Objects

Momentum

31 papers in the last four weeks, up 48% on the four weeks before. 0.4% of all new papers.

Jul 6Week of Sep 21

Latest papers 249

Oct 1, 2026cs.RO

TouchTherm: Building Multimodal Digital Twins of Objects for Tactile and Thermal Rendering

Robotic simulation and virtual reality increasingly require object assets that capture not only visual geometry but also the physical cues underlying tactile and thermal interaction. Existing 3D datasets and reconstruction methods primarily represent object-scale geometry and visual appearance, overlooking microscale surface structure for high-fidelity haptic rendering and transient temperature dynamics for temperature-aware interaction. We present TouchTherm, a framework for constructing simulation-ready visuo-tactile-thermal object assets from real-world objects. For visual and tactile reconstruction, we combine structured-light scanning with multiview normal maps obtained from photometric stereo. The normal maps are registered to the scanned geometry and transformed into tangent space to recover local micro-height fields for optical tactile rendering, while the coarse mesh handles collision detection. For thermal reconstruction, we capture synchronized multiview infrared videos of natural cooling following controlled heating and reconstruct a physics-regularized dynamic thermal field. Experiments on 20 objects show that the reconstructed micro-height fields preserve dominant surface structures and recover higher-frequency details beyond the coarse geometry, while the thermal fields achieve held-out surface-temperature MAEs of 0.465 degrees C and 0.592 degrees C at 30 s and 45 s, respectively. The resulting tactile assets support synthetic-to-real object recognition from tactile observations, while a glove-based VR system demonstrates spatially and temporally varying thermal feedback. These results highlight the potential of TouchTherm for multimodal sensory simulation and temperature-aware virtual interaction.
Oct 1, 2026cs.CV

GenCOPE: Syn2Real Generalized Category-Level Object Pose Estimation for Robotic Picking

Category-level object pose estimation (COPE), capable of generalizing to intra-class unknown objects, has become a core technique for robotic 3D scene understanding. However, existing COPE methods still require labor-intensive recollection of real-world training data for novel object categories, which limits their scalability in practical applications. This paper aims to achieve synthetic-to-real (Syn2Real) generalized COPE, where a model is trained solely on rendered synthetic data and directly generalized to real-world deployments. The central challenge lies in the significant domain gap between synthetic and real-world data, particularly in texture appearance. To address this, we aim to enhance domain generalization by learning domain-invariant representations that capture semantic commonalities among objects within the same category. We introduce 2D and 3D semantic consistency constraints to reduce the sensitivity of feature encoders to domain-specific features. In addition, we propose an end-to-end pose regression framework that performs 2D-3D cross consistency learning, leveraging dense cross-modality fusion to further refine pose estimation. Since simplicity and effectiveness are essential for real-world robotic deployment, our model operates exclusively on global features, yielding a highly lightweight and efficient architecture. Extensive experiments on the REAL275 and Wild6D benchmarks, as well as real-world robotic manipulation scenes, show superior Syn2Real generalization performance of our paradigm. Code and demos are released at https://paperreview99.github.io/GenCOPE/.
Oct 1, 2026cs.CV

iSEE: Object Permanence Through Self-Supervision

Object permanence, keeping track of an object's identity and position while it is occluded, is central to video representations that track, predict and plan. Trackers that achieve it learn from boxes, track identities and visibility labels. On the other hand, self-supervised object-centric methods discover objects without labels: through slot attention, it represents a video as slots that bind to objects and follow them across frames. However, these slots are lost under occlusion, making the desired permanence impossible. Reasoning permanence is a hard problem because it requires to detect when an object becomes occluded, re-identify when object reappears, and keep the object's hidden position continuous, using reapperance as the only learning cue. To address this, we propose iSEE, a novel framework that offers all three aforementioned requirements, without any labels whatsoever. We built iSEE using the following three proposed components: (i) Object evidence modelling: a slot's attention, compared with its own past, reveals when its object is hidden. (ii) Appearance-position separation: two slot streams let the appearance be held for re-identification while the position keeps changing. (iii) Permanence from reappearance: a walker follows the hidden object's position, trained only on where the object reappears. On LA-CATER static, iSEE returns a reappearing object to its own slot after 86% of occlusions, against 32% for SlotContrast, and localises it while hidden within 4.1 mAP of the label-trained SoTA RAM. The two streams also allow downstream planning, with the position stream as the action of a world model. Project page: https://insait-institute.github.io/iSEE/
Sep 30, 2026cs.CV

TripleFlow: Training-Free Video Object Removal by Bridging Residual Editing and Native Generation

Video object removal presents a uniquely difficult editing challenge. Because a removal prompt specifies only what to erase rather than what to generate, the model must infer and reconstruct a highly specific occluded background entirely from the surrounding context. Existing training-free methods struggle with this because their editing mechanisms act primarily as localized erasers. They fail to actively synthesize the missing background details and often leave behind ghosting artifacts. To solve this, we propose TripleFlow, a training-free framework that tightly couples erasure and generation. It coordinates a source flow, a residual flow, and a synthesis flow throughout the entire process. By reusing a single target prediction, the residual flow isolates and suppresses the object, while the synthesis flow independently reconstructs the occluded background. Crucially, TripleFlow injects this newly synthesized background back into the editing trajectory at every step. This continuous feedback loop ensures that the generated structures actively guide the removal process, achieving seamless completion that is spatiotemporally consistent with the unedited scene. Extensive evaluations across five challenging benchmarks demonstrate that TripleFlow establishes a new state-of-the-art, significantly outperforming existing baselines in both reconstruction fidelity and temporal consistency.
Sep 30, 2026cs.CV

Mitigating Object Hallucination in Large Vision-Language Models via False Discovery Controlled Visual Data Splitting

Multiple object hallucination, where large vision-language models (LVLMs) generate objects not supported by the visual input, is a persistent challenge caused by visual uncertainty during decoding. Existing methods reduce hallucinations using contrastive signals, but they rely on heuristics and lack principled control of false positives at the image level. To address this, we propose False Discovery Rate-COntRol of HALlucination (CORAL), a training-free framework that models visual uncertainty using an uncertainty-aware visual data splitting strategy and leverages mirror statistics to quantify visual contrast during decoding. By computing mirror statistics from paired, symmetrically perturbed visual inputs, CORAL estimates spurious object predictions and sets a data-driven threshold to control the expected fraction of false discoveries per image, suppressing hallucinations while retaining high power for truly grounded objects. The framework is flexible, supports multiple LVLMs, and mitigates hallucinations without retraining or supervision. Extensive experiments on multiple benchmarks with several evaluation metrics demonstrate that CORAL consistently outperforms state-of-the-art methods, providing more reliable and robust hallucination control. Code is available at: https://changliu1993-cl.github.io/CORAL/
Sep 30, 2026cs.RO

Plan-Conditioned Imitation for Robust Object Retrieval under Self-Occlusion in Dense Clutter

Retrieving objects from dense clutter requires rearrangement during which the manipulator can occlude objects while moving them. Repeated arm withdrawals to restore visibility interrupt execution. We introduce TRACE, a plan-conditioned imitation framework for retrieval under self-occlusion. A single unoccluded observation initializes a digital twin, where a privileged teacher generates a fixed nominal rollout. A recurrent student combines local rollout context, partial object observations, and proprioception to select actions that can correct deviations from the prediction. Behavior cloning initializes the student; DAgger refines it with teacher labels on student-visited states. The rollout remains fixed throughout execution, so the deployed student needs neither online teacher queries nor additional simulator rollouts during pushing. On 511 simulation test scenes, TRACE achieves 90.7% success versus 43.4% for nominal replay and 96.7% for the privileged closed-loop teacher. At a matched 26,373-label budget, student-state supervision achieves 87.8% versus 66.7% for expert-only cloning, demonstrating gains beyond additional labels. On a UR5e, TRACE achieves 90.0% success versus 95.0% for the closed-loop teacher, while reducing total execution time from 192.7 s to 67.3 s. It avoids the teacher's 16.8 sensing-related arm retractions per trial during pushing, retaining a final withdrawal for graspability evaluation. Code and data will be released at: https://trace-retrieval.github.io.
Sep 30, 2026cs.CV

Event-Driven Refresh and Recurrence Memory to Reduce Stale Grounding in Referring Video Object Segmentation

Referring Video Object Segmentation (RVOS) aims to produce a pixel-accurate mask sequence for an object specified by natural language. Sa2VA combines a multimodal large language model with SAM2 for grounded segmentation; however, its inference typically grounds the query from a small fixed set of initial keyframes and then relies on propagation. In long or dynamic videos, this can cause stale grounding and persistent false positives when the object composition changes (e.g., distractors enter or the target disappears/re-appears). We propose Event-Driven Refresh + Recurrence Memory (EDRRM), an enhancement that selectively re-invokes Sa2VA only at stable change points. EDRRM triggers refresh boundaries using an EMA-smoothed event score computed from tracking-derived cues (births/deaths and coarse composition/layout changes) with temporal constraints. A recurrence memory further retrieves anchor frames via CLIP similarity to re-condition the model on re-appearance events. Experiments on Ref-DAVIS17, MeViS, and ReVOS show that EDRRM achieves a competitive accuracy-efficiency trade-off relative to fixed-window and FrameDiff-SSIM baselines, maintaining comparable or superior J&F scores at substantially lower average refresh-call budgets and reducing false-positive failures. End-to-end runtime analysis further confirms that the overhead introduced by tracking, CLIP-based recurrence matching, and the identifiability gate remains modest relative to the dominant Sa2VA inference cost, thereby validating the efficiency of the proposed pipeline.
Sep 30, 2026cs.CV

Consensus-Aware Multi-Source Fusion for Reference-Guided Camouflaged Object Detection

Reference-guided camouflaged object detection aims to segment a target whose visual appearance closely resembles its surroundings by exploiting auxiliary reference samples. The task remains difficult because reference samples contain inconsistent target cues, while generic visual representations are not inherently aligned with the target specified by the references. To handle these problems, we present a consensus-aware multi-source fusion framework. Reference-Conditioned Dual-Backbone Fusion (RCDF) couples trainable PVTv2 query features with frozen DINOv3 representations and uses reference-conditioned correlation to select foundation-model evidence before multi-scale fusion. The framework also aggregates multiple references through cross-reference consensus aggregation and injects reference information at semantic depths matched to the query features. Extensive experiments demonstrate the effectiveness of the proposed method. The results further show that reference consensus, target-conditioned foundation features, and hierarchical decoding provide complementary improvements under the evaluation protocol. The source code will be made publicly available upon acceptance.
Sep 29, 2026cs.CV

Template-Search Domain Adaptation via Multi-Stage Feature Alignment for Cross-Modal Object Tracking

Visual object tracking typically assumes that the initial template and subsequent search frames share the same sensing modality. In practice, sensor availability or operation may change over time, creating a substantial representation gap between template and search frames. Unlike conventional multi-modal tracking where paired modalities are simultaneously available, cross-modal tracking requires localization when template and search frames originate from different active modalities. Accordingly, we introduce TSDA-Track, a Template-Search Domain Adaptation framework to reduce modality discrepancy during training. We investigate two feature alignment strategies. Pre-AFA TSDA-Track applies adversarial alignment before transformer's template-search interaction to suppress modality-specific bias. Enc-CFA TSDA-Track applies contrastive alignment to encoder representations after interaction to strengthen target-level cross-modal correspondence. Both variants retain a shared inference pipeline without modality-specific branches. Experiments on LasHeR, and zero-shot evaluations on RGBT234 and GTOT under multiple cross-modal protocols demonstrate improvements over representative state-of-the-art trackers. For instance, under the modality-switch protocol on RGBT234, Pre-AFA TSDA-Track achieves an SR/PR of 43.2/56.0, compared with 36.8/50.0 for ToMP-101 baseline. In addition, a study on Anti-UAV-024 further verifies the applicability of TSDA-Track to aerial tracking. Our study highlights the effectiveness of feature alignment domain adaptation for cross-modal tracking.
Sep 29, 2026cs.CV

FracGen: Learning How Objects Stretch and Tear with Physics-Informed Video Generation

We introduce FracGen, a fracture-aware video generation model that produces plausible, controllable fracture dynamics from a single image of an intact object, conditioned on physics signals. To train FracGen, we build FracSim, a fracture-aware simulation framework that augments material point method (MPM) simulation with a continuum damage model, producing paired fracture videos and dense, pixel-aligned physical fields at no additional cost beyond standard rendering. FracGen leverages these maps in two ways: it is trained to jointly predict them alongside RGB video, encouraging the model to capture physical state rather than surface appearance; and it is supervised with physics-informed losses that encourage consistency among the predicted maps. As a result, FracGen captures distinct material-specific fracture behavior without expensive test-time simulation or per-scene tuning, while offering fine-grained control over where an object tears, how fast the crack propagates, and how much deformation precedes failure. We further introduce a benchmark for evaluating the physical plausibility of generated fracture video, and show through extensive experiments that FracGen outperforms existing video generation baselines in both physical and visual fidelity. Results are best viewed in our project website: https://fracgen.github.io/.
Sep 29, 2026cs.CV

GA-EIRFS: A Geometry-Augmented Repeat-Factor Sampling Method for Long-Tailed LiDAR 3D Object Detection

Long-tailed 3D object detection is treated as a class-frequency problem, but LiDAR supervision quality depends on object observability: similar frequencies can hide different geometric evidence. We introduce Geometry-Augmented Exponentially Weighted Instance-Aware Repeat Factor Sampling (GA-EIRFS), a detector-agnostic method that modulates a frequency-based repeat factor with a fixed geometry score combining point count, surface-normal entropy, and surface coverage. GA-EIRFS changes only frame-sampling probabilities, leaving the detector and inference unchanged. On nuScenes it improves mean average precision (mAP) and the nuScenes detection score (NDS) in four converged experiments with CenterPoint and PointPillars over two seeds; for CenterPoint at seed 666, mAP rises from 0.552 to 0.563 and bicycle AP from 0.306 to 0.359. Per-class gains correlate with the class sampling-weight increase (Spearman rho=0.70, p=0.025) but not with geometry score alone (rho=0.32, p=0.37), so geometry amplifies frequency-driven need. KITTI results vary across seeds, most for the rarest class. Code: https://github.com/Multimodal-Sensing-Lab/GA-EIRFS.
Sep 29, 2026cs.LG

Constitutional adapters: Inference-time interventions for misalignment and misuse

Training models to act in accordance with an explicitly defined set of principles, or "constitution," has shown promise as a robust and transparent mechanism for AI alignment. However, the generality and flexibility of such methods remain unclear. Here, we show that constitution-consistent behavior can be distilled from synthetic corpora into lightweight objects (low-rank adapters and steering vectors). Despite never seeing a harmful request or jailbreak during training, such objects increase jailbreak defense success and measured alignment -- particularly at long context lengths and against multi-turn attacks, where they outperform both prompted and steered baselines. Subtracting control-trained from constitution-trained objects further accentuates these effects, yielding defenses we call "constitutional adapters" (CAs). CAs can be trained on a base model, transferred zero-shot to its post-trained checkpoint, and scaled at inference time to predictably trade off defense for benign compliance. Taken together, these results recommend CAs as a lightweight, portable, and tunable lever for mitigating misalignment and misuse in API deployments.
Sep 29, 2026cs.CV

FM-ReID: Selective Competitive Token Routing for Object Re-Identification

Object re-identification (ReID) faces a recurring challenge: different identities can share highly similar global appearances, while the cues that distinguish them are localized, heterogeneous, and visible only under particular viewpoints. This challenge arises in animal ReID through markings, contours, and scars, in person ReID through subtle clothing and accessory cues, and in vehicle ReID through localized appearance details. Although visual foundation models encode such information in dense tokens, a single holistic descriptor can obscure discriminative local signals. We propose FM-ReID, an end-to-end framework that formulates local representation learning as selective competitive token routing. Its Competitive Fine-grained Mining module uses multiple mining queries and a residual query to compete for dense DINOv3 tokens. Above-prior selection retains tokens preferentially allocated to each mining query, while the residual slot receives tokens excluded from the retrieval descriptors. The resulting multi-query descriptors are jointly trained with a holistic representation for retrieval, without fixed spatial partitions or equal-area constraints. FM-ReID achieves strong results on animal, person, and vehicle ReID benchmarks, supporting competitive token routing as an effective way to augment holistic foundation-model representations.
Sep 29, 2026cs.RO

Learning to Explore Hidden Kinematics for Articulated Object Manipulation

The kinematics of an articulated object is often ambiguous from vision alone. Interaction resolves the ambiguity, and active perception methods exploit this by searching for the single action that most sharpens a belief over the kinematic parameters at each step. Such greedy search cannot be extended over a horizon without forward models of the contact and inertial dynamics, which are themselves unknown. We instead amortize action selection into training. We maintain a belief distribution over joint type and parameters, initialized from a generative prior and updated by Bayesian filtering on the observed part motion. To condition the policy on this belief, we render it as a per-point articulation flow field, the motion that the current posterior predicts for every point on the object. Carrying the inductive bias of articulated motion, this representation generalizes better than a latent encoding of the belief or flow tracked from observation. We train the policy with reinforcement learning, rewarding the entropy that each interaction removes from the posterior, so that informative exploration becomes learned behavior rather than a search at every step. Our method outperforms previous approaches across door and drawer manipulation on the PartManip benchmark, and reaches 61.7% success on ArticuRiddle, a new dataset of objects whose appearance implies the wrong articulation, against 44.4% for the best previous method. Project Website: https://hiddenkinematics.github.io/
Sep 29, 2026cs.AI

AVIO: Learning to Add and Remove Sounding Objects in Audiovisual Scenes

Adding or removing a sounding object requires coordinated changes to visual content and sound while preserving the surrounding scene. Yet paired supervision for localized non-speech audiovisual editing remains limited, as visual and acoustic edits must target the same object and isolate its sound from overlapping sources. To address this gap, we introduce \textit{AVIOBench}, a dataset comprising 37.9 hours of paired audiovisual examples spanning 1{,}878 target-object names. AVIOBench links the visual presence and acoustic contribution of each target object through a shared identity and visual mask. Our automated pipeline uses visual grounding and cross-modal consistency to select target-sound removal candidates, then jointly refines the audiovisual pairs to improve perceptual quality and cross-modal consistency. Building on this dataset, we propose \textit{AVIO}, which adapts a pretrained text-to audiovisual generation model through source-conditioned feature modulation to jointly learn object addition and removal. A reference-frame curriculum gradually reduces reference conditioning during training, enabling one model to perform instruction-only editing with optional visual guidance. Quantitative and qualitative evaluations demonstrate effective audiovisual object removal and addition, with optional reference guidance providing appearance and placement control for addition.
Sep 28, 2026cs.CV

Learning to Reason with Persistent Object States for Video Instance Segmentation

Video segmentation models maintain object identities by carrying instance information across frames. Under prolonged occlusion, reappearance, or interactions between similar instances, however, an unreliable update can overwrite a valid history and cause persistent identity drift. We introduce POSReasoner, a trainable, plug-and-play framework that explicitly decides when an observation should change an object's state. Each persistent state records identity, confidence, and absence history. A sparse state-observation graph supports Propose-Verify reasoning: provisional associations are revisited using object history, predicted presence, and competition among identities. The verified decisions determine whether to retain, update, reactivate, or suppress each state, while a learned gate controls the evidence written back to memory. Only verified transitions update the persistent state used in subsequent frames. POSReasoner uses standard video annotations and keeps the base model frozen, enabling integration with diverse VOS and VIS architectures. Experiments across long-term VOS and VIS benchmarks show consistent improvements over strong baselines, with the largest gains under occlusion and object reappearance.
Sep 28, 2026cs.RO

Where Memory Belongs: Ledger, an Object Ledger for Memory-Augmented VLAs

Memory is essential for long-horizon, partially observed robotic manipulation: a robot must remember which object was placed in a drawer, whose cup it moved, or how many action cycles have elapsed. Recent vision-language-action (VLA) models embed memory directly inside the policy, but benchmarks show no single in-policy mechanism covers all spatio-temporal dimensions, trailing oracle methods by a wide margin. We argue that memory type dictates where memory should reside: short-term perceptual memory (repetition, timing, retracing) belongs inside the policy, while long-term object memory (persistent spatial state, containment, event history) belongs outside as an explicit, readable record. We present Ledger, a harness that realizes this split over a single fine-tuned π0.5π_{0.5} policy by pairing an in-policy frame-sampling memory with an external spatio-temporal object memory, the ledger, built from a SAM3 tracker and a VLM captioner of the demonstration and read by an LLM planner that decides at step boundaries. On RoboMME, Ledger reaches the highest four-suite average among the evaluated methods, 64.3% (vs. 45.9% for the strongest prior method under identical evaluation), leading object reference (60.7% vs. 40.3%) and object permanence (86.7% vs. 56.2%) using a single set of weights. Choosing the memory source at runtime, from the instruction and the record, removes the need for a task-level router.
Sep 27, 2026cs.RO

FoLD: Force-Informed Learning for Dexterous Articulated Object Manipulation

Transferring human demonstrations to dexterous robots remains challenging because differences in hand morphology and contact dynamics often cause retargeted motions to fail at producing the intended object behavior. We present \textbf{FoLD}, a framework for learning dexterous manipulation of articulated objects through explicit force guidance. FoLD compute compensatory force fields from human demonstrations together with the robot's current interaction state, yielding a force prior that promotes the demonstrated object motion. This force prior informs a residual policy that adapts retargeted hand motions to the contact requirements of the task. We evaluate FoLD on a public benchmark for articulated object manipulation, where it consistently outperforms state-of-the-art baselines across tasks and embodiments. We further validate FoLD on real dexterous robot platforms, demonstrating successful transfer of human manipulation skills to robot execution. Here is the link of our project page: https://gghgghgghgg.github.io/FoLD-project-page/.
Sep 24, 2026cs.RO

CALM: Current Aligned Link Manipulation for Single Arm Oversized Object Lifting

Most robots manipulate objects solely with their end effectors, whereas humans flexibly leverage different body parts, such as the forearm and elbow, especially when handling oversized objects. Learning such whole-arm manipulation is chal-lenging due to long-horizon sparse rewards, limited contact sens-ing, and the sim-to-real gap in contact and actuator dynamics. To address these challenges, we propose Current-Aligned Link Manipulation, a framework for learning long-horizon contact-rich manipulation using motor current as joint load related feedback. Three stage-specific policies first learn repositioning, grasping, and lifting using privileged simulation information, and a stage router sequences them to generate complete task demonstrations. For sim-to-real transfer, a causal current mapper predicts physical motor current from simulated joint histories, aligning the actuator current observation between simulation and hardware. A unified student policy then learns from these demonstrations using only deployable sensor observations and is further refined with DAgger. The task policies are trained entirely in simulation, and the final student is deployed on hardware. Experiments demonstrate 76.2% (762/1000 trials) complete-task success in simulation and 73.3% success (22/30 trials) on the physical robot for sequential oversized-object lifting.
Sep 23, 2026cs.AI

Training Object Permanence in World Models

Object permanence and solidity are hallmarks of human cognitive priors. Recent studies show that video generation models, a paradigmatic class of current world models, have begun to show emerged reasoning abilities, making them ideal candidates for building human-like physical intelligence. Do video models have emerged object permanence in them? If not, could we train them with a core-cognition inspired dataset? We introduce WROP (World Reasoning with Object Permanence), a data infrastructure of 150 hand-designed cognitive science inspired tasks, divided into six cognitive categories. We build Blender generators that randomize speed, lighting, camera angle, and other nuisance parameters while preserving each task's cognitive structure, yielding 10,000+ samples per task. We release a 1.5M-sample training corpus and a 300-question exam. On this exam we evaluate 14 video models: 3 reference-to-video, 7 edit, and 4 continuation, among which PWM-WROP, our 16B world model. In a blind pairwise Elo study, PWM-WROP ranks first among continuation models and third overall, behind only a statistical tie between two reference-to-video models. We release the data, exam, model answers, scores, weights, and PWM, our native-PyTorch training stack on AWS Trainium2.
Sep 23, 2026cs.CV

Track2Art: Motion-Centric Articulated Object Model Recovery from 2D Point Trackers

Understanding articulated objects is fundamental for robotic interaction, requiring accurate rigid-part discovery and the recovery of their kinematic relations. Existing approaches often treat articulation as a by-product of reconstructed geometry or recover it through per-instance optimization. We instead build on the hypothesis that articulation is directly observable from persistent motion: points on the same rigid part move coherently, while relative motion between parts reveals their kinematic constraints. We present Track2Art, a motion-centric framework for recovering structured articulated objects from RGB-D interaction videos. Track2Art lifts tracked image points into persistent 3D trajectories and combines pretrained tracking features, visual descriptors, and explicit trajectory geometry. These representations are grouped into a variable number of rigid-part hypotheses and subsequently used to recover directed kinematic relations, joint types, and joint geometry through rotation-equivariant learned--analytic reasoning. On the aligned 20-object PartNet-Mobility suite, Track2Art achieves 0.695 Point IoU and 0.410 end-to-end J@20, while requiring neither ground-truth part counts nor test-time optimization.
Sep 23, 2026cs.CV

SGDet3D++: Geometry-Grounded Semantics for 4D Radar and Camera 3D Object Detection

4D radar complements dense image semantics with long-range geometry and radial motion, but existing radar--camera detectors largely solve \emph{where} to align the modalities while leaving \emph{whether} a piece of evidence supports an evolving object hypothesis implicit. An image token may describe an occluder, a nearby radar return may belong to another object, and a pose-aligned memory slot may carry incompatible motion. We formulate \emph{hypothesis-conditioned evidence grounding}, which separates candidate access from evidence use: semantic, geometric, or temporal evidence is filtered or conditioned by the evolving 3D state before updating the corresponding query. \sgdetpp{} instantiates this principle through Anchor-Grounded Semantic Retrieval (AGR), which conditions deformable image retrieval on pooled anchor-consistent radar support; Geometry-Consistent Anchor Refinement (GCR), which attentively aggregates individual associated returns; and Doppler-Verified Correspondence (DVC), which replaces history only when current radial motion contradicts it. \sgdetpp{} improves the strongest compared method by 3.82 mAP and 6.82 ODS on OmniHD-Scenes and by 6.82 mAP and 9.22 NDS on ManTruckScenes, while also leading the listed methods in the TJ4DRadSet test comparison. Mechanism-targeted evaluations show that AGR improves strict AP in every projected-occlusion bin, the yaw-aligned box gate raises target-return purity from 29.95% to 58.87%, and DVC preserves 96.11% of motion-consistent history while retaining 75.90% contradiction recall. Code will be released.
Sep 23, 2026cs.CV

S2A:Semantic-to-Spatial Alignment for Alignment-Free RGB-T Salient Object Detection

Alignment-free RGB-T salient object detection (RGB-T SOD) aims to identify salient objects from unregistered RGB and thermal image pairs without costly pre-alignment. However, spatial misalignment breaks pixel-wise correspondence and causes feature contamination during cross-modal fusion. To address this issue, we propose S2A, a semantic-to-spatial alignment framework for alignment-free RGB-T SOD. Specifically, a global-guided hierarchical fusion module (GGHF) first exploits global semantic guidance to suppress background interference and refine hierarchical intra-modal features. Subsequently, the alignment-free cross-modal channel attention module (AFCA) globally exchanges complementary semantic information through channel-wise interaction, effectively overcoming the interference caused by local spatial misalignments. Finally, a spatial deformable cross-attention module (SDCA) predicts adaptive sampling offsets to recover local cross-modal spatial correspondence. Through this semantic-to-spatial paradigm, S2A first enables reliable cross-modal semantic interaction and subsequently performs local spatial calibration, effectively reducing misalignment-induced feature contamination. Without bells and whistles, S2A achieves highly competitive performance on multiple public alignment-free RGB-T benchmarks, demonstrating its effectiveness in alleviating misalignment-induced feature contamination.
Sep 21, 2026cs.RO

HOTICE: Whole-Body Humanoid Object Transportation in Cluttered Environments

Object transportation is a fundamental capability for humanoid robots operating in real-world, human-centric environments, yet existing methods struggle when clutter constrains free space around both the robot and its carried payload. We present HOTICE, a whole-body humanoid learning framework for transporting objects through such cluttered environments. First, we introduce Humanoid-Object Decoupled Potential Fields, which jointly encode collision-avoidance guidance for the robot and the carried object, enabling coordinated, obstacle-aware motion for both. Second, to address the large action space inherent to whole-body loco-manipulation, we design a dual-agent reinforcement learning architecture that decouples upper- and lower-body control while preserving whole-body coordination via shared state observations and rewards. To train a policy that generalizes across diverse cluttered scenes, we further employ a specialist-to-generalist distillation strategy, in which privileged teacher policies are distilled into a single deployable student policy. We evaluate HOTICE in MuJoCo simulation and on a real Unitree G1 humanoid, demonstrating effective and robust object transportation across cluttered scenarios for objects of varying shapes. Our results show that HOTICE reliably coordinates whole-body motion and object-aware collision avoidance, generalizing effectively to previously unseen cluttered environments while achieving strong performance in sim2real deployment.
Sep 21, 2026cs.CV

Ev-YOLO: Uncertainty-Aware Object Detection via a Unified Evidential Formulation

Reliable uncertainty estimation is essential for deploying object detectors in autonomous systems operating in uncertain environments. Evidential Deep Learning (EDL) provides a principled framework for uncertainty-aware classification by representing network outputs as evidence and interpreting predictions through subjective logic. However, existing evidential object detectors typically combine evidential classification with regression uncertainty models that do not share the same theoretical foundation. In this work, we propose an evidential version of YOLOv8 in which both classification and bounding-box regression are formulated within a common evidential framework. Our approach exploits YOLOv8's distribution-based bounding-box representation, allowing the evidential formulation to be applied not only to classification but also to localisation. As a result, both tasks produce belief, uncertainty, and probability estimates that can be interpreted within the Dempster--Shafer framework. Experiments on KITTI, MUSES, and nuScenes show that the resulting detector remains broadly competitive with standard YOLOv8 in terms of detection accuracy while providing a localisation uncertainty that effectively discriminates between correct and erroneous detections. Moreover, this uncertainty becomes increasingly discriminative under domain shift.
Sep 20, 2026cs.CV

BindCLIP: One Balanced Coupling For Compositional Vision Language Scoring

Global vision--language similarities compress an image and a caption into one vector, preserving semantics but not which word corresponds to which region or how those regions are arranged; a model can recognize every word and object yet prefer a compositionally incorrect caption. We argue that a frozen encoder retains this association structure, so the problem is to read it rather than to rebuild it beside the pretrained similarity. We introduce BindCLIP, a pairwise scorer built on one latent object: a balanced token--patch--depth optimal-transport coupling that places both candidate captions and several visual depths in a single plan. Semantic, entity, order, and spatial evidence are read as energies of this state, and exchanging the candidates permutes the plan, making the score exactly antisymmetric. A geometric refinement inside the coupling contracts moves that the candidates and the visual depths do not support. No task label, parser, relation inventory, or detector is used. One checkpoint and one inference path improve the official What'sUp, ARO, and SugarCrepe benchmarks over frozen global CLIP, with the strongest transfer on the relation splits. Controls rule out patch access and caption-length shortcuts, and an inference-time lesion localizes spatial arrangement to the coupling.
Sep 16, 2026cs.CV

Open-vocabulary 3D object detection with promptable segmentation

Three-dimensional object detection for autonomous driving is dominated by detectors trained on large corpora of human-annotated 3D boxes. Such a detector learns a fixed category list, and everything outside it is invisible. This paper asks whether the task can be solved training-free and open-vocabulary. A promptable segmentation model (SAM3), queried with class names as text prompts, supplies instance masks in the vehicle's six surround-view cameras, and the masks are turned into metric 3D boxes using the geometry of the scene. The core is a controlled three-stage comparison on nuScenes in which 2D detection is held fixed and only the source of 3D geometry changes. Geometry predicted from images alone reaches 0.183 mean average precision (mAP) under the official protocol; fitting boxes from raw LiDAR points inside the same masks with training-free rules reaches 0.298 mAP / 0.348 nuScenes detection score (NDS) at zero labeling cost; borrowing supervised box geometry at inference time lifts the same detections to 0.413 mAP / 0.555 NDS, which locates the pipeline's largest deficit in measurement precision rather than 2D detection, while class confusion and confidence calibration survive that substitution. Reversing the direction, a three-state camera-witness rule built from the same masks improves a supervised LiDAR-only detector from 0.596 to 0.630 mAP, roughly half the gain of fully supervised camera fusion, with no training. A coverage analysis shows that SAM3 finds 84% of in-range objects with a correctly named mask; the classes that fail in the official metric are misnamed or geometrically unforgiving, not unseen.
Sep 16, 2026cs.RO

Grasping by interconnection: robust closing motions from coarse object templates

Dexterous robot hands must often grasp objects whose shape, size, and pose are known only approximately. Grasp planners typically require accurate object models or correct errors with feedback, but how much inaccuracy a closing motion can tolerate on its own remains unclear. To address this question, we designed a motion planner based on four principles: a coarse template of the object, human grasp types, an object-centric interaction, and compliant, sliding contacts instead of prescribed contact points. This paper presents the planner, implemented through virtual model control, and its evaluation on a Shadow Dexterous Hand. Without feedback, the planned closing motions tolerated size errors of about 1cm and pose errors of several centimeters and tens of degrees, a wider range than a state-of-the-art data-driven planner in 25 of 27 tested conditions. They also grasped 82.5% of 80 everyday objects and succeeded within an autonomous pipeline. Robustness can thus be designed into the closing motion itself, rather than left only to feedback. This planner opens a path toward reliable manipulation in uncertain settings, which we will pursue by combining it with adaptive feedback control on the physical hand.
Sep 16, 2026cs.RO

ForwardDLO: Model-Based Bimanual Shape Matching of Unconstrained Deformable Linear Objects

Ropes, cables, and other deformable linear objects appear in tasks from untangling to cable routing and suturing, yet controlling their shape remains a challenge in robot manipulation. We study model-based shape control in a general setting: the object lies unfixated on a support surface and two arms may grasp and move it anywhere along its length. Because each arm chooses a grasp point, direction, and magnitude, the joint action space is combinatorially large, and the dynamics model's per-prediction cost bounds how much of it a planner can search. We present ForwardDLO, a recurrent latent dynamics model for this unfixated bimanual setting that predicts per-segment displacements grounded in the observed rope state at every step. Our model reaches accuracy comparable to more expensive baselines while containing no explicit segment-to-segment operations, which makes batched evaluation of candidate actions cheap. On open-loop prediction of real rope motion it reaches the lowest error of the learned models we evaluate, 13% below the strongest baseline. Within a fixed time budget it scores 8 to 22 times more candidate actions than models of comparable accuracy while matching them in real-world shape matching; and on a simulated routing task at a 30Hz control rate, this throughput converts into 98% task success versus at most 30% for the baselines at their own budgets. We release the model, code, and a dataset of 2.42 million simulated and 14,107 real rope transitions at https://anonymous.4open.science/r/ForwardDLO/
Sep 15, 2026cs.CV

Semantic-Spatial Agreement Verification for Mitigating Object Hallucination in Multimodal Large Language Models

Multimodal large language models generate natural-language responses from visual inputs, yet may mention objects absent from an image. In medication assistance, accessible perception, and environmental decision-making, such hallucinations can create real-world safety risks. We propose Semantic-Spatial Agreement Verification (SSAV), a training-free method for verifying object claims. A visually grounded claim should remain stable across semantically equivalent queries and repeatedly localize to the same image region. SSAV aggregates multiple prompts to estimate semantic support and reduce sensitivity to query wording. Query-Induced Regional Verification (QIRV) combines cross-query region persistence, spatial overlap, and relative candidate dominance to identify isolated high responses and dispersed localizations. A geometric mean fuses semantic and spatial evidence, lowering the verification score when either branch lacks support. Experiments on three base models and multiple evaluation protocols show that SSAV effectively mitigates object hallucination. On LLaVA-1.5-7B, accuracy averaged across COCO, A-OKVQA, and GQA improves by 1.81 and 3.17 percentage points under POPE Popular and Adversarial, respectively, while CHAIRs decreases from 49.40% to 32.80%. These results show that cross-query semantic stability and regional consistency provide interpretable external visual evidence for object claims.
Sep 14, 2026cs.CV

SAM3D-Part: Interactive Part Selection and Generation from 3D Objects

Part-level control is essential for modern 3D asset creation, where objects are frequently edited, reused, animated, or fabricated through their individual components. In many such workflows, users need only several specific components rather than a complete object decomposition. However, existing 3D generation methods produce all parts regardless of user intent, while promptable 3D segmentation methods typically output partial surfaces instead of reusable complete meshes. In addition, image-conditioned part generators further struggle to preserve hidden geometry and accurate placement without directly conditioning on the source mesh. To address these problems, we present SAM3D-Part, a prompt-driven framework for selective part generation from input 3D object meshes. Given a source mesh and a part prompt, SAM3D-Part first encodes the source geometry into compact mesh features and aligns them with the rendered image, selective mask, and point-map observations via pixel-wise channel fusion. The fused representation conditions a feed-forward generative model to produce only the queried component as a completed mesh. To place the generated part back into the source coordinate frame, SAM3D-Part predicts dense per-voxel correspondences and estimates the part transformation from distributed spatial evidence rather than a single global pose code. For sequential multi-part queries, previously generated parts are stored in a part cache and reused as contextual constraints, reducing conflicts among independently requested components. Extensive experiments and ablations demonstrate that SAM3D-Part can significantly improve source alignment, reduce conditioning cost, and enable consistent selective part generation, achieving state-of-the-art. Code and weights will be available at https://github.com/Jiahao620/sam3d-part.
Sep 14, 2026cs.CV

Does Attention-Guided Masking Really Help Object Discovery in Object-Centric Learning?

Object-Centric Learning (OCL) aims to decompose images into objects without human annotations. A major family of mainstream methods uses Slot Attention to aggregate image features into object-level representations and then from them reconstructs masked image content, i.e., Random Masking (RM), to provide self-supervision. The recent method DIAS simply masks image patches at uniform randomness yet achieves competitive object discovery accuracy. Since attention during aggregation already possesses object discovery ability, we explore using it to develop a better image patch masking strategy, i.e., Attention Guided Masking (AGM), thereby providing better self-supervision. Results on six recognized datasets show that AGM does not always outperform RM. Under unconditional slot initialization, AGM substantially improves background segmentation on datasets with realistic textures (COCO and VOC); Regardless of conditional or unconditional slot initialization and across datasets, foreground object discovery remains comparable or decreases. We suggest peer researchers in the OCL community that attempts to exploit internal attention semantics to improve OCL with masked decoding are risky. Our source code, model checkpoints and evaluation logs is available on https://github.com/und-entropy/Does-Attention-Guided-Masking-Really-Help-Object-Discovery-in-Object-Centric-Learning-.
Sep 14, 2026cs.RO

Online Material Estimation for Conditioned Diffusion Policy in Shaping Deformable Linear Objects

Shape control of deformable linear objects (DLOs) is challenging for imitation learning because deformation behavior varies with material properties such as stiffness and elasticity, so a single policy must generate different action sequences for different objects even when the goal shape is identical. We propose a diffusion policy conditioned on material labels that are estimated online during manipulation. A recurrent estimation network predicts the material label of the grasped object from the time series of multi-view images and robot joint states, and the predicted label conditions the diffusion policy at every inference step. We collected 480 real-robot demonstrations covering four DLO materials and three groove-placement tasks, and compared per-material specialist policies, a task-conditioned policy without material labels, a policy conditioned on ground-truth material labels, and the proposed policy. Conditioning on ground-truth material labels improved the average success rate from 45.8% to 60.0% over the task-only policy, and the proposed policy reached 60.8% without any prior material information, matching the policy given ground-truth labels. A post-hoc analysis shows that the estimator extracts material-related information from the manipulation observations and that the diffusion policy responds to the resulting conditioning signal, while the one pronounced failure case is associated with persistent confusion between two similar materials.
Sep 14, 2026cs.CV

Feature Recovery for Object Understanding After Irreversible Fire Damage

Objects in post-fire environments often undergo irreversible physical transformations that change their geometry, material state, and visual appearance. Detecting and identifying these remnants is critical for locating hazards, reconstructing pre-incident contents, and inventorying losses. Unlike standard image corruptions, these degradations affect the physical structure of the object itself. To study this setting, we introduce TRACE, a transformation-aware benchmark for post-fire object understanding. TRACE contains 21.4K real-image-grounded synthetic scenes and paired object-level pristine-to-degraded progressions spanning 499 object identities across 189 categories. We define five tasks targeting localization and pre-degradation understanding: degraded-object detection, pristine-state recovery and retrieval, original material recovery, pristine description generation, and functional reasoning. Existing models degrade sharply with severity. From the least to the most severe level, RF-DETR mAP decreases by 71% relative, while InternVL3.5 retrieval R@1 falls from 93.85 to 28.11. To address this, we propose the Feature Recovery Module (FRM), a plug-and-play module that maps degraded encoder features to pristine-aligned representations while keeping the host frozen. Trained only with paired feature supervision, FRM improves scene-level detection, CLIP/SigLIP2 feature recovery, and all four object-level VLM tasks, with larger gains under more severe degradation. Across VLM hosts and severity levels, relative gains average 12.5% for retrieval, 20.1% for material recovery, 13.2% for description generation, and 12.4% for functional reasoning.
Sep 11, 2026cs.CV

Evaluation of Vision-Language Models Across Diverse Coastal Environments

Vision-language models (VLMs) enable robotic per- ception by associating visual observations with natural-language concepts. Yet their performance in coastal environments remains largely unexplored. We introduce a densely labeled coastal dataset containing more than 1,000 images collected across seven missions in three regions of Oahu, Hawaii, with 18 semantic classes and over 7,400 annotated instances. We evaluate seven modern VLMs through three complementary experiments mea- suring text-to-mask, mask-to-mask, and mask-to-text alignment. Broad landscape classes are generally recognized more accurately than conventional object and coastal classes, with coastal con- cepts presenting the greatest challenge. However, comparisons of shared conventional classes across coastal and terrestrial datasets reveal no consistent performance difference attributable solely to environmental context. Mask-to-mask matching also remains similar across conventional and coastal classes, while alternative textual labels substantially improve recognition of several coastal concepts. These results suggest that lower performance on coastal classes (at least on the objects/query categories evaluated) is heavily influenced by segmentation and linguistic representation.
Sep 8, 2026cs.CV

Prior-free relative 6D pose estimation of multiple object instances

Object 6D pose estimation formulations have progressively reduced reliance on object-specific priors, evolving from explicit 3D models to multi-view object captures to single reference images. We take this progression to its extreme by introducing prior-free relative 6D pose estimation, which lifts the assumption of knowing which object is to be posed within the scene. This novel setting aims to estimate the relative poses of multiple instances of an unknown object within the same image, without requiring CAD models, templates, or reference images. We solve this by formulating a novel method (PROSE) that finds coarse correspondences between object instances using multimodal foundation features, thus requiring no training. We refine these correspondences by imposing cycle consistency across tuples of instances, and leverage the resulting globally consistent correspondences to estimate the relative 6D pose between any pair of instances. To enable systematic evaluation, we design a novel benchmark (PRENCH) built from three multi-instance BOP datasets and enriched with task-specific metadata. PROSE consistently outperforms baselines obtained by adapting state-of-the-art single-image methods to the proposed setting, while requiring neither task-specific supervision nor additional learned components. Project website: https://tev-fbk.github.io/PROSE/
Sep 8, 2026cs.CV

Towards Embodied Air-Ground Cooperative Object Search: Benchmark, Dataset and Agentic Method

Air-Ground Object Search (AGOS) in urban environments is a challenging embodied task, which requires an Unmanned Aerial Vehicle (UAV) and an Unmanned Ground Vehicle (UGV) to jointly search for and verify a specified target vehicle from multi-view visual references. To study this underexplored problem, we introduce AGOS-Bench, the first dedicated benchmark for evaluating whether general-purpose Vision-Language Models (VLMs) can integrate aerial discoveries and ground-level verification through UAV-UGV cooperation. We further provide AGOS-Dataset as the companion resource of exemplary trajectories constructed by an automatic pipeline. It consists of 7.7k episodes for searching objects of diverse categories and attributes, spanning three difficulty levels. To address the AGOS task, we propose AGOS-Agent, a training-free and tool-augmented approach. The agentic method relieves VLMs from complex and dynamic coordination via a deliberate search-handoff-verify cooperation protocol, only demanding VLMs for scene understanding and decision-making. Extensive experiments on nine VLMs show that AGOS-Agent improves overall success rate for eight of the nine evaluated backbones while reducing decision steps for all nine. On the hard split, the SR and SPL of Gemini-3.6-Flash increase from 8.6% to 55.7% and from 7.6% to 44.0%, respectively.
Sep 7, 2026cs.CV

Solution for UCF UrbanTwin V2X-Real Track: Sim-to-Real Urban LiDAR 3D Object Detection

Bridging the simulation-to-reality gap in roadside LiDAR requires addressing several coupled discrepancies, including scene geometry, sampling density, return patterns, and pedestrian scale. This report presents a multi-source collaborative training and class-aware fusion framework for Sim2Real 3D detection. The method organizes digital-twin scans, diffusion-redrawn scans, density-stabilized scans, and pedestrian morphology-aligned samples into a unified training pool with complementary roles. Within a common DSVT detection formulation, source-specialized expert branches preserve those roles while optimizing for the same detection objective. At inference, a predefined class-aware fusion pathway integrates geometry-stable and calibration-aware branches for vehicles, sampling-complementary branches for trucks, and morphology-consistent evidence for pedestrians. A label-free point-cloud center blend then refines geometric localization. On the UrbanTwin V2X-Real hidden test set, the unified system achieves a combined score of 0.7421, with 3D mAP@0.5 of 0.4518 and a realism score of 0.8871. The results indicate that a stable, interpretable collaboration among data sources is more valuable than unconstrained aggregation of model outputs.
Sep 7, 2026cs.CV

Solution for UCF UrbanTwin LUMPI Track: Sim-to-Real Urban LiDAR 3D Object Detection

We present our solution to the LUMPI track of the UCF UrbanTwin Sim2Real LiDAR Challenge at the 6th DriveX Workshop, ECCV 2026. The detector must be trained only on synthetic data and is evaluated on 50 held-out real LiDAR frames; a separate 50-frame synthetic submission is evaluated for point-cloud realism. Our method addresses the Sim2Real gap at three levels. First, we align synthetic scans to the 50k-point test density and build a 30k-record training pool using UT-LUMPI geometry, RangeLDM-based sampling diversification, rare-class copy-paste, and pedestrian-oriented augmentation. Second, complementary DSVT detectors and Car/Bus PointPillars specialists are trained under the same synthetic-only constraint. Third, predictions are integrated by class-aware routing, asymmetric agreement fusion, constrained residual-recall supplementation, class-coverage auditing, and selective box-size calibration. The realism branch is optimized independently with radial-density matching, weak affine calibration, and calibrated set mixing. The final submission obtains a Combined Score of 0.4692, a Detection Score of 0.1797, a Realism Score of 0.9035, and 3D mAP@0.5 of 0.1258.
Sep 7, 2026cs.CV

SphereSOD: Geometry-Structure Coupled Learning for 360 Salient Object Detection

360° salient object detection (SOD) aims to accurately segment salient regions across a full field of view. However, equirectangular projection (ERP) introduces severe spatial distortion when mapping the spherical domain onto a planar representation. Existing methods mainly focus on compensating projection distortion while overlooking the interaction between panoramic geometry and salient object structure during feature perception and prediction refinement. To this end, we propose SphereSOD, an ERP-native framework that couples panoramic geometry with evolving salient structures. Specifically, spherical geometry governs feature sampling and spatial weighting, while coarse-grained saliency and contour prediction influence context aggregation during the progressive decoding process. SphereSOD first initializes deformable sampling based on spherical projection geometry and then employs bounded, content-adaptive offsets, yielding features that are better aligned with the underlying panoramic geometry. Subsequently, the decoder performs structure-guided context aggregation and progressive refinement to recover complete salient regions and accurate boundaries. Extensive experiments on three public 360° SOD benchmarks demonstrate state-of-the-art performance and a favorable accuracy-efficiency trade-off, supporting structurepreserving inference directly in ERP space as a promising alternative to projection-heavy panoramic pipelines.
Sep 7, 2026cs.CV

Re-engineering SORT-based algorithms for low-cost small object tracking from omnidirectional footage

Multi-object tracking (MOT) has advanced rapidly in urban surveillance and autonomous driving, yet many trackers rely on ReID- and transformer-based appearance encoders and are designed for standard FoV cameras. These assumptions break down for low-cost omnidirectional deployments, where equirectangular projection introduces seam discontinuities and targets appear to be small and fast-moving. We address multi-object tracking of flying animals captured in remote environments using omnidirectional cameras. We propose a lightweight framework that re-engineers SORT-based tracking for this geometry, including (i) a Seam-Aware Motion Model that keeps the Kalman state continuous across the seam, (ii) a composite seam-aware association cost that pairs a wrapped Euclidean term with GIoU, and (iii) OmniSmall, a new benchmark of omnidirectional wildlife footage. On our new dataset, with ground-truth detections, our modifications improved over OCSORT by +8.51 HOTA, +9.41 MOTA, and +10.17 IDF1; with YOLOX detections the gain narrows to +1.95 HOTA. Our proposed methods improved tracking performance on OmniSmall and remained competitive on JRDB without adding appearance encoders while keeping the tracking stage CPU-only. Our dataset and source code are available at: https://github.com/Xin-Shu/OmniSORT.git.
Sep 7, 2026cs.RO

PhysReal: Learning Real-World Deformable Object Physics via Hybrid Constitutive Modeling

Learning physically plausible dynamics from visual observations is essential for interactive world models and embodied agents. However, modeling real-world deformable objects remains challenging because their dynamics often arise from complex, spatially heterogeneous material responses. To address this challenge, we propose PhysReal, a video-driven framework for learning and simulating the underlying physics of real deformable objects. PhysReal integrates a spatially varying hybrid expert-neural constitutive model with a differentiable MPM simulator and 3DGS renderer. Analytical expert models provide interpretable physical priors, while neural constitutive residuals capture material responses beyond predefined formulations. Spatially distributed patches parameterize the constitutive field, enabling a continuous representation of local material variations. To organize the identification of this model from sparse visual observations, we adopt a progressive curriculum that sequentially optimizes global material properties, spatially varying local parameters, and neural constitutive residuals, together with complementary motion and mask supervision. Extensive experiments on diverse deformable-object interactions demonstrate that PhysReal achieves superior performance in dynamic reconstruction and future-state prediction, while showing strong potential for downstream robotic applications.
Sep 7, 2026cs.CV

RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting

Image relighting is traditionally tackled via complex inverse rendering pipelines, which suffer from ill-posed optimization, or single-image generative models that ignore crucial multi-view cues necessary for understanding 3D geometry and material interactions. To address these limitations, we introduce a feed-forward generative Transformer for direct single- and multi-view image relighting that entirely bypasses explicit intrinsic property estimation. Adapted from a video foundation model, our architecture features a latent illumination module that dynamically injects target environment maps into spatial features via cross-attention. Furthermore, we employ permutation-invariant positional encodings to symmetrically process unordered multi-view inputs without sequential bias. To train this robust data-driven model, we construct the massive Laval Objaverse Dataset (LOD), comprising 90K objects and 39K unique illuminations. Extensive experiments demonstrate state-of-the-art visual quality, photorealistic relighting quality, and strong zero-shot generalization across single-view, multi-view, and novel-view relighting tasks.
Sep 4, 2026cs.AI

Does the Selected Object Reach the Reader? Auditing Identity Handoffs in Grounded Language-Model Pipelines

Grounded language-model pipelines can be divided into three stages: selecting an object, retrieving passages for it, and using that evidence to answer. If the selected object must reach the reader, losing it breaks the handoff. Benchmark recall checks the dataset-linked object, which can differ. We audit 600 HybridQA questions across three selector families. On 1,463 resolvable records where the selected object matches the dataset-traced passage, exact key lookup and exact title matching return the object every time. With every ranked rule given the same decoded selected title, body-only BM25 omits it on 389 records (26.6%) at cutoff five, while hybrid retrieval with reranking omits it on 14 (1.0%). The two identities differ on 329 of 1,792 resolvable records. With original-question rankings, their top-five checks disagree on 106 records (5.9%). Frozen reader comparisons associate the aligned object's presence with 28.6 to 31.0 points higher exact match. In a deliberately selected 64-item cohort, removing that passage sharply lowers exact match, while removing a similar-length comparison passage does not reproduce the drop. We release the Returned-Object Profile (ROP), an executable record of the target, returned-ID field, cutoff, membership rule, and complete expected population, with data and an offline replay.
Sep 3, 2026cs.RO

Robot Aware Computational Design of Object Specific Passive Grippers for Additive Manufacturing

This paper presents an end-to-end computational pipeline that converts a selected object mesh, a measured object state, and a selected six-axis robot into an object-specific, unactuated, additively manufacturable gripper. The method couples exact-mesh RGB-D/ICP pose registration, deterministic surface-contact sampling, uncertainty-aware wrench screening, selection among six passive capture mechanisms, object-conformal surface synthesis, full-orientation robot inverse kinematics, a swept-volume-aware manufacturing domain, directional fused-deposition finite-element screening, and constrained three-dimensional SIMP topology optimization. Unlike workflows that treat grasp selection, tool geometry, motion, and structural design as separate problems, every exported design is bound to the source mesh, object pose, robot flange, contact set, and insertion hypothesis by a traceable design identifier. We derive the implemented registration, contact, fit-tolerance, finite-element, and density-optimization equations and prove three properties of the numerical construction: nodal load preservation, monotonic compliance sensitivity under SIMP interpolation, and voxel-domain containment after topology post-processing. Four archived object-specific attempts - a rabbit, camera flange, 3DBenchy, and faceted bust - meet the nominal fit, uncertain-wrench, runtime-sweep, and baseline/post-topology FEA gates. A deliberately enlarged +/-3 mm, +/-5 degree pose stress check differentiates the designs, retaining 29-134 of 160 simulated trials. Their reconstructed topologies retain 92.0-97.6% of the FE domain because functional regions are protected. Archived robot photographs show the corresponding printed assemblies qualitatively, while nominal material properties and absent coupon-calibrated, instrumented tests keep all four at digital-screening status rather than operational release.
Sep 1, 2026cs.RO

One Demonstration, Many Objects: Generalizing Manipulation via Local Contact Geometry

Dexterous manipulation with multi-fingered robot hands promises human-level dexterity, but collecting large-scale dexterous robot hand data remains difficult. Learning from human demonstrations has emerged as a scalable alternative to robot teleoperation, providing strong priors on object interaction and contact strategies. Recent sim-to-real RL methods incorporate such priors, but often (i) omit rewards that explicitly incentivize precise contact, yielding weak real-world performance, and/or (ii) generalize poorly to unseen object instances. We propose DemoMimic (Dexterous Motion Mimic), a policy that manipulates objects by focusing on their geometry local to the contact points. Its contact-centric rewards encourage precise contact and improve sim-to-real consistency, yielding a single real-world policy that transfers across objects of varying shape, scale, mass, and friction wherever local contact structure is preserved. Real-world ablations show that DemoMimic achieves 71% success across 16 objects, four tasks, and two robot-hand embodiments, with the smallest sim-to-real drop compared to baselines.
Aug 31, 2026cs.CV

RailGen: Improving Railway Intrusion Detection via Agent-Guided Small-Scale Foreign Object Generation

Small-object detection under long-tailed data distributions is a fundamental yet challenging problem in multimedia. Railway Foreign Object Detection (RFOD) epitomizes this challenge with easily confused small intrusions and scarce samples. To address these issues, we propose a generative-augmented detection paradigm that leverages multimodal image generation to enrich the feature space of rare and small objects. We first construct RailGen, a multimodal image generation agent based on large models. Under semantic constraints, RailGen automatically invokes tools to generate railway scenes, calibrate intrusion positions, extract foreign objects, and fuse them into realistic intrusion effects. This process produces high-quality synthetic samples that effectively densify the feature representations of tail classes and complete the small-object feature space. Within this paradigm, we further propose FocalDEIM, a detection framework designed to enhance training with generated data. FocalDEIM improves dense matching with Focal Modulation for better small-object discrimination and adopts Focal Loss to emphasize hard samples, thereby alleviating blurred inter-class boundaries in complex railway scenes. Experimental results demonstrate that RailGen can generate high-quality small-scale foreign objects, reducing the object pixel area by up to 58x and 13.85x on average. Equipped with these challenging samples, our paradigm surpasses the baseline DEIM by 5.6% and 7.5% in mAP@50 and mAP@(50-95), respectively, and outperforms existing state-of-the-art methods. Ablation studies verify RailGen's feature-space enrichment and FocalDEIM's boundary discrimination. The paradigm provides an effective multimodal generative solution for long-tailed small-object detection in safety-critical applications.
Aug 31, 2026cs.CV

VisER: Visual Evidence and Reliance for Object Hallucination Detection in LVLMs

Object hallucination remains a persistent reliability issue in large vision-language models, where generated object mentions may sound plausible but lack visual grounding. Recent training-free detectors use internal signals such as token likelihood, attention, visual confidence, or image-text similarity to identify hallucinated objects. These signals are useful, but they are often source-confounded. They measure how strongly an object is supported inside the model without distinguishing whether that support comes from object-specific visual evidence or the generated text prefix. In difficult cases, a hallucinated object can still receive high internal support because it fits the scene, is associated with nearby visual cues, or follows naturally from the generated text prefix. We propose VisER, a training-free two-sided metric for object-level hallucination detection. VisER evaluates each generated object mention from two complementary views. Visual Evidence measures whether object-context compatibility is backed by object-specific evidence from image tokens. Visual Reliance measures whether the object is supported more by the image than by the generated prefix. Combining these views gives a more source-aware grounding score, while avoiding additional object-level verification generations. Across multiple LVLMs and benchmarks, VisER improves AUROC and AUPR over a range of baselines.
Aug 30, 2026cs.RO

System Identification of Admittance Models for Large Real-World Objects

Simulation of admittance-type models requires physically consistent dynamic models that are rarely available for off-the-shelf, everyday objects, limiting the fidelity of haptic interfaces that rely on such simulations. This paper presents the first complete workflow for producing physically consistent models of large real-world objects with various constraints and mechanisms, guaranteeing physical consistency of inertia and friction parameters. The workflow separates each object and identifies the handle and body in two stages, requiring no torque sensors at hinges, axles, or other constrained joints. Models are produced for a heavy, closer-actuated door and a wheelbarrow, representing objects of differing constraint types and model complexity. The door is modeled using four-bar linkage kinematics and a fluid dynamics-based lumped parameter model including opening, backcheck, swing, and latch zones. The wheelbarrow is modeled as a rigid body with a spherical wheel and no slip during rolling. Handle estimation RMS errors were below 0.64 N and 0.042 Nm across both objects. Door body estimation had RMS error of 2.19 Nm and wheelbarrow body estimation had RMS error of 6.77 Nm.
Aug 30, 2026cs.CV

MariSat: A Maritime Dataset for Instance Segmentation of Objects in Satellite and Aerial Images

Automated maritime surveillance from satellite and aerial imagery requires large, precisely annotated datasets, which remain scarce for the instance-segmentation task, particularly for small vessels in cluttered port environments. We present MariSat, a new benchmark dataset of 1260 aerial and satellite images covering diverse port and coastal scenes, annotated at the pixel level for eight maritime object classes (sailboat, yacht, jet-ski, fishing boat, cruise ship, military vessel, tugboat and cargo ship). The dataset was produced through a semi-automatic annotation pipeline combining the textpromptable segmentation model SAM 3 with a cascade of geometric and colorimetric post-processing filters, followed by a manual correction and quality-control pass performed with the CVAT annotation platform. We describe the image-collection methodology, the annotation and correction process, and the resulting data organization. We also report class-wise statistics for the training, validation, and test splits. MariSat has already been used to fine-tune and benchmark segmentation and detection models (SAM 3 and YOLO11) for real-time maritime monitoring. We report detailed quantitative and per-class results for both tasks. The MariSat dataset is publicly available on GitHub : https://github.com/amirabbes/P2M-Maritime-Segmentation
Aug 25, 2026cs.RO

Sequential Object Placement Optimization with Convex Decomposition

Robotic object packing has been a core challenge for robotic deployment in logistics, industry, etc., due to the curse of dimensionality in combinatorial search and the difficulty of dealing with dynamic collision constraints for irregularly shaped objects. Current heuristic and learning-based methods mainly assume a limited spatial discretization resolution of space, and computation becomes extremely inefficient as discretization accuracy increases. In this work, we eliminate this assumption by introducing SOPO-CD, which frames sequential object placement as a differentiable nonlinear optimization problem with hard constraints in a decomposed free space. We formulate the constraints of placing a convex object inside a convex hull as constraining the vertices of the object to lie inside the convex hull. The constraints and their derivatives can be written in closed form and calculated efficiently. We implement a custom solver that achieves local-optimal placements within tightly constrained space in milliseconds; a 50×50 \times speedup compared to a fine-grained grid search method. We evaluate our framework on 2D Tangram, 2D Tetris, and 3D Bin Packing, and have demonstrated strong computational performance and packing utility. We also demonstrate its real-world applicability for solving the Tangram puzzle using a robot equipped with a dexterous hand.
Aug 13, 2026cs.CV

Towards Sparsely Annotated Open-World Object Detection

Real-world object detection operates under ambiguous supervision, where unlabeled regions may correspond to missing annotations of known objects or genuinely unknown categories. These challenges have been addressed separately in Sparsely Annotated Object Detection (SAOD) and Open-World Object Detection (OWOD). In practice, their co-occurrence remains an open problem. To address this problem, we introduce Sparsely Annotated Open-World Object Detection (SA-OWOD), a new task that jointly considers sparse supervision and the presence of unseen categories. We propose Dual-Perspective Object Discovery (DPOD), a unified framework that jointly models unlabeled known and unknown instances via two complementary mechanisms. The Known Target Recovery Module (KTRM) recovers supervision for unlabeled known instances and explicitly regularizes the feature space to separate known and unknown representations. Complementarily, the Dual-Disagreement Target Generator (DDTG) identifies reliable unknown candidates through cross-view semantic inconsistency. By integrating these modules, DPOD resolves contradictory supervision signals caused by ambiguous unlabeled regions. As a result, it prevents misclassification between known and unknown objects and stabilizes the decision boundaries. Experimental results on sparsely annotated open-world benchmarks demonstrate that the proposed method outperforms existing open-world detection methods, particularly in detecting unknown objects.
Aug 13, 2026cs.RO

SAP-Nav: Spatial Semantic Representation Meets Active Perception for Hierarchical Open-Vocabulary Object Navigation

Hierarchical open-vocabulary object navigation (OVON) requires agents to follow free-form instructions that may specify targets through scene-, room-, region-, and instance-level cues in unseen environments. Although recent work LangMap has formalized this setting, reliably solving it under partial observations remains challenging: spatial grounding requires persistent environment-level evidence, whereas target verification requires clear and discriminative candidate views. We present SAP-Nav, a fully online, zero-shot framework that addresses both requirements through active perception. SAP-Nav incrementally constructs a Queryable Spatial-Semantic Representation from actively acquired room views, enabling spatial semantic queries from any explored location. It further employs Active Viewpoint Verification to assess whether the current observation provides sufficient evidence and, when necessary, reposition the agent to a more informative viewpoint before verifying candidates against category and attribute constraints. Although designed for hierarchical OVON, SAP-Nav supports both hierarchical and standard category-level OVON without task-specific training or precomputed scene maps. Experiments on LangMap and HM3D-OVON show that SAP-Nav achieves the overall best performance, including a 12.2% improvement in SR over training-based methods on region-level navigation. Real-world robot experiments further demonstrate its practical feasibility. Code will be made publicly available upon acceptance.
Aug 12, 2026cs.CV

ScaleVid: Geometry-Aware Video Object Scaling with Mesh-Free Inference

Geometry-aware video object scaling aims to anisotropically resize the object along object-centric axes while preserving geometric plausibility, temporal coherence, and background consistency. Existing text-guided methods mainly operate in the 2D image plane, while depth-guided approaches provide coarse control and mesh-based methods require costly 3D reconstruction. We present a progressive two-stage training framework that decouples geometry-aware foreground transformation from background preservation and realistic video composition, without mesh-pixel alignment and explicit 3D reconstruction at inference. In both stages, geometrically perturbed pseudo-sources are constructed from real videos, while the original complete videos are retained as reconstruction targets. The first stage uses planar transformations to learn robust foreground-background composition, whereas the second introduces object-centric 3D deformation guidance for geometry-aware scaling. This pseudo-source reconstruction formulation enables real-video synthesis without paired real-world scaling targets. We construct complementary paired-geometry and real-background benchmarks and further evaluate on in-the-wild videos. Extensive experiments demonstrate superior geometric consistency, foreground fidelity, and background preservation, together with faster and more practical inference than methods requiring explicit 3D reconstruction.
Aug 11, 2026cs.CV

MultiModal Code-Switching: Interleaving Visual Objects into Language for Explicit Object-Level Alignment

Existing Multimodal Large Language Models (MLLMs) predominantly rely on image-text pairs for modality alignment pretraining, mapping global image representations to long textual descriptions. However, this image-level alignment suffers from referential ambiguity: models struggle to infer the correspondences between multiple visual objects and textual entities from the global representation, leading to data inefficiency and suboptimal semantic grounding. To address this, we propose MultiModal Code-Switching (MMCS), a novel pretraining paradigm that provides explicit object-level supervision. Inspired by the linguistic phenomenon of code-switching, MMCS interleaves vision and language by replacing textual entities with their corresponding visual objects, enforcing local vision-language grounding. We further develop a scalable data synthesis pipeline to generate a pretraining dataset of 773K samples with accurate object-entity correspondences. Experiments show that MMCS is highly data-efficient: with only 50K samples, it matches or surpasses models trained on 600K image-text pairs. Furthermore, MMCS consistently improves visual grounding and perception capabilities across varying model scales.
Aug 11, 2026cs.CV

Is There Really a Camouflaged Object? Towards Realistic Camouflaged Object Detection

Camouflaged object detection (COD) aims to segment objects that are visually concealed in their surroundings and has attracted increasing attention in recent years. However, most existing COD methods are developed under a closed-world assumption, where each input image is assumed to contain a camouflaged object. This assumption ignores realistic scenarios with pure backgrounds or non-camouflaged objects, causing existing models to produce severe false positives when deployed in open-world environments. To address this limitation, we propose OPC16K, a large-scale benchmark for realistic COD. OPC16K contains 16,245 images from 14 sources and is carefully organized into camouflaged-object images, pure background images, and non-camouflaged-object images, enabling comprehensive evaluation of both segmentation quality and negative-sample rejection. Based on this benchmark, we further propose OPCNet, a presence-aware camouflage network that reformulates COD from a pure segmentation task into a joint problem of object localization and camouflage existence reasoning. Specifically, OPCNet introduces hierarchical existence reasoning to distinguish CO, BG, and NOCOD scenarios, similarity-aware camouflage relation modeling to capture foreground-background camouflage cues, and existence-aware feature refinement to regulate segmentation features with existence predictions. Extensive experiments on OPC16K demonstrate that OPCNet achieves superior performance under the proposed realistic COD evaluation protocol, significantly reducing false positives on negative samples while maintaining accurate camouflaged-object segmentation. Code and dataset will be released at https://github.com/2231122/OPCOD.
Aug 11, 2026cs.RO

AECNav: Active Evidence Consolidation for Efficient Zero-Shot Open-Vocabulary Object Navigation

Zero-shot object-goal navigation (ZSON) in open-vocabulary scenarios is challenging, as it requires a robot to locate an arbitrarily specified object in an unseen environment without task-specific training. Currently, the task still suffers from high latency and limited accuracy due to redundant perception pipelines and insufficient evidence for reliable target confirmation. In this letter, we reframe ZSON as an evidence-driven perception-to-decision problem and present AECNav, a training-free pipeline built on three components: i) Evidence-gated perception, which utilizes a shared encoding across all reasoning stages to establish a unified semantic basis and eliminate redundant computations; ii) Evidence consolidation, which aggregates detections into cluster-level log-odds beliefs. This explicitly separates genuine target support from the false confidence of visually similar distractors, while treating the absence of expected detections as negative evidence; and iii) Active evidence acquisition, which sustains productive exploration under weak semantic cues by selecting frontiers that maximize information gain at minimal traversal cost. As a result, AECNav significantly outperforms previous methods and achieves state-of-the-art success rates of 84.7%, 57.3%, and 51.3% on HM3D-v2, HM3D-OVON, and MP3D, respectively, with substantially lower inference overhead, and attains 95% success across 40 trials on a physical quadruped robot at roughly 5Hz. Code will be made publicly available upon acceptance.
Aug 11, 2026cs.CV

MVTrack: Ultrafast Appearance-Free Moving Object Tracking from Compressed Bitstreams

Deploying modern video trackers at scale is bottlenecked by the computational cost of RGB-based object detectors. To this end, we present MVTrack, an ultrafast tracker for moving objects that operates directly on H.264 bitstreams. MVTrack combines MVDet, a lightweight detector for motion vector fields, with MVLink, a minimalist kinematic association module. On VIRAT, MVTrack outperforms YOLO26n while using 60×\times fewer parameters, requiring 40×\times fewer FLOPs, and reducing CPU latency by 8.6×\times. These results demonstrate that compressed video data alone can enable accurate and scalable surveillance tracking, thereby bypassing the need for pixel reconstruction.
Aug 7, 2026cs.CV

AnyTrack: Unifying Visual Object Tracking with Any Modalities

Visual object tracking aims to continuously locate specific targets within sequential frames, evolving from single-modal methods to multi-modal ones. However, existing multi-modal trackers are typically designed for fixed modality combinations, requiring separate models for different inputs. This leads to a poor adaptability to missing or imperfect modalities, and limited generalization. To address these issues, we propose a novel unified framework called AnyTrack for object tracking with any modalities. Specifically, we design a Modality-aware Interaction Module (MIM) to facilitate dynamic interaction across diverse modalities. This module bridges modality discrepancies and aggregates temporal cues to maintain spatio-temporal consistency during cross-modal interaction. Furthermore, we introduce a Context Understanding Module (CUM) to establish spatial correspondence between visual features and target locations via global-local prompts. This module employs target-aware context modeling to enhance foreground-background discrimination for precise localization. Finally, to support the training and evaluation under diverse modalities, we extend existing multi-modal object tracking benchmarks by incorporating grayscale images, language descriptions, and audio clips. Extensive experiments with both complete and missing modality settings demonstrate that our AnyTrack achieves state-of-the-art performance, validating its effectiveness and flexibility. The source code is available at https://github.com/IdolLab/AnyTrack.
Aug 5, 2026cs.CV

Objects as Audio-Visual Modal Sound Fields

While modern 3D reconstruction excels at modeling object geometry and appearance, it largely ignores the rich acoustic cues revealed through physical interaction. Object impact sounds convey material, stiffness, and structural properties that complement vision, yet existing impact sound modeling approaches either rely on expensive physics-based simulation or require large datasets to generalize in a purely data-driven manner. We introduce Audio-Visual Modal Sound Field (AV-MSF), a novel object-level acoustic representation reconstructed from multi-view images and only a few impact sound recordings. AV-MSF builds on 3D Gaussian Splatting integrated with dense 3D visual feature to provide a strong geometry-aware prior, and represents the impact sound field using compact, physically meaningful modal parameters, enabling robust few-shot reconstruction. Experiments on two real-world datasets show that AV-MSF achieves state-of-the-art impact sound rendering, outperforming both physics-based and data-driven baselines. Furthermore, we demonstrate downstream applications enabled by our representation, including contact localization and object sound editing.