Platforms

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7 papers in the last 28 days · 0.1% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

2 new papers

A weekly snapshot of new work published in Platforms.

62 papers

Latest in Platforms

Sep 16, 2026cs.CR

PAPC: Platform Mediation for Privacy-Propagation Externalities in AI-Mediated Workflows

AI-mediated platforms coordinate work through LLM agents acting for different principals. In these workflows, privacy loss can be created before a final answer appears: a memory write, shared-workspace update, inter-agent message, or tool event may impose downstream exposure cost on another principal. We model this failure mode as a privacy-propagation externality, where the cost of a raw disclosure depends on topology and fanout as well as content. We present PAPC, a platform-mediated mechanism that intercepts information-moving events before they update shared state or external channels. PAPC combines policy, provenance, topology/fanout, privilege, and content signals to allow an event, release a policy-safe abstraction, quarantine raw content, block a transition, or narrow onward rights. The model explains why final-output control misses intermediate exposure costs and why high-fanout objects amplify propagation. Across retrieval-memory and multi-agent workflow benchmarks, PAPC preserves deterministic task completion and eliminates measured exact raw-value and external raw-value exposure. The results position event-level mediation as a platform-governance primitive for agent-mediated online work.
Tao Huang, Guosen Wu, Chen Hou +1
Sep 15, 2026cs.RO

FluxVLA Engine: A One-Stop VLA Engineering Platform for Embodied Intelligence

Vision-language-action (VLA) models, world-action models (WAMs), and offline reinforcement learning methods are rapidly expanding the design space of embodied policies, yet turning these algorithms into reliable robot systems remains constrained by fragmented data formats, training stacks, evaluation protocols, inference runtimes, and embodiment-specific interfaces. We present FluxVLA\mathrm{FluxVLA} Engine, an open, configuration-driven platform that turns heterogeneous embodied-policy components into a reproducible data-to-deployment workflow. Rather than introducing another policy model, FluxVLA\mathrm{FluxVLA} standardizes interfaces for datasets, visual-language and world models, action heads, reward- or advantage-weighted learning, distributed training, simulation evaluation, optimized inference, and robot operators. The engine further integrates compositional dual-arm simulation, scalable automatic data generation, and model-decoupled human-in-the-loop rollout, takeover, correction collection, and reward annotation. For responsive physical execution, it combines Real-Time Chunking (RTC) with accelerated inference backends, lightweight remote GPU serving, and configurable trajectory post-processing. Together, these capabilities connect offline learning, simulation validation, online correction, and real-robot execution through shared and auditable contracts. FluxVLA\mathrm{FluxVLA} therefore targets the engineering bottlenecks separating promising embodied-learning algorithms from reproducible evaluation and dependable deployment. Code is available at https://github.com/FluxVLA/FluxVLA
Yinhao Li, Weixin Mao, Zihan Lan +21
Sep 9, 2026cs.HC

Pairit: A Platform for Live Experiments on Human-AI Collaboration

Organizational design in the era of artificial intelligence requires experimental methods that can test how human-AI groups coordinate, delegate, and make decisions. Programmable platforms coordinate live human-to-human sessions or real-time human-AI chat, but researchers cannot easily declare experiment protocols in which AI participants both communicate and act on shared work within one auditable configuration. Here we introduce Pairit, an online platform that facilitates the design, testing, and deployment of experiments that test human-AI organizational designs and interventions. Through a single YAML configuration file, researchers declare an executable experiment graph (pages, routing, randomization, matchmaking, chat, shared workspaces, server-hosted agents, surveys, timers, and custom HTML components) and combine any number of humans and AI agents in live sessions. We have validated the feasibility of the platform through multiple live deployments, including peer-reviewed published studies, capturing high-resolution process traces of communication, negotiation, and collaborative work in live human-AI dyads. By representing complex interactive protocols as standardized, auditable configuration files, Pairit provides reusable infrastructure for specifying, deploying, and sharing live human-AI organizational experiments.
Harang Ju, Sinan Aral
Sep 3, 2026cs.LG

A Low-Cost, Open Platform for End-to-End Autonomous Driving on a Miniature Ackermann Vehicle

This paper presents a low-cost, open experimental platform for research in end-to-end autonomous driving with miniature Ackermann vehicles. The platform combines a physical vehicle, a printed urban track, data collection tools, trajectory registration, and a Webots digital twin, enabling controlled experiments that connect simulation-based autonomous-driving methods to real-world execution. As a first baseline, we implement command-conditioned behavior cloning, in which a neural policy receives an on-board camera image and a high-level navigation command and outputs steering and speed. The system is evaluated both on the physical vehicle and in simulation. In real closed-loop experiments, the learned policy follows lanes and executes commanded turns, reaching a mean cross-track error of 6.1 cm with respect to the reference route, close to the 4.7 cm observed in human demonstrations. In the digital twin, camera field of view has a strong effect on performance, reducing the mean cross-track error from 35.6 to 3.3 cm when widened from 58 to 120 degrees. Using the digital twin to generate synthetic driving data and a learned sim-to-real image translator to reduce the appearance gap, we further show that a higher-capacity policy trained on this synthetic data combined with real demonstrations is the only configuration that completes all four track routes in closed loop, whereas the compact baseline and the same network trained on real data alone complete fewer. These results establish the open platform as a practical testbed for sim-to-real studies and provide an initial command-conditioned imitation-learning baseline; we release it to support reproducible research.
Gustavo Claudio Karl Couto, Eric Aislan Antonelo, Gabriel George Zipperer
Sep 1, 2026cs.AI

ChatDev 2.0: A No-Code Multi-Agent Platform for Developing Everything

Large language model (LLM)-based multi-agent systems (MAS) have shown strong potential for solving complex tasks, yet their development forces a tradeoff: code frameworks are expressive but engineering-intensive, while no-code builders simplify authoring but constrain agent interactions to author-defined workflows. We present ChatDev 2.0: DevAll (hereafter DevAll), a no-code platform for building, executing, and inspecting heterogeneous MAS that delivers both high expressiveness and ease of use. In terms of expressiveness, DevAll pairs a declarative executable graph abstraction with a cycle-aware execution engine, so that heterogeneous agents and dynamic and cyclic interactions can be represented and executed within a single framework. For ease of use, an integrated visual interface lets users author, run, monitor, and inspect MAS, including human-in-the-loop steps, entirely without writing code. Experiments demonstrate that DevAll reproduces state-of-the-art MAS across three representative tasks at competitive performance and without task-specific orchestration code, highlighting its effectiveness as a general-purpose platform for LLM-based MAS. DevAll is available at https://github.com/OpenBMB/ChatDev.
Yufan Dang, Shu Yao, Bowen Lai +6
Aug 31, 2026cs.CV

AI-enabled Low-Cost 3D Maize Ear Morphometry Platform at Breeding Scale

Maize ear geometry (length, width, curvature, and volume) is closely tied to yield and grain-filling outcomes, but existing high-throughput phenotyping pipelines remain constrained by the cost, labor, and specialized hardware they require. We developed and validated a low-cost pipeline that reconstructs a watertight 3-D mesh of a maize ear from a single 20-second video captured with a consumer-grade DSLR on a motorized turntable under uniform LED illumination. Camera poses from a multi-seed COLMAP procedure initialize a Neural Radiance Field (NeRF), and a cylindrical holder of known diameter, visible in every frame, provides automatic metric scaling with downstream geometric quality control. Applied to 300 ears spanning a diverse maize inbred panel, 250 (83.3%) passed automated processing and quality control. Skeleton length agreed with manual caliper measurements across all 250 ears (R^2 = 0.964, RMSE = 4.68 mm), and convex-hull volume agreed with water-displacement volume on a 15-ear subset spanning the full size range (R^2 = 0.982, RMSE = 5.26 mL). Residual length error grew with ear curvature, whereas bounding-box height, which records the same straight-line chord as calipers, showed no such trend; the discrepancy therefore originates in the measurement definition, since calipers record the chord while skeleton length traces the geodesic arc. The capture hardware costs approximately 607 USD, and operator involvement fell from roughly five minutes to one minute per ear, with all downstream processing running unattended. The platform provides a foundation for breeding-scale 3-D ear phenotyping.
Therin Young, Elijah Rodriguez, Lisa Coffey +4
Aug 30, 2026cs.CL

PrivBench: A Holistic and Modular Benchmarking Platform for Evaluating Text-to-Text Privatization

Natural Language Processing methods have enabled novel solutions and advances in the field of privacy, particularly in the sub-domain of text-to-text privatization, where the goal is to transform a sensitive input text into a privatized output by ideally masking (in)directly identifiable or otherwise private information. The evaluation of text-to-text privatization, however, is not straightforward, and the extant literature has utilized a myriad of techniques and metrics to quantify the privacy-preserving capabilities of privatization methods. Seeking to unify the evaluation of text-to-text privatization, we introduce PrivBench, a holistic and modular benchmarking platform for researchers and practitioners working on text privatization. PrivBench is holistic in that it evaluates privatization on a series of defined desiderata, which are structured into modules. PrivBench is not only modular but also extensible, allowing for future updates and benchmark versions. PrivBench is user-centered and promotes competition via real-time evaluation and a live public leaderboard. The platform is free to use and openly accessible at https://privbench.com/.
Stephen Meisenbacher, Andreea-Elena Bodea, Ahmet Bilal Akın +3
Aug 13, 2026cs.CV

AmalthAI: An Open-Source Computer Vision Platform for Cultural Heritage

Computer vision (CV) and machine learning (ML) offer new tools for cultural heritage (CH) artifact analysis, but the CV/ML pipeline remains largely inaccessible to CH domain experts, who lack the background to configure, train, or assess models. We present AmalthAI, an open-source CV platform that bridges this gap, enabling non-ML CH experts to independently produce and validate archaeologically meaningful findings. The interface covers dataset management, training, and inference for classification, segmentation, and object detection, with Kubeflow and Katib handling scalable training and hyperparameter search. Grad-CAM localizes the image region behind a prediction, and a vision-language model (VLM) adds a text description of it for expert review. Since archaeological data is often state-owned or rights-encumbered and cannot leave institutional custody, AmalthAI's self-hostable deployment ensures sensitive data is kept within premises. We test the platform on an archaeological use case built on a custom dataset of clay textile imprints, where CH experts trained and validated segmentation, and classification models for hypothesis testing. We provide the implementation code at https://github.com/TEXTaiLES/AmalthAI.
Christos Chatzisavvas, Stelios Alvanos, Efstratios Politis +13
Aug 6, 2026cs.AI

BlockPython: A Process-Aware Agent-Supported Platform for the Transition from Block-Based to Python Programming

The transition from block-based to text-based programming requires learners to convert visible program structures into abstract textual expressions, which may create a cognitive gap between understanding computational concepts and expressing them in Python syntax. To support this transition, we designed and implemented BlockPython. The platform centers on bidirectional translation between blocks and Python and guides learners through four stages: Task Decomposition, Block-Based Practice, Code Challenge, and Extended Interaction. Across these stages, learners progressively establish connections among program structure, runtime behavior, and textual code. During learning, the platform continuously collects process evidence, including block artifacts, code versions, run outcomes, use of support, and dialogue. Deterministic diagnosis, program visualization, and the learning assistant use this evidence to identify different difficulties in computational understanding and Python expression. The rule-based system is responsible for program execution, objective evaluation, and stage control, while the learning assistant uses verified evidence to provide explanations, prompts, and guiding questions. This report describes the design rationale, learning workflow, and process-aware support mechanisms of BlockPython and provides a system-design reference for supporting the transition from block-based to text-based programming and for analyzing learning processes.
Jesse Yusuf Chan, Haoming Wang, Mingwei Xu +1
Jul 29, 2026cs.LG

PlatformBid: An Auto-Bidding Benchmark from a Unified Advertising Platform's Perspective

Real-time bidding is central to computational advertising, comprising three elements: Supply Side Platform (SSP) selling ad impressions, Demand Side Platform (DSP) bidding for advertisers, and Ad Exchange conducting auctions between them. Traditional auto-bidding algorithms focus solely on the DSP side, maximizing advertiser conversions by adjusting bids against competitors. However, current big ad platforms, such as social media and e-commerce companies, now integrate SSP, DSP, and Ad Exchange functions internally. From such ad platforms' perspective, the goal of the auto-bidding algorithms is not only to maximize the advertisers' conversions, but also the total revenue of the platform. Given the lack of platform-centric evaluation frameworks and the pressing need to advance auto-bidding research, we propose PlatformBid - the first comprehensive benchmark designed from a unified ad platform's perspective. To accurately reflect the real-world auto-bidding scenarios, we define three representative settings: (1) homogeneous competition with identical algorithms across advertisers, (2) heterogeneous competition with diverse algorithmic strategies, and (3) promotional competition where some advertisers surge budgets for boosting sales during promotional events like Black Friday. We systematically evaluate a broad spectrum of existing auto-bidding methods across these settings, encompassing classical control methods, RL-based methods, and recent generative methods. Besides these methods, we further propose a novel auto-bidding method based on flow-matching, termed BidFlow, which leverages the flow-matching method's expressive policy representation to effectively handle dynamic competitive environments. Online experiments on Kuaishou further show a +0.68% improvement in target cost, providing deployment evidence for the offline-online consistency of PlatformBid.
Shengtian Yang, Yewen Li, Peng Jiang +5
Jul 28, 2026cs.AI

The User Asks, Platforms Compete: How Agentic Recommendation Markets Take Shape

Online recommendation has traditionally taken place after a user enters a platform, which determines the candidate pool and the ranking shown to the user. LLM-based user agents enable a different recommendation process: a user specifies a need before choosing a platform, leaving platforms to compete for the user's attention, which we refer to as an agentic recommendation market. In our controlled LLM-based experiments across three product domains, we find this new setting of recommendation creates a tension between access and attention. Compared with traditional platform-centric recommendation, user-centric recommendation greatly expands the opportunity for relevant items to enter comparison; yet broader participation does not translate directly into effective exposure. Competition directly triggers platforms' strategic play: selectively positive explanations occupy 73--78% of first-ranked positions. When the user agent relates platforms' actions to subsequent user feedback, this share falls to 36--41%, while the chance of a user purchasing the relevant item increases. A user agent is therefore more than a ranker over a larger pool of candidates: its querying, ranking, and feedback mechanism governing who can compete, how scarce attention is allocated, and how earlier outcomes shape the evaluation of platforms directly affect user utility. Designing agentic recommendation therefore requires treating access, attention, and accountability as a joint mechanism design problem.
Deyao Hong, Kehan Zheng, Qian Li +3
Jul 24, 2026cs.RO

Flight-Ready LiDAR-Inertial Odometry for Embedded Drone Platforms

Open-source LiDAR-inertial odometry (LIO) systems have achieved remarkable benchmark accuracy, yet current state-of-the-art implementations are primarily optimized for evaluation performance rather than the requirements of real-time closed-loop aerial control. When deployed onboard UAVs, this can introduce limitations that degrade flight performance. In this work, we identify five architectural deficiencies in a representative tightly coupled IESKF-based LIO implementation: odometry publishing tied to the LiDAR rate (10 Hz instead of the IMU's 200 Hz), missing velocity outputs, execution bottlenecks that block IMU processing, mutex contention, and synchronization race conditions. We introduce corresponding modifications including IMU-rate forward propagation, direct body-frame velocity publishing, SLERP-based smoothing, dual-executor isolation, and explicit synchronization protection. The resulting system increases odometry output from ~10 Hz to a stable 200 Hz, provides a complete Twist state at every IMU sample, and preserves continuity during transient LiDAR loss. Experiments on a Livox Mid-360 / Pixhawk 4 Mini autonomous UAV with motion-capture ground truth validate the approach. Since the underlying estimator (IESKF + ikd-Tree) remains unchanged, the proposed improvements can be directly applied to FAST-LIO2-derived implementations.
Alvaro J. Gaona, David Perez-Saura, Francisco J. Anguita +1
Jul 22, 2026cs.HC

HARP: The Human--AI Research Platform

Large language models (LLMs) have shifted human--computer interaction from traditional'' interface journeys toward more conversational exchanges. Researchers studying HCI and UI use moderated usability sessions, interviews, surveys, transcript analysis, and static prototypes. However, static prototypes provide limited opportunities to study interaction with live AI systems or systematically control how an LLM behaves across participants and scenarios. Conversation transcripts reveal little about how users formulate, revise, and hesitate over prompts before submission. We designed the Human--AI Research Platform (HARP) for researchers, designers, and anyone who has ever wondered, What if AI did this?' HARP places participants in controlled mock scenarios with live, configurable AI agents. Researchers can control agent prompts, model parameters, response characteristics, and experimental conditions; trigger surveys at predefined moments; and record prompt composition time, response latency, deletions, and keystroke pauses. Planned capabilities include voice, facial expression, gesture, and, where legally and ethically appropriate, emotion analysis. We illustrate HARP through a study examining how technical specificity and response length affect retention of LLM output. By pairing controllable live agents with behavioral and self-report measures, HARP enables systematic testing of how AI design choices affect users.
Zeshu Zhu, Natalie Friedman, Kevin Weatherwax +1
Jul 22, 2026cs.RO

Scalable Low-Cost Laboratory Automation: A Digital Twin-Integrated Robotic Platform for Autonomous Liquid Handling (RAINBOT)

Laboratory automation accelerates discovery, yet its adoption is constrained by the high cost, proprietary design, and limited remote supervisability of commercial liquid-handling systems. This work presents RAINBOT\textsuperscript{TM}, a low-cost, openly reproducible liquid-handling robot built by converting a consumer-grade Cartesian 3D printer (Elegoo Neptune 4 Max). The printer extruder is replaced by a precision single-channel pipette actuated through the printer's own G-code-driven X--Y--Z gantry, with plunger and tip-eject motions effected by two compact linear actuators under Python control. To make experiments transparent and remotely supervisable, a browser-based digital twin is implemented to synchronise bidirectionally with the physical platform, mirroring kinematics and pipetting states in real time and exposing remote monitoring, intervention, and an emergency stop from any web browser. As a proof of concept, RAINBOT\textsuperscript{TM} performed sequential exchanges of differently coloured aqueous solutions while an integrated colour sensor quantified the resulting mixtures; measured red, yellow, and blue (RYB) responses agreed with expected mixing behaviour to within a mean absolute error of two percentage points, validating correct execution and real-time tracking. Closing the loop, the platform is coupled to the CEID\textsuperscript{TM} (Cooperative Explorer for Inverse Design) framework, which recasts experimentation from iterative manual guessing into a goal-directed inverse-design search while keeping a human in the loop. The complete hardware costs under US$1300, which is roughly an order of magnitude below entry-level commercial handlers, thereby establishing an accessible physical--virtual framework for self-driving laboratory automation.
Mohamed Rami Ayeche, Souhil Sid, Ahyen Mostofa +3
Jul 20, 2026cs.CY

Enabling Multilingual Privacy Policy Audits: Large-Scale Analysis of Spanish Mobile Apps

Automated analyses of privacy policies enable large-scale assessments of transparency in digital ecosystems, yet existing auditing pipelines remain predominantly English-centric. This limits their ability to systematically evaluate multilingual environments, as in the European Union, where many services disclose privacy practices only in local languages. This paper examines whether large language models (LLMs) can extend privacy policy analysis beyond English without requiring language-specific adaptation, thus empowering large-scale auditing in linguistically diverse app ecosystems. We assemble an evaluation corpus spanning all 24 official EU languages from translated versions of two established expert-annotated datasets (OPP-115 and MAPP) and assess translation fidelity through automated metrics and targeted legal-expert review. Our LLM-based classifier for identifying categories of personal data collection achieves stable cross-lingual performance, with macro-F1 scores ranging between 0.91 and 0.94. We then leverage this capability in a large-scale audit of 2,611 Android applications from the Spanish Google Play Store. Combining multilingual privacy policy analysis with the evaluation of corresponding privacy labels and runtime network traffic exposes an important linguistic barrier: public-sector apps predominantly provide privacy policies in Spanish, whereas popular commercial apps mostly provide them in English. We reveal systematic discrepancies between declared and observed practices, especially in public-sector apps. Overall, our results indicate how English-only privacy audits can systematically obfuscate transparency gaps in multilingual environments.
Marcos Moran, David Rodriguez, Luka Nenadic +2
Jul 18, 2026cs.SE

DataFlow-Harness: A Grounded Code-Agent Platform for Constructing Editable LLM Data Pipelines

Large language models (LLMs) are increasingly used to automate data-processing workflows, yet coding agents typically produce scripts that are not automatically materialized as persistent, editable platform artifacts. We call this disconnect the \textit{NL2Pipeline gap}. To bridge it, we introduce \textsc{DataFlow-Harness}, a platform that guides an LLM agent to construct platform-native directed acyclic graphs (DAGs) through typed, incremental mutations rather than free-form scripts. The platform combines \textsc{DataFlow-Skills} for procedural guidance, a Model Context Protocol (MCP) layer that exposes the live operator registry and current pipeline state, and \textsc{DataFlow-WebUI}, which synchronizes conversational authoring with a visual DAG editor. On a 12-task data-engineering benchmark, \textsc{DataFlow-Harness} achieves a 93.3% observed end-to-end pass rate. Relative to Vanilla Claude Code, it reduces measured monetary cost by 72.5% and generation latency by 49.9%; its observed pass rate is within 0.9 percentage points of the Context-Aware Claude Code baseline while its cost is 42.8% lower. Per-task analysis indicates that Skills are most useful when construction depends on implicit procedural knowledge. These results show that live platform grounding can produce persistent, editable workflow artifacts with an observed reliability close to script-generation baselines and with lower measured construction cost and latency.
Runming He, Zhen Hao Wong, Hao Liang +4
Jul 15, 2026cs.RO

A Deployed Hybrid Vehicle-in-the-Loop Platform for Validating Cooperative Perception

European safety regulation now permits a large share of automated-driving homologation evidence to be produced virtually, provided a validated physical-virtual facility generates it. We present a deployed hybrid Vehicle-in-the-Loop (ViL) platform that couples a real instrumented vehicle with a CARLA-based digital twin (DT) through a V2X message pipeline, and we report its first integrated operation on a public-road-representative test track. A real vehicle streams ETSI-compliant CAM/CPM messages into the DT, where a GPU-accelerated Cooperative Perception (CP) module fuses them into a probabilistic occupancy grid during scenario runtime. We demonstrate the platform on a multi-vehicle double T-intersection scenario, characterise the CP workload across nominal, rain and night conditions and five localization-noise levels, and discuss the platform's current architectural limits and the engineering targets they define. The results show that CP substantially widens field-of-view (FoV) coverage and improves occupied-cell recall, and that beyond a moderate localization-noise threshold, positioning uncertainty, and not weather, becomes the dominant error source. We outline the platform's trajectory toward a Mediterranean operational design domain (ODD) testing service.
Anastasia Bolovinou, Giorgos Hadjipavlis, Markos Antonopoulos +6
Jul 13, 2026cs.HC

TRAIL: A Platform for Configurable Human--AI Teaming Experiments

An AI teammate's design properties (personality, communication style, when it speaks) can shape a team's trust, coordination, and decisions. Studying this rigorously demands infrastructure no existing tool provides: reproducible configuration of an AI teammate embedded in instrumented, real-time collaboration sustained over time. We present the Team Research and AI Integration Lab (TRAIL), a web platform that makes the AI teammate a configurable, reproducible design object, pairing a Big Five persona with a selective-participation message pipeline, dual memory, chained longitudinal experiments, and export-ready analytics. In a real six-session classroom deployment (about 51 students), TRAIL sustained longitudinal chaining, held the AI to a stable minority of the conversation, and enabled export-driven AI-human text-similarity analysis. A single blind persona change produced a design-consistent double dissociation: a cognitive-scaffolding agent drew stronger contribution ratings and closer linguistic alignment; a socially-supportive agent, a warmer team climate and lower over-reliance.
Mohammad Amin Samadi, Pedro Martins De Bastos, Jaeyoon Choi +3
Jul 13, 2026cs.CL

CityBehavEx: A Scalable and Empirically Validated LLM-Assisted Urban Simulation Platform

Recent LLM-based multi-agent urban simulators can generate semantically rich city routines, but they remain costly to scale and are often weakly validated against empirical mobility patterns. We present CityBehavEx, an interactive LLM-assisted urban simulation platform that scales to city-size populations, exposes agent behavior for inspection, supports empirical validation, and generates mobility patterns that better match real-world spatial, temporal, and semantic distributions. Instead of invoking large language models for every agent action, CityBehavEx combines established human mobility models with fine-tuned cross-encoders that estimate semantic alignment between agent profiles, schedules, and activity transitions. This design enables large-scale simulations, as demonstrated in a case study of 100,000 agents over 75 days in under one hour on a single consumer GPU. The platform allows users to define simulation regions, launch experiments, inspect trajectories and activity traces, debug unrealistic behaviors, and validate generated routines against real-world mobility, time-use, and semantic metrics.
Gustavo H. Santos, Aline Viana, Thiago H Silva
Jul 13, 2026cs.CV

HASTE: A Platform for Rapid Post-Disaster Building Damage Assessment

When a large disaster strikes, responders need a map of which buildings are damaged within hours. The models that do well on public benchmarks assume matched before-and-after imagery and a training set drawn from similar past events, and neither is usually available for a new disaster in its first day. We present HASTE (High-speed Assessment and Satellite Tracking for Emergencies), a no-code web platform that lets analysts who are not machine learning engineers produce per-building damage maps from post-disaster satellite imagery. HASTE implements two methods that share one interface. The first requires the user to label polygons over the post-disaster scene, trains a small semantic segmentation model on that single scene, runs it over the whole image, and joins the per-pixel output to existing building footprints. The second embeds every footprint with a pretrained vision model, requires the user to label a handful of buildings, and fits a logistic regression in the browser that scores the rest of the scene in seconds. We describe the platform, both methods, and the engineering that supports them. We also report preliminary experiments on xBD showing that foundation-model embeddings pooled over footprints separate damaged from intact buildings using post-disaster imagery alone, matching a fully supervised ResNet-50 baseline with a twentieth of its labels. HASTE and its predecessors have supported more than thirty real-world disaster responses since 2023, spanning earthquakes, hurricanes, cyclones, floods, wildfires, and tornadoes, delivering results to humanitarian partners within hours to days of imagery becoming available. We close with the directions we think are most promising, including vision-language assessment, active learning, and damage models for roads and other infrastructure. HASTE is open source at https://github.com/microsoft/haste.
Caleb Robinson, Anthony Ortiz, Simone Fobi Nsutezo +8
Jul 13, 2026cs.AI

NextFund: A Unified Performance Tracking Platform for Agentic Portfolio Management

Large language models (LLMs) based agents are beginning to participate in portfolio construction and market analysis, where decisions must be justified under evolving information and risk constraints. Current assessment practice, however, remains poorly aligned with this setting: many studies rely on static examinations or report only terminal portfolio returns, while the intermediate evidence, analyst judgments, and execution steps that produced those returns stay largely invisible. We introduce NextFund, an evaluation platform that makes financial-agent behavior observable under live market conditions. The platform couples time-consistent market access, coordinated multi-agent analysis, and persistent logging of the full decision path from observation to trade. Through an interactive Trading Arena, users can compare models across markets, inspect equity curves, and drill from leaderboard outcomes down to individual justifications. We present NextFund on Hong Kong, U.S., and China A-share equities, illustrating how inspectable decision histories enable fairer benchmarking and more actionable diagnosis. Our demo is available at https://paradoox.cn/nextfund/.
Changlun Li, Peixian Ma, Qiqi Duan +2
Jul 12, 2026cs.CL

Anamnesis: An Open-Source Platform for Large-Scale Backstory-Conditioned Survey Simulation

We present Anamnesis, an interactive system for demographically controllable survey simulation using large language models. Open-source and designed for non-technical users/researchers, Anamnesis enables the prototyping and stress-testing of survey instruments on virtual populations rather than real human subjects. The platform operationalizes the recently introduced Anthology and Alterity frameworks, which use structured narrative backstories to condition model responses, within a unified web interface. It supports open-ended generation, probabilistic demographic resampling, and multimodal (image and audio) surveys. We evaluate the system through two case studies: (1) replicating segments of Pew Research Center's American Trends Panel (ATP) on political typology and biomedical issues and (2) emulating human preference in the New Yorker Caption Contest. In both cases, Anamnesis produces opinion distributions that more closely match real-world survey data than standard persona-prompting baselines, offering a transparent, reproducible, and open-source alternative to proprietary simulation services.
Song-Ze Yu, Joseph Suh, Serina Chang +1
Jul 6, 2026cs.AI

SovereignPA-Bench: Evaluating User-Owned Personal Agents under Evolving Intent, Platform Mediation, and Consent Constraints

Personal agents are becoming persistent user-owned intermediaries: they remember preferences, filter platform-mediated information, use tools, and negotiate with services. Existing benchmarks evaluate tool use, web navigation, desktop control, personalization, recommendation, and evolving context, but rarely ask whether an agent preserves user sovereignty: advancing the user's current interests while respecting privacy, consent, evidence, user burden, and resistance to manipulative incentives. We introduce SovereignPA-Bench, an executable benchmark for evaluating user-owned personal agents under evolving intent, platform mediation, privacy boundaries, consent constraints, evidence requirements, and burden tradeoffs. The benchmark separates agent-visible ObservableState from evaluator-only HiddenLabels, reports component metrics for task success, alignment, privacy, consent, evidence, manipulation, burden, and auditability, and preserves paired scenario ordering for model and policy comparisons. We evaluate 120 sovereignty stress scenarios across 4 model families and 8 policy baselines, yielding 3,840 frozen-prompt trajectories with raw prompts, outputs, provider-form responses, parsed actions, recomputable metrics, hard-set analyses, qualitative cases, and a blinded 3-annotator audit over 240 items. Full-sovereign scaffolding improves sovereignty score over direct, memory-only, consent-only, evidence-only, ReAct/tool-use, safety-prompt, and judge-guard baselines while reducing privacy leakage, consent violation, over-concession, and manipulation capture. Human audit shows high agreement on privacy and consent and lower agreement on manipulation, identifying the subjective frontier of platform-persuasion judgments. These results show that personal-agent evaluation must move beyond task completion toward representative, consent-aware, evidence-grounded action.
Dylan Zongmin Liu
Jun 23, 2026cs.RO

Learning Perceptive Platform Adaptive Locomotion Controllers for Quadrupedal Robots

Universal quadrupedal locomotion remains limited by the difficulty of integrating perception across diverse robot morphologies. State-of-the-art controllers rely on single-robot training or blind policies that omit real-time perception, leading to poor cross-embodiment generalization. Designing locomotion policies that remain robust across related quadruped morphologies while incorporating perception is challenging. Moreover, fully perceptive policies are often sensitive to noise, whereas blind controllers lack terrain awareness. In this work, we study how perception should be integrated into morphology-aware reinforcement learning architectures for deployable quadrupedal control. Building on MorAL, we train morphology-specialized universal controllers on multiple reference quadrupeds using adaptive terrain curricula. We compare a blind baseline, a critic-perceptive variant (MorAL+), and a fully perceptive actor-critic (PPAL). Policies are evaluated in simulation on flat and rough terrains, and deployed on ANYmal hardware. Results show that critic-only perception improves robustness and tracking consistency over blind baselines while remaining more stable than fully perceptive policies under perception noise. These findings highlight that perception placement and curriculum design are key factors for scalable, morphology-aware locomotion.
David Rytz, Kim Tien Ly, Ioannis Havoutis
Jun 22, 2026cs.CV

AwakeForest: An Interactive Geospatial Platform for Large-Scale Forest Imagery

Forest imagery analysis often involves multiple tightly coupled vision tasks, which must be performed under substantial variation in geographic regions, sensors, and acquisition conditions. However, practitioners often lack a unified tool that is geospatial-native, cloud-optimized, and ML-integrated for end-to-end workflows spanning annotation, prediction, visualization, and downstream analysis at scale. We present AwakeForest, an interactive end-to-end platform designed for large-scale forest imagery that integrates model-assisted inference, automatic annotation, and human-in-the-loop refinement within a single workflow. Our platform supports plug-and-play integration of pretrained models and enables scalable interaction with forest imagery ranging from standard aerial scenes to large orthomosaics that can span several gigabytes to hundreds of gigabytes. AwakeForest produces analysis-ready outputs that can be directly used for downstream analysis and to support iterative model and annotation updates on new scenes. We demonstrate the system on the PALMS dataset and illustrate how AwakeForest supports an end-to-end workflow for practical forest management and analysis.
Suraj Prasai, Kangning Cui, Rongkun Zhu +5
Jun 17, 2026cs.SI

Digital Speech Acts Retain Control of Copyright with People, Not Platforms

Legal precedents protect computer code as copyrightable expression. They have enabled centralized digital platforms -- operating from corporate servers that hold all user data -- to construct private governance regimes through the interaction of copyright, contract, and technical architecture: people who create virtually all platform value must surrender effective copyright control through Terms of Service agreements as a condition of participation. In contrast, grassroots platforms consist of cryptographically-identified people operating their networked smartphones independently of any server or global resource; each person holds their own data on their own device, with no third party in possession or intermediation. Here, we define the notion of a digital speech act -- a deliberate volitional act by a person of cryptographically signing personal content with the person's private key, carried out on the person's own device -- through which the person simultaneously establishes attribution, accountability, and authorship over the signed content. We contend that (i) digital speech acts qualify for copyright protection under existing U.S. precedent: Burrow-Giles locates authorship in volitional creative choices despite mechanical or algorithmic processes, Feist supplies the minimal-creativity threshold, and persistent device storage satisfies the Copyright Act's fixation requirement; (ii) the digital social contract underlying grassroots platforms preserves this copyright by design -- signed content cannot be unbundled from its signature, and the full provenance chain accumulates as content is forwarded -- so that copyright ownership and physical possession of authenticated digital expressions coalesce in the person; and (iii) this coalescence of legal ownership and physical possession provides the foundations for digital sovereignty and democratic self-governance.
James Golike, Ehud Shapiro
Jun 17, 2026cs.LG

RouteJudge: An Open Platform for Reproducible and Preference-Aware LLM Routing

We present RouteJudge, an online pairwise preference evaluation framework for LLM routing systems, with a public platform available at https://routejudge.cn. Different from model-level response evaluation, RouteJudge focuses on router-level decision quality. For each user query, multiple routing strategies independently recommend candidate models under the same model pool and budget constraints. The selected model responses are then presented to users through anonymous pairwise comparisons, and the resulting user preferences are attributed back to the routing strategies behind the compared responses. Each evaluation record stores the query, routing decisions, model responses, preference labels, cost, latency, and task metadata, enabling preference-aware, cost-aware, and task-conditioned analysis of LLM routers. To support the continuous expansion of routing methods in RouteJudge, we further release ORBIT (Optimal Routing and Budgeted Inference Toolbox), a modular and extensible toolbox that standardizes the end-to-end workflow of LLM routing. ORBIT provides unified interfaces for benchmark loading, query representation, router implementation, budget-aware evaluation, and method comparison, allowing researchers to develop and evaluate routing algorithms under consistent protocols. It also serves as the submission and integration layer for RouteJudge: researchers can implement routing methods within ORBIT, validate them on existing routing benchmarks, and submit compatible routers for online preference-based evaluation. The code of ORBIT is available at https://github.com/LAMDA-Model-Reuse/ORBIT.
Guannan Lai, Haoran Hu, Han-Jia Ye
Jun 17, 2026cs.RO

A Scalable Embodied Intelligence Platform for Seamless Real-to-Sim-to-Real Transfer of Household Mobile Manipulation Tasks

Mobile manipulation is a fundamental capability in embodied intelligence robotics. The growing demand for robust and generalizable manipulation in unstructured household environments has driven rapid progress in embodied intelligence platforms. However, achieving a seamless transfer across the real-to-sim-to-real cycle faces three key challenges, including costly high-fidelity simulation scenes reconstruction, the complexity of systematic strategy evaluation in simulation, and incompatible real-world deployments. To address these challenges, we develop BestMan, a scalable and seamless real-to-sim-to-real platform that bridges the gap between the simulation and the real world, enabling effective strategy development, integration, and deployment for household mobile manipulation. Specifically, we design a novel Automated Scene Generation (ASG) module to reconstruct realistic simulations from real observations. Then, we propose a simulation-guided task formalization and skill learning architecture that supports the flexible integration and large-scale evaluations of hybrid skill strategies in simulation. Finally, to enhance the real-world scalability, we develop a Hardware-agnostic and Unified Middleware (HUM) to ensure seamless and compatible sim-to-real transfer across heterogeneous mobile manipulators for real deployments. Experimental results demonstrate the superior performance of our proposed platform in establishing standardized benchmarks and facilitating promising research in the field of mobile manipulation.
Kui Yang, Xianlei Long, Haoxuan Li +2
Jun 16, 2026cs.LG

P2^2CE: Model-Agnostic Plausible Pareto-Optimal Counterfactual Explanations

The increasing use of machine learning algorithms in social applications has raised concerns about fairness and transparency, leading to the development of counterfactual explanations. These explanations supports individuals to understand and potentially alter unfavorable decisions in areas such as loan applications, job selections, and more, by providing actionable changes to input features that would lead to a desired outcome. Existing methods often struggle to balance feasibility, plausibility, and computational efficiency. To address this, we introduce P2^2CE, an algorithm for generating plausible Pareto-optimal counterfactual explanations, offering users a diverse set of optimal trade-offs between different notions of feasibility. P2^2CE employs an auxiliary isolation forest outlier detector to ensure that explanations are in accordance with the data distribution and leverages SHAP values to obtain optimal results with short computing times, regardless of the underlying model. Our algorithm was empirically evaluated on three datasets, demonstrating superior performance in terms of both solution quality and computational efficiency compared to related techniques.
Arthur Hendricks Mendes de Oliveira, Giovani Valdrighi, Marcos Medeiros Raimundo
Jun 14, 2026cond-mat.mtrl-sci

NIMO: A Software Platform for Closed-Loop Materials Exploration with Diverse AI Algorithms

Self-driving laboratories (SDLs), where artificial intelligence proposes subsequent experiments and robotic systems execute them, are rapidly becoming the vanguard of materials discovery. A critical bottleneck, however, lies in seamlessly bridging diverse AI algorithms tailored for specific exploration goals with the heterogeneous robotic hardware found across different laboratories. Here, we present NIMO, an open-source software platform designed to dissolve this barrier through three core paradigms: a modular AI-robot decoupling mediated via simple CSV file exchange, a discrete candidate-pool architecture that seamlessly absorbs domain knowledge, and a unified Python interface pre-loaded with twelve distinct AI algorithms. In this Perspective, we review the operational principles of each algorithm alongside six diverse SDL implementations driven by NIMO, covering electrolyte discovery, organic synthesis, thin-film exploration, fuel-cell process informatics, coffee-ring phase exploration, and legacy liquid-handling automation. One of these also demonstrates NIMO's seamless interoperability with the IvoryOS orchestration framework. To democratize autonomous science, we also introduce a no-code desktop application that enables intuitive, human-in-the-loop exploration for non-programmers. NIMO is freely available at https://github.com/NIMS-DA/nimo, offering a versatile, plug-and-play foundation to accelerate autonomous materials exploration across diverse experimental landscapes.
Ryo Tamura, Naruki Yoshikawa, Koji Tsuda +1
Jun 12, 2026cs.RO

ORCA: A Platform for Open-Source Dexterity Research

Robotics manipulation research increasingly focuses on two-finger parallel grippers for their effectiveness, affordability, and ease of teleoperation. Grippers are nonetheless limited by their form factor, often requiring bimanual setups even for simple reorientation tasks. Anthropomorphic hands are a more natural platform for dexterous robot learning -- closer to the human hand, and capable of learning from human video -- yet they remain hard to use in learning research: even where open and accessible hand hardware exists, the software for control, simulation, teleoperation, and retargeting is scattered in one-off code bases, and largely disconnected from the robot-learning ecosystem. In this work, we introduce the \orcalearning stack, an open-source research stack for dexterity as a first-class robot learning domain. Our \orcastack unifies low-level control, simulation, teleoperation from a range of consumer platforms, and hand retargeting, behind a single interface, and integrates natively with popular robot-learning frameworks such as \lerobot, so dexterous hand researchers can leverage the same data, training, and evaluation pipelines used for non-dexterous robot learning. We demonstrate a complete end-to-end workflow, collecting expert demonstrations of an in-hand reorientation task by teleoperation with a consumer-grade VR headset, training an autonomous policy with \lerobot, and evaluating the learned policy in a fully reproducible and observable setup. We open-source the entire stack as a shared, reproducible foundation for dexterous-manipulation research.
Francesco Capuano, Maximilian Eberlein, Fabrice Bourquin +1
Jun 11, 2026cs.AI

A Mathematical Forum Platform for Collaborative Problem Solving and Dataset Generation for AI Reasoning

Sharing mathematical content in online forums remains a significant friction point for students and educators: writing raw LATEX is error-prone, standalone optical character recognition tools require platform switching, and current forum software offers no integrated path from a photograph of a formula to a rendered post. We present a unified system that eliminates this friction by embedding an image to LATEX conversion pipeline directly inside a forum posting interface. A user uploads or captures an image of a mathematical expression; the system routes it through the Mathpix OCR API, detects whether the returned output is LATEX or plain text containing inline math, applies the appropriate delimiter normalisation, and renders a live preview in either LATEX or Markdown mode before the post is committed to the database. The architecture is organized in three loosely coupled layers: image processing, rendering, and storage, and supports both desktop and mobile clients. A provisional US patent application has been filed covering the core methods. We describe the full system design, each component in detail, the data schema, and the key technical innovations, and we position the work against existing standalone tools and forum platforms to demonstrate the practical gap it closes. Beyond immediate usability, we argue that a deployed platform of this kind constitutes a continuously growing, community-validated dataset of mathematical problems and step-by-step solutions, a resource that can be used to train and benchmark AI systems for accurate mathematical reasoning
Akbar Erkinov, Nurmukhammad Abdurasulov
Jun 6, 2026cs.MA

Emergence World: A Platform for Evaluating Long-Horizon Multi-Agent Autonomy

Most evaluations of LLM agents look like exams: a discrete task, a clean environment, a score in minutes or hours. We argue that this approach is mismatched with the deployment conditions of autonomous systems, where the relevant timescale can be weeks to months, and where the dynamics that matter most, such as behavioral drift, governance in diverse environmental contexts, and cross-influence between agents from different model families, only emerge over time. We introduce Emergence World, a continuously running multi-agent simulation platform designed to make those dynamics measurable. The platform hosts populations of LLM-driven agents in a shared spatial world grounded in live external data (e.g. real-time weather, news APIs, internet access), equips each agent with 120+ specialized tools and three persistent memory systems, and lets them govern themselves through democratic mechanisms with consequential outcomes. The platform is model-agnostic at the reasoning layer and supports heterogeneous populations in which agents from different vendors share the same world. To illustrate the kinds of questions the platform makes tractable, we present a 15-day cross-vendor study with five parallel worlds powered by Claude Sonnet 4.6, Grok 4.1 Fast, Gemini 3 Flash, GPT-5-mini, and a mixed population. Identical roles and starting conditions produced radically different outcomes, ranging from stable deliberative governance to total population collapse. We release the prompts, log data and configurations to support further research on long-horizon multi-agent autonomy.
Deepak Akkil, Ravi Kokku, Karthik Vikram +3
Jun 2, 2026cs.CL

ACAT: A Collaborative Platform for Efficient Aspect-Based Sentiment Dataset Annotation

Aspect-Based Sentiment Analysis (ABSA) requires high-quality datasets to train reliable models. However, existing annotation tools treat output as flat files, leaving researchers to manually consolidate multi-annotator data, reconstruct relational structures, and compute reliability metrics through custom scripts. This paper introduces ACAT (Aspect-based sentiment analysis Collaborative Annotation Tool), a web-based platform natively supporting four ABSA workflows: (1) Aspect-Category Sentiment Analysis, (2) Clause-Level Segmentation, (3) Aspect-Term Sentiment Analysis with character-level position tracking, and (4) Aspect Sentiment Triplet Extraction with dual span offset preservation. Its core contribution is an automated Extract, Transform, Load (ETL) pipeline that aligns collaborative annotations and computes Inter-Annotator Agreement (IAA) metrics directly at export, yielding training-ready datasets. In a preliminary validation on 1,002 restaurant reviews with two annotators of differing expertise, ACAT achieves a median annotation time of 31.58 seconds and a raw IAA ranging from 0.78 to 0.86 across all tasks.
Ana-Maria Luisa Mocanu, Ciprian-Octavian Truica, Elena-Simona Apostol
Jun 2, 2026cs.RO

OpenEAI-Platform: An Open-source Embodied Artificial Intelligence Hardware-Software Unified Platform

Embodied AI in the real world requires both accurate hardware and robust vision-language-action (VLA) policies. We present OpenEAI-Platform, a fully open-source platform that integrates a low-cost 6+1 degree-of-freedom (dof) robotic arm (OpenEAI-Arm) and a reproducible VLA model (OpenEAI-VLA). OpenEAI-Arm provides open-source mechanical designs for low manufacturing cost and compliant control methods for higher accuracy. OpenEAI-VLA builds on Qwen3-VL-4B and uses a Diffusion Transformer action head, and is trained in two stages with only open-source robot and multimodal datasets. Across four real-world manipulation tasks, OpenEAI-Arm outperforms two commercial 6+1-dof arms under the same policy, and OpenEAI-VLA achieves success rates comparable to the large-scale pretrained pi0 baseline with only limited pretraining data. We will release the full hardware designs, drivers, models, and training/data pipelines to support reproducible research and scalable data collection. Our codes, layouts, and models will be released after the paper is accepted.
Jinyuan Zhang, Luoyi Fan, Leiyu Wang +4
Jun 1, 2026cs.RO

A Simulation Platform for Flapping-Wing Vehicles

Flapping-wing aerial vehicles (FWAVs) demonstrate remarkable agility but face substantial autonomy challenges due to their high sensitivity to aerodynamic disturbances and limited sensor payload capacity. Current simulation platforms typically rely on oversimplified laminar flow assumptions and idealized sensor models, failing to capture the complex turbulence patterns and perceptual limitations encountered in real-world operation. This simulation-to-reality discrepancy significantly impedes the development of robust autonomy systems for FWAVs. We introduce FWAV-Sim, a high-fidelity Unity-based simulation framework that integrates: (1) a composite aerodynamic model combining quasi-steady blade-element theory with bluff-body drag effects, (2) spatiotemporally correlated turbulence generation through fractal noise synthesis, and (3) realistic sensor simulation including noisy IMU measurements, LiDAR point clouds, and RGB camera feeds. Our platform enables scalable generation of synchronized datasets containing ground-truth vehicle states, aerodynamic forces, turbulent wind fields, and multi-modal sensor streams. Experimental validation demonstrates that autonomy pipelines (including both controllers and perception systems) developed in FWAV-Sim exhibit significantly improved simulation capability, thereby advancing the outstanding performance in simulation-based development for flapping-wing aerial systems.
Haichuan Li, Tomi Westerlund
May 29, 2026cs.RO

Physical Atari: A Robust and Accessible Platform for Real-time Reinforcement Learning on Robots

We built a robot called the Robotroller that actuates an Atari CX40+ controller and a device called the Atari Devbox that renders the game frame and the reward signal from the Arcade Learning Environment on a screen. The Robotroller and the Atari Devbox, together with an off-the-shelf camera and a desktop computer, constitute a system that can be used to study reinforcement learning algorithms in the physical world. We call the full system Physical Atari. In this paper, we detail the key decisions that make Physical Atari a robust and accessible platform. To make the system robust, we designed the Robotroller so that all movement is done through bearings, which reduces wear. Additionally, we wrote software that monitors the state of the servos at a high frequency and intervenes to limit stress. To make the system accessible, we used affordable off-the-shelf components and parts that can be manufactured using consumer 3D printers. Physical Atari can be built for under $1,000 and has been used for weeks of non-stop reinforcement learning experiments without any mechanical failures. We used it to validate that reinforcement learning algorithms can learn directly on robots and show that even small distribution shifts between learning and deployment can significantly degrade the performance of policies. Our results underscore the importance of on-device adaptation for strong performance on robots.
Khurram Javed, Joseph Modayil, Gloria Kennickell +2
May 29, 2026cs.RO

Cuttlebot: a platform demonstration for complex, autonomous, bio-inspired swimmers

Increasing interest in deep-sea operations and resources motivates the development of ecologically sensitive but environmentally durable robots. Dielectric elastomer actuator artificial muscles are good candidates for powering such systems due to their pressure and temperature tolerance and soft makeup, but they are difficult to integrate with robotic systems. This work presents an autonomous robotic platform: the CORE, capable of driving six artificial muscles while sensing visual and spatial information. To validate the platform, we developed the Cuttlebot - a cuttlefish-inspired robot that swims in three dimensions using undulatory fin locomotion. The Cuttlebot has four primary artificial muscles in its fins in addition to a tentacle-inspired soft gripper. The robot was evaluated in a series of tethered and untethered swimming tests, demonstrating a top speed of 2.5 centimeters per second translation and 10 degrees per second rotation. Furthermore, the CORE system was capable of driving specialized control signals into the artificial muscles to controllably output force and torque in six axes. This work provides a platform for developing complex, bio-inspired swimming robots for ocean exploration and monitoring, laying the foundation with our leading example: the Cuttlebot.
Alexander Nicholas White, Ang Leo Li, Alexander Yin +5
May 28, 2026cs.CR

DeepFake Forensics AI: A Multi-Modal Detection and Blockchain-Anchored Evidence Management Platform

The proliferation of AI-generated synthetic media poses a critical threat to the integrity of digital evidence in legal and forensic contexts. Existing deepfake detection systems typically address a single modality and provide no mechanism for tamper-proof evidence preservation. We present DeepFake Forensics AI, a unified platform that detects synthetic media across image, video, and audio modalities, identifies generative architecture fingerprints, and anchors forensic evidence immutably on the Ethereum blockchain. Our system trains four independent neural networks from scratch: an EfficientNet-B4 image detector (AUC = 0.9868), a Bidirectional LSTM video detector (AUC= 0.9628), an ECAPA-TDNN audio detector (EER = 18.63%), and a novel GAN fingerprinting module (accuracy = 99.88%) that identifies the generative architecture behind a fake image. Evidence files are hashed with SHA-256, stored on IPFS via Pinata, and registered on-chain via a Solidity smart contract with role-based access control. The platform provides a React frontend and FastAPI backend suitable for deployment in forensic and legal workflows. To our knowledge, this is the first system to unify multi-modal deepfake detection with blockchain-based chain-of custody management.
Naisha Minnah
May 22, 2026cs.LG

DAStatFormer: A Hybrid Multibranch Transformer with Statistical Feature Integration for DAS-Based Pattern Recognitions

Distributed Acoustic Sensing (DAS) enables large-scale monitoring through optical fibers, but its high dimensionality and complex spatio-temporal patterns make event classification demanding. Existing deep learning approaches-CNNs, recurrent models, and Transformer variants-either fail to capture long-range dependencies or require processing raw DAS matrices at prohibitive cost. We propose DAStatFormer, a hybrid multibranch Transformer that combines compact multidomain statistical features with Gated Transformer Networks. Instead of raw signals, we extract 24 ANOVA-selected attributes per channel from the temporal, waveform, and spectral domains, reducing data size by orders of magnitude while preserving discriminative information. Each domain is processed via dedicated step-wise and channel-wise attention branches, fused by an adaptive gating mechanism. Experiments on the open ΦΦ-OTDR benchmark and a real-scenario DAS dataset show that DAS-tatFormer achieves up to 99.4% accuracy and near-perfect real-world performance, while using significantly fewer parameters and lower inference cost than models such as DASFormer and DeepViT. These results demonstrate its suitability for scalable, real-time DAS-based monitoring. We release our code at https://github.com/MichelD-git/DAStatFormer
Michel Dione, Jerry Lonlac, Hélène Louis +2
May 20, 2026cs.LG

stable-worldmodel: A Platform for Reproducible World Modeling Research and Evaluation

World models are central to building agents that can reason, plan, and generalize beyond their training data. However, research on world models is currently fragmented, with disparate codebases, data pipelines, and evaluation protocols hindering reproducibility and fair comparison. Current practice is further limited by three key bottlenecks: fragile one-off codebases, slow video data loading, and the lack of standardized generalization benchmarks. We present stable-worldmodel (swm), an open-source platform for standardized and reproducible world modeling research and evaluation. It delivers (1) a high-performance Lance-based data layer with native support and conversion tools for MP4, HDF5, and LeRobot datasets, (2) clean, well-tested implementations of modern world model baselines and planning solvers, and (3) a broad suite of environments and tasks extended with controllable visual, geometric, and physical factors of variation for systematic in-silico evaluation of dynamics understanding, control performance, representation quality, and out-of-distribution generalization. By unifying the full pipeline under a single, scalable framework, \texttt{swm} dramatically reduces research overhead and accelerates trustworthy progress toward reliable world models.
Lucas Maes, Quentin Le Lidec, Luiz Facury +9
May 20, 2026cs.AI

Who Uses AI? Platform Selection and the Measurement of Occupational AI Exposure

Conversation logs from AI platforms are increasingly used to measure occupational exposure to artificial intelligence, but the users observed in these logs are not the workforce. We show that platform-derived exposure scores combine task-level AI applicability with the occupational composition of the platform's user base. Holding the empirical design fixed, changing only the platform input changes the post-ChatGPT employment coefficient by a factor of 1.9, and consumer and enterprise channels within the same vendor disagree in sign. We formalize the resulting non-classical measurement error, decompose it into between- and within-occupation selection, and construct workforce-reweighted partial-identification bounds. Reweighting to Bureau of Labor Statistics employment shares attenuates estimates by 42 to 93 percent. The bias captures augmentation among observed users more directly than substitution in the workforce.
Michelle Yin, Burhan Ogut
May 18, 2026cs.DC

PopPy: Opportunistically Exploiting Parallelism in Python Compound AI Applications

Compound AI applications, which compose calls to ML models using a general-purpose programming language like Python, are widely used for a variety of user-facing tasks, from software engineering to enterprise automation, making their end-to-end latency a critical bottleneck. In contrast to traditional applications, execution time is dominated by the external components, which cannot be handled by traditional language optimization systems, like optimizing compilers. To address this problem, we develop PopPy, a system that can uncover parallelization opportunities in Python applications that invoke these heavy external components, including those used in compound AI applications. PopPy supports a very expressive fragment of Python and requires minimal developer input to uncover parallelism. It combines an ahead-of-time compiler with a runtime, addressing three key challenges in extracting parallelism from Python applications: language complexity, dynamic dispatch, and variable mutation. On a set of real-world compound AI applications, PopPy achieves up to 6.4×6.4\times speedups in end-to-end execution time compared to standard Python execution while preserving the sequential program semantics.
Stephen Mell, David Mell, Konstantinos Kallas +2
May 18, 2026cs.RO

WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platform

World models have emerged as a central paradigm for embodied intelligence, enabling agents to predict action-conditioned future and reason about environmental dynamics. However, existing embodied world model benchmarks are still largely confined to vision-only prediction, offline embodied applications, and simulator-based evaluation, making them insufficient for assessing increasingly comprehensive world models. In this work, we introduce WorldArena 2.0, an expanded benchmark that systematically broadens embodied world model evaluation along three dimensions: modality, functionality, and platform. Along the modality dimension, WorldArena 2.0 extends evaluation from vision-only to visuotactile modalities, enabling assessment of multimodal perception and prediction. Along the functionality dimension, it extends beyond policy evaluation and planning to assess world models as interactive RL environments for policy optimization. Along the platform dimension, it moves beyond simulator-only evaluation to a diverse suite of simulated and real-world robotic settings across multiple embodiments. Under a standardized protocol, WorldArena 2.0 comprehensively evaluates perceptual quality, interactive utility, and cross-platform performance, providing a comprehensive testbed for tracking progress toward embodied world models. The benchmark is available at: https://world-arena.ai.
Yu Shang, Yinzhou Tang, Yiding Ma +22
May 15, 2026cs.HC

AInterviewer: A Platform for Designing and Conducting AI-led Qualitative Interviews

There are now multiple proposals for systems based on Large Language Models (LLMs) to conduct automated qualitative interviews, but most of the current solutions rely on proprietary LLMs, which compromises reproducibility and data security. They also rely on LLMs for all interview tasks, which limits standardisation of question wording as well as control over question order. To address these issues, we introduce the AInterviewer platform, an opensource solution based on a multi-agent pipeline that combines controlled question administration of survey software with the flexibility of LLMs. AInterviewer is an interdisciplinary effort designed to implement best practices of qualitative interviewing in social science, and it can run with locally hosted models to ensure security, transparency, and reproducibility. Our platform provides a web-based GUI supporting each phase of data collection: from interview guide design and pilot testing to interview distribution and data collection monitoring.
Tobias Priesholm Gardhus, Nikolas Vitsakis, Fie Lejre Frederiksen +2
May 14, 2026cs.RO

SR-Platform: An Agentic Pipeline for Natural Language-Driven Robot Simulation Environment Synthesis

Generating robot simulation environments remains a major bottleneck in simulation-based robot learning. Constructing a training-ready MuJoCo scene typically requires expertise in 3D asset modeling, MJCF specification, spatial layout, collision avoidance, and robot-model integration. We present SR-Platform, a production-deployed agentic system that converts free-form natural language descriptions into executable, physically valid MuJoCo environments. SR-Platform decomposes scene synthesis into four stages: an LLM-based orchestrator that converts user intent into a structured scene plan; an asset forge that retrieves cached assets or generates new 3D geometry through LLM-to-CadQuery synthesis; a layout architect that assigns object poses and verifies industrial constraints; and a bridge layer that assembles the final MJCF scene and merges the selected robot model. The system is deployed as a nine-service Docker stack with WebSocket progress streaming, MinIO-backed mesh storage, Qdrant-based semantic asset retrieval, Redis job state, and InfluxDB telemetry. Using 30 days of production telemetry covering 611 successful LLM calls, SR-Platform generates five-object scenes with a median end-to-end latency of approximately 50 s, while cache-accelerated scenes complete in approximately 30-40 s. The asset forge shows an 11.3% first-attempt retry rate with automatic recovery, and cached asset retrieval removes per-object LLM calls for previously generated object types. These results show that agentic scene synthesis can reduce the manual effort required to create diverse robot training environments, enabling users to produce executable MuJoCo scenes from plain English prompts in under one minute.
Ben Wei Lim, Minh Duc Le, Thang Truong +1
May 7, 2026cs.RO

Bi3: A Biplatform, Bicultural, Biperson Dataset for Social Robot Navigation

We contribute Bi3, a dataset of social robot navigation among groups of people in a constrained lab space. Compared to prior data collection efforts for social robot navigation, our dataset is unique in that it features: an original experiment design giving rise to close navigation encounters between two humans and a robot; five different navigation algorithms; two different robot platforms; a diverse participant pool of 74 people recruited from two sites in the USA and France; multimodal data streams including 10.5 hours of human and robot ground-truth motion tracks, RGB video, and user impressions over robot performance. Our analysis of the collected dataset through metrics like interaction density and human velocity suggests that Bi3 represents a benchmark of unique diversity and modeling complexity. Bi3 contributes towards understanding how humans and robots can productively mesh their activities in constrained environments, and can be a resource for training models of human motion prediction and robot control policies for navigation in densely crowded spaces.
Andrew Stratton, Phani Teja Singamaneni, Pranav Goyal +2
May 7, 2026cs.AI

Taklif.AI: LLM-Powered Platform for Interest-Based Personalized College Assignments

Educators face significant challenges in creating engaging, personalized assignments that accommodate students' diverse interests and cognitive abilities. Traditional one-size-fits-all assignments frequently lead to decreased student engagement and increased reliance on unethical practices such as plagiarism. To address these challenges, we present Taklif.AI, a platform that leverages Large Language Models (LLMs) to automatically generate personalized assignments tailored to individual student interests. Unlike existing AI-powered educational platforms that personalize based on academic performance metrics alone, Taklif.AI incorporates students' extracurricular interests and cultural contexts into the assignment generation process through a structured prompt engineering pipeline with input and output guardrails. The platform employs a serverless architecture on AWS with Next.js, using Llama 3.3 70B as the primary LLM via LiteLLM for multi-provider load balancing and LangChain for prompt orchestration. We describe the system architecture, the prompt design methodology, and the guardrails framework that ensures output quality. Preliminary user acceptance testing with 68 participants (65 students and 3 educators) indicates positive reception, with 84% of participants rating the personalization feature as beneficial. We discuss the platform's current capabilities and limitations, and outline directions for rigorous empirical evaluation of learning outcomes.
Zaki Kurdya, Mohammed Zuqlam, Salem Amassi +2
May 6, 2026cs.MA

SWE-WebDevBench: Evaluating Coding Agent Application Platforms as Virtual Software Agencies

The emergence of "vibe coding" platforms, where users describe applications in natural language and AI agents autonomously generate full-stack software, has created a need for rigorous evaluation beyond code-level benchmarks. In order to assess them as virtual software development agencies on understanding business requirements, making architectural decisions, writing production code, handling iterative modifications, and maintaining business readiness, we introduce SWE-WebDev Bench, a 68-metric evaluation framework spanning 25 primary and 43 diagnostic metrics across seven groups, organized along three dimensions: Interaction Mode (App Creation Request (ACR) vs. App Modification Request (AMR)), Agency Angle (Product Manager (PM), Engineering, Ops), and Complexity Tier (T4 multi-role SaaS, T5 AI-native). Our evaluation (six platforms, three domains, 18 evaluation cells) reveals four recurring shortcomings in the current generation of AI app builders: (1) A specification bottleneck, where platforms compress rich business requirements into oversimplified technical plans, (2) A pervasive frontend-backend decoupling, where visually polished UIs mask absent or broken backend infrastructure, (3) A steep production-readiness cliff, where no platform scores above 60% on engineering quality and post-generation human effort varies substantially across platforms and (4) Widespread security and infrastructure failures, with no platform exceeding 65% Security Score against a 90% target and concurrency handling as low as 6%. These observations are descriptive of our sample and require larger-scale replication to establish generality. We release SWE-WebDev Bench as a community benchmark to enable such replication and help platform builders identify and address these gaps. Code and benchmark resources are available at: https://github.com/snowmountainAi/webdevbench and https://webdevbench.com/.
Siddhant Saxena, Nilesh Trivedi, Vinayaka Jyothi
May 4, 2026cs.DC

From Sensors to Insight: Rapid, Edge-to-Core Application Development for Sensor-Driven Applications

Scientists increasingly rely on sensor-based data, yet transforming raw streams into insights across the edge-to-cloud continuum remains difficult. Provisioning heterogeneous infrastructure and managing execution on emerging platforms like Data Processing Units typically requires cross-domain expertise, creating significant barriers to rapid prototyping. This paper introduces an experience-driven methodology for the rapid development of sensor-driven applications. By combining pattern-based workflow engineering with AI-assisted development-implemented via Pegasus on the FABRIC testbed - we utilize an existing Orcasound hydrophone workflow as a reusable template. We introduce a pattern-based engineering methodology to generate and refine workflows for air quality, earthquake, and soil moisture monitoring. Furthermore, we show how these abstract structures are extended to edge resources through modular configuration and placement. Our evaluation focuses on user productivity and practical lessons rather than peak performance. Through these case studies, we illustrate how AI-assisted, pattern-based development lowers the entry barrier for non-experts and enables iterative exploration of sensor-driven applications across distributed infrastructures.
Komal Thareja, Anirban Mandal, Ewa Deelman
May 4, 2026cs.DC

(POSTER) From Sensors to Insight: Rapid, Edge-to-Core Application Development for Sensor-Driven Applications

Scientists increasingly rely on sensor-based data; however transforming raw streams into insights across the edge-to-cloud continuum remains difficult due to the breadth of expertise required to coordinate the necessary data and computation flow. This paper introduces a pattern-based, AI-assisted methodology for rapid development of sensor-driven applications. Using Pegasus workflows executing on the FABRIC testbed, we demonstrate a 5-step development loop that shifts workflow construction and deployment from code-first to intent-first design. Starting from an existing Orcasound hydrophone workflow as a reusable template, we generate and refine workflows for air quality, earthquake, and soil moisture monitoring applications. We further show how these workflows extend to edge resources-including BlueField-3 DPUs and Raspberry Pis-through configuration and placement rather than workflow redesign. Our evaluation, from the perspective of a novice Pegasus user, shows that AI-assisted pattern reuse compresses multi-stage workflow development to 1-1.5 days per workflow while preserving the rigor and portability of workflow-based execution.
Komal Thareja, Anirban Mandal, Ewa Deelman
May 3, 2026cs.MA

Coopetition-Gym v1: A Formally Grounded Platform for Mixed-Motive Multi-Agent Reinforcement Learning under Strategic Coopetition

We present Coopetition-Gym v1, a benchmark platform for mixed-motive multi-agent reinforcement learning under strategic coopetition. The platform comprises twenty environments organized into four mechanism classes that correspond to four foundational technical reports: interdependence and complementarity (arXiv:2510.18802), trust and reputation dynamics (arXiv:2510.24909), collective action and loyalty (arXiv:2601.16237), and sequential interaction and reciprocity (arXiv:2604.01240). Each environment carries a closed-form payoff structure and a calibrated interdependence matrix derived from the corresponding report. Every environment exposes a parameterized reward layer configurable across three structurally distinct modes (private, integrated, cooperative). This separation of payoff from reward enables reward-type ablation, the platform's principal methodological apparatus. Four of the twenty environments are calibrated against historically documented coopetitive relationships and reproduce their outcomes at 98.3, 81.7, 86.7, and 87.3 percent on the validation rubric (Samsung-Sony LCD, Renault-Nissan Alliance, Apache HTTP Server, Apple iOS App Store). The platform exposes Gymnasium, PettingZoo Parallel, and PettingZoo AEC interfaces and ships 126 reference algorithms: 16 learning algorithms, 7 game-theoretic oracles, 2 heuristic baselines, and 101 constant-action policies. A reference experimental study trained the 16 learning algorithms on every environment under every reward configuration with seven random seeds, producing a 25,708-run training corpus and a 1,116-run behavioral audit corpus, both released under CC-BY-4.0 with Croissant 1.0 metadata. Coopetition-Gym v1 is the first platform to combine continuous-action mixed-motive environments, parameterized reward mutuality, calibrated interdependence coefficients, game-theoretic oracle baselines, and validated case studies.
Vik Pant, Eric Yu
May 2, 2026cs.MA

rAIson: Developing Reliable Decision-Making Agents

This paper presents the rAIson platform, a high-level technological environment for the development of automated, reliable and explainable decision-making agents. The research underlying the platform and its technological progress has now reached a mature stage that allows the platform to be used for the development of complex real-life applications without writing a single line of code.
Pavlos Moraitis, Nikolaos Spanoudakis, Antonis Kakas
May 2, 2026cs.CL

Enhancing Game Review Sentiment Classification on Steam Platform with Attention-Based BiLSTM

This paper investigates sentiment classification of Steam game reviews using an attention-based Bidirectional Long Short-Term Memory (BiLSTM) model. Using a dataset of 50,000 reviews sampled from a larger Steam review corpus, the authors compare a traditional machine learning baseline based on TF-IDF and PyCaret AutoML with a deep learning approach implemented in PyTorch. The proposed BiLSTM+Attention model is trained with class-weighted cross-entropy to address class imbalance and achieves 83% accuracy and 85% weighted F1-score on the test set, with 90% recall for negative reviews. The paper also presents attention visualizations to show interpretability by highlighting sentiment-bearing words. The study concludes that the BiLSTM+Attention model is effective for analyzing user sentiment in Steam reviews and useful for helping developers understand player feedback.
Abit Ahmad Oktarian, Fadhil Fitra Wijaya, Dhafin Razaqa Luthfi +3
Apr 30, 2026cs.RO

OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction

Robots in homes must continuously sense the people around them, yet most prior work relies on limited or offline perception. We argue that perception quality is the dominant factor governing what interaction is achievable at home, and build a testbed to test this claim. OmniRobotHome instruments a furnished home with 48 hardware-synchronized cameras and three manipulators in a unified world frame, delivering real-time markerless full-body human pose, 6D object pose, anticipatory motion forecasting, and a social avatar agent that converses with residents. Using the platform, we treat perception quality as an experimental variable across safety, human assistance, and social interaction, and find that interaction quality degrades measurably as real-timeness, granularity, coverage, accuracy, forecasting, or memory is weakened. All code and data will be released.
Junyoung Lee, Inhee Lee, Sookwan Han +9
Apr 28, 2026cs.AI

StratFormer: Adaptive Opponent Modeling and Exploitation in Imperfect-Information Games

We present StratFormer, a transformer-based meta-agent that learns to simultaneously model and exploit opponents in imperfect-information games through a two-phase curriculum. The first phase trains an opponent modeling head to identify behavioral patterns from action histories while the agent plays a game-theoretic optimal (GTO) policy. The second phase progressively shifts the policy toward best-response (BR) exploitation, guided by a per-opponent regularization schedule tied to exploitability. Our architecture introduces dual-turn tokens -- feature vectors constructed at both agent and opponent decision points -- coupled with bucket-rate features that encode opponent tendencies across five strategic contexts. On Leduc Hold'em, a small poker variant with six cards and two betting rounds, we test against six opponent archetypes at two strength levels each, with exploitability ranging from 0.15 to 1.26 Big Blinds (BB) per hand. StratFormer achieves an average exploitation gain of +0.106 BB per hand over GTO, with peak gains of +0.821 against highly exploitable opponents, while maintaining near-equilibrium safety.
Andy Caen, Mark H. M. Winands, Dennis J. N. J. Soemers
Apr 28, 2026cs.RO

A Scaled Three-Vehicle Platooning Platform

Vehicle platooning has attracted increasing attention as a promising approach to improve traffic efficiency, energy consumption, and roadway safety through coordinated multi-vehicle operation. A key challenge in platooning lies in maintaining stable and accurate path tracking during dynamic maneuvers such as lane changes, where lateral deviations and heading disturbances generated by the lead vehicle may propagate downstream to following vehicles. Robust longitudinal and lateral control systems are therefore essential not only for individual vehicle tracking performance, but also for overall platoon stability. For experimental studies, the Intelligent Mobility and Robotics Lab (IMRL) develops a scaled multi-vehicle platform for autonomous platooning research, with a particular emphasis on cooperative control and human-in-the-loop autonomy. This platform consists of one human-operable lead vehicle and two autonomous followers, enabling controlled and repeatable experiments on leader-follower coordination. Compared with full-scale field testing, this scaled platform offers a safer, lower-cost, and more flexible environment for rapid prototyping, controller validation, and multi-agent autonomy studies, while providing stronger physical realism than purely simulation-based evaluations.
Kaiyue Lu, Qiaoxuan Zhang, Yukun Lu
Apr 27, 2026cs.CV

An Affordable, Wearable Stereo-Eye-Tracking Platform

Research on video-based eye-tracking has long explored stereo and glint-based methods, yet existing wearable eye trackers - both commercial and open-source - offer limited flexibility for algorithm development and comparative evaluation. We present an affordable, wearable stereo eye-tracking platform built from off-the-shelf and 3D-printable components that explicitly targets this gap. The system combines four infrared eye cameras, infrared illumination, an optional scene camera, and software support for calibration and synchronized data acquisition. By design, the platform supports multiple eye-tracking paradigms, including stereo, glint-based, and binocular approaches, within a single hardware configuration. Rather than optimizing for end-user robustness, the platform prioritizes modularity and extensibility for research use. This paper focuses on the hardware architecture and calibration pipeline and demonstrates the feasibility of the approach using a prototype implementation. All hardware designs and documentation are made openly available.
Alexander Zimmer, Yasmeen Abdrabou, Enkelejda Kasneci
Apr 17, 2026cs.AI

CT Open: An Open-Access, Uncontaminated, Live Platform for the Open Challenge of Clinical Trial Outcome Prediction

Scientists have long sought to accurately predict outcomes of real-world events before they happen. Can AI systems do so more reliably? We study this question through clinical trial outcome prediction, a high-stakes open challenge even for domain experts. We introduce CT Open, an open-access, live platform that will run four challenge every year. Anyone can submit predictions for each challenge. CT Open evaluates those submissions on trials whose outcomes were not yet public at the time of submission but were made public afterwards. Determining if a trial's outcome is public on the internet before a certain date is surprisingly difficult. Outcomes posted on official registries may lag behind by years, while the first mention may appear in obscure articles. To address this, we propose a novel, fully automated decontamination pipeline that uses iterative LLM-powered web search to identify the earliest mention of trial outcomes. We validate the pipeline's quality and accuracy by human expert's annotations. Since CT Open's pipeline ensures that every evaluated trial had no publicly reported outcome when the prediction was made, it allows participants to use any methodology and any data source. In this paper, we release a training set and two time-stamped test benchmarks, Winter 2025 and Summer 2025. We believe CT Open can serve as a central hub for advancing AI research on forecasting real-world outcomes before they occur, while also informing biomedical research and improving clinical trial design. CT Open Platform is hosted at \href\href{https://ct-open.net/}{https://ct-open.net/}
Jianyou Wang, Youze Zheng, Longtian Bao +11
Apr 16, 2026cs.MA

FedGUI: Benchmarking Federated GUI Agents across Heterogeneous Platforms, Devices, and Operating Systems

Training GUI agents with traditional centralized methods faces significant cost and scalability challenges. Federated learning (FL) offers a promising solution, yet its potential is hindered by the lack of benchmarks that capture real-world, cross-platform heterogeneity. To bridge this gap, we introduce FedGUI, the first comprehensive benchmark for developing and evaluating federated GUI agents across mobile, web, and desktop platforms. FedGUI provides a suite of six curated datasets to systematically study four crucial types of heterogeneity: cross-platform, cross-device, cross-OS, and cross-source. Extensive experiments reveal several key insights: First, we show that cross-platform collaboration improves performance, extending prior mobile-only federated learning to diverse GUI environments; Second, we demonstrate the presence of distinct heterogeneity dimensions and identify platform and OS as the most influential factors. FedGUI provides a vital foundation for the community to build more scalable and privacy-preserving GUI agents for real-world deployment. Our code and data are publicly available at https://github.com/wwh0411/FedGUI..
Wenhao Wang, Haoting Shi, Mengying Yuan +7