Perception

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462 papers

Latest in Perception

May 25, 2026cs.RO

Extending Embodied Question Answering from Perception to Decision

Embodied Question Answering (EQA) connects perception, reasoning, and interaction within embodied environments. However, existing datasets and benchmarks remain fragmented, each focusing on a limited subset of reasoning skills such as spatial understanding or procedural reasoning, without offering a unified large-scale framework for comprehensive evaluation. We present EQA-Decision, a large-scale embodied QA dataset that systematically covers four complementary dimensions of embodied reasoning: static scene construction, spatial understanding, task dynamics reasoning, and instant decision. The dataset contains over four million question-answer pairs with hierarchical annotations across diverse embodied scenarios. In addition, we develop RoboDecision, a strong baseline model aligned with the EQA-Decision Benchmark, providing a unified framework that jointly evaluates perception, reasoning, and action-level decision-making in embodied environments. Results demonstrate that EQA-Decision effectively benchmarks and enhances VLM capabilities in spatial and interaction reasoning, providing a solid foundation for advancing embodied intelligence research.
Xicheng Gong, Qiwei Li, Peiran Xu +1
May 25, 2026cs.CV

Diversity Over Frequency: Rethinking Tool Use in Visual Chain-of-Thought Agents

Visual agents employ external visual tools within visual chains of thought to incorporate fine-grained evidence. While prior work has mainly studied these tools in visual search tasks, their role in more complex visual reasoning remains underexplored. In this paper, we move beyond simple visual search tasks to investigate more challenging tasks, including 3D spatial reasoning and medical visual question answering, where agents must integrate tool-acquired local evidence with the global context. We identify a {tool-use collapse phenomenon: models progressively stop using tools while still achieving higher task accuracy. Moreover, we observe a clear asymmetry: (i) completely eliminating tool use degrades performance, whereas (ii) incentivizing tool use yields only marginal gains despite substantially increasing usage. We find that vanilla training and tool-use encouragement both reduce rollout diversity, explaining why higher tool use does not yield stronger reasoning performance. Motivated by these findings, we add an entropy regularization term to encourage diverse rollout exploration, achieving the best performance despite gradually declining tool usage. Overall, our findings suggest a training-time view of tools as scaffolding, where broader exploration over language generation and visual tool invocation improves reasoning despite tool-use collapse. Project page: https://scaffolded-exploration.github.io
Dong-Hee Kim, Reuben Tan, Donghyun Kim
May 25, 2026cs.CV

Beyond Appearance: Can Multimodal Large Language Models Exploit Vertical Structure for Remote Sensing Natural Scene Understanding?

Multimodal large language models (MLLMs) have advanced rapidly in remote-sensing analysis, yet existing evaluations remain predominantly 2D-centric. Because spectrally confused regions can appear nearly identical yet differ substantially in vertical structure, appearance alone is often insufficient for reliable semantic interpretation in natural scenes. Vertical structure therefore provides decision-critical physical evidence, yet whether current MLLMs can effectively perceive, ground, and utilize such geometric evidence remains underexplored. To bridge this gap, we introduce VertiCue-Bench, the first diagnostic benchmark that uses controlled interventions to probe whether vertical height evidence is actually perceived, grounded, and utilized, and we establish a three-stage evidence-utilization framework of Perception--Grounding--Utilization. By constructing a Representation Intervention Spectrum spanning multiple presentation and interaction modalities, including Raw Visual, Tool-assisted, and Oracle Text conditions, together with controlled counterfactual tests, we conduct an in-depth disentangled diagnosis across 10 state-of-the-art models. Our experiments reveal and formally characterize the Vertical Structure Utilization Gap. Although current models exhibit emerging geometric perception capabilities, they still struggle to accurately ground vertical evidence to relevant spatial entities and integrate it into high-level semantic decisions. This finding identifies a critical bottleneck in developing physically grounded and geometry-aware remote-sensing MLLMs.
Jing Huang, Duanchu Wang, Junjie Yang +5
May 25, 2026cs.CV

From Contrast to Consistency: Rethinking Event-based Continuous-Time Optical Flow Estimation

Estimating continuous optical flow is a fundamental yet challenging problem in dynamic visual perception. Event-based cameras, with microsecond latency and high dynamic range, capture brightness changes asynchronously, offering a unique opportunity to model motion with fine temporal precision. However, the scarcity of temporally dense ground-truth annotations limits the effectiveness of supervised learning, while contrast maximization (CM) frameworks, focused on sharpening the Image of Warped Events (IWE), often neglect temporal continuity and structural coherence, leading to distorted trajectories under complex motion. To overcome these challenges, we propose a hybrid-supervised framework for continuous-time optical flow estimation, grounded in the principle of Spatio-temporal Structural Consistency (STSC). This paradigm jointly enforces local structural stability and trajectory continuity, ensuring physically coherent motion across time. To further enhance representation and robustness, we design a bidirectionally complementary multi-scale architecture and employ a curriculum-guided hybrid training strategy, enabling a smooth transition from supervised point constraints to self-supervised manifold regularization. Comprehensive experiments across multiple benchmarks show that our method achieves state-of-the-art performance in both continuous-time and standard optical flow estimation, demonstrating the effectiveness of the proposed learning paradigm.
Rui Hu, Song Wu, Wen Yang +1
May 25, 2026cs.CV

Binding Visual Features Point by Point

Despite success on standard benchmarks, vision language models display persistent failures on tasks involving processing of multi-object scenes, including many tasks that are relatively easy for humans. Recent work has found that these failures may stem from a basic inability to accurately bind object features in-context, a challenge that is referred to as the "binding problem" in cognitive science and neuroscience. The human visual system is thought to solve this binding problem via serial processing, attending to individual objects one at a time so as to avoid interference from other objects. Recent work has proposed "pointing" -- the use of explicit spatial coordinates to refer to objects -- as an analogous solution for vision language models, and found that it improves performance on challenging multi-object tasks. However, it is unclear why\textit{why} (i.e., on a mechanistic or representational level) this approach improves performance, and how directly this relates to serial processing in human vision. Here, we investigate this question. We find that learning to point-via-text induces an internal visual search routine, and we characterize the mechanisms that support this procedure. We also find that pointing behavior can be generalized to new tasks via fine-tuning, and that doing so eliminates binding errors and enables compositional generalization. These results provide a proof-of-principle that serial processing can solve the binding problem for vision language models just as it does for biological vision.
Udith Haputhanthri, Declan Campbell, Rim Assouel +2
May 25, 2026cs.CV

Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimation

Building structured 3D scene layouts from a single image requires reconciling visual observations with physical and spatial constraints, a challenge that is difficult to address with direct prediction alone. In this work, we formulate monocular 3D layout estimation as a perceive-then-plan problem with vision-language models, where a Perceiver first grounds the 3D objects and then a Planner iteratively refines the scene hypothesis through actions that improve physical plausibility while preserving consistency with the input image. We propose Layout-as-Policy (LaP), which casts the planning stage as a policy learning problem: 3D layouts are represented as structured states, and refined via discrete actions such as translation, rotation, and rescaling. Starting from an observation-aligned initialization with the geometry-enhanced Perceiver, the LaP Planner is trained to produce action sequences that progressively resolve geometric inconsistencies and enforce realistic spatial relations. To enable effective learning, we combine supervised trajectory initialization with preference-based optimization, allowing the model to learn corrective behaviors without requiring explicit reward engineering. This formulation transforms layout estimation from a one-shot prediction task into an iterative refinement process, enabling better handling of global constraints and complex object interactions. Experiments demonstrate that our approach produces layouts that are more physically coherent and better aligned with visual observations, while naturally supporting downstream tasks such as scene editing and manipulation.
Junwei Zhou, Yu-Wing Tai
May 24, 2026cs.CV

VEOcc: Voxel-Centric Online Semantic Occupancy Prediction For Embodied Scene Understanding

Crucial for autonomous exploration, online 3D occupancy prediction and mapping incrementally constructs dense spatial representations on the fly. However, recent Gaussian-centric methods struggle with structural boundary fidelity and rely heavily on predefined scene-size priors, fundamentally limiting their operational efficiency. In this work, we present VEOcc, a voxel-centric framework formulated as a recursive perception-and-assimilation paradigm. By eliminating the need for initial scale estimation, VEOcc enables highly streamlined, open-ended map expansion. Furthermore, to robustly aggregate noisy temporal observations within the discrete voxel space, we propose a Spatio-Temporal-Aware Online Update Strategy. It integrates Cross-Temporal Logit Aggregation (TLA) for temporal consistency, Reliability-Aware Confidence Modulation (RCM) for spatial uncertainty calibration, and Confidence-Driven Incremental State Update (CSU) for robust global state assimilation. % Extensive experiments on Occ-ScanNet and EmbodiedOcc-ScanNet demonstrate that VEOcc establishes new state-of-the-art performance in both local and embodied settings, providing an accurate and efficient solution for real-world exploration. Extensive experiments on Occ-ScanNet and EmbodiedOcc-ScanNet demonstrate that VEOcc establishes new state-of-the-art performance in both local and embodied settings. Notably, zero-shot evaluations on self-collected video sequences further confirm its robust out-of-distribution generalization capability in completely unseen real-world environments. Ultimately, our framework provides an accurate and highly efficient solution for autonomous exploration. Code and supplementary visualizations are available on our project page: https://wryzju.github.io/VEOcc/.
Ruoyu Wang, Yong Liu, Sheng Tao +2
May 23, 2026cs.LG

The Perception-Physics Paradox: Probing Scientific Alignment with TC-Bench

While Vision Foundation Models (VFMs) excel at predictive tasks on satellite imagery, their performance can arise from visual correlations rather than underlying structural invariants, making even perception-based out-of-distribution accuracy a poor proxy for scientific utility. As a result, models may look correct without reasoning correctly, a discrepancy we term the Perception-Physics Paradox. To address this gap, we introduce scientific alignment as an implicit objective for representation learning in scientific domains. We study a principled, testable aspect of scientific alignment through structural isomorphism, which requires latent representations to uniquely identify physical systems up to a linear reparameterization. This perspective induces a hierarchy of necessary conditions and yields a systematic probing protocol for physical and causal interpretability. To operationalize this framework, we release TC-Bench, a global, reproducible benchmark dataset with an automated construction pipeline for tropical cyclone research, and show that current VFMs rely on visual shortcuts that collapse in intense regimes, indicating that scientific alignment does not arise as a natural byproduct of scaling alone.
Dingling Yao, Andrea Polesello, Adeel Pervez +2
May 23, 2026cs.RO

MR-LiDAR: A Multi-Resolution Roadside LiDAR Benchmark for Perception Diagnostics and Deployment Guidance

LiDAR model selection is a critical issue in roadside sensing systems, as it directly determines both perception capability and deployment cost. However, the lack of empirical benchmarks for comparing perception performance across different LiDAR configurations has greatly constrained scientific sensor selection and deployment planning. To address this gap, we present MR-LiDAR, a controlled multi-resolution LiDAR benchmark for roadside perception diagnostics. Using 16-, 32-, 80-, and 128-beam LiDARs in identical roadside scenarios, we collect point clouds and ground-truth annotations for diverse traffic participants, including vehicles and vulnerable road users (VRUs), across varying distances. This controlled design isolates intrinsic LiDAR specifications, particularly beam count and beam distribution, as the key variables for precise performance diagnostics. Based on MR-LiDAR, we conduct systematic empirical analyses to examine how beam count, beam distribution, target distance, object category, and vehicle occlusion affect LiDAR perception performance. The results reveal that all of these factors have substantial impacts. In particular, contrary to the common assumption that higher beam counts always yield better perception, we show that an 80-beam LiDAR with optimized beam distribution can match or even outperform a 128-beam LiDAR with uniform beam distribution. In addition, we provide a practical reference guide for LiDAR selection, including target point-count statistics and detection performance comparisons based on two widely used detection algorithms. This work offers a diagnostic benchmark and practical guidance for determining cost-effective LiDAR configurations in roadside perception applications.
Shunlai Cui, Peng Cao, Yuan Zhu +5
May 23, 2026cs.CV

Drift-Resistant Navigation World Model with Anchored Epipolar Guidance

We propose Drift-Resistant Navigation World Model, a generative model that mitigates both perceptual drift and geometric drift in conventional rollout-based navigation world models. Existing methods recursively feed generated content into subsequent steps, causing noise accumulation and degraded predictions, i.e., perceptual drift. Meanwhile, their predictions often deviate from the agent's motion, resulting in geometry drift. We address both types of drift by redesigning world-model prediction as an anchor-guided rollout. Instead of rolling out every frame sequentially, we first predict sparse future anchors that serve as stable long-range targets, and then generate intermediate frames within each chunk conditioned on both past context and future anchors. Importantly, these sparse anchors also provide geometric constraints, supported by bidirectional epipolar geometry, to localize where corresponding content should appear in the intermediate frames. Experiments on four benchmarks demonstrate consistent improvements over strong baselines in long-horizon visual quality, geometric consistency, and multi-view coherence. These gains further translate into improved downstream planning performance under the same planners, highlighting the importance of drift-resistant, geometry-aware prediction for reliable navigation world models.
Po-Chien Luan, Zimin Xia, Wuyang Li +2
May 23, 2026cs.AI

Emotional intelligence in large language models is fragmented across perception, cognition, and interaction

As large language models (LLMs) are increasingly integrated into emotionally sensitive domains, the structural integrity of their emotional intelligence (EI) becomes a critical frontier for safety and alignment. Current benchmarks often conflate superficial politeness with deep affective reasoning, failing to distinguish between perceptual accuracy and interactive efficacy. Here, we introduce FACET (Functional Affective Competence and Empathy Test), a psychometrically grounded framework comprising 480 expert-crafted items. Unlike previous metrics, FACET is theoretically anchored in the Mayer-Salovey-Caruso four-branch ability model, operationalizing EI through perception, facilitation, understanding, and management of emotions. Through an evaluation of nine frontier models (including GPT-5, Claude-Sonnet-4), we demonstrate that emotional intelligence is not a monolithic capability but is fragmented across cognitive and interactive dimensions. While frontier models demonstrate robust proficiency in objective emotion recognition and social reasoning, this does not consistently translate to interactive success. We categorize these discrepancies into three distinct performance profiles: cognitive-dominant, interactive-dominant, and context-dependent. These typologies indicate that emotional skills do not scale uniformly with general intelligence or model size; rather, they are shaped by specific alignment paradigms. Notably, we identify hidden emotion recognition as a universal performance bottleneck across all architectures. Our results suggest that current RLHF processes may optimize for "stochastic empathy", a statistical mimicry of emotional syntax, at the expense of integrated affective reasoning. These findings challenge the assumption of linear emotional scaling and provide a rigorous roadmap for developing socially aware agents capable of genuine clinical resonance.
Minghao Lv, Lu Chen, Enchang Zhang +6
May 23, 2026cs.CV

Correcting Visual Blur Induced by Attention Distraction to Reduce Hallucinations: Algorithm and Theory

Multimodal large language models (MLLMs) frequently suffer from object hallucinations, yet the visual perceptual mechanism underlying this failure remains poorly understood. In this work, we reveal that hallucinations are strongly associated with a human-like attention distraction phenomenon, where humans under divided focus experience degraded visual clarity and produce inaccurate descriptions, while in models the same mechanism manifests as spatial inconsistency in multi-head attention and temporal fading of attention to image tokens during decoding. We further provide theoretical insights that attention dispersion increases model complexity and degrades classification generalization. Motivated by these findings, we propose an Attention-Focused Approach for Improved Image Perception (AFIP), which corrects attention distraction via cross-head attention enrichment and reinforces visual grounding through dynamic historical attention enhancement. Extensive experiments on multiple benchmarks and models validate the effectiveness of AFIP without additional training. Code is available at: https://github.com/MIKUZ12/AFIP.
Quanjiang Li, Zhiming Liu, Wei Luo +2
May 22, 2026cs.RO

SFG-ROS: A Resource-Aware Framework for Dense Multi-Agent Perception

Deploying heterogeneous multi-agent robot fleets for collaborative perception requires robust data exchange and scalable software architectures. However, standard ROS 2 implementations often suffer from network saturation, namespace collisions, and severe computational overhead when distributing dense sensor streams across devices. To address these bottlenecks, we present SFG-ROS, a resource-aware multi-agent software framework designed for dynamic fleet deployments. SFG-ROS addresses these challenges through three primary contributions. First, schema-driven traffic routing isolates high-frequency intra-agent traffic from the global network using a programmatic fully qualified name schema and targeted Fast DDS routing. Second, an on-demand centralized decoding pipeline automatically offloads high-bandwidth sensor data decompression, eliminating redundant processing across local consumer nodes. Finally, a hardware-agnostic container pipeline dynamically adapts to heterogeneous accelerators, seamlessly bridging development environments with zero-touch, field-ready execution. We evaluate the framework using a fleet of wheeled and legged robots equipped with LiDAR and stereo depth cameras. Experimental results show SFG-ROS bounds network traffic to O(1)\mathcal{O}(1) and, by replacing redundant decompression with lightweight IPC, reduces the per-subscriber CPU scaling penalty by 72.3% versus standard ROS 2, all while maintaining low latency. Finally, we publish SFG-ROS under a permissive license, available via \href{https://iis-esslingen.github.io/sfg-ros}{iis-esslingen.github.io/sfg-ros}.
Constantin Blessing, Elias Geiger, Jakob Häringer +2
May 21, 2026cs.SD

Eroding Trust in Real Speech: A Large-Scale Study of Human Audio Deepfake Perception

Audio deepfakes have improved rapidly recently, yet their effect on human trust in real speech remains unstudied. We present the largest listening study on audio deepfake perception to date, collecting 35,532 judgments from 1,768 participants across 138 text-to-speech and voice conversion systems. Our central finding is a skepticism shift: compared to a 2021 baseline, human accuracy on fake samples barely changed (72.9% to 71.2%), but accuracy on real samples dropped from 72.7% to 64.1%. Participants are not worse at detecting synthesis artifacts; rather, they increasingly distrust authentic speech. Samples generated by commercial and autoregressive language model systems proved hardest to detect (61.3 - 65.9%), while those from traditional seq2seq and flow-matching models remain easier to spot (75.4 - 76.8%). An ML detector that served as a reference point maintained over 94.5% accuracy across all conditions. Our results suggest that the primary threat posed by modern deepfakes may not be mere deception, but the erosion of trust in genuine audio.
Nicolas M. Müller, Wei Herng Choong
May 21, 2026cs.CL

Whose Voice Counts? Mapping Stakeholder Perspectives on AI Through Public Submissions to the U.S. Government

As artificial intelligence (AI) systems become more common in our daily lives, it is important to understand how different stakeholders comprehend and envisage the role that these technologies play in shaping social, political, and economic realities. In this paper, we investigate public perceptions of AI based on a corpus of letters submitted during the public consultation for the Trump Administration's US AI Action Plan. To this aim, we release a corpus cleaning pipeline and perform topic modelling and frequency analysis to explore predominant topics discussed by different subgroups (e.g., academia, individuals, private sector) and those appearing in the AI Action Plan. Our results show that individuals voice strong concerns related to the impact of AI on life, while other stakeholders are more concerned with AI development. Our comparison of topics suggests that the AI Action Plan reflects predominantly the concerns of the private sector on security, policies, and development, with individuals' concerns less represented.
Alina Karakanta, Alex Christiansen, Tomás Dodds +4
May 21, 2026cs.CV

VGenST-Bench: A Benchmark for Spatio-Temporal Reasoning via Active Video Synthesis

Spatio-temporal reasoning is a core capability for Multimodal Large Language Models (MLLMs) operating in the real world. As such, evaluating it precisely has become an essential challenge. However, existing spatio-temporal reasoning benchmark datasets primarily rely on static image sets or passively curated video data, which limits the evaluation of fine-grained reasoning capabilities. In this paper, we introduce VGenST-Bench, a video benchmark that employs generative models to actively synthesize highly controlled and diverse evaluation scenarios. To construct VGenST-Bench, we propose a multi-agent pipeline incorporating a human quality control stage, ensuring the quality of all generated videos and QA pairs. We establish a comprehensive 3x2x2 video taxonomy, encompassing Spatial Scale, Perspective, and Scene Dynamics to span diverse scenarios. Furthermore, we design a hierarchical task suite that decouples low-level visual perception from high-level spatio-temporal reasoning. By shifting the paradigm from passive curation to active synthesis, VGenST-Bench enables fine-grained diagnosis of spatio-temporal understanding in MLLMs.
Jinho Park, Youbin Kim, Hogun Park +1
May 21, 2026cs.CV

DeliCIR: Deliberative Test-Time Evolutionary Hierarchical Multi-Agents for Composed Image Retrieval

Composed Image Retrieval (CIR) requires both preserving the visual continuity of the reference image and faithfully executing the semantic variables specified in the modification text, which constitute the core challenge of the task. Existing methods often suffer from Perception Myopia in a single space, or fall into Logic Drift in iterative collaboration due to the perception ceiling of the underlying retriever. To address this issue, we propose a one-stop hierarchical Perception-to-Deliberation Framework (PDF), which, to the best of our knowledge, is the first to introduce experience self-evolution and Test-Time Scaling Laws (TTS) into CIR. Relying on a hierarchical multi-agent architecture, PDF first utilizes an Intent Routing Manager to dynamically dispatch multi-view Worker perception signals based on modification intents to construct a high-recall candidate pool. Subsequently, the Decision Manager combines a Training-free Reasoning Policy Distillation mechanism with a Tournament-style TTS (T-TTS) strategy to achieve self-evolving fine-grained reasoning, yielding the final retrieval results. Experimental results demonstrate that PDF achieves SOTA performance on three benchmark datasets: CIRR, CIRCO, and FashionIQ. This study indicates that experience-driven self-evolution and TTS represent a highly promising and scalable path for achieving zero-shot fine-grained multimedia retrieval. The code will be made publicly available upon acceptance.
Xingtian Pei, Yukun Song, Changwei Wang +4
May 21, 2026cs.RO

Spatial Memory for Out-of-Vision Manipulation in Vision-Language-Action

We introduce SOMA, the Spatial Memory framework for Out-of-Vision Manipulation in Vision-Language-Action (VLA) models. Most existing VLAs implicitly assume that task-relevant objects are always visible, leading to brittle and reactive behaviors when targets fall outside the camera's field of view. SOMA addresses this limitation by equipping VLAs with a persistent spatial memory constructed from multi-view observations acquired via a movable head camera, enabling reasoning beyond the current visual frustum. The framework consists of three components: Spatial Memory Construction, which aggregates angular-wise observations into a unified spatial-semantic representation through scanning; Dynamic Memory Refinement, which maintains global consistency over time; and Contextual Memory Retrieval, which activates instruction-relevant spatial cues during manipulation. We evaluate SOMA on five challenging real-world out-of-vision manipulation tasks, including multi-step and dual-arm scenarios where target objects are initially invisible. Experimental results show that SOMA not only improves task success rates, but also induces qualitatively different manipulation behaviors, with faster target localization, reduced viewpoint search, and near one-shot grasping under partial observability. Additional experiments on RoboCasa GR1 and SimplerEnv further validate the effectiveness of SOMA's memory design under conventional fully observable settings. Code will be released soon.
Pengteng Li, Weiyu Guo, He Zhang +4
May 21, 2026cs.AI

Perception or Prejudice: Can MLLMs Go Beyond First Impressions of Personality?

Multimodal Large Language Models (MLLMs) are increasingly deployed in human-facing roles where personality perception is critical, yet existing benchmarks evaluate this capability solely on numerical Big Five score prediction, leaving open whether models truly perceive personality through behavioral understanding or merely prejudge through superficial pattern matching. We address this gap with three contributions. (i) A new task: we formalize Grounded Personality Reasoning (GPR), which requires MLLMs to anchor each Big Five rating in observable evidence through a chain of rating, reasoning, and grounding. (ii) A new dataset: we release MM-OCEAN (1,104 videos, 5,320 MCQs), produced by a multi-agent pipeline with human verification, with timestamped behavioral observations, evidence-grounded trait analyses, and seven categories of cue-grounding MCQs. (iii) Benchmark and analysis: we design a three-tier evaluation (rating, reasoning, grounding) plus four sample-level failure-mode metrics: Prejudice Rate (PR), Confabulation Rate (CR), Integration-failure Rate (IR), and Holistic-grounding Rate (HR), and benchmark 27 MLLMs (13 closed, 14 open). The analysis uncovers a striking Prejudice Gap: across the field, 51% of correct ratings are not grounded in retrieved cues, and the Holistic-Grounding Rate spans only 0-33.5%. These findings expose a disconnect between getting the right score and reasoning for the right reason, charting a roadmap for grounded social cognition in MLLMs.
Caixin Kang, Tianyu Yan, Sitong Gong +8
May 21, 2026cs.CV

Seizure-Semiology-Suite (S3): A Clinically Multimodal Dataset, Benchmark, and Models for Seizure Semiology Understanding

While Multimodal Large Language Models (MLLMs) have demonstrated remarkable proficiency in general video understanding, their capacity to interpret involuntary, and spatio-temporally evolving pathologic motor behaviors such as seizure semiology remains largely untested. To address this gap, we introduce Seizure-Semiology-Suite, a clinically grounded dataset and benchmark for fine-grained, structured seizure semiology understanding. The dataset includes 438 seizure videos annotated with over 35,000 dense labels covering 20 ILAE-defined semiological features. Building on this dataset, we propose a seven-task hierarchical benchmark that systematically evaluates MLLMs from low-level visual perception to temporal sequencing, narrative report generation, and seizure diagnosis. To enable clinically meaningful evaluation of generated reports, we further introduce the Report Quality Index for Seizure Semiology (Seizure-RQI). Extensive baselines across 11 open-weight MLLMs reveal systematic weaknesses in laterality reasoning, temporal localization, symptom sequencing, and clinically faithful reporting. We show that seizure-specific fine-tuning substantially improves performance across tasks, and that a two-stage neuro-symbolic framework achieves an F1 score of 0.96 on epileptic versus non-epileptic seizure classification. Seizure-Semiology-Suite establishes a rigorous benchmark for evaluating multimodal models in safety-critical medical video understanding and guides the development of clinically reliable, domain-adaptive multimodal intelligence.
Lina Zhang, Tonmoy Monsoor, Peizheng Li +23
May 20, 2026cs.LG

DeCoR: Design and Control Co-Optimization for Urban Streets Using Reinforcement Learning

Modern vision systems can detect, track, and forecast urban actors at scale, yet translating perception outputs to urban design remains limited. We introduce DeCoR, a two-stage reinforcement learning framework that leverages flow observations to co-optimize crosswalk layout and network-level signal control. The design stage encodes the pedestrian network as a graph and learns a generative policy that parameterizes a Gaussian mixture model over crosswalk location and width, from which new crosswalks are sampled. For each layout, a shared control policy learns adaptive signal timings to minimize joint pedestrian and vehicle delay. On a 750 m real-world urban corridor with demand sensed from video and Wi-Fi logs, DeCoR learns a layout that reduces pedestrian arrival time to their nearest crosswalk by 23% while using fewer crosswalks than existing configurations. On the control side, DeCoR reduces pedestrian and vehicle wait time by 79% and 65%, respectively, relative to fixed-time signalization. Further, the control policy generalizes to demands outside of training and is robust to layout changes without retraining.
Bibek Poudel, Lei Zhu, Kevin Heaslip +2
May 20, 2026cs.RO

Perception of Social Robots as Communication Partners in Healthcare for Older Adults

Addressing the global caregiver shortage through socially assistive robots necessitates a deep understanding of their psychological and physiological impacts on older adults during human-robot interaction (HRI). This study addresses whether social robots can serve as effective interaction partners compared to humans, and if "positive prompts" can similarly enhance these interactions. We conducted a comparative study with 35 participants (aged 70+). Our multi-modal analysis, integrating facial expression data, heart rate variability, and subjective questionnaires, revealed no significant differences in overall stress levels between human and robot interactions. Facial expression analysis confirmed that the robot was accepted as a valid interaction partner, while physiological data showed slightly lower heart rates during robot interactions, suggesting a more relaxed state compared to human-led sessions. These findings indicate that social robots can engage older adults without inducing psychological strain and are capable of alleviating caregiver burden by performing structured tasks, such as health-sensing surveys. Future work should address the identified "appearance-content mismatch" in robot design to facilitate even more natural and effective interactions.
Hana Yamamoto, Carlotta Julia Mayer, Charlotte Raithel +5
May 20, 2026cs.CV

Beyond Routing: Characterising Expert Tuning and Representation in Vision Mixture-of-Experts

Mixture-of-Experts (MoE) models are often interpreted by analysing which categories are routed to which experts. However, routing alone does not reveal what each expert actually encodes. We train sparsely-gated convolutional MoE models with a contrastive objective on natural images and characterise expert specialisation using tools from visual neuroscience. Extending from gating-level to expert-level analyses, we measure per-expert category separability, and per-expert tuning using the most exciting inputs. Extending from category-level to feature-level explanations, we interpret tuning via semantic dimensions derived from a dataset of human behavioural judgements (THINGS). Finally, we use tuning and representational similarity analysis to assess the stability of expertise-allocation across independent initialisations. We find that an animate-inanimate distinction dominates expert partitioning, apparent from gating through to expert readout, and is stable across independently trained models. Although routing statistics suggest relatively sparse, categorical preferences, expert analyses reveal broader tuning to continuous visual and semantic dimensions that extend beyond category boundaries. Experts exhibit similar category-separability to one another, despite distinct feature tuning, demonstrating the explanatory benefits of moving beyond category-level analyses. Together, these results show that expert specialisation in vision MoEs extends well beyond category routing and is better understood by probing fine-grained expert-level tuning and representational structure.
Gene Tangtartharakul, Katherine R. Storrs
May 20, 2026cs.CV

ΔΔynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videos

Inferring rigid-body physical states and properties from monocular videos is a fundamental step toward physics-based perception and simulation. Existing approaches assume specific underlying physical systems, object types, and camera poses, making them unable to generalize to complex real-world settings. We introduce ΔΔYNAMICS, a vision-language framework that uses language as a unified representation of rigid-body dynamics. Instead of directly predicting parameters, ΔΔYNAMICS generates scene configurations in a structured text format for physics simulation. We enhance the model's generalization by integrating natural language motion reasoning and leveraging optical flow as a semantic-agnostic input. On the CLEVRER dataset, ΔΔYNAMICS achieves a segmentation IoU of 0.30, a 7x improvement over leading VLMs (InternVL3-8B, Qwen2.5-VL-7B and Claude-4-Sonnet). Additionally, test-time sampling and evolutionary search further boost performance by 27% and 120% in segmentation IoU, respectively. Finally, we demonstrate strong transfer to a new dataset of 235 real-world rigid-body videos, highlighting the potential of language-driven physics inference for bridging perception and simulation.
Chia-Hsiang Kao, Cong Phuoc Huynh, Chien-Yi Wang +5
May 19, 2026cs.CV

STELLAR: Scaling 3D Perception Large Models for Autonomous Driving

Model scaling has demonstrated remarkable success through large-scale training on diverse datasets. It remains an open question whether the same paradigm would apply to autonomous driving perception systems due to unique challenges, such as fusing heterogeneous sensor data and the need for sophisticated 3D spatial understanding. To bridge this gap, we present a comprehensive study on systematically analyzing the impact of scale on these systems. We develop our STELLAR model based on Sparse Window Transformer, by extending the input modalities to include LiDAR, radar, camera, and map prior. We train the model on a large-scale dataset of 50 million driving examples with up to 500 million parameters. Our large-scale experiments reveal empirical scaling trends that connect model performance to model size, data, and compute. The resulting model establishes a new state-of-the-art on the Waymo Open Dataset challenge, outperforming prior arts by a large margin. Our work demonstrates that large-scale training is a highly promising path for advancing the capabilities of perception models for autonomous driving.
Yingwei Li, Xin Huang, Yang Liu +13
May 19, 2026cs.CV

ConceptSeg-R1: Segment Any Concept via Meta-Reinforcement Learning

Recent progress in promptable segmentation has shifted visual perception from object-level localization toward concept-level understanding. However, the notion of a concept remains under-specified, making it unclear whether current methods truly generalize beyond category recognition. In this work, we formalize generalized concept segmentation through a three-level taxonomy consisting of context-independent (CI), context-dependent (CD), and context-reasoning (CR) concepts, which reveals a clear capability gap across increasing levels of cognitive complexity. To address this challenge, we propose ConceptSeg-R1, a unified framework that reformulates concept segmentation as rule-induced concept grounding. At the core of our method is Meta-GRPO, a meta-reinforcement learning mechanism that learns transferable task rules from visual demonstrations and verifies them through proxy reasoning. The inferred reasoning states are then translated into segmentation-ready concept prompts via a lightweight concept translation module, enabling deductive application to target images. A shortcut routing strategy further preserves the native efficiency of segmentation models on simple cases. To systematically evaluate generalized concept segmentation, we conduct extensive experiments across diverse CI, CD, and CR concept segmentation benchmarks spanning natural, industrial, medical and reasoning-intensive domains. Without bells and whistles, ConceptSeg-R1 achieves strong performance across the full concept hierarchy while maintaining the native capability of promptable segmentation backbones. As an initial step toward segmenting any concept, we hope ConceptSeg-R1 can serve as a practical baseline for advancing segmentation from object-level prediction toward concept-level understanding.
Yuan Zhao, Youwei Pang, Jiaming Zuo +10
May 19, 2026cs.CL

From Seeing to Thinking: Decoupling Perception and Reasoning Improves Post-Training of Vision-Language Models

Recent advances in vision-language models (VLMs) emphasize long chain-of-thought reasoning; yet, we find that their performance on visual tasks is primarily limited by a lack of visual perception as opposed to reasoning itself. In this work, we systematically study the interplay between perception and reasoning in VLM post-training by decomposing their capabilities into three separate training stages: visual perception, visual reasoning, and textual reasoning, incorporating specialized training data. We demonstrate that visual perception (a) requires targeted optimization with specialized data; (b) serves as a fundamental scaffold that should be solidified through staged training before refining visual reasoning; and (c) is more effectively learned via RL than caption-based SFT. Our experiments across multiple VLMs demonstrate that staged training consistently improves both visual perception and reasoning performance over merged training. Notably, models trained with our approach achieve 1.5% higher reasoning accuracy with 20.8% shorter reasoning traces, suggesting that superior perception reduces the need for excessive reasoning. Furthermore, we show that this capability-based staging represents a new curriculum dimension orthogonal to traditional difficulty-based curricula, and combining both yields further additive gains. Our staged-training models achieve superior performance among open-weight VLMs, establishing advanced results on several visual math and perception (e.g., +5.2% on WeMath and +3.7% on RealWorldQA) tasks compared with the base counterpart.
Juncheng Wu, Hardy Chen, Haoqin Tu +6
May 19, 2026cs.CV

Eyes on VLM: Benchmarking Gaze Following and Social Gaze Prediction in Vision Language Models

Vision-language models (VLMs) have rapidly evolved into general-purpose multimodal reasoners with strong zero-shot generalization. In this context, VLMs could greatly benefit the analysis of human gaze and attention, a central task in human behavior understanding that requires reasoning about the physical scene as well as the activity, interactions, and social context. However, the extent to which VLMs can reliably understand human gaze and related attentional behaviors remains largely unexplored. In this work, we present EyeVLM, a systematic evaluation framework for gaze understanding in VLMs across two complementary dimensions: tasks and models. To assess gaze understanding capabilities, we focus on two core tasks. The first, gaze following, i.e., predicting the 2D location where a person is looking, has a geometric and visual processing focus, requiring a precise understanding of the human face, attention direction, 3D scene structure, and spatial grounding of attended targets. The second, social gaze prediction, requires social and relational reasoning over multi-person interactions (e.g., mutual gaze and shared attention), and may benefit more from the LLM semantic reasoning capabilities within VLMs. Regarding models, EyeVLM evaluates these tasks in two ways: a zero-shot setting with a diverse set of state-of-the-art open- and closed-source VLMs, exploring different prompting strategies; and a fine-tuning approach based on task-specific QA pairs, studying the impact of model scale and data scale. As benchmarks, we rely on existing gaze understanding datasets and perform a systematic comparison with state-of-the-art purely visual models. Overall, our results show that current VLMs lack precise gaze understanding capabilities. While standard training helps reduce the gap with visual models, significant improvements are still needed.
Hengfei Wang, Anshul Gupta, Pierre Vuillecard +1
May 19, 2026cs.HC

Using Biometrics to Understand AI-Assisted Coding Performance and its Perception

AI-based code assistants are transforming software development, yet we lack empirical evidence on how they affect developers' cognitive processes. We present a multisite study investigating the neurophysiological correlates of AI-assisted programming through a within-subjects crossover design. We recruited participants at two universities (Bari, Italy, and Copenhagen, Denmark) and collected electroencephalography, eye-tracking, electrodermal activity, and heart rate variability data alongside a rubric-based performance score and self-reported workload across six dimensions using the NASA Task Load Index (NASA-TLX). We tested four hypotheses addressing physiological differences between AI-assisted and non-assisted conditions, the moderating role of developer experience, the association between physiology and performance, and the alignment between subjective perceptions and objective measures. Under AI assistance, the EEG θ/αθ/α ratio was lower during the first task and the gaze blink rate was higher during the second, both consistent with reduced cognitive engagement when developers offload generative effort to the model. This pattern did not differ between undergraduate and graduate students. Electrodermal activity correlated with performance under the non-AI condition but not under AI. Among the six NASA-TLX dimensions of self-reported workload, only Physical demand was associated with performance under the non-AI condition but not under AI. These findings suggest that AI-assisted programming is not a faster version of solo coding but a cognitively distinct activity, with implications for the design of AI assistants and for biometric monitoring in AI-augmented development.
Paolo Burelli, Fabio Calefato, Daniela Grassi +5
May 19, 2026cs.MA

PAVE: A Cognitive Architecture for Legitimate Violation in Generative Agent Societies

Generative agents based on large language models reproduce believable human behavior in cooperative settings, but how they should reason in situations where rule-breaking may be required, such as fire evacuation or authority-supervised emergency, remains poorly characterized. We propose PAVE (Perception, Assessment, Verdict, Emulation), a novel four-module cognitive architecture that addresses this gap end to end: (i) Perception extracts a structured context with explicit authority distance, peer behaviors, and severity-tagged situational cues; (ii) Assessment scores the context along five scalars including an explicit legitimacy judgment that checks necessity, proportionality, and absence of alternatives; (iii) Verdict decides to comply or violate under a hard legitimacy gate, with a per-agent threshold elicited from the persona; (iv) Emulation enacts the verdict and scopes the violation to the rule the trigger justifies. We instantiate PAVE in Voville, a tile-based traffic environment forked from Smallville, and evaluate across three scenarios, four LLM backbones, and a focused ablation. PAVE agents satisfy four properties simultaneously: legitimate violation (only when a trigger justifies it), authority deference (officer instructions override even high legitimacy), bounded scope (violations confined to the targeted rule), and recovery (baseline restored once the trigger ends). PAVE agents make more structured and interpretable decisions than vanilla across all four properties, and human evaluators rate them as more plausible. Ablating the legitimacy gate reproduces vanilla-like failures. We release Voville, the PAVE prompts and code, and the evaluation pipeline.
Ahmad Yehia, Abduallah Mohamed, Kun Qian +4
May 18, 2026cs.CV

Efficient coding along the visual hierarchy

Biological visual systems learn from limited experience, unlike deep learning models that rely on millions of training images. What learning principles make this possible? We tested whether efficient coding, the idea that neural representations capture the statistical structure of natural inputs, can build a hierarchy of human-aligned visual features from limited data. We developed an unsupervised learning procedure in which each layer of a deep network compresses its inputs onto the dominant modes of variation in natural images, using only local statistics and no labels, tasks, or backpropagation. This unsupervised procedure yields features that progress from edges and colors to textures and shapes. The features of this deep efficient coding model are readily recognized by human observers and are predictive of image-evoked fMRI responses in human visual cortex. Furthermore, a hybrid learning procedure that combines efficient coding with supervised fine-tuning yields better brain alignment in low-data settings and more rapid category learning. These findings suggest that efficient coding may shape representations across the entire visual hierarchy and help explain the data efficiency of biological vision.
Ananya Passi, Brian S. Robinson, Michael F. Bonner
May 18, 2026cs.CV

Starve to Perceive: Taming Lazy Perception in VLMs with Constrained Visual Bandwidth

Vision-Language Models (VLMs) deployed as situated agents in high-resolution visual environments require active perception -- the ability to dynamically decide where to look through operations like zooming, cropping, and panning. However, current training paradigms produce models that mimic the surface form of such operations without functionally depending on their outputs, a phenomenon we term lazy perception. We trace this to a fundamental learning asymmetry: when coarse global views combined with language priors suffice for moderate accuracy, the model has no incentive to learn harder multi-step visual search. If a model can succeed without actively looking, it will never learn to look. This motivates Starve to Perceive, a training paradigm that constrains visual bandwidth -- restricting each observation to a tight token budget so that no single view suffices for task completion, making active perception the only viable strategy. Despite requiring no auxiliary losses, reward shaping, or architectural changes -- serving as a minimal, plug-in modification to standard post-training pipelines -- models trained under perceptual starvation achieve substantial gains of 5% average relative improvement across diverse benchmarks.
Yuhuan Wu, Cong Wei, Fangzhen Lin +2
May 18, 2026cs.CR

Not What You Asked For: Typographic Attacks in Household Robot Manipulation

Open-vocabulary embodied AI agents increasingly rely on vision-language models such as CLIP for object perception and task grounding. However, the shared embedding space that enables this flexibility introduces a structural vulnerability to typographic attacks, where printed text in a physical scene semantically overrides visual judgment. While prior work has quantified this threat in static 2D benchmarks and 3D navigation tasks, its impact on the full Sense-Plan-Act pipeline of household robot manipulation remains unexplored. This work evaluates typographic attacks in a Habitat-based simulation using the HomeRobot benchmark. We introduce a decoupled perception architecture that exposes a frozen CLIP encoder to adversarial stickers while maintaining geometric grounding via DETIC. In a controlled evaluation pool of 59 attributable episodes, the attack achieves an overall Attack Success Rate (ASR) of 67.8%, rising to 70.0% among fully successful episodes, under uncontrolled viewing angles and occlusion with no perceptual optimization. Critically, we find that perceptual errors propagate through the persistent 3D semantic map to produce kinetic failures, defined here as physically executed grasping and transport of the wrong object driven by an adversarially poisoned semantic state. In these cases, the robot physically grasps and delivers the wrong object to a target receptacle. These results establish typographic misclassification as a real, measurable, and physically consequential threat to the safety of modular manipulation pipelines that prior typographic attack research has left unexamined.
Ali Iranmanesh, Peng Liu
May 18, 2026cs.AI

Beyond the Cartesian Illusion: Testing Two-Stage Multi-Modal Theory of Mind under Perceptual Bottlenecks

While Multi-Modal Large Language Models (MLLMs) demonstrate impressive capabilities in general reasoning, their embodied spatial intelligence remains hampered by a "Cartesian Illusion" - a reliance on text-based probability distributions that lack grounded, 3D topological understanding. This limitation is starkly exposed in multi-agent environments, which demand more than just scene perception; they require second-order Theory of Mind (ToM). Specifically, an Agent A must be able to infer Agent B's belief about the environment, governed strictly by Agent B's physical orientation and sensory limitations. In this paper, we probe the limits of two-stage spatial inference in MLLMs through a novel audio-visual task: requiring Agent A to predict Agent B's estimation of A's relative location. To solve this, we propose an Epistemic Sensory Bottleneck module that abandons rigid, rule-based coordinate transformations. Instead, we introduce an Anchor-Based Embodied Spatial Decomposition Chain-of-Thought (CoT). This guides the MLLM through a "geometric-to-semantic" projection, forcing it to first establish B's local coordinate system and then dynamically weight visual and auditory modalities based on whether A falls within B's visual frustum. Extensive evaluations reveal that while current MLLMs fundamentally struggle with spatial symmetry and out-of-view ambiguities (establishing a rigorous zero-shot baseline of 42% accuracy), our sensory-bounded reasoning chain robustly outperforms pure egocentric and allocentric baselines. By systematically benchmarking these perceptual bottlenecks, our work exposes the current limits of MLLM spatial reasoning and establishes a foundational paradigm for epistemic, modality-aware inference in Embodied AI.
Yajing Zhou, Xiangyu Kong
May 18, 2026cs.CV

The MixCount Dataset: Bridging the Data Gap for Open-Vocabulary Object Counting

Object counting is a foundational vision task with over a decade of dedicated research, yet state-of-the-art models still fail systematically in the mixed-object setting that dominates real-world applications such as industrial inspection and product sorting. We show that this gap is strongly driven by limitations in existing training and evaluation data: real counting datasets are prohibitively expensive to annotate and suffer from labeling noise, while existing synthetic alternatives lack diversity and realism. We address this with MixCount, a dataset and benchmark for mixed-object counting designed to target the failure modes of current counting models. To overcome the high cost of constructing and labeling such data, we develop an automatic generation pipeline that synthesizes images, fine-grained textual descriptions, and pixel-perfect counting annotations at scale, eliminating the labeling ambiguity that plagues prior datasets. Evaluating state-of-the-art counting models on MixCount exposes severe degradation in the mixed-object setting. More importantly, training these models on our synthesized data yields substantial gains on real-world benchmarks, reducing MAE by 20.14% on FSC-147 and by 18.3% on PairTally. These results establish MixCount as both a benchmark and a training dataset for fine-grained counting, and demonstrate that our pipeline, which produces effectively unlimited labeled data, helps address a long-standing bottleneck in counting models.
Corentin Dumery, Niki Amini-Naieni, Shervin Naini +1
May 18, 2026cs.CV

One Model to Translate Them All: Universal Any-to-Any Translation for Heterogeneous Collaborative Perception

By sharing intermediate features, collaborative perception extends each agent's sensing beyond standalone limits, but real-world feature modality heterogeneity remains a key barrier to effective fusion. Most existing methods, including direct adaption and protocol-based transformation, typically rely on training adapters for newly emerging feature modalities and often require additional retraining or fine-tuning. Such repeated training is costly and is often infeasible across manufacturers due to model and data privacy constraints, limiting real-world scalability. To address this issue, we propose UniTrans, a universal any-to-any feature modality translation model that instantiates translators on the fly for arbitrary modalities. UniTrans pretrains a bank of translator expert parameters and learns their combination coefficients as a function of source-to-target modality mapping. The mapping is measured in a modality-intrinsic latent space, where an intrinsic encoder extracts modality-specific yet scene-invariant codes from single-frame intermediate features, enabling UniTrans to instantiate translators in a zero-shot manner. Experiments on OPV2V-H and DAIR-V2X demonstrate that UniTrans consistently outperforms state-of-the-art methods in both simulated and real-world settings, enabling efficient any-to-any translation through a universal model. The code is available at https://github.com/CheeryLeeyy/UniTrans.
Yang Li, Weize Li, Quan Yuan +7
May 18, 2026cs.CV

Why We Look Where We Look: Emergent Human-like Fixations of a Foveated Visual Language Model Maximizing Scene Understanding

When humans view scenes without a specific task (free-viewing), they initially direct their eye movements toward the scene center and then fixate on people, text, objects being gazed at or grasped, and semantically meaningful regions. What these signature fixation patterns reflect and whether they optimize an underlying perceptual task remain unknown. We show that a computational agent with simulated foveation, trained to optimize scene comprehension, exhibits emergent human fixation signature patterns. In contrast, versions of the agent trained to search or classify scenes, or equipped with peripheral vision that was better or worse than human vision, predicted human fixation patterns less accurately. Thus, human free-viewing fixation patterns may emerge as a functional byproduct of optimizing scene comprehension under the biological constraints of foveated vision.
Shravan Murlidaran, Ziqi Wen, Sana Shehabi +1
May 16, 2026cs.CV

EPIC-Bench: A Perception-Centric Benchmark for Fine-Grained Embodied Visual Grounding in Vision-Language Models

While large vision-language models (VLMs) are increasingly adopted as the perceptual backbone for embodied agents, existing benchmarks often rely on question-answering or multiple-choice formats. These protocols allow models to exploit linguistic priors rather than demonstrating genuine visual grounding. To address this, we present EPIC-Bench, Embodied PerceptIon BenChmark, a fine-grained grounding benchmark designed to systematically evaluate the visual perceptual capabilities of VLMs in real-world embodied environments. Comprising 6.6k meticulously annotated tuples (Image, Text, Mask), EPIC-Bench spans 23 fine-grained tasks across three core stages of the embodied interaction pipeline: Target Localization, Navigation, and Manipulation. Extensive evaluations of over 89 leading VLMs reveal that while advanced reasoning models show promise, current VLMs universally struggle with complex visual-text alignment for physical interactions. Specifically, models exhibit critical bottlenecks in multi-target counting, part-whole relationship understanding, and affordance region detection. EPIC-Bench provides a robust foundation and actionable insights for advancing the next generation of vision-driven embodied models.
Haozhe Shan, Xiancong Ren, Han Dong +9
May 16, 2026cs.CV

Thinking with Patterns: Breaking the Perceptual Bottleneck in Visual Planning via Pattern Induction

Planning from raw visual input remains a significant challenge for current Vision-Language Models (VLMs), when the complexity of input is beyond their one-step perception capability. Motivated by recent advances in Thinking with Images (TWI), a reasonable solution is to decompose the perception process into simpler steps by iteratively acquiring and incorporating local visual evidence. However, even though current VLMs are well-trained in general TWI ability, their perceptual bottleneck in the planning domain remains. To tackle this challenge, we formulate TWI as a tool to gradually build and reflect an accurate internal world model. We find that the resulting training-free planning strategy enables VLMs to solve tasks that are far beyond their initial capabilities, at the cost that too many TWI operations would significantly increase the computational overhead. To further improve efficiency, we propose Pattern Inference, a novel TWI strategy enabling VLMs to actively recognize known visual patterns in the new tasks and directly infer local world model structures. To obtain these patterns, we propose Pattern Induction, an online inductive learning strategy treating visual patterns as composite and reusable experts, which are autonomously discovered and optimized from experience. Experimental evaluations in FrozenLake, Crafter and CubeBench domains show that our approaches achieve a desirable balance between accuracy and efficiency.
Yichang Jian, Boyuan Xiao, Zhenyuan Huang +2
May 15, 2026cs.AI

Sustainable Intelligence for the Wild: Democratizing Ecological Monitoring via Knowledge-Adaptive Edge Expert Agents

Rapid biodiversity loss underscore the urgency of effective monitoring, yet manual surveys remain resource-intensive. While on-device AI offers a scalable alternative, its performance in the wild is often challenged by environmental variability. Current methods rely heavily on cloud resource, which requires continuous uploading of field data for model retraining. This approach is unsuitable for remote deployments because it consumes limited power and network connectivity. To address these constraints, this research proposes a shift from model adaptation to knowledge adaptation. We introduce an architecture that separates visual perception from reasoning, combining a visual encoder with a dynamic knowledge base. We uses an explicit knowledge base to replace implicitly encoding expert knowledge into model parameters. This method also supports knowledge sustainability by preserving expert insights in a structured form. Through cross-disciplinary collaboration with biologists and Indigenous communities, this work advances ethical AI co-development, fostering responsible and culturally informed ecosystem management.
Jiaxing Li, Hao Fang, Chi Xu +5
May 15, 2026cs.HC

Why Modeling Human Haptic Material Perception with AI Is Difficult

Touch plays a central role in how humans perceive and recognize materials through physical contact. Despite decades of research, the mechanisms by which tactile signals are transformed into meaningful perceptual representations remain poorly understood, limiting the design of interactive systems and intelligent agents with human-like haptic perception. Recent advances in artificial intelligence (AI) offer new opportunities to model and exploit tactile data; however, haptics presents fundamental challenges for contemporary AI due to its interaction-dependent, multimodal nature. This position paper argues that progress at the intersection of AI and haptics is constrained by three key bottlenecks: (1) the scarcity of large, diverse, and balanced haptic datasets; (2) the lack of standardized evaluation platforms and perceptual benchmarks; and (3) limitations in model capacity and interpretability when applied to tactile perception. I discuss how these challenges impede generalization, reproducibility, and scientific insight into human touch and review emerging strategies to address them. This paper highlights opportunities for coordinated, cross-disciplinary efforts to advance AI systems that not only perform robust haptic perception but also contribute to a deeper understanding of human touch.
Yasemin Vardar
May 15, 2026cs.RO

Towards Trustworthy and Explainable AI for Perception Models: From Concept to Prototype Vehicle Deployment

Deep Neural Networks have become the dominant solution for Autonomous Driving perception, but their opacity conflicts with emerging Trustworthy AI guidelines and complicates safety assurance, debugging, and human oversight. While theoretical frameworks for safe and Explainable AI (XAI) exist, concrete implementations of Trustworthy AI for 3D scene understanding remain scarce. We address this gap by proposing a Trustworthy AI perception module that is remarkably robust, integrates faithful explainability, and calibrated uncertainty estimates. Building on a transformer-based detector, we derive explanation from the attention mechanism at inference time and validate their faithfulness using perturbation-based consistency tests. We further integrate an uncertainty estimation and calibration module, and apply robustness-enhancing training methods. Experiments show faithful saliency behavior, improved robustness, and well-calibrated uncertainty estimates. Finally, we deploy these Trustworthy AI elements in a prototype vehicle and provide an XAI Interface that visualizes documentation artifacts, model uncertainty state, and saliency maps, demonstrating the feasibility of trustworthy perception monitoring in real time. Supplementary materials are available at https://tillbeemelmanns.github.io/trustworthy_ai/ .
Till Beemelmanns, Shayan Sharifi, Manas Mehrotra +2
May 15, 2026cs.CV

DiffVAS: Diffusion-Guided Visual Active Search in Partially Observable Environments

Visual active search (VAS) has been introduced as a modeling framework that leverages visual cues to direct aerial (e.g., UAV-based) exploration and pinpoint areas of interest within extensive geospatial regions. Potential applications of VAS include detecting hotspots for rare wildlife poaching, aiding search-and-rescue missions, and uncovering illegal trafficking of weapons, among other uses. Previous VAS approaches assume that the entire search space is known upfront, which is often unrealistic due to constraints such as a restricted field of view and high acquisition costs, and they typically learn policies tailored to specific target objects, which limits their ability to search for multiple target categories simultaneously. In this work, we propose DiffVAS, a target-conditioned policy that searches for diverse objects simultaneously according to task requirements in partially observable environments, which advances the deployment of visual active search policies in real-world applications. DiffVAS leverages a diffusion model to reconstruct the entire geospatial area from sequentially observed partial glimpses, which enables a target-conditioned reinforcement learning-based planning module to effectively reason and guide subsequent search steps. Extensive experiments demonstrate that DiffVAS excels in searching diverse objects in partially observable environments, significantly surpassing state-of-the-art methods on several datasets.
Anindya Sarkar, Srikumar Sastry, Aleksis Pirinen +2
May 14, 2026cs.CV

SR-Prominence: A Crowdsourced Protocol and Dataset Suite for Perceptually-Weighted Super-Resolution Artifact Evaluation

Modern image super-resolution methods generate detailed, visually appealing results, but they often introduce visual artifacts: unnatural patterns and texture distortions that degrade perceived quality. These defects vary widely in perceptual impact--some are barely noticeable, while others are highly disturbing--yet existing detection methods treat them equally. We propose artifact prominence as an evaluative target, defined as the fraction of viewers who judge a highlighted region to contain a noticeable artifact. We design a crowdsourced annotation protocol and construct SR-Prominence, a dataset suite containing 3,935 artifact masks from DeSRA, Open Images, Urban100, and a realistic no-ground-truth Urban100-HR setting, annotated with prominence. Re-annotating DeSRA reveals that 48.2% of its in-lab binary artifacts are not noticed by a majority of viewers. Across the suite, we audit SR artifact detectors, image-quality metrics, and SR methods. We find that classical full-reference metrics, especially SSIM and DISTS, provide surprisingly strong localized prominence signals, whereas no-reference IQA methods and specialized artifact detectors often fail to generalize across datasets and reference settings. SR-Prominence is released with an objective scoring protocol that allows new metrics to be benchmarked on our suite without further crowdsourcing. Together, the data and protocols enable SR artifact evaluation to move from binary defect presence toward perceptual impact. SR-Prominence is available at https://huggingface.co/datasets/imolodetskikh/sr-artifact-prominence.
Ivan Molodetskikh, Kirill Malyshev, Mark Mirgaleev +3
May 14, 2026cs.CV

PROVE: A Perceptual RemOVal cohErence Benchmark for Visual Media

Evaluating object removal in images and videos remains challenging because the task is inherently one-to-many, yet existing metrics frequently disagree with human perception. Full-reference metrics reward copy-paste behaviors over genuine erasure; no-reference metrics suffer from systematic biases such as favoring blurry results; and global temporal metrics are insensitive to localized artifacts within edited regions. To address these limitations, we propose RC (Removal Coherence), a pair of perception-aligned metrics: RC-S, which measures spatial coherence via sliding-window feature comparison between masked and background regions, and RC-T, which measures temporal consistency via distribution tracking within shared restored regions across adjacent frames. To validate RC and support community benchmarking, we further introduce PROVE-Bench, a two-tier real-world benchmark comprising PROVE-M, an 80-video paired dataset with motion augmentation, and PROVE-H, a 100-video challenging subset without ground truth. Together, RC metrics and PROVE-Bench form the PROVE (Perceptual RemOVal cohErence) evaluation framework for visual media. Experiments across diverse image and video benchmarks demonstrate that RC achieves substantially stronger alignment with human judgments than existing evaluation protocols. The code for RC metrics and PROVE-Bench are publicly available at: https://github.com/xiaomi-research/prove/.
Fuhao Li, Shaofeng You, Jiagao Hu +6
May 13, 2026cs.RO

Behavior Cloning for Active Perception with Low-Resolution Egocentric Vision

We investigate whether behavior cloning is sufficient to produce active perception in a structured object-finding task. A low-cost robot arm equipped with a wrist-mounted egocentric RGB camera must reposition to center a partially visible plant before triggering a grasp signal, requiring actions that improve future observations. The model predicts joint commands directly from low-resolution RGB images under closed-loop control. We show that low-resolution egocentric vision is sufficient for reliable task completion and that predicting relative joint deltas substantially outperforms absolute joint position prediction in our setting. These results demonstrate that visually grounded active perception can emerge from behavior cloning in a reproducible setting.
Anthony Bilic, Chen Chen, Ladislau Bölöni
May 13, 2026cs.AI

Bad Seeing or Bad Thinking? Rewarding Perception for Multimodal Reasoning

Achieving robust perception-reasoning synergy is a central goal for advanced Vision-Language Models (VLMs). Recent advancements have pursued this goal via architectural designs or agentic workflows. However, these approaches are often limited by static textual reasoning or complicated by the significant compute and engineering burden of external agentic complexity. Worse, this heavy investment does not yield proportional gains, often witnessing a "seesaw effect" on perception and reasoning. This motivates a fundamental rethinking of the true bottleneck. In this paper, we argue that the root cause of this trade-off is an ambiguity in modality credit assignment: when a VLM fails, is it due to flawed perception ("bad seeing") or flawed logic ("bad thinking")? To resolve this, we introduce a reinforcement learning framework that improves perception-reasoning synergy by reliably rewarding the perception fidelity. We explicitly decompose the generation process into interleaved perception and reasoning steps. This decoupling enables targeted supervision on perception. Crucially, we introduce Perception Verification (PV), leveraging a "blindfolded reasoning" proxy to reward perceptual fidelity independently of reasoning outcomes. Furthermore, to scale training across free-form VL tasks, we propose Structured Verbal Verification, which replaces high-variance LLM judging with structured algorithmic execution. These techniques are integrated into a Modality-Aware Credit Assignment (MoCA) mechanism, which routes rewards to the specific source of error -- either bad seeing or bad thinking -- enabling a single VLM to achieve simultaneous performance gains across a wide task spectrum.
Haozhe Wang, Qixin Xu, Changpeng Wang +4
May 13, 2026cs.CV

Generative Texture Diversification of 3D Pedestrians for Robust Autonomous Driving Perception

In recent years, autonomous driving has significantly in creased the demand for high-quality data to train 2D and 3D perception models for safety-critical scenarios. Real world datasets struggle to meet this demand as require ments continuously evolve and large-scale annotated data collection remains costly and time-consuming making syn thetic data a scalable, practical and controllable alterna tive. Pedestrian detection is among the most safety-critical tasks in autonomous driving. In this paper, we propose a simple yet effective method for scaling variability in 3D pedestrian assets for synthetic scene generation. Starting from a single 3D base asset, we generate multiple distinct pedestrian instances by synthesizing diverse facial textures and identity-level appearance variations using StyleGAN2 and automatically mapping them onto 3D meshes. This ap proach enables scalable appearance-level asset diversifica tion without requiring the design of new geometries for each instance. Using the assets, we construct synthetic datasets and study the impact of mixing real and synthetic data for RGB-based object detection. Through complementary ex periments, we analyze geometry-driven distribution shifts in point cloud perception for 3D object detection. Our findings demonstrate that controlled synthetic diversifica tion improves robustness in 2D detection while revealing the sensitivity of 3D perception models to geometric domain gaps. Overall, this work highlights how generative AI en ables scalable, simulation-ready pedestrian diversification through controlled facial texture synthesis, along with the benefits and limitations of cross-domain training strategies in autonomous driving pipelines.
Arka Bhowmick, Enes Ozeren, Ahmed Abdullah +1
May 13, 2026cs.RO

CUBic: Coordinated Unified Bimanual Perception and Control Framework

Recent advances in visuomotor policy learning have enabled robots to perform control directly from visual inputs. Yet, extending such end-to-end learning from single-arm to bimanual manipulation remains challenging due to the need for both independent perception and coordinated interaction between arms. Existing methods typically favor one side -- either decoupling the two arms to avoid interference or enforcing strong cross-arm coupling for coordination -- thus lacking a unified treatment. We propose CUBic, a Coordinated and Unified framework for Bimanual perception and control that reformulates bimanual coordination as a unified perceptual modeling problem. CUBic learns a shared tokenized representation bridging perception and control, where independence and coordination emerge intrinsically from structure rather than from hand-crafted coupling. Our approach integrates three components: unidirectional perception aggregation, bidirectional perception coordination through two codebooks with shared mapping, and a unified perception-to-control diffusion policy. Extensive experiments on the RoboTwin benchmark show that CUBic consistently surpasses standard baselines, achieving marked improvements in coordination accuracy and task success rates over state-of-the-art visuomotor baselines.
Xingyu Wang, Pengxiang Ding, Jingkai Xu +2
May 13, 2026cs.CV

Visual Search Patterns in 3D Pancreatic Imaging: An Eye Tracking Study

Eye tracking has emerged as a powerful tool for examining visual perception and search strategies in various domains, including medicine. While it is relatively straightforward to apply in 2D settings, its use in 3D medical imaging remains challenging and not yet well explored. This gap is particularly relevant for radiology, where volumetric images such as computed tomography (CT) scans are routinely read by medical experts. Radiologists typically interpret these images by navigating through hundreds of 2D slices, most often viewed in the axial projection. A taxonomy of eye movement data during navigation through a CT volume could be valuable to understand how radiologists approach diagnostic tasks. As an example of the derived taxonomy, we asked two radiologists to search abdominal CTs of the pancreas. We collect eye tracking data and align eye gaze movements with slice navigation to visualize the representation of the pancreas through volume and analyze clinicians' gaze behavior in both space and time.
Anna Anikina, Leila Khaertdinova, Trine Balschmidt +6
May 12, 2026cs.RO

Emotional Expression in Low-Degrees-of-Freedom Robots: Assessing Perception with Reachy Mini

Emotion expression is central to human--robot interaction, yet little is known about how people interpret affect on robots with sparse, non-anthropomorphic expressive capabilities. This study examined how people perceive emotional expressions displayed by Reachy Mini (Pollen Robotics and Hugging Face), a low-degree-of-freedom (low-DoF) robot with a constrained and distinctly non-human expressive repertoire. In an online within-subjects study, 100 participants viewed 10 short video clips of Reachy Mini expressing different emotions and, for each clip, identified the perceived emotion, rated its valence and arousal, and evaluated the robot on social-perception traits. Exact emotion recognition was modest overall and varied considerably across expressions, with anger, sadness, and interest recognized more reliably than emotions such as love, pleasure, shame, and disgust. However, participants were generally more successful at recovering broader affective meaning than exact emotion labels, particularly along valence and arousal dimensions. Emotional expressions also shaped social evaluation, as positive expressions were perceived as warmer and more sociable than negative ones, and animacy varied less across conditions. These findings suggest that even constrained robotic expressions can communicate affective meaning and influence social impressions, positioning Reachy Mini as a useful benchmark for studying affective communication in low-DoF robots.
Amit Rogel, Elmira Yadollahi, Guy Laban
May 12, 2026cs.CR

Still Camouflage, Moving Illusion: View-Induced Trajectory Manipulation in Autonomous Driving

Existing physical adversarial attacks on vision-based autonomous driving induce time-evolving perception errors, including biased object tracking or trajectory prediction, through (i) sophisticated physical patch inducing detection box drift when entering the view distance, or (ii) dynamically changing patches that cause different perception errors at different time. In both cases, viewing-angle variation is treated as a challenge, requiring adversarial patches to remain effective across frames under varying views, leading to complex multi-view optimization. In contrast, we show that viewing-angle variation itself can be turned into an attack tool. We design a new attack paradigm where a static, passive adversarial camouflage is mounted on a vehicle whose view-dependent appearance naturally evolves with relative motion, inducing consistent feature drift across frames. This causes the system to infer a physically plausible but incorrect trajectory, such as a false cut-in, which propagates to downstream decision-making and triggers unnecessary braking. Unlike prior approaches that require multi-view robustness or active intervention, our attack emerges from normal driving dynamics and is easy to deploy: a parked vehicle with a natural camouflage can induce hard braking in passing autonomous vehicles. We demonstrate the novel attack on nuScenes dataset, showing the effectiveness with an end-to-end success rate of up to 87.5%, measured by hard-braking events, and robustness across different scene backgrounds, victim vehicle speeds, and perception models.
Shuo Ju, Qingzhao Zhang, Huashan Chen +6
May 12, 2026cs.LG

Runtime Monitoring of Perception-Based Autonomous Systems via Embedding Temporal Logic

Runtime monitoring of autonomous systems traditionally relies on mapping continuous sensor observations to discrete logical propositions defined over low-dimensional state variables. This abstraction breaks down in perception-driven settings, where such mappings require additional learned modules that are often computationally expensive, brittle, and semantically misaligned. In this work, we propose Embedding Temporal Logic (ETL), a temporal logic that performs monitoring directly in learned embedding spaces. ETL defines predicates through distances between observed embeddings and target embeddings derived from reference observations. This formulation allows specifications to capture high-level perceptual concepts, such as similarity to visual goals or avoidance of semantic regions, that are difficult or impossible to express using traditional predicates. By composing these predicates with temporal operators, ETL naturally expresses temporally extended and sequential perceptual behaviors. We introduce ETL monitors for evaluating specifications over bounded embedding traces, along with a conformal calibration procedure that provides reliable and safety-oriented predicate evaluation. We evaluate our approach across multiple manipulation environments to show that ETL achieves strong empirical agreement with ground-truth semantics, including accurate monitoring of temporally composed behaviors.
Parv Kapoor, Abigail Hammer, Ashish Kapoor +2
May 12, 2026q-bio.NC

Human face perception reflects inverse-generative and naturalistic discriminative objectives

The perceptual representations supporting our ability to recognize faces remain a computational mystery. Deep neural networks offer mechanistic hypotheses for human face perception, but theoretically distinct models often make indistinguishable representational predictions for randomly sampled faces. To expose diagnostic differences among these hypotheses, we compared six neural network models sharing an architecture but trained on distinct tasks, using face pairs optimized to elicit contrasting model predictions ("controversial" pairs) alongside randomly sampled pairs. We tested model predictions against face-dissimilarity judgments from 864 human participants across stimulus sets differing in realism and pose variation. Models prioritizing high-level, invariant structures (trained via inverse rendering, face identification, or object classification) most robustly matched human judgments. Furthermore, models trained on natural images typically outperformed synthetic-trained counterparts. Together, these findings suggest that human face perception is shaped by mechanisms that infer latent causes of facial appearance, discount nuisance variation, and are tuned by natural image statistics.
Wenxuan Guo, Heiko H. Schütt, Kamila Maria Jozwik +3
May 12, 2026cs.CV

From Web to Pixels: Bringing Agentic Search into Visual Perception

Visual perception connects high-level semantic understanding to pixel-level perception, but most existing settings assume that the decisive evidence for identifying a target is already in the image or frozen model knowledge. We study a more practical yet harder open-world case where a visible object must first be resolved from external facts, recent events, long-tail entities, or multi-hop relations before it can be localized. We formalize this challenge as Perception Deep Research and introduce WebEye, an object-anchored benchmark with verifiable evidence, knowledge-intensive queries, precise box/mask annotations, and three task views: Search-based Grounding, Search-based Segmentation, and Search-based VQA. WebEyes contains 120 images, 473 annotated object instances, 645 unique QA pairs, and 1,927 task samples. We further propose Pixel-Searcher, an agentic search-to-pixel workflow that resolves hidden target identities and binds them to boxes, masks, or grounded answers. Experiments show that Pixel-Searcher achieves the strongest open-source performance across all three task views, while failures mainly arise from evidence acquisition, identity resolution, and visual instance binding.
Bokang Yang, Xinyi Sun, Kaituo Feng +3
May 12, 2026cs.CV

Beyond Localization: A Comprehensive Diagnosis of Perspective-Conditioned Spatial Reasoning in MLLMs from Omnidirectional Images

Multimodal Large Language Models (MLLMs) show strong visual perception, yet remain limited in reasoning about space under changing viewpoints. We study this challenge as Perspective-Conditioned Spatial Reasoning (PCSR) in 360 degree omnidirectional images, where broad scene coverage reduces ambiguity from partial observations without eliminating the need for viewpoint-dependent inference. To assess this capability, we introduce PCSR-Bench, a diagnostic benchmark of 84,373 QA pairs from 2,600 omnidirectional images across 26 indoor environments, organized into eight tasks under three cognitive groups--- Perception, Spatial, and advanced PCSR. We evaluate 14 representative MLLMs and observe a substantial perception--reasoning gap: accuracy reaches 57.59% on Limited Field-of-View Reasoning (T7) but drops to 13.49%, 7.13%, and 0.64% on Relative Direction (T2), Egocentric Rotation (T4), and open-ended Compositional Directional Chains (T3), respectively. To probe the plasticity of this gap, we conduct an RL-based diagnostic study on a 7B-scale model. Reward shaping improves a matched 7B baseline from 31.10% to 60.06% under a controlled setting, suggesting that PCSR exhibits partial plasticity rather than being fully immutable. Still, these gains are task-selective, sensitive to reward design, and partially dependent on the evaluation protocol. These results position PCSR as a key bottleneck in current MLLMs and highlight meaningful yet bounded room for recovery under targeted optimization. Details and access are available at https://github.com/Caleb-ychen/PCSR-Benchmark.
Yuangong Chen, Wai Keung Wong, Jiaxing Li +2
May 12, 2026cs.CV

When Policy Entropy Constraint Fails: Preserving Diversity in Flow-based RLHF via Perceptual Entropy

RLHF is widely used to align flow-matching text-to-image models with human preferences, but often leads to severe diversity collapse after fine-tuning. In RL, diversity is often assumed to correlate with policy entropy, motivating entropy regularization. However, we show this intuition breaks in flow models: policy entropy remains constant, even while perceptual diversity collapses. We explain this mismatch both theoretically and empirically: the constant entropy arises from the fixed, pre-defined noise schedule, while the diversity collapse is driven by the mode-seeking nature of policy gradients. As a result, policy entropy fails to prevent the model from converging to a narrow high-reward region in the perceptual space. To this end, we introduce perceptual entropy that captures diversity in a perceptual space and maintains the property of standard entropy. Building upon this insight, we propose two entropy-regularized strategies, Perceptual Entropy Constraint and Perceptual Constraints on Generation Space, to preserve perceptual diversity and improve the quality. Experiments across two base models, neural and rule-based rewards, and three perceptual spaces demonstrate consistent gains in the quality-diversity trade-off; PEC achieves the best overall score of 0.734 (vs. baseline's 0.366); a complementary setting of PEC further reaches a diversity average of 0.989 (vs. baseline's 0.047). Our project page (https://xiaofeng-tan.github.io/projects/PEC) is publicly available.
Xiaofeng Tan, Jun Liu, Bin-Bin Gao +5
May 12, 2026cs.CV

TCP-SSM: Efficient Vision State Space Models with Token-Conditioned Poles

State Space Models (SSMs) have emerged as a compelling alternative to attention models for long-range vision tasks, offering input-dependent recurrence with linear complexity. However, most efficient SSM variants reduce computation cost by modifying scan routes, resolutions, or traversal patterns, while largely leaving the recurrent dynamics implicit. Consequently, the model's state-dependent memory behavior is difficult to control, particularly in compact backbones where long scan paths can exceed the effective memory horizon. We propose Token-Conditioned Poles SSM (TCP-SSM), a structured selective SSM framework that improves efficiency while making recurrence dynamics explicit and interpretable through stable poles. TCP-SSM builds each scan operator with 1) real poles that model monotone or sign-alternating decay, and 2) complex-conjugate poles that capture damped oscillatory responses. Using bounded radius and angle modulation, TCP-SSM converts shared base poles into token-dependent poles, allowing each scan step to adapt its memory behavior to the current visual token while preserving pole stability. For practical scalability, we integrate grouped pole sharing with a lightweight low-rank input pathway, yielding an efficient scan operator that preserves linear-time scan complexity. Across image classification, semantic segmentation, and object detection, TCP-SSM reduces SSM computation complexity up to 44% in Vision Mamba-style models while maintaining or surpassing baseline accuracy.
Sara Shoouri, Morteza Tavakoli Taba, Hun-Seok Kim
May 11, 2026cs.LG

On periodic distributed representations using Fourier embeddings

Periodic signals are critical for representing physical and perceptual phenomena. Scalar, real angular measures, e.g., radians and degrees, result in difficulty processing and distinguishing nearby angles, especially when their absolute difference exceeds pi. We can avoid this problem by using real-valued, periodic embeddings in high-dimensional space. These representations also allow us to control the nature of their dot product similarities, allowing us to construct a variety of different kernel shapes. In this work, we aim of highlight how these representations can be constructed and focus on the formalization of Dirichlet and periodic Gaussian kernels using the neurally-plausible representation scheme of Spatial Semantic Pointers.
Jakeb Chouinard
May 11, 2026cs.CV

SenseBench: A Benchmark for Remote Sensing Low-Level Visual Perception and Description in Large Vision-Language Models

Low-level visual perception underpins reliable remote sensing (RS) image analysis, yet current image quality assessment (IQA) methods output uninterpretable scalar scores rather than characterizing physics-driven RS degradations, deviating markedly from the diagnostic needs of RS experts. While Vision-Language Models (VLMs) present a compelling alternative by delivering language-grounded IQA, their visual priors are heavily biased toward ground-level natural images. Consequently, whether VLMs can overcome this domain gap to perceive and articulate RS artifacts remains insufficiently studied. To bridge this gap, we propose \textbf{SenseBench}, the first dedicated diagnostic benchmark for RS low-level visual perception and description. Driven by a physics-based hierarchical taxonomy that unifies both non-reference and reference-based paradigms, SenseBench features over 10K meticulously curated instances across 6 major and 22 fine-grained RS degradation categories. Specifically, two complementary protocols are designed for evaluation: objective low-level visual \textit{perception} and subjective diagnostic \textit{description}. Comprehensive evaluation of 29 state-of-the-art VLMs reveals not only skewed domain priors and multi-distortion collapse, but also \textit{fluency illusion} and a \textit{perception-description inversion} effect. We hope SenseBench provides a robust evaluation testbed and high-quality diagnostic data to advance the development of VLMs in RS low-level perception. Code and datasets are available \href{https://github.com/Zhong-Chenchen/SenseBench}{\textcolor{blue}{here}}.
Chen Zhong, Xiao An, Jiaxing Sun +3