Vision-Language Navigation

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Period ending 2026-09-21

28 new papers

A weekly snapshot of new work published in Vision-Language Navigation.

Period ending 2026-09-14

8 new papers

A weekly snapshot of new work published in Vision-Language Navigation.

Period ending 2026-09-07

10 new papers

A weekly snapshot of new work published in Vision-Language Navigation.

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537 papers

Latest in Vision-Language Navigation

May 25, 2026cs.LG

SeqRoute: Global Budget-Aware Sequential LLM Routing via Offline Reinforcement Learning

Existing LLM routing frameworks treat queries as independent events, neglecting the sequential nature of real-world user sessions constrained by global computational budgets. This mismatch inevitably leads to budget bankruptcy: myopic routing policies exhaust resources on early interactions, forcing subsequent and often more complex queries onto inadequate models. We introduce SeqRoute, a framework that formulates multi-turn routing as a finite-horizon Markov Decision Process and solves it via offline reinforcement learning. By incorporating the remaining budget into the state space and training with Conservative Q-Learning (CQL), SeqRoute learns delayed gratification to strategically preserve resources for high-stakes turns later in the session. To overcome data starvation, we propose Hindsight Budget Relabeling (HBR). This technique retrospectively simulates historical trajectories under diverse hypothetical budgets, expanding 10,000 raw sessions into 2.38 million transitions enriched with critical bankruptcy signals. At deployment, a dynamic λλ-sweep mechanism enables zero-shot navigation of the cost-quality Pareto frontier without retraining. Extensive evaluations demonstrate that SeqRoute reduces operational costs by 6.0-73.5% while maintaining or improving quality, and suppresses bankruptcy rates to under 1%, strictly dominating behavior cloning, budget-aware heuristics, and static baselines across the entire Pareto frontier.
Zhongling Xu, Shunan Zheng, Wei Wang
May 24, 2026cs.RO

GreenSeg: Ground Segmentation Algorithm for Agricultural Robots in Mediterranean Greenhouses using RGB-D Point Clouds

Greenhouse agriculture in the Mediterranean region faces significant automation challenges due to its unique structural and environmental constraints. These environments are characterized by extremely narrow aisles, heterogeneous terrains ranging from concrete to tilled soil and severe optical interference caused by polyethylene covers, which induce specular reflections and "ghost points" in depth sensors. While autonomous navigation is essential for digitizing agricultural tasks, traditional solutions often rely on expensive 3D LiDAR systems that are economically unscalable for most facilities. To address this, this paper presents GreenSeg, a robust perception framework for autonomous navigation using RGB-D sensing. The proposed method introduces a dual-layer validation strategy: a robust global plane fitting combined with a surface curvature filter for terrain adaptability, and a seed-point-based Region Growing constraint to ensure the spatial continuity of the navigable plane. Experimental validation was conducted using the AGRICOBIOT I platform across four diurnal scenarios with varying solar elevations. The results show that GreenSeg consistently outperforms benchmark segmentation methods, achieving peak improvements of 11.58% in mean Recall and 19.24% in mIoU during critical rotational maneuvers at the end of corridors. These findings confirm that the proposed algorithm enables stable and safe autonomous navigation in unstructured, dynamic agricultural environments that are subject to budget constraints and sensitive to lighting conditions.
Fernando Cañadas-Aránega, José C. Moreno, José L. Blanco-Claraco
May 24, 2026cs.RO

Performance Comparison of Classical and Neural Sampling Algorithms for Robotic Navigation

Integrating artificial intelligence (AI) into sampling-based motion planning provides new possibilities for improving autonomous navigation efficiency. In this paper, three algorithms, namely RRT*, Neural RRT*, and Neural Informed RRT*, are implemented and evaluated on environments containing convex and concave obstacles with different obstacle densities. The obtained results indicate that neural-guided planners improve path quality, producing up to 14% shorter paths and 55--75% smoother trajectories compared with the conventional RRT* algorithm. Among the evaluated methods, Neural Informed RRT* achieves the best overall performance in terms of path length and trajectory smoothness. These results demonstrate the effectiveness of AI-guided sampling strategies for improving reliability and trajectory efficiency in robotic and UAV navigation, despite a slight increase in computation time. Overall, the study highlights the growing importance of artificial intelligence in real-time robotic path planning applications.
Hichem Cheriet, Badra Khellat Kihel, Samira Chouraqui
May 24, 2026cs.RO

Learning, locomotion, and navigation of soft synthetic snakes in three-dimensional, heterogeneous environments

Limbless terrestrial animals exhibit exceptional locomotor versatility and control, currently unmatched by engineered counterparts. Here, we introduce a computational framework that enables soft synthetic snakes to navigate unstructured, heterogeneous 3D terrains. Our approach is grounded in bio-inspired actuation and sensing models that reduce the control complexity inherent to high-degree-of-freedom, continuum bodies. These models are integrated into a reinforcement learning architecture to derive environment-traversing policies. Training first occurs in simplified, homogeneous terrains to learn locomotion primitives. These are then composed into adaptive strategies for complex landscapes. We demonstrate robustness by deploying a snake in high-fidelity 3D environments reconstructed from real-world imaging, achieving reliable navigation. Overall, this work provides a physically-realistic simulation platform and practical insights for the control of continuum systems in natural terrains.
Xiaotian Zhang, Ali Albazroun, Tixian Wang +3
May 24, 2026cs.RO

Loosely Coupled Factor Graph Optimization for Pseudolite-Augmented Navigation

In Global Navigation Satellite System (GNSS)-degraded environments, pseudolites (PLs) provide additional signal sources to enhance positioning performance, but their integration in optimization-based frameworks remains limited. This paper presents a loosely coupled factor graph optimization (FGO) framework that fuses the GNSS/PL least-squares (LS) solutions with inertial measurement unit (IMU) data. The evaluation considers low GNSS visibility scenarios with four high-elevation GNSS satellites and up to two PL transmitters over an 80~s window. FGO achieves a 22.8% to 41.3% reduction in mean 3D error compared to standard LS methods. Compared to a GNSS-IMU baseline, incorporating PL transmitters further improves positioning accuracy, with performance depending on geometry.
Chih-Chun Chen, Lipeng Tan, Shiyu Bai +1
May 23, 2026eess.SY

Passivity-based Semi-autonomous Rotational Motion Navigation for Rigid-body Networks: Stability and Human Passivity Analysis

This paper presents a novel passivity-based semi-autonomous attitude control framework, with a particular focus on attitude kinematics defined on the special orthogonal group SO(3)SO(3). While human-robot interaction facilitates the successful execution of complex tasks, ensuring stability of human-in-the-loop systems on the SO(3)SO(3) manifold remains a largely unsolved challenge. We first propose a new control architecture in which a multi-robot system preserves invariance of the average information fed back to the human operator through so-called stealthy control, and the human intervention is mediated through a virtual leader, which is coupled with the robots via a passivity-based attitude synchronization law. We then rigorously prove closed-loop stability of the proposed human-in-the-loop system under the assumption that the human behaves as a passive system. To support this analysis, simulation studies are conducted to identify the human operator as a dynamical system, and to examine passivity properties of the identified model.
Reiji Terunuma, Yuta Nakamura, Takeshi Hatanaka
May 22, 2026cs.RO

Balancing Accuracy and Efficiency: Adaptive Dynamics Orchestration for Model Predictive Control

Model Predictive Control (MPC) for autonomous navigation faces a fundamental trade-off between model accuracy and real-time efficiency. High-fidelity dynamics models can accurately predict complex vehicle-terrain interactions during trajectory rollouts, but incur significant computational cost, increasing inference latency and reducing control frequency. Conversely, lightweight models enable fast updates and dense sampling, yet may produce erroneous predictions under safety-critical conditions, potentially leading to catastrophic failures such as vehicle rollover. To address this trade-off, we propose Adaptive Dynamics Orchestration (ADO), a framework that dynamically selects the most appropriate dynamics model for the current navigation context. ADO maintains a library of models spanning diverse accuracy-efficiency profiles and continuously refines terrain-conditioned performance estimates using residual errors from online counterfactual rollouts, where executed control actions are replayed across the model library to assess predictive discrepancy. These estimates guide model selection in real time, balancing computational efficiency and predictive accuracy. Real-world experiments on an off-road ground robot demonstrate that ADO significantly reduces modeling error compared to a fixed low-latency baseline, while approaching the accuracy of the highest-fidelity model without incurring its computational cost, resulting in more reliable and effective navigation in challenging terrain.
Francesco Cancelliere, Aniket Datar, Giovanni Muscato +1
May 22, 2026cs.RO

MASt3R-Nav: WayPixel Navigation in Relative 3D Maps

Visual navigation ability is strongly tied to its underlying representation of the world. Unlike classical 3D maps that require globally-consistent geometry, image- or object-relative topological graphs almost entirely do away with geometric understanding. But, this comes at the cost of navigation capability, often limiting it to merely teach-and-repeat. In this work, we propose a novel map representation in the form of pixel-relative connectivity, which is geometrically accurate but does not require global geometric consistency. Inspired by recent progress in 3D grounded image matching, we construct a map from an image sequence through inter-image connectivity based on pixel correspondences in the relative 3D coordinate systems of individual image pairs. We then use this pixel-level graph to perform global path planning by approximating and sparsifying intra-image pixel connectivity. Through this, we derive a ''WayPixel Costmap'' representation and train a controller conditioned on it to predict a trajectory rollout. We show that this dense pixel-level costmap based on relative geometry is a more accurate conditioning variable for control prediction than its image- and object-level counterparts. This enables a highly capable navigation system, as validated on four types of navigation tasks in the simulator and through real world demonstrations.
Vansh Garg, Rohit Jayanti, Krish Pandya +5
May 22, 2026cs.CV

PathNavigate: A Training-Free Pathology Agent with Surprise-Guided Scan and Shared Slide Memory for Whole-Slide Image VQA

Whole-slide image visual question answering (WSI-VQA) frames pathology as an extreme-context search problem: to answer a free-form clinical query, a system must first navigate a gigapixel slide under a strict inspection budget to locate sparse, high-resolution evidence. Existing approaches largely fall into two paradigms: i) supervised pathology multimodal large language models (MLLMs) and agents can absorb localization and reasoning into learned modules, but they often couple navigation to task-specific supervision and retraining, limiting their practicality; ii) training-free pathology agents avoid this cost by keeping core models frozen, but often follow a question-first design, constructing the initial candidate set mainly from query-conditioned relevance. This can miss decisive morphology that is not named in the question, and force heavier inference-time scaffolding. To address this challenge, we introduce PathNavigate, a training-free pathology agent built around a scan-search-readout routine. Before question matching, PathNavigate scans the current slide at low magnification with a shared online memory module over frozen pathology features, producing a slide-specific surprise field that marks an abnormal-region pool. It then applies question-conditioned PLIP relevance only within this pool to select high-magnification search targets. Finally, it extracts local high-magnification evidence and answers with a frozen perceptor-adjudicator stack, using the same online memory as slide-level context. Experiments on WSI-VQA and SlideBench-BCNB show that the proposed scan-search-readout design improves answer accuracy and yields more interpretable evidence-selection trajectories with higher efficiency.The code is available online.
Chunze Yang, Qidong Liu, Wenjie Zhao +10
May 22, 2026cs.RO

Turning Adaptation into Assets: Cross-Domain Bridging for Online Vision-Language Navigation

Navigating under non-stationary environment shifts poses a critical challenge for a Vision-and-Language Navigation (VLN) agent deployed in the wild. Yet, existing Test-Time Adaptation (TTA) methods for VLN largely treat online adaptation as transient, isolated updates, leading to catastrophic forgetting and negative transfer. To overcome these issues, we propose Inter-Domain BridgE with Historical Assets (IDEA), a novel TTA framework that transforms adaptation into the accumulation and composition of assets. Specifically, IDEA introduces soft prompts optimized via a Fisher-guided weighting scheme to capture the transferable knowledge. These optimized prompts are then augmented with domain coordinates to form a dynamic asset library. Leveraging this library, IDEA constructs a cross-domain bridge by projecting the target domain onto the convex hull of historical knowledge. These designs form a complementary loop: the evolving library underpins bridge construction, while the bridge provides superior initialization to accelerate asset optimization. Extensive experiments across REVERIE, R2R, and R2R-CE benchmarks demonstrate the consistent superiority of IDEA over existing methods, showcasing its ability to enable training-free adaptation via asset sharing.
Zixuan Hu, Xuantuo Huang, Yancheng Li +3
May 22, 2026cs.CV

IntentionNav: A Benchmark for Intent-Driven Object Navigation from Implicit Human Instruction

Existing object navigation benchmarks usually tell an embodied agent which object category to find, such as microwave or chair. Human-facing embodied AI is often asked something less direct: "I need something to warm this food" or "the room feels stuffy." The agent must infer the object that can satisfy the need, find a scene-grounded instance, and decide whether the goal has been reached. We study this setting as intent-driven object navigation and introduce IntentionNav, a diagnostic benchmark for active object search from implicit human instructions. Each episode provides a free-text intent, RGB-D observations, and pose, but withholds the target object name. IntentionNav contains 500 intents over 176 Isaac Sim scenes and 64 target categories. Each intent is rewritten in four controlled instruction styles and annotated with one of four intent modes, separating surface phrasing from semantic cue type under matched geometry. This paired design supports analysis of target inference, language robustness, neighborhood reachability, and terminal success rather than only aggregate success. We evaluated three VLMs using a fixed active-navigation agent. Models identify the intended target in 48.3 percent of episodes and enter its 2 m neighborhood in 68.7 percent, but terminate successfully in only 24.9 percent and achieve grounded 1 m success in 5.5 percent. Success is highest for event-script intents (28.7 percent) and lower for physical-state and affordance intents (19.2 percent and 18.5 percent), showing that indirect human intent remains a bottleneck for target selection, visual verification, and terminal localization in active embodied search.
Lin Qian, Shijie Li, Sihao Lin +4
May 22, 2026cs.RO

Autonomous Frontier-Based Exploration with VLM Guidance

Autonomous robotic exploration of unknown and hazardous environments, a long-standing challenge, can be significantly improved by leveraging the advanced reasoning of Vision-Language Models (VLMs). We introduce a novel exploration pipeline where a VLM performs high-level strategic decision-making, guiding a conventional low-level robotics control stack. At decision points, the robot generates a multimodal prompt with its current map and visual imagery of potential paths, or frontiers. The VLM analyzes this prompt to select the most promising frontier, replacing simple geometric heuristics with contextual spatial reasoning. This approach, validated in simulation across six indoor environments, improves map coverage by up to 24% over existing methods. Our pipeline is lightweight, training-free, and easily transferable to any robot with standard sensors and an internet connection.
Aarush Aitha, Avideh Zakhor
May 21, 2026cs.RO

AwareVLN: Reasoning with Self-awareness for Vision-Language Navigation

Vision-and-Language Navigation (VLN) requires an agent to ground language instructions to its own movement within a visual environment. While state-of-the-art methods leverage the reasoning capabilities of Vision-Language Models (VLMs) for end-to-end action prediction, they often lack an explicit and explainable understanding of the relationships between the agent, the instruction, and the scene. Conversely, explicitly building a scene map for heuristic planning is intuitively appealing but relies on additional 3D sensors and hinders large-scale vision-language pre-training. To bridge this gap, we propose AwareVLN, a novel framework that equips the navigation model with a self-aware reasoning mechanism, enabling it to understand the agent's state and task progress in a fully end-to-end and data-driven manner. Our approach features two key innovations: (1) a structural reasoning module that fosters spatial and task-oriented self-awareness, and (2) an automatic data engine with progress division for effective training. Extensive experiments on various datasets in Habitat simulator show our AwareVLN significantly outperforms previous state-of-the-art vision-language navigation methods. Project page: https://gwxuan.github.io/AwareVLN/.
Wenxuan Guo, Xiuwei Xu, Yichen Liu +7
May 21, 2026cs.CV

GA-VLN: Geometry-Aware BEV Representation for Efficient Vision-Language Navigation

Despite significant progress in Vision-Language Navigation (VLN), existing approaches still rely on dense RGB videos that produce excessive patch tokens and lack explicit spatial structure, resulting in substantial computational overhead and limited spatial reasoning. To address these issues, we introduce the Geometry-Aware BEV (GA-BEV) - a compact, 3D-grounded feature representation that integrates both explicit and implicit geometric cues into multimodal large language model (MLLM) - based navigation systems. We construct BEV spatial maps from RGB-D inputs by projecting visual features into 3D space and aggregating them into an agent-centric layout that preserves geometric consistency while reducing token redundancy. To further enrich geometric understanding, we incorporate features from a pretrained 3D foundation model into the BEV space, injecting structural priors learned from large-scale 3D reconstruction tasks. Together, these complementary cues - explicit depth-based projection and implicit learned priors - yield compact yet spatially expressive representations that substantially improve navigation efficiency and performance. Experiments show that our method achieves state-of-the-art results using only navigation data, without DAgger augmentation or mixed VQA training, demonstrating the robustness and data efficiency of the proposed GA-VLN framework.
Jiahao Yang, Zihan Wang, Xiangyang Li +4
May 20, 2026cs.RO

Q-SpiRL: Quantum Spiking Reinforcement Learning for Adaptive Robot Navigation

Adaptive robot navigation in dynamic environments requires policies that can reach the target reliably while producing efficient and stable trajectories. This paper presents Q-SpiRL, a quantum spiking reinforcement learning framework for obstacle-aware robot navigation. The framework develops and evaluates five agent families: tabular Q-learning, classical MLP, classical SNN, quantum-enhanced MLP (QMLP), and quantum-enhanced spiking neural network (QSNN). While all models are implemented under a unified training and evaluation pipeline, the QSNN is the central architecture of interest, as it combines spike-based temporal processing with variational quantum feature transformation. Experiments are conducted across three grid-world environments of increasing size, namely 20x20, 30x30, and 40x40, with both static and dynamic obstacles. Performance is assessed using success rate, success-weighted path length, path length, and turn rate under deterministic inference. Results show that QSNN achieves the strongest overall trade-off between task completion, trajectory efficiency, and motion smoothness, reaching up to 99% success rate while maintaining high path efficiency in the most challenging setting. Execution on IBM quantum hardware further demonstrates the feasibility of deploying the proposed hybrid policy under real-device conditions.
Mohamed Khair Altrabulsi, Nouhaila Innan, Alberto Marchisio +2
May 19, 2026cs.RO

Enhancing Graph-Based SLAM in GNSS-Denied environments by leveraging leg odometry

Autonomous navigation in GNSS-denied environments remains a core challenge for legged robots, where exteroceptive sensors such as LiDAR are prone to elevation drift in geometrically sparse or repetitive scenes. We present a factor graph architecture that augments the LIO-SAM framework with a parallel kinematic lane driven by proprioceptive leg odometry, coupled to the main LiDAR-inertial lane via an identity relative pose constraint with a selective noise model. Applied to a Linxai D50 quadruped platform across two outdoor loops totaling over one kilometer, our approach reduces elevation drift from over 30m to under 30cm and enables convergence in a scene where the baseline pipeline fails entirely. These results suggest that proprioceptive data, already computed onboard for gait control, constitutes a lightweight and effective vertical anchor for SLAM in GNSS-denied settings.
Léon Perruchot-Triboulet, Luc Jaulin, Kai Xiao
May 19, 2026cs.SE

Does Code Cleanliness Affect Coding Agents? A Controlled Minimal-Pair Study

As autonomous coding agents see rapid adoption, their evaluation has primarily focused on task completion rates holding the target codebase fixed. This leaves a critical question unanswered: does the structural and stylistic quality, or ``cleanliness'' of the underlying code affect an agent's ability to navigate and modify it? To isolate the effect of code cleanliness from agent capability, we introduce an evaluation protocol built around minimal pairs: repositories that match on architecture, dependencies, and external behaviour, but differ on static-analysis rule violations and cognitive complexity. The pairs are constructed in both directions, by agent pipelines that either degrade a clean repository or clean a messy one. We author 33 tasks across six such pairs, evaluated through hidden tests at the application's public surface. Across 660 trials with Claude Code, code cleanliness does not change the agent's pass rate. However, it substantially alters the agent's operational footprint: agents working on cleaner code use 7 to 8% fewer tokens and reduce file revisitations by 34%. Our findings suggest that traditional maintainability principles remain highly relevant in the era of AI-driven development, shaping the computational cost and navigational efficiency of coding agents. Code cleanliness joins model choice, harness, and prompting as a factor that materially affects agent behaviours.
Priyansh Trivedi, Olivier Schmitt
May 19, 2026cs.RO

D-CLING: Prior-Preserving Depth-Conditioned Fine-Tuning for Navigation Foundation Models

Navigation Foundation Models (NFMs) trained on large cross-embodied datasets have demonstrated powerful generalizability in various scenarios. Adopting in-domain fine-tuning for an NFM efficiently calibrates the visuomotor policy, promising further improvement even in a novel scenario. However, the fine-tuned models still suffer from poor obstacle avoidance or fail to properly reach the provided goals. Furthermore, model updates using a small subset of data typically erode the pre-trained prior, compromising the pre-training generalization. Consequently, fine-tuning deteriorates the capability of the model for robust and accurate navigation. In this work, we present a novel fine-tuning method that leverages large-scale pre-training while efficiently learning in novel setups, such as environments or camera configurations. In particular, inspired by ControlNet, we fine-tune an NFM by attaching a trainable copy of the pre-trained backbone using zero-initialized residual pathways, thereby learning geometric cues. This design enables the model to efficiently acquire in-domain geometry while preserving pre-trained knowledge across various behaviors. Despite its simplicity, our comprehensive evaluation of real-world navigation suggests that our proposal effectively enables robust long-horizon navigation with minimal collisions and human intervention. Additionally, our offline analysis shows that the proposed method maintains or further improves action prediction capabilities beyond the fine-tuned dataset, providing a key insight into continual learning for general navigation. The project page: https://toyotafrc.github.io/DCLING-Proj/
Shintaro Nakaoka, Takayuki Kanai, Kazuhito Tanaka
May 19, 2026cs.CV

P2DNav: Panorama-to-Downview Reasoning for Zero-shot Vision-and-Language Navigation

Vision-and-language navigation (VLN) requires an embodied agent to ground natural-language instructions into executable navigation actions in unseen environments. Existing zero-shot methods typically rely on additional waypoint prediction modules, which often entangle high-level directional reasoning with fine-grained local grounding, leading to error-prone and unstable decisions. In this paper, we propose P2DNav, a hierarchical framework for zero-shot vision-and-language navigation. P2DNav consists of three core components: Panorama-to-Downview (P2D), Sliding-Window Dialogue Memory (SDM), and Reflective Reorientation Mechanism (RRM). P2D explicitly decomposes navigation decision-making into two stages: panoramic direction selection and downview local grounding. It first selects the instruction-relevant direction from a 360° panorama, and then predicts a pixel-level target point from the downview RGB observation in that direction. In addition, SDM organizes navigation history as a multi-turn dialogue context and maintains recent visual observations within a sliding window to support long-horizon navigation. RRM further enables reflective reorientation by assessing the reliability of local grounding based on the downview observation and returning to panoramic direction selection when necessary. Experiments on the R2R-CE benchmark show that P2DNav achieves strong performance among zero-shot methods. In particular, compared with the state-of-the-art (SOTA) zero-shot waypoint-based and waypoint-free methods, P2DNav achieves SR gains of 146.6% and 58.9%, respectively, demonstrating the effectiveness of P2D, SDM, and RRM for zero-shot VLN. Code will be released for public use.
Kai Sheng, Liuyi Wang, Haojie Dai +5
May 19, 2026cs.RO

FlyMirage: A Fully Automated Generation Pipeline for Diverse and Scalable UAV Flight Data via Generative World Model

In the field of Vision-Language Navigation (VLN), aerial datasets remain limited in their ability to combine scale, diversity, and realism, often relying on either costly real-world scenes or visually limited simulations. To address these challenges, we introduce FlyMirage, a highly scalable and fully automated data generation pipeline for aerial VLN. Our approach leverages large language models (LLM) as an environment designer to promote scene diversity, paired with a generative world model that instantiates these designs into high-fidelity 3D Gaussian Splatting (3DGS) scenes. To substantially reduce human labor and ensure the feasibility of flight data, FlyMirage automates scene exploration and semantic information acquisition, and further integrates a dynamically feasible planner for uncrewed aerial vehicle (UAV) trajectory generation. Utilizing this toolchain, we generate a large-scale, diverse, and photorealistic aerial VLN dataset, with dynamically feasible flying trajectories, designed to support the development of next-generation embodied navigation models.
Jinhan Li, Xijie Huang, Zhaoqi Wang +7
May 19, 2026cs.RO

MCNav: Memory-Aware Dynamic Cognitive Map for Zero-shot Goal-oriented Navigation

Navigating to instance-level targets in complex environments is a challenging problem. Many existing zero-shot methods achieve strong performance by modeling the entire environment and leveraging large language models for scene understanding. However, such strategies primarily focus on exploring new regions while lacking a deeper exploitation of information from previously explored areas. Consequently, when targets are missed or misidentified within previously visited regions, navigation failures occur frequently. To address these limitations, we propose MCNav, a memory-aware navigation framework with a dynamic cognitive map. This map stores efficiently queryable information about relevant objects in explored areas. Building on this memory structure, MCNav introduces two memory-aware exploration strategies: goal re-validation, which re-assesses previously seen objects to correct matching failures, and missed goal re-exploration, which estimates the likelihood that a target is present in an explored region from contextual cues. These strategies are further stabilized by a blacklist mechanism to prevent repeated errors and a double-check mechanism for high-confidence confirmation. We evaluate MCNav on the HM3Dv1 and HM3Dv2 datasets across three different tasks, where it achieves state-of-the-art performance, particularly on the instance-level goal navigation task.
Jingyu Li, Zhe Liu, Wenxiao Wu +1
May 19, 2026cs.RO

CANINE: Coaching Visually Impaired Users for Interactive Navigation with a Robot Guide Dog

Robot guide dogs offer navigation assistance that greatly expands the independent mobility of the visually impaired, but their effective use requires subtle human-robot coordination that is difficult for users to learn from generic verbal instructions. To tackle this challenge, we present CANINE, an automated coaching system that trains users for interactive navigation with a robot guide dog, through personalized, adaptive verbal feedback. CANINE decomposes a complex coordination task into sub-skills and operates at two levels. At the high level, it decides what to train by tracking the learner's proficiency across sub-skills using knowledge tracing and prioritizing training on the weakest areas. At the low level, CANINE decides how to train each sub-skill by observing each human practice episode, using foundation models to infer the underlying causes of errors, and generating targeted verbal corrections adaptively. A controlled study with blindfolded participants, treated as a proxy population for quantitative evaluation, demonstrates that CANINE significantly improves both learning efficiency and final navigation performance compared to generic verbal instructions. We further validate CANINE through a retention study and an exploratory case study. The retention study shows lasting skill improvement after two weeks. The case study confirms CANINE's effectiveness in training a visually impaired user, while revealing additional design considerations for real-world deployment. Both are well aligned with the findings of the controlled study. Project page: https://cunjunyu.github.io/project/canine/
Cunjun Yu, Zishuo Wang, Anxing Xiao +2
May 19, 2026cs.AI

Reason--Imagine--Act: Closed-Loop LLM Decision Making with World Models for Autonomous Driving

Large language models (LLMs) are promising for autonomous driving, but semantics-only decision policies can yield physically unsafe behavior in dynamic traffic. Existing methods either perform online language reasoning without explicit dynamics verification or use world models mainly in offline pipelines, leaving a gap between semantic intent and physical feasibility at decision time. We propose Reason--Imagine--Act (RIA), a closed-loop framework that couples an LLM reasoner with an action-conditioned world model for online safety verification. At each step, the LLM proposes an action template and candidate sub-actions, the world model performs short-horizon rollouts, and a safety scorer selects the safest executable action with feedback to the next reasoning step. Under a unified CARLA point-goal protocol (1000 episodes), RIA achieves 80.05% route completion, 51.10% arrival rate, and 0.20% collision rate. Under the same closed-loop interface, RIA consistently outperforms training-free baselines, including CARLA TM and MADA, on core closed-loop metrics. For reproducibility, code is available at https://github.com/pku-smart-city/source_code/tree/main/RIA.
Zhengqi Sun, Yiwen Sun, Boxuan Liu +3
May 19, 2026cs.RO

Beyond Waypoints: Dual-Heatmap Grounding for Cross-Embodiment Semantic Navigation

Grounding open-ended semantic instructions into physically executable local goals is a fundamental challenge in human-robot interaction. While existing navigation frameworks often regress deterministic waypoints, this rigid formulation collapses spatial uncertainty and frequently targets non-traversable object centers, leading to severe execution failures. In this work, we focus on the practical setting of in-FOV semantic navigation, where a robot receives concise, interleaved multimodal (text and image) prompts. To bridge the gap between abstract semantic intent and physical reachability, we propose a unified Vision-Language framework that abandons single-point regression in favor of a Dual-Heatmap representation. Our framework predicts a navigation affordance heatmap that captures continuous reachable regions, coupled with a facing heatmap for orientation constraints. These dense outputs inherently function as a differentiable semantic potential field, integrating seamlessly with downstream local planners. To support this paradigm, we build a fully automated, foundation-model-assisted synthetic data pipeline and establish a comprehensive simulation benchmark. Extensive experiments demonstrate that our framework achieves state-of-the-art performance among comparable 8B baselines. Crucially, a feature-fusion study and simulation studies across diverse robot embodiments (Jetbot, H1, Aliengo) reveal that explicit heatmap prediction drastically improves the Affordance Rate (AR). By placing targets reliably in executable free space, our framework effectively mitigates the brittleness of point regression, offering a transferable path toward safe cross-embodiment semantic navigation.
Kaijie Yun, Yue Chen
May 19, 2026cs.RO

CLUE: Adaptively Prioritized Contextual Cues by Leveraging a Unified Semantic Map for Effective Zero-Shot Object-Goal Navigation

Zero-shot object-goal navigation (ZSON) is a challenging problem in robotics that requires a comprehensive understanding of both language and visual observations. Contextual cues from rooms and objects are critical, but their relative importance depends on the target: some objects are strongly tied to specific room types, while others are better predicted by nearby co-located objects. Existing methods overlook this distinction, leading to inefficient and inaccurate exploration. We present CLUE, a novel navigation framework that adaptively balances the use of contextual rooms and objects by leveraging commonsense knowledge extracted from an offline large language model (LLM). By estimating a target's association with room types using LLM, the agent prioritizes room cues for predictable objects and object cues for those with weak room associations. Our framework constructs a unified semantic value map that integrates both types of contextual information, adaptively weighted by the target's ambiguity to guide exploration. Combined with multi-viewpoint verification and an exploration strategy informed by contextual cues, CLUE achieves robust and efficient navigation. Extensive experiments in simulation and real-world deployments show that our method consistently outperforms state-of-the-art baselines in both success rate (SR) and success weighted by path length (SPL), demonstrating its effectiveness and practicality for real-world navigation tasks.
Taeyun Kim, Alvin Jinsung Choi, Dasol Hong +1
May 19, 2026cs.RO

Aerial Inspection Behaviors via RL-based Quadrotor Control for Under-canopy Forest Environments

This paper addresses the problem of using a deep Reinforcement Learning (RL)-based low-level Quadrotor controller within an autonomous Quadrotor navigation stack for aerial inspection missions in under-canopy forest environments. Specifically, the article presents an end-to-end (mapping states to RPMs) Quadrotor control policy that achieves inspection view-pose tracking (simultaneous position and yaw reference tracking), which is crucial for various target inspection behaviors and point-to-point navigation in forests. To ensure safe and reliable deployment of the end-to-end RL controller in long-range missions, this article utilizes a higher navigation guidance layer comprising of a Traveling Salesman Problem planner (TSP) and a Rapidly-exploring Random Tree Star (RRT*) planner. Over a known map of a forest and a set of user-specified inspection regions, the TSP planner finds the optimal visitation sequence. Between two target regions, collision-free paths that respect the tracking limitations of the lower end-to-end RL policy are generated by an RRT* planner. Through five target inspection scenarios, this article demonstrates that an RL-based motor-level stabilizing controller, supported by a navigation guidance layer, can be used effectively as the low-level inspection execution module for under-canopy forest inspection missions.
Fausto Mauricio Lagos Suarez, Akshit Saradagi, Vidya Sumathy +2
May 18, 2026cs.RO

Orchestrating Wheeled Mobile Robots Online without Conflicts

Formation control of wheeled mobile robots (WMRs) has been widely studied due to its broad applications. However, existing studies primarily focus on tracking predefined formations, with limited adaptability to varying environments. To address this limitation, we propose CFOO, a Conflict-Free Online Orchestration framework for continuous formation navigation of WMRs that integrates centralized formation generation with distributed formation maintenance. The upper layer monitors the environment in real time and generates adaptive formations as needed, using the proposed TCF-R2T (Trajectory-Conflict-Free Robot-to-Target assignment) algorithm to compute optimal assignments in polynomial time for timely, conflict-free formation transitions. At the lower layer, each WMR continuously employs JSTP (Joint Spatio-Temporal trajectory Planning) to maintain the given formation by jointly optimizing spatial positions and segment durations, improving coordination over spatial-only optimization with fixed durations. By coordinating these two layers, CFOO orchestrates WMRs to adapt their formations to varying environments and thus enable continuous navigation. Moreover, we design a Time-Varying Formation Reference (TVFR) mechanism to facilitate smooth transitions between successive desired formations. Both simulation and real-world experiments validate the effectiveness and adaptability of CFOO. Experimental videos are available on our project website: https://github.com/dongjh20/CFOO.
Jianghong Dong, Yifeng Zhang, Wenhan Cao +4
May 18, 2026cs.IR

Efficient Table QA via TableGrid Navigation and Progressive Inference Prompting

Large Language Models (LLMs) have shown promising results on NLP tasks, however, their performance on tabular data still needs research attention, because Table Question-Answering (TQA) requires precise cell retrieval and multi-step structured reasoning. Existing work improves TQA either by fine-tuning or training LLMs on task-specific tabular data, but often lacks verifiable control over how the model navigates tables and derives answers. In this work, we propose a training-free TQA approach with two structured prompting frameworks: TableGrid Navigation (TGN), which iteratively navigates rows and columns via a three-module loop to locate evidence and refine answers, and Progressive Inference Prompting (PIP), which enforces columns identification for explicit progressive row selection constraint according to the query. We evaluate 17 LLMs against 6 baselines on TableBench and FeTaQa dataset. On TableBench, TGN improves over the strongest baseline by 3.8 points, and on FeTaQa, PIP achieves SOTA performance over ReAct and Chain-of-Thought. Beyond inference-time gains, PIP and TGN can also serve as supervision templates to fine-tune small models, narrowing the performance gap to much larger architectures in resource-constrained settings, offering versatile and cost-efficient solution for TQA.
Amritansh Maurya, Navjot Singh, Mohammed Javed +1
May 17, 2026cs.RO

Beyond Geometry: Efficient Topologically-Grounded Navigation in Complex 3D Environments

Ground robot navigation in complex 3D environments is often hindered by geometric ambiguity, where non-traversable structures such as furniture share local geometric properties with navigable ground. Furthermore, the computational cost of searching massive voxel spaces remains a significant challenge. To address these issues, we present a surface extraction framework that constructs a reduced state space of physically reachable standing positions by enforcing ground support, overhead clearance, and seed-based connectivity constraints. Evaluation across five Matterport3D indoor scenes and three PCT benchmark scenes demonstrates over 80% state space reduction and sub-millisecond A* search on the Matterport3D scenes, with 100% planning success across all 300 tested queries.
Yifan Du, Chengwei Zhang, Siyu Liao +1
May 17, 2026cs.RO

SEDualVLN: A Spatially-Enhanced Dual-System for Vision-Language Navigation

Vision-Language Navigation (VLN) approaches have currently followed two primary paradigms: the end-to-end Vision-Language Model (VLM) policy fine-tuned on navigation trajectories to directly predict actions, and the zero-shot modular pipeline integrating pre-trained Multimodal Large Language Model (MLLM) for training-free generalization to unseen environments. However, end-to-end methods struggle with long-horizon navigation and lack dynamic reasoning, whereas zero-shot methods are constrained by limited spatial grounding for reliable planning and also require substantial reasoning time. To bridge this gap, we introduce SEDualVLN, a spatially-enhanced dual-system VLN framework. System 1 is a VLM model enhanced with both global and local spatial awareness, used for action generation. System 2 integrates a general MLLM with a mapping module, wherein the MLLM plans waypoints by leveraging top-down views of the real-time 3D map alongside streams of rendered path images. Both systems leverage different forms of spatial enhancement to cultivate the agent's sense of direction in VLN tasks. Ultimately, they cooperate to complete the navigation task through a fast-slow coordinated approach. SEDualVLN achieves state-of-the-art performance on VLN-CE benchmarks, and further ablation studies demonstrate the effectiveness of each system and module.
Jingzhi Huang, Junkai Huang, Wenxuan Song +4
May 16, 2026cs.RO

NORM-Nav: Zero-Shot Mobile Robot Navigation with Natural Language Behavioral Constraints

Mobile robots operating in human-centered environments must generate not only collision-free paths but also trajectories that follow local behavioral conventions. Conventional costmap-based navigation emphasizes geometric feasibility and often overlooks such requirements, which can result in socially inappropriate behaviors. This paper presents NORM-Nav, a zero-shot framework that integrates natural language behavioral constraints into costmap-based planning. An LLM parses each instruction into structured constraints and grounds them using real-time vision--LiDAR perception. These constraints are encoded as multi-layer costmaps that represent geometric, semantic, directional, and velocity cues and are directly compatible with standard grid-based planners. Simulation and real-world experiments indicate that NORM-Nav improves task success rates and produces trajectories closer to human references than representative baselines. The project website is available at https://ei-nav.github.io/NORM-Nav.
Dongjie Huo, Junhui Wang, Chao Gao +3
May 16, 2026cs.RO

BAT-Nav: Belief-Based Arbitration and Termination via Remaining Discoverability in Multi-Goal Semantic Navigation

Multi-goal semantic navigation couples searches through a shrinking horizon: effort spent on one request can make another effectively undiscoverable. Discoverability therefore depends on both goal evidence and the budget that other requests consume. We present BAT-Nav, Belief-Based Arbitration and Termination, which estimates remaining discoverability: the probability that a frozen executor can complete a goal within an additional budget. A calibrated local hazard converts navigation telemetry into a budget-conditioned completion curve. Its marginal return governs reversible; conservative belief and local evidence govern. On intervention-independent replays, the model obtains Brier .132 and ECE .034 without transfer refitting; 50-action completion rises from .047 to .321 across marginal-return sextiles. On HM3D / ApexNav, BAT-Nav raises CR from .372 to .414 and obtains MGSR .173. Its gain widens from 3.4 to 5.8 CR points as competing goals increase from two to five, with the same ordering on MP3D and under infeasible requests.
Xi Lin, Kangyi Wu, Jiayi Li +3
May 16, 2026cs.LG

Emergence of a Flow-Assisted Casting Strategy for Olfactory Navigation via Memory-Augmented Reinforcement Learning

In dynamic flow fields, various animals exhibit remarkable odor search capabilities despite relying on stochastic detections. Interestingly, there exists an optimal time window for integrating these detections that maximizes search efficiency. To understand the underlying mechanism, we investigate the navigation performance of Reinforcement Learning (RL) agents in unsteady flows under varying memory lengths and flow conditions. Without any predefined models, the agents develop a flow-assisted casting strategy and adaptively adjust both the geometry of their search trajectories and the concentration threshold for initiating casting to maximize the success rate. The agent's average speed toward the odor source exhibits a non-monotonic dependence on memory length, which can be explained by the "sector-search" model.
Changxu Zhao, Dongxiao Zhao, Xin Bian +1
May 15, 2026cs.RO

Fast Expanding Safe Circular Regions for Efficient Local Path Planning

Local navigation is one of the fundamental problems in robot navigation, and numerous approaches have been proposed over the years, including methods such as the Dynamic Window Approach, Model Predictive Control, and more recently, Control Barrier Functions and machine learning based techniques. While these methods perform well in simple environments, many of them rely on optimization or learning based procedures that can struggle in more complex scenarios. In contrast, this article proposes a more geometric algorithmic approach that enables a local navigation method with faster computation times and longer planning horizons. The proposed method is based on the computation of a sequence of circular regions from a local LiDAR scan that expand in the direction of the goal and capture free local navigable space. The proposed method was implemented in the ROS2 framework and evaluated in a simulated environment.
Scott Fredriksson, Akshit Saradagi, George Nikolakopoulos
May 15, 2026cs.RO

WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigation

Aerial vision-language navigation (VLN) requires agents to follow natural-language instructions through closed-loop perception and action in 3D environments. We argue that aerial VLN can be formulated as a prediction-driven world-action problem: the agent should anticipate latent world evolution and act according to the predicted consequences. To this end, we propose WorldVLN, the first autoregressive world action model for aerial VLN. Unlike full-sequence video-generation world models that generate an entire visual clip, WorldVLN adapts a latent autoregressive video backbone to predict short-horizon world-state transitions and directly decodes them into executable waypoint actions. After each action segment is executed, newly received observations are encoded back into the autoregressive context, enabling closed-loop world-action prediction. We further introduce a two-stage training framework that first grounds the video prior in instruction-conditioned navigation dynamics and then develops Action-aware GRPO, the first reinforcement learning method tailored to autoregressive WAMs, to optimize waypoint decisions through their downstream rollout consequences. On public outdoor and indoor benchmarks, WorldVLN consistently outperforms existing Vision-Language-Action baselines with 12%+ success-rate gains and larger advantages on challenging cases. It further transfers zero-shot to real drone deployment, suggesting that the proposed WorldVLN offers a promising route for spatial action tasks. Demos and code are available at https://embodiedcity.github.io/WorldVLN/.
Baining Zhao, Jiacheng Xu, Weicheng Feng +13
May 15, 2026physics.bio-ph

Clock-state olfactory search in turbulent flows using Q-learning: The geometry of plume recovery

Finding an odor source in a turbulent flow requires effectively leveraging the history of olfactory observations into a robust navigation strategy. In this work, we use tabular Q-learning to train an olfactory search agent with a minimal memory of past observations: only a running clock since the last whiff. This agent learns an interpretable strategy to recover the plume which combines well-known behaviors observed in insects: surging, casting, and a return downwind. While achieving good performance on data from direct numerical simulations of turbulence, the agent is limited by an inability to adapt its strategy to the local intermittency level; we show that providing more flexibility improves robustness.
Marco Rando, Robin A. Heinonen, Yujia Qi +1
May 15, 2026cs.RO

Reactive Robot-Centric Safety for Autonomous Navigation in Constrained and Dynamic Environments

In this work, we address the problem of ensuring real-time safety in autonomous robot navigation, in spatially constrained dynamic environments, by utilizing only onboard sensors. We present a real-time control architecture that integrates a 3D LIDAR perception-based composite control barrier function(CBF)-based safety filter directly into the autonomy pipeline. The proposed perception-driven framework enforces collision avoidance constraints dynamically from onboard point cloud data, thus allowing a large number of constraints to be handled at the control frequency, while remaining minimally invasive to nominal task execution. The safety region is defined as an ellipsoid in the body-frame, consistent with the geometry of the platform, which induces time-varying constraints in the world frame as the robot rotates; this effect is handled through a dedicated formulation of time-varying (CBF) for each LIDAR point. We validate the system through multiple field experiments in underground environments by utilizing a quadruped platform performing a visual inspection task, demonstrating reliable operation in the presence of dynamic obstacles, unsafe high-level references, abrupt localization anomalies, and while traversing through narrow corridors.
Viswa Narayanan Sankaranarayanan, Vignesh K. Viswanathan, Akshit Saradagi +2
May 15, 2026cs.RO

NavRL++: A System-Level Framework for Improving Sim-to-Real Transfer in Reinforcement Learning-Based Robot Navigation

Recent years have witnessed significant progress in autonomous navigation using reinforcement learning. However, existing approaches largely emphasize reinforcement learning framework design, such as input representations, action spaces, and reward functions, while providing limited analysis of sim-to-real transfer and insufficient insight into how training strategies affect real-world deployment performance. To bridge this gap, we not only introduce an effective RL framework but also present a complete training and deployment pipeline, along with a systematic empirical study that disentangles the key factors affecting sim-to-real transfer in reinforcement learning-based navigation, including sensor noise, perception failures, system latency, and control response. Building on insights from this analysis, we introduce perturbation-aware fine-tuning, a post-training adaptation strategy that improves transfer robustness by explicitly accounting for empirically identified domain discrepancies. To further mitigate perception degradation and enhance control smoothness in real-world deployment, we propose a Transformer-based temporal reasoning policy that leverages short-horizon observation for navigation control. We quantitatively evaluate how individual sim-to-real perturbations and training design choices impact navigation performance across environments. Experimental results demonstrate that the proposed training strategy and policy architecture outperform learning-based baselines in both static and dynamic environments, while achieving performance comparable to optimization-based planners in static settings. We validate our approach through real-world deployment on multiple robotic platforms, including aerial and legged robots, across navigation-centric tasks such as exploration and inspection, demonstrating zero-shot sim-to-real transfer.
Zhefan Xu, Hanyu Jin, Kenji Shimada
May 15, 2026cs.RO

Terrain Consistent Reference-Guided RL for Humanoid Navigation Autonomy

We present a method for training reference-guided, perceptive reinforcement learning locomotion policies for humanoid robots in which reference trajectories are modulated in training to be consistent with terrain geometry. Aiming to deploy our method with standard navigation autonomy infrastructure, we synthesize SE(2)-controllable reference trajectories inside the RL training loop, projecting desired footsteps onto valid footholds and adjusting swing-foot and center-of-mass trajectories to match the terrain. The resulting policy exposes a clean SE(2) velocity interface compatible with standard navigation planners. In simulation, environmentally-conditioned references significantly improve reference tracking performance compared to environment agnostic references. On hardware, we integrate the policy with an MPC + control barrier function planner and demonstrate long-horizon (>70m) closed-loop autonomous navigation on the Unitree G1 through outdoor environments containing rough terrain and consecutive flights of stairs, with all sensing and computation onboard.
William D. Compton, Zachary Olkin, Aaron D. Ames
May 14, 2026cs.RO

Exploring Bottlenecks in VLM-LLM Navigation: How 3D Scene Understanding Capability Impacts Zero-Shot VLN

Zero-shot vision-and-language navigation (VLN) has gained significant attention due to its minimal data collection costs and inherent generalization. This paradigm is typically driven by the integration of pre-trained Vision-Language Models (VLMs) and Large Language Models (LLMs), where VLMs construct 3D scene graphs while LLMs handle high-level reasoning and decision-making. However, a critical bottleneck exists in this system: current 3D perception models prioritize pixel-level accuracy, directly conflicting with the strict computational limits and real-time efficiency demanded by embodied navigation. To address this gap, this paper quantifies the actual impact of 3D scene understanding capability on VLN performance. Based on typical VLM-LLM frameworks, we propose statistical success rate (SR) upper bounds for two core subsystems: 1) the slow LLM planner, which relies on topological mapping semantics, and 2) the fast reactive navigator, which utilizes spatial coordinates and bounding boxes to execute LLM decisions. Evaluations using state-of-the-art 3D scene understanding models validate our proposed bounds and reveal a perception saturation phenomenon, indicating that improvements in perception accuracy beyond a certain threshold yield diminishing returns in navigation success. Our findings suggest that 3D scene understanding for VLN should pivot away from strict pixel-level precision, prioritizing instead navigation-relevant core vocabularies and accurate bounding box proportions.
Ziyi Xia, Chaoran Xiong, Litao Wei +2
May 14, 2026cs.CV

Towards Real-Time Autonomous Navigation: Transformer-Based Catheter Tip Tracking in Fluoroscopy

Purpose: Mechanical thrombectomy (MT) improves stroke outcomes, but is limited by a lack of local treatment access. Widespread distribution of reinforcement learning (RL)-based robotic systems can be used to alleviate this challenge through autonomous navigation, but current RL methods require live device tip coordinate tracking to function. This paper aims to develop and evaluate a real-time catheter tip tracking pipeline under fluoroscopy, addressing challenges such as low contrast, noise, and device occlusion. Methods: A multi-threaded pipeline was designed, incorporating frame reading, preprocessing, inference, and post-processing. Deep learning segmentation models, including U-Net, U-Net+Transformer, and SegFormer, were trained and benchmarked using two-class and three-class formulations. Post-processing involved two-step component filtering, one-pixel medial skeletonization, and greedy arc-length path following with contour fall-back. Results: On manually-labeled moderate complexity fluoroscopic video data, the two-class SegFormer achieved a mean absolute error of 4.44 mm, outperforming U-Net (4.60 mm), U-Net+Transformer (6.20 mm) and all three-class models (5.19-7.74 mm). On segmentation benchmarks, the system exceeded state-of-the-art CathAction results with improvements of up to +5% in Dice scores for three-segmentation. Conclusion: The results demonstrate that the proposed multi-threaded tracking framework maintains stable performance under challenging imaging conditions, outperforming prior benchmarks, while providing a reliable and efficient foundation for RL-based autonomous MT navigation.
Harry Robertshaw, Yanghe Hao, Weiyuan Deng +6
May 13, 2026cs.RO

Safety-Constrained Reinforcement Learning with Post-Training Reachability Verification for Robot Navigation

Safe navigation for mobile robots demands policies that remain reliable under the high-consequence perception uncertainty of cluttered environments. Yet most existing safe reinforcement learning (RL) methods assess safety through average cumulative cost. Such metrics can mask dangerous tail-risk behaviors. To address this, we propose a framework that trains risk-sensitive policies through Conditional Value-at-Risk (CVaR) constrained optimization on an off-policy TD3 backbone and evaluates their safety margins post-training through neural network reachability verification. During training, the policy is optimized under CVaR constraints on cumulative costs, promoting sensitivity to high-cost tail outcomes rather than average behavior alone. After training, we compute action reachable sets under bounded observation uncertainty using Taylor Model analysis, yielding a safety rate metric that quantifies the proportion of evaluated states at which the policy's reachable action set remains within prescribed safety margins. A key finding is that policies trained with CVaR constraints maintain larger safety margins from obstacles across evaluated states. This makes them significantly more amenable to formal reachability verification. Experiments across ten navigation scenarios and six baselines show that our method achieves a 98.3% success rate, the highest safety verification rate among all compared methods, while revealing that average cost rankings and reachability-based safety rankings can diverge. This indicates that reachability verification captures risks which are missed by empirical cost metrics alone. We further validate our approach on a physical Clearpath Jackal robot, demonstrating successful sim-to-real transfer.
Qisong He, Xinmiao Huang, Jinwei Hu +4
May 13, 2026eess.SY

Bounded-Input True Proportional Navigation for Impact-Time Control

This paper proposes a nonlinear guidance strategy capable of intercepting a constant-velocity, non-maneuvering target while strictly satisfying the prescribed bounds on the control input (commanded acceleration). Unlike conventional strategies that estimate time-to-go using linearization or small-angle approximations, the proposed strategy employs true proportional-navigation guidance (TPNG) as a baseline, which utilizes an exact time-to-go formulation and is applicable over a wide range of target motions. In contrast to most existing strategies, which do not incorporate control input bounds into the guidance design, the proposed approach explicitly accounts for these limits by modeling the interceptor acceleration as a dynamic variable. Based on the sliding mode control technique, an effective guidance law that achieves time-constrained interception while accounting for bounded input is then derived. The performance of the proposed strategy is evaluated for various engagement scenarios.
Lohitvel Gopikannan, Shashi Ranjan Kumar, Abhinav Sinha
May 13, 2026cs.RO

Robot Squid Game: Quadrupedal Locomotion for Traversing Narrow Tunnels

Quadruped robots demonstrate exceptional potential for navigating complex terrain in critical applications such as search and rescue missions and infrastructure inspection However autonomous traversal of confined 3D environments including tunnels caves and collapsed structures remains a significant challenge Existing methods often struggle with rigid gait patterns limited adaptability to diverse geometries and reliance on oversimplified environmental assumptions This paper introduces a Reinforcement Learning RL framework that combines procedural environment generation with policy distillation to enable robust locomotion across various tunnel configurations Our approach leverages a teacher student training paradigm where specialized expert policies trained on procedurally generated tunnel geometries transfer their knowledge to a unified student policy This strategy eliminates the need for complex reward shaping in end-to-end RL training simplifying the process by breaking down complicated tasks into smaller more manageable components that are easier for the robot to learn By synthesizing diverse tunnel structures during training and distilling navigation strategies into a generalizable policy our method achieves consistent traversal across complex spatial constraints where conventional approaches fail We demonstrate through both simulation and real world experiments that our method enables quadruped robots to successfully traverse challenging confined tunnel environments
Amir Hossain Raj, Dibyendu Das, Xuesu Xiao
May 13, 2026cs.CV

Visual Search Patterns in 3D Pancreatic Imaging: An Eye Tracking Study

Eye tracking has emerged as a powerful tool for examining visual perception and search strategies in various domains, including medicine. While it is relatively straightforward to apply in 2D settings, its use in 3D medical imaging remains challenging and not yet well explored. This gap is particularly relevant for radiology, where volumetric images such as computed tomography (CT) scans are routinely read by medical experts. Radiologists typically interpret these images by navigating through hundreds of 2D slices, most often viewed in the axial projection. A taxonomy of eye movement data during navigation through a CT volume could be valuable to understand how radiologists approach diagnostic tasks. As an example of the derived taxonomy, we asked two radiologists to search abdominal CTs of the pancreas. We collect eye tracking data and align eye gaze movements with slice navigation to visualize the representation of the pancreas through volume and analyze clinicians' gaze behavior in both space and time.
Anna Anikina, Leila Khaertdinova, Trine Balschmidt +6
May 13, 2026cs.RO

What Limits Vision-and-Language Navigation ?

Vision-and-Language Navigation (VLN) is a cornerstone of embodied intelligence. However, current agents often suffer from significant performance degradation when transitioning from simulation to real-world deployment, primarily due to perceptual instability (e.g., lighting variations and motion blur) and under-specified instructions. While existing methods attempt to bridge this gap by scaling up model size and training data, we argue that the bottleneck lies in the lack of robust spatial grounding and cross-domain priors. In this paper, we propose StereoNav, a robust Vision-Language-Action framework designed to enhance real-world navigation consistency. To address the inherent gap between synthetic training and physical execution, we introduce Target-Location Priors as a persistent bridge. These priors provide stable visual guidance that remains invariant across domains, effectively grounding the agent even when instructions are vague. Furthermore, to mitigate visual disturbances like motion blur and illumination shifts, StereoNav leverages stereo vision to construct a unified representation of semantics and geometry, enabling precise action prediction through enhanced depth awareness. Extensive experiments on R2R-CE and RxR-CE demonstrate that StereoNav achieves state-of-the-art egocentric RGB performance, with SR and SPL scores of 81.1% and 68.3%, and 67.5% and 52.0%, respectively, while using significantly fewer parameters and less training data than prior scaling-based approaches. More importantly, real-world robotic deployments confirm that StereoNav substantially improves navigation reliability in complex, unstructured environments. Project page: https://yunheng-wang.github.io/stereonav-public.github.io.
Yunheng Wang, Yuetong Fang, Taowen Wang +9
May 13, 2026cs.RO

HCSG: Human-Centric Semantic-Geometric Reasoning for Vision-Language Navigation

VLN has achieved remarkable progress by scaling data and model capacity. However, the assumption of a static environment breaks down in real-world indoor scenarios, where robots inevitably encounter dynamic pedestrians. Existing human-aware approaches typically treat humans merely as moving obstacles based on implicit visual cues, lacking the explicit reasoning required to interpret human intentions or maintain social norms. To address this, we propose HCSG, the first human-centric framework for VLN. This framework provides a robust foundation for safe, socially intelligent navigation in dynamic human-robot environments that shifts the paradigm from passive collision avoidance to active human behavior understanding. Specifically, HCSG introduces a unified Human Understanding Module that synergizes two key capabilities: (i) geometric forecasting, which predicts human pose and trajectory to anticipate future motion dynamics; and (ii) semantic interpretation, which leverages a Vision-Language Model (VLM) to generate natural language descriptions of human actions and intentions. These semantic-geometric representations are fused into the agent's topological map for instruction-conditioned planning. Furthermore, a social distance loss is introduced to enforce socially compliant interaction distances. Extensive experiments on the HA-VLNCE benchmark demonstrate that HCSG significantly outperforms state-of-the-art methods, achieving a 14% improvement in Success Rate and a 34% reduction in Collision Rate. Our project can be seen at https://haoxuanxu1024.github.io/HCSG/.
Haoxuan Xu, Tianfu Li, Wenbo Chen +7
May 12, 2026cs.RO

3D RL-DWA: A Hybrid Reinforcement Learning and Dynamic Window Approach for Goal-Directed Local Navigation in Multi-DoF Robots

In this paper, we present a novel hybrid approach that combines Reinforcement Learning (RL) with Dynamic Window Approach (DWA) for adaptive 3D local navigation of high-degree-of-freedom robotic systems. Our method leverages sparse point cloud data to dynamically adjust both the motion and the shape of a deformable microrobot, enabling the system to navigate toward a goal in complex, constrained environments while maximizing the occupied volume. We evaluate our framework in a simulated vascular network. Experimental results, based on 1080 trials, indicate that integrating RL with a DWA-based local planner significantly enhances both deformation and navigation capabilities compared to pure RL and model-based methods. In particular, the proposed autonomous controller consistently achieves high deformation and near-perfect path completion during training and maintains robust performance in unseen scenarios. These findings highlight the potential of hybrid planning strategies for efficient and adaptive 3D navigation under sparse sensory conditions.
Chiara Castellani, Enrico Turco, Domenico Prattichizzo
May 12, 2026cs.AI

No Action Without a NOD: A Heterogeneous Multi-Agent Architecture for Reliable Service Agents

Large language model (LLM) agents have increasingly advanced service applications, such as booking flight tickets. However, these service agents suffer from unreliability in long-horizon tasks, as they often produce policy violations, tool hallucinations, and misaligned actions, which greatly impedes their real-world deployment. To address these challenges, we propose NOD (Navigator-Operator-Director), a heterogeneous multi-agent architecture for service agents. Instead of maintaining task state implicitly in dialogue context as in prior work, we externalize a structured Global State to enable explicit task state tracking and consistent decision-making by the Navigator. Besides, we introduce selective external oversight before critical actions, allowing an independent Director agent to verify execution and intervene when necessary. As such, NOD effectively mitigates error propagation and unsafe behavior in long-horizon tasks. Experiments on τ2τ^2-Bench demonstrate that NOD achieves higher task success rates and critical action precision over baselines. More importantly, NOD improves the reliability of service agents by reducing policy violations, tool hallucinations, and user-intent misalignment.
Zixu Yang, Hang Zheng, Nan Jiang +5
May 12, 2026cs.RO

Learning What Matters: Adaptive Information-Theoretic Objectives for Robot Exploration

Designing learnable information-theoretic objectives for robot exploration remains challenging. Such objectives aim to guide exploration toward data that reduces uncertainty in model parameters, yet it is often unclear what information the collected data can actually reveal. Although reinforcement learning (RL) can optimize a given objective, constructing objectives that reflect parametric learnability is difficult in high-dimensional robotic systems. Many parameter directions are weakly observable or unidentifiable, and even when identifiable directions are selected, omitted directions can still influence exploration and distort information measures. To address this challenge, we propose Quasi-Optimal Experimental Design (Q{\footnotesize OED}), an adaptive information objective grounded in optimal experimental design. Q{\footnotesize OED} (i) performs eigenspace analysis of the Fisher information matrix to identify an observable subspace and select identifiable parameter directions, and (ii) modifies the exploration objective to emphasize these directions while suppressing nuisance effects from non-critical parameters. Under bounded nuisance influence and limited coupling between critical and nuisance directions, Q{\footnotesize OED} provides a constant-factor approximation to the ideal information objective that explores all parameters. We evaluate Q{\footnotesize OED} on simulated and real-world navigation and manipulation tasks, where identifiable-direction selection and nuisance suppression yield performance improvements of \SI{35.23}{\percent} and \SI{21.98}{\percent}, respectively. When integrated as an exploration objective in model-based policy optimization, Q{\footnotesize OED} further improves policy performance over established RL baselines.
Youwei Yu, Jionghao Wang, Zhengming Yu +2
May 12, 2026cs.CV

Urban Risk-Aware Navigation via VQA-Based Event Maps for People with Low Vision

Visual impairment affects hundreds of millions of people worldwide, severely limiting their ability to navigate urban environments safely and independently. While wearable assistive devices offer a promising platform for real-time hazard detection, existing approaches rely on task-specific vision pipelines that lack flexibility and generalizability. In this work, we propose an event map framework based on visual question answering that leverages Vision-Language Models (VLMs) for pedestrian scene description and hazard identification across diverse real-world environments, using a three-level hierarchical query structure to enable fine-grained scene understanding without task-specific retraining. Model responses are aggregated into a weighted risk scoring system that maps street segments into four discrete safety categories, producing navigable risk-aware event maps for route planning. To support evaluation and future research, we introduce a geographically diverse dataset spanning 20 cities across six continents, comprising over 800 annotated images and 18,000 answered questions. We benchmark four VQA architectures -ViLT, LLaVA, InstructBLIP, and Qwen-VL- and find that generative Multimodal Large Language Models (MLLMs) substantially outperform classification-based approaches, with Qwen-VL achieving the best overall balance of precision and recall. These results demonstrate the viability of MLLMs as a flexible and generalizable foundation for assistive navigation systems for visually impaired people.
Antoni Valls, Jordi Sanchez-Riera
May 12, 2026cs.RO

NavOL: Navigation Policy with Online Imitation Learning

Learning robust navigation policies remains a core challenge in robotics. Offline imitation learning suffers from distribution shift and compounding errors at rollout, while reinforcement learning requires reward engineering and learns inefficiently. In this paper, we propose NavOL, an online imitation learning paradigm that interacts with a simulator and updates itself using expert demonstrations gathered online. Built upon a pretrained navigation diffusion policy that maps local observations to future waypoints, NavOL trains in a rollout update loop: during rollout, the policy acts in the simulator and queries a global planner which has privileged access to the global environment for the optimal path segment as ground truth trajectory labels; during update, the policy is trained on the online collected observation trajectory pairs. This online imitation loop removes the need for reward design, improves learning efficiency, and mitigates distribution shift by training on the policy own explored rollouts. Built on IsaacLab with fast, high-fidelity parallel rendering and domain randomization of camera pose and start-goal pairs, our system scales across 50 scenes on 8 RTX 4090 GPUs, collecting over 2,000 new trajectories per hour, each averaging more than 400 steps. We also introduce an indoor visual navigation benchmark with predefined start and goal positions for zero-shot generalization. Extensive evaluations on simulation benchmarks, including the NavDP benchmark and our proposed benchmark, as well as carefully designed real-world experiments, demonstrate the effectiveness of NavOL, showing consistent performance gains in online imitation learning.
Xiaofei Wei, Chun Gu, Li Zhang
May 11, 2026cs.CV

SleepWalk: A Three-Tier Benchmark for Stress-Testing Instruction-Guided Vision-Language Navigation

Vision-Language Models (VLMs) have advanced rapidly in multimodal perception and language understanding, yet it remains unclear whether they can reliably ground language into spatially coherent, plausibly executable actions in 3D digital environments. We introduce SleepWalk, a benchmark for evaluating instruction-grounded trajectory prediction in single-scene 3D worlds generated from textual scene descriptions and filtered for navigability. Unlike prior navigation benchmarks centered on long-range exploration across rooms, SleepWalk targets localized, interaction-centric embodied reasoning: given rendered visual observations and a natural-language instruction, a model must predict a trajectory that respects scene geometry, avoids collisions, and terminates at an action-compatible location. The benchmark covers diverse indoor and outdoor environments and organizes tasks into three tiers of spatial and temporal difficulty, enabling fine-grained analysis of grounding under increasing compositional complexity. Using a standardized pointwise judge-based evaluation protocol, we evaluate three frontier VLMs on 2,472 curated 3D environments with nine instructions per scene. Results reveal systematic failures in grounded spatial reasoning, especially under occlusion, interaction constraints, and multi-step instructions: performance drops as the difficulty level of the tasks increase. In general, current VLMs can somewhat produce trajectories that are simultaneously spatially coherent, plausibly executable, and aligned with intended actions. By exposing failures in a controlled yet scalable setting, SleepWalk provides a critical benchmark for advancing grounded multimodal reasoning, embodied planning, vision-language navigation, and action-capable agents in 3D environments.
Niyati Rawal, Sushant Ravva, Shah Alam Abir +5
May 11, 2026cs.RO

Nano-U: Efficient Terrain Segmentation for Tiny Robot Navigation

Terrain segmentation is a fundamental capability for autonomous mobile robots operating in unstructured outdoor environments. However, state-of-the-art models are incompatible with the memory and compute constraints typical of microcontrollers, limiting scalable deployment in small robotics platforms. To address this gap, we develop a complete framework for robust binary terrain segmentation on a low-cost microcontroller. At the core of our approach we design Nano-U, a highly compact binary segmentation network with a few thousand parameters. To compensate for the network's minimal capacity, we train Nano-U via Quantization-Aware Distillation (QAD), combining knowledge distillation and quantization-aware training. This allows the final quantized model to achieve excellent results on the Botanic Garden dataset and to perform very well on TinyAgri, a custom agricultural field dataset with more challenging scenes. We deploy the quantized Nano-U on a commodity microcontroller by extending MicroFlow, a compiler-based inference engine for TinyML implemented in Rust. By eliminating interpreter overhead and dynamic memory allocation, the quantized model executes on an ESP32-S3 with a minimal memory footprint and low latency. This compiler-based execution demonstrates a viable and energy-efficient solution for perception on low-cost robotic platforms.
Federico Pizzolato, Francesco Pasti, Nicola Bellotto
May 11, 2026cs.RO

Plan in Sandbox, Navigate in Open Worlds: Learning Physics-Grounded Abstracted Experience for Embodied Navigation

Vision-Language Models (VLMs) have demonstrated exceptional general reasoning capabilities. However, their performance in embodied navigation remains hindered by a scarcity of aligned open-world vision and robot control data. Despite simulators providing a cost-effective alternative for data collection, the inherent reliance on photorealistic simulations often limits the transferability of learned policies. To this end, we propose \textit{\textbf{S}andbox-\textbf{A}bstracted \textbf{G}rounded \textbf{E}xperience} (\textbf{\textit{SAGE}}), a framework that enables agents to learn within a physics-grounded semantic abstraction rather than a photorealistic simulation, mimicking the human capacity for mental simulation where plans are rehearsed in simplified physics abstractions before execution. \textit{SAGE} system operates via three synergistic phases: (1) \textit{Genesis}: constructing diverse, physics-constrained semantic environments to bootstrap experience; (2) \textit{Evolution}: distilling experiences through Reinforcement Learning (RL), utilizing a novel asymmetric adaptive clipping mechanism to stabilize updates; (3) \textit{Navigation}: bridging the abstract policy to open-world control. We demonstrate that \textit{SAGE} significantly improves planner-assisted embodied navigation, achieving a 53.21% LLM-Match Success Rate on A-EQA (+9.7% over baseline), while showing encouraging transfer to physical indoor robot deployment.
Zhixuan Shen, Jiawei Du, Ziyu Guo +5
May 11, 2026cs.RO

Neural Distance-Guided Path Integral Control for Tractor-Trailer Navigation

Autonomous and safe navigation of tractor-trailer systems requires accurate, real-time collision avoidance and dynamically feasible control, particularly in cluttered and complex agricultural environments. This is challenging due to their articulated, deformable geometries and nonlinear dynamics. Traditional methods oversimplify vehicle geometry or rely on precomputed distance fields that assume a known map, limiting their applicability in dynamic, partially unknown environments. To address these limitations, we propose a geometric neural encoder that provides fast and accurate distance estimates between the full tractor-trailer body and raw LiDAR perception, enabling real-time, map-free geometric reasoning. These learned distances are integrated into a Model Predictive Path Integral (MPPI) controller, allowing the system to incorporate true articulated geometry directly into its cost evaluation and enabling more responsive navigation in challenging agricultural settings. Simulation results demonstrate that the proposed framework generates dynamically feasible and safe trajectories for navigating tractor-trailer systems in cluttered and complex environments.
Peng Wei, Chen Peng, Stavros Vougioukas
May 11, 2026cs.RO

ConsistNav: Closing the Action Consistency Gap in Zero-Shot Object Navigation with Semantic Executive Control

Zero-shot object navigation has advanced rapidly with open-vocabulary detectors, image--text models, and language-guided exploration. However, even after current methods detect a plausible target hypothesis, the agent may still oscillate between exploration and pursuit, or abandon the object near success. We identify this failure mode as an action consistency gap: semantic evidence is repeatedly reinterpreted at each step without persistent commitment across the episode. We introduce ConsistNav, a training-free zero-shot ObjectNav framework built around a semantic executive composed of three coordinated modules: Finite-State Executive Controller stages target pursuit through guarded semantic phases; Persistent Candidate Memory accumulates cross-frame target evidence into stable object hypotheses; and Stability-Aware Action Control suppresses rotational stagnation, ineffective pursuit, and unverified stopping. This design changes neither the detector nor the low-level planner; instead, it controls when semantic evidence should influence navigation and when it should be suppressed or revisited. We conduct extensive experiments on HM3D and MP3D, where ConsistNav achieves state-of-the-art results among compared zero-shot ObjectNav methods and improves SR by 11.4% and SPL by 7.9% over the controlled baseline on MP3D. Ablation studies and real-world deployment experiments further demonstrate the effectiveness and robustness of the proposed executive mechanism.
Haosen Wang, Zhenyang Li, Yinqiang Zhang +9
May 10, 2026cs.RO

Beyond Isolation: A Unified Benchmark for General-Purpose Navigation

The pursuit of general-purpose embodied agents is hindered by fragmented evaluation protocols that isolate navigation skills and fixate on specific robot morphologies, failing to reflect real-world scenarios where agents must orchestrate diverse behaviors across varying embodiments. To bridge this gap, we introduce OmniNavBench, a benchmark for cross-skill coordination and cross-embodiment generalization. OmniNavBench introduces three paradigm shifts: (1) Compositional Complexity. We propose composite instructions that interleave sub-tasks from 6 categories (PointNav, VLN, ObjectNav, SocialNav, Human Following and EQA), compelling agents to transition between exploration, interaction, and social compliance within a single episode. (2) Morphological Universality and Sensor Flexibility. We present a simulation platform that breaks the reliance on single-morphology evaluation, enabling generalization tests across humanoid, quadrupedal, and wheeled robots, with a modular sensor interface and 170 environments blending synthetic assets with real-world scans. (3) Demonstrations Quality. Moving beyond shortest-path algorithms, we curate 1779 expert trajectories via human teleoperation, capturing behavioral nuances such as exploratory glance and anticipatory avoidance. Extensive evaluations demonstrate that current methods, despite their claimed unified design, struggle with the complex, interleaved nature of general-purpose navigation. This exposes a critical disparity between existing capabilities and real-world deployment demands, underscoring OmniNavBench as a testbed for the next generation of generalist navigators. Dataset, code, and leaderboard are available at http://omninavbench.cloud-ip.cc.
Samson Sun, Tianyi Yang, Tengyue Wang +6
May 10, 2026cs.RO

Safety-Critical LiDAR-Inertial Odometry with On-Manifold Deterministic Protection Level

In safety-critical scenarios, the protection level of the autonomous navigation system is crucial for enabling mobile robots to perform safe tasks. However, existing studies on probabilistic navigation systems for robots usually perform offline accuracy evaluations using limited datasets and assume that the results can be applied to unknown real-world environments. As a result, current autonomous mobile robots often lack protection levels for online safety assessment. To fill this gap, we propose a safety-critical LiDAR-inertial odometry (LIO) that provides deterministic protection levels based on on-manifold deterministic state estimation. By adopting the unknown but bounded assumption, we derive a neat closed-form relationship between point cloud noise and the uncertainty of the estimation from the iterated closest point algorithm. Using this relationship, we design an on-manifold ellipsoidal set-membership filter and implement it within the LIO system. Leveraging the properties of the set-membership filter, our system offers the feasible sets of the estimated locations as the deterministic protection levels, serving as safety references for the robots' downstream autonomous operations. The experimental results show that our system can provide effective deterministic online safety references for diverse robots in various environments.
Yueqi Zhu, Yan Pan, Chufan Rui +3
May 9, 2026cs.CV

LCGNav: Local Candidate-Aware Geometric Enhancement for General Topological Planning in Vision-Language Navigation

Online topological planning has become an effective paradigm for Vision-Language Navigation in Continuous Environments (VLN-CE), but existing methods still suffer from two limitations: redundant local depth information and weakened focus on current frontier candidates as the topological graph grows. To address this, we propose LCGNav, a modular local geometric enhancement framework for topological VLN. LCGNav explicitly converts candidate depth views into 3D point clouds and applies physical truncation based on the agent's reachable range, enabling more compact local geometric modeling. It further introduces a dimension-preserving local fusion strategy with transient state degradation, so that geometric enhancement is applied only to the currently relevant ghost nodes without changing the original planner interface. Experiments on R2R-CE and RxR-CE show that LCGNav serves as an effective cross-architecture enhancement module, consistently improving multiple key metrics of representative online topological baselines with low additional training cost. When integrated with ETP-R1, LCGNav achieves the best performance among the compared online topological methods on the val-unseen splits of the R2R-CE and RxR-CE benchmarks. The code is available at https://github.com/shannanshouyin/LCGNav.
Jiankun Peng, Jianyuan Guo, Yiguang Yang +3