Voxel

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14 papers in the last 28 days · 0.2% of indexed attention

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Period ending 2026-09-21

5 new papers

A weekly snapshot of new work published in Voxel.

Period ending 2026-09-14

3 new papers

A weekly snapshot of new work published in Voxel.

Period ending 2026-09-07

5 new papers

A weekly snapshot of new work published in Voxel.

150 papers

Latest in Voxel

Sep 20, 2026cs.CV

Beyond UV Mapping: Mesh Texture Compression via Surface-Aligned Texture Fields

Mesh texture compression typically relies on 2D UV atlases, whose chart discontinuities and mapping overhead can limit coding efficiency. To tackle this challenge, we introduce TexF, a surface-aligned texture field that organizes texture attributes in sparse voxels derived from the mesh surface. This representation supports high-resolution textures while preserving local 3D correlations for compression and enabling direct surface queries. For bitstream compression, TexF reuses established 3D attribute codecs, with voxel locations reconstructed from the decoded mesh without separate transmission. For GPU-resident compression, we develop 3DNTC, which combines quantized hash features with a lightweight decoder for random-access reconstruction at surface positions. Differentiable rendering enables image-space refinement of both voxel attributes and compressed neural fields. Experiments on the MPEG and AOM mesh compression benchmarks demonstrate improved average rate-distortion performance over representative UV-based methods for both bitstream and GPU-resident compression. 3DNTC also supports real-time rendering.
Jianqiang Wang, Junhui Hou, Siyu Ren +2
Sep 17, 2026cs.CV

Needles in a Raystack: Ultra-Sparse LiDAR Occupancy Detection for Bat Tracks

Monitoring flying animals is important for understanding and protecting biodiversity, but nocturnal species such as bats are difficult to observe in the field. Using LiDAR, bat movements at night result in ultra-sparse 3D spatio-temporal data in which standard reconstruction losses tend to predict only background and miss real flight paths. We study this problem as voxel-wise occupancy detection in sensor-centric LiDAR raystacks. A lightweight 3D U-Net is proposed that preserves temporal resolution, uses skip connections for spatial detail, and combines weighted binary cross-entropy with Dice loss to handle the strong class imbalance. In real LiDAR recordings of bats over open fields, cross-checked with acoustic monitoring, a reconstruction-based 3D convolutional autoencoder baseline fails to recover foreground trajectories. In contrast, the proposed U-Net recovers sparse foreground occupancy in diagnostic experiments and produces coherent occupancy patterns along bat flight trajectories, providing a practical basis for validation-scale experiments, later clustering of flight tracks, and future integration of bat activity information into biodiversity-aware turbine curtailment strategies.
Nico Klar, Pankaj Rana, Nizam Gifary +2
Sep 17, 2026cs.CV

PerSeM: Persistent Semantic Memory for Long-Horizon Open-Vocabulary UAV Mapping

Open-vocabulary segmentation enables rich semantic perception for UAVs, but frame-wise predictions can remain temporally inconsistent across repeated observations and changing viewpoints. We present PerSeM, a training-free persistent semantic memory framework for long-horizon open-vocabulary UAV mapping. PerSeM associates frame-wise semantic observations with persistent world-space voxels and constructs a majority-based semantic memory, which is conservatively refined through history-preserving spatial refinement, trust-aware replay, and context-guided verification. Experiments on the Forest and UAVScenes benchmarks show that persistent 3D memory provides substantial gains in semantic correctness and temporal stability over frame-wise predictions. Beyond this strong persistent-memory baseline, PerSeM provides consistent additional improvements, improving both semantic accuracy and temporal stability across all five evaluated UAVScenes sequences. Analysis using regions identified independently of the final PerSeM predictions further shows that these gains are concentrated in semantically difficult and temporally unstable regions, where majority-based memory is most likely to remain uncertain. These results demonstrate that persistent 3D aggregation provides a strong foundation for long-horizon semantic mapping, while conservative refinement of uncertain memory states can provide additional improvements without retraining or additional neural-network inference.
Saurbh Singh Jamwal, Ganesh Ramakrishnan
Sep 15, 2026cs.CV

Exploring 2D backbone effects for indoor semantic occupancy prediction

Semantic occupancy prediction gives an embodied agent a voxel-level account of where space is free, occupied, and semantically meaningful. In RGB-D pipelines such as EmbodiedScan, the image encoder is often left as a default module, even though its features are the visual evidence later sampled into the 3D grid. We study this design choice directly. A central finding is that changing the 2D backbone improves occupancy accuracy more than several carefully designed occupancy architectures or modules. We keep the main RGB-D projection, depth branch, and occupancy head fixed, and replace only the image backbone. The compared encoders are CLIP-ResNet, CLIP-ViT, BLIP2, and DINOv2. Under the controlled setting, the measured mIoU changes substantially: DINOv2 obtains 30.55%, BLIP2 obtains 29.49%, CLIP-ViT obtains 24.33%, and CLIP-ResNet obtains 17.41%. The stronger encoders also exceed the original EmbodiedScan ResNet-50 baseline without modifying the downstream 3D fusion pipeline. Class-level results give a more detailed picture: DINOv2 is stronger on many layout and structural categories, whereas BLIP2 remains close on several object-centered classes. CLIP-ViT improves clearly over CLIP-ResNet, showing that the way CLIP features are exposed as dense tokens matters for voxel lifting. These results indicate that the image backbone is not a secondary engineering detail in embodied semantic occupancy, but a major source of variation in the final 3D prediction.
Shizhang Fanga, Wanling Yea, Qi Zheng
Sep 14, 2026cs.GR

KaiNinja: Extending Native 3D Generators to the Part Level

Native 3D generators turn one image into a single mesh. TRELLIS.2 and its peers deliver high-fidelity non-watertight geometry with materials, but the output is one fused object, while downstream work such as editing, rigging and simulation operates on part-level assets. A naive idea is to run a 3D segmentation network on the fused mesh that TRELLIS.2 generates, but such pipelines are slow and bounded by the accuracy of the segmentation. We want a simple way to extend an existing native 3D generator to the part level. But we face a critical problem: the O-Voxel grid stores one sheet of surface per voxel, so a single volume cannot represent the interface where two parts touch, at any resolution. We introduce a dual-volume representation to solve this problem and put forward KaiNinja, a part-level extension of TRELLIS.2 built on a dual-volume form of its O-Voxel representation. KaiNinja keeps the generation speed and quality of TRELLIS.2 while extending it to the part level, with no mask or segmenter in the pipeline. Its training data come from sources of many kinds, including CAD models and assets authored by an LLM-driven agent; to our knowledge it is the first 3D generative model trained on agent-authored part data. Surprisingly, we also find that whole-object fidelity improves over the same backbone fine-tuned on the same dataset. Against part generation pipelines of different paradigms, it lowers whole-object Chamfer distance by 40% and raises strict part F-score by 16%.
Ruihan Yu, Lian Fu, Muyao Niu +9
Sep 14, 2026cs.CV

VS-Splat: Voxel-Selective feed-forward Gaussian Splatting for end-to-end 3D object reconstruction from sparse-views

Feed-forward Gaussian splatting models have demonstrated remarkable effectiveness in reconstructing three-dimensional (3D) objects from a few two-dimensional (2D) images, even if they are unseen. As existing methods typically predict Gaussian primitives uniformly across the 3D space, most primitives are placed in non-object regions. This may hinder the representation of fine object details. This paper proposes a Voxel-Selective Gaussian Splatting model (VS-Splat), a new end-to-endfeed-forward Gaussian splatting framework that predicts many primitives only within selected voxels that are likely to belong to an object, without 3D structural supervision. To achieve this, we propose a new learnable voxel selection approach that identifies object-centric voxels only with 2D rendering supervision.Our sparse-view rendering experiments with three benchmark datasets show that proposed VS-Splat outperforms several state-of-the-art methods. We further demonstrate its effectiveness as a backbone for an existing densification method and show that anoptional extension improves its robustness to inaccurate camera pose estimates.
Yunsu Jeong, Hyuk Heo, Youngsang Kwak +2
Sep 8, 2026cs.CV

CoVeR: Coverage-Based Token Pruning for Multi-View 3D Reasoning in VLMs

Representing a 3D scene as multi-view images allows 2D VLMs to reason in 3D by reusing priors from pre-training, sidestepping the scarcity of annotated 3D data. However, it produces thousands of redundant visual tokens whose cost grows with every view. Existing visual token pruners fall into two families, each limited in the 3D multi-view setting. Learned importance methods rank tokens by attention or encoder features; because redundancy here is fundamentally spatial, they keep near-duplicate tokens from a few prominent regions and leave most of the scene unrepresented. Voxelization methods improve spatial coverage but cannot enforce an exact token budget and saturate as multi-view observations overlap in 3D, capping retention well below the target. We show that spatial coverage is associated with 3D reasoning performance and introduce CoVeR, a deterministic, training-free selector that uses only token coordinates, with no learned signals. CoVeR selects tokens that collectively cover every region of the scene, and solves the limitations of both families: it enforces an exact per-scene budget, breaks the voxelization saturation plateau, and avoids the near-duplicate selections of learned importance. Extensive experiments show CoVeR outperforms prior SOTAs on all three 3D reasoning benchmarks and generalizes as a plug-and-play module tested across four VLMs. Notably, with only ≈\approx8% of visual tokens, it preserves 93.5% of full-token performance, surpassing SOTA by 3.9 percentage points on average across benchmarks.
Nhat-Tan Bui, Varshini Elangovan, Arun Reddy Anugu +7
Sep 7, 2026cs.CV

TFTrack: A Template-Free Framework for Efficient 3D Point Cloud Tracking

LiDAR-based 3D Single Object Tracking (3D SOT) is critical for robotic perception and navigation and aims to localize dynamic objects across frames in sparse point clouds. Existing methods, rooted in the Siamese tracking paradigm from 2D vision, rely on costly dual-input designs and excessive motion modeling guided by template priors, hindering their efficiency. Our in-depth analysis reveals: (i) the template paradigm is redundant, as the previous bounding box center encodes sufficient historical context; (ii) complex motion modeling is unnecessary, as geometric alignment provides adequate motion priors. Based on the above findings, we propose the first Template-Free Tracking framework (TFTrack). The novel framework eliminates the need for template-search pairings and operates directly on the current frame guided solely by the prior bounding box center and size. We instantiate this paradigm into three variants: TFTrack-Voxel, TFTrack-Pillar, and TFTrack-Point, to explore different 3D representations under a unified framework, ensuring flexibility across sparse and dense scenes. Extensive experiments on KITTI and nuScenes benchmarks show that TFTrack is competitive with leading template-based trackers, while reducing FLOPs by approximately 50% and running at approximately 120 FPS. By simplifying overcomplicated motion-centric designs, TFTrack establishes a new minimalist paradigm for efficient 3D point cloud tracking, paving the way for real-time and resource-efficient deployment in embedded robotic systems, such as autonomous vehicles. The code is available at https://github.com/tftrack-anonymous/TFTrack/tree/main.
Zhaofeng Hu, Sifan Zhou, Jiahao Nie +3
Sep 7, 2026eess.IV

Spatial Feature-wise Linear Modulation (SpFiLM) for Contrast Agent-Aware Brain Parcellation

Most automated brain parcellation tools are developed and validated on T1-weighted (T1w) MRI. Yet, some clinical workflows for which parcellation is relevant only use contrast-enhanced T1w (T1ce) MRI, on which T1w-trained models are less accurate. We present a unified network that parcellates both pre- and post-contrast agent T1w MRI reliably, trained on a combination of the two with conditioning that spatially modulates its response differently for each. Feature-wise Linear Modulation (FiLM) is a known approach for input-based modulation in networks. It applies a per-channel scale and shift uniformly across the input. However, the appearance change between pre- and post-contrast varies locally across the brain, making FiLM suboptimal for our use case. In this work, we introduce Spatial FiLM (SpFiLM), a conditioning layer whose modulation varies spatially, assembling a voxel-wise scale and shift from image-derived spatial patterns. Using a cohort of 134 patients with paired T1w and T1ce MRI parcellated into 106 classes, the addition of SpFiLM layers in a UNet increased the mean Dice on the test set of 25 patients from 80.2% to 84.1%, a 4.9% relative improvement. Adding SpFiLM layers led to the best performance on both pre- and post-contrast MRI, even when controlling for network parameter counts.
Pushpendra Singh, Joshua R. Astley, Roman Rodionov +3
Sep 1, 2026cs.CV

Pix2Rep-v2: Data-Efficient Representation Learning for Dense Medical Imaging Applications

Dense self-supervised learning (SSL) is a powerful paradigm for learning without annotations the local descriptors required to solve dense medical imaging tasks. We present Pix2Rep-v2, a framework for SSL of pixel- and voxel-level representations suitable for few-shot downstream applications. Pix2Rep-v2 addresses the main challenges of dense SSL by leveraging a redundancy reduction objective at the pixel-level with a principle of equivariance of dense representations, that scales efficiently to 3D or wide field-of-view applications. We evaluate our method on four datasets, across multiple tasks, multiple modalities and anatomical structures using multiple backbones in 2D and 3D, and under various data regimes. As an alternative to linear probing or full fine-tuning on the downstream task, we also propose an in-context variant, without downstream training, based on a dense prototype approach. Pix2Rep-v2 shows substantially higher data-efficiency in few-shot scenarios compared to fully supervised baselines, and is competitive with the state-of-the-art e.g., +9.3 Dice points in one-shot segmentation on the M&Ms-2 dataset. Our code and pre-trained models are publicly available at https://github.com/BioMedTP/pix2rep-v2.
S. Sifaoui, E. Angelini, S. Toupin +2
Sep 1, 2026cs.CV

VOIM: Training-Free Open-Vocabulary 3D Instance Mapping for RGB-D and Monocular SLAM

We present Voxel-Grounded Online Instance Manager (VOIM), a training-free voxel-grounded instance manager that builds open-vocabulary 3D instance maps from RGB-D or from monocular RGB alone, a regime no prior training-free system addresses. Online systems typically segment object instances and label them at first detection, committing when evidence is weakest. VOIM instead defers label and instance decisions until soft evidence from unmodified, off-the-shelf perception has accumulated per voxel across views. We show that the mapping stage, rather than the particular perception models, carries the result: across four perception configurations on ScanNet++, varying the region descriptor, the detector label prior and the mask source, the map exceeds the strongest online RGB-D system, OVO-SLAM, by between 4.8 and 11.7 mIoU. Perception is not neutral, and substituting that baseline's own descriptor family costs 4.1 of the margin, yet the baseline carries the marginally better 2D descriptor (33.7 vs. 31.5 mIoU over three scenes) and still realizes the weaker map. Under a like-for-like protocol VOIM reaches 44.07 mIoU on ScanNet++ against 32.37, winning all ten scenes and both aggregations (pooled 33.31 vs. 25.97), and the same system runs unchanged to fully monocular RGB, matching that baseline pooled on Replica (27.80 vs. 27.50). The advantage is regime-specific: under Replica's all-classes scoring, matched inputs give a split result, 28.60 vs. 27.50 pooled against 24.59 vs. 30.11 on the per-scene mean. Room scale is label-limited and building scale drift-limited. Labeling does not run in real time, dominated by per-class detection over the full vocabulary. The maps export occupancy grids and resolve free-form queries to object instances.
Sangmin Song, Sarath Kodagoda, Marc G. Carmichael +4
Aug 31, 2026cs.CV

Instance-Guided Report Anchoring for Text-Free 3D Abnormality Segmentation in Chest CT

Accurate 3D abnormality segmentation in chest CT requires dense spatial supervision, but obtaining expert voxel-level labels is costly. Radiology reports, however, are routinely generated during clinical interpretation and contain instance-specific descriptions that can provide additional guidance without new dense annotation. Existing vision-language grounding methods typically require report-derived findings at inference, making localization dependent on paired text and limiting each forward pass to a queried finding. We propose Instance-Guided Report Anchoring (IGRA), a model-agnostic module that preserves the correspondence between each annotated abnormality instance and the report finding that describes it. IGRA pools each instance representation and anchors it to the corresponding finding embedding during training; all text-related components are discarded at inference. We further reformulate free-text grounding on ReXGroundingCT as multi-label volumetric segmentation by merging same-category instances, allowing all abnormality categories to be predicted in one image-only forward pass. IGRA improves Dice by 22.5% over the strongest image-only baseline (30.93 vs. 25.25) and is comparable to VoxTell on the single-finding subset (30.29 vs. 30.43). Applied unchanged to four standard 3D segmentation backbones, IGRA improves Dice and hit rate across all architectures. Zero-shot evaluation on LIDC-IDRI, PleThora, and a private in-house dataset further shows consistent gains over image-only baselines.
Zhenyu Bu, Haoyan Ding, Chushu Shen +7
Aug 31, 2026cs.CV

InfraOcc: An Infrastructure Occupancy Benchmark with Static-to-Dynamic Reasoning

Fixed-viewpoint infrastructure sensors repeatedly observe the same traffic space, making roadside 3D occupancy structurally different from ego-vehicle perception: a near-persistent static scaffold is overlaid with sparse, short-lived dynamic events. Existing occupancy benchmarks and methods, however, are built around moving ego vehicles and neither measure nor exploit this structure, instead treating occupancy as flat one-shot voxel classification. We address this gap from both data and model perspectives. We build InfraOcc, to our knowledge, the first real-world infrastructure-side semantic occupancy benchmark, with dense voxel annotations for 290 multi-modal sequences in a fixed roadside frame, a static-dynamic decoupled annotation pipeline, unified camera-only, LiDAR-only, and multi-modal evaluation, and diagnostics for static and dynamic occupancy. InfraOcc shows that static infrastructure fills 97.3% of occupied voxels and persists across frames, whereas dynamic participants have a median occupied-frame ratio of only 1.8% per location, revealing a structural static-dynamic asymmetry beyond semantic long-tailedness. We further propose ProSD-Occ, which reformulates occupancy as progressive static-to-dynamic evidence reasoning: it explains persistent layout, exposes residual dynamic evidence under static-confidence guidance, and recomposes static, dynamic, and free-space evidence into a unified field. ProSD-Occ ranks first in overall, dynamic, static, and geometric occupancy on every track, e.g., a 23.5% relative camera-only dynamic-mIoU gain over the strongest baseline and 65.87 multi-modal overall mIoU, establishing fixed-viewpoint roadside occupancy as a distinct problem with its own reasoning paradigm. The benchmark and code will be publicly available at https://github.com/yanglei18/InfraOcc
Lei Yang, Xiaokai Bai, Boqi Li +8
Aug 31, 2026cs.CV

SeqAlign3DVG: A Sequence-Aligned Benchmark and Voxel Reasoning Framework for 3D Visual Grounding

Image-based 3D visual grounding is critical for embodied agents, yet existing benchmarks suffer from loose text-observation alignment and neglect temporal ordering. We introduce SeqAlign3DVG, a novel benchmark dedicated to temporally ordered and strictly observation-aligned image-based 3D visual grounding. Unlike prior works using order-agnostic views or global point clouds, SeqAlign3DVG ensures all expressions are human-verified and strictly grounded in the provided RGB observations (single frames or ordered observation sequences). It comprises 9,622 single-view and 14,493 sequence samples featuring rich descriptions, complex relations, and multi-instance ambiguities. To tackle this benchmark, we propose a unified voxel-based pipeline featuring Relevance-Ordered Voxel Memory (ROVM) and Progressive Language-Voxel Fusion (PLVF). ROVM dynamically ranks and aggregates multi-view evidence via a conservative memory to mitigate noisy observations, while PLVF performs coarse-to-fine spatial-linguistic reasoning for precise disambiguation. Our approach achieves state-of-the-art performance under the depth-free protocol, significantly improving localization for targets defined by complex relations and appearance cues.
Yi Zhang, Yi Wang, Yueting Wu +3
Aug 13, 2026cs.CV

Reliability analysis for BraTS-GoAT segmentation: a controlled robustness study of deep-ensemble uncertainty

Deep networks segment brain tumours accurately in-distribution, but can fail silently when the input differs from their training data. That risk is central to clinical deployment and is the premise of the BraTS-GoAT generalizability task. We ask not only how well a model segments, but whether its uncertainty knows when it is wrong. On BraTS-GoAT (Task 3) we train a 5-fold cross-validated nnU-Net baseline (one held-out prediction per case) and a 3-seed deep ensemble. Both are evaluated for calibration and error detection on a per-region relevant mask, aggregated per case. In-distribution the 3-seed ensemble improves modestly over the already strong single model on the same held-out split, with the clearest gain in calibration. The separation appears under shift. In a controlled robustness study using graded synthetic corruptions as a proxy for acquisition shift, the single model's confidence stays flat while its accuracy and calibration degrade. Inter-member disagreement instead rises steeply, about a quarter to a third above the clean condition, several times the single model's response. On the official validation leaderboard the 5-fold ensemble of those folds attains whole-tumour Dice 0.87. The generalization gap is concentrated on the harder regions, with a characteristic failure of missing small, satellite lesions on unseen cohorts. In the synthetic study, disagreement among the 3-seed members is a more sensitive case-level indicator of acquisition shift than single-model confidence. Its per-voxel error localisation weakens as severity grows. The contribution is a rigorous, honest reliability comparison rather than a claim that any one uncertainty method dominates.
Riya Deepak Shet, Le Zhang
Aug 12, 2026cs.CV

Inference-Time Orthogonal Seeding Enables Geometry-Aligned 3D Organ Segmentation for Slice-Propagation Methods

Dense voxel-level annotation remains a major bottleneck in 3D medical image segmentation. Single-slice propagation methods such as Sli2Vol reduce this burden by propagating one annotated seed slice through a volume using label-free registration. However, axial-only propagation accumulates errors with distance from the seed, especially in surface-distance metrics, because it ignores coronal and sagittal evidence and therefore underuses the 3D information available in CT/MRI volumes. To better leverage volumetric geometry, we study how key training and inference choices affect slice-propagation models, including single-axis versus multi-axis label-free registration, single-seed versus multi-seed propagation, and orthogonal seed configurations. Instead of propagating from a single axial seed, we use three orthogonal seeds---one axial, one coronal, and one sagittal---and fuse their propagated labels with a simple label-free rule. Our results show that the training paradigm has limited impact: an axially trained network applied to off-axis seeds captures nearly all the improvement, while explicit three-axis training adds little. Instead, performance is driven by inference-time seed geometry, especially orthogonality rather than the number of annotated slices, as a budget-matched three-axial control provides no benefit and can even degrade performance. On a multi-organ CT cohort, orthogonal seeding with the axial Sli2Vol backbone improves Dice by 21.9%, Normalized Surface Dice by 25.5%, and reduces Average Hausdorff Distance by 53.5% over the single-axis baseline.
Md Rakibul Haque, Tushar Kataria, Shireen Y. Elhabian
Aug 12, 2026cs.CV

Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction

Sparse voxel reconstruction offers an efficient representation for high-fidelity 3D modeling, yet its geometry is commonly optimized from local photometric evidence and discrete visibility statistics. This often leads to fragmented surfaces, excessive subdivision, and floating artifacts, particularly in weakly textured or sparsely observed regions. We introduce SurfSVR, a novel sparse voxel reconstruction paradigm that treats 2D surface priors as explicit 3D geometric regularizers. Instead of directly lifting noisy pixel-wise depth predictions, SurfSVR first organizes each image into coherent surface regions by jointly reasoning over appearance, monocular depth, normals and cross-view geometry. Each region is then represented by an adaptively selected planar or quadratic surface model based on fitting reliability and geometric complexity, while cross-model agreement distinguishes reliable geometry from ambiguous predictions. These structured 2D priors are lifted into 3D and integrated throughout the reconstruction pipeline. They guide surface-adaptive voxel subdivision, provide region-level depth and normal supervision during optimization, enhance geometrically reliable sparse-observed surfaces in voxel pruning, and suppress off-surface floaters during post-refinement training. This unified design converts semantic and geometric coherence in image space into persistent structural constraints in 3D. Extensive experiments on 3 public benchmarks demonstrate that SurfSVR consistently improves sparse voxel reconstruction across scenes with substantially different visibility and geometry characteristics, achieving state-of-the-art reconstruction quality. Codes and models will be released soon.
Yan Di, Chengxi Li, Yaoxing Wang +7
Aug 11, 2026cs.GR

A Geodesic Cut-Cell Prior for Neural Skinning

We introduce cut-cell skinning, a geometric prior designed to augment data-driven skinning weight generation. While data-driven methods show promise in producing high-quality skinning weights, they often lack the generalizability of classic geometric approaches. To bridge this gap, we propose a geometric prior that can be robustly computed for in-the-wild meshes and is efficient for large-scale machine learning workflows. The key idea of our cut-cell skinning is a fast graph-based approximation of the volumetric geodesics distances, motivated by their importance in classic skinning weight computation. Our method achieves orders of magnitude speedup compared to optimization-based solvers and remains resilient to topological artifacts common in cage- or voxel-based alternatives. We demonstrate the efficacy of the cut-cell skinning prior by integrating it into recent neural skinning models, showing consistent improvements across existing methods and achieving state-of-the-art results. Project page: https://wenchao-m.github.io/CutCell.github.io/
Wenchao Ma, Surya Dwarakanath, Yizhak Ben-Shabat +4
Aug 10, 2026cs.CV

ResemBrick: Brick Reconstruction from Photographs with Perceptual Fidelity and Buildability

Producing a hand-buildable, colored brick model of a 3D object from a few casual photographs is a clean testbed for a broader challenge: generating 3D content that meets hard physical-assembly constraints under a discrete, budget-limited voxel grid. On a coarse lattice, visual resemblance and structural stability pull against each other, yet prior brick pipelines address only one side and treat voxelization as fixed preprocessing rather than a variable to optimize. We present ResemBrick, which couples the two. Budgeted occupancy completion reframes discretization as allocation: given a target occupied-voxel count, a single resolution-conditioned network decides in one feed-forward pass which surface voxels to fill for best appearance, one weight set spanning 13 resolutions. Buildability by construction then combines support- and look-ahead-aware greedy placement with a deterministic, provably terminating repair that grounds every floating component. Under a matched budget, ResemBrick surpasses existing voxel selectors in perceptual fidelity while uniquely reaching zero floating and zero unstable bricks on unfiltered held-out objects; as a complete pipeline, it attains the best perceptual fidelity among prior brick-construction systems. Our results point to treating discretization and assembly as tightly coupled stages rather than independent ones.
Xilun Chen, Hanwen Wan, Yusong Zhao +3
Aug 9, 2026cs.CV

CUPA-T2*: Covariance-Aware Uncertainty Propagation and Alignment for T2* Mapping in Accelerated MRI

Quantitative T2* maps have strong potential for biomarker discovery but are limited by long scan times, rendering them impractical in clinical settings. Significant acceleration can be achieved through undersampling in k-space combined with learning-based reconstruction. However, reconstruction artifacts and noise can propagate into downstream T2* fitting, degrading its accuracy. We introduce CUPA-T2*, a framework that explicitly propagates voxel-wise inter-echo uncertainty from stochastic Monte Carlo dropout reconstructions to downstream T2* fitting via covariance-aware sampling. T2* fitting is performed with a heteroscedastic MLP and a correlation-based regularizer that encourages alignment between predicted variance and reconstruction uncertainty. Experiments on accelerated brain MRI data show tissue-dependent behavior: CUPA-T2* achieves competitive overall T2* fitting performance and improves white-matter performance at higher accelerations. Compared with a heteroscedastic baseline, the proposed framework substantially increases alignment between reconstruction uncertainty and predicted T2* variance, while also revealing a trade-off with calibration (ECE) and selective prediction performance (AURC). CUPA-T2* enables reconstruction uncertainty-aware T2* fitting and delivers voxel-wise uncertainty maps to support the interpretation of quantitative T2* estimates.
Gideon N. L. Rouwendaal, Natascha Niessen, Hannah Eichhorn +3
Aug 9, 2026cs.CV

RayLift: Lifting Complementary Ray-Wise Evidence with 3D Geometry Priors for Semantic Scene Completion

Camera-based 3D semantic scene completion (SSC) provides comprehensive scene understanding for autonomous driving and robotics. However, existing methods often treat stereo depth estimates as deterministic geometric constraints, causing depth uncertainty and local correspondence errors to propagate directly into voxel representations. To address this issue, we propose RayLift, a framework that uses stereo geometry as a metric reference while incorporating complementary ray evidence to recover reliable 3D structures adaptively. RayLift first employs a Complementary Context Encoder that extracts geometry-aware priors from a frozen 3D vision foundation model, thereby enriching the scene context. It then introduces a Depth Ray Evidence Lifter module that jointly models geometric dissimilarity, depth confidence, and spatial uncertainty to adaptively sample and weight candidate surface locations along each camera ray. Finally, a Semantic-Aware Voxel Integrator injects the resulting ray evidence into voxel features by explicitly modeling their spatial support. Extensive experiments on SemanticKITTI and SSCBench-KITTI-360 demonstrate that RayLift achieves competitive performance and consistently outperforms existing methods.
Meng Wang, Hongxia Yu, Wenzhe He +4
Aug 8, 2026cs.CV

A continually expandable foundation model for brain MRI

Brain magnetic resonance imaging (MRI) is central to neuroscience and clinical assessment, but models are commonly developed for individual diseases, populations or imaging protocols. Foundation models promise more general representations, yet they are usually pretrained once and can lose earlier capabilities when updated with new data. Here we show that Alcmaeon, a three-dimensional brain MRI foundation model pretrained without manual labels on more than 425,000 volumes and derived imaging maps, can be expanded sequentially across clinical domains. Alcmaeon combines volumetric encoding and latent diffusion generation with Graph-Blueprint Pruning (GBP), which protects network modules important to earlier domains while leaving the remaining capacity trainable. Across expansion from healthy ageing and neurodegeneration to developmental, psychiatric and tumour imaging, GBP showed less forgetting than sequential adaptation and elastic weight consolidation across voxel-level reconstruction measures, with its largest advantage after adaptation to tumour imaging. The blueprints provided an inspectable record of how model capacity was protected and reused. Representations from different model levels supported image synthesis, disease classification, survival modelling and postoperative prediction, although no single representation was optimal for every task. These findings provide a route towards brain MRI foundation models that can grow with emerging data while retaining earlier capabilities.
Michail Mamalakis, Carmen Jimenez-Mesa, Yonghao Li +8
Aug 7, 2026cs.CV

Rethinking 3D Segmentation from Individual LiDAR Scans: Incidence-Aware Sampling on the SIP Benchmark

3D scene understanding is increasingly important in construction, yet most methods are developed on curated datasets that do not fully reflect real site sensing conditions. In many workflows, individual LiDAR scans provide rapid local updates rather than complete scene representations, producing limited surface coverage, acquisition-driven density variation, and severe imbalance between dominant planar surfaces and sparse construction elements. Because large point clouds must be downsampled, sampling resolution and point allocation directly affect the balance between geometric detail and spatial context. This study evaluates these effects under a fixed per-fragment point budget and introduces an incidence-aware sampling strategy for individual LiDAR scans. The method maps points to a geometry-normalized manifold space for voxel-based selection while preserving original Euclidean coordinates for downstream learning. It requires only point coordinates and normals and no backbone modification. Using the Site in Pieces (SIP) benchmark, experiments with Point Transformer and PointNeXt show improved resolution-averaged segmentation performance, especially for non-planar elements and ladders, while reducing sensitivity to sampling resolution. The results show that acquisition-aware sampling can provide a more stable geometric representation and should be treated as an active component of individual-scan 3D segmentation rather than generic preprocessing.
Seongyong Kim, Jingdao Chen, Yong Kwon Cho
Aug 5, 2026cs.CV

VoxStruct3D: Structure-Leading Flow Matching for Voxel-Space 3D MRI Synthesis

High-fidelity 3D MRI synthesis requires both globally coherent anatomy and fine-grained voxel-level detail. Although latent diffusion makes volumetric generation tractable, its image autoencoder introduces a reconstruction bottleneck that can limit the fine detail recoverable in the final volume. We present VoxStruct3D, a voxel-space flow-matching framework that directly models full-resolution MRI volumes using a clean-data prediction objective. Its Volumetric Voxel Generator (VVG) combines factorized 3D patch embedding with overlapping upsampling, time-modulated residual refinement, and skip fusion, enabling neighboring tokens to jointly reconstruct shared voxel regions and suppress patch-boundary artifacts. To complement direct voxel-space modeling with an explicit anatomical prior, we further introduce a Structure-First, Image-Follows (SFIF) strategy. A frozen pretrained 3D medical encoder and a StructVAE extract compact structure tokens that preserve dominant anatomy, while a structure-leading schedule keeps their trajectory ahead of the image trajectory. Patch-Aligned RoPE spatially aligns the unequal token grids, and asymmetric attention enforces one-way guidance from structure to image. Experiments on pathological and healthy T1-weighted brain MRI datasets show that VoxStruct3D achieves the strongest overall performance across feature-distribution alignment, sample diversity, and perceptual quality, producing anatomically coherent and visually realistic volumes.
Fang Li, Yang Gao, Shihao Zou +5
Aug 4, 2026cs.CV

Beyond Isotropic Assumptions: Continuity-Constrained Segmentation and GPU Morphometry for Nanoscale GBM Analysis

Confocal microscopy of optically cleared and swelled tissue resolves complex biological structures in 3D, but such acquisitions are highly anisotropic: along the under-sampled axial direction the structure can appear discontinuous, hampering reconstruction and automated quantitative analysis. The usual remedy upsamples the axial dimension to an isotropic volume before training a segmentation model, which requires dense annotations in the upsampled space, a prohibitive labeling burden. We present an end-to-end, GPU-accelerated framework that overcomes this without additional annotations. The model is trained on the native acquisition volume; random rotation of training patches leverages the well-resolved lateral plane to supply the missing axial information, and a z-axis continuity loss keeps neighboring slices consistent. We adapt both a convolutional (3D U-Net) and a transformer (SwinUNETR) backbone, aggregate overlapping patches by Gaussian consensus, and compute point-spread-function-corrected membrane thickness by ray-surface intersection on the GPU. We apply the method to the glomerular basement membrane (GBM), a thin, highly convoluted part of the kidney's filtration barrier that grows more irregular in disease. Segmentation accuracy matches inter-expert agreement. Continuity-aware training improves reconstruction smoothness and suppresses a periodic terracing artifact at minimal accuracy cost. We quantify GBM thickness across the reconstructed 3D surface and capture disease-related thickening, enabling fully automated anisotropic 3D morphometry of biological structures without dense volumetric labels or image restoration.
Arash Fatehi, Robin Ebbestad, Linus Butt +7
Aug 4, 2026cs.RO

Lightweight 3D Object Detection via Mamba-Based Knowledge Distillation

3D object detection using light detection and ranging (LiDAR) sensors requires a balance between accuracy and computational efficiency for onboard perception in autonomous driving and robotic navigation. Many existing LiDAR-based detection methods employ complex architectures to extract features, integrating large amounts of contextual information to enhance accuracy. This often results in significant computational costs, leading to suboptimal performance on resource-constrained embedded devices. In this study, we propose a knowledge distillation framework that transfers object-level voxel representations from a strong teacher model to lightweight student models through selective voxel-space feature alignment. Taking advantage of the linear-time sequence model with selective state spaces (Mamba), we design a multi-branch Mamba teacher backbone and a box-aware feature transfer mechanism that aligns spatially corresponding voxel features between teacher and student networks through a Mamba-based projection module. Experimental results on both a public dataset and real-world data show that our approach significantly reduces computational load while maintaining competitive accuracy compared with state-of-the-art methods.
Quoc Cuong Ninh, Huy Xuan Pham, Anh Tung Nguyen +1
Aug 3, 2026cs.CV

Beyond Global Latents: Chunk-Based Sparse Grid VAE for Scalable 3D Modeling

Sparse voxel grids preserve the spatial structure needed for detailed 3D reconstruction, but their memory still grows rapidly with resolution as active surface cells increase. We introduce ChunkVAE, a sparse grid variational autoencoder organized around local chunks rather than a global latent volume. Local learned operators permit independently chosen encoder and decoder partitions and allow inference chunk sizes to differ from training. Two complementary data operators make this flexibility practical: Balanced Binary Object Partitioning distributes active cells while limiting replicated overlap, while S-Curve weighted stitching attenuates unreliable boundary features when assembling a global latent or reconstruction. Across three object benchmarks, ChunkVAE is competitive with or better than strong baselines from 5123512^3 to 153631536^3; smaller chunks lower peak allocated memory and shorten per-chunk compute, enabling faster parallel inference. Stable stitched latents and improved image to 3D metrics indicate that local compression can scale geometry while retaining the global interface required downstream.
Kaiyi Zhang, Zhihao Liang, Haolin Liu +8
Aug 3, 2026cs.CV

Event ActivityNet: A Large-Scale Simulated-Event Benchmark for Untrimmed Action Understanding

Long-horizon event-based action understanding remains underexplored because existing datasets largely comprise short, trimmed clips, while collecting native event streams with dense temporal annotations is costly. We introduce Event ActivityNet, a large-scale simulated-event benchmark derived from human-annotated, untrimmed ActivityNet videos. It comprises 3,263 videos, 200 action classes, and 106.94 hours, with matched 5-bin and 9-bin event-voxel representations, temporal action annotations, and timestamped captions. The benchmark supports annotated-segment action recognition, auxiliary event-language alignment, and causal online temporal action localization. We generate event voxels directly from non-interpolated source videos in decoded frame order, retain per-video rational nominal or average frame-rate metadata for approximate time mapping, and use action-center reconstruction LPIPS as a soft diagnostic of retained reconstructable content. We establish baselines for adaptive event framing, prompt-caption alignment, and event-only, RGB-only, and RGB-event localization. Under a progressive nested-scale training protocol, recognition Top-1 accuracy increases from 52.25 to 66.42, while online temporal localization average mAP improves from 21.7 to 29.0. Moreover, staged Event ActivityNet pretraining followed by native-event fine-tuning consistently outperforms target-only and joint-from-scratch training across multiple supervision budgets. Event ActivityNet provides a scalable benchmark for long-horizon event modeling, although native-camera evaluation remains essential for deployment-oriented conclusions.
Cheng-Yao Hong, Ting-Wei Lin, Yun-Chung Lai +3
Aug 3, 2026cs.LG

tFUSOperator: Operator Learning for Transcranial Focused Ultrasound Digital Twins

Transcranial focused ultrasound (tFUS) requires accurate estimation of the intracranial acoustic field, which is distorted by skull-induced aberrations. Numerical solvers are accurate but computationally expensive for digital twins, where the field must be re-estimated repeatedly as treatment conditions change. Existing deep-learning surrogates are fast but typically use voxel-to-voxel regression on a fixed grid, with no mechanism reflecting how acoustic energy propagates through the skull. We instead cast tFUS simulation as an operator learning problem and propose tFUSOperator, a coordinate-aware neural operator that maps the free-field pressure, skull anatomy, and treatment parameters to the intracranial field within a shared physical coordinate frame. To our knowledge, this is the first operator-based formulation of tFUS field prediction. On both seen and unseen skulls, the model localizes the acoustic focus accurately-reaching about 90% and 72% Dice, respectively-and it performs nearly as well from magnetic resonance (MR) as from computed tomography (CT) input while running 5.6×1045.6 \times 10^4 times faster than numerical simulation. These results suggest a fast, radiation-free route to safe and practical digital twins for patient-specific tFUS treatment. The code is available at: https://github.com/CMME-Lab/tFUSOperator.git.
Minjee Seo, Haris Ghafoor, Minju Seol +2
Aug 3, 2026cs.AI

RL-Lock: Reinforcement Learning for Generating Interlocking Assemblies

An interlocking assembly is an assembly in which component parts are connected purely through their geometric arrangement, without relying on external connectors such as glue and nails. Such assemblies have been widely used in a variety of real-world applications due to their structural stability. The problem of generating interlocking assemblies is generally formulated as a shape decomposition problem, where a target 3D object represented as a voxel grid is partitioned into a prescribed number of interlocking pieces. We observe that generating interlocking assemblies is inherently a sequential decision-making problem, where an agent repeatedly decides which piece each voxel should be assigned to. Inspired by the observation, we propose the first reinforcement learning framework RL-Lock for generating interlocking assemblies, without relying on handcrafted search heuristics as existing works did. RL-Lock combines structured action chunking with MCTS-guided policy-value learning to efficiently navigate the large combinatorial search space for interlocking assembly generation. We demonstrate through experiments that RL-Lock allows effective generation of interlocking assemblies, especially for challenging cases in which existing approaches take too long or even fail to find a valid solution.
Xuyang Ma, Chaewoon Kim, Haonan Zhang +3
Aug 3, 2026cs.CV

StreamSplat: Streaming Feed-Forward 3D Gaussian Splatting

Feed-forward 3D Gaussian Splatting enables efficient novel-view synthesis without per-scene optimization, but most existing methods assume a fixed set of context views and process them jointly. This limits their applicability to online scenarios where calibrated views arrive sequentially and the scene must be updated causally. We present \emph{StreamSplat}, a streaming feed-forward 3DGS framework that incrementally maintains a persistent geometry-grounded scene state and decodes it into renderable 3D Gaussians after each input chunk. StreamSplat centers on a \textbf{Voxel-Aligned Causal Cache (VACC)}, which stores historical 3D tokens in a memory-bounded voxel structure so that memory grows with explored scene geometry rather than stream length. To better reuse history during causal prediction, we introduce \textbf{History-Projected Depth Anchoring (HPDA)} to project cached geometry as depth guidance for current cost-volume estimation, and \textbf{Cache-Guided Feature Injection (CGFI)} to inject cached latent evidence into Gaussian-token regression. Experiments on DL3DV, RealEstate10K, and ScanNet show that StreamSplat remains competitive with state-of-the-art feed-forward 3DGS methods under sparse causal inputs, despite not using future views or full-scene context. More importantly, it scales to long input streams with 256, 512, and 1024 views where fixed-view baselines run out of memory, yielding sustained improvements in novel-view synthesis quality as more observations arrive. The code will be made publicly available upon acceptance.
Changhao Song, Yuxuan Wang, Qibiao Li +2
Aug 2, 2026cs.CV

VGER: Voxel-Guided Global Event Ranking for Event Cloud Attribution

Event cameras produce sparse and asynchronous event streams that provide rich spatio-temporal information for efficient perception. Recent advances in event-based models have demonstrated strong performance by directly modeling asynchronous events without dense frame reconstruction. However, identifying the event-level evidence behind their predictions is crucial for improving model transparency and reliability. Directly adapting point-level saliency methods from point clouds provides fine-grained attribution but overlooks event-specific spatio-temporal structures. To address this limitation, we propose Voxel-Guided Global Event Ranking (VGER), a training-free attribution framework for point-based event cloud networks. VGER combines event-level gradient evidence with task-aware voxel perturbation evidence, transferring regional contribution into event-level attribution scores while preserving fine-grained resolution. Furthermore, VGER introduces a unified event ranking strategy, where high-ranked events are expected to be prediction-critical and low-ranked events are expected to have limited influence on predictions. We evaluate VGER on three event-based benchmarks with PointNet, PointNet++, and EventMamba. Across nine dataset-backbone settings, VGER consistently improves both high-tail and low-tail deletion performance over point-level saliency baselines.
Youxin Jiang, Baoheng Fu, Hongwei Ren +1
Aug 1, 2026cs.CV

P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization

Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and organize geometric evidence into compact, structured and learnable tokens. Beyond field-centric volumetric sampling and edge-intersection surface sampling, we retarget mesh tokenization as \textit{local surface evidence sampling}: identifying the minimal geometric evidence inside each active voxel that is sufficient for deterministic surface recovery. To this end, we introduce \textbf{P2Voxel}, a pyramid pivot voxelization framework for compact and reconstruction-aware mesh tokenization. P2Voxel is built on three key innovations. Under the \textit{Local Planarity} assumption, Pivot Voxelization represents each active voxel with a surface pivot and an orientation sign, providing minimal local evidence that can induce the corner values required for deterministic reconstruction. Under the \textit{Spatial Complexity} assumption, Pyramid Pivot Voxelization exploits the spatial non-uniformity of real surfaces by allocating finer pivot tokens to geometrically complex regions while keeping smooth regions coarse and compact. Under the \textit{Block Reconstructability} assumption, a Pyramid VAE learns compact multi-resolution latent codes over locally reconstructable pivot blocks, avoiding the need to model the entire high-resolution voxelized shape as a dense global field. Together, these designs convert meshes into compact, structured, and learnable pyramid pivot tokens, enabling efficient mesh reconstruction for downstream 3D tasks.
Zhenhong Sun, Haozhe Liu, Yifu Wang +6
Jul 30, 2026cs.CV

ProgFormer: Hierarchical Voxel Diffusion Transformer for Longitudinal Brain MRI Prediction

Predicting future structural MRI of a brain is challenging because longitudinal changes are often subtle and confined to specific anatomical regions, while most subject-specific brain structure remains stable over time. An effective model should therefore preserve global brain structural consistency while remaining sensitive to fine-grained disease progression. Existing latent-space-based methods improve computational efficiency, but suffer from information loss during their compression-reconstruction procedure. In contrast, direct voxel-space methods avoid latent reconstruction but commonly use a unified prediction pathway to model brain structure and progression-related changes. Subtle local changes may therefore be overshadowed by the dominant stable brain structure. To address these challenges, we propose ProgFormer, a hierarchical voxel-space Diffusion Transformer for longitudinal brain MRI prediction. ProgFormer uses a coarse pathway to perform the primary volumetric prediction from 3D patch tokens. This pathway models overall brain structure and longitudinal context. The fine pathway then uses the coarse representations as spatio-temporal grounding for voxel-level refinement within individual patches. The two pathways jointly estimate a velocity field directly in voxel space through conditional flow matching, enabling end-to-end prediction without a separately learned image autoencoder. The predicted future scan is then generated from Gaussian noise by integrating the estimated velocity field over a sequence of Euler steps. Extensive experimental results on three widely used benchmarks, ADNI, AIBL, and OASIS, under both pairwise and trajectory settings demonstrate favourable performance compared against several state-of-the-art methods.
Dexuan Ding, Yuankai Qi, Luping Zhou +3
Jul 28, 2026cs.CV

Open-Ended CT Volume Segmentation with Weak Supervision from Language

We introduce a method for training a text-conditioned segmentation model for CT scans, which combines voxel-level supervision with coarse but scalable slice-level supervision from reports. We extract, from a large database of scan-report pairs, descriptions of findings with indices of slices where those findings occur. We then finetune a general-purpose 2D image segmentation model, SAM3, with standard segmentation losses from strongly labeled data and with a slice-level classification loss from the extracted weak supervision. Our results on the ReXGroundingCT dataset illustrate that this strategy improves the segmentation dice score: from an 8% relative gain when there are 1000 fully labeled volumes to 22% when there are 250 fully labeled volumes.
Sanjay Subramanian, Junwei Yu, Zirui Wang +5
Jul 28, 2026cs.RO

Shared Voxel-Map-Based Cooperative Indoor UAV Guidance with a Multi-Agent Soft Actor-Critic Controller

This paper presents a cooperative indoor UAV guidance framework that combines a shared voxel-map world model with a multi-agent Soft Actor-Critic (MASAC) controller. Multiple drones fuse 360 LiDAR observations into a common world-frame occupancy map, which is converted into a compact bird's-eye-view (BEV) representation and provided to each agent as an ego-aligned local crop. This integrate-in-world, act-in- ego design enables consistent multi-UAV spatial fusion whilst retaining decentralised continuous control. The policy combines BEV map features, near-field obstacle observations, and compact goal and peer-state information within a centralised-training, decentralised-execution framework. In simulation, the learned controller achieves a 90.3% success rate in corridor navigation, outperforming Astar planning, an artificial potential field controller, and a prior guidance method. To address residual sim-to-real mismatch, the simulation-trained policy is further adapted using offline imitation fine-tuning from real-world data. Real-world experiments in GNSS-denied indoor environments demonstrate stable two-UAV cooperative operation across increasingly chal- lenging obstacle layouts. The results show that shared voxel-map representations provide an effective and scalable spatial substrate for learned cooperative indoor UAV guidance.
Thomas Hickling, Dylan Wynne, Yu Su +1
Jul 28, 2026cs.CV

Gaussian Volumetric Representation for Efficient Shear-Warp Visualization

Medical image visualization requires volumetric rendering algorithms that preserve anatomical fidelity while maintaining high rendering speeds. To address the high computational cost of large volumetric datasets, we propose a Gaussian-based volumetric representation for efficient visualization of dense medical volumes without compromising structural and radiometric details. We optimize the proposed representation using Monte Carlo volumetric estimation, which enables training on a highly sparse subset of voxels while maintaining consistency with the dense volumetric objective. In addition, we introduce a curriculum learning strategy that progressively incorporates structured slice-based sampling during training. Sparse voxel samples provide an early global coverage of the volume, while slice samples capture spatially correlated regions that aid geometric structure and texture continuity. This combination enables the Gaussian representation to learn anatomical details of various structures and corresponding textures from sparse supervision while significantly reducing the computational cost associated with dense voxel processing. The learned representation supports slice-based rendering methods such as shear-warp volume rendering, enabling efficient visualization of multimodal medical datasets including MRI and Cryosection volumes while preserving anatomical structures. Using sparse supervision, our method achieves up to 43.86 FPS rendering with a compression ratio of 11.31:1.
Mayuri Mathur, Ojaswa Sharma
Jul 27, 2026cs.LG

Lantern: Conflict-Aware Gradient Blending for Physics-Guided Diffusion Models in Calorimeter Simulation

Monte Carlo simulation of calorimeter showers is a principal bottleneck for the High-Luminosity LHC, and diffusion models have emerged as fast, high-fidelity surrogates. Their denoising objective is purely statistical, however: a model can minimize it while placing the physics wrong. Existing physics-informed generative methods cannot close this gap, because they assume a closed-form law, a governing PDE residual or a hard per-sample constraint, that a shower does not supply: no per-sample PDE governs a stochastic cascade, and energy conservation fixes only one scalar per shower. Standard metrics ignore the correlation structure across calorimeter layers and voxels, comparing showers only in a physics feature space. We address both gaps. We introduce the Correlation Frobenius Distance (CFD), a single normalized score for correlation fidelity at layer-wise and voxel-wise scales. We then encode the soft per-sample structure available in a shower as two physics-aware auxiliary losses: a variance-stabilized voxel residual loss grounded in counting statistics, and a graph Laplacian loss over the detector geometry. We combine both with denoising through GradBlend, which anchors the step magnitude to the denoising gradient while letting the auxiliary steer its direction, yielding Lantern, a physics-guided diffusion surrogate. On CaloChallenge Dataset 2, injecting the physics losses through task-symmetric rules such as PCGrad, GradNorm, IMTL-G, and ConFIG inflates FPD by 2-100x relative to denoising alone, whereas GradBlend admits the same signal without regression and, with the Laplacian loss, Lantern improves both FPD and CFD. Our ablation on the auxiliary loss scheduler shows that the voxel residual loss, whose gradient conflicts with denoising, requires a terminal denoising-only phase to preserve shower fidelity, whereas the non-conflicting Laplacian loss is insensitive to the schedule.
Farzana Yasmin Ahmad, Vanamala Venkataswamy, Geoffrey Fox
Jul 27, 2026cs.CV

MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction

High-fidelity 3D generative modeling increasingly relies on the latent diffusion paradigm, where the reconstruction quality of the underlying 3D VAE becomes a primary bottleneck. Existing approaches largely follow two paradigms: sparse voxel-based representations achieve strong reconstruction quality but incur significant memory and computational overhead, while set-based representations are compact and continuous yet typically lag in fidelity due to latent sparsity and excessive global smoothness. We propose MSVS-VAE, a hierarchical set-based VAE that closes this fidelity gap without sacrificing compactness. Our key idea is to progressively densify anchored VecSet latents via hierarchical point-shuffle upsampling, increasing spatial capacity for fine-grained geometry modeling. To efficiently decode from the densified hierarchy, we replace global cross-attention with AVS-Conv, a geometry-aware local aggregation operator operating within local neighborhoods rather than the exhaustive latent set. We further introduce multi-scale query decoding to fuse coarse-to-fine latent features, where coarse scales provide stable global context, and fine scales refine localized geometry, reducing artifacts from overly local receptive fields. Extensive experiments on Objaverse, ABO, and in-the-wild benchmarks demonstrate that MSVS-VAE consistently outperforms prior set-based and voxel-based VAEs, delivering approximately 10x faster decoding than prior set-based methods and approximately 10x higher compactness than voxel-based baselines.
Dehao Hao, Kaiyi Zhang, Tanghui Jia +10
Jul 27, 2026cs.CV

InterOCF: Spatio-Temporal 2D-3D Interaction for Camera-Only 4D Occupancy Forecasting

Camera-only 4D occupancy forecasting enables autonomous vehicles to predict future 3D semantic scenes solely from historical multi-view images, which is critical for driving safety. Even though current methods have achieved good performance, the strong spatial-temporal modeling between the input multi-view frames is still underexplored, which limits the performance of those methods in future 4D forecasting. To address this gap, we introduce a novel framework, InterOCF, for 4D occupancy forecasting that jointly models temporal dynamics in both 3D voxel-based representations and multi-view segmentation sequences, while explicitly incorporating feature interaction between the 2D and 3D branches. Our framework incorporates three core components: 1) A 3D Spatio-Temporal (3DST) module that learns volumetric dynamics from historical voxel states to predict future voxel states; 2) A 2D Spatio-Temporal (2DST) module employing an auxiliary multi-view temporal segmentation forecasting task to enhance temporal semantic dynamics; 3) A Spatio-Temporal Interaction Modeling (STIM) module that enables feature interaction between 2D and 3D representations. Experiments on the nuScenes, Lyft-Level5, and nuScenes-Occupancy datasets show that InterOCF consistently outperforms existing baseline approaches.
Qi Zhang, Xinquan Yu, Kaiyi Zhang +1
Jul 27, 2026cs.CV

UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routing

Recent 3D foundation models can generate high-quality assets from a single image, but degrade markedly on unconstrained multi-image inputs, often producing distorted geometry, over-smoothed textures, and chaotic colors. We argue that this failure stems not from limited model capacity, but from a mismatch between single-image cross-attention and the multi-image setting: existing models lack a principled way to decide which image each 3D voxel should trust at each denoising step. Revisiting recent single-image 3D foundation models, we show that explicitly routing each voxel to its most informative image is sufficient to unlock strong performance on inconsistent multi-image inputs. Based on this observation, we propose UMI3D, a training-free and plug-and-play framework that restructures cross-attention for unconstrained multi-image 3D generation. Its core, Simultaneous Focus Cross-Attention (SFC-Attn), activates all conditioning images at each denoising step while allowing each voxel to focus on the single image that best explains it. To enable this routing, we derive the Voxel Reference Score (VRS), a model-intrinsic metric for voxel--image affinity that requires no external matching, segmentation, or correspondence models. Extensive experiments show that UMI3D unlocks the multi-image potential of single-image 3D generation frameworks across diverse tasks. Project Page: UMI3D-Project.github.io.
Zefan Qu, Zhenwei Wang, Gerhard Petrus Hancke +1
Jul 27, 2026cs.CV

SimBEV2X: A Large-Scale Dataset and Data Generation Tool for Multi-Task Vehicle-to-Everything Cooperative Perception

Cooperative perception through vehicle-to-everything (V2X) communication can overcome the inherent physical limitations of individual autonomous vehicles, such as occlusions and limited sensor range. However, the development of robust V2X algorithms, particularly those relying on unified spatial representations like bird's-eye view (BEV) representation, is hampered by the lack of large-scale, multi-modal, multi-task datasets. Moreover, collecting and annotating a large set of synchronized, real-world multi-agent data is prohibitively expensive. This has resulted in a landscape where existing V2X datasets are notably limited in both size and scope. To overcome this, we introduce SimBEV2X, an advanced synthetic data generation tool built on the CARLA simulator. SimBEV2X automatically creates randomized driving scenarios to collect multi-modal sensor data alongside various types of ground truth including 3D bounding boxes with unique track IDs, HD map information, BEV segmentation maps, and semantic occupancy voxel grids from both vehicles and RSUs. We also present the SimBEV2X dataset, the largest V2X perception dataset to date. The dataset comprises 258 scenes, each involving up to 8 connected vehicles and up to 4 RSUs across a variety of road networks. The SimBEV2X dataset is an order of magnitude larger than existing V2X datasets and contains 102,200 frames, 588,520 lidar point clouds, more than 3 million images, over 27 million bounding boxes, and a comprehensive set of other annotations. Finally, we establish a strong baseline on the SimBEV2X dataset using CoopDet3D and propose CoBEVFusion, a novel architecture that combines CoopDet3D with fused axial attention (FAX) for context-aware multi-agent feature aggregation, resulting in superior performance. SimBEV2X, the SimBEV2X dataset, and CoBEVFusion are available at https://simbev2x.org and https://github.com/GoodarzMehr/SimBEV2X.
Goodarz Mehr, Sepideh Gohari, Montasir Abbas +1
Jul 24, 2026cs.CV

Learning Adaptive Semantic Gaussian Allocation for 3D Occupancy

Semantic 3D Gaussians provide a compact representation for 3D semantic occupancy prediction by rendering semantic primitives into a voxel volume under voxel-wise supervision. Recent methods have improved the modeling ability and efficiency of this representation through more flexible primitive shapes, geometry-guided initialization, and progressive densification. However, these advances mainly determine how primitives are represented, initialized, or added, and do not explicitly address how to select the most useful Gaussians when their total number must be limited to control memory and computation. This imbalance creates an allocation bottleneck: redundant Gaussians remain in simple regions, while difficult regions receive insufficient semantic support. We propose the Semantic Gaussian Allocation Transformer (SAGFormer), which uses Gaussian attributes and local geometric-semantic features to score candidates and select a fixed final Gaussian set. Experiments on nuScenes-SurroundOcc and SSCBench-KITTI-360 show that SAGFormer improves occupancy prediction under the evaluated protocols and yields more semantically consistent and better-utilized Gaussian representations. Under similar final counts and raw coverage, it reduces semantic mixing, strengthens class-consistent voxel support, and produces fewer unused Gaussians. The results indicate that explicit capacity allocation is a useful complement to Gaussian refinement for semantic occupancy prediction.
Kanglin Ning, Yiran Zhao, Wenrui Li +4
Jul 23, 2026physics.med-ph

A Dual Path Framework with Hotspot Guided Fusion for Three Dimensional CT to PET Synthesis in Head and Neck Cancer

18F-FDG PET/CT plays a central role in staging, treatment planning, and response assessment for head and neck cancer by providing functional information that complements anatomical CT imaging. However, PET acquisition requires radiotracer administration, specialized infrastructure, and additional cost, limiting its availability for repeated imaging. We present a proof of concept deep learning framework for synthesizing PET like images directly from routine CT scans with the goal of providing complementary metabolic information that may support imaging triage and clinical decision support rather than replace diagnostic PET. Forty-four patients from the publicly available QIN-HEADNECK dataset were retrospectively analyzed using five fold cross-validation. We propose a fully three dimensional dual path architecture consisting of (i) a regression U-Net optimized for voxel-wise quantitative SUV estimation and (ii) a conditional generative adversarial network optimized for realistic PET texture. Their outputs are integrated using hotspot guided Laplacian pyramid blending, allowing quantitative information from the regression pathway to be preserved within metabolically active regions while leveraging adversarial texture synthesis elsewhere. The proposed framework achieved a mean absolute error of 0.00395, PSNR of 39.19 dB, and SSIM of 0.9634 on reconstructed three dimensional PET volumes. Qualitative evaluation demonstrated accurate localization of many FDG-avid lesions while producing anatomically realistic background texture. Consistent with previous CT to PET synthesis studies, the principal limitation was systematic underestimation of SUV within highly metabolically active tumor regions.
Mohd Maaz Khan, Oluwaseyi Oderinde
Jul 22, 2026cs.CV

GaussianSeed: Hierarchical Gaussian Seeding for High-Resolution 3D Occupancy Prediction

Vision-centric 3D occupancy prediction provides dense scene representations essential for autonomous driving and robotic navigation, yet existing methods struggle to scale to high voxel resolutions due to prohibitive computational costs. To address this, we introduce GaussianSeed, a progressive multi-scale Gaussian occupancy prediction framework that organizes primitives into a coarse-to-fine hierarchy. Benefiting from this hierarchical design, GaussianSeed effectively circumvents the memory bottlenecks inherent in dense representations, successfully scaling to a 0.1m0.1\text{m} spatial resolution while maintaining real-time inference capabilities. To comprehensively evaluate high-resolution geometric perception, we further construct TJScenes, a panoramic six-camera occupancy dataset with highly detailed 0.1m0.1\text{m} annotations. Extensive experiments on Occ3D-nuScenes and TJScenes demonstrate that GaussianSeed delivers the lowest latency among all evaluated methods while maintaining highly competitive accuracy, advancing the efficiency-quality frontier of high-resolution 3D occupancy prediction. Codes are available at https://github.com/Athameral/GUSD
Xinzhuo Li, Xianghui Pan, Jiayuan Du +4
Jul 22, 2026cs.CV

Trustworthy Medical Segmentation: Uncertainty-Aware U-Net Evaluation Under Clinical Image Degradation

Medical image segmentation models often report high benchmark accuracy under ideal imaging conditions, yet their failures under clinical degradation can be quiet: sensor noise, patient motion, low- resolution acquisition, and contrast variability may all alter model behavior without producing an obvious warning. We present a reproducible framework for evaluating uncertainty-aware segmentation under con- trolled clinical degradation. Our experiments use a synthetic multimodal brain tumor MRI cohort generated with a biophysical phantom simulator that follows the BraTS protocol. We train U-Net and Attention U-Net baselines for multi-class tumor sub-region segmentation and augment both models with Monte Carlo dropout to estimate per-voxel uncertainty. Across eight clinically motivated corruption types at five severity levels, we measure segmentation accuracy, calibration, failure detection, and selective prediction coverage. On clean data, Attention U-Net achieves a whole-tumor Dice of 0.990; under severe Gaussian noise, its performance falls to 0.089. Predictive uncertainty rises with degradation and tracks segmentation error (Pearson r = 0.53 under severity-3 Gaussian noise), allowing us to flag failures with an AUROC of 0.843. These results argue for uncertainty-aware inference as a practical safety layer in physician-in-the-loop radiology workflows. We release the code, trained models, and evaluation protocol to support direct reproduction.
Pranav Kaliaperumal, Manisha Kaliaperumal
Jul 20, 2026cs.CV

PC-Seg: Progressive Cross-View Consistency for 3D OCT Segmentation from Sparse 2D Annotations

Volumetric segmentation of optical coherence tomography (OCT) images is essential for diagnosing ocular diseases but requires labor-intensive voxel-wise annotations. While semi-supervised learning (SSL) can reduce annotation costs, most existing methods process data slice by slice and fail to exploit the inherent 3D spatial context. We propose PC-Seg, a progressive cross-view consistency framework that learns high-accuracy 3D segmentation models from sparse 2D annotations. Unlike conventional multi-view approaches, PC-Seg uses a single 2D model to learn cross-view consistency from standard B-scans and orthogonal slices, thereby generating reliable volumetric pseudo-labels. These pseudo-labels are then distilled into a 3D model, followed by a co-training stage in which the 2D and 3D models mutually refine each other through ensemble pseudo-labeling. Experiments on the MSHC and Duke DME datasets demonstrate that PC-Seg achieves accuracy comparable to fully supervised learning while using labels for only about 0.7% of the training data, outperforming state-of-the-art semi-supervised and retinal layer segmentation methods. Our code is publicly available at https://github.com/gsisaoki/pc-seg-official.
Tsubasa Konno, Takahiro Ninomiya, Yukun Zhou +6
Jul 19, 2026cs.RO

Multi-Resolution Voxelized Map-Based Stereo Visual-Inertial Odometry

Incorporating prior maps significantly enhances the accuracy and robustness of pose estimation in visual-inertial odometry (VIO). However, the large data volume of such maps, combined with limited transmission bandwidth, makes it impractical to continuously load local maps onto an edge device. In this paper, we propose a multi-resolution prior map construction method and a corresponding map-based VIO system. The prior map is voxelized at multiple resolutions, with each voxel retaining only a single map point. During online VIO operation, a cone-shaped indexing strategy associates 2D features on the edge device with 3D map points. The cone's intercept is determined by the distance from the current position to the 3D points, enabling the selection of the appropriate resolution level and the retrieval of the unique map point within the corresponding voxel via a 3D digital differential analyzer (DDA) algorithm. This approach minimizes both the volume of data required for transmission and the computational load during data association. Extensive experiments on two public datasets demonstrate that our system achieves accurate pose estimation while requiring minimal data transmission.
Shuyi Pan, Hangtian Wang, Zhaoxing Zhang +3
Jul 17, 2026cs.CV

Event3R: Asynchronous-to-Global 3D Reconstruction from Event Camera via Spatial-Temporal Feature Aggregation

Robust 3D reconstruction is essential for robotics and embodied perception. Recent feed-forward approaches such as DUSt3R have demonstrated impressive progress in dense 3D reconstruction from RGB images, achieving global geometric consistency and strong generalization. However, extending such dense 3D reconstruction to event cameras remains challenging due to their asynchronous, sparse, and highly dynamic nature, as well as the lack of large-scale, well-labeled datasets. In this work, we introduce Event3R, a feed-forward framework that directly maps asynchronous event streams to globally consistent 3D point clouds. Event3R represents incoming events as spatial-temporal voxels, enabling time-aware feature integration through a temporal attention module that enhances the module's temporal feature learning. To further strengthen temporal representation learning and reduce reliance on labeled data, we propose a Masked Bin Modeling (MBM) strategy for self-supervised pre-training, enabling robust temporal representation learning with minimal labeled data, and retain it as an auxiliary fine-tuning objective. In addition, contrastive alignment and consistency regularization losses are incorporated during fine-tuning to reinforce structural correspondence and temporal coherence across views. Extensive experiments on both synthetic and real-world benchmarks demonstrate that Event3R achieves robust, temporally consistent, and globally aligned 3D reconstructions, significantly outperforming existing event-based methods.
Jian Huang, Haotian Shen, Xinhao Lou +3
Jul 15, 2026cs.CV

Posterior Variance Is a Constraint Map, Not an Error Map: Closed-Form Uncertainty for Radiative Gaussian Splatting in Sparse-View CT

Radiative Gaussian splatting reconstructs sparse-view CT fast and accurately, and recent work attaches per-Gaussian posteriors to yield per-voxel uncertainty maps. We ask what such a map actually measures: posterior variance is a data-constraint map, not an error map -- its alarms are trustworthy, its all-clears are not. Exploiting the strict linearity of X-ray rendering in the per-Gaussian densities, we derive a clamp-aware closed form that the unchanged rasterizer evaluates exactly in one forward pass, in volume and projection space: the infinite-sample limit of the sampling estimator of concurrent work, at ~8x lower cost. On the official 15-scene benchmark this uncertainty ranks true error on 14 of 15 scenes. Restricted to the object interior -- the tissue a clinician reads -- the ranking collapses (median Spearman 0.11, 0/15 pass), identically for a deep ensemble and for a strictly positive log-normal posterior: three constructions, two estimator families, no survivors. The mechanism is structural: about 90% of in-object error is bias that reproduces across retrainings, invisible to model disagreement; 73-81% of the full-volume correlation is carried by object/surround contrast; and an exactly solvable control puts the observed in-object ranking 4-5x below what a perfectly calibrated posterior with the same sigma-spread would score. The error scale, by contrast, is an engineering problem, and we solve it: reparameterizing the posterior contracts the cross-scene temperature spread from 19.3x to 2.6x, one scene-agnostic temperature transfers to unseen scenes (10/15 leave-one-scene-out), and the repaired scale tracks photon count at the Poisson-predicted -1/2 power. We distill evaluation practice that would have caught the illusion -- masked calibration, seed-wise bias decomposition, an exact-posterior reference -- and release all protocols, seeds and per-run evidence.
Chulin Zhao, Yiran Xu, Shu Liu
Jul 15, 2026cs.CV

Nexus: Native Mesh Generation with Diffusion

Generating high-quality triangle meshes is essential for film, gaming, and interactive 3D applications. Mainstream methods rely on mesh serialization and autoregressive processes, which stuggles in effective inference and is sensitive to error accumulation. In this paper, we present Nexus, a diffusion method that achieves holistic mesh generation via decoupled vertex and topology generation. First, we view mesh vertices as sparse voxels organized as an octree and adopt a diffusion model to generate the vertices in a coarse-to-fine manner. Second, for topology modeling, we propose Spacetime Interval, as an extension of Spacetime Distance to encode arbitrary edge and face topology into continuous per-vertex embeddings. It allows for a global and efficient recovery of complex topology. We then employ a diffusion model to generate the continuous embeddings on the generated vertices. Extensive experiments on the Objaverse and Toys4K datasets and in-the-wild images demonstrate that our method outperforms state-of-the-art autoregressive and two-stage baselines, effectively circumventing the inherent limitations of sequential mesh modeling. A blind user study from 3D practitioners confirms strong perceptual preference for our results.
Hanxiao Wang, Ying-Tian Liu, Yuan-Chen Guo +5
Jul 15, 2026cs.CV

HIVE-3D: Hierarchical Voxel Enhancement for High-Quality 3D Scene Generation

Recently, a line of works can generate impressive 3D objects from a single image, but they are limited by restricted representation resolution, making them unsuitable for 3D scene generation. In this work, we introduce HIVE-3D, a novel method for high-quality 3D scene generation based on hierarchical voxel enhancement framework. Specifically, given a single scene image as input, we first produce a coarse initial scene, then introduce image segmentation and attention-based retrieval to align 2D image components with 3D scene components. Subsequently, we organize these scene relations into a hierarchical component tree, where nodes closer to the leaves denote finer-grained components. Finally, we propose a voxel super-resolution model that generates refined voxels for the target instance while maintaining strong consistency with the coarse voxels. Equipped with this model, we perform coarse-to-fine hierarchical super-resolution on images and voxels for each component, producing a high-resolution and high-quality 3D scene. Extensive experiments demonstrate that our method significantly outperforms previous approaches, achieving state-of-the-art performance.
Bin Zang, Wenting Zheng, Xiaoliang Luo +8
Jul 14, 2026cs.CV

Decouple and Reason: Anatomically Guided Two-Stage Voxel-Level Grounding of Free-Text Findings in 3D Chest CT

Automatic voxel-level grounding of free-text findings in 3D chest Computed Tomography (CT) is critical for clinical interpretability. However, this task remains highly challenging due to the intricate spatial complexity of large 3D volumes and the heterogeneity of free-text findings. Existing end-to-end approaches often struggle to simultaneously learn the localized feature representations required for accurate 3D segmentation and the complex semantic understanding needed for text alignment, leading to suboptimal grounding performance. To overcome this fundamental limitation, we propose a novel decoupled framework that disentangles the problem into two specialized stages: (1) class-agnostic lesion segmentation and (2) text-volume reasoning. This structural separation allows the model to first extract candidate sub-volumes by localizing potential abnormalities. Subsequently, intensive cross-modal reasoning is performed to align these localized sub-volumes with free-text medical findings. To resolve the spatial ambiguities inherent in local regions, the reasoning module is augmented with explicit anatomical guidance, utilizing relative spatial coordinates and lung lobe priors. Evaluated on the ReXGroundingCT benchmark, our method achieves state-of-the-art performance in overall grounding quality on the official leaderboard. These results demonstrate that decoupling detection from reasoning is a highly effective paradigm for handling the complexity of 3D medical visual grounding. Our code is publicly available at https://github.com/khuhm/DAGG.
Kwang-Hyun Uhm, Inhwa Son, Sung-Jea Ko
Jul 14, 2026cs.CV

Physically Aware Radiomics Without Interpolation: Disentangling Voxel Geometry and Signal Modification in CT and MRI

Objective: Radiomic texture features are usually computed in voxel-index neighborhoods, implicitly assuming isotropic spatial relationships. In anisotropic images, this can confound voxel geometry with interpolation-induced signal changes. We developed a voxel-spacing-aware radiomic framework that incorporates physical geometry into texture computation without resampling. Approach: We modified PyRadiomics to account for voxel spacing while preserving the native image signal. Four configurations were compared: native non-resampled extraction (NR), isotropic resampling (RS), voxel-spacing-aware extraction (VS), and fake-isotropic preprocessing (FK), in which spacing metadata were overwritten without altering the image array. Experiments included 685 LIDC-IDRI pulmonary nodules and 209 I-SPY2 breast MRI cases, with 196 radiomic descriptors. Robustness was assessed using ICC, within-subject variability, Friedman testing, feature selection, machine learning, a multilayer perceptron, and external validation. Main results: VS showed near-native agreement with NR: median ICC(A,1) was 0.9976 in CT and 0.9984 in MRI. RS produced lower agreement and larger deviations, while FK showed intermediate behavior, confirming that spacing metadata alone can affect radiomic features. Gradient-derived and neighborhood-sensitive descriptors were most affected by preprocessing. VS preserved predictive performance comparable to NR in external CT validation, whereas MRI showed greater variability across preprocessing strategies and classifiers. Significance: Voxel-spacing-aware extraction separates geometric modeling from interpolation-induced signal modification while preserving the native image signal, offering a coherent alternative to isotropic resampling for radiomic analysis of anisotropic CT and MRI.
David Corral Fontecha, Juan Miranda Bautista, Pablo Menendez Fernández-Miranda +3
Jul 12, 2026cs.GR

LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flow

Flow matching over carefully designed latent representations has recently emerged as a powerful paradigm for topology-aware mesh generation. Existing approaches, however, model vertices and connectivity jointly in a joint latent space, entangling continuous vertex geometry with discrete combinatorial structure; this complicates flow learning and manifests as drifting vertices and broken surfaces. We present LATO.2, a factorized flow matching framework that decomposes mesh generation into a vertex flow followed by a connectivity flow conditioned on the realized vertices, with both stages anchored to a shared coarse voxel scaffold. Dedicated VAEs underpin the two stages, recovering vertices at sub-voxel precision and embedding discrete connectivity into a continuous latent space. We demonstrate two advantages unique to this factorization: (i) part-wise generation, in which the scaffold is partitioned and each part synthesized at full latent capacity, yielding substantially higher-resolution meshes than a monolithic latent permits; and (ii) topology-adaptive editing, in which manipulating first-stage vertices induces the corresponding connectivity without re-optimization. Experiments show that LATO.2 surpasses state-of-the-art topology-aware mesh generators in geometric fidelity and connectivity quality.
Hang Long, Tianhao Zhao, Junkai Lin +7
Jul 9, 2026cs.CV

LongE2V: Long-Horizon Event-based Video Reconstruction, Prediction, and Frame Interpolation with Video Diffusion Models

Recovering high-quality video from sparse event streams is a challenging task. Regression methods often blur textures, while existing generative models struggle with long-term stability. We propose LongE2V, a novel approach that leverages pre-trained video diffusion priors to jointly handle event-based video reconstruction, prediction, and frame interpolation. By fine-tuning a foundational video model, our approach achieves high data efficiency and superior perceptual quality. We introduce Autoregressive Unrolling and Adaptive Context Switching to mitigate temporal drift in extremely long sequences. We also propose Reencoding Alignment with Cross Residual Correction to ensure precise bidirectional consistency during frame interpolation. Furthermore, Event Voxel Density Augmentation ensures robustness across varying sensor resolutions. Extensive experiments on real-world benchmarks demonstrate that LongE2V outperforms state-of-the-art methods across all three tasks, exhibiting exceptional temporal coherence and zero-shot generalization. Project page: https://cdfan0627.github.io/LongE2V-page/
Cheng-De Fan, Chun-Wei Tuan Mu, Chen-Wei Chang +4
Jul 8, 2026cs.CV

VCDP: Variation-Conditioned Distributional Proxy Learning for Semi-Supervised Medical Image Segmentation

Semi-supervised 3D medical image segmentation reduces the need for dense voxel-level annotations by exploiting unlabeled volumes. Although existing methods such as consistency regularization, pseudo-labeling, and co-training improve prediction-level robustness, they often provide insufficient feature-space organization for anatomically complex structures, especially small organs and ambiguous boundary regions with large intra-class variations. To address this issue, we propose Variation-Conditioned Distributional Proxy Learning (VCDP), a plug-and-play training-only regularization module for semi-supervised 3D medical image segmentation. VCDP represents each class with a learnable Gaussian distribution for shared class semantics and multiple variation prototypes for fine-grained intra-class patterns. A unified variation-conditioned compatibility score is further formulated to fuse distributional similarity and soft variation aggregation, guiding voxel embeddings to align with both global organ identity and local anatomical variations. VCDP is attached to decoder features during training and removed during inference, introducing no additional inference cost. Experiments on multi-organ segmentation benchmarks show that VCDP improves most evaluated baselines, particularly for small, ambiguous, and highly variable organs. Our anonymous code is released at https://anonymous.4open.science/r/VCDP_code-41ED.
Zimu Zhang, Yiheng Zhong, Zhuoru Zhang +4
Jul 7, 2026cs.CV

PVCap: Towards Accurate 3D Dense Captioning via PseudoCap and VoxelCapNet

3D dense captioning, an emerging vision-language task, aims to generate descriptive sentences for each object in the 3D scene. Despite the impressive results achieved by previous methods, they suffer from two limitations. First, current research often employs global rigid transformations, such as rotation, to augment scenes without changing their spatial layouts. However, diverse spatial layouts are crucial for training a 3D dense captioning model to describe spatial relations between objects. Second, previous works mainly focus on the design of the caption generation pipeline while utilizing a simple network architecture for other components, i.e., backbone and detection head, which is crucial for extracting rich semantic information for captioning. In this paper, we propose PVCap to alleviate the aforementioned problems. Our PVCap consists of PseudoCap and VoxelCapNet. Specifically, PseudoCap employs a random mixing technique on instances within the dataset, generating numerous pseudo frames with diverse spatial layouts at the instance level. By utilizing a teacher-student framework, PseudoCap obtains pseudo caption labels for these pseudo frames. This data augmentation approach significantly increases the number of training samples and enhances the model's ability to describe the environment effectively. Regarding VoxelCapNet, we introduce a robust caption network that utilizes voxel features and adapts the caption head to the voxel-based network architecture. Our VoxelCapNet can serve as a competitive baseline for future research on 3D dense captioning. Extensive experiments are conducted on two prevalent benchmarks, i.e., ScanRefer and Nr3D. Notably, our method surpasses current state-of-the-art by 11.41% and 13.99% in CIDEr@0.5IoU, respectively. Codes will be made publicly available.
Xiaopei Wu, Chenshu Hou, Liang Peng +9
Jul 7, 2026cs.CV

Decoupled Single-Mask Annotation Noise Detection via Cross-Sectional Patch Self-Consistency

Vascular computed tomography datasets are commonly annotated only once per scan, yielding the pervasive yet under addressed problem of single mask annotation noise. Existing solutions either require costly multirater fusion or are coupled with network training, preventing explicit auditing of where and why labels fail. We introduce a decoupled framework for single-mask annotation noise detection that leverages cross-sectional patch self-consistency to produce interpretable and auditable noise evidence. Tubular anatomy exhibits strong cross-sectional recurrence: patches extracted orthogonally along vessel centrelines recur in appearance across locations and subjects. Thus, anatomically similar patches should have consistent masks, and disagreement signals unreliable annotation. Our method samples cross-sectional patches, retrieves intensity-equivalent neighbours via scalable vector search, and computes a patch-level noise score from statistical mask disagreement, yielding explicit image-mask evidence for every flagged region. Aggregating scores produces scan-level quality maps for dataset quality assessment or quality-weighted training. Experiments on the coronary CT dataset validate the detected noise for improving training robustness and reveal systematic annotation biases. Specifically, transverse and oblique vessels exhibit 5.1 times higher error rates than axis-aligned structures, with additional correlations to cross-sectional area and intensity. Code is available here.
Yinheng Zhu, Xiaowei Xu
Jul 7, 2026cs.CV

NegROI: Click-Centric Uncertainty-Guided Refinement with Scene-Conditioned Negative Prompts for Robust Interactive 3D Segmentation

Interactive 3D segmentation aims to extract object masks in point clouds with minimal user clicks. Despite recent progress, most existing approaches still struggle with (i) coarse voxel resolution that blurs fine boundaries under limited clicks and (ii) hard false positives caused by confusing background structures. These issues are exacerbated by density and scale shifts across datasets (e.g., dense RGB-D reconstructions vs. sparse LiDAR scans), where fixed refinement heuristics and purely click-driven decoding generalize poorly. To address them, we propose NegROI -- a novel transformer-based interactive framework that couples click-centric multi-resolution refinement with scene-conditioned negative prompts. Given a coarse voxel prediction, it refines only a local Region Of Interest (ROI) around the current click on a finer grid and fuses refined logits back to the coarse mask. To improve robustness and efficiency, we introduce uncertainty-driven selective refinement that prioritizes ambiguous regions. Meanwhile, we model hard background patterns via a set of scene-conditioned negative prompts obtained by cross-attention over scene tokens. We further stabilize these prompts with a diversity regularizer. Finally, we propose boundary-aware hard negative mining to supervise negative-prompt attention toward boundary-proximal, high-confidence false positives. Our experiments on common benchmark datasets (i.e., ScanNet, S3DIS, and KITTI) demonstrate improved click efficiency and reduced false positives, with stronger cross-dataset robustness than the state-of-the-art baselines.
Shuheng Zhang, Feng Wu