Planning

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Period ending 2026-09-21

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1,180 papers

Latest in Planning

Sep 14, 2026cs.RO

Collision-Aware Humanoid Whole-Body Control under Imperfect Tracking Targets

Humanoid robots often execute motion commands through whole-body controllers (WBCs) that track targets while maintaining balance and stability. However, most WBCs are blind to scene geometry, which can lead to collisions from imperfect target motions that are geometrically unsafe due to perception, planning, or teleoperation errors. We propose RECAL, a Robot--Environment Cross-Attention Layer that wraps a blind WBC to trade off target tracking against collision avoidance using external scene geometry. RECAL supports collision-aware tracking of floating-base and end-effector commands, including collision avoidance for held objects. It represents the robot, held objects, and environment as point clouds, using cross-attention between robot/object points and the environment to produce geometry-aware control features. In simulation, RECAL improves collision avoidance while preserving target-tracking performance across frozen-arm and adaptive-arm locomotion, object-carrying, and standing-manipulation scenarios relative to alternative geometry-aware WBC architectures. We further demonstrate the controller on a real Digit V3 humanoid robot.
Mohitvishnu S. Gadde, Ashish Malik, Pranay Dugar +2
Sep 14, 2026cs.AI

Corrupt Plans, Clean Traces: Evading Chain-of-Thought Monitoring with Plan Injection

Chain-of-thought (CoT) monitoring is a safety strategy where the reasoning of a large language model "actor" is inspected by a "monitor" (often another language model) for signs of unsafe planning, deception, or misalignment. We find that planting harmful but benign-sounding reasoning in the actor's context can steer it to perform adversarial actions while evading monitors, an attack we term "plan injection". We initially discover this attack in the multiple-choice question-answering monitorability setting proposed by Lanham et al. (2023), using the investigator-agent elicitation framework of Li et al. (2025). We generalize the attack and show that the discovered behavior scales to harder tasks (achieving 25-33% monitor evasion rates across different monitorability benchmarks) and larger models such as DeepSeek-R1. Across the settings we study, actor models not only follow injected plans but also paraphrase them as their own reasoning, without explicit attribution to the injections. Finally, we find cases where extra monitor resources cause harm - giving the monitor access to the injected plan drops detection by as much as 50% in the Bio-Math task and in a case study on monitor reasoning budget, we find transcripts where additional thinking tokens are spent rationalizing the injected plan rather than flagging it.
Keertana Chidambaram, Andrew Ilyas, Vasilis Syrgkanis
Sep 14, 2026cs.RO

An Information-Space Perspective to Scene Graph Sufficiency for Robotic Task Planning

Planning in complex environments requires task specifications grounded in representations that capture objects, relations, and affordances; scene graphs meet this need, but their size in large environments hinders efficient planning. While task-aware pruning and hierarchical abstractions have been explored, a general, task-centric formalization of what constitutes a sufficient scene graph for planning remains open. This paper provides such a formalization by modeling planning over scene graphs within an information-spaces framework through the definition of scene graph transition systems and relevant action semantics for navigation and manipulation. We then introduce derived scene graphs via information mappings that merge and prune nodes and induce quotient transition systems augmented with motion primitives to capture higher-level actions over merged graph nodes. Sufficiency is characterized by two conditions: (i) the information mapping yields a deterministic quotient, and (ii) the task is well-posed over derived traces, ensuring plans found on the derived model are feasible on the maximal system. We illustrate the framework using a task over an example environment, showing both sufficient and insufficient reduced scene graphs.
Başak Sakçak, Francesco Verdoja
Sep 14, 2026cs.LG

Robust and Efficient Communication for Multi-Agent Learning

Effective communication is a cornerstone of distributed intelligence in Multi-Agent Reinforcement Learning (MARL), yet ensuring that generated messages are both informative and robust to physical constraints remains a significant challenge. This paper introduces Multi-Agent Regularized Communication (MARC), a novel framework inspired by information-theoretic principles of conditional mutual information. MARC employs an attention-based architecture coupled with a unique message regularization mechanism designed to minimize uncertainty regarding future system states, thereby inducing the learning of highly representative communication protocols. Crucially, we evaluate MARC under stringent communication bottlenecks and lossy channels, simulating the real-world constraints of autonomous robotic networks and decentralized systems. Our results demonstrate that MARC significantly outperforms state-of-the-art methods in complex cooperative domains. Furthermore, we provide a deep analysis of message characteristics, proving that MARC maintains high operational performance even under significant data compression, offering a scalable path for deploying intelligent agents in resource-constrained environments.
Rafael Pina, Varuna De Silva, Corentin Artaud
Sep 14, 2026cs.RO

Distributed Safe Cooperative Vector Field for Trajectory Curvature Constrained Multi-Robot Systems

Trajectory curvature constraints are inherent in practical multi-robot systems due to the limited turning capabilities of the robots. Without properly accounting for these constraints, robots may fail to accomplish assigned tasks, and their trajectories may diverge from the intended paths. This paper proposes a distributed safe cooperative vector field approach for multi-robot systems subject to trajectory curvature constraints. The proposed approach is composed of a cooperative vector field and a safety-oriented collision avoidance vector field, aiming to address the problems of cooperative motion and safe collision avoidance in multi-robot path-following tasks. A safety-oriented collision avoidance vector field with adaptively adjustable reactive boundary is developed to accommodate the kinematic curvature constraints of robots, thereby ensuring the physical feasibility of collision avoidance maneuvers. The proposed vector field requires only a single virtual variable from each neighboring robot to achieve cooperative motion and ensure both obstacle avoidance and inter-robot collision avoidance. The effectiveness of the proposed approach is validated through both simulations and real-world experiments on an actual multi-robot platform.
Zhouru Xiao, Tao Teng, Weijia Yao +3
Sep 14, 2026cs.LG

Convergence rates for generative drifting flows: fixed-scale obstructions and multihead acceleration

Drifting models offer a promising route to faster generative AI: they perform gradual transport during training, while generating new samples in a single step. This paper asks whether the underlying drifting process can converge rapidly to a target distribution under ideal conditions, before finite-data or optimization effects are introduced. We show that its convergence rate depends critically on how it handles spatial scale. With a single fixed resolution, fine-scale features of the target can become nearly invisible, leading to extremely slow convergence. We introduce a multihead approach that combines scale-normalized information across a continuum of resolutions. We prove that this multihead approach restores exponential convergence near standard reference distributions. These results identify fixed resolution as a key bottleneck and provide a simple route to faster one-step generative models.
Arthur Stéphanovitch, Eddie Aamari
Sep 14, 2026cs.RO

Legislating World-Model-Based Planning with Legal Reasoning

As robotic systems grow more general, legal norms are needed to integrate them into society. This paper extends the isomorphism problem of aligning legal source texts with their encodings, and measures two key challenges to robot normative control: (1) the grounding isomorphism gap, where perception error grounds false atoms for legal reasoning, and (2) the ontological isomorphism gap, where one legal conclusion admits many faithful translations into planning constraints. The paper introduces a legal planning stack that employs Defeasible Deontic Logic (DDL) to constrain a motion planner. The stack leverages learned world models to plan and to provide legal context, enabling ex ante governance that intervenes before an illegal action is executed. It was deployed on a simulated robot arm pushing a cube across a 3x3 grid. The findings were (1) the legislated agent abided substantially more often than the non-legislated one, and modeling perception uncertainty lifted abidance even further, (2) the legal reasoning ran efficiently at runtime and its verdicts were auditable, and (3) the stack adapted to exogenous signals and endogenous rule changes. Both gaps were measured: (4) world model and probe error corrupted the factual input for the DDL reasoner, and (5) a single law admitted several faithful metric interpretations yielding drastically different abidance. Thus, ex ante legislation functions as intended, and closing these gaps with a standardized mapping from the law to runtime constraints and improved fact grounding from perception will yield robust laws that align robot behavior with society's norms. Project page: https://dylanwaldner-cail.github.io/Legislated-Planner/.
Dylan Waldner, Yiannis Kantaros, Guido Governatori +2
Sep 14, 2026cs.RO

From Learned-Mode AV-Traffic Pairing to Planner Decisions: A Marginal-Preserving Study on Argoverse 2

Joint motion forecasts pair each autonomous-vehicle (AV) future with surrounding traffic, but actor-level metrics do not show whether that structure matters to a planner. We study this question with a marginal-preserving product control that removes AV-traffic pairing among the learned modes while retaining the fixed constant-velocity pair and holding trajectories, actor-level marginals before planner conditioning, candidates, the cost terms and weights, and fallback fixed. The intervention also changes candidate-conditioned concentration. Across twelve runs on 1,400 held-out Argoverse 2 scenarios, the intervention changes 3.0% of route-level offline selections at τ=4τ=4 m. Control-minus-joint recorded-trajectory regret is −0.026-0.026 and −0.118-0.118 at the two training sizes; crossed and seed-tt intervals span zero. At τ=1τ=1 m, relative costs change in 87.9% of route evaluations and route-level offline selections in 8.1%. Before concentration matching, descriptive outcome estimates favor the control. Most of this gap disappears along an approximate concentration-matching path; the remaining contrasts are +0.112+0.112 and −0.047-0.047, and both crossed intervals span zero. Actor-level forecast metrics remain identical. Pairing-strength and temperature sweeps show that the decision contrast grows with pairing removal and sharper conditioning. The intervention changes planner decisions even though actor-level metrics remain unchanged. The matching analysis, however, cannot separate any recorded-outcome effect of learned-mode AV-traffic pairing from the accompanying change in conditioned concentration.
Jingyu Wang
Sep 14, 2026cs.RO

Communication-Constrained Multi-Robot Exploration With Adaptive Communication Windows

Exploring unknown environments with multi-robot teams can improve efficiency by allowing robots to explore in parallel. However, realizing these gains requires effective information sharing. When communication is intermittent, robots must balance the benefits of sharing information against the cost of diverting from exploration to establish communication. This paper introduces MACE, a decentralized exploration framework that actively evaluates whether establishing communication is worthwhile. At scheduled communication windows, robots estimate the cost of reaching previously identified communication locations. By formulating this decision as a variant of the Vehicle Orienteering Problem, robots evaluate routes based on the travel required to establish communication and the exploration that can be completed along the way. This approach enables robots to communicate more frequently than under purely opportunistic strategies while reducing the unnecessary travel associated with fixed rendezvous strategies. Across a set of simulated environments with varying size and geometry, we demonstrate that MACE reduces the total exploration time by up to 23% compared to existing communication-constrained exploration strategies.
Ben Rossano, Jaein Lim, Jonathan P. How
Sep 14, 2026cs.CV

Physics-Aware Video Generation via Agentic Planning and Graph-Guided Optimization

Video diffusion models (VDMs) have demonstrated remarkable capabilities in synthesizing high-fidelity, photorealistic video content. However, they fundamentally lack an intrinsic understanding of physical laws and frequently produce visually appealing but causally illogical sequences characterized by structural hallucinations and physically implausible dynamics. Injecting physical awareness via training-free test-time optimization is a promising alternative, yet existing methods rely on global gradient updates and rigid scheduling heuristics that inadvertently corrupt passive backgrounds and fail to model complex dynamic state changes. To address this, we propose PhysPlan, a novel training-free guidance framework that shifts the paradigm from stochastic visual interpolation to agentic physics simulation. First, a VLM operates as an iterative cognitive simulator, decomposing multimodal inputs into a Chain-of-Visual-Thought to create a multimodal representation of kinematic trajectories and 3D depth geometries. Second, these signals drives an object-centric test-time optimization. Unlike prior training-free methods that rely on global gradients and rigid scheduling heuristics, PhysPlan introduces Object-Centric Gradient Routing to isolate kinematic modifications and completely lock the passive environment. Furthermore, our Kinetic Intensity Profiling dynamically parameterizes framework hyperparameters to accommodate the varying severity of physical deformations. Extensive evaluations on the PhyGenBench and Physics-IQ benchmarks demonstrate that PhysPlan significantly outperforms both foundational and controllable VDM baselines, offering a promising approach for improving the physical understanding of video generation.
Minh-Loi Nguyen, Xuan-Vu Le, Thanh-Toan Do +3
Sep 14, 2026cs.RO

Tuning ROS 2 for Energy-Efficient Navigation: Empirical Insights from Costmap 2D Configurations

Robots are increasingly used in diverse application areas, where autonomous navigation plays a central role. As these systems become more widespread, improving their energy efficiency is critical to extending operational time and reducing environmental impact. The Robot Operating System (ROS) is a widely adopted middleware for robotics, offering a rich set of configurable packages. However, this flexibility can result in suboptimal software configurations in dynamic environments, negatively affecting both performance and energy consumption. This paper investigates the impact of ROS 2 package reconfigurations on the energy efficiency of mobile robot navigation. We conduct a controlled experiment in two warehouse-like scenarios (small and large) with varying obstacle layouts and Costmap 2D configurations (essential to the Nav2 stack). Through repeated trials, we measure energy usage, power profile, CPU load, memory consumption, and navigation performance. Results show that configurations must be carefully chosen for the specific robotic environment, and we were able to identify critical settings that lead to good and poor performance and energy consumption.
Michel Albonico, Andreas Wortmann, Ivano Malavolta
Sep 14, 2026cs.RO

ArtManip: Category-Level Articulated In-Hand Manipulation

Category-level in-hand manipulation of articulated objects is a formidable yet underexplored challenge for dexterous robotic hands. This difficulty stems from two core bottlenecks: first, controlling an object's internal degrees of freedom is tightly coupled with maintaining grasp stability on a free-floating base; second, acquiring diverse object models and functional grasps at scale is highly labor-intensive, yet vital for generalization given the system's sensitivity to initial configurations. In this work, we present ArtManip, the first category-level articulated in-hand manipulation method that generalizes across object instances and diverse initial grasps. For initial configuration construction, we develop an automated pipeline that procedurally generates diverse articulated objects and synthesizes task-oriented functional grasps. For policy learning, we propose a robust two-stage training strategy that incorporates articulation physics randomization, reward curriculum, and latent representation distillation to handle complex contact and joint dynamics during deployment. Extensive experiments across four object categories demonstrate that our policy generalizes to unseen instances and varied configurations in simulation, and achieves zero-shot transfer to 12 real-world objects featuring diverse shapes and joint mechanics.
Yang Yang, Tengyu Liu, Puhao Li +6
Sep 14, 2026cs.RO

DWMP: Leveraging Dual World Models for Humanoid Obstacle Traversal

Humanoid robots must traverse cluttered obstacle fields using onboard proprioceptive and visual observations, yet existing methods usually process multimodal observations without explicitly considering their different characteristics: proprioceptive observations are low-dimensional but governed by highly nonlinear robot dynamics, while egocentric visual observations are high-dimensional, noisy, and redundant. We propose DWMP (Dual World Model Policy), a framework that provides the actor with separate but complementary world-model representations for humanoid obstacle traversal. A Koopman-based dynamics world model lifts proprioceptive observations into a latent space where their temporal evolution is approximately linear, making the dynamics features easier for the actor to learn from. An RSSM-based visual world model compresses egocentric depth observations into compact stochastic states while preserving obstacle-related geometry. The student policy receives the fused latent representation for action generation, combining linearized proprioceptive dynamics with compressed visual perception. Experiments in simulation and on a Unitree G1 humanoid robot show that DWMP improves obstacle traversal performance over baselines and supports real-world deployment under randomized obstacle layouts.
Rongjun Jin, Jianming Ma, Yue Gao
Sep 14, 2026cs.RO

A Hierarchical Coverage Path Planning Algorithm for Unknown Environments

This paper presents an online coverage path planning algorithm for unknown environments. During navigation, the initially unknown search area is progressively decomposed into disconnected subareas as new obstacle information is acquired and coverage proceeds. These subareas are organized in an incrementally constructed decomposition tree that preserves their hierarchical parent-child relationships. Based on this tree, a global coverage tour is maintained and updated online by prioritizing newly generated child subareas according to their exploration states and distances from the robot. A local planner then generates coverage motions within each selected subarea, allowing the robot to adapt its trajectory as the environment is gradually revealed. Its performance is evaluated via high-fidelity simulations in complex scenarios. The results show improved coverage efficiency in terms of path length and overlap ratio in comparison to three baseline algorithms.
Zongyuan Shen, Haodong Liu, Gao Wang +4
Sep 14, 2026cs.RO

Exact Feasibility Certification and Optimal Responsibility Allocation for Multi-Robot CBF Safety Filters

Multi-robot Control Barrier Function (CBF) safety filters can become infeasible, but a failed quadratic program (QP) does not indicate why the conflict occurred or how to resolve it. To address this, we develop an exact feasibility certificate for multi-agent CBF filters with heterogeneous control-affine dynamics and convex input sets. The certificate quantifies a feasibility reserve by separating the demand imposed by safety constraints from the available actuator supply. This decomposition shows when CBF gain tuning or increased actuation can and cannot resolve infeasibility, and identifies the agents and interactions responsible for the conflict. We further propose an algorithm to optimally allocate shared safety constraints by maximizing the worst local feasibility margin, yielding a linear program for polyhedral input sets. In 320320 paired closed-loop simulations, the proposed allocation reduces infeasible control steps from roughly 50%50\% to 6.2%6.2\%, and reduces safety-violating runs from 118/160118/160 to 24/16024/160. In addition, across 5252 infeasibility events, the certificate identifies an interaction whose relaxation restores feasibility in 94%94\% of cases.
Chandan Kumar Sah, Jishnu Keshavan
Sep 12, 2026cs.RO

2AM: Grounding Agent-Side Memory as Guidance for Steerable Action Models in Long-Horizon Manipulation

Long-horizon robot manipulation requires memory, but not necessarily inside the action policy. To address such tasks, current agentic systems often combine VLAs with planners and geometric tools, sometimes using additional depth or calibrated geometry. These systems confound attribution: gains may come from richer observations or alternative motor tools, while failures may stem from either the policy or an under-specified language interface. We isolate this question through a deliberately constrained design: less tool breadth, but greater interface bandwidth. 2AM makes a multimodal Agent the sole holder of task memory and a single RGB-based, episodically stateless Action Model the sole executor of task-relevant motion. The Agent compiles interaction history into subtask language and optional 2D grasp, place, and move hints that bind its physical intention at different time scales. To teach this steerability to the VLA, we augment demonstrations with structured hint labels and train under condition dropout, spatial noise, and temporal jitter to tolerate imperfect Agent outputs. On LIBERO-Mem, without depth, online geometry, or planner-based object motion, 2AM reaches 76.3% average completion, a 61.5-point improvement over the strongest reported baseline of 14.8%, together with 63.0% relaxed and 11.8% strict success. These results show that task memory can remain Agent-side. They further show that Action Model capability depends not only on what the policy has learned, but on how precisely the Agent can steer it.
Yutong Hu, Fengjiao Chen, Xuezhi Cao +1
Sep 12, 2026cs.AI

MAPLE: Memory-Augmented Planning with Language and Evolution

Domain practitioners understand their business constraints but may lack operations-research expertise or dedicated support. LLM-based optimization agents translate natural-language requirements into models or solver programs that established optimization tools can execute. This progress makes optimization more accessible, but real-world operations are dynamic: changing demand, resources, and priorities require updates to data, constraints, and objectives. Methods centered on isolated requests offer limited support for rapid adaptation that preserves earlier decisions and reuses useful search results. We introduce MAPLE (Memory-Augmented Planning with Language and Evolution), an agent for maintaining optimization problems through successive natural-language requests. MAPLE combines language-based problem construction with mathematical programming and evolutionary search. It retains the optimization program, accepted plans, earlier updates, and candidate solutions for subsequent requests. We introduce NLDO, a benchmark of 15 trajectories and 180 updates spanning selection, scheduling, rostering, routing, and cloud-resource placement. In the main evaluation, MAPLE completes all trajectories and achieves online scalar quality of 0.951 and a Pareto hypervolume ratio of 0.875. Controlled comparisons further show that maintaining executable state improves update validity and can preserve useful search information across substantial revisions.
Kesheng Chen, Yamin Hu, Wenjian Luo
Sep 11, 2026cs.RO

Distributed Stochastic Optimal Control for Pattern-Oriented Swarms

While offering significant promise for diverse applications, pattern-oriented swarms encounter multifaceted challenges in geometric control, self-organization, and safe navigation through dynamic environments. In this paper, we present a GRF-based stochastic optimal control framework to address these challenges within a unified probabilistic architecture. By extending the GRF into the temporal domain, the proposed framework casts collective coordination as a Bayesian inference task, enabling swarms to accommodate environmental uncertainty, satisfy non-convex constraints, and reconcile heterogeneous dynamics across diverse platforms. We develop an uncertainty- and safety-aware collision avoidance module for navigation in the presence of stochastic obstacle motion. The unscented transform is employed to propagate state uncertainty for both dynamic obstacles and neighboring agents, yielding principled confidence bounds for collision avoidance. In addition, density-guided pattern control is introduced, which encodes geometric patterns as implicit density fields. This representation decouples pattern specification from explicit agent-to-target assignments, thereby facilitating intrinsic self-healing and elastic reconfiguration in a distributed manner. The proposed framework is extensively evaluated through Monte Carlo simulations across diverse scenarios. Its model-agnostic nature is demonstrated on both quadrotor and fixed-wing UAV swarms, highlighting its generalizability across platforms with heterogeneous dynamics. Finally, the efficacy and robustness of the proposed method are validated through indoor experiments with a 15-quadrotor swarm and outdoor deployments involving 4 custom-built autonomous quadrotors. These experiments substantiate the proposed framework's capacity to maintain reliable geometric pattern transitions and safety-aware navigation within real-world environments.
Qingrui Zhang, Chenghao Yu, Feng Xue +1
Sep 11, 2026cs.RO

Safety-aware Skill Adaptation for Reinforcement Learning in Dynamic Environments

Skill adaptation frameworks based on reinforcement learning often require restrictive assumptions to maintain stability, such as fixed observations or tightly controlled exploration schedules. In cluttered and dynamic environments, however, unrestricted exploration can lead to unsafe behaviour and unstable learning, particularly when task-relevant observations lie near obstacles or involve moving objects. In this work, we present Dist-GPRL, a distance-aware and safety-guided reinforcement learning framework for structured robot skill adaptation. Building upon Gaussian Process (GP)-based skill parameterisation, our framework sequentially adapts overlapping local windows of sparse trajectory via-points rather than modifying the complete skill at every policy step. Raw policy outputs are correlated through the GP covariance structure, producing temporally coherent trajectory updates while reducing the action-space and credit-assignment difficulties associated with global trajectory adaptation. Safety is incorporated through two complementary forms of guidance. A safe-subspace prior derived from the Hausdorff Approximation Planner (HAP) biases policy exploration toward feasible regions, while dynamically updated distance field clearance and gradient rewards provide local obstacle awareness. A trajectory-kinematics similarity regulariser further preserves the demonstrated velocity and acceleration characteristics during adaptation. We evaluate the framework on two dynamic object-manipulation tasks in simulation and transfer the learned policy to real-world robot execution. Experimental results demonstrate higher task success, lower collision frequency, and more stable learning than the baselines, while preserving the kinematic characteristics of the demonstrated skill.
A K M Nadimul Haque, Sheila Sutjipto, Marc G. Carmichael +1
Sep 11, 2026cs.RO

Morphology-Aware Human Motion Retargeting for Wheeled-Humanoid Loco-Manipulation

Human-to-humanoid retargeting has largely been studied on legged platforms, while comparatively few wheeled-humanoid systems support coupled locomotion and manipulation from general human motion. Building on GMR's configurable general-motion retargeting and BeyondMimic's physically simulated R1 Pro learning framework, we present a reproducible pipeline that converts multi-dataset SMPLX motion into executable loco-manipulation behavior for the Galaxea R1 Pro wheeled humanoid. The robot has a planar three-wheel base, a serial torso, and two arms but no leg joints, so human lower-body motion must be redistributed across base motion and torso posture without sacrificing manipulation-relevant arm geometry. Our pipeline combines canonical body-shape preprocessing, planar-base normalization, morphology-aware differential inverse kinematics, shoulder-rooted hierarchical arm retargeting, and continuous torso substitution for bending and squatting. A reference-twist-driven planning layer then decodes planar base motion into continuous three-wheel steering and rolling commands subject to hysteresis, kinematic continuity, acceleration, and actuator-rate limits. Finally, a 21-dimensional BaseDecode policy is trained in Isaac Lab with directional joint-limit scaling, focused upper-body tracking, and a staged wheel-contact reward. The resulting system provides a complete bridge from human motion data to physically trackable wheeled-humanoid loco-manipulation rather than a visualization-only retargeter; quantitative policy comparisons remain scheduled for a later revision.
Chenbo Xia, Chao Ye
Sep 11, 2026cs.RO

Memory as Plans: World-Action Modeling with Memory-Grounded Planning

Mainstream robotic policies often adopt a Markovian formulation, but many complex real-world manipulation tasks are inherently non-Markovian, requiring long-horizon memory beyond the current observation. Existing memory mechanisms often rely on language summaries, growing visual windows, or their combinations, and may therefore lose fine-grained visual evidence or face a trade-off between history coverage and execution efficiency. We introduce MaP-WAM, a Memory-as-Plans framework that decomposes memory-dependent world-action modeling into memory-grounded planning and plan-conditioned execution, and uses long-term multimodal episodic context as planning-time evidence rather than repeatedly conditioning the executor on the full history. MaP-WAM represents memory as completed segment records containing language instructions and sparse visual context, and converts this episodic memory into compact plans comprising the next segment-level language plan and corresponding visual guidance. A World-Action-Progress (WAP) model executes each plan over an unknown duration by jointly predicting action chunks and corresponding execution progress at inference time, calibrating predicted progress through plan-observation alignment for adaptive segment transitions and closed-loop context updates. MaP-WAM keeps the executor context length fixed, while structured attention further enables key-value caching in both planning and execution. MaP-WAM achieves state-of-the-art performance on RMBench with an 83.3% success rate and attains 78.0% success on real-robot tasks, while maintaining approximately constant executor inference latency as task history grows.
Sizhe Zhao, Haozhe Xie, Weiyu Zhao +5
Sep 11, 2026cs.RO

Planning along Differentiable Charts of Constraint Manifolds with General-Purpose IK Solvers

Planning trajectories for robot manipulators under kinematic equality constraints restricts feasible motions to a measure-zero submanifold of the configuration space, requiring special algorithmic treatment. A promising strategy is parametrizing the set of feasible configurations using analytic inverse kinematics (IK). Bespoke analytic IK functions can be written to be differentiable, a necessary property for gradient-based trajectory optimization. But the vast majority of IK functions are computed by automated meta-solvers like IKFast, and are difficult to modify for differentiability. We present a new approach for computing gradients of analytic IK parameterizations: we leverage the inverse function theorem to recover the desired gradients from the ordinary forward kinematic Jacobian. Furthermore, we present a least-squares domain extension and an optimization-amenable description of the reachability constraint, which preserves gradient signal outside the reachable workspace. We demonstrate the efficacy of our approach through numerical experiments and downstream tasks, including a hardware demonstration of an RB-Y1 picking up a box and placing it on a table. Project website: https://cohnt.github.io/inverse-function-theorem-parameterization/
Thomas Cohn, Seiji Shaw, Harel Biggie +3
Sep 11, 2026cs.RO

SwarmNxt: Open-source Software-Hardware Platform for Fast and Agile Aerial Swarms

Aerial robot swarms have the potential to transform time-critical safety, security, and search-and-rescue operations. By coordinating multiple robots, they can rapidly survey disaster sites, map collapsed or GPS-denied environments, and search cluttered areas faster than a single robot, reducing response times and minimizing risks to first responders. Realizing this potential, however, requires robust autonomous swarm navigation, which remains an active research challenge. Progress is further constrained by existing platforms, as commercial drones are often closed-source or lack the onboard computational resources needed for agile, vision-based collective flight. Moreover, developing, deploying, and maintaining software across multiple aerial robots requires significant engineering effort. To address these challenges, we present SwarmNxt, an open-source software platform built on the open-source OmniNxt drone hardware. SwarmNxt provides an end-to-end toolkit, including detailed hardware assembly instructions with a video tutorial, automation tools for parallel software deployment and swarm-wide updates, and a ROS 2-based framework for autonomous navigation. The platform integrates state-of-the-art control, planning, and depth estimation into a single ROS 2 multi-agent system, providing an open research infrastructure for physical swarm experimentation. We validate SwarmNxt through two real-world experiments: a six-drone swarm performing decentralized planning with high-speed inter-drone collision avoidance, and a four-drone swarm executing collective flight with onboard depth estimation in an obstacle-filled environment. Both experiments were run indoors with global position from external motion capture; perception, planning, and control run onboard.
Charbel Toumieh, Niel Mistry, Benjamin Jarvis +4
Sep 10, 2026cs.AI

CityPlanner: A Sandbox Agent for Executable Urban Planning

Urban planning is a real-world spatial optimization problem that requires selecting feasible actions from large candidate spaces under practical objectives such as cost and service quality. Existing optimization and reinforcement learning methods are effective for fixed formulations, but often depend on task-specific representations and constraint handling. We propose \emph{CityPlanner}, a sandbox-agent framework for executable urban planning. CityPlanner introduces \emph{UrbanSandbox}, a unified file-based environment where agents inspect task files, generate plans, run evaluators, and revise decisions based on executable feedback. To make learning tractable, we further propose atomic-task reinforcement learning, which decomposes long sandbox trajectories into \emph{BuildPlan} for initial construction and \emph{ImprovePlan} for feedback-based refinement. Experiments on a real-world benchmark show that CityPlanner consistently outperforms heuristic, task-specific RL, and general LLM-agent baselines. Ablations verify the contributions of UrbanSandbox, atomic-task RL, and iterative deployment. We release the code and dataset at https://anonymous.4open.science/r/co-agent-C1C8
Wentao Zhang, Jingyuan Wang, Zetong Zhou +2
Sep 10, 2026eess.SP

Modality-Decoupled Federated Learning for Privacy-Preserving Embodied Intelligence in 6G

Sixth-generation (6G) wireless networks are expected to provide a key infrastructure for large-scale embodied intelligence, where heterogeneous robots collaborate through low-latency connectivity, edge intelligence, and distributed sensing. Vision-language-action (VLA) models offer a foundation by integrating visual perception, language understanding, and action generation into a unified closed-loop policy. However, training and adapting VLA models to distributed robotic agents introduce challenges in privacy protection, communication efficiency, and model heterogeneity. Existing federated learning (FL) methods overlook the intrinsic differences among vision, language, and action pathways in parameter scale, privacy exposure, update dynamics, and tolerance to compression or perturbation. To address this issue, this article proposes FedMVLA, a modality-decoupled FL framework for privacy-preserving embodied intelligence in 6G networks. FedMVLA incorporates three mechanisms: modality-aware federated aggregation (MAFA), modality-aware privacy allocation (MAPA), and modality-aware communication compression (MACO), together with a modality-sliced transport design that routes the precision-critical action stream through a protected ultra-reliable low-latency slice. A case study on federated robotic manipulation over the Third Generation Partnership Project (3GPP)-based wireless substrate, covering fading, co-channel interference, and malicious jamming, shows that FedMVLA achieves an 84.8% task success rate, exceeds FedAvg by 22.2 percentage points, sustains a widening margin when scaling to 128 clients across eight cells, and reduces the schedule-averaged per-client uplink model-update payload by 95.6% (approximately 96%), while keeping the 95th percentile (p95) of the round-critical uplink completion time near 1.5s.
Zhuodong Liu, Xiangyu Li, Chunhong Yuan +5
Sep 10, 2026cs.RO

ObstaDiff: Generalizable Diffusion Policy Learning via Obstacle-aware Representations

Imitation learning has achieved impressive results in robotic manipulation, yet most existing approaches assume clean backgrounds and lack explicit mechanisms for obstacle-aware motion generation. Extending such policies to cluttered, real-world scenes with unstructured obstacles remains a key generalization challenge. We present ObstaDiff, a decomposed diffusion-policy framework with a lightweight obstacle-aware visual encoder. ObstaDiff extracts a structured target-obstacle-background representation, enabling the downstream alignment policy to generate end-effector trajectories toward a target-centered bottleneck pose while reasoning about surrounding obstacles. We evaluate ObstaDiff on 61 real-robot greenhouse trials per method (366 executions in total). ObstaDiff achieves 75.41% average task success and 8.20% average obstacle collision rate, outperforming representative imitation-learning baselines and improving generalization in cluttered agricultural scenes.
Jiawen Wang, Kevin Yao, Khalid Jawed
Sep 9, 2026cs.RO

DUET-DINO: Simultaneous Cross-View World Modeling for Latent Planning in Robot Manipulation

Action-conditioned latent world models predict future visual representations, enabling zero-shot goal-conditioned robot planning and control. However, their predictions for fine-grained spatial and rotational actions are unreliable for full 7-DoF end-effector control. To address this gap, we introduce DUET-DINO, a simultaneous cross-view latent world model that jointly learns action-conditioned predictions from static side- and wrist-camera observations through cross-view conditioning. By exploiting complementary global scene and gripper-centric information, DUET-DINO enables latent planning over the full 7-DoF action space. Across spatially diverse reach, orientation-intensive angled-reach, and multi-goal grasp-and-lift tasks, DUET-DINO consistently outperforms single-view and independent dual-view baselines, achieving 92% success on reach, 72.5% on angled-reach, and 60.0% on lift tasks. DUET-DINO is trained from scratch on DROID and RoboArena datasets and generalizes robustly under visual distribution shifts. We further show that while V-JEPA 2 wrist-view predictions underestimate visual dynamics induced by fine-grained actions, DINOv3 predictions better capture action-conditioned scene changes, leading to stronger downstream planning. The code and model checkpoints will be open-sourced. Project page: https://utn-air.github.io/DUET-DINO
Nisarga Nilavadi, Ralf Römer, Moritz Reuss +5
Sep 9, 2026cs.RO

Future-Aware Flow Planning for Safe UAV Target Following

UAV target following in cluttered environments requires anticipating target motion. Followers that use only the current target state can lag behind turns or choose blocked corridors. They may also trade safe near-horizon motion for lower tracking error. We propose a future-aware flow planning framework for state-informed UAV target following. Predicted target futures guide clean UAV trajectory generation through residual signals aligned with the planning horizon. Risk-scored repair of the executable prefix is embedded in the sampling loop. On fixed in-distribution (ID) and out-of-distribution (OOD) receding-horizon benchmarks, the planner improves the safety--tracking trade-off. It matches zero measured ID collision rate and achieves the highest ID safe-tracking time fraction. It also gives the lowest OOD macro-average collision rate and final tracking error among the compared methods. It does not dominate every metric: Future-MPC remains smoother and stronger on some threshold-based OOD success metrics under its hand-designed objective. Controlled comparisons show that future conditioning with the adapter improves candidate generation before safety repair. Simulator-facing tests examine interface perturbations, sensing, and controller execution. These results support horizon-aligned future guidance and embedded prefix repair as complementary components for safe UAV target following under the tested simulation conditions.
Boning Feng, Haoran Zhang, Xiaowen Bi +2
Sep 9, 2026cs.AI

Belief-State Engine: Augmenting LLMs for Principled Planning Under Partial Observability

Large language model agents produce fluent action sequences across a wide range of tasks, yet they fail in characteristic ways once the environment becomes partially observable. Ambiguous feedback pushes them into premature commitments. A single informative observation can collapse their uncertainty onto the wrong hypothesis. Policies drift as the history grows. We trace these symptoms to a common structural cause. An LLM agent, as commonly deployed, is a history-conditioned policy with no explicit belief over hidden state. We propose an architectural fix. The Belief-State Engine (BSE) is an inference module placed outside the LLM. It maintains a Bayesian posterior over the latent states of a given POMDP (Partially Observable Markov Decision Process) model, and at each decision step it exposes only that posterior to the LLM. The raw action-observation log is not shown. We set out a minimal four-axiom specification of what a belief-consistent internal state must satisfy, and prove that the LLM paired with the BSE is a sound Markov policy on the belief MDP induced by the underlying POMDP. It therefore inherits the Bellman optimality guarantees of classical POMDP theory, provided the LLM is never exposed to the raw history. We evaluate the architecture on the Tiger POMDP and a red-team attack-graph task, against six baselines: a reactive LLM, Chain-of-Thought, ReAct, a natural-language belief tracker, QMDP, and POMCP. Across both domains, the BSE-augmented agent improves task return, belief calibration, and decision consistency. Ten targeted ablations isolate the contribution of each architectural choice confirms that the effect is not specific to any one model. Code, environment specifications, prompt templates, and seed logs accompany this paper.
Arnab Chattopadhayay, Debdipta Halder
Sep 9, 2026cs.RO

What Symmetry Buys a Learned Motion Planner

Learning-based motion planners pay at training what classical planners pay per query. Trained in world coordinates, they relearn the same motion at every position and orientation. Existing work restores the missing rigid-body equivariance in the training data, in the inference operator, or in the weights, and each carries a cost. We ask how much of that equivariance the planning query supplies for free. A start s and a goal g determine a frame in closed form, with origin at their midpoint and first axis along g-s. Expressing trajectory and obstacles in that frame removes three translations and two rotations of SE(3), at initialisation, for one cross product per query and with no constraint on the architecture. A single rotation about the start-goal axis remains, and no continuous rule removes it. On a cluttered 3D benchmark, holding architecture, data and budget fixed, the frame raises the held-out collision-free rate from 14.60% to 51.10%, where a straight segment from start to goal scores 15.6% and the world-frame model does not beat it. We build all three mechanisms for the residual rotation and each is worth under a point, though the equivariant backbone reaches any given level two to three times sooner. What the representation supplies therefore dominates what any mechanism enforces, and the standard diagnostic does not see the difference: two models with indistinguishable non-equivariance residuals differ by 28 points. Calibrated against a non-symmetry intervention, the frame is not even the largest effect available, since local geometry is worth +40.0 where the frame is worth +36.5.
Andrea Emir Sevincel
Sep 9, 2026cs.AI

Grounded Evaluation and Repair for NL-to-PDDL Problem Generation

Large Language Models (LLMs) have shown promise for translating Natural Language (NL) planning descriptions into PDDL problem instances. However, standard evaluation criteria such as syntactic validity or planner success can substantially overestimate faithfulness to the described task: a generated problem may be parseable and solvable while misrepresenting the intended initial state, goal, object structure, or optimization target. This paper studies an end-to-end NL-to-PDDL pipeline that combines LLM generation, checks in terms of PDDL parsing, planning and validation, a domain-conformance checker, an LLM critic, and iterative repair. Fine-grained repair feedback is constructed from the domain description, the generated problem, the natural language problem description, and operational diagnostics. Reference-based comparisons against curated benchmark PDDL problem descriptions are used for post-hoc benchmark analysis, and these offline checks include renaming-invariant structural matching and semantic equivalence, where domain support is available. Across Planetarium, AutoPlanBench, and curated PDDL2.1 problems, results show that operational success and benchmark-reference reconstruction can diverge substantially. Results also show that structured repair can be useful, and that PDDL2.1 remains challenging for reference reconstruction, even when operational success improves.
Joana Rosa, Pedro Santos, Valdemar Oliveira +3
Sep 9, 2026cs.RO

PccDiffuser: Multi-solution Motion Planning for Continuum Robots

We present the PccDiffuser, a conditional diffusion framework for continuum robots that learns a multimodal distribution over complete configuration-space paths and samples multiple candidate solutions in parallel, which are subsequently converted into an executable trajectory by time allocation considering actuator constraints. Under the piecewise constant-curvature model, we use exponential co-ordinates to describe the robot kinematics, and use graph neural network to encode a variable number of environment obstacles. Analytical differential kinematics is incorporated in the denoising process to improve terminal accuracy and whole-body clearance. On a mixed test set comprising workspace with zero to four obstacles, PccDiffuser achieved a success rate of 91%. Compared with existing sampling- and optimisation-based benchmarks, it delivered both a higher success rate and greater computational efficiency, with the latter advantage becoming more substantial when sampling more candidate solutions. Experiments on a three-section tendon-driven continuum robot further demonstrate consecutive planning, multi-solution planning, and whole-body obstacle avoidance.
Ke Qiu, Sifan Chen, Si Wang +3
Sep 8, 2026cs.RO

Online, Reachability-Aware, Sampling-Based Motion Planning

Sampling-Based Model-Predictive Control (MPC) algorithms are a flexible class of controllers used for navigation on a wide range of robotic systems. Historically, such approaches have lacked hard safety guarantees, a shortcoming which we remedy in this work by computing guaranteed reachable-set overapproximations online with a fast, interval-based pipeline. We show that our method achieves similar performance to a state-of-the-art reachability-based planner without the need for the expensive pre-computation step, and can be scaled to systems that are infeasible using existing approaches. Finally, we demonstrate that our technique reduces safety violations by over 99% in a racing simulation and successfully controls a model racecar on real hardware experiments without crashes.
Brendan Gould, Zhiyuan Zhang, Panagiotis Tsiotras +1
Sep 8, 2026cs.AI

PlannerForge: LLM Agents for Scenario-Based Testing of Motion Planners in Autonomous Driving

Ensuring the safety of autonomous driving is a critical challenge. Scenario-based testing is a systematic process used to validate Autonomous Driving Systems (ADSs), but it remains a fragmented modular pipeline in which scenario generation, retrieval, modification, ADS execution, and results analysis are performed by separate tools with little interaction. Large Language Model (LLM) agents have shown promise across ADS sub-systems such as perception, planning, and control. However, no prior work covers the whole scenario-based testing pipeline for ADSs with a unified LLM-agent framework. We present PlannerForge, an LLM-agent framework that extends all scenario-based testing stages (from Scenario Generation to ADS Assessment) and adds two further LLM-enhanced stages: ADS Enhancement and ADS Benchmarking. We evaluate PlannerForge with 10 off-the-shelf LLMs across all tasks (Generation, Selection, Modification, Module Routing, Planner Testing, and Enhancement) under 5 prompt conditions. Best-per-task scores range from 0.88 to 1.00, and open-source 20-35B backends match commercial APIs on most tasks. Open-source models such as Qwen3.6:35B match commercial APIs on three of the five tasks. Chaining the modules end-to-end retains 83% / 78% of seed queries (commercial / open). It outperforms Scenario Factory 2.0 (Finkeldei et al., 2025) on natural-language generation (193 vs. 144 executable of 200) and realises 92-96% of requested city, road and vehicle attributes. It outperforms BM25 (Robertson and Zaragoza, 2009) at rank 1 selection (92.0% vs. 67.5%) and From-Words-to-Collisions (Gao et al., 2025) on physically valid edits (>=94% vs. 31%). At N=400, cost-tuning lifts planner success from 50.4% to 70.2% and cuts collisions from 19.0% to 8.4%, without domain-specific fine-tuning.
Yuan Gao, Sebastian Müller, Mattia Piccinini +5
Sep 8, 2026cs.RO

Learning to build covering structures with continuous adjustments

Robotic construction offers the potential to use materials more efficiently and create complex geometries, but current methods rely on rigid, high-precision plans that cannot accommodate the tolerances, inaccuracies, and unexpected changes inherent in physical fabrication. In this work, we introduce a reinforcement learning approach that forgoes predefined plans entirely, instead generating construction sequences adaptively as the structure is built. Our method operates on graph-structured state representations and a mixed (parameterized) action space, requiring both discrete block selection and continuous placement parameters. Because the stability simulation of a structure is computationally heavy, we develop an efficient exploration strategy by incorporating unilateral edges into graph neural networks, extending soft actor-critic (SAC) to this hybrid setting. We evaluate our algorithm, HSAC, against the prior method hybrid-PPO (HPPO), demonstrating significantly higher asymptotic performance and good sample efficiency. We also demonstrate HSAC's robustness to hyperparameter choices and its exploration capability, handling up to 10 discrete actions without performance degradation. Finally, we validate our approach on a physical two-robot setup, successfully building a spanning arch with 3D-printed blocks in closed-loop execution, confirming that policies trained in simulation transfer to real hardware.
Gabriel Vallat, Maryam Kamgarpour, Stefana Parascho
Sep 8, 2026cs.AI

CLAMP: Constrained Decoding for Vision-Language Embodied Planning

Embodied planning increasingly relies on vision-language models (VLMs) to translate instructions and visual observations into executable action sequences. However, fluent plans are not always executable. A VLM may refer to objects that are not visually observed, select actions whose required affordances are unavailable, or violate syntax and action constraints. We introduce CLAMP, a multimodal constraint-grounding framework that turns scene evidence into decoding-time constraints for a frozen VLM planner. CLAMP uses the initial observation to restrict object references to those supported by the scene, while a provided symbolic action model specifies state transitions and goals. During decoding, hard masks eliminate invalid next-token candidates, while a Hidden Markov Model (HMM)-based world-state lookahead module reweights the probabilities of the remaining feasible candidates based on action preconditions and goal reachability. This allows the planner to retain the VLM's language prior while preventing visually unsupported, unsafe, or infeasible candidates from entering the plan. For unseen tasks and environments, CLAMP adapts the HMM at test time using label-free continuations sampled from the frozen VLM. Experiments on VLABench, SafeAgentBench, and TaPA show that scene-grounded constraints improve object grounding and safety, while most remaining failures stem from perception errors or misaligned constraint specifications.
Tianyi Ma, Parisa Kordjamshidi
Sep 8, 2026cs.MA

Reachability-Certified Subteam Decomposition for Locally Interacting Multi-Agent MDPs

Persistent communication limits force a multi-agent system to decide which agents may coordinate throughout a rollout. Current proximity alone is insufficient: separated agents may interact later, whereas a large pair reward may remain unreachable until it is heavily discounted. We introduce Reachability-Certified Subteam Decomposition (RCSD) for finite multi-agent Markov decision processes with factorized physical dynamics, finite-range ordered pair rewards, and almost-sure motion bounds. RCSD combines a speed-limit lower bound on pairwise contact time with a reward envelope to form a current-state affinity. For any capacity-valid persistent partition, the sum of cut affinities bounds the reward-deletion error of every unchanged stationary Markov state-feedback policy. A product of team-optimal policies for the resulting cut MDP incurs at most twice this certificate in regret against the centralized optimum. Both bounds are worst-case tight. On a controlled five-agent family, RCSD-Exact reduces aggregate normalized execution regret by 56.0%, 28.8%, and 25.3% relative to uniform, distance-only, and envelope-only partitions. A separate stochastic two-dimensional study finds no bound violation over 384 exact-partition and 1,440 restricted-controller evaluations. Exact four-agent evidence favors RCSD over uniform and distance-only grouping; raw evidence for current contact is borderline and envelope-only is unresolved. Across balanced 8-20-agent strata, controller-library utility is mixed: pointwise paired intervals favor RCSD over distance and current contact, include zero for uniform, and favor envelope-only and Value-MIP over RCSD. Partition construction remains subsecond in median up to 100 agents; this last result does not include affinity formation or MDP planning.
Xiangwu Wang, Chengwei Cao, Hongyuan Tang
Sep 8, 2026cs.RO

Seeing is Not Believing: Breaking the Physical-to-Digital Trust Boundary in Robotics

In multi-robot collaboration, task handovers rely on downstream verifiers performing remote attestation, which inspects sensor telemetry to ensure a robot's physical behavior strictly matches its assigned task. But can this telemetry be trusted? We show that it often cannot. In this paper, we uncover a severe vulnerability in Robot Operating System (ROS) 2: by modifying a single environment variable, an adversary can execute a pre-built hook to covertly intercept and inject both telemetry and control signals before they are published. Consequently, adversaries can hijack a robot to perform dangerous tasks while spoofing downstream verifiers with synthesized fake telemetry. Worse still, by exploiting the widespread reliance on third-party Docker containers and auxiliary tools, attackers can distribute compromised packages embedded with these malicious hooks to launch such attacks easily. On a physical Franka Emika robotic arm running Secure ROS 2, our attack injects fabricated telemetry in real time with only around 3 ms of jitter, preserving temporal synchronization and hardware integrity while achieving an 87% success rate even against an AI-based detector. We have responsibly disclosed these findings to the ROS 2 development team. We prepared a demo video available at https://youtu.be/ExeiGqUrnhQ.
Leming Shen, Shikai Geng, Yuanqing Zheng +1
Sep 7, 2026cs.RO

mjorbit: A Simulation Framework for Space Robotics

This paper presents a general framework for simulating multi-body space robots with contact. We bring efficient, large-scale robot simulation to in-space servicing, assembly, and manufacturing applications. First, we perform an empirical trade study of methods for coupling orbit propagation with existing robotics simulation frameworks. Next, we present mjorbit, a general, flexible, and performant framework built on the MuJoCo engine widely used in robotics, to which we add key spacecraft dynamics, actuators, and sensors. We provide a low-latency C++ CPU backend and a high-throughput GPU backend behind a simple Python API. We demonstrate mjorbit by solving several realistic on-orbit case studies with both model-predictive control and reinforcement learning. Open-source code and examples are available at: https://johnzhang3.github.io/mjorbit/
John Z. Zhang, Joris Verhagen, Fausto Vega +2
Sep 7, 2026cs.RO

Conditional Timed Partial Orders: An Expressive and Interpretable Framework for Robot Task Specification and Planning

Timed Partial Orders (TPOs), originally proposed for workflows, provide an interpretable framework for robot task specification with planning algorithms based on mixed-integer linear programming (MILP). However, TPOs are limited in expressivity, capturing only partial-order events with simple timing constraints. In this paper, we introduce Conditional TPOs (cTPOs), which extend TPOs with richer relative-timing constraints and conditional event activations based on environmental conditions. We show that planning for cTPOs also reduces to an MILP problem; however, the added expressivity results in significantly larger MILPs that can become computationally intractable. To address this challenge, we propose a decomposition algorithm that partitions a cTPO into smaller sub-TPOs, yielding a sequence of smaller MILP problems. We prove that this decomposition is complete and preserves plan optimality while improving the interpretability of complex tasks. Experimental results demonstrate the effectiveness of cTPOs as a task specification framework and the efficiency of our decomposition approach, achieving up to four orders of magnitude speedup over the monolithic MILP.
Sebastian Escobar, Morteza Lahijanian
Sep 7, 2026eess.SY

Decentralized Safe Multi-Agent Reinforcement Learning via Predictive Shielding

Environments are increasingly populated by multiple robots performing independent tasks with limited prior knowledge of each other. Deploying such multi-agent systems presents significant challenges. Specifically, shifts in deployment states compared to training data can lead to poor policy performance and compromised safety. While safety shields exist to mitigate these risks, they are typically reactive, which degrades performance near unseen obstacles,and centralized, limiting their scalability. To address this, we propose a decentralized framework that integrates predictive shielding with model-based finite horizon Q-learning. This approach allows agents to safely adapt their pre-trained policies during deployment. Furthermore, to mitigate livelocks in symmetric scenarios, we introduce a communication- free protocol for conflict resolution
Yacine El Yamani, Hanna Krasowski, Elena Vanneaux
Sep 7, 2026cs.RO

D3ARC: Time-Critical Distributed Disaster Detection for Asynchronous Cooperative Multi-Robot Systems

Climate change is increasing the severity and unpredictability of natural disasters. In time-critical crises such as wildfires, traditional monitoring practices remain limited by coverage, cost, and personnel risk, paving the way for autonomous and adaptive monitoring solutions. Within this context, this paper introduces D3ARC, an asynchronous distributed hierarchical framework for time-aware and reliable wildfire detection. D3ARC integrates multiple robotic agents that cooperate under uncertainty through distributed perception, shared situational awareness and coordinated actions. A remote controller asynchronously decides upon each robot's motion, while each robotic agent senses the environment and decides where and how to execute the wildfire detection. All robotic operations require time, and as time progresses, wildfires continue to spread, reducing the opportunity for early intervention. As such, all agents share a common objective: to detect a wildfire with a certain performance threshold as fast as possible and within a time limit. D3ARC integrates mechanisms for safe navigation, coverage efficiency, cooperation and reliability. It introduces a forward-looking capability that allows agents to anticipate the future by evaluating candidate strategies before execution. The framework is evaluated through realistic robotics simulations, ablation studies, and baseline comparisons, achieving an overall mission success up to 94% with 89.4% detection confidence.
Nikolaos Koursioumpas, Lina Magoula, Nancy Alonistioti +1
Sep 7, 2026cs.RO

EquiGQNet: Fast Grasp Quality Evaluation via Shared Equivariant Point Cloud Encoding

Planning six-degree-of-freedom (6-DoF) grasps for unseen objects in cluttered tabletop scenes from a single-view depth image requires accurate and efficient evaluation of diverse grasp candidates. Existing early-fusion methods capture local object geometry relative to each grasp candidate but repeatedly encode the scene, whereas late-fusion methods reuse a shared scene representation but may lose this grasp-relative local geometry. We propose EquiGQNet, an efficient 6-DoF grasp quality evaluator that combines the strengths of both approaches. For grasp orientation, EquiGQNet replaces the early-fusion operation of rotating and re-encoding the point cloud for each grasp candidate with an SO(3)-equivariant encode-once-then-rotate scheme, yielding grasp-aligned geometric features from a shared scene encoding. For grasp translation, Mid-level Action Fusion (MAF) injects the grasp position into intermediate features before global aggregation, retaining local geometry relative to each candidate. We evaluate EquiGQNet in two grasp planning pipelines: Cross-Entropy Method (CEM)-based continuous grasp search and candidate ranking with a pretrained generative planner. In simulation, EquiGQNet achieves grasping performance comparable to the early-fusion baseline and substantially outperforms late fusion on objects with complex geometry and limited graspable regions, while reducing CEM planning time from 3.31s to 0.48s, a 6.9x speedup over early fusion. In real-world household-object decluttering, EquiGQNet achieves a 95.2% grasp success rate and 230 picks per hour, versus 153 and 170 for early- and late-fusion baselines. Code is available at https://equigqnet.github.io/.
Sungwon Seo, Jaeseog Won, Jiyou Shin +5
Sep 7, 2026cs.CV

NutriBench-Kitchen: Benchmarking Embodied AI for Nutrition Management

An embodied kitchen assistant must do more than recognize food in isolated frames. It must track ingredient states over time and integrate visual observations with recipe and nutritional knowledge to support constraint-aware decision-making. We formalize this capability as \emph{Embodied Nutrition Management}: perceiving nutrition-relevant events, maintaining a persistent food state, and using it for knowledge-grounded planning. Existing benchmarks evaluate static food understanding or embodied cooking actions, but do not measure whether an agent can continuously update and use nutrition-relevant states in dynamic kitchens. To fill this gap, we introduce \textbf{NutriBench-Kitchen}, a benchmark containing 1,500 manually verified question--answer pairs from 160 cooking videos. It covers five task families: Ingredient Entry, Memory Management, Recipe Query, Long-Term Planning, and Short-Term Planning, spanning food-state construction, maintenance, knowledge retrieval, and decision-making across different planning horizons. Evaluations of proprietary and open-source large vision-language models reveal a substantial gap from human performance, particularly in quantitative ingredient estimation, long-term state tracking, and reasoning under interacting constraints. We further introduce \textbf{Nutri-Vgent}, a diagnostic long-video agent with separate episodic, food-state, and recipe memories. Its consistent improvements demonstrate the value of explicit state representations and structured memory for nutrition management. Together, NutriBench-Kitchen and Nutri-Vgent provide a testbed for studying persistent state tracking and knowledge-grounded reasoning in dynamic kitchens. Code is available at https://github.com/V1ol1n/NutriBench-Kitchen.
Yulin Wei, Xiangchen Wang, Jianhui Pan +5
Sep 4, 2026cs.AI

Planning and Scheduling Business Processes under Control-Flow Uncertainty: Extended Version

Scheduling activities in business processes can improve efficiency (e.g., reduce makespan), but is challenging because the exact sequence of activities required to complete a case is often uncertain due to decisions based on data that emerges during execution. Nevertheless, probabilistic information regarding such decisions can often be estimated or derived from historical execution logs, and can help anticipate which execution paths are likely to lead to successful completion. Planning with particular execution paths affects feasibility, i.e., the probability of successful completion, and the expected number of superfluous activities that are planned but never executed. We frame the problem as a chance-constrained optimization problem and present two formulations: A decomposed approach with two stages, a planning stage that minimizes the expected number of superfluous activities subject to a feasibility constraint, and a scheduling stage that minimizes the makespan over the planned activities; and an integrated approach that combines planning and scheduling into a single formulation. Evaluation on two real-world and one synthetic dataset shows that the integrated approach yields superior makespans but is intractable at scale, while the decomposed approach scales to large settings.
Michel Kunkler, Stefanie Rinderle-Ma
Sep 3, 2026eess.SY

Formation Matrix and Energy-based Control of Multi-Agent Systems

This paper presents an energy-based controller for a multiagent robotic system designed to achieve and maintain a specific formation while moving on a plane and avoiding collisions between agents. The controller emulates a network of elementary spring-damper modules connecting pairs of agents. This network, with its de-energized states representing the desired formation, determines the system's dynamics, which is fully encapsulated by a bond graph model. The modeling is further enhanced through the introduction of a formation matrix, using a graph-theoretic approach, that describes both the distances and relative velocities among the agents of the arrangement. This matrix mathematically represents the interconnection and energy-exchange structure of the bond graph, allowing us to put it in correspondence with the control-by-interconnection CbI-scheme of the IDA-PBC theory, facilitating the solution of the formation control problem within the port-Hamiltonian system framework. Furthermore, the paper presents leader-following and position-based formation control systems based on the CbI scheme, including a stability analysis of the corresponding closed-loop systems. The theoretical findings are validated through numerical simulations across various scenarios.
Martín Crespo, Sergio Junco, Matías Nacusse
Sep 3, 2026cs.AI

The Dually Flat Geometry of Planning as Inference

We present an alternative characterization of the occupancy measure of reinforcement learning, obtained by embedding the planning criterion into the dynamics through a resetting planning process. Its stationary measure, which we term visitation measure, is the object on which the information geometry of decision making is most naturally expressed. The achievable visitation measures form a dually flat statistical manifold whose two affine charts are the visitation probabilities and the log-policies, dual under the conditional entropy. This structure makes planning-as-inference generalize from linear rewards to nonlinear functionals of the visitation, each iterate solved by one natural-gradient step, and gives the temporal-difference error the interpretation of a marginal-utility estimate. We develop the geometry and its consequences for reinforcement learning and theoretical neuroscience.
Nikola Milosevic, Asaki Kataoka, Nicolas Hinrichs +2
Sep 3, 2026cs.AI

Towards Numerical TOHTN Planning with SMT-based HTN-SAT Encoding

While HTN planning has received significant attention in recent years, support for numerical reasoning remains very limited. In this paper, we investigate numerical Totally-Ordered HTN (TOHTN) planning and show how standard SAT-based encodings can be naturally extended with SMT to handle numeric fluents. In addition, we introduce a benchmark suite for numerical TOHTN planning, providing a first common basis for evaluation in this setting. Experimental results show that this simple encoding already constitutes a competitive baseline. This work opens the way to more expressive approaches to HTN planning.
Gaspard Quenard, Takudzwa Togarepi, Damien Pellier +1
Sep 3, 2026cs.AI

Lose the Order, Keep the Hierarchy: Deordering HTN Plans

Hierarchical Task Network (HTN) planning is a powerful planning formalism based on task decomposition. Although most of the literature studied plan generation, comparatively less attention has been paid to post-plan optimization. In particular, plan deordering has been extensively studied in classical planning but remains under-researched in the HTN setting. Plan deordering removes unnecessary ordering constraints between actions in a plan whilst keeping the plan valid. In this paper, we adapt two established plan deordering techniques from classical planning by extending the techniques to account for hierarchical decomposition constraints. We evaluate our proposed approaches on the IPC 2023 Partial-Order HTN benchmarks and we compare them against Optiplan, an HTN planner that generates partially ordered plans directly. Our results show a substantial reduction in number of ordering constraints in both our implementations. Although we also observe a reduction in critical path length, the improvements are less pronounced.
Takudzwa Togarepi, Gaspard Quenard, Damien Pellier +1
Sep 3, 2026cs.RO

Local Path Planning and Obstacle Avoidance for an Omnicopter Platform

Autonomous unmanned aerial vehicles (UAVs) increasingly operate in cluttered environments where global planners such as RRT* are not directly deployable at control rates. This paper presents a real-time local planning and obstacle avoidance module for an omnidirectional multirotor (omnicopter) by extending the Dynamic Window Approach to six degrees of freedom (6D-DWA). Our method achieves real-time feasibility through (i) local-map voxelisation, (ii) a compact sphere-based approximation of the vehicle geometry, and (iii) adaptive velocity sampling in the 6D search space. To improve reactivity to unknown obstacles, we introduce a context-aware "Agile Mode" that adjusts scoring weights online to trade-off between goal progress, clearance, and heading/facing constraints during evasive manoeuvres. We evaluate our approach in simulation across computational stress tests, dense-waypoint path tracking, and static/unknown obstacle scenarios. Our planner runs consistently within a 0.2s control loop, tracks waypoint-dense global paths with < 0.1m average cross-track error and 13deg average heading error, and avoids collisions in static environments. For unknown obstacle avoidance, Agile Mode achieves 79.3% success for an off-centre obstacle and 41.4% for a centred obstacle, highlighting both the effectiveness of adaptive weighting and remaining limitations in highly constrained geometries.
Mikolaj Helinski, Spilios Theodoulis, Mahmoud Hamandi +3
Sep 3, 2026cs.RO

Toward Physically Grounded JEPA World Models for Goal-Conditioned Robotic Planning

Action-conditioned JEPA world models enable planning toward visually specified goals without reconstructing future pixels, yet latent prediction alone does not explicitly encourage the learned representations to retain information relevant to robotic control. We introduce an end-to-end JEPA world model that augments latent prediction with inverse dynamics (IDM) and state alignment (SA). While inverse dynamics discourages latent collapse and makes latent transitions informative of the actions that produced them, state alignment grounds consecutive representations in their associated physical configuration and motion. Across four benchmark tasks, our model attains the highest success rates on TwoRoom (100%), PushT (98%), and OGBench-Cube (87%), while performing comparably to LeWorldModel on Reacher. Our ablation further shows that adding state alignment consistently improves planning success over IDM alone across all four tasks. Although LeWorldModel, our primary baseline, attains higher average straightening on OGBench-Cube, transition-subspace analysis shows that its transition energy is concentrated in a substantially lower-dimensional subspace. Our state-aligned model exhibits a higher effective transition dimension than LeWorldModel and improves planning over IDM alone, supporting state alignment as an effective complement to inverse dynamics for robotic planning.
Muyuan Liu, Yue Huang, Zheng Liang +1
Sep 3, 2026cs.IR

Plan Pointers and Record-Directive Form in Budgeted Verification of Inherited Agent Memory

A model that inherits one-line memories may pull one archived source record before acting; a directive in the store can steer that pull: a pointer, a criterion or both. Across sixteen registered studies (179,352 attempts) we measured where the request goes under each form; every result is descriptive, with registered intervals, no mechanism claim. A length-matched criterion exceeded a bare id on six direct-provider models (D) and failed its registered superiority rule on a nine-model OpenRouter panel (E). On generated worlds (K2-K5): the two registered signatures held on Opus 5 and Fable 5.1, Fable 5 followed the same sign, Haiku 4.5 reversed, and Sonnet 5, the GPT-5.6 endpoints and GPT-6 Astra lay near zero (K2). With a defensive adapter at five gains, the 70B rule for a gain-dependent change of the composite - criterion contrast was not met (K3 and K4); under the 8B attenuation rule (0.95 intervals: slope below zero; change beyond the margin), the 8B change of -17.5 [-26.7, -8.1] did not meet it on 36 families (K4) and at registered power on 337 families -16.6 [-19.4, -13.8] did (realised one-sided error at the margin 1.8 to 3.2% per corner of a finite grid, nominal 2.5%, not a uniform-error guarantee; K4's status stands; K5, first ladder), while a second SecAlign++ adapter under the imposed Meta-SecAlign template did not (-11.8 [-14.3, -9.3]; K5, second ladder); no NOT-MET is a statement that the contrast was unchanged; their difference (+4.7 [+2.3, +7.2]) describes two fixed execution paths, licenses no superiority, equivalence or 'significant difference' claim; nothing follows from the statuses differing (K5). Intervals describe family-reweighting stability conditional on the execution, not reproducibility across engine executions; audit replays were neither substituted for nor averaged into outcomes; no missingness gate fired and directional completions changed no status.
Kazuki Nakayashiki
Sep 2, 2026cs.AI

CHIME: Credit-Aware Hierarchical Memory Evolution for Long-Horizon Agentic Planning

Planning is a central capability that enables agents to decompose complex long-horizon tasks into manageable steps. Test-time search and training-based methods improve planning but incur high inference costs or require expensive training data. Self-evolving memory instead accumulates reusable experience from agent interaction outcomes into an external memory bank, so planning capability keeps improving at inference time without parameter updates. However, existing self-evolving memory methods share an inherent credit assignment problem: they rely on final task outcomes as feedback, but such outcomes conflate plan quality with execution errors and environmental factors, so the accumulated planning experience is often biased and noisy. To address this problem, we propose Credit-Aware Hierarchical Memory Evolution (CHIME), a self-evolving memory framework that maintains a separate planning bank and execution bank and follows an attribute-before-memorize principle: CHIME first attributes each task outcome to the plan, the execution, both, or neither, and then updates only the corresponding memory bank. Extensive experiments on four long-horizon agent benchmarks show that CHIME consistently outperforms state-of-the-art training-based and self-evolving memory baselines. Further analyses reveal several interesting findings. For example, CHIME accumulates effective memory with far fewer items. In addition, the learned memory values faithfully reflect downstream utility: high-quality planning memories are more valuable than execution memories. Finally, the accumulated memory effectively transfers across backbone models. Code will be released at https://github.com/ATH-MaaS/Marco-DeepResearch.
Yongshi Ye, Tian Lan, Feihu Jiang +7
Sep 1, 2026cs.RO

Designing Versatile Samples for Learned Trajectory Scoring

Many current end-to-end driving policies emit a pool of candidate trajectories and select one, which makes selection a separable component: a scorer can be retrained while the planner, its backbone, and its trajectory generator all stay frozen. However, many strong planners concentrate their proposals around safe mode, providing limited supervision near decision boundaries. In this work, we design a training dataset that provides more informative supervision for the scorer. In particular, we construct two generators that perturb the logged human trajectory along the two axes a vehicle can be displaced: laterally toward the drivable boundary and longitudinally toward a leading vehicle. The designed dataset produces more informative positive and negative samples than the base planner's proposal pool. We attach a transformer-based scorer to two frozen generative planners, DiffusionDrive and MeanFuser, and train it on the NAVSIM navtrain dataset. The results of the experiments show that we achieve 90.1 EPDMS on DiffusionDrive and 90.4 EPDMS on MeanFuser when using ResNet-34, with 0.4 and 0.3 EPDMS respectively, from the designed training dataset.
Yaguang Li, Jiaru Zhang, Chuheng Wei +2
Sep 1, 2026cs.RO

TriSAR: Task Coordination and Collision Avoidance for Aerial Robot Teams in Disaster Response

Multi-Unmanned Aerial Vehicle (UAV) disaster-response systems require coordinated task assignment and local trajectory control, yet the individual and combined contributions of these coordination layers to mission efficiency and operational safety remain insufficiently characterised under controlled experimental conditions. TriSAR is evaluated as a five-UAV coordination system operating in a physics-based Gazebo simulation of an earthquake-damaged urban environment. A 2 x 2 factorial design compares two task-allocation strategies (Genetic Algorithm and greedy fitness-based allocation) with reactive collision avoidance enabled or disabled. Each of the four configurations was evaluated over 30 stochastic episodes in a common scenario of five UAVs and eight targets. Under greedy allocation, enabling repulsion eliminated recorded collision-threshold violations, confirmed by a Mann-Whitney test (U = 885, p = 4.03 x 10^-12, rank-biserial r = 0.97). Under GA allocation, the same protective effect was confirmed (U = 675, p = 1.26 x 10^-5, rank-biserial r = 0.50). For mission-efficiency metrics, GA-based allocation showed no statistically detectable advantage over greedy allocation when repulsion was enabled, but a significant advantage in steps, path length, and energy when repulsion was disabled (Welch's t-tests, |g| between 0.92 and 1.76). These results show that reactive repulsion provides a substantial, allocation-dependent safety benefit, while the additional computational complexity of GA-based task allocation yields a detectable mission-efficiency benefit only when repulsion is disabled.
Aditya Anil Kapile, Pedro Machado, Isibor Kennedy Ihianle
Sep 1, 2026cs.RO

SG-AMP: Scene-Graph-Guided Active Perception and Semantics-Aware Motion Planning for Pepper Plants

We present SG-AMP, integrating robust depth completion with input-conditioned uncertainty, persistent panoptic mapping, plant scene-graph reasoning, and semantics-aware active view-motion planning. Beyond inspecting uncertain observed regions, the scene graph explicitly hypothesizes unobserved pepper--peduncle attachments and directs close-range sensing toward them. Candidate views are selected according to expected information gain, while class-dependent motion costs distinguish protected peppers, peduncles, and stems from conditionally traversable foliage. On pepper data, the perception network achieves 55.27%55.27\% semantic mIoU, 38.67%38.67\% PQ, and 40.62 mm40.62\,\mathrm{mm} depth RMSE, while input-conditioned uncertainty improves NYUv2 NLL from −1.6518-1.6518 to −1.6925-1.6925 and AUSE from 0.01020.0102 to 0.00870.0087.
Rohit Menon, Shiva Rudra Lolla, Niklas Mueller-Goldingen +3
Sep 1, 2026cs.RO

Scalable Rao-Blackwellized Online Planning for High-Dimensional POMDPs

Online planning under uncertainty remains a fundamental challenge for robotic systems operating in partially observable environments with high-dimensional state spaces. While sampling-based POMDP solvers enable approximate decision-making in large or continuous domains, their performance degrades as belief dimensionality increases due to the high variance inherent in Monte Carlo-based estimation. In this work, we extend the Rao-Blackwellized online POMDP (RB-POMDP) framework to improve its generalizability in high-dimensional settings through hybrid continuous-discrete belief representations. By analytically propagating uncertainty associated with marginalized state components during tree-based planning, the proposed approach reduces sampling-induced variance in value estimation. We demonstrate the effectiveness of this framework in a robotic search-and-rescue task by integrating it with FastSLAM 2.0. Experimental results show that the proposed planner achieves higher cumulative rewards using significantly fewer particles and planning simulations than purely sampling-based methods under equivalent computational budgets. These results suggest that structured high-dimensional robotic problems admitting tractable sufficient statistics can be effectively leveraged within the RB-POMDP framework for computationally feasible online decision-making.
Jiho Lee, Nisar Ahmed, Kyle Hollins Wray +1
Sep 1, 2026cs.AI

Dual Process Motion Planning

Robotic systems are deeply embedded in both industry and everyday life, where they are expected to act with speed, precision, and reliability. Classical control and planning methods have long delivered strong guarantees, but often at the cost of computational efficiency and adaptability. More recently, learning-based approaches have shown promise in overcoming these limitations, enabling agents to leverage experience to accelerate decision-making and address previously intractable problems. In this work, we bridge these two approaches through a neuro-symbolic perspective on nonlinear motion planning. Inspired by the Thinking Fast and Slow paradigm, we introduce a dual-process architecture that combines the strengths of robust reasoning and learning. Our framework integrates state-of-the-art symbolic solvers as a System-2'' component with experience-driven System-1'' modules. A metacognitive controller dynamically orchestrates their interaction, selecting when to rely on fast intuition versus slower, more precise reasoning. By evaluating the framework across diverse nonlinear benchmark environments, we demonstrate that this architecture yields consistent gains in planning efficiency, accuracy, and generalization, while promoting reuse across tasks. The results suggest that tightly coupling learning with structured reasoning offers a scalable path toward more capable and adaptive robotic systems.
Jiayi Yan, Francesco Fabiano, Alessandro Abate
Sep 1, 2026cs.RO

Adaptive Depth-Map-Guided Bundle Adjustment for Correspondence-Free Multi-View Point Cloud Registration

Robotic processing of irregular steel scrap requires dense 3-D measurement to replace manual visual assessment in hazardous cutting workcells. The reconstructed map is used to estimate piece dimensions, boundary geometry, feasible preheating and cutting regions, and collision-aware torch paths. The reconstruction errors therefore propagate directly to downstream measurement and planning. Existing multi-view registration methods commonly rely on feature extraction and data association to establish correspondences between views. In workcells with smooth metallic surfaces, repeated structures, occlusions, and partial overlaps, however, wrong correspondences may be established, leading to inaccurate pose estimation and distorted reconstruction. This paper presents an adaptive layered depth-map-guided bundle adjustment framework for correspondence-free multi-view point cloud registration. The scene is represented by a global 2.5-D grid, where each cell can adaptively maintain multiple depth hypotheses. Raw depth observations are directly projected into the global map to form depth constraints without explicit feature correspondences. At grid cells where multiple surfaces produce conflicting depths, a softmax-based layer assignment links each observation to compatible depth hypotheses. The resulting nonlinear least-squares formulation jointly refines sensor poses and the layered depth map, with correspondences implicitly induced by the depth-map representation and projection model. Experiments on self-collected industrial datasets show that the proposed method achieves consistently competitive reconstruction accuracy while maintaining robustness and low computational cost in challenging industrial scenarios. We release the open-source code implementation at: https://github.com/YiranZhou-Robotics/ADM-BA.git
Yiran Zhou, Yingyu Wang, Shoudong Huang +1
Sep 1, 2026cs.CV

CERF: Communication-Efficient and Retraining-Free Collaborative Perception

Collaborative perception shares information among multiple agents to obtain a comprehensive scene representation, enhancing the perceptual capability of individual agents. However, most existing methods rely on transmitting and fusing dense feature maps for collaboration, which incurs inevitable communication overhead and heterogeneity challenges, limiting their practicality for real-world deployment. To address these challenges, we propose CERF, a novel Communication-Efficient and Retraining-Free framework for open heterogeneous collaborative perception. In CERF, we introduce a new virtual modality (termed Poture), which is generated from the perception outputs of other agents, to augment the extracted Bird's Eye View (BEV) features of the ego agent. To mitigate transmission delays, we employ a Kalman-filter based tracker and a motion forecasting model to derive the current predictions from historical perception results. Extensive experiments demonstrate that CERF achieves performance comparable to mainstream intermediate-collaboration methods while reducing communication overhead by 95% across various downstream tasks. Furthermore, CERF enables seamless integration of unknown heterogeneous agents into the existing collaborative framework without additional retraining costs. Code is available at https://github.com/uestchjw/CERF.
Jiuwu Hao, Ziyi Ni, Liguo Sun +5