Robotics Systems

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Period ending 2026-09-21

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819 papers

Latest in Robotics Systems

Jul 15, 2026cs.RO

MEMORA: Embodied Action Memory from Egocentric Videos for Reasoning and Planning

Embodied agents accumulate experience over time. We study how accumulated experience can be formed into persistent memory for future reasoning and action. We formulate Embodied Action Memory (EAM) as the capability to form and use memory over embodied experience, together with the persistent memory state produced by that process. We introduce MEMORA, a framework that instantiates EAM through a formation-consolidation-retrieval lifecycle and a multi-store world-memory architecture. MEMORA organizes experience into participant-specific Environment, Entity, Activity, and Inferred Knowledge stores: online editing revises memory as new evidence arrives, while offline consolidation abstracts repeated experience into reusable routines, habits, and preferences. We evaluate MEMORA with MEMORA-Bench, a 45-hour egocentric-video suite that measures both retrospective memory faithfulness and prospective memory-grounded planning. Across four open-weight answer models, MEMORA achieves the strongest aggregate planning performance among the evaluated memory interfaces, with its largest gains on out-of-distribution planning. On these tasks, MEMORA improves Robot-Grounded Plan score by up to 16.6 percent, suggesting that memory formed and consolidated across experience can support planning for new goals beyond directly observed episodes. A physical-robot demonstration further shows that memory formed solely from human egocentric video can ground high-level robot plans in participant-specific objects and preferences. Project website: https://github.com/yuzihaowashu/MEMORA
Zihao Yu, Xiu Yuan, Chongjie Zhang
Jul 15, 2026cs.RO

Adaptive Control of Motor-Position-Controlled Flexible Joint Robots with Uncertain Joint Stiffness

Model-based control of flexible joint robots with position-controlled actuators relies on accurate knowledge of the joint compliance. In practice, precise stiffness models are often unavailable as the properties of physical elastic elements vary with operating conditions and slowly change over time due to wear and aging. To improve model-based control of these systems, we propose an adaptive control approach in this work, which updates an estimate of the uncertain, nonlinear torque-deflection relation of each joint. As opposed to classical adaptive control approaches for non-elastic robots, we rely on an implicit control law and a control-input-dependent regressor matrix to account for the uncertain joint stiffness. We analyze robustness of the approach against errors induced by the motor position controller. Experimental results on a flexible joint with nonlinear stiffness characteristics demonstrate the effectiveness of the proposed approach.
Annika Kirner, Grazia Zambella, Igor Kovacevic +3
Jul 15, 2026cs.RO

The Nonsmooth Impact Direction (NSID) of Robotic Systems

Collisions of rigid-link robots and rigid environments are often modeled as instantaneous events. Under this idealization, the impact forces become impulsive and the system velocities nonsmooth. In this work, we systematically analyze pre- and post-impact velocities focusing on what we refer to as the nonsmooth impact direction (NSID). We show that it is a characteristic direction of a robotic impact and largely independent of contact properties. The results are directly applicable to large classes of backdrivable robotic systems with rigid links. We address particularities of systems with nonelastic and flexible joints, unconstrained as well as constrained systems. Further, we show that the approach direction w.r.t the NSID sets the direction of the impulsive force in frictional, inelastic impacts. The comprehensive theoretical analysis of this work supported by an experimental validation may serve as a foundation for future planning and control algorithms for various robotic impact applications. These can include humanoid locomotion on a slippery surface or repetitive hammering.
Annika Kirner, Christian Ott
Jul 15, 2026cs.RO

From Language to Navigation Goals: A Vision-Language Approach for Semantic Navigation of Mobile Robots Using RGB-D Perception

Natural language interaction provides an intuitive way for non-expert users to communicate with robotic platforms. However, transforming user requests into executable navigation actions remains a challenging task, requiring the integration of language understanding, environment perception, and autonomous navigation. This work presents a language-driven navigation framework that enables mobile robots to interpret user requests in natural language to move the robot to a destination and autonomously navigate towards it. The framework is composed of modular ROS 2 components that cooperate to transform natural language instructions into navigation actions. Given a natural language request referring to a target in the environment (e.g., "go to the mail box"), the system identifies the referenced object, estimates its position using RGB-D data, and generates a navigation goal, which is then executed through the ROS 2 Nav2 navigation stack. The ROS 2-based implementation facilitates portability across different robotic platforms, requiring only the configuration of the corresponding topics and services. The system is evaluated in both simulation and real-world scenarios using a TurtleBot3 Waffle and a Unitree Go2 robot with a RealSense camera. Experimental results show that the framework successfully interprets both direct commands and contextual requests, generates meaningful natural-language feedback, and navigates towards the desired target. These results demonstrate the feasibility of combining semantic perception and autonomous navigation to provide an intuitive human-robot interaction paradigm. Code will be released as open source upon acceptance.
Jose Martínez-Fajardo, Pablo Pueyo, Fernando Caballero +1
Jul 15, 2026cs.RO

Semantic Anchoring for Robotic Action Representations

Vision-Language-Action (VLA) models inherit rich semantic representations from pretrained Vision-Language Models, yet fine-tuning on limited robot demonstrations degrades this structure and undermines generalization. A fundamental question therefore arises: what constitutes a good action representation? Inspired by the mirror neuron theory's insight that observation and execution share an intention-level encoding, we examine whether a robot's action representations preserve the semantic structure captured by pretrained encoders. Systematic probing confirms that this structure erodes during finetuning, and that its quality synchronizes with both task success and out-of-distribution generalization. We further introduce a plug-and-play method that anchors action representations to a semantic manifold while decomposing representations into a shared semantic channel and a private channel, all discarded at inference, leaving the deployed model unchanged. Validated on different VLA backbones across simulation and real-world benchmarks, our method yields up to +18.7% on real-world in-distribution tasks and +21.5% on out-of-distribution generalization.
Yuan Xu, Youheng Shi, Chengyang Li +2
Jul 15, 2026cs.RO

Agile perceptive multi-skill locomotion for quadrupedal robots in the wild

Enabling quadrupedal robots to traverse complex terrains-from rugged outdoor environments to urban landscapes-requires seamless integration of multiple motor skills, smooth transitions between gaits, and high-speed perceptive locomotion using only onboard sensors. We present APT-RL (Action Pretrained Transformer-based Reinforcement Learning), a unified framework that enables multi-skill locomotion to achieve high-speed traversal in complex environments through autonomous skill transitions utilizing only onboard perception and computation. Our approach generates large-scale, feature-rich 2D motion datasets through trajectory optimization with simplified dynamics. These datasets enable training of diverse, reusable locomotion skills that transfer effectively to a real quadruped robot operating on complex uneven terrains. The resulting high-quality skills serve as strong priors for efficient learning of complex downstream tasks and extend naturally to 3D environments, enabling smooth, high-speed multi-skill locomotion in deployed policy. Real-world experiments demonstrate the framework's capabilities: the robot performs agile maneuvers through complex indoor obstacles and outdoor wild environments, including dynamic drop-down maneuvers that reach instantaneous peak speeds of up to 6 meters per second. A single onboard policy enables robust traversal of diverse obstacles, including stairs, hurdles, stepping stones, gaps, and fallen branches, demonstrating the versatility and effectiveness of our approach.
Jun-Gill Kang, Jaehyun Park, Tae-Gyu Song +3
Jul 15, 2026cs.RO

Kepler-Encoder-v0.1: Towards a Multimodal Embedding Model for Robots

A robot must understand the state of its own body, but a camera sees only part of it. Force and contact leave almost no trace in a single frame, and raw vision features read force at R2R^2 at or below 0.100.10 on every robot we test. We present Kepler-Encoder-v0.1, a robot-first multimodal encoder that treats robot state as a modality and fuses vision, proprioception, and force/torque into a single shared latent with a learned-query cross-attention layer, trained self-supervised by masked cross-modal prediction under the LeJEPA/SIGReg objective. At evaluation only vision enters, which poses a sharp question. Does fusing state into training make the vision-only latent carry anything the pixels do not already contain? On the RH20T corpus the answer is yes, precisely where the camera is weakest. On held-out scenes, the vision-only latent recovers end-effector state, and force in particular, significantly above both raw frozen-ViT features and a compute-matched vision-only control on every sensored robot, though absolute force recovery at a single timestep is modest; on motor state, which the camera largely sees, it is statistically tied with the strongest vision baselines, and it is the only feature whose latent geometry tracks state. A single embodiment-agnostic encoder covers four robots, and a data-matched control shows this breadth reflects embodiment diversity rather than data volume. The frozen latent is directly useful. Its own cross-modal prediction error is a training-free invalid-state monitor (AUROC 0.900.90 on out-of-range states, 0.690.69 on scene-swapped states), and a diffusion decoder (PixNerd) reconstructs the camera frame from the latent, confirming the spatial compression preserves world-state. This report validates the single-timestep case; native-rate temporal fusion is the next step.
Ishneet Sukhvinder Singh, Dhanoosh Pooranakumaran, Alex Nguyen +1
Jul 14, 2026cs.RO

Unveiling Complex Collective Behaviors from Simple Rewards

Multi-agent Reinforcement Learning (MARL) holds great potential for robot swarms, but the black-box nature of neural policies complicates strategic analysis, limiting multi-robot applications. Furthermore, complex swarm behaviors can surprisingly emerge from simple rewards without explicit aggregation incentives. Unveiling the mechanisms behind this emergence is critical, but the disconnection between simple rewards and collective behaviors exacerbates interpretability challenges. This paper aims to reveal the hidden mechanisms in this process. We propose a two-stage EEC (\LinkIII) explanatory framework. This includes a novel analytical tool called the Agent Response Map (ARM), which reveals agents' decision-making patterns across space and identifies regions of aggregation and avoidance. ARM reveals that the robots implicitly learn the geometric fields of the environment and utilize these structures as desired targets for coordinated movement. We validate this finding across two distinct tasks: a cooperative multi-robot shape assembly and a competitive predator-prey pursuit-evasion. 1) In the cooperative task, ARM identifies the unoccupied target interior as the desired destination for robot navigation. As the center becomes occupied, this target region automatically shifts toward the boundary, demonstrating the robots' capacity to autonomously explore unoccupied areas. 2) In the competitive task, ARM surprisingly identifies the boundary of the predators' Voronoi diagram as the convergence destination for prey agents. Together, these two tasks demonstrate the capability of ARM to discover the hidden geometric structures underlying MARL policies in robot swarms.
Yize Mi, Jianan Li, Liang Li +1
Jul 14, 2026cs.RO

Infra-Swarm: Robust Vision-Based Multi-Robot Swarming via Near-Infrared Spectral Vision

Distributed swarms typically rely on either active wireless communication or passive vision, and they are frequently hindered by bandwidth constraints or environmental sensitivity. This paper proposes Infra-Swarm, a robust vision-based swarm. Each robot is equipped with a near-infrared light source and four ordinary gray-scale cameras. The Infra-Swarm system directly measures the centimeter-level 3D position of neighbors based on the position (bearing) and intensity (strength) of optical flares in the captured images. By utilizing 940 nm narrow-band filters to physically reject 99.2% of ambient light interference, the perception front-end achieves hardware-level robustness against illumination variations. Furthermore, its minimal computational overhead provides a resilient foundation for the massive scalability of robotic collectives on resource-constrained hardware.
Haoyu Chen, Qijin Li, Wanyu Xiang +3
Jul 14, 2026cs.RO

Deployable Human Preference Alignment in Robotics: Learning Representative Rewards from Diverse Human Preferences

Aligning robot policies with human preferences is essential for deployment to diverse end users. In per-user alignment approach, preference feedback is often sparse, so learning becomes unstable and vulnerable to human preference noise, and a growing number of individualized policies makes validation difficult before deployment. A single shared policy approach to user alignment avoids this cost but fails to capture heterogeneous preferences and often neglects minority preferences. To address these challenges, we introduce Preference-based REward Clustering (PREC), a novel framework that learns a compact set of policies from binary preference labels provided by diverse users. From a dataset of user trajectories and their preference labels, PREC first sets the labels aside and aggregates trajectories across users to learn a population-level shared trajectory encoder, alleviating limited per-user coverage and avoiding label noise during representation learning. Using this representation, PREC jointly assigns users to preference-coherent clusters and learns a representative reward model per cluster using preference labels, from which a policy is optimized for each cluster. Clustering similar users compensates for the limited number of labels available from each user and mitigates the effect of label noise. At the same time, maintaining a manageable number of reward models reduces the validation burden at deployment. Experiments across diverse simulated locomotion environments show that PREC groups users who label different trajectory subsets into preference-coherent clusters more accurately than baseline methods. Under sparse and noisy feedback, policies trained with PREC improve all three social welfare metrics over an existing single shared-policy user-alignment approach and even outperform per-user alignment approaches.
Taehyung Kim, Gwangmo Lee, Minjun Chang +2
Jul 13, 2026cs.RO

Contract-Grounded Behavior Tree Synthesis via Coding Agents

Synthesizing deployable robot behavior trees (BTs) from natural language (NL) requires grounding to ensure every generated BT references only skills a robot can actually execute. Existing LLM-based BT synthesis approaches often place this grounding responsibility on the prompt author. This makes deployment brittle when the author does not know which skills the robot can execute, how those skills are parameterized, or how the robot runtime software constrains valid BT structure. This paper proposes a contract-grounded BT synthesis architecture in which a coding agent queries a robot-side Model Context Protocol (MCP) server to retrieve an explicit contract consisting of a skill library, permitted BT operators, and optional BT composition templates, before synthesizing a BT for validation and execution. In our framework, non-expert operators issue NL commands without knowledge of robot implementation details, while a robot runtime validation gate enforces correctness before execution. We evaluate two LLMs, a closed model (Sonnet 4.6) and a smaller open-source model (Gemma4:31b), across 110 simulated tasks in PyRoboSim and 14 tasks on a physical Husarion Panther robot. Results show that contract grounding enables near-perfect BT validation and high task success, that BT composition templates substantially recover success on reactive control-flow tasks for the smaller model, and that the architecture transfers to physical hardware running a Nav2 stack opaque to both operator and agent.
Jonathan Salfity, Robert Blake Anderson, Mitch Pryor
Jul 13, 2026cs.RO

Casting Everything to Online API Services? A Survey of Integrating Localized Speech Recognition Models in Robotic Systems

Automatic speech recognition (ASR) has become a critical component of modern robotic systems because it is one of the most natural and intuitive ways for humans to interact with robots. A commonly used method is to directly use API services online. But is that all we can do? This article provides an overview of how ASR technologies are integrated into various intelligent robots and machines. We discuss the evolution of speech recognition from established approaches to state-of-the-art deep learning models, such as OpenAI's Whisper. We also list large-scale datasets and open source toolkits that have been widely used in both industry and academia. We structure the survey around ASR model families, deployment strategies in robotics (especially ROS-based, cloud-based, and hybrid solutions), and several real-world robotic platforms. Finally, we outline the challenges of deploying robust speech recognition in robots and discuss future directions, including multimodal interaction in diverse and dynamic environments. This paper can help social robotics researchers better navigate the emerging domain of language-based natural human-robot interaction.
Sheng Li, Jing Li, Felix Schijve +2
Jul 13, 2026cs.RO

A Compact Top-Loading Robot for Endovascular Interventions: Design, Control and Evaluation

Robot-assisted endovascular intervention can potentially reduce radiation exposure, improve surgeon ergonomics, enable telesurgery, support active assistance and autonomy, and enhance procedural precision. However, existing systems often suffer from limited procedural coverage because constrained patient-side setups, restricted flexibility, and complex instrument exchange hinder clinical workflow integration. This work presents a compact robotic system for endovascular interventions that enables continuous translational and rotational manipulation of standard endovascular instruments. The system consists of two alternating carts with pneumatically actuated membrane grippers integrated into rotating gripper gears. Its top-loading design allows rapid exchange of instruments such as guidewires and catheters without changing the robotic setup. A leader-follower control strategy enables continuous motion despite the finite stroke of each cart. The system was evaluated in motion-tracking experiments with guidewires and catheters and in an in vitro vascular phantom. The motion-tracking experiments showed generally smooth translational and rotational motion profiles. Across all tested guidewire and catheter experiments, the mean relative tracking errors were 3.6% for translational motion and 4.1% for rotational motion. In the vascular phantom, robot-assisted navigation reached the target in most trials, demonstrating the feasibility of the proposed manipulation concept under in vitro conditions. The presented robotic system demonstrates technical feasibility for continuous manipulation of standard endovascular instruments in bench-top and in vitro experiments. The compact top-loading design may ease instrument exchange and clinical workflow integration. Future work will focus on improving gripping performance, actuation speed, force feedback, and evaluation in more clinically realistic settings.
Jonas Fischer, Lennart Karstensen, Franziska Mathis-Ullrich
Jul 13, 2026cs.RO

Breaking the 15% Barrier: A Real-World Data-Driven System for Proactive Social Robot Triggered by User Nonverbal Cues

Service robots in retail stores increasingly rely on cascaded speech pipelines (STT-LLM-TTS), yet many customer-robot interactions are initiated or guided by nonverbal behaviors such as approaching, waving, pointing, or showing items. This paper studies such cues in a real-world store deployment with a teleoperated humanoid robot and shows that a non-negligible portion of robot turns are triggered by nonverbal behaviors rather than spoken input, revealing a limitation of audio-only dialogue systems. In a 6-day in-the-wild deployment, 15.3% of robot utterances were initiated by users' nonverbal behaviors rather than spoken input. Based on an analysis of observed customer behaviors, we define a set of frequent, service-relevant nonverbal cues and develop a real-time multi-person, multi-label recognizer that runs online from video. We then propose a dialogue framework that conditions LLM-based utterance generation on recognized nonverbal cue tokens, and optionally leverages a vision-language model when items are shown, enabling proactive robot responses without hand-crafted rules. We evaluate the approach offline on nonverbal-triggered turns and demonstrate an online prototype that reacts to users' nonverbal cues in real time.
Yuga Yano, Yuki Okafuji, Ryo Miyoshi +2
Jul 13, 2026cs.RO

SKooP: Symmetric Koopman Predictions for Faster and More Generalizable Legged Robot Locomotion with Reinforcement Learning

Reinforcement learning (RL) algorithms classically suffer from poor sample efficiency. In robotics, a recent line of work has emerged addressing this problem by encoding physics priors in the learning process. However, most of these approaches are validated on well-defined, low-dimensional benchmark systems rather than high-dimensional robots with complex nonlinear dynamics. In this paper, we introduce \textit{SKooP (Symmetric Koopman Predictions)}, an approach combining the advantages of morphological symmetries with those of a Koopman model learned via autoencoder to enhance policy learning. SKooP learns a Koopman model of the system dynamics alongside the policy. The resulting Koopman predictions are used as privileged observations for the critic, allowing the agent to learn based on smoother, more informative features. We also incorporate group symmetries into the actor, critic, encoder and decoder networks to produce a highly equivariant policy. The SKooP approach is validated via in-depth analysis of the learned Koopman models and symmetric policies to showcase how each of these influences the agent's performance. We also show that the learned policies are transferable to different simulation environments. Our results show that SKooP consistently reduces convergence time and increases the learned reward for multiple challenging bipedal locomotion tasks on a quadruped robot. Project page: https://evelyd.github.io/SymmetricKoopmanPredictions
Evelyn D'Elia, Weishu Zhan, Giulio Turrisi +5
Jul 13, 2026cs.RO

See like a Robot: Robot-Centric Pointmaps for VLA Models

Vision-language-action (VLA) models require 3D spatial reasoning, yet RGB observations encode robot-object geometry only implicitly. Lifting depth with camera intrinsics makes this geometry explicit as dense, image-aligned pointmaps, but their camera-frame coordinates depend on camera placement. We propose SeeR-VLA, which transforms pointmaps into a robot-centric frame with an end-effector origin and robot-base-aligned axes. An encoder initialized from pretrained RGB weights extracts pointmap features, which are added to corresponding RGB tokens without increasing the token count. Across 24 RoboCasa tasks and four real-world tasks, SeeR-VLA improves average success over RGB-only π0.5π_{0.5} by 6.4 and 32.5 percentage points, respectively. It also exceeds the strongest evaluated 3D-augmented baseline, PointVLA, by 3.5 and 23.7 percentage points, respectively. Beyond these gains, our ablations clarify how coordinate choices affect VLA performance, showing that end-effector centering is most effective with robot-base-aligned axes. The benefits grow as training viewpoints diversify, highlighting the importance of using robot-frame pointmaps when learning from diverse camera configurations.
Byungkun Lee, Dongyoon Hwang, Dongjin Kim +4
Jul 13, 2026cs.RO

Towards Predictive, Aligned, and Scalable Robot Learning

Learning, at its core, extends beyond memorization to the ability to reason and solve novel problems by navigating a space of possibilities. We introduce Lumo-2, a latent world-action model that generates actions by reasoning over world dynamics in latent space. The learned latent world dynamics capture physically grounded visual transitions, naturally encoding future possibilities and providing a unified substrate for cross-modal alignment. This formulation enables predictive reasoning akin to world modelling while remaining lightweight and focused on physical dynamics relevant to control. Central to our approach is the hypothesis that action generation quality is governed by the geometry of the latent space. We observe that standard reconstruction-based action tokenization objectives induce representations biased toward low-level signal fidelity, leading to misalignment between reconstruction quality and downstream control performance. To address this limitation, we propose a multi-stage modality pre-alignment strategy in which action representations are progressively aligned with latent world dynamics, vision, and language. This process enforces cross-modal consistency, promotes abstraction, and induces a structured latent space for predictive reasoning. We provide a systematic empirical study of latent world modelling and modality alignment, analyzing their roles in scaling laws and out-of-distribution generalization. Results show that Lumo-2 consistently outperforms strong vision-language-action (VLA) and world-action model (WAM) baselines, with gains on challenging real-world tasks requiring temporal reasoning, physical understanding, or high control complexity, including long-horizon and dexterous manipulation. These findings suggest that structured multimodal alignment and predictive reasoning are fundamental principles for advancing embodied intelligence.
Peijun Tang, Shangjin Xie, Baifu Huang +6
Jul 13, 2026cs.RO

VIA: Visual Interface Agent for Robot Control

Robot manipulation is a complex task that requires visual understanding, physical reasoning, planning, and closed-loop control. General-purpose foundation models (FMs) have grown remarkably capable of some of these, especially vision and reasoning. To leverage this for generalist robot policies, current methods typically involve converting existing FMs into vision-language-action (VLA) models by fine-tuning on robot data to output low-level actions. However, VLAs are often orders of magnitude smaller than frontier FMs given the limited data and compute available for fine-tuning, which in turn limits their general capability. Inspired by the growing ability of FMs to operate software through visual interfaces, we ask whether that same competence suffices to control a robot. We present VIA (Visual Interface Agent for robot control), a framework that recasts robot control as an agentic task: an off-the-shelf FM-powered agent drives a manipulator through a browser-based 3D interface by taking screenshots, issuing intuitive commands, observing the outcome, and adjusting. The agent receives no robot-specific fine-tuning and no access to privileged state information: it perceives visual input and acts through a small set of general tools. VIA inherits the agent's general reasoning, closed-loop error recovery, and ability to plan and re-plan from what it observes. It solves a diverse suite of tabletop manipulation tasks zero-shot with both Claude Code and Codex. With the strongest model (Fable 5) it achieves 96.7% success on three LIBERO-Goal tasks and 100% on a long-horizon rainbow assembly task. Performance improves with the scale and strength of the underlying model. These results suggest that frontier agents already possess skills that transfer directly to robot control given the right interface: your coding or computer-use agent is, in a sense, secretly a robot-control agent.
Hengyuan Hu, Priya Sundaresan, Jensen Gao +1
Jul 13, 2026cs.RO

SegDiff: Segmented Trajectory Diffusion for Consistent and Adaptive Robot Manipulation

Imitation learning enables robots to acquire manipulation skills from demonstrations by mapping observations to actions. Existing approaches predict either short-horizon continuous action sequences or discrete keyposes. However, continuous prediction methods suffer from compounding errors due to short prediction horizons and struggle with multi-modal action distributions, whereas keypose-based methods necessitate an external planner, constraining real-time applicability. To address these challenges, we introduce SegDiff, a closed-loop visuomotor policy that integrates the strengths of both paradigms. SegDiff decomposes demonstrations into motion segments between keyposes and learns to predict the continuous trajectory from the current state to the next keypose, enabling long-horizon prediction with real-time refinement. Furthermore, we leverage the capability of diffusion models and DDIM inversion to propose a Dynamic Temporal Ensembling mechanism, which allows the policy to efficiently respond to dynamic environments and mitigate discontinuities caused by inconsistent multi-modal sampling. SegDiff demonstrates significant performance gains over existing approaches across various simulated and real-world scenarios, indicating its strong ability to reason over extended temporal dependencies while maintaining real-time adaptability and control stability.
Haidong Cao, Wenjun Cao, Quanhao Li +5
Jul 13, 2026cs.RO

Affordance-Based Manipulation Planning with Text Goals and Sim-to-Real Generalisation via Real-to-Sim Image Conversion

We present a manipulation planning system based on affordance recognition and action effect prediction. The system reasons through possible futures in visual form, and evaluates candidate plans by agreement of predicted outcomes with text-based goals set at run-time, using a multi-modal goal-matching module. Positions of objects named in the goal text are tracked through predictions even when occluded, making it possible to generate action plans even when objects become occluded, or when their initial descriptors cease to identify them in future states. We further expand the system with an image conversion module for translating real-world state images with objects of varied shapes and visual appearances into a consistent visual appearance, to facilitate manipulation planning in a physical robot setup. We evaluate performance of the system's modules in isolation and demonstrate the integrated system's manipulation planning capabilities on a set of challenging tasks in both simulation and on hardware.
Solvi Arnold, Rin Karashima, Tadashi Adachi +2
Jul 12, 2026cs.RO

3D Scene Graph Prediction: Generating Hierarchical Models from Partially Observed Environments

Generating realistic 3D indoor scenes is an area of growing interest in computer vision and robotics. Existing methods, often motivated by applications such as interior design, generally focus on object layout generation within a single room. The generation of high-level scene structure, such as room-level layout and traversability, remains underexplored despite its importance for robotics applications. In this paper, we consider the case where a robot has explored part of an environment and needs to predict the unexplored parts to support downstream tasks such as exploration or object search. We propose a top-down framework for synthesizing hierarchical 3D scene graphs, including a room layer -- describing the floor plan and traversability -- and an object layer modeling object layouts within each room. For the room layer, we propose a novel mixed-domain graph diffusion model jointly predicting room categories, floor boundaries, and traversability between rooms. Via corruption and masking, this model supports partial constraints such as incomplete floor plans, avoiding the need for partially observed training data. For the object layer, we integrate an existing mixed discrete-continuous diffusion model for joint prediction of object categories, locations, sizes, and orientations within each room given the floor plan. We compare our method with state-of-the-art occupancy-based and LLM-based floor plan generation methods on a standard benchmark. Compared with an occupancy-based learning baseline, our method generalizes substantially better to out-of-distribution partial floor plans. We also demonstrate our integrated prediction pipeline on real-world scenes from robot-collected data, enabling prediction beyond explored areas.
Siyi H, Jared Strade, Hyungtae Lim +1
Jul 11, 2026cs.RO

SUREFlow: State-space Uncertainty-aware REsidual Flow Matching for Robust Robot Manipulation

Generative vision-language-action policies have advanced robot manipulation, but they often exhibit instability under noise, partial observability, and stochastic initial conditions. During extended rollouts, small velocity errors accumulate, degrading execution reliability. Existing diffusion and flow-based policies typically assume homoscedastic residuals and lack explicit uncertainty modeling within action generation, limiting robustness during iterative rollout. We propose SUREFlow, a state-space uncertainty-aware residual flow matching framework built on a Mamba backbone. The method jointly predicts action velocities and input-dependent residual uncertainty, enabling selective refinement of unreliable action dimensions without environment feedback while preserving computational efficiency. On LIBERO, SUREFlow achieves 92.5% average success rate (SR), outperforming the Mamba-based MaIL by 34.2%. On LIBERO-PRO, it attains around 49% SR using only 179M parameters, achieving performance comparable to large VLAs with 3-7B parameters. SUREFlow source code is available on: https://github.com/tanvirnwu/SUREFlow
Md Tanvir Islam, Sai Navaneet Peddapalli, Sangmoon Lee +1
Jul 11, 2026cs.NI

CSI-Assisted Edge SLAM Testbed Platform for 5G Connected Unmanned Autonomous Vehicles

The evolution from 5G towards 6G reinforces interest in connected robotics, where mobile robots offload compute-intensive tasks to edge servers over ultra-reliable low-latency communication (URLLC) links. Simultaneous localization and mapping (SLAM), a fundamental yet demanding robotics function, is increasingly considered for edge deployment within mobile edge computing (MEC) frameworks. In parallel, integrated sensing and communications (ISAC) enables the use of radio channel information, such as channel state information (CSI), as an additional sensing modality in radio-based SLAM. In this paper, we design and implement a CSI-assisted Edge SLAM testbed integrating a custom unmanned ground vehicle (UGV), a ROS2-based SLAM framework, and a 5G Open Radio Access Network (O-RAN) system. The proposed architecture provides an end-to-end, cross-layer view of ROS2 sensor data streaming over 5G, explicitly enabling CSI exposure and integration into the SLAM pipeline. We analyze ROS2 DDS communication, RTPS packetization, and 5G user-plane transport, and discuss mechanisms for CSI extraction and delivery via O-RAN components. The platform enables realistic experimentation with communication-aware SLAM and reveals key challenges related to latency, data streaming, synchronization, and cross-system integration, providing insights for future 6G-enabled robotic platforms.
Boris Radovanovic, Sasa Talosi, Srdjan Sobot +1
Jul 11, 2026cs.RO

Navigating the Crowd: Non-linear MPC with Social Forces Dynamics for Human-Aware Robot Navigation

Safe and socially compliant navigation remains a fundamental challenge for autonomous robots operating in human-populated environments. Beyond collision avoidance, robots must anticipate human motion and respect personal space to ensure human comfort. Model Predictive Control (MPC) offers a robust alternative to classical and data-driven methods, although its effectiveness strongly depends on accurate human motion prediction and efficient computation. This paper introduces SFM-NMPC, a Social Force Model-based Non-linear Model Predictive Control framework that embeds human motion prediction directly within the optimization loop. By incorporating the Social Force Model into the dynamic model of surrounding agents, the controller jointly predicts the trajectories of humans and robots over the prediction horizon, thereby enabling socially-aware planning. A tailored set of social cost functions guides the optimization toward human-compliant behaviors. Despite the increased model complexity, the proposed formulation runs in real time at 20 Hz. Extensive simulated testing in crowded environments demonstrates that SFM-NMPC outperforms state-of-the-art baselines in social compliance metrics while maintaining efficient and smooth navigation. Visual trajectory analysis and an ablation study further highlight the contribution of the embedded SFM dynamics and social cost terms, confirming the effectiveness of the proposed approach for real-world social navigation.
Stefano Trepella, Andrea Ostuni, Mauro Martini +5
Jul 10, 2026cs.RO

Chalito: An Extensible Library for Filtering-Based State Estimation in Quadruped Robots

State estimation is essential for quadruped robots, enabling robust locomotion, navigation, and control. While many estimators have been proposed in the literature, existing implementations are often tied to specific robots or software stacks, making fair comparisons difficult. This lack of a general-purpose benchmarking framework hinders reproducibility and slows down algorithmic innovation. In this paper, we introduce Chalito, an extensible MATLAB/Python library for benchmarking filter-based state estimation algorithms in quadruped robots. Chalito imports robot models directly from URDF, supports multiple filtering approaches, and is designed to be easily extended with new methods. The framework runs on both simulated and real datasets, enabling systematic evaluation across robots and filters. To the best of our knowledge, this is the first open-source library exclusively dedicated to benchmarking filtering algorithms for quadruped robots.
Hilton Marques Souza Santana, João Carlos Virgolino Soares, Marco Antonio Meggiolaro +1
Jul 10, 2026cs.RO

Robo-ValueRL: Reliable Value Estimation for Offline-to-Online Reinforcement Learning

Offline-to-online reinforcement learning is promising for generalizable robotic manipulation, yet its full-stack complexity obscures reproduction and diagnosis. Within such systems, value estimation plays a central role in prioritizing heterogeneous data for policy improvement. Despite its importance, the central question remains underexplored: how value-function reliability shapes policy optimization in offline-to-online reinforcement learning. To answer this question, we propose Robo-ValueRL, a unified framework that enables reliable value estimation and systematically traces its downstream effects on policy pretraining and online improvement. Concretely, Robo-ValueRL learns a history-conditioned value estimator and evaluates its reliability through global-progress and local-preference metrics. These resulting value estimates are propagated into quality-conditioned consistency-policy pretraining and a residual adaptation module on online rollouts, providing a unified testbed for analyzing how value reliability shapes downstream policy performance. Across 240 hours of offline demonstrations and over 3,000 online rollout trajectories, our extensive experiments show that downstream performance is strongly associated with value reliability. Reliable value functions provide better action-quality estimates, allowing value-guided offline RL to scale more effectively than quality-agnostic behavior cloning, and stabilize online improvement by prioritizing high-quality rollout data. Integrating reliable value guidance through offline pretraining with online improvement, our system achieves 86% success on millimeter-level precise chip insertion and 84% on generalizable block disassembly. We hope these findings highlight the importance of value-guided data utilization for effective policy improvement from heterogeneous robotic experience.
Wenke Xia, Pei Ren, Wenbo Yu +10
Jul 10, 2026cs.RO

Robot Trajectron V3: A Probabilistic Shared Control Framework for SE(3) Manipulation

We aim to address the challenge of teleoperating robotic arms for high-degree-of-freedom (high-DoF) manipulation tasks, which is cognitively demanding and error-prone, particularly when relying on low-bandwidth interfaces. We propose Robot Trajectron V3 (RT-V3), a probabilistic shared control framework designed for SE(3)SE(3) grasping tasks. RT-V3 formulates shared control as Bayesian inference by learning a prior over user intent and combining it with real-time user commands to estimate the posterior intent distribution. The prior models user intent as a distribution over future trajectories conditioned on past robot dynamics and visual scene context. The intent prior is parameterized by a transformer-based conditional generative model that reasons over point clouds and candidate grasp poses, together with a factorized translation-rotation representation that improves learning efficiency in high-dimensional action spaces. During execution, RT-V3 continuously estimates the posterior distribution over future trajectories by combining the learned intent prior with a user-command likelihood derived from the observed control input, enabling continuous intent refinement and shared assistance. Comprehensive experiments demonstrate that RT-V3 achieves high accuracy in trajectory prediction and competitive performance in reactive planning. Furthermore, real-world user studies indicate that RT-V3 significantly outperforms baseline methods in terms of success rate and efficiency, while substantially reducing the user's physical and mental workload.
Pinhao Song, Zhongxi Li, Ze Fu +2
Jul 10, 2026cs.RO

Empirical Pedestrian Safety Assessment in a Mobile Robot Using a Predictive Social Force Model

Mobile robots are going to share the sidewalks with pedestrians. They must ensure their objective safety and respect the walkers' subjective safety/comfort. Computationally efficient Social Force Models (SFM) present interpretable solutions for real-time robot navigation in dynamic crowds. Recent explorations of Projected Time-to-collision (PTTC) integration into SFM variants, for example, PTTC-based SFM (TSFM), improve safety metrics. But the effect of predictive variants is unclear. We introduce Predictive SFM (PSFM) and Predictive TSFM (PTSFM) by integrating predicted social force vectors over a finite time horizon. The paper implements SFM, TSFM, PSFM, and PTSFM on a nonholonomic mobile robot and performs experimental trials with volunteers attending a facing scenario. We systematically study objective and subjective safety across the variants. Minimum PTTC, average speed, minimum distance, lateral distance, and the maximum trajectory curvature benchmark the objective safety. Likert scale post-interaction surveys assess subjective safety by marking comfort, smoothness, distance appropriateness, and speed suitability. We confirm that PTTC integration improves safety metrics. The prediction contribution is limited and occasionally visible in some of the sub-metrics. Some participants perceive smoother movements and safer speed behavior with predictive methods, but Mann-Whitney tests reveal no significant differences in subjective ratings. Therefore, PTTC-based navigation enhances safety, whereas the formulated prediction offers limited additional benefits in single-pedestrian scenarios.
Alireza Jafari, Yun-Hao Tsai, Yen-Chen Liu
Jul 10, 2026cs.RO

Dec-MARVEL: Decentralized Multi-Agent Exploration without Communication under Budget Constraints

Multi-UAV exploration is often constrained by unreliable communication, limited field-of-view sensing (e.g., lightweight onboard camera), and finite travel budgets that require each robot to reserve enough budget to return to its base. We present Dec-MARVEL, a decentralized budget-aware exploration framework for communication-free teams with directional sensing. Rather than exchanging maps, goals, or messages, each robot coordinates through its incidental observations: any teammate trajectory within its field of view serves as a coordination signal. A graph-attention actor fuses local frontier geometry, teammate motion, and budget features to select return-feasible waypoint-heading actions. The actor is trained with phase-conditioned critics, a training-only task-oriented privileged critic, and a mixture-based budget curriculum. Across 900 held-out trials spanning three team sizes (2, 4, 8 robots) and three travel budgets (720, 800, 1024 meters) against four baselines, Dec-MARVEL achieves the highest or tied-highest exploration rate and lowest sensing overlap across all nine team-size budget configurations. Under our tightest 720m budget, it reaches 53%, 94%, and 100% success for 2, 4, and 8 robots, versus 37%, 83%, and 99% for the strongest baseline. Physical-robot experiments demonstrate successful sim-to-real transfer and real-world deployment of Dec-MARVEL.
Janghyun Cho, Jimmy Chiun, Guillaume Sartoretti +1
Jul 9, 2026cs.RO

Native Video-Action Pretraining for Generalizable Robot Control

The advent of video-action models offers a promising path for robot control. Nevertheless, we argue that repurposing video generative models designed for digital content creation is inherently inadequate for physical environments. To bridge this gap, we present LingBot-VA 2.0, a video-action foundation model built from the ground up for embodiment. Four core design principles showcase its evolution from LingBot-VA. (1) Departing from traditional reconstruction-focused VAEs, we introduce a semantic visual-action tokenizer, which aligns visual representations with both semantics and actions, improving instruction following and action precision in subsequent policy learning. (2) Given the strictly causal nature of temporal dynamics, we adopt a causal pretraining paradigm, training from scratch to circumvent the catastrophic forgetting that frequently occurs when adapting bidirectional architectures. (3) To meet the demands of high-frequency inference, our model employs a sparse MoE backbone, expanding model capacity without compromising efficiency. (4) Real-time closed-loop control is realized through an enhanced asynchronous inference scheme, which predicts future latents in parallel with action execution while re-grounding each rollout on the latest observation via learned forward dynamics. Real-world deployment validates LingBot-VA 2.0 as a robust foundation model, as evidenced by its few-shot generalization across complex manipulation tasks.
Qihang Zhang, Lin Li, Luyao Zhang +26
Jul 9, 2026cs.RO

A New Human-Likeness and Comfort Index for Robot Movements Along Prescribed Paths

As human-robot interaction rapidly spreads in numerous fields, the subject of robot acceptance gains increasing importance. Visual similarity to the human body, as occurs for humanoids, is generally not enough to ensure acceptance in physical interaction, as acceptance directly links to comfort and ergonomics, which are measured in terms of the quality of the robot movement perceived by the human. This paper discusses the connection between comfort and similarity of the robot movement to the human one. By considering the kinematic characterization of human movement, this paper focuses on the time laws of such movements, wherein the end-effector path is prescribed. Based on the lognormality principle for modeling human movements, a human-likeness index is defined and used to provide an a priori characterization of trajectories. Such an index can be used to evaluate the performance of trajectory generation algorithms in producing human-like movements before they are actually executed. For validation purposes, 68 subjects are required to judge their comfort. The results of three experimental campaigns involving a physical interaction with a robot demonstrate a globally consistent trend between the preference in terms of perceived comfort and the distribution of the suggested human-likeness index.
Rosanna Coccaro, Enrico Ferrentino, Antonio Parziale +2
Jul 9, 2026cs.CV

APIVOT: Adaptive Planning with Interleaved Vision-Language Thoughts

Long-horizon robot planning requires jointly reasoning over semantic task structure and geometric feasibility. To successfully execute a task, a robot must decompose goals, select task-relevant objects, and sequence actions, while ensuring that plans satisfy spatial constraints such as limited free space and object collisions. In this work, we propose APIVOT, a VLM-based planner that adaptively interleaves language and visual thoughts for long-horizon planning. APIVOT learns to leverage language for semantic reasoning, while using visual thoughts as imagined future states for internal verification of geometric feasibility. On long-horizon kitchen tasks, APIVOT outperforms general-purpose VLMs and prior planning frameworks, achieving the largest gains in spatially constrained settings. We find that APIVOT learns meaningful modality selection behavior, demonstrating that adaptive interleaving of vision-language thoughts improves both planning success and reasoning efficiency.
Emily Jin, Joy Hsu, Yiqing Xu +3
Jul 8, 2026cs.RO

In vivo feasibility study of humanoid robots in surgery

Recent advances in actuation, control and learning have rapidly pushed humanoid robots from a distant vision towards near-term real-world deployment. Healthcare is a particularly pressing domain, in which staffing shortages and increasing care demand are widening the gap between clinical workload and available skilled labour. Although current automation has largely focused on digital and logistical tasks, much hospital work remains embodied, requiring mobility, manipulation and safe interaction in human-designed environments. Humanoid form factors offer unique potential, particularly for assisting with surgical tasks. Traditionally, robotic systems for surgery are purpose-built platforms such as Intuitive Surgical's da Vinci Surgical System, and it remains unclear how close current humanoid systems are to meeting the precision, control and safety requirements of minimally invasive surgery. Here we present a systematic evaluation of contemporary humanoid technology for laparoscopic surgical tasks. We develop a humanoid-based laparoscopic teleoperation framework using general-purpose instruments and assess its abilities through benchtop characterization, dry-laboratory user studies spanning diverse surgical experience levels and in vivo porcine studies. Across these evaluations, we quantify technical feasibility, task performance and clinical readiness relative to established surgical platforms. Together, our study provides an evidence-based assessment of current humanoid abilities and limitations for surgical applications, highlighting both their promise and key technical challenges that must be addressed before clinical deployment.
Zekai Liang, Nikita Thareja, Peihan Zhang +7
Jul 8, 2026cs.RO

Time-to-Collision Based Dynamic Obstacle Avoidance Using Pretrained Vision Models for Robots in Unstructured Environments

Dynamic obstacle avoidance in unstructured outdoor environments remains a critical challenge for autonomous mobile robots, particularly when large-scale robot-specific training data and simulation-based policies are impractical. We present a data-efficient, interpretable method for vision-based dynamic obstacle avoidance that operates entirely on real-world data, avoiding the sim-to-real transfer problem inherent in simulation-trained policies. Our approach leverages UniDepth, a large pretrained monocular depth estimation model, to produce dense depth maps from RGB video without requiring stereo cameras or LiDAR at inference time. Dynamic obstacle avoidance is achieved by extending the SuperPoint and SuperGlue feature correspondence pipeline to track keypoints across long frame sequences, projecting their 2D pixel-space positions into 3D using camera intrinsics and predicted depth, running bundle adjustment initialized from these 3D keypoints, and computing per-keypoint time-to-collision (TTC). A 2D motion primitive in the ground plane is then selected to move the robot away from the closest point of approach of the minimum-TTC keypoint. Evaluated on real-world data from the M3ED dataset, our pipeline achieves a precision of 0.49 and a recall of 0.38 in identifying frames with a ground truth TTC below 1 second, and correctly generates the evasive motion direction in 84% of true positive detections. Crucially, it detects at least one frame with TTC less than 1 second for 20 out of 22 unique physical obstacles present in our test sequences. Unlike end-to-end learned methods that demand thousands of hours of robot-specific training data, our approach eliminates model training entirely, requiring only 74 seconds of data for hyperparameter tuning. This demonstrates exceptional data efficiency while preserving interpretable and generalizable behavior across diverse obstacle types.
Erik Jagnandan, Mulugeta Haile, Gregory Barber +1
Jul 8, 2026cs.RO

STEMbot: A Compliant Robot for Under-Canopy Plant Navigation

The scalability of organic agriculture is partially limited by the labor costs associated with monitoring for pests. While drones and rovers are well-suited for agricultural monitoring from above or next to plants, many pests live on the underside of leaves or on plant stems, making them detectable only after they have caused significant damage. To enable early pest detection we present STEMbot, a miniature climbing robot system designed for autonomous navigation under plant canopies. Unlike existing climbing platforms that lack on-board perception or are restricted to unbranched vertical trunks, STEMbot integrates a fully geometric PIN-SLAM pipeline with a semantic OcTree to achieve robust localization and mapping while climbing the plant. To plan STEMbot's motion we propose a manifold-constrained A* planner along with ray-tracing goal specification to enable branch-aware traversal and the inspection of occluded targets. We validate our system through hardware experiments, demonstrating reliable traversal of stems ranging from 7-33mm and autonomous navigation across four distinct plant specimens. Quantitative evaluations show that our system achieves high-fidelity geometric reconstructions with an average Chamfer distance of less than 1cm relative to an offline photogrammetry baseline, confirming that STEMbot maintains the globally consistent odometry needed for autonomous navigation.
Zachary Charlick, Nilay Roy Choudhury, Haoyu Ma +2
Jul 8, 2026cs.RO

Communicative Efficiency of Single vs. Multi-Axis Robot Neck Motion

Nonverbal communication through head and neck movement is fundamental to human social signalling, yet how robotic neck morphology translates motion into communicative information remains poorly understood. We present an information-theoretic framework characterising robot neck movement as a communication channel, quantifying information transmitted and energy expended across varied configurations. Using a robotic neck platform, we recorded 84 video stimuli spanning three rotational degrees of freedom (DoF), varying amplitude, acceleration, and frequency, measuring Shannon entropy of pixel-change signals alongside energy consumption. A perceptual study validated communicative interpretations of each motion. While humans typically engage one axis per gesture, robots are unconstrained by biological architecture, motivating tests up to 3 DoF. Yet communicative information peaks at two DoF and decreases at three despite rising energy cost, a phenomenon we term the morphological information bottleneck. Motion parameter effects were parameter-dependent, some additive, others non-linear. We introduce the Motor Information Space, a framework mapping entropy against energy to expose communicative efficiency across morphologies, in which the optimal configuration achieves 5.26 bits at competitive energy cost. Perception data further confirm multi-axis movements reduce clarity. These findings challenge the assumption that anatomical completeness improves robotic expressiveness, establishing a quantitative basis for morphological design in robots, especially humanoids.
Chapa Sirithunge, Haewon Jeong, Qinghua Guan +2
Jul 8, 2026cs.RO

Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report

The motion controller is one of the most fundamental modules in embodied intelligence systems. Driven by large-scale human motion-capture data and the motion-tracking paradigm, humanoid control has achieved remarkable progress in recent years. However, migrating this recipe to the quadrupedal setting is far less straightforward: animal motion data is scarcer and harder to capture at scale than human data, and cross-embodiment retargeting remains fragile. We present ABot-C0, a generalist motion-control system for quadruped robots that establishes three complementary behavior foundations: a scalable multi-source motion-data pipeline, robust policy learning across motion tracking, locomotion, and scene interaction, and a unified deployment stack for reliable real-world operation. Fundamentally, we construct a data pyramid through conditional video-generation synthesis, annotated motion capture, teleoperation, and human design, producing 16,074 physically feasible motion clips as the data foundation for diverse motion-learning demands. With large-scale motion data, a Flow-Matching generalist policy demonstrates, for the first time, a scaling law for quadruped motion tracking: performance improves consistently as training scales up, with zero-shot capability to track unseen motions. We then go a step further toward robust all-terrain locomotion by adopting a three-stage privileged-to-perceptive framework with temporal LiDAR memory and terrain-predictive supervision. Collectively, these components form a motion generalist that coordinates multi-policy execution, smooth behavior transitions, energy-efficient control, and safety mechanisms for real-world deployment. Extensive experiments on urban-terrain autonomous navigation and companion-style multimodal interaction demonstrate that quadruped robots can move beyond functional demos toward product-level behavioral intelligence.
Xufeng Zhao, Fuzhi Yang, Jianhui Chen +17
Jul 8, 2026cs.RO

HumAIN: Human-Aware Implicit Social Robot Navigation

Effective social robot navigation requires sensitivity to human behavior, often revealed through subtle skeletal cues like gait and orientation. We present Human-Aware Implicit Social Robot Navigation (HumAIN), a novel framework that fuses implicit social cues directly into the planning loop via knowledge distillation. We first employ a transformer-based teacher model that fuses rich multi-modal inputs, including historic images, skeletal keypoints, robot state, and a robot's target goal, to learn robust, human-aware representations for the robot's future trajectory planning. To enable real-time deployment, we then distill this knowledge into a lightweight student model. By optimizing for both trajectory reconstruction and latent feature alignment with the teacher, the student learns to infer complex social dynamics from minimal inputs. Bridging the prediction-planning gap with an efficient distilled architecture, our method enables robots to reason about human behavior in a manner that is adaptive, robust, and socially compliant. We validate HumAIN through extensive experiments, where it improves trajectory prediction metrics by an average of 29.8% across all metrics compared to state-of-the-art baselines. These results highlight the benefit of using implicit, whole-body cues to achieve human-like navigation awareness on resource-constrained platforms.
Daeun Song, Nhat Le, Jeffrey Chen +7
Jul 8, 2026cs.RO

Multimodal Voice Activity Projection for Turn-Taking in Social Robots with Voice-Activity-Related Pretrained Encoders

Turn-taking prediction is a key requirement for social robots involved in human-human interaction, particularly in mediator settings, where the robot must anticipate conversational dynamics rather than merely react to pauses. This work presents a Multimodal Voice Activity Projection (MM-VAP) framework that extends the original audio-only VAP formulation to synchronized audio-visual inputs while preserving its self-supervised future-projection objective. The proposed approach builds on pretrained audio-visual backbones originally optimized for speech-related tasks and adapts them through Low-Rank Adaptation to the multimodal turn-taking problem. After independent speaker encoding, an inter-speaker attention stage models the relational dynamics required to project future voice activity. In addition, a semantic consistency loss is introduced to regularize the 256-state output space according to higher-level dialogue activity patterns. Experiments on NoXi and NoXi+J showed improvements over the current baselines, particularly for some turn-taking events. Additional evaluation on the Haru EDR corpus further supported the suitability of this direction for mediation-oriented human-robot interaction.
Antonio Cano, Guillermo Pérez, Luis Merino +1
Jul 8, 2026cs.RO

GeoProp: Grounding Robot State in Vision for Generalist Manipulation

Proprioception is fundamental to robotic manipulation, yet standard fusion methods often treat it as an isolated vector lacking explicit alignment with visual tokens. Without a direct correspondence between 3D kinematics and 2D feature maps, manipulation policies struggle to ground the robot's state within the scene, frequently underperforming even vision-only baselines. To address this, we introduce GeoProp, a lightweight, plug-and-play adapter that aligns proprioception with vision through explicit geometric grounding and spatial feature sampling. GeoProp projects the robot state onto the image plane to sample localized visual features, constructing a grounded state token. It then injects state-derived spatial priors into the corresponding visual features via FiLM modulation. To capture motion intent, GeoProp further samples features at a short-horizon predicted coordinate derived from recent kinematics, providing look-ahead visual context. Across 67 tasks, GeoProp improves Diffusion Policy by 8.7% on 63 simulation tasks and pi_0 by 4.0% on the RoboTwin subset, and yields a 10.6% average gain across both policy families in the real world, while adding only 2-3% to the parameter count. These results demonstrate that GeoProp is a simple yet high-impact inductive bias for generalist embodied policies. Project page: https://alibaba-damo-academy.github.io/GeoProp/.
Guoyang Zhao, Quanhao Qian, Gongjie Zhang +5
Jul 8, 2026cs.RO

Ace! Motion Planning of Professional-Level Table Tennis Serves with a Robot Arm

Table tennis, a dynamic, compact, and popular sport, has received significant attention as a robotics benchmark over the last decades. Most of the research has focused on the rally aspect - returning an incoming ball - requiring high-speed vision, agile motion planning, and tight closed-loop control. However, the other component of table tennis gameplay - the serve - is comparatively a quite unexplored research problem, that in fact requires pushing physics modeling and control to the extremes. Achieving competitive serves with a robot presents domain-specific challenges, such as high-spin generation from a spinless ball, precise aiming, or multi-objective optimization. In this work, we present a novel approach for generating official rule-compliant serves by combining motion primitives, Model Predictive Control, and Bayesian Optimization. Serves generated in this way offer a wide and controllable variation of spins of up to 550 rad/s, and speeds of up to 6.7 m/s, matching and even surpassing those of elite table tennis players.
Guillem Torrente, Guilherme Jorge Maeda, Divij Grover +3
Jul 8, 2026cs.RO

SPECTRA: Context-Conditioned Spectral Movement Primitives for Robot Skill Generalization

Robot imitation learning for manipulation should preserve demonstrated task geometry while producing dynamically admissible robot motions. Existing pipelines often learn task-dependent trajectories and impose execution limits afterward through filtering, smoothing, clipping, or time scaling, which may distort task-critical end-effector paths. We propose the Spectral Movement Primitive (SMP), a frequency-domain imitation learning framework that couples task-space skill generation with joint-space execution regulation. Demonstrations are represented by truncated finite-horizon Fourier coefficients. An empirically selected low-frequency task band captures the dominant motion geometry, while higher harmonics contribute disproportionately to derivative growth. A frame-aware context-conditioned GMM/GMR prior predicts the task-band coefficients in a canonical task frame, and the resulting Cartesian trajectory is mapped to joint space through sequential inverse kinematics. A phase-coupled regulator then limits the requested phase progression without modifying the spectral coefficients, thereby enforcing joint velocity and acceleration limits while preserving the represented path. Experiments evaluate task-band reconstruction, robustness to composite demonstration corruption, out-of-distribution cross-board generalization, joint-space dynamic admissibility, end-effector path preservation, and deployment on a Franka Panda robot. Results show compact geometric reconstruction, consistent transfer across unseen task frames, substantial reductions in dynamic violations and jerk, and preservation of the intended end-effector path during phase regulation.
Boxuan Zhang, Sheng Liu, Chenlin Ming +1
Jul 8, 2026cs.RO

GemNav: Discrete-Token Visual Robot Navigation using a Multimodal Large Language Model

Visual navigation policies built on large pretrained models have so far followed a common recipe: a dedicated visual encoder, a bespoke action head, and training on thousands of hours of cross-embodiment datasets. We ask whether this recipe is necessary. In this paper, we introduce GemNav, a visual robot navigation policy that adapts a frozen Multimodal Large Language Model (MLLM) for short-to-medium horizon waypoint navigation using Low-Rank Adaptation (LoRA) on the language tower alone, with no auxiliary visual encoder and no continuous regression head. Waypoints and categorical navigation signals share a single discrete token vocabulary generated by the language-model head, and a soft-decoded auxiliary loss recovers the metric structure that pure cross-entropy training discards. On a single 8.7-hour open corpus, roughly three orders of magnitude smaller than competing training sets, the policy transfers zero-shot to four physically distinct unseen environments and stops within 0.25-0.42m of the goal across 20 real-world trials covering an open carpark, an obstacle carpark, a long outdoor chemical yard, and an indoor warehouse. Conditioning on short image histories improves offline metrics but yields no robot benefit, pointing to a ceiling on what temporal context adds once pretrained vision features are in place. These results indicate that discrete-token adaptation of frozen MLLMs can provide a data-efficient, deployable alternative for foundation model robot navigation.
Peter Bohm, Saimunur Rahman, Abdelwahed Khamis +3
Jul 7, 2026cs.RO

EvoPlan: Evolutionary Neuro-Symbolic Robot Planning with Spatio-Temporal Guarantees

LLM-based robot planners are fluent but cannot guarantee that their plans are executable or safe. Classical PDDL planners can guarantee these properties, but only after the problem is fully specified, and they make poor use of an LLM's ability to read context and repair plans. This paper presents a neuro-symbolic framework with three parts. All LLM calls use a locally-hosted open-weight model, so the pipeline can be deployed on-robot with no cloud dependency. First, an offline procedure that mines a single global Signal Temporal Logic (STL) constraint on mobility from demonstration data. The procedure recovers codified rules (e.g., stopping at red lights, mined from nuPlan driving logs) or population preferences (e.g., social-navigation comfort, mined from SCAND teleoperation), depending on what the demonstrations encode. Because the demonstrations are a one-class signal, we generate the missing negatives with counterfactual perturbations and an LLM violation generator and then fit the constraint by evolutionary search. We use the mined constraint to shield a vision-language driving policy on Bench2Drive and two discrete-action navigation policies on HA-VLN-CE. Second, an evolutionary PDDL planner: an LLM proposes and repairs plans, programmatic validators decide which ones survive, and the validated portion of the plan grows over iterations. We test the planner on the open-world ALFWorld Text benchmark, where it beats strong baselines and stays robust when the goal vocabulary does not match the action-model vocabulary. Third, a constrained execution loop: the planner's plan is compiled into waypoints, the waypoints are checked against the mined constraint, and the planner re-plans on a violation. We illustrate the full pipeline via demonstrations using the Gazebo simulator.
Bhavya Sai Nukapotula, Samin Moosavi, Haoze Wang +4
Jul 7, 2026cs.RO

RoboSnap: One-Shot Real-to-Sim Scene Generation for Generalizable Robot Learning and Evaluation

Recovering real-world scenes as interactive simulation environments can enable generalizable robot learning and reproducible policy evaluation. However, constructing scenes that are both physically stable and visually faithful remains slow and expensive. In this work, we present RoboSnap, a real-to-sim framework that turns a single RGB image into a simulation-ready scene. The key idea is a layered design that separates the physics-critical interaction area from the surrounding visual context: collision-aware foreground assets are refined for stable robot interaction, while a 3D Gaussian splatting visual layer preserves faithful background appearance under novel views. Experiments on DROID scenes and real-robot tasks show that RoboSnap achieves reliable trajectory replay in the recovered scenes, supports task-specific synthetic data generation for policy training, and yields meaningful sim-real correlation for policy evaluation. To further support real-to-sim research, we introduce DROID-Sim, a real-to-sim companion dataset constructed from 564 real-world scenes in DROID. Extensive experiments suggest that the value of real-to-sim methods lies not only in high-fidelity visual reconstruction, but in turning real environments into reusable infrastructure for robot learning and evaluation.
Shujie Zhang, Jingkun Yi, Weipeng Zhong +6
Jul 7, 2026cs.AI

A Definition and Roadmap for World Models

World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI. From model-based reinforcement learning and video generation to embodied robotics and ultimately, physical AI, researchers across AI subfields are building systems that they call "world models", yet there is no consensus on what a world model fundamentally is, what it should predict, or how it should be built. This perspective article provides a scientific definition of world models, discussions of their key technical aspects, and a staged roadmap for developing effective world models.
Xinyuan Chen, Haoyu Guo, Shi Guo +10
Jul 7, 2026cs.RO

RoboVAST: Automated Scenario-Based Validation of Robots at Scale

Validation of robotic systems critically depends on the operating conditions under which they are assessed. Scenario selection and variation are often manual, experience-driven, and difficult to scale, which harms reproducibility and weakens validation conclusions. We propose a scenario-based methodology that models scenarios compositionally and formalizes how these dimensions are varied, instantiated, executed, and interpreted. Building on this, we introduce RoboVAST, a framework that realizes declarative campaign specifications, plugin-based scenario generation, and scalable containerized execution with integrated result analysis. We demonstrate the approach with a navigation dataset comprising 5480 scenario configurations and over 100000 execution runs across five indoor maps with varied paths, sensor noise, software parameters, and obstacle settings, totaling more than 1800 hours of simulated operation and 1873 km traveled. Twenty repetitions per configuration allow us to distinguish systematic failures from stochastic anomalies.
Frederik Pasch, Samuel Wiest, Argentina Ortega +1
Jul 6, 2026cs.CV

From Fixed to Free Cameras: Calibration-Free View-Robust Vision-Language-Action Model

Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios. Existing view-robust Vision-Language-Action (VLA) policies tolerate such camera variations only when the camera extrinsics are explicitly provided, making them fragile and hard to use especially when view robustness is critical. We argue that the policy should not be told where the camera is, but rather figure it out by itself. To this end, we introduce Camera-Centric VLA (CamVLA), a new VLA model that decouples manipulation controls from camera geometry by predicting (i) a camera-centric end-effector action expressed in the local camera frame, and (ii) a 6-DoF hand-eye matrix relating cameras to the robot base. A deterministic geometric transformation composes the two predictions into a robot base-frame action. This disentangles how I should move in pose-independent camera-centric action generation from where I am looking from in camera-perspective geometric grounding. The resulting policy is calibration-free, depth-free, and single-view, requiring only a single monocular RGB image as the visual observation and task instruction at deployment. Evaluations in both simulation and real-world robot data show that CamVLA consistently improves success rates across diverse unseen viewpoints. Project page: https://alibaba-damo-academy.github.io/CamVLA/.
Wenhao Li, Xueying Jiang, Quanhao Qian +4
Jul 6, 2026cs.RO

ECO: Incremental Ego-Centric Octree Update for Point Streams

Constructing octrees for mobile robots that process continuous point streams in real time poses significant computational and memory challenges. Standard global structures often suffer from high latency and unbalanced tree growth. We introduce the Ego-Centric Octree (ECO), a spatial data structure that acts as a 3D sliding window, dynamically bounding the mapping space to the robot's immediate surroundings. ECO uses an efficient incremental update algorithm that categorizes the environment into shift-out, shift-in, and overlap regions, eliminating redundant global coordinate transformations. Evaluations on the KITTI benchmark demonstrate that ECO reduces update times by up to 25.60% (24.87% on average) compared to full static reconstruction and by up to 67.52% (54.60% on average) compared to a bounded incremental baseline. Furthermore, ECO substantially lowers the total system latency of downstream tasks, running up to 34.17% faster than full reconstruction in voxel-map generation. In dynamic scenes, ECO naturally retains a short-term temporal memory of moving objects, providing useful temporal context while keeping update cost bounded and the tree balanced for real-time spatial perception.
Jaemin Yu, Seongyoon Jeong, Kang-Wook Chon +1
Jul 6, 2026cs.RO

DSWAM: A Dual-System World Action Foundation Model for Fine-Grained Robot Manipulation

World Action Models (WAMs) provide a promising alternative to Vision-Language-Action (VLA) policies by using video-based world modeling as dense supervision for robot action learning. Existing WAMs excel at physically grounded execution, but typically lack the explicit language-level planning interface in VLM-based VLAs for decomposing coarse instructions. Such decomposition becomes important when household tasks involve complex multi-step goals, where coarse user commands need to be converted into sequences of fine-grained executable subtasks. Meanwhile, the field still lacks a fair real-robot comparison between VLA and WAM execution capabilities, since existing systems often differ in data, robot embodiments, and task protocols. To address both the decomposition gap and the need for a controlled WAM-VLA comparison, we introduce DSWAM, a Dual-System World Action Foundation Model for fine-grained robot manipulation. DSWAM keeps a System 1 WAM executor as the default control path and optionally activates a System 2 vision-language subtask planner only when task decomposition is useful. The planner predicts executable subtasks from short-term visual history and a global task prompt, while the WAM executor performs world-aware action generation for each instruction or subtask. The executor is trained with action prediction and video co-training, but inference directly predicts action chunks without explicit future video generation. To make this execution path practical on real robots, we further integrate TensorRT acceleration, asynchronous execution, and real-time chunking (RTC) so that policy queries do not block robot control. To provide a fair real-robot comparison with VLA policies, we build and evaluate DSWAM under the DeMaVLA real-world deformable manipulation setting with matched robot platform, pretraining data, post-training data, and evaluation criteria.
Jian Zhu, Jianjun Zhang, Taiyi Su +10
Jul 6, 2026cs.RO

Aerial Manipulation: Contact, Medium Coupling, and the Geometry of Readiness

Aerial robots are increasingly moving from remote observation toward physical interaction with objects, surfaces, structures, loads, and surrounding flows. This review argues that aerial manipulation cannot be understood as classical manipulation simply mounted on a flying base. Because flying agents remain aloft through continuous momentum and energy exchange with the surrounding medium, support, locomotion, stabilization, and task-directed interaction are intrinsically coupled. Building on broad views of manipulation as intentional environmental regulation through physical interaction, we propose a medium-aware interpretation of aerial manipulation in which interaction may be mediated by contact, by the surrounding fluid, or by both. The review organizes biological and robotic examples into a repertoire of interaction modes and a capability ladder, then develops an actuation-geometric viewpoint in which redundancy induces task-equivalent fibers. Internal motion along these fibers can trade energy for active readiness, aerodynamic promptness, and passive medium coupling. This perspective clarifies why aerial manipulation is difficult, why biological flyers remain broader than robotic systems, and how future platforms may command forces while also shaping how the medium acts back on them.
Antonio Franchi
Jul 6, 2026cs.RO

Governed Caste Reassignment in Heterogeneous Swarms: An Asymmetric-Trust Protocol with Audited Operator Countersignature

In heterogeneous robot swarms, caste reassignment (rebinding a robot to a new capability-bound role) is a high-frequency runtime event driven by battery, payload, and priority changes. Existing approaches treat it as an internal allocation algorithm and do not expose the reassignment to external authority. We argue that for regulated embodied deployments a caste change that elevates a robot's privilege envelope is a governance event that must be auditable and externally authorised. We propose an asymmetric-trust protocol: auto-tightening reassignments (to safer, lower-privilege castes) are admitted automatically, while bounded relaxation (to higher-privilege castes) requires an operator countersignature against a per-axis budget. Each transition carries a signed cause-chain, committed to a hash-chained Merkle audit log that an offline auditor verifies from an operator-signed identity manifest alone. We evaluate a reference implementation with real Ed25519 signatures over fleets up to 100 robots: auto-tightening completes in single-digit to low-double-digit milliseconds, and the governed protocol refuses four explicit attacks (caste laundering, repeated-relaxation escalation, operator impersonation, cause-chain forgery) by construction, with a partially-governed baseline isolating which gate stops which attack and a randomized fuzz adversary finding no admission. A distributed audit layer replicates the log across N per-member replicas with quorum-committed total order and cryptographic fork exclusion; we prove agreement and fork exclusion and validate them both in simulation and as a real multi-process deployment over TCP sockets (up to 100 real processes) with a Byzantine equivocator, on which every honest replica agrees, detects the equivocation, and commits no fork. The construction generalises a single-agent persona-mutation governance gate to swarm-level caste governance.
Xue Qin, Simin Luan, Cong Yang +1
Jul 6, 2026cs.RO

RoboVista: Evaluating Vision Language Models for Diverse Robot Applications

Diverse applications for robotics, such as industry and agriculture, require robots to operate across various embodiments, changing visual conditions, and complex planning. Vision-Language Models (VLMs) offer a promising foundation for general-purpose and interpretable robotic reasoning. Aligning VLMs with diverse robot applications requires a modular understanding of the individual decision components that underlie robotic behavior. Capturing such structure is challenging for conventional robot benchmarks that are primarily based on teleoperated, end-to-end datasets. We propose Robot Question Answering (RQA), a modular evaluation framework and RoboVista, a benchmark curated from real robotic systems, research papers, and expert annotations. RoboVista contains 474 Visual Question Answering (VQA) instances with human annotated reasoning and covers 39 unique task types in agricultural, industrial, domestic, surgical robotics, autonomous driving, and open robot datasets. Experiments on RoboVista show that state-of-the-art VLMs exhibit substantial gaps. Physical robot experiments suggest strong correlation between RoboVista performance and real-world task execution.
Shuangyu Xie, Kaiyuan Chen, Ziyang Chen +8
Jul 5, 2026cs.RO

!Imperio, smolVLA: The Implications of Data Poisoning on Open Source Robotics

This work establishes that trigger-word data poisoning of vision language action models is practical, while at the same time the open-source robotics ecosystem holds trust assumptions about community contributions. A few poisoned samples can silently embed a backdoor that disables a robot on command. We evaluate this threat against smolVLA on a real-world pick-and-place task, training on three poison ratios and evaluating across different prompts on the LeRobot platform. Three poisoned episodes in 320 clean episodes suffice for a complete denial of service. Success rate drops to 0.0 plus minus 0.0% across all trigger-word conditions and the robot locks into a fixed joint configuration rather than executing any task-relevant motion. Clean-prompt behaviour holds at approx. 50% success rate across all poison ratios, confirming the attack is stealthy under normal operation. A single poisoned episode already reduces success rate to 6.7 plus minus 6.7%. The robot still moves, but no longer completes the task. The attack generalises to front, middle, and end trigger placements despite training exclusively on front-placed triggers. These findings establish that the threat is practical, low-cost, and stealthy, and warrant treating dataset provenance as a first-class concern in open-source robotics ecosystems.
Stefan Bühler, Mark Schutera
Jul 4, 2026cs.RO

WSA1_1: a 3D-Centric World-Spatial-Action Model for Generalizable Robot Control

Recent advances in embodied AI have established robot foundation models (RFMs) as the dominant approach for generalist robotic systems to date. By leveraging imitation learning on extensive robot demonstrations, RFMs have achieved impressive capabilities in mapping visual observations and language instructions to continuous robotic actions. However, current RFMs lack an inherent ability to reason about physical dynamics and the causal effects of robot behaviors on the 3D physical world. This creates a fundamental mismatch between 2D-centric visual perception and 3D-centric embodied interaction, severely limiting the generalization ability of RFMs in real-world tasks.To address this gap, we present WSA1_1, a novel RFM built upon proposed 3D-Centric World-Spatial-Action modeling paradigm. It not only learns 3D world-aware visual thought for future robot behaviors, but also models mutual constraints between 3D world state transitions and robotic actions to enhance behavior generalization. Notably, WSA1_1 achieves highly data-efficient pre-training with 6k hours of expert demonstration data (only 1k hours from real robot), while delivering competitive manipulation performance (93% success rate) on RoboTwin2.0 simulation benchmark and achieving +20% average boosted performance over state-of-the-art RFMs on real-world robot control tasks. These results reveal that generalizable RFM can be attained without large-scale real robot data when paired with 3D-centric world-action joint modeling, which offers a practical and affordable pathway to generalist robotic systems.
Jiahao Jiang, Jianing Zhang, Zhenhan Yin +8
Jul 3, 2026cs.RO

Invisible Strings: Deriving Puppetry Principles and their Hidden Connections to Robot Behavior Design

When designing robots' nonverbal behaviors, many researchers have turned to arts-based insights, such as Disney's Animation Principles. Yet, while these principles bear key insights into the design of like-life characters, their application to robot design is inherently limited, in part because animation is not constrained by real-world physics, and in part because animation principles focus on low level animation mechanics and not high-level design considerations for physically embodied, interactive characters. In contrast, little attention has been paid to art forms like puppetry, despite their long history of exploring morphological, behavior, and interaction design of physically embodied, interactive characters. As such, in this work we leverage puppetry texts and practicing puppeteers' expert knowledge knowledge to derive a set of puppetry principles with key insights for robot design. As we show, these insights go beyond -- and uniquely complement -- the prior insights provided by theater, dance, and animation.
Claire Lewis, Sawyer Collins, Alyssa Hanson +2
Jul 3, 2026cs.RO

Layout-independent actuation allocator for fin-actuated marine robots

In this study, we propose a layout-independent control allocator capable of zero-shot deployment across diverse actuator configurations. The proposed method utilizes a learning pipeline that integrates a Graph Neural Network (GNN) and a Transformer to represent the robot's geometric layout as a graph, along with a Mixture Density Network (MDN) to predict multi-modal control command distributions. Furthermore, by incorporating a differentiable physics surrogate model, we achieve command refinement during inference to minimize target wrench tracking error and energy consumption. A single generalized model using randomly generated actuator layout data demonstrated high trajectory tracking performance on different actuator layout robots outside the training distribution. Additionally, in real-world pool experiments, our approach achieved performance nearly equivalent to conventional controllers designed to specific layouts.
Yuya Hamamatsu, Maarja Kruusmaa, Asko Ristolainen
Jul 2, 2026cs.RO

GigaWorld-1: A Roadmap to Build World Models for Robot Policy Evaluation

Evaluating embodied robot foundation models remains a critical bottleneck; unlike large language models efficiently assessed via digital benchmarks, robotic policies require slow, costly real-world rollouts limited by hardware and human supervision, which has driven interest in world models as surrogate policy evaluators, yet the key properties that make a world model reliable for policy assessment remain poorly understood. This work presents a systematic study of world models for robotic policy evaluation and introduces WMBench, a benchmark constructed from real-robot teleoperation data and matched policy rollouts covering diverse manipulation tasks to enable controlled comparisons across model families, action encodings, rollout horizons, and evaluation metrics. Using WMBench, we analyze 7 video world models, 4 action representation schemes, and over 324,000 simulated policy rollouts paired with real robot executions, further enriching our analysis with large-scale community submissions from the CVPR 2026 GigaBrain Challenge, curated synthetic trajectories, and a training videos spanning more than 12,000 hours. Our experiments deliver three core insights: evaluator quality is dominated by long-horizon, action-faithful rollout consistency rather than short-term visual realism; pretraining gains stem not only from data scale but from balancing general world knowledge with robot-specific controllability; and architectural choices including action encoding, memory design, and evaluator-focused post-training strongly determine alignment with real-world robot behavior. Drawing on these results, we derive a practical design roadmap and realize it in \textit{GigaWorld-1}, a world model specially optimized for policy evaluation, and we fully release our code, models, datasets, and toolkits to advance scalable evaluation research for embodied foundation models.
GigaWorld Team, Angyuan Ma, Boyuan Wang +24
Jul 2, 2026cs.RO

Bridge-WA: Predicting Where and How the World Changes for Robotic Action

General-purpose vision-language-action models benefit from large vision-language priors, but effective manipulation also requires anticipating action-relevant scene changes. Existing world-action models often rely on large generative world models or dense future rollouts, which are expensive and spend capacity on visual details weakly coupled to control. We present Bridge-WA, a lightweight world-action framework that distills a frozen future-change teacher into three compact priors: future tokens for intended outcomes, change maps for intervention support, and motion-flow maps for local transition direction. A WorldBridge conditions the action transformer on these priors through multi-source attention memories and spatial-temporal biases, while the teacher model is removed at inference. Across VLABench, RoboTwin2.0, LIBERO-Plus and real-robot evaluations, Bridge-WA improves task success, progress, and robustness, with particularly clear gains under out-of-distribution visual shifts. By focusing action generation on where and how the scene will change, Bridge-WA suppresses nuisance appearance factors such as background, lighting, and distractors, leading to better generalization without deployment-time dense future-image generation. Code and visualizations are available at: https://hcplab-sysu.github.io/BRIDGE-WA .
Yongjie Bai, Hanting Wang, Mingtong Dai +3
Jul 2, 2026cs.HC

The Individual-Targeting Assumption: A Systematic Review of Proactive Robots in Human Group Settings

Proactive robots are increasingly deployed in public environments where people are encountered not as isolated individuals but as members of cohesive social groups. Yet whether the prevailing design paradigm in proactive human-robot interaction (HRI) accounts for the relational structure that defines a group as a social unit remains largely unexamined. Through a systematic review of 63 proactive HRI studies in group settings from 2000 to 2025, we identify a recurring tendency, the Individual-Targeting Assumption (ITA), in which robots treat co-present people as independent engagement targets. We find that ITA is present in 60.3% of the corpus, with group-aware approaches emerging almost entirely after the robot is already embedded in an ongoing interaction. Critically, how a robot should detect and negotiate entry into a pre-formed group before initiating contact remains unaddressed across the corpus. Three failure modes, engagement misdetection, social ratification blindness, and bystander neglect, emerge as recurring patterns when proactive robots interact with human groups. These findings reframe proactive HRI in group settings not as an extension of dyadic interaction but as a qualitatively distinct design problem, and they identify the robot's approach to the group during the entry phase as a critical and understudied open challenge.
Tauhid Tanjim, Tasmia Mayen, Malte F. Jung +1