Perceptual Understanding

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31 papers in the last 28 days · 0.5% of indexed attention

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Period ending 2026-09-21

13 new papers

A weekly snapshot of new work published in Perceptual Understanding.

Period ending 2026-09-14

2 new papers

A weekly snapshot of new work published in Perceptual Understanding.

Period ending 2026-09-07

5 new papers

A weekly snapshot of new work published in Perceptual Understanding.

346 papers

Latest in Perceptual Understanding

Jul 3, 2026cs.LG

Transition Information Density: Morphological Trajectories, Synesthetic Perception, and Structured Interpolation in Neural Training (or: The Synesthetic AI)

Standard machine learning training presents data as discrete endpoint pairs, omitting the structure of the space between them. This paper introduces Transition Information Density (TID) -- the information content recoverable from structured intermediate states between categorically distinct training endpoints -- and Positional Identity, the defined location of an intermediate state on the A-to-B continuum. Both constructs are grounded in three empirical contexts: grapheme-color synesthesia, the Synesthesia Grid (a boundary-contour morphing algorithm instantiating TID in visual morphological space), and a four-condition training experiment across four representational mediums. Probes trained on structured interpolation at defined Positional Identities (C3) exhibit substantially lower intrinsic dimensionality than volume-matched controls (C2) in Phonetic/Linguistic (C3: 3.33 vs. C2: 10.81) and Semantic Description (C3: 4.59 vs. C2: 8.67) mediums. Visual and cross-modal mediums do not show this effect, establishing a modality boundary condition. A fixed-N=50 comparison confirms that Positional Identity structure, not sample count, drives the effect. Resolution N scales monotonically with representational richness. Pooled TwoNN analysis reveals globally collapsed representations in visual space (0.075) and globally consistent representations in phonetic space (0.977). The paper contributes a formal definition of TID and Positional Identity, a nine-metric shape characterization framework, and a four-condition experimental design isolating trajectory structure, data volume, and Positional Identity as distinct factors.
Sam Mao
Jul 2, 2026cs.RO

LIME: Learning Intent-aware Camera Motion from Egocentric Video

Autonomous robots often need to move their camera before they can act: to inspect an object, reveal an occluded region, or obtain a view that responds to a user's intent. While vision-language navigation translates instructions to base motion and vision-language-action policies map instructions to manipulation actions, language-conditioned camera motion remains comparatively underexplored as a first-class action. We formulate language-conditioned camera motion generation: given a current RGB observation and a free-form natural-language intent, predict a relative target camera pose for the next observation. This task is inherently non-trivial: viewpoint changes are driven by latent perceptual intentions, and a valid motion may operate at different semantic granularity, from entering a room to looking around a corner, inspecting a visible object, or revealing an occluded detail. To model this structure, we mine multi-intention camera-motion supervision from egocentric video, pairing plausible intents and observation-gain descriptions with relative SE(3) target poses. We propose LIME, a vision-language camera-motion generator that combines an auto-regressive observation-gain output with a continuous flow-matching pose head. This design lets the model jointly predict what the next view should reveal while representing multi-hypothesis target views. Across experiments and downstream robotic tasks, we show that LIME can learn to actively choose camera poses from passive human video, turning ordinary egocentric recordings into supervision for intent-aware active perception.
Boyang Sun, Jiajie Li, Yung-Hsu Yang +6
Jul 1, 2026cs.CV

Perceive-to-Reason: Decoupling Perception and Reasoning for Fine-Grained Visual Reasoning

Fine-grained visual reasoning remains challenging for vision-language models, especially when small but critical visual cues are buried in high-resolution images. Existing approaches rely on repeated cropping or test-time visual search to introduce local evidence, but they typically do not explicitly distinguish perception from reasoning. In this paper, we propose Perceive-to-Reason (P2R), a unified framework that formulates fine-grained visual reasoning as a two-stage process: the model first localizes question-relevant evidence as a Perceiver, and then answers the question as a Reasoner based on the annotated image and cropped regions. To better align training with this decoupled formulation, we further introduce Perception-Reasoning Alternating GRPO (PRA-GRPO), a role-aware reinforcement learning strategy that alternates between perception-focused and reasoning-focused updates using only final-answer supervision. Built on top of Qwen3-VL-Instruct-2B/4B/8B, P2R consistently improves performance across model scales. In particular, P2R-4B achieves 93.2% on V-Star, 81.9% on HR-Bench-4K, and 80.5% on HR-Bench-8K, substantially outperforming its corresponding backbone. Further experiments show that the benefits of P2R extend beyond high-resolution benchmarks to broader multimodal reasoning tasks. These results suggest that explicitly decoupling perception from reasoning provides an effective framework for fine-grained visual reasoning.
Hongxing Li, Xiufeng Huang, Dingming Li +11
Jul 1, 2026cs.CV

Towards High-Resolution Visual Perception via Hierarchical Entity Exploration

High-resolution (HR) image perception remains a key challenge in multimodal large language models (MLLMs), as fine-grained details are often lost when the image is processed as a whole. Existing methods either require training to teach models where to look or heuristically divide the image into fixed regions, both of which struggle to generalize in complex HR scenes. In this work, we propose Hierarchical Entity Exploration (HEE), a training-free and model-agnostic framework that transforms static image understanding into dynamic, query-guided entity exploration. HEE first evaluates each region using a dual scoring mechanism to determine whether it already contains sufficient evidence to answer the question. If not, it applies object detection within the most promising region to extract fine-grained entities, clusters them into coherent subregions, and organizes them into a multi-level semantic hierarchy for deeper exploration. When deeper regions still fail to yield confident answers, a confidence-guided backtracking mechanism revisits alternative paths to ensure adaptive perception. Extensive results show that HEE outperforms training-free methods like ZoomEye and RAP in both accuracy and efficiency on two complex HR benchmarks (Visual Probe and HR-Bench), across different MLLMs such as Qwen2.5-VL and LLaVA-OneVision. Moreover, HEE demonstrates generalization on the MME-RealWorld benchmark.
Ziyu Ma, Shidong Yang, Yuxiang Ji +5
Jul 1, 2026cs.CV

GaussianFusion: Unified 3D Gaussian Representation for Multi-Modal Fusion Perception

The bird's-eye view (BEV) representation enables multi-sensor features to be fused within a unified space, serving as the primary approach for achieving comprehensive 3D perception. However, the discrete grid representation of BEV leads to significant detail loss and limits feature alignment and cross-modal information interaction in multimodal fusion perception. In this work, we break from the conventional BEV paradigm and propose a new universal framework for multi-modal fusion based on 3D Gaussian representation. This approach naturally unifies multi-modal features within a shared and continuous 3D Gaussian space, effectively preserving edge and fine texture details. To achieve this, we design a novel forward-projection-based multi-modal Gaussian initialization module and a shared cross-modal Gaussian encoder that iteratively updates Gaussian properties based on an attention mechanism. GaussianFusion is inherently a task-agnostic model, with its unified Gaussian representation naturally supporting various 3D perception tasks. Extensive experiments demonstrate the generality and robustness of GaussianFusion. On the nuScenes dataset, it outperforms the 3D object detection baseline BEVFusion by 2.6 NDS. Its variant surpasses GaussFormer on 3D semantic occupancy with 1.55 mIoU improvement while using only 30% of the Gaussians and achieving a 450% speedup.
Xiao Zhao, Chang Liu, Mingxu Zhu +5
Jul 1, 2026cs.CV

CPR: Chained Perceptual Refinement for Coarse-to-Fine Medical Image Classification

High resolution medical images contain fine grained, spatially sparse cues that are critical for diagnosis, yet preserving full resolution incurs substantial computational and memory costs. Most deep models process images uniformly, leading to redundant computation or loss of diagnostic detail under downsampling. We propose Chained Perceptual Refinement, CPR, a coarse to fine framework that formulates medical image analysis as a sequential global to local decision process. Starting from a low resolution global view, CPR dynamically predicts the location and spatial extent of refinement regions, extracts high resolution evidence from the original image, and incrementally integrates it with global context. By keeping the backbone input size fixed while contracting the perceptual field, CPR preserves diagnostic fidelity with constant peak GPU memory. Extensive experiments on five medical imaging datasets and multiple backbone architectures demonstrate that CPR consistently outperforms both fixed resolution and multi scale state of the art baselines, achieving improvements of up to 2.27 percentage points over the second best method. It also achieves up to a 19.6 fold reduction in GFLOPs at matched accuracy, establishing a superior accuracy and efficiency trade off for high resolution medical image analysis. The code is available on GitHub.
Si-Yuan Lu, Hanruo Zhu, Ziquan Zhu +6
Jun 30, 2026cs.CV

PixelEyes: Decoupling Perception and Reasoning for Pinpoint Visual Evidence Seeking

This paper explores multi-turn visual reasoning and observes that MLLMs repeatedly fail to localize the target, leading to long, redundant trajectories. We attribute this failure to the entanglement of reasoning and perception within a single model, the MLLM reasons and localizes simultaneously, and inaccurate localization triggers additional reasoning turns that bloat the trajectory. To solve this problem, we propose PixelEyes, a multi-turn visual reasoning agent that explicitly decouples reasoning from perception, i.e., the reasoner decides what to look for, while a specialized perception tool answers where it is. Specifically, PixelEyes introduces 1) Mask-guided Visual Search. A referring segmentation model is invoked to provide mask-precise localization, freeing the reasoner from the need to compensate for imprecise grounding. 2) Semantic-region Breadth-first Search (BFS). To eliminate redundant loops caused by repeatedly cropping incorrect sub-regions, we organize exploration as a breadth-first search over semantic regions. To internalize these capabilities, we construct the PixelEyes-6K dataset by resynthesizing expert trajectories from existing data. This explicitly embeds our mask-guided search and BFS logic into the model. We further introduce Pinpoint-Bench, a zero-hint visual search benchmark, i.e., no location cues are provided in the question, with instance-level masks and bounding boxes that separate localization failures from reasoning failures, enabling fine-grained analysis of failure modes such as inattentional blindness. Recent state-of-the-art MLLMs and visual reasoning agents leave large headroom on Pinpoint-Bench, demonstrating its quality and difficulty. Code and models are open-sourced.
Dengxian Gong, Yuanzheng Wu, Haobo Yuan +11
Jun 30, 2026cs.CV

RESOLVE: A Multi-Resolution and Multi-Modal Dataset for Roadside Cooperative Perception

LiDAR has increasingly been integrated into traffic cameras to expand coverage and mitigate occlusion in roadside cooperative perception. However, how unimodal and camera-LiDAR fusion architectures behave under variations in LiDAR point sparsity induced by sensor configurations and scene-dependent sensing conditions remains underexplored. We introduce RESOLVE, a large-scale real-world benchmark dataset featuring multi-resolution roadside LiDAR and synchronized camera-LiDAR sensing for systematic evaluation of unimodal and fusion-based architectures in roadside 3D detection and tracking. RESOLVE contains over 100k images and 26k point cloud frames with 220k manually annotated bounding boxes, captured at a real-world urban intersection across diverse lighting and weather conditions and spanning 10 classes of traffic participants. In particular, RESOLVE enables controlled evaluation across three LiDAR resolution levels while keeping all other sensing and environmental factors fixed. This allows fair cross-architecture comparisons under point cloud distribution shifts resulting from resolution variations, sensing distance, and training-inference resolution mismatches. Results from extensive benchmark experiments reveal insights into how multimodal fusion can compensate for LiDAR point sparsity, offering clues for designing cost-efficient roadside multimodal perception. The dataset and benchmark codes are available at https://github.com/ASU-Suo-Lab/RESOLVE.
Shaozu Ding, Linan Song, Marco De Vincenzi +1
Jun 29, 2026cs.CL

From Propositional to Perceptual Asymmetry: Extending Frictive Policy Optimization to Asymmetric Partial Information Dialogue

Frictive Policy Optimization (FPO; Pustejovsky et al., 2025) treats friction in collaborative dialogue -- misalignment, misunderstanding, repair -- as an epistemic signal essential to common-ground construction, rather than noise to be minimized. However, FPO and its implementations assume shared perceptual contexts, where friction arises from differently interpreted propositions over the same scene, which we define as propositional asymmetry. We extend FPO to perceptual asymmetry, where participants hold asymmetric partial information and the same referring expression yields different denotations depending on whose information state grounds the reference. We evaluate this through cross-corpora analysis and LLM probing on referentially asymmetric dialogue tasks, primarily the HCRC MapTask (Anderson et al., 1991). We find that FPO's friction functional is empirically valid only when evaluated from within each participant's information horizon: different landmark configurations produce qualitatively distinct grounding failure modes, with a small class of ambiguous configurations driving a disproportionate share of misunderstandings through trajectories that appear successful but silently diverge. The LLM probe confirms that having the "right perspective" matters more than having all perspectives: the informed single viewpoint outperforms omniscient access to both participants' contexts. We propose two annotation refinements: subtype decomposition of pending grounding states and accommodation-aware alignment classification.
Yifan Zhu, Kyeongmin Rim, James Pustejovsky
Jun 29, 2026cs.CY

Situation Perception: A Necessary Primitive to Artificial Superintelligence

Current large language models are extraordinary statistical engines. They compress vast amounts of text into useful patterns and can explain science, write code, imitate reasoning, and participate in philosophical conversation. Yet pattern mastery is not the same as general intelligence. A human infant begins with little explicit knowledge, but gradually discovers object permanence, cause and effect, other minds, bodily agency, and the persistence of the physical world. We make an argument that the path to artificial superintelligence (ASI) depends on a missing capacity we call \emph{situation perception}: the ability to construct, revise, and act within internal simulations of possible worlds across latent time. \emph{ perception} requires at least three core components: abstract prediction, long-term compressed memory, and active learning guided by objectives. In this work, we analyse why modern large language models remain incomplete, and propose the appropriate tests for measuring progress and consequences of machines that can simulate futures, pursue self-directed goals, and possibly judge their own creators.
Ziqin Yuan, Jaymari Chua
Jun 29, 2026cs.CV

UniGP: Taming Diffusion Transformer for Prior-Preserved Unified Generation and Perception

Recent advances in diffusion models have shown impressive performance in controllable image generation and dense prediction tasks. However, existing approaches typically treat diffusion-based controllable generation and dense prediction as separate tasks, overlooking the potential benefits of jointly modeling the heterogeneous distributions. In this work, we introduce UniGP, a framework built upon MMDiT, which unifies controllable generation and dense prediction through simple joint training, without the need for complex task-specific designs or losses, while preserving the backbone's versatile priors. By learning controllable generation and prediction under different conditions, our model effectively captures the joint distribution of image-geometry pairs. UniGP is capable of versatile controllable generation, dense prediction, and joint generation. Specifically, the proposed UniGP consists of DUGP and a unified dataset training strategy. The former, following the principle of Occam's razor, uses only a copied image branch of MMDiT to model dense distributions beyond RGB, while the latter integrates heterogeneous datasets into a unified training framework to jointly model generation and perception tasks. Extensive experiments demonstrate that our unified model surpasses prior unified approaches and performs on par with specialized methods. Furthermore, we demonstrate that multi-task joint training provides complementary benefits: generative priors enrich perceptual details, while perceptual learning improves structural alignment in generation.
Qin Guo, Hao Luo, Dongxu Yue +4
Jun 29, 2026cs.RO

TacEvo: Self-Evolving Architecture Discovery for Robotic Tactile Perception via LLM-Driven Quality-Diversity Search

Vision-based tactile sensing converts contact-induced surface deformation into images, enabling robots to infer contact forces and fine surface textures that are not accessible through conventional vision alone. However, tactile images are sensor- and physics-specific, so effective architectures often require expert intuition and extensive manual iteration. Existing neural architecture search (NAS) pipelines can reduce this burden, but they are often computationally expensive and restricted to hand-designed search spaces, which limits architectural novelty and diversity. We introduce TacEvo, a self-evolving architecture discovery framework that improves network designs from downstream feedback. TacEvo uses an LLM to generate code-level mutations and crossovers, and a MAP-Elites quality-diversity loop that preserves diverse elite architectures while preferentially reusing prompts that consistently yield improvements. Exploration is guided by two behavioural descriptors, Architectural Diversity and Efficiency Ratio, which encourage coverage across structural variations and compute-size trade-offs. On ViTacTip force regression and grating classification, TacEvo achieves high autonomous generation reliability (96.0%/94.5% trainable) and improves best validation fitness over 20 generations by 56.1%/96.1%. In a 20-seed post-search high-fidelity evaluation, TacEvo matches the expert baseline on force prediction and outperforms it on fine-grained grating classification. These results suggest that LLM-driven self-evolving search constitutes a practical paradigm for AI-assisted scientific discovery in specialised robotic sensing.
Mohammed AbuSadeh, Lan Wei, Dandan Zhang
Jun 29, 2026cs.CV

Early Warning Signals for OpenVLA Failure under Visual Distribution Shift

Vision Language Action models combine perception, language grounding, and control in a single policy, but their failures are hard to diagnose once visual conditions shift. We test whether OpenVLA feedforward activations contain linearly decodable information about near term task failure in LIBERO manipulation rollouts. The policy is fixed throughout. We log internal activations during execution and fit lightweight monitors after the rollouts are collected. Occlusion is the main controlled stress test. It reduces OpenVLA success from 57%57\% to 17%17\% over 100100 episodes per condition. Under this shift, a logistic probe at layer 16 reaches AUROC 0.9720.972 and AUPRC 0.3520.352 for predicting failure within a 1515 step horizon. It outperforms both a mean difference direction and an action disagreement baseline. A sparse layer sweep finds uneven decodability across depth: layer 16 is strongest among the tested layers, layer 8 remains informative, and layer 10 is weaker. To check whether the monitor is just an occlusion detector, we also evaluate color shift and camera jitter without refitting. Color shift produces no failures in this setting, so it is a benign control rather than a failure benchmark. Camera jitter does induce failures, and the occlusion trained monitor remains above random. The result is deliberately limited: OpenVLA internal states contain failure relevant structure under controlled perceptual shift, but these experiments do not establish a causal mechanism, task held out generalization, or a deployable recovery system.
Dipesh Tharu Mahato, Rachel Ren
Jun 28, 2026cs.LG

Reported Confidence in LLMs Tracks Commitment More Than Correctness

Confidence is an estimate of the probability that a chosen answer is correct. Verbal confidence reports are widely used as uncertainty measures in large language models, but whether they are best understood as estimates of correctness is unclear. We test this with a two-stage abstention paradigm from the neuroscience of perceptual decision making: a model first answers and reports its confidence, then decides whether to commit it to a user or abstain. Across four non-reasoning models, prompt framings, and confidence formats, verbal confidence predicted the commit/abstain decision substantially better than whether the answer was correct. Calibrated token log-probabilities showed the opposite profile, with abstention-prediction coupled to correctness discrimination, the signature of an answer-evidence signal. After removing the variance verbal confidence shared with log-probabilities, the residual stayed aligned with commitment while its link to correctness fell to near chance. The dissociation generalised to four reasoning models across four benchmarks of varying difficulty, from hard multiple-choice to frontier-level freeform questions. Mechanistic analyses in Gemma 3 and 4 were convergent: a post-answer state known to causally support verbal-confidence generation already encoded the future abstention decision before the abstention prompt, organised mainly by that decision rather than by correctness, the two lying in approximately orthogonal directions in activation space. Steering along a verbal-confidence-specific direction causally shifted abstention. Verbal and log-probability confidence are thus not interchangeable: log-probabilities track answer evidence and correctness, whereas verbal confidence is better understood as a behaviour-facing readout of an internal commit-readiness state, challenging the practice of treating verbal reports as proxies for reliability.
Dharshan Kumaran
Jun 28, 2026cs.CL

How Anthropomorphic Language Impacts Public Perceptions of AI

Public discourse about artificial intelligence (AI) often uses anthropomorphic language: language that attributes human capabilities and characteristics to the system. This practice has been criticized for setting misleading expectations, inflating claims, and fueling hype around AI, which may distort public understanding of AI and impact policy priorities. We study the effects of anthropomorphic framing by comparing changes in participants' perceptions (N=815) when reading passages with and without anthropomorphic language, designed to reflect realistic public-facing AI discourse. We further examine whether these effects differ across two types of AI technologies -- large language models and recommendation systems -- and measure changes in perceptions of AI across several dimensions that are prominent in current public discourse. In a separate condition using a text that explicitly discusses the dangers of AI, we show that individuals' views of AI can shift in response to reading a text; yet in the main conditions of the experiment, where we compare anthropomorphic and non-anthropomorphic descriptions, we find that whether the text uses anthropomorphic language does not substantially affect participants' perceptions of AI. Our results indicate that any immediate effects on public opinions of AI are modest, although they leave open the possibility that anthropomorphic language could have an effect in naturalistic settings, or over gradual, continued exposure.
Betty Li Hou, Sophie Hao, Sunoo Park +1
Jun 27, 2026cs.LG

Generative Learning as a Tool to Improve Perception of Emotional Body Motion Expressions

Emotional body motion expressions are an essential element of non-verbal communication. Effectively conveying these expressions through technology is of utmost importance, for example, with virtual reality avatars and in social robotics. Recent advances in generative models have opened new opportunities for advancing research on emotional body motion learning. However, generating accurate emotional expression representations is challenging, given the subtlety of emotional cues, individual variability, and cultural differences. We investigate whether a generative model can implicitly learn emotional body motions directly from culturally grounded motion-capture data, without explicit emotion-motion guidance. Using a dataset of emotional performances by 49 Japanese actors, we trained a Transformer-based generative model to generate expressive motions conditioned on 13 discrete emotion labels. We evaluate the generated motions from two perspectives: (1) an LSTM-based classifier to assess recognizability by machine observers, achieving a recognition accuracy of 22.80%, and (2) a human perception study with Japanese raters to assess alignment with human affective interpretations, yielding a recognition accuracy of 24.91%. Beyond these, we evaluate the utility of generative modeling for three practical tasks: augmenting emotion recognition models, extracting representative emotion-specific motion patterns, and synthesizing smooth transitions between emotion intensities. Our findings highlight the potential of implicit, data-driven generative modeling to enhance affective computing applications and our understanding of emotion expressions.
Huakun Liu, Miao Cheng, Xin Wei +6
Jun 27, 2026cs.CV

FreqOrtho-SR: Frequency-Guided Orthogonal Expert Learning for Real-World Image Super-Resolution

Diffusion prior-based methods have shown impressive results in real-world image super-resolution (ISR), yet two key challenges persist: balancing pixel-level fidelity with semantic quality, and adapting to diverse degradations. Existing dual-branch approaches freeze the pixel module during semantic training, but the semantic branch can still expand capacity within the pixel subspace, precluding genuine perceptual improvement. Moreover, using a single static adapter cannot generalize across heterogeneous real-world corruptions. To address both issues, we propose FreqOrtho-SR, which comprises: Freq\textbf{Freq}uency-guided Mixture of LoRA Experts (FreqMoE), it routes inputs to specialized experts via a non-parametric FFT-based degradation-feature extractor that encodes frequency-domain signatures, enabling stable and interpretable specialization across corruption types; and Ortho\textbf{Ortho}gonal Gradient Projection (OGP), which reframes the dual-objective optimization as a subspace-constrained problem: by extracting the pixel-fidelity subspace via SVD on combined expert weight deltas and projecting semantic gradients onto its null space, OGP guarantees orthogonality between the two objectives, enabling genuinely complementary learning without mutual interference. Experiments show that FreqOrtho-SR achieves competitive overall performance and a strong fidelity-perception trade-off across multiple benchmarks with efficient single-step inference. The source code of our method can be found at \href\href{https://github.com/sonhm3029/FreqOrtho-SR}{\texttt{sonhm3029/FreqOrtho-SR}}.
Minh Son Hoang, Dinh Phu Tran, Quyen Nguyen Duc +2
Jun 26, 2026cs.CV

PerceptionRubrics: Calibrating Multimodal Evaluation to Human Perception

We introduce PerceptionRubrics, a rubric-based evaluation framework that addresses the gap between saturated benchmark scores and real-world brittleness. Shifting evaluation from holistic semantic matching to rigorous atomic auditing, PerceptionRubrics pairs 1,038 information-dense images with over 10,000 instance-specific rubrics. These criteria are derived from golden captions constructed via a novel Circular Peer-Review consensus pipeline and then distilled into a dual-stream system of Must-Right (essential facts) and Easy-Wrong (fine-grained details) rubrics. Crucially, PerceptionRubrics implements a Gated Scoring mechanism: unlike linear averages, failure on mandatory visual facts triggers sharp binary penalties. Extensive evaluation yields critical insights: (1) The Reliability Gap: models often verify fragmented elements correctly yet fail strict conjunctive constraints, exposing brittleness in dense domains; (2) Open-Closed Stratification: contrary to reasoning trends, we reveal a persistent 8% perception deficit between open-source and proprietary frontiers; and (3) Human-Aligned Rigor: our gated metrics substantially out-align conventional benchmarks, validating that strict perceptual fidelity is the prerequisite for reliable generation.
Yana Wei, Hongbo Peng, Yanlin Lai +14
Jun 25, 2026cs.RO

PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation

Humanoid motion imitation requires not only accurate perception of human kinematics but also faithful reproduction of physical interactions with the environment. However, existing pipelines rely primarily on vision-based motion capture and kinematic imitation, largely ignoring contact dynamics, leading to artifacts such as foot sliding, floor penetration, and unstable behaviors. In this work, we revisit humanoid motion imitation from the perspective of physical grounding and leverage pressure as a unified modality across perception and control. We present PressMimic, a framework that integrates pressure into the full pipeline from motion capture to humanoid control. In the perception stage, we introduce FRAPPE++, a multimodal model that fuses RGB and pressure to jointly estimate 3D pose and global motion, where pressure provides explicit contact and support constraints to resolve ambiguity in vision-based estimation. In the control stage, we propose a pressure-supervised policy (PSP) that incorporates pressure-derived signals into reinforcement learning, enabling physically consistent contact patterns during execution. We further construct MotionPRO, a large-scale dataset with synchronized RGB, pressure, and motion capture data. Experiments show that pressure improves motion estimation accuracy, trajectory consistency, and execution stability. These results demonstrate that pressure serves as an effective physical grounding signal, bridging perception and control for physically consistent humanoid motion imitation.
Yi Lu, Shenghao Ren, Tianyu Xiong +6
Jun 25, 2026cs.CV

Perception, Verdict, and Evolution: Hindsight-Driven Self-Refining Forensics Agent for AI-Generated Image Detection

The rapid advancement of generative models presents a significant challenge to existing deepfake detection methods, particularly given the widespread dissemination of highly realistic AI-generated images. Although Multimodal Large Language Models (MLLMs) show strong potential for this task, existing approaches suffer from two key limitations: insufficient sensitivity to fine-grained forensic artifacts and reliance on static synthetic supervision from frontier models, leading to limited flexibility and high-cost. To address these issues, we propose ForeAgent, an agentic forensics framework for AI-generated image detection with iterative self-evolution. First, ForeAgent adopts a Perception-Verdict architecture that aggregates multi-view cues spanning semantic, spatial, and frequency-domain features, and leverages an MLLM as a verdict module to fuse these signals for a logical-grounded verdict. Second, to enable continual self-improvement, we introduce a Hindsight-Driven Self-Refining strategy following a Sampling-Reflection-Evolution paradigm. The agent performs inference rollouts on training instances. Guided by ground-truth labels as hindsight, it reflects on failure cases and low-quality reasoning trajectories to regenerate higher-quality reasoning traces. These synthesized samples are then strictly filtered through a dual-expert quality gating module. ForeAgent continuously evolves via fine-tuning on self-curated high-quality samples. Extensive experiments demonstrate that ForeAgent achieves state-of-the-art performance on the Chameleon benchmark, reaching 82.18% accuracy (+16.41% over AIDE), and achieves 93.3% mean accuracy on AIGCDetect-Benchmark across 16 generators. In addition, external evaluation shows that ForeAgent produces more consistent and causally grounded reasoning compared to GPT-5 and GPT-5-mini.
Yangjun Wu, Keyu Yan, Yu Liu +5
Jun 25, 2026cs.CV

From Hallucination to Grounding: Diagnosing Visual Spatial Intelligence via CRISP

Current VLM evaluations often conflate language priors with genuine spatial reasoning. To address this, we introduce CRISP, a novel structural-diagnostic evaluation paradigm that assesses visual spatial intelligence through consistency, the alignment between implicit perception and explicit reasoning. Unlike traditional black-box QA, CRISP utilizes metric 3D Scene Graphs and an oracle intervention protocol to decouple latent reasoning capabilities from perceptual bottlenecks. This granular diagnosis uncovers a systematic perception-reasoning disconnect. Crucially, we reveal that while proprietary models possess robust latent reasoning engines, they suffer from inaccurate metric estimation and a critical failure to leverage their implicit structural representations. Conversely, open-source models remain fundamentally bottlenecked by their lack of multi-hop compositional reasoning. By shifting the focus from merely guessing correctly'' via language priors to genuinely perceiving, verifying, and reasoning,'' CRISP offers a rigorous roadmap for multimodal alignment beyond end-to-end post-training. The code and dataset are available at https://github.com/iiyamayuki/CRISP-Bench.
Zhixing Li, Yinan Yu
Jun 24, 2026cs.RO

A System for Fast, Resilient, and Adaptable Loco-Manipulation Behaviors on Humanoid Robots

Humanoid robots could take on physically demanding, hazardous, and repetitive work in spaces built for humans. However, a useful robot for these spaces must coordinate locomotion, whole body motion, perception, contact, and operator supervision. This thesis presents a robot-local, runtime-editable behavior authoring and runtime system. Our system strives to be maximally observable, predictable, and directable following Coactive Design principles developed during the DARPA Robotics Challenge. Our operator interface remains continuously synchronized to the robot for runtime authoring, monitoring, and repair. Our behavior architecture uniquely combines object-centric Affordance Templates, organization and logic inspired by Behavior Trees, and runtime-editable perception through a behavior scene and primitive scene actions. Action primitives build on a whole-body controller that supports moving the arms while walking, and use a concurrent action layering algorithm for speed. The behavior library developed during this work covers more than twenty real-robot task variants, including push and pull doors with knob, push-bar, and lever-handle mechanisms, multi-step exploration sequences, obstacle clearing, and reactive table-to-table manipulation tasks. This behavior system has been deployed on many humanoid robots, such as Boston Dynamics' DRC Atlas, NASA's Valkyrie, IHMC and Boardwalk Robotics' Nadia, Unitree's H1-2, and IHMC's Alex. We evaluate our system across capability, speed, reliability, and speed of behavior creation, adaptation, extension, and combination. Our experiments demonstrate that we can adapt, extend, and combine existing behaviors to create novel loco-manipulation behaviors in minutes or hours. Videos: https://www.youtube.com/playlist?list=PLJK5CTyotYqsfgfnXb-09YNFeBose6uEY.
Duncan William Calvert
Jun 24, 2026cs.CV

DinoLink: A Token-Centric Representation Compression Framework for Bandwidth-Constrained Collaborative V2X Perception

High-precision remote perception is often hindered by the severe bandwidth constraints of Vehicle-to-Everything (V2X) networks. We propose \textit{DinoLink}, a token-centric compression framework that replaces raw pixel streaming with discrete semantic communication for vehicle-cloud collaborative inference. DinoLink employs a dual-sparsity architecture: a saliency-aware selector prunes redundant background tokens, while a Residual Vector Quantization (RVQ) module collapses features into compact codebook indices. By transmitting only lightweight indices and positional priors, DinoLink achieves a 139×139\times bitrate reduction compared to uncompressed transmission while maintaining a competitive 32.8% mAP on the nuScenes dataset. Deployment simulations further demonstrate a 34.5×34.5\times acceleration in narrow-band environments, such as LoRa. Our results substantiate DinoLink as a robust, bandwidth-efficient frontend for high-fidelity remote perception in constrained V2X scenarios. The code is publicly available at https://github.com/UGA-MOBILITY-LAB/dino_link.
Tianle Zhu, Haohua Que, Handong Yao +2
Jun 24, 2026cs.CL

Real-Time Voice AI Hears but Does Not Listen

Speech conveys information through both words and vocal delivery. We evaluate four leading production realtime voice systems-OpenAI's GPT Realtime 2, Google's Gemini 3.1 Flash Live, and Alibaba's Qwen3.5 Omni Plus and Omni Flash-on tasks where the words and the delivery patterns both convey meaningful information. Across three consequential scenarios, all four systems act on the words rather than the voice. They end calls with crying callers who insist nothing is wrong, approve wire transfers authorized in frightened voices, and enroll callers whose agreement is clearly sarcastic. Surprisingly, this is often not a failure of perception. When asked directly, three of the four systems reliably identify the distress, fear, or sarcasm they later ignore when making decisions. We observe a similar pattern when these realtime voice systems estimate accent and age, as their responses frequently follow the biases of the words rather than the acoustic properties of the speaker. We term this disconnect between perception and action the emotional intelligence gap of voice AI. Prompting systems to explicitly attend to vocal delivery improves performance only partially and inconsistently. Our findings show that current realtime voice AI systems often behave as if speech had been reduced to a transcript, suggesting that they should be used with caution in settings where the tone and emotion of delivery convey important information.
Martijn Bartelds, Federico Bianchi, James Zou
Jun 24, 2026cs.CL

From Structure to Synergy: A Survey of Vision-Language Perception Paradigm Evolution in Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) have recently made remarkable progress in unifying vision-language understanding and reasoning, especially following the introduction of models such as OpenAI's O-series and DeepSeek's R-series, which have driven a paradigm shift toward perception-centric intelligence. However, there remains a lack of systematic surveys that examine perception from a truly unified vision-language perspective -- one that treats vision and language as an inseparable modality. Existing reviews are often fragmented, focusing separately on either vision or language, and thus rarely capture the cross-modal evolution of perception as an integrated capability. To bridge this gap, we present the first systematic survey of unified vision-language perception in MLLMs. Specifically, we (1) formalize MLLM perception as an intrinsic, unified vision-language capability analogous to human innate perception, (2) introduce a five-stage taxonomy tracing the paradigm evolution of MLLM perception and survey representative methods and milestones at each phase, and (3) identify open challenges and outline promising research directions toward truly general, unified multimodal intelligence. We hope our study will provide both a foundational understanding and an actionable roadmap to foster further innovation on the path toward artificial general intelligence (AGI).
Haoxiang Sun, Tao Wang, Li Yuan +2
Jun 24, 2026cs.CV

RadarTwin: Scene-Specific mmWave Radar Simulation and Learning for Mobile Indoor Perception

Millimeter-wave (mmWave) radar perception is limited by data scarcity: models trained on existing radar datasets fail to generalize to new objects, environments, and sensing trajectories. We present RadarTwin, a framework for generating deployment-specific radar training data before real data collection. Given a 3D reconstruction of a target space (phone LiDAR, robot-mounted sensing, or RGB-to-3D), RadarTwin uses a vision-language model to infer radar-relevant surface materials and a physics-based ray tracer to synthesize raw frequency-modulated continuous-wave (FMCW) radar measurements with multi-bounce propagation. To study what transfers from simulation to reality, we collect a paired real-simulated dataset spanning household objects, material classes, distances, rotations, translations, and mobile sensing trajectories. We show that simulated and real radar share the same object-discriminative shape and material features, and that modeling the environment's multipath is essential to matching real measurements. A representation trained on simulation alone recognizes real objects at 2.5 times chance with no real radar labels, and a few labeled examples raise this to 95.3% on a 12-way recognition task. RadarTwin enables training radar perception for a new space before any real radar data is collected there.
Emily Bejerano, Federico Tondolo, Devang Gupta +5
Jun 23, 2026cs.RO

Learning Perceptive Platform Adaptive Locomotion Controllers for Quadrupedal Robots

Universal quadrupedal locomotion remains limited by the difficulty of integrating perception across diverse robot morphologies. State-of-the-art controllers rely on single-robot training or blind policies that omit real-time perception, leading to poor cross-embodiment generalization. Designing locomotion policies that remain robust across related quadruped morphologies while incorporating perception is challenging. Moreover, fully perceptive policies are often sensitive to noise, whereas blind controllers lack terrain awareness. In this work, we study how perception should be integrated into morphology-aware reinforcement learning architectures for deployable quadrupedal control. Building on MorAL, we train morphology-specialized universal controllers on multiple reference quadrupeds using adaptive terrain curricula. We compare a blind baseline, a critic-perceptive variant (MorAL+), and a fully perceptive actor-critic (PPAL). Policies are evaluated in simulation on flat and rough terrains, and deployed on ANYmal hardware. Results show that critic-only perception improves robustness and tracking consistency over blind baselines while remaining more stable than fully perceptive policies under perception noise. These findings highlight that perception placement and curriculum design are key factors for scalable, morphology-aware locomotion.
David Rytz, Kim Tien Ly, Ioannis Havoutis
Jun 23, 2026cs.CV

ActiveScope: Actively Seeking and Correcting Perception for MLLMs

Multimodal Large Language Models (MLLMs) have demonstrated impressive vision-language understanding, yet still struggle with fine-grained perception in high-resolution images. While existing training-free methods typically rely on attention-based localization or coarse-to-fine search, they are often misled by distractors and fail to locate multiple targets. Our investigation attributes these failures to Contextual Dominance, where salient distractors overwhelm target attention and cause inaccurate localization, and Semantic Bias, where global semantics cause the model to fixate on the most salient concept, resulting in incomplete localization in multi-object scenarios. Built on these insights, we propose ActiveScope, a training-free framework that enhances MLLMs by actively seeking and correcting perception. ActiveScope features two modules. The Semantic Anchor Localization (SAL) utilizes fine-grained semantic anchors to independently localize key targets, thereby mitigating semantic bias. The Interference-Suppressed Refinement (ISR) refines localization by suppressing attention on salient distractions to overcome contextual dominance. Extensive experiments on high-resolution image understanding benchmarks demonstrate that ActiveScope outperforms existing training-free methods (e.g., 96.34 percent accuracy on VV^{*} Bench), validating the superiority of the active search and self-correction paradigm. Our code is available at https://github.com/jasmine-ww/ActiveScope.
Yajing Wang, Chao Bi, Junshu Sun +4
Jun 21, 2026cs.CL

Look Light, Think Heavy: What Multimodal Chain-of-Thought Reasoning Can and Cannot Do

Chain-of-Thought (CoT) has become a standard method for improving reasoning capabilities in large language models (LLMs) by eliciting step-by-step thinking, but its effectiveness in multimodal tasks remains unclear. In this paper, we aim to systematically investigate the key question: What can multimodal Chain-of-Thought reasoning do, and where and why does it fall short? To this end, we evaluate 12 multimodal tasks across perception and reasoning categories using both 14 non-reasoning models and 8 reasoning models. Our analysis reveals several important findings: (1) CoT is not a free lunch and should be used selectively depending on the specific requirements of each task. For perception tasks, CoT can lead to undesirable side effects, such as reduced performance in visual grounding and object counting. In contrast, it proves effective for reasoning tasks involving mathematical, scientific, and multi-image reasoning; (2) Compared to original models, existing open-source multimodal reasoning models often yield only marginal overall improvements, possibly due to an overemphasis on mathematical reasoning at the expense of broader capabilities; (3) Visual reasoning remains a key bottleneck for current multimodal CoT, as models exhibit a Look Light, Think Heavy pattern where verbal reflection rises and falls during reasoning, whereas visual reflection consistently diminishes. These findings suggest that while multimodal CoT handles verbal reflection relatively well, it lacks the ability to maintain deep visual introspection throughout the reasoning process.
Zhuoran Jin, Kejian Zhu, Hongbang Yuan +5
Jun 20, 2026cs.CV

Improving Reasoning in Vision-Language Models via Perception Verified Self-Training

Achieving human-like reasoning in Vision-Language Models (VLMs) remains a long-standing challenge. Recent approaches leverage Chain-of-Thought (CoT) rationales generated by human annotators or proprietary models, which are costly and difficult to scale. Self-training offers a promising alternative but often suffers from visual hallucinations and language shortcuts because rationales are filtered only by answer correctness without verifying visual perception. We propose a perception-verified self-training framework that enforces visually grounded reasoning. Our method employs a CoT template (caption-reasoning-conclusion) that disentangles perception from reasoning, enabling independent verification of visual understanding. To compensate for the absence of ground-truth captions, we introduce PerceptEval, an unsupervised method that evaluates caption quality based on its alignment with visual and textual elements in the image. Using caption verification together with answer correctness, we partition the data into easy, medium, and hard subsets and design a two-stage curriculum learning strategy. Stage 1 trains on easy samples, while Stage 2 enhances medium samples by regenerating reasoning conditioned on verified captions and retaining only those with correct conclusions. This ensures training is performed exclusively on perceptually grounded reasoning, reducing hallucinations and language shortcuts. Extensive experiments across diverse domains and models demonstrate improvements of up to 16% over standard self-training baselines, showing that our framework provides a scalable and cost-effective solution for advancing multimodal reasoning without manually annotated CoT rationales.
Sourabh Sharma, Sonam Gupta, Sadbhawna
Jun 20, 2026cs.AI

When Does a Video-Language Model Stop Watching? Reward Strength Controls the Formation and Reversal of Visual Shortcuts in Multimodal RLVR

Reinforcement learning with verifiable rewards (RLVR) is increasingly applied to large vision-language models (LVLMs), yet outcome-only optimization can drive a model to stop attending to the video and instead exploit linguistic priors -- a failure we call a visual shortcut. While the existence of such perception bypass is by now documented, how it forms, whether it can be undone, and when intervention still helps remain open. We treat the strength of a grounding penalty, lambda, as a control knob and characterize the formation-reversal dynamics of visual shortcuts along the training time axis. On a held-out, out-of-distribution diagnostic set, we find: (i) a sharp onset -- shortcut reliance emerges abruptly over a narrow window of optimization steps and is robust across random seeds; (ii) a monotone dose-response -- increasing lambda progressively suppresses the shortcut, and at an intermediate dose the trajectory first forms and then reverses the shortcut, exposing a hysteresis-like asymmetry between acquiring and removing it; and (iii) a critical intervention window -- applying the penalty before onset arrests shortcut formation, whereas the same penalty applied after consolidation is markedly less effective. Together these results recast visual-shortcut collapse not as a binary defect but as a controllable, time-dependent, and asymmetric process, with direct implications for when and how strongly to regularize multimodal RLVR.
Zekun Xu
Jun 19, 2026cs.CV

HPP: Hierarchical Programmatic Probing for Long Video Understanding by Decoupling Perception and Reasoning

Understanding long videos requires fine-grained perception and multi-step, higher-order reasoning over complex, long-range spatio-temporal dynamics. Vision-language models (VLMs) encode video frames into visual tokens and attempt to perform both perception and multi-step planning latently, within a single forward pass. This coupled formulation, however, is bottlenecked by the LLM's limited capacity to discover and execute multi-step strategies in its latent representations. To address this bottleneck, we propose Hierarchical Programmatic Probing (HPP), a framework that decouples semantic perception from higher-order temporal reasoning by reformulating long video understanding as iterative, programmatic exploration of a hierarchically segmented video. Specifically, a coding-capable LLM plans and executes a multi-step strategy in an interactive coding environment, probing the video for information and invoking a VLM for localized perception on demand. To make probing tractable over long videos, we introduce three components: information-density-aware hierarchical segmentation, late-interaction semantic retrieval, and structured probing functions for coarse-to-fine temporal localization. We validate HPP on LongVideoBench, which requires both fine-grained perception and long-range relational reasoning, and show that decoupling the two via iterative programmatic probing yields substantial gains. Further results on EgoSchema, VideoMME, and MLVU demonstrate the effectiveness of our approach across diverse long-video benchmarks.
Awais Rauf, Ahmed Hasssan, Greg Slabaugh
Jun 19, 2026cs.CV

Chehre: An Emoji-Prompted Dataset to Explore Perceptual Flexibility in Video Language Models

Do people perceive the same facial expression in the same way? Should we expect vision models to be flexible in how they perceive facial expressions? Facial expressions are nonverbal social signals used in human interaction, but facial expression recognition datasets often focus on a single deterministic annotation per sample. We introduce Chehre, an emoji-prompted video dataset with a wide range of dynamic facial expressions for exploring perceptual variation. In Chehre, 203 participants were prompted to express and record 40 facial emojis. Later, their facial motions were transferred onto synthetic faces to preserve privacy. A separate group annotated the videos, resulting in 2,111 videos annotated by 1,242 perceivers, with ~30 annotators per video. Chehre enables us to define a new task: "distributional expression recognition", which tests whether a model can reproduce the variation observed across annotator responses. We test a selection of video language models on our task. Interestingly, we find that persona prompting can act as a controllable way to shift model perception while helping models better capture the variation observed across human annotators. The dataset and code are available at https://chehre-dataset.github.io/.
Bita Azari, Zoe Stanley, Avneet Batra +4
Jun 19, 2026cs.RO

A Stitch in Time Saves Nine: Preserving Policy Compatibility Under Perception Updates in End-to-End Autonomous Driving

End-to-end autonomous driving systems tightly couple perception and decision-making through latent representations. Consequently, updates to perception models can alter these representations and degrade the performance of downstream policies that remain fixed. Existing solutions typically rely on policy retraining or architectural decoupling, both of which incur substantial computation and validation costs. In this paper, we formulate the model stitching problem for end-to-end autonomous driving and test the hypothesis that policy compatibility can be preserved through lightweight latent-space alignment. We study low-complexity model stitching methods, including linear and convolutional stitchers, for restoring compatibility between updated perception modules and frozen downstream policy modules. Experiments demonstrate that stitching effectively preserves downstream driving behavior under diverse perception updates, including changes in random initialization, sensor configuration, and training domain. In the most challenging cross-domain setting from nuScenes to CARLA, convolutional stitching retains over 91% of the no-shift driving score while reducing adaptation time from \SI{22.18}{h} to \SI{0.91}{h}. These results suggest that model stitching provides an effective and computationally efficient alternative to retraining or fine-tuning for maintaining end-to-end autonomous driving systems. The model will be open-sourced upon paper acceptance at https://github.com/SCP-CN-001/model-stitching to support further research and development in autonomous driving.
Yueyuan Li, Yifei Xiao, Mingyang Jiang +3
Jun 19, 2026cs.HC

Warning labels shift perceptions of sycophantic AI, but not its influence

Recent work has raised concerns about the influence of sycophantic AI on user judgment and relationships. One proposed mitigation, which has received regulatory attention, is to warn users about potentially harmful AI behaviors such as sycophancy. In a preregistered experiment in which participants (N = 2,610) discussed real interpersonal conflicts with an AI system, we test whether warning labels mitigate sycophancy's influence. We find that a basic AI disclosure (This chatbot is AI'') has no detectable effect. Labeling the system as sycophantic (...may agree with you and validate you even when you are wrong...'') does shift users' perceptions, reducing perceived objectivity and trust, but it does not reliably reduce sycophancy's influence on users' self-perceived rightness or their willingness to repair the conflict. Our results reveal a gap between AI perception and AI influence: by shifting perception without reducing influence, warning-based interventions may offer a false sense of protection. Addressing the harms of sycophancy will therefore require understanding the specific mechanisms through which it shapes judgment, and improving model behavior itself.
Lujain Ibrahim, Myra Cheng, Cinoo Lee +4
Jun 19, 2026cs.CV

CheXpercept: A Benchmark for Evaluating Expert-Level Lesion Perception in Chest X-rays

The evaluation of vision-language models (VLMs) for chest X-ray (CXR) analysis has largely been limited to disease-presence classification without visual grounding. Such evaluations fail to verify the expert-level lesion perception necessary to ensure the clinical reliability of VLMs. To address these limitations, we introduce CheXpercept, a sequential, multi-level perception benchmark that mirrors a radiologist's cognitive workflow across coarse-level detection, fine-level contour evaluation and revision, and semantic-level attribute extraction. To ensure high clinical fidelity at scale, we construct the dataset using a semi-automated generation pipeline paired with a review by six medical experts. CheXpercept contains 10,400 QA items derived from 2,100 CXRs, covering seven clinically critical pulmonary and cardiac lesions. To demonstrate the current landscape of VLM perception, we benchmark 14 general and medical VLMs on CheXpercept. The models achieve adequate performance only at the coarse level, with accuracy degrading precipitously on deeper visual tasks. Notably, medical VLMs show almost no perceptual advantage over their general-domain counterparts, highlighting a systemic flaw in current domain adaptation. The code and dataset will be publicly available.
Geon Choi, Hangyul Yoon, Nalee Kim +5
Jun 18, 2026cs.LG

Sensorimotor World Models: Perception for Action via Inverse Dynamics

Perception for action suggests that representations of the world should be shaped not by visual fidelity alone, but by their relevance for actions. At the same time, latent JEPA-style world models advocate learning compact predictive states from high-dimensional observations to facilitate the prediction of future states, but end-to-end training of these models is nontrivial because representations may collapse if our only goal is to construct a latent state that is easy to predict. We introduce a sensorimotor world model (SMWM): a latent world model trained end-to-end with inverse dynamics regularization. This single regularizer addresses both issues: it prevents representation collapse and induces action-aligned representations. By forcing latent states to preserve information about the action underlying a transition, it biases the model toward the controllable degrees of freedom of the environment while discarding uncontrollable distractors. This yields stable latent world models trained from offline, reward-free trajectories, without frozen encoders, exponential moving averages, or complex latent regularizers. Empirically, SMWM learns compact, interpretable latent spaces and enables competitive planning performance across simple 2D and 3D control tasks.
Petr Ivashkov, Randall Balestriero, Bernhard Schölkopf
Jun 18, 2026cs.LG

Score Approximation for Diffusion Models on Arbitrary Low-Dimensional Structures

The remarkable success of score-based diffusion models has spurred significant efforts to establish their theoretical foundations. However, existing complexity bounds for score approximation rely heavily on restrictive assumptions like Lipschitz continuous densities or smooth manifold supports, which are routinely violated by the singularities, sharp boundaries, and disjoint clusters inherent to real-world perceptual data. This work establishes a universal score approximation theorem that works for any distribution supported on any compact set of upper Minkowski dimension dd. Using a novel discrete-mixture formulation, we prove that the score function can be approximated with a ReLU network whose complexity grows exponentially only with dd, thus breaking the exponential curse of ambient dimensionality. Combined with existing theories on accurately solving the backward diffusion SDE for arbitrary compact distributions, our work shows that diffusion models readily adapt to irregular, non-smooth data structures, explaining their competence in real-world generative tasks.
Xinhe Mu, Zaijiu Shang, Zhaoqi Zhou +4
Jun 18, 2026cs.RO

Toward Machine Risk Perception: Integrating Trust Calibration and Precursor-Based Risk Estimation for Humanoid

Humanoid robots are emerging as co-workers in smart manufacturing, yet their dynamic, human-like movements introduce safety risks that differ fundamentally from those of fixed or wheeled robots. Conventional safety paradigms based on reactive force or distance limits fail to capture the sequential, uncertain nature of humanoid failures. This study proposes a precursor-driven, trust-calibrated framework to enable proactive humanoid risk perception. Accident evolution is modeled through sequential precursor cues using a Logistic-Exponential (LE) formulation that couples logistic escalation from diverse precursors with exponential decay for temporal dissipation. Trust is defined as the inverse of the estimated accident probability, allowing humanoids to adapt behavior in real time, reducing aggressiveness when risk intensifies, and restoring confidence as stability returns. A multi-source dataset of 126 documented events and 241 precursors revealed twelve dominant accident modes, most evolving through overlapping cues within one second. A simulated case study ("fall-onto-human") demonstrated how the LE-Trust coupling can trigger early intervention and prevent collapse. The results advance humanoid safety from static thresholds toward dynamic, evidence-based inference, establishing a foundation for risk-aware and trustworthy human-robot collaboration in Industry 5.0 environments.
He Wen
Jun 17, 2026cs.CV

Language-Instructed Vision Embeddings for Controllable and Generalizable Perception

Vision foundation models are typically trained as static feature extractors, placing the burden of task adaptation onto large downstream models. We propose an alternative paradigm: instead of solely feeding visual features into language models, we use language itself to dynamically guide the vision encoder. Our method, Language-Instructed Vision Embeddings (LIVE), leverages language as high-level guidance to produce task-centric embeddings at inference time, removing the need for task-specific retraining. This enables the encoder to focus on contextually relevant aspects of the input, yielding more controllable and generalizable representations. Empirically, LIVE reduces visual hallucinations (+34 points on MMVP), surpasses vision-language models with orders of magnitude more parameters on visual question answering, and generalizes to unseen instructions and tasks -- offering a direct path toward adaptive, instruction-driven visual intelligence.
Chengzhi Mao, Xudong Lin, Wen-Sheng Chu
Jun 17, 2026cs.CV

Native Active Perception as Reasoning for Omni-Modal Understanding

Passive models for long video understanding typically rely on a "watch-it-all" paradigm, processing frames uniformly regardless of query difficulty, causing computational cost to grow with video duration. Although interactive frameworks have emerged, they often rely on global pre-scanning, and their context cost still scales with video length. We propose OmniAgent, the first native omni-modal agent that formulates video understanding as a POMDP-based iterative Observation-Thought-Action cycle. OmniAgent executes on-demand actions to selectively distill audio-visual cues into a persistent textual memory, effectively decoupling reasoning complexity from raw video duration. To operationalize this, we introduce (1) Agentic Supervised Fine-Tuning to bootstrap native active perception via best-of-N trajectory synthesis with dual-stage quality control, and (2) Agentic Reinforcement Learning with TAURA (Turn-aware Adaptive Uncertainty Rescaled Advantage), which leverages turn-level entropy to steer credit assignment toward pivotal discovery turns. Crucially, OmniAgent exhibits positive test-time scaling, where performance improves as the number of reasoning turns increases, validating the efficacy of active perception. Empirical results across ten benchmarks (e.g., VideoMME, LVBench) demonstrate that OmniAgent achieves state-of-the-art performance among open-source models. Notably, on LVBench, our 7B agent outperforms the 10×\times larger Qwen2.5-VL-72B (50.5% vs. 47.3%).
Zhenghao Xing, Ruiyang Xu, Yuxuan Wang +8
Jun 17, 2026cs.RO

Monocular 3D Occupancy Perception for Robots on Sidewalks via Hybrid 2D-3D Learning

Sidewalks in the real world are crowded, cluttered, and less structured than roads, making 3D occupancy prediction a key ingredient for the safe navigation of mobile robots such as delivery bots and electric wheelchairs. Existing occupancy learning pipelines are largely designed for on-road autonomous driving and often train on large-scale paired LiDAR-RGB datasets with dense 3D supervision and multiple camera inputs, which are costly to collect and do not adequately capture sidewalk-specific characteristics. We propose WalkOCC, a hybrid Ray-marching monocular 3D occupancy perception framework for robots operating on sidewalks. WalkOCC explicitly couples geometric grounding from LiDAR-RGB paired data with scalable learning from large-scale unpaired monocular images. It bootstraps pseudo occupancy supervision from paired sequences and jointly learns image-level representations on additional 2D-only data. It yields stable optimization and improved generalization without requiring costly 3D occupancy annotations. Extensive experiments demonstrate consistent gains in prediction accuracy, fine-grained segmentation of subtle urban structures such as curbs and gutters, and robustness to environmental and cross-embodiment shifts compared with self-supervised image-based baselines. To facilitate evaluation and benchmarking, we also introduce Sidewalk3D, a large-scale sidewalk perception dataset with LiDAR-camera paired sequences collected across multiple locations and time periods, along with 3D semantic occupancy annotations for evaluation. Code and data will be made available.
Yukai Ma, Joe Lin, Liu Liu +5
Jun 17, 2026cs.LG

Seeing Before Reasoning: Decoupling Perception and Reasoning for Shortcut-Resilient Multimodal On-Policy Self-Distillation

On-policy self-distillation (OPSD) trains a model on its own rollouts and uses a frozen copy to provide dense token-level targets conditioned on a reference target. This works well for LLM reasoning, but a direct extension to multimodal large language models (MLLMs) can create a shortcut: the privileged target may guide tokens mainly based on the text reference target rather than the image. We propose ViGOS, a visually grounded OPSD framework for MLLM post-training. The student first writes a visual description and then reasons toward the final answer. For valid rollouts, an image-only perception teacher supervises the description, while a privileged reasoning teacher supervises the reasoning and final answer on the same student prefix. A reference teacher is used only for invalid rollouts to recover the output format. Across general vision-language, expert reasoning, visual math, spatial grounding, and visual-language-prior benchmarks, ViGOS keeps the main benefits of OPSD and improves image-grounded behavior in shortcut-prone settings.
Sihan Wang, Xiyao Liu, Lianqing Liu +1
Jun 16, 2026cs.CV

SP-TransientBench: A Real-Captured Single Photon Perception Benchmark

Single-photon LiDAR (SPL) based on single-photon avalanche diode (SPAD) sensing enables time-resolved photon measurements with extreme sensitivity, offering unique potential for active 3D perception in photon-starved scenarios.However, real-world single photon perception remains fundamentally challenging due to unique measurement noise and complex multi-return transient phenomena, which jointly complicate geometric reconstruction and semantic scene understanding. Despite growing interest in SPAD-based sensing, existing studies are largely limited to simulated data or small-scale controlled captures. As a result, systematic evaluation of real-world single photon perception across depth estimation, multi-view reconstruction, and 3D semantic understanding remains underexplored. To bridge this gap, we introduce SP-TransientBench (STB), a real-captured multi-task benchmark for single photon perception. SP-TransientBenc comprises 10 diverse scenes and 10,297 views captured using a solid-state single-photon LiDAR at 256×192256\times192 resolution. Each view provides full time-of-flight histograms with multi-return behavior,standardized metadata, and calibrated camera poses for multi-view evaluation. We further provide 13-class 3D semantic annotations for selected scenes. By providing dedicated data splits and evaluation protocols for each task, STB enables consistent and reproducible benchmarking of real-world single photon perception across multiple 3D vision problems. The dataset and code will be released upon acceptance.
Hongzhou Dong, Zili Zhang, Ziting Wen +12
Jun 16, 2026cs.AI

Escape from Delusional Echo Trap: Symmetry Breaking, Stochastic Dynamics and Mathematical Mitigation Strategies for Algorithmic Sycophancy

We propose a rigorous and systematic mathematical framework for tracking the cognitive trajectories of a user, in the context of algorithmic sycophancy and AI-driven delusional spiraling. Using tools from dynamical systems theory and stochastic differential equations, we explore how individuals perceive, interpret, and update their beliefs as they interact with AI chatbots that possess hidden traits of sycophancy. We treat the evolving conviction as a continuous log-odds state variable, coupled into a stochastic differential equation, navigating a multi-valley potential energy landscape. Our analysis reveals several critical observations governing the stability and rigidity of belief dynamics. We demonstrate that the baseline prior perception of the individual is systematically enhanced by sycophantic feedback beyond a critical threshold. Here, the perceptual potential landscape undergoes a structural phase transition that severely deepens any incremental initial tilt present in the baseline state, transforming the landscape and giving rise to deep, highly resilient attractor basins that trap the individual in unshakeable, self-reinforcing, delusional convictions. Finally, we demonstrate that genuine external information can successfully challenge these rigid states. If this incoming evidence is strong and authentic enough to overcome the internal feedback barrier, it can correct the structural asymmetry caused by sycophancy, inducing a perception reversal that successfully restores the objective belief state.
Sayantari Ghosh, Saumik Bhattacharya, Partha Pratim Chakrabarti
Jun 16, 2026cs.CL

Perceptual compensation for tonal context in self-supervised speech models

This study examines the extent to which the wav2vec2.0 architecture exhibits evidence of compensation for phonological context. We conducted a pseudo-replication of a perceptional compensation experiment on Mandarin Chinese tones, and compared the embedding similarities and probing classifier outputs between a purely self-supervised pre-trained model and a model fine-tuned for Mandarin ASR. No evidence of compensation was found in the embedding similarities of the purely pre-trained model. Probing classifiers showed some evidence of compensation in addition to the expected layer-wise improvements in categorization, but failed to replicate human performance on isolated test syllables. Our findings contrast with previous reports of sensitivity to phonological structure emerging through pre-training alone, and suggest that supervised objectives may be necessary to encourage the abstraction of at least some types of phonological regularities.
James Kirby, Ioana Krehan, Michele Gubian
Jun 15, 2026cs.CV

Beyond Benchmarks: Continuous Edge Inference for Fine-Grained Roadside Perception

Continuous AI inference on resource-constrained edge hardware introduces deployment effects that are largely invisible to conventional benchmark evaluation, including temporal instability in streaming video, thermal throttling under sustained load, and workload-dependent performance variability. We present Edge-TSR, a deployment-oriented continuous edge inference system for sustained roadside perception on the NVIDIA Jetson Orin Nano. Edge-TSR integrates detection, tracking, fine-grained classification, and a lightweight track-aware temporal stabilization mechanism that improves streaming inference consistency with negligible computational overhead. Our central finding is that benchmark-centric evaluation systematically overstates deployed edge inference performance. Across three state-of-the-art baselines, we observe consistent 20-30% relative degradation when transitioning from static-image evaluation to real-world streaming deployment. Edge-TSR addresses this gap through temporal inference stabilization, recovering up to 10.16% classification accuracy over per-frame inference baselines while maintaining sustained real-time performance under continuous operation. We evaluate the complete system under diverse real-world deployment conditions, jointly characterizing inference quality, latency, throughput, and thermal behavior during long-duration operation. A 55-minute vehicular deployment over a 26 km route demonstrates sustained operation at 16.18 FPS within safe thermal limits on a single embedded device without cloud offload. Our findings show that deployment-aware evaluation and temporal inference stabilization are necessary components of continuously operating edge AI systems intended for real-world sensing deployments. We release a sample annotated streaming video evaluation dataset and full system implementation to support reproducible deployment-centric evaluation.
Aditya Mishra, Haroon Lone
Jun 15, 2026eess.SP

A Perception vs. Distortion Perspective on Score-Based Generative Channel Estimation

Driven by their remarkable success in computer vision and inverse problem solving, score-based models are increasingly applied to wireless communications, where they show promise across a range of physical-layer tasks. However, despite this growing interest, the current literature often lacks a rigorous analysis of when score-matching offers a tangible advantage over traditional discriminative learning. This paper aims to address this gap through the use-case of channel estimation, a fundamental inverse problem in wireless systems. We present a theoretically grounded interpretation of score-based channel estimation through the lens of the perception-distortion tradeoff, identifying the conditions where score matching excels as well as its key limitations. In particular, by modeling downstream wireless tasks (e.g., capacity maximization) as functionals of the channel estimation process, we quantify the excess risk incurred by standard distortion-minimization approaches. Extensive numerical results show that under high predictive uncertainty, the large excess risk gap can be offset by score-based estimation, enabling near Bayesian-optimal precoding via the learned posterior, whereas in the low predictive uncertainty regime, discriminative distortion-minimization approaches are preferable due to lower complexity and more efficient use of model capacity.
Marco Skocaj, Lukas Eller, Mate Boban
Jun 15, 2026cs.AI

PAL-Bench: Evidence-Grounded Profile Reconstruction from Longitudinal Personal Albums

Longitudinal personal albums are weak-schema multimodal databases: noisy perceptual records whose key facts require joins across faces, text, timestamps, locations, and repeated events. Existing visual, video, document, and lifelog benchmarks test sub-problems, but not album-scale profile reconstruction with social identity binding and evidence citation. Benchmarking this task is difficult because the ground truth needed for evaluation--owner profiles, social graphs, face-name maps, and evidence provenance--is private state that real albums cannot safely release. We introduce PAL-Bench, a controlled benchmark for evidence-grounded reconstruction under a public-record contract. Its Evidence Compiler builds latent private worlds, programs target-level evidence paths, renders album pixels, re-measures them through perception pipelines, and exports audited public/private views. Agents receive only perception-derived public records; targets, identifier maps, and evidence paths remain hidden. PAL-Bench contains 50 synthetic users, 36,659 public photo records, and 2,799 targets over owner facts, identities, and relations. A privacy-preserving audit with 10 participants confirms that PAL-Bench evidence structures match real private albums, though equivalent releases remain privacy-prohibitive. Across seven systems and two compute-matched diagnostics, a seven-metric protocol reveals a gap between plausible profile summarization and faithful social reconstruction: systems recover some owner facts but struggle with recurring identities and evidence citation. PAL-TRACE, a reference framework that freezes identity bindings before owner-fact mining, performs best but leaves hard identity resolution far from solved. PAL-Bench provides a testbed for perceptual entity resolution, multimodal data integration, temporal evidence aggregation, and provenance-aware structured prediction.
Qiwei Yan, Zhiqiang Yuan, Zexi Jia +4
Jun 13, 2026cs.CV

Segmentation-based Detection for Efficient Multi-Task Spacecraft Perception

Vision-based perception is fundamental to Space Situational Awareness and autonomous on-orbit operations such as rendezvous, docking, servicing, and navigation. However, progress in this area is limited by the scarcity of annotated space imagery and by challenging visual-domain characteristics including severe illumination changes, low signal-to-noise ratio, and high contrast. We address Stream 1 of the SPARK 2026 Challenge, which requires a single model for spacecraft classification, detection, and fine-grained component segmentation across multiple target types. We propose a compact architecture that integrates a MobileNetV3 encoder with a U-Net-style decoder, combining computational efficiency with accurate dense prediction. Detection is derived analytically from the union of predicted component masks, avoiding a separate bounding-box regression head in the single-spacecraft setting. Our method achieved an overall leaderboard score of 0.9482, with task-specific scores of 1.0000 in classification, 0.9788 in detection, and 0.8917 in segmentation. The proposed approach ranked second overall in the SPARK 2026 Challenge, demonstrating that lightweight encoder-decoder architectures can deliver strong multi-task performance for practical onboard space vision systems.
Sivaperuman Muniyasamy, Surendar Devasundaram
Jun 13, 2026cs.CV

Facial Affect Analysis for Service-Oriented Systems: Advances, Challenges, and Future Visions

Facial Affect Analysis (FAA) is evolving from a stand-alone recognition task into a reusable perception capability for Service-Oriented Software Ecosystems (SoSE). This paper preserves the FAA methodological core while reframing recent advances through systems-engineering requirements for composable and dependable services. We review representative progress in static and dynamic expression analysis, action-unit and micro-expression modeling, and modern CNN, Transformer, graph, and hybrid architectures, then interpret these advances by their operational fit in edge, cloud, and hybrid service pipelines. The synthesis emphasizes SoSE concerns that determine deployability: service contracts for uncertainty-aware outputs, latency and availability envelopes, lifecycle monitoring and recalibration, governance-aware integration, and interoperability across independently evolving components. Our analysis shows that benchmark gains alone are insufficient for SoSE readiness; robustness under shift, intervention stability, fairness, privacy posture, and runtime guarantees are equally critical. We conclude with a roadmap for treating FAA as an operational service component with explicit interfaces, measurable quality attributes, and accountable lifecycle management.
Spyridon Georgiou, Aggelos Psiris, Thomas Lagkas +4
Jun 13, 2026cs.CV

City landscape in sight: A crowdsourced framework for unlocking urban-scale window view perceptions from real estate imagery

City landscapes viewed through home windows influence quality of life, yet perceptions of actual window views at the urban scale remain understudied. This study presents an approach for large-scale mapping of perceptions using 12,334 window view images (WVIs) collected from actual residential properties listed on real estate platforms in Wuhan, China, representing a rarely explored form of urban view imagery that offers advantages over the rendered or simulated window views commonly examined in previous studies. Through a non-immersive virtual reality platform, we collected 27,477 pairwise comparisons across six perceptual dimensions (e.g. preference) from 304 participants based on 499 WVIs. A hybrid neural network model was trained to predict human perceptions of all crowdsourced WVIs and map their spatial distribution. Results reveal significant spatial autocorrelation with distinct hot and cold spots across the whole city. Floor level strongly influences human perceptions: while higher floors offer more preferred and extensive window views, lower-floor windows provide residents with quiet and vivid views. An inference model further shows that window view composition matters considerably: high ratios of sky, trees, and low-rise buildings enhance people's preferences and perceptions of vividness, whereas high ratios of high-rise buildings increase perceptions of monotony and oppression. Importantly, these effects are non-linear: the excessive presence of certain elements can alter their impact on human perception. This work advances urban-scale understanding of residents' visual experiences and offers a transferable, human-centric method to inform urban planning and design aimed at improving the visual quality of window views.
Chucai Peng, Sijie Yang, Ang Liu +3
Jun 11, 2026cs.CV

Perceive, Interact, Reason: Building Tool-Augmented Visual Agents for Spatial Reasoning

While recent vision-language models (VLMs) demonstrate strong multimodal understanding, they remain limited in spatial reasoning tasks that require active evidence acquisition and multi-step visual interaction. This limitation suggests that relying solely on implicit visual representations from vision encoders is insufficient for recovering fine-grained spatial evidence. We introduce PERception-Interaction-reason Agent (PERIA), a tool-augmented visual agent for spatial reasoning tasks across map reasoning, visual probing, and vision reconstruction. PERIA uses two lightweight tool families: vision perception tools for exposing textual, symbolic, and spatial evidence, and vision interaction tools for manipulating visual context, tracing paths, and verifying spatial relations. To train PERIA, we develop a unified recipe that combines supervised tool-use trajectory synthesis, composite rewards, and Observation-Relaxed Group-in-Group Policy Optimization (OR-GIGPO) for effective multi-tool behavior. Experiments on 13 benchmarks from 8 datasets show that PERIA-8B improves over the Qwen3-8B backbone by 10.0% on in-distribution benchmarks and 4.4% on out-of-distribution benchmarks, while outperforming previous state-of-the-art baselines of similar size by 7.0%-14.8%. It also achieves performance comparable to much larger models such as Qwen3-VL-235B-A22B-Thinking and GPT-5, demonstrating the effectiveness of PERIA in enhancing spatial reasoning capabilities.
Changye Li, Meng Lu, Yi Wu +1
Jun 10, 2026cs.RO

G-MAPP: GPU-accelerated Multi-Agent Planning and Perception for Reactive Motion Generation

Reactive motion generation in unstructured environments remains an open challenge in robotics. Due to the computational complexity of collision-free motion generation, existing methods either generate global trajectories for static scenarios, or employ models that make conservative assumptions about the environment. This paper identifies the primary bottleneck as the runtime performance demand of planning on high-fidelity environments, and the temporal integration between the perception and planning modules. Therefore, we propose a framework that does not compromise on runtime performance and world representations for perception and planning by accelerating world modeling and vector-field based planning using the GPU. This allows us to achieve faster parallel state exploration for quasi-global trajectory planning, and tighter coupling of the perception-action loop in real-time for dynamic cluttered environments with off-the-shelf depth sensors. We quantitatively evaluate the computation-time and success rate differences for the CPU and GPU versions of our planner, and perform qualitative evaluations of our coupled framework using real-world experiments on a 7-DoF Franka Emika robot. Experimental results demonstrate that our GPU-based framework achieves up to a 5x speedup over the CPU version and successfully avoids collisions across both trivial and challenging physical world scenarios.
Tanmay Bishnoi, Riddhiman Laha, Tobias Löw +3
Jun 10, 2026cs.RO

PEBRE: An Open-Hardware Compute and Perception Add-On for the Pepper Robot

This paper presents the design, development, and experimental verification of PEBRE, an open-hardware add-on for fast software development on the Pepper Robot. Our project enhances Pepper's computational and perception capabilities by integrating external components such as a Jetson Orin Nano, Logitech BRIO, Intel RealSense D435i, Samson UB1, and RØDE VideoMicro II. Our results show that the new hardware considerably improved Pepper's perception abilities and computational power. This development contributes to the community by implementing an open hardware and open-source modular add-on to the Pepper robot and keeping this relevant research platform functional beyond its expected lifespan. With PEBRE, we aim to facilitate faster software development and more efficient integration of external components, ultimately enhancing the capabilities of the Pepper robot.
Malte Kuhlmann, Ignacio Bugueno-Cordova, Emil Alms +2
Jun 10, 2026cs.CV

From Nominal Intensity to Equivalent Rainfall: A Path-Based Credibility Evaluation Framework for Simulated Rainfall in Autonomous-Driving Perception Tests

Credible simulated-rainfall conditions are essential for identifying perception-system boundaries and supporting SOTIF-oriented risk assessment in automated driving. However, closed-field tests are often described only by nominal rainfall intensity or single-point measurements, making it difficult to align simulated rain fields with real rainfall and map test results to real-world scenarios. This paper proposes a path-based credibility evaluation method for simulated rainfall in autonomous-driving perception tests. Using the drop size and velocity joint distribution of real rainfall as the reference, each candidate path is represented by path-equivalent rainfall intensity, an uncertainty band, and a path-averaged Realism of Raindrop Distribution (RRD) score. Lidar target point-cloud count and mean reflectivity are further used for perception-consistency correction, quantifying the proxy capability of each simulated-rainfall path for real-rainfall perception effects. Experiments are conducted using about 10,000 real-rainfall raindrop-spectrum samples, 728 RainSense perception samples, and 45 spatial sampling points in a 2.4 m x 7.2 m simulated-rainfall area. Results show that spatial non-uniformity remains under the same nominal condition, confirming the need for path-based evaluation. The method identifies Path IV and Path VI as preferable candidates, with results of 11.54 +/- 0.31 mm/h, RRD = 0.43, and 8.28 +/- 0.34 mm/h, RRD = 0.46, respectively. These paths show more balanced performance in rainfall-intensity stability, raindrop-spectrum realism, and perception consistency. The proposed method supports path selection, condition description, and credible interpretation of autonomous-driving perception tests under rainfall.
Tian Xia, Xin Zhao, Shaolingfeng Ye +1
Jun 10, 2026cs.CV

Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting

While 3D Gaussian Splatting (3DGS) achieves impressive real-time rendering, it frequently struggles to synthesize high-frequency textures, a limitation heavily exacerbated in memory-constrained and rate-distortion-optimized (RDO) pipelines. To address this, we propose a versatile 2D perceptual wrapper that enhances the rendered outputs of existing 3DGS representations in a content- and view-dependent manner. Our method leverages a lightweight synthesis network conditioned on pseudo-random Gaussian noise to synthesize perceptually plausible textures. Supervised by Wasserstein Distortion, the network learns to match local feature statistics rather than strictly enforcing pixel-wise reconstruction fidelity, effectively mitigating the blurriness inherent in standard frameworks. We demonstrate the broad applicability of our plug-and-play approach across vanilla, memory-constrained, and RDO 3DGS methods. Comprehensive subjective and objective experiments confirm that our method significantly improves over existing baselines, yielding superior perceptual quality at sharply reduced file or model sizes.
He-Bi Yang, Jing-Zhong Chen, Yen-Kuan Ho +5
Jun 10, 2026cs.CV

Understanding Cross-Sensor Feature Variations for Generalizable 3D Perception

Radar-camera BEV perception often suffers from degraded performance when evaluated across datasets, as changes in driving scenes, sensor configurations, and environmental conditions can alter both the input observations and the internal fused representations. This work studies this issue from the perspective of source-domain variation modeling, aiming to improve the robustness of BEV-based 3D detectors without relying on target-domain samples. We introduce a framework that characterizes visual scene variations in the frequency domain and uses them to synthesize diverse source-domain views. By comparing the resulting fused BEV representations, the framework further captures how image-level variations influence multi-modal BEV features. These variation patterns are then used to regularize the detector, encouraging the learned fusion space to remain stable under latent scene changes. The proposed method is applied only during training and leaves the inference pipeline unchanged. Experiments on cross-dataset radar-camera 3D detection between View-of-Delft and TJ4DRadSet demonstrate consistent improvements over multiple BEV fusion backbones, and the gains remain effective when a small amount of target-domain data is available.
Xin Qiu, Wenjie Liu, Fuyuan Ai +3
Jun 10, 2026cs.CV

4DP-QA: Scalable QA for 4D Perception in Vision Language Models

Despite recent advances, Vision Language Models (VLMs) still struggle to grasp the dynamics of the world. We note that the ability to reason about a 4D scene, challenging in itself, is further complicated by two factors. First, VLMs observe motion indirectly via its projection onto 2D images. Second, existing datasets fail to disentangle object and camera motion. To address these challenges, we present a QA generation pipeline that focuses on motion-related scene understanding. We take particular care of the entanglement of camera and object motion by casting tracking in both the traditional way and in a novel, fixed reference system, dubbed True-Motion Tracking, which provides an intuitive description of motion. From this pipeline, we generate a large-scale training dataset of 400K samples, 4DP-QA (4D Perception QA), and a 2.2K-sample benchmark, 4DP-QA-Bench. Training existing models on our dataset yields performance improvements on an external benchmark, validating the effectiveness of our method.
Seokju Cho, Abhishek Badki, Hang Su +5
Jun 10, 2026cs.CV

Cross-Modal Benchmarking for Robotic Perception in Natural Environments

Natural environments present a complex challenge to robotics perception systems. Current models, particularly vision foundation models, are largely trained on structured, urban environments leading to weaknesses in their perception for field robotics tasks. We showcase the limitations of current models using our recently released WildCross benchmark, a new cross-modal benchmark for place recognition and metric depth estimation in large-scale natural environments. WildCross comprises over 476K sequential RGB frames with semi-dense depth and surface normal annotations, each aligned with accurate 6DoF pose and synchronized dense lidar submaps. In this work, we provide an expanded analysis of the benchmark results from the recent WildCross benchmark, with particular emphasis on expanded metric depth estimation experiments. Access to the code repository and dataset for this work can be found at https://csiro-robotics.github.io/WildCross.
David Hall, Joshua Knights, Mark Cox +1