Vision-Language Navigation

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537 papers

Latest in Vision-Language Navigation

Jun 24, 2026cs.RO

FAR-LIO: Enabling High-Speed Autonomy through Fast, Accurate, and Robust LiDAR-Inertial Odometry

Robust and accurate odometry estimation is essential in modern robotics. In environments characterized by highly dynamic motion and sensor noise, odometry estimation becomes increasingly challenging. Autonomous racing combines both factors in an unstructured setting, where minimizing odometry latency is essential for stable closed-loop control. This paper introduces FAR-LIO, a highly optimized CUDA-accelerated LiDAR-inertial odometry framework developed for Fast, Accurate, and Robust performance. Our system leverages a novel CUDA-based voxel hashmap to enable parallelized nearest-neighbor search and efficient map updates. We employ a sparsity-aware Generalized Iterative Closest Point algorithm with adaptive thresholding on top of the CUDA-based voxel hashmap with adaptive density to achieve low-latency without compromising accuracy. An Extended Kalman Filter serves as a robust backend. It utilizes an upsampling and delay compensation strategy to fuse the LiDAR odometry with high-frequency IMU data, thereby ensuring a robust and smooth odometry output. We evaluate FAR-LIO across four different sensor setups, using both public datasets and data from two autonomous racecars driving at speeds of up to 250 km/h. FAR-LIO achieves an average 6.9% reduction in the positional error and 38.4% lower runtime compared to state-of-the-art baselines on target hardware using a single parameter set. This demonstrates its computational efficiency and broad applicability. To build upon our work, our code is available open-source on https://github.com/TUMFTM/FAR-LIO.
Maximilian Leitenstern, Marcel Weinmann, Patrick Haft +3
Jun 24, 2026cs.RO

GROVE: Grounded Pedestrian Simulation via Natural Language for Interactive Social Robot Navigation

Pedestrian simulation is a critical component for training and deploying social robot navigation approaches, yet it remains a largely rigid system that repeatedly requires manual data generation to define even simple scenarios. We propose GROVE, a text-to-scenario pedestrian simulation framework that combines state-of-the-art approaches to produce realistic, socially challenging scenarios for social robot navigation. Our framework allows users to customize one of several common presets (emergency, queuing, normal) or even enter a fully independent prompt to generate a highly customizable pedestrian simulation. Multiple modules separately ensure the realism and soundness of long-horizon human behavior, medium-horizon pedestrian navigation, and short-horizon robot/social interactions. Each module is tuned by the prompt in a way that reflects the user intent across all aspects of pedestrian simulation. By dynamically selecting one of several state-of-the-art (SotA) approaches in our modules based on the scenario, we capture many situational nuances of pedestrian behavior in order to narrow the simulation-to-real (sim2real) gap. The human simulation is directly integrated into Isaac Sim, Gazebo, and RViz simulators for robot deployment in highly social environments. We validate our approach through qualitative comparison against existing pedestrian simulation baselines across scenarios of varying complexity in residential, hospital, and office environments. The result is a high-fidelity pedestrian simulation that challenges social robot navigation with complex, diverse, realistic human behaviors.
Duc Tai Nguyen, Volodymyr Shcherbyna, Anh Do Duc +3
Jun 24, 2026cs.CV

CLOSER-VLN: Closed-Loop Self-Verified Retrieval-Augmented Reasoning for Aerial Vision-Language Navigation

Vision-language navigation (VLN) has recently advanced with large language and multimodal models, enabling agents to follow natural-language instructions in unseen environments without training a task-specific navigation policy. However, most existing VLN methods relying on large models still adopt an open-loop decision-execution approach, where candidate actions are generated from instructions and observations but are rarely verified or corrected before execution. This causes critical issues in aerial VLN, where minor errors in intermediate actions may quickly accumulate into large trajectory deviations and lead to target loss. To address this issue, we propose Closed-loop Self-verified Retrieval-augmented Reasoning (CLOSER), a training-policy-free method that sequentially performs action reasoning, reliability verification, targeted retrieval, and action correction in a closed-loop manner before executing concrete actions. We instantiate the CLOSER in aerial VLN tasks and develop a CLOSER-VLN framework, which is composed of three components: a hierarchical reasoner for generating candidate actions based on available information, a multidimensional action verifier for assessing the reliability of actions generated by the reasoner, and a verification-triggered multimodal retriever for retrieving targeted exemplars from a memory bank only when verification fails. We conduct experimental evaluations on the CityNav benchmark, where CLOSER-VLN achieves 32.01% SR and 21.28% SPL on the test-unseen split, confirming the effectiveness of closed-loop reasoning.
Shaoxuan Li, Xiangyu Dong, Xiaoguang Ma +3
Jun 23, 2026cs.RO

RAVEN: Long-Horizon Reasoning & Navigation with a Visuo-Spatio-Temporal Memory

Long-term robot deployment requires a compact and scalable memory that preserves fine-grained visual semantics, grounds observations in space and time, and enables efficient storage and retrieval. In this paper, we propose RAVEN, an agentic memory system for long-horizon robotic question answering and navigation. RAVEN stores visual embeddings with pose and time in a vector database, and grounds retrieval in a spatial map to answer queries and navigate to goals. By operating directly on visual embeddings, RAVEN avoids lossy image-to-text captioning and enables accurate semantic, spatial, and temporal retrieval at scale. Across several simulated and real-world video question-answering benchmarks, RAVEN consistently surpasses caption-based memory systems and matches frontier VLMs on long-horizon tasks at 10×\times lower retrieval cost. Finally, we instantiate RAVEN on a Unitree Go1 robot for the task of long-horizon navigation for natural language goal-reaching, and show successful deployment over several large indoor environments.
Yixun Hu, Zhicheng Zheng, Lihan Zha +5
Jun 23, 2026cs.RO

SurveilNav: Collaborative Object Goal Navigation with Robot and Surveillance System

With the growing deployment of surveillance systems in factories, offices, and homes, integrating them with robots offers a promising direction for collaborative and efficient task execution. However, existing approaches largely focus on single-robot scenarios and struggle with multi-view collaboration in large-scale environments. In this paper, we present a novel indoor collaborative object navigation dataset built on Habitat-Sim, featuring 206 cameras across 74 floors. The dataset enables systematic evaluation of an agent's ability to exploit multi-view surveillance information. To address the limitations of single-robot perception, we propose SurveilNav, a collaborative navigation framework that integrates active camera scheduling, joint 2D/3D mapping, VLM-based value estimation, and collaborative target verification. By synergizing the robot's dynamic local perception with the static global view of surveillance, this architecture effectively overcomes both the limited perception range of single agents and the inherent blind spots of fixed cameras, resolving inefficient exploration. Experimental results on the HM3D dataset demonstrate that SurveilNav substantially outperforms existing methods, achieving state-of-the-art performance in both exploration efficiency and navigation success rate. Moreover, the system shows strong potential for applications in large-scale search, home environments, and rescue missions.
Ming-Ming Yu, Qunbo Wang, Rongtao Xu +5
Jun 23, 2026cs.RO

Vision-Language Model Reasoning for Contextual Semantic Mapping in Intralogistics

Autonomous mobile robots operating in intralogistics environments rely on geometric maps for localization and navigation, but lack semantic understanding of objects and their contextual properties. We present a contextual semantic mapping pipeline that combines SLAM-based geometric mapping, SAM-based instance segmentation, instance clustering, and VLM multi-view reasoning to produce a contextual semantic map representation encoding geometric structure, object class, and object movability. By aggregating observations across multiple viewpoints and querying a VLM in a zero-shot, open-vocabulary setting, the pipeline infers contextual object properties--here demonstrated through movability--without requiring task-specific training or predefined object categories. We evaluate three VLMs under two prompting strategies and conduct a component-wise analysis of the pipeline. The proposed pipeline achieves 98.93 % mIoU for semantic classification and 89.17 % mAcc for object movability estimation. Component analysis identifies VLM reasoning as the primary bottleneck for contextual understanding and instance clustering as the main limitation for panoptic performance. The resulting semantic map supports context-aware filtering and robust navigation in dynamic intralogistics environments.
Marvin Rüdt, Hao Pang, Constantin Enke +2
Jun 23, 2026cs.RO

Reinforcement Learning Enables Autonomous Microrobot Navigation and Intervention in Simulated Blood Capillaries

Autonomous microrobots navigating biological vasculature could enable targeted drug delivery and thrombolysis, yet training control policies for realistic environments remains an open challenge. Prior reinforcement learning (RL) studies of microrobotic navigation have been limited to idealized geometries that omit complex hydrodynamic flow fields, confined branching structures, and dense cellular obstacles found in vivo. Here, we develop a physically grounded simulation of a blood capillary network, incorporating realistic hydrodynamic flow fields, explicit red blood cell dynamics, and anatomically derived branching geometry, and train deep RL agents to navigate it via chemotaxis. We systematically map the physical limits of navigation across robot size and swimming speed, revealing a forbidden regime where Brownian motion and flow overcome propulsion. Successful agents independently discover multiple universal strategy types, including run-and-rotate and energy-efficient search-and-sit policies, regardless of robot parameters. Without retraining, these agents perform targeted blocking and unblocking of capillary flow, restoring throughput to healthy baseline levels. These results establish RL as a viable framework for developing autonomous microrobotic intervention strategies in complex biological environments.
Jannik Drotleff, Samuel Tovey, Paul Hohenberger +4
Jun 23, 2026cs.AI

Navigating User Behavior toward Personalized Multimodal Generation

Modern AIGC pipelines deliver high-fidelity images and videos but presuppose a well-formed creation instruction, while end users rarely articulate visual details, leaving generators misaligned with user demand. We study personalized content generation, which turns a user's interaction history into an executable instruction for downstream synthesis, and identify two obstacles: behavior must be encoded in a form legible to language reasoning, and the model must acquire instruction-writing skill absent from both pretraining and behavior data. We propose NaviGen, which represents each item with a dual identifier coupling a collaborative code and a textual code as a behavioral substrate and a semantic bridge in one token stream. On this representation, a two-stage SFT+RL pipeline first distills preference reasoning and instruction writing from evolutionarily searched supervision, then aligns generation with user intent through hierarchical and self-consistent rewards. Experiments across product, game, and short-video domains show that NaviGen improves personalized image and video generation, strengthens next-item prediction, and yields more specific, relevant, and visually generatable instructions. Our code is released at: https://github.com/iLearn-Lab/NaviGen.
Hengji Zhou, Yufeng Liu, Ye Liu +3
Jun 23, 2026cs.RO

NavWM: A Unified Navigation World Model for Foresight-Driven Planning

Conventional visual navigation policies often struggle with myopic decision-making and mode collapse in complex environments. While world models offer a promising alternative, existing paradigms typically isolate perception, generation, and control, failing to capture their shared spatio-temporal dynamics. In this paper, we propose NavWM, a unified navigation world model that seamlessly integrates latent world reasoning, multimodal action prediction, and controllable visual generation. At its core, NavWM leverages latent world tokens to distill geometric and semantic priors, endowing the agent with robust structural understanding. To overcome the limitations of deterministic policies, we introduce an anchor-based multimodal trajectory forecasting framework that generates a diverse action space. This inherent diversity explicitly empowers the generative world model to act as a robust closed-loop planner, utilizing visual foresight to evaluate and select the optimal path. Extensive experiments across diverse robotics datasets demonstrate that NavWM significantly advances the state-of-the-art, delivering remarkable improvements in both high-fidelity future state generation and zero-shot navigation success.
Yanghong Mei, Longteng Guo, Ming-Ming Yu +3
Jun 23, 2026cs.CV

ObsGraph: Hierarchical Observation Representation for Embodied Reasoning and Exploration

Embodied reasoning and exploration are increasingly considered crucial abilities for robots operating in complex and unfamiliar environments. To accomplish tasks in such settings, an agent must identify and acquire the information necessary for the task through exploration. We propose ObsGraph, an observation-centric hierarchical scene graph that unifies scene representation, retrieval, and exploration. It retains visual evidence and organizes it into room-view-object layers: rooms provide coarse semantic anchors, views preserve contextual object covisibility, and objects store fine-grained details. On top of this representation, we perform coarse-to-fine hierarchical retrieval under a bounded budget, and crucially use retrieval outcomes to structure the exploration candidate space--activating room-level exploration, view refinement, or frontier exploration--thereby tightly coupling representation, retrieval, and adaptive multi-scale exploration. Experiments across embodied reasoning and exploration benchmarks demonstrate improved success and efficiency, highlighting the benefits of structured scene representation and more targeted information gathering driven by identified evidence gaps.
Taekbeom Lee, Youngseok Jang, Jeonghwa Heo +2
Jun 22, 2026cs.RO

DVL-DeepONet: A Physics-Guided Operator Learning for Resilient Underwater Navigation

Autonomous Underwater Vehicles (AUVs) rely heavily on the fusion of inertial sensors and Doppler velocity logs (DVLs) for navigation. In standard autonomous navigation systems, the DVL measures four beam velocities, thereby enabling the estimation of the AUV velocity vector. However, during real-world missions, the DVL may receive noisy or incomplete beam measurements due to marine obstacles, seabed reflections, or environmental disturbances. Furthermore, some low-cost underwater platforms operate without inertial sensors to reduce system complexity and cost. In such cases, reliable estimation of the AUV velocity vector in real-world missing beam scenarios becomes challenging, leading to degraded navigation solutions. To circumvent these challenges and enable resilient underwater navigation, we propose DVL-DeepONet, a physics-guided deep neural operator framework along with three variants. The proposed models are designed to estimate DVL-based velocity information under multiple operational scenarios, including (i) noise-resilient estimation in coupled inertial/DVL measurements, (ii) DVL-only learning, and (iii) beam measurement recovery. By learning a nonlinear operator that maps temporal inertial/DVL observations directly to vehicle velocity while enforcing DVL measurement physics through a consistency constraint, the proposed approach enables robust velocity estimation even under degraded sensing conditions. The proposed framework is validated using real-world AUV experiments, comprising a cumulative path length of approximately 10,000 m. Experimental results demonstrate that the proposed DVL-DeepONet architectures outperform baseline model-based approaches and learning-based algorithms by 40%.
Arup Kumar Sahoo, Itzik Klein
Jun 22, 2026cs.CV

Homographic Navigation: Geometry-Driven Camera Guidance for Deterministic Planar Capture

We present homographic navigation, a geometry-centric framework for guiding camera acquisition toward precise capture of planar regions. Rather than treating homography as an output, we use it as an organizing variable that unifies learning, alignment, and evaluation. From a single annotated reference image, we generate unlimited synthetic training data via homographic augmentation and train a single-shot model for joint recognition and localization of multiple artifacts (physical objects with a rectangular planar target) through sparse keypoint prediction. To address precision under limited model input resolution, we introduce a two-pass inference scheme with global detection followed by localized refinement, and a Stable Warp training strategy that significantly improves accuracy, particularly in the high-precision regime. The model also predicts confidence estimates per predicted keypoint and per the whole sample. Experimental results demonstrate that accurate planar alignment can be achieved from minimal supervision, providing a foundation for geometry-driven camera guidance and future learning from in-the-wild video data.
Dominik Kroupa, Marek Vaško, Muh Yuzril Ihza Baharuddin +1
Jun 21, 2026cs.RO

Trajectory Learning with Graph Representations for Social Robot Navigation

Autonomous mobile robots are expected to exhibit socially compliant navigation for minimizing pedestrian disturbance. While capturing social interactions and incorporating pedestrian motion estimations into decision-making are beneficial for compliance, prior methods fail to address both spatial and temporal characteristics present in real-world data. Reinforcement Learning offers high capability, but it requires hand-crafted reward functions that reduce social behavior to static criteria, limiting its ability to reproduce patterns that exist in real pedestrian behavior. Imitation Learning offers direct training from real-world data but lacks modeling of social interactions and suffers from error accumulation. To this end, we propose an imitation learning framework that leverages spatiotemporal dynamics for socially compliant navigation. To represent social context based on interactions, we introduce a graph-based auxiliary network that encodes crowd states by attending to pedestrians. In addition, we present a navigation module that captures temporal dynamics and mitigates error accumulations by incorporating encoded state predictions and employing a trajectory-level learning objective. Our framework outperforms established data-driven baselines on simulation and a real-world dataset across diverse social metrics.
Berke Kartal, Burcu Kilic, Yigit Yildirim +1
Jun 21, 2026cs.CV

FlowDec: Temporal Conditional Flow Decorruptor for Robust Continuous Vision-Language Navigation

Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires agents to follow natural-language instructions in unseen scenes. While Large Models (LMs) have advanced VLN-CE, their performance remains severely degraded by real-world visual corruptions, a critical yet underexplored domain constraint. We introduce Temporal Conditional Flow Decorruptor (FlowDec), a novel image restoration framework tailored for LM-based VLN-CE. FlowDec integrates a hybrid temporal conditioning strategy to align the generative flow path with historical context and employs action-centroid guided filtering to dynamically assess and integrate outputs. Extensive experiments demonstrate that FlowDec outperforms state-of-the-art decorruption methods in both navigation accuracy and generation latency. Our approach establishes a robust, efficient paradigm for resilient embodied navigation in unpredictable real-world conditions.
Yufei Zhang, Changhao Chen
Jun 19, 2026cs.RO

Conflict-Aware Switching for CBF-CLF-Based Multi-Goal Navigation

Quadratic programs (QPs) using Control Barrier Functions (CBFs) and Control Lyapunov Functions (CLFs) are widely used for safe control in reach-and-avoid navigation. However, the inherently conflicting nature of CBF and CLF constraints can lead to performance degradation, including slowdowns and deadlocks. This issue is exacerbated in multi-goal scenarios, where multiple nominal control objectives must be satisfied under shared safety constraints. Existing approaches for preemptive safety are often computationally expensive or overly conservative, while methods that relax or switch between nominal objectives are not well-suited for sequential goal-to-goal navigation. To address these limitations, we propose a conflict-aware switching strategy that detects high-conflict conditions and switches between available nominal control objectives to reduce constraint conflict. We apply this approach to multi-agent, multi-goal reach-and-avoid scenarios under CBF-CLF-QP control. Compared to a baseline sequential goal traversal strategy, our method reduces both completion time and timeout rates, demonstrating improved performance in satisfying all nominal control objectives while respecting safety constraints.
Rohan Walia, Kevin Leahy
Jun 19, 2026cs.RO

BIT-Nav: Brain-Inspired Trajectory Memory for Embodied Navigation

Vision-Language Models (VLMs) for embodied navigation rely on selecting a fixed number of frames from a growing trajectory history. As episodes extend, this selection grows increasingly sparse, yet prior work shows no accuracy gain when scaling from 8 to 64 frames, suggesting the bottleneck is not frame quantity but the representation itself. Sparse frame selection cannot capture the structured behavioral signal that long-horizon reasoning requires: turning patterns, cumulative displacement, and path topology. We introduce BIT-Nav (Brain-Inspired Trajectory Memory for Navigation), a framework that augments frozen VLM navigation pipelines with a compact learned trajectory memory. Motivated by hippocampal path integration, where spatial experience is compressed into structured episodic traces rather than stored as raw sensory replay, BIT-Nav trains a Bi-GRU encoder over action and relative pose sequences via a multi-positive InfoNCE contrastive objective on trajectory prefixes sharing the same behavioral intent. The resulting embedding is projected into the VLM token space via a lightweight MLP and injected as a single memory token at each decision step, conditioning the model on structured motion history at constant token cost regardless of episode length
Rithvik Jonna, Aakash Gurram, Man Namgung +2
Jun 19, 2026cs.RO

Long-Distance Real-World Navigation of the Legged-Wheeled Robot Go2-W Using Deep Reinforcement Learning

Legged-wheeled robots have long been studied for their potential to combine the efficient flat-ground mobility of wheels with the rough-terrain capability of legs. However, examples of their application to long-range autonomous navigation in real environments remain limited. This paper reports our effort to build a deep reinforcement learning (DRL) based locomotion controller and an autonomous navigation system for the commercially available legged-wheeled robot Go2-W, and to apply them to long-range autonomous navigation in a real environment. For locomotion control, we extended a proprioception-only policy, which we had previously developed for quadruped robots, to the 16-DoF legged-wheeled robot. We also found that wheeled locomotion concentrates the load on the hip joints and causes heat concentration that hinders sustained travel, and obtained a policy that suppresses it by distributing the load. We evaluated the system at the Tsukuba Challenge 2025, demonstrating that it can autonomously traverse an approximately 2.8 km route including sidewalks, a park, and stairs without stopping due to overheating.
Takaaki Matsuzawa, Kiyoshi Irie, Tomoaki Yoshida +3
Jun 19, 2026cs.LG

Reward-free Pretraining for Reinforcement Learning via Occupancy Coverage Maximization

Sparse rewards pose a central challenge in reinforcement learning, since agents receive no informative signal until they reach their goal. Intrinsic-reward methods address this issue by optimizing non-stationary objectives such as novelty, prediction error, or skill diversity, thereby injecting a supervision signal into the problem. While effective, these methods often require that the extrinsic (sparse) reward can be evaluated -- either online or during offline relabeling of the stored transitions. This limitation is particularly vexing for multi-task, meta-, and continual reinforcement learning, where agents' interactions with the environment are usually reward-free. In this work, we present a method to pre-train transferable exploration policies that rapidly adapt to sparse rewards at downstream task time. Our objective maximizes state-space covering for the occupancy measure, and can be framed in terms of entropy maximization. Its algorithmic implementation, ROVER, leverages recent advances on the operatorial formulation of RL to estimate occupancy with a learned resolvent world model, bypassing common hurdles associated with density and entropy estimation. ROVER further introduces a virtual "sink" state for unexplored regions, balancing coverage of known states with expansion into unseen ones and preventing cyclic expansion-collapse behavior during learning. In tabular and pixel-based sparse navigation tasks, ROVER produces more uniform aggregate coverage and stronger initializations for downstream tasks than standard reward-free baselines.
Marco Pratticò, Pietro Novelli, Massimiliano Pontil +1
Jun 19, 2026cs.RO

A scalar per patch from pre-trained ViTs enables fast moving navigation in the real world

Trained policies for real-world robotics rely on computer vision components, typically in the form of pre-trained visual encoders. These encoders are an essential component and it has been shown that their power does not emerge from training on robotics downstream losses alone. Pre-training with auxiliary losses in the form of computer-vision pre-text tasks is a defining factor and heavily conditions agent performance in robotics tasks. In this unprecedented large-scale study, we ran 966 navigation episodes of static point goal navigation in a real-world building for 24km and asked which components really matter for the computer vision aspects of robotics: we evaluate state-of-the art visual encoders in realistic conditions. We explore the usefulness of heterogeneous multi-teacher distillation leading to encoders with multiple different and complementary skills. We investigate how much information from these encoders is necessary for robotics by bottlenecking them in a principled and spatially useful way and we show that this leads to the emergence of interpretable features linked to affordances. We also argue that training policies on RGB data alone does not lead to an optimal usage of visual features and show this by finetuning policies pre-trained on privileged information. All in all, we paint a more complete picture of what aspects of computer vision are relevant for real-world navigation.
Steeven Janny, Leonid Antsfeld, Christian Wolf
Jun 18, 2026cs.RO

Fast Human Attention Prediction for Fixation-guided Active Perception in Autonomous Navigation

Human visual attention relies on structured scanpaths to efficiently process scenes, yet instilling this behavior into robot autonomy is in its infancy and hindered by the high,computational costs of existing predictive models. To address this, we introduce GazeLNN, a computationally lightweight,scanpath prediction model that leverages Liquid Neural Networks as its recurrent engine and employs MobileNetV3 for feature extraction. Operating auto-regressively, the architecture predicts sequential fixation heatmaps conditioned on the current visual stimulus and fixation history. Despite requiring only 0.61 GFLOPs, GazeLNN achieves state-of-the-art performance on the MIT Low Resolution dataset achieving 0.47 ScanMatch score. It outperforms existing recurrent baselines across diverse evaluation metrics, while reducing computational costs by 99.40% and accelerating inference by up to six times. To investigate the role of human attention modeling in robot autonomy and demonstrate the practical utility of this highly efficient architecture, we integrate GazeLNN into an active camera-robot control policy trained via Reinforcement Learning. This integration enables human-fixation-guided perception during autonomous navigation, validated through successful real-world deployments on an aerial robot.
Fatma Youssef Mohammed, Grzegorz Malczyk, Kostas Alexis
Jun 18, 2026cs.RO

GroundControl: Anticipating Navigation Failures in Vision-Language Agents via Trajectory-Consistent Uncertainty Estimates

Vision-language navigation agents achieve competitive average success on benchmark tasks, yet failures often arise through predictable trajectory-level breakdowns such as oscillation, stagnation, or inefficient detours. Reliable deployment, therefore, requires uncertainty signals that anticipate emerging failure dynamics during execution rather than reflect only instantaneous action entropy. We introduce \emph{GroundControl}, a trajectory-consistent uncertainty estimator defined as statistical deviation from nominal goal-directed distance-to-goal dynamics aggregated over an episode. GroundControl models distance evolution using a constant-velocity Kalman filter and combines normalized innovation statistics with complementary trajectory features capturing progress, monotonicity, path efficiency, and oscillatory behavior. The resulting uncertainty score reflects geometric and temporal inconsistency in navigation behavior rather than local prediction dispersion. To evaluate uncertainty quality independently of task success, we formalize \emph{Selective Risk--Coverage Navigation (SRCN)}, a protocol that measures how effectively an uncertainty score ranks episodes by failure or inefficiency using risk--coverage curves and AURC / E-AURC summaries. Across five EB-Navigation splits (N=300N=300 episodes), trajectory-consistent uncertainty achieves near-oracle ordering under success-based selective risk, with weighted-average E-AURCSR=0.0024\mathrm{E\text{-}AURC}_{\mathrm{SR}}=0.0024 for the GPT-4o model, substantially outperforming entropy-, conformal-, and heuristic baselines. Under SPL-based selective evaluation, GroundControl consistently achieves the lowest AURC and E-AURC across models and navigation splits. These results show that modeling deviation from goal-directed dynamics provides an interpretable and robust signal for anticipating navigation failures in vision-language agents.
Nastaran Darabi, Divake Kumar, Sina Tayebati +2
Jun 18, 2026cs.RO

Slow Brain, Fast Planner: Latency-Resilient VLM-Augmented Urban Navigation

Learning-based planners for sidewalk navigation can generate diverse candidate trajectories in real time, yet their scoring functions often fail to select the best trajectory in challenging situations, outputting trajectories that make the mobile robot drive onto grass, toward pedestrians, or in the wrong direction, even when better candidates exist in the same set. We call this the trajectory scoring gap: in real-world sidewalk navigation, the gap between an anchor-based planner's top choice and the best possible candidate is substantial, likely due to limited high-level scene understanding capability of the planner. Rather than replacing the planner with an end-to-end Vision-Language-Action model, we propose a VLM-Planner interface that uses a VLM to select a candidate index from the planner's proposal set and then fuse it with the planner's initial output. However, VLMs take 1--3s per query and so cannot directly drive a 5--20Hz control loop. We contribute a training-free, latency-resilient trajectory-level fusion layer that turns a stale VLM selection into real-time planner scoring via geometric similarity with exponential decay. On ∼\sim2,000 challenging real-world scenarios (e.g., junctions, pedestrian encounters), VLM selection achieves 30% ADE reduction versus the planner's best selection, while the planner remains competitive in routine situations. In simulation, Score Fusion maintains >80% success rate with delays up to 5s. We demonstrate the full system on a mobile robot navigating challenging campus sidewalks with varied network latency.
Zhenghao "Mark'' Peng, Honglin He, Quanyi Li +2
Jun 18, 2026cs.RO

FlowMaps: Modeling Long-Term Multimodal Object Dynamics with Flow Matching

Joint spatial and temporal understanding of 3D scenes is a crucial requirement for robots deployed in everyday household environments. Such agents must not only comprehend and navigate spatial layouts, but also reason about how these spaces evolve over time. In particular, humans interact with objects daily, causing them to change position throughout the environment and making it difficult for robots to reliably associate current observations with previously seen objects. However, these interactions are not random: human habits and routines induce spatio-temporally consistent patterns in object locations, which robotic agents can potentially learn and then exploit for downstream tasks such as navigation. To this end, we introduce FlowMaps, a latent flow matching model for estimating multimodal distributions over the future locations of dynamic objects in a continuous 3D space. By learning the implicit dependencies among objects and their temporal evolution, FlowMaps predicts likely changes in object locations conditioned on past human interactions, while supporting generalization across previously unseen environments that share similar object routines. To demonstrate the utility of this method, we deploy FlowMaps in a downstream dynamic Object Navigation task in both simulated and real-world environments. Across more than 600 episodes, FlowMaps outperforms state-of-the-art approaches, showing that modeling object dynamics through continuous, multimodal spatio-temporal distributions improves robotic search and navigation in changing household environments. Code and additional material is available at https://fra-tsuna.github.io/flowmaps/.
Francesco Argenziano, Miguel Saavedra-Ruiz, Sacha Morin +3
Jun 18, 2026cs.CV

See-and-Reach: Precise Vision-Language Navigation for UAVs within the Field of View

UAV Vision-Language Navigation (UAV-VLN) is typically formulated as a holistic search-and-reach problem, where long-range target discovery and final target approach are optimized and evaluated jointly. This formulation makes it difficult to assess a critical capability of aerial embodied agents, namely whether a UAV can accurately ground a visible target and translate vision-language evidence into precise 3D motion once the target enters its field of view. To address this limitation, we introduce UAV-VLN-FOV, a target-visible navigation task that isolates the see-and-reach stage and enables a more diagnostic evaluation of terminal reaching ability. We further propose 3DG-VLN, a vision-language waypoint prediction framework guided by dynamic 3D direction cues to enhance fine-grained visual grounding and spatial direction alignment for precise target reaching. Specifically, 3DG-VLN adaptively processes high-resolution front-view and downward-view observations to preserve fine-grained visual and geometric details for target grounding. It also updates the target-relative direction online during closed-loop navigation, allowing the agent to maintain spatial alignment with the target and reduce accumulated direction drift. To support this task, we construct a dedicated high-resolution benchmark which contains 2,717 trajectories with target-oriented high-level instructions, high-resolution front-view and downward-view egocentric observations, and continuous 3D waypoint annotations. Experiments show that 3DG-VLN outperforms competitive UAV-VLN baselines, achieving a 13.82% improvement in success rate. Real-world trials further demonstrate the potential of 3DG-VLN for practical see-and-reach navigation. The source code and benchmark are available at https://github.com/xuefanfu/3DG-VLN.
Fanfu Xue, En Yu, Yantian Shen +5
Jun 18, 2026cs.RO

A Neuromorphic Reinforcement Learning Framework for Efficient Pathfinding in Robotic Mobile Fulfillment Systems

Dynamic environmental changes, confined workspaces, and stringent real-time constraints make pathfinding in Robotic Mobile Fulfillment Systems (RMFS) a challenging problem for conventional search- and rule-based methods, which typically suffer from high computational complexity and long decision latency. While reinforcement learning (RL) has emerged as a powerful alternative, deploying learned policies with extreme energy efficiency on resource-constrained hardware remains an open challenge. We present SDQN-RMFS, an end-to-end framework that achieves high-fidelity deployment of an RL-trained policy from a full-precision artificial neural network (ANN) through to a neuromorphic chip. By computing only when triggered by sparse events, this framework unlocks ultra-low-power RMFS pathfinding. Our full-stack pipeline operates as follows: an ANN policy is first efficiently trained via a collision-allowing strategy to densify informative trajectories, and then converted into a spiking neural network (SNN) via a hard-label knowledge distillation approach. This effectively addresses the output distribution mismatch, preserving policy capability across the ANN-to-SNN pipeline while substantially reducing inference latency. Hardware experiments demonstrate up to 11,281×\times energy savings and a nearly two-fold reduction in latency compared to a high-performance GPU baseline, while maintaining decision quality on par with the original trained policy. These results establish physical neuromorphic inference as a practical and energy-sustainable pathway for large-scale RMFS operations.
Junzhe Xu, Zecui Zeng, Lusong Li +2
Jun 18, 2026cs.AI

Advancing DialNav through Automatic Embodied Dialog Augmentation

For embodied agents capable of physical interaction, the capability to create and understand dialog is crucial to ensure both safety and effectiveness. While DialNav~\cite{han2025dialnav} provides a framework for holistic evaluation of the dialog--execution loop in photorealistic indoor navigation, its performance remains limited by a critical scarcity of training data (2K episodes). To address this, we propose an automatic generation pipeline, and construct the \textbf{RAINbow} dataset, a large-scale training dataset with 238K episodes for DialNav. Our pipeline converts existing VLN datasets into multi-turn dialog and creates cost-efficient and high-quality dataset. Then, we introduce two additional complementary advances to unlock the data's full potential: (1) Dual-Strategy Training, a navigation training scheme to align the navigation training with the dynamic dialog-navigation loop, and (2) a localization model that leverages VLN knowledge. By combining these complementary solutions, our model substantially outperforms the baseline in success rate on both \textbf{Val Seen} (58.24, \textbf{+89%}) and \textbf{Val Unseen} (29.05, \textbf{+100%}) splits, establishing a new state of the art.
Leekyeung Han, Sangwon Jung, Hyunji Min +3
Jun 18, 2026cs.RO

UNSEEN: Uncertainty-aware Navigation via Sparse Estimation in Unknown Environments

Visual navigation in unknown environments remains a core challenge in mobile robotics, especially for resource-constrained platforms. Most existing approaches rely on loosely coupled modular pipelines and strong assumptions on perception quality or environmental structure, often resorting to multi-modal sensor suites that increase system complexity and deployment cost. Vision-only navigation offers a lightweight alternative, but its performance degrades severely under motion blur, low texture, and illumination changes, largely because they neglect the tight coupling between commanded motion and perception. While perception-aware methods partially address this issue, they typically optimize individual modules and fail to propagate uncertainty consistently across the navigation stack. In this paper, we present UNSEEN, a unified uncertainty- and perception-aware navigation framework that explicitly couples localization, mapping, and planning using only a front-mounted camera. UNSEEN estimates sparse maps and robot poses with associated uncertainties at 6Hz, and leverages them to plan trajectories that jointly optimize task progress and estimation accuracy in receding-horizon. Simulations and extensive real-world experiments in unknown environments demonstrate the robustness of the proposed approach, with UNSEEN-SLAM reducing absolute translational error by 9.8% and UNSEEN-Plan improving estimation accuracy by up to 45% compared to state-of-the-art methods, while achieving a 100% task success rate.
Tommaso Faraci, Marco Camurri, Daniele Fontanelli +1
Jun 18, 2026cs.RO

Safe Local Navigation for Ackermann-Steered Robots in Unmapped Environments

A control framework is proposed for safe local navigation of mobile robots equipped with Ackermann steering in unmapped environments where a global goal is absent. Based on local obstacle detections, the safest heading angle is determined along the direction of the largest open space ahead of the vehicle. Guided by this direction, bounding lines are constructed on the left and right sides of the vehicle to achieve obstacle separation. These bounding lines are obtained by solving a convex quadratic optimization that maximizes vehicle-to-obstacle clearance. Optionally, conditions are imposed on the bounding lines to preserve parallelism and smooth abrupt changes from prior control steps. A feedback-linearizing controller is then used to regulate the vehicle's distance from one or both bounding lines, effectively enabling tracking of a local reference path that preserves safety through obstacle clearance maximization. Open-source code is included for the application of this control scheme. Experimental results demonstrate that the proposed method produces safer navigation paths with significantly shorter computation times, compared to some existing exploration-based planners.
Christian Schaible, Shahin Sirouspour
Jun 17, 2026cs.RO

SCAN-Planner: Spatial Collision-Aware Local Planning for Route-Guided Long-Range Quadruped Navigation

Quadruped robots are increasingly expected to navigate through narrow passages, cluttered indoor scenes, and large-scale 3D unstructured environments. Existing local planners commonly approximate the robot using isotropic geometric inflation or rely on planar and elevation-map representations, leading to conservative motion in tight spaces and limited reasoning about overhanging structures. This letter presents SCAN-Planner, a spatial collision-aware local planning framework for long-range quadruped navigation. A yaw-aware twin-cylinder footprint is used to model the elongated robot body, enabling whole-body collision evaluation through sparse queries in an inflated 3D occupancy map. We further introduce a projected A* search that generates collision-free guidance on an interpolated ground-following surface, with z-gradient suppression to avoid obstacles horizontally while maintaining vertical stability. For large-scale deployment, a robot-centric sliding map with boundary fallback provides high-resolution local collision checking and recovery from local dead ends. Simulation and real-world experiments demonstrate that SCAN-Planner generates safe, smooth, and efficient trajectories in dense clutter, 3D unstructured scenes, stair traversal, and long-range navigation tasks.
Han Zheng, Zhe Chen, Yiwen Fu +2
Jun 17, 2026cs.LG

Interactive Pareto navigation for deep multi-task learning

In multi-task learning, handling an increasing number of objectives can quickly become challenging, both in terms of the computational resources and the decision maker's capacity to choose appropriate trade-offs. A widely used approach is thus to aggregate the individual losses in a single loss function by a weighted sum. This often fails to capture either the decision maker's preferences as a result of the shape of the Pareto front, or requires multiple adjustments and computations which becomes prohibitively expensive in deep learning applications. To address these issues, we introduce a novel framework, Preference Pareto Exploration (PPE), which enforces the decision maker's preferences while accounting for the geometry of the Pareto set in an interactive exploration process. PPE is based on a predictor-corrector method that performs predictor steps tangential to the manifold of Pareto-optimal solutions, following the decision maker's preference. The subsequent corrector step results in a new trade-off reflecting this preference. To avoid explicit Hessian computations when characterizing the tangent space of the manifold, we employ a Krylov subspace method that relies solely on matrix-vector products. These products can be efficiently obtained via automatic differentiation, ensuring both efficiency and robustness throughout the optimization process. The method's functionality and performance are demonstrated using both toy problems and examples from deep learning.
Augustina C. Amakor, Konstantin Sonntag, Sebastian Peitz
Jun 17, 2026cs.RO

Observability and Consistency Analysis for Visual-Inertial Navigation with Anchored Feature Parameterizations

This paper presents an analysis of the observability and consistency properties of filtering-based visual-inertial navigation systems (VINS) that utilize anchored feature representations. The unobservable subspace of VINS with anchored landmark parameterizations is shown to be independent of the estimated landmark state, which leads to improved estimator consistency properties without any additional modifications. However, the unobservable subspace is still found to depend on the estimated navigation state, necessitating additional consistency-enforcing techniques. Two methods to improve the consistency of VINS with anchored feature representations are presented. Simulation results showcase that all estimators employing anchored feature paramterizations exhibit improved consistency properties compared to algorithms that estimate features resolved in a global reference frame, especially in scenarios where feature initialization may be poor. Real-world experiments on the TUM-VI dataset showcase that the use of anchored feature representations alone can yield comparable performance to consistency-improved estimators employing a global feature representation, demonstrating the benefit of using anchored feature parameterizations for VINS.
Mitchell Cohen, Vassili Korotkine, James Richard Forbes
Jun 17, 2026cs.AI

Generative-Model Predictive Planning for Navigation in Partially Observable Environments

Navigation in partially observable environments presents a significant challenge for autonomous agents, requiring effective decision-making with limited sensory information in unknown environments. Belief-based methods, particularly those using neural networks to approximate the belief space, often fail to capture the inherent multimodality of belief spaces, especially in high-dimensional cases with perceptual aliasing. While generative models present a compelling alternative, they typically require substantial data or expert demonstrations and lack explicit mechanisms for long-term planning. In this paper, we introduce BeliefDiffusion, a novel framework that combines the benefits of both generation and planning. BeliefDiffusion leverages diffusion models to explicitly characterize multimodal belief distributions and utilizes Model Predictive Control (MPC) to simultaneously plan ahead. It consists of two steps: (1) Imagining plausible environment configurations based on observation history and (2) Planning efficient navigation strategies across an aggregated configurations. Through extensive experiments in synthetic map environments, we demonstrate that BeliefDiffusion significantly outperforms both model-free reinforcement learning baselines and other generative approaches in navigation success rate and path efficiency. Our results validate that explicitly incorporating multimodal belief representations into planning enables more robust navigation in partially observable settings.
Thomas Quilter, Yifan Zhu, Guorui Quan +2
Jun 17, 2026cs.RO

EffiNav: Fusing Depth and Vision-Language for Efficient Object Goal Navigation

To locate a target object while exploring the unknown environment is a fundamental capability for autonomous agents, with applications ranging from search-and-rescue to field robots. A simplified version of such task is Object Goal Navigation (ObjNav). In ObjNav, successful arrival at the target object provides a basic measure of performance; however, the efficiency of the navigation trajectory is equally important, as it indicates how intelligently the agent explores and how much time remains for subsequent tasks. In unknown environments, the key to efficient navigation lies in deciding where to explore next. While many prior works aim to address this core challenge and achieved promising performance in certain settings, recent training-based models and non-training frameworks still suffer from generalization and efficiency issues respectively, which in the worst cases can lead to excessive exploration of already-visited areas or redundant back-and-forth motion. We evaluate EffiNav on two widely used simulation benchmarks Habitat Matterport 3D (HM3D) and Open-Vocabulary Object goal Navigation (OVON), and further validate its effectiveness on physical robots in real-world settings. We conduct failure analysis on massive simulation episodes. With minimal modification, we also extend EffiNav to a memory-augmented ObjNav task on the GOAT-BENCH dataset, demonstrating its adaptability beyond standard ObjNav settings. Across two standard metrics--Success Rate (SR) and Success weighted by Path Length (SPL), EffiNav matches or outperforms recent baselines, reflecting its efficiency, robustness, and practical applicability. Recognizing the different emphases of the two datasets, the performances reveals this framework is more balanced and generalizable for efficient ObjNav.
Zecheng Yin, Benedict Jun Ma
Jun 16, 2026cs.RO

VEGA: Learning Navigation VLAs from In-the-Wild Egocentric Video with Geometric Trajectory Supervision

We introduce VEGA, an approach for training navigation VisionLanguage-Action (VLA) models from unlabeled egocentric navigation videos. Internet-scale egocentric videos provide a scalable source of navigation-relevant visual observations, capturing cluttered scenes, close-range obstacles, and natural human motion through real-world spaces. However, these videos are not directly usable for policy learning because they do not provide obstacle-aware trajectories conditioned on explicit navigation goals in the robot's coordinate frame. VEGA addresses this gap by reconstructing local scene geometry from monocular video, sampling navigation goals (represented as text, image, or spatial waypoints) and generating obstacle-aware trajectories using the constructed geometry. The resulting trajectory distribution is then used to train a flow-matching VLA navigation policy. By using geometry exclusively during training, VEGA distills obstacle-aware planning directly into a vision-based policy. Furthermore, we introduce VEGA-Bench, a benchmark containing 250k scenes and approximately 5 million navigation goals paired with scene geometry, designed to evaluate goal progress, collision avoidance, and obstacle clearance of VLAs. Our evaluation shows that VEGA achieves competitive goal progress while reducing collisions by 33.0% and improving obstacle clearance by 17.9% over the strongest baseline on VEGABench, while improving success by at least 150.0%, reducing collisions by at least 66.7%, and improving obstacle clearance by at least 60.0% in real-world trials. Ultimately, we demonstrate that video-derived geometric supervision provides a scalable and effective signal for training obstacle-aware navigation VLAs. The code and benchmark will be released at the time of publication.
Gershom Seneviratne, Yohan Abeysinghe, Jianyu An +2
Jun 16, 2026cs.AI

EvolveNav: Proactive Preflection and Self-Evolving Memory for Zero-Shot Object Goal Navigation

Zero-Shot Object-Goal Navigation (ZS-OGN) requires embodied agents to explore and locate target objects without any prior training. To this end, recent methods leverage foundation models. But they typically rely on static priors and lack adaptation, which leads to repeated errors and costly trial and error. In this paper, we propose a self-evolving ZS-OGN framework that enables continuous test-time improvement. Specifically, we build an agentic rule memory by extracting actionable knowledge from past trajectories. Then, we propose a retrieval strategy based on upper confidence bound, selecting effective rules by balancing semantic relevance and historical success. In addition, we introduce a memory-guided preflection module that forecasts potential outcomes before action, reducing inefficient exploration. Extensive experiments show that our method outperforms existing zero-shot baselines, achieving a 10.1% improvement in success rate with fewer unnecessary steps.
Qi Chai, Wenhao Shen, Nanjie Yao +5
Jun 16, 2026cs.RO

Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation System

Agentic navigation systems require a base navigation model whose observation strategy can be externally reconfigured at inference time, because instruction following, object search, target tracking, and autonomous driving share the same perception-planning backbone yet demand fundamentally different strategies for consuming the visual stream. We present Qwen-RobotNav, a scalable navigation model built on Qwen-RobotNav that addresses it through a parameterised interface with two complementary dimensions: multiple task modes that select the navigation behaviour, and controllable observation parameters (e.g., token budget, per-camera weights) that govern how visual history is encoded. With training-time randomization over all parameters, Qwen-RobotNav is robust to any inference-time configuration requiring zero architectural modification to the Qwen-RobotNav backbone. We train Qwen-RobotNav on 15.6M samples; co-training with vision-language data prevents the collapse into reactive action-sequence mappers observed in trajectory-only training. The parameterised interface also makes Qwen-RobotNav a natural building block for agentic systems: for long-horizon scenarios, an upper-level planner decomposes goals into sub-tasks and dynamically switches Qwen-RobotNav's task mode and context strategy mid-episode, composing complex behaviours from repeated calls to the same model. Extensive experiments show that Qwen-RobotNav sets new state-of-the-art results across major navigation benchmarks. The model exhibits favourable scaling from 2B to 8B parameters, with joint multi-task training developing a shared spatial-planning substrate that transfers across task families, and demonstrates strong zero-shot generalisation to real-world robots across diverse environments.
Jiazhao Zhang, Gengze Zhou, Hale Yin +32
Jun 16, 2026cs.AI

MoCo-AIS: A Contrastive Learning Framework for Similarity Computation of Vessel Trajectories

Trajectory similarity is a fundamental task in analyzing mobility patterns, essential for applications such as route pattern extraction, mobility prediction, and anomaly detection. Traditional distance-based measures for computing similarity incur high computational cost, driving the adoption of lightweight learning-based approaches. Supervised methods rely on extensive labels derived from traditional distance measures and often reproduce these metrics, which limits generalization. While self-supervised learning addresses this issue through contrastive learning, it lacks a unified framework, making it difficult to compare deep learning (DL) models for consistent trajectory representation. Accordingly, this paper presents MoCo-AIS, a unified framework for learning vessel trajectory embeddings based on the Momentum Contrast (MoCo) paradigm, which formulates similarity learning through positive and negative trajectory pairs. Within this framework, we evaluate a diverse set of leading DL models on large-scale, real-world vessel-tracking AIS datasets that capture diverse navigation behaviors and operating conditions. Results demonstrate that our framework significantly improves similarity learning over existing baselines, while providing a benchmarking platform for evaluating trajectory representation models.
Ruixin Song, Md Mahbub Alam, Zahra Sadeghi +3
Jun 16, 2026cs.AI

StepGuard: Guarding Web Navigation via Single-Step Calibration

Web navigation requires agents to follow natural language goals, interact with web pages, and produce accurate answers. While recent advances leverage vision-language models and reinforcement learning, existing methods still suffer from single-step fragility due to reward misalignment and error propagation. To tackle the reward entanglement, we design Dynamic Dual-Policy Optimization (DDPO), which dynamically switches between a navigation-first mode for exploration and an answer-first mode for question-answering to mitigate reward conflict. To calibrate the single-step error, we propose Confidence-Guided Adaptive Navigation Reflection (CANR), a mechanism that estimates per-step confidence, triggers reflection only when necessary, and uses contrastive rewards to encourage self-correction to calibrate the single-step inaccuracy. With the above as the main components, we finally develop our StepGuard, a new framework of Guarding Web Navigation via Single-Step Calibration. Experiments demonstrate that our approach significantly improves navigation and answer accuracy, setting new state-of-the-art performance on standard web navigation benchmarks.
Zhihao Cui, Yuchen Zhang, Xiyang Sun +6
Jun 15, 2026cs.CV

Geometry-Consistent Endoscopic Representations for Image-Guided Navigation via Structured Foundation Model Adaptation

Accurate vision-based navigation in monocular endoscopy is difficult due to limited depth cues, weak tissue texture, non-rigid deformation, and substantial appearance variation across domains, all of which complicate pose estimation, depth prediction, and image-to-anatomy alignment. Although recent vision foundation models have shown promise, their learned representations often remain insufficiently geometry-consistent, hindering stable feature correspondence and limiting their reliability for downstream navigation tasks. We propose a unified framework for learning geometry-consistent and domain-robust image representations for monocular endoscopy. The framework combines a synthetic data pipeline that provides accurate geometric supervision with Hierarchy-Aware Geometry-Semantic Adaptation, a structured alternative to standard LoRA that inserts low-rank adapters selectively across the transformer hierarchy and couples them with layer-wise training objectives to encourage geometric correspondence in intermediate features and semantic consistency in deeper features. Experiments on public and proprietary datasets show improved geometric and semantic representation quality, leading to better performance on downstream navigation tasks including pose estimation and monocular depth estimation. The learned representations show favorable synthetic-to-real transfer on clinical bronchoscopy and provide a useful initialization for adaptation to sinus endoscopy and colonoscopy under limited supervision. The framework also shows favorable scaling with model size and training data. These results support hierarchy-aware, geometry-guided adaptation as a practical approach for endoscopic representation learning.
Hongchao Shu, Roger D. Soberanis-Mukul, Hao Ding +5
Jun 15, 2026cs.RO

VISTA: Scale-Aware Visual Navigation via Action History Conditioning

Vision Navigation Foundation Models (VNMs) promise end-to-end learned navigation policies capable of zero-shot deployment across diverse embodiments and environments. To maintain generality, many vision-based navigation models predict normalized actions. However, this normalization introduces a critical deployment vulnerability: applying different scaling factors to the same normalized trajectory alters its physical geometry, which degrades navigation performance and increases collision risks. We address this vulnerability by conditioning the model on normalized action histories alongside image observations, providing explicit context on the relationship between the model's predictions and the robot's actual physical displacement. Furthermore, current VNMs often struggle in visually repetitive environments that lack distinct features. To resolve this issue, we integrate a DINOv3 encoder, whose richer representations enable our model to capture both spatial and geometric dimensions between observations. VISTA generalizes robustly to out-of-distribution environments, achieving 100% goal prediction accuracy in zero-shot, real-world deployment in Outdoor, Forest and Office settings, and an average of 95% checkpoints crossed, demonstrating consistent path following in unseen environments.
Maeva Guerrier, Koki Kobayashi, Simon Roy +2
Jun 15, 2026cs.GT

Stable Menus of Public Goods: AI-Enabled Progress

Using an open problem from the EC 2025 paper "Stable Menus of Public Goods" as a testbed, we conduct experiments to understand the effectiveness of different AI-for-EconCS research workflows. Specifically, we study three questions: Does providing human intuition in the prompt help? Does automated multi-turn interaction help? And, does an LLM outperform a first-year PhD student? Regarding the first two questions, we provide evidence for the following workflow suggestions: (1) prompting with human intuition can encourage the LLM to have better "taste", (2) multi-turn workflows help when the pipeline encourages "ambitious" steps. Regarding the third question, using an unpublished manuscript written by the paper's senior authors prior to collaborating with the first-year PhD student, we compare the effectiveness of the LLM with that of the first-year PhD student, and find that the LLM is slightly less effective.
Sara Fish
Jun 15, 2026cs.RO

SidewalkBench: Benchmarking Visual Navigation on Urban Sidewalks

Urban sidewalk navigation presents significant challenges due to complex structural layouts, dynamic pedestrian behaviors, and long distances. While recent visual navigation models offer a promising solution, the lack of a unified benchmark hinders quantitative and reproducible evaluation. To bridge this gap, we propose SidewalkBench, a comprehensive benchmark designed for visual navigation on urban sidewalks. Built upon NVIDIA Isaac Sim, SidewalkBench brings GPU-accelerated simulation of diverse, high-fidelity sidewalk environments, including both procedurally generated and real-world scanned scenes. We further populate the scenes with rich, reactive event-based pedestrian behaviors and flexible, efficient animation, enabling standardized model evaluation under realistic real-world settings. We conduct a comprehensive evaluation of 9 visual navigation models on 330 unit-test scenarios, 800 pedestrian-reactive scenarios, and 105 long-horizon scenarios. Our findings highlight that pedestrian interaction and long-horizon robustness remain critical bottlenecks for existing models, and scaling up sidewalk training with synthetic data emerges as a promising solution.
Zhizheng Liu, Honglin He, Vivek Alumootil +4
Jun 15, 2026cs.RO

CrossMaps: Confidence-Aware Open-Vocabulary Semantic Mapping for Rover Navigation

Rovers rely on perception to maintain spatial maps that encode both objects and sensor quality (e.g., range reliability, lighting artifacts, data density), guiding data fusion, embedding updates, and navigation under partial observability. To study these coupled perception-navigation processes, we present CrossMaps, a real-time confidence-aware open-vocabulary semantic mapping pipeline that constructs language-queryable maps from RGB-D data. Building on VLMaps-style approaches, CrossMaps integrates multi-scale CLIP embeddings with confidence-aware fusion and a dual-memory architecture consisting of Short-Term Memory (STM) and Long-Term Memory (LTM). The STM aggregates noisy visual observations using geometric, semantic, and temporal confidence cues, while confident and coherent cells are promoted to the LTM as persistent semantic landmarks. Designed for deployment with a Jetson Orin-powered UGV alongside SLAM, CrossMaps runs in real time and produces semantic heatmaps that can be queried with natural language to guide rover navigation.
Jan-Niklas Klein, Sona Ghahremani, Christian Medeiros Adriano +1
Jun 15, 2026cs.RO

Binary Tracking for Spatial QA and Navigation with Open Vision-Language Models

This work addresses spatial question answering for service robots traversing long egocentric routes. Given a query such as "where can I find a dry cleaner on the way back home?", the system returns a metric coordinate that downstream navigation components can act on. Prior Spatial Question Answering approaches leverage retrieval-augmented agents built on closed-source models such as GPT-4o for path exploration. However, robots operating in the real world often cannot reliably depend on online closed-source models due to network instability, communication latency, and deployment cost. It creates a need for open-source based Spatial Question Answering approaches that can run onboard the robot, yet prior research in this direction remains limited. This work proposes BinTrack, a simple yet effective, fully open-source spatial-localization agent that leverages the temporal ordering of a robot's trajectory. BinTrack performs a binary search over the trajectory segments between two anchor landmarks identified from a query. It improves overall accuracy by up to 22.8% over other open-source implementations and even matches the reported closed-source model result on the global category of the SpaceLocQA benchmark, the most challenging setting that has so far required strong reasoning agents such as GPT-4o. Furthermore, its optimized inference strategy consistently yields more than a 1.5x inference speedup over previous approaches. Finally, this work releases GangnamLoop, a novel and practical multi-trip outdoor benchmark collected by deploying a real quadruped robot on public streets with the anonymization policy. It revisits the same locations under different outdoor conditions and pairs the robot's low viewpoint with the human owner's. The source codes and datasets are publicly available at https://github.com/ndb796/BinaryTracking
Dongbin Na, Chanwoo Kim, Soonbin Rho +3
Jun 14, 2026cs.RO

FlashNav: Ultra-Fast Policy Training for Robot Navigation within 20 Seconds

Deep reinforcement learning has shown strong potential for robot navigation, but its practical deployment is still limited by the long wall-clock cost of policy training. This paper presents FlashNav, a GPU-first framework for ultra-fast range-based robot navigation training. To the best of our knowledge, FlashNav is the first DRL-based robot navigation framework that reaches seconds-level policy training, with the fastest deployable policy trained in less than 20 seconds. The key idea is to align simulation with the navigation MDP: FlashNav preserves the essential components for velocity-level navigation, including occupancy geometry, range sensing, goal-conditioned control, robot motion dynamics, collision handling, termination, and reset, while removing unnecessary rendering and high-fidelity physical details from the training loop. Built on a batched bitmap simulator and a fully GPU-resident training pipeline with our FastDSAC learner, FlashNav generates massive parallel navigation transitions entirely on GPU. Experiments on TurtleBot2 and Unitree Go2 show that FlashNav achieves a 100% success-rate below 20 seconds on an RTX 5090 and remains within tens of seconds across desktop GPUs. The learned policies further transfer to physical wheeled and legged robots in static and dynamic indoor scenes, demonstrating that DRL-based navigation can be trained at seconds-level speed while preserving deployable obstacle-avoidance behavior.
Shanze Wang, Yiwei Qian, Xinming Zhang +6
Jun 14, 2026cs.RO

Can Causal Models Enhance Robot Navigation? Online Causal Adaptation for Real-Robot Navigation

Causality in robotics aims to produce more interpretable and flexible robot behaviours by enabling robots to predict the consequences of their actions; however, deploying causal models with existing systems (e.g., navigation) operating in real environments remains understudied. This paper addresses the challenging problem of transferring causal models in real-robot experiments for a navigation scenario. We study this problem in two ways: (i) using the causal model as an offline evaluation module that predicts the competence of recorded real-robot navigation trajectories and relates it to quantitative navigation performance, and (ii) using the causal model as an online adaptation module that intervenes when the predicted competence of the default navigation is low. We validate our approach in a physical service robot that patrols around corridors. We show that the predicted competence correlates positively with path efficiency, and negatively with path irregularities (suboptimal behaviour). The model predictions also show strong agreement with human annotations (Cohen's kappa value of 0.88). In online experiments, the proposed method improves navigation performance in complex scenarios such as cornering and obstacle avoidance, yielding higher predicted competence and better navigation metrics than the default navigation baseline. In simpler scenarios, where the baseline already performs near-optimally, the causal adaptation provides limited benefit. These results indicate that causal models are particularly effective in enhancing navigation under increased task complexity. Overall, our results demonstrate that causal models developed for behavioural interpretation can be successfully integrated into real-robot navigation systems.
Zhitao Liang, Alex Mitrevski, Emmanuel Dean +1
Jun 14, 2026cs.RO

Robots as Tokens: Unified Diffusion Transformer for Coordinated Multi-Robot Trajectory Generation

The success of generative models in language and visual generation has inspired extensive applications to generative robot planning. However, most existing works either focus on single-robot planning, or generate multi-robot trajectories in a sequential manner with iterative post-processing to resolve inter-robot conflicts. In this work, we investigate whether coordinated multi-robot trajectories, as a special spatiotemporal distribution, can be learned and generated with a generative model in a feed-forward manner. We propose Robots as Tokens (Roken), a unified diffusion transformer that directly generates multi-robot trajectories that satisfy both (individual) safety and (global) connectivity constraints. The core design of Roken is to represent each robot as a discrete token, allowing them to naturally interact with each other through self-attention, and cross-attend to map tokens for environment layouts. We further introduce several auxiliary tasks based on Bayes' theorem to provide multi-scale spatial-temporal supervision for efficient learning of the conditional distribution. In training, Roken absorbs diverse expert trajectories from different team sizes. During inference, Roken behaves as a versatile multi-robot planner that can handle single-robot planning, coordinated multi-robot trajectory generation, and conditional trajectory generation by fixing some robot tokens as conditions. Experiments in diverse cluttered environments show that Roken can generate coordinated multi-robot trajectories to perform connectivity-constrained goal navigation tasks with high success rates, outperforming the baseline method used to generate the training dataset. Roken also demonstrates good scalability after training with mixed team sizes, and shows generalization to unseen or partially observed environments, verifying its potential to learn from diverse data and perform versatile tasks.
Ruofei Bai, Jie Chen, Yuxin Cai +3
Jun 13, 2026cs.RO

Driving, Fast or Slow? Neuro-Symbolic Guidance for Motion Prediction in Multi-Modal Ground Mobility

Accurate and interpretable motion prediction for heterogeneous traffic spaces, including pedestrians, bicycles, cars, and trucks, is essential for safe autonomous navigation. Nevertheless, state-of-the-art approaches remain predominantly black-box, lacking explicit encoding of the regulatory and behavioral constraints of real-world mobility. We propose Trajectory Compliance-Shaping (TraCS), a neuro-symbolic framework that augments existing black-box motion prediction backbones with interpretable and probabilistic first-order logic. To do so, TraCS employs an agentic code-generation pipeline to bridge the gap between natural-language descriptions of traffic regulations and probabilistic motion prediction. Furthermore, TraCS employs a reactive data-streaming inference engine that maintains and efficiently updates compliance landscapes as scenes evolve. To prevent TraCS from overconfidently steering the backbone's predictions in the wrong direction, we propose a neural confidence rating learned as a context-aware attenuation of the compliance signal. We demonstrate on the Argoverse 2 benchmark how TraCS consistently improves state-of-the-art prediction backbones, showing that probabilistic and symbolic compliance reasoning is a broadly applicable and computationally efficient complement to purely neural motion predictors.
Simon Kohaut, Felix Divo, Julius Hahnewald +4
Jun 13, 2026cs.RO

Task-Aware Environment Augmentation for Reliable Navigation via Shielded Conditional Diffusion

Reliable trajectory planning under partial observability depends not only on computing a feasible geometric path, but also on whether the robot receives informative observations while executing that trajectory. Existing approaches usually keep the environment fixed and adapt the robot through belief-space planning, active localization, or added sensing, often incurring costly uncertainty propagation and brittle behavior in observation-poor regions. We flip this perspective and address the largely open problem of \emph{task-aware environment augmentation}: given a mapped environment, a planned task trajectory, and a small budget of visual fiducial markers, where should the environment be augmented so that the planned trajectory can be executed reliably under uncertainty? Our key observation is that useful marker layouts are defined by the localization support they provide along the task trajectory: a small number of well-timed observations can be sufficient to prevent uncertainty from accumulating in regions where state-estimation error would otherwise compromise control. Building on this observation, we present \tbp{SCoDA}, S\textbf{S}hielded Co\textbf{Co}nditional D\textbf{D}iffusion for Environment A\textbf{A}ugmentation. \tbp{SCoDA} learns a conditional distribution over high-performing fiducial layouts from data, using the environment, planned trajectory, disturbance context, and desired execution profile as conditioning. Its shielded sampler reasons over where along the planned execution pose corrections should occur, and steers this distribution toward task-relevant, finite-budget augmentations. Across simulated benchmarks and hardware deployments, we show that \tbp{SCoDA} improves trajectory execution reliability and completion time over strong baselines. Code, models and dataset available at: \hyperlink{scoda-diffusion.github.io}{https://scoda-diffusion.github.io/}
Bharawee Phoompho, Gokul Puthumanaillam, Yan Miao +4
Jun 12, 2026cs.RO

ForestBack: Breadcrumb-Based Pedestrian Dead Reckoning for Infrastructure-Free Return Navigation

Reliable return navigation remains an important challenge in GPS-denied environments where external positioning infrastructure may be unavailable or unreliable. This paper presents ForestBack, an infrastructure-free pedestrian return navigation framework based on breadcrumb-based pedestrian dead reckoning (PDR). The system records a user's walking route as a sequence of reversible breadcrumb nodes and generates reverse-path guidance without requiring GPS, Wi-Fi, Bluetooth beacons, or pre-installed infrastructure. ForestBack integrates acceleration-based step detection, adaptive step-length estimation, magnetometer-assisted heading estimation, barometric-altitude correction, and bidirectional breadcrumb path reconstruction. The system was evaluated using an indoor obstacle-avoidance route with five checkpoints, where the user navigated around a central obstacle. A dataset of 36 walking trials and 42,474 time-series samples was used for evaluation, including IMU signals, magnetometer readings, barometric variables, turn-event labels, ground-truth trajectories, baseline PDR outputs, proposed ForestBack outputs, and power-related measurements. Experimental results show that ForestBack reduced the mean RMSE from 1.129 m to 0.965 m compared with traditional PDR, corresponding to a 15.76% improvement. The mean final-position error was reduced from 1.781 m to 1.388 m, while turn-event detection consistency reached approximately 99.90%. These results indicate that ForestBack improves trajectory reconstruction and route-preserving return guidance in obstacle-avoidance scenarios. The released dataset and analysis notebook support reproducibility and future benchmarking of infrastructure-free PDR-based return navigation systems.
Aueaphum Aueawatthanaphisut, Chanakan Chaipan
Jun 12, 2026cs.RO

FloVerse: Floor Plan-Guided Multi-Modal Navigation

Floor plans encapsulate compact spatial priors, enabling agents to navigate unseen scenes more efficiently. While prior work has explored floor plan-guided navigation, it has focused mainly on PointNav and a limited set of environments. To bridge this gap, we introduce FloVerse, a new task for floor plan-guided embodied navigation that unifies PointNav, ObjectNav, and ImageNav. To support FloVerse, we assemble FloVerse-1.6K, a large-scale dataset of 1.6K scenes from HM3D and Gibson 4+, paired with corresponding floor plans, comprising 240K expert trajectories and 12M RGBD frames. We further propose ThreeDiff, a two-stage imitation learning policy comprising a planner, a diffusion-based multimodal goal-reasoning module trained via masked-modality modeling, and a refiner, a depth-based trajectory-refinement module for safe execution. Extensive experiments demonstrate that (1) floor-plan priors improve navigation performance across all goal modalities, and (2) ThreeDiff implicitly captures spatial information from floor plans. These results underscore the effectiveness of spatial priors and validate our proposed unified approach for floor plan-guided embodied navigation.
Weiqi Huang, Shuangyi Dong, Jiaxin Li +3
Jun 12, 2026cs.RO

SplatlessDF: Continuous Distance Field Mapping with Non-Splatting Gaussians

Recent Gaussian splatting (GS) methods have shown that scenes can be represented efficiently with optimisable Gaussians for high-quality reconstruction and rendering. In this paper, building on this principle, we introduce SplatlessDF, a continuous distance field (DF) mapping framework that uses anisotropic Gaussian elements from a spatial rather than photometric perspective. SplatlessDF directly parameterises the Gaussians and optimises to recover a differentiable DF, enabling distances and gradients to be queried in the spatial domain for downstream robotic tasks such as navigation. Furthermore, SplatlessDF can be coupled with 2D Gaussian splatting (2DGS), providing a unified framework based solely on Gaussian primitives that can learn continuous DF and surface models and supports photometric rendering. We consider two settings: a standalone DF-only formulation and a joint DF-rendering formulation coupled with 2DGS. Experiments show that the standalone formulation provides efficient and accurate distance and gradient queries, while the joint formulation improves rendering geometry and simultaneously models a continuous DF. These results highlight the potential of GS-style representations not only for surface modelling and rendering but also for mapping representations suited to robotic navigation.
Monisha Mushtary Uttsha, Lan Wu, Teresa Vidal-Calleja
Jun 11, 2026cs.RO

Guided Diffusion with Distilled Vision-Language Reliability for Aerial Navigation

Autonomous UAV navigation is conventionally solved by pipelines that separate perception, mapping, and planning into distinct stages, which propagates errors, accumulates latency, and requires environment-specific retuning. End-to-end generative models remove these interfaces by mapping raw observations directly to trajectories, but inherit a subtle failure mode: trained on clean data, they cannot recognise when an observation is unreliable, and treat degraded regions such as glass, mirrors, and overexposed surfaces as valid evidence for planning. We present a reliability-aware diffusion planner for 3D UAV navigation. It conditions trajectory generation on the observation together with a scene-level reliability heatmap that marks where perception cannot be trusted, produced by a lightweight network that distils the open-vocabulary reasoning of a vision-language model within the real-time planning budget. To generalise to unseen environments without retraining, we steer the denoising process with a differentiable two-stage ESDF cost that treats physical obstacles from depth and virtual obstacles from highly unreliable regions on equal footing. In simulation and on a real quadrotor, our planner produces markedly safer trajectories than a state-of-the-art diffusion baseline, reducing the obstacle-violation rate from 40.3% to 9.6% and raising the mean reliability of traversed regions from 0.588 to 0.925. Ablating the reliability term alone drops mean reliability from 0.898 to 0.783, confirming it as the decisive component, while distillation runs the framework up to 2 times faster than the full vision-language model.
Ivan Valuev, Iana Zhura, Valerii Serpiva +2
Jun 11, 2026cs.RO

AnyGoal: Vision-Language Guided Multi-Agent Exploration for Training-Free Lifelong Navigation

End-to-end navigation policies trained on large simulation corpora degrade sharply when transferred to out-of-distribution scenes, categories, or goal modalities. Modular pipelines such as Modular GOAT are bottlenecked by closed-set object detection recall, while 3D snapshot-memory systems (e.g. 3D-Mem) accumulate dense, view-dependent representations that are heavy to maintain. We present AnyGoal, a training-free multi-robot architecture that places a Vision-Language Model (VLM) at the core of frontier-based exploration and coordinates agents through a shared 2D Gaussian Bayesian Value Map (BVM). The BVM maintains a per-pixel (mu, sigma^2) posterior over goal relevance, updated via precision-weighted fusion of VLM scores through a depth-cone mask, and is never reset between subtasks, yielding lifelong evidence accumulation. Frontiers are ranked by a convex blend of a VLM-as-judge softmax and a Bayesian UCB term on the BVM. A greedy allocator with spatial-separation penalty and commitment hysteresis distributes frontiers across agents without a centralized controller. On the full GOAT-Bench val unseen split (360 episodes, 2,669 subtasks), our dual-agent system achieves 52.4% Subtask SR at 12.7% SPL--state of the art under the strict physical regime (discrete 0.25 m steps, no teleportation, 42 deg HFOV) and a +27.5 pp improvement over Modular GOAT (24.9%). Single-agent AnyGoal achieves 41.9% Subtask SR, showing gains arise from the decision architecture. A four-way perception ablation shows that open-vocabulary detectors shift the dominant failure mode from exploration to goal verification.
MoniJesu James, Marcelino Julio Fernando, Miguel Altamirano Cabrera +1
Jun 11, 2026cs.RO

NavWAM: A Navigation World Action Model for Goal-Conditioned Visual Navigation

Goal-conditioned visual navigation requires a robot to act under partial observability by anticipating how its motion will change the future egocentric view and whether that change brings it closer to the goal. Navigation world models provide such visual foresight, but they remain prediction modules that require an external planner to convert predicted futures into closed-loop control. We propose Navigation World Action Model (NavWAM), a diffusion-transformer policy that turns navigation world-model prediction into executable action by representing future observations, goal-progress values, and action chunks in a shared latent sequence. By learning future prediction jointly with the action and value targets that determine closed-loop behavior, NavWAM makes visual foresight directly usable for robot control. We build NavWAM through simulation pretraining and real-robot adaptation, and evaluate it on image-goal navigation against planning-based world models and a representative direct navigation policy. Across offline benchmarks and closed-loop real-robot deployment, NavWAM improves over planning-based world-model baselines in our evaluations while using the default policy mode without CEM-style action search. Project page: https://dachii-azm.github.io/navwam/
Daichi Azuma, Taiki Miyanishi, Koya Sakamoto +6
Jun 10, 2026cs.RO

From Imitation to Alignment: Human-Preference Flow Policies for Long-Horizon Sidewalk Navigation

Autonomous long-horizon sidewalk navigation is essential for micro-mobility applications such as robotic food delivery and assistive electronic wheelchairs. Unlike autonomous driving on the road, long-horizon sidewalk navigation requires precise maneuvering through unpredictable sidewalk terrains and pedestrians, with a lightweight perception stack as minimal as a single monocular RGB camera. While imitation learning (IL) from demonstrations offers a practical solution, the resulting autopilot policy often suffers from compounding errors, a lack of social compliance on sidewalks, and deficiencies in counterfactual reasoning to handle complex situations. To address these challenges, we introduce FlowPilot, a mapless navigation policy that achieves robust and efficient long-horizon navigation performance using only a monocular RGB camera. We first propose to use anchored flow matching as an action representation for policy pre-training on large-scale robot fleet data and to capture the diverse, complex, multimodal distribution of sidewalk navigation behaviors. To bridge the gap between imitation and alignment, we further design a human-in-the-loop preference learning scheme to tune the policy on a small amount of human intervention data. It strengthens the model's counterfactual reasoning and social compliance on sidewalks. We evaluate FlowPilot through extensive simulation and real-world experiments in diverse sidewalk environments. FlowPilot achieves 42% success rate and 66% route completion in simulation, while FlowPilot-HP further improves real-world robustness and social compliance, reducing IR by 40.0% and NIR by 52.1% relative to the base model.
Honglin He, Zhizheng Liu, Yukai Ma +1
Jun 10, 2026cs.RO

Foresight: Iterative Reasoning About Clues that Matter for Navigation

Open-world mapless navigation from sparse language instructions requires resolving underspecified goals and inferring which environmental cues are relevant for reaching the goal. For instance, reaching an out-of-view destination may require interpreting ramps, signs, or detours that reveal where to go or which route to take. Prior works are limited by their reliance on known navigation factors and closed-set factor categories, or identify cues before motion planning and miss plan-dependent cues. We argue that pretrained Vision-Language Models (VLMs) can discover novel instruction-relevant cues, but require adaptation to focus on which cues matter and how they should influence motion planning. We realize these ideas in Foresight, a test-time framework in which a finetuned VLM alternates between proposing image-space motion plans and critiquing them using the language goal and visual context. Subsequent plans are conditioned on prior critiques, enabling iterative motion refinement before execution. To align plan critiques and refinements with open-set behavior preferences, we learn a reward model from human feedback and use it to post-train the VLM with reinforcement learning in the plan-critique loop. In offline evaluations and 6 real-world environments, Foresight improves average task success by 37% and reduces interventions per mission by 52% relative to state-of-the-art test-time reasoning and foundation-model baselines, while running in real-time on a Jetson AGX Orin. We will release code, data, and training details to support future work on test-time reasoning for robot motion refinement. Additional videos at: https://amrl.cs.utexas.edu/foresight
Arthur Zhang, Carl Qi, Donne Su +3
Jun 10, 2026cs.RO

UGV-Conditioned Multi-UAV Informative Planning on a Shared Exposure Belief

Safe ground navigation in large, threat-augmented environments requires aerial support that actively reduces the risks that a ground vehicle faces along its route. Existing aerial reconnaissance systems focus on mapping or covering the environment, but do not direct sensing toward regions that are most relevant for ground vehicle safety. In this paper, we address the problem of coordinating a team of unmanned aerial vehicles (UAVs) to improve the safety of an unmanned ground vehicle (UGV) navigating through unknown threat zones. A key aspect of our approach is a shared exposure belief that is updated online from aerial observations and used jointly by the UAV team and the ground vehicle. This enables us to direct aerial sensing towards route-relevant regions while allowing the UGV to replan around newly revealed threats. We coordinate the UAV team through spatial region assignment to avoid redundant sensing. Simulation experiments show that our approach reduces cumulative UGV exposure by 38% compared to a system that does not account for hazard levels, and reduces redundant aerial coverage from 38.8% to 3.7% under our multi-UAV coordination scheme.
Lars Oerlemans, Moji Shi, Marija Popovic
Jun 10, 2026cs.RO

KinematicRL: A Sim-to-Real Reinforcement Learning Framework For Social Navigation With Kinodynamic Feasibility

Deep Reinforcement Learning (DRL) has shown promise for social navigation, yet its real-world deployment remains hindered by a persistent sim-to-real gap arising from simplified first-order dynamics and context-specific human state estimation pipelines. This work presents a unified framework that addresses these limitations to produce dynamically feasible navigation policies suitable for real-world deployment. First, theoretical analysis reveals that tracking error between simulated and actual robot position decays exponentially with increased control order, motivating the use of higher-order control inputs as DRL action space. A second-order control formulation tailored to differential drive robots is developed, complemented by a stochastic iterative Linear Quadratic Regulator (iLQR) that pretrains the policy via a divergence minimization objective. Second, to avoid the added system complexity of camera-LiDAR fusion, a cluster-based human tracking pipeline using only 2D LiDAR is introduced. Human detections are associated according to both spatial proximity and velocity similarity, enabling reliable differentiation of nearby pedestrians and yielding stable velocity estimates through temporal aggregation. Third, we introduce an unbiased residual gating block to balance reaction- and memory-based behaviors while handling time-varying crowd sizes, both critical for social navigation. The resulting policy, KinematicRL, consistently improves kinematic performance and adapts to varying number of detected humans. Experiments in real-world environments demonstrate that, when combined with the proposed tracking pipeline, KinematicRL can be deployed on a real differential drive robot with minimal modifications.
Zhiming Xu, Haodong Yang, Chengju Liu +2
Jun 10, 2026cs.RO

SAFER-Nav: Enhancing Safety for Visual Robot Navigation via Segmentation-Aware Fine-Tuning

Vision-based navigation models, particularly foundation models, generate viable trajectories from RGB observations alone. However, even state-of-the-art transformer- and diffusion-based policies struggle to generalize in unfamiliar deployment environments containing unseen obstacles or shifted conditions. The resulting trajectories often remain goal-directed but unsafe. Existing efforts improve safety through external trajectory correction or internal geometric priors, yet the resulting policies are not trained to explicitly represent obstacle boundaries or traversable free-space structure. To address this, we propose a navigation model that incorporates these structures directly into the policy via fine-tuning and is designed to be compatible with diverse RGB-based backbones. Across multiple robot platforms, indoor environments, and static and dynamic obstacle scenarios, our method reduces collision frequency relative to ViNT, NoMaD, and their CARE-augmented variants while maintaining goal-reaching performance.
Geonyeong Ko, Giung Lee, Changjoo Nam