated by this observation, we introduce ARDepth, which formulates depth estimation as structured auto-regressive generation. Instead of recovering depth through global refinement, ARDepth progressively constructs depth representations as spatial resolution increases. To support this generative process, we introduce Scale-Progressive Conditioning (SPC) to inject multi-scale visual features at each generation stage, and Semantic-Aware Guidance (SAG) to provide scene-level semantic priors that enhance global structural consistency. Together, these designs enable the model to capture fine-grained local details while maintaining coherent global geometry. Empirical results demonstrate that our approach achieves strong performance and produces structurally consistent depth predictions across scales, validating auto-regressive generation as a promising alternative paradigm for geometric modeling.
Zijie Wang, Wei Zhang, Weiming Zhang +4
Jul 13, 2026cs.CV

When Depth Is Better Told Than Shown: Depth-Ordinal Prompting for Vision-Language Spatial Reasoning

Vision-language models (VLMs) are expected to reason about physical space -- which object is closer, what lies behind what, and how objects are arranged in 3D -- yet they still struggle with such spatial judgments. A natural remedy is to show the model a depth map, but we find that this can make performance worse. We show that depth is not absent: it reaches the language model, but becomes difficult to access for downstream reasoning, while rendered pseudo-depth maps act as noisy auxiliary images that frozen VLMs cannot easily regulate. We propose Depth-Ordinal Prompting (DOP), a training-free method that converts monocular depth into a single question-targeted ordinal text cue at the queried objects, without adding a depth image, training a module, injecting features, or using labels. Our key finding is form dependence: the same depth signal can hurt when shown as an image but help when told as text.Across benchmarks, models, and depth estimators, DOP improves spatial reasoning when pseudo-depth provides reliable object-level ordering and remains largely neutral in strong original-image regimes. It is also competitive with the strongest training-free depth-prompting alternative while being simpler and more targeted.
Quynh Vo, Phuc Dao, Cong-Duy Nguyen +1
Jul 10, 2026cs.CV

DGSfM: Depth-Guided Scale-Aware Global Structure-from-Motion

Global Structure-from-Motion (SfM) is an efficient paradigm for recovering camera poses and sparse 3D structure from unordered images. However, its reliance on scale-ambiguous epipolar geometry makes global positioning sensitive to noisy baseline estimates and weak view-graph constraints, while false edges from visually ambiguous pairs can further degrade reconstruction. We propose DGSfM, a depth-aware global SfM pipeline that uses monocular depth maps as a scalable prior while preserving explicit multi-view optimization. For each image pair, we use a depth-aware relative pose solver to convert scale-ambiguous epipolar constraints into scale-aware relative pose constraints. We further improve robustness through view-graph filtering and depth-consistency-based correspondence pruning, which suppress false edges and matches that remain plausible under epipolar geometry alone. Finally, global scale averaging and depth-guided pose-point initialization align monocular depth maps into a common reconstruction scale and provide stable initialization for global positioning and bundle adjustment. Experiments on ETH3D and IMC2021 show that DGSfM consistently improves over strong global SfM baselines across sparse and dense matching front-ends, achieving substantial gains in pose accuracy. Code is available at https://github.com/sithu31296/DGSfM.
Sithu Aung, Viktor Kocur, Yaqing Ding +2
Jul 10, 2026cs.CV

Rethinking Monocular Depth Embedding for Generalized Stereo Matching

Generally, monocular methods capture rich contextual priors but lack geometric precision, whereas stereo methods are geometrically accurate yet struggle in textureless and occluded regions. Several approaches attempt to combine their strengths to enhance the generalization of stereo matching (SM) by aligning monocular depth with stereo information. However, establishing a stable and generalizable alignment is challenging, and unreliable monocular cues can substantially degrade performance. This paper rethinks monocular depth embedding. First, to prevent shortcut learning, we reduce branch coupling instead of expanding network width. Second, we construct soft constraints instead of hard ones from monocular depth to improve tolerance to monocular depth errors. Based on the principles, we integrate monocular information into both feature extraction and GRU iterations. Specifically, the monocular depth map is fused with the RGB image to sharpen depth boundary perception and suppress matching ambiguities. The fused image is then used for feature extraction, allowing the contextual features to encode global geometric information. Furthermore, the monocular depth gradient feature is employed to guide disparity updates, helping to escape local oscillations. Finally, to address the boundary blurring of supervised disparity caused by data augmentation, we propose an edge confidence estimation method and an edge-aware loss function. Our method achieves state-of-the-art (SOTA) performance on multiple standard benchmarks, demonstrating excellent generalization while improving accuracy. The code is available at https://github.com/linliboabc-maker/stereo-matching-digital.
Libo Lin, Shuangli Du, Minghua Zhao +3
Jul 9, 2026cs.CV

ZipDepth: Bringing Lightweight Zero-Shot Monocular Depth Anywhere, on Any Device

Monocular depth estimation has seen remarkable progress through foundation models achieving robust zero-shot generalization, yet their computational demands place them far beyond the reach of embedded and mobile platforms. Lightweight alternatives exist, but have been developed almost exclusively within single-domain, self-supervised paradigms, failing silently under domain shift. We present ZipDepth, a compact monocular depth network that bridges this gap by combining an efficient reparameterizable encoder-decoder with large-scale knowledge distillation from a foundation model over a large multi-domain training set. Comprising just 6.1M parameters, ZipDepth runs at real-time rates from server GPUs to power-constrained devices, achieving the best trade-off between zero-shot accuracy and deployment efficiency among lightweight models across five benchmarks, taking a significant step towards the accuracy of foundation models with 50x more parameters.
Fabio Tosi, Luca Bartolomei, Matteo Poggi +1
Jul 8, 2026cs.RO

Monocular Vision Based Control Framework for Grasping

Grasping in unstructured environments requires handling objects with widely different mechanical properties, from soft and deformable items to rigid everyday objects. Most existing approaches address these categories separately and often rely on tactile sensing, object-specific models, or specialized grippers. In this paper, we present a unified monocular vision-based grasping framework that targets both soft and rigid objects within a single control pipeline, using only RGB input and a position-controlled gripper. The proposed system combines open-vocabulary object detection, image segmentation, boundary-aware point assignment, real-time point tracking, and monocular depth estimation to recover object motion and geometry from visual observations. A key component of the framework is a language-based stiffness estimation model that infers an object's expected compliance from its semantic description and provides an object-level prior for selecting the grasping strategy before contact. For deformable objects, grasp adaptation is governed by a Procrustes-based dissimilarity measure computed from tracked keypoints, which acts as a visual proxy for deformation. For rigid objects, the gripper width is regulated through the scaling of tracked point distances. We validate the proposed method in real-world pick-and-place experiments on a Franka Emika Research 3 arm using objects with substantially different mechanical properties, including lettuce, fresh mozzarella cheese, croissants, paper towels, and hard plastic bottles. Results demonstrate that the framework achieves stable grasping across both soft and rigid objects using visual feedback alone, highlighting a practical, sensor-efficient, and generalizable approach for food handling and household manipulation.
Shail Jadav, Dongheui Lee
Jul 4, 2026cs.CV

TRISTAR: Triple-Signal Stair Recognition and Vision-Only Indoor Navigation for Search-and-Rescue Micro-UAVs

Indoor search-and-rescue (SAR) operations often require rapid situational awareness where GNSS signals are unavailable and human access is difficult or hazardous. While most autonomous aerial systems rely on LiDAR, stereo vision, or specialized depth cameras, such solutions increase both hardware complexity and deployment costs. This paper presents a complete autonomous indoor navigation framework for low-cost unmanned aerial vehicles based exclusively on monocular vision. Implemented on a DJI Tello platform, the system combines monocular depth estimation using Depth Anything V2 with classical computer vision and lightweight deep learning models for scene understanding, victim detection, and hazard recognition. The framework consists of two independent behaviors: (i) corridor exploration with automatic door detection, room entry, OCR-based room identification, and victim inspection; and (ii) autonomous stair ascent based on TRISTAR (TRI-Signal STair Ascent Recognition), a novel triple-sensor fusion method that integrates structural cues (Sobel filtering), texture analysis (multi-scale Gabor filtering), and geometric depth from monocular depth estimation. Evaluation used real indoor flights in a university building. Depth calibration reduced relative depth error from 27.4% to below 10%, while the door detection algorithm reached a precision of 0.93 and an F1-score of 0.91. A dedicated ablation study shows that multi-sensor fusion significantly improves stair-recognition robustness compared to individual sensing modalities, and a failure-case analysis delineates the limits of monocular perception under challenging lighting and reflective surfaces. The results demonstrate that reliable indoor exploration and stair traversal are achievable on resource-constrained platforms without specialized ranging hardware, a practical, cost-effective solution for rapid SAR deployment.
Octavian Gîngu, Stelian Spînu
Jul 2, 2026cs.CV

ICDepth: Taming Video Diffusion Models for Video Depth Estimation via In-Context Conditioning

Monocular video depth estimation requires temporal consistency, geometric accuracy, and generalization across diverse scenarios, yet existing methods struggle to achieve all three simultaneously. Discriminative models excel at per-frame accuracy but suffer from temporal drift due to limited context windows, while generative methods improve consistency and generalization at the cost of extensive training data (10M+ samples) and lack of geometric precision. In response to these issues, we introduce \textbf{ICDepth}, a framework that adapts pre-trained text-to-video diffusion transformers for video depth estimation via In-Context Conditioning (ICC), leveraging their rich spatial-temporal priors. To address key challenges in transferring ICC from generation to dense prediction, we propose: (1)\textbf{SAND-Attention}, which ensures precise spatial-temporal alignment via shared RoPE and enforces unidirectional attention to prevent noise contamination; (2)\textbf{SRFM}, which injects DINOv2 semantic and resolution priors to enhance geometric precision. ICDepth achieves state-of-the-art results on multiple benchmarks with remarkable data efficiency, trained on only 0.8M frames (66--13×13\times less than competing generative methods), while demonstrating strong zero-shot generalization to diverse domains.
Xuanhua He, Jiaxin Xie, Mingzhe Zheng +1
Jul 1, 2026cs.CV

Towards Robust Driving Perception: A Flexible Scale-Driven Family for Self-Supervised Monocular Depth Estimation

Self-Supervised Monocular Depth Estimation (MDE) has garnered attention in recent years due to its independence from ground truth. However, most existing models are limited to a single scale and exhibit considerable performance degradation in complex driving environments. Networks specifically designed to handle dynamic traffic participants tend to be overly complex, hindering their deployment on resource-constrained automotive edge devices. To address these limitations and move towards robust driving perception, we propose FlexDepth, a scale-driven and flexible family of self-supervised MDE models tailored for challenging road scenarios. FlexDepth employs a two-stage static-dynamic decoupled training strategy, enabling the independent assessment of confidence for both static backgrounds and dynamic road objects. Furthermore, it introduces a meticulously designed Scale-Driven Decoder (SDD) to dynamically select components based on scale size, facilitating efficient feature fusion and the output of high-precision depth maps. Extensive experiments on standard driving benchmarks demonstrate that without any auxiliary information, our model achieves state-of-the-art performance across arbitrary scales with minimal computational overhead. Our smallest model, Flex-Nano, requires only 0.7 GFLOPs and achieves 37.6 FPS on mobile platforms, ensuring reliable real-time perception while maintaining excellent zero-shot generalization. Our source code is avalible: https://github.com/startnew/flexdepth
Zhaowen Zhu, Li Zhang, Yujie Chen +3
Jul 1, 2026cs.CV

Typography-Based Monocular Distance Estimation for Advanced Driver-Assistance Systems

Estimating the distance to a leading vehicle is a basic input to forward collision warning, adaptive cruise control, and automated emergency braking. Production systems obtain this distance from radar, laser scanners, or stereo camera pairs, which add cost, power draw, and packaging constraints. This paper asks whether a single ordinary camera can recover the same distance by using a target that is standardized in size and present on every road vehicle: the rear license plate. U.S. plates share a fixed outer size and a character height that is set by regulation and varies only narrowly between states, so the height of a plate character in the image is a direct measure of distance once the camera geometry is known. The proposed method (Typography-Based Monocular Distance Estimation) detects the plate, measures the height of its printed characters, identifies the issuing state to select the correct physical character height, and recovers distance from the camera projection. Three measurements taken from the same plate: the character height, the stroke width, and the character spacing. Together with the spacing of the two mounting holes and a single-image depth network, are combined so that a weak or corrupted measurement is given less weight automatically. The distance, its rate of change, and a time-to-collision estimate are smoothed across frames and used to raise a warning with the timing used by U.S. collision-warning regulations. The same plate that anchors the scale also identifies the vehicle, so the method returns a distance, a bearing, and an identity from one passive sensor. It reads scale from a printed standard instead of from time of flight or parallax, making it a cheap, low-maintenance complement to those sensors in a fault-tolerant perception stack, achieving the cost-effective distance estimation with error less than 0.13 m.
Manognya Lokesh Reddy, Zheng Liu
Jun 29, 2026cs.CV

MUSE: Unlocking Timestep as Native Task Steering for One-Step Dense Prediction

Monocular dense prediction has recently seen remarkable success by repurposing pre-trained diffusion models. This opens a promising yet challenging avenue for more efficient multi-task learning paradigm. However, existing multi-task diffusion methods often introduce parameter-heavy adapters, experts, or learnable task tokens, leading to computational redundancy. In this paper, we reveal an inherent mechanism within one-step diffusion models: the native, fixed sinusoidal timestep embedding can be repurposed as an endogenous task steering signal. Based on this discovery, we propose Multi-task Unified eStimation via timestep Embedding (MUSE), a parameter-free, single-model multi-tasking approach for dense prediction. We interpret this mechanism via Manifold Decoupling, where discrete, fixed timestep values deterministically steer the generation process towards decoupled, task-specific manifolds in the latent space. Extensive experiments across 10 datasets demonstrate that MUSE achieves highly competitive performance on both monocular depth and normal estimation, and its efficacy generalizes across U-Net and DiT architectures. Our work offers a concise and efficient path toward generalist vision models by simply unlocking the latent potential of existing generation infrastructure.
Shuo Zhou, Zhaoxin Li, Xiujuan Chai
Jun 29, 2026cs.CV

AerialMetric: Benchmarking and Adapting UAV Monocular Metric Depth Estimation in the Real World

This paper addresses the problem of monocular metric depth estimation in aerial UAV imagery. Although recent data-driven methods have achieved remarkable progress in ground-level scenarios, models trained primarily on street-view and indoor datasets exhibit significant domain gaps when applied to aerial viewpoints. To tackle these challenges, we introduce AerialMetric, a benchmark dataset designed to evaluate and facilitate the adaptation of monocular metric depth estimation under UAV aerial viewpoints. The dataset consists of four complementary subsets collected from different sources, jointly covering real-world photogrammetry data, controlled aerial acquisition settings, photorealistic synthetic scenes, and in-the-wild Internet imagery. Totally, AerialMetric provides 52K real-world and 16K synthetic image-depth pairs with reliable metric ground truth. Based on this dataset, we conduct systematic evaluations of existing state-of-the-art models under aerial settings and investigate the impact of viewpoint, altitude, and camera parameters on metric depth prediction. In addition, by fine-tuning representative metric depth model on our dataset, we establish a comprehensive aerial benchmark and achieve state-of-the-art performance across diverse aerial imagery. Our dataset, code, and model weight are publicly available at https://kuieless.github.io/AerialMetric-ECCV2026-page/.
Zhongqiang Song, Guanying Chen, Yuqi Zhang +6
Jun 28, 2026cs.CV

One Scene, Two Depths: Probing Geometric Ambiguity in Monocular Foundation Models

A faithful 3D world representation should account for layered geometry, where a single camera ray may contain multiple visible and geometrically valid surfaces. Monocular depth estimation, however, reduces this structure to one scalar depth per pixel. Transparent scenes make this ambiguity measurable: the same ray can pass through foreground glass and observe the background, turning the supervised target into a convention of annotation, data, and training rather than a scene-intrinsic truth. A learned predictor exposes this convention as its depth-layer preference. We introduce MultiDepth-3k (MD-3k), a sparse two-layer ordinal benchmark for measuring depth-layer preference and multi-layer spatial relationship accuracy (ML-SRA). On MD-3k, leading depth foundation models exhibit diverse layer preferences under standard RGB input, showing that the same layered geometry can be resolved differently across models. We further find that Laplacian Visual Prompting (LVP), a training-free spectral input transformation, can substantially change the reported layer for certain frozen models. The strongest RGB/LVP pair, DAv2-L, reaches 75.5% ML-SRA. These results suggest that depth foundation models may express complementary geometric hypotheses that standard RGB inference leaves unexpressed. We invite the community to rethink depth supervision and evaluation through an ambiguity-aware lens, where multiple valid 3D interpretations are treated as geometric structure to be measured, preserved, and expressed.
Xiaohao Xu, Feng Xue, Xiang Li +5
Jun 27, 2026cs.CV

Reliability-Aware Monocular Depth Supervision for Sparse-View Neural Reconstruction

Sparse-view neural reconstruction is challenging in outdoor driving scenes, where cameras usually move along a narrow forward-facing trajectory and provide limited multi-view overlap. Although monocular depth estimators can provide dense geometric priors, their predictions are noisy, and not uniformly reliable across image regions. In this work, we study monocular depth supervision for sparse-view neural reconstruction. We use Depth Anything V2 as a dense monocular depth prior, align its predictions to metric depth using scale-shift fitting, and apply depth supervision selectively through photometric masks generated from an RGB-only baseline model. We evaluate this strategy on two representative scene representations: Mip-NeRF-360 and Splatfacto. On KITTISeq02 under an every2 sparse-view setting, masked monocular depth supervision gives only marginal rendering gains for Mip-NeRF-360 and does not improve metric geometry. In contrast, Splatfacto benefits more clearly, improving PSNR from 14.903 to 15.932 and reducing RMSE from 0.542 to 0.100. Additional KITTISeq05 experiments and matched-ratio mask ablations further show that the gains for Splatfacto come from selecting reliable low-error regions rather than simply reducing the number of depth-supervised pixels. Additional experiments on the Bicycle scene show that depth supervision can improve geometry while hurting RGB rendering quality when multi-view coverage is already strong. Overall, our results suggest that monocular depth priors are useful for under-constrained sparse-view reconstruction, but should be applied selectively and with moderate weighting.
Wei-Teng Chu, Yashasvini Gopalan, Changju Yuan
Jun 23, 2026cs.CV

Ill-Posed by Design: Probing Evidence Use in VLMs

Counterfactual analysis is widely used to study evidence use in vision-language models, but its diagnostic value is limited on well-posed tasks: when several cues independently support the same answer, removing one may not change the prediction. We propose monocular metric object-size estimation as an ill-posed diagnostic setting for evidence selection: because physical size cannot be determined from a single uncalibrated image, models must rely on imperfect cues category priors, target appearance, local context, apparent image size, and scene geometry. We assemble Metric VQA (10,81310{,}813 dimension queries from Objectron and 331331 tape-measured in-the-wild scenes) and evaluate 1212 open-weight VLMs (33--397397,B parameters) with counterfactual analysis decomposing six visual and language evidence channels. Even the largest VLMs tested (Qwen3-VL-235B, Qwen3.5-397B, InternVL3.5-241B) trail a text-only frontier LLM on the in-the-wild split. The diagnostic analysis shows: target identity is the most load-bearing cue, target pixels and local context help only some models, apparent size shifts predictions without a directional readout, and global scene geometry is largely unused. We analyze LoRA fine-tuning as an actionable intervention specific to metric estimation: while the task is learnable, the models do not learn to leverage scene geometry.
Boaz Meivar, Shaked Perek, Shani Shvartzman +2
Jun 14, 2026cs.CV

3D Consistency Optimization for Self-Supervised Monocular Video Depth Estimation

Reliable monocular video depth estimation is crucial for downstream 3D reasoning and embodied AI in endoscopic navigation. However, existing self-supervised approaches typically treat video frames independently or rely on weak temporal regularization. These methods, lacking a holistic perception of the underlying 3D scene, inevitably suffer from geometrically inconsistent predictions and severe cross-frame drift. To address these limitations, we introduce a new paradigm that recasts sequential video depth estimation as an unconstrained multi-view 3D reconstruction problem, enabling full exploitation of the powerful geometric priors embedded in recent 3D foundation models. The core of our approach is a 3D consistency optimization framework driven by three constraints: image-level photometric rendering, explicit world-coordinate geometric alignment, and multi-scale temporal gradient consistency. Such unified optimization elegantly anchors isolated frames to a globally coherent 3D structure. Our method has been validated in both the self-supervised training scenarios and challenging zero-shot clinical environments. Results show that the proposed approach achieves state-of-the-art spatial accuracy, outperforming the frame-based, video-based depth estimators and the multi-view 3D reconstruction baselines.
Yuanye Liu, Ke Zhang, Junzhe Jiang +3
Jun 10, 2026cs.CV

DepthMaster: Unified Monocular Depth Estimation for Perspective and Panoramic Images

While monocular depth estimation has achieved significant progress, achieving generalized metric depth estimation for both narrow field-of-view (FoV) perspectives and 360360^\circ panoramas remains an unsolved challenge. Existing methods are often tailored to specific camera types and struggle to produce accurate metric depth that generalizes across diverse settings. This limitation stems from two key challenges: the inherent geometric discrepancy between perspective and panoramic cameras, and the scarcity of panoramic training data with metric annotations. In this work, we introduce DepthMaster, a unified metric depth estimation framework. Rather than employing specialized networks to learn spherical distortions, we reformulate the problem by decomposing panoramic images into overlapping perspective patches. Crucially, distinct from prior projection-based methods that rely on ad-hoc architectural modifications to handle boundaries, we introduce a novel Correspondence Consistency Loss (CCL) and inject virtual projection cameras as geometric priors, allowing us to seamlessly stitch the patches while avoiding specialized operators and keeping the backbone largely compatible with standard Transformer designs. This strategy also resolves the geometric differences by unifying all inputs into a canonical perspective representation, and effectively circumvents data scarcity by directly unlocking powerful metric priors from vast perspective datasets. Trained on a mixed dataset that contains only one panorama dataset, DepthMaster achieves state-of-the-art zero-shot performance on 13 diverse datasets, outperforming not only universal methods but also leading specialist models in both perspective and panoramic domains.
Pengfei Wang, Shihao Wang, Liyi Chen +3
Jun 9, 2026cs.CV

Leveraging Metric Depth for Relative Depth Prediction

We present our solution to the 2025 SoccerNet Monocular Depth Estimation Competition Challenge. Predicting the relative depth in football scenarios is challenging, especially with only thousands of training samples available. To address this issue, our method leverages the powerful zero-shot capabilities of models pretrained on large-scale datasets to learn metric depth for effective relative depth prediction, achieving a score of 2.68×1032.68 \times 10^{-3} on the challenge set.
Xiaoyang Bi, Shuaikun Liu, Zhaohong Liu +5
May 31, 2026cs.CV

DENSER: Depth-Guided Ensemble with Staged EFA-GS Reconstruction for Soccer Novel View Synthesis

We propose DENSER, a Depth-guided ENSemble with Staged EFA-GS Reconstruction for soccer novel view synthesis. DENSER extends EFA-GS with three key contributions: (1) camera-height-based loss weighting that prioritises ground-level broadcast views, (2) monocular depth supervision from Depth-Anything-V2 to regularise geometry in textureless regions, and (3) a three-model pixel-average ensemble whose members diverge from a shared base checkpoint by varying training length and Gaussian scale clamping. On five held-out challenge scenes we achieve a mean PSNR of 29.89 dB, SSIM of 0.791, and LPIPS of 0.366.
Parthsarthi Rawat
May 28, 2026cs.CV

MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videos

Existing inverse physics methods recover physical parameters from multi-view videos, where geometric constraints across views resolve scale and 3D structure. In monocular settings, however, such constraints are absent, leading to severe scale ambiguity, inaccurate geometry, and weak coupling between appearance optimization and physical simulation. We propose MonoPhysics, a framework for monocular inverse physics estimation of deformable objects using differentiable MPM simulation and 3D Gaussian Splatting, which jointly optimizes geometry, appearance, and physical parameters from a single camera view. We address these challenges through three visual-physical bridges: global scale alignment, physics-aware geometry refinement, and a differentiable position map, which together enable accurate optimization from monocular observations alone. We evaluate on Vid2Sim and our new dataset of elastic and plastic objects, showing that MonoPhysics outperforms existing baselines in monocular settings and achieves performance comparable to multi-view baselines using only a single camera. Our project page is available at https://daniel03c1.github.io/MonoPhysics/
Daniel Rho, Jun Myeong Choi, Matthew Thornton +2
May 27, 2026cs.CV

GEM: Generative Supervision Helps Embodied Intelligence

Embodied Vision-Language Models (VLMs) have demonstrated impressive performance and generalization in robotics, particularly within Vision-Language-Action frameworks. However, a significant gap remains between the high-level semantic focus of standard text-guided pre-training paradigms and the low-level spatial and physical knowledge critical for execution in embodied environments. In this paper, we introduce GEM, a Generative-supervised Embodied vision-language Model designed to bridge this divide. We propose integrating a depth map generation task directly into the VLM pre-training phase. By training this generative objective jointly with the main model, we observe substantial improvements in embodied intelligence, significantly enhancing both semantic understanding and physical operation capabilities. To support this paradigm, we curate and release GEM-4M, a comprehensive large-scale dataset featuring a mixture of grounding, reasoning, and planning data paired with high-quality depth supervision. Extensive experiments demonstrate that GEM achieves state-of-the-art results across diverse embodied benchmarks. Furthermore, our deployed action model, GEM-VLA, exhibits vastly superior task execution abilities in both simulation environments and real-world evaluations. Code, models, and datasets are available at https://zhaorw02.github.io/GEM/
Ruowen Zhao, Bangguo Li, Zuyan Liu +9
May 27, 2026cs.CV

SA4Depth: Consistent Pose-Depth Scale Alignment for Self-Supervised Monocular Depth Estimation

Self-supervised depth estimation from monocular sequences relies on the joint learning of a depth and a pose network. Despite abundant research done to improve the depth network, efforts on the pose remain limited. In this context, even when depth is estimated up to scale, we highlight the importance of the alignment between the scene scales estimated by the pose and depth nets. Then, we introduce SA4Depth, an approach to improve this alignment and boost the depth predictions while keeping the inference time unchanged. Our proposed method uses the depth estimated during training to reproject learnable visual features across consecutive frames and refine the pose estimates by reducing feature alignment residuals. With our method, the estimated scene scales by the separate depth and pose networks are aligned, and the prediction scale consistency is improved across different sequences. Our differentiable refinement integrates seamlessly into existing self-supervised pipelines and substantially improves their depth estimates. We demonstrate this with extensive experiments both outdoors and indoors on KITTI, Cityscapes, and NYUv2. Additionally, results on KITTI Odometry confirm the effectiveness of our pose refinement. Our code is available at https://github.com/Runningchauncey/SA4Depth .
Changxuan Li, Nadine Berner, Nassir Navab +2
May 22, 2026cs.CV

DepthAgent: Towards Better Universal Depth Estimation via Sample-wise Expert Selection

Monocular metric depth estimation has achieved strong progress with large-scale training and universal-camera modeling, yet robust deployment across diverse camera settings, such as perspective, fisheye, and panoramic images, remains challenging. Existing methods typically rely on a single depth estimator, overlooking that different models encode different camera assumptions and perform best under different input domains. In this paper, we show that depth experts exhibit strong sample-wise complementarity: model preference is highly correlated with camera geometry, and multi-model fusion brings the largest gains on difficult samples where individual experts are unreliable. Motivated by these observations, we propose \textbf{\ours}, a vision-language agent for adaptive monocular depth estimation. DepthAgent treats existing depth models as frozen tools and learns to analyze scene and camera cues, invoke suitable experts through multi-turn tool utilization, and select or fuse their predictions for each input. To optimize such discrete decision-making toward dense geometric quality, we design a multi-reward reinforcement fine-tuning scheme that jointly encourages valid tool execution, camera/scene analysis, expert-selection quality, and inference efficiency. Extensive experiments across perspective, fisheye, and panoramic benchmarks show that \ours consistently outperforms individual experts, fixed model fusion, and different selection strategies, with strong improvements on challenging samples, highlighting the critical role of expert selection and fusion. The code and model will be released upon publication.
Jie Zhu, Girish Chandar Ganesan, Xiaoming Liu
May 21, 2026cs.RO

UfM*: Uncertainty from Motion* for DNN Depth Estimation Using Gaussians

Reliable uncertainty estimation is critical for deploying monocular depth deep neural networks (DNNs) in safety-critical robotic systems. Conventional uncertainty methods such as ensembles and sampling-based approaches require multiple inferences per image, incurring substantial compute and memory overhead. Moreover, uncertainty predicted from a single image misses out on measuring disagreement between predictions across views of the same region. We propose Uncertainty from Motion* (UfM*), an uncertainty estimation algorithm that measures multiview disagreement efficiently by comparing previous and current views using a compact Gaussian mixture, requiring only a single DNN inference per image. Using Gaussians to compute multiview disagreement is not only more compute- and memory-efficient than a prior approach using a point cloud, but also improves uncertainty by measuring disagreement across regions of 3D space. UfM* paired with aleatoric uncertainty improves expected calibration error by 24-28% compared to an ensemble, while requiring only 3% of the energy and 0.02% of the memory on 100 out-of-distribution ScanNet sequences. We demonstrate UfM* consumes only 63 mJ per 224x224 image while running real-time at 30 FPS on an Arm Cortex-A76 CPU onboard a miniature energy-constrained robot, highlighting that measuring multiview disagreement using Gaussians enables efficient uncertainty for resource-constrained robotic systems.
Soumya Sudhakar, Sertac Karaman, Vivienne Sze
May 19, 2026cs.CV

Depth2Pose: A Pose-Based Benchmark for Monocular Depth Estimation without Ground-Truth Depth

Monocular depth estimation has improved significantly in recent years, driven by increasingly powerful models and large-scale training data. Predicted depth is increasingly used as an input signal for downstream tasks such as Structure-from-Motion (SfM), visual localization, and SLAM. However, monocular depth estimators (MDEs) are still primarily evaluated in terms of depth accuracy. Standard metrics aggregate errors globally and may not reflect the usefulness of depth for downstream geometric tasks. We therefore propose Depth2Pose, a framework for evaluating MDEs in the context of downstream tasks. By combining depth predictions with feature correspondences in depth-aware geometric solvers, we use relative camera pose estimation accuracy as a task-driven proxy for depth quality. Traditional benchmarks require dense ground truth in the form of per-pixel depth, which is expensive to obtain. In contrast, our formulation requires only camera poses, which can be estimated efficiently, e.g., using Structure-from-Motion pipelines. As a result, our framework can be applied to scenes where ground-truth depth is difficult to obtain, for example due to large scene scale or heavy occlusions (e.g., vegetated environments). Leveraging this, we introduce the D2P dataset, which contains challenging scenes outside the distribution of commonly used training data. We show that methods performing well under standard depth error metrics on existing benchmarks also perform well under our pose-based metric when evaluated on the same datasets, but do not necessarily generalize to our more challenging dataset. Finally, we provide a simple and extensible evaluation framework. The dataset and code are available at kocurvik.github.io/depth2pose.
Viktor Kocur, Sithu Aung, Gabrielle Flood +4
May 17, 2026cs.CV

Monocular Depth Perception Enhancement Based on Joint Shading/Contrast Model and Motion Parallax (JSM)

Stereoscopic 3D displays adopt a binocular depth cue to provide depth perception. However, users should be equipped with expensive special devices to appreciate depth perception based on the binocular depth cues. Also, visual fatigue induced by the stereoscopic display is still a challenging open problem. In order to overcome this limitation, this paper proposes a novel framework, JSM, to enhance monocular depth perception, significantly improving both depth volume perception and depth range perception. The proposed framework can not only provide an enhanced depth perception on any conventional 2D display devices, but also it can be applicable to the 3D display devices since it is complementary to binocular depth cues. The qualitative evaluation, ablation study, and subjective user evaluation proved the advantages and practicability of the proposed framework.
Seungchul Ryu, Hyunjin Yoo, Tara Akhavan
May 12, 2026cs.CV

Focusable Monocular Depth Estimation

Monocular depth foundation models generalize well across scenes, yet they are typically optimized with uniform pixel-wise objectives that do not distinguish user-specified or task-relevant target regions from the surrounding context. We therefore introduce Focusable Monocular Depth Estimation (FDE), a region-aware depth estimation task in which, given a specified target region, the model is required to prioritize foreground depth accuracy, preserve sharp boundary transitions, and maintain coherent global scene geometry. To prioritize task-critical region modeling, we propose FocusDepth, a prompt-conditioned monocular relative depth estimation framework that guides depth modeling to focus on target regions via box/text prompts. The core Multi-Scale Spatial-Aligned Fusion (MSSA) in FocusDepth spatially aligns multi-scale features from Segment Anything Model 3 to the Depth Anything family and injects them through scale-specific, gated conditional fusion. This enables dense prompt cue injection without disrupting geometric representations, thereby endowing the depth estimation model with focused perception capability. To study FDE, we establish FDE-Bench, a target-centric monocular relative depth benchmark built from image-target-depth triplets across five datasets, containing 252.9K/72.5K train/val triplets and 972 categories spanning real-world and embodied simulation environments. On FDE-Bench, FocusDepth consistently improves over globally fine-tuned DA2/DA3 baselines under both box and text prompts, with the largest gains appearing in target boundary and foreground regions while preserving global scene geometry. Ablations show that MSSA's spatial alignment is the key design factor, as disrupting prompt-geometry correspondence increases AbsRel by up to 13.8%.
Yuxin Du, Tao Lin, Zile Zhong +7
May 11, 2026cs.CV

Neuromorphic Monocular Depth Estimation with Uncertainty Modeling

Event cameras offer distinct advantages over conventional frame-based sensors, including microsecond-level temporal resolution, high dynamic range, and low bandwidth. In this paper, we predict per-pixel depth distributions from monocular event streams using deep neural networks. We estimate uncertainty using Gaussian, log-normal, and evidential learning frameworks. We compare six event representations: spatio-temporal voxel grids with 1, 5, 10, and 20 temporal bins, the Compact Spatio-Temporal Representation (CSTR), and Time-Ordered Recent Event (TORE) volumes. Our U-Net-based models are trained on synthetic data and then fine-tuned on real sequences. We evaluate performance using absolute relative error, root mean squared error, and the area under the sparsification error. Quantitative results show that the representations perform similarly, while 10 bin log-normal and 5 bin evidential learning perform best across metrics. Our experiments demonstrate that uncertainty estimation can be successfully integrated into event-based monocular depth estimation, and be used to indicate pixels with reliable depth.
Viktor Bergkvist, Felix Rydell, Per-Erik Forssén +2
May 11, 2026cs.CV

Efficient Hybrid CNN-GNN Architecture for Monocular Depth Estimation

We present GraphDepth, a monocular depth estimation architecture that synergistically integrates Graph Neural Networks (GNNs) within a convolutional encoder-decoder framework. Our approach embeds efficient GraphSAGE layers at multiple scales of a ResNet-101 U-Net backbone, enabling explicit modeling of long-range spatial relationships that lie beyond the receptive field of local convolutions. Key technical contributions include: (1) batch-parallelized graph construction with configurable k-NN and grid-based adjacency for scalable training; (2) multi-scale GraphSAGE integration at bottleneck and decoder stages (1/32, 1/16, 1/8 resolution) to propagate global context throughout the feature hierarchy; (3) channel-attention gated skip connections that adaptively weight encoder features before fusion; and (4) heteroscedastic uncertainty estimation via a dedicated aleatoric uncertainty head, enabling confidence-aware loss weighting during optimization. Unlike transformer-based hybrids, which suffer from quadratic complexity in sequence length, GraphDepth scales linearly with spatial resolution while achieving comparable global receptive fields through iterative message passing. Experiments on NYU Depth V2, WHU Aerial, ETH3D, and Mid-Air benchmarks demonstrate competitive accuracy within 4.6% of state-of-the-art transformers on indoor scenes with substantially lower computational cost (25 FPS vs 9 FPS, 3.8 GB vs 8.8 GB VRAM). GraphDepth achieves the best reported result on WHU Aerial (RMSE 8.24 m) and exhibits superior zero-shot cross-domain transfer to the Mid-Air synthetic aerial dataset, validating the generalization power of explicit relational reasoning for depth estimation.
Ishan Narayan
May 8, 2026cs.CV

Rethinking Dense Optical Flow without Test-Time Scaling

Recent progress in dense optical flow has been driven by increasingly complex architectures and multi-step refinement for test-time scaling. While these approaches achieve strong benchmark performance, they also require substantial computation during inference. This raises a fundamental question: Is scaling test-time computation the only way to improve dense optical flow accuracy? We argue that it is not. Instead, powerful visual semantic and geometric priors encoded in modern foundation models can reduce, if not overcome, the need for computationally expensive iterative refinement at test-time. In this paper, we present a framework that estimates dense optical flow in a single forward pass, leveraging pretrained foundation representations, while avoiding iterative refinement and additional inference-time computation, thus offering an alternative to test-time scaling. Our method extracts visual semantic features from a frozen DINO-v2 backbone and combines them with geometric cues from a monocular depth foundation model. We fuse these complementary priors into a unified representation and apply a global matching formulation to estimate dense correspondences without recurrent updates or test-time optimization. Despite avoiding iterative refinement, our approach achieves strong cross-dataset generalization across challenging benchmarks. On Sintel Final, we obtain 2.81 EPE without refinement, significantly improving over state-of-the-art (SOTA) SEA-RAFT under comparable training conditions and outperforming RAFT, GMFlow (without refinement), and recent FlowSeek in the same setting. These results suggest that strong foundation priors can substitute for test-time scaling, offering a computationally efficient alternative to refinement-heavy pipelines.
Praroop Chanda, Suryansh Kumar
May 8, 2026eess.IV

Improved monocular depth prediction using distance transform over pre-semantic contours with self-supervised neural networks

Monocular depth estimation (MDE) with self-supervised training approaches struggles in low-texture areas, where photometric losses may lead to ambiguous depth predictions. To address this, we propose a novel technique that enhances spatial information by applying a distance transform over pre-semantic contours, augmenting discriminative power in low texture regions. Our approach jointly estimates pre-semantic contours, depth and ego-motion. The pre-semantic contours are leveraged to produce new input images, with variance augmented by the distance transform in uniform areas. This approach results in more effective loss functions, enhancing the training process for depth and ego-motion. We demonstrate theoretically that the distance transform is the optimal variance-augmenting technique in this context. Through extensive experiments on KITTI, Cityscapes, Waymo, NYUv2 and ScanNet our model demonstrates robust performance, surpassing competing self-supervised methods in MDE.
Marwane Hariat, Antoine Manzanera, David Filliat
May 8, 2026cs.CV

Learning Image-Adaptive Scale Fields for Metric Depth Recovery

Monocular depth estimation (MDE) typically produces depth estimations that are defined up to an unknown scale or shift. When only sparse metric anchors are available, recovering accurate metric depth becomes challenging yet necessary for practical applications. We address this problem by formulating metric depth recovery as image-adaptive scale field modeling. Instead of directly correcting the depth, we reformulate the correction as a low-dimensional linear combination of image-adaptive basis maps. These maps are derived from semantic and geometric cues encoded in the MDE estimations and intermediate representations. The weights of basis maps are efficiently determined from sparse metric anchors via a least-squares problem. This formulation yields improved metric depth accuracy, strong robustness under extreme anchor sparsity, and an interpretable decomposition of spatial scale variations. Extensive experiments across multiple datasets and representative MDE models demonstrate the effectiveness and general applicability of our approach.
Yuanyan Li, Matthias Althoff
May 8, 2026cs.CV

Sat3R: Satellite DSM Reconstruction via RPC-Aware Depth Fine-tuning

Accurate Digital Surface Model (DSM) reconstruction from satellite imagery is critical for applications such as disaster response, urban planning, and large-scale geographic mapping. Existing approaches face a fundamental trade-off: optimization-based methods achieve strong accuracy but require hours of per-scene computation, while generalizable geometry foundation models offer near-instant inference but fail to generalize to satellite imagery due to the domain gap introduced by the Rational Polynomial Camera (RPC) model and mismatched depth scale distributions. We present Sat3R, a feed-forward framework that bridges this gap via RPC-aware metric depth fine-tuning of Depth Anything V2 using the Scale-Invariant Logarithmic (SiLog) loss. By constructing physically consistent pseudo depth supervision from RPC geometry, Sat3R adapts a monocular depth foundation model to the satellite domain without per-scene optimization. Experiments on the DFC2019 benchmark demonstrate that Sat3R reduces MAE by 38% over zero-shot feed-forward baselines and achieves competitive accuracy against optimization-based methods, while delivering over 300x speedup. Sat3R demonstrates that feed-forward models, when properly adapted to the satellite domain, can match optimization-based accuracy at a fraction of the computational cost, paving the way for practical large-scale satellite DSM reconstruction.
Qiaoyi Yang, Chaoyi Zhou, Xi Liu +9
May 4, 2026cs.RO

AnchorD: Metric Grounding of Monocular Depth Using Factor Graphs

Dense and accurate depth estimation is essential for robotic manipulation, grasping, and navigation, yet currently available depth sensors are prone to errors on transparent, specular, and general non-Lambertian surfaces. To mitigate these errors, large-scale monocular depth estimation approaches provide strong structural priors, but their predictions can be potentially skewed or mis-scaled in metric units, limiting their direct use in robotics. Thus, in this work, we propose a training-free depth grounding framework that anchors monocular depth estimation priors from a depth foundation model in raw sensor depth through factor graph optimization. Our method performs a patch-wise affine alignment, locally grounding monocular predictions in metric real-world depth while preserving fine-grained geometric structure and discontinuities. To facilitate evaluation in challenging real-world conditions, we introduce a benchmark dataset with dense scene-wide ground truth depth in the presence of non-Lambertian objects. Ground truth is obtained via matte reflection spray and multi-camera fusion, overcoming the reliance on object-only CAD-based annotations used in prior datasets. Extensive evaluations across diverse sensors and domains demonstrate consistent improvements in depth performance without any (re-)training. We make our implementation publicly available at https://anchord.cs.uni-freiburg.de.
Simon Dorer, Martin Büchner, Nick Heppert +1
Apr 29, 2026cs.CV

Last-Layer-Centric Feature Recombination: Unleashing 3D Geometric Knowledge in DINOv3 for Monocular Depth Estimation

Monocular depth estimation (MDE) is a fundamental yet inherently ill-posed task. Recent vision foundation models (VFMs), particularly DINO-based transformers, have significantly improved accuracy and generalization for dense prediction. Prior works generally follow a unified paradigm: sampling a fixed set of intermediate transformer layers at uniform intervals to build multi-scale features. This common practice implicitly assumes that geometric information is uniformly distributed across layers, which may underutilize the structural 3D cues encoded in VFMs. In this study, we present a systematic layer-wise analysis of DINOv3, revealing that 3D information is distributed non-uniformly: deeper layers exhibit stronger depth predictability and better capture inter-sample geometric variation. Motivated by this, we introduce a Last-Layer-Centric Feature Recombination (LFR) module to enhance geometric expressiveness. LFR treats the final layer as a geometric anchor and adaptively selects complementary intermediate layers according to a minimal-similarity criterion. Selected features are fused with the last-layer representation via compact linear adapters.Extensive experiments show that LFR module consistently improves MDE accuracy and achieves state-of-the-art performance. Our analysis sheds light on how geometric knowledge is organized within VFMs and offers an efficient strategy for unlocking their potential in dense 3D tasks.
Gongshu Wang, Zhirui Wang, Kan Yang
Apr 27, 2026cs.CV

Monocular Depth Estimation via Neural Network with Learnable Algebraic Group and Ring Structures

Monocular depth estimation (MDE) has witnessed remarkable progress driven by Convolutional Neural Networks and transformer-based architectures. However, these approaches typically treat the problem as a generic image-to-image regression on Euclidean grids, thereby overlooking the intrinsic algebraic and geometric structures induced by perspective projection. To address this limitation, we propose LAGRNet, a novel framework that fundamentally grounds MDE in algebraic geometry by explicitly embedding learnable group, ring, and sheaf structures into the deep learning pipeline. Modeling feature maps as sections of a sheaf over an approximated image manifold, our method first establishes a Group-defined Feature Manifold (GFM) parameterized by a learned algebraic group action to enforce projective equivariance and robustness against view changes. To facilitate algebraically consistent cross-scale interactions, we subsequently introduce a Ring Convolution Layer (RCL) that formulates feature fusion as a graded ring homomorphism. Furthermore, to ensure global topological consistency, a Sheaf-based Module (SM) aggregates local depth cues via Čech nerve on the image topology. Extensive zero-shot evaluations across the KITTI, NYU-Depth V2, and ETH3D benchmarks demonstrate that LAGRNet significantly outperforms state-of-the-art methods in both accuracy and generalization capabilities.
Qianlei Wang, Kexun Chen, Shaolin Zhang +3
Apr 24, 2026cs.CV

PoseFM: Relative Camera Pose Estimation Through Flow Matching

Monocular visual odometry (VO) is a fundamental computer vision problem with applications in autonomous navigation, augmented reality and more. While deep learning-based methods have recently shown superior accuracy compared to traditional geometric pipelines, particularly in environments where handcrafted features struggle due to poor structure or lighting conditions, most rely on deterministic regression, which lacks the uncertainty awareness required for robust applications. We propose PoseFM, the first framework to reformulate monocular frame-to-frame VO as a generative task using Flow Matching (FM). By leveraging FM, we model camera motion as a distribution rather than a point estimate, learning to transform noise into realistic pose predictions via continuous-time ODEs. This approach provides a principled mechanism for uncertainty estimation and enables robust motion inference under challenging visual conditions. In our evaluations, PoseFM achieves strong performance on TartanAir, KITTI and TUM-RGBD benchmarks, achieving the lowest absolute trajectory error (ATE) on some of the trajectories and overall being competitive with the best frame-to-frame monocular VO methods. Code and model checkpoints will be made available at https://github.com/helsinki-sda-group/posefm.
Dominik Kuczkowski, Laura Ruotsalainen
Apr 24, 2026cs.CV

Depth-Aware Rover: A Study of Edge AI and Monocular Vision for Real-World Implementation

This study analyses simulated and real-world implementations of depth-aware rover navigation, highlighting the transition from stereo vision to monocular depth estimation using edge AI. A Unity-based lunar terrain simulator with stereo cameras and OpenCV's StereoSGBM was used to generate disparity maps. A physical rover built on Raspberry Pi 4 employed UniDepthV2 for monocular metric depth estimation and YOLO12n for real-time object detection. While stereo vision yielded higher accuracy in simulation, the monocular approach proved more robust and cost-effective in real-world deployment, achieving 0.1 FPS for depth and 10 FPS for detection.
Lomash Relia, Jai G Singla, Amitabh +1
Apr 23, 2026cs.CV

SyMTRS: Benchmark Multi-Task Synthetic Dataset for Depth, Domain Adaptation and Super-Resolution in Aerial Imagery

Recent advances in deep learning for remote sensing rely heavily on large annotated datasets, yet acquiring high-quality ground truth for geometric, radiometric, and multi-domain tasks remains costly and often infeasible. In particular, the lack of accurate depth annotations, controlled illumination variations, and multi-scale paired imagery limits progress in monocular depth estimation, domain adaptation, and super-resolution for aerial scenes. We present SyMTRS, a large-scale synthetic dataset generated using a high-fidelity urban simulation pipeline. The dataset provides high-resolution RGB aerial imagery (2048 x 2048), pixel-perfect depth maps, night-time counterparts for domain adaptation, and aligned low-resolution variants for super-resolution at x2, x4, and x8 scales. Unlike existing remote sensing datasets that focus on a single task or modality, SyMTRS is designed as a unified multi-task benchmark enabling joint research in geometric understanding, cross-domain robustness, and resolution enhancement. We describe the dataset generation process, its statistical properties, and its positioning relative to existing benchmarks. SyMTRS aims to bridge critical gaps in remote sensing research by enabling controlled experiments with perfect geometric ground truth and consistent multi-domain supervision. The results obtained in this work can be reproduced from this Github repository: https://github.com/safouaneelg/SyMTRS.
Safouane El Ghazouali, Nicola Venturi, Michael Rueegsegger +1
Apr 17, 2026cs.CV

Winner of CVPR2026 NTIRE Challenge on Image Shadow Removal: Semantic and Geometric Guidance for Shadow Removal via Cascaded Refinement

We present a three-stage progressive shadow-removal pipeline for the CVPR2026 NTIRE WSRD+ challenge. Built on OmniSR, our method treats deshadowing as iterative direct refinement, where later stages correct residual artefacts left by earlier predictions. The model combines RGB appearance with frozen DINOv2 semantic guidance and geometric cues from monocular depth and surface normals, reused across all stages. To stabilise multi-stage optimisation, we introduce a contraction-constrained objective that encourages non-increasing reconstruction error across the cascade. A staged training pipeline transfers from earlier WSRD pretraining to WSRD+ supervision and final WSRD+ 2026 adaptation with cosine-annealed checkpoint ensembling. On the official WSRD+ 2026 hidden test set, our final ensemble achieved 26.680 PSNR, 0.8740 SSIM, 0.0578 LPIPS, and 26.135 FID, ranked first overall, and won the NTIRE 2026 Image Shadow Removal Challenge. The strong performance of the proposed model is further validated on the ISTD+ and UAV-SC+ datasets.
Lorenzo Beltrame, Jules Salzinger, Filip Svoboda +4
Apr 16, 2026cs.CV

Integrating Object Detection, LiDAR-Enhanced Depth Estimation, and Segmentation Models for Railway Environments

Obstacle detection in railway environments is crucial for ensuring safety. However, very few studies address the problem using a complete, modular, and flexible system that can both detect objects in the scene and estimate their distance from the vehicle. Most works focus solely on detection, others attempt to identify the track, and only a few estimate obstacle distances. Additionally, evaluating these systems is challenging due to the lack of ground truth data. In this paper, we propose a modular and flexible framework that identifies the rail track, detects potential obstacles, and estimates their distance by integrating three neural networks for object detection, track segmentation, and monocular depth estimation with LiDAR point clouds. To enable a reliable and quantitative evaluation, the proposed framework is assessed using a synthetic dataset (SynDRA), which provides accurate ground truth annotations, allowing for direct performance comparison with existing methods. The proposed system achieves a mean absolute error (MAE) as low as 0.63 meters by integrating monocular depth maps with LiDAR, enabling not only accurate distance estimates but also spatial perception of the scene.
Enrico Francesco Giannico, Federico Nesti, Gianluca D'Amico +5
Apr 14, 2026cs.CV

Physics-Grounded Monocular Vehicle Distance Estimation Using Standardized License Plate Typography

Accurate inter-vehicle distance estimation is a cornerstone of Advanced Driver Assistance Systems (ADAS) and autonomous driving. While LiDAR and radar provide high precision, their high cost prohibits widespread adoption in mass-market vehicles. Monocular camera-based estimation offers a low-cost alternative but suffers from fundamental scale ambiguity. Recent deep learning methods for monocular depth achieve impressive results yet require expensive supervised training, suffer from domain shift, and produce predictions that are difficult to certify for safety-critical deployment. This paper presents a framework that exploits the standardized typography of United States license plates as passive fiducial markers for metric ranging, resolving scale ambiguity through explicit geometric priors without any training data or active illumination. First, a four-method parallel plate detector achieves robust plate reading across the full automotive lighting range. Second, a three-stage state identification engine fusing optical character recognition text matching, multi-design color scoring, and a lightweight neural network classifier provides robust identification across all ambient conditions. Third, hybrid depth fusion with inverse-variance weighting and online scale alignment, combined with a one-dimensional constant-velocity Kalman filter, delivers smoothed distance, relative velocity, and time-to-collision for collision warning. Baseline validation on a controlled static dataset reproduces a 2.3% coefficient of variation in character height measurements and a 36% reduction in distance-estimate variance compared with plate-width methods from prior work.
Manognya Lokesh Reddy, Zheng Liu