Multi-Agent Systems

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Latest in Multi-Agent Systems

Jul 9, 2026cs.GT

Offline Nash Solvers Meet Online Tree Search in Multi-Agent Games on Graphs

Computing Nash equilibrium policies in multi-agent Pursuit-Evasion games (PEG) is challenging due to the exponential growth of the joint state and action spaces with the number of agents. Existing approaches either rely on offline equilibrium approximations, which may lack adaptability during execution, or online planning methods, which suffer from large branching factors. In this work, we propose Primitive-Guided Tree Search (PGTS), a hybrid framework that integrates offline exact Nash equilibrium computation with online tree search: PGTS first solves a collection of smaller, tractable sub-games offline; at deployment, PGTS performs online tree search at each time step, using the optimal sub-game policies and value functions to guide tree expansion and estimate leaf-node values. Extensive experiments on varied graph topologies, including real-world networks, demonstrate that PGTS significantly outperforms state-of-the-art learning and heuristic baselines, while maintaining robust performance against adversaries.
Mukesh Kumar, Yue Guan, Panagiotis Tsiotras
Jul 9, 2026cs.CV

HumanForge: A Human-Centric Deepfake Video Benchmark with Multi-Agent Forgery Rationales

Rapid advancements in video diffusion models and temporal editing tools have enabled the generation of highly realistic human-centric videos, posing unprecedented challenges to digital content forensics. Existing benchmarks primarily focus on either face-swapping or global text-to-video synthesis, overlooking the crucial dimensions of human-object or human-human interactions and multi-modal alignment. To address these limitations, we introduce HumanForge, a unified, large-scale, and multi-paradigm human-centric video forgery dataset. To construct and annotate this dataset without labor-intensive manual labeling or hallucinated monolithic prompts, we propose Gen2Anno, a modular active multi-agent pipeline built on LangGraph. Gen2Anno coordinates six specialized agents-ranging from source profiling to MoE-based reference analysis and closed-loop forensic verification-to generate over 18K high-fidelity video segments and produce structured, contrastive omni-annotations containing binary decisions, fine-grained artifact categories, and spatio-temporal localization. Extensive benchmarks using state-of-the-art traditional detectors and Large Multimodal Models (LMMs) demonstrate the significant challenges of zero-shot generalization and fine-grained reasoning on HumanForge. Code and dataset will be publicly released.
Wenbo Xu, Zhimin Chen, Xiaojie Liang +2
Jul 9, 2026cs.LG

Provably Optimal Learning Algorithms for Assistance Games

This paper studies an online variant of the assistance games framework, where an informed agent and an uninformed agent repeatedly interact over TT timesteps to optimize a common reward function. While the informed agent (the human) observes a latent state of the world, the uninformed agent (the assistant) observes only the human's actions. We provide the first provably efficient learning algorithms for repeated assistance games. We introduce the notion of assistance regret: the gap between the cumulative utility of interactions and that of the optimal joint policies in hindsight, which map latent states to action pairs. We present decentralized algorithms for both the human and the assistant that achieve a (11/e)(1-1/e)-approximate assistance regret rate of O~(T3/4)\widetilde{O}(T^{3/4}), with runtime polynomial in the size of the action and state spaces. These algorithms are general; in particular, they accommodate any no-regret algorithm for the assistant. We prove that achieving a regret approximation factor better than (11/e)(1-1/e) is computationally intractable. Furthermore, we demonstrate how these generic no-regret algorithms can be tailored to a pseudo-decentralized setting -- using a shared random string -- to achieve a rate of O~(T1/2)\widetilde{O}(T^{1/2}), optimal up to logarithmic factors.
Nivasini Ananthakrishnan, Mark Bedaywi, Michael I. Jordan +2
Jul 8, 2026cs.CR

Who Broke the System? Failure Localization in LLM-Based Multi-Agent Systems

Large language model (LLM) based multi-agent systems enable complex problem solving through coordinated reasoning and action, but their distributed structure also introduces new challenges in diagnosing system-level failures. When an execution fails, identifying which agent is responsible and at what point the trajectory first becomes irreversibly misdirected is difficult due to long-horizon interactions and tightly coupled agent behaviors. In this paper, we study the problem of failure localization in LLM-based multi-agent systems and present AgentLocate, a framework that attributes failures to both a specific agent and the earliest decisive step. AgentLocate combines an LLM-based judging mechanism with multi-perspective verification by independent evaluators, whose assessments are aggregated using a confidence-aware strategy. The resulting feedback is further used to adapt the judge through lightweight fine-tuning, improving attribution quality. We evaluate AgentLocate on two complementary benchmarks covering diverse tasks, agent configurations, and trajectory lengths. Experimental results show that AgentLocate consistently outperforms existing failure localization methods in identifying both responsible agents and failure steps, while remaining efficient in terms of token usage and running time.
Yufei Xia, Anjun Gao, Yueyang Quan +2
Jul 8, 2026quant-ph

Multi-agent Autoformalization of Tensor Network Theory

We build a team of specialized large language-model agents and present an agent-driven workflow for research-level formalization in theoretical physics, with the autoformalization of the fundamental theorem of matrix-product states as a demonstration. The agents, coordinated through a structured mathematical blueprint and periodic human review, orchestrated and executed the full formalization autonomously. For some statements, the agents were able to explore new proof routes that are not part of the standard literature. Along the way the agents produced extensive tensor-network and quantum-information libraries not previously available in Mathlib, Lean's mathematical library. As a physical application, the formalization also extends towards symmetry-protected topological phases in one dimension. We find that the main bottleneck in large-scale autoformalization is enforcing mathematical intent and we provide a detailed study of the full process and various subtleties involved. We release the codebase as the library \href{https://github.com/LionSR/TNLean}{TNLean}, together with a \nChapters{}-chapter \href{https://lionsr.github.io/TNLean/blueprint/}{blueprint} of the formalization effort.
Sirui Lu, Erickson Tjoa, J. Ignacio Cirac
Jul 8, 2026cs.AI

Institutional Red-Teaming: Deployment Rules, Not Just Models, Causally Shape Multi-Agent AI Safety

We introduce institutional red-teaming, an evaluation methodology for testing deployment rules in multi-agent AI: hold the agents, objectives, and task state fixed, vary only one rule, and attribute the resulting change in collective behavior to that rule. We instantiate the methodology in IABench-CA, a consequence-allocation benchmark spanning 228 contexts, five canonical rules, and seven model populations (33,924 games), with a normative cooperative reference and auto-labelled reasoning traces. Three findings emerge. (1) Deployment rules causally alter collective safety: changing only the consequence rule moves mean fatality by 22 to 58 percentage points within every population. (2) There is no safe default, but the targeting hazard is universal: the safest rule, the least-safe rule, and even the direction of the incidence effect vary across populations, yet regressive identity-targeting is never decisively safest in any context for any population, eliminates the least-resourced agent in 30-87% of games everywhere, and is selection-unsafe relative to the cooperative reference for all seven populations. (3) Identity salience is the mechanism: a one-shot anonymization ablation on the most exploitation-prone population (gpt-5.1) shows that merely naming the loss bearer in the rule text drives targeted elimination from 22% to 81% at identical payoffs; under repeated play, anonymization only delays the targeting, as agents re-infer the hidden rule from observed eliminations. We package the methodology as a safety-case workflow that certifies a provisional rule region Φ(c,P)Φ(c,P) per deployment context and population, with explicit residual risks and monitoring obligations.
Yujiao Chen
Jul 8, 2026cs.RO

Agent-Exploitation Affordances: From Basic to Complex Representation Patterns

In robotics, the capability of an artificial agent to represent the range of its action possibilities, i.e. affordances, is crucial to understand how it can act on its environment. While functional affordances, which refer to the use of tools and objects, have been broadly studied in knowledge representation, the implications of a social context and the presence of other agents have remained unexplored in this field. Consequently, in the field of social robotics, a multi-agent context enables the agents to engage in new actions that are potentially complementary to their individual capabilities, leading to the perspective of agentexploitation. This work focuses on the concept of cooperative affordance within the realm of social affordances. Cooperative affordances refer to situations where agents interact with each other to extend their action possibilities range. From this definition, this paper proposes a tractable ontological representation of this concept with the aim of making it usable by an artificial agent. Expanding on those elementary patterns, we illustrate the effectiveness of these representations by combining them to depict a diverse range of scenarios.
Bastien Dussard, Aurélie Clodic, Guillaume Sarthou
Jul 8, 2026cs.MA

Multi-Agent Robotic Control with Onboard Vision-Language Models

Vision Language Models (VLMs) and Vision Language Action (VLA) models have shown promise in robotic control. Yet, they face significant challenges regarding explainability, generalization, and compute requirements. This paper presents a Multi-Agent System (MAS) architecture that addresses these limitations by deploying specialized agents on onboard hardware - eliminating dependence on external compute. The system controls a multi-purpose autonomous mobile manipulator in a simulated industrial warehouse, fulfilling five task categories: safety inspection, warehouse maintenance, warehouse search, package quality verification, and responding to human requests. Compact VLMs (3-20B parameters) are used throughout, with fine-tuning applied to improve package inspection accuracy. A novel "Megamind" orchestration agent mitigates context retention issues inherent to long-horizon planning with smaller models. The system was validated in a hardware-in-the-loop simulation using an AMD Ryzen(TM) AI mini PC. Results demonstrate that a fully onboard MAS architecture is a viable, cost-efficient alternative to cloud-dependent deployments, with strong potential for real-world transfer. The simulation environment has been released as open source under the Apache 2.0 licence.
Kajetan Rachwał, Maciej Majek, Bartłomiej Boczek +6
Jul 8, 2026cs.LG

Multi-Agent AI Control: Distributed Attacks Hamper Per-Instance Monitors

AI control is a family of techniques to prevent an AI with malicious goals from subverting its operator's intent. AI Control usually studies a single agent in one trajectory, but real deployments run many agents over shared infrastructure, and the most severe risks (model-weight exfiltration, training-run poisoning) plausibly need several agents acting in concert. We initiate the empirical study of multi-agent AI control, formalising distributed attacks in which several agents jointly aim for a malicious goal. We develop FakeLab: a synthetic AI-lab codebase (9 services, 86 benign tasks, 4 attack objectives). We evaluate single agent monitoring against distributed attacks, varying the number of agents, their coordination, model capabilities and precise monitoring configuration. Our central finding is the fragmentation effect: as more agents coordinate to attack, per-agent monitoring becomes less likely to catch any of the attackers. Secondly, this is not driven by the ratio of benign to malicious code -- we argue this is likely dependent on model capability. Third, an explicit planner amplifies the fragmentation effect, raises the rate of completing the attack up to sevenfold, and mildly sharpens executors' poor monitor-theory-of-mind. Finally: a weak "trusted" monitor misses most attacks, while a stronger one cuts undetected success by more than an order of magnitude but remains imperfect. We are happy to share FakeLab, our control setting, with safety researchers on request.
Oliver Makins, Orazio Angelini, Zohreh Shams +1
Jul 8, 2026cs.RO

Learning Spatiotemporal Tubes for Full Class of Signal Temporal Logic Tasks for Control of Unknown Systems under Input Constraints

This paper presents a Spatiotemporal Tube (STT)-based control framework for general unknown nonlinear Euler-Lagrange (EL) systems subject to input constraints, with the objective of satisfying Signal Temporal Logic (STL) specifications, where confinement of the system trajectory within the STT guarantees the satisfaction of the corresponding STL task. For both single and multi-agent scenarios, the STT corresponding to each agent is modeled as a time-varying ball, whose center and radius are jointly parameterized using a physics-informed neural network (PINN). The robustness metric associated with the STL specification corresponding to the agents is incorporated into the training process as a loss function, enabling the learned tube to encode task-level temporal requirements. For a multi-agent scenario, we introduce an additional robustness metric corresponding to the global task, which, when satisfied, ensures the tubes do not collide with each other. To ensure that the system trajectory remains within the learned STT and thereby satisfies the local and global STL specifications, we propose a control strategy that explicitly accounts for input constraints. In particular, a closed-form control law is developed to keep the trajectory inside the tube while regulating the motion of the tube by enforcing bounds on its evolution depending on the input constraints of the system. The proposed approach has been validated over several case studies.
Ahan Basu, Ratnangshu Das, Soumyodipta Nath +2
Jul 8, 2026cs.LG

Gimitest: A Comprehensive Tool for Testing Reinforcement Learning Policies

Reinforcement learning (RL) policies can be unsafe and vulnerable to attacks. Ensuring their reliability is often a pain point as existing automated testing methods target only selected environments, testing scenarios, and RL algorithms. To address this, we propose a comprehensive framework for testing single- and multi-agent RL policies under varying conditions. Our implementation of this framework, Gimitest, is an open-source tool that supports various gym frameworks and allows for modifications of their integrated components. This article describes the framework and details Gimitest's functionality and architecture. It showcases its effectiveness in testing multiple RL policies in environments such as the official Farama Gymnasium and PettingZoo.
Dennis Gross, Quentin Mazouni, Helge Spieker +1
Jul 8, 2026cs.AI

Learning social norms enhances compatibility in dynamic human-AI coordination

Humans continuously coordinate with others in dynamic interactions, often through implicit, hard-to-quantify social norms that act as shared tacit expectations among interacting agents. As AI agents, including large language models (LLMs), become embedded in daily life, they increasingly participate in such interactions and reshape social interaction structures. Yet they often fail to coordinate with humans in an effective, considerate, and natural manner. We hypothesize that this gap arises because existing approaches align model behavior with human demonstrations without explicitly quantifying the underlying norms that generate such behavior. We selected pedestrian-vehicle interaction as a representative dynamic interaction and developed a simplified experimental platform that captures its key interactive features. From 3,456 dynamic human interactions collected via this platform, we identified three principles underlying human social norms: outcome predictability, value alignment, and advantage awareness. Incorporating these principles into AI agents significantly improves human-AI coordination. In the closed-loop interaction task with humans, the social-norm-informed LLM achieved a nearly fourfold higher total score than the baseline strategy and outperformed human-human interactions by 43%. These findings indicate that formalizing tacit social norms into explicit, quantifiable principles can enable AI agents to achieve mutually beneficial coordination in dynamic interactions, supporting their more natural integration into human society.
Yi Yang, Siyuan Liu, Xin Gao +4
Jul 8, 2026cs.RO

A Closed-Loop Multi-Agent Framework for Robust Multi-Robot Manipulation

Multi-robot systems provide the parallelism and redundancy necessary for long-horizon tasks, while Large Language Models (LLMs) offer the reasoning capabilities to decompose these objectives into actionable plans. However, effectively grounding this high-level reasoning in physical multi-robot execution remains an open challenge. Existing LLM-based approaches fall mainly into two categories: Single-robot methods achieve robust contact-rich manipulation but lack the coordination mechanisms required for tasks spanning multiple workspaces. Current multi-robot frameworks focus on high-level planning, often treating manipulation as an idealized primitive that fails to account for real-world execution uncertainties. To address this, we propose a hierarchical closed-loop agentic LLM-based framework to ensure robust multi-robot manipulation. Our system consists of three specialized agents: the Planning Agent decomposes instructions into allocated sub-tasks, the Manipulation Agent for each robot executes actions via adaptive tool use, and the Verification Agent closes the loop by monitoring physical outcomes and feeding back semantic corrections. Extensive real-world experiments demonstrate that our framework achieves superior success rates, ensures robust adaptability ranging from single to cross workspace manipulation, and offers a generalizable approach for diverse manipulation tasks.
Yi-Xiang He, Lan Wei, Haoming Cen +6
Jul 7, 2026cs.CR

When Agents Go Rogue: Activation-Based Detection of Malicious Behaviors in Multi-Agent Systems

While enabling effective collaboration on complex tasks, LLM-based Multi-Agent Systems (MAS) face critical security challenges due to vulnerabilities at the agent and interaction levels. Most existing MAS security defenses are built upon two core assumptions: semantically-explicit malicious attacks and explicit graph-based modeling of the MAS topology and agent-level interactions. In practice, real-world attacks are becoming more semantically stealthy, while MAS execution is typically asynchronous without the temporal alignment assumed by graph-based propagation models. To address these limitations, we propose AcMAS, an activation-based framework for malicious-behavior detection in MAS. By analyzing internal reasoning states in the activation space of local agents, AcMAS detects even stealthy attacks in a synchronization-robust fashion, without relying on explicit interaction graphs. Moreover, our activation analysis provides critical signals to guide AcMAS in restoring the functionality of compromised agents, rather than the disruptive agent isolation commonly used by the state-of-the-art methods. Comprehensive evaluation demonstrates that AcMAS significantly outperforms graph-based baselines against stealthy attacks, by +0.22 F1 in synchronous settings (0.94 vs. 0.72) and by +0.55 F1 in asynchronous settings (0.93 vs. 0.38), with generalization across diverse open-source LLM backbones, attack intensity, and MAS scale.
Haowen Xu, Xue Tan, Lei Ma +6
Jul 7, 2026cs.RO

Embodied Human-Robot Interaction via Acoustics: A MARL Approach with AcoustoBots for Spatial Data Physicalization

Traditional data physicalization is often static and disconnected from real environments, limiting its ability to convey embodied spatial dynamics and engage users. To address this limitation, we present AcoustoBots, a mobile acoustophoretic data-physicalization platform in which TurtleBot3 robots carry upward-facing 8 x 8 ultrasonic phased arrays. Each array levitates a particle whose height (1-10 cm) encodes a local urban scalar value, such as population density, noise, or traffic. A MARL (Multi-Agent Reinforcement Learning) policy based on the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) algorithm, with centralized training and decentralized execution, selects collision-aware navigation actions, while a high-rate Gerchberg-Saxton-Phased Array of Transducers (GS-PAT) acoustic controller maintains trap stability and updates array phases to achieve the commanded height during motion. This creates a closed perception-display-action loop. We evaluate single-robot city-to-city traversal and dual-robot cooperative coverage on a 4 m x 3 m scaled UK map using PhaseSpace-based localization for repeatable multi-robot trials. Results show stable in-motion levitation and consistent, location-dependent height rendering, with task success rates of 90% and 80% for the single and dual-robot regimes, respectively, over 10 trials per regime, and low collision counts. These findings support acoustophoretic levitation as a simple, glanceable, robot-mediated communication cue for embodied human-robot interaction in spatial analytics.
Shiqi Liu, Narsimlu Kemsaram, Prateek Mittal +2
Jul 7, 2026cs.AI

Multi-Agent Deep Reinforcement Learning for Multi Objective Battery Management in Dairy Farms

The dairy industry in Ireland has a large potential for the integration of renewable energy and the reduction of carbon emissions. However, researchers of distributed generation control are mainly focused on residential and commercial applications. To contribute to the effective integration of renewable energy in the dairy sector, this paper presents a multi-objective optimisation control system based on differential evolution and multi agent Deep Reinforcement Learning. The proposed control is organised in two layers: the upper layer uses dynamic pricing, and the lower layer is based on multi-agent reinforcement learning for battery management. This paper also simulates the electrical response of the proposed control system in a rural distribution circuit. The simulation results show that the proposed control framework can improve profits from energy arbitrage up to 18% compared to using Rule-based models, increase the use of distributed generation without significantly increasing cost, and comply with the Irish grid code in terms of voltage variation.
Marcos Eduardo Cruz Victorio, Karl Mason
Jul 7, 2026cs.AI

Danus: Orchestrating Mathematical Reasoning Agents with Fact-Graph Memory

Recent LLM-based mathematical reasoning agents have begun to tackle research-level problems and, in several cases, have contributed to the resolution of open problems. However, scaling and orchestrating such agents effectively remains challenging, due to the difficulty of coordinating parallel proof search while keeping intermediate claims organized and reliable. In this paper, we propose Danus, an orchestration system for research-level mathematical reasoning centered on a shared fact graph as a global memory-management mechanism. Danus consists of a main agent that performs planning and coordination, multiple worker agents that carry out proof search in parallel, and a stateless verifier that checks proposed mathematical claims before they are admitted into the fact graph. Each verified fact is stored together with its proof and logical dependencies, allowing the system to build long arguments incrementally while keeping the shared proof state organized. The main agent periodically summarizes the evolving proof state, redirects workers across promising directions, and supports interaction with human mathematicians through progress reports. We evaluate Danus through six research-level case studies in algebraic geometry, singularity theory, and combinatorics, illustrating how the fact-graph memory mechanism enables Danus to construct long, detailed mathematical proofs. Our results suggest that fact-graph-based orchestration provides an effective route toward scaling mathematical reasoning agents for long-horizon research problems. Danus is open source at https://github.com/frenzymath/Danus.
Jihao Liu, Guoxiong Gao, Zeming Sun +8
Jul 7, 2026cs.AI

Finding H. pylori in the Fine Print: Evidence-Linked Multi-Agent Case Finding from Gastric Biopsy Reports

Data from Singapore indicated that about 31% of the population had evidence of Helicobacter pylori infection. Persistent H. pylori infection is associated with chronic active gastritis and peptic ulcer disease, and its eradication is key to gastric cancer prevention. However, evidence supporting \textit{H. pylori} positivity and H. pylori-associated gastritis may be distributed across heterogeneous coded and free-text report fields and may require contextual interpretation of assertion and negation, limiting keyword search, and making manual review difficult to scale. We conducted a retrospective pilot evaluation of the Nimblemind Multi-Agent System (nMAS), a field-name-driven, evidence-linked extraction workflow, using 54 de-identified gastric biopsy pathology reports from a large healthcare system in Singapore. Four clinician-scoped binary fields were evaluated: gastric/stomach biopsy, biopsy status, H. pylori positivity, and H. pylori-associated gastritis. Across 216 feature-case decisions, nMAS correctly classified 213, corresponding to 98.61% overall accuracy. A separately implemented UMA-style MiniMax M2.5 comparator produced similar aggregate and per-field classification metrics. Although predictive performance was similar, nMAS maintained unified report-level outputs with supporting source sentences; the demonstrated contribution is therefore workflow integration and traceability rather than predictive superiority. Under an illustrative, unmeasured scenario, reviewing 1,000 reports at five minutes per manual review versus five seconds per evidence-linked verification would reduce review time from 83.3 to 1.4 staff-hours, corresponding to 81.9 staff-hours and about USD~6,100 in potential staff-time value. Larger multi-institutional studies should evaluate evidence-span correctness, clinician verification time, and generalizability.
Yufan Wang, Anit Kumar Sahu, Yan Fei Ng +8
Jul 7, 2026cs.AI

A framework for single and multi-agent human-AI curiosity ecosystems

This paper offers a framework for considering curiosity as an ecosystem. First, it suggests that a single agent's inquiry policy (how, when, and why an agent asks a question) depends on how the agent values immediate uncertainty reduction, costs, delayed return, and the value of keeping the question open. A key concept in the framework is that the weights on these decision-related terms can change with experience. For example, a period of cheap, quickly answered questions may change the cost of inquiry on a short timescale and change which kinds of questions the agent is drawn to answer over a longer timescale. Second, these ideas are extended to many agents exploring a shared knowledge landscape, and there the framework tracks inquiry volume, topic diversity, frontier-directed inquiry, redundancy, and reusable knowledge. The result is a conceptual framework for studying curiosity ecology and for future efforts towards designing multi-agent AI systems for discovery.
Ilya E. Monosov
Jul 7, 2026cs.RO

Delay-Aware Active Triangulation with Uncertainty-Driven Multi-Agent Reinforcement Learning for Counter-UAS

Multi-agent active visual triangulation enables precise 3D localization of aerial targets by coordinating mobile observers with controllable cameras. However, existing methods assume instantaneous state feedback, ignoring cumulative latency from detection, communication, and decision propagation. We present a delay-aware, uncertainty-driven multi-agent reinforcement learning framework for target localization in Counter-UAS applications. Our contributions are: (1) a Dec-POMDP formulation with Age-of-Information (AoI) augmented observations enabling delay-aware coordination -- AoI improves triangulation validity by 10.6 percentage points; (2) a controlled comparison showing that perception-consistent rewards outperform privileged clean-state rewards (0.547 m vs.0.633 m RMSE, 27% fewer track losses) -- both policies are trained through identical observation noise but differ in what they are optimized for, producing a stability-robustness tradeoff; and (3) multi-source analytical covariance propagation incorporating pixel, pose, gimbal, and intrinsics uncertainties -- restricting to angular noise alone causes 2.8-fold RMSE degradation. Experiments with MAPPO in 4096 parallel environments achieve 0.547 +- 0.217 m RMSE with 78.1% triangulation validity, while MLP policies achieve near-zero validity (0.7%), confirming recurrent memory as essential for delay compensation.
Seungwook Lee, David Hyunchul Shim
Jul 7, 2026cs.RO

Intercepting an Agile Target with Net-Carrying Drones using Competitive Multi-Agent Reinforcement Learning

This article presents a solution to intercept an agile drone by a team of agile drone carrying catching nets. We formulate the problem as a competitive Multi-Agent Reinforcement Learning (MARL) task. To address the problem of nonstationarity and catastrophic forgetting of agents overfitting to the current opponent strategy, we train the pursuers and the evader using Multi-Agent Proximal Policy Optimization (MAPPO) with Prioritized Fictitious Self Play (PFSP). We train the agents in a high-fidelity simulator using low-level control commands, collective thrust and body rates (CTBR), to achieve agile flights for both the pursuers and the evader. We compare the performance of the trained policies in terms of catch rate, time to catch and crash rates, against heuristic baselines and show that our solution outperforms them. Ablation studies show that PFSP lead to more robust policies that can adapt to different opponent strategies, and that a low-level control commands are crucial for learning performing strategies in the pursuit-evasion task. Finally, a qualitative analysis of the learned behaviours highlights the emergence of cooperative tactics among the pursuers.
Timothée Gavin, Murat Bronz
Jul 7, 2026cs.GR

Prior-First, Condition-Second: Scalable and Controllable Hand Motion Completion

Synthesizing hand motion that matches the full body motion and the semantic labels is a difficult task due to their high degrees of freedom and the lack of semantic labels. To cope with this issue, we propose a prior-first, condition-second framework for body-conditioned hand motion completion. Our framework first learns a generic body-hand kinematic prior from large-scale unstructured and unlabeled motion data, capturing the intrinsic coordination between global body dynamics and hand articulation. Semantic control is then introduced through lightweight adaptation on top of the frozen prior, avoiding the need to relearn kinematic structure for each control interface. Our framework centers on a streaming, autoregressive body-hand prior that generates coherent, kinematically consistent hand motion from body dynamics in real time, using structured kinematic modeling to maintain mechanical body-hand coupling. To enable practical controllability under limited supervision, we introduce semantically-layered adapters that inject conditioning signals at appropriate kinematic levels, supporting both self-supervised attribute control and weakly supervised text-driven control with only a few hours of labeled data. Extensive evaluations demonstrate that our framework improves kinematic plausibility, robustness, and controllability compared to end-to-end conditioned baselines, particularly in low-resource and cross-dataset settings. We further showcase real-time inference and an interactive authoring workflow, highlighting the applicability to production animation pipelines. Homepage: https://AIGAnimation.github.io/HandPrior/
Mingyi Shi, Xuelin Chen, Taku Komura
Jul 7, 2026cs.AI

Norm Enforcement for AI Agents: Robustly Shaping Behavior in Multi-Agent Systems

AI agents are increasingly deployed in shared environments where they pursue diverse goals and compete for rewards. This multi-agent competition can lead to behaviors that serve individual gains at collective cost -- for instance, marketing agents may post misleading content as a result of competing for engagement on social media. Human societies address such problems through norms that constrain acceptable behavior, supported by enforcement mechanisms that detect and penalize violations. Motivated by this, we study norm enforcement mechanisms for language model agents. We find that simple enforcement mechanisms are exploited by misaligned agents for competitive advantage, even when they are not explicitly trained or prompted to do so. We thus turn our attention to designing more robust mechanisms, and identify two key ingredients: estimating each agent's reliability over time, and updating this estimate with escalating penalties for repeated misbehavior. Across three simulated environments and a variety of agent populations, mechanisms built on these principles resist exploitation, while still penalizing norm violations at comparable or lower cost than baselines. Our results position norm enforcement mechanisms as scalable levers for shaping agents' behavior, but only when designed to anticipate becoming part of the system they govern. Our code and data are available at https://yaowenye.com/norm-enforcement.
Yaowen Ye, Jacob Steinhardt
Jul 7, 2026cs.AI

StateFuse: Deterministic Conflict-Preserving Memory for Multi-Agent Systems

Agent systems accumulate conflicting observations across branches, retries, and replicas, yet many practical memory layers still collapse disagreement behind overwrite rules that are difficult to inspect or correct. We present StateFuse, a conflict-aware replicated memory contract built on standard OpSet/CRDT merge. StateFuse does not introduce a new join algebra; it defines an agent-facing semantics layer with immutable history, explicit conflict objects, exact and semantic correction handles (claim_id / claim_ref), deterministic predicate contracts, and projection-time resolution that cannot rewrite replicated state. We evaluate StateFuse against flat multi-value, raw-log, provenance-style, and collapsed baselines under matched resolver and verification policies. On a 282-question official conflict-bearing MemoryAgentBench slice, the compared methods tie on answer accuracy, but conflict-preserving surfaces keep contradictions visible while collapsed surfaces do not. In a controlled agent loop with uniform verification, preserving ambiguity enables safer abstention and correction than early collapse. A correction-handle ablation further shows that semantic handles matter when exact prior identifiers are unavailable. The resulting claim is narrow: StateFuse is best supported as a safer public memory contract for contradiction surfacing, abstention, and auditable correction, not as a universal accuracy gain.
Sergey Volkov, Yang Li, Ye Luo
Jul 7, 2026cs.AI

Beyond the Leaderboard: A Synthesis of Tool-Use, Planning, and Reasoning Failures in Large Language Model Agents

Large language model (LLM) agents are increasingly evaluated on their ability to use tools, plan multi-step tasks, coordinate with other agents, and operate over extended horizons. Reported benchmark gains often obscure recurring failure modes documented across otherwise unrelated evaluation efforts. This paper synthesizes 27 benchmark, taxonomy, and audit papers (2023-2026), spanning 19 distinct benchmarks, into a cross-cutting taxonomy of agent limitations. To our knowledge, this is the first synthesis that integrates evidence across tool use, planning, long-horizon reasoning, multi-agent coordination, safety, and measurement validity into a single, unified taxonomy of LLM agent limitations. We identify six failure clusters: (1) tool invocation and parameter-level errors, (2) planning and constraint-satisfaction failures, (3) long-horizon degradation from context accumulation, (4) multi-agent coordination failures, (5) safety and security failures under adversarial or underspecified conditions, and (6) measurement validity problems. The taxonomy was derived iteratively by grouping independently reported error categories into themes corresponding to distinct stages of the agent reasoning-to-action pipeline. Across the literature, we find that failures compound nonlinearly with task length, that strong performance on individual sub-tasks does not reliably translate into end-to-end success, and that additional scaffolding does not consistently improve reliability. At the same time, substantial progress has been demonstrated in single-turn tool use, short-horizon web navigation, and narrowly scoped coding tasks.
Wael Albayaydh, Rui Zhao, Ivan Flechais
Jul 6, 2026cs.MA

Collective Intelligence with Foundation Models

As foundation models grow in scale and diversity, coordinating multiple models into cooperative reasoning systems offers a path toward safer, more reliable AI. This chapter presents a multi-agent framework where solver models generate independent drafts, each undergoes structured critique and revision by a critic agent, and an aggregator agent synthesizes a final consensus solution. A scoring module provides semantic, numerical, and procedural evaluation across all agents. Through ablation studies on a benchmark spanning calculus, physics, chemistry, biology, economics, optimization, statistics, and mathematics, we isolate the contributions of framework architecture versus model diversity. We compare four configurations: (1) Individual Baseline, (2) Homogeneous Framework using one shared model, (3) Redundant Homogeneous Solvers using multiple instances of the same model, and (4) Heterogeneous Framework with diverse specialized models. Results show that while framework structure and redundant sampling yield modest gains, model heterogeneity is the critical factor driving substantial performance improvements. The heterogeneous configuration achieves superior step-wise accuracy (0.64 vs. 0.54 for individual models; 2.3x improvement over homogeneous configurations) with reduced variance across categories and difficulty levels. Step-wise reasoning quality (correctness of intermediate steps, not just final answers) improves dramatically only with model diversity, showing that heterogeneous agents provide complementary error detection and reasoning refinement essential for explainability and auditability. We discuss architectural principles, evaluation methodology, and implications for Global Applied AI, showing how heterogeneous multi-agent coordination supports transparent, auditable, high-confidence decision-making across scientific and industrial domains.
J. de Curtò, I. de Zarzà
Jul 6, 2026cs.LG

Federated Physics-Grounded Reinforcement Learning for Distributed Stability Control in Smart Grids

Transient stability control in smart grids requires rapid post-fault damping of generator frequency and rotor angle deviations to prevent cascading failures. This paper proposes FedPPO-PG, a Federated Multi-Agent Proximal Policy Optimization framework with Physics-Grounded neighborhoods, which reformulates transient stability control as a cooperative multi-agent reinforcement learning problem optimized directly against closed-loop stability objectives. Each generator hosts an independent local actor augmented with the frequency deviations of its two most strongly coupled electrical neighbors, identified from the post-fault Kron-reduced susceptance matrix. A guided policy initialization phase warm-starts all actors from the classical decentralized controller, while a centralized critic guides advantage estimation under the centralized training--decentralized execution (CTDE) paradigm. Evaluated on a simulation of the IEEE 39-bus benchmark system across five training and three unseen fault contingencies, FedPPO-PG achieves 100% stabilization in all 24 trials, reduces mean stability time by 72.4%, and cuts the control power by 7-14 times compared to the centralized baseline. Each actor executes independently with no central coordinator at deployment, and the per-actor inference latency satisfies the IEEE/IEC 60255-118-1-2018 real-time reporting requirements.
Omar Al-Refai, Ibrahim Shahbaz, Adam Ali Husseinat +1
Jul 6, 2026cs.LG

Relational Multi-Agent Reinforcement Learning for Dynamic Pricing in High-Speed Railway Markets

In liberalised railway systems, operators must set prices dynamically in an environment with partial observability, as they retain private information about their objectives and performance, where regulatory constraints prohibit communication or direct information exchange between competitors to prevent explicit collusion. Consequently, agents must learn to infer strategic interactions only from observable market data which presents a significant challenge for multi-agent reinforcement learning, where standard approaches typically treat observations as unstructured vectors, ignoring the underlying market topology that governs strategic interactions. To address this, an entity graph modelling approach is proposed, which represents the environment as a graph of operational units, rather than decision-making agents or static infrastructure, encoding competition, coordination, and connectivity relations between entities. Then, an extension of the multi-agent twin delayed deep deterministic policy gradient algorithm with graph-based representation learning processes the features of the entities through a multi-layer relational graph convolutional network and aggregates them via a learnt attention mechanism. Experimental results in a rail pricing reinforcement learning environment show that this novel framework achieves higher revenue and stability in two different settings of increasing market complexity compared to a representative selection of relational and non-relational baselines. The code is publicly available at: https://github.com/Kinrre/RelationalRailPricing-RL
Enrique Adrian Villarrubia-Martin, David Muñoz-Valero, Luis Rodriguez-Benitez +2
Jul 6, 2026cs.MA

Dynamic Airspace Management for UAVs in Evolving Urban Environments: Collaborative Coordination and Human Safety

The low-altitude economy is an emerging industry with significant development potential, in which the safety of unmanned aerial vehicle (UAV) operations is a critical challenge. Particularly within complex urban topographies and human-populated environments, UAV airspace management must prioritize collision avoidance and human safety. We propose Pharos, a collaborative multi-UAV airspace management system. Pharos lies between the distributed local perception paradigm and the centralized fine-grained control paradigm. Pharos coordinates the safe parallel execution of UAVs in shared airspace while innovatively accounting for the impact of human fear. Pharos is implemented using the MAPPO algorithm due to its faster convergence and higher rewards than other typical MARL algorithms (HAPPO and HATRPO). To evaluate Pharos, we developed a 3D simulation system using real urban data. Visualization results demonstrate its effective airspace coordination capability. Regarding performance verification, Pharos reduced human fear by 52.72% compared to the benchmark Ipopt. Moreover, we designed spatial entropy as a system evaluation metric to quantify space utilization, which improved performance by 70.82% and 2.03% compared to the benchmarks Ipopt and A-star, respectively. The source code is available at an anonymized repository: https://github.com/pharos-anonymized/source-code.git.
Lin Sun, Yuhang Wang, Fan Meng Hong +3
Jul 6, 2026cs.AI

Integrated Altruistic and Fairness Preference Induces Advanced Mutual Cooperation in Sequential Social Dilemmas

Inducing cooperation among distributed agents is still a difficult problem in the field of multi-agent reinforcement learning (MARL), particularly in social dilemma situations. There, individual interests are misaligned with the common good and individual rationality leads to suboptimal group outcomes. In contrast, humans are able to achieve cooperation with one another in such situations. A common explanation for such cooperative behavior is that individuals have social preferences. In order to achieve cooperation in MARL, we design a new utility function integrating altruistic preferences (incentive for other's reward) and fairness preferences (incentive for equality) from social psychology and behavioral economics, namely, Altruistic and Fairness Preference (AFP), a reward-sharing mechanism which converts one's own and other's rewards to incentives for cooperative behavior. We performed comparative experiments with standard RL and inequity aversion agents in two challenging sequential social dilemma games, and showed that AFP agents successfully achieved mutual cooperation with more collective rewards and higher equity than the baselines. To further understand the progression of AFP during training, we subsequently explore the effects of altruistic preferences and fairness preferences on agents' behavior. The results suggest that altruistic preferences encourage agents to contribute to the public goods, and fairness preferences induce mutual behavior between agents.
Yu Wei, Yukiko Ogura, Yoshiyuki Ohmura +3
Jul 5, 2026cs.LG

Regime-Conditional Stabilisation of LLM-Augmented Cooperative Multi-Agent Reinforcement Learning

Large Language Models (LLMs) offer a natural interface for translating human objectives into reward signals for cooperative multi-agent reinforcement learning (MARL), yet the training-time dynamics of this integration remain poorly understood. We show that dynamically updating LLM-generated reward weights during off-policy MARL violates the stationarity assumption of Potential-Based Reward Shaping (PBRS) and contaminates the experience replay buffer, whose stored transitions carry reward labels computed under stale shaping weights. We characterise the result as a regime-dependent failure whose severity depends on how competent the unshaped baseline already is. To control it we propose two stabilisation strategies: a Phase-Based Freeze Schedule that enforces strict stationarity within training phases, and Exponential Moving Average (EMA) smoothing that bounds per-episode weight drift. We evaluate across three cooperative environments and five random seeds with QMIX, complemented by an exploratory VDN extension, yielding a three-regime taxonomy. In the augmentative regime (Simple Spread), where the baseline is functional (74.4 %), EMA significantly improves success to 86.7 % (+12.3+12.3 pp, p<0.01p<0.01) while naive dynamic updates collapse it to 15.2 %. In the essential regime (Level-Based Foraging), where the baseline is broken (0.1 %), any shaping unlocks the task (95.9 % under EMA). In the supplementary regime (SMAC 3m), where the baseline is near-saturated (98.8 %), stabilised shaping preserves performance (99.9 %) while unstabilised shaping adds variance without gain. These findings establish reward-signal stationarity as a necessary design constraint and indicate that regime placement is a practical predictor of whether dynamic LLM shaping helps or harms.
Faid Keddouri, Sohaib Houhou, Aissa Boulmerka +1
Jul 5, 2026cs.AI

MechMath Agent Team: LLM Driven Agents for Mathematical Research

AI reasoning has become a central focus in contemporary artificial intelligence, largely driven by the success of large language models. However, mathematical research, which is characterized by non-linear derivation paths, rigorous logical requirements, and protracted exploration cycles, poses severe challenges for existing reasoning systems. To overcome these limitations, we present the MechMath Agent Team (MMAT), which is a large language model driven agent designed to serve as a co-pilot throughout the full cycle of mathematical research. We design a tripartite Harness Architecture that decouples system responsibilities into Control, Execution, and Augmentation planes, thereby reconciling rigorous logical control with the agility demanded by open-ended research. Building upon this framework, we instantiate three specialized agents: a Knowledge Base Manager, a Natural Language Prover, and a Formal Language Prover, all operating in a closed loop to produce formally certified mathematical proofs. We evaluate MMAT on open problems in Number Theory, Algebraic Complexity Theory, Differential Algebra, Operator Algebra, and Inequalities. Across a two-month deployment, 11 problems have been solved, demonstrating its capacity to act as a co-pilot throughout the entire research cycle. The contributions are threefold: a general decoupled Harness Architecture for multi-agent mathematical reasoning, its concrete instantiation in the MMAT system, and empirical validation on a diverse suite of open problems.
Yichuan Cao, Ruichen Qiu, Junqi Liu +5
Jul 4, 2026cs.CV

CogRad: A Cognitively-Inspired Multi-Agent Framework for Radiology Report Generation

Automated radiology report generation (RRG) can ease radiologist workload, yet most existing systems produce a report in a single forward pass, with no mechanism to check a claim against the image or revisit a finding once stated. We present CogRad, a cognitively inspired multi-agent framework that structures generation around four stages of a radiologist's reading process. A Scout agent discovers anatomical regions directly from image patches via slot attention and assigns region and disease-level triage scores; an Investigator agent concentrates representational capacity on the regions Scout flags as suspicious; a Writer agent compiles these signals into a disease gated visual prefix for a large language model; and a Verifier agent supervises training with a visual entailment loss and, at inference, re-examines its own draft sentence by sentence, regenerating any report it judges insufficiently grounded. On CheXpert Plus, CogRad attains a BLEU-4 of 0.316 and a CIDEr of 0.322, the best scores among the methods we compare against. On IU X-Ray, it attains a BLEU-4 of 0.201 and a CIDEr of 0.724, leading every baseline on every standard NLG metric. We further evaluate CogRad with RadGraph F1, CheXbert F1, and a hallucination analysis to assess clinical accuracy beyond standard text-overlap metrics, complemented by ablation studies and Grad-CAM-based visualizations that characterize each agent's contribution and the model's visual grounding.
Saif Ur Rehman Khan, Hasaan Maqsood, Sebastian Vollmer +2
Jul 3, 2026cs.CR

Swarm-Driven Multi-Agent Reasoning for Smart City Security

Modern smart cities are interconnected cyber-physical ecosystems where heterogeneous devices exchange data and control commands. Coordinated attacks may appear as weak and distributed indicators, including low-rate scanning, abnormal credential use, protocol misuse, or delayed lateral movement, with each signal remaining below local alert thresholds. Therefore, smart-city security is not only an anomaly detection task but also a reasoning task under uncertainty, partial observability, and adversarial manipulation. This work presents TPSC-Sec, an LLM-based multi-agent approach for stable security reasoning in smart cities. TPSC-Sec decomposes analysis across specialized agents that inspect traffic behavior, protocol interactions, identity usage, and temporal attack progression. Their independent threat hypotheses are aggregated by the proposed Threat-Pheromone Swarm Consensus mechanism, which reinforces supported hypotheses, suppresses contradictions, and preserves temporal consistency, thereby driving competing interpretations toward a stable collective decision. We further introduce Adaptive Verified TPSC, which adds verification-aware calibration, context-sensitive weighting, and disagreement-adaptive control to reduce unsupported LLM outputs and reasoning inconsistency. Experiments over 500 runs show that TPSC-Sec achieves a high consensus acceptance rate of 0.97 plus or minus 0.02, hypothesis-support concentration above 0.99, a consensus margin of 2.08 plus or minus 0.21, low aggregate risk of 0.23 plus or minus 0.04, high inter-agent agreement of 0.82 plus or minus 0.06, and strong support-quality correlation of r equals 0.93. Adaptive agent selection reduces the number of active agents by 50 percent while improving system fitness by 11.6 percent. These results demonstrate robust, interpretable, and efficient security reasoning for adversary-resilient smart-city environments.
Saeid Jamshidi, Kawser Wazed Nafi, Carol Fung +1
Jul 3, 2026cs.RO

ROBOCYCLE: Autonomous Dual-Arm Robotic Manipulation and Coordination for Recycling Applications

As urban waste volumes escalate and labor shortages intensify, automated waste sorting systems are becoming a necessity. However, current robotic solutions often struggle with the 3D perception and manipulation of transparent, deformable, or cluttered objects. This work introduces ROBOCYCLE, an autonomous dual-arm robotic recycling platform designed to meet the recycling standards of the Tokyo metropolitan area. Our approach integrates multi-view RGB-D perception, transformer-based instance segmentation using RF-DETR, and 6-DoF grasp planning via the Anygrasp SDK. By processing segmentated point clouds, the system generates robust candidate poses for irregular and deformable waste. The system achieved a 90.3% grasp success rate and 84.3% overall task success rate, effectively performing complex coordinated tasks such as unscrewing PET bottle caps. The proposed platform offers a scalable solution for autonomous waste management in real-world human environments.
Rubén de J. Hilario-Cruz, Jesus A. García-González, Enrique Coronado +1
Jul 3, 2026cs.RO

CoorGrasp: Coordinated Contact Control for Adaptive Dexterous Grasping Under Uncertainty

While recent research has focused heavily on dexterous grasp pose generation, less attention has been devoted to the execution of planned grasps. Under shape and position uncertainty, open-loop execution often yields uncoordinated contacts, causing undesired in-hand object motion and even grasp failures. To address this, this paper proposes a tactile-driven model predictive controller for adaptive and delicate execution of diverse dexterous grasps. Our approach emphasizes multi-contact coordination across both approaching and grasping phases, with three key novelties: (i) coordination-aware phase separation, (ii) arm-hand coordination to compensate for position errors, and (iii) adaptive force coordination to increase contact forces in a balanced manner. An analytical model is employed to relate contact forces to robot joint motions for predictive control. Our formulation imposes no restrictions on grasp types or contact configurations and integrates seamlessly with state-of-the-art grasp pose generation methods. We validate the approach through large-scale simulations involving 15k grasps across 478 objects on three robotic hands, and real-world experiments on 8 objects. Results demonstrate that our method achieves higher grasp success rates and reduced undesired object movements.
Mingrui Yu, Yongpeng Jiang, Yongyi Jia +2
Jul 3, 2026cs.MA

MUTE: Return-Preserving Communication Unlearning for Efficient Multi-Agent Coordination

Inter-agent communication is critical for coordinating Multi-Agent Reinforcement Learning (MARL) agents under partial observability to perform effectively in cooperative games; however, real-world bandwidth constraints demand sparse interactions. Prior approaches primarily address this trade-off by optimizing information-theoretic surrogates. We argue that these statistical proxies are fundamentally misaligned with the true objective: a message can be highly informative yet irrelevant to the joint return of the task. In this work, we propose Message Unlearning for Targeted Efficiency (MUTE), a framework that views communication reduction as a value-guided machine unlearning problem. MUTE rigorously quantifies the Counterfactual Message Value using an attention-based estimator, and systematically unlearns the transmission of low-value messages from a policy trained without any communication constraints. This is achieved through a dual-objective mechanism that enforces communication sparsity while preserving the return of the original joint policy. We derive a theoretical upper bound on the performance gap induced by this sparsification, guaranteeing controlled return degradation. We also empirically evaluate MUTE on various complex multi-agent environments, achieving 80% to 90% bandwidth reduction while maintaining performance comparable to state-of-the-art baselines.
Rui Zuo, Qinwei Huang, Mingyang Li +3
Jul 3, 2026cs.MA

Second MOASEI Competition at AAMAS'2026: A Technical Report

We describe the 2026 Methods for Open Agent Systems Evaluation Initiative (MOASEI) Competition, a benchmark event for evaluating multi-agent decision-making under open-system conditions. Building on the inaugural 2025 competition, the 2026 edition retained wildfire fighting, cybersecurity, and ride-sharing domains while adding a bonus wildfire track with frame openness, in which agent equipment states such as suppressant capacities and firefighting range vary over time. The competition also expanded its reporting metrics to emphasize total task completions, mean task-completion time, and mean value of completed tasks. Participation in 2026 was limited: eight teams registered, but only one team submitted a final entry, and that entry targeted the ride-sharing track. The submitted DLC approach used planning and replanning to solve routing problems across agents as passengers appeared. This report summarizes the 2026 competition design, highlights differences from the previous year, and reports ride-sharing evaluation results against baseline policies. DLC is recognized as the 2026 ride-sharing track winner among submitted teams.
Ceferino Patino, Tyler J. Billings, Alireza Saleh Abadi +4
Jul 3, 2026eess.SY

Hierarchical Multi-Agent Reinforcement Learning for Carbon-Aware AI Data Centers in Power Distribution Systems

Eco-friendly energy management for artificial intelligence data centers (AIDCs) is crucial because of the significant increase in energy consumption-induced carbon emissions from AIDCs resulting from the rapid expansion of AI applications. This paper proposes a hierarchical carbon-aware multi-agent reinforcement learning (CA-MARL) framework for robust and efficient operations of AIDCs under uncertainties while ensuring low-carbon operation of power distribution systems. The framework comprises a workload manager (WM) agent and multiple local AIDC agents trained using a multi-agent transformer method, corresponding to a global AIDC aggregator and a local AIDC operator, respectively. Leveraging AIDC operation data along with nodal carbon intensity (NCI) calculated from the carbon emission flow-integrated distribution system operator problem, the WM agent spatially allocates AI training and inference jobs among all AIDCs. Based on the jobs allocated from the WM agent and NCI information, each AIDC agent schedules economical and eco-friendly operations of the AIDC by performing the following tasks: i) temporal shifting of training jobs, ii) spatial allocation of training graphics processing unit (GPU) blocks and inference GPUs within the AIDC, and iii) control of the supply air temperature of the cooling system. The effectiveness of the proposed framework was assessed using an IEEE 33-node power distribution system.
Hyunsoo Lee, Panggah Prabawa, Dae-Hyun Choi +1
Jul 3, 2026cs.GT

Teaming Up with AI: Coordination and Cooperation

Successful diffusion of AI in the workforce hinges on the economic value that AI brings to human endeavors. Bringing AI into the workforce is more than deploying a powerful new technology -- it is launching a new form of collaboration. Each human worker is now endowed with a team of AI agents; work can be delegated to these agents, and the role of the human shifts towards managing and monitoring. How can we maximize the economic value from collaboration with AI in the workforce? How can we make it a "true" collaboration that empowers human workers rather than replacing them? We take an approach that combines the fields of theoretical computer science and economics, highlighting the potential of algorithmic tools grounded in economic principles to improve the effectiveness of human-AI collective work. We consider two tiers of tools: (1) tools for better coordination, via algorithmic management of interdependencies; (2) tools for better cooperation, via contractual incentive alignment. We show how a principled approach based on algorithmic and economic research enhances both coordination and cooperation, charting a pathway for future research to inform AI markets.
Nicole Immorlica, Inbal Talgam-Cohen
Jul 2, 2026cs.MA

Evaluating Large Language Models for Decision-Making in Agent-Based Urban Mobility Simulations

Urban mobility modeling faces challenges in representing decision-making in dynamic environments. Although Multi-Agent Systems are widely used, rule-based approaches rely on fixed heuristics that limit adaptive behavior. This work investigates the integration of Large Language Models (LLMs) as decision-making components in multi-agent simulations. We propose a hybrid architecture that connects the GAMA platform to an external LLM-based module through an API, enabling agents to determine whether route replanning is necessary. Rather than replacing routing algorithms, the LLM serves as a decision layer that guides replanning behavior. The approach incorporates persistent memory, allowing past interactions to influence future decisions and promote behavioral consistency. We compare rule-based and LLM-assisted approaches across multiple road-blockage scenarios and population scales. Results indicate that LLM-enabled agents exhibit greater adaptability and contextual awareness, particularly in scenarios with higher route flexibility. Memory influences performance and behavioral consistency, with effects varying across configurations. Overall, LLMs serve as complementary cognitive layers that enrich behavioral representations in urban mobility simulations and hold potential for modeling complex decision-making in spatial multi-agent systems.
Bruno Cascaes Alves, Míriam Blank Born, Ulisses Gilioli Francescatto Júnior +3
Jul 2, 2026cs.LG

QFedAgent: Quantum-Enhanced Personalized Federated Learning for Multi-Agent Activity Recognition

Federated learning (FL) enables collaborative model training across distributed devices without sharing raw data, making it suitable for privacy-sensitive robotic sensing applications. However, multi-agent systems generate heterogeneous and non-independent and identically distributed (non-IID) multimodal sensor streams that degrade conventional FL algorithms, while classical fusion modules introduce substantial parameter overhead and communication cost. This paper proposes QFedAgent, a hybrid quantum-classical personalized FL framework for multi-agent activity recognition. The approach integrates a variational quantum circuit fusion module that models accelerometer--gyroscope interactions through quantum state encoding and entanglement, requiring only 72 quantum rotation parameters versus 33K in classical multi-layer perceptron-based fusion, achieving approximately 10x total parameter reduction. Experiments on the OPPORTUNITY dataset under subject-based non-IID partitions demonstrate 97.7% mean test accuracy, confirming that parameter-efficient quantum fusion remains competitive with conventional federated baselines.
Quoc Bao Phan, Tuy Tan Nguyen
Jul 2, 2026cs.CL

HULAT2 at MER-TRANS 2026: Governed Multi-Agent Simplification for Spanish Easy-to-Read Generation

This paper describes the participation of HULAT2-UC3M in the Spanish track of MER-TRANS 2026, a shared task on multilingual Easy-to-Read translation. Three fully automatic Spanish runs were submitted. RUN1 and RUN2 used a LangGraph-based multi-agent workflow combining Gemini 2.5 Flash and RigoChat-7B-v2, parallel generation strategies, internal quality signals, Event-Condition-Action routing, controlled editing and traceable decisions. RUN1 used the base workflow, while RUN2 activated an additional lexical-support layer based on a glossary and lexical resources. RUN3 was a RigoChat-based generate-evaluate-regenerate baseline with prompt engineering and LoRA-based adaptation. The official leaderboard reports BLEU-Orig, BLEU-Gold, SARI and BERTScore. During development, additional internal signals were also inspected, including semantic fidelity, readability, lexical simplicity, syntactic clarity and factual consistency. According to official SARI, RUN1 was the best HULAT2 run, with 44.0543 points, followed by RUN2 with 43.1049 and RUN3 with 38.5136. These results indicate that, in this task setting, signal-guided multi-agent routing outperformed the linear regeneration baseline. They also show that adding lexical support did not automatically improve reference-based scores. Further segment-level and document-level analysis are required to assess readability, factual consistency and user-oriented adequacy.
Lourdes Moreno, Paloma Martínez, Marco Antonio Sanchez-Escudero +1
Jul 2, 2026cs.AI

Hardware-Enforced Semantic Coordination for Safety-Critical Real-Time Autonomous Systems

Recent advances in agentic AI are producing increasingly complex autonomous systems that integrate large language models, world models, optimization engines, specialized neural architectures, autonomous platforms, and human operators. While much current research focuses on improving reasoning capabilities, safety-critical real-time deployment also requires bounded and verifiable coordination among heterogeneous components operating concurrently under uncertainty. Software-mediated coordination presents fundamental limitations in domains where bounded latency, deterministic coordination, and enforceable safety guarantees are essential. Hence, we propose a hardware-enforced semantic coordination architecture in which selected coordination semantics are implemented directly at the hardware level via field-programmable gate arrays (FPGAs). The approach builds on the Topic-Based Communication Space Petri Net (TB-CSPN) framework, which separates semantic reasoning from interaction management. In this approach, selected TB-CSPN coordination mechanisms are mapped onto FPGA primitives, creating a hardware-native semantic coordination layer. Focus is not on acceleration, but on enforcing temporal synchronization, semantic gating, authorization constraints, and bounded coordination behavior directly in hardware. Semantic reasoning remains adaptive and software-driven, while embedded coordination semantics become deterministic.
Uwe M. Borghoff, Paolo Bottoni, Remo Pareschi
Jul 2, 2026cs.AI

UA-ChatDev: Uncertainty-Aware Multi-Agent Collaboration for Reliable Software Development

Software development is a complex task that demands cooperation among agents with diverse roles. Large language models (LLMs) have enabled autonomous multi-agent software development frameworks that leverage role-based collaboration to automate requirements analysis, coding, testing, and refinement. However, existing approaches typically assume that intermediate agent outputs are equally reliable, leaving them vulnerable to hallucination propagation, where incorrect decisions generated in early development phases are transferred to downstream agents and negatively impact final software quality. To address this challenge, we propose UA-ChatDev, an uncertainty-aware multi-agent software development framework that integrates uncertainty quantification into agent interactions. It introduces a lightweight uncertainty estimation mechanism based on token-level log probabilities to assess the confidence of agent responses and employs phase-aware threshold calibration to selectively trigger retrieval-based verification when uncertainty exceeds acceptable levels. Extensive experiments on the SRDD benchmark demonstrate that UA-ChatDev consistently outperforms existing single-agent and multi-agent software development frameworks across completeness, executability, consistency, and overall quality metrics. Further ablation studies and communication analyses verify that uncertainty-aware interactions enhance code execution reliability.
Temitayo Olamilekan Ogunsusi, Lijun Qian, Xishuang Dong
Jul 2, 2026cs.AI

Traceable Fault Diagnosis for Battery Energy Storage Systems via Retrieval-Augmented Multi-Agent O&M Assistant

Large-scale battery energy storage systems (BESSs) require O&M decisions that combine alarms, cell-level measurements, device topology, diagnostic tables, historical cases, and maintenance documents. Monitoring platforms can flag threshold violations, but they often cannot explain whether voltage inconsistency, resistance drift, short-circuit risk, capacity divergence, or thermal abnormality needs intervention. This digest presents a traceable BESS fault-diagnosis assistant that uses retrieval-augmented multi-agent reasoning to connect operational data, domain knowledge, visual evidence, and report generation. Reliability is improved through BESS-specific task routing, schema-constrained natural-language database access, hybrid text-image retrieval, and evidence-based answer synthesis. Preliminary internal evaluation is reported for routing, database access, and diagnostic reasoning.
Jiangdi Ru, Bing Li, Yage Huang +2
Jul 2, 2026cs.MA

CausalSteward: An Agentic Divide-Conquer-Combine Copilot for Causal Discovery

Learning causal models from high-dimensional data is a significant challenge, particularly in real-world settings where violations of core assumptions lead to causal identifiability issues. Although massive amounts of prior knowledge are available, and contain valuable causal information, effectively integrating this knowledge into the causal discovery process remains an open problem. We introduce CausalSTeward (CAST), a novel human-in-the-loop framework for interactively assembling large causal models. CausalSteward is a multi-agent collaborative system that tackles high-dimensional causality through a divide-and-conquer approach where large clusters of variables are iteratively partitioned and then separately analyzed. Our framework fuses prior knowledge with a data-driven approach by using tailored tools such as retrieval augmented generation and conditional independence tests. Finally, we use this work to examine the capabilities and limitations of causal reasoning in multi-agent frameworks, and how the human-in-the-loop can contribute to accurate and trustworthy results.
Nicholas Tagliapietra, Gian Lorenzo Marchioni, Moritz Willig +3
Jul 2, 2026cs.AI

SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation

LLM agents are increasingly used to translate natural language into 3D scenes in a procedural way, but existing systems focus on static output. Dynamic 4D scenes from text alone, in which liquids flow, particles emit, rigid bodies cascade, and articulated mechanisms move, remain largely unexplored despite their value as editable content and as physics-grounded training data for video generation and embodied AI. Two challenges set the dynamic case apart from static text-to-scene work: an agent must jointly coordinate spatial layout, multiple physics solvers, temporal sequencing, camera, and lighting in a single coherent scene, and verifying motion correctness from rendered video is fundamentally harder than judging a single image. We present SimWorlds: a multi-agent framework that produces dynamic, editable 4D scenes from text, with Blender-specific procedural knowledge, a planner-coder-reviewer workflow driving a fixed ordered sequence of construction stages, a layered scene protocol enforced by a deterministic verifier, and a runtime-state inspection tool suite that catches mechanism failures the rendered image cannot reveal. We also introduce 4DBuildBench, a benchmark for assessing both visual fidelity and physical consistency of the procedural dynamic 3D scenes generated from text prompts. Experiments show that SimWorlds outperforms prior dynamic Blender generation baselines.
Chunjiang Liu, Xiaoyuan Wang, Haoyu Chen +3
Jul 2, 2026cs.AI

Diverse Evidence, Better Forecasts: Multi-Agent Deliberation Under Information Asymmetry

Multi-agent systems are increasingly used for forecasting future events, as deliberation among multiple LLMs is believed to improve reasoning and calibration. Yet existing approaches overlook a critical design choice: what information each agent receives. When all agents are given identical evidence, deliberation collapses into herding rather than genuine belief revision, leaving multi-agent systems little better than a single agent. We identify this as a fundamental gap and propose designed information asymmetry to close it: by partitioning evidence into shared public and disjoint private subsets, each agent holds exclusive knowledge that can only reach others through deliberation. We theoretically show that this decomposition reduces inter-agent error correlation, and instantiate it in InfoDelphi, a framework combining relevance-aware evidence routing, rationale-based iterative deliberation, and confidence-weighted aggregation. On PolyGym, a benchmark of 375 binary forecasting questions derived from real-world prediction markets, InfoDelphi outperforms the strongest single-agent and multi-agent baselines by 12--18% in Brier score and 4--8 percentage points in accuracy. More detailed experiments confirm that removing information asymmetry eliminates most deliberation gains, establishing diversity of input as the key enabler of effective multi-agent reasoning.
Yuante Li, Yicheng Tao, Kate Zhang +3
Jul 1, 2026math.OC

Mean Field Reinforcement Learning

This monograph provides an introduction to mean field reinforcement learning through the lens of Markov decision processes arising from large-population stochastic control with mean field interactions and common noise. Starting from the connection between multi-agent reinforcement learning and mean field control, it develops the probabilistic, mathematical, and control-theoretic framework needed to formulate representative-agent learning problems, analyze their relationship with finite-population systems, and study both general and linear-quadratic models. The presentation includes dynamic programming principles, propagation-of-chaos limits, and theoretical analyses of tabular Q-learning and policy-gradient methods. It also discusses numerical implementations, including tabular schemes and deep reinforcement learning methods such as deep deterministic policy gradient. The goal is to give readers a coherent bridge between mean field control theory and reinforcement learning methodology, emphasizing the mathematical structure of the problems and the design of tractable learning approaches for large stochastic populations.
René Carmona, Mathieu Laurière
Jul 1, 2026cs.AI

Agent4cs: A Multi-agent System for Code Summarization in Large Hierarchical Codebases

Understanding large, complex codebases, especially those with obfuscated structures and incomplete documentation, remains a significant challenge. Existing code summarization solutions often rely on a single language model or coding assistant like Claude Code, and treat source code as flat text, underutilizing the rich interdependencies and hierarchical information within a repository. To address these shortcomings, we propose Agent4cs - a multi-agent framework that summarizes large codebases in a bottom-up fashion, where a summarization agent focuses on producing robust summaries; a keyword-extraction agent proactively identifies critical information from subfolders; and a quality-assurance agent iteratively refines the outputs for readability, coherence, and completeness. Evaluated on 7 frontier models, Agent4cs improves semantic consistency across all folder levels by average 8% compared to two structured prompting baselines with code segments. Furthermore, extensive evaluation on real-world datasets demonstrates up to 38% gains in normalized keyword coverage rate over the same baselines.
Yongjian Tang, Ezgi Sarikayak, Doruk Tuncel +2
Jul 1, 2026cs.MA

Simulation Based Reward Function Validation for Multi-Agent On Orbit Inspection

A proposed method for the control of groups of inspection spacecraft is Multi-Agent Reinforcement Learning (MARL). While MARL has already been employed for this purpose in previous work, the reward functions used focus on reaching a finite set of predetermined inspection points around the target. In this work, we study and develop a generalized reward function for the MARL inspection task informed by the analysis of 3D reconstructions of inspected objects in orbit. Because the reward function is generalized such that any number of images at arbitrary locations may evaluated, we also allow trained agents to have complete control over when images are collected. With this approach, we gather insights into best practices for not only the specific MARL inspection task, but also gain key takeaways informative to the broader inspection task outside of a MARL context.
Patrick Quinn, Bala Prenith Reddy Gopu, George M. Nehma +1
Jul 1, 2026cs.RO

Technical Report: Asynchronous Distributed Trajectory Estimation of Multi-Robot Systems

Distributed trajectory estimation arises in many applications across robotics, but existing implementations typically do not consider asynchrony in agents' communications and computations. Therefore, we propose an asynchronous block coordinate descent algorithm for distributed trajectory estimation. We consider a team of agents that observes a team of robots and estimates the robots' states over a sliding window. The agents solve an approximation of the maximum a posteriori estimation problem, which we derive. We show this approximation introduces negligible errors and eliminates up to 96.9% of communications among agents. Next, we prove that agents' iterates converge exponentially fast to the optimal estimate of the robots' states. Simulations show that this approach has up to 64% less error than a comparable state-of-the-art algorithm. Experiments on mobile robots show this approach is robust to delays whose lengths span three orders of magnitude.
Adam Pooley, Matthew Hale
Jul 1, 2026cs.CV

EgoGapBench: Benchmarking Egocentric Action Selection in Multi-Agent Scenes

Existing egocentric benchmarks have primarily constructed the egocentric setting from first-person-view data, which makes it difficult to evaluate egocentric perspective itself in isolation. However, understanding first-person-view input and taking an egocentric perspective are separable abilities, especially when first-person body cues are absent or when other agents are present. To isolate egocentric perspective understanding, we introduce EgoGapBench, a diagnostic benchmark for measuring action selection in multi-agent egocentric scenes. We define the ability measured by this benchmark as Egocentric Action Selection (EAS): selecting an appropriate action from the agent's perspective in the presence of other agents. On EgoGapBench, humans answer reliably, whereas both open-source and proprietary MLLMs perform substantially worse and systematically select actions performed by other visible agents. Fine-tuning on existing egocentric data fails to close this gap and can even be detrimental. In contrast, fine-tuning on EgoGapBench training data improves accuracy but does not reach human performance. These results show that EAS is difficult to acquire from first-person-view data alone, and that MLLMs should be evaluated and trained not only for scene understanding but also for egocentric action selection.
Jihyeok Jung, Jeewu Lee, Sanghyeop Kim +2
Jul 1, 2026cs.AI

Managed Autonomy at Runtime: Gear-Based Safety and Governance for Single- and Multi-Agent Cyber-Physical Systems

Autonomous agents, whether LLM-driven software agents or robotic physical agents, face a common class of failure modes when operating without continuous human oversight: safety violations from unverified actions, behavioral instability from unconstrained loops, and continuity loss from unhandled error states. We develop \system{}, a discrete-time control system that combines five execution gears (\Gobs{}, \Gsug{}, \Gplan{}, \Gexec{}, \Gint{}) with utility-gated dispatch and event-driven fallback. For the single-agent case, we prove monotonic stability, execution safety, eventual stabilization, fallback completeness, and equivalence to a gear-constrained Markov decision process. For multi-agent cyber-physical systems (CPS), we apply the established \smart{} managed-autonomy lifecycle and map runtime evidence into its four governance states (\Stable{}/\Meta{}/\Assisted{}/\Regulated{}). Consensus gating, swarm-level Lyapunov analysis, per-agent gear authority, and rendezvous control provide distributed safety and stability guarantees, including zero collision under the stated assumptions. We evaluate the resulting runtime on a three-agent UR5 robotic assembly cell using fault magnitudes calibrated from the NIST \emph{Degradation Measurement of Robot Arm Position Accuracy} dataset across 10,000 Monte Carlo episodes. It achieves a 99.6% anomaly detection rate versus 2.1% for the single-agent baseline, reduces detection latency by 3.5×3.5\times, and supplies a formal physical-workspace safety certificate. The execution gears act as micro-level permissions beneath the \smart{} runtime governance states, separating action control from autonomy governance.
Srini Ramaswamy, Wang Miaosheng
Jun 30, 2026cs.RO

Distributed Multi Robot Lunar Cargo Transportation via Phase Decomposed Reinforcement Learning

Modular reconfigurable robotic systems provide a scalable solution for cooperative surface operations in future lunar missions. However, cooperative cargo transportation remains challenging due to morphology-dependent topology changes, strong payload-induced coupling, long-horizon decision making, and safety constraints. This paper proposes a phase-decomposed reinforcement learning framework for cooperative cargo transport with distributed robotic units. The task is decomposed into lifting, transportation, and placement, each optimized with a dedicated joint-state policy capturing inter-agent coupling. Centralized training promotes stable convergence, while deployment uses onboard proprioception for control and OptiTrack motion capture for ground-truth evaluation and post-processed metrics. A deterministic phase controller expressed in Markov state representation regulates transitions between stages, and a failure-sensitive synchronization mechanism ensures coordinated progression and safety-aware halting during real-world execution. The framework is evaluated in simulation and through controlled field experiments at a JAXA space exploration test facility. Results demonstrate reliable cooperative transport across all stages in both simulation and hardware experiments.
Ashutosh Mishra, Elian Neppel, Shreya Santra +4
Jun 30, 2026cs.AI

A Contextual-Bandit Oversight Game with Two-Sided Informational Asymmetry

We study runtime human oversight of an AI agent when private information runs in both directions: the human privately knows her reward function, while the AI privately knows the quality of the action it proposes. This is the kind of asymmetry that arises naturally when an autonomous robot or software agent has inspected a situation its human supervisor cannot directly assess. Building on Cooperative Inverse Reinforcement Learning (CIRL) and the Oversight Game, we introduce a contextual-bandit team game with two-sided asymmetric information and a play/ask/trust/oversee interface. The bandit structure removes physical state transitions and thereby yields exact one-shot characterizations that would remain conjectural in the full POMDP setting, though the common belief remains a dynamically controlled state across rounds. We give two one-shot characterizations, a team optimum and a behaviorally natural myopic rule, whose gap is a slab of avoidable harm: a region in which the AI privately knows the proposed action is harmful and shutdown would help, yet a myopic human, trusting her prior, declines to oversee. We show this gap is the price of non-credible oversight communication, and give a partial analysis of how it resolves dynamically over repeated rounds through passive learning and active signaling with a one-period-lagged oversight response.
Yunjin Tong
Jun 30, 2026cs.MA

MECoBench: A Systematic Study of Multimodal Agent Collaboration in Embodied Environments

Recent multimodal large language models (MLLMs) have strong potential as embodied agents, but their ability to collaborate in visually grounded environments remains underexplored. To address this gap, we introduce MECoBench, a multimodal embodied cooperation benchmark with an evaluation platform spanning diverse real-world tasks, two cooperation structures, and three collaboration modes. Through extensive experiments across various MLLMs, we summarize three key findings: (i) Collaboration generally improves embodied task completion, but its benefits depend on balancing collaborative gains against coordination complexity. (ii) Communication is essential to collaboration gains, while the best collaboration mode depends on team size and model capability. (iii) Moreover, collaboration improves robustness under noisy priors and exploration conditions. Generally, MECoBench provides a systematic testbed for understanding the mechanisms and limits of multimodal embodied collaboration. Code and dataset are available at https://github.com/q-i-n-g/MECoBench.
Qingyun Liu, Jiwen Zhang, Jingyi Hu +2
Jun 30, 2026cs.AI

Smart charging of large fleets of Electric Vehicles: Independent Multi-Agent Reinforcement Learning approaches

The electrification of transportation through electric vehicles introduces new challenges for power grid management, such as increased peak demand, voltage fluctuations, line overloads, and the integration of variable renewable energy sources. To enable efficient integration of EVs while minimizing costs for users and avoiding network overloads, implicit coordination between EVs is required. This work compares two independent multi-agent reinforcement learning approaches for optimizing such decentralized EV charging: contextual combinatorial bandits and policy gradient algorithms. Using a realistic simulation environment with autonomous agents making decisions based on local environmental information (including price signals, state-of-charge, and temporal constraints), we evaluate their performance across varying congestion levels, and mixed-strategy configurations with heterogeneous agent groups under dynamic electricity pricing derived from real photovoltaic production data.
Xavier Rate, Eloann Le Guern, Raphaël Féraud +8
Jun 30, 2026cs.AI

Long-term Traffic Simulation via Structured Autoregressive Modeling

Interactive traffic simulation is a vital world model for autonomous driving. A central challenge in long-horizon simulation is modeling sustained multi-agent interactions, which is further exacerbated by dynamic token cardinality as agents continuously enter and exit the scene. In this work, we propose that the solution lies in the synergy between the architectural inductive biases and statistical priors of large-scale sequence models, e.g., Large Language Models (LLMs). Our probing experiments reveal that the transferability of attention mechanisms and the distributional consistency between motion tokens and natural language enable small-scale, heavily frozen LLMs to rapidly adapt to traffic modeling. Building on this insight, we introduce RosettaSim, a unified framework that projects scene topology, agent states, and spawning intents into a structured autoregressive stream with variable length, achieving both strong short-term accuracy and stable long-horizon simulation fidelity. Furthermore, evaluating extended rollouts presents yet another hurdle, as one-to-one agent correspondence inevitably fades over time. To address this, we introduce Retrieval-based Traffic Evaluation (RTE), which retrieves semantically similar real-world scenarios as context-aware reference anchors. Experiments on the Waymo Open Sim Agent Challenge (WOSAC) demonstrate that RosettaSim achieves state-of-the-art performance in both short- and long-term simulation. Furthermore, RTE exhibits a stronger correlation with standard metrics (r=0.83r=0.83) than existing approaches (r=0.74r=0.74), indicating improved alignment with long-horizon simulation fidelity.
Lingyu Xiao, Zexin Feng, Xintao Yan