End-to-end autonomous driving planners typically generate trajectories from current observations alone. However, real-world driving is highly dynamic, and such reactive planning cannot anticipate future scene evolution, often leading to myopic decisions and safety-critical failures. We propose ProDrive, a world-model-based proactive planning framework that enables ego-environment co-evolution for autonomous driving. ProDrive jointly trains a query-centric trajectory planner and a bird's-eye-view (BEV) world model end-to-end: the planner generates diverse candidate trajectories and planning-aware ego tokens, while the world model predicts future scene evolution conditioned on them. By injecting planner features into the world model and evaluating all candidates in parallel, ProDrive preserves end-to-end gradient flow and allows future outcome assessment to directly shape planning. This bidirectional coupling enables proactive planning beyond current-observation-driven decision-making. Experiments on NAVSIM v1 show that ProDrive outperforms strong baselines in both safety and planning efficiency, while ablations validate the effectiveness of the proposed ego-environment coupling design.
This paper addresses the Dynamic UGV-UAV Cooperative Path Planning (DUCPP) problem involving one unmanned ground vehicle (UGV) assisted by one or more unmanned aerial vehicles (UAVs) operating on an uncertain road network with potentially impassable edges. DUCPP is particularly relevant for scenarios such as disaster response, emergency supply transport, and rescue operations, where a UGV must reach a specified destination in the presence of partially unknown road conditions. To enable the UGV to travel safely and efficiently to its destination, the UAV(s) dynamically inspect edges in the environment to identify and prune damaged or impassable edges from consideration. We present multiple strategies, including a bidirectional approach, to optimize UGV-UAV cooperation for finding a safe path in an uncertain road network. Furthermore, we explore the impact of using multiple UAVs on reducing the UGV's travel time, and evaluate the associated computation time. The proposed strategies are implemented and evaluated on 100 urban road networks. The results demonstrate that the bidirectional strategy achieves the best performance in most instances, and using multiple UAVs further reduces UGV travel time at the expense of increased computation time. This paper presents a robust framework for DUCPP to achieve efficient UGV-UAV cooperation for path planning and inspection, offering practical solutions for navigation in challenging and uncertain conditions.
We study clinical trial table reasoning, where answers are not directly stored in visible cells but must be reasoned from semantic understanding through normalization, classification, extraction, or lightweight domain reasoning. Motivated by the observation that current LLM approaches often suffer from "bad reasoning" under implicit planning assumptions, we focus on settings in which the model must recover implicit attributes such as therapy type, added agents, endpoint roles, or follow-up status from partially observed clinical-trial tables. We propose SCOPE (Structured Clinical hybrid Planning for Evidence retrieval in clinical trials), a multi-LLM planner-based framework that decomposes the task into row selection, structured planning, and execution. The planner makes the source field, reasoning rules, and output constraints explicit before answer generation, reducing ambiguity relative to direct prompting. We evaluate SCOPE on 1,500 hybrid reasoning questions over oncology clinical-trial tables against zero-shot, few-shot, chain-of-thought, TableGPT2, Blend-SQL, and EHRAgent. Results show that explicit multi-LLM planning improves accuracy for reasoning-based questions while offering a stronger accuracy-efficiency tradeoff than heavier agentic baselines. Our findings position clinical trial reasoning as a distinct table understanding problem and highlight hybrid planner-based decomposition as an effective solution
Suparno Roy Chowdhury, Manan Roy Choudhury, Tejas Anvekar +5
The success of large language models (LLMs) across diverse NLP tasks has elevated the importance of reasoning chain optimization as a critical step in aligning model behavior with task objectives. Existing reasoning chain tuning methods often rely on black-box heuristics or gradient-free search, which lack interpretability, generalization, and sample efficiency. In this work, we introduce \textbf{Thoughts-as-Planning}, a novel framework that formalizes reasoning chain optimization as a sequential decision-making process over a latent semantic space. We model the LLM as a partially observable environment and learn a latent world model that simulates the effect of reasoning chain edits on downstream outputs. A proximity-preserving embedding space is constructed to encode reasoning chain-response dynamics, enabling planning via gradient descent or reinforcement learning. Our method supports multi-scale abstraction, allowing reasoning chain edits at token, segment, and instruction levels to be integrated into a unified planner. Through extensive experiments on language understanding and generation tasks, we demonstrate that Thoughts-as-Planning outperforms state-of-the-art reasoning chain tuning baselines in efficiency, robustness, and generalization, while offering interpretability through its structured planning trajectory. Our code is available at https://github.com/FastLM/Thoughts-as-Planning.
Coordinating the motions of multiple autonomous vehicles (AVs) requires planning frameworks that ensure safety while making efficient use of space and time. This paper presents a new approach, termed variable-time-step spatio-temporal corridor (V-STC), that enhances the temporal efficiency of multi-vehicle coordination. An optimization model is formulated to construct a V-STC for each AV, in which both the spatial configuration of the corridor cubes and their time durations are treated as decision variables. By allowing the corridor's spatial position and time step to vary, the constructed V-STC reduces the overall temporal occupancy of each AV while maintaining collision-free separation in the spatio-temporal domain. Based on the generated V-STC, a dynamically feasible trajectory is then planned independently for each AV. Simulation studies demonstrate that the proposed method achieves safe multi-vehicle coordination and yields more time-efficient motion compared with existing STC approaches.
This letter presents an energy-efficient multi-robot coverage path planning (MRCPP) framework for large, nonconvex Regions of Interest (ROI) containing obstacles and no-fly zones (NFZ). Existing minimum-energy coverage planning algorithms utilize meta-heuristic boustrophedon workspace decomposition. Therefore, even with minimum energy objectives and energy consumption constraints, they cannot achieve optimal energy efficiency. Moreover, most existing frameworks support only a single type of robotic platform. MRCPP overcomes these limitations by: generating globally-informed swath generation, creating parallel sweeping paths with minimal turns, calculating safety buffers to ensure safe turning clearance, using an efficient mTSP solver to balance workloads and minimize mission time, and connecting disjoint segments via a modified visibility graph that tracks heading angles while maintaining transitions within safe regions. The efficacy of the proposed MRCPP framework is demonstrated through real-world experiments involving autonomous aerial vehicles (AAVs) and autonomous surface vehicles (ASVs). Evaluations demonstrate that the proposed MRCPP consistently outperforms state-of-the-art planners, reducing average total energy consumption by 3% to 40% for a team of 3 robots and computation time by an order of magnitude, while maintaining balanced workload distribution and strong scalability across increasing fleet sizes. The MRCPP framework is released as an open-source package and videos of real-world and simulated experiments are available at https://mrc-pp.github.io.
Visual planning represents a crucial facet of human intelligence, especially in tasks that require complex spatial reasoning and navigation. Yet, in machine learning, this inherently visual problem is often tackled through a verbal-centric lens. While recent research demonstrates the promise of fully visual approaches, they suffer from significant computational inefficiency due to the step-by-step planning-by-generation paradigm. In this work, we present EAR, an editing-as-reasoning paradigm that reformulates visual planning as a single-step image transformation. To isolate intrinsic reasoning from visual recognition, we employ abstract puzzles as probing tasks and introduce AMAZE, a procedurally generated dataset that features the classical Maze and Queen problems, covering distinct, complementary forms of visual planning. The abstract nature of AMAZE also facilitates automatic evaluation of autoregressive and diffusion-based models in terms of both pixel-wise fidelity and logical validity. We assess leading proprietary and open-source editing models. The results show that they all struggle in the zero-shot setting, finetuning on basic scales enables remarkable generalization to larger in-domain scales and out-of-domain scales and geometries. However, our best model that runs on high-end hardware fails to match the zero-shot efficiency of human solvers, highlighting a persistent gap in neural visual reasoning.
Long-horizon manipulation remains challenging for vision-language-action (VLA) policies: real tasks are multi-step, progress-dependent, and brittle to compounding execution errors. We present LoHo-Manip, a modular framework that scales short-horizon VLA execution to long-horizon instruction following via a dedicated task-management VLM. The manager is decoupled from the executor and is invoked in a receding-horizon manner: given the current observation, it predicts a progress-aware remaining plan that combines (i) a subtask sequence with an explicit done + remaining split as lightweight language memory, and (ii) a visual trace -- a compact 2D keypoint trajectory prompt specifying where to go and what to approach next. The executor VLA is adapted to condition on the rendered trace, thereby turning long-horizon decision-making into repeated local control by following the trace. Crucially, predicting the remaining plan at each step yields an implicit closed loop: failed steps persist in subsequent outputs, and traces update accordingly, enabling automatic continuation and replanning without hand-crafted recovery logic or brittle visual-history buffers. Extensive experiments spanning embodied planning, long-horizon reasoning, trajectory prediction, and end-to-end manipulation in simulation and on a real Franka robot demonstrate strong gains in long-horizon success, robustness, and out-of-distribution generalization. Project page: https://www.liuisabella.com/LoHoManip
LLM agents increasingly operate in open-ended environments spanning hundreds of sequential episodes, yet they remain largely stateless: each task is solved from scratch without converting past experience into better future behavior. The central obstacle is not \emph{what} to remember but \emph{how to use} what has been remembered, including which retrieval policy to apply, how to interpret prior outcomes, and when the current strategy itself must change. We introduce \emph{Agent Evolving Learning} (\ael{}), a two-timescale framework that addresses this obstacle. At the fast timescale, a Thompson Sampling bandit learns which memory retrieval policy to apply at each episode; at the slow timescale, LLM-driven reflection diagnoses failure patterns and injects causal insights into the agent's decision prompt, giving it an interpretive frame for the evidence it retrieves. On a sequential portfolio benchmark (10 sector-diverse tickers, 208 episodes, 5 random seeds), \ael{} achieves a Sharpe ratio of 2.13±0.47, outperforming five published self-improving methods and all non-LLM baselines while maintaining the lowest variance among all LLM-based approaches. A nine-variant ablation reveals a ``less is more'' pattern: memory and reflection together produce a 58% cumulative improvement over the stateless baseline, yet every additional mechanism we test (planner evolution, per-tool selection, cold-start initialization, skill extraction, and three credit assignment methods) \emph{degrades} performance. This demonstrates that the bottleneck in agent self-improvement is \emph{self-diagnosing how to use} experience rather than adding architectural complexity. Code and data: https://github.com/WujiangXu/AEL.
Multi-modal trajectory generation is essential for safe autonomous driving, yet existing diffusion-based planners suffer from high inference latency due to iterative neural function evaluations. This paper presents MISTY (Mixer-based Inference for Single-step Trajectory-drifting Yield), a high-throughput generative motion planner that achieves state-of-the-art closed-loop performance with pure single-step inference. MISTY integrates a vectorized Sub-Graph encoder to capture environment context, a Variational Autoencoder to structure expert trajectories into a compact 32-dimensional latent manifold, and an ultra-lightweight MLP-Mixer decoder to eliminate quadratic attention complexity. Importantly, we introduce a latent-space drifting loss that shifts the complex distribution evolution entirely to the training phase. By formulating explicit attractive and repulsive forces, this mechanism empowers the model to synthesize novel, proactive maneuvers, such as active overtaking, that are virtually absent from the raw expert demonstrations. Extensive evaluations on the nuPlan benchmark demonstrate that MISTY achieves state-of-the-art results on the challenging Test14-hard split, with comprehensive scores of 80.32 and 82.21 in non-reactive and reactive settings, respectively. Operating at over 99 FPS with an end-to-end latency of 10.1 ms, MISTY offers an order-of-magnitude speedup over iterative diffusion planners while while achieving significantly robust generation.
While LLMs demonstrate remarkable fluency in narrative generation, existing methods struggle to maintain global narrative coherence, contextual logical consistency, and smooth character development, often producing monotonous scripts with structural fractures. To this end, we introduce PLOTTER, a framework that performs narrative planning on structural graph representations instead of the direct sequential text representations used in existing work. Specifically, PLOTTER executes the Evaluate-Plan-Revise cycle on the event graph and character graph. By diagnosing and repairing issues of the graph topology under rigorous logical constraints, the model optimizes the causality and narrative skeleton before complete context generation. Experiments demonstrate that PLOTTER significantly outperforms representative baselines across diverse narrative scenarios. These findings verify that planning narratives on structural graph representations-rather than directly on text-is crucial to enhance the long context reasoning of LLMs in complex narrative generation.
While Vision-Language Models (VLMs) enable high-level semantic reasoning for end-to-end autonomous driving, particularly in unstructured environments, existing off-road datasets suffer from language annotations that are weakly aligned with vehicle actions and terrain geometry. To address this misalignment, we propose a language refinement framework that restructures annotations into action-aligned pairs, enabling a VLM to generate refined scene descriptions and 3D future trajectories directly from a single image. To further encourage terrain-aware planning, we introduce a preference optimization strategy that constructs geometry-aware hard negatives and explicitly penalizes trajectories inconsistent with local elevation profiles. Furthermore, we propose off-road-specific metrics to quantify traversability compliance and elevation consistency, addressing the limitations of conventional on-road evaluation. Experiments on the ORAD-3D benchmark demonstrate that our approach reduces average trajectory error from 1.01m to 0.97m, improves traversability compliance from 0.621 to 0.644, and decreases elevation inconsistency from 0.428 to 0.322, highlighting the efficacy of action-aligned supervision and terrain-aware optimization for robust off-road driving.
Multi-robot control in cluttered environments is a challenging problem that involves complex physical constraints, including robot-robot collisions, robot-obstacle collisions, and unreachable motions. Successful planning in such settings requires joint optimization over high-level task planning and low-level motion planning, as violations of physical constraints may arise from failures at either level. However, jointly optimizing task and motion planning is difficult due to the complex parameterization of low-level motion trajectories and the ambiguity of credit assignment across the two planning levels. In this paper, we propose a hybrid multi-robot control framework that jointly optimizes task and motion planning. To enable effective parameterization of low-level planning, we introduce waypoints, a simple yet expressive representation for motion trajectories. To address the credit assignment challenge, we adopt a curriculum-based training strategy with a modified RLVR algorithm that propagates motion feasibility feedback from the motion planner to the task planner. Experiments on BoxNet3D-OBS, a challenging multi-robot benchmark with dense obstacles and up to nine robots, show that our approach consistently improves task success over motion-agnostic and VLA-based baselines. Our code is available at https://github.com/UCSB-NLP-Chang/navigate-cluster
Integrating Large Language Models (LLMs) into complex software systems enables the generation of human-understandable explanations of opaque AI processes, such as automated task planning. However, the quality and reliability of these explanations heavily depend on effective prompt engineering. The lack of a systematic understanding of how diverse stakeholder groups formulate and refine prompts hinders the development of tools that can automate this process. We introduce COMPASS (COgnitive Modelling for Prompt Automated SynthesiS), a proof-of-concept self-adaptive approach that formalises prompt engineering as a cognitive and probabilistic decision-making process. COMPASS models unobservable users' latent cognitive states, such as attention and comprehension, uncertainty, and observable interaction cues as a POMDP, whose synthesised policy enables adaptive generation of explanations and prompt refinements. We evaluate COMPASS using two diverse cyber-physical system case studies to assess the adaptive explanation generation and their qualities, both quantitatively and qualitatively. Our results demonstrate the feasibility of COMPASS integrating human cognition and user profile's feedback into automated prompt synthesis in complex task planning systems.
This paper presents a hybrid architecture for intelligent systems in which large language models (LLMs) are extended with an external ontological memory layer. Instead of relying solely on parametric knowledge and vector-based retrieval (RAG), the proposed approach constructs and maintains a structured knowledge graph using RDF/OWL representations, enabling persistent, verifiable, and semantically grounded reasoning. The core contribution is an automated pipeline for ontology construction from heterogeneous data sources, including documents, APIs, and dialogue logs. The system performs entity recognition, relation extraction, normalization, and triple generation, followed by validation using SHACL and OWL constraints, and continuous graph updates. During inference, LLMs operate over a combined context that integrates vector-based retrieval with graph-based reasoning and external tool interaction. Experimental observations on planning tasks, including the Tower of Hanoi benchmark, indicate that ontology augmentation improves performance in multi-step reasoning scenarios compared to baseline LLM systems. In addition, the ontology layer enables formal validation of generated outputs, transforming the system into a generation-verification-correction pipeline. The proposed architecture addresses key limitations of current LLM-based systems, including lack of long-term memory, weak structural understanding, and limited reasoning capabilities. It provides a foundation for building agent-based systems, robotics applications, and enterprise AI solutions that require persistent knowledge, explainability, and reliable decision-making.
We introduce SuperIgor, a framework for instruction-following tasks. Unlike prior methods that rely on predefined subtasks, SuperIgor enables a language model to generate and refine high-level plans through a self-learning mechanism, reducing the need for manual dataset annotation. Our approach involves iterative co-training: an RL agent is trained to follow the generated plans, while the language model adapts and modifies these plans based on RL feedback and preferences. This creates a feedback loop where both the agent and the planner improve jointly. We validate our framework in environments with rich dynamics and stochasticity. Results show that SuperIgor agents adhere to instructions more strictly than baseline methods, while also demonstrating strong generalization to previously unseen instructions.
We propose SmoothCruiser, a new planning algorithm for estimating the value function in entropy-regularized Markov decision processes and two-player games, given a generative model of the environment. SmoothCruiser makes use of the smoothness of the Bellman operator promoted by the regularization to achieve problem-independent sample complexity of order O~(1/epsilon^4) for a desired accuracy epsilon, whereas for non-regularized settings there are no known algorithms with guaranteed polynomial sample complexity in the worst case.
Jean-Bastien Grill, Omar Darwiche Domingues, Pierre Ménard +2
Emotional interaction is increasingly crucial for conversational AI, yet current systems lack a self-emotion determination mechanism to drive the streaming text-to-speech (TTS) synthesis. We propose an emotion-planning framework that determines the emotion prior to the textual generation, grounding the downstream emotional TTS in a streaming manner. The framework is implemented by a plug-and-play LLM module, initialized from pretrained LLMs, and trained by reinforcement learning (RL) with emotions as the actions. A hybrid reward is employed which combines imitation signals with theory-driven scoring, in which the theory of Plutchik's wheel of emotions is adopted. By experiments on DailyDialog, EmoryNLP, IMEOCAP, and MELD, our method outperforms prompting and finetuning baselines on both emotion determination and response quality. We finally implement an entire streaming pipeline for real-time deployment, with the speech quality confirming the framework's emotional alignment, contextual coherence, and expressive fluency. Codes, cases, and demos are available in https://sixingdeguo.github.io/EmoQ-page/.
Chain-of-Thought (CoT) reasoning has become a powerful driver of trajectory prediction in VLA-based autonomous driving, yet its autoregressive nature imposes a latency cost that is prohibitive for real-time deployment. Latent CoT methods attempt to close this gap by compressing reasoning into continuous hidden states, but consistently fall short of their explicit counterparts. We suggest that this is due to purely linguistic latent representations compressing a symbolic abstraction of the world, rather than the causal dynamics that actually govern driving. Thus, we present OneVL (One-step latent reasoning and planning with Vision-Language explanations), a unified VLA and World Model framework that routes reasoning through compact latent tokens supervised by dual auxiliary decoders. Alongside a language decoder that reconstructs text CoT, we introduce a visual world model decoder that predicts future-frame tokens, forcing the latent space to internalize the causal dynamics of road geometry, agent motion, and environmental change. A three-stage training pipeline progressively aligns these latents with trajectory, language, and visual objectives, ensuring stable joint optimization. In inference, the auxiliary decoders are discarded, and all latent tokens are prefilled in a single parallel pass, matching the speed of answer-only prediction. Across four benchmarks, OneVL becomes the first latent CoT method to surpass explicit CoT, delivering superior accuracy at answer-only latency. These results show that with world model supervision, latent CoT produces more generalizable representations than verbose token-by-token reasoning. Code has been open-sourced to the community. Project Page: https://xiaomi-embodied-intelligence.github.io/OneVL
Large language models are increasingly used as planners for robotic systems, yet how safely they plan remains an open question. To evaluate safe planning systematically, we introduce DESPITE, a benchmark of 12,279 tasks spanning physical and normative dangers with fully deterministic validation. Across 23 models, even near-perfect planning ability does not ensure safety: the best-planning model fails to produce a valid plan on only 0.4% of tasks but produces dangerous plans on 28.3%. Among 18 open-source models from 3B to 671B parameters, planning ability improves substantially with scale (0.4-99.3%) while safety awareness remains relatively flat (38-57%). We identify a multiplicative relationship between these two capacities, showing that larger models complete more tasks safely primarily through improved planning, not through better danger avoidance. Three proprietary reasoning models reach notably higher safety awareness (71-81%), while non-reasoning proprietary models and open-source reasoning models remain below 57%. As planning ability approaches saturation for frontier models, improving safety awareness becomes a central challenge for deploying language-model planners in robotic systems.
Signal Temporal Logic (STL) is a powerful language for specifying temporally structured robotic tasks. Planning executable trajectories under STL constraints remains difficult when system dynamics and environment structure are not analytically available. Existing methods typically either assume explicit models or learn task-specific behaviors, limiting zero-shot generalization to unseen STL tasks. In this work, we study offline STL planning under unknown dynamics using only task-agnostic trajectory data. Our central design philosophy is to separate logical reasoning from trajectory realization. We instantiate this idea in DAG-STL, a hierarchical framework that converts long-horizon STL planning into three stages. It first decomposes an STL formula into reachability and invariance progress conditions linked by shared timing constraints. It then allocates timed waypoints using learned reachability-time estimates. Finally, it synthesizes trajectories between these waypoints with a diffusion-based generator. This decomposition--allocation--generation pipeline reduces global planning to shorter, better-supported subproblems. To bridge the gap between planning-level correctness and execution-level feasibility, we further introduce a rollout-free dynamic consistency metric, an anytime refinement search procedure for improving multiple allocation hypotheses under finite budgets, and a hierarchical online replanning mechanism for execution-time recovery. Experiments in Maze2D, OGBench AntMaze, and the Cube domain show that DAG-STL substantially outperforms direct robustness-guided diffusion on complex long-horizon STL tasks and generalizes across navigation and manipulation settings. In a custom environment with an optimization-based reference, DAG-STL recovers most model-solvable tasks while retaining a clear computational advantage over direct optimization based on the explicit system model.
This report describes a Ref-VOS pipeline centered on Sa2VA and organized with explicit agent roles. The key idea is that Sa2VA should provide the first dense semantic hypothesis, while an agent loop decides whether that hypothesis should be accepted, revised, or refined. The pipeline starts with a target-presence judgment stage. If the referred object does not exist in the video, the system directly outputs zero masks. Otherwise, Sa2VA receives the video and referring prompt and produces a coarse mask trajectory over the full video. This trajectory is treated as a semantic prior rather than a final answer. A planner agent decomposes the query, temporal partition agents identify informative blocks, scout agents search for anchor frames, and refinement agents convert reliable Sa2VA masks into boxes and points for SAM3 propagation. A critic scores candidate trajectories, a reflection controller repairs weak hypotheses, and a collaboration controller reconciles multiple agent branches. The result is a Ref-VOS system in which Sa2VA is responsible for dense grounded understanding, while the agent layer handles presence verification, temporal search, confidence-aware revision, and final mask refinement.
We address the problem of planning in an environment with deterministic dynamics and stochastic rewards with discounted returns. The optimal value function is not known, nor are the rewards bounded. We propose Platypoos, a simple scale-free planning algorithm that adapts to the unknown scale and smoothness of the reward function. We provide a sample complexity analysis for Platypoos that improves upon prior work and holds simultaneously over a broad range of discount factors and reward scales, without the algorithm knowing them. We also establish a matching lower bound showing our analysis is optimal up to constants.
Peter L. Bartlett, Victor Gabillon, Jennifer Healey +1
Process Reward Models (PRMs) have emerged as a powerful tool for providing step-level feedback when evaluating the reasoning of Large Language Models (LLMs), which frequently produce chains of thought (CoTs) containing errors even when the final answer is correct. However, existing PRM datasets remain expensive to construct, prone to annotation errors, and predominantly limited to the mathematical domain. This work introduces a novel and scalable approach to PRM dataset generation based on planning logical problems expressed in the Planning Domain Definition Language (PDDL). Using this method, we generate a corpus of approximately one million reasoning steps across various PDDL domains and use it to train PRMs. Experimental results show that augmenting widely-used PRM training datasets with PDDL-derived data yields substantial improvements in both mathematical and non-mathematical reasoning, as demonstrated across multiple benchmarks. These findings indicate that planning problems constitute a scalable and effective resource for generating robust, precise, and fine-grained training data for PRMs, going beyond the classical mathematical sources that dominate this field.
Traditional Task and Motion Planning (TAMP) systems depend on physics models for motion planning and discrete symbolic models for task planning. Although physics model are often available, symbolic models (consisting of symbolic state interpretation and action models) must be meticulously handcrafted or learned from labeled data. This process is both resource-intensive and constrains the solution to the specific domain, limiting scalability and adaptability. On the other hand, Visual Language Models (VLMs) show desirable zero-shot visual understanding (due to their extensive training on heterogeneous data), but still achieve limited planning capabilities. Therefore, integrating VLMs with classical planning for long-horizon reasoning in TAMP problems offers high potential. Recent works in this direction still lack generality and depend on handcrafted, task-specific solutions, e.g. describing all possible objects in advance, or using symbolic action models. We propose a framework that generalizes well to unseen problem instances. The method requires only lifted predicates describing relations among objects and uses VLMs to ground them from images to obtain the symbolic state. Planning is performed with domain-independent heuristic search using goal-count and width-based heuristics, without need for action models. Symbolic search over VLM-grounded state-space outperforms direct VLM-based planning and performs on par with approaches that use a VLM-derived heuristic. This shows that domain-independent search can effectively solve problems across domains with large combinatorial state spaces. We extensively evaluate on extensively evaluate our method and achieve state-of-the-art results on the ProDG and ViPlan benchmarks.
Video-to-music (V2M) is the fundamental task of creating background music for an input video. Recent V2M models achieve audiovisual alignment by typically relying on visual conditioning alone and provide limited semantic and stylistic controllability to the end user. In this paper, we present Video-Robin, a novel text-conditioned video-to-music generation model that enables fast, high-quality, semantically aligned music generation for video content. To balance musical fidelity and semantic understanding, Video-Robin integrates autoregressive planning with diffusion-based synthesis. Specifically, an autoregressive module models global structure by semantically aligning visual and textual inputs to produce high-level music latents. These latents are subsequently refined into coherent, high-fidelity music using local Diffusion Transformers. By factoring semantically driven planning into diffusion-based synthesis, Video-Robin enables fine-grained creator control without sacrificing audio realism. Our proposed model outperforms baselines that solely accept video input and additional feature conditioned baselines on both in-distribution and out-of-distribution benchmarks with a 2.21x speed in inference compared to SOTA. We will open-source everything upon paper acceptance.
Implicit spatial relations and deep semantic structures encoded in object attributes are crucial for procedural planning in embodied AI systems. However, existing approaches often over rely on the reasoning capabilities of vision language models (VLMs) themselves, while overlooking the rich structured semantic information that can be mined from multimodal inputs. As a result, models struggle to effectively understand functional spatial relationships in complex scenes. To fully exploit implicit spatial relations and deep semantic structures in multimodal data, we propose GaLa, a vision language framework for multimodal procedural planning. GaLa introduces a hypergraph-based representation, where object instances in the image are modeled as nodes, and region-level hyperedges are constructed by aggregating objects according to their attributes and functional semantics. This design explicitly captures implicit semantic relations among objects as well as the hierarchical organization of functional regions. Furthermore, we design a TriView HyperGraph Encoder that enforces semantic consistency across the node view, area view, and node area association view via contrastive learning, enabling hypergraph semantics to be more effectively injected into downstream VLM reasoning. Extensive experiments on the ActPlan1K and ALFRED benchmarks demonstrate that GaLa significantly outperforms existing methods in terms of execution success rate, LCS, and planning correctness.
This paper presents a framework for safe navigation of a unicycle point robot to a goal position in an environment populated with obstacles from almost any admissible state, considering input limits. We introduce a novel QP formulation to create a Cinfinity-smooth vector field with reduced total bending and total turning. Then we design an analytic, non-linear feedback controller that inherently satisfies the conditions of Nagumo's theorem, ensuring forward invariance of the safe set without requiring any online optimization. We have demonstrated that our controller, even under hard input limits, safely converges to the goal position. Simulations confirm the effectiveness of the proposed framework, resulting in a twice faster arrival time with over 50% lower angular control effort compared to the baseline.
Generating trajectories for synthetic aperture radar (SAR)-equipped aircraft poses significant challenges due to terrain constraints, and the need for straight-flight segments to ensure high-quality imaging. Related works usually focus on trajectory optimization for predefined straight-flight segments that do not adapt to the target visibility, which depends on the 3D terrain and aircraft orientation. In addition, this assumption does not scale well for the multi-target problem, where multiple straight-flight segments that maximize target visibility must be defined for real-time operations. For this purpose, this paper presents a multi-stage planning system. First, the waypoint sequencing to visit all the targets is estimated. Second, straight-flight segments maximizing target visibility according to the 3D terrain are predicted using a novel neural network trained with deep reinforcement learning. Finally, the segments are connected to create a trajectory via optimization that imposes 3D Dubins curves. Evaluations demonstrate the robustness of the system for SAR missions since it ensures high-quality multi-target SAR image acquisition aware of 3D terrain and target visibility, and real-time performance.
Daniel Fuertes, Carlos R. del-Blanco, Fernando Jaureguizar +2
Designing proteins that satisfy natural language functional requirements is a central goal in protein engineering. A straightforward baseline is to fine-tune generic instruction-tuned LLMs as direct text-to-sequence generators, but this is data- and compute-hungry. With limited supervision, LLMs can produce coherent plans in text yet fail to reliably realize them as sequences. This plan-execute gap motivates ProtoCycle, an agentic framework for protein design that uses LLMs primarily to drive a multi-round, feedback-driven decision cycle. ProtoCycle couples an LLM planner with a lightweight tool environment designed to emulate the iterative workflow of human protein engineering and uses LLM-driven reflection on tool feedback to revise plans. Trained with supervised trajectories and online reinforcement learning, ProtoCycle achieves strong language alignment while maintaining competitive foldability, and ablations show that reflection substantially improves sequence quality.
We present the Global Neural World Model (GNWM), a self-stabilizing framework that achieves topological quantization through balanced continuous entropy constraints. Operating as a continuous, action-conditioned Joint-Embedding Predictive Architecture (JEPA), the GNWM maps environments onto a discrete 2D grid, enforcing translational equivariance without pixel-level reconstruction. Our results show this architecture prevents manifold drift during autoregressive rollouts by using grid ``snapping'' as a native error-correction mechanism. Furthermore, by training via maximum entropy exploration (random walks), the model learns generalized transition dynamics rather than memorizing specific expert trajectories. We validate the GNWM across passive observation, active agent control, and abstract sequence regimes, demonstrating its capacity to act not just as a spatial physics simulator, but as a causal discovery model capable of organizing continuous, predictable concepts into structured topological maps.
As Large Language Models (LLMs) transition from text processors to autonomous agents, evaluating their social reasoning in embodied multi-agent settings becomes critical. We introduce SocialGrid, an embodied multi-agent environment inspired by Among Us that evaluates LLM agents on planning, task execution, and social reasoning. Our evaluations reveal that even the strongest open model (GPT-OSS-120B) achieves below 60% accuracy in task completion and planning, with agents getting stuck in repetitive behaviors or failing to navigate basic obstacles. Since poor navigation confounds evaluation of social intelligence, SocialGrid offers an optional Planning Oracle to isolate social reasoning from planning deficits. While planning assistance improves task completion, social reasoning remains a bottleneck: agents fail to detect deception at near-random chance regardless of scale, relying on shallow heuristics rather than accumulating behavioral evidence. SocialGrid provides automatic failure analysis and fine-grained metrics, enabling developers to diagnose and improve their agents. We also establish a competitive leaderboard using Elo ratings from adversarial league play.
Continuum robots are well suited for navigating confined and fragile environments, such as vascular or endoluminal anatomy, where contact with surrounding structures is often unavoidable. While controlled contact can assist motion, unfavorable contact can degrade controllability, induce kinematic singularities, or introduce safety risks. We present a contact-aware planning approach that evaluates contact quality, penalizing hazardous interactions, while permitting benign contact. The planner produces kinematically feasible trajectories and contact-aware Jacobians which can be used for closed-loop control in hardware experiments. We validate the approach by testing the integrated system (planning, control, and mechanical design) on anatomical models from patient scans. The planner generates effective plans for three common anatomical environments, and, in all hardware trials, the continuum robot was able to reach the target while avoiding dangerous tip contact (100% success). Mean tracking errors were 1.9 +/- 0.5 mm, 1.2 +/- 0.1 mm, and 1.7 +/- 0.2 mm across the three different environments. Ablation studies showed that penalizing end-of-continuum-segment (ECS) contact improved manipulability and prevented hardware failures. Overall, this work enables reliable, contact-aware navigation in highly constrained environments.
Coverage path planning on irregular hexagonal grids is relevant to maritime surveillance, search and rescue and environmental monitoring, yet classical methods are often compared on small ad hoc examples or on rectangular grids. This paper presents a reproducible benchmark of deterministic single-vehicle coverage path planning heuristics on irregular hexagonal graphs derived from synthetic but maritime-motivated areas of interest. The benchmark contains 10,000 Hamiltonian-feasible instances spanning compact, elongated, and irregular morphologies, 17 heuristics from seven families, and a common evaluation protocol covering Hamiltonian success, complete-coverage success, revisits, path length, heading changes, and CPU latency. Across the released dataset, heuristics with explicit shortest-path reconnection solve the relaxed coverage task reliably but almost never produce zero-revisit tours. Exact Depth-First Search confirms that every released instance is Hamiltonian-feasible. The strongest classical Hamiltonian baseline is a Warnsdorff variant that uses an index-based tie-break together with a terminal-inclusive residual-degree policy, reaching 79.0% Hamiltonian success. The dominant design choice is not tie-breaking alone, but how the residual degree is defined when the endpoint is reserved until the final move. This shows that underreported implementation details can materially affect performance on sparse geometric graphs with bottlenecks. The benchmark is intended as a controlled testbed for heuristic analysis rather than as a claim of operational optimality at fleet scale.
Reliable procedural monitoring in video requires exposure to naturally occurring human errors and the recoveries that follow. In egocentric recordings, mistakes are often partially occluded by hands and revealed through subtle object state changes, while existing procedural datasets provide limited and inconsistent mistake and correction traces. We present PIE-V (Psychologically Inspired Error injection for Videos), a framework for constructing and benchmarking mistake-aware egocentric procedural videos by augmenting clean keystep procedures with controlled, human-plausible deviations. PIE-V combines a psychology-informed error planner conditioned on procedure phase and semantic step load, a correction planner that models recovery behavior, an LLM writer that performs cascade-consistent rewrites, and an LLM judge that validates procedural coherence and repairs failures. For video segment edits, PIE-V synthesizes replacement clips with text-guided video generation and stitches them into the episode to preserve visual plausibility. Applied to 17 tasks and 50 Ego-Exo4D scenarios, PIE-V injects 102 mistakes and generates 27 recovery corrections. For benchmarking, we introduce a unified taxonomy and a human rubric with nine metrics that cover step-level and procedure-level quality, including plausibility, procedure logic with annotator confidence, state change coherence, and grounding between text and video. Using this protocol, we audit several existing resources and compare PIE-V against a freeform LLM generation baseline under the same criteria. Together, the framework and rubric support post-completion verification for egocentric procedural mistake detection and correction.
Safe and efficient assistive planning for visually impaired scenarios remains challenging, since existing methods struggle with multi-objective optimization, generalization, and interpretability. In response, this paper proposes a Momentum-Constrained Hybrid Heuristic Trajectory Optimization Framework (MHHTOF). To balance multiple objectives of comfort and safety, the framework designs a Heuristic Trajectory Sampling Cluster (HTSC) with a Momentum-Constrained Trajectory Optimization (MTO), which suppresses abrupt velocity and acceleration changes. In addition, a novel residual-enhanced deep reinforcement learning (DRL) module refines candidate trajectories, advancing temporal modeling and policy generalization. Finally, a dual-stage cost modeling mechanism (DCMM) is introduced to regulate optimization, where costs in the Frenet space ensure consistency, and reward-driven adaptive weights in the Cartesian space integrate user preferences for interpretability and user-centric decision-making. Experimental results show that the proposed framework converges in nearly half the iterations of baselines and achieves lower and more stable costs. In complex dynamic scenarios, MHHTOF further demonstrates stable velocity and acceleration curves with reduced risk, confirming its advantages in robustness, safety, and efficiency.
You are a robot and you live in a Markov decision process (MDP) with a finite or an infinite number of transitions from state-action to next states. You got brains and so you plan before you act. Luckily, your roboparents equipped you with a generative model to do some Monte-Carlo planning. The world is waiting for you and you have no time to waste. You want your planning to be efficient. Sample-efficient. Indeed, you want to exploit the possible structure of the MDP by exploring only a subset of states reachable by following near-optimal policies. You want guarantees on sample complexity that depend on a measure of the quantity of near-optimal states. You want something, that is an extension of Monte-Carlo sampling (for estimating an expectation) to problems that alternate maximization (over actions) and expectation (over next states). But you do not want to StOP with exponential running time, you want something simple to implement and computationally efficient. You want it all and you want it now. You want TrailBlazer.
Intelligent embodied agents should not simply follow instructions, as real-world environments often involve unexpected conditions and exceptions. However, existing methods usually focus on directly executing instructions, without considering whether the target objects can actually be manipulated, meaning they fail to assess available affordances. To address this limitation, we introduce DynAfford, a benchmark that evaluates embodied agents in dynamic environments where object affordances may change over time and are not specified in the instruction. DynAfford requires agents to perceive object states, infer implicit preconditions, and adapt their actions accordingly. To enable this capability, we introduce ADAPT, a plug-and-play module that augments existing planners with explicit affordance reasoning. Experiments demonstrate that incorporating ADAPT significantly improves robustness and task success across both seen and unseen environments. We also show that a domain-adapted, LoRA-finetuned vision-language model used as the affordance inference backend outperforms a commercial LLM (GPT-4o), highlighting the importance of task-aligned affordance grounding.
Vision-Language-Action (VLA) models have emerged as a promising paradigm for building embodied agents that ground perception and language into action. However, most existing approaches rely on direct action prediction, lacking the ability to reason over long-horizon trajectories and evaluate their consequences, which limits performance in complex decision-making tasks. In this work, we introduce World-Value-Action (WAV) model, a unified framework that enables implicit planning in VLA systems. Rather than performing explicit trajectory optimization, WAV model learn a structured latent representation of future trajectories conditioned on visual observations and language instructions. A learned world model predicts future states, while a trajectory value function evaluates their long-horizon utility. Action generation is then formulated as inference in this latent space, where the model progressively concentrates probability mass on high-value and dynamically feasible trajectories. We provide a theoretical perspective showing that planning directly in action space suffers from an exponential decay in the probability of feasible trajectories as the horizon increases. In contrast, latent-space inference reshapes the search distribution toward feasible regions, enabling efficient long-horizon decision making. Extensive simulations and real-world experiments demonstrate that the WAV model consistently outperforms state-of-the-art methods, achieving significant improvements in task success rate, generalization ability, and robustness, especially in long-horizon and compositional scenarios. Code is available at https://github.com/Win-commit/WAV.
LLM-powered systems require complex multi-step decision-making abilities to solve real-world tasks, yet current planning approaches face a trade-off between the high latency of inference-time search and the limited generalization of supervised fine-tuning. To address this limitation, we introduce \textbf{SGA-MCTS}, a framework that casts LLM planning as non-parametric retrieval. Offline, we leverage Monte Carlo Tree Search (MCTS) to explore the solution space and distill high-fidelity trajectories into State-Goal-Action (SGA) atoms. These atoms are de-lexicalized primitives that abstract concrete entities into symbolic slots, preserving reusable causal logic while discarding domain-specific noise. Online, a retrieval-augmented agent employs a hybrid symbolic-semantic mechanism to fetch relevant SGAs and re-ground them into the current context as soft reasoning hints. Empirical results on complex benchmarks demonstrate that this paradigm enables frozen, open-weights models to match the performance of SOTA systems (e.g., GPT-5) without task-specific fine-tuning. By effectively amortizing the heavy computational cost of search, SGA-MCTS achieves System 2 reasoning depth at System 1 inference speeds, rendering autonomous planning both scalable and real-time feasible.
Safe and explainable motion planning remains a central challenge in autonomous driving. While rule-based planners offer predictable and explainable behavior, they often fail to grasp the complexity and uncertainty of real-world traffic. Conversely, learned planners exhibit strong adaptability but suffer from reduced transparency and occasional safety violations. We introduce Mosaic, a framework for structured decision-making that integrates both paradigms through arbitration graphs. By decoupling trajectory verification and selection from the generation of trajectories by individual planners, every decision becomes transparent and traceable. This separation lets verification and trajectory selection contribute independently: centralized verification acts as a safety floor, reducing at-fault collisions from 25 for each standalone planner to 16. In contrast, per-step trajectory selection acts as a performance ceiling, combining the complementary strengths of a rule-based and a learned planner. In experimental evaluation on nuPlan, Mosaic achieves 95.56 CLS-NR and 94.18 CLS-R on the Val14 closed-loop benchmark, setting a new state of the art. On the interPlan benchmark, focused on highly interactive and out-of-distribution scenarios, Mosaic scores 54.10 CLS-R, outperforming its best constituent planner by 22.8% -- all without retraining or requiring additional data. The code is available at github.com/KIT-MRT/mosaic.
Recent work provides overwhelming evidence that LLMs, even those trained to scale their reasoning trace, quickly deteriorate at planning as problems become more complex. LLM-as-Formalizers aim to address this by employing LLMs as a bridge to translate natural language descriptions into structured planning representations such as PDDL, which are then fed to a programmatic solver. We observe that its success may be overstated because planning problem descriptions in standard benchmarks often have a one-to-one mapping to PDDL, which departs from real use cases. To address this, we introduce the notion of unraveling problems where a natural yet succinct description translates into a very large PDDL representation. Using unraveling variants of four standard planning domains, we demonstrate that LLM Formalizers also do not always scale. We tackle this challenge by introducing a new paradigm, LLM-as-Higher-Order-Formalizer, where the LLM generates a high-level program that captures the recurrent logic within the description and in turn generates the larger PDDL representation. This decouples token output from the combinatorial explosion of the underlying formalization and search space, leading to improved performance for complex problems.
We present a novel LLM-informed model-based planning framework, and a novel prompt selection method, for object search in partially-known environments. Our approach uses an LLM to estimate statistics about the likelihood of finding the target object when searching various locations throughout the scene that, combined with travel costs extracted from the environment map, are used to instantiate a model, thus using the LLM to inform planning and achieve effective search performance. Moreover, the abstraction upon which our approach relies is amenable to deployment-time model selection via the recent offline replay approach, an insight we leverage to enable fast prompt and LLM selection during deployment. Simulation experiments demonstrate that our LLM-informed model-based planning approach outperforms the baseline planning strategy that fully relies on LLM and optimistic strategy with as much as 11.8% and 39.2% improvements respectively, and our bandit-like selection approach enables quick selection of best prompts and LLMs resulting in 6.5% lower average cost and 33.8% lower average cumulative regret over baseline UCB bandit selection. Real-robot experiments in an apartment demonstrate similar improvements and so further validate our approach.
Abhishek Paudel, Abhish Khanal, Raihan I. Arnob +2
Agentic multimodal large language models (MLLMs) (e.g., OpenAI o3 and Gemini Agentic Vision) achieve remarkable reasoning capabilities through iterative visual tool invocation. However, the cascaded perception, reasoning, and tool-calling loops introduce significant sequential overhead. This overhead, termed agentic depth, incurs prohibitive latency and seriously limits system-level concurrency. To this end, we propose SpecEyes, an agentic-level speculative acceleration framework that breaks this sequential bottleneck. Our key insight is that a lightweight, tool-free MLLM can serve as a speculative planner to predict the execution trajectory, enabling early termination of expensive tool chains without sacrificing accuracy. To regulate this speculative planning, we introduce a cognitive gating mechanism based on answer separability, which quantifies the model's confidence for self-verification without requiring oracle labels. Furthermore, we design a heterogeneous parallel funnel that exploits the stateless concurrency of the small model to mask the stateful serial execution of the large model, maximizing system throughput. Extensive experiments on V* Bench, HR-Bench, and POPE demonstrate that SpecEyes achieves 1.1-3.35x speedup over the agentic baseline while preserving or even improving accuracy (up to +6.7%), thereby boosting serving throughput under concurrent workloads.
Modern Multi-Agent Path Finding (MAPF) algorithms must plan for hundreds to thousands of agents in congested environments within a second, requiring highly efficient algorithms. Priority Inheritance with Backtracking (PIBT) is a popular algorithm capable of effectively planning in such situations. However, PIBT, and its variants like Enhanced PIBT (EPIBT), is constrained by its rule-based planning procedure and lacks generality because it restricts its search to paths that collide with at most one other agent. In this paper, we describe a new perspective on solving MAPF by planning over agent dependencies. Taking inspiration from PIBT's priority inheritance logic, we define the concept of agent dependencies and propose Multi-Dependency PIBT (MD-PIBT) that searches over agent dependencies. MD-PIBT is a general framework where specific parameterizations can reproduce PIBT and EPIBT. At the same time, alternative configurations generalize PIBT and EPIBT to multi-step planning capable of reasoning paths that collide with more than one other agent. Our experiments demonstrate that MD-PIBT effectively plans for as many as 10,000 homogeneous agents under various kinodynamic constraints, including pebble motion, rotation motion, and differential drive robots with speed and acceleration limits. We perform thorough evaluations on different variants of MAPF and find that MD-PIBT is particularly effective in MAPF with large agents. Our code is available at https://github.com/lunjohnzhang/MD-PIBT.
We study unlabeled MRMP for unit-disk robots in a polygonal environment. Although the problem is hard in general, polynomial-time solutions exist under appropriate separation assumptions on start and target positions. Banyassady et al.(SoCG'22) guarantee feasibility in simple polygons under start--start and target--target distances of at least 4, and start--target distances of at least 3, but without optimality guarantees. Solovey et al.(RSS'15) provide a near-optimal solution in general polygonal domains, under stricter conditions: start/target positions must have pairwise distance at least 4, and at least 5≈2.236 from obstacles. This raises the question of whether polynomial-time algorithms can be obtained in even more densely packed environments. In this paper we present a generalized algorithm that achieve different tradeoffs on the robots-separation ρ and obstacles-separation ω, all significantly improving upon the state of the art. Specifically, we obtain polynomial-time constant-approximation algorithms to minimize the total path length when (i) ρ=232 and ω=132, or (ii) ρ≈3.291 and ω≈1.354. These solutions are weakly-monotone; we also provide a monotone solution requiring ω=≈1.614 and ρ=4. We prove that monotone plans may not exist when ω<1.614, and weakly-monotone plans may not exist when ω<1.354. We then present tradeoffs between the separation bounds and the approximation factor, specifically achieving an (almost) optimal bound of ρ=2 at the cost of a linear approximation factor and requiring ω=2. This applies also for the labeled variant of MRMP, in which case we show a tight bound on ω. Finally, we show that without any robots-separation assumption, obstacles-separation of at least 1.5 may be necessary for a solution to exist.
Remote sensing underpins crucial applications such as disaster relief and ecological field surveys, where systems must understand complex scenes and constraints and make reliable decisions. Current remote-sensing benchmarks mainly focus on evaluating perception and reasoning capabilities of multimodal large language models (MLLMs). They fail to assess planning capability, stemming either from the difficulty of curating and validating planning tasks at scale or from evaluation protocols that are inaccurate and inadequate. To address these limitations, we introduce NeSy-Route, a large-scale neuro-symbolic benchmark for constrained route planning in remote sensing. Within this benchmark, we introduce an automated data-generation framework that integrates high-fidelity semantic masks with heuristic search to produce diverse route-planning tasks with provably optimal solutions. This allows NeSy-Route to comprehensively evaluate planning across 10,821 route-planning samples, nearly 10 times larger than the largest prior benchmark. Furthermore, a three-level hierarchical neuro-symbolic evaluation protocol is developed to enable accurate assessment and support fine-grained analysis on perception, reasoning, and planning simultaneously. Our comprehensive evaluation of various state-of-the-art MLLMs demonstrates that existing MLLMs show significant deficiencies in perception and planning capabilities. We hope NeSy-Route can support further research and development of more powerful MLLMs for remote sensing. The dataset and code are available at https://mingyang1010.github.io/NeSy-Route/.
Motion planning under dynamics constraints, i.e, kinodynamic planning, enables safe robot operation by generating dynamically feasible trajectories that the robot can accurately track. For high-DOF robots such as manipulators, sampling-based motion planners are commonly used, especially for complex tasks in cluttered environments. However, enforcing constraints on robot dynamics in such planners requires solving either challenging two-point boundary value problems (BVPs) or propagating robot dynamics, both of which cause computational bottlenecks that drastically increase planning times. Meanwhile, recent efforts have shown that sampling-based motion planners can generate plans in microseconds using parallelization, but are limited to geometric paths. This paper develops FLASK, a fast parallelized sampling-based kinodynamic motion planning framework for a broad class of differentially flat robot systems, including manipulators, ground and aerial vehicles, and more. Differential flatness allows us to transform the motion planning problem from the original state space to a flat output space, where an analytical time-parameterized solution of the BVP problem can be obtained. A trajectory in the flat output space is then converted back to a closed-form dynamically feasible trajectory in the original state space, enabling fast validation via ``single instruction, multiple data" parallelism. Our framework is fast, exact, and compatible with any sampling-based motion planner, while offering theoretical guarantees on probabilistic exhaustivity and asymptotic optimality based on the closed-form BVP solutions. We extensively verify the effectiveness of our approach in both simulated benchmarks and real experiments with cluttered and dynamic environments, requiring mere microseconds to milliseconds of planning time.
Thai Duong, Clayton W. Ramsey, Zachary Kingston +2
Non-prehensile manipulation is essential for handling thin, large, or otherwise ungraspable objects in unstructured settings. Prior planning and search-based methods often rely on ad-hoc manual designs or generate physically unrealizable motions by ignoring critical gripper properties, while training-based approaches are data-intensive and struggle to generalize to novel, out-of-distribution tasks. We propose a library-driven hierarchical planner (LDHP) that makes executability a first-class design goal: a top-tier contact-state planner proposes object-pose paths using MoveObject primitives, and a bottom-tier grasp planner synthesizes feasible grasp sequences with AdjustGrasp primitives; feasibility is certified by collision checks and quasi-static mechanics, and contact-sensitive segments are recovered via a bounded dichotomy refinement. This gripper-aware decomposition decouples object motion from grasp realizability, yields a task-agnostic pipeline that transfers across manipulation tasks and geometric variations without re-design, and exposes clean hooks for optional learned priors. Real-robot studies on zero-mobility lifting and slot insertion demonstrate consistent execution and robustness to shape and environment changes.
Real-world robots often operate in settings where objective priorities depend on the underlying context of operation. When the underlying context is unknown apriori, multiple robots may have to coordinate to gather informative observations to infer the context, since acting based on an incorrect context can lead to misaligned and unsafe behavior. Once the underlying true context is inferred, the robots optimize their task-specific objectives in the preference order induced by the context. We formalize this problem as a Multi-Robot Context-Uncertain Stochastic Shortest Path (MR-CUSSP), which captures context-relevant information at landmark states through joint observations. Our two-stage solution approach is composed of: (1) CIMOP (Coordinated Inference for Multi-Objective Planning) to compute plans that guide robots toward informative landmarks to efficiently infer the true context, and (2) LCBS (Lexicographic Conflict-Based Search) for collision-free multi-robot path planning with lexicographic objective preferences, induced by the context. We evaluate the algorithms using three simulated domains and demonstrate its practical applicability using five mobile robots in the salp domain setup.
Motion planning through narrow passages remains a core challenge: sampling-based planners rarely place samples inside these narrow but critical regions, and even when samples land inside a passage, the straight-line connections between them run close to obstacle boundaries and are frequently rejected by collision checking. Decomposition-based planners resolve both issues by partitioning free space into convex cells -- every passage is captured exactly as a cell boundary, and any path within a cell is collision-free by construction. However, the number of candidate corridors through the cell graph grows combinatorially with environment complexity, creating a bottleneck in corridor selection. We present GNN-DIP, a framework that addresses this by integrating a Graph Neural Network (GNN) with a two-phase Decomposition-Informed Planner (DIP). The GNN predicts portal scores on the cell adjacency graph to bias corridor search toward near-optimal regions while preserving completeness. In 2D, Constrained Delaunay Triangulation (CDT) with the Funnel algorithm yields exact shortest paths within corridors; in 3D, Slab convex decomposition with portal-face sampling provides near-optimal path evaluation. Benchmarks on 2D narrow-passage scenarios, 3D bottleneck environments with up to 246 obstacles, and dynamic 2D settings show that GNN-DIP achieves 99--100% success rates with 2--280 times speedup over sampling-based baselines.
This paper bridges some of the gap between optimal planning and reinforcement learning (RL), both of which share roots in dynamic programming applied to sequential decision making or optimal control. Whereas planning typically favors deterministic models, goal termination, and cost minimization, RL tends to favor stochastic models, infinite-horizon discounting, and reward maximization in addition to learning-related parameters such as the learning rate and greediness factor. A derandomized version of RL is developed, analyzed, and implemented to yield performance comparisons with value iteration and Dijkstra's algorithm using simple planning models. Next, mathematical analysis shows: 1) conditions under which cost minimization and reward maximization are equivalent, 2) conditions for equivalence of single-shot goal termination and infinite-horizon episodic learning, and 3) conditions under which discounting causes goal achievement to fail. The paper then advocates for defining and optimizing truecost, rather than inserting arbitrary parameters to guide operations. Performance studies are then extended to the stochastic case, using planning-oriented criteria and comparing value iteration to RL with learning rates and greediness factors.
Filip V. Georgiev, Kalle G. Timperi, Başak Sakçak +1
Autonomous robotic systems are increasingly deployed for mapping, monitoring, and inspection in complex and unstructured environments. However, most existing path planning approaches remain domain-specific (i.e., in the air, on land, or at sea), limiting their scalability and cross-platform applicability. This article presents OmniPlanner, a unified planning framework for autonomous exploration and inspection across aerial, ground, and underwater robots. The method integrates volumetric exploration and viewpoint-based inspection, alongside target reach behaviors within a single modular architecture, complemented by a platform abstraction layer that captures morphology-specific sensing, traversability and motion constraints. This enables the same planning strategy to generalize across distinct mobility domains with minimal retuning. The framework is validated through extensive simulation studies and field deployments in underground mines, industrial facilities, forests, submarine bunkers, and structured outdoor environments. Across these diverse scenarios, OmniPlanner demonstrates robust performance, consistent cross-domain generalization, and improved exploration and inspection efficiency compared to representative state-of-the-art baselines. Videos presenting the OmniPlanner framework and demonstrating its field deployments across aerial, ground, and underwater robots are available at https://ntnu-arl.github.io/omniplanner, and the source code is publicly available at https://github.com/ntnu-arl/gbplanner_ros/tree/gbplanner3.
With the recent fast development of generative models, instruction-based image editing has shown great potential in generating high-quality images. However, the quality of editing highly depends on carefully designed instructions, placing the burden of task decomposition and sequencing entirely on the user. To achieve autonomous image editing, we present PhotoAgent, a system that advances image editing through explicit aesthetic planning. Specifically, PhotoAgent formulates autonomous image editing as a long-horizon decision-making problem. It reasons over user aesthetic intent, plans multi-step editing actions via tree search, and iteratively refines results through closed-loop execution with memory and visual feedback, without requiring step-by-step user prompts. To support reliable evaluation in real-world scenarios, we introduce UGC-Edit, an aesthetic evaluation benchmark consisting of 7,000 photos and a learned aesthetic reward model. We also construct a test set containing 1,017 photos to systematically assess autonomous photo editing performance. Extensive experiments demonstrate that PhotoAgent consistently improves both instruction adherence and visual quality compared with baseline methods. The project page is https://mdyao.github.io/PhotoAgent/.
In cooperative environments, such as in factories or assistive scenarios, it is important for a robot to communicate its intentions to observers, who could be either other humans or robots. A legible trajectory allows an observer to quickly and accurately predict an agent's intention. In adversarial environments, such as in military operations or games, it is important for a robot to not communicate its intentions to observers. An illegible trajectory leads an observer to incorrectly predict the agent's intention or delays when an observer is able to make a correct prediction about the agent's intention. However, in some environments there are multiple observers, each of whom may be able to see only part of the environment, and each of whom may have different motives. In this work, we introduce the Mixed-Motive Limited-Observability Legible Motion Planning (MMLO-LMP) problem, which requires a motion planner to generate a trajectory that is legible to observers with positive motives and illegible to observers with negative motives while also considering the visibility limitations of each observer. We highlight multiple strategies an agent can take while still achieving the problem objective. We also present DUBIOUS, a trajectory optimizer that solves MMLO-LMP. Our results show that DUBIOUS can generate trajectories that balance legibility with the motives and limited visibility regions of the observers. Future work includes many variations of MMLO-LMP, including moving observers and observer teaming.
Ananya Yammanuru, Maria Lusardi, Nancy M. Amato +1
We address the problem of reactive motion planning for quadrotors operating in unknown environments with dynamic obstacles. Our approach leverages a 4-dimensional spatio-temporal planner, integrated with vision-based Safe Flight Corridor (SFC) generation and trajectory optimization. Unlike prior methods that rely on map fusion, our framework is mapless, enabling collision avoidance directly from perception while reducing computational overhead. Dynamic obstacles are detected and tracked using a vision-based object segmentation and tracking pipeline, allowing robust classification of static versus dynamic elements in the scene. To further enhance robustness, we introduce a backup planning module that reactively avoids dynamic obstacles when no direct path to the goal is available, mitigating the risk of collisions during deadlock situations. We validate our method extensively in both simulation and real-world hardware experiments, and benchmark it against state-of-the-art approaches, showing significant advantages for reactive UAV navigation in dynamic, unknown environments.
Astik Srivastava, Thomas J Chackenkulam, Bitla Bhanu Teja +2
Recent years have witnessed increasing interest in extending large language models into agentic systems. While the effectiveness of agents has continued to improve, efficiency, which is crucial for real-world deployment, has often been overlooked. This paper therefore investigates efficiency from three core components of agents: memory, tool learning, and planning, considering costs such as latency, tokens, steps, etc. Aimed at conducting comprehensive research addressing the efficiency of the agentic system itself, we review a broad range of recent approaches that differ in implementation yet frequently converge on shared high-level principles including but not limited to bounding context via compression and management, designing reinforcement learning rewards to minimize tool invocation, and employing controlled search mechanisms to enhance efficiency, which we discuss in detail. Accordingly, we characterize efficiency in two complementary ways: comparing effectiveness under a fixed cost budget, and comparing cost at a comparable level of effectiveness. This trade-off can also be viewed through the Pareto frontier between effectiveness and cost. From this perspective, we also examine efficiency oriented benchmarks by summarizing evaluation protocols for these components and consolidating commonly reported efficiency metrics from both benchmark and methodological studies. Moreover, we discuss the key challenges and future directions, with the goal of providing promising insights.
Crop monitoring is essential for precision agriculture, but current systems lack high-level reasoning. We introduce a novel, modular framework that uses a Vision Language Model (VLM) to guide robotic task planning by actively querying heterogeneous data sources, including enriched RGB camera feeds and 2D semantic occupancy maps, interleaved with robotic action primitives. We contribute a comprehensive benchmark for short- and long-horizon crop monitoring tasks in monoculture and polyculture environments. Our results show that while zero-shot VLMs perform robustly for short-horizon tasks (achieving 87% success, comparable to human experts), success drops significantly to under 10% for complex long-horizon, multi-target tasks. Despite this decline, task completion rates remain above 76% under noiseless conditions. Critically, the system degrades when relying on noisy semantic maps, demonstrating a key limitation in current VLM context grounding for sustained robotic operations. This work offers a deployable framework and critical insights into VLM capabilities and shortcomings for complex agricultural robotics.
Multi-constraint planning involves identifying, evaluating, and refining candidate plans while satisfying multiple, potentially conflicting constraints. Existing large language model (LLM) approaches face fundamental limitations in this domain. Pure reasoning paradigms, which rely on long natural language chains, are prone to inconsistency, error accumulation, and prohibitive cost as constraints compound. Conversely, LLMs combined with coding- or solver-based strategies lack flexibility: they often generate problem-specific code from scratch or depend on fixed solvers, failing to capture generalizable logic across diverse problems. To address these challenges, we introduce the Scalable COde Planning Engine (SCOPE), a framework that disentangles query-specific reasoning from generic code execution. By separating reasoning from execution, SCOPE produces solver functions that are consistent, deterministic, and reusable across queries while requiring only minimal changes to input parameters. SCOPE achieves state-of-the-art performance while lowering cost and latency. For example, with GPT-4o, it reaches 93.1% success on TravelPlanner, a 61.6% gain over the best baseline (CoT) while cutting inference cost by 1.4x and time by ~4.67x. Code is available at https://github.com/DerrickGXD/SCOPE.
Derrick Goh Xin Deik, Quanyu Long, Zhengyuan Liu +2
Multi-agent systems based on large language models, particularly centralized architectures, have recently shown strong potential for complex and knowledge-intensive tasks. However, central agents often suffer from unstable long-horizon collaboration due to the lack of memory management, leading to context bloat, error accumulation, and poor cross-task generalization. To address both task-level memory inefficiency and the inability to reuse coordination experience, we propose StackPlanner, a hierarchical multi-agent framework with explicit memory control. StackPlanner addresses these challenges by decoupling high-level coordination from subtask execution with active task-level memory control, and by learning to retrieve and exploit reusable coordination experience via structured experience memory and reinforcement learning. Experiments on multiple deep-search and agent system benchmarks demonstrate the effectiveness of our approach in enabling reliable long-horizon multi-agent collaboration.