Human Motion Prediction

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7 papers in the last 28 days · 0.1% of indexed attention

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Period ending 2026-09-21

3 new papers

A weekly snapshot of new work published in Human Motion Prediction.

Period ending 2026-09-14

3 new papers

A weekly snapshot of new work published in Human Motion Prediction.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Human Motion Prediction.

54 papers

Latest in Human Motion Prediction

Sep 22, 2026cs.RO

History-Conditioned Flow Matching for Probabilistic Dynamics of Tendon-Driven Continuum Robots

Deterministic dynamics modeling of tendon-driven continuum robots remains challenging owing to uncertainties in material behavior, tendon transmission, friction, and contact. Measured joint configurations and nominal tendon commands do not fully characterize these internal mechanical factors, leaving uncertainty in the subsequent motion. We therefore develop a history-conditioned, physics-informed flow-matching framework for probabilistic dynamics prediction, using motion and actuation histories to predict the distribution of the next complete joint configuration. By recursively sampling next-step configurations under prescribed commands, the model predicts distributions of future whole-body motions. In simulation, scenario-specific models achieve five-second trajectory Energy Scores (lower is better) of 12.05 mm under internal friction variation and 9.29 mm under unobserved actuation disturbances. Relative to the conditional variational autoencoder and diffusion baselines, Flow attains lower Energy Scores and coverage closer to the nominal level in both scenarios. Ablations support history and structural conditioning in both scenarios. On the physical robot, predictions under two tendon-command profiles excluded from training capture the principal motion sequences, with five-second Energy Scores of 11.91 and 11.42 mm, lower than the compared baselines. The predicted-to-measured spread ratios are 1.65 and 1.22 (closer to 1 is better). These results support history-conditioned probabilistic dynamics prediction under incomplete mechanical observations.
Hang Yang, Tingcong Liu, Junjie Xiong +2
Sep 16, 2026cs.CV

HAP: A Hand-Driven Active Perception Framework for Egocentric Head Motion Prediction

Egocentric motion forecasting has primarily focused on hands and manipulated objects, leaving future human head motion comparatively underexplored. During manipulation, the head both redirects perception toward the target to acquire task-relevant evidence and coordinates with body and hand motion. We therefore formulate future six Degree of Freedom (6-DoF) head-motion prediction conditioned on observed hand motion and inferred target context, and propose HAP, a Hand-Driven Active Perception framework. HAP infers confidence for each target object from observed hand motion and object geometry. Then constructs a dynamic Predictive Target-Centric Amodal Occlusion Graph (P-TAOG) representing current and potential occlusion among candidate objects. Directed graph and causal temporal reasoning encode the evolving target conditioned perceptual state, which is fused with hand and head motion history. A horizon-wise gate then blends the learned trajectory with a constant velocity prior. We further introduce Bottle, an egocentric RGB-D dataset of object manipulation toward specified targets, with coordinated head and hand motion under changing target visibility. Experiments on the public dataset and Bottle show that HAP achieves lower head motion prediction errors than representative baselines, supporting the value of hand driven intention and dynamic occlusion reasoning for anticipating human head motion. Code will be released at https://HAP-ego.github.io/HAP.
Yunji Feng, Junyi Ma, Guanzhong Sun +2
Sep 16, 2026cs.CV

PRISM: Predictive Representation of Interaction Style and Motion for Social Robot Navigation

Humans often observe others before interacting and adjust their behavior accordingly. Robot navigation in crowds, however, often represents pedestrians mainly by observed geometric states, leaving individual differences in interaction tendencies implicit. We propose PRISM (Predictive Representation of Interaction Style and Motion), a framework that infers interaction traits from passive observations of human-human interactions. PRISM encodes human trajectories into a continuous ordinal latent space with a transformer encoder trained by Rank-N-Contrast loss, and pairs each inferred trait with a temporal-stability score supplied to the navigation policy. In randomized crowd simulations, PRISM reduces collision rates over the geometry-only baseline and yields small improvements in navigation-time and path-length metrics. These results suggest the utility of passive latent-trait inference for social navigation in dynamic crowds.
Bo-Han Chen, Hiromu Taketsugu, Norimichi Ukita
Sep 14, 2026cs.CV

CapsuleMotion: A Lightweight Real-Time Visual Motion Predictor for Capsule Endoscopy

Video Capsule Endoscopy (VCE) is a non-invasive medical examination that allows for the observation of the small intestine, which is otherwise difficult to access. A fundamental challenge persists in the form of their limited size in order to still be swallowable. The resulting restricted battery capacity, however, contradicts with the power-intensive nature of image capture and transmission. Therefore, we propose CapsuleMotion, a patient-specific dynamic capsule behavior that utilizes the available energy in a goal-oriented manner to increase the likelihood of a complete screening of the gastrointestinal tract. By investigating and combining metrics from the on-device image compression, CapsuleMotion predicts the motion between two successive frames. The camera's frame rate will be modified in accordance with the predicted magnitude of motion. Furthermore, prior to entering the small intestine, the capsule operates in a low power mode with a significantly reduced frame rate. In this mode, the LocalizationNet is employed to determine the current organ, provided that motion was predicted. The proposed framework is evaluated on the Rhode Island VCE dataset and deployed on an ultra-low power single-core RISC-V demonstrator with an integrated hardware accelerator. CapsuleMotion demonstrated the capability to reduce electric energy consumption by up to 20.66% in comparison with conventional capsules that lack a dynamic frame rate. Additionally, the accuracy of detecting the entry point of the small intestine has been improved.
Oliver Bause, Julia Werner, Oliver Bringmann
Sep 12, 2026cs.RO

GeomVLA: Unifying Scene, Motion, and Action in 3D

We present GeomVLA, a Vision-Language-Action (VLA) model that unifies perception, latent scene motion prediction, and action generation within a shared robot-centric 3D coordinate frame. Our approach lifts pretrained VLM features into spatially grounded 3D scene tokens using depth and camera calibration, while retaining the semantic representations learned during VLM pretraining. We further introduce a 3D Scene Trajectory Denoiser, a task-conditioned module that learns a latent representation of how scene points are expected to move in 3D. Rather than executing the predicted trajectory as an open-loop plan, GeomVLA extracts intermediate motion tokens from the trajectory denoiser and uses them to condition a 3D flow-based action denoiser through geometry-aware attention. GeomVLA achieves state-of-the-art performance on CALVIN, competitive performance on LIBERO and RoboTwin2.0, and outperforms strong baselines in real-world manipulation settings without robot-action pretraining. Extensive ablations show that future-motion reasoning alone is insufficient: the primary gains are associated with maintaining geometric consistency among scene representation, motion prediction, and robot actions throughout the perception-to-action pipeline.
Ziyin Xiong, Nikolaos Gkanatsios, Moritz Reuss +1
Sep 8, 2026cs.CV

From Where to How: Continuous 4D Interaction Forecasting from Egocentric Video

Egocentric 4D interaction forecasting aims to anticipate both where future interactions will occur in 3D and how the human body will move to realize them, providing an important capability for assistive robotics and human-computer interaction. Existing methods struggle to translate semantic understanding into precise continuous 3D localization and to balance motion diversity with structural consistency in pose forecasting. More fundamentally, these tasks are often modeled separately, leaving the continuous geometric and temporal correspondence between interaction locations and body motion insufficiently captured. To address these challenges, we introduce Coherent4D, a large-scale egocentric dataset for continuous 4D interaction forecasting, comprising approximately 233K samples across three domains. Each sample pairs a sequence of future 3D interaction locations with corresponding full-body poses, aligned in time and expressed in a shared coordinate system. We also provide evaluation metrics in continuous space. Building on this formulation, we propose HIGFlow, a Hand Interaction Guided Residual Flow framework that models forecasting as a cascaded where-to-how process. HIGFlow first forecasts continuous future interaction locations by combining semantic grounding with short-horizon visual dynamics, and then uses the predicted location sequence to condition a deterministic motion anchor and residual Flow Matching for diverse yet structurally consistent full-body motion forecasting. Extensive experiments across all three domains demonstrate consistent improvements over representative baselines on both location and pose forecasting, while ablations validate the contributions of the proposed components. The project page is available at https://corrineqiu.github.io/from-where-to-how/.
Qiaohui Chu, Haoyu Zhang, Meng Liu +3
Sep 8, 2026cs.CV

DriveMotion: A Large-Scale Multi-Source Benchmark for Driver Motion Sequence Modeling and Forecasting

Driver motion can provide cues to ongoing behavior, attention, and near-term driving intent. However, most existing driver-centric datasets focus on recognizing predefined driver behaviors from short video clips, while human motion forecasting benchmarks largely target motion outside the vehicle. We introduce DriveMotion, a multi-source benchmark for continuous driver motion forecasting. DriveMotion contains 393 hours of 133-keypoint motion sequences at 10 Hz from 360 drivers, integrating naturalistic driving data, curated public in-cabin videos, and the AIDE dataset into a unified representation with per-joint validity masks and synchronized driving context. Naturalistic driving contains long periods of limited body movement, making uniformly sampled evaluation dominated by persistence and less sensitive to brief but behaviorally meaningful motion. To address this, we use dynamics-anchored evaluation, placing forecasting windows around vehicle maneuvers identified offline from CAN signals without providing CAN to the model at inference. Arm motion in pre-maneuver windows is 3.4x greater than in route-matched stable-driving controls. On these anchored windows, learned models reduce forecasting error over persistence by up to 15%, while maneuver-enriched training improves forecast-derived Part-State F1 by 44% over the zero-motion reference. Training on the full multi-source corpus further reduces forecasting error on held-out web drivers by 38% compared with BATON-only training. DriveMotion provides identity-disjoint splits, fixed evaluation subsets, and reference implementations for reproducible evaluation of continuous driver motion forecasting. The dataset and benchmark are available at https://huggingface.co/datasets/HenryYHW/DriveMotion
Yuhang Wang, Chuheng Wei, Jingxin Yang +2
Sep 7, 2026cs.RO

A Multimodal Label Forecasting Method for Aperiodic Visuo-Motor Time Series

Deep learning models have been increasingly applied to Time Series Forecasting (TSF) in recent years. Transformer-based and MLP-based models have both been used effectively on many real-world TSF regression benchmarks, and there is ongoing debate as to which family of methods is best. While these benchmarks have drawn much attention, it is also worth noting that many current datasets and methods assume approximate periodicity in the time series. In this work, we focus on a new TSF task without periodicity: anticipating falls during humanoid locomotion, on the basis of egocentric vision and proprioception. When the locomotion trajectories are sufficiently diverse, periodicity is violated. We contribute two new benchmark datasets (one from simulation, one from real hardware), showing that periodicity is violated and recent deep TSF methods struggle on these benchmarks. We also propose a novel deep learning architecture that exploits both endogenous and exogenous variables and a training process that rigorously enforces i.i.d sampling of training examples. Our results show statistically significant improvement over prior art in multiple experimental conditions, by 12.73% or more on the real data and 10.40% or more on the simulation data. Code and datasets will be available upon acceptance.
Borui He, Garrett E Katz
Aug 12, 2026cs.CV

Autonomous Telerehabilitation via Skeletal Motion Prediction and Joint-Level Performance Assessment

Autonomous rehabilitation systems must not only recognize human motion but also provide structured feedback to support users without continuous therapist supervision. This paper presents a telerehabilitation pipeline that integrates skeleton-based exercise quality assessment and short-term motion prediction into a two-module system operating on marker-free RGB video. A self-attentive Bidirectional LSTM performs exercise quality classification using MMD-NCA metric learning, while a graph-based motion prediction module computes per-joint position errors between predicted and observed poses, generating spatially localized deviation signals. Each module is evaluated independently on established benchmarks: the classifier achieves 96.45% mean-class accuracy on squat sequences from the PROZIS dataset, and the adopted STARS predictor achieves a mean MPJPE of 75.8 mm at 560 ms on Human3.6M, outperforming graph and recurrent baselines across all prediction horizons. The framework is designed for eventual deployment in assistive robotics and home-based rehabilitation contexts; end-to-end integration and clinical validation are important directions for future work. By combining motion recognition and prediction in a single system, this work contributes a step toward autonomous, feedback-driven telerehabilitation, for more accessible and scalable rehabilitation solutions.
Lara Pereira, João Ruivo Paulo, Pedro Santos +1
Aug 11, 2026cs.CV

Capturing Uncertainty in Human Motion for Representation Learning in Soccer

This paper presents a self-supervised representation learning framework for understanding 3D skeleton-based human motion in soccer, using future motion prediction as the learning objective. Since human motion is inherently uncertain, accounting for multiple plausible futures is essential for capturing the underlying motion dynamics and learning effective representations. To this end, we introduce a conditioning module for motion prediction that models a probabilistic distribution over discretized future motions in 3D Euclidean space, learning multimodality with explicit supervision from future trajectories. Experiments on large-scale soccer player tracking data show that our approach substantially improves motion prediction accuracy. Moreover, the learned representations effectively transfer to multiple soccer downstream applications, demonstrating strong cross-task generalization.
Yizhou Xu, Lars Bretzner, Tiesheng Wang +1
Aug 8, 2026cs.RO

SurgWMBench: A Vision-Based Benchmark for World-Modeling Surgical Instrument Motion Planning

Reliable surgical planning requires models that move beyond recognizing the current surgical step or imitating expert demonstrations, and instead anticipate how instrument motion reshapes subsequent operative states. Most surgical video understanding methods focus on recognizing phases, actions, or workflow states, while providing limited support for explicitly modeling instrument motion. Conversely, existing tool motion prediction methods can forecast instrument trajectories, but they generally do not capture the coupled evolution of future surgical video states. World models offer a natural framework for jointly modeling visual state transitions and instrument motion dynamics. However, existing surgical world model studies remain largely centered on visual generation quality, relying on generation-oriented metrics such as FVD and CD-FVD. These metrics are poorly aligned with instrument motion planning, as they do not directly measure whether predicted trajectories are geometrically accurate, temporally coherent, or actionable for downstream planning. This limitation is partly structural, since the field lacks public datasets and standardized evaluation protocols that provide the benchmarking infrastructure needed to assess motion-centric capabilities in surgical world models. In this paper, we introduce SurgWMBench, a vision-based benchmark for short-horizon surgical motion planning and dynamics prediction. Given intraoperative image sequences and historical instrument trajectory, SurgWMBench evaluates both near-future instrument motion prediction and stability under continuous rollout or input perturbations.
Huanrong Liu, Weiliang Huang, Bob Zhang +3
Aug 5, 2026cs.AI

Otter: A Time-Aware, History-Conditioned Human Chess AI

Otter is a 15.3M-parameter human chess AI that predicts human move selection by modeling play as a time-aware, sequential process rather than treating each position in isolation. It combines two conditioning signals: (1) a move history encoder that conditions predictions on the last 20 moves, capturing opening preferences, positional drift, and intra-game behavioral tendencies; and (2) a time control module that modulates predictions based on clock pressure. Otter is trained on 6.1 billion positions from 117 million Lichess rapid games over 30 days on a single T4 GPU. Otter achieves 55.23% top-1 and 90.95% top-5 move-prediction accuracy, surpassing the prior state-of-the-art human chess model, Maia 2, with far fewer parameters and less training data. Across 11 Elo brackets (<1100 to >=2000), accuracy peaks at 57.38% in the 1900-1999 bracket. These results show that modeling chess as a time-aware, sequential activity yields more human-accurate move prediction than position-only approaches, using a smaller model. Code, trained models, and complete training logs are publicly released.
Tarun Kumar S
Aug 4, 2026cs.CV

Residual Flow Matching with Dynamic Cross-Interaction for 3D Multi-Person Motion Prediction

3D multi-person motion prediction requires modeling both individual kinematics and inter-person interactions. While Flow Matching is effective for multi-hypothesis generation to improve prediction accuracy, directly predicting skeletal sequences from pure noise often compromises structural consistency and introduces unreliable cross-agent interactions during early noise-dominated integration steps. To address this, we propose a Prior-Guided Residual Flow Matching framework. First, a Deterministic Coarse Prior (DCP) establishes a kinematic anchor, formulating the generative process as a conditional flow over motion residuals to simplify the generative objective and preserve structural stability. Second, a Dynamic Cross-Interaction (DCI) mechanism temporally synchronizes inter-agent message-passing with the integration progress, ensuring the extraction of reliable social contexts and improving multi-person motion fidelity. Finally, a decoupled joint-motion architecture with bidirectional fusion effectively preserves fine-grained kinematic coherence. Extensive experiments demonstrate that our approach achieves state-of-the-art prediction accuracy across multiple datasets. Code is available at https://github.com/Wei-Wei-a/Residual-Flow-Matching-with-Dynamic-Cross-Interaction-for-3D-Multi-Person-Motion-Prediction.
Wei Wei, Yinyuan Zhao, Ruixuan Yu
Aug 1, 2026cs.CV

DreamTraj: Generating 6-DoF Object Trajectories by Reading Unrendered Video Diffusion Latents

Accurate prediction of object trajectories during manipulation is essential for closing the perception-action loop. Progress is limited on two fronts: available datasets lack fine-grained language-to-motion annotations, and existing predictors either rely on privileged inputs such as video, depth, or CAD models, or recover motion from fully generated videos through costly, error-prone perception pipelines. We close the supervision gap with the MOVE dataset, 5,038 object-centric egocentric trajectories, each paired with a fine-grained natural-language instruction rather than a coarse verb-noun label. We further propose DreamTraj, which predicts a 6-DoF object trajectory from a single RGB image and a task instruction, requiring no video, depth, or CAD model at inference: rather than generating a video, it reads motion from the internal representations of a frozen image-to-video diffusion model at an early denoising step. A lightweight flow-matching Reader decodes query-key attention tracks and pooled hidden states into relative 6-DoF poses. To our knowledge, this is the first approach to directly decode object 6-DoF trajectories from intermediate video diffusion representations rather than generated pixels. DreamTraj sets a new state of the art on both translation and rotation against forecasters that consume multi-frame or privileged inputs, and runs 4.6x faster than generate-then-extract pipelines.
Tongsheng Ding, Zhen Luo, Yixuan Yang +4
Jul 28, 2026cs.CV

Schrödinger's Cat: Probabilistic Representation and Prediction of Potential Scene Kinematics

Predicting how a scene may evolve from partial observations requires reasoning about multiple possible futures rather than committing to a single trajectory. Existing approaches either generate appearance-dominated video predictions or sample a small number of trajectories without explicitly modeling the distribution of possible motion. We introduce Goal-Aware Representations of Future kInEmatic Latent Distributions (GARFIELD), a probabilistic model of scene kinematics that learns a structured spatio-temporal latent representation of the distribution over possible futures given an image and optional spatio-temporally sparse constraints. The same latent representation enables both joint sampling of all trajectories and direct access to the underlying motion distribution through an efficient deterministic density decoder. As a result, uncertainty about future motion can be localized to specific scene elements and timesteps and progressively refined through additional constraints. Experiments demonstrate strong motion planning performance competitive with large video generation models while sampling trajectories 97×97\times faster. Our method further estimates motion densities two orders of magnitude faster than Monte-Carlo sampling from motion generation models, enabling interactive exploration and uncertainty-aware planning.
Timy Phan, Jannik Wiese, Björn Ommer
Jul 17, 2026cs.CV

MotionForesight: Re-purposing Video Models for Future 3D Scene-Flow Prediction

Humans can infer how objects are likely to move from passive observation: a cup may be lifted, a drawer may slide, and a lid may rotate shut. Such predictions expose the physical consequences of interaction needed to act in the real world. We study how to learn this anticipation from ordinary monocular videos of human-object interaction. Given a short observed video context, MotionForesight predicts future 3D trajectories for points on the manipulated object. This casts interaction prediction as object-centered 3D motion forecasting without any assumptions on the object properties. Our key insight is that video prediction models already encode rich priors about how objects move during human interactions. We redirect these priors from pixel prediction toward future 3D scene flow. We start from a dense 3D tracker built on a pretrained video model, generate pseudo-ground-truth tracks from complete clips, and train the forecaster using only the observed frames. We replace future RGB and geometry with learned mask latents and train a lightweight adapter to turn the retrospective tracking representation into a forward predictor, while freezing the large video and tracking components. Using just 40k human videos and no auxiliary inputs such as language, MotionForesight generalizes across diverse out-of-distribution objects, environments, viewpoints, and interactions. It also outperforms substantially larger models that use over a million training videos. These results show that we can efficiently re-purpose video priors into explicit geometric forecasts for embodied intelligence. https://motionforesight.github.io/
Homanga Bharadhwaj, Yash Jangir
Jul 16, 2026cs.RO

Catch, Throw, Repeat: Planning for Human-Robot Partner Juggling

Dynamic object exchange between humans and robots remains a challenging problem due to uncertainty in perception, timing, and contact-rich interaction. Human-robot juggling represents a particularly demanding instance of this problem, requiring precise real-time coordination, predictive motion planning with feedback control, and robustness to variability in human motion. Enabling such skills is of interest for advancing physical human-robot interaction and shared autonomy. We present a real-time planning and control architecture for human-robot partner juggling that enables a robot to reliably catch and throw balls in synchronized multi-ball patterns with a human partner. The system integrates predictive ball tracking, adaptive online trajectory optimization using a multiple-shooting formulation, and a state-machine-based coordination logic to enable synchronized multi-ball human-robot partner juggling. In a user study with 8 participants of varying juggling skill from beginner to expert, we demonstrate that our system can achieve three-ball cascades shared between the robot and the human. All participants exceeded previously reported best-case results within a 10-minute test session, with one participant extending the previous record for shared three-ball cascade juggling fivefold to 20 consecutive robot catches, and another participant achieving a 100% success rate with 40 consecutive catches in a single-ball catch-and-return setting. Video documentation can be found at https://kai-ploeger.com/partner-juggling
Jonathan Rainer Lippert, Kai Ploeger, Abir Chowdhury +3
Jul 13, 2026cs.CV

EquiFusion: Kinematics-Agnostic Human Motion Prediction via Equivariant Latent Diffusion

Existing Stochastic 3D Human Motion Prediction models are fundamentally constrained by hard-coding the skeleton kinematics, severely limiting generalization, preventing cross-dataset training, and requiring complex data retargeting. We introduce EquiFusion, the first kinematics-agnostic model to solve this bottleneck, implementing a latent diffusion model with a permutation equivariant architecture. EquiFusion treats the kinematics' connectivity as an explicit input parameter, ensuring its internal computations are inherently agnostic to joint ordering and graph structure. This novel design enables truly cross-dataset generalization to unseen kinematics and unlocks novel zero-shot directions, such as motion prediction from partial or occluded observations and targeted limb generation. EquiFusion achieves state-of-the-art results on major benchmarks, being up to 75% more compact than previous kinematics-specific methods, while achieving faster training and inference. EquiFusion thus establishes a new, flexible standard for robust human motion prediction. Model and training code are available at https://ceveloper.github.io/publications/equifusion/.
Cecilia Curreli, Florian Hofherr, Dominik Muhle +3
Jul 8, 2026cs.CV

Ego-Human Motion Prediction with 3D-Aware LLM

Anticipating human motion from an egocentric perspective is fundamental for proactive assistance in AR/VR, human-robot collaboration, and embodied AI. While recent works incorporate language as a semantic prior to reduce the ill-posed nature of egocentric forecasting, they largely neglect the 3D spatial and semantic context that governs how motion unfolds, and treat pose and language prediction as separate inference streams. We introduce Ego3DLM, built on two core principles: accurate motion forecasting requires explicit spatial and semantic understanding of the 3D environment, and pose and language must be predicted holistically in a single pass, since motion is inherently tied to the semantic interpretation of actions being performed. Given three-point tracking, 3D scene features, and egocentric video, Ego3DLM simultaneously decodes past pose, future pose, past narration, and future narration in a single autoregressive pass, grounding predicted poses and descriptions in one another to enforce cross-modal and temporal consistency. We adopt a three-stage training scheme: (1) spatial-semantic scene awareness pretraining; (2) holistic instruction tuning over all four outputs in a single pass; and (3) GRPO-based reinforcement finetuning with intra- and inter-modal rewards that directly optimize pose-language fidelity. Experiments on the Nymeria benchmark demonstrate that Ego3DLM achieves state-of-the-art performance across future motion prediction, past motion tracking, and motion description, showing that 3D scene grounding and holistic cross-modal prediction yield physically plausible and semantically coherent motion forecasts. The project page is available at https://jaewoo97.github.io/Ego3DLM/.
Yujin Bae, Jaewoo Jeong, Hyeonseong Kim +1
Jul 7, 2026cs.CV

Synthetic-to-Real Translation for Class-Agnostic Motion Prediction

Motion understanding is critical for ensuring safety and robustness in autonomous driving systems, driving increasing interest in motion prediction. A key challenge in this domain is the high cost associated with acquiring real-world motion labels. It is therefore ideal if we could transfer motion knowledge from synthetic data to real data. In this context, we explore the potential of synthetic-to-real translation for motion prediction (SRMP). However, the most used naive motion regression methods are notably sensitive to the synthetic-to-real domain shift, resulting in unreliable knowledge translation. To address this, we propose a novel approach integrating a motion knowledge translation framework with two key components: (1) objectness-aware motion prediction, which explicitly models the joint distribution of motion patterns and objectness priors to improve domain-invariant feature learning, and (2) objectness-aided motion enhancement, a motion label refinement mechanism that leverages learned objectness priors to filter motion noise. Furthermore, we present a physically-based pipeline for generating Motion4D, the first synthetic 4D LiDAR dataset tailored for SRMP research, addressing the lack of synthetic motion datasets. Experimental results demonstrate that our approach effectively bridges the domain gaps and yields superior performance on real scenes.
Yizheng Wu, Hongwei Fan, Kewei Wang +8
Jul 6, 2026cs.RO

IMR: Iterative Mode-World Weighted Regression for Multi-Agent Trajectory Prediction

Multi-agent motion prediction is essential for automated vehicles to understand the intentions of surrounding vehicles. However, previous prediction-based and anchor-based methods have limitations in mode diversity and prediction accuracy, respectively. These limitations may cause inadequate safety assessments and behavioral deviations in automated vehicles. To address this issue, a mode-world weighted regression loss is proposed to bridge the gap between these features. Specifically, this approach mitigates mode collapse while simultaneously improving world ranking and top-1 confidence. Furthermore, the proposed iterative decoder improves prediction accuracy by recurrently and segmentally generating trajectories. Experimental results show the proposed method ranks first in the Argoverse 2 multi-agent motion forecasting benchmark against other methods.
Honglin Wang, Shiyao Pan, Yun-Fu Liu
Jul 6, 2026cs.CV

TGRIP: A Text-Guided Approach to Vehicle Instance Prediction in Autonomous Driving

Bird's-Eye View (BEV) end-to-end instance prediction has emerged as a robust paradigm for autonomous driving perception, effectively mitigating the error propagation inherent in traditional modular pipelines. However, current state-of-the-art approaches rely predominantly on geometric supervision, such as occupancy regression and optical flow, effectively treating scene agents as generic moving obstacles. This absence of explicit semantic awareness imposes limitations on the capacity of the model to solve ambiguities in complex scenarios, particularly those where object-specific behavior is essential for accurate forecasting (e.g. overtaking, intersections). In this paper, we introduce Text-Guided Representation for Instance Prediction (TGRIP), a novel framework that bridges this gap by injecting rich semantic priors into the instance prediction loop. The proposed teacher-student pipeline employs Vision-Language Foundation Models to generate dense, semantic-enhanced BEV maps from multi-camera images. These maps serve as auxiliary supervision during training, guiding the network to learn spatio-temporal representations that are not only geometrically consistent but also semantically discriminative. To the best of our knowledge, this represents the first attempt to unify semantic guidance with the temporal task of future instance prediction. The experimental results demonstrate that TGRIP surpasses existing state-of-the-art models in nuScenes, validating the hypothesis that semantic enrichment is a fundamental element for robust, end-to-end motion prediction. Code is available on https://github.com/miguelag99/TGRIP.
Miguel Antunes-García, Santiago Montiel-Marín, Fabio Sánchez-García +3
Jul 4, 2026cs.CV

SAGE: Synchronized Action-Gaze Recognition and Anticipation for Human Behavior Understanding

Human object interaction (HOI), gaze pattern, and their anticipation are intricately linked, providing valuable insights into cognitive processes, intentions, and behavior. However, most existing models handle gaze and actions separately, missing both their interdependence and the advantages of a unified solution. This paper presents a novel unified framework, SAGE (Synchronized Action-GazE), which integrates simultaneous recognition and anticipation of both HOI and human gaze into a single unified end-to-end trainable model. Our approach leverages a transformer-based architecture and incorporates gaze data into spatiotemporal attention mechanisms to simultaneously predict current and future human actions and gaze behavior. We explore this bidirectional relationship between gaze and actions under different scenarios, whether requiring a close-up, detailed view (egocentric) or a wider, more contextual view (exocentric), making our framework versatile for various applications. Additionally, due to lack of datasets for comprehensive analysis of both HOI and gaze in exocentric videos, we establish a new benchmark Exo-Cook to facilitate further research in this domain. Experiments on three benchmark datasets: VidHOI, EGTEA Gaze+, and Exo-Cook show that jointly modeling gaze and actions across current and future frames achieves consistently strong results, often surpassing specialized state-of-the-art models tailored to individual tasks. By unifying actions and attention in a comprehensive way, our work lays the groundwork for more intuitive human-machine interaction.
Chenyi Kuang, Nakul Agarwal
Jul 1, 2026cs.CV

Learning When to Listen: Gated Affect Fusion for Human Motion Prediction

Human motion forecasting in unconstrained real-world videos remains challenging due to the ambiguity of future behaviors and the presence of noisy multimodal observations. While facial affect potentially provides complementary behavioral cues, its practical utility and mechanistic boundaries within motion forecasting frameworks remain poorly understood. In this work, we present a systematic study investigating the utility and temporal limitations of affect-conditioned forecasting in-the-wild. We establish a rigorous multimodal pipeline combining MediaPipe body pose trajectories with HSEmotion facial affect representations, and introduce the Gated Affect Transformer (GAT) to dynamically regulate cross-modal information flow. Through extensive multi-horizon evaluations under a strict subject-wise protocol, we demonstrate that naive early cross-modal concatenation consistently degrades forecasting accuracy relative to pose-only baselines. Conversely, our proposed gating mechanism stabilizes cross-modal integration by adaptively controlling the affective stream. Crucially, controlled counterfactual experiments using shuffled and randomized affect inputs reveal that the learned gate successfully suppresses unstructured cross-modal noise while remaining responsive to plausible affective signals. Furthermore, our empirical results indicate that facial affect features provide bounded, horizon-dependent predictive cues strictly within short-to-medium windows (e.g., 30 frames), whereas long-term trajectories remain predominantly governed by intrinsic kinematic continuity. Our findings provide empirical evidence that facial affect should be regarded as a complementary behavioral cue rather than a dominant driver of future motion, offering practical guidance for selective multimodal fusion in unconstrained human motion forecasting.
Jingni Huang
Jun 29, 2026cs.CV

Unveiling Transferability in Trajectory Prediction via Latent Scene Embeddings

The growing availability of trajectory datasets has fueled major advances in data-driven motion prediction. Yet, models trained on one dataset often fail to generalize beyond their training domain as a result of differences in scene layouts, agent behaviors, and sensing conditions. A framework that learns latent representations of datasets and quantifies their similarity using distributional metrics is presented. This large-scale study covers 24 major datasets, including the most widely used motion-prediction benchmarks, and shows that the resulting transferability scores strongly correlate with cross-dataset model performance. The results provide practical guidance for dataset selection, pretraining, and large-scale foundation models for motion prediction, paving the way toward more generalizable and robust predictive systems.
Theodor Westny, David Axelsson, Björn Olofsson +1
Jun 29, 2026cs.CV

Scene-aware Prediction of Diverse Human Movement Goals

Anticipation of human behaviours facilitates autonomous systems in proactive planning. Human behaviour could be stochastic due to varying goals. Human goals typically guide their own movement and could therefore help to predict the human trajectory and human motion in the long-term. To infer the human movement intentions, the environmental context plays a significant role, in addition to the social cues expressed by the individual. Previous works on human goals prediction either require semantic knowledge of the scene, or only tackle interactions with objects. In this paper, we propose a novel multi-goal prediction method using the generative model to address the stochasticity of human movement. It leverages the current RGB scene and the human pose to predict diverse potential future goals of human movement based on the Conditional Variational Autoencoder (CVAE). Our results demonstrate that our approach is capable of generating multiple movement goals in the scene via samplings in latent space of the CVAE and exhibits generalization capability across scenarios in GTA-IM dataset and PROX dataset. Code is publicly available at \href{https://github.com/Q-Y-Yang/DiverseGoalsPrediction.git}{\texttt{https://github.com/Q-Y-Yang/DiverseGoalsPrediction}}.
Qiaoyue Yang, Amadeus Weber, Magnus Jung +2
Jun 28, 2026cs.CV

Zero-Gated Language-conditioned Human Motion Prediction

Pose histories provide the core kinematic evidence for 3D human motion prediction, but they lack explicit high-level semantic guidance. This paper introduces ZGL, a lightweight language-conditioned predictor that uses captions of the observed motion as a semantic prior while preserving a strong motion backbone as the main source of dynamics. We render only the observed poses, generate a one-sentence description with a vision-language model, encode the caption with a frozen CLIP-L text tower, and project it into a small set of conditioning tokens. These tokens are injected into a DCT-based spatial-temporal Transformer by compact crossattention adapters with zero gates: each adapter output is multiplied by a learnable gate initialized to zero, so the full network is numerically identical to the pose-only baseline at initialization and can learn to use language only when it reduces prediction error. On Human3.6M, ZGL improves overall MPJPE over representative motion-prediction baselines in our comparison. Results on CMUMocap further show that compact caption conditioning transfers to a second benchmark and provides a practical semantic cue for 3D human motion prediction.
Guanhui Qiao, Lu Zhou, Ding Jiang +1
Jun 26, 2026cs.CV

Long-Term Prediction of Local and Global Human Motion with Occlusion Recovery

Human motion describes the three-dimensional full-body movement of a person. Anticipating such motion holds significant relevance across a wide range of application domains such as human-robot interaction, autonomous driving, animation, and healthcare. In recent research, spatial and temporal dependencies are modeled by bidirectional attention mechanisms. These typically anticipate human motion in an autoregressive manner which could cause an accumulation of errors over time. As a consequence, they solely focus on local pose forecasting. To address these limitations, we propose a non-autoregressive transformer based on spatio-temporal attention, and train it not only for local pose anticipation, but also for global motion prediction in space. Furthermore, to enhance its applicability in real-world scenarios, our model is also trained to recover missing joints due to occlusions, and is capable of processing varying lengths of history observations. Our code is publicly available at https://github.com/Q-Y-Yang/Prediction-of-Local-and-Global-Human-Motion.
Qiaoyue Yang, Sven Heutger, Christopher Niemann +3
Jun 17, 2026cs.CV

MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction

Motion forecasting is central to visual intelligence: agents must anticipate how objects will move in order to plan actions, reason about physical interactions, and synthesize realistic futures. We argue that 3D points in world coordinates provide a general representation that is class-agnostic, view-stable, compact, and directly useful for downstream tasks. We formalize the task of goal-conditioned 3D point motion forecasting: given a short visual history, a set of 3D query points on an object of interest, and a language description of the intended goal, the model predicts the future 3D trajectory of each point. We introduce a full stack to study this task at scale: (1) MolmoMotion-1M is a large corpus of action-described, object-grounded 3D point trajectories annotated from 1.16M unconstrained videos; (2) PointMotionBench is a human-verified benchmark spanning 111 object categories and 61 motion types; and (3) MolmoMotion is a general motion forecasting model that supports both autoregressive coordinate prediction and flow-matching-based trajectory generation. MolmoMotion accurately predicts diverse motion patterns with different language instructions, and significantly outperforms existing motion prediction baselines on PointMotionBench. Finally, we show that the learned 3D motion prior transfers well to downstream applications: it improves training efficiency and generalization for robot manipulation, and its predicted trajectories provide effective motion guidance for generative models to synthesize videos with more realistic object motion.
Jianing Zhang, Chenhao Zheng, Yajun Yang +10
Jun 13, 2026cs.RO

Driving, Fast or Slow? Neuro-Symbolic Guidance for Motion Prediction in Multi-Modal Ground Mobility

Accurate and interpretable motion prediction for heterogeneous traffic spaces, including pedestrians, bicycles, cars, and trucks, is essential for safe autonomous navigation. Nevertheless, state-of-the-art approaches remain predominantly black-box, lacking explicit encoding of the regulatory and behavioral constraints of real-world mobility. We propose Trajectory Compliance-Shaping (TraCS), a neuro-symbolic framework that augments existing black-box motion prediction backbones with interpretable and probabilistic first-order logic. To do so, TraCS employs an agentic code-generation pipeline to bridge the gap between natural-language descriptions of traffic regulations and probabilistic motion prediction. Furthermore, TraCS employs a reactive data-streaming inference engine that maintains and efficiently updates compliance landscapes as scenes evolve. To prevent TraCS from overconfidently steering the backbone's predictions in the wrong direction, we propose a neural confidence rating learned as a context-aware attenuation of the compliance signal. We demonstrate on the Argoverse 2 benchmark how TraCS consistently improves state-of-the-art prediction backbones, showing that probabilistic and symbolic compliance reasoning is a broadly applicable and computationally efficient complement to purely neural motion predictors.
Simon Kohaut, Felix Divo, Julius Hahnewald +4
Jun 5, 2026cs.RO

Predictive Style Matching: Natural and Robust Humanoid Locomotion

Reinforcement learning has become the prevailing approach to humanoid locomotion control: policies transfer reliably from simulation to hardware and recover gracefully from disturbances. Motion quality, however, still lags behind: task-only rewards often converge to stiff, asymmetric gaits, while motion imitation methods improve appearance but become more sensitive to external disturbances because reference signals can oppose the transient poses needed to regain balance. We propose Predictive Style Matching, in which an offline predictor maps the robot's lower-body state history and velocity commands to interpretable upper-body joint and gait targets that shape the rewards during training. Because the targets are state-conditioned rather than time-indexed and the predictor is used only at training time, the deployed controller inherits the proprioceptive interface and inference cost of a task-only RL baseline. On the Unitree G1, in both simulation and hardware, PSM reduces upper-body style error by roughly an order of magnitude over task-only RL while preserving its fall-recovery rate, whereas the motion-imitation baseline attains the lowest style error but fails to recover from disturbances about five times as often.
Simeon Nedelchev, Ekaterina Chaikovskaia, Egor Davydenko +2
Jun 4, 2026cs.GR

AI Level of Detail: Distance-Aware ML Model Precision Selection for Real-Time Human Motion Prediction in Games

Modern game engines spend significant compute animating NPCs with learned motion models. This paper proposes AI Level of Detail (AI LOD), a framework in which machine learning inference precision is adapted based on the distance between each NPC and the player camera. The core idea mirrors classical geometry LOD: substitute a cheaper approximation where the difference is imperceptible. Here, the approximation is a lower-precision quantized machine learning model rather than a lower-polygon mesh. The contribution of this work is the AI LOD concept itself: that inference-time quantization can serve as the LOD axis for AI-driven character animation - and more broadly, for any AI-based runtime system where perceptual sensitivity varies with context. The convolutional sequence-to-sequence model of Li et al. is used as a representative example to demonstrate the concept, with its trained checkpoint exported into three ONNX Runtime variants (FP32, FP16, and INT8 per-tensor), intended to be routed by a distance-based selector at runtime. Evaluation on the CMU Mocap dataset provides initial evidence that each precision tier can be served at its assigned distance range with negligible perceptible degradation, supporting the broader premise that distance-aware ML model precision selection is a viable LOD strategy for AI-based character animation.
Mathew Varghese
Jun 3, 2026cs.LG

ChessMimic: Per-Rating Transformer Models for Human Move, Clock, and Outcome Prediction in Online Blitz Chess

We present ChessMimic, a system of three small encoder-only transformers - for move, thinking-time, and outcome prediction - conditioned on the position, recent move history, player rating, and clock state. We fit a separate instance of each model per 100-Elo rating band, trading parameter efficiency for sharper per-skill calibration. On a held-out month-wide slice of Lichess Rated Blitz games ChessMimic's human move prediction accuracy outperforms Maia-2 in every Elo band. Compared to Maia-3, our 9M parameter model's accuracy sits between Maia-3-5M and Maia-3-23M without the additional complexity of Geometric Attention Bias. In addition to the move matching model, we also train a game outcome model that conditions not only on the position, but also player ratings, time control, and remaining clock times. The outcome model achieves an AUC of 0.78 out of sample, beating Maia-2 as well as logistic regressions based on material, ratings, and clock time. Finally, we train a clock model that predicts human thinking times. The clock model provides a usable but non-SOTA per-ply think-time signal under ALLIE-style filters (Pearson r = 0.41, Spearman rho = 0.50, MAE 4.10 s, against ALLIE's reported r = 0.70), with the residual gap concentrated in per-position bucket sharpness rather than bucket-marginal calibration. A public demo is at 1e4.ai and we release code, per-band weights, and the C++ data-filter pipeline code in GitHub.
Thomas Johnson
May 31, 2026cs.CV

Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing

We address text-based 3D human motion editing, where the goal is to preserve the style and structure of a source motion while applying edits described in natural language. The release of the MotionFix dataset has spurred active research into training-based diffusion models that directly generate an edited motion from a source motion and a text instruction. While previous works have focused primarily on learning when an edit should occur temporally, our goal is to create a model that understands not only this temporal aspect but also which specific joints are responsible for the change. Targeting this, we propose a novel architecture and a complementary auxiliary task to aid its training. Our architecture consists of two axis-anchored transformers, which extract distinct features along the joint and time dimensions respectively, and a cross-axis fusion block that integrates these representations. We further introduce an auxiliary task that trains the joint-anchored transformer to regress the Soft-DTW distance between source and target joint rotations. This objective teaches the module to understand which joints to modify and which to preserve. Through comprehensive experiments on the MotionFix dataset, we demonstrate that our method significantly improves semantic alignment with both the text instruction and the source motion, as well as the overall fidelity of the generated motion, achieving state-of-the-art results.
Gyojin Han, Junmo Kim
May 30, 2026cs.CV

MUSCLE-NET: Predicted-Multiscale-Aware Network for Pedestrian Trajectory Forecasting

Accurate pedestrian trajectory prediction is essential for safe navigation in autonomous driving and intelligent transportation systems. Despite substantial progress made by recent methods, most existing approaches are limited in fully exploiting diverse observations and often overlook the scale dependency of future motion, treating multiscale features uniformly regardless of underlying motion dynamics. This limits their robustness across diverse pedestrian behaviors. To address these challenges, we propose a Predicted-MUltiSCale-Aware Network (MUSCLE-NET) for Pedestrian Trajectory Forecasting that integrates complementary multimodal cues with scale-adaptive prediction mechanisms. The proposed framework is built upon a Multiscale Multimodal Feature Extraction (MMFE) module, which combines multiscale representation, modality-aware recalibration, and directional cross-modal fusion to construct semantically aligned representations from bounding boxes, velocities, and pose information. Building on these features, a Multiscale Enhanced Hierarchical Prediction (MEHP) module performs prediction-aware future-motion refinement via a probabilistic coarse predictor, scale-aligned fusion, and progressive refinement, adaptively selecting scale-relevant cues to mitigate spatial drift. Extensive experiments on the JAAD and PIE benchmarks demonstrate that the proposed MUSCLE-Net achieves competitive performance and consistent gains compared with state-of-the-art trajectory prediction methods.
Yu Liu, Ming Huang, Xiao Ren +3
May 25, 2026cs.RO

ParkourFormer: Integrating Predictive Supervision and Sequence Modeling into Parkour Locomotion

Humanoid parkour requires locomotion policies to coordinate whole-body dynamics across rapidly changing terrains such as stairs, gaps, slopes, and obstacles. Existing reinforcement learning policies are largely reactive, mapping observations directly to actions without explicitly modeling future body states. Such modeling becomes critical in agile locomotion tasks where successful motion execution depends strongly on anticipating upcoming contact transitions and body dynamics. We present ParkourFormer, a Transformer-based sequence modeling framework that reformulates humanoid locomotion as a future-conditioned decision-making problem. The current robot state queries historical sensorimotor trajectories through cross-attention, while a lightweight prediction head forecasts short-horizon future proprioceptive states. The predicted future states, trained with supervised signals, are fused with temporal features to generate actions, enabling the policy to jointly reason over motion history and anticipated future dynamics. We evaluate ParkourFormer on a diverse multi-terrain humanoid parkour benchmark including stairs, gaps, slopes, rough terrain, and obstacle traversal. Experiments in simulation and on a real humanoid robot show that ParkourFormer achieves a 93.85% average traversal success rate on highly challenging terrains, with improvements of up to 47.12% over strong MLP, MoE-based MLP, and vanilla Transformer baselines, while maintaining a single unified policy across all terrain types. These results demonstrate that explicit future-state modeling significantly improves robustness and generalization for agile whole-body locomotion.
Yanheng Mai, Wenhao Xu, Zirui Huang +6
May 24, 2026cs.LG

Gait2Hip-60: A Unified Deep Learning Benchmark for Predicting Hip Muscle Forces and Joint Moments from Multi-Cadence Gait Kinematics

Estimating hip muscle forces and joint moments during gait typically relies on musculoskeletal simulation, which is informative but time-consuming and difficult to apply in clinical settings. This study developed a deep learning framework to predict these hip dynamics parameters directly from lower-limb gait kinematics and compared three representative sequence models under a unified protocol. Gait data were collected from 60 healthy adults under three metronome-guided cadence conditions. Ten bilateral lower-limb joint angles were used as inputs, and OpenSim-derived hip muscle forces and hip joint moments were used as reference outputs. Three deep learning models of LSTM, Transformer, and Mamba were trained and evaluated using the same subject-level split, preprocessing pipeline, and metrics. The best model was then directly tested on an external cohort of 9 patients with osteonecrosis of the femoral head (ONFH) without retraining. In the healthy-subject benchmark, Transformer achieved the best subject-level mean performance for both hip muscle force prediction (RMSE = 1.33 N/kg, MAE = 0.57 N/kg, R2 = 0.819) and hip joint moment prediction (RMSE = 0.11 Nm/kg, MAE = 0.07 Nm/kg, R2 = 0.862), with similar advantages across walking cadences. In zero-shot external validation, Transformer retained moderate predictive ability in ONFH for hip muscle force prediction (RMSE = 1.51 N/kg, MAE = 0.70 N/kg, R2 = 0.537) and hip joint moment prediction (RMSE = 0.17 Nm/kg, MAE = 0.12 Nm/kg, R2 = 0.569). These findings support the feasibility of estimating hip dynamics from gait kinematics, identify Transformer as a strong baseline, and highlight the need for broader pathological validation and improved generalization before clinical application.
Jiaqi Zhang, Ji Hou, Qing Sun +2
May 21, 2026cs.CV

Mode-as-Sequence: Translating Multimodal Motion Prediction into Unified Sequential Mode Modeling

Multimodal motion forecasting is inherently under-supervised: each training scene provides only one realized future, yet multiple plausible futures exist. This sparse supervision often leads to mode collapse (redundant hypotheses and insufficient mode coverage) and unreliable confidence ranking when predicting a small set of trajectories. We propose Mode-as-Sequence, a unified decoding framework that translates an unordered mode set into an ordered mode sequence and explicitly models mode-to-mode dependency. Under this framework, we develop two complementary instantiations. ModeSeq performs recurrent mode decoding, where each mode is generated conditioned on the previously generated modes, encouraging diverse, non-redundant hypotheses with calibrated confidence ordering. To remove the mode-by-mode autoregressive bottleneck, we further propose Parallel ModeSeq, which preserves the same causal dependency using masked mode-to-mode self-attention while decoding all modes in a single forward pass, enabling efficient large-KK inference and scalable joint-scene prediction. To learn representative modes and calibrated confidence under sparse labels, we introduce Early-Match-Take-All (EMTA) and its joint-scene extension MA-EMTA, together with a lightweight ranking regularizer that reduces confidence inversions. Extensive experiments on large-scale benchmarks demonstrate consistent improvements in both ranking-oriented metrics and best-of-K accuracy across datasets, horizons, and object types. In the Waymo Open Dataset challenges, ModeSeq achieves 1st place in the 2024 LiDAR-free motion prediction track, and Parallel ModeSeq achieves 1st place in the 2025 Interaction Prediction Challenge, validating the effectiveness of Mode-as-Sequence for both accuracy and efficiency.
Zikang Zhou, Haibo Hu, Xinhong Chen +5
May 21, 2026cs.CV

Diverse Yet Consistent: Context-Guided Diffusion with Energy-Based Joint Refinement for Multi-Agent Motion Prediction

Deepgenerative models havebecomeapromisingapproach for human motion prediction due to their ability to capture multimodal distributions and represent diverse human be haviors. However, generating predictions that are both di verse and jointly consistent among interacting agents re mains challenging. In addition, most existing approaches are primarily evaluated using single-agent (marginal) met rics, which fail to fully reflect the joint dynamics of multi agent interactions. We propose a diffusion-based frame work that improves multi-agent motion prediction by lever aging rich contextual information from historical trajecto ries. This information is incorporated through a guidance mechanism to enhance the diversity and expressiveness of predicted motions. To further enforce interaction consis tency, we introduce an energy-based formulation that re fines the joint trajectory distribution while preserving the plausibility of individual trajectories. Extensive experi ments on four benchmark datasets demonstrate that our approach consistently outperforms existing methods. No tably, our approach substantially improves both marginal (ADE/FDE) and joint (JADE/JFDE) metrics on ETH/UCY over strong marginal baselines. Compared with prior joint prediction methods, it delivers significant gains in marginal metrics while maintaining competitive joint performance.
Lei Chu, Yuhuan Zhao
May 18, 2026cs.LG

Chessformer: A Unified Architecture for Chess Modeling

Chess has long served as a canonical testbed for artificial intelligence, but modeling approaches for its central tasks have diverged. Maximizing playing strength, predicting human play, and enabling interpretability are typically solved with disparate architectures, and these designs are often misaligned with the geometry of the domain. This raises the natural question of whether these objectives require separate modeling paradigms, or if there exists a single architecture that supports them simultaneously. We introduce Chessformer, a unified architecture that advances the state of the art on all three central goals in chess modeling. Chessformer is an encoder-only transformer that represents board squares as tokens, augments self-attention with a novel dynamic positional encoding called Geometric Attention Bias (GAB) that adapts to domain-specific geometry, and predicts actions with an attention-based source-destination policy head. We evaluate Chessformer on each front. First, we develop \maiathree, a family of models for human move prediction that reaches 57.1% move-matching accuracy, significantly surpassing the previous state of the art with fewer than a quarter of the parameters. Second, we integrate Chessformer into Leela Chess Zero, a leading open-source engine, adding over 100 Elo of playing strength and resulting in tournament victories over Stockfish in major computer chess competitions. Third, we show that Chessformer's square-token design makes attention patterns and activations directly attributable to board squares, enabling granular interpretability analyses that prior architectures do not naturally support. More broadly, our results demonstrate that aligning a model's tokenization, positional encoding, and output design with the underlying structure of a domain can yield simultaneous gains in performance, human compatibility, and interpretability.
Daniel Monroe, George Eilender, Philip Chalmers +2
May 8, 2026cs.CV

EggHand: A Multimodal Foundation Model for Egocentric Hand Pose Forecasting

Forecasting future 3D hand pose sequences from egocentric video is essential for understanding human intention and enabling embodied applications such as AR/VR assistance and human-robot interaction. However, this task remains a highly challenging problem because egocentric hand motion is driven by complex human intent, exhibits highly dexterous articulations, and is observed under drastic viewpoint shifts induced by ego-motion. In this work, we introduce EggHand, a foundation-model-based framework for egocentric hand pose forecasting that unifies multimodal semantic reasoning with dynamic motion modeling. Our approach couples an action decoder from a Vision-Language-Action (VLA) model, which captures the structured temporal dynamics of hand motion, with an egocentric video-text encoder that provides viewpoint-aware contextual information learned from large-scale first-person video. Together, these components overcome the brittleness of generic visual encoders under ego-motion and enable joint reasoning over motion, context, and high-level intent-without relying on body pose or external tracking. Experiments on the EgoExo4D dataset show that EggHand sets a new state of the art in forecasting accuracy, remains robust under severe ego-motion, and further enables controllable prediction via language-based task prompts. Project page: https://jyoun9.github.io/EggHand
Jaeyoung Choi, Hyeondong Kim, Yujin Kim +1
May 7, 2026cs.RO

Bi3: A Biplatform, Bicultural, Biperson Dataset for Social Robot Navigation

We contribute Bi3, a dataset of social robot navigation among groups of people in a constrained lab space. Compared to prior data collection efforts for social robot navigation, our dataset is unique in that it features: an original experiment design giving rise to close navigation encounters between two humans and a robot; five different navigation algorithms; two different robot platforms; a diverse participant pool of 74 people recruited from two sites in the USA and France; multimodal data streams including 10.5 hours of human and robot ground-truth motion tracks, RGB video, and user impressions over robot performance. Our analysis of the collected dataset through metrics like interaction density and human velocity suggests that Bi3 represents a benchmark of unique diversity and modeling complexity. Bi3 contributes towards understanding how humans and robots can productively mesh their activities in constrained environments, and can be a resource for training models of human motion prediction and robot control policies for navigation in densely crowded spaces.
Andrew Stratton, Phani Teja Singamaneni, Pranav Goyal +2
May 2, 2026cs.CV

Recall to Predict: Grounding Motion Forecasting in Interpretable Motion Bank

Motion forecasting often requires trading interpretability for predictive accuracy. Standard anchor-based architectures rely on opaque latent queries that are highly prone to latent collapse, or naive trajectory sampling that limits multi-modal diversity. We propose an end-to-end differentiable framework that grounds predictions in a comprehensive "motion bank", a structured embedding space of physically realizable trajectories constructed via contrastive learning. Rather than regressing paths from a blank slate, our architecture dynamically retrieves explicit motion priors using a novel Anchor Retrieval Layer. This module adapts orthogonally initialized queries via a Dual-Level Gated Cross-Attention mechanism and executes discrete trajectory selection using a Straight-Through Gumbel-Softmax estimator to preserve continuous gradient flow. The retrieved semantically grounded anchors are then geometrically refined by a DETR-style decoder, optimized jointly with a Winner-Takes-All (WTA) kinematic Gaussian Mixture Model (GMM), a latent diversity penalty, and a soft-min weighted endpoint loss. By strictly conditioning the decoding phase on diverse, interpretable motion primitives, our approach eliminates the "black box" of standard latent queries while achieving competitive multi-modal accuracy on the Argoverse 2 and Waymo Open Motion datasets. Code is available at: https://github.com/abviv/recall2predict
Abhishek Vivekanandan, Ahmed Abouelazm, J. Marius Zöllner
May 1, 2026cs.CV

Time-series Meets Complex Motion Modeling: Robust and Computational-effective Motion Predictor for Multi-object Tracking

Multi-object tracking (MOT) is critical in numerous real-world applications, including surveillance, autonomous driving, and robotics. Accurately predicting object motion is fundamental to MOT, but current methods struggle with the complexities of real-world, non-linear motion (e.g., sudden stops, sharp turns). While recent research has gravitated towards increasingly complex and computationally expensive generative models to tackle this problem, their practical utility is often constrained. This paper challenges that paradigm, arguing that such complexity is not only unnecessary but can be outperformed by a more efficient, purpose-built approach. We introduce the Temporal Convolutional Motion Predictor (TCMP), a novel framework for MOT that leverages a modified Temporal Convolutional Network (TCN) featuring dilated convolutions and a regression head. This design allows for effective motion prediction across arbitrary temporal context lengths. Experimental results demonstrate that our approach achieves state-of-the-art performance, specifically improves upon the previous best method in several key metrics: HOTA (a measure of overall tracking accuracy) increases from 62.3% to 63.4%, IDF1 (a measure of identity preservation) rises from 63.0% to 65.0%, and AssA (a measure of association accuracy) improves from 47.2% to 49.1%. Significantly, TCMP achieves this performance while being highly efficient; it has only 0.014 times the parameters and requires only 0.05 times the computational cost (FLOPs) compared to the SOTA method. while is only 0.014 times the size (in terms of parameters) and requires only 0.05 times the computational cost (in terms of FLOPs). These findings highlight the robustness of our method to advance MOT systems by ensuring adaptability, accuracy, and efficiency in complex tracking environments.
Nhat-Tan Do, Le-Huy Tu, Nhi Ngoc-Yen Nguyen +2
Apr 28, 2026cs.RO

FlowS: One-Step Motion Prediction via Local Transport Conditioning

Generative motion prediction must satisfy three simultaneous requirements for real-world autonomy: high accuracy, diverse multimodal futures, and strictly bounded latency. Diffusion models meet the first two but violate the third, requiring tens to hundreds of denoising steps. We identify a conditioning strategy that resolves this tension: \textit{single-step integration is accurate when the underlying transport problem is local}. A model that must both discover the correct behavioral mode and traverse a long displacement in one step accumulates large discretization errors; conditioning the base distribution to lie near plausible futures reduces the problem to short-range refinement, the regime where a single Euler step suffices. We instantiate this \emph{local transport conditioning} in FlowS, a conditional flow matching framework with two mechanisms. First, an online, scene-conditioned learned prior emits KK calibrated anchor trajectories per agent, each already near a plausible future, converting mode discovery into local correction. Second, a step-consistent displacement field enforces semigroup self-consistency, guaranteeing that a single step inherits multi-step accuracy. Crucially, anchoring this field at learned priors along straight-line paths yields a {stable, low-variance} training target, unlike prior self-consistency methods that suffer from {high-variance bootstrap} signals on curved diffusion paths. On the Waymo Open Motion Dataset, FlowS achieves state-of-the-art Soft mAP {(0.4804) and mAP (0.4703) with ensemble at 75,FPS} with single-step inference, demonstrating that local transport conditioning makes one-step generative motion prediction practical for safety-critical autonomy. Code and pretrained models will be released upon acceptance.
Leandro Di Bella, Adrian Munteanu, Bruno Cornelis
Apr 26, 2026cs.CV

Emotion-Conditioned Short-Horizon Human Pose Forecasting with a Lightweight Predictive World Model

Short-term human pose prediction plays a crucial role in interactive systems, assistive robots, and emotion-aware human-computer interaction[1-3]. While current trajectory prediction models primarily rely on geometric motion cues, they often overlook the underlying emotional signals influencing human motion dynamics[4-5]. This paper investigates whether facial expression-derived emotion embeddings can provide auxiliary conditional signals for short-term pose prediction. To further evaluate multimodal conditionation in a recursive prediction setting, we propose a lightweight autoregressive predictive world model that performs 15-step rolling pose prediction. This framework combines pose keypoints with emotion embeddings through a learnable gating mechanism and performs autoregressive unfolding prediction using a recurrent sequence model based on a two-layer LSTM architecture. Experiments were conducted on two small-scale pose-emotion video datasets: controlled motion sequences with minimal facial expression changes and, natural emotion-driven motion sequences with considerable facial expression changes. The results show that simple multimodal fusion does not consistently improve prediction accuracy, while normalized gating fusion significantly enhances the performance of emotion-driven motion sequences. Furthermore, counterfactual perturbation experiments demonstrate that the predicted trajectory exhibits measurable sensitivity to changes in multimodal input, suggesting that facial expression embeddings act as auxiliary conditional signals rather than redundant features. In summary, these results indicate that incorporating facial expression-derived emotion embeddings into emotion-conditional short-term pose prediction based on a lightweight predictive world model architecture is a feasible approach.
Jingni Huang, Peter Bloodsworth
Apr 19, 2026cs.MA

ARMove: Learning to Predict Human Mobility through Agentic Reasoning

Human mobility prediction is a critical task but remains challenging due to its complexity and variability across populations and regions. Recently, large language models (LLMs) have made progress in zero-shot prediction, but existing methods suffer from limited interpretability (due to black-box reasoning), lack of iterative learning from new data, and poor transferability. In this paper, we introduce \textbf{ARMove}, a fully transferable framework for predicting human mobility through agentic reasoning. To address these limitations, ARMove employs standardized feature management with iterative optimization and user-specific customization: four major feature pools for foundational knowledge, user profiles for segmentation, and an automated generation mechanism integrating LLM knowledge. Robust generalization is achieved via agentic decision-making that adjusts feature weights to maximize accuracy while providing interpretable decision paths. Finally, large-small model synergy distills strategies from large LLMs (e.g., 72B) to smaller ones (e.g., 7B), reducing costs and enhancing performance ceilings. Extensive experiments on four global datasets show ARMove outperforms state-of-the-art baselines on 6 out of 12 metrics (gains of 0.78% to 10.47%), with transferability tests confirming robustness across regions, users, and scales. The other 4 items also achieved suboptimal results. Transferability tests confirm its 19 robustness across regions, user groups, and model scales, while interpretability 20 analysis highlights its transparency in decision-making. Our codes are available at: https://anonymous.4open.science/r/ARMove-F847.
Chuyue Wang, Jie Feng, Yuxi Wu +2
Apr 17, 2026cs.CV

MambaKick: Early Penalty Direction Prediction from HAR Embeddings

Penalty kicks in soccer are decided under extreme time constraints, where goalkeepers benefit from anticipating shot direction from the kickers motion before or around ball contact. In this paper, MambaKick is presented as a learning-based framework for penalty direction prediction that leverages pretrained human action recognition (HAR) embeddings extracted from contact-centered short video segments and combines them with a lightweight temporal predictor. Rather than relying on explicit kinematic reconstruction or handcrafted biomechanical features, the approach reuses transferable spatiotemporal representations and utilizes selective state-spare models (Mamba) for efficient sequence aggregation. Simple contextual metadata (e.g., field side and footedness) are also considered as complementary cues that may reduce ambiguity in real-world footage. Across a range of HAR backbones, MambaKick consistently improves or matches strong embedding baselines, achieving up to 53.1% accuracy for three classes and 64.5% for two classes under the proposed methodology. Overall, the results indicate that combining pretrained HAR representations with efficient state-space temporal modeling is a practical direction for low-latency intention prediction in real-world sports video. The code will be available at GitHub: https://github.com/hvelesaca/MambaKick/
Henry O. Velesaca, David Freire-Obregon, Abel Reyes-Angulo +2
Apr 16, 2026cs.RO

Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees

Safe human-robot collaboration (HRC) requires accurate human pose estimation and motion prediction to prevent critical collisions. Existing certifiable safe HRC approaches are highly conservative or rely on marker-based motion tracking, while vision-based pose estimators lack the statistical guarantees required for certification in accordance with ISO 13849-1. Hence, we propose a pipeline that predicts 3D human motion and strong probabilistic bounds on the prediction error using conformal prediction. A gradient-based monitor detects out-of-distribution input poses and replaces them with poses from past predicted motions to maintain smooth operation. The resulting conformal prediction sets directly integrate into the provably safe HRC approach SARA shield. In experiments on the Human3.6M dataset and a real-world HRC setting, our conformal prediction sets have a 7.6 times smaller volume than model-based predictions, and we bound the probability of a dangerous failure per hour by 9.5E-7 with 99.999 % confidence under our test distribution, which is necessary but not sufficient for performance level d. All code and models are available at https://jakob-thumm.com/conformal_human_motion_prediction/.
Jakob Thumm, Marian Frei, Tianle Ni +2
Jan 21, 2026cs.RO

TIDAL: Temporally Interleaved Diffusion and Action Loop for High-Frequency VLA Control

Large-scale Vision-Language-Action (VLA) models offer semantic generalization but suffer from high inference latency because they adopt a low-frequency batch-and-execute paradigm. This frequency mismatch creates an execution blind spot, causing failures in dynamic environments where targets move during the open-loop execution window. We propose TIDAL (Temporally Interleaved Diffusion and Action Loop), a hierarchical framework that decouples semantic reasoning from high-frequency actuation. TIDAL operates as a backbone-agnostic scheduler for diffusion-based VLAs, using a dual-frequency architecture to redistribute the computational budget. Specifically, a low-frequency macro-intent loop caches semantic embeddings, while a high-frequency micro-control loop interleaves single-step flow integration with execution, conditioning on the latest state fused with motion cues. To handle the resulting latency shift, we introduce a temporally misaligned training strategy where the policy learns stalenessaware compensation, conditioning on stale semantic intent alongside real-time proprioception. TIDAL is architectural, making it orthogonal to system-level optimizations. Experiments show an average 2.5x performance gain over open-loop baselines in dynamic interception tasks. Despite a slight decrease in static success rates, our approach yields a 4x increase in feedback frequency and extends the effective horizon of semantic embeddings beyond the native action chunk size. Under nonpaused physics and on a real robot, TIDAL remains robust to unmodeled dynamics, while standard open-loop baselines fail due to latency-induced error accumulation.
Yuteng Sun, Haoran Wang, Ruofei Bai +4
Dec 17, 2025cs.RO

ISS Policy : Scalable Diffusion Policy with Implicit Scene Supervision

Vision-based imitation learning has enabled impressive robotic manipulation skills, but action imitation alone provides limited supervision of the geometric consequences of robot behavior. To address this limitation, we introduce Implicit Scene Supervision (ISS) Policy, a 3D visuomotor diffusion policy with a DiT backbone that predicts continuous action sequences from point-cloud observations. ISS augments action diffusion with a supervised robot motion predictor that maps generated actions and robot-state context to end-effector motion, and then uses the predicted motion together with gripper intent to forecast future point-cloud representations. By explicitly modeling the intermediate transition from action to robot motion, ISS encourages the policy to capture how its actions affect the surrounding 3D scene. We further introduce asymmetric gradient routing to separate direct motion regression from scene-level policy supervision, together with a change-balanced objective that accounts for variations in scene-change magnitude. These auxiliary objectives provide dynamics-aware geometric supervision using only expert demonstrations, without requiring additional annotations or auxiliary modules at inference time. ISS Policy achieves state-of-the-art performance on single-arm manipulation tasks in MetaWorld and dexterous manipulation tasks in Adroit, while real-world dual-arm experiments further demonstrate its effectiveness on physical robotic manipulation. The resulting framework preserves the scalable DiT backbone and standard diffusion-policy control interface. Code and videos will be released.
Wenlong Xia, Jinhao Zhang, Ce Zhang +6
Nov 15, 2025cs.LG

EgoCogNav: Cognition-aware Human Egocentric Navigation

Modeling the cognitive and experiential factors of human navigation is central to deepening our understanding of human-environment interaction and to enabling safe social navigation and effective assistive wayfinding. Most existing methods focus on forecasting motions in fully observed scenes and often neglect human factors that capture how people feel and respond to space. To address this gap, we propose EgoCogNav, a multimodal egocentric navigation framework that jointly forecasts perceived path uncertainty, trajectories and head motion from egocentric video, gaze, and motion history. To facilitate research in the field, we introduce the Cognition-aware Egocentric Navigation (CEN) dataset consisting of 6 hours real-world egocentric recordings capturing diverse navigation behaviors in real-world scenarios. Experiments show that EgoCogNav learns the perceived uncertainty that strongly correlates with human-like behaviors such as scanning, hesitation, and backtracking while improving trajectory and head-motion forecasting on held-out navigation recordings.
Zhiwen Qiu, Ziang Liu, Wenqian Niu +2
Date pendingcs.CV

Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction

Modeling 4D human-object interaction (HOI) is a compelling challenge in computer vision and an essential technology powering virtual and mixed-reality applications. While existing works have achieved promising results on specific HOI tasks-such as text-conditioned HOI generation and human motion generation from object motion, they typically rely on task-specific architectures and lack a unified framework capable of handling diverse conditional inputs. Building on this, we propose Uni-HOI, a unified framework that learns the joint distribution among text, human motion, and object motion. By leveraging large language models (LLMs) and two motion-specific vector quantized variational autoencoders (VQ-VAEs), we convert heterogeneous motion data into token sequences compatible with LLM inputs, enabling seamless integration and joint modeling of all three modalities. We introduce a two-stage training strategy: the first stage performs multi-task learning on a large-scale HOI dataset to capture the underlying correlations among the three modalities, while the second stage fine-tunes the model on specific tasks to further enhance performance. Extensive experiments demonstrate that Uni-HOI achieves remarkable performances on multiple HOI-related tasks including text-driven HOI generation, object motion-driven human motion generation (optionally with text) and human motion-driven object motion prediction within a unified framework.
Mengfei Zhang, Jinlu Zhang, Zhigang Tu
Date pendingcs.RO

RoboDreamer: Anticipatory Humanoid Locomotion with Predictive State-Space Models

Humanoid locomotion requires control policies that remain stable under imperfect sensing while exploiting temporal context for consistent motion. We present RoboDreamer, a two-stage teacher--student framework that combines next-observation consistency with randomized continuous temporal masking. A teacher is first trained on clean observations, and a student is then distilled under masked recent observations, encouraging the policy to infer missing current information from history. At inference, the same masking interface is reused for implicit closed-loop action refinement and optional multi-step action chunking. Mamba is used as the temporal backbone, while matched ablations show that masking/distillation provides a substantial part of the gain and Mamba contributes additional tracking improvements with real-time latency. Experiments in IsaacLab, MuJoCo, and on a Unitree G1 demonstrate robust motion tracking under observation masking and successful real-world deployment.
Zhe Li, Yangyang Wei, Xichen Yuan +4