Navigation

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23 papers in the last 28 days · 0.4% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

14 new papers

A weekly snapshot of new work published in Navigation.

Period ending 2026-09-14

3 new papers

A weekly snapshot of new work published in Navigation.

Period ending 2026-09-07

6 new papers

A weekly snapshot of new work published in Navigation.

243 papers

Latest in Navigation

Sep 17, 2026cs.RO

Navi-Agent: Unlocalized Monocular Navigation Agent

Vision-Language Navigation in Continuous Environments (VLN-CE) requires an embodied agent to execute long-horizon instructions in unknown environments. Existing zero-shot VLN-CE systems typically maintain spatial states through geometric localization or coordinate-based representations. Recent geometry-constrained navigation removes depth and globally consistent coordinates, but maintaining persistent spatial awareness for place confirmation, progress verification, and recovery remains challenging. We present Navi-Agent, a zero-shot VLN-CE agent that constructs a coordinate-free spatial state from visual observations and executed motion histories. Navi-Agent organizes this state as a navigation topology, where nodes represent visual places and edges represent motion transitions. This representation enables observation-based approximate self-localization, task progress verification, and visual revisitation-based recovery. Navi-Agent performs closed-loop navigation by decomposing instructions into sub-goals, executing local visual navigation, and verifying visited places through the constructed spatial state. Experiments on zero-shot VLN-CE benchmark and real-world robot platforms show that Navi-Agent achieves state-of-the-art performance among geometry-constrained methods while remaining competitive with approaches relying on geometric localization.
Wenyuan Xie, Mengyang Hong, Yongzhong Wang +9
Sep 17, 2026cs.RO

Feeling Terrain Before Crossing: World Models for Off-Road Navigation

Navigation world models plan by foresight, predicting the future that each candidate action sequence produces and selecting the best, rather than mapping observations to actions directly. Unlike urban settings where a predicted scene is a sufficient proxy, off-road navigation hinges on the robot--terrain interaction, so the prediction must cover not only what the camera will see but what the robot will feel. However, existing scene-focused models do not predict how much the robot will slip, tilt or shake along a planned trajectory. Proprioception captures these dynamics directly and, when used as input, improves the prediction of the physical future. We present Feel-WM, the first off-road navigation world model that conditions on proprioception and predicts what the robot will feel alongside what the camera will see. The physical future takes the form of a future proprioceptive state and a failure risk, both learned from the robot's own experience without human labels. The planner rolls out the physical future alongside the scene and weighs the predicted failure risk against goal similarity in a separable score. Experiments on real off-road data and in simulation demonstrate that Feel-WM outperforms visual-only navigation world models in open-loop planning and closed-loop rough-terrain navigation across wheeled and legged platforms. Deployed on a Husky on mountain trails, Feel-WM plans onboard, predicts rough ground ahead and steers around it, completing courses that an end-to-end policy fails.
E-In Son, Dong-Wook Kim, Ji-Hoon Hwang +4
Sep 17, 2026cs.RO

Tele-Traversability: Rethinking Traversability for Teleoperated Ground Robots in Terrain Navigation

Teleoperation, a human-in-the-loop control scheme, allows a human operator to remotely command and guide a mobile robot to navigate in off-road environments, yet fluent and user-friendly tele-navigation requires an alignment of traversability evaluation between human and robot. In the teleoperation system, the human operator typically utilizes off-site incomplete and delayed feedback via a human-machine interface to make a judgment of traversability, while the robot makes such an evaluation based on in situ onboard sensory information, which could cause divergent traversability estimation and thus generate mismatched decisions and actions. Existing approaches for traversability modeling, estimation, and prediction are mainly derived from the view of robots, i.e., robot-centric, and are practically suitable for fully autonomous mobile robots, but neglect the influence of human operators. To address this problem, this paper extends the concept of traversability from robot-centric to human-centric by accounting for the operator's cognitive states, such as attention, workload, and risk tolerance or awareness, termed tele-traversability. We first revisit the definitions and roles of traversability in robotics and then extend them to teleoperation settings. Finally, we highlight future trends and open challenges of tele-traversability toward human-centric teleoperation systems.
Lewei Feng, Qi Chen, Wenshuo Wang +6
Sep 17, 2026cs.RO

Navigate or Relocate? Planning Among Movable Obstacles in Unknown Environments

Conventional robot planning methods seek collision-free paths to a goal but fail when all paths are blocked. In these cases, the robot must determine which objects to relocate, in what order, and where to place them to clear a path---a problem known as Navigation Among Movable Obstacles (NAMO). Most NAMO planners assume a known environment, while existing approaches for unknown environments typically reason locally about relocations and cannot plan interdependent relocation sequences. We consider NAMO in unknown environments revealed through onboard sensing, where the robot must decide whether a blocked route requires relocation or a feasible path may exist through unexplored space. We propose an online framework that addresses this ambiguity by selecting between navigation and relocation using shortest paths that treat discovered movable objects as obstacles or as removable. Navigation relies on existing motion planners, while relocation uses a sampling-based approach that, unlike existing approaches for unknown environments, searches over \textit{interdependent} relocation sequences and uses an LLM to bias sampling. Numerical experiments demonstrate scalability to cluttered environments requiring interdependent relocations and improved plan quality over existing baselines.
Yuqing Zhang, Haoyu Zhu, Yiannis Kantaros
Sep 16, 2026cs.RO

Learning Safe Humanoid Navigation from Reduced Order Models

Research in humanoid robotics has achieved rapid progress in locomotion, and recent results have pushed the boundary on autonomous navigation. We demonstrate that a standard single-stage RL navigation pipeline struggles to scale to multi-level and multi-story terrain, limited by the difficulty of complex humanoid terrain interactions such as stairs. To overcome this challenge, we decompose the navigation problem into two pieces. First, we train a policy operating on the reduced order dynamics but with full 3D LiDAR observations to navigate complex, multi-story terrain. We then utilize this navigation knowledge to kickstart a policy operating on the full-order humanoid dynamics, with a frozen locomotion policy in the loop. Additionally, we demonstrate that applying a Poisson safety filter to the navigation policy output recovers safety in the presence of out-of-distribution obstacles, without dropping navigation success rate. We demonstrate the resulting RoM-Nav policy on a Unitree G1, accomplishing mapless multi-floor navigation covering trials with over 10m of vertical displacement and over 100m of path length. Project page with videos https://wdc3iii.github.io/rom-nav/ .
William D. Compton, Zachary Olkin, Ryan Bena +1
Sep 16, 2026cs.RO

WAVE-Go: World-Model Navigation with Adaptive Execution for Wheel-Legged Robots

World models can anticipate the consequences of navigation actions, but predicted action sequences may become invalid during execution, especially when wheel-legged robots encounter dynamic obstacles or change locomotion modes. We propose WAVE-Go, an image-goal navigation framework that separates world-action prediction from interruptible command execution. Its executor adaptively selects an action prefix and cancels pending commands when updated observations invalidate execution. A conditional-risk formulation specifies prefix selection under an estimated cumulative failure budget, while posture and locomotion-mode transitions require clearance, stability, and task-evidence checks. In the reported navigation evaluation, WAVE-Go achieves 74.1% in-distribution success and 63.3% dynamic out-of-distribution success, exceeding the strongest baseline by 4.7 and 7.7 percentage points, respectively, while reducing collisions from 4.4 to 2.9 per 100 m. Compared with interruptible fixed four-command execution, WAVE-Go raises success by 4.0 percentage points while reducing replanning frequency by 51.2% and collision rate by 6.5%. Execution ablations also show that runtime interruption improves success, collision rate, and reaction latency at the cost of additional replanning. These results support adaptive, interruptible execution as a means of balancing navigation performance and planning overhead. Code is available at https://github.com/vigorlee/wave-go.
Mingyi Li, Ji Li, Zhihao Ouyang +2
Sep 15, 2026cs.RO

VCTP: Vehicle-Conditioned Terrain Planning for Off-Road Navigation

A vehicle's heading affects both the surfaces beneath its tires and its pitch and roll. We present Vehicle-Conditioned Terrain Planning (VCTP), which retains these relationships by evaluating shared elevation and surface-ID layers at eight headings. Body geometry constrains admissibility, while loaded wheel contacts determine modeled surface cost and predicted pitch and roll. Established D* Lite and vehicle-state search use these evaluations to plan routes with forward and reverse motion. When observations change, VCTP recomputes every affected body or contact query. In fully observed two-track simulations, sampling at wheel contacts rather than at the vehicle center lowers modeled surface cost by 39.3% while shortening the route. In offline planning on RGator recordings, VCTP also reduces modeled costs over identified surfaces and observed support relative to distance-focused planning, although incomplete coverage leaves full-route rankings unresolved. Selective updates match full recomputation in all 474 comparisons using recorded map changes. These results identify when wheel-contact placement and vehicle heading affect route choice.
Akshay Naik, Ramavarapu S. Sreenivas, Dustin Nottage +1
Sep 15, 2026cs.LG

The Free Inference Dimension: Complexity Measure for Zero-Collision Navigation under Hypothesis Mixtures

Solomonoff induction frames prediction as a mixture over computable hypotheses, typically leading to identification of the true environment. In a finite meta-reinforcement learning setting with nested constraint families, in our previous work, we observe a different regime: a value-mixture (VM) agent achieves near-optimal, zero-collision navigation without identifying the true environment, a phenomenon we call Free Inference. This regime persists up to a sharp density threshold, beyond which performance degrades and posterior-mode selection (PMS) becomes preferable. We formalize this behavior via the Free Inference dimension dFI(S,N), a combinatorial measure of the environmental complexity a VM agent can handle while preserving trajectory coherence. We prove dFI is strictly smaller than the VC-dimension and relates to the Natarajan dimension up to a path-length factor, capturing the cost of non-decomposable loss. A PAC-style relaxation yields generalization bounds driven by dFI^(epsilon,delta). We also define a complementary PMS identification dimension and show that a hybrid strategy---averaging until the first collision, then switching to selection---is optimal, with links to Littlestone-type dimensions supported by grid-world experiments.
Luiz Carlos Castro Guedes, Edward Hermann Haeusler
Sep 14, 2026cs.LG

Autonomous Droplet Navigation via Model-Based Reinforcement Learning

Precise manipulation of liquid droplets underpins lab-on-a-chip platforms for diagnostics, chemical synthesis, and biological assays. Yet autonomous droplet transport through confined geometries of varying complexity remains an open challenge. Droplets exhibit contact-angle hysteresis, deformability, and capillary pinning, which make their response to actuation nonlinear and history dependent, that classical controllers and pre-programmed trajectories cannot cope in multi-turn environments. Here we demonstrate autonomous navigation of a liquid droplet through geometries of increasing complexity on a gravity driven (Labyrinth) platform using model-based reinforcement learning. A thin silicone oil film reduces contact-line pinning while two-axis tilt supplies the gravitational driving force, and an overhead camera tracks the droplet in real time. An offline-trained policy discovers effective tilt strategies from limited physical interaction data, without simulation or analytical droplet models. The system operates under partial observability, as oil-film thickness, instantaneous contact angle, and droplet deformation state remain hidden from the controller. Despite these challenges, the learned policy achieves reliable navigation across straight, right-angle, and curved-arc paths, including outside-corner geometries. We further demonstrate that a policy trained on a simpler geometry transfers to complex ones, succeeding zero-shot on right-angle and staircase paths and reaching full success on a curved arc with a fifth of the training data. The findings suggest promising avenues for enabling droplet based microfluidic systems to serve as intelligent chemical laboratories.
Rajneesh Anand, Mayuresh V. Kothare
Sep 14, 2026cs.RO

HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness

Embodied navigation requires agents to ground instructions or object goals in spatial observations and translate plans into successful execution. As multimodal large language models (MLLMs) become increasingly capable, they offer stronger support for navigation without task-specific training; however, improved semantic reasoning alone does not ensure that proposed actions remain consistent with spatial evidence, task progress, and execution outcomes. We introduce HarnessVLN, a zero-shot, training-free framework that unifies instruction-following and object-goal navigation through a shared Agent Harness. The Harness coordinates perception, memory, and execution tools through a unified interface, validating planner proposals for evidential support, geometric feasibility, and subgoal consistency before dispatch. It jointly manages hierarchical event memory and a persistent Spatiotemporal Graph to track task progress, preserve spatial evidence, and contextualize failures. Structured execution feedback updates this shared state, guiding subsequent planning, recovery, and termination. Across R2R, RxR, HM3D-v2, and HM3D-OVON, HarnessVLN achieves success rates of 60.8%, 53.9%, 76.0%, and 59.3%, respectively, outperforming prior training-free state-of-the-art methods. Humanoid robot deployment further demonstrates its applicability to both navigation tasks in real-world environments. The project page is available at https://agibot-harnessvln.netlify.app/.
Yang Chen, Lirong Che, Zhenyu Huang +7
Sep 14, 2026cs.RO

C2^2Nav: Compare Before You Commit for Zero-Shot Vision-and-Language Navigation

Zero-shot vision-and-language navigation in continuous environments (VLN-CE) increasingly places foundation vision-language models (VLMs) inside the navigation loop. Existing systems commonly request cardinal outputs such as waypoints, pixels, headings, progress values, or absolute arrival decisions, coupling a generative response to geometric magnitude or an irreversible commitment. We study a complementary model-robot interface: the VLM compares controller-constructed alternatives, while geometry, thresholds, action magnitude, and execution remain on the physical side. We instantiate this idea in C2Nav, a training-free framework with three coordinated faculties. Seeing performs ordinal Gaze Election over physically vetted candidate views; Remembering maintains a compact route sketch and compares adjacent instruction-leg hypotheses; and Arriving combines a hesitation ladder, look-back comparison, and revocable walk-back for reliable stopping. On the public OpenNav R2R-CE 100 protocol, C2Nav with Qwen3-VL-8B-Instruct obtains 41.0% OSR, 31.0% SR, and 16.7% SPL, while the same interface with the standard GPT-5.5 model reaches 54.0% OSR, 44.0% SR, and 29.0% SPL. Whole-faculty ablations reduce SR to 14.0% without Seeing, 25.0% without Remembering, and 29.0% without Arriving. Matched role inversions that replace only the comparative answer form with cardinal/absolute questions reduce SR to 12.0%, 28.0%, and 21.0% in the spatial, transition, and terminal slots, respectively. The results indicate that a constrained decision interface and stronger VLM reasoning are complementary rather than interchangeable.
Runtian Zheng, Congpeng Zhang, Ying Liu
Sep 14, 2026cs.CV

LG-VLN: A Zero-Shot Vision-and-Language Navigation Framework with LangGraph State Orchestration

Continuous-environment vision-and-language navigation (VLN-CE) requires interpreting natural-language instructions in unseen 3D environments and executing continuous low-level actions. Existing methods often depend on LiDAR, panoramic cameras, or extra sensors; separate geometric-mapping and semantic-navigation visual representations can cause long-trajectory spatial-semantic inconsistencies. We propose LG-VLN, a monocular zero-shot framework with shared visual features and LangGraph-based state orchestration. An online feed-forward 3D reconstruction network predicts depth, camera poses, and dense point clouds for agent-pose estimation and global map fusion. Geometry and navigation share dense CleanDIFT features: semantic consistency rejects incorrect inter-frame correspondences, while target-instance constraints define visual references whose similarity combines with local BLIP-2 image-text relevance to form a semantic value map. LangGraph represents instruction parsing, geometric perception, semantic value updates, path planning, action execution, and failure recovery as a directed state graph with conditional transitions, persistent state, and modular recovery mechanisms. On a fixed 550-episode subset of the R2R-CE val-unseen split, LG-VLN achieves 21.3% success and 12.1% success weighted by path length. Ablations show shared semantic features improve navigation, further boosted by combining visual similarity and image-text relevance. Results establish shared visual representations and explicit state orchestration as effective for zero-shot VLN-CE using monocular RGB alone. Code will be publicly released for reproducibility.
Jianhe Zhao, Yanhua Qiu, Zhiyu Zhang +2
Sep 14, 2026cs.RO

AnchorVLN: Geometry-Anchored Vision-Language Grounding Reasoning for Open-Vocabulary Navigation

Vision-Language Navigation (VLN) in unseen indoor environments is useful in real-world robotics, where an agent must follow natural-language instructions, locate objects, and answer spatial questions without a pre-built map or fixed object vocabulary. Multimodal vision-language models (VLMs) provide strong open-vocabulary grounding and zero-shot reasoning, but struggle to emit reliable metric quantities such as range, bearing, and comparative spatial relations directly from images. Existing approaches address this by folding geometry into hand-engineered pipelines or asking models to output waypoints, requiring changes to the control stack for different robots, tasks, or vocabularies. We introduce AnchorVLN, an open-vocabulary VLN system built on a simple rule: the VLM proposes semantics; geometry decides metrics. It is realised as EMBODIED-NAV-MCP, a Model Context Protocol (MCP) server driven by a VLM agent through a compact set of callable tools. Since no tool accepts distance in metres or bearing in radians, the schema enforces the semantic-geometry boundary without modifying the downstream autonomy stack. We benchmark both tasks of the CMU Vision-Language Navigation Challenge 2026: 30 instruction-following questions over 15 scenes and a frozen 45-question object-reference set. The full system achieves 64.4 percent on instruction following, dropping by 13.3 percentage points without controller modeling (t = 2.77). On object reference, geometric anchoring clears the challenge overlap threshold on 10 of 45 questions, versus 0 of 45 for direct coordinate estimation, reducing median center error from 3.37 m to 2.48 m.
Long Giang Vu, Chengkai Yao, Yuxin Liu +2
Sep 14, 2026cs.RO

Tuning ROS 2 for Energy-Efficient Navigation: Empirical Insights from Costmap 2D Configurations

Robots are increasingly used in diverse application areas, where autonomous navigation plays a central role. As these systems become more widespread, improving their energy efficiency is critical to extending operational time and reducing environmental impact. The Robot Operating System (ROS) is a widely adopted middleware for robotics, offering a rich set of configurable packages. However, this flexibility can result in suboptimal software configurations in dynamic environments, negatively affecting both performance and energy consumption. This paper investigates the impact of ROS 2 package reconfigurations on the energy efficiency of mobile robot navigation. We conduct a controlled experiment in two warehouse-like scenarios (small and large) with varying obstacle layouts and Costmap 2D configurations (essential to the Nav2 stack). Through repeated trials, we measure energy usage, power profile, CPU load, memory consumption, and navigation performance. Results show that configurations must be carefully chosen for the specific robotic environment, and we were able to identify critical settings that lead to good and poor performance and energy consumption.
Michel Albonico, Andreas Wortmann, Ivano Malavolta
Sep 8, 2026cs.SE

RepoNav: From Snippet Retrieval to File-Centered Repository Navigation for Code Agents

Solving repository-level code tasks requires LLM-based agents to use code search tools to navigate large codebases and identify a small set of relevant files and functions. However, current retrieval tools typically return flat lists of isolated code snippets: such lists can surface relevant files, but provide insufficient structure for agents to distinguish the target function from semantically similar alternatives in the same file. We introduce RepoNav, a lightweight post-retrieval interface that reorganizes retrieved snippets into a file-centered navigation scaffold. By presenting compact structural cues and candidate targets, this scaffold guides on-demand file-structure browsing, helping agents compare sibling symbols before selecting a target function. Across diverse models on LocBench, RepoNav improves function-level localization and narrows the file-to-function gap. Controlled ablations demonstrate that these gains come from structured evidence organization rather than simply exposing additional file structure, and the approach also improves performance on a repository-level question-answering benchmark.
Hongzheng Chai, Jiakun Li, Hongyue Yu +1
Sep 8, 2026cs.RO

EvoNav-Bench: Benchmarking Lifelong Navigation in Evolving Environments

Lifelong navigation (LN) requires an embodied agent to solve a sequence of navigation subtasks in the same environment. Since solving each subtask from scratch incurs redundant exploration, an LN agent must consolidate experience from earlier stages and reuse it in later stages, often through persistent scene representations such as scene graphs or visual snapshots. However, existing approaches typically assume a stationary environment, whereas in real-world LN settings, human activities can cause the environment to evolve. With the stationary assumption violated, existing methods may fuse outdated prior observations with new observations, yet current benchmarks cannot reveal this failure mode. In this paper, we present EvoNav-Bench, which extends the GOAT-Bench style LN formulation in the context of evolving environments. Built on the ProcTHOR framework, EvoNav-Bench introduces environment modifications between navigation tasks, making prior experience useful but not fully reliable. This design enables controlled evaluation of how environment evolution affects LN agents that reuse prior scene observations. Using EvoNav-Bench, we benchmark three recent methods that build and reuse scene representations for navigation. We also compare three simple heuristic strategies for handling environment evolution: Frontier-Update, Fail-then-Update, and Stage-Reset. Our results show that existing methods are brittle under environment evolution, while the heuristic strategies enable a controlled analysis of how agents can adapt to scene changes and mitigate their impact.
Xilin Wang, Guoxi Zhang, Hongming Xu +3
Sep 7, 2026cs.AI

Mini-Batch Risk-Averse Deep Q-Learning: A Robot Navigation Case Study

We study the control of Markov decision processes in which the quality of a policy is evaluated by a dynamic, time-consistent Markov risk measure rather than by an expected discounted cost. The main obstacle to combining such measures with reinforcement learning is that a transition risk mapping depends on the transition kernel in a nonlinear way, and therefore cannot be estimated from a single observed transition. We remove this obstacle by employing mini-batch transition risk mappings: the mapping is applied to the empirical measure of NN independent next-state samples, and the result is averaged. The resulting mapping is again coherent. However, as an expected value of a function of NN next-state values, it admits an unbiased one-sample estimator. We embed this mapping into a double deep Q-network, analyze the two sources of estimation bias that arise, and obtain a risk-averse Q-learning method applicable to state spaces far beyond the reach of tabular schemes. The method is applied to an underwater robot navigation problem, in which a vehicle must visit collection points, gather stochastic information payloads, and deliver them at transmission points, while exposed at each step to the risk of destruction. A hierarchical decomposition delegates path execution to an exact graph search and confines learning to the high-level ``collect or transmit'' decision. A low-dimensional feature map, invariant under the symmetries of the problem, replaces the raw state--configuration encoding. In experiments on 300300 held-out environments, the resulting policies transfer to instance sizes never seen in training, and already N=2N=2 reduces the upper semideviation of the outcome distribution while simultaneously improving its mean whenever the simulator is misspecified---an empirical counterpart of the duality between coherent risk measures and distributional robustness.
Aayush Patel, Andrzej Ruszczyński
Sep 3, 2026cs.RO

Air-Ground Collaborative Vision-and-Language Navigation via Shared Bird's-Eye Maps

Air-ground collaborative Vision-and-Language Navigation (VLN) pairs an unmanned aerial vehicle (UAV) with a global bird's-eye view and an unmanned ground vehicle (UGV) with a local first-person view, yet the setting remains largely unexplored: existing training-free methods solve single-agent tasks but offer no collaboration mechanism, and a recent CARLA-Air evaluation found no stable cooperative behavior across five state-of-the-art VLA models; naive semantic communication or bidirectional coupling even degrades performance. We establish AGC-VLN (Air-Ground Collaborative VLN), the first training-free baseline for air-ground collaborative VLN. The key insight is that training-free methods decompose navigation into VLM-based semantic reasoning and deterministic geometric execution, exposing a collaboration interface: the UAV's global view, over which it renders the UGV's reported pose and the VLM-anchored target as CAR/GOAL markers with distance labels, yielding a shared bird's-eye map. From this map, the UGV acquires global spatial context its first-person view cannot provide, plans a road-following path with a frozen VLM, and executes it under closed-loop control; in parallel, the UAV runs 3D-SPF, a spatial-search upgrade of SPF that localizes the target in the downward view and flies toward it. On 100 closed-loop episodes in CARLA-Air's Town10HD scene, AGC-VLN reaches a 77.0% joint success rate, a collaboration gain of +27.0% over the weaker individual agent (the UAV, 50.0%), and exceeds the strongest published single-agent baseline (Travel UAV, 53.0%) by 24.0 points, stemming from the complementarity of the UAV's global view and the UGV's road-following execution. Project page: https://github.com/ZSN2024/AGC-VLN.
Shuning Zhang, Liang Li, Yunheng Wang +3
Aug 31, 2026cs.CV

CANVAS: Consistency-Aware Navigation via Visual Adaptive Sampling for Long-Context Text-to-SVG Generation

Autoregressive large models have recently advanced Text-to-SVG generation from simple icons to complex, long-context graphics, yet standard autoregressive decoding often fails to maintain global consistency across geometry, layout, occlusion, and composition. We introduce CANVAS (Consistency-Aware Navigation via Visual Adaptive Sampling), a training-free, render-aware inference framework that combines power-sharpened trajectory likelihood with visual feedback from rendered futures and derives a stroke-wise navigation rule. It effectively estimates each candidate stroke's future value under a limited generation and rendering budget and adaptively allocates samples according to candidate uncertainty, decision influence, and rollout cost. Experiments across multiple autoregressive SVG backbones and complementary benchmarks demonstrate improvements in global consistency, which includes sound geometric relationships, spatial layouts, occlusion ordering, and overall composition, without additional training, demonstrating the effectiveness and generalization ability of our framework.
Yichen Wu, Haoxuan Qu, Yihang Lou +2
Aug 31, 2026cs.CV

HorizonNet for visual terrain navigation

This paper investigates the problem of position estimation of unmanned surface vessels (USVs) operating in coastal areas or in the archipelago. We propose a position estimation method where the horizon line is extracted in a 360 degree panoramic image around the USV. We design a CNN architecture to determine an approximate horizon line in the image and implicitly determine the camera orientation (the pitch and roll angles). The panoramic image is warped to compensate for the camera orientation and to generate an image from an approximately level camera. A second CNN architecture is designed to extract the pixelwise horizon line in the warped image. The extracted horizon line is correlated with digital elevation model (DEM) data in the Fourier domain using a MOSSE correlation filter. Finally, we determine the location of the maximum correlation score over the search area to estimate the position of the USV. Comprehensive experiments are performed in a field trial in the archipelago. Our approach provides promising results by achieving position estimates with GPS-level accuracy.
Bertil Grelsson, Andreas Robinson, Michael Felsberg +1
Aug 31, 2026cs.AI

Scaffolding Foundation Models into Physical-World Agents Pushes the Frontier of Long-Horizon Navigation

Long-horizon physical-world agents must reason over distant goals while grounding decisions in reliable closed-loop behavior. Today's foundation models split these capabilities: vision-language models (VLMs) infer missing information and adapt high-level plans but remain brittle and inefficient at repeated navigation grounding, while navigation foundation models (NFMs) robustly execute semantic goals but operate as bounded episodes without persistent task-level reasoning. We introduce NavMCP, an agentic scaffolding framework that couples a VLM reasoning agent with an NFM executor for long-horizon exploration. The VLM decides what evidence to seek, where to search, and when to stop, while the NFM grounds each semantic sub-goal into closed-loop navigation. Three channels structure their collaboration: intent translates evidence needs into navigation calls, observation converts rollouts into source-grounded trajectory evidence, and memory accumulates findings, negative evidence, and unresolved goals across calls. This design turns isolated navigation rollouts into persistent embodied interaction without retraining either model. On Embodied Question Answering, NavMCP achieves state-of-the-art results on HM-EQA, MT-HM3D, and EXPRESS-Bench. Under matched agent and executor backbones, it outperforms an episodic interface by 14.9 percentage points on HM-EQA. On a Unitree Go2, NavMCP reaches 78.3% success, with its margin over the strongest baseline growing from 10 to 45 points as the task horizon increases. These results demonstrate the potential of scaffolding complementary foundation models into long-horizon physical-world agents.
Zixing Lei, Gengze Zhou, Xiong-Hui Chen +7
Aug 31, 2026cs.RO

CanonNav: Disentangling Navigation Behavior from Camera Geometry in Cross-Platform Visual Navigation

While visual navigation has advanced through imitation learning from cross-platform demonstrations, fully leveraging such data remains challenging. First, directly learning from image-trajectory pairs entangles navigation behavior with platform-dependent camera geometry. This hinders consistent learning by forcing the policy to implicitly infer camera geometry from visual observations, an inherently ill-posed problem. Second, imitation learning from demonstrated trajectories captures the expert's chosen motion but leaves the intermediate decisions underlying that motion implicit. To address these issues, we propose CanonNav, a visual navigation framework that disentangles navigation behavior from camera geometry and incorporates complementary planning supervision into learning from cross-platform demonstrations. CanonNav introduces camera geometry canonicalization, which transforms visual observations and trajectories into a camera-consistent representation space. Building on this representation, we derive safety and local-progress supervision using pseudo-labels from an offline traversability estimator. Safety supervision penalizes unsafe trajectories, while local-progress supervision guides where the robot should advance. Experiments across diverse camera configurations and environments show that, despite using only RGB at inference, CanonNav consistently outperforms RGB-based baselines and even surpasses RGB-D-based methods in challenging scenarios.
Dong-Wook Kim, Ji-Hoon Hwang, E-In Son +2
Aug 31, 2026cs.RO

Contrast-Free Autonomous Navigation of Untethered Endovascular Microrobots Using Single-Plane Fluoroscopy

Reliable three-dimensional (3D) navigation of magnetically actuated untethered microrobots remains a major barrier to clinical translation. X-ray fluoroscopy is the standard real-time imaging modality for endovascular procedures, but single-plane fluoroscopy provides only a two-dimensional (2D) projection, eliminating depth information and complicating autonomous navigation. Recovering this information through biplane imaging or repeated contrast-enhanced angiography increases procedural complexity, radiation exposure, or contrast burden. Here, we introduce VISTA (Virtual Integration for Spatial Tracking and Autonomy), a digital twin framework enabling contrast-free autonomous navigation under single-plane fluoroscopy. VISTA reconstructs vascular anatomy as a 3D digital twin, discretizes the vessel centerline into navigation milestones, and assigns the detected 2D robot position to the nearest projected milestone. Consecutive milestones define the local vessel orientation used to generate magnetic actuation commands, converting single-plane fluoroscopic observations into topology-constrained navigation states without requiring contrast injection during navigation. VISTA is demonstrated across anatomically distinct vascular phantoms under continuous flow and within the inferior vena cava of a live rat in vivo. Compared with conventional fluoroscopic human-in-the-loop control, VISTA reduced navigation time by up to 62%, corrective actuation commands by up to 98%, and radiation exposure by up to 57%. These results establish VISTA as a digital twin-guided framework for contrast-free autonomous navigation of untethered endovascular microrobots using widely available single-plane fluoroscopy.
Husnu Halid Alabay, Tuan-Anh Le, Ping Wang +1
Aug 13, 2026cs.LG

Towards Socially Compliant Navigation in Deep Reinforcement Learning via Proxemics-Based Reward Modeling

Developing effective robot navigation methods in crowded environments is essential for real-world applications. Although recent deep reinforcement learning (DRL) methods have improved navigation performance in crowded environments, they often focus primarily on task-centric objectives and underrepresent social compliance objectives. In this paper, we introduce a novel proxemics-based reward formulation for DRL social navigation that provides a dense, interpretable social learning signal while maintaining navigation efficiency. Our approach models each human's personal space as a radial Gaussian-mixture field derived from Hall's proxemics theory and computes a robot-centric local cost over the robot's field of view. We integrate the proposed reward into established DRL navigation methods and evaluate it in simulation across multiple crowd scenarios, reward baselines, and crowd densities using both navigation metrics and social metrics. Results show that the proposed reward consistently improves social metrics in simulation while maintaining competitive navigation performance relative to the compared reward models.
Takieddine Soualhi, Jacques Saraydaryan, Laetitia Matignon
Aug 13, 2026cs.RO

ASPIRE-VINS: Adaptive Spline-based Visual-inertial Navigation System With Robust 3D Measurement Residuals

Visual-inertial navigation systems estimate six-degree-of-freedom motion by fusing visual and inertial data. Modern discrete-time methods with IMU preintegration provide strong accuracy and efficiency, but keyframe-based representations can be less flexible when residuals must be evaluated at arbitrary timestamps or when motion-dependent temporal resolution is needed. Continuous-time splines address this issue by representing the trajectory as a smooth temporal function, but uniformly spaced knots can under-represent rapid dynamics or over-parameterize static intervals. This letter proposes ASPIRE-VINS, a continuous-time VINS framework that combines adaptive knot placement (AKP), multi-resolution splines (MRS), and 3D measurement-space residuals (3D-MSR). AKP allocates knots according to local motion variation, MRS adds bounded local refinement in tangent space, and 3D-MSR provides bearing consistency by aligning transformed features with calibrated observation rays in 3D measurement space. Experiments show that ASPIRE-VINS achieves competitive or lower trajectory errors than the compared baselines, demonstrating the effectiveness of motion-adaptive continuous-time trajectory modeling under diverse motion and sensing conditions.
Kwangyik Jung, Eungchang Mason Lee, Taekjun Oh +1
Aug 12, 2026cs.CV

DreamFly: Causal Memory and Receding-Horizon Diffusion Planning for Aerial Vision-Language Navigation

Aerial vision-language navigation (VLN) requires an embodied agent to integrate visual evidence over time, plan future actions, and determine when it has reached a navigation goal under partial observability. Although recent VLA models offer a promising perception-to-action paradigm, adapting them to aerial navigation remains challenging due to limited historical context, short planning horizons, and unreliable implicit termination. To address these challenges, we propose DreamFly, a diffusion-based aerial VLN framework built on Dream-VLA. DreamFly introduces a causally aligned historical memory that augments the current visual representation using only observations preceding the current decision step, enabling temporal reasoning without future information leakage. We further formulate navigation as receding-horizon diffusion planning, where the policy predicts a KK-step action chunk but executes only the first action before replanning. This plan-KK, execute-one strategy uses future actions as auxiliary planning targets while preserving closed-loop visual feedback. Finally, LiteStop estimates the stop probability directly from action logits at the initial all-mask state, decoupling explicit termination from action generation. Experiments on the OpenFly benchmark demonstrate consistent improvements in seen and unseen environments. DreamFly achieves 32.04%/29.46% SR and 28.22%/23.54% SPL on the test-seen/test-unseen splits, respectively, outperforming all compared methods on both metrics while attaining the lowest navigation error. These results demonstrate the effectiveness of jointly modeling historical context, future action structure, and explicit termination for aerial VLN.
Yan Deng, Fei Xu
Aug 12, 2026cs.RO

IoT-Enabled Autonomous Maritime Navigation in Smart Ports: A Curriculum-Guided Shared Policy Learning Framework

As smart port infrastructures increasingly rely on autonomous maritime devices enabled by the Internet of Things (IoT), ensuring reliable onboard navigation intelligence has become a critical challenge for safe and scalable operations in congested waterways. This paper investigates onboard autonomous navigation for such IoT devices under partial observability and dense traffic conditions. A curriculum-guided reinforcement learning framework with a shared recurrent policy is developed to enhance temporal reasoning, deployment scalability, and robustness of edge-level decision-making. Centralized training is adopted as an offline design-time strategy, while all navigation actions are executed fully onboard, consistent with IoT edge intelligence paradigms. Extensive simulations in multiple realistic port environments demonstrate that the proposed approach improves navigation reliability, collision avoidance, and training stability compared with standard baseline methods, and generalizes effectively to previously unseen high-density scenarios. The results indicate that curriculum-guided shared learning provides a practical solution for scalable deployment of IoT-enabled autonomous maritime devices in smart port operations.
Yuqing Lin, Rangya Zhang, Kum Fai Yuen
Aug 11, 2026cs.RO

Risk-Aware Kinodynamic Motion Planning Under Uncertainty For Safe Navigation on Planetary Environments

For autonomous space exploration, robotic agents need to perform motion planning in which environmental interactions may be unknown. Learning these interactions, such as terrain mechanics for wheeled robots, can introduce uncertainties that lead to risky motion plans and potentially hazardous operations or mission failures. Moreover, uncertainties induced by perception-based systems can exacerbate the problem of safe motion planning. In this letter, we address the problem of performing cost-optimal kinodynamic motion planning with risk awareness. We approach this in two steps. First, a sampling-based planner (AO-RRT) generates a dynamically feasible, risk-aware, and asymptotically cost-optimal trajectory. Second, we formulate motion planning as a nonlinear optimization problem and solve it using sequential convex programming (SCP), using the AO-RRT trajectory as an initial solution. By quantifying risk using conditional value-at-risk (CVaR), we demonstrate a reduction in risk by over \sim97% across trajectories in simulation and hardware experiments.
Sachin Sunil Kelkar, Tanmay Dokania, Yashwanth Kumar Nakka
Aug 10, 2026cs.CV

From Semantic Grounding to Decision Optimization: A Unified Framework for Long-Horizon UAV Vision-Language Navigation

UAV vision-language navigation (UAV-VLN) focuses on enabling an aerial agent to follow natural-language instructions in open 3D environments from egocentric visual observations. Current approaches suffer from three coupled issues: weak grounding of instruction-relevant landmarks in visual observations, insufficient exploitation of long-horizon history, and unstable decisions under local traps or repeated exploration. To address these issues, we propose a unified semantic-to-decision framework. First, we present an instruction-grounded semantic enhancement module that injects object-level semantics and relative spatial cues into the current observation state. Subsequently, we develop a relevance-aware dynamic temporal aggregation strategy that reweights the full history buffer while converting a few high-relevance frames into structured landmark prompts for the decoder. Finally, we devise a topology-aware decision method that combines local-optimum cognition with group-relative policy optimization under progress, goal, semantic, and path-compliance rewards. Experiments on the widely used AerialVLN and OpenFly benchmarks clearly demonstrate that our method achieves state-of-the-art performance.
Zeyuan Ma, Jiaxin Chen, Di Huang
Aug 8, 2026cs.RO

MPPI Planning with Gaussian-Based Human Cost Function for Social Navigation

Safe robot navigation in crowded spaces requires planning that accounts for where people will be, not only where they are now. Model Predictive Path Integral (MPPI) control is an effective sampling-based planner, but many implementations encode humans as static point obstacles at their current positions, underestimating risk in dynamic scenes. We propose Predictive Gaussian Interaction Fields (PGIF), a spatiotemporal cost formulation that propagates pedestrian predictions forward over the full planning horizon and encodes them as anisotropic Gaussian repulsive fields aligned with each pedestrian's direction of motion. The forward spread of each field grows with the pedestrian's speed, creating a motion cone danger zone that penalises robot trajectories entering the pedestrian's path of travel more strongly than those approaching from behind. The formulation is closed-form and fully parallelisable across rollouts, adding no measurable computational overhead. Evaluated over 300 randomised crowd scenarios at three density levels, PGIF-MPPI achieves a 0% collision rate at every density level, compared with up to 82% for vanilla MPPI, while maintaining real-time planning performance.
Chinmay Mundane
Aug 5, 2026cs.RO

Unified Planning-Learning Framework for Robust UUV Navigation Under Partial Observability

This paper presents an observation-only autonomy framework for Unmanned Underwater Vehicles (UUVs) navigation in dynamic underwater environments that integrates persistent occupancy mapping, global clearance-aware planning, and risk-aware local control. The proposed pipeline constructs occupancy maps solely from onboard sonar and depth image observations, adapts a clearance-constrained global planner (GP) to provide long-horizon structure, and integrates a reinforcement learning (RL) policy to handle short-range tracking and reactive avoidance. To further support decision-making under partial observability, the system learns a compact latent state representation from onboard sensor data, encoding environmental structure, obstacle dynamics, and uncertainty. Behavior tree (BT) distillation with staged supervision is introduced to improve safety and training stability, while an uncertainty-calibrated distillation mechanism reweights teacher guidance using online latent-model uncertainty, emphasizing uncertain regimes during learning, with time-to-collision (TTC) and clearance cues remaining explicit in planning and local policy features. To demonstrate the efficacy of the framework, a reproducible multi-seed evaluation protocol is established in high-fidelity GPU-accelerated simulation using NVIDIA Isaac Sim, and performance is benchmarked against BT-only and standard RL baselines. The results obtained demonstrate improved robustness and safety under dynamic conditions, thus providing a general pipeline with a unified hybrid planning learning architecture and a reproducible methodology for robust UUV autonomy under partial observability.
Md Ether Deowan, Eleni Kelasidi
Aug 5, 2026cs.RO

Deliberate Before You Fly: Vision-Guided Spatial Deliberation for UAV See-and-Reach Navigation

UAV see-and-reach navigation requires an aerial agent to approach a language-specified target visible in its initial view and stop reliably near it. Existing methods typically map vision-language representations directly to action outputs without explicitly modeling intermediate fine-grained spatial decisions. This direct mapping causes semantic-control misalignment, leading to inconsistent maneuvers and unreliable termination. To address this issue, we propose DBFly, a vision-language waypoint prediction framework that introduces explicit vision-guided spatial deliberation before waypoint generation. Specifically, DBFly introduces a spatial maneuver decision chain that progressively performs target-direction anchoring, spatial diagnosis, and maneuver decision, enabling high-level maneuver intent to explicitly guide continuous waypoint generation. DBFly further constructs an implicit flight corridor by transforming the initial target-direction prior into a persistent geometric reference and deriving an online corridor state from the UAV's current position, thereby providing soft geometric guidance for spatial diagnosis and maneuver correction. In addition, DBFly develops a terminal-convergence-aware stopping strategy that characterizes terminal states through both target proximity and short-horizon motion convergence, enabling more reliable stopping near the target. Extensive experiments across seen, unseen-object, and unseen-scene test sets demonstrate that DBFly improves the success rate over the SOTA baseline by an average of 25.07 percentage points. The project homepage is available at https://xuefanfu.github.io/DBFly-Page.
Fanfu Xue, En Yu, Bohang Liu +4
Aug 4, 2026cs.CV

From Routes to Steps: Separating Semantic Progress from Local Execution in Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires an agent to follow a route-level instruction by executing its constituent steps from egocentric visual observations. Existing VLM-based navigators typically supervise both capabilities through next-action prediction alone, making progress-tracking errors difficult to distinguish from execution errors. When an agent deviates from the route, a corrective action label may recover the next movement but does not indicate whether the agent selected the wrong sub-instruction or failed to execute the correct one. Consequently, the agent may continue making decisions from an erroneous progress state. To resolve this ambiguity, we propose \textbf{Route2Step}, a framework that decouples semantic progress tracking from action generation through an explicit step-level interface. The Instruction Analysis Module (MIA\mathcal{M}_{\mathrm{IA}}) predicts this state from the global instruction and visual history. Conditioned on the predicted state and recent observations, the Action Generation Module (MAG\mathcal{M}_{\mathrm{AG}}) generates local action chunks. To supervise the progress state without manual temporal labels, E-SPA, a step-alignment procedure, associates sub-instructions with their corresponding portions of route-level demonstrations. These alignments enable state supervision for incorrect progress estimates, while direct action supervision is reserved for rollout groups that repeatedly fail under the correct active sub-instruction. On R2R-CE, Route2Step improves SR from 48.1% to 55.3% and SPL from 43.3% to 48.2%, using 190K state-level corrective samples while requiring only 11.5K directly action-supervised states. Experiments in real-world indoor and outdoor environments further demonstrate the practical applicability of Route2Step. The project page is: https://sisyphus-hxy.github.io/Route2Step/.
Xiangyun Huang, Xiangchen Wang, Runfeng Lin +5
Aug 3, 2026cs.RO

Control Barrier Functions via Minkowski Operations for Safe Navigation among Polytopes

Safely navigating polytopic environments while respecting the dynamics, control, and exact geometry of the underlying system is a challenge in robotics. Control barrier functions (CBFs) synthesize safe control policies by rendering the safe set forward invariant, but many existing CBF-based methods approximate polytopes using conservative smooth shapes, such as spheres or ellipsoids, to obtain explicit differentiable distance functions. In this article, we propose an exact Signed Distance Function (SDF) formulation for a {\it polytopic} robot and {\it polytopic} obstacles and integrate it with nonsmooth CBFs. Leveraging Minkowski operations, the proposed method computes the exact SDF via companion convex programs in both the collision-free (positive-sign) and in-collision (negative-sign) cases. Furthermore, by exploiting the convenient geometric properties of 2D Minkowski operations and the optimality conditions of the two companion convex programs, we derive a unified analytical expression for the gradient of the exact SDF via sensitivity analysis. The exact rotational gradient further reveals a previously masked class of local minima induced by the coupling between geometry and nonholonomic kinematics. We demonstrate the effectiveness of the proposed framework through a pure-translation case and three scenarios with unicycle models involving recovery from an unsafe initialization and single- and multiple-obstacle avoidance. Comparisons with baseline methods highlight how the proposed framework enables non-conservative maneuvers and safety recovery.
Yi-Hsuan Chen, Shuo Liu, Wei Xiao +2
Aug 3, 2026cs.AI

The Field Knows: Cross-Dimensional Geometry from Navigation to Black Holes

We introduce a continuous metric field framework trained by a single causal contrastive loss. The framework encodes a scene into coefficients of a fixed symmetric matrix basis, assembles them into a Lie algebra element, and exponentiates the result to a Riemannian or Lorentzian metric. Across dimensions, this field discovers the full spectrum of geometric structures: from obstacle-avoiding geodesics in robot navigation across planar and manipulator configuration spaces, to event horizons of black holes in Lorentzian spacetime. Extensive zero-shot generalization studies demonstrate that the field captures transferable geometric structure rather than memorizing specific configurations. In the black hole setting, the causal loss spontaneously evolves genuine black-hole-like structures with the correct Lorentzian signature. The same loss, the same architecture, and the same training protocol produce the full range of geometric phenomena across dimensions. The field knows geometry, and geometry knows physics.
Chenghao Xu
Aug 3, 2026cs.RO

TANGO-VIO: Triangulation-Aware Navigation with Guaranteed Feature-Observability for Visual-Inertial Odometry

In vision-aided navigation and visual-inertial odometry, the quality of triangulated three-dimensional feature positions is a fundamental prerequisite for state estimation accuracy. Triangulation becomes ill-conditioned or even impossible when a camera undergoes pure rotation without translation, or when the observed bearing vectors provide insufficient parallax. Even though visual-inertial odometry has been extensively studied, the active maintenance of feature-observability during navigation has not been sufficiently addressed in the literature. To address this gap, this study presents TANGO-VIO, a triangulation-aware navigation framework that embeds a log-determinant metric of the feature-wise stacked-bearing matrix into a control barrier function. In this proposed method, the observability guarantee is established in the feature-geometric sense by enforcing a lower bound on the aggregate triangulation-information metric through a nominal-direction-weighted minimum-deviation velocity correction. The proposed architecture is evaluated through software-inthe- loop simulations and real flight experiments. The results show improved triangulation conditioning under low-parallax motion, while the flight response closely reproduces the corresponding simulation behavior and confirms the practical realizability of the proposed safety filter. Supplementary materials are available on the project webpage.
Abdülbaki Şanlan, Ege C. Altunkaya, Hasan T. Bağci +2
Aug 2, 2026cs.RO

FreqNav: Stage-Wise Frequency Routing for Object-Oriented Aerial Vision-Language Navigation

Object-oriented aerial vision-and-language navigation (VLN) requires searching for a described target and landing on it precisely, under long-horizon and closed-loop control. Guided by a target-descriptive instruction during navigation, perceptual priorities dynamically evolve: early-stage exploration prioritizes low-frequency spatial layout, and then shifts to high-frequency target details. Existing VLN methods model the varying perceptual requirements across navigation stages with identical visual tokens, leading to interference from irrelevant objects and background clutter. To this end, we therefore formulate long-horizon aerial navigation as a frequencypreference shift from spatial structure to local detail and propose FreqNav, a lightweight frequency-routing adaptive perception framework. Under a fixed computational budget, FreqNav dynamically reallocates visual tokens across frequency components according to the current navigation stage. A Frequency Token Router selects stage-relevant visual representations from dual-view observations, while a Phase-dependent Grounding Module anchors visual evidence through explicit supervision. A Diffusion Transformer then predicts smooth trajectories for continuous control. Experiments show that FreqNav outperforms strong baselines while achieving approximately 3x faster inference. Real-world deployment further demonstrates its effectiveness, efficiency, and practical potential for long-horizon aerial autonomy.
Yin Tang, Jiawei Ma, Jiahao Li +4
Aug 1, 2026cs.RO

StochSIPP: Safe Interval Path Planning in Stochastic Dynamic Environments

Safe navigation under uncertain time-dependent blockage requires anticipating observations before committing to motion. We present StochSIPP, an exact contingent planner for temporal roadmaps with uncertain edge and vertex statuses revealed locally during execution. StochSIPP uses SIPP to generate certified-safe macro-actions that terminate at the next observation or the goal, and bounded AND/OR search over a cached action--observation graph to select actions for every reachable observation outcome. Optimistic and robust SIPP relaxations provide admissible lower and upper bounds for bounded AND/OR search. When every interval declared deterministically safe is truly safe, sensing is exact, and execution follows the planned timing, the resulting policy is provably collision-free. With correct independent probabilities and complete action and outcome generation, it minimizes expected arrival time within the roadmap and horizon. Experiments on controlled roadmap instances show that StochSIPP preserves the observed success of safe fixed-path baselines while reducing arrival time, and solves gated scenarios in which conservative fixed-path planners return no plan. A scalability study further reveals rapid growth as the number of simultaneously observed uncertain statuses increases.
Ajith Kemisetti, Shahaf S. Shperberg, Yoonchang Sung
Jul 28, 2026cs.RO

Room-Mediated Co-occurrence for Zero-Shot Object-Centric Semantic Navigation via Frontier Scoring

Zero-shot ObjectNav methods increasingly use vision-language priors, but direct object-object similarity in the latent space is often a weak proxy for spatial co-occurrence. We present an analytical, training-free semantic navigation pipeline that mediates object relationships through a compact room lexicon. Each object label is mapped to a CLIP-derived Room Probability Vector (RPV), and object-target co-occurrence is computed from RPV distribution overlap. These scores are projected onto a value map using geodesic flood-fill propagation (Fast Marching Method), with adaptive signal decay, and are used to rank frontiers by semantic score for navigation. Together, these components form an integrated, training-free, object-centric pipeline for open-vocabulary zero-shot navigation. Results show that our object-centric approach improves Success Rate (SR) and Success by weighted inverse Path Length (SPL) by a relative 3% and 1.3%, respectively, compared to image-holistic baselines on the HM3D dataset validation split, while preserving interpretability and open-vocabulary flexibility. Code is available at: uts-ri.github.io/RPV-SemNav.
Adam Scicluna, Gavin Paul, Alen Alempijevic
Jul 28, 2026cs.RO

SONG: A Photorealistic 3D Gaussian Simulation Platform for Benchmarking Social Navigation

Social navigation has progressed from simplified 2D environments toward a more general vision-based setting, in which a robot needs to achieve socially compliant behavior purely from onboard visual observations. Yet supporting simulation platforms have not kept pace: existing options either lack visual observations, lack moving human avatars, or fall short of real-world fidelity in appearance and pedestrian behavior, offering limited support for advancing vision-based social navigation. We introduce SONG, a SOcial Navigation platform powered by 3D Gaussian splatting (3DGS). It leverages 3DGS for both scene and avatar representations, drives pedestrians using semantically grounded trajectories generated by a large language model, and synthesizes their full-body motion with a trajectory-conditioned generator to produce continuous, natural movement. On top of the platform, we curate SONG-Bench, a set of evaluation episodes stratified by difficulty, and propose a multi-dimensional metric suite covering effectiveness, safety, and social compliance. A systematic evaluation of representative navigation baselines reveals three findings: (a) vision-based social navigation is far from solved; (b) a critical safety deficit precedes social etiquette; (c) real-world data matters more than model scale. Crucially, we demonstrate that fine-tuning on our curated data effectively improves the success rate in real-world environments. We hope our platform provides a faithful and rigorous testbed for the next generation of vision-based social navigation research.
Weiqi Huang, Dianyi Yang, Jiaxin Li +4
Jul 27, 2026cs.CV

IMPRINT: Image-Conditioned Query Enrichment for Long-Tail Object Goal Navigation

Embodied AI increasingly relies on queryable semantic maps built from pre-trained vision-language models to enable zero-shot Object Goal Navigation (ObjectNav). However, existing approaches typically depend on text-only queries, which become less reliable as semantic specificity increases toward fine-grained object categories. We introduce IMPRINT, a zero-shot plug-and-play framework that enriches textual object queries with web-sourced images to improve grounding in queryable maps. Retrieved images are encoded using a vision-language model, matched against the semantic map to produce similarity maps, and aggregated to yield context-aware localization. Notably, this requires no training or modification of the underlying navigation policy. To explicitly evaluate long-tail behavior, we present HSSD-rare, a new ObjectNav benchmark built on Habitat Synthetic Scenes and featuring semantically specific subcategories. Across both OVON and HSSD-rare, image-conditioned queries consistently improve object grounding and yield end-to-end navigation gains. Further analysis reveals that translating localization gains to navigation performance depends critically on downstream detection quality, highlighting a key systems bottleneck in long-tail embodied navigation.
Jelin Raphael Akkara, Filippo Ziliotto, Luciano Serafini +2
Jul 27, 2026cs.RO

Learning Adaptive Multi-Task Guidance, Navigation, and Control via Hypernetworks

Autonomous free-flying robots in orbital environments require controllers that are both versatile and resource-efficient, yet maintaining a separate, task-specific policy for each mission profile is architecturally brittle and limits operational flexibility as requirements evolve. We introduce HYPER-GNC, a multi-task reinforcement learning framework in which a hypernetwork maps physics-informed task embeddings to the weights of a shared actor-critic policy, enabling a single compact controller to master four distinct GNC tasks: velocity tracking, docking, inspection, and navigation with obstacle avoidance. The continuous embedding space allows the controller to generalize to novel mission configurations at deployment time without any retraining. Extensive experiments demonstrate that HYPER-GNC achieves sample efficiency comparable to single-task specialists while maintaining stability under significant inertial perturbations and external body wrenches. We further validate the framework on a physical satellite emulator, successfully bridging the simulation-to-reality gap across all mission profiles. Code, trained models, and deployment scripts are made publicly available to support reproducibility.
Ricard Marsal I Castan, Aman Arora, Antoine Richard +3
Jul 27, 2026cs.RO

FloAff-Kitchen: Bridging Navigation and Manipulation via Canonical and Progressive Floor Affordance Learning

Mobile manipulation requires robots to identify Floor Affordance (FloAff) that maximizes downstream manipulation success rather than merely ensuring navigation feasibility. FloAff prediction is a target-conditioned local spatial reasoning problem, yet existing methods suffer from representation ambiguity caused by irrelevant spatial context and arbitrary object orientations, while entangling shared and task-specific knowledge across heterogeneous manipulation skills. To address these challenges, we propose a unified framework for FloAff prediction from egocentric multimodal perception, consisting of canonical representation learning and progressive affordance prior learning. Specifically, we introduce a Canonical Floor Affordance Representation (CFAR), which learns canonical interaction geometry by preserving affordance-relevant local structure while eliminating nuisance spatial variations unrelated to robot base placement. We further propose Progressive Floor Affordance Learning (PFAL), which learns transferable FloAff priors from a foundation manipulation task and progressively adapts them to heterogeneous downstream manipulation skills. To facilitate systematic evaluation, we establish the first cross-scene, multi-view FloAff-Kitchen benchmark covering diverse manipulation skills, scene layouts, furniture styles, and viewpoints. Extensive experiments on three benchmark settings demonstrate that our method consistently outperforms strong baselines, while ablation studies validate the contribution of each proposed component. Project page: https://csu-hero-lab.github.io/FloAff-Kitchen_Web/
Ping Zhong, Manling Teng, Tao Wu +3
Jul 27, 2026cs.CV

Development of Vision-Language Model-based GNSS Spoofing Detection for Autonomous Vehicle Navigation

Autonomous vehicles (AVs) depend on Global Navigation Satellite Systems (GNSS) for localization and navigation, making them vulnerable to spoofing attacks that can covertly redirect vehicles or induce unsafe maneuvers. In this paper, we develop the first Vision-Language Model (VLM)-based framework for GNSS spoofing detection for autonomous vehicles by fusing front-camera visual data with in-vehicle sensor readings (e.g., speed, acceleration, yaw rate) against GNSS-derived maneuvers. Our approach introduces a three-stage fine-tuning process that first grounds visual cues, and then calibrates sensor data within a shared semantic space to detect discrepancies between predicted and GNSS-derived maneuvers across three attack scenarios. We also generated an independent real-world dataset by driving an instrumented vehicle on public roads in Tuscaloosa, Alabama, equipped with time-synchronized GNSS, IMU, and camera logs to validate cross-regional generalization of our fine-tuned model on unseen data from training data. On this dataset, we then generated intelligent spoofing attacks, including trajectory mirroring with road-network snapping for wrong-turn attacks, position freezing for overshoot scenarios, and drift generation for stop attacks. On this validation dataset, the zero-shot VLMs baseline F1-score ranges from 23% to 32%, whereas our fine-tuned model achieves an F1-score ranging from 94% to 95%. Results show that our VLM-based approach correctly classified every wrong-turn and stop attacks, and attains 88%-93% accuracy for overshoot attacks. Furthermore, we introduce an adaptive inference policy that reduces VLM invocations to 14% (~86% computational reduction) and yields 65ms-73ms per 4s window. These results point to a practical, on-road layer of defense that complements signal-level integrity checks with the use of VLMs.
Mohammed Aldeen, Muhammad Sami Irfan, Sagar Dasgupta +3
Jul 26, 2026cs.CV

MemVLN: Episodic and Procedural Memory for Vision-and-Language Navigation

Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires agents to maintain long-horizon visual history for trajectory consistency while executing actions with low latency. Existing video-based VLN approaches typically struggle to satisfy both demands simultaneously. To address these challenges, we propose MemVLN, a novel VLN framework that achieves state-of-the-art performance with real-time inference efficiency (14 FPS). MemVLN utilizes a visual encoder to process continuous observations and a Large Language Model (LLM) to interpret instructions and generate actions. Central to our approach is an Episodic Memory management that applies pyramidal resolutions. This mechanism concentrates computation on immediate percepts while retaining compressed long-term history. Complementing to this design, we introduce Procedural Memory for fast action with a compact vocabulary of atomic mid-level actions to bypass auto-regressive decoding latency. Experiments on VLN-CE show that MemVLN-4B surpasses the baseline Qwen3-VL-4B architecture by 5.8% SR in R2R and 9.7% SR in RxR, while achieving a 7×\times speedup in inference latency.
Yuqi Liu, Shengju Qian, Tianyuan Qu +5
Jul 25, 2026cs.CV

Towards Dual-Brain Minimal Sufficient Representation for Vision-Language Navigation

Vision-and-Language Navigation in continuous environments (VLN-CE) requires an agent to ground language in egocentric observations and plan in unseen scenes. Although recent multimodal large models and world-model-based methods have improved navigation, they often preserve excessive task-irrelevant detail, weakening generalization and increasing computational burden. We propose BrainNav, a navigation framework grounded in the Principle of Minimal Sufficiency. BrainNav consists of three components: a Logical Anchor Model that implements instruction-aware selective perception to suppress environmental noise, a Minimalist Constraint Alignment module that serves as a compact cross-modal bottleneck, efficiently synchronizing discrete linguistic intent with continuous latent dynamics while filtering out redundant information, and a Compression World Model that predicts action-conditioned states within a condensed, low-rank latent space. These modules align semantic intent with spatial perception, enhancing the agent's robustness and efficiency in complex tasks. Experiments show that BrainNav improves over prior SOTA by 2.0 % / 1.0 in SR/SPL on R2R-CE val-unseen and 0.94 % / 0.78 on RxR-CE val-unseen. These results indicate that minimally sufficient world representations provide an effective foundation for robust VLN.
Yihao Wu, Chenyi Xu, Liqi Yan +6
Jul 22, 2026cs.RO

Socially Consistent Multi-Robot Navigation Using Decoupled Planning and Trajectory Coordination

The successful integration of mobile robots in human-centric environments requires navigation that is not only safe and efficient, but also predictable and aligned with social conventions, key precursors for human comfort and acceptance. While significant research addresses short-term human-aware planning, these methods often lack mechanisms for ensuring consistent and predictable behaviors across long horizons. Without socially aware long-term planners, local planners are overburdened, resulting in inefficient and locally reactive movements that undermine predictability. This paper introduces a partially decentralized framework that generates predictable and socially consistent multi-robot motion by decoupling global path planning from trajectory coordination. First, we propose a modified A* planner that embeds macroscopic social norms into the planner cost function. Planned paths are shared across mobile robots to collaboratively build a social graph of established routes, which enforces path consistency and reduces future planning effort. Second, we leverage the emergent structure of the socially constrained paths to formulate the multi-robot trajectory coordination problem as a mixed-integer convex program. The convex program enables efficient computation of conflict- free trajectories, scaling effectively to large fleets and supporting dynamic task assignment. Our results demonstrate that enforcing social consistency at the path planning stage produces predictable, socially compliant mobile robot paths and simplifies the otherwise complex problem of multi-robot coordination.
Matthew M. Sato, Kincho H. Law
Jul 22, 2026cs.RO

SOPD-SocialNav: Selective On-Policy Distillation for Vision-Language Social Navigation

Vision-language models have shown strong potential for social robot navigation by leveraging rich semantic understanding of complex environments and human behaviors. However, large scale VLMs are difficult to deploy on resource-constrained robotic platforms, while lightweight VLMs often lack sufficient social reasoning capability. To address this problem, we propose SOPD-SocialNav, a selective on-policy distillation (SOPD) method that transfers social navigation knowledge from a large teacher VLM to a lightweight student VLM. SOPD introduces an entropy-based token selection mechanism that uses teacher uncertainty to identify socially informative decision tokens, while suppressing gradients from low-entropy tokens corresponding to trivial navigation states. A temperature-controlled Jensen-Shannon divergence objective is then used to align the student and teacher distributions on the selected tokens. Experiments on the SNEI and MUSON benchmarks demonstrate that SOPD consistently outperforms supervised fine-tuning, off-policy distillation, and standard on-policy distillation baselines in action prediction, perception consistency, and reasoning consistency. Real-world deployment on a Scout Mini robot further shows that the distilled model can generate more socially appropriate navigation behaviors in conversational and queuing scenarios. These results suggest that SOPD is an effective strategy for building lightweight yet socially aware VLM-based navigation systems.
Xinyu Zhang, Zishuo Wang, Ling Xiao
Jul 21, 2026cs.RO

Milo, a Fully Autonomous Indoor/Outdoor Robotic Guide Dog

Many Blind and Low-Vision (BLV) people rely on guide dogs for moment-to-moment navigation, such as staying on path and avoiding obstacles and pedestrians. However, guide dogs are expensive to acquire and maintain (approximately $50k USD plus ongoing costs), often involve long waiting lists, and have relatively short life expectancies. While robot guide dogs offer a promising alternative, existing approaches exploring this idea suffer from several drawbacks: They often lack the autonomy required for real-world deployment, relying on prior 3D scans of the environment, external computation, or limited awareness of the handler. In this work, we present Milo, the first open-source, low-cost (approximately $2k USD) robotic guide dog platform capable of fulfilling the basic collaborative navigation role expected of a guide dog. Milo is fully autonomous, requiring no a priori knowledge of the environment, completely self-contained with all computation performed onboard, and suitable for both indoor and outdoor navigation while avoiding obstacles and pedestrians. Our system consists of a modified Unitree Go2 robot (equipped with onboard compute, sensors, and a handle), a perception stack combining voxel mapping with floor, obstacle, and pedestrian detection, and a navigation stack based on an obstacle-avoidance policy trained in a custom bird's-eye-view simulator. We evaluate Milo in real indoor and outdoor obstacle courses and compare it against a costmap-based baseline, demonstrating smoother navigation and fewer handler collisions. To maximize accessibility for BLV users, we release both the robot hardware instructions and the complete software stack as open source.
Florian Golemo, Joanna Wolski, Joel Ruben Antony Moniz +1
Jul 21, 2026cs.RO

Beyond Transformers: Linear Attention Policy for Open-Vocabulary Object Goal Navigation

Open-Vocabulary Object Goal Navigation (OVON) requires agents to operate under partial observability, making effective internal state updates critical for navigation performance. This update is implemented by the policy network, where recent approaches adopt Transformer-based backbones with self-attention over a context window to integrate temporal information. However, our controlled experiments show that performance does not scale with context length under Transformer-based policies, questioning the suitability of self-attention for state integration in navigation. To this end, we propose Linear Attention-based Navigation (LANav), which adopts linear attention (LA) as the policy backbone to maintain a structured state update rather than self-attention over the context window. Across multiple LA variants evaluated under identical settings, LANav consistently outperforms Transformer-based baselines. Performance improves as state update mechanisms become more structured and regulated, highlighting the importance of state update design. To improve state update effectiveness, we introduce Weighted State-Expansion Linear Attention (WSLA), which expands each attention head's state into multiple sub-states and uses learnable weighted readout to aggregate expanded sub-states. Equipped with WSLA, LANav achieves 36.4% average success rate (SR) on HM3D-OVON, outperforming Transformer-based counterparts by 6.3 percentage points in macro-averaged SR, while maintaining computational efficiency. Distance-stratified results show larger gains in long-distance episodes, while HSSD transfer and fine-tuning demonstrate robustness across scene distributions. Real-world deployment on a Unitree Go2 further achieves an 82% success rate over 50 trials, supporting the practical feasibility and sim-to-real transfer of LANav.
Jiahong Zhang, Yifan Lin, Yandong Zhang +6
Jul 21, 2026cs.RO

Intelligent Multi-UAV Navigation in ITNTNs: A Hierarchical LLM Approach

The deployment of high-speed Uncrewed Aerial Vehicles (UAVs) in 3D aerial highways necessitates robust coordination of physical flight kinematics and multi-tier network handovers. While Deep Reinforcement Learning (DRL) offers rapid tactical control, it lacks the zero-shot strategic reasoning required to quickly adapt to dynamic Integrated Terrestrial and Non-Terrestrial Networks (ITNTNs). Conversely, Large Language Models (LLMs) excel at semantic reasoning but suffer from high inference latency, rendering them unsuitable for real-time aerodynamic control. To bridge this gap, we propose a novel Hierarchical LLM-driven control framework. A massive cloud-based LLM deployed on a High-Altitude Platform Station (HAPS) manages slow-timescale global load balancing, while lightweight edge-LLMs on individual UAVs translate local observations into tactical sub-goals. These sub-goals guide a fast-timescale physical DRL controller to execute collision-free, handover-aware trajectories. Simulation results demonstrate that our agentic architecture significantly reduces collision rates and improves aggregate system throughput compared to existing baselines.
Zijiang Yan, Hao Zhou, Wael Jaafar +4
Jul 20, 2026cs.CV

Anticipate Before Acting: Future-State-Conditioned Vision-Language Navigation

End-to-end vision-language navigation (VLN) with causal vision-language models maps instructions and egocentric observations directly to actions, but standard behavior cloning supervises only the next action and does not explicitly encourage the policy state to be predictive of future visual outcomes, limiting long-horizon decision making. A privileged-input diagnostic shows that access to an expert-trajectory future image can substantially improve navigation, indicating that future observations contain rich, actionable cues, though such inputs are unavailable at deployment. Motivated by this signal, we propose Future-State-Conditioned VLN (FSC-VLN), a deployable model that augments a causal policy with a future-query token and uses training-only future-state supervision to distill information from future observations into the policy state. Concretely, during training we align the future-query representation to a frozen visual embedding ΔΔ steps ahead, while inference requires only past and current observations. This design preserves the baseline inference pattern and adds only two learned prefix tokens, implying minimal overhead. On R2R val-unseen, FSC-VLN improves SR/OSR/SPL over a StreamVLN-style baseline under two training-data regimes, with larger gains on long-horizon episodes; ablations further support the dual-query design that separates future and action queries.
Lingfeng Zhang, Zhanguang Zhang, Liheng Ma +2
Jul 20, 2026cs.AI

PGN: Design and Implementation of a Vision-Language Navigation System Based on Pangu Multimodal Foundation Model

Vision-Language Navigation (VLN) requires an embodied agent to interpret a natural-language instruction and predict actions from temporally ordered visual observations. Adapting a multimodal large language model to VLN requires visual-language alignment, compact temporal inputs, action-space grounding, and stable training on the target hardware. This technical report presents PGN (Pangu Navigator), an offline VLN action-prediction system built on OpenPangu-7B. Training proceeds in two stages. First, PGMM aligns a frozen EVA-ViT-G/14 vision encoder with the frozen language backbone by training a Q-Former and a two-layer MLP projector. Second, PGN adapts the aligned model to expert navigation trajectories using five-observation windows, epoch-dependent temporal sampling, and a reasoning-then-action output format; this stage freezes the aligned visual pathway and updates three structural-token embeddings and LoRA adapters. The implementation combines mixed-precision computation, selective FP32 computation, and DeepSpeed ZeRO-2 on eight Ascend 910B NPUs. Under teacher-forced, open-loop evaluation on 500 held-out expert trajectories, V9 reports a 62.29% Normalized Action Match (NAM) and a 100.00% Non-empty Rate (NER). These metrics quantify offline expert-action alignment rather than closed-loop navigation success; evaluating error accumulation, path efficiency, and goal completion remains future work.
Li Xian, Mingxi Li, Yizheng Wang +3
Jul 18, 2026cs.RO

G2-Nav: Grounded and Guarded Vision-Language Costmaps for Robot Social Navigation

Social navigation requires the robot to reason and respond in complex real-world environments. While recent works attempt to incorporate human-level intelligence into robot planning using large Vision-Language Models (VLMs), end-to-end frameworks often create an unpredictable black-box, and existing instruction-following methods are not designed for full autonomy. To bridge this gap, we present G2-Nav, a novel framework that grounds abstract social reasoning and guards safe real-world deployment. Instead of asking the VLM for direct planning decisions, G2-Nav translates its semantic reasoning into a vision-language costmap with reliability and interpretability. The VLM evaluates traversable regions and social agents from open-set perception, mapping social context into the costmap. To improve real-world robustness, the VLM performs semantic verification on upstream tracking, and we introduce a high-frequency safety check to guard against system latency prior to trajectory generation. We demonstrate through real-world experiments that G2-Nav delivers safe, efficient, and socially compliant autonomous navigation in unstructured environments. Code will be made publicly available.
Yuwen Liao, Yihang Lan, Yizhuo Yang +4
Jul 17, 2026cs.RO

SkillNav: Score-Level Skill Intervention for Zero-Shot Object Goal Navigation

Vision-Language Model (VLM) agents have advanced zero-shot object-goal navigation, yet single-frame reasoning leaves them without the cross-step behavioral awareness an embodied navigator requires, producing recurring failures such as dead-end stalls, in-room loops, and circuitous approaches to detected targets. Prompt-based remedies inflate token budgets across multi-submodule episodes and still struggle to encode inherently spatial signals such as angles, map cells, and viewpoint coordinates. In this paper, we propose SkillNav, an extensible behavioral skill framework for VLM-based navigation that treats the curiosity value map already maintained by modern VLM navigators as a writable substrate on which composable skills inscribe behavioral memory at zero token cost. Skills are stratified into three tiers by their level of behavioral authority, namely soft scaling for proportional reweighting, lower-bound boost for region-level guarantees, and hard override for threshold-triggered forced actions, and cooperate across tiers under a fixed composition order that establishes a predictable, declared priority among skills. This design turns capability improvement into skill registration: new behaviors plug in without retraining the VLM or disturbing existing skills, opening a path for continual refinement. A minimal prompt channel complements the score-level skills with category-level semantic hints, yielding a dual-representation design in which spatial memory lives on the map and semantic memory in short prompts. Training-free, SkillNav establishes new state-of-the-art SPL across MP3D (25.5), HM3D v0.1 (39.3), and HM3D v0.2 (43.2), improving SPL by up to 6.0 absolute over the strongest prior method, and achieves the highest Success Rate on HM3D v0.1 (69.7) and v0.2 (75.9).
Ruijie Sang, Yiqun Duan, Pinhan Fu +3
Jul 16, 2026cs.RO

Learning Agile Navigation in Crowded Environments for Quadruped Robots

Navigating dynamic and crowded environments presents significant challenges for quadruped robots due to severe sensor occlusion and unpredictable human motion. Existing approaches face a trade-off: model-based methods, such as Velocity Obstacles (VO), theoretically guarantee safety but rely on accurate obstacle motion estimates that often fail in dense crowds, while end-to-end learning methods offer robustness but lack motion prediction capability of obstacles, leading to collisions or conservative behaviors. To solve this, we propose VOP-Nav, a novel navigation system that combines the geometric safety of VO with the agile adaptability of end-to-end learning. Using only local onboard observations, our system avoids explicit obstacle detection and tracking pipelines. The VOP-Net processes multi-frame LiDAR data to implicitly encode dynamic constraints and predict a safe velocity region derived from Velocity Obstacle theory. Importantly, the VO predictions serve a dual role: they are used as input to the navigation policy during inference and as a reward signal during training to encourage safe motion. Evaluations in Isaac Gym demonstrate that VOP-Nav achieves higher success rates than all baselines while balancing locomotion speed and collision avoidance. Real-world deployment on a Unitree Go2 quadruped robot further validates the system's robustness and efficiency in complex indoor and outdoor dynamic environments.
Shuyu Wu, Zeyu Liu, Tianbao Zhang +6
Jul 16, 2026cs.RO

Modeling and Validation of Quality of Control for Edge-Offloaded Collaborative Navigation

Collaborative control in complex environments is severely challenged by stochastic wireless delay and reliability variations, which can degrade navigation, tracking, and collision avoidance. These network-induced uncertainties complicate the maintenance of energy efficiency during collaborative tasks, and can potentially lead to over-provisioning of resources. In this paper, for a navigation setup with dynamic collision avoidance, we address this challenge by expanding the quality of control (QoC) framework from prior works to practical robotic models. Our approach (i) models end-to-end network effects on closed-loop performance, (ii) systematically explores the impact of various control parameters dictating robotic motion on network latency-reliability (iii) validates these models through experiments on a private 5G testbed across varying delay, reliability and control configurations. Our analysis indicates the optimal control-communication co-design operating regimes for practical robots and also compares the QoC performance of standard ROS~2 quality of service (QoS) policies under real-world conditions and showing how RELIABLE QoS offers 51.5% better QoC than BEST-EFFORT under certain experimental settings.
Neelabhro Roy, Mikael Hammarling, Victor Nan Fernandez-Ayala +4
Jul 16, 2026cs.RO

NavCMPO: Critic-Guided MeanFlow Policy Optimization for Adaptive Navigation

End-to-end diffusion-based policies have demonstrated strong performance in mapless visual navigation, but their iterative denoising process introduces substantial inference latency, while behavior cloning limits performance to the quality of expert demonstrations. We present NavCMPO, a two-stage adaptive navigation framework that combines few-step MeanFlow trajectory generation, critic-guided refinement, and reinforcement learning fine-tuning. During pre-training, an obstacle proximity prediction task encourages the visual representation to capture obstacle-aware spatial information. To compensate for the degradation in obstacle avoidance caused by few-step generation, Critic-Guided Trajectory Refinement (CGTR) uses gradients from a critic trained with obstacle-point-cloud supervision to refine intermediate trajectories. During adaptation, the MeanFlow policy is fine-tuned using Proximal Policy Optimization with behavior-cloning regularization, while the critic is updated to accommodate embodiment-specific observation changes. Under a matched training budget on the InternVLA-N1 benchmark, NavCMPO achieves an average success rate of 74.7%, exceeding the retrained NavDP baseline by 6.4 percentage points, while reducing inference latency from 85,ms to 60,ms. Experiments on a Unitree Go2 further demonstrate effective sim-to-real transfer.
Junjie An, Yi Wu, Xiao Liu +5
Jul 16, 2026cs.RO

SoftNav: Injecting 3D Scene Tokens into VLMs for Embodied Navigation

In goal-directed embodied navigation, where an agent must locate a specified target in an unseen environment, 3D scene understanding and navigation reasoning must work in concert. Current approaches transmit 3D scene information to vision-language models (VLMs) through text, suggesting a representation gap in our tested configurations; a controlled ablation confirms that direct embedding-level transfer significantly outperforms the evaluated text serialization formats. We introduce SoftNav, which injects entity-level 3D continuous representations -- one token per detected object or frontier -- into a VLM's hidden space as soft tokens through a lightweight projector. With the 3D encoder and VLM frozen, only ~1,200 samples and ~17M trainable parameters are needed. On HM3D-OVON, SoftNav achieves 74.2%/68.3%/66.7% SR across three splits, surpassing all prior methods in both SR and SPL; the same navigation policy transfers zero-shot to GOAT-Bench (67.2% SR), SG3D (47.2% s-SR), and real-world robot deployment without retraining or architectural modification. Injecting 3D scene tokens directly into VLMs bridges the representation gap, enabling transferable navigation with minimal training.
Yi Wu, Junjie An, Xiao Liu +6
Jul 16, 2026cs.HC

Skeleton: Visual Authoring of Non-visual Data Experiences

When sighted practitioners author accessible data visualizations, they build navigation structures (the nodes, edges, and input bindings that govern how assistive technologies traverse an interface) entirely in code, with no visual representation. Without a representation to react to, practitioners cannot develop judgment about what makes navigation good or bad, and the quality ceiling of non-visual experiences is set by the absence of a feedback loop. We address this problem through longitudinal co-design with practitioners across cartography, design systems, and open-source visualization, and make three contributions. First, we introduce an Inspector that renders navigation graphs as interactive node-link diagrams, and a Dimensions API that expresses navigation in terms of data dimensions rather than explicit graph construction. Second we present Skeleton, a direct-manipulation authoring environment in which the properties of an accessible navigation structure are translated into visual representations authors can observe and manipulate. Key techniques include a dual-view editor that simultaneously shows the system's navigation model and the end user's spatial experience, a scaffolding engine that automates spatial node placement by repurposing a visualization rendering pipeline, a live label-template editor with real-time screen-reader-output preview, and a testing mode that makes traversal sequence visually trackable. Third, we evaluate Skeleton through an in-situ study with 8 practitioners across visualization design, engineering, and research. Making navigation structure visible changed how practitioners engaged with accessible design: they reconsidered the architecture of their own visualizations, attended to a broader range of input modalities, and shifted from treating accessibility as a compliance task to treating it as a design problem. (abstract shortened for arxiv)
Frank Elavsky, Chieri Nnadozie, Lucas Nadolskis +2