Contact-Rich Manipulation

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Period ending 2026-09-21

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Period ending 2026-09-14

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Period ending 2026-09-07

8 new papers

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477 papers

Latest in Contact-Rich Manipulation

Jul 29, 2026cs.RO

ContactFlow: A video action conditioning that transfers across embodiments

World models offer a promising route toward robot planning by enabling agents to imagine and verify the consequences of actions before execution. However, current video-based world models often struggle to capture the physical constraints that govern manipulation, particularly contact. Further, their action conditioning is often constrained to specific embodiments such as parallel grippers. We propose \emph{Contact Flow}, an embodiment-agnostic action representation that encodes manipulation through the trajectory of 3D contact points between an actor and a target object. By discarding actor-specific appearance and kinematics, Contact Flow provides a shared conditioning signal for both human demonstrations and robotic execution. Therefore, we can train a large-scale video generative model on both human and robotic object interaction videos conditioned on Contact Flow, yielding a world model that predicts physically plausible manipulation outcomes. We integrate this model into a propose-imagine-verify-act pipeline, where generated rollouts are assessed by a vision-language model before execution. Experiments on the DROID dataset and real-world tabletop manipulation tasks demonstrate that Contact Flow enables transfer between human demonstrations and different robotic embodiments.
Sami Azirar, Enrico Pallotta, Jan Nogga +3
Jul 29, 2026eess.SY

Global Exponential Stabilization of the Kinematic Bicycle Model of a Car in Polar Coordinates

At parking speeds, the kinematic bicycle is the prevailing model for car-like vehicles. Yet, despite its wide use, stabilizing feedback laws for this system are scarce in the literature, and existing designs often do not reproduce realistic parking maneuvers. This limitation is inherent to the Cartesian coordinates, where Brockett's condition rules out smooth static feedback stabilization. We bypass this obstruction by transforming the system into polar coordinates together with additional range-normalized coordinates that encode the geometry of human-like parking maneuvers. In the transformed coordinates, the dynamics take a strict-feedback form, enabling a nonconventional backstepping design. We exploit the particular structure to develop smooth feedback laws that achieve global exponential stabilization in the transformed coordinates which in turn generates parking trajectories resembling the one performed by human drivers through feedback alone.
Velimir Todorovski, Kwang Hak Kim, Alessandro Astolfi +1
Jul 29, 2026eess.SY

Time-delay Control Using a New Nonlinear Adaptive Law for Cable-Driven Robots

Cable-driven manipulators exhibit strong nonlinearities and low structural stiffness, which make precise control challenging under time-varying uncertainties and external disturbances. This paper presents a time-delay-estimation (TDE)-based adaptive fractional-order nonsingular terminal sliding mode (AFONTSM) control strategy for cable-driven robots. A robust controller is constructed within a TDE-based model-free framework by combining fractional-order nonsingular terminal sliding mode error dynamics with a fast terminal sliding mode reaching law. The main contribution is a new adaptive law that introduces an adaptive exponential term into the update gain to form a nonlinear adaptive mechanism. This design improves adaptive regulation under different operating conditions by suppressing noise-induced chattering during smooth tracking while preserving or enhancing the adaptive gain during trajectory reversal. Lyapunov analysis proves the ultimate uniform boundedness of the tracking error. Experimental results show that, compared with the baseline method, the proposed controller reduces RMSE by 34.52% and 31.11%, ITAE by 33.79% and 32.97%, and ISCT by 6.69% and 17.77% for the two joints, respectively. Further comparisons with recently reported adaptive laws demonstrate that the proposed law provides faster adaptive response, more stable gain evolution, and improved chattering suppression. Additional payload tests further verify the robustness and repeatability of the proposed method.
Wenbo Gao, Yaoyao Wang, Jiawang Chen +2
Jul 28, 2026cs.RO

Physics-Aware End-to-End Deep Reinforcement Learning for Quadcopter Control with Actuator Dynamics

Unmanned aerial vehicles (UAVs), particularly quadcopters, present unique challenges for autonomous control due to their underactuated dynamics: only four available control inputs must govern six degrees of freedom. This paper investigates a physics-aware, end-to-end deep reinforcement learning (DRL) approach that acts directly on low-level body inputs, total thrust and body torques (T,τx,τy,τz)(T, τ_x, τ_y, τ_z), and closes the loop through a high-fidelity Simulink environment. Our simulator integrates a 12-state rigid-body model (MATLAB Level-2 S-Function) with (i) an Action2RPM allocation based on the Moore-Penrose pseudo-inverse of a coefficient matrix derived from thrust and drag terms, and (ii) first-order actuator dynamics for each motor (time constant Tm=0.076T_m = 0.076 s), including rotor gyroscopic coupling. A shaped reward balances goal-reaching and stability using an exponential position well, attitude penalties, and quadratic velocity costs. Four DRL algorithms, DDPG, TD3, PPO, and SAC, are evaluated in two stages: (S1) thrust-only hover and (S2) hover with pitch torque and a translated goal. Results show that SAC and TD3 achieve superior stability and exploration efficiency, while PPO is less sample-efficient. The study highlights the significance of modeling actuator lags and aerodynamic moments for stable low-level control and provides a reproducible benchmark for quadcopter DRL.
Ya-Chia Shen, Woei-Leong Chan
Jul 28, 2026cs.CV

Schrödinger's Cat: Probabilistic Representation and Prediction of Potential Scene Kinematics

Predicting how a scene may evolve from partial observations requires reasoning about multiple possible futures rather than committing to a single trajectory. Existing approaches either generate appearance-dominated video predictions or sample a small number of trajectories without explicitly modeling the distribution of possible motion. We introduce Goal-Aware Representations of Future kInEmatic Latent Distributions (GARFIELD), a probabilistic model of scene kinematics that learns a structured spatio-temporal latent representation of the distribution over possible futures given an image and optional spatio-temporally sparse constraints. The same latent representation enables both joint sampling of all trajectories and direct access to the underlying motion distribution through an efficient deterministic density decoder. As a result, uncertainty about future motion can be localized to specific scene elements and timesteps and progressively refined through additional constraints. Experiments demonstrate strong motion planning performance competitive with large video generation models while sampling trajectories 97×97\times faster. Our method further estimates motion densities two orders of magnitude faster than Monte-Carlo sampling from motion generation models, enabling interactive exploration and uncertainty-aware planning.
Timy Phan, Jannik Wiese, Björn Ommer
Jul 28, 2026cs.RO

Tripody: An Overconstrained 3-SPR-like Parallel Robot for High-Reach Construction Tasks

Many ceiling construction tasks still rely on heavy serial manipulators that are difficult to deploy in cluttered interiors, motivating lightweight, field-ready alternatives that reach ceiling height while maintaining millimeter-level accuracy and the stiffness demanded by overhead tool loads. We introduce Tripody, a wheeled 3-DoF parallel robot for high-reach tasks that replaces the base spherical joints of a classical 3-SPR (3 legs; S: base spherical joint; P: actuated prismatic joint; R: end-effector revolute joint) morphology with universal joints, intentionally overconstraining the mechanism; small, distributed elastic deflections absorb the resulting incompatibilities, preserving predominantly translational motion. The 33kg system extends from 1.7m to 3.4m in height, supports a continuous 32kg payload, and offers a modular end-effector interface for ceiling operations. We detail the mechanical design - including custom linear actuators and a kinematic-compatibility analysis - and a control stack for accurate positioning that combines SE(3) state estimation, forward kinematics, and task-space control. In experiments, Tripody exhibits similar in-plane stiffness to a spherical-base variant but substantially higher torsional stiffness - an increase of 67% at 1.7m, 196% at 2.6m, and 454% at 3.4m - while maintaining negligible cross-axis coupling. Closed-loop positioning with a total station converges below 0.6mm across the entire workspace; pure model extrapolation achieves a 95th-percentile error of 2.7mm (max 3.6mm). Finally, we demonstrate task-level ceiling-drilling feasibility in an open-loop study by drilling a 15-hole pattern with 4.5mm maximum relative hole-position error after rigid alignment. These results support overconstrained, compliance-absorbing 3-SPR-like architectures as a practical path to lightweight, high- reach, millimeter-accurate construction robots.
Julien Kindle, Jakub Raczy, Riccardo Balbi +3
Jul 27, 2026cs.RO

Reactive 3D Motion Planning for a Franka Arm via Star-World Workspace Reshaping

Safety inflation can cause nearby obstacles to overlap, violating the disjoint-obstacle assumptions used by many modulation-based reactive planners. We investigate Star-World workspace reshaping for three-dimensional reactive control of a Franka Emika Panda manipulator. At each update, intersecting inflated obstacles are clustered and replaced by star-shaped proxies before a dynamical-system-based end-effector controller is evaluated. A null-space artificial-potential-field term provides complementary arm-body avoidance. We compare reshaped and unreshaped obstacle representations in six PyBullet scenarios using goal attainment, path-length ratio, and computation time. In this preliminary 12-trial evaluation, reshaping reaches the goal in five of six scenarios, compared with four of six for the unreshaped baseline. It resolves the canonical overlapping-wall case and requires 0.68--8.70,ms per workspace update for scenes containing one to seven obstacles. However, it also increases path length, produces near-equilibria in two cases, and closes a navigable corridor through over-aggressive merging. These results show both the promise and the practical limitations of transferring Star-World guarantees from workspace geometry to a redundant manipulator controlled through inverse kinematics.
Gia Dcosta, Saayuj Deshpande, Samhitha Vedire
Jul 27, 2026cs.RO

Amortising Trajectory Optimisation for Residual MPC via Implicit Contact Differentiation

Differentiable simulation can accelerate contact-rich trajectory optimisation by exposing local sensitivities of task outcomes to controls. Existing approaches either use finite differences, which are expensive and step-size sensitive; differentiate iterative contact solvers by unrolling automatic differentiation (AD), which stores a growing computation trace; or require intricate, solver-specific KKT sensitivity derivations. We introduce an AD-assisted implicit derivative for regularised smooth contacts and apply it to Mujoco MJX, based on the Implicit Function Theorem (IFT). The method differentiates the stationarity residual at the tolerance-converged solution, avoiding both solver unrolling and hand-assembled KKT systems. IFT keeps compiled temporary memory nearly constant with solver effort, changing by less than 4%\% from one to ten iterations versus 10.6×\times growth for unrolled AD. IFT memory grows slower with active contacts and model dimension, using 20×\times less memory at 256 contacts and 6×\times less at 16 contacts and 96 DoF. We further introduce optimiser distillation for residual MPC, amortising batched full-horizon iLQR into a policy that guides short-horizon residual iLQR. Across Finger, Franka, and Unitree, this raises six-step success by 28-98 percentage points over standard iLQR.
Daniel Layeghi, Thomas Corbères, Calum Arnott +4
Jul 27, 2026cs.RO

KAI: A Kinematic-Aware Interface for Data-Efficient Articulated Object Manipulation

Articulated object manipulation requires an understanding of kinematic structure that is difficult and costly to learn from robot demonstrations alone. We introduce the Kinematic-Aware Articulation Interface (KAI), a structured intermediate representation that captures the kinematic structure of articulated objects. By embedding interpretable geometric and kinematic priors into policy learning, KAI provides a strong inductive bias aligned with the underlying structure of articulated motion. This design effectively improves sample efficiency, with gains particularly pronounced in low-data regimes: across six simulation tasks, our method achieves an average success rate of 82.9%, matching or surpassing baseline performance while using only half the demonstration data. Our method also exhibits robust generalization to unseen backgrounds and visual distractors, transferring from a single clean training environment to cluttered real-world scenes. KAI's action-agnostic design further enables co-training with human interaction videos to enhance real-world robustness: under diverse visual distractions, our method with video co-training achieves over 70% average success rate.
Yaping Li, Zhaxizhuoma, Qiaojun Yu +3
Jul 27, 2026cs.RO

FeelWorld: Visuo-Tactile World Model for Hierarchical Contact Prediction and Planning

Humans plan physical interactions by imagining the possible outcomes of candidate actions. However, existing visual world models primarily capture appearance dynamics while overlooking the tactile states that govern contact-rich interactions, potentially producing imagined futures that appear visually plausible but violate physical dynamics. We introduce FeelWorld, a hierarchical visuo-tactile world model that jointly predicts future visual latents and three tactile states. FeelWorld organizes these states hierarchically as contact state, a 3D tactile latent that encodes force-related information, and slip state. These states are jointly predicted by a shared latent dynamics model with explicit supervision. To prevent irrelevant tactile signals during free-space motion from degrading visual prediction, we introduce a contact-gated asymmetric attention mechanism that maintains a visual-only prediction pathway before contact and enables joint visuo-tactile dynamics prediction during contact. The model is further trained with autoregressive rollouts and context noise injection to improve robustness to compounding errors. The predicted contact and slip states also support contact-aware CEM planning. Experiments on chip grasping, fruit grasping, and USB insertion show that FeelWorld reduces 10-step LPIPS from 0.084 to 0.058 and maintains an LPIPS that is 61% lower than that of the visual baseline after an 80-step autoregressive rollout. FeelWorld also achieves an average zero-shot planning success rate of 81.7%, providing an effective approach for incorporating tactile sensing into world models.
Wenxuan Ma, Chaofan Zhang, Chao Xue +4
Jul 27, 2026cs.HC

EEGForceFusion: Joint Tokenised-Continuous Representation Learning for Subject-Independent Grasp Force Decoding

Brain-machine interfaces provide a link between neural activity and external devices, enabling restoration of motor function and advancing human-machine interaction using non-invasive electroencephalography (EEG). However, continuous grasp force decoding remains challenging due to complex temporal dynamics, high inter-subject variability, and limited generalisation of existing approaches. To address this, we propose a hybrid EEG decoding framework that jointly models continuous and tokenised representations, enabling capture of both fine-grained neural structure and long-range temporal dependencies. The proposed approach integrates convolutional-recurrent representation learning, quantisation-based tokenisation, and transformer-based temporal modelling within a unified fusion-based regression architecture. Experimental evaluation on the WAY-EEG-GAL dataset under strict leave-one-subject-out conditions achieves R2R^2 = 0.817 in offline settings and R2R^2 = 0.793 in simulated real-time evaluation, with latency suitable for real-time deployment. These results demonstrate strong cross-subject generalisation and highlight the practicality of hybrid continuous-tokenised representations for real-time EEG-based force decoding in assistive robotics, neuro-rehabilitation, and human-machine interaction.
Sankalp Sunil Turankar, Yogesh Kumar Meena
Jul 27, 2026cs.HC

Towards simultaneous decoding of kinetic and kinematic movement parameters during grasp and lift task by noninvasive brain imaging

Brain-machine interfaces (BMIs) can assist individuals with limited mobility, such as stroke survivors or amputees. One of the key challenges in developing BMIs is expanding their usability and control, which can be achieved by accurately decoding multiple kinematic and kinetic parameters. To address this, we propose three regression models: partial least squares regressor, multilayered perceptron, and attention based regressor, to decode multiple movement parameters from EEG signals. We evaluated these models on the WAY EEG GAL dataset, focusing on their performance under subject specific and subject independent conditions with two strategies: a single model for all parameters and a baseline with separate models for each parameter. Among all regressors, the attention based regressor achieved the best performance, with an R2R^2 of 0.8 and a latency of 29.2 milliseconds, demonstrating significant improvement in simultaneous multi parameter decoding. However, its performance dropped for single parameter decoding. The multi layered perceptron showed more consistent but lower accuracy across both decoding types (R2R^2 = 0.49). These findings highlight the potential of attention based models for real time multi command BMI systems and contribute to the development of more intuitive control devices.
Parth G. Dangi, Yogesh Kumar Meena
Jul 26, 2026cs.RO

N0N_0-TWAM: Scaling Tactile-Native World-Action Model for Contact-Rich Manipulation

We present N0N_0-TWAM, a tactile-native world-action model for contact-rich manipulation that predicts both future vision and future contact. To our knowledge, it is the first tactile world-action model trained at large scale, and it shows strong capability on contact-rich tasks. We pre-train N0N_0-TWAM at large scale with visuo-tactile joint training over tactile-rich demonstrations spanning six embodiments and 450 tasks. We use NeoForce, a unified force-based tactile representation, to form a physically grounded contact signal that conditions action generation. To improve long-horizon and multi-stage manipulation, we introduce tactile contact events for task staging and advance through them during execution. For real-time efficiency, we adopt an asymmetric Mixture-of-Transformers architecture that pairs a full-width expert for video prediction with slim experts for downstream action and tactile prediction. Evaluations on both real and simulated benchmarks justify the capabilities of N0N_0-TWAM across a range of contact-rich tasks, and demonstrate the benefit of data scaling for precise tactile and action prediction. In summary, N0N_0-TWAM endows a world-action model with predictive capabilities to foresee vision, touch and action, building a solid foundation for fine-grained manipulation on open contact-rich tasks. The codebase and model checkpoints will be made publicly available to foster further research and development in tactile-enabled robotic manipulation.
NeoteAI Team, Fudan TEAI Team
Jul 26, 2026cs.RO

Steeringless Drifting: Differential-Torque Control of a Four-Wheel Independently Driven Vehicle

Control methods for emerging vehicle chassis architectures are important for autonomous driving near handling limits. Unlike conventional drift control, which relies on mechanical steering and rear-tire saturation, a steering-free four-wheel independently driven (4WID) vehicle can generate direct yaw moment through differential wheel torques. This paper proposes a differential-torque drift control method for such a vehicle. A double-track vehicle model incorporating four-wheel differential actuation is established, based on which a drift-equilibrium calculation method and a closed-loop drift controller are developed. The proposed approach is validated through simulations and experiments on a 1:10-scale vehicle. The results show that the vehicle can achieve steady circular drifting with a sideslip angle of approximately 20^\circ and perform figure-eight drift tracking. This study demonstrates the feasibility of drift control using only differential wheel torques and provides a new perspective on near-limit control for steering-free vehicle architectures.
Sheng Zhao, Zexin Wu, Dongyang Zhou +2
Jul 26, 2026cs.CV

GRAPE: Graduated Routing for Articulated Portrait mesh Estimation

Articulated portrait mesh estimation is fundamental to 3D understanding, avatar generation, and immersive interaction. Existing approaches primarily rely on 3D Morphable Models (3DMMs). However, face-centric models suffer from the "floating head" assumption, conflating head pose with global rotation due to the lack of neck kinematics. Conversely, body-centric models lack high-fidelity facial expression capabilities. Furthermore, current methods struggle to disentangle jaw articulation from expression blendshapes, often over-relying on expressions for mouth opening. These limitations make monocular portrait recovery difficult across representation, supervision, and anatomical parameter estimation. To address these limitations, we introduce GRAPE(Graduated Routing for Articulated Portrait mesh Estimation). We build a Portrait Parametric Model (PPM) with an explicit torso-to-head kinematic chain and a canonical injection step to merge FLAME and the SMPL-X torso. We propose a Progressive Anatomical Alignment (PAA) network, which is composed of a pretrained portrait encoder, a Graduated-Mask Router, and coarse-to-fine experts that follow the portrait anatomical prior. We then train this network with multi-source supervision that combines sparse anatomical keypoints, feature distillation, foreground mask constraints, and relative geometry constraints. Experiments show that GRAPE improves portrait mesh recovery quality, pose alignment, and jaw--expression disentanglement over prior methods. We also demonstrate that our method can benefit the downstream tasks of audio-driven talking-head generation and 3D portrait generation.
Yunfei Liu, Lijian Lin, Ye Zhu +1
Jul 26, 2026cs.CV

Markerless Motion Capture in Routine Clinical Upper Limb Assessments: Validity and Insights Beyond Ordinal Scoring

The Action Research Arm Test (ARAT) is a widely-used upper limb outcome measure in neurorehabilitation, but its ordinal scoring is subjective and suffers from limited sensitivity and specificity. We evaluated whether artificial-intelligence (AI)-based markerless motion capture (MMC), embedded into ARAT assessments during clinical routine, accurately reconstructs upper limb movement and yields valid, objective kinematic metrics carrying clinically meaningful information beyond the ordinal score. Across 47 sessions from 20 mixed-neurological patients (1,174 ARAT tasks), biomechanical reconstruction was accurate and robust across impairment levels, and kinematic metrics showed the discrimination pattern expected of a construct-valid measure. In longitudinal case studies, the metrics added the specificity and sensitivity the ordinal score lacks: a domain decomposition exposed patient-specific recovery profiles underlying equal ARAT gains (specificity), and kinematic improvement continued to be detected after the ARAT had saturated (sensitivity). MMC in clinical routine can thus provide valid, objective, sensitive, and specific kinematic measurement complementing ordinal scoring.
Tim Unger, Olivier Lambercy, Roger Gassert +3
Jul 25, 2026eess.SY

Actuator-Aware Spatiotemporal Tube Synthesis for Temporal Reach-Avoid-Stay Tasks

This work proposes an actuator-aware spatiotemporal tube (STT) synthesis framework to accomplish temporal reach-avoid-stay (T-RAS) tasks for an unknown nonlinear multi-input and multi-output (MIMO) system under actuator constraints. Existing STT synthesis methods address actuator saturation after the tube generation either through repeated online re-optimization or controller redesign. Instead, the proposed framework incorporates actuator constraints directly into the tube synthesis process. The STT centerline and width are parameterized using Bernstein polynomial basis functions, whose convex-hull property enables sample-free enforcement of geometric and derivative constraints. By analyzing the worst-case closed-loop error dynamics of an approximation-free prescribed performance controller (PPC) used for STT tracking, we derive a linear actuator feasibility constraint. The constraints are embedded directly in terms of the tubes' Bernstein control points into the STT synthesis optimization for actuator-feasible tube generation, eliminating the need for online re-optimization or controller redesign. A simulation study on an omnidirectional mobile robot performing a T-RAS task shows that the proposed framework adheres to the prescribed actuator limits throughout the task and reduces required control effort by approximately 50%50\% compared with an existing STT synthesis method.
Keshab Patra, K Madhava Krishna
Jul 25, 2026cs.RO

Pose-Aware Modeling to Mitigate Pose-Related Artifacts in Tactile Gloves

Tactile gloves digitize contact and force during hand-object interactions, enabling robotics applications in dexterous manipulation, teleoperation, and learning from demonstration. To preserve hand dexterity and capture the nuances of natural interactions, these gloves and the integrated tactile sensors are designed to be soft, flexible, and comfortable. However, such flexible sensors are sensitive not only to contact forces but also unavoidably to hand pose changes, resulting in pose-related artifacts (PRAs). PRAs are especially problematic in the low-force range, resulting in misdetections or late-onset detections of contact, which raises the minimum detectable force (MDF) of the glove. In this work, we characterize the PRAs in relation to pose and force. Building on these insights, we introduce a glove-agnostic algorithmic framework that leverages hand pose information, which is increasingly available, to mitigate PRAs without glove modifications. Our pose-aware force estimation model augments tactile-to-force pipelines with a residual prediction branch that explicitly accounts for pose-induced sensor deformations. We validate our approach across 3 glove designs and 15 users, reducing MDF by 10.4%, 12.2%, and 18.3%, with consistent improvements across all evaluated metrics. This method provides a practical path to improving the usability of tactile gloves in data collection and diverse robotic applications.
Tianhong Catherine Yu, Ziyi Kou, Mia Huang +4
Jul 24, 2026cs.RO

Plug, Play, and Comply: A Modular Framework for Online Variable Impedance with Arbitrarily Oriented Compliance Axes

The paper proposes a robot-agnostic compliant-control framework that extends the ROS control ecosystem with standardized joint and Cartesian command interfaces. It addresses a key limitation of existing control software: no reusable infrastructure for implementing compliant-control algorithms across different manipulators while preserving a common interface to higher-level applications. A plugin-based architecture separates controller infrastructure from control-law implementation. Generic wrappers use existing hardware abstractions to interface with different manipulators, while runtime-loaded plugins implement only the control law. Command interfaces support joint- and Cartesian-space references, stiffness and damping gains, nullspace targets, and feedforward terms, enabling variable impedance and diverse compliant-control formulations. Robot kinematics and dynamics are computed from URDF models using Pinocchio. The architecture facilitates the development of compliant-control strategies and enables the same implementation to be deployed across platforms unchanged. The complete framework, including reference controllers, high-level task interfaces, and example configurations for various manipulators, is open-sourced. The reference Cartesian impedance controller supports task-dependent compliance by rotating translational and rotational stiffness and damping, allowing the principal compliance directions to be updated online according to local task geometry rather than remaining fixed in the robot base or TCP frame. This is particularly important in contact-rich manipulation, where the desired directions of motion, constraints, and compliance directions may vary throughout task execution. Real-robot experiments demonstrate task-dependent compliance in contact-rich manipulation, while simulations show portability across manipulators with distinct kinematic and dynamic characteristics.
Mihael Simonič, Xiaocong Li
Jul 24, 2026cs.RO

Design and Human Evaluation of Tactile Withdrawal Reflexes for a Skin-Covered Robot Arm

Nociception is a protective biological mechanism that links harmful stimulation to a reaction. This paper investigates artificial nociception for a robotic arm with whole-body tactile sensing. We present a complete pipeline that maps pressure changes from sensitive skin on a robot manipulator to bio-inspired withdrawal motions. The system first converts skin pressure into a scalar pain gain using a nonlinear continuous model. We compare three reflexes: (i) uniform reflex moves four robot joints by a fixed amount, whereby the withdrawal is approximated by a movement of the arm "toward the base", independent of where the robot was touched; (ii) biologically motivated location-dependent joint-space withdrawal derived from human withdrawal reflex characteristics; (iii) Cartesian space withdrawal along the surface normal of the contacted skin pad. All behaviors are integrated in a reflex controller that interrupts the task, executes the withdrawal, and returns to a pre-contact pose. A user study with 15 participants compared the strategies using Godspeed questionnaire subscales, custom perceived-naturalness and safety items, forced-choice comparisons, and qualitative feedback. Interestingly, participants rated more highly the uniform reflex behavior over one or both competitors on the anthropomorphism, animacy, and likeability Godspeed subscales and on the Naturalness and Realism custom scale. When asked to compare the conditions, the uniform reflex was scored best in "felt safest", "most human-like", and "most natural". This suggests that predictability of the robot behavior is key for user acceptance. The Cartesian reflex was judged the most appropriate reaction to touch. The bio-inspired reflex did not lead any evaluated measure. This may be partly attributed to the embodiment gap between the robot arm and human arm and participants having different expectations from a robot manipulator.
Laura Babayeva, Lukas Rustler, Matej Hoffmann
Jul 24, 2026cs.RO

Impedance Control of Ship-Borne Manipulators via Optimization-based Task-Space Inverse Dynamics

Ship-borne manipulators operating in maritime environments are subject to stochastic wave-induced base motions that introduce kinematic disturbances and dynamic coupling, degrading trajectory tracking accuracy and complicating safe, contact-rich manipulation. This paper proposes a torque-level optimization-based control framework that integrates high-precision trajectory tracking with task-space impedance for ship-borne manipulators. The controller is formulated using task-space inverse dynamics (TSID) and solved via quadratic programming to explicitly compensate for the dynamic coupling introduced by base motion. To enable accurate feedforward compensation, an error-state Kalman filter (ESKF) is developed to estimate the base state by fusing inertial measurements with end-effector pose feedback. The framework is validated in simulation and real-world experiments using a 7-DOF manipulator mounted on a 6-DOF Stewart platform. The proposed method reduces real-world end-effector position tracking error by over 25.7% compared with the best baseline. Furthermore, the controller enables dynamic peg-in-hole insertion with 1~mm clearance under base motion, increasing the success rate while reducing average contact forces by 45%, demonstrating precise and compliant manipulation in contact-rich environments.
Lingxiao Meng, Bi-Ke Zhu, Xuheng Gao +5
Jul 24, 2026cs.RO

Embodying Multi-Hand Manipulation Policies by Searching the Assignment and Null Spaces

Learned manipulation policies increasingly predict motions for abstract "hands" and are attractive in practice because they rely on easily collected demonstrations and transfer across robot platforms. Executing these trajectories on multi-arm robots, however, is not trivial. Multi-hand policy outputs must be assigned to physical arms, each arm must realize a configuration-space motion that tracks its prescribed end-effector trajectory, and all arms must respect kinematic limits and avoid collisions. In the absence of algorithms that directly address this problem, practitioners typically extend single-arm inverse-kinematics (IK) pipelines in an ad hoc way, with no guarantees of feasibility or safety. In this work, we close this execution gap with a search-based framework that is theoretically complete for grounding policy-generated multi-hand trajectories onto physical multi-arm systems. Building on Conflict-Based Search, our method explicitly searches over both the discrete assignment of trajectories to arms and the continuous Jacobian null spaces of redundant manipulators, using redundancy to avoid inter-arm collisions while tracking the prescribed motions. This unified treatment of assignment and null-space motion yields a practically efficient planner that safely realizes coordinated manipulation-policy outputs on multi-arm robots. See omcbsa.github.io for more.
Yorai Shaoul, Jiaoyang Li, Maxim Likhachev
Jul 23, 2026cs.RO

FORGE-plus: Force-Budgeted Recovery for Contact-Rich Assembly with a Frozen LLM Supervisor

Force-conditioned reinforcement learning (RL) enables tight-clearance assembly under a commanded force ceiling, but practical deployment requires determining an appropriate force limit for each object and recovering from insertion failures without exceeding it. We present a two-layer framework in which a frozen, text-only large language model (LLM) assigns a per-object force ceiling before execution and selects recovery maneuvers from a fixed action menu using compact textual force signatures. The LLM never controls force directly: a low-level controller enforces the force ceiling, the recovery policy cannot increase it, and the hidden breaking-force threshold is known only to the evaluator. We evaluate the framework on fragile bottle placement and 0.4 mm diametral-clearance gear insertion using two grippers (Robotiq 2F-140 and Franka Panda hand). A single policy passes 256/256 evaluation episodes on both fragile and robust objects without breakage, correctly predicts release timing, and completes a full table-pick-and-insert pipeline with a mean peak force of 5.4 N. Under injected in-grip slip, the force-signature recovery strategy resolves 40% and 64% of failures on the two grippers, whereas a press-harder baseline is either ineffective or causes frequent breakage. We also report negative results, including the failure of PPO to solve the task under strict force constraints and unsuccessful learned release strategies. All experiments are conducted in rigid-body simulation with hidden force-threshold breakage; no sim-to-real claim is made.
Kyupaeck Jeff Rah, Midum Oh
Jul 23, 2026cs.RO

URF: A Unified Robot Control-Policy Framework for Stable Contact Aware Manipulation

Learning-based manipulation policies usually predict robot actions from sensory observations and leave their execution to a separate low-level controller. In rigid contact, this separation can be problematic: the same motion to a virtual target or compliant motion command can lead to unstable contact, tracking error, excessive loading, or tool damage, depending on the low-level controller. In this paper, we propose a \textit{Unified Robot Control-Policy Framework} (URF), which connects compliant action prediction with unified impedance-admittance control. Given multimodal observations, URF predicts a virtual target, a stiffness matrix, and an impedance-admittance switch ratio. The switch ratio determines when the controller should behave more like admittance control for accurate motion tracking and when it should move toward impedance control for safer rigid contact. Because demonstration data do not provide ground-truth environment stiffness, we construct switch-ratio labels from measured contact forces and use them to supervise controller-mode prediction. Across box-flipping and line-pressing tasks, URF achieves higher task success rates while reducing failure modes observed with admittance-only execution, including rapid force buildup, large force oscillations, tool breakage, and robot safety stops. These results suggest that contact-aware policies benefit from predicting not only compliant actions but also the controller behavior used to execute them. Project page: https://jiyou384.github.io/urf_project_page/
Jiyou Shin, Youngjin Seo, Jaeseog Won +5
Jul 22, 2026cs.RO

KineBench: Benchmarking Embodied World Models via IDM-Free Kinematic Grounding

Evaluating the physical consistency of embodied world models(EWMs) is a critical open challenge. While closed-loop evaluation via simulator rollouts offers a more faithful assessment of physical plausibility than open-loop alternatives, existing frameworks almost exclusively rely on Inverse Dynamics Models(IDMs) for action extraction. Due to the intricate mapping from 2D pixel space to 3D kinematic space, the learned IDMs can be brittle to data outside their training distribution, resulting in unreliable action extraction from the generated videos with novel objects and scenarios. This creates an unavoidable attribution ambiguity between world model inaccuracies and extractor errors. To reduce this ambiguity, we present KineBench, an IDM-free closed-loop benchmark for EWMs, built upon an explicit kinematic grounding pipeline. Given a generated video, KineBench employs cascaded visual foundation models to directly extract 6D end-effector poses from individual frames, which are then executed in a physics simulator for closed-loop validation. Beyond execution-based task success, KineBench incorporates two classical 3D kinematic metrics--Spectral Arc Length (SPARC) and the Maruyama Manipulability Index--to characterize trajectory smoothness and kinematic feasibility from a robot-centric perspective. Built on 20 diverse manipulation tasks in ManiSkill3, KineBench evaluates EWMs across four progressive suites: basic execution, task transfer, visual out-of-distribution generalization, and complexity-conditioned scaling. Evaluation across frontier models reveals task-complexity-bounded nonlinear scaling in embodied video generation, providing empirical guidance for future data-scaling strategies.
Zeyu Liu, Zhangzhe Zhu, Yang Zhang +3
Jul 22, 2026cs.RO

Contact-Persistent Full Actuation for Aerial Physical Interaction

Fully actuated unmanned aerial vehicles (UAVs) are usually certified through rank conditions on a control-allocation matrix or through free-flight tracking performance. For aerial physical interaction, this certification may be incomplete. During sustained contact, part of the available wrench is consumed by the interaction task, and only the residual wrench remains available for stabilization, disturbance rejection, and maneuvering. This paper introduces a control-theoretic framework for \emph{contact-persistent full actuation}. A rigid-body model on R3×\SO(3)\R^{3}\times\SO\left(3\right) is combined with a morphology-dependent wrench map that captures fixed-tilt, variable-tilt, coaxial, and overactuated multirotor architectures. We define feasible wrench sets under actuator limits, residual wrench sets under task loading, and residual authority margins that strengthen the usual rank-based notion of full actuation. The main result shows that contact-persistent full actuation is equivalent to interiority of the task wrench in the constrained feasible wrench polytope, and that the residual authority radius is exactly the distance to the polytope boundary. We further introduce a signed residual-margin certificate for infeasible and boundary cases, a slack-maximizing allocation certificate, and a robust implementability condition that can be used as a margin-aware safety filter. Numerical evaluation on an abstract tilted hexarotor shows that full row rank alone does not imply feasible contact operation. Intermediate tilt angles preserve residual authority during pushing, whereas small or excessive tilts fail because of lateral-force deficiency or hover-margin loss.
Abhimanyu Khadga, Abhinav Sinha, Shashi Ranjan Kumar
Jul 21, 2026cs.GR

A Splitting Architecture for Exact Reduced Coulomb Friction

Existing approaches to frictional contact dynamics typically either modify the Coulomb law to improve numerical robustness or solve the exact law in a fully coupled monolithic form. However, in its reduced form, exact Coulomb friction can be written as a cone complementarity problem with an augmented velocity, which reveals a natural split between a cone-constrained linear response and a scalar non-associated coupling induced by tangential velocity. We exploit this structure in the solver design. Our method uses an outer iteration to update the non-associated coupling explicitly, and an inner solve for a strongly convex cone-constrained quadratic program. This separation also makes the inner solver modular, so different numerical schemes can be used without changing the outer iteration. We evaluate the method on rigid-body benchmarks with stick-slip transitions and frictional stacking, and show that it reproduces exact Coulomb complementarity without smoothing or relaxing the friction law.
Hongcheng Song, Ye Fan, Uri M. Ascher +1
Jul 21, 2026cs.LG

Deep learning-based prediction of time-resolved adhesive forces in viscoelastic Hertzian contacts

Fast prediction of the response of adhesive soft viscoelastic contacts represents a current challenge in soft robotics and for gripping and manipulation tasks. Determining the complete time-resolved force trajectory requires full numerical simulations, whose computational cost is strongly parameter-dependent, making them impractical for real-time application or design-optimization loops. In this work, we overcome this limitation by training a scalar-conditioned, stateful, sequence-to-sequence deep learning model to predict the full force evolution from a prescribed displacement history for both short- and long-range adhesion regimes. The data set spans four orders of magnitude in loading and unloading rates and includes varied dwell times, with the Tabor parameter ranging from 0.20.2 to 3.23.2. To enable learning across these heterogeneous time scales, we introduce a fixed-measurement-step (FMS) representation that converts variable-length trajectories into fixed-length sequences while preserving their physical-time information. Different architectures were trained, including long short-term memory (LSTM) networks, temporal convolutional neural (TCN) networks, and time-distributed dense layers with three different Tabor-conditioning mechanisms. The models were compared using global waveform and error metrics. We found that the best-performing model has an LSTM architecture with concatenated conditioning, which achieves a held-out mean-squared error of 5.0×1045.0\times10^{-4}, a median pull-off-force error of 2.2%\approx2.2\%, and a median hysteresis error of 1.1%\approx1.1\%. For the held-out protocols, the model predicts a complete force trajectory with a median inference time of 0.160.16 s. The model is tested across unseen parameter combinations and against analytical limiting cases, providing a rapid surrogate for repeated numerical evaluations with potential use in control-oriented applications.
Ali Maghami, Merten Stender, Michele Ciavarella +1
Jul 21, 2026cs.RO

The Twist Decomposition of Serial Robots Under Lower-Mobility Tasks

This paper introduces a twist decomposition framework for serial manipulators performing lower mobility tasks. Rather than relying on Jacobian null-space projections, the method separates the end-effector twist into task and redundant components using geometrically defined twist projectors. This formulation provides a direct and intuitive distinction between task-relevant and task-irrelevant motions in operational space, enabling a compact inverse kinematics scheme that naturally handles both manipulator and task redundancy.
Luc Baron, Damien Chablat
Jul 21, 2026cs.RO

Pose-Parameterized Motion Planning and CBF-QP Self-Collision Filtering for a Long-Reach Drilling Boom

Long-reach drilling booms must reach successive poses without self-collision. Moving from operator-supervised control toward autonomy requires collision-aware motion planning and execution. For the Sandvik SB60, this study adapts established methods by integrating pose-parameterized planning with a capsule-based control barrier function quadratic program (CBF-QP) in measured-state inverse kinematics (IK). A fixed task-specific parameter set within each task generates waypoints, detours, timed references, and chained motion without target-specific retuning. The offline detour planner screens candidate waypoints using 23 selected rod-segment-to-body-region distances, whereas the online CBF-QP filters joint velocities using 14 configured capsule-pair constraints from a nine-primitive whole-body capsule model. Evaluation considers two drilling tasks in a manufacturer-developed SB60 Simscape Multibody model: a five-target restricted-orientation tour and a three-target full-pose tour. Across several hundred thousand samples, the method produced zero IK failures, generated several detour waypoints, achieved millimetre-level mean final-position error, and recorded no sampled CBF margins below the reported thresholds.
Mehdi Heydari Shahna, Tuomo Kivelä, Jouni Mattila
Jul 20, 2026cs.RO

DASH Robot: Minimalistic Design and Optimal Aerial-Terrestrial Locomotion via Contact-Implicit Control

We present a novel and minimalistic design of an aerial-terrestrial robot DASH: Ducted Aerial Spring Hopper. The goal is to enable both aerial and ground locomotion capabilities on a unified mobile robot that is mechanically-minimalistic, locomotion-versatile, and energy-efficient. We propose an organic integration of ducted fan co-axial body with a springy leg at the bottom for realization. The ducted fan module provides thrust-vectoring as the main actuation for agile flying; when it is combined with the light-weight spring leg, the robot realizes highly efficient ground hopping with energy circulation. Moreover, to realize optimal locomotion with two modes, we employ a contact-implicit model predictive controller to automatically choose locomotion modes and actuation. We successfully validated the design and control of DASH through a range of tasks, including periodic hopping, aerial flight, and mode-free locomotion with autonomous mode transitions during obstacle traversal.
Ryan Gomes Paiva, Conrad Ho, Jiarong Kang +3
Jul 20, 2026cs.RO

FM-VLA: Force-based Memory for Vision-Language-Action Models in Contact-Rich Manipulation

Vision-language-action (VLA) models have achieved impressive generalization in robotic manipulation, and recent memory-augmented VLAs have relaxed the Markovian assumption by conditioning on past images or language summaries. Vision-based memory approaches address this by conditioning on sampled past image frames, but they are computationally expensive and fundamentally limited when temporal events are visually ambiguous, e.g., pushing a button multiple times with small movements. We propose FM-VLA, a VLA model with force-based memory, enabling temporal context reasoning for non-Markovian, contact-rich manipulation. We encode force histories into compact force memory tokens with a variational autoencoder (VAE) pretrained with force time series reconstruction. By projecting force latent representations and short state history as additional conditioning tokens to the action expert module, we enable VLAs to leverage accumulated contact event history to guide manipulation. We evaluate FM-VLA on three memory-dependent tasks, including finding a hidden block, pressing a button, and wiping a dish for a specific number of times. Our lightweight force memory achieves over 80% success rate with minimal inference overhead, significantly outperforming baseline approaches. Project page: https://qft-333.github.io/FM-VLA-Page/
Ruicheng Li, Qixiu Li, Ruichun Ma +8
Jul 20, 2026cs.RO

Towards Torque-Driven Reinforcement Learning for Quadruped Locomotion

Reinforcement learning (RL) for legged robots is advancing locomotion, demonstrating its ability to adapt to new and challenging terrain. Traditionally, these RL locomotion frameworks are position-based, making the policy less adaptable to terrain types and requiring state estimation techniques in the observation space, i.e., linear velocity. Moreover, these RL frameworks often use small, lightweight quadrupeds that are limited in their viability for high-complexity tasks due to hardware constraints. This work explores an RL torque control framework for heavyweight high-torque quadrupeds. The RL framework in this paper can traverse rough terrain and effectively track a desired linear velocity without requiring knowledge of the agent's current velocity. Using Nvidia's Isaac Sim and Isaac Lab, simulation results of the RL torque control policy are shown on the Unitree B1 quadruped, achieving speeds of 3.5 m/s and 1.5 rad/s. In addition, the quadruped can walk up and down stairs without the aid of an exteroceptive sensor.
Jordan Dowdy, Jean Chagas Vaz
Jul 20, 2026cs.RO

Leveraging Two Robotic Arms for Tight Assembly Performance Gains

We provide a novel end-to-end framework for the execution of an assembly operation by two robotic arms, given the digital CAD models of the parts and their desired relative placement in their assembled state. We analyze and demonstrate the advantages of using two robotic arms simultaneously in tight assembly operations, compared to single-arm systems. Our method is implemented in both simulation and using physical robots. It provides theoretical guarantees on execution time and trajectory accuracy, supported by empirical evidence. In particular, we show that coordinated movement of two arms reduces average execution time by more than 50% compared to using a single arm only, produces higher-quality trajectories, and accelerates the search for valid robot placements. Furthermore, we establish bounds on the required dimensions of the robotic cell. Our open source software together with real-life video demonstrations are available in our project page.
Dror Livnat, Yuval Lavi, Michael M. Bilevich +1
Jul 20, 2026cs.RO

Task-Space Constrained Stochastic Trajectory Optimization for Time-Optimal Forestry Crane Motion Planning

Efficient, collision-free, and time-optimal motion planning is a fundamental requirement for autonomous forestry cranes operating under hydraulic pump-flow constraints. The Via-Point-based Stochastic Trajectory Optimization (VP-STO) algorithm has demonstrated near-time-optimal hybrid motion planning in this domain, but requires a fixed terminal joint configuration specified prior to optimization. For kinematically redundant manipulators such as forestry cranes, this pre-commitment to a single inverse kinematics solution restricts the planner's ability to exploit redundancy, particularly under the nonlinear, globally coupled pump-flow constraint where admissible joint velocities depend on their combined hydraulic demand. This paper presents TSC-VP-STO, a task-space-constrained extension of VP-STO that replaces the strict terminal joint-space constraint with a task-space constraint, jointly optimizing the trajectory and the redundant degrees of freedom of the terminal configuration. This enables the planner to adapt end configurations to the environment-dependent motion and hydraulic flow allocation, yielding more balanced pump utilization and shorter trajectory durations. We formalize the approach through a configuration space decomposition and derive a concrete reachability constraint for the forestry crane kinematics. Experimental evaluations across multiple planning targets and via-point configurations demonstrates a reduction on trajectory durations by 12-15% on average and improved pump-flow utilization compared to the baseline VP-STO. The practical applicability of TSC-VP-STO is validated through real-world deployment on a forestry crane, including a full log-loading cycle.
Marc-Philip Ecker, Christoph Fröhlich, Bernhard Bischof +2
Jul 20, 2026cs.RO

HCPG-Flow:Hierarchical Contact-Progress Guidance for Flow-Policy Robot Manipulation

Flow policies can represent multimodal action distributions for robot manipulation, yet a robot must execute one action at each control step. When several proposals are sampled, critic-based ranking makes data collection depend on value estimates over candidate actions that may be weakly represented in replay. We introduce HCPG-Flow, an analytic rollout-time selector that augments SAC-Flow with hierarchical, object-centric contact-progress guidance while preserving its actor and critic objectives. HCPG switches from end-effector approach to task progress after contact, scores each proposal by the first-order reduction of a task-relevant distance, standardizes scores within the candidate set, and executes a temperature-controlled action embedding. Across ten simulated tasks, HCPG improves mean success over SAC-Flow on both benchmarks, including a 9.5 percentage-point gain on Maniskill. Four physical tasks further show high success with a 17.4% reduction in successful completion steps.Project page: https://hitxraz.github.io/HCPG-Flow/
Guanghu Xie, Mingxu Li, Shuo Zhang +5
Jul 19, 2026cs.RO

BoxTwin: Learning Elastoplastic Articulated Object Dynamics from Videos

Digital twins enable robots to anticipate and adapt to physical interactions, but existing models struggle with elastoplastic articulated objects (EAOs) that exhibit nonlinear elasticity, plastic yielding, and damage accumulation. We present BoxTwin, an interactive digital twin framework that learns the full dynamics of EAOs from videos. Our pipeline reconstructs the scene, identifies a physics aware constitutive model for each EAO. Experiments on manual folding and dual arm manipulation of EAOs show that BoxTwin accurately tracks joint trajectories and reproduces post contact plastic behavior over long horizons. By integrating video driven reconstruction with elastoplastic damage modeling, BoxTwin advances digital twins toward predictive, adaptive control of deformable articulated objects in unstructured environments.
Heng Zhang, Gehan Zheng, Kaifeng Zhang +6
Jul 19, 2026cs.RO

SHAPE: Simultaneous Water Hydraulic Actuation and Position Estimation of a Sensorless Remote Actuator through a Thin and Long Flexible Tube

Robot sensors and electronic equipment are prone to failure in harsh environments. With water hydraulic drive, thin and long tubes enable remote operation without actuator-side sensors. Furthermore, the elasticity of the tubes reduces the impedance of the joints (actuators), benefiting robot tasks involving unexpected contact with the environment or vibrations. However, owing to the low impedance and limited camera visibility, accurately positioning the joint (or end effector) to the target location under varying load conditions is challenging. This study proposes a novel method that employs water-filled flexible tubes to enable the transmission of driving power and actuator-side information to and from the actuator, respectively, without actuator-side sensors. By modeling volumetric loss during transmission based on pressure fluctuations and incorporating minor air entrapment, simultaneous power transmission and position estimation is achieved through a tube up to 50 m. Thus, it becomes possible to use a feedback control framework that was previously difficult to implement in sensorless systems. Experimental validation confirms stable position control of a sensorless water hydraulic cylinder under varying loads. Furthermore, a field parameter-identification method accounts for tube and air entrainment variability without requiring actuator-side sensors. These contributions promote reliable remote control of robots in harsh environments.
Yuki Nakamura, Shuto Yoshimura, Tomoyuki Noda +1
Jul 17, 2026cs.RO

BayesContact: Uncertain Pose Estimation via Visuo-Tactile Proposals and Simulation-based Inference

Contact-rich manipulation requires pose estimates that are often more accurate than what depth-only sensing provides. Existing methods, relying on vision and contact, employ costly offline training procedures that need to be retrained for new environments and geometries. We propose BayesContact, a Simulation-Based Inference framework for visuo-tactile pose estimation in peg-in-hole insertion. BayesContact maintains a particle belief over object pose and fuses depth observations with force/torque-derived contact evidence. We employ simulation based forward models to approximate these observation likelihoods. For each pose hypothesis, a renderer predicts depth measurements and a physics simulator predicts contact outcomes under guarded probing actions; both are scored against real observations to update the belief. The resulting multimodal belief also enables information-gain-based probing for active disambiguation. Across simulated geometries and real-robot experiments, BayesContact improves pose observability and insertion success over vision-only inference by 30%
Aditya Kamireddypalli, Matias Mattamala, Joao Moura +3
Jul 17, 2026cs.RO

Data and Learning Where it Matters for Contact-Rich Manipulation

Learned policies trained end-to-end on large datasets often remain brittle in high-precision tasks and struggle with generalization. We find that these limitations largely stem from a lack of structure and focus in data collection. Our key insight is to leverage dense data collection only for the critical segment of contact-rich tasks and to rely on traditional planning during simple free-space motion. We propose an automated data-collection scheme in combination with offline deep reinforcement learning for the critical segment of the task, eliminating reliance on a teleoperator's skill and on online policy updates. Across four challenging real-world tasks, using only 2 to 2.5 hours of autonomous data collection, we achieve an average success rate of 96%, compared to the strongest baseline at 55%. Notably, performance remains high in out-of-distribution scenarios where end-to-end approaches struggle. Our results pave the way for targeted data collection for contact-rich tasks and for high success rates in precision applications.
Oliver Hausdörfer, Linus Schwarz, Gabor Marko +7
Jul 17, 2026cs.RO

Learning Reach-Avoid Task with Reinforcement Learning: Vectorized Simulation and Benchmark

Deep reinforcement learning (DRL) has a longstanding tradition in addressing the reach-avoid task problem, especially for controlling robotic arms. While this task serves as a baseline environment within the research community, the ability of DRL to effectively learn the each-avoid task in complex and realistic scenarios beyond simplified and restricted tabletop settings remains uncertain. In this paper, we present, for the first time, a comprehensive benchmark for the reachavoid task that accurately captures real-world complexities without simplifications. We demonstrate a diverse range of settings for robotic arm reach-avoid task, which can be used for evaluating DRL research. We achieved this by utilizing the MuJoCo MJX physics engine and parallelizing both the simulation environment and DRL algorithms using the Brax library. We achieved state-of-the-art results with success rates of 96.1% (UR5e) and 98.8% (Franka Emika Robot) for the reach task and 86.8% (UR5e) and 95.2% (Franka) for the static reachavoid task. Our results indicate that while in previous works DRL agents could solve, for example, a reach task in a simplified setting perfectly, their agents performance collapses when evaluated in realistic scenarios. Overall, this work identifies that additional research is still required to claim the successful resolution of the robotic arm reach-avoid task using DRL. The environment and benchmarking code is available as open source at the following link
Jonas Weihing, Shahram Eivazi
Jul 17, 2026cs.RO

A Task-Space Receding Horizon Controller for Fast Collision Avoidance

Real-time collision avoidance for robotic manipulators requires fast reactions to unexpected obstacle motion and lookahead to avoid becoming trapped by near-future constraints. Full model predictive control can provide this foresight, but its online cost may grow quickly with horizon length, model fidelity, and the number of active geometric constraints. Conversely, horizon-free reactive methods are computationally efficient but can be short-sighted in dynamic clutter. We present a task-space receding-horizon controller that uses a short contact-consistent rollout to generate a terminal kinematic reference satisfying internal non-penetration constraints, then computes only the first input of a smooth minimum-acceleration transition toward that reference. Starting from a closed-loop inverse-kinematics regulation law, the rollout is performed with an iterative dynamics solver operating on inflated convex robot and obstacle geometries, so that robot-obstacle contacts, dynamic obstacle motion, and self-collisions can shape the terminal reference without requiring full constrained trajectory optimization. We analyze the contact-inactive closed loop and show local exponential task-space regulation under standard regularity assumptions. For contacts activated inside the rollout, we characterize the corresponding discrete updates and bound the effect of moving obstacles on regular operating sets. Simulations on a 40-DOF multi-chain system show that intermediate horizons balance anticipation, responsiveness, and computational cost. Hardware experiments on a 6-DOF platform demonstrate consistent sim-to-real behavior without accurate inertial parameter estimation, and comparisons against dynamic optimization fabrics and model predictive control (MPC) baselines show improved success rates in dynamic clutter while preserving solve times compatible with real-time execution in the tested regimes.
Mattia Penzotti, Marco Controzzi
Jul 17, 2026cs.RO

A Model-Based Decoupling Strategy for Proprioception and Contact Sensing in an Architected Soft Manipulator

Soft continuum robots require embedded sensing for proprioception and contact detection, yet integrating sensors into sparse, highly deformable architected structures remains challenging. We present a model-based strategy that decouples proprioceptive and contact signals from a common set of fluidic pressure sensors embedded in a soft architected segment. Each segment of the Innervated Trimmed Helicoid (ITH) contains six air channels routed in a localized zigzag pattern along the circumference. With only three principal kinematic degrees of freedom (axial compression, bending in x, bending in y), the six pressure readings form an overdetermined system. A piecewise constant curvature model maps pressures to shape, and Huber regression identifies outlier channels whose residuals indicate external contact. On a single ITH segment, this approach achieves proprioceptive shape estimation with a relative bending error of 0.11 +/- 0.02 and a contact detection rate of 97% across 178 trials. We integrate eight ITH segments into Air-Helix, a tendon-driven soft continuum manipulator, and present exploratory whole-arm demonstrations that include tactile teaching by demonstration, admittance-controlled force regulation, and tactile object reconstruction. The results suggest that localized fluidic innervation combined with model-based redundancy resolution is a practical path toward concurrent proprioception and contact sensing in architected soft robots.
Francesco Stella, Annan Zhang, Cosimo Della Santina +2
Jul 16, 2026cs.RO

KineFuse: Kinematic-Aware Haptic Fusion for In-Hand Occluded-Object Pose Tracking

Dexterous in-hand manipulation requires continuous 6D pose tracking, yet the manipulating fingers inevitably occlude the object from the camera. We study how to structure the sparse haptic signals already available on multi-fingered hands, including proprioception, proximal force/torque, and binary contact, to complement a pretrained visual pose tracker under occlusion. We propose a kinematic-aware finger-level encoder and systematically compare it against four alternative designs through three levels of evaluation: per-frame refinement, sequential open-loop tracking, and closed-loop manipulation. Our experiments reveal that (i) per-frame evaluation cannot distinguish encoder quality, while sequential tracking amplifies architectural differences by up to 15 times; (ii) the structured encoder learns task-specific cross-modal gating, using vision exclusively for translation and dedicating one attention head to haptics for rotation, without explicit supervision; and (iii) compact finger-level tokenization with 4 tokens outperforms both flat fusion and joint-level representations, which suppress vision through norm dominance. We validate that improved tracking yields higher success in a downstream reorientation task and provide qualitative real-world demonstrations. Our project page is available at https://cold-young.github.io/kine-fuse/.
Chanyoung Ahn, Jaesung Lee, Sungwoo Park +1
Jul 16, 2026cs.CV

An LLM-Based Automatic Sportscast Solution for Robot Soccer Matches

RoboCup has always been a scenario to develop systems that solve real-world problems. Driven by the main goal of playing against the 2050 FIFA World Cup champions, the RoboCup Soccer leagues need to constantly measure how the research community is progressing. Computing visual statistics from match videos is a crucial way to track this evolution. To address this challenge, this paper introduces a fully autonomous, real-time sports commentator for RoboCup matches. By bridging the gap between raw kinematic tracking and natural language generation, our neuro-symbolic architecture extracts precise statistics from video streams and turns them into fluent, hallucination-free narration. The proposed system is capable of generating statistics and commentary both during live match streaming and in post-game analysis, easily adapting to the new dynamism of the league where different humanoid robots of different sizes share the field. Supplemental materials are available at https://lab-rococo-sapienza.github.io/MARIO/
Francesco Petri, Michele Brienza, Daniele Nardi +3
Jul 16, 2026cs.RO

Beyond Implicit Force: Evaluating Explicit Force-Torque Proxies in Action Chunking with Transformers

Contact-rich manipulation requires policies to infer interaction state from signals that are often weakly observable through vision and kinematics alone. Action Chunking with Transformers (ACT) has shown strong performance in fine-grained manipulation, but many deployments collect demonstrations through leader-follower teleoperation, where tracking error between commanded leader motion and executed follower motion implicitly encodes contact, resistance, and constraint violation. This paper examines whether ACT's apparent force-awareness depends on this hidden interaction cue. We introduce an observation-centric ACT variant that predicts future follower joint states instead of leader commands, thereby removing the teleoperation-induced discrepancy signal while preserving the rest of the learning pipeline. We then evaluate whether simple joint-torque proxies, derived from onboard motor current or joint effort, can recover contact-aware behavior without external force/torque sensors. Across four real-world tasks spanning surface following, insertion, stiffness discrimination, and force-based stopping, removing the implicit cue leads to severe failures in force-critical phases. In contrast, torque-augmented policies recover robust contact behavior and improve the base ACT policy. These results demonstrate that, on real hardware, the implicit teleoperation cue is a recoverable source of force-awareness, where torque signals are available, a simple proxy matches, surpasses, or further enhances it.
King Hang Wong, Lingqiao Liu, Feras Dayoub
Jul 15, 2026cs.RO

Adaptive Control of Motor-Position-Controlled Flexible Joint Robots with Uncertain Joint Stiffness

Model-based control of flexible joint robots with position-controlled actuators relies on accurate knowledge of the joint compliance. In practice, precise stiffness models are often unavailable as the properties of physical elastic elements vary with operating conditions and slowly change over time due to wear and aging. To improve model-based control of these systems, we propose an adaptive control approach in this work, which updates an estimate of the uncertain, nonlinear torque-deflection relation of each joint. As opposed to classical adaptive control approaches for non-elastic robots, we rely on an implicit control law and a control-input-dependent regressor matrix to account for the uncertain joint stiffness. We analyze robustness of the approach against errors induced by the motor position controller. Experimental results on a flexible joint with nonlinear stiffness characteristics demonstrate the effectiveness of the proposed approach.
Annika Kirner, Grazia Zambella, Igor Kovacevic +3
Jul 15, 2026cs.RO

The Nonsmooth Impact Direction (NSID) of Robotic Systems

Collisions of rigid-link robots and rigid environments are often modeled as instantaneous events. Under this idealization, the impact forces become impulsive and the system velocities nonsmooth. In this work, we systematically analyze pre- and post-impact velocities focusing on what we refer to as the nonsmooth impact direction (NSID). We show that it is a characteristic direction of a robotic impact and largely independent of contact properties. The results are directly applicable to large classes of backdrivable robotic systems with rigid links. We address particularities of systems with nonelastic and flexible joints, unconstrained as well as constrained systems. Further, we show that the approach direction w.r.t the NSID sets the direction of the impulsive force in frictional, inelastic impacts. The comprehensive theoretical analysis of this work supported by an experimental validation may serve as a foundation for future planning and control algorithms for various robotic impact applications. These can include humanoid locomotion on a slippery surface or repetitive hammering.
Annika Kirner, Christian Ott
Jul 15, 2026cs.RO

VAMP-MR: Vector-Accelerated Motion Planning and Execution for Multi-Robot-Arms

Multi-robot-arm motion planning is a key challenge in deploying multiple manipulators for industrial tasks such as manufacturing. Existing search-based and sampling-based solvers often require significant computation time to produce collision-free, high-quality motions suitable for safe real-world execution. In this work, we introduce a new suite of multi-robot-arm motion planners capable of near real-time motion generation, combining classical planning algorithms with state-of-the-art vectorized collision-checking techniques. Based on CPU SIMD instructions, our new planners accelerate their primary bottleneck, collision checking, and achieve up to two orders of magnitude speedup in both motion planning and execution postprocessing for multi-arm manipulation tasks. We also release our implementation to lower the barrier for research and development of multi-robot-arm planning and manipulation problems. Code is available at https://vamp-mr.github.io/vamp-mr
Philip Huang, Chenrui Gao, Jiaoyang Li
Jul 14, 2026cs.RO

Design and Characterization of a Limb Encircling Actuator

Lower-limb powered exoskeletons have demonstrated substantial improvements in mobility and function, but most designs place actuation components lateral to the legs or remotely at the waist or back. These configurations often extend beyond the body's natural envelope, making devices intrusive in everyday use and potentially limiting societal adoption. We posit that rethinking actuation geometry could enable exoskeletons that conform more closely to the body. Here, we explored an actuation layout in which the actuator encircles the limb in a plane orthogonal to the limb axis, potentially reducing its spatial footprint around the body. We developed the Limb-Encircling Actuator (LEA) and characterized its electromechanical properties using a custom-built testbed. The LEA also features a novel radial bearing layout with potential as a lightweight or lower-cost alternative to traditional large-diameter bearings. The actuator achieved a continuous torque density of 7.5 Nm/kg with a mass of 894 g. Despite this high torque density and innovative layout, the system remained difficult to contain close to the body. These results highlight opportunities and challenges in limb-encircling actuation and provide insights into torque-dense exoskeleton designs that could integrate more readily into everyday apparel if challenges in actuator sizing and geometry are overcome.
Japmanjeet Singh Gill, Gray Cortright Thomas, Nikko Van Crey +2
Jul 14, 2026cs.RO

Adapting Generalist Vehicle Models for High-Speed MPC Across Terrains

High-speed off-road autonomy requires precise closed-loop control for a target vehicle while remaining robust across changing terrains. Recent forward kinodynamic (FKD) prediction foundation models suggest a promising path, starting from a generalist model and specializing it to the target platform. However, effective specialization remains challenging, as it often requires substantial real-world data, and models adapted to one setting can still overfit to specific terrains or driving regimes. We present OptCar (Optimized Car), a recipe for bridging the gap from generalist to specialist FKD models that preserves cross-terrain generalization while optimizing performance for a specific vehicle. OptCar\texttt{OptCar} introduces a history-conditioned dynamics adaptation module that encodes recent state-action observations into a dynamics context token, and then fine-tunes the generalist model using limited real-world data together with targeted synthetic rollouts from environment-specific system identification. In closed-loop model predictive control (MPC) experiments across three terrains and an out-of-distribution cart-pulling task, the largest gains appear at 6m/s, the highest speed evaluated and the regime in which slip dominates tracking error. On vegetation and dirt, the most slip-diverse terrain, OptCar reduces 6m/s trajectory tracking error by roughly 55% relative to a fine-tuned AnyCar baseline, and remains the most accurate even when an unseen cart payload changes the dynamics. With only 5 minutes of real data per terrain, OptCar is competitive on road with a specialist trained on 30 minutes of road data, and substantially outperforms it once the terrain changes.
Rwik Rana, Jesse Quattrociocchi, Christian Ellis +3
Jul 14, 2026cs.HC

Real-time Generation of Listener Nodding via Prediction of Kinematic Parameters for Avatar Dialogue Systems

In human dialogue, we achieve smooth communication by expressing nonverbal cues such as eye contact, nodding, and facial expressions with precise timing. It is expected for conversational avatars to express these cues appropriately to realize natural and human-like interactions. This study focuses on nodding, which is crucial for demonstrating active listening and encouraging further user utterances. We propose a model that predicts both timing and kinematic parameters representing the motion features of listener nodding in real time. The proposed model consists of a timing prediction module and a kinematic parameter prediction module. Each implements a dyadic attention network over the speaker and listener channels based on the technique of Voice Activity Projection (VAP). Unlike conventional models, this approach enables real-time prediction of kinematic parameters based on the specific context of the dialogue rather than just predicting the timing. Furthermore, we demonstrate the effectiveness of fine-tuning the kinematic parameter prediction module initialized from the trained timing prediction module. The proposed model is lightweight and capable of real-time operation, and it has been integrated into an avatar dialogue system. Subjective evaluation experiments shows that our proposed method significantly outperforms both a baseline with stochastic timing and another with fixed-motion nodding. The code and trained models are available at https://github.com/MaAI-Kyoto/MaAI.
Kazushi Kato, Koji Inoue, Taiga Mori +2
Jul 13, 2026cs.RO

More than a Manipulator: Planning Propellant-Free Attitude Maneuvers for Free-Floating Spacecraft

Spacecraft attitude control is traditionally achieved using momentum exchange devices or propellant-consuming thrusters. Meanwhile, a growing number of missions require robotic manipulators, which are typically treated as disturbance sources to be rejected rather than as actuators for spacecraft reorientation. This work investigates the use of manipulator motions for propellant-free attitude control by formulating a trajectory optimization problem with critical joint and collision avoidance constraints. Using an interior point solver for the resulting nonlinear program, complex slew and detumble trajectories are demonstrated for a range of spacecraft-manipulator systems with varying kinematic complexity and mass properties. The achievable control authority is compared directly with that of reaction wheel arrays via momentum and torque envelopes, demonstrating the potential for manipulators to serve as redundant or even primary attitude control systems. This work provides a framework for using manipulators as multipurpose attitude control actuators, with particularly promising applications in in-space assembly and manufacturing when grasping payloads with high relative mass fractions.
Harsh G. Bhundiya, Avi Soval, Keenan Albee
Jul 13, 2026cs.RO

NeuralActuator: Neural Actuation Modeling for Robot Dynamics and External Force Perception

Differentiable simulators have advanced policy learning and model-based control, yet actuator dynamics remain an important source of sim-to-real error. This is particularly acute on low-cost platforms, where the linear current-to-torque relation τ=KtIτ= K_tI becomes unreliable during commanded-target tracking because of friction, hysteresis, backlash, and thermal effects. We present NeuralActuator, a neural actuator model that jointly predicts (i) a simulator-equivalent generalized-effort surrogate for trajectory propagation on low-cost servo platforms, (ii) external force with a contact-probability gate for sensorless force perception, and (iii) a motor-condition score for the supervised joint. We also introduce the Neural Actuation Dataset (NAD), collected with a twin-arm teleoperation system that records robot states and actuator telemetry together with external-force labels. The torque-surrogate head is trained through differentiable simulation from pose trajectories without direct generalized-effort labels, while the force, gate, and motor-condition heads receive direct supervision. A Transformer captures temporal dependencies while supporting real-time inference. We evaluate NeuralActuator on a 5-DoF OpenManipulator-X, a 6-DoF SO-101, and a 7-DoF Franka Emika Panda, spanning three actuator families and platforms costing approximately USD 500 to over USD 30,000. The low-cost platforms support dynamics and force evaluation, while the offline Franka experiment provides an additional payload-force-estimation benchmark. Experiments further demonstrate its application for motor condition estimation on OpenManipulator-X and improved behavior-cloning performance when NeuralActuator is used as a pretrained module.
Zhiyang Dou, John U. Onyemelukwe, Hangxing Zhang +9
Jul 13, 2026cs.RO

Trajectory Planning and Certification for 3-DOF Robot Manipulators Using Real Quantifier Elimination Based on Comprehensive Gröbner Systems

We propose an algorithm and its implementation for trajectory planning and certification for 3-DOF robot manipulators. The method uses Real Quantifier Elimination (QE) based on Comprehensive Gröbner Systems (CGS), also known as the CGS-QE method. The main advantage of the proposed method is its efficiency in trajectory planning and solution certification. This efficiency comes from the effective use of the CGS. First, for trajectory planning, we solve the inverse kinematics problem at each point along the trajectory via Gröbner basis computation. This usually requires recalculating the Gröbner basis at every point, which is time-consuming. We avoid this by computing the CGS for a parametric system. Here, the end-effector coordinates are parameters. This approach streamlines the algorithm. Second, for solution certification, the CGS-QE method certifies that an inverse kinematics solution exists at any point along the end-effector's trajectory. Our method also certifies solutions for trajectories composed of line segments and cubic natural splines. The algorithm is implemented within the computer algebra system Risa/Asir.
Yu Nakai, Akira Terui, Masahiko Mikawa
Jul 13, 2026cs.AI

Learning Residual Kinematic Corrections for Continuous Neural Decoding via Reinforcement Learning

Decoding continuous three-dimensional (3D) motor imagery (MI) using non-invasive electroencephalography (EEG)-based brain--computer interfaces (BCIs) remains challenging due to signal variability and residual decoding errors. Deep learning architectures such as convolutional neural network--long short-term memory (CNN--LSTM) models can capture spatial and temporal dynamics for continuous kinematic decoding; however, systematic residual errors persist in predicted trajectories. We propose a two-stage decoding framework that applies reinforcement learning (RL) to perform residual kinematic correction on the outputs of a CNN--LSTM decoder (CNN--LSTM--RL). The RL agent is trained offline without direct EEG input and instead operates on predicted kinematic trajectories to optimize movement accuracy relative to target trajectories. Decoding performance was quantified using Pearson correlation coefficients (rr) and Root Mean Square Errors (RMSE) along the x,yx, y, and zz axes. Compared to CNN--LSTM applied alone, CNN--LSTM--RL improved the mean correlation from 0.50760.5076 to 0.71810.7181 (p=0.0005p = 0.0005) in 2D and from 0.64200.6420 to 0.77800.7780 (p=0.0059p = 0.0059) in VR, with relative gains of 41.5%41.5\% and 21.2%21.2\%, respectively. Correspondingly, RMSE was reduced from 0.08900.0890 to 0.05320.0532 (2D, p<0.0001p < 0.0001) and from 0.07140.0714 to 0.04410.0441 (VR, p<0.0001p < 0.0001), representing relative reductions of 40.2%40.2\% and 38.2%38.2\%. These findings demonstrate that this scalable framework enhances 3D BCI MI decoding by correcting kinematic errors via offline residual RL without extra neural data, advancing neurorehabilitation, prosthetics, and virtual interaction.
Jiamian Li, Niall McShane, Attila Korik +6
Jul 13, 2026cs.RO

CR-Solver: GPU-Accelerated Kinematics Solver for Tendon-driven Continuum Robots

Continuum robots provide intrinsic compliance, high dexterity, and safe physical interaction, enabling navigation and manipulation in confined and unstructured environments. Despite recent advances in sensing and control, heightening the need for precise motion generation, most widely used planning libraries are grounded in rigid-body assumptions, creating a critical gap for fast and practical tools for continuum robots. To address this, we present CR-Solver, a two-stage, optimization-based solver for the motion generation of tendon-driven continuum robots. Our method unifies inverse kinematics, path following, and trajectory planning within a single constrained nonlinear optimization framework. Leveraging GPU-accelerated parallel optimization, CR-Solver delivers fast, accurate, and constraint-aware solutions. We validate our approach on three tasks, demonstrating significant speedups over traditional CPU-based solvers while achieving a consistently high success rate above 95% and millimeter-level accuracy. The solver is implemented in pure Python, reducing the barrier to adoption and offering a practical, extensible foundation for continuum robots' high-performance motion planning.
Heqing Yang, Yang Yi, Linqing Zhong +2
Jul 13, 2026cs.RO

GraspGraphNet: Graph-Structured Multi-Embodiment Dexterous Grasp Generation

Dexterous grasp generation across robot hands is challenging because hands differ in kinematic topology, actuation dimensions, and native command spaces. We introduce GraspGraphNet, a topology-aware grasp generation framework that represents each hand as a URDF-derived kinematic graph and directly generates executable palm poses and joint configurations. GraspGraphNet combines hierarchical object surface encoding, differentiable forward kinematics, and dynamic world-edge message passing to model evolving robot-object interactions. It applies conditional flow matching directly in executable palm-pose and joint-state space, avoiding post-processing optimization, inverse kinematics, and retargeting. Using a shared model trained on Barrett Hand, Allegro Hand, and Shadow Hand, GraspGraphNet achieves an average success rate of 83.48% with 40ms inference time per grasp on a 40-object benchmark. Without retraining, the same model achieves 72.70% success on controlled finger-removal variants, demonstrating robustness to hand-topology variations. These results suggest that graph-structured hand representations can effectively support dexterous grasp generation across robot hands with different kinematic structures. Project: https://lysees.github.io/graspgraphnet-page
Yeonseo Lee, Taeyeop Lee, Hyosup Shin +2
Jul 13, 2026cs.CV

EquiFusion: Kinematics-Agnostic Human Motion Prediction via Equivariant Latent Diffusion

Existing Stochastic 3D Human Motion Prediction models are fundamentally constrained by hard-coding the skeleton kinematics, severely limiting generalization, preventing cross-dataset training, and requiring complex data retargeting. We introduce EquiFusion, the first kinematics-agnostic model to solve this bottleneck, implementing a latent diffusion model with a permutation equivariant architecture. EquiFusion treats the kinematics' connectivity as an explicit input parameter, ensuring its internal computations are inherently agnostic to joint ordering and graph structure. This novel design enables truly cross-dataset generalization to unseen kinematics and unlocks novel zero-shot directions, such as motion prediction from partial or occluded observations and targeted limb generation. EquiFusion achieves state-of-the-art results on major benchmarks, being up to 75% more compact than previous kinematics-specific methods, while achieving faster training and inference. EquiFusion thus establishes a new, flexible standard for robust human motion prediction. Model and training code are available at https://ceveloper.github.io/publications/equifusion/.
Cecilia Curreli, Florian Hofherr, Dominik Muhle +3
Jul 10, 2026cs.RO

PinFT: Miniature 5-Axis Force/Torque Sensor Embeddable to Tweezer-like Tool

We present PinFT, a miniature five-axis capacitive force/torque sensor designed for direct tip-level integration into tweezer-like tools. The sensor employs a compact three-PCB stack with segmented plated through-hole electrodes and a silicone elastomer dielectric, enabling five-degree-of-freedom force and torque sensing (FxF_x, FyF_y, FzF_z, TxT_x, TyT_y) through displacement of a central 2,mm-diameter stainless steel pin. The fabricated prototype was calibrated using a higher-order polynomial mapping, yielding mean absolute errors of approximately 0.23,N for forces and 2.5,mN\cdotm for torques, with coefficients of determination (R2R^2) exceeding 0.97 across all axes. To demonstrate practical utility, a 3D-printed tweezer integrating PinFT sensors at both tips was mounted on a parallel-jaw gripper and evaluated across three representative manipulation tasks: grasping a sub-millimeter SMD capacitor, pulling a simulated hair from a silicone substrate, and tearing a compliant silicone specimen. In all cases, per-tip force sensing reliably captured characteristic force signatures that distinguish successful manipulation from failure events -- including slip and object ejection -- using gradient-based features derived from internal grasp force and net interaction force. These results demonstrate that direct, per-tip force sensing enables standard parallel-jaw grippers to monitor and interpret fine manipulation tasks performed through a handheld tweezer.
Leo King, Jenny Chen, Tae Myung Huh