Executable Robot Behavior

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Period ending 2026-09-21

3 new papers

A weekly snapshot of new work published in Executable Robot Behavior.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Executable Robot Behavior.

67 papers

Latest in Executable Robot Behavior

Sep 21, 2026cs.RO

Capability-Aware Arbitration for Semantic Intent-Based Shared Control

Shared control often allocates robot authority based on confidence in inferred human intent, assuming reliable autonomous execution. When this assumption fails, high intent confidence can cause over-helping. We present a capability-aware shared-control framework in which a vision-language model (VLM) infers human intent and provides semantic-intent confidence, while a vision-language-action (VLA) policy generates autonomous actions. VLA capability confidence is estimated online from the dispersion and local instability of stochastic action trajectories. We design a nonlinear arbitration policy that combines Bayesian-filtered semantic-intent confidence with VLA capability confidence through a sigmoid mapping to adapt robot authority. Our evaluation combined VLM/VLA confidence assessment with a study involving 12 participants performing pick-and-place and bidirectional stacking under in-distribution and out-of-distribution conditions. The proposed method achieved the highest task success rate (92%), compared with manual teleoperation (83%), intent-only arbitration (44%), and fixed equal-weight blending (10%). It also achieved higher control friendliness and lower authority-weighted disagreement than both shared-control baselines. These results demonstrate the benefit of incorporating VLA capability into authority allocation to mitigate over-helping and improve shared-control performance.
Zhaoda Du, Michael Bowman, Xiaoli Zhang
Sep 21, 2026cs.AI

X-Planner: Event-Structured Task Planning for Embodied Intelligence

Task planning bridges high-level instructions and executable behavior in long-horizon manipulation, yet modern Vision-Language-Action (VLA) systems often leave this intermediate structure implicit. Existing chain-of-thought (CoT) planners also tend to rely on coarse task-level annotations or serialize long reasoning traces token by token. We present X-Planner, a planning front-end that addresses both the supervision and representation of embodied reasoning. Our planning data combine Ego, UMI, and teleoperation under a hierarchy granularity with source-dependent annotation depth. Takeover-time annotations and human-designed failures supervise ongoing error recognition. On the model side, a shared VLM backbone exposes two event-structured plan forms: a discrete interface that emits interpretable event states and a latent interface that relays continuous CoT states across staggered Transformer depths through Staircase Decoding. A frozen latent-to-text reconstruction objective provides a semantic anchor for the latent representation. Offline two-step planning evaluation places X-Planner second among four evaluated models on both BERTScore-F1 and a judge-based Overall score. In real-robot experiments, respectively, outperforming the evaluated baselines. These results characterize planning-text quality and downstream execution.
Howard Lu, Shalfun Li, Porter Pan +29
Sep 20, 2026cs.RO

Cognitive Action Reasoning for Proactive Robots from Human-Centered Multimodal Observations

Robots operating in human-centered environments are typically designed to execute explicit instructions, and most robot-learning datasets likewise pair observations with task instructions or low-level actions. Although recent work has begun to explore proactive embodied assistance, existing resources target different settings and action levels, leaving real-world human-centered multimodal decision-making underexplored. We formulate this problem as \textit{Proactive Robot Action Reasoning} (\textit{ProRobo}), an upstream cognitive decision problem in which a robot must determine which action to take based on multimodal human and environmental cues without explicit action instructions. To support ProRobo, we introduce \textit{ProAction}, a real-world multimodal dataset containing 10K samples of visual observations, audio signals, and text inputs across 12 daily-life scenarios in five common scenes. To construct cognitively grounded high-level action supervision, we develop a two-stage human-in-the-loop pipeline that combines appraisal-guided candidate generation with Affective Theory-of-Mind-guided human refinement, explicitly incorporating contextual judgment about human states, urgency, feasibility, and potential risk into action annotation. Based on this supervision, we benchmark representative Multimodal Large Language Models (MLLMs) and introduce \textit{MMC2Act}, a reference model that implicitly learns the mapping from multimodal observations to cognitively grounded high-level actions. Experiments across modality settings, subject-disjoint generalization, cross-dataset transfer, and human evaluation show that general-purpose MLLMs struggle with proactively reasoning high-level actions from multimodal cues, whereas training on \textit{ProAction} substantially improves performance.
Zhihao Gu, Kechao Zhu, Yuanfeng Wu +7
Sep 16, 2026cs.RO

From Wizard-of-Oz Human-Robot Dialogue Collection to a Taxonomy of Robot Response Decisions: A Retrospective Analysis of Assistive Pilot Interactions

Robots that follow natural-language instructions in everyday indoor environments must act on incomplete human utterances. Instructions often omit essential information, such as the identity of an out-of-view object, an intended destination, or the user's goal. Existing datasets contain little real-world situated dialogue and provide few practice-grounded criteria for deciding when a robot should act, confirm, clarify, or refuse. We retrospectively analyze a pilot Wizard-of-Oz study in which five participants performed everyday indoor tasks, including door opening, drawer opening, feeding, drinking, and cleaning, with a wheelchair-mounted mobile manipulator while the wizard responded without a formal communication policy. This preserved authentic user behavior but produced inconsistent robot-side decisions, motivating an explicit decision scheme. From 40 episodes, we derived a hierarchical taxonomy of six response modes (ANSWER, REPORT_DONE, REFUSE, CONFIRM, CLARIFY, ACT) and four ambiguity types (intent, referential, spatial, intelligibility). Two human annotators and an AI annotator applied the scheme to the pilot data. Clean-label rates were 91% and 89%, and Cohen's ranged from 0.72 to 0.95 across decision-point, mode, and ambiguity levels for both human-human and human-AI comparisons. Fine-tuning LLaVA-1.6-7B on taxonomy-derived labels for ACT and CLARIFY indicates the feasibility of training vision-language models using annotations from our taxonomy. Remaining boundary cases in decision-point identification and REPORT_DONE motivate a constrained protocol for more consistent dialogue collection.
Guangping Liu, Nicholas Hawkins, Tipu Sultan +2
Sep 15, 2026cs.RO

HINT-Plan: Human Intention-Aware Robot Task Planning in Context-Rich Environments using Vision Language Models

Approaches to incorporating human awareness into mobile robot decision-making mainly focus on collision avoidance in low-level motion planning, often overlooking the challenges posed by human presence and high-level behavior. To address this vacancy, we present HINT-Plan, a novel approach to integrate human intention prediction into robot task planning. HINT-Plan employs Vision Language Models (VLMs) to anticipate high-level human intentions from third-person image observations, convert them into goal states, and solve joint task-planning problems. To effectively enable scene awareness in context-rich environments, we use hierarchical Scene Graphs (SGs) as high-level representations of the environment, and translate environmental topology and actionable knowledge into formal planning language to ensure executable plans. Evaluated in a photorealistic simulation, HINT-Plan achieves an overall success rate of 69.71% in joint human-robot task planning, substantially outperforming the baselines by up to 35.29%, while also reducing functional conflicts. The results show the effectiveness of explicitly incorporating inferred human intentions into formal multi-agent task planning for proactive human-aware robot decision-making.
Yuchen Liu, Luigi Palmieri, Lujun Li +3
Sep 14, 2026cs.RO

Legislating World-Model-Based Planning with Legal Reasoning

As robotic systems grow more general, legal norms are needed to integrate them into society. This paper extends the isomorphism problem of aligning legal source texts with their encodings, and measures two key challenges to robot normative control: (1) the grounding isomorphism gap, where perception error grounds false atoms for legal reasoning, and (2) the ontological isomorphism gap, where one legal conclusion admits many faithful translations into planning constraints. The paper introduces a legal planning stack that employs Defeasible Deontic Logic (DDL) to constrain a motion planner. The stack leverages learned world models to plan and to provide legal context, enabling ex ante governance that intervenes before an illegal action is executed. It was deployed on a simulated robot arm pushing a cube across a 3x3 grid. The findings were (1) the legislated agent abided substantially more often than the non-legislated one, and modeling perception uncertainty lifted abidance even further, (2) the legal reasoning ran efficiently at runtime and its verdicts were auditable, and (3) the stack adapted to exogenous signals and endogenous rule changes. Both gaps were measured: (4) world model and probe error corrupted the factual input for the DDL reasoner, and (5) a single law admitted several faithful metric interpretations yielding drastically different abidance. Thus, ex ante legislation functions as intended, and closing these gaps with a standardized mapping from the law to runtime constraints and improved fact grounding from perception will yield robust laws that align robot behavior with society's norms. Project page: https://dylanwaldner-cail.github.io/Legislated-Planner/.
Dylan Waldner, Yiannis Kantaros, Guido Governatori +2
Sep 8, 2026cs.RO

HiBRIDGE: A Hierarchical Bayesian Neural Network Framework for Interpretable Dialogue Management in Group-Robot Interaction

In multi-party human-robot interaction, a robot must continuously decide whom to address and what to say to participate effectively in the conversation. In real-world interactions, this is challenging because several behaviours may be plausible at the same time: a robot might continue a topic with one participant, involve another through a question, or address the whole group, with the appropriate choice depending on both whom it addresses and the interaction context. Current approaches remain limited in representing uncertainty when several behaviours are plausible and in structuring decisions into semantically meaningful intermediate steps that make robot decisions easier to interpret. Addressing these, we present HiBRIDGE, a hierarchical Bayesian neural network framework for group-robot dialogue management. Its Bayesian formulation enables uncertainty-aware prediction and robust learning from limited interaction data, while the hierarchical approach formulates behaviour selection as a structured, multi-stage decision process. We further use decision-tree surrogates to investigate whether this structure can support more interpretable explanations. Across three offline group-HRI datasets, our findings show that Bayesian formulations outperform their deterministic counterparts and several state-of-the-art baselines. Next, through an online study (N=20), we show that explanations derived from the hierarchical model are rated as more helpful for understanding robot behaviour and are preferred over those derived from the flat model. Finally, through our in-person study (N=12), we demonstrate the feasibility of HiBRIDGE for autonomous real-time group interaction, with both hierarchical and flat Bayesian variants positively perceived. Overall, HiBRIDGE combines strong predictive performance with a structured decision process that supports more interpretable explanations of robot behaviour.
Massimiliano Nigro, Hatice Gunes, Micol Spitale +1
Sep 3, 2026cs.RO

FailBench: How Reliable are VLMs at Judging Robot Task Success?

Vision-Language Models (VLMs) are increasingly used to evaluate robot manipulation outcomes, but existing benchmarks offer limited evidence of cross-domain generalization. We introduce FailBench, a benchmark for robot failure detection comprising 2,197 manipulation attempts across 14 public sources (12 real-world, 2 simulated). In FailBench, 75% of failures occur naturally, and six real-world sources come from non-failure-detection datasets. Evaluating 13 VLM-based detectors, we find the best model achieves only 0.77 mean balanced accuracy. Notably, models fine-tuned for failure detection consistently underperform general-purpose VLMs and their own pretrained baselines. Performance depends heavily on required visual evidence: models approach saturation when outcomes depend on observable object motion, but degrade to near-chance (<0.60 balanced accuracy) on contact-intensive assembly tasks. Error analysis reveals a systematic bias toward predicting success under ambiguous evidence, which persists even with increased reasoning effort. Finally, we show that input-level intervention--spatially localizing and cropping outcome-relevant regions--improves the top detector by 2.4 percentage points without extra training.
Zaruhi Navasardyan, Tatul Danielyan, Hrant Davtyan
Aug 12, 2026cs.RO

Attune: A Self-Annotation Tool for Understanding Robot Operator Attention Profiles

Deploying robot fleets in complex, real-world environments requires human operators to supervise multiple robots simultaneously. Managing operator attention is a fundamental challenge of designing multi-robot supervision interfaces, encompassing both feed layout and feed content (i.e., robot behavior design). Thus far, designers lack empirical guidance on the latter-how to change a robot's behavior to capture, sustain, or relinquish operator attention during multi-robot supervision. In our vision of the future, designers should be able to use this guidance to calibrate robot behavior to different operator attention profiles. Treating operator eye gaze as a robot behavior design clue, we created a pre-deployment elicitation tool called Attune. Attune automatically identifies when meaningful gaze shifts occur, provides AI assistance for annotating why shifts occurred, and outputs a summary of operator gaze patterns for operator review. We evaluated Attune through a user study in which participants annotated the visual triggers that drew their attention. Our findings unveil variation in observed gaze patterns and reveal how Attune helps characterize operator attention.
Puqi Zhou, Sungsoo Ray Hong, David Porfirio
Aug 12, 2026cs.RO

G0.5: One Autoregressive Stream for Robot Reasoning and Action

The prevailing recipe for Vision-Language-Action (VLA) models couples a pretrained VLM with a separately trained flow-matching action expert. This makes the VLM a context encoder rather than a decision-maker. We introduce G0.5, a pretrained autoregressive VLA in which a single transformer decoder emits reasoning and action tokens under a single objective. Three components make this tractable at foundation-model scale: a learnable cross-embodiment action tokenizer that maps heterogeneous robot actions into a shared vocabulary; a native chain-of-thought stream interleaving task decomposition, object grounding, and action hints with action tokens; and a visual memory module that injects multi-second history through the vision encoder. Because reasoning and action share a single set of weights, the pretrained VLM's capabilities carry over to physical behavior: the model follows instructions closely, and prompts directly steer action granularity, task horizon, and out-of-distribution scene handling without further training. Pretrained on a large collection of robot datasets together with VQA samples, G0.5 surpasses state-of-the-art models across 7 independent regimes: real-world fine-tuning on R1lite and R1pro robots (76.7% vs.\ 53.3% for π0.5π_{0.5} and 24.4% for GR00T-N1.7), the 2025 BEHAVIOR Challenge on 50 long-horizon household mobile manipulation tasks using a generalist policy (31.4% vs.\ 26.3% for π0.5π_{0.5} and 26.1% for the challenge winner), DROID post-training followed by zero-shot transfer to an unseen environment and objects (82.5%), a language-following Pick-and-Place benchmark, LIBERO (98.9%), RoboTwin 2.0 (93.3%), and SimplerEnv-Bridge (87.3%).
Yicheng Liu, Zibin Dong, Baijun Ye +24
Aug 10, 2026cs.RO

Agentic Harnesses: LLM-Driven Verification Layers for Robot Autonomy

Advances in advanced artificial intelligence tools have sparked research in robot autonomy, but the development of such systems has largely focused on execution rather than verifying the feasibility actions planning models propose. Like general-purpose LLMs, robotics planning models carry risks: biased toward user-specified goals, they may suggest actions misaligned with scientific ethics, they may be unsafe due to an inability to "remember" prior safety risks, or they may be vulnerable to adversarial attacks on the autonomy ecosystem. We propose a LLM-driven verification layer between planning and execution to evaluate action permissibility. Our LLM-as-a-Judge ensemble combines chain-of-thought reasoning across models and synthesizes those expert judge outputs, mirroring a combination of a mixture of experts and self-consistency approach. This layer serves as middleware, gating plans from the server's planning module before they reach the MCP server and therefore the robot's low-level controls: plans are approved, rejected for reformulation, or escalated for human review. With this system, we achieve near 85% precision across accept/escalate/reject categories 97% containment of adversarial attacks, with negligible errors between accepting and rejecting tasks, and errors mostly manifesting at the escalate boundary.
Rohan Bhagra, Mahantesh Halapannavar, Uddhav Bhattarai
Aug 10, 2026cs.RO

Hierarchical Fast-Slow ReAct Agent for Zero-Shot Object-Goal Navigation

Zero-shot object-goal navigation (ZSON) requires a robot to find a named object category in a building it has never entered. The prevailing approach scores frontiers with a vision-language value map: every decision is another argmax over the map as it currently stands, and the evidence behind that score is discarded the moment it is taken. Systems that place a large vision-language model inside the perception-action loop typically query it on a fixed schedule from the current view alone; a room the robot walked through minutes earlier is never reconsidered, and a failed call has no defined fallback. We turn what the robot has already seen into the object of deliberation. Our hierarchical fast-slow agent leaves the value-map controller running at every step and writes a coordinate-anchored memory as it moves: a semantic grid of room types and confirmed object instances, together with a bounded store of pose-tagged keyframes. A VLM screens each candidate detection before it is written. A deliberative layer reads this memory in a bounded reason-retrieve-act loop. It wakes on structural events the reactive layer computes, reasons first over text, and recalls a first-person view only for candidates that text alone cannot separate. Per-invocation and per-run caps bound its calls, a call-free first tier resolves the most frequent stall, and any failure returns control to the reactive controller. Our system reaches 68.75% SR on HM3D v1 val and 47.29% on MP3D val, the highest success rate among the zero-shot methods compared here. Choosing among far frontiers by argmax instead of deliberating costs 3.40 SR points in a paired comparison over all 2000 HM3D episodes (95% CI [1.70, 5.05]); deliberating over every frontier does not recover them.
Zhaochen Lan, Zhi Yang, Yuxiang Fu +1
Aug 10, 2026cs.RO

HarnessWAM: Bridging Prediction and Deliberation in World Action Models

World Action Models (WAMs) jointly learn environmental dynamics and robot actions, introducing priors over physical evolution into embodied control. However, finite-horizon prediction and action generation are insufficient for complex embodied tasks that require global planning, cross-stage state maintenance, execution verification, and failure recovery. We refer to this mismatch as the prediction-deliberation gap of WAMs. To address this gap, we propose HarnessWAM, an agentic framework for WAMs. HarnessWAM employs a vision-language-model-based Task Manager to maintain an evidence-grounded scene belief and a structured task graph. A capability-conditioned executable-space projection further constrains open-ended semantic plans into sequences of atomic skills that satisfy task dependencies, embodiment-state constraints, and the capability boundary of the underlying WAM. During execution, HarnessWAM operates through an event-driven, dual-timescale feedback loop: a lightweight progress estimator continuously provides high-frequency execution evidence, while the Task Manager deliberates at salient milestones by jointly considering the current observation, task state, and interaction history to determine whether to advance the task, acquire additional observations, revise the plan, or initiate local recovery. This mechanism enables the robot to recover its state after a subtask failure and resume execution without discarding previously acquired scene knowledge. HarnessWAM achieves state-of-the-art full-task and subtask success rates of 59.6% and 69.9% on RoboMemArena, and an SR of 23.7% on RoboCerebra Ideal. These results demonstrate that model-external structured state maintenance and closed-loop agentic decision making can effectively extend the local control capabilities of WAMs into embodied task execution that is plannable, verifiable, and recoverable.
Zhaopeng Gu, Bingke Zhu, Tianxi Lin +8
Aug 10, 2026cs.RO

Rethink Before You Execute: Adaptive Execution for World Action Models

World Action Models (WAMs) jointly predict future actions and the evolution of the environment. At each inference, a WAM generates a chunk of actions and the robot executes a fixed prefix before replanning. We argue that this fixed execution horizon is poorly matched to execution dynamics: the chunk reliability varies across task stages, so when to replan depends on the result of accumulated execution, not on the step counts. We propose TempoWAM (Timing Execution by Monitoring Progress Online), a lightweight plug-and-play execution scheme for WAMs. A Recurrent Progress Monitor first estimates task progress from the current observation, task instruction, remaining actions, and execution history; and an Adaptive Execution Protocol then evaluates whether the chunk is advancing the task to decide if replanning is needed. To bridge the training-deployment gap, the protocol is calibrated by a task-dependent calibration factor with online adaptation. Experiments on LIBERO, RoboTwin, and real-world tasks show that TempoWAM consistently improves the efficiency-success trade-off of WAM execution. On real robots, it reduces WAM inferences by 26.9% on easy tasks while maintaining success, and improves success by 13.3 points on difficult tasks.
Feng Ye, Yiming Zhao, Yong Yu +5
Aug 7, 2026cs.AI

Capek 0.5: An Execution-Centric Vision-Language Model for Embodied Intelligence

Vision-language models are increasingly serving as the reasoning core of embodied agents. Robot execution is inherently iterative: each action reshapes the scene and physical state, continually renewing what must be perceived, reasoned about, and verified. Meeting these demands requires complementary capabilities that differ in supervision signals, prediction formats, and verification criteria. Existing approaches typically develop these capabilities against isolated, task-specific objectives, leaving open how they should be organized and integrated around execution as a whole. We present Capek 0.5, an embodied vision-language model built around an execution-centric capability taxonomy. Rather than organizing training by datasets or tasks, the taxonomy groups embodied capabilities according to their functional roles throughout execution and comprises four capability families: Spatial Reasoning, Temporal Understanding, Action Guidance, and State Verification. Each capability is first acquired by a dedicated specialist through reinforcement learning with verifiable rewards from a shared backbone, and the specialists are then consolidated into a single inference-time model through weight-space merging followed by routed policy-space distillation. We instantiate Capek 0.5 at the 2B and 35B-A3B scales and evaluate it from three complementary perspectives: comprehensive benchmark suites including Capek-StateBench, a new benchmark for state verification; a controlled study of capability retention from specialists to the unified model; and closed-loop evaluation in simulated embodied environments. Capek 0.5 improves the large majority of matched benchmark rows over its initialization, retains all four specialized capabilities in one checkpoint with quantified losses, and transfers to closed-loop embodied task execution.
Ying Chen, Weizhen Li, Zhe Hu +7
Aug 5, 2026cs.RO

Structured LLM Reasoning for Zero-Shot Human--Robot Coordination Under Hidden Goals

We present a structured large-language-model (LLM) architecture for zero-shot human--robot coordination in a cooperative construction task with private goal views. Guided by a Dec-POMDP formulation, the architecture decomposes decision-making into (i) action-conditioned Theory-of-Mind (ToM) inference, (ii) hierarchical planning, (iii) conversation interpretation, (iv) action verification, and (v) feedback-based replanning. We compare the proposed method with an ablation without ToM inference and a multi-agent reinforcement-learning policy trained offline over many goal pairs. In human-participant experiments, the proposed method required fewer interaction steps and yielded higher post-interaction trust ratings than both baselines. These results suggest that systematically decomposing the team decision problem, using LLMs as tractable surrogates for otherwise intractable inference and planning computations, and retaining conventional verification for physical feasibility can improve both task coordination and the human experience.
Dong Hae Mangalindan, Anand Gokhale, Francesco Bullo +1
Aug 3, 2026cs.RO

World Action Models in Real Time: An Empirical Study of Smooth Execution via Asynchronous Deployment

World Action Models generate fixed-horizon action chunks through iterative denoising, creating substantial inference latency that can cause pauses, stale actions, and discontinuities during robotic execution. We present an empirical study of asynchronous deployment strategies that overlap model inference with action execution to enable responsive and smooth control. We compare six strategies, including synchronous execution, pure asynchronous switching, post-hoc action blending, denoising-time blending, inference-time velocity guidance, and prefix-conditioned generation, on a 10 Hz bimanual robot. Evaluation combines offline trajectory analysis with online experiments across dynamic manipulation, precision-critical placement, and long-horizon tasks. Our results identify accurate temporal alignment between observations, predictions, and executed commands as a fundamental requirement. Alignment errors produce persistent chunk-boundary discontinuities that cannot be corrected through blending alone. With proper alignment, direct action weighting provides a simple and smooth baseline but sacrifices accuracy in precision-critical tasks. Inference-time velocity guidance fails to reliably constrain committed actions on our platform. In contrast, prefix-conditioned generation achieves the best overall balance between task performance, execution speed, and trajectory smoothness by learning consistent action continuations during training. These findings clarify the practical trade-offs among asynchronous deployment strategies and provide guidance for deploying high-latency World Action Models in real-time robotic systems.
Motubrain Team
Jul 29, 2026cs.CV

HumanCLAW: Can Vision-Language Models Act Through a Body?

Evaluating whether a vision-language model (VLM) can act through a physical body is challenging. The outcome of an action couples the VLM's decision with motor control. When a task fails, it is hard to tell whether the VLM made a bad choice or the motor controller simply failed to execute it, e.g., losing balance and falling. In this work, we introduce HumanCLAW, an evaluation framework that decouples action decision-making from low-level execution. At every step, a harnessed, off-the-shelf VLM issues an atomic skill command, and the command is translated into a sub-second chunk of continuous full-body motion with real physical consequences, including gravity and collisions. The body can therefore act freely in the physical world, while execution-side disturbances, balance and motor errors, are factored out. What remains measurable is the model's action intelligence: its moment-to-moment choice of what the body should execute next. Based on this framework, we build HumanCLAW-Bench: 1,218 long-horizon, egocentric find-navigate-interact episodes across 41 indoor scenes. We test nine state-of-the-art VLMs and find that none solves the benchmark; the best model reaches only a 16.8% success rate. Recognizing the target is not the bottleneck. What current VLMs lack is embodied self-awareness: they lose track of their own body, failing to tell where it is, whether it has reached the goal, or whether it has hit an obstacle.
Li Siyao, Jiawei Gu, Shuai Liu +15
Jul 23, 2026cs.RO

StARS: Socially Appropriate Robot Actions via a Recommender System-Driven Approach

Social appropriateness in human-robot interaction (HRI) is not universal: different people can judge the same robot action differently in the same situation. To capture this inter-subject variability, we reformulate socially appropriate action generation as a preference modelling problem inspired by recommender systems, treating annotators as users, contexts/scenes as items, and appropriateness scores over a set of candidate robot actions as targets. We propose StARS, a novel model-agnostic framework that integrates collaborative filtering with learnable scene representations to generate user-specific appropriateness scores over candidate robot actions. StARS is model-agnostic: it can be integrated with various scene encoders and backbones, enabling personalisation without redesigning the underlying model. We evaluate StARS on two socially aware robotics datasets, MannersDB+ and SocNav1, and analyse robustness under sparse preference feedback. Across datasets and backbones, StARS consistently improves performance and agreement with annotators, supporting personalised action selection aligned with user norms. Our code is publicly available at https://github.com/Cambridge-AFAR/StARS.git.
Erencem Ozbey, Fethiye Irmak Dogan, Jin Huang +1
Jul 20, 2026cs.RO

STeP: Signal Temporal Logic for Precise Specifications for Action Generation with Vision Language Models

Vision-language-action (VLA) models have shown impressive generalization, but often lack interpretability and can struggle to follow precise natural language instructions that encode spatial, temporal, and logical requirements. We propose a hierarchical framework that uses Signal Temporal Logic (STL) as a shared representation connecting high-level language understanding with low-level robot execution. A high-level policy leverages a VLM to decompose language instructions into high-level subtasks, generate STL specifications for each subtask, and choose a low-level policy for executing each subtask. The STL specifications translate language-derived intent into precise constraints, and the low-level policy selection determines whether those constraints are enforced directly through STL-guided model-predictive control or monitored during execution of a learned policy for perceptually complex, or contact-rich behaviors. By integrating STL into plan validation, low-level policy, subtask monitoring, and replanning, our framework enables language-derived plans to be checked, optimized, and revised at runtime using a common formal structure. We evaluate the approach on a real-world tabletop domain, demonstrating how formal specifications can improve the precision, reliability, and interpretability of language-conditioned robot planning.
Kasra Torshizi, Anukriti Singh, Sidharth Mathur +3
Jul 16, 2026cs.RO

Interventional Causal Circuits for Safe Robot Action Testing and Failure Recovery

Safe physical AI for robot actions are required not only likely to succeed but tested to be safe before execution. In practice, however, formal testing of motion parameters is computationally expensive, and the cost scales poorly with the dimensionality of the action space. When a proposed action is rejected by a tester, the naive response is to resample blindly until a passing candidate is found. This is wasteful, uninformative, and offers no convergence. We argue that rejection should instead trigger causal diagnosis: a principled identification of which action parameter caused the failure and what corrective value maximises the probability of passing testing under the interventional probability distribution. We propose a closed-loop framework that couples a Joint Probability Tree (JPT) with a Causal Circuit derived from a Marginal-Deterministic Variable Tree, enabling exact polytime computation without retraining, or additional data collection. The framework validates tractability of all interventional queries before the robot begins operating, and out-of-support candidates are detected and excluded from correction automatically. We perform experiments in a ROS2 simulation environment, and the framework demonstrates complementary roles across quality of distribution: under a high-quality JPT, the Causal Circuit reduces failed attempts by 10.3% and under a degraded JPT, it reduces total failed attempts by 37%. Every rejected plan produces a structured, interpretable causal report naming the primary cause variable, its observed value, and the recommended corrective region, supporting operator oversight and autonomous recovery without a separately trained failure model.
Naren Vasantakumaar, Tom Schierenbeck, Michael Beetz
Jul 15, 2026cs.RO

Semantic Anchoring for Robotic Action Representations

Vision-Language-Action (VLA) models inherit rich semantic representations from pretrained Vision-Language Models, yet fine-tuning on limited robot demonstrations degrades this structure and undermines generalization. A fundamental question therefore arises: what constitutes a good action representation? Inspired by the mirror neuron theory's insight that observation and execution share an intention-level encoding, we examine whether a robot's action representations preserve the semantic structure captured by pretrained encoders. Systematic probing confirms that this structure erodes during finetuning, and that its quality synchronizes with both task success and out-of-distribution generalization. We further introduce a plug-and-play method that anchors action representations to a semantic manifold while decomposing representations into a shared semantic channel and a private channel, all discarded at inference, leaving the deployed model unchanged. Validated on different VLA backbones across simulation and real-world benchmarks, our method yields up to +18.7% on real-world in-distribution tasks and +21.5% on out-of-distribution generalization.
Yuan Xu, Youheng Shi, Chengyang Li +2
Jul 13, 2026cs.RO

Contract-Grounded Behavior Tree Synthesis via Coding Agents

Synthesizing deployable robot behavior trees (BTs) from natural language (NL) requires grounding to ensure every generated BT references only skills a robot can actually execute. Existing LLM-based BT synthesis approaches often place this grounding responsibility on the prompt author. This makes deployment brittle when the author does not know which skills the robot can execute, how those skills are parameterized, or how the robot runtime software constrains valid BT structure. This paper proposes a contract-grounded BT synthesis architecture in which a coding agent queries a robot-side Model Context Protocol (MCP) server to retrieve an explicit contract consisting of a skill library, permitted BT operators, and optional BT composition templates, before synthesizing a BT for validation and execution. In our framework, non-expert operators issue NL commands without knowledge of robot implementation details, while a robot runtime validation gate enforces correctness before execution. We evaluate two LLMs, a closed model (Sonnet 4.6) and a smaller open-source model (Gemma4:31b), across 110 simulated tasks in PyRoboSim and 14 tasks on a physical Husarion Panther robot. Results show that contract grounding enables near-perfect BT validation and high task success, that BT composition templates substantially recover success on reactive control-flow tasks for the smaller model, and that the architecture transfers to physical hardware running a Nav2 stack opaque to both operator and agent.
Jonathan Salfity, Robert Blake Anderson, Mitch Pryor
Jul 9, 2026cs.CV

APIVOT: Adaptive Planning with Interleaved Vision-Language Thoughts

Long-horizon robot planning requires jointly reasoning over semantic task structure and geometric feasibility. To successfully execute a task, a robot must decompose goals, select task-relevant objects, and sequence actions, while ensuring that plans satisfy spatial constraints such as limited free space and object collisions. In this work, we propose APIVOT, a VLM-based planner that adaptively interleaves language and visual thoughts for long-horizon planning. APIVOT learns to leverage language for semantic reasoning, while using visual thoughts as imagined future states for internal verification of geometric feasibility. On long-horizon kitchen tasks, APIVOT outperforms general-purpose VLMs and prior planning frameworks, achieving the largest gains in spatially constrained settings. We find that APIVOT learns meaningful modality selection behavior, demonstrating that adaptive interleaving of vision-language thoughts improves both planning success and reasoning efficiency.
Emily Jin, Joy Hsu, Yiqing Xu +3
Jul 6, 2026cs.CV

From Fixed to Free Cameras: Calibration-Free View-Robust Vision-Language-Action Model

Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios. Existing view-robust Vision-Language-Action (VLA) policies tolerate such camera variations only when the camera extrinsics are explicitly provided, making them fragile and hard to use especially when view robustness is critical. We argue that the policy should not be told where the camera is, but rather figure it out by itself. To this end, we introduce Camera-Centric VLA (CamVLA), a new VLA model that decouples manipulation controls from camera geometry by predicting (i) a camera-centric end-effector action expressed in the local camera frame, and (ii) a 6-DoF hand-eye matrix relating cameras to the robot base. A deterministic geometric transformation composes the two predictions into a robot base-frame action. This disentangles how I should move in pose-independent camera-centric action generation from where I am looking from in camera-perspective geometric grounding. The resulting policy is calibration-free, depth-free, and single-view, requiring only a single monocular RGB image as the visual observation and task instruction at deployment. Evaluations in both simulation and real-world robot data show that CamVLA consistently improves success rates across diverse unseen viewpoints. Project page: https://alibaba-damo-academy.github.io/CamVLA/.
Wenhao Li, Xueying Jiang, Quanhao Qian +4
Jul 3, 2026cs.RO

Invisible Strings: Deriving Puppetry Principles and their Hidden Connections to Robot Behavior Design

When designing robots' nonverbal behaviors, many researchers have turned to arts-based insights, such as Disney's Animation Principles. Yet, while these principles bear key insights into the design of like-life characters, their application to robot design is inherently limited, in part because animation is not constrained by real-world physics, and in part because animation principles focus on low level animation mechanics and not high-level design considerations for physically embodied, interactive characters. In contrast, little attention has been paid to art forms like puppetry, despite their long history of exploring morphological, behavior, and interaction design of physically embodied, interactive characters. As such, in this work we leverage puppetry texts and practicing puppeteers' expert knowledge knowledge to derive a set of puppetry principles with key insights for robot design. As we show, these insights go beyond -- and uniquely complement -- the prior insights provided by theater, dance, and animation.
Claire Lewis, Sawyer Collins, Alyssa Hanson +2
Jul 2, 2026cs.RO

Bridge-WA: Predicting Where and How the World Changes for Robotic Action

General-purpose vision-language-action models benefit from large vision-language priors, but effective manipulation also requires anticipating action-relevant scene changes. Existing world-action models often rely on large generative world models or dense future rollouts, which are expensive and spend capacity on visual details weakly coupled to control. We present Bridge-WA, a lightweight world-action framework that distills a frozen future-change teacher into three compact priors: future tokens for intended outcomes, change maps for intervention support, and motion-flow maps for local transition direction. A WorldBridge conditions the action transformer on these priors through multi-source attention memories and spatial-temporal biases, while the teacher model is removed at inference. Across VLABench, RoboTwin2.0, LIBERO-Plus and real-robot evaluations, Bridge-WA improves task success, progress, and robustness, with particularly clear gains under out-of-distribution visual shifts. By focusing action generation on where and how the scene will change, Bridge-WA suppresses nuisance appearance factors such as background, lighting, and distractors, leading to better generalization without deployment-time dense future-image generation. Code and visualizations are available at: https://hcplab-sysu.github.io/BRIDGE-WA .
Yongjie Bai, Hanting Wang, Mingtong Dai +3
Jun 30, 2026cs.RO

Human-as-Humanoid: Enabling Zero-Shot Humanoid Learning from Ego-Exo Human Videos with Human-Aligned Embodiments

Vision-language-action (VLA) models across robot embodiments require high-quality observation--action supervision to learn deployable action distributions, yet scaling such robot data remains difficult, especially for high-DoF humanoids. Teleoperation provides controller-aligned supervision, while human egocentric videos capture diverse bimanual manipulation but do not directly provide executable robot actions. We introduce Human-as-Humanoid, a human-to-humanoid supervision framework that enables near-real-time human-centric action generation, making human demonstrations usable for high-DoF humanoid VLA training by jointly aligning the robot embodiment, the sensing setup, and the action-label interface. Built on PrimeU, a human-aligned 60-DoF upper-body humanoid, Human-as-Humanoid uses synchronized ego-exo videos to pair deployment-aligned egocentric observations with exocentric motion recovery, retargets the recovered human motion through staged Inverse Kinematics (IK) into controller-aligned 60-DoF action chunks, and trains the VLA model with Forward Kinematics (FK)-aware supervision to preserve wrist and fingertip task-space geometry. This converts large-scale human demonstrations from visual observations into executable observation--action supervision for the target humanoid. Experiments validate the conversion chain at the motion-recovery, robot-action-space, and real-robot deployment levels. Human-as-Humanoid yields a 4.8--7.2x raw demonstration-throughput gain over humanoid teleoperation in our data-collection analysis, and on several downstream tasks, policies post-trained only with the converted human labels generalize to real-robot deployment without target-task robot demonstrations. The official project website is available at https://zgc-embodyai.github.io/Human-as-Humanoid.
Xiaopeng Lin, Ruoqi Yang, Shijie Lian +14
Jun 30, 2026cs.RO

A Modular Vision-Language-Action Robotics Framework for Indoor Environments

This paper presents an integrated system for the CMU Vision-Language-Action (VLA) Challenge, designed to enable an autonomous agent to perform complex tasks based on natural language instructions. Our framework employs a modular architecture that orchestrates environment mapping, question processing, and navigation. The system operates in two parallel streams: a perception pipeline that constructs a semantic voxel map from real-time camera feeds using OwlViT embeddings, and a language pipeline that classifies user commands with a Vision-Language Model. The mapping is time-constrained; the system proceeds with a partial map if a 500-second exploration limit is reached. The classified query is then grounded in the geometric and semantic context of the map to generate a detailed prompt for the VLM. This yields an actionable output, demonstrating a capable solution for bridging the gap between human language and robotic action.
Anindya Jana, Snehasis Banerjee, Arup Sadhu +1
Jun 28, 2026cs.RO

Hierarchical Policy Learning via Spectral Decomposition

In this paper, we identify a semantic decomposition in robot action sequences, separating task-level motion intent from execution-level refinements. By analyzing actions in the spectral domain using the discrete cosine transform (DCT), we observe that low-frequency components capture global motion trajectories, while high-frequency components encode precise timing, alignment, and contact behaviors. Motivated by this structure, we propose Causal Spectral Policy (CSP), which models action generation as a causal coarse-to-fine process: coarse motion is predicted from observation and language, and fine corrections are generated conditionally on the realized trajectory. Across simulation and real-world evaluations, CSP consistently outperforms strong baselines on precision-sensitive manipulation tasks. Additionally, we propose human-inspired teleoperation noise injection as a data augmentation method, under which our approach demonstrates strong robustness to noisy demonstrations.
Shuxin Cao, Liquan Wang, Walker Byrnes +3
Jun 28, 2026cs.RO

Position: Vision-Language-Action Models Cannot Be Verified to Perform Physical Reasoning

Vision-Language-Action (VLA) systems, built on pretrained vision-language models (VLMs), have shown rapidly improving performance on robot manipulation benchmarks. These gains are commonly interpreted as evidence that semantic representations learned from internet-scale data transfer to physical execution generalization. This position paper argues that the assumption underlying this interpretation -- that semantic generalization is sufficient to support physical action decisions -- has not been independently verified and cannot be tested under current evaluation protocols. We support this claim by decomposing VLA policies into semantic mapping and physical action decision, and showing that task success rate -- the dominant evaluation metric -- cannot distinguish between these two sources of capability. As a result, improvements in benchmark performance are consistent with multiple competing explanations, including semantic matching, distributional overlap, and genuine physical generalization. We further argue that this identifiability gap has been reinforced through narrative drift, whereby successive systems inherit and strengthen prior interpretations of performance gains without isolating the underlying causal mechanism. To address this limitation, we propose a research direction based on evaluation designs that introduce controlled variation to separately measure semantic and physical generalization. Such designs make it possible to causally attribute performance without requiring access to model internals, and to empirically assess the role of VLM backbones as semantic interfaces rather than implicit sources of physical competence. Our goal is not to refute the role of VLMs in robotics, but to clarify the conditions under which claims of physical generalization can be meaningfully evaluated.
Taozhao Chen, Ian Manchester, Huaming Chen
Jun 24, 2026cs.RO

HEART: Coordination of Heterogeneous Expert Agents for Physically Grounded Robotic Task Planning

Large Language Models (LLMs) can reason over complex instructions but often fail to satisfy the physical and spatial constraints required for robotic task planning. Recent LLM-based planners directly translate text into action sequences, yet they lack structured reasoning about feasibility, reachability, and logical order, resulting in invalid or incomplete plans. We present a heterogeneous multi-LLM framework that decomposes instructions into atomic reasoning tasks and allocates them to role-specialized expert agents under a token budget for real-world computational and communicational constraints. By combining role-oriented reasoning from heterogeneous agents followed by constraint-driven plan synthesis, HEART validates capability, reachability, and constraint conditions before planning and helps produce physically executable plans while maintaining efficiency. Experiments across different household benchmarks show that HEART consistently improves plan success compared to single-LLM and rule-based planners, demonstrating that heterogeneous LLM collaboration enables robust and scalable robotic task planning under resource constraints.
Junho Lee, Seabin Lee, Wonjong Lee +3
Jun 23, 2026cs.SE

MANGO: Automated Multi-Agent Test Oracle Generation for Vision-Language-Action Models

Vision-Language-Action (VLA) models are emerging robotic control systems that integrate perception, language understanding, and action generation in a unified architecture. Existing testing approaches for VLA-enabled robots rely on manually constructed symbolic test oracles that determine task success from final environment states. These oracles are costly to construct, require domain expertise, and are often tightly coupled to specific tasks and environments, limiting scalability and reuse. Furthermore, they provide only end-state assessments of task outcomes, offering limited insight into intermediate behavior and fault localization. To address these limitations, we introduce MANGO, a multi-agent framework that automatically generates fine-grained oracles from natural-language descriptions of robotic tasks. MANGO first generates a reusable library of atomic tasks, then generates simulator-grounded oracle definitions for each atomic task, and finally produces executable fine-grained oracles by decomposing complex instructions into ordered sequences of atomic actions and corresponding oracles. The framework uses collaborative Generator, Assessor, and Judge agents that iteratively refine generated artifacts through structured feedback. We evaluate MANGO on the LIBERO_10 and RoboCasa Humanoid Tabletop benchmarks. Results show that MANGO generates executable, fine-grained oracles that detect a similar number of failures as symbolic oracles while accurately localizing them and providing richer diagnostic information. Through ablation studies, we further analyzed component contributions and the effect of initial task set, while preserving oracle quality. Overall, the results show the feasibility and effectiveness of test oracle generation for VLA-enabled robots testing.
Pablo Valle, Shaukat Ali, Aitor Arrieta +1
Jun 9, 2026cs.RO

Uncovering Vulnerability of Vision-Language-Action Models under Joint-Level Physical Faults

Deploying Vision-Language-Action (VLA) models in real robotic systems requires robustness not only to semantic and perceptual variations, but also to embodiment-side faults that change how actions are physically realized. Real robots can experience joint-level changes caused by actuator degradation, hardware faults, safety limits, collision damage, or wear-induced friction. These faults are critical because they alter the action-to-motion interface of a policy, disrupting the learned closed-loop relationship between commanded actions, realized motion, and subsequent observations. In this work, we study realistic joint-level physical faults and show that VLA models are vulnerable when predicted actions are executed through a perturbed robot body. Our analysis reveals joint-dependent effects, with heterogeneous degradation in task success across affected joints. We also show that performance drops cannot be attributed solely to physical infeasibility, since feasible faults such as increased joint friction can still substantially reduce success rates and induce closed-loop execution mismatch. Motivated by these findings, we propose Joint-level Physical-fault Aware Residual Calibrator (J-PARC), a lightweight residual calibration framework built on top of a frozen VLA policy. J-PARC infers a latent joint-fault regime from recent joint dynamics and conditions a shared residual calibrator on this regime, enabling adaptive action correction across faulty joints. Experiments show that J-PARC improves robustness under joint-level faults while preserving fault-free environment performance.
Minsoo Jo, Taeju Kwon, Junha Chun +2
Jun 9, 2026cs.RO

Act on What You See: Unlocking Safe Social Navigation in Vision-Language-Action Models

Safe social navigation requires robots to distinguish people from ordinary obstacles and to react before danger becomes imminent. We show that pretrained Vision-Language-Action (VLA) models already encode pedestrian-object distinctions and future collision signals in their internal representations, but behavior cloning fails to translate these signals into socially appropriate actions. To address this mismatch, we propose SALSA, a two-stage annotation-free post-training framework: (1) social behavioral alignment bridges intermediate-layer social features to the action head and trains on counterfactual human-object scene pairs to break visual saliency shortcuts; (2) temporal safety alignment provides automatically generated future-risk supervision to enable anticipatory collision avoidance. On SCAND and real-world deployment, SALSA reduces near-collisions by 86.4% and improves social counterfactual accuracy from 53% to 93%, demonstrating that safer social navigation can be achieved by teaching VLA policies to act on representations they already possess. These results show that pretrained VLA policies can be adapted for safer social navigation by better aligning their latent representations with action generation.
Qingzi Wang, Xiyang Wu, Guangyao Shi +3
Jun 9, 2026cs.RO

What Matters in Orchestrating Robot Policies: A Systematic Study of Hierarchical VLA Agents

Hierarchical vision-language-action (Hi-VLA) systems have emerged as a promising paradigm for complex robot manipulation, by using high-level VLM planners to decompose tasks into language subgoals executed by low-level VLA controllers. Despite recent empirical progress, there is a lack of unified design principles for these systems: existing Hi-VLA systems differ in how they choose and connect planners, controllers, mechanisms to switch between the two, and how observations and memory are represented in the planner. In this paper, we present a systematic study of Hi-VLA design for robot manipulation. We unify representative Hi-VLA agents under an options-style control framework and benchmark core design choices across short-horizon, long-horizon, and reasoning-intensive tasks. Our analysis distills practical principles for building Hi-VLA systems, showing how model choices and interface mechanisms jointly shape performance. Applying these principles yields a substantially stronger system than either flat VLA control or a naively designed hierarchy, across experiments both in simulation and on a real ALOHA robot. Overall, our results provide a foundation for building more capable, robust, and principled hierarchical VLA agents. More information and video at jiahenghu.github.io/hi-vla.
Jiaheng Hu, Mohit Shridhar, Caden Lu +4
Jun 8, 2026cs.RO

Flow Control: Steering Vision-Language-Action Models with Simple Real-Time Inputs

We introduce flow control of vision-language-action (VLA) models, a simple and effective way to steer VLA actions in real-time through generic inputs, such as a keyboard. This method can be used out-of-the-box and does not require retraining or fine-tuning VLAs. It enables relatively crude user inputs to steer a VLA to align with user intent. The VLA transforms these inputs into action samples drawn from the VLA expert action distribution learned during training, so that the generated actions are high quality (conformity to the action expert distribution) and high fidelity (reflecting the user's intent). We demonstrate that flow control has many desirable properties: (1) flow control accurately and responsively steers robot actions with user inputs, (2) it is robust to suboptimal user inputs, (3) it enables users to steer VLAs to achieve significantly higher success rates and faster task completion, and (4) fine-tuning a VLA on flow control trajectories improves the autonomous policy. Together, these results provide a simple and intuitive way for users to help steer VLA actions, increasing task performance.
Jonathan C. Kao, Jason Chan, Andy Wang
Jun 6, 2026cs.RO

Agentic Neuro-Symbolic Planning and Commissioning for Human-in-the-Loop Industrial Robotics with Digital Twins

Flexible robotic automation requires systems that interpret operator intent, verify physical feasibility, and recover from execution failures across both the planning and execution stages. This paper proposes an agentic neuro-symbolic framework for human-in-the-loop industrial robotics, in which LLMs are used for tasks that require language understanding or contextual reasoning, while all verification, sequencing, and execution remain deterministic. The framework adapts the Planner-Generator-Evaluator (PGE) harness pattern from software engineering into a Specifier-Designer-Inspector (SDI) architecture for industrial robotics, combined with LangGraph-based dynamic routing for failure recovery. A two-tier recovery mechanism addresses structure-level replanning through context-aware orchestration and execution-level geometric failures through deterministic recovery skills. A Unity3D digital twin supports human inspection, modification, and re-verification prior to physical execution. Evaluated on natural-language commands across multiple difficulty levels against ten baselines, the proposed method achieves the highest task success. Ablation results confirm that structured command expansion, symbolic verification, selective LLM routing, and recovery skills are each individually necessary.
Zhihao Liu, Victor Nan Fernandez-Ayala, Tianyu Wang +4
Jun 6, 2026cs.RO

vla.cpp: A Unified Inference Runtime for Vision-Language-Action Models

Deploying vision--language--action (VLA) models on robots requires adapting model-specific inference pipelines to heterogeneous processors and limited onboard memory. We present vla.cpp, a unified C++ inference runtime for eleven VLA models, with no PyTorch dependency for model execution. The runtime shares model loading, tensor execution, and serving while retaining architecture-specific attention, conditioning, and action heads. Iterative policies reuse observation-dependent computation across solver steps, while regression policies predict actions directly. We evaluate task success on LIBERO-Object and profile supported configurations on NVIDIA, Apple, and Intel hardware. BitVLA completes 200/200 LIBERO-Object episodes on an 8,GB Jetson Orin Nano. A ternary tensor-core kernel accelerates its client inference by 4.04.0--4.6×4.6\times over the CUDA-core baseline on RTX 3060 and AGX Orin. A SmolVLA case study links positional-index precision to gripper commands and task success, showing why fixed-input numerical checks should accompany rollout evaluation. Deployments on UR10e and ALOHA demonstrate physical robot integration; delay and execution-horizon studies characterize synchronous chunked control. The results demonstrate a common deployment path across VLA architectures and hardware, with numerical validation and control settings guiding deployment alongside inference efficiency.
Khanh D. Nguyen, Hung T. Ho, Chinh T. Nguyen +5
Jun 4, 2026cs.RO

Robots Need More than VLA and World Models

Generalist robot intelligence is often framed as a policy-scaling problem: collect more robot demonstrations, train larger Vision-Language-Action (VLA) models, and expect broader generalisation. In this position paper, we argue that this framing is incomplete. The central bottleneck is not only policy learning, but the absence of mechanisms that convert the world's abundant unstructured behavioural data into grounded robot supervision. Human motion, internet video, simulation rollouts, and interactive demonstrations contain rich information about tasks, goals, contacts, failures, and physical constraints, yet most of this information is not directly usable by robot policies because it lacks embodiment-specific action labels, task semantics, and reward structure. We identify four missing components for the next generation of robotics: data interfaces for autolabelling unstructured behaviour, embodiment interfaces for retargeting human motion to robot actions, world-model interfaces for physics-grounded 3D reasoning, and reward interfaces for inferring task progress and success from video and language. We survey recent progress in robot foundation models, cross-embodiment datasets, learning from video, world models, and reward modelling, and propose a research agenda for building robotics systems that can learn not only from robot demonstrations, but from the broader physical world.
Elis Karcini, Faisal Mehrban, Quang Nguyen +6
Jun 3, 2026cs.CV

Dream.exe: Can Video Generation Models Dream Executable Robot Manipulation?

Video generation models have made impressive strides in synthesizing visually compelling content, yet their outputs remain confined to the virtual domain. A natural question follows: how well do these models reflect the physical world when their generated videos leave the screen and enter reality? We propose robotic manipulation as a concrete, measurable window onto this question: if a model has truly internalized physical laws, the motion it depicts should translate into executable robot behavior. We introduce Dream..exe, an evaluation framework that operationalizes this criterion through a video-to-execution pipeline. Given a scene image and a task description, Dream..exe synthesizes a manipulation video, converts the generated motion into robot trajectories, and executes them in a physics simulator, yielding a grounding signal that purely visual metrics cannot offer. Using this pipeline, we evaluate 8 models spanning frontier closed-source generators, open-source generators, and robot-specific models. Our benchmark covers 101 manually curated manipulation tasks at three levels of physical complexity, measured across visual quality, trajectory fidelity, and execution success. Encouragingly, several models achieve measurable execution success, suggesting that generative priors learned from internet-scale data already encode meaningful physical knowledge. Yet visual quality proves a poor predictor of executability, exposing a dimension of model capability that standard visual evaluations do not capture. Dream..exe will be open-sourced at https://github.com/showlab/Dream.exe.
Rui Zhao, Kaiming Yang, Jifeng Zhu +6
Jun 2, 2026cs.RO

PerceptTwin: Semantic Scene Reconstruction for Iterative LLM Planning and Verification

Simulation environments are useful for both robot policy learning and planning verification and validation. Traditionally, the process of creating a simulation was onerous. Creating a bespoke simulation environment for each individual environment that a robot would operate in was simply infeasible. In this work, we introduce PerceptTwin, a fully automatic pipeline that constructs interactive simulations directly from semantic scene representations produced by a robot's perception stack. PerceptTwin combines open-vocabulary object maps with 3D asset generation, affordance prediction, and commonsense condition checking. These interactive simulations can be used to validate and refine plans before they are executed on the robot hardware. Borrowing from the AI alignment literature, we also introduce an LLM judge that verifies plan correctness and alignment with human preferences. Experiments show that PerceptTwin feedback allows LLM planners to refine plans, enhance safety, and resist harmful black-box prompting attacks. In our suite of tasks, PerceptTwin improves plan success by an average of approximately 39% for GPT5, GPT5Mini, and GPT5Nano planners. Additionally, PerceptTwin also improves human plan verification by up to 18% on average for plans that fail due to unfilled skill preconditions. Our results demonstrate the potential of open-vocabulary scene simulation from robot perception as a foundation for safer, more reliable robot planning.
Charlie Gauthier, Sacha Morin, Liam Paull
Jun 2, 2026cs.RO

RobotValues: Evaluating Household Robots When Human Values Conflict

While household robots are often evaluated based on task completion, everyday domestic environments involve value-conflicting situations in which robots are expected to choose actions that prioritize other values than task success, such as human autonomy, efficiency, or social appropriateness. Yet, there are no benchmarks for evaluating robots' value preferences in such scenarios. We introduce RobotValues, a benchmark to evaluate household robot planners in 10K value-conflict scenarios. Each instance consists of a realistic household image with multiple plausible robot actions that prioritize different human values. We construct RobotValues through LLM-assisted scenario generation, stakeholder-grounded value extraction, image generation and automatic quality control. Using RobotValues we evaluate VLMs used in robotics and find that models exhibit default value preferences, including safety and accommodation, while underselecting privacy-prioritizing actions. When the models are instructed to prioritize specific values that conflict with their own preferences, they often fail to override their default actions, choosing incorrect actions for 80% of the time. These findings suggest that household robot evaluation should measure not only task completion or safety compliance, but also whether robots can choose among plausible actions when human values conflict.
Jongwook Han, Hyeongjin Kim, Yohan Jo
Jun 1, 2026cs.RO

SCOPE: Real-Time Natural Language Camera Agent at the Edge

Deploying language-driven agents in robotics requires evaluations that reflect real-world task demands: natural-language instructions with reproducible outcomes. Such agents must connect language models to callable perception and control tools, and be assessed using deployment-critical metrics including latency, accuracy, and error modes. We present SCOPE (Simulation and Camera Operations for Perception and Evaluation), a modular agent for natural-language, open-vocabulary pan-tilt-zoom (PTZ) camera control and visual scene understanding, designed explicitly for edge deployment. SCOPE operates both in a Blender-based simulation environment and on a physical PTZ camera, executing all perception, planning, and control locally at the deployment site using edge-accessible compute. We release a 536-task benchmark spanning QA, single- and multi-step commands, counting, spatial reasoning, descriptions, and optical character recognition in a Blender-based simulation environment that exposes realistic PTZ control affordances. Execution traces are combined with an LM-as-Judge to evaluate latency, accuracy, and error modes. We evaluate 19 planner-perception model combinations pairing Qwen3 small language models (SLMs) with Moondream and Qwen vision-language models (VLMs). Stronger SLMs substantially reduce hallucinations and improve tool routing, leading to more reliable closed-loop behavior. Once a sufficiently capable SLM is used, perception becomes the dominant performance bottleneck. Mixture-of-Experts models on both the planning and perception side consistently match or exceed dense alternatives at latencies and memory footprints comparable to much smaller networks. Quantization provides additional efficiency gains with minimal accuracy degradation, identifying a practical, sim-to-real validated design point for real-time, edge-feasible language-driven PTZ control.
Nikolaj Hindsbo, Sina Ehsani, Pragyana Mishra
Jun 1, 2026cs.RO

RoboSemanticBench: Diagnosing Semantic Grounding in Action Prediction for VLA Models

Vision-language-action (VLA) models are built on the premise that semantic understanding from pretrained language or vision-language backbones should guide robot action prediction. Yet robot fine-tuning is optimized as imitation over task-specific action distributions, and many evaluations can be solved through visual or instruction-action shortcuts. We introduce RoboSemanticBench (RSB), an embodied benchmark for diagnosing semantic grounding in action prediction: whether post-trained VLA models can use complex instruction semantics to select and manipulate the correct physical target. In each episode, a robot receives a multiple-choice math or general-knowledge question, observes candidate answer blocks, and must grasp the block corresponding to the correct answer. RSB covers controlled arithmetic, grade-school mathematical understanding, and commonsense or factual understanding under four-choice and ten-choice suites. Across representative VLA models, we find that many policies learn to grasp candidate blocks but select the semantically correct block at near-random or below-random rates after controlling for grasp success, revealing a persistent gap between backbone-level semantic competence and action prediction.
Bin Yu, Yao Zhang, Haishan Liu +9
May 30, 2026cs.RO

SafeVLA-Bench: A Benchmark for the Success-Safety Gap in Vision-Language-Action Models

Vision-language-action (VLA) benchmarks measure whether a policy completes a requested manipulation task, but binary success can hide safety-relevant trajectory behavior: reaching the goal while applying excessive contact, disturbing bystander objects, destabilizing the held object, or entering robot self-contact. We present SafeVLA-Bench, a post-hoc safety-evaluation framework for existing simulator-based VLA benchmarks. It formalizes task-aware safety requirements as Signal Temporal Logic (STL) specifications and reports native success with two unsafe-success metrics: Succ-But-Unsafe (SBU), the fraction of rollouts that both succeed and violate safety, and Violation Severity Index (VSI), a bounded worst-violation depth score. We instantiate SafeVLA-Bench on LIBERO and RoboCasa-365, evaluating nine policy-benchmark entries across tabletop and kitchen manipulation tasks. High task success does not imply safe execution: high-SR tabletop baselines still leave 13 to 15 percent unsafe-episode rates,and 36 to 56 percent of successful RoboCasa-365 rollouts violate at least one active safety clause. Project page: https://safevla.org.
Jialiang Fan, Weizhe Xu, Oleg Sokolsky +2
May 29, 2026cs.RO

On-Device Robotic Planning: Eliminating Inference Redundancy for Efficient Decision-Making

Reasoning-based robotic policies using large language and vision-language models achieve strong semantic planning capabilities but mostly suffer from a high inference latency that limits practical real-time deployment. In this work, we observe that robotic reasoning workloads contain substantial temporal redundancy, where consecutive observations frequently produce identical actions and subgoals. Based on this insight, we present REIS, a human cognition inspired robotic decision-making framework that minimizes unnecessary reasoning while preserving semantic adaptability. REIS combines lightweight scene gating, KV-steered affordance routing, and deliberative reasoning to accelerate robotic control under embodied constraints. Experiments on ALFRED, and real-world robotic tasks demonstrate that REIS significantly suppresses reasoning overhead while maintaining competitive task performance.
Joonhee Lee, Hyunseung Shin, Hyunmi Kim +2
May 29, 2026cs.RO

Wall-OSS-0.5 Technical Report

Large-scale Vision-Language-Action (VLA) pretraining is increasingly adopted as the foundation for robot policies, yet the evidence for pretrained VLAs is almost invariably reported after task-specific fine-tuning. This leaves a foundational question unanswered: does VLA pretraining itself yield executable robot behavior, or does it merely furnish a better initialization for downstream policy learning? We present Wall-OSS-0.5, an open-source 4B VLA built upon a 3B VLM backbone augmented with action-generation components, designed so that pretrained robotic capability is directly measurable on physical hardware. The model is pretrained across more than 20 embodiments, processing over one million robot trajectories per epoch alongside a grounded multimodal corpus. We adopt a gradient-bridged co-training recipe in which three objectives play distinct and complementary roles: discrete action prediction routes strong VLM-native gradients into the backbone, multimodal prediction preserves grounded vision-language understanding, and continuous flow matching serves as the deployment-time action interface. Before task-specific fine-tuning, the pretrained checkpoint achieves non-trivial zero-shot real-robot behavior, completing several tasks, including a held-out deformable manipulation task, at high task progress on a 17-task suite. After fine-tuning, the same checkpoint serves as a stronger adaptation prior, reaching 60.5% average task progress on 15 real-robot tasks and outperforming π_0.5 by 17.5%. Multimodal evaluations further confirm that action training does not erode grounded vision-language competence: the model preserves broad vision-language ability while strengthening embodied grounding. Together, these results reposition VLA pretraining from an initialization strategy to a directly testable, already useful source of robot capability.
Ryan Yu, Pushi Zhang, Starrick Liu +24
May 29, 2026cs.RO

Hide-and-Seek in Trajectories: Discovering Failure Signals for VLA Runtime Monitoring

Vision-Language-Action (VLA) models enable robots to follow natural language instructions and generalize across diverse tasks, but they remain vulnerable to execution failures that compromise reliability in real-world deployment. Detecting such failures during execution is therefore critical for the robust deployment of embodied systems. Existing failure detection methods either rely on expensive action resampling or external models, while alternatives propagate trajectory-level labels uniformly across every timestep, obscuring localized failure signals. In this paper, we propose \textbf{Hide-and-Seek}, a framework that formulates VLA failure detection as a coarsely supervised learning problem. By combining inter-trajectory and intra-trajectory contrastive objectives, Hide-and-Seek localizes failure-indicative actions and induces temporally structured failure signals from trajectory-level supervision alone, without any step-level annotation. We evaluate Hide-and-Seek on LIBERO, VLABench, and a real-world robotic platform across three representative VLA policies: OpenVLA, π0π_0, and π0.5π_{0.5}.Our method achieves state-of-the-art multi-task failure detection performance with a practical accuracy--timeliness trade-off under conformal prediction, and generalizes well to both seen and unseen tasks.
Seongheon Park, Wendi Li, Changdae Oh +4
May 26, 2026cs.RO

Uni-LaViRA: Language-Vision-Robot Actions Translation for Unified Embodied Navigation

Embodied navigation requires an agent to map language and visual observations to a stream of spatial actions that drive a real robot through environments it has never seen. The dominant approach has been to scale vision-language-action (VLA) foundation models on ever-larger collections of robot trajectories. This paper argues that, for navigation specifically, generality can be obtained structurally, not only through data scale. The underlying decision structure of navigation reduces to a single Language-Vision-Robot Actions Translation. The language action emits semantic-level directional command and the vision action emits a pixel-level visual target. Both outputs lie inside the natural output manifold of pretrained multimodal large language models (MLLMs), so the task can be reasoned about by an agent rather than learned from robot data. Therefore, we present Uni-LaViRA, a unified agentic architecture that extends the same insight to four task families (VLN-CE, ObjectNav, EQA, and Aerial-VLN) and to four heterogeneous real robots (Wheeled, Quadruped, Humanoid robot, and a self-built UAV) in a zero-shot manner. Two agent-loop mechanisms make this unification practical. TODO List Memory (TDM) rewrites a structured checklist of pending sub-goals at every step, reciting the unfinished items back into the agent's most recent attention window. Second Chance Backtrack (SCB) rolls the robot back to the pre-error state and conditions the agent's next plan on the failed sub-trajectory, turning single-pass navigation into a self-correcting process. With zero training effort, Uni-LaViRA reaches 60.7% SR on VLN-CE R2R, 51.3% on VLN-CE RxR, 77.7% on HM3D-v2, 60.0% on HM3D-OVON, 54.7% on MP3D-EQA, and 40.0% on OpenUAV, matching or even surpassing recent training navigation foundation models that consume millions of samples and thousands of GPU-hours.
Hongyu Ding, Sizhuo Zhang, Ziming Xu +13
May 22, 2026cs.RO

Robotic Strawberry Harvesting with Robust Vision and Deep Reinforcement Learning based Sim-to-Real Control

This study presents a closed-loop robotic strawberry harvesting system that combines a robust vision module, simulation-trained deep reinforcement learning (DRL) control, and ROS-based realrobot execution. For perception, we propose HRAttnEdge-YOLO26-seg, a modified YOLO26-seg architecture that incorporates a high-resolution P2 branch, segmentation-path attention, and edgesupervised prototype learning to improve instance segmentation in cluttered scenes. For control, we train a target-conditioned Proximal Policy Optimization (PPO) policy in Isaac Lab to produce smooth joint-position commands for a UR10e manipulator and deploy it on a UR10e robot for targetfruit reaching and harvesting. This simulation-based approach reduces hardware dependency, lowers development cost, and allows scalable policy training without exhaustive physical trials before real deployment. The proposed vision model demonstrated the highest overall performance among the evaluated methods. On both self-collected and public datasets, the model showed a 10 to 14% improvement in segmentation performance. In controlled in-house tests, the PPO controller produced stable and dynamically smoother motion than a inverse kinematics (IK)-based MoveIt baseline. In greenhouse trials, the proposed integrated system harvested 281 strawberries, achieving 96.6% reaching success, 91.3% grasp-and-pull success, and 84.3% overall harvesting success. These results illustrate that task-specific perception combined with simulation-trained PPO can serve as a practical and resource-efficient alternative to conventional planner-dependent reaching in manipulation, enabling reliable closed-loop robotic harvesting in complex agricultural environments.
Al Bashir, Shao-Yang Chang, Partho Ghose +3
May 19, 2026cs.RO

The Yes-Man Syndrome: Benchmarking Abstention in Embodied Robotic Agents

Vision-language models (VLMs) are used as high-level planners for embodied agents, translating natural language instructions and visual observations into action plans. While prior work has studied abstention in LLMs, existing benchmarks are largely text-only and do not capture the perceptual grounding and physical constraints inherent to embodied robotics environments. In such settings, abstention requires recognizing when instructions are ambiguous, physically infeasible, based on false premises, or otherwise unresolvable given the available sensory modalities and context. To address this gap, we introduce a taxonomy to categorize abstention in the context of embodied robotics and present RoboAbstention, a scalable and auditable framework for generating abstention instructions grounded in images gathered from five robotics datasets. RoboAbstention instantiates the taxonomy through a three-phase pipeline: (1) structured visual grounding, (2) deterministic constraint derivation, and (3) controlled instruction generation via category-specific templates. This enables the construction of a diverse dataset with verifiable abstention conditions. We evaluate several frontier VLMs and find that all models exhibit significant weaknesses in abstention, including those with advanced reasoning capabilities. The best-performing model, Gemini 2.5 Flash, abstains on only 39.0% of our 6,069 benchmark instructions, while the embodied planner Gemini Robotics ER 1.6 Preview abstains on just 16.5%. We further explore methods for improving abstention in VLM planners, such as defensive prompting and in-context learning, and find that these interventions substantially improve performance, reaching 93.6% abstention rate for Gemini Robotics ER 1.6 Preview and 88.6% for GPT 5.4 Mini, yet no approach fully solves the problem. We open-source RoboAbstention at https://purseclab.github.io/RoboAbstention/.
Doguhan Yeke, Elif Su Temirel, Ananth Shreekumar +3
May 15, 2026cs.RO

No Plan, Yet Human: A Reactive Robotics Model Predicts Human Planning Failures on a Clinical Task

Understanding why some sequential planning problems are harder than others requires models that go beyond average performance. They should capture the specific pattern of which problems are hard, and ideally fail in the same way people do when planning capacity is reduced. We apply AICON, a reactive gradient-descent framework developed for robotic manipulation, to the Tower of London test, a cognitive test used to assess planning in Parkinson's disease, mild cognitive impairment, and stroke. Without any lookahead planning or knowledge of human cognition, AICON reproduces the fine-grained human difficulty ordering across 24 problems better than structural task parameters and generalizes to held-out problems in a leave-two-out evaluation. Crucially, AICON outperforms a planning baseline for groups with reduced planning capacity while the planning baseline better captures healthy controls. This dissociation was predicted by the original AICON paper, which noted that the model's failure modes resemble those of Parkinson's patients who struggle with goal hierarchies but not move counts. This suggests that as planning capacity is reduced, human behavior shifts toward the reactive mode AICON models. The finding extends a broader pattern: AICON, originally built for robotics, now captures aspects of biological behavior across perception, eye movements, and sequential planning, suggesting its core abstraction reflects something real about how biological systems are organized.
Michael Migacev, Vito Mengers, Antonia Köngeter +1
May 13, 2026cs.RO

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to guide robot policies with explicit visual cues. Existing VLA models learn a direct "Sense-to-Act" mapping from multimodal observations to robot actions. While effective within the training distribution, such tightly coupled policies are brittle under out-of-domain (OOD) shifts and difficult to correct when failures occur. Although recent embodied Chain-of-Thought (CoT) approaches expose intermediate reasoning, they still lack a mechanism for incorporating human spatial guidance, limiting their ability to resolve visual ambiguities or recover from mistakes. To address this gap, our framework allows users to optionally guide the policy with spatial priors, such as affordance points, boxes, and traces, which the subsequent reasoning process can directly condition on. Based on these inputs, the model generates a unified spatial-visual Chain-of-Thought that integrates external guidance with internal task planning, aligning human visual intent with autonomous decision-making. For practical deployment, we further couple the reasoning module with a lightweight reactive action head for efficient action execution. Extensive experiments demonstrate the effectiveness of our approach. On the in-domain SimplerEnv WidowX benchmark, our framework achieves a state-of-the-art 81.2% success rate. Under OOD visual shifts and spatial ambiguities, a single visual interaction substantially improves task success over existing methods, highlighting the value of interactive reasoning for failure recovery in embodied control. Details of the project can be found here: https://signalispupupu.github.io/GTA-VLA_ProjPage/
Yiran Ling, Qing Lian, Jinghang Li +6
May 13, 2026cs.RO

Towards Long-horizon Embodied Agents with Tool-Aligned Vision-Language-Action Models

Vision-language-action (VLA) models are effective robot action executors, but they remain limited on long-horizon tasks due to the dual burden of extended closed-loop planning and diverse physical operations. We therefore propose VLAs-as-Tools, a strategy that distributes this burden across a high-level vision language model (VLM) agent for temporal reasoning and a family of specialized VLA tools for diverse local physical operations. The VLM handles scene analysis, global planning, and recovery, while each VLA tool executes a bounded subtask. To tightly couple agent planning with VLA tool execution in long-horizon tasks, we introduce a VLA tool-family interface that exposes explicit tool selection and in-execution progress feedback, enabling efficient event-triggered agent replanning without continuous agent polling. To obtain diverse specialized VLA tools that faithfully follow agent invocations, we further propose Tool-Aligned Post-Training (TAPT), which constructs invocation-aligned training units for instruction following and adopts tool-family residual adapters for efficient tool specialization. Experiments show that VLAs-as-Tools improves the success rate of π0.5π_{0.5} by 4.8 points on LIBERO-Long and 23.1 points on RoboTwin, and further enhances invocation fidelity by 15.0 points as measured by Non-biased Rate. Code will be released.
Zixing Lei, Changxing Liu, Yichen Xiong +5
May 8, 2026cs.RO

Melding LLM and temporal logic for reliable human-swarm collaboration in complex scenarios

Robot swarms promise scalable assistance in complex and hazardous environments. Task planning lies at the core of human-swarm collaboration, translating the operator's intent into coordinated swarm actions and helping determine when validation or intervention is required during execution. In long-horizon missions under dynamic scenarios, however, reliable task planning becomes difficult to maintain: emerging events and changing conditions demand continual adaptation, and sustained operator oversight imposes substantial cognitive burden. Existing LLM-based planning tools can support plan generation, yet they remain susceptible to invalid task orderings and infeasible robot actions, resulting in frequent manual adjustment. Here we introduce a neuro-symbolic framework for long-horizon human-swarm collaboration that tightly melds verifiable task planning with context-grounded LLM reasoning. We formalize mission goals and operational rules as temporal logic formulas and admissible task orderings as task automata. Conditioned on these formal constraints and live perceptual context, LLMs generate executable subtask sequences that satisfy mission rules and remain grounded in the current scene. An uncertainty-aware scheduler then assigns subtasks across the heterogeneous swarm to maximize parallelisms while remaining resilient to disruptions. An event-triggered interaction protocol further limits operator involvement to sparse, high-level confirmation and guidance. Deployment on a heterogeneous robotic fleet yields similar results while remaining robust to hardware-specific actuation and communication uncertainties. Together, these results support a formal and scalable paradigm for reliable and low-overhead human-swarm collaboration in dynamic environments
Junfeng Chen, Yuxiao Zhu, An Zhuo +6
May 7, 2026cs.RO

When to Trust Imagination: Adaptive Action Execution for World Action Models

World Action Models (WAMs) have recently emerged as a promising paradigm for robotic manipulation by jointly predicting future visual observations and future actions. However, current WAMs typically execute a fixed number of predicted actions after each model inference, leaving the robot blind to whether the imagined future remains consistent with the actual physical rollout. In this work, we formulate adaptive WAM execution as a future-reality verification problem: the robot should execute longer when the WAM-predicted future remains reliable, and replan earlier when reality deviates from imagination. To this end, we propose Future Forward Dynamics Causal Attention (FFDC), a lightweight verifier that jointly reasons over predicted future actions, predicted visual dynamics, real observations, and language instructions to estimate whether the remaining action rollout can still be trusted. FFDC enables adaptive action chunk sizes as an emergent consequence of prediction-observation consistency, preserving the efficiency of long-horizon execution while restoring responsiveness in contact-rich or difficult phases. We further introduce Mixture-of-Horizon Training to improve long-horizon trajectory coverage for adaptive execution. Experiments on the RoboTwin benchmark and in the real world demonstrate that our method achieves a strong robustness-efficiency trade-off: on RoboTwin, it reduces WAM forward passes by 69.10% and execution time by 34.02%, while improving success rate by 2.54% over the short-chunk baseline; in real-world experiments, it improves success rate by 35%.
Rui Wang, Yue Zhang, Jiehong Lin +4
Apr 30, 2026cs.AI

PRTS: A Primitive Reasoning and Tasking System via Contrastive Representations

Vision-Language-Action (VLA) models advance robotic control via strong visual-linguistic priors. However, existing VLAs predominantly frame pretraining as supervised behavior cloning, overlooking the fundamental nature of robot learning as a goal-reaching process that requires understanding temporal task progress. We present \textbf{PRTS} (\textbf{P}rimitive \textbf{R}easoning and \textbf{T}asking \textbf{S}ystem), a VLA foundation model that reformulates pretraining through Goal-Conditioned Reinforcement Learning. By treating language instructions as goals and employing contrastive reinforcement learning, PRTS learns a unified embedding space where the inner product of state-action and goal embeddings approximates the log-discounted goal occupancy, the probability of reaching the language-specified goal from the current state-action, quantitatively assessing physical feasibility beyond static semantic matching. PRTS draws this dense goal-reachability supervision directly from offline trajectories without reward annotations, and folds it into the VLM backbone via a role-aware causal mask, incurring negligible overhead over vanilla behavior cloning. This paradigm endows the high-level reasoning system with intrinsic goal reachability awareness, bridging semantic reasoning and temporal task progress, and further benefits goal-conditioned action prediction. Pretrained on 167B tokens of diverse manipulation and embodied-reasoning data, PRTS reaches state-of-the-art performance on LIBERO, LIBERO-Pro, LIBERO-Plus, SimplerEnv, and a real-world suite of 14 complex tasks, with particularly substantial gains on long-horizon, contact-rich, and zero-shot novel-instruction settings, confirming that injecting goal-reachability awareness significantly improves both execution success and long-horizon planning of general-purpose robotic foundation policies.
Yang Zhang, Jiangyuan Zhao, Chenyou Fan +11
Apr 28, 2026cs.MA

Where Did It Go Wrong? Capability-Oriented Failure Attribution for Vision-and-Language Navigation Agents

Embodied agents in safety-critical applications such as Vision-Language Navigation (VLN) rely on multiple interdependent capabilities (e.g., perception, memory, planning, decision), making failures difficult to localize and attribute. Existing testing methods are largely system-level and provide limited insight into which capability deficiencies cause task failures. We propose a capability-oriented testing approach that enables failure detection and attribution by combining (1) adaptive test case generation via seed selection and mutation, (2) capability oracles for identifying capability-specific errors, and (3) a feedback mechanism that attributes failures to capabilities and guides further test generation. Experiments show that our method discovers more failure cases and more accurately pinpoints capability-level deficiencies than state-of-the-art baselines, providing more interpretable and actionable guidance for improving embodied agents.
Jianming Chen, Yawen Wang, Junjie Wang +4
Apr 20, 2026cs.AI

Understanding Human Actions through the Lens of Executable Models

Human-centred systems require an understanding of human actions in the physical world. Temporally extended sequences of actions are intentional and structured, yet existing methods for recognising what actions are performed often do not attempt to capture their structure, particularly how the actions are executed. This, however, is crucial for assessing the quality of the action's execution and its differences from other actions. To capture the internal mechanics of actions, we introduce a domain-specific language EXACT that represents human motions as underspecified motion programs, interpreted as reward-generating functions for zero-shot policy inference using forward-backwards representations. By leveraging the compositional nature of EXACT motion programs, we combine individual policies into an executable neuro-symbolic model that uses program structure for compositional modelling. We evaluate the utility of the proposed pipeline for creating executable action models by analysing motion-capture data to understand human actions, for the tasks of human action segmentation and action anomaly detection. Our results show that the use of executable action models improves data efficiency and captures intuitive relationships between actions compared with monolithic, task-specific approaches.
Rimvydas Rubavicius, Manisha Dubey, N. Siddharth +1