Robot Systems

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71 papers in the last 28 days · 1.1% of indexed attention

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Period ending 2026-09-21

44 new papers

A weekly snapshot of new work published in Robot Systems.

Period ending 2026-09-14

20 new papers

A weekly snapshot of new work published in Robot Systems.

Period ending 2026-09-07

13 new papers

A weekly snapshot of new work published in Robot Systems.

534 papers

Latest in Robot Systems

Jun 24, 2026cs.RO

Learning Robot Visual Navigation in Crowds via Intention-Aware Scene Representations

Robot crowd navigation requires the ability to infer human intentions while accounting for the structural constraints of the environment. Currently, deep reinforcement learning (DRL) provides a promising method for learning navigation policies that understand human intentions. However, most of them rely on limited scene representations, treating pedestrians as simple 2D points and ignoring rich visual cues from both humans and the environment. To address this issue, we introduce iCrowdNav, a novel visual crowd navigation method with intention-aware scene representations, to encode behavioral and structural context from egocentric visual observations. Our method employs two key components: a spatio-temporal encoder for extracting occupancy features of the scene, and Intent-Interact Former (I2^2 Former), an attention-based module that encodes human poses to infer pedestrians' motion intentions. These features are integrated into a compact state embedding that supports effective DRL policy training. Extensive experiments show that our method achieves superior performance over baselines, and real-world deployment demonstrates vision-based crowd navigation.
Han Bao, Bingyi Xia, Hanjing Ye +5
Jun 24, 2026cs.RO

Emcar: Embodied Controller for Animating Robots

This chapter describes EMCAR, a novel software tool for programming robot motion that leverages the unique affordances of artistic practices such as puppetry and drawing to conceive, design, and program novel interactions and realize new use cases for HRI. The advantage of this no-code platform is that it expands creative applications for collaborative robots - putting robots directly in the hands of artists - and provides an inclusive environment that enables individuals with little or no technical backgrounds to engage meaningfully in collaborations and robotics research.
Carlos Gomez Cubero, Elizabeth Jochum
Jun 24, 2026cs.RO

StairMaster: Learning to Conquer Risky Hollow Stairs for Agile Quadrupedal Robots

Climbing hollow stairs remains a challenging problem for quadruped robots due to the high risk of leg trapping, severe depth sparsity, and high-frequency depth-sensing noise. In this paper, we propose StairMaster, a novel three-stage reinforcement learning framework for stable locomotion on such extreme discontinuous terrains. Our architecture integrates a Cross-Attention mechanism to extract structural features from noisy depth data, alongside a Spatial-aware Recurrent Unit (SRU) that maintains robust spatio-temporal memory to mitigate perception blind spots. To bridge the sim-to-real gap in depth perception, we propose a high-fidelity sim-to-real depth sensor modeling pipeline that faithfully replicates real-world sensor artifacts. Additionally, we employ a 3D waypoint-guided active perception reward for proactive sensing, alongside hollow gap kinematic and stair edge penalties to ensure precise foothold placement. We successfully deployed StairMaster on a Unitree Go2 robot, demonstrating its ability to conquer hollow stairs with an unprecedented incline of up to 55^\circ through zero-shot transfer. To the best of our knowledge, this is the first RL-based policy to achieve such steep hollow stair climbing in real-world environments. Project Website: https://sivan666666.github.io/StairMaster/.
Xincheng Tang, Youhan Xie, Zhengjie Shu +5
Jun 24, 2026cs.RO

Learning Asynchronous Upper-body Task-space Trajectory Tracking Policy for Humanoid Robots

High-level humanoid planners often output sparse task-space, low-rate trajectories, whereas whole-body controllers run at high frequency. This creates temporal asynchrony between the planning and execution, and structural incompleteness for full-body control. We propose an asynchronous upper body task-space tracking framework for humanoids. A student policy is initialized by teacher-student distillation, conditioned on the full cached future trajectory and an execution-time index, and trained with a sliding-window global reward to reduce frame drift without explicit frame estimation. For task-specific post-training, an MPC module completes sparse references into floating-base and upper-body guidance, while action- and FK level self-guidance constrain policy drift. Simulation and Unitree G1 hardware experiments show improved tracking under low update rates, stronger performance than synchronous and decoupled baselines, and safer adaptation to out-of-distribution motions.
Yumeng Liu, Dongqi Wang, Jiyu Yu +3
Jun 24, 2026cs.RO

Self Capacitive Tactile Sensor System designed for Companion Robots

Tactile sensing is essential for humanoid robots to achieve safe physical interaction, dexterous manipulation, and truly human-like responsiveness. However, the design of such systems remains challenging. Conventional approaches often suffer from complex multilayer structures, intricate wiring, high cost, and poor scalability, making it difficult to realize full-body tactile sensing with real-time, low-latency detection while maintaining minimal computational load on the robot's main processor. In this work, we present a simple, scalable and hardware friendly tactile sensing system for a companion humanoid robot based on the self-capacitance principle. The proposed sensor system employs a single conductive fabric layer with a conductive fabric wire architecture and does not require intricate electrode patterning. Scalability was demonstrated by fabricating a 100-point sensor array on a flexible printed circuit (FPC). Evaluation across sampling frequencies showed that 10 Hz is insufficient and misses transient events, whereas 100 Hz and 1000 Hz reliably capture and clearly distinguish all interaction types: gentle touch, slow tapping, fast tapping, and hitting. A decision-tree classifier was implemented directly on the FPGA, offloading real-time inference from the Raspberry Pi 4 with minimal latency and negligible power overhead. This design fully meets the tactile sensing requirements of the HIRO-chan robot and is well-suited for full-body tactile sensing in HIRO-chan and other companion robots.
Mohsin Ali, Hidenobu Sumioka, Shuhei Ikemoto
Jun 24, 2026cs.RO

WaveForward: An Omnidirectional Passive Wheeled Quadruped Robot with Casters

Wheeled-legged robots possess both agile mobility for traversing complex terrains and high efficiency, making them suitable for long-distance transportation applications. Conventional actuated wheeled robots require specialized hardware and electrical design due to the incorporation of wheel components. We propose a novel and low-cost passive wheeled legged robot equipped with standard casters on each leg to obtain omnidirectional mobility. The control method employs an asymmetric actor-critic structure, enabling the utilization of the privileged information of the passive caster's angles and velocities. We develop a caster base posture adjustment strategy based on velocity commands, utilizing actuated joints to modify the caster base joint axis posture and thereby adjust the propulsion direction of the casters. Moreover, we implemented multiple propulsion modes to achieve varying degrees of caster twisting oscillation, converting these into propulsive force. We conducted a slalom test and mode switch experience, which shows the passive wheeled quadruped could achieve omnidirectional movement versatility, and reduce the cost of transport (COT) by up to 89.1% with respect to legged motion.
Chuanlin Zhao, Qifeng Zheng, Shuhan Wang +3
Jun 23, 2026cs.RO

Memory Retrieval in Visuomotor Policies for Long-Horizon Robot Control

General-purpose robots operating in partially observable environments, such as homes, require memory to support autonomy. They must recall diverse information from the past, such as where objects were placed, which tasks a human partner has completed, and when an appliance was turned on. Achieving this versatility requires a general memory retrieval mechanism. Transformer architectures that use attention over long contexts for memory retrieval provide a promising approach, as they learn retrieval from data rather than relying on task-specific or hand-designed rules. However, directly incorporating them into imitation learning from offline data introduces two key challenges: (1) the policy may learn spurious correlations between past information and predicted actions, and (2) errors accumulate in memory due to prediction inaccuracies and their compounding interactions with the environment, causing model drift and cascading failures. To address both challenges, we introduce HALO, a visuomotor policy with an attention-based memory retrieval mechanism for long-horizon control. First, to suppress spurious correlations, HALO distills vision-language model (VLM) priors into the policy. It generates memory-dependent question--answer pairs from demonstration trajectories and trains jointly with a video question--answering objective, steering retrieval toward task-relevant information. Second, to reduce the impact of accumulated errors in memory during closed-loop control, HALO uses sparse attention that restricts retrieval to only the most relevant parts of the history. Together, these components enable more reliable long-horizon control by guiding the policy to retrieve task-relevant information from up to eight minutes of past experience. Project website: https://robin-lab.cs.utexas.edu/HALO
Rutav Shah, Yisu Li, Femi Bello +2
Jun 23, 2026cs.RO

SurveilNav: Collaborative Object Goal Navigation with Robot and Surveillance System

With the growing deployment of surveillance systems in factories, offices, and homes, integrating them with robots offers a promising direction for collaborative and efficient task execution. However, existing approaches largely focus on single-robot scenarios and struggle with multi-view collaboration in large-scale environments. In this paper, we present a novel indoor collaborative object navigation dataset built on Habitat-Sim, featuring 206 cameras across 74 floors. The dataset enables systematic evaluation of an agent's ability to exploit multi-view surveillance information. To address the limitations of single-robot perception, we propose SurveilNav, a collaborative navigation framework that integrates active camera scheduling, joint 2D/3D mapping, VLM-based value estimation, and collaborative target verification. By synergizing the robot's dynamic local perception with the static global view of surveillance, this architecture effectively overcomes both the limited perception range of single agents and the inherent blind spots of fixed cameras, resolving inefficient exploration. Experimental results on the HM3D dataset demonstrate that SurveilNav substantially outperforms existing methods, achieving state-of-the-art performance in both exploration efficiency and navigation success rate. Moreover, the system shows strong potential for applications in large-scale search, home environments, and rescue missions.
Ming-Ming Yu, Qunbo Wang, Rongtao Xu +5
Jun 23, 2026cs.RO

Legible and Intuitive Multi-modal Robot State and Intent Communication Validated in Online and Real-world Studies

Effective robot-to-human communication can increase transparency and trust, reduce uncertainty, and contribute to safer collaboration in shared workspaces. Designing and validating an effective robot communication strategy is challenging due to the varying and often limited communication modalities across robots, differences in how diverse recipients interpret messages, and the underexplored virtual-to-real gap in studies of communication legibility. We present a systematic, large-scale comparative validation of existing communication strategies for a mobile non-humanoid robot across message types and settings (online and in-person). Based on the prescribed message types in the existing standards for industrial robots, we realize and compare a low-expressive, unimodal LED-based strategy with a highly expressive, multimodal one that leverages robotic gaze, gestures, and voice. For each strategy, we analyze the communication of a turning intention, an attention request, error status, whether the robot is stuck, and whether it is functioning normally. We evaluate these strategies in replicated online and in-person experiments. We find strong evidence that highly expressive multimodal communication is perceived as more legible and intuitive than unimodal LED-based communication. Comparing the online and real-world study findings, we observe a notable decrease in overall legibility, particularly for signaling with LEDs. Similarly, confidence in message interpretation decreases during the real-world evaluation.
Tim Schreiter, Jens V. Rüppel, Andrey Rudenko +2
Jun 23, 2026cs.RO

Grounding Generative Policies in Physics: Optimization-Guided Diffusion for Robot Control

Diffusion models sample effectively from high-dimensional, multimodal distributions, but their outputs may violate deployment constraints. For task-space robot policies, generated grasps, waypoints, or trajectories can be distributionally valid yet infeasible, violating reachability, collision-avoidance, or closed-loop executability requirements. This embodiment gap limits zero-shot deployment across robots, even when the task-space behavior itself is transferable. We propose an inference-time optimization framework that couples the behavior generation to physical feasibility by formulating diffusion guidance as a constrained optimization problem. Our key insight is to replace the sampling perturbation in the backward process with an optimized correction, allowing hard constraints or soft penalties to be imposed during sampling without the need to retrain the diffusion model, while keeping samples close to the learned prior. We evaluate the method on dexterous grasp synthesis with reachability and collision-avoidance constraints, and dynamic manipulation with controller-level trackability constraints. Across settings and robot embodiments, optimization-guided denoising matches the feasibility of projection- and gradient-guidance baselines while better preserving grasp quality, and improving controller-level executability and task success, with task success improving by up to 20pp. on dexterous grasping and 23pp. on visuomotor manipulation over the best baseline.
Sabrina Bodmer, René Zurbrügg, Tifanny Portela +5
Jun 22, 2026cs.RO

Learning to See While Learning to Act: Diffusion Models for Active Perception in Robot Imitation

Most imitation learning methods assume full observability in table-top settings. In practice, objects are often occluded, requiring robots to both search and act, and learning this coupled behavior from limited demonstrations remains challenging. We propose See2Act, an imitation learning approach that conditions action prediction on a sequence of actively-inferred viewpoints at test time, by coupling action denoising with viewpoint refinement. The policy is trained using camera poses anchored to keyframe actions from offline demonstrations, enabling implicit learning of where to see, while learning how to act. We empirically demonstrate that in Ravens the policy recovers informative viewpoints under severe occlusions, and on RLBench tasks it improves performance by up to 34% over prior methods. In the real world, we collect 50 demonstrations in a digital twin and achieve zero-shot sim-to-real transfer on pick-and-place tasks using depth observations. The policy handles significant occlusions, showing that learned viewpoint reasoning enables robust manipulation under partial observability.
Kuancheng Wang, Vaibhav Saxena, Shuo Cheng +2
Jun 22, 2026cs.RO

KEMO: Event-Driven Keyframe Memory for Long-Horizon Robot Manipulation with VLA Policies

Long-horizon robot manipulation remains challenging because similar observations may occur at different execution stages, while the appropriate action depends on previously completed operations. Memory can address this ambiguity by enabling policies to infer task progress from execution history. However, existing memory-augmented approaches often either retain dense histories that require compression or rely primarily on recent context that may discard earlier task-relevant events. In this work, we propose propose KEMO, a lightweight plug-in memory framework that automatically selectively preserves keyframes associated with task-relevant state changes for VLA policies. KEMO combines robot kinematics with visual filtering to detect events, encodes the selected keyframes as compact temporally ordered memory tokens, and integrates them with current visual features through cross-attention and gated residual fusion for VLA training. The detected events also define higher-weight training samples near critical transitions. We evaluate KEMO on various real-world dual-arm manipulation tasks spanning 2 to 6 scored subtasks, and trajectory length ranging from 830 steps to 2846 execution steps (durations from 28 to 95 seconds). Compared with the memory-free baseline (e.g., π0.5π_{0.5}), KEMO improves aggregate Task Success Rate by 23.6% and Stage Completion Rate by 34.1%. Ablations show that event-driven keyframe selection outperforms uniform sampling and recent-frame retention, while the proposed gated fusion and keyframe-aligned loss weighting provide complementary gains.
Yihan Zeng, Minghao Ye, Yiyuan Chen +4
Jun 22, 2026cs.RO

A Relaxed Quadratic-Program-based Framework for Trajectory Tracking of Unicycle Robots with Singularity Avoidance

Dynamic feedback linearization (DFL) is a classical technique for trajectory tracking of unicycle-type mobile robots, but the resulting DFL-based controller becomes singular when the linear velocity vanishes, rendering standard DFL-based controllers unsuitable for stop-and-reverse maneuvers. This paper proposes a quadratic-program (QP)-based optimal control framework that avoids this singularity, while establishing local Lipschitz continuity of the resulting feedback law. Our approach reformulates the DFL constraints as an equality-constrained QP with a slack variable, ensuring feasibility for all states and reference signals, including at points where the robot's velocity vanishes. By introducing slack variables and tunable parameters, we demonstrate that the singular configuration can be avoided for a large class of reference trajectories. The effectiveness of the proposed approach for trajectory tracking is demonstrated through ROS 2-Gazebo simulations on a TurtleBot3 Waffle robot. The code is available at https://gradslab.github.io/DFL_QP_Unicycle/
Hamza Tariq, Usman Ali, Adeel Akhtar
Jun 22, 2026cs.RO

When Robots Rate Their Own Interactions: Engagement Validity and the Strangeness Failure

Human-robot interaction (HRI) evaluation relies almost exclusively on human-completed questionnaires, leaving the robot's perspective unexamined. We propose an \textit{inverted evaluation}, in which LLM-powered robots complete the same standardized instruments from their own perspective, and test whether these ratings agree with human ground truth. In Study1, five LLMs completed HRI-CUES, Godspeed, and RoSAS questionnaires for 25interactions (N=1,522N = 1{,}522 evaluations) from the HRI-CUES dataset. LLMs achieved moderate-to-strong agreement on engagement dimensions (satisfaction rr up to .65.65 and enjoyment rr up to .72.72) with excellent test-retest reliability (ICC .82\geq .82), but \textit{systematically inverted} the comfort/strangeness dimension (r=.44r = -.44 to .67-.67, all p<.05p < .05), conflating engagement with comfort. In Study2, a Nao robot running ClaudeSonnet~4.5 replicated these patterns in live interactions (N=4N = 4), including real-time turn-by-turn assessment. The strangeness failure persisted across five models, synthetic controls, and embodied deployment for two participants. We argue that current LLM-based robots lack access to the internal affective states needed to assess constructs like strangeness, and that inverted evaluation requires supplementary modalities (e.g., physiological signals, gaze, proxemics) to move beyond behavioral proxies. These findings establish boundary conditions for using LLMs as interaction evaluators in HRI.
Victor Lockwood, Hasan Mahmud, Mohammad Javad Khojasteh +2
Jun 22, 2026cs.RO

Lessons from the Field: A Case Study of Robotic Intervention in an Industrial Emergency

Incidents in chemical plants can pose a high level of risk and harsh environments for first responders. Contamination and explosion hazards can deny human access to the affected infrastructure, underscoring the need for capable robot systems. This field report documents the successful deployment of a robotic task force to neutralize an explosive gas hazard at a chemical plant after a fire incident. An Unmanned Ground Vehicle (UGV) with a custom manipulation tool opened a critical valve under hazardous conditions, averting the threat of a large-scale explosion. We provide insights into robot deployment and use the mission results to highlight both the importance of rescue robotics and limitations of using research platforms in real emergency deployments, such as communication constraints and the need for enhanced operator-assistance functions.
Jonathan Lichtenfeld, Frederik Bark, Robert Grafe +1
Jun 22, 2026cs.RO

Asymmetric physics enables efficient learning in quadrupedal robot swarms

Animal collectives navigate cluttered environments through local coordination, yet robot swarms still struggle to reproduce this capability in the physical world. End-to-end learning offers a route to such coordination, but scaling it to embodied swarms remains difficult: standard sampling-based reinforcement learning becomes inefficient when visual perception, dense robot-robot interaction, and contact-rich locomotion must be learned together. Here we show that asymmetric physics enables efficient end-to-end learning of vision-based, decentralized control in large swarms of quadrupedal robots. During training, quadrupeds interact in shared environments, where a high-fidelity, non-differentiable simulator generates realistic motion and contact dynamics, and differentiable surrogate models provide gradients for navigation and locomotion policies. This separation enables up to 512 quadrupeds to learn coordinated navigation policies in obstacle-rich environments. At deployment, each robot acts from a single forward-facing depth camera, without explicit communication, centralized planning, or global maps. The policies generalize across forests, bridges, enclosures, narrow passages, and mazes, and zero-shot transfer to six physical quadrupeds across five real-world scenarios. The resulting swarms exhibit predictive avoidance, right-side yielding, pausing before bottlenecks, and wall following, showing that asymmetric physics enables efficient training of scalable decentralized control policies for quadrupedal robot swarms.
Yuang Zhang, Yunlong Song, Zhihao He +7
Jun 22, 2026cs.RO

Flow as Flow: Modeling Robot Velocity Fields as Probability Velocity Fields for Flow-Based Object Manipulation

Cross-embodiment data have become central to training robotic foundation models. To leverage such heterogeneous data, we focus on flow-based object manipulation, where robot flows (robot velocity fields) serve as embodiment-agnostic motion representations. Previous studies do not formulate robot flows as dense velocity fields, but as displacements of sparse keypoints, while such velocity fields better match the continuous-time nature of motions. We propose Flow as Flow, a framework that models robot flows as probability flows based on a flow matching formulation. By naturally modeling such velocity fields within this formulation, our method achieves efficient and high-quality robot flow generation. Across standard benchmarks, our method outperforms representative baseline methods on standard metrics, while achieving approximately 33×\times faster generation. Furthermore, through real-world experiments evaluating 9 methods with 260 trials per method across 13 manipulation tasks, we show that our method achieves a higher average success rate than the baseline methods. Our project page is available at https://flow-as-flow-u0n5y.kinsta.page.
Koki Seno, Daichi Yashima, Yusuke Takagi +2
Jun 22, 2026cs.RO

PanoVine: Whole-Body Visuomotor Control for Soft Growing Vine Robot

Vine robots, a class of soft, growing robots, are suitable for navigating complex and confined environments due to their compliant bodies and self-supporting growth mechanism. However, hysteresis, tether interactions, and deformations make them difficult to predict and model, which in turn limits the effectiveness of conventional planning and control approaches. In this work, we present a data-driven, vision-based control framework for the first autonomous vine robot system. Our system integrates 19 cameras distributed along the robot's body to provide comprehensive feedback of both the robot state and the surrounding environment. Using this rich whole-body vision feedback, we train an end-to-end visuomotor policy from demonstrations for closed-loop autonomous control in complex environments. The policy efficiently aggregates information from distributed sensing while maintaining robustness to inaccurate robot states and actuation. Experimental results demonstrate that the learned policy enables robust navigation and manipulation in challenging scenarios, including steering through branched structures, climbing up slopes, traversing unsupported terrain, reaching objects precisely, and maneuvering through confined spaces and obstacles. Project website https://panovine-bot.github.io
Yimeng Qin, Xiaomeng Xu, William Heap +3
Jun 22, 2026cs.RO

RoboGaze: Evaluating Robot World Models via Structured Vision-Language Analysis

Recent advances in robot world models enable synthetic video generation for embodied prediction and planning. However, evaluating these videos is challenging: visually realistic outputs often violate physical laws, temporal consistency, or task logic, while conventional metrics and monolithic Vision-Language Model (VLM) judges fail to generalize or provide precise diagnostic value. We present RoboGaze, a training-free, multi-agent VLM framework that provides structured, interpretable evaluation for generated robot-manipulation videos. Given a task instruction and video, RoboGaze operates via a three-stage pipeline: task-scene grounding, dimension-specific specialist routing, and critic-based verification. It outputs temporally localized glitch reports categorized under a novel 6-dimension, 30-type robotics-specific taxonomy. To benchmark RoboGaze, we introduce a human-validated dataset of 382 clips spanning simulated and real-world multi-view manipulation. Evaluating eight open-source and proprietary VLM backbones, RoboGaze dramatically outperforms zero-shot baselines, improving description-F1 by up to +43 points and temporal alignment (F1 x IoU) by up to +37 points, closing approximately 85% of the gap to the human ceiling. Furthermore, its critic verifier mitigates the "cry-wolf" false-positive flaw of standard VLMs, lifting clean-clip accuracy from under 25% to over 80%. RoboGaze offers a scalable, highly interpretable diagnostic tool for the rigorous evaluation of robot world models.
Minh-Loi Nguyen, Nghiem Tuong Diep, Hung Khang Nguyen +10
Jun 22, 2026cs.RO

Verifiable Foundation Models for Robot Safety

Deploying foundation models for robot control raises a central challenge: the expressive power that enables rich, multimodal perception also makes these models opaque and difficult to analyze formally, rendering them intractable for existing verification tools. In this paper, we present FEARL (Foundation-Enabled Assured Robot Learning), a framework that addresses this tension through a modular architectural decomposition. FEARL separates the policy into a large Controller (C) responsible for high-dimensional perception and task reasoning, and a small Safety module (S) that receives low-dimensional observations from dedicated safety sensors together with a bounded context embedding from C and produces the final action. Since many robot safety requirements, such as collision avoidance and workspace boundary constraints, can be expressed over these safety sensor observations, formal verification can be applied to S rather than to the full foundation-model backbone. This makes formal analysis tractable with existing tools while preserving the Controller's expressive power for task reasoning. To show that the decomposed policy remains capable of solving diverse tasks, we evaluate FEARL on three simulated robotic domains using multiple Controller backbones and training procedures, including pretrained off-the-shelf vision-language-action models. We further transfer the learned policy from one of our simulated tasks to a physical robot, suggesting that the low-dimensional safety interface supports practical sim-to-real transfer.
Davide Corsi, Kyungmin Kim, Roy Fox
Jun 21, 2026cs.RO

Trajectory Learning with Graph Representations for Social Robot Navigation

Autonomous mobile robots are expected to exhibit socially compliant navigation for minimizing pedestrian disturbance. While capturing social interactions and incorporating pedestrian motion estimations into decision-making are beneficial for compliance, prior methods fail to address both spatial and temporal characteristics present in real-world data. Reinforcement Learning offers high capability, but it requires hand-crafted reward functions that reduce social behavior to static criteria, limiting its ability to reproduce patterns that exist in real pedestrian behavior. Imitation Learning offers direct training from real-world data but lacks modeling of social interactions and suffers from error accumulation. To this end, we propose an imitation learning framework that leverages spatiotemporal dynamics for socially compliant navigation. To represent social context based on interactions, we introduce a graph-based auxiliary network that encodes crowd states by attending to pedestrians. In addition, we present a navigation module that captures temporal dynamics and mitigates error accumulations by incorporating encoded state predictions and employing a trajectory-level learning objective. Our framework outperforms established data-driven baselines on simulation and a real-world dataset across diverse social metrics.
Berke Kartal, Burcu Kilic, Yigit Yildirim +1
Jun 21, 2026cs.RO

PenduMorph: Development and Motion Analysis of Pendulum-Actuated Rolling Reconfigurable Spherical Robot with Magnetic-Coupling

This paper presents "PenduMorph", a wireless reconfigurable rolling spherical robot designed as a modular platform for enclosed locomotion and inter-module interaction in challenging environments. The proposed robot extends our previous pendulum-actuated rolling disk concept to a fully enclosed spherical architecture integrating a 2-DoF internal pendulum, onboard control, battery-powered operation, and magnetic docking. The design aims to combine independent rolling mobility with protected hardware and reliable reconfigurability. We first present the robot design and an analytical study of the magnetic coupling mechanism to evaluate retention and interaction between coupled modules. We then experimentally investigate key motion behaviors at both the single-module and dual-module levels, including independent rolling, magnetic coupling, and coordinated coupled motion. The results show that the proposed platform enables stable wireless operation and a set of distinctive reconfigurable rolling behaviors, providing a useful foundation for future modular spherical robots operating in contact-rich and demanding environments.
Aung Myat, Peter Noyce, May Forgan +2
Jun 21, 2026cs.RO

Benchmarking Robot Memory Under Interference

Robots deployed in realistic settings will accumulate experience across many sessions and tasks over their deployment. The robot's tasks may often require it to remember information from multiple sessions ago, making long-context robot memory important for real-world deployments. However, most robot-memory benchmarks today are based on single episodes or a short context. To measure how current robot memory systems perform on longer sessions with more distractions, we introduce RoboMME-Interference, a cross-session benchmark built on RoboMME. For each query episode, we construct a session history using the query's relevant prior demonstration followed by a controlled number of unrelated sessions, which we provide to the VLA as memory and measure accuracy. Running RoboMME's released memory-augmented π0.5π_{0.5} variants unmodified through this benchmark, we find that while perceptual memory variants improve success when given the history without any distractors, they decay strongly and steadily as unrelated sessions accumulate. With this release, we emphasize the importance of long-context memory and robustness to interference and show that current systems largely fail on such capabilities. The project page, videos, code, and data are at https://robotmemorybench.com.
Soumil Rathi
Jun 21, 2026cs.RO

Any-Body Guard: Universal Safeguarding for Manipulation Policies via Action Masking

Ensuring safety of learning-enabled robotic manipulation across diverse embodiments and tasks still requires significant manual engineering. Existing approaches typically rely on heuristically designed fallback controllers or complex forward invariance assessments. These methods are often too conservative for task success, too computationally expensive for real-time execution, too heuristic to provide useful safety guarantees, or too engineering-heavy to transfer between setups. In this paper, we propose a universal safeguarding approach, X-Safe, which reasons directly in the robot's configuration space to provide formal probabilistic guarantees for collision avoidance. By operating in the configuration space, our method transfers across embodiments while relying solely on an object-based, quasi-static scene representation and a forward kinematics model of the robotic manipulator. Thus, X-Safe provides useful formal safety guarantees without requiring additional data, or engineering effort for different embodiments or scenes. We demonstrate X-Safe for diverse embodiments and policies, both in simulation and on hardware. We observe less degradation in task performance compared to state-of-the-art safeguarding, no collisions on hardware experiments, and empirically corroborate our formal guarantees.
Alex Beaudin, Hanna Krasowski, Kartik Nagpal +3
Jun 20, 2026cs.RO

Full Nonlinear Nonholonomic Dynamics and Motion Analysis of a 3-DoF Underactuated Spherical Rolling Robot

This paper presents a full nonlinear constrained dynamic model of MonoRollBot, a novel 3-DoF spherical rolling robot driven by a single motor, a lead-screw transmission, and a spring-coupled internal moving mass, together with motion analysis of its behavior. To the best of our knowledge, this is one of the first full nonlinear nonholonomic models reported for a mono-actuated, super-underactuated spherical rolling robot of this kind. Because rolling without slipping is nonholonomic, the dynamics are derived using the Lagrange--d'Alembert formulation, with the lead-screw relation imposed as a holonomic constraint and the rolling condition imposed in Pfaffian form. The formulation retains the complete generalized coordinates of shell translation, shell attitude, screw travel, nut rotation, and radial mass motion. Simulations and representative motion studies show qualitative agreement with prototype behavior and reveal how gravity, compliance, and inertia jointly shape the locomotion and motion capabilities of this strongly underactuated robot. The resulting model also provides a mechanically consistent basis for future state estimation and hybrid controller design for this nonholonomic mono-actuated rolling robot.
Lakshmesha Krishnapa, Ahnaf Sharaar Mazahar, Seyed Amir Tafrishi
Jun 20, 2026cs.RO

RoboLineage: Agent-Native Data Lifecycle Governance Across Robot Policy Iterations

We present RoboLineage, an agent-native data lifecycle governance system for robot policy iteration. Modern robot policies improve through repeated data collection, review, retraining, evaluation, and release decisions, but the evidence connecting these steps is often scattered across local tools, scripts, and expert memory. RoboLineage makes this lifecycle explicit by representing rollouts, reviews, dataset decisions, training runs, policy metadata, evaluations, deployment recommendations, and next-collection plans as typed lineage artifacts. Agents interpret embodied rollout evidence, adapt accepted data to existing training stacks, maintain data health, and summarize cross-iteration state under explicit artifact boundaries. In real-robot manipulation workflows, RoboLineage makes routine policy iteration faster and more auditable while maintaining downstream policy performance. We open source RoboLineage as a lightweight lifecycle layer for different robot embodiments and training families. Project page: https://robolineage.github.io/
Qian Luo, Wentao Guo, Zhennan Qin +4
Jun 20, 2026cs.RO

CoRDE: Concept-Prior Routed Diffusion Experts for Structural Generalization in Robot Manipulation

Diffusion models excel at capturing multi-modal action distributions in robot imitation learning. However, in multi-task and long-horizon scenarios, monolithic architectures lack structural generalization capabilities, suffering from gradient conflicts between distinct semantic sub-stages. While pure data-driven Mixture-of-Experts (MoE) methods introduce labor division, they frequently trigger routing collapse, and instantiating full-scale experts causes parameter explosion and high expansion costs. To address these issues, we propose Concept-prior Routed Diffusion Experts (CoRDE), a structure-guided variational distillation framework. CoRDE extracts semantic distributions from a frozen concept encoder to guide the variational posterior responsibility via a learnable soft mapping matrix. This mechanism introduces an entropy-controlled responsibility inference process that encourages confident routing under reliable semantic predictions while preserving the stochastic diffusion term for behavioral diversity. To overcome parameter inflation, CoRDE employs a parameter-efficient expert pool using Low-Rank Adaptation (LoRA) on a shared frozen backbone. Theoretical analysis shows that the mixture score discrepancy is bounded by responsibility-weighted local expert errors, supporting high-fidelity generation under low-rank expert adaptation. Empirical evaluations confirm that, compared to existing baselines, CoRDE systematically reduces routing collapse, forming robust, semantically aligned expert allocations while achieving superior action quality and incremental learning efficiency.
Haidong Huang, Xixin Zhao, Yaohua Zhou +5
Jun 19, 2026cs.RO

A Novel Bio-Inspired Fish Robot with Tunable Stiffness via Particle Jamming

Fish achieve efficient swimming across varied speeds through active modulation of their body flexibility. To explore the effects of tunable stiffness on swimming performance, we present a bio-inspired freely swimming fish robot with a rapidly tunable particle-jamming body. This design enables rapid stiffness adjustments with negligible changes in shape or volume, achieving a 54% variation in flexural rigidity across vacuum pressures of 0 to -40 kPa. We visualize the midline of the oscillating body under both low- and high-stiffness conditions, and the comparison confirms that the body curvature varies with stiffness. We further experimentally evaluate the tunable stiffness body's effects on swimming performance using velocity and cost of transport (CoT) measurements obtained via a motion tracking system. Results show that active stiffness tuning is essential for sustaining efficient and high-speed swimming across beating frequencies of 1-3 Hz. At low frequencies (1-1.5 Hz), a softer body (0 kPa) maximizes velocity and minimizes CoT, whereas at high frequencies (2.5-3 Hz), a stiffer body (-40 kPa) delivers superior velocity and reduced transport cost. These findings highlight stiffness modulation as a key strategy for adaptive and efficient propulsion in bio-inspired robotic swimmers.
Jack Stonecipher, Allen Gao, Wei Wang
Jun 19, 2026cs.RO

VQActFlow: Vector-Quantized Action Mode Steering for Multi-Task Robot Manipulation

Multi-task robot manipulation policies are challenging to learn from demonstration because traditionally a single network must select among qualitatively different action modes from a multimodal demonstration distribution, conditioned on language and visual context. A wrong mode selection means executing the wrong task or an action infeasible in the scene. Tokenizing continuous actions into a learned discrete codebook separates these modes at the representation level, offering structural advantages for multi-task learning. We propose VQActFlow, a multi-task manipulation policy that tokenizes action chunks and generates code sequences via Variational Flow Matching. VQActFlow maintains an explicit preference over action modes throughout generation. Inference-time guidance acts on this preference to steer mode commitment. We instantiate this with classifier-free guidance over language conditioning, which steers the policy toward the instructed action mode, and a learned codebook critic that supplies a complementary feasibility signal. We evaluate VQActFlow on three platforms: the LIBERO simulation benchmarks, a Unitree G1 humanoid performing whole-body pick-and-place, and an ALOHA-style bimanual platform performing contact-rich tasks. Across these benchmarks, VQActFlow outperforms both continuous and discrete baselines.
Zhigen Zhao, Mark Leggiero, Yipu Chen +5
Jun 19, 2026cs.RO

Robot Critics that Sweat the Small Stuff

Large vision-language models contain several priors about the world and object interactions, making them useful critics during inference to steer robot policies towards success. However, closed-loop robot manipulation requires judging small visual differences between success and failure, which remains a challenge for current VLMs. We introduce a method to fine-tune critics by constructing pairwise progress supervision using success and failure rollouts obtained from a policy. Our fine-tuned critic excels at fine-grained progress reasoning and subtle failure detection, outperforming prior progress reasoning baselines. Additionally, we use an action-conditioned video model to predict the visual effect of several candidate actions sampled from a policy, and show that our critic can correctly identify successful candidates to execute, improving the average policy success rate by 11% across real-world tasks and 5.9% across simulation tasks.
Sruthi Sudhakar, Junbang Liang, Sreehari Rammohan +3
Jun 19, 2026cs.RO

Manipulider: A Multi-Engine Buoyancy-Controlled Robot for Thrusterless Underwater Gliding and Manipulation

The Manipulider is a buoyancy-actuated underwater robot that enables thrusterless, glide-like locomotion and attitude-based manipulation, while providing a magnetic modular interface for rapid payload swapping (e.g., a gripper or sensors). Four syringe-based buoyancy engines distributed around the body jointly regulate net buoyancy and the center of buoyancy, allowing the vehicle to maintain large tilt angles through static force balance without continuous thrust and to avoid propeller entanglement risks. We present the mechanical and electrical design, calibration procedure, and control architecture. Experiments with a gripper attached (no external payload) show a controllable buoyancy-displacement range of 40 mL per engine ({\approx}160 g total buoyancy authority), maximum statically stable tilts of 64.6° (single-engine) and 61.8° (dual-engine), and representative vertical and tilt-transition dynamics. We further demonstrate tilt regulation, controlled ascent/descent primitives, and a proof-of-concept gripper-based payload-transport sequence without thrusters.
Yitao Jiang, Yewei Huang, Weizhi Cao +5
Jun 19, 2026cs.RO

Temporal logics and formal synthesis for robot planning and control

As robots move from controlled environments into real-world settings, it becomes increasingly crucial to ensure that they perform as expected. A key step toward that goal is a rigorous specification of the desired robot behavior, capturing intricate temporal, spatial, and logical requirements. Complementing this, plan and control synthesis methods are needed to fulfill these specifications with provable guarantees. This manuscript presents temporal logics - particularly linear and signal temporal logic - as expressive specification languages for robot behavior over time. We then discuss principles of formal synthesis, from discrete graph- and game-based approaches to sampling-based motion planning, trajectory optimization, and control-certificate-based synthesis. Finally, we outline challenges in deploying formal synthesis in real-world robotics, emphasizing the interplay between modeling fidelity, computational tractability, and the types of rigorous guarantees that can be achieved.
Jana Tumova, Joris Verhagen, Matti Vahs
Jun 19, 2026cs.RO

Robot Self-Improvement via Human-Video Dynamics Models

A central question in robot learning is how to acquire skills from the kinds of data that humans learn from: passive observation, embodied practice, and the experience of failure. Human videos provide the first of these in abundance, and prior work has shown they can initialize useful policies. Far less clear is whether they can support the second and third: whether priors extracted from human videos can ground a robot's own attempts well enough to evaluate them, correct them, and improve from them. In this work, we show that human videos can be used to learn embodiment-agnostic action, dynamics, and value representations that transfer across robot embodiments, providing the predictive foundation required for robots to autonomously improve from their own rollouts and failures. We introduce Dynamics-Guided Action Correction (DGAC), a training-free approach that leverages these adapted models to repair failed states: each failure becomes a query for which the learned models propose and rank corrective actions, turning failures into supervision for the next policy update. Across seven real-world manipulation tasks spanning both a mobile manipulator and a static manipulator arm, our approach improves success rates from 40% to 81% across multiple policy backbones, demonstrating cross-embodiment robot self-improvement from human-video priors. These results show that human priors and robot failures can be combined to enable scalable autonomous policy improvement. Project page: https://ethz-mrl.github.io/robot-self-improvement-website/.
Hanzhi Chen, Anran Zhang, Simon Schaefer +5
Jun 19, 2026cs.RO

PoLAR: Factorizing Extent and Mode in Latent Actions for Robot Policy Learning

Latent action pretraining learns representations of visual change from pairs of observations, but existing methods typically encode each transition as a single unstructured representation that entangles transition extent and transition mode. We introduce Polar Latent Actions with Radial structure (PoLAR), which imposes a radial-direction structure on latent actions, encouraging radius to encode transition extent and direction to retain transition mode. PoLAR uses temporal offset between two observations as a weak proxy for transition extent, encouraging latent action from observation pairs separated by larger temporal gaps to occupy larger radii. We instantiate this structure in hyperbolic space, whose expanding volume with radius offers a natural fit for more diverse transition modes at larger extents. Across in-task and large-scale pretraining settings, PoLAR improves downstream policy performance in simulation and real-world robot experiments, outperforming latent action baselines and strong pretrained VLAs. These results suggest that the geometry of the latent action space is an important design choice for transferring visual pretraining to downstream robot policy learning.
Youngjoon Jeong, Jihwan Yu, Minsoo Jo +2
Jun 19, 2026cs.RO

How Should a Robot Configure Its Laser Scanner for Inspection?

Robotic inspection relies on accurate sensing to acquire high-fidelity geometric measurements for defect detection and metrology. While prior work has focused on robot motion and viewpoint planning, how to configure sensing parameters remains largely underexplored, despite their decisive impact on measurement quality. We propose SenseHD, a robotic sensing system that formulates scanner configuration as an instruction-conditioned sensing decision. Instead of predicting precise parameter values, SenseHD treats sensing parameters as discrete sensing actions and selects stable sensing regimes through hyperdimensional associative memory. Experiments on a real robotic inspection platform demonstrate that SenseHD robustly selects appropriate sensing configurations and significantly improves inspection reliability, while remaining lightweight and efficient compared to baseline methods.
Zhiling Chen, David Gorsich, Matthew P. Castanier +3
Jun 19, 2026cs.RO

Inductive Generalization for Robotic Manipulation

Understanding the generalization capabilities of visuomotor policies is essential in the development of capable robotic agents. Generalizable models learn structures that transfer across domains. However, in practice, visuomotor policies test performance by interpolation on known distributions using unstructured domain shifts (e.g. lighting, clutter, diverse objects). We argue that to measure generalization capabilities we must instead test the inductive capacity of policies on progressively harder, out-of-distribution task variants. We call this inductive generalization, drawing directly on how axis-based evaluation has revealed inherent generalization limitations in language models (e.g. sequence length, counting) arXiv:2502.00197 . We provide a reusable and formal evaluation protocol for measuring inductive generalization in any manipulation policy, and establish baselines showing that existing paradigms fail this test; e.g. SoTA Vision-Language-Action models and find that policies that appear to generalize to prior domain shifts (distractors, etc) fail inductive generalization tests. These results expose a class of learning challenges orthogonal to those addressed by data and model scaling in robot learning, yet are imperative to solve in order to realize general purpose robots.
Annabella Macaluso, Haochen Zhang, Ishaan Masilamony +2
Jun 18, 2026cs.RO

Learning-Based Modeling of Soft Robots via Cosserat Rod Theory

Modeling soft robot dynamics is challenging due to their continuum structure and typically nonlinear dynamics. Creating models based on first-order principles is typically time-demanding, and their expressiveness is limited, whereas data-driven models lack interpretability and physical consistency. This work aims to overcome these challenges by introducing a port-Hamiltonian Gaussian Process Regression framework for learning and simulating the dynamics of planar, rod-like soft robots. In detail, the proposed model integrates Cosserat rod theory and Hamiltonian physics with data-driven inference to preserve the system's energy structure while accurately learning the rod dynamics. Numerical simulations show that we can achieve accurate and energy-consistent representations of a rod-like soft robot, showing the potential for a robust and interpretable pathway for modeling complex continuum mechanics.
Mohammad Ali, Nithin Senthur Kumar, Eric J. Barth +1
Jun 18, 2026cs.RO

Generating Robot Hands from Human Demonstrations

Robot learning has advanced rapidly in learning control, but learning the physical body of a robot remains much more difficult because jointly searching over design and control creates a very large combinatorial problem. Here, we present a data-driven framework for generating robot hands from human demonstrations. Instead of learning a complex controller together with each candidate design, we generate robot hand designs using the same simple control policy used after fabrication: matching fingertip positions through inverse kinematics. Using more than 4 million frames of human fingertip motion from everyday manipulation, our algorithm optimizes tree-structured robot hands to reproduce desired target motions. The framework produced both a 6-degree-of-freedom (DoF) general-purpose hand and lower-DoF task-specific hands with spatial four-bar mimic joints. To accelerate the search over designs, we trained a reinforcement-learning (RL) actor to propose good hand designs and joint angles, reducing search time from hours to minutes. We fabricated the mechanisms directly as one-piece articulated structures with print-in-place joints. In real-world experiments, the 6-DoF hand achieved highly accurate teleoperated fingertip tracking better than available commercial robot hands, whereas the specialized 3-DoF hands reproduced structured human and synthetic trajectories with reduced mechanical complexity. These results showed that large-scale human motion data can be used not only to train robot controllers but also as a reference for optimizing and generating the physical embodiment of robots.
Sha Yi, Nicklas Hansen, Xueqian Bai +3
Jun 18, 2026cs.RO

Increasing Resilience of Continuum Robots via Motion Planning Algorithms

This paper presents an experimental study of motion planning for resilient continuum robots. In this study we mainly focused on multi-criteria decision-making, its application for path-planning algorithms, impact on the generated path and execution time. To do this, we used two well-known algorithms for path planning, namely Genetic algorithm and A star algorithm, and modified them by adding the Analytical Hierarchy Process algorithm to evaluate the quality of the paths generated. In our experiment the Analytical Hierarchy Process considers four different criteria, i.e. distance, motors damage, mechanical damage of the robot's arm and accuracy, each considered to contribute to the resilience of a continuum robot. The use of different criteria is necessary to increase the time to maintenance operations of the continuum robot. We conducted the experiments using two different simulated environments of the robot. Although we significantly simplified the robot's model and its environment, we still implemented some of the features of the environment based on the real robot prototype. In particular, one of the environments has single- as well as multi-path points, and other consists of the multi-path points only. The results show that, in contrast to A star, the performance time of Genetic algorithm does not depend on the environment's cardinality. It generates more diverse paths, which increases the robot's resilience.
Oxana Shamilyan, Ievgen Kabin, Zoya Dyka +2
Jun 18, 2026cs.RO

SWAP: Symmetric Equivariant World-Model for Agile Robot Parkour

While latent world models enable the proactive predictions required for extreme parkour, their purely data-driven nature forces them to redundantly encode left-right symmetric interactions as independent patterns. This inflates the learning burden and hinders the capture of geometric regularities, restricting the latent space's efficiency for downstream policies. To address this, we propose SWAP, an end-to-end equivariant symmetric world model. This framework embeds symmetry directly into both the world model and the actor-critic networks. In real-world tests, the robot leaps across a 2.13 m gap and climbs a 1.63 m platform, breaking records for quadruped parkour. Furthermore, the framework exhibits robust geometric generalization to unseen mirrored terrains and exceptional zero-shot transferability across diverse outdoor environments. These results demonstrate that symmetry equivariance is an effective structural prior for pushing the physical boundaries of learned legged locomotion.
Kaixin Lan, Ze Wang, Hongyi Li +6
Jun 18, 2026cs.RO

Bidirectional Tutoring for Developmental Motor Learning in Robots: Co-Developed Interaction Dynamics Support Stable Learning

Infants are well known to develop their motor skills through dense interaction with caregivers. Although such social interaction is crucial for human development, motor-skill learning in robots is often treated as a unidirectional process in which robots passively receive demonstrations from tutors. This overlooks a key property of social interaction: it is inherently bidirectional, with tutor and learner dynamically adapting to each other. In such interactions, the robot's past experiences may function as prior constraints that shape the dynamics of their co-developed trajectories. We hypothesize that bidirectional tutoring allows such constraints to guide the formation of consistent behavioral patterns that preserve behavioral coherence and support generalization, whereas unidirectional interaction lacks such constraints and leads to broader, less consistent behavioral patterns. To examine this hypothesis, we conducted two experiments with a physical humanoid robot performing an object manipulation task: one involving human-robot interaction and another employing an AI tutor interacting with the real robot through an adaptive intervention mechanism designed to examine whether similar effects would emerge under more controlled conditions. We implement the developmental learning framework using a free-energy-principle-based neural network extended with generative replay, which supports stable sequence-by-sequence learning from single tutored episodes. Across both settings, bidirectional tutoring fostered consistent behaviors and stage-wise generalization, while the robot gradually required less tutor guidance. These results suggest that bidirectional tutoring, as an embodied and socially grounded approach, provides an effective scaffold for developmental motor learning in robots.
Rui Fukushima, Jun Tani
Jun 18, 2026cs.RO

ForEnt: A Multi-Modal Dataset for Characterizing Quadruped Robot Entrapments in Forest Environments

Legged robots are increasingly deployed in forests for ecological surveying and monitoring, yet their autonomy is often interrupted consequent to the challenges posed in traversing forest environments. Forest entrapments, for example, when a robot's legs are ensnared in vines or other vegetation, result in loss of stability and toppling. Such events not only disrupt the mission and require manual intervention, but also risk damage to the robot hardware. To address the absence of a dedicated dataset to investigate these failure modes in forest environments, we present ForEnt, a multi-modal dataset collected with the low-cost Unitree Go2 quadruped across eight forest sites in the Southampton Common Woodlands, UK. For our dataset, over approximately 1.7 km of traversals in 11 sequences were conducted, yielding 69 recorded entrapment events. ForEnt includes time-synchronized RGB-D images, LiDAR scans, proprioceptive data, and third-person video, enabling analysis of terrain factors contributing to entrapment and providing labeled sensor streams for reproducible benchmarking. By supporting the evaluation of entrapment detection strategies, ForEnt lowers the barrier to developing robust quadruped robot deployments in challenging forest environments.
Natapat Kirdwichai, Danesh Tarapore
Jun 18, 2026cs.RO

Safe Local Navigation for Ackermann-Steered Robots in Unmapped Environments

A control framework is proposed for safe local navigation of mobile robots equipped with Ackermann steering in unmapped environments where a global goal is absent. Based on local obstacle detections, the safest heading angle is determined along the direction of the largest open space ahead of the vehicle. Guided by this direction, bounding lines are constructed on the left and right sides of the vehicle to achieve obstacle separation. These bounding lines are obtained by solving a convex quadratic optimization that maximizes vehicle-to-obstacle clearance. Optionally, conditions are imposed on the bounding lines to preserve parallelism and smooth abrupt changes from prior control steps. A feedback-linearizing controller is then used to regulate the vehicle's distance from one or both bounding lines, effectively enabling tracking of a local reference path that preserves safety through obstacle clearance maximization. Open-source code is included for the application of this control scheme. Experimental results demonstrate that the proposed method produces safer navigation paths with significantly shorter computation times, compared to some existing exploration-based planners.
Christian Schaible, Shahin Sirouspour
Jun 17, 2026cs.RO

Playful Agentic Robot Learning

Current agentic robot systems can write executable Code-as-Policy programs, observe feedback, and revise behavior across multiple attempts, but they remain largely task-driven: reusable skills are acquired only after explicit instructions. We study Playful Agentic Robot Learning, where an embodied coding agent uses self-directed play as a continual skill-learning stage before downstream tasks arrive. We introduce RATs, Robotics Agent Teams designed for play-time skill acquisition. During play, RATs proposes novel yet learnable exploratory tasks, plans and executes robot-code policies, verifies intermediate progress, diagnoses failures, retries with dense, step-level feedback, and distills successful executions into a persistent code skill library. At test time, the agent reuses relevant skills from this frozen library to help solve new tasks. Experiments in LIBERO-PRO and MolmoSpaces show that play-learned skills improve held-out downstream tasks over no-play and random-play baselines, with 20.6 and 17.0 percentage-point gains over CaP-Agent0 on LIBERO-PRO and MolmoSpaces, respectively. Moreover, the learned skills can be plugged into other inference-time Code-as-Policy agents by simply retrieving them into the context, improving RoboSuite and real-world transfer by 8.9 and 8.8 points, respectively, without finetuning the underlying model.
Junyi Zhang, Jiaxin Ge, Hanjun Yoo +17
Jun 17, 2026cs.RO

Shape Sensing of Continuum Robots using Direct Laser Writing

Continuum robots offer a promising approach for minimally invasive and natural-orifice surgical procedures due to their inherent compliance and dexterity. However, this flexibility also makes estimating the current shape of the robot challenging. Several approaches have been used to reconstruct the shape of these robots, including imaging, optical sensing, magnetic sensing, and resistive sensing. Strain sensors fabricated using direct laser writing (DLW) could provide an alternative sensing method. This technique involves using a laser to induce carbonization of certain polymers to create graphene patterns, such as strain sensors. In this paper, we demonstrate how a flexible continuum joint and a DLW sensor can be machined as one monolithic structure using the same laser and the same setup. The fabricated sensors are characterized using linear and nonlinear models, which are used to predict the joint angle with error as low as 1.76 degrees. Furthermore, we demonstrate how a DLW sensor can be used to implement closed-loop control in a robotic joint, achieving tracking error under 3 degrees.
Amber K. Rothe, Nidhi Malhotra, Jaydev P. Desai
Jun 17, 2026cs.RO

Seeing Through Occlusion: Deterministic Arm Kinematic Correction for Robot Teleoperation

Markerless, single-RGB-D-camera motion capture provides a low-cost and non-invasive alternative to conventional marker-based systems for robot teleoperation; however, depth estimation often degrades in the presence of self-occlusion, particularly during upper-limb motion. This paper presents an Arm Kinematic Correction (AKC) method that improves depth estimation by enforcing geometric constraints based on constant arm lengths. The proposed approach reconstructs occluded joint depths by leveraging wrist positions and predefined arm lengths via a deterministic formulation based on the Pythagorean theorem, thereby avoiding the need for complex probabilistic modeling or parameter tuning. Experimental validation against a Vicon reference system demonstrates reliable performance for both static and dynamic joint motions, evaluated using root-mean-square error (RMSE) and Pearson correlation. Furthermore, motion-mapping teleoperation is successfully demonstrated in both simulated and physical robot environments. The results show that AKC enhances robustness and preserves anatomical consistency under long-duration, severe self-occlusion, even when paired with less reliable temporal filters, highlighting its practicality for real-time applications such as robot teleoperation and human-robot interaction.
Thomas M. Kwok, Nicholas Koenig, Yue Hu
Jun 17, 2026cs.RO

Mobile Pedipulation for Object Sliding via Hierarchical Control on a Wheeled Bipedal Robot

In this letter, we present a hierarchical control framework that enables wheeled bipedal robots to perform planar object sliding tasks with their wheeled legs. The proposed approach formulates a nonlinear model predictive controller (NMPC) based on a reduced-order three rigid bodies (TRB) dynamical model that explicitly accounts for the hip roll degree of freedom and multiple wheel-environment contact modes, which is essential for lateral stepping and pedipulation tasks. Within this framework, the NMPC simultaneously regulates robot locomotion and interaction forces, allowing the robot to stably execute both rolling and object manipulation behaviors. A trajectory-optimization-based robot-object motion planner is developed to generate reference motions that incorporate stick-slip transitions in ground-object contact. Two representative pedipulation motions, namely scooting and lateral sliding, are validated through real-world hardware experiments, in which the robot successfully retrieves a 1 kg object from under a desk and slides a 4 kg object over a distance of 0.228 m via scooting.
Yue Qin, Yulun Zhuang, Zelin Shen +1
Jun 17, 2026cs.RO

Monocular 3D Occupancy Perception for Robots on Sidewalks via Hybrid 2D-3D Learning

Sidewalks in the real world are crowded, cluttered, and less structured than roads, making 3D occupancy prediction a key ingredient for the safe navigation of mobile robots such as delivery bots and electric wheelchairs. Existing occupancy learning pipelines are largely designed for on-road autonomous driving and often train on large-scale paired LiDAR-RGB datasets with dense 3D supervision and multiple camera inputs, which are costly to collect and do not adequately capture sidewalk-specific characteristics. We propose WalkOCC, a hybrid Ray-marching monocular 3D occupancy perception framework for robots operating on sidewalks. WalkOCC explicitly couples geometric grounding from LiDAR-RGB paired data with scalable learning from large-scale unpaired monocular images. It bootstraps pseudo occupancy supervision from paired sequences and jointly learns image-level representations on additional 2D-only data. It yields stable optimization and improved generalization without requiring costly 3D occupancy annotations. Extensive experiments demonstrate consistent gains in prediction accuracy, fine-grained segmentation of subtle urban structures such as curbs and gutters, and robustness to environmental and cross-embodiment shifts compared with self-supervised image-based baselines. To facilitate evaluation and benchmarking, we also introduce Sidewalk3D, a large-scale sidewalk perception dataset with LiDAR-camera paired sequences collected across multiple locations and time periods, along with 3D semantic occupancy annotations for evaluation. Code and data will be made available.
Yukai Ma, Joe Lin, Liu Liu +5
Jun 17, 2026cs.RO

Congestion-Aware Robot Tour Planning in Crowded Environments

Autonomous mobile service robots are often required to complete tours that require navigating through a set of locations in an environment. Example domains include guiding people through a shopping mall, delivering packages in a fulfilment centre, or giving guided tours in a museum. However, in crowded environments, the presence of people may negatively impact robot performance. For example, humans will activate robot collision avoidance manoeuvres that slow the robot down. Crowds move stochastically and vary throughout the day. In this paper we present a probabilistic tour planner for crowded environments which explicitly reasons over human congestion. We learn circular linear flow field (CLiFF) maps which predict human trajectories given an initial observation. We then use these predictions to build and solve a Markov decision process online which efficiently routes the robot through the environment. Our approach is scalable enough to re-plan as new people are observed. We evaluate our approach on a real-world crowd dataset in a shopping mall.
Stefano Bernagozzi, Charlie Street, Masoumeh Mansouri +1
Jun 17, 2026cs.CV

Mem-World: Memory-Augmented Action-Conditioned World Models for Persistent Robot Manipulation

Action-conditioned world models have emerged as a promising paradigm for robot learning, offering a scalable alternative to costly real-world experimentation by generating action-consistent video rollouts. However, persistent world modeling remains challenging in manipulation: frequent end-effector occlusions and rapid wrist-camera motion make the current observation insufficient for predicting future views, causing models to forget or hallucinate scene details seen in earlier frames. Existing memory retrieval strategies often fail to identify informative history in dynamic manipulation scenarios. To address this limitation, we propose Mem-World, a memory-augmented multi-view action-conditioned world model. At its core, we present W-VMem, a 4D wrist-view-centered surfel-indexed memory that anchors historical observations to temporally evolving surface elements. By explicitly modeling when and where scene elements are observed, W-VMem enables geometry-aware retrieval of relevant history frames conditioned on future actions. During generation, relevant history frames are selected via surfel-based rendering and scoring, providing informative and non-redundant context for prediction. Extensive experiments show that Mem-World generates persistent rollouts in complex manipulation scenarios, enables more reliable policy evaluation than Ctrl-World, improving the Pearson correlation with real-world performance by 14.5%, and supports effective policy improvement through synthetic data generation, increasing success rates from 58% to 72% on long-horizon tasks.
Zirui Zheng, Jiaqian Yu, Xiongfeng Peng +7
Jun 17, 2026cs.RO

ZiMPedance: Impedance-Aware ZMP Modeling and Control for Payload Carrying with Quadruped Robots

Load transportation with quadruped robots is strongly affected by the dynamics of the physical interface between the robot and the load. Passive spring-based arms reduce weight and complexity compared to active manipulators, but their spring-damper dynamics can introduce oscillatory forces that degrade locomotion stability. This paper derives an extended Zero Moment Point (ZMP) formulation that includes passive payload-interface dynamics, relating stiffness, damping, and payload mass to the stability margin. The analysis shows that underdamped configurations can resonate with locomotion harmonics. Based on this insight, we augment a Single Rigid Body Dynamics model with passive subsystem dynamics and integrate it into a Model Predictive Control framework. In simulation, the proposed controller reduces stability violations by up to 10×10\times, from 7.0%7.0\% to 0.7%0.7\%, and increase locomotion efficiency by lowering horizontal ground reaction force effort by up to 15%15\% compared to a nominal baseline. Hardware experiments with a 2kg2\,\mathrm{kg} payload show stable locomotion under pull-release disturbances where the nominal controller fails. The same model also enables end-effector tracking through passive arm dynamics without direct arm actuation.
Giovanni B. Dessy, Lorenzo Amatucci, Victor Barasuol +1
Jun 17, 2026cs.RO

High-Degree-of-Freedom Lightweight Bioinspired Leg for Enhanced Mobility in Small Robots

In microrobotics, enhancing locomotion capabilities by increasing the degrees of freedom (DoF) of leg mechanisms under severe spatial constraints remains a significant challenge. Inspired by insect locomotion, this paper presents a novel micro-scale parallel leg mechanism with four degrees of freedom, and systematically analyzes its mechanical design, electrical system, and kinematics. The design incorporates two spherical five-bar linkages to achieve spatial motion within a parallel four-bar configuration. Furthermore, a concentric design strategy is employed to simplify the analytical solution of the leg kinematics. Due to the parallel system architecture, all actuators are located on the main body, substantially reducing the equivalent inertia of moving parts compared to traditional high-DOF leg structures. The total mass of the system is only 18.9 g, with an end-effector output force of approximately 0.5 N and a workspace exceeding 22255 mm3. Experimental results demonstrate that the proposed single-leg mechanism achieves excellent motion flexibility, highlighting its potential for micro bio-inspired robotics.
Haoqi Han, Yifei Yu, Jiaming Zhang +3
Jun 17, 2026cs.SD

NeuralMUSIC: A Hybrid Neural-Subspace Framework for Robot Sound Source Localization

Reliable sound source localization is fundamental to robot audition, enabling autonomous robots to perceive spatial cues and operate effectively in dynamic environments. Classical methods such as Multiple Signal Classification (MUSIC) offer strong theoretical foundations but degrade under low signal-to-noise ratios. While deep learning-based approaches achieve promising performance, they often struggle with limited generalization across conditions. To address these challenges, we propose NeuralMUSIC, a hybrid neural-subspace framework for robotic sound source localization. Specifically, a neural network first estimates the spatial covariance matrix from multichannel microphone observations. The predicted covariance is then integrated into a classical MUSIC pipeline with eigenvalue decomposition (EVD) and pseudo-spectrum computation, followed by a Frequency Attention Fusion (FAF) module to produce the final DOA estimates. To improve data efficiency, we further introduce a Self-supervised Spatial Correlation Learning (SSCL) strategy that leverages unlabeled acoustic data to capture spatial structure. Extensive experiments across different robotic tasks demonstrate that NeuralMUSIC achieves competitive localization accuracy while exhibiting improved robustness and cross-domain generalization.
Yizhuo Yang, Junqiao Fan, Shenghai Yuan +1
Jun 16, 2026cs.RO

Recover, Discover, Plan: Learning Skills and Concepts from Robot Failures

Intelligent robots should not only recover from failures, but also acquire the abstract knowledge needed to avoid them in the future. While reinforcement learning (RL) can learn reactive recovery behaviors, training a separate policy for every distinct failure mode is highly inefficient. We introduce Recovery-Driven Synthesis of Relational Concepts (ReSYNC), the first approach that progressively discovers and refines state abstractions (relational predicates) from failure-recovery experience to support abstract planning. Unlike purely reactive methods, ReSYNC jointly learns skills and concepts through an incremental dual-learning process. In the skill-learning phase, the robot uses RL to learn to recover from failures seen in training tasks. In the concept-learning phase, the robot discovers new relational predicates and refines its abstract planning model to explain and generalize the learned recovery behaviors. This interaction enables ReSYNC to convert local recoveries seen during training into global failure avoidance at test time. Across four simulated domains, we show that ReSYNC's ability to continually expand and refine its abstraction library allows it to solve long-horizon, previously unseen problems, outperforming strong baselines by over 50%. Additionally, we demonstrate sim-to-real transfer of ReSYNC, where it performs real-world non-prehensile manipulation skills and generalizes to unseen scenarios through abstract planning. Overall, ReSYNC represents a significant step toward robots that autonomously acquire abstractions for scalable, failure-aware planning in the physical world.
Bowen Li, Mayank Mishra, Y. Isabel Liu +7
Jun 16, 2026cs.RO

When Robots Sleep: Offline Skill Consolidation for Shared-Policy Robot Learning

Robots that learn over long deployments must add new skills without losing the shared policy structure that makes earlier skills reusable. We study sequential robot skill learning, where previous trajectories and task losses may be unavailable, and the deployed policy must remain a single shared controller without task-specific heads, routing, or adapters. We identify skill-coupling collapse, a failure mode in which individual skill success remains non-trivial while reliability among related skills deteriorates. We propose Sleeping Robots, a wake-sleep framework that learns each new skill during wake and consolidates the shared policy offline during sleep using compact frozen skill memories: frozen critics with unordered state buffers for reinforcement learning and frozen actor snapshots with unordered observation buffers for imitation learning. During sleep, these memories define differentiable surrogate objectives whose gradients are combined through Nash bargaining, with adaptive anchoring and local excitability for stable consolidation. On Meta-World MT5, Sleeping Robots improves average success by 64 % and pairwise reliability by x 2.0 over the strongest non-oracle baseline, and on SurgicAI it improves average success and backward transfer relative to continual imitation baselines while remaining competitive on pairwise reliability.
Nethmi Jayasinghe, Diana Gontero, Amit Ranjan Trivedi
Jun 16, 2026cs.CV

GeneralVLA-2: Geometry-Aware Reconstruction and Governed Memory for Robot Planning

Generalist vision-language-action systems need object-centric 3D evidence and reusable manipulation experience to plan reliable robot trajectories. GeneralVLA provides a hierarchical interface for converting language and RGB-D observations into 3D end-effector paths, but two bottlenecks remain. First, monocular SAM3D-style object reconstruction can hallucinate pose and unseen geometry, while manipulation benefits from stable object shape when calibrated multi-view observations are available. Second, the original KnowledgeBank mainly retrieves semantically similar snippets and appends new knowledge, which makes it difficult to control memory quality, conflicts, confidence, and geometric relevance. To address the first challenge, we introduce GeoFuse-MV3D, a geometry-prior-guided MV-SAM3D reconstruction branch that verifies external geometry cues with input-view masks, applies soft visual-hull support, performs axis-wise refinement, and fuses only geometry while preserving appearance. To address the second challenge, we upgrade KnowledgeBank into a governed long-term memory system with explicit quality, confidence, lifecycle, verifier, and conflict metadata, together with precision-oriented retrieval. Finally, we evaluate the reconstruction branch on GSO-30 and the memory module on Terminal-Bench 2.0 and SWE-Bench Verified; GeoFuse-MV3D improves over the MV-SAM3D baseline by reducing CD and LPIPS by 2.20% and 2.02% while increasing PSNR and SSIM by 2.36% and 1.03%, and KnowledgeBank improves over ReasoningBank by 4.53% on Terminal-Bench SR and 3.73% on SWE-Bench resolve rate, while reducing AS by 4.95% and 5.65%, respectively. Code: https://github.com/AIGeeksGroup/GeneralVLA-2. Website: https://aigeeksgroup.github.io/GeneralVLA-2.
Haoyu Wang, Guoqing Ma, Zeyu Zhang +3
Jun 16, 2026cs.CV

WeaveLA: Event Driven Cross-Subtask Latent Memory Weaving for Repetitive Robot Manipulation

Vision-Language-Action (VLA) policies have achieved remarkable single-step manipulation, yet they remain brittle precisely where each stage depends on what was just completed. The core issue is structural: short-window VLAs lack an explicit channel for rouxting information across sub-task boundaries, and existing memory-augmented variants either write at every frame, retrieve from demonstration-time stages, or fire at sub-goal events without performing an explicit sub-task-to-sub-task hand-off into the action expert. We identify the sub-goal completion event as the natural temporal unit for cross-subtask memory hand-off, and present WeaveLA (Weave Latent memory for Vision-Language-Action policies), a cross-subtask memory interface that, on top of a frozen VLA backbone, compresses each completed segment into latent tokens via query-driven attention pooling and routes them directly into the action-generation path of the next sub-task. This event-triggered, action-side design preserves the base policy's short-window interface while adding a lightweight cross-subtask channel. Through stratified evaluation on RoboMME with a π0.5π_{0.5} backbone, WeaveLA's gains land exactly where the channel is needed: on the hardest repetition slice (SwingXtimes, N=3N{=}3), success rises from 0%0\% to 47.8%47.8\%, while single-execution episodes remain unchanged. Per-episode paired analysis confirms the gains are confined to tasks whose causal structure requires cross-subtask information.
Shoujing Zhu, Zhenyang Liu, Fungmiu Wang +6
Jun 16, 2026cs.RO

AnnotateAnything: Automatic Annotation of 3D Assets for Robot Manipulation

Simulation enables scalable robot data collection, but raw 3D assets provide only geometry, lacking the semantic, interactive, and physical knowledge needed to specify where and how robots should act. In this work, we present AnnotateAnything, a general automatic annotation framework that converts passive 3D assets into manipulation-ready assets with structured, diverse, and executable manipulation labels. AnnotateAnything is built around two complementary pipelines. First, a unified visual-language annotation pipeline using vision-language reasoning to infer object semantics, interaction constraints, and 3D-grounded cues, providing human-prior guidance for identifying meaningful interaction regions. Second, a fully automatic and massively parallel physics annotation pipeline grounds these priors in each asset's geometry and physical constraints through candidate generation, geometry optimization and trajectory generation. This pipeline produces diverse and executable action annotations, including grasp poses, dexterous contacts, articulation waypoints, insertion directions, hanging affordances, and navigation targets. Using the generated annotations, we further build an asynchronous parallel simulation data-collection system across diverse objects, tasks, and robot embodiments. Experiments demonstrate that AnnotateAnything achieves superior annotation efficiency, data-collection efficiency, and task success rates over existing annotation and data-generation pipelines, while also supporting downstream tasks such as affordance detection, robotic VQA, and visual instruction finetuning. We provide project materials on the project page and plan to release the full code, annotations, and benchmark to facilitate future research. Videos, code, demo assets, and annotations are provided in supplementary materials Project page: https://tourmaline-caramel-169490.netlify.app.
Haoran Lu, Mutian Shen, Shuyang Yu +9
Jun 16, 2026cs.RO

Where Should Action Generation Begin? A Learnable Source Prior for Generative Robot Policies

Generative robot policies typically begin action generation from an observation-independent standard Gaussian distribution, leaving the choice of source distribution underexplored. This work asks a simple question: where should action generation begin? We propose LeaP, a Learnable source Prior that replaces the standard Gaussian with a proprioception-conditioned diagonal Gaussian over action chunks. Parameterized by a lightweight MLP, LeaP jointly predicts the mean and state-adaptive variance of the source distribution, while keeping the downstream generator architecture and inference solver unchanged. This design provides an observation-informed yet stochastic initialization, allowing the generator to focus on precise action refinement rather than transporting samples from an uninformed noise source. On 15 RoboTwin manipulation tasks, LeaP achieves an average success rate of 81.6%, outperforming four representative baselines -- including deterministic-source methods, a no-prior counterpart, and a diffusion-bridge policy -- by 6.5 to 25.5 percentage points. The same prior consistently improves both flow-matching and diffusion-bridge generators, while using fewer parameters and converging faster. The advantage carries over to real-world deployment, where LeaP attains the best performance. These results suggest that the source distribution is an independent and reusable design axis for generative robot policies, complementary to the choice of generative dynamics.
Meipo Dai, Qiyuan Zhuang, He-Yang Xu +4
Jun 15, 2026cs.RO

When Should a Robot Replan? Regret-Guided Update Scheduling in Time-Varying MDPs

Robots operating in non-stationary environments must continually adapt their policies as the dynamics drift, but onboard energy and compute budgets cap how often a full state estimation and re-planning step can be performed. This raises a question: \emph{when}, along a horizon, should a robot spend its limited budget? We formulate this problem in time-varying Markov decision processes (TVMDPs) with a known bound on the rate of transition drift. We model execution as a \emph{skip-update} scheme in which, at chosen update times, the agent estimates the transition kernel by maximum likelihood and computes a finite-horizon policy, and between updates reuses this policy under a propagated state estimate. We analyze the dynamic regret of this scheme and show how it grows during skip intervals in terms of the properties of the TVMDP and the skip lengths; the resulting bound answers the opening question via an online, regret-guided update rule that allocates the budget adaptively. We evaluate the rule in a simulated Mars-rover navigation task with time-varying slip dynamics and on a Crazyflie quadrotor in indoor obstacle fields. Adaptive allocation outperforms other budgeted baselines.
Negin Musavi, Gokul Puthumanaillam, Ruben Hernandez +2