Planning

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Period ending 2026-09-21

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1,180 papers

Latest in Planning

Aug 5, 2026cs.LG

Capability-Gated Planning: Cost-to-Goal Discovery and the Limits of Myopic Experiment Selection

Systems that automate scientific discovery must repeatedly decide which experiment to run, which hypothesis to test, which tool to build, and when to stop. Many systems make these decisions by maximizing a myopic score such as expected information gain per unit cost or a learned plausibility score. We identify a structural limitation of this approach. Some actions are constructive: they acquire an epistemic capability (an instrument, assay, pipeline, simulator, or abstraction) whose value lies not in the information returned immediately but in the future actions it makes available. When the least-cost route to a confident answer requires a chain of such constructions, a planner that scores actions only by information obtainable within a bounded horizon cannot value the first construction: it yields no information within the horizon and is dominated by any measurement with positive information, however small. We formulate goal-directed discovery as a stochastic shortest-path problem in belief space in which constructive experiments change the downstream action graph, and prove that for every lookahead depth d there is an instance on which every myopic information-maximizing planner has an unbounded approximation ratio, and a related instance on which it never reaches the goal. The mechanism is a capability-indistinguishability lemma: within the horizon, acquiring a capability can be observationally indistinguishable from paying for a null action. This establishes capability gating as a reachability axis of difficulty distinct from curvature (submodularity) and information order (adaptivity gaps). We introduce CG-Plan, an incremental replanner with a capability-aware cost-to-go heuristic h = h_cap + h_exp. In a controlled testbed, the performance gap appears only under gating, persists for every fixed horizon, and arises when near-miss hypotheses come from a data-consistent proposer.
Ahmed Hassoon, Mark Dredze
Aug 5, 2026eess.SY

Exact Model-Free Policy Iteration for Co-safe LTL Planning

This work studies model-free reinforcement learning for co-safe linear temporal logic (sc-LTL) objectives in finite Markov decision processes, which can be reduced to maximal reachability objectives via the standard product construction. For this problem, direct sample-based bootstrap methods (e.g., TD or Q-learning) may fail to converge to optimal policies due to the noncontractive nature and nonuniqueness of solutions to the Bellman equation. We develop a new two-step model-free reinforcement learning method that first uses a discounted surrogate to identify a clamp set that resolves this nonuniqueness, and then applies undiscounted policy evaluation and greedy policy improvement with guarantees of finding an optimal solution. We prove almost-sure convergence of the policy evaluation step and finite termination of the policy iteration algorithm at an optimal policy. These theoretical results are validated through numerical experiments on a stochastic grid world.
Zetong Xuan, Yu Wang
Aug 5, 2026cs.RO

Optimal Constrained sc-LTL Planning in MDPs via Switching Policies

We study the synthesis of optimal policies for planning problems on Markov decision processes with both objectives and safety constraints specified in co-safe linear temporal logic (sc-LTL). Our problems are inherently non-Markovian due to the complexity of the sc-LTL specification and may require policy randomization to balance the objective and constraint. We propose a novel approach that reduces the constrained sc-LTL planning problem to a constrained reachability problem on an extended model. We then show that a class of switching policies constructed from stationary policies for the individual sc-LTL specifications is sufficient for optimality for the constrained reachability problem. Our finding enables a tractable linear program to compute the optimal policy. A grid world case study demonstrates that our switching policies can achieve the optimal trade-off between the objective and the safety constraint and validates both optimality and tractability.
Zetong Xuan, Yu Wang
Aug 5, 2026cs.RO

From Transparent Labware Segmentation to Collision Avoidance: A Real-Time Edge-Aware Perception Pipeline

This paper presents an edge-aware instance segmentation framework that enables real-time robotic collision avoidance with transparent laboratory glassware using purely visual perception. Transparent vessels defy conventional segmentation due to refraction, specular reflection, and the absence of stable interior texture, yet their boundary contours remain comparatively reliable visual cues. Exploiting this observation, we augment a one-stage real-time instance segmentation backbone with a lightweight edge-detection branch, edge-guided attention fusion, and a parameter-free SimAM module, and further construct LabGlass-IS, a 3485-image, 21-category instance segmentation dataset of real laboratory glassware. The enhanced model achieves the highest Boundary F-score of 97.80 among compared methods, outperforming the YOLO-prompted FastSAM framework by 18.93 BF points. Furthermore, it maintains an inference speed of 7.1ms per frame and requires only 2.85% of the parameters of the closest accuracy competitor. Multi-view triangulation of mask centroids further provides 3D positions for conservative bounding-volume collision constraints. Real-robot trials achieve a 93.3% collision avoidance success rate, indicating the feasibility of the proposed perception-to-action pipeline for robot collision avoidance among fragile transparent objects. Our code is available at https://github.com/havishamy/TransYOLO_3D. Our video is available at https://havishamy.github.io/paper-videos/.
Shijun Ding, Chen Qian, Weiwei Shang +1
Aug 5, 2026eess.SY

Toward Integrating Adaptive Experience Replay and Online Uncertainty Estimation in Safe Actor-Critic Optimal Control

Safe actor-critic control often treats barrier filtering, uncertainty estimation, and experience replay as separate modules, even though each changes the data used for learning and control. We develop an integrated architecture in which the uncertainty estimate updates the obstacle geometry used by a control barrier function, filter interventions and estimation residuals determine replay priority, and the critic learns from the executed rather than nominal action. We instantiate the architecture on a two-dimensional robot-navigation task with corrupted obstacle measurements and compare six component-matched configurations under common training budgets, random seeds, sensor streams, exploration, and disturbances. Evaluation includes a moderate post-training test, an eleven-level perception-noise sweep, and an exploratory extreme-stress test at multiplier 6.06.0. In the extreme test, the integrated configuration recorded no contacts and reached the goal in all five evaluation seeds. Its mean cost was 7.63±0.447.63\pm0.44 and its obstacle-belief root-mean-square error was 3.52±0.553.52\pm0.55 cm. The uncertainty-estimation ablation also recorded no contacts but reached the goal in four of five seeds, with mean cost 8.96±2.088.96\pm2.08 and belief error 11.08±1.2311.08\pm1.23 cm. A finite-training bound clarifies replay exposure, and a robust barrier condition states the required estimation-error and feasibility assumptions. The results support coupling estimation, safety filtering, and replay on this benchmark; broader safety and convergence claims require further study.
Mahshad Rastegarmoghaddam, Davoud Nikkhouy, Shima Samadzadeh
Aug 5, 2026cs.AI

Project2Task: Graph-Guided Project-Level Planning for Autonomous Research

Research agents can increasingly search literature, propose hypotheses, generate code, run experiments, and draft manuscripts from a single topic. However, a research project is not merely a larger task: it is a long-horizon agenda that must be advanced through multiple bounded tasks with distinct but related objectives, parallel alternatives, and dependency-aware sequences. Existing single-task systems often treat the project as one oversized task, produce a flat set of vague or overlapping tasks, or leave task boundaries and execution order to manual coordination. We introduce Project2Task, a graph-guided project-level planning layer for autonomous research. Given a project brief, it represents candidate contributions as innovation atoms and organizes them in a directed lineage graph. A lightweight Bernoulli block-model objective selects among horizontal, vertical, and hybrid portfolio decompositions. Project2Task then generates bounded tasks with explicit contribution ownership, repairs overlaps and missing execution fields, and emits dependency-aware task contracts that specify objectives, inputs, expected artifacts, evaluation requirements, boundary constraints, dependencies, and execution order. The contracts are independent of any particular downstream research executor and support integration of task outputs into a coherent project-level result. On a benchmark of ten project briefs yielding roughly 30 tasks, manuscript-based portfolio evaluation gives Project2Task an average quality score of 7.15, compared with 4.58 for the Brief Baseline and 5.31 for the Topic-only Setting. Integrating its contracts with AutoResearchClaw increases average downstream task accuracy from 0.536 to 0.759. These results demonstrate the value of explicit project-to-task planning for producing coherent, non-redundant, and executable research-task portfolios.
Huirui Xu, Runtao Xu, Shuo Ren +1
Aug 5, 2026cs.CV

LAVE: Latent Visual Evidence-Enhanced Planning for Video Tool-use Agents

Long-video understanding requires models to efficiently acquire and reuse sparse visual evidence from long and redundant video streams. Recent video tool-use agents address this challenge by iteratively invoking visual Tools at different temporal scales, but their Tool-Planner communication typically relies on textual observations. Such text-only interfaces provide lossy summaries of Tool computations, causing previously computed visual evidence not verbalized to be discarded and unavailable for subsequent planning. We identify this limitation as the Tool observation bottleneck and propose Latent Visual Evidence-Enhanced Planning (LAVE), a training-free framework for reusing latent visual evidence from completed Tool calls. LAVE introduces a dual-channel observation interface: the visible channel preserves the original textual trajectory, while the latent channel stores pre-verbal visual updates with their Tool roles, source-frame timestamps, and visual locations. During planning, LAVE retrieves evidence relevant to the current Planner state but not covered by textual observations, and integrates it through bounded timestamp-aligned latent updates with entropy-constrained frame-time routing. This enables video agents to reuse existing visual computation without additional training, frame replay, or modifications to the original orchestration. Extensive experiments on Video-MME, LongVideoBench, and CG-Bench show that LAVE consistently improves video tool-use agents across backbones. Under a comparable frame budget, LAVE improves the Video-MME overall score by 3.76 points over the strongest baseline, demonstrating the effectiveness of latent visual evidence reuse for multi-step video-agent planning.
Zijian Wang, Junnan Zhu, Rongzhen Li +7
Aug 5, 2026cs.MA

HELENA:Hierarchical Sparse Coordination over a Union of Complementary Topologies for MAS

LLM-based multi-agent systems (MAS) typically optimize a single topology, restricting reasoning to a narrow trajectory and limiting comprehensive analytical capacity. Naively merging multiple topologies into a composite graph introduces redundant noise propagation across irrelevant connections, degrading solution quality. To address this dilemma, we propose \textbf{Hierarchical Sparse Coordination over a Union of Complementary Topologies for MAS (HELENA)}, a multi-agent framework that balances diverse reasoning paths with sparse task-dependent execution. \helena{} constructs a union MAS graph from complementary candidate topologies selected via Monte Carlo Tree Search and Determinantal Point Process, broadening the reasoning trajectory for comprehensive analysis of complex problems. A Hierarchical Sparse Coordination module then activates only a sparse subgraph at each step while agents exchange compressed latent briefs to suppress redundant noise propagation. Finally, a Local Self-Refinement stage identifies decision units with discrepancy evidence and rewrites them only when contrastive evidence simultaneously confirms a reliable solution-side failure and a challenger-side improvement. Experiments across eight benchmarks show that \helena{} achieves state-of-the-art results on all benchmarks, with an average gain of \pctup{3.47} over the strongest baseline and up to \pctup{10.34} on MMLU-Pro, achieving larger improvements on harder benchmarks at a reasonable additional cost.
Zhifang Mao, Linyao Zheng, Xuhang Shi +1
Aug 5, 2026cs.RO

GASP: GPU-Accelerated Safe Planner for Real-Time Collision-Aware Motion Generation with Latent Trajectory Sampling

We present GASP, a GPU-Accelerated Safe Planner for real-time, collision-aware joint-space motion generation in known environments. GASP combines a clamped B-spline trajectory parameterization with a convolutional residual neural network that predicts the free interior control points, while analytically inserted boundary control points enforce initial and final derivative constraints for collision-aware planning under non-stationary conditions. A conditional variational autoencoder samples multiple trajectory candidates, which are decoded and validated in parallel on the GPU, yielding a batched planner for collision-aware coupled joint-space motion with near-millisecond inference. We validate GASP as an online motion-generation module, where it achieves analytical-level success rates with high collision-aware feasibility and substantially reduces inference time relative to GPU-based trajectory optimization. We further deploy GASP as a reinforcement-learning reset planner in competitive robotic table tennis, matching the baseline return rate while roughly halving training-time collisions.
Colin Merk, Stefanos Charalambous, Peter Dürr +1
Aug 5, 2026cs.CV

OmniRouting: A Semantic-Coupled Multimodal Benchmark for Constraint-Aware Spatial Reasoning in PCB Routing

Recent large language models (LLMs) have demonstrated remarkable progress in constraint-aware navigation, maze reasoning, and graph reasoning. However, their ability to reason about complex routing problems under strict geometric, topological, and electrical constraints remains largely unexplored, despite routing being one of the most challenging and critical stages of electronic design automation (EDA). To bridge this gap, we introduce OmniRouting, the first large-scale benchmark designed to evaluate LLMs on printed-circuit-board (PCB) routing reasoning under real-world industrial design-rule, manufacturability, and connectivity constraints. OmniRouting contains 1,681 industrial-grade schematic-coupled PCB designs, including board geometries, routable component placements by human engineers, footprints, pad locations, netlists, stackup information, and routing constraints. The benchmark comprises four tasks: (1) geometric routing reasoning, generating physically valid copper traces, vias, and layer assignments to connect circuit nets within constrained board regions; (2) design-rule-aware routing reasoning, producing routable layouts that satisfy clearance, trace-width, via, obstacle-avoidance, and board-boundary constraints; (3) electrical functionality reasoning, preserving schematic-specified connectivity while reasoning over net names and functional roles to produce electrically correct routing; and (4) tool-augmented agentic routing, leveraging external tools for tasks (1)-(3). Our results reveal substantial limitations of current LMMs in PCB routing, including weak path-planning capabilities, poor adherence to design-rule constraints, and inconsistent preservation of electrical functionality. We will open-source all benchmark data, evaluation code, and tool interfaces to facilitate future research.
Taiting Lu, Kaiyuan Lin, Ziwei Dong +18
Aug 5, 2026cs.RO

Approximate Multi-Objective Search Under Rulebooks

Robotic planning often involves multiple objectives with complex priority relationships, such as safety, efficiency, and regulatory compliance. Rulebooks formalize these relationships, allowing partial ordering of objectives that generalizes both Pareto and lexicographic dominance. Computing the full set of rulebook-optimal solutions, however, is computationally expensive. To address this challenge, we introduce the concept of epsilon-rule-dominance, a principled notion of approximate dominance under rulebooks, and propose RApex, a best-first search algorithm that efficiently computes a compact set of epsilon-approximate rulebook-optimal solutions. RApex leverages dimensionality reduction, a technique used to speed up existing multi-objective search algorithms, while respecting rule hierarchies by maintaining separate closed sets and performing dominance checks over truncated and residual rule sets. We provide a formal analysis of RA*pex, proving that every rulebook-optimal solution is epsilon-rule-dominated (a generalization of approximate dominance we introduce) by at least one solution in the returned set. Empirical results demonstrate that our approach achieves computation times over two orders of magnitude faster than existing methods.
Omar Muhammetkulyyev, Oren Salzman, Tichakorn Wongpiromsarn
Aug 4, 2026cs.CV

Open-World Hierarchical Perception: Taxonomic Abstraction over Class-Agnostic Proposals for the Safe Handling of Out-of-Vocabulary Road Objects

A closed-set detector for autonomous driving must assign every object one of a fixed set of labels. On an object outside that set (a horse-drawn carriage, road debris, livestock on a rural road) it can only force a confident but wrong specific label or drop the object. Prior work in this series replaced the flat label set with a hierarchical taxonomy and a runtime abstraction rule, but evaluated it only on the boxes a closed detector already produces. This paper takes the layer open-world: we place taxonomic abstraction on top of class-agnostic region proposals so objects the closed detector never boxes can still be classified or flagged; we report a feasibility study of three open-world signals (class-agnostic segmentation, appearance-based out-of-distribution scoring, monocular depth) that shows why no single 2D cue suffices and how they compose; and we run the evaluation the earlier papers could not, a ground-truth leave-classes-out benchmark on real annotated objects. Holding out seven COCO classes and classifying their 235 ground-truth crops, a flat closed head emits a confident wrong specific label 100% of the time (37% of them in the wrong super-category, e.g. an animal named as a vehicle), whereas the hierarchical layer emits zero confident wrong specific labels and safely handles 94% of the objects (a correct super-category, or an explicit UNKNOWN OBSTACLE). We are explicit that this is a safety result, not a specificity one: the correct super-category is recovered only 26% of the time and the remaining 69% are conservatively flagged unknown. The contribution is an open-world perception layer that never makes a confident categorical mistake on an out-of-vocabulary object, together with an honest account of its cost.
Felix Schaller
Aug 4, 2026cs.MA

An Actionable Diagnosis of Multilingual, Multi-Agent Planning Failures

Multilingual multi-agent systems exhibit substantial degradation beyond English, yet prior work rarely identifies how task-critical information is lost when user requests are converted into executable plans. We study the planner in a multi-agent system as the request-to-action interface and derive an actionable taxonomy of planning-grounding failures from failed real-world task executions. LLM-based analysis shows that these failures constitute an increasing share of unsuccessful executions as language-resource availability declines, with the strongest effects in low-resource languages. To test whether the taxonomy supports mitigation, we introduce TART, Taxonomy-Guided Actionable Representation, that makes the taxonomy's key aspects explicit to the planner and downstream sub-agents. Across multiple languages, three LLM backbones, two datasets, and two agentic configurations, TART consistently improves performance. On multilingual GAIA, it raises a state-of-the-art system's accuracy by 5.6 percentage points averaged across eleven languages spanning low- to high-resource settings.
Vikas Pahuja, Jonathan Brokman, Omer Hofman +6
Aug 4, 2026cs.RO

Projection-Retraction MPPI: Exact Constraint-Manifold Control for Manipulators

Model Predictive Path Integral (MPPI) control is widely used in manipulation for its gradient-free, parallel handling of non-convex costs. Manipulation tasks, however, often impose constraints that hold throughout the motion: a closed kinematic chain that two grasping arms keep exactly, or joint limits and obstacle clearances that are never crossed. MPPI handles such constraints only through the cost, as soft penalties that hold approximately and fail under a strong task cost. To address this, we propose Projection-Retraction MPPI (PR-MPPI), which enforces the constraints inside the sampled dynamics. At every rollout step, the sampled velocity is projected to satisfy both constraint types: the equality restricts it to a subspace, and each inequality to a half-space within that subspace, so inequality handling never breaks the equality. This projection, however, satisfies the constraints only to first order, and a finite step leaves a small drift off the equality. Therefore, we retract the returned command back onto the constraint to numerical tolerance and independent of task weighting. We validate PR-MPPI on 14-DoF dual-arm systems. In simulation, the returned commands satisfy the closed-chain equality to numerical tolerance through a joint-limit stress test and randomized obstacle avoidance. On real hardware, the arms of a Unitree H1-2 humanoid reactively avoid a moving obstacle. Code and experiment videos are available at https://rcilab.github.io/prmppi.
Seulchan Lee, Leesai Park, Minhyeong Kang +1
Aug 4, 2026cs.AI

ToolLIFT: Lifting Tool-Specific Trajectories into Function-Level Graphs for Generalizable Tool Planning

Historical tool-use trajectories provide valuable experience for large language model (LLM) agents to plan and coordinate tool usage. Existing approaches directly construct tool-level graphs from these trajectories, but the resulting graphs remain tied to specific tools and are hard to generalize across tool sets. To tackle this challenge, we find that despite differences in the tools involved, analogous tasks often share a common function-level workflow structure, which serves as a potentially more transferable abstraction for tool planning. Based on this insight, we propose ToolLIFT, a framework that lifts tool-specific trajectories into a function-level workflow graph (FWG) for generalizable tool planning. Specifically, we first propose a trajectory-lifting mechanism that encodes workflow structures in the FWG and shares collaboration experience across tools. Then, building on the global structure of the FWG, we introduce decoupled workflow planning and tool selection to align individual tool choices with the overall workflow. Lastly, to ensure reliable tool dataflow, we adopt Reinforcement Learning (RL) and propose source-gated and skill-specific rewards to maintain source-traceable information flow across tool calls. Experiments on two in-distribution (ID) and three out-of-distribution (OOD) benchmarks show that ToolLIFT consistently outperforms state-of-the-art baselines, demonstrating strong generalization to unseen tool sets.
Xiuhui You, Jiayi Luo, Zichao Shen +2
Aug 4, 2026eess.IV

Automatic Patient-Specific Microwave Ablation Planning Accelerated by a Physics-Guided Deep Learning Model

Microwave ablation (MWA) is a promising minimally invasive treatment for liver tumors, but its therapeutic outcome strongly depends on patient-specific planning of antenna insertion trajectory, power, and treatment duration. Accurate numerical simulation can provide physically reliable ablation predictions; however, its high computational cost limits its use in optimization-based planning, where repeated forward evaluations are required. To address this issue, we propose a digital twin-based automatic planning framework that combines a neural ablation prediction model with a genetic algorithm. The model was trained on multiphysics simulation data generated from patient-specific tumor and vessel structures, antenna configurations, and treatment conditions, and was used as a fast forward model during planning. The prediction model achieved a Dice score of 95.1%, enabling accurate deep learning-based optimization. In 13 unseen planning cases, the proposed method improved ablation efficiency by 54.3% and reduced organ damage by 55.0% compared with clinician-defined planning, while slightly shortening the insertion path length by 3.3%. Most generated plans were also judged clinically applicable by MWA specialists. Furthermore, the framework enabled approximately 420-fold faster planning than numerical-simulation-based planning, demonstrating its potential as a fast digital twin for quantitative and personalized MWA treatment planning. The code is available at: https://github.com/SeonAengCho/MWA-Planning.git
Seonaeng Cho, Minjee Seo, Minju Seol +3
Aug 4, 2026cs.RO

PACE: Adaptive Budget Allocation for Time-Efficient Embodied Planning

Reasoning-enhanced large language models have achieved remarkable improvements in planning tasks, yet their deployment in embodied systems remains impractical due to prohibitive inference delays-often exceeding minutes per planning instance. The fundamental bottleneck stems from the serial nature of existing paradigms: models must complete all reasoning before any action execution, leaving execution time windows entirely unexploited. We introduce PACE (Planning with Adaptive Cognitive Effort), a framework that enables interleaved reasoning and execution through two key innovations: an Interleaved Think-Act architecture that pipelines cognitive processing with action execution, and a Dynamic Budget Allocator that adapts reasoning token budgets to available execution time windows. On the Robotouille benchmark using Qwen3-8B-AWQ, PACE achieves a 10% success rate-representing a 67% improvement over the ReAct+Think baseline-while delivering 6.9 times acceleration in thinking time compared to unconstrained reasoning. The framework hides 66.8% of thinking time within execution windows, demonstrating that strategic cognitive effort allocation can simultaneously improve both planning quality and time efficiency. These results provide evidence that time-aware architectural innovations enable reasoning models to operate in latency-sensitive embodied domains where they were previously impractical.
Yuchen Huang, Xijiang Ying, Zhenhua Ma +14
Aug 4, 2026cs.AI

Neurosymbolic Reasoning with Incremental Knowledge for Sample Efficient Hierarchical Reinforcement Learning

(Flat) Reinforcement Learning (RL) agents face significant challenges in environments with sparse rewards that require long-horizon reasoning. A compelling approach to improve sample efficiency is to incorporate knowledge into learning and decision-making. In standard Hierarchical RL (HRL), knowledge is encoded in a fixed, non-updatable form, such as architectural choices, and remains unchanged throughout learning. With fixed HRL, reasoning with incremental knowledge learned during exploration is impractical before sufficient environmental knowledge is acquired, leading to poor sample efficiency. In this work, we propose neurosymbolic HRL with {\em Incremental Knowledge (InK)}: symbolic high-level components perform {\em symbolic planning} (e.g. using D∗D^*) on an updatable representation of current InK, while low-level goal-conditioned neural modules learn motion primitives through experience using reward shaping. Experiments on navigation tasks demonstrate that incorporating InK substantially improves sample efficiency. Additionally, to perform {\em optimal} symbolic planning given {\em prior} knowledge about the world, we develop Belief World Tree Search. The code is available at https://github.com/CPS-research-group/ink_bwts.
Subrat Prasad Panda, Blaise Genest, Arvind Easwaran
Aug 3, 2026cs.RO

Contact-Driven Localization in a Freeform Robotic Self-Assembled Structure

Accurate localization remains a key challenge in swarm robotics, particularly for self-reconfigurable systems that must identify relative positions to form diverse structures. Most existing approaches rely on external tracking infrastructure or high-cost sensors, which limit scalability and deployment in unstructured environments. In this paper, we propose a novel contact-driven localization method for modular robots that leverages only local communication through binary contact information (whether two robots are physically connected or not). To exploit these contact cues, we introduce a virtual-force framework in which robots iteratively refine their poses attracting toward dock-connected neighbors and repelling from non-connected ones. The method requires no external infrastructure and relies only on minimal onboard sensing. Simulations show effective localization during the assembly of towers and cantilevers, enabling accurate, scalable, free-form self-assembly.
Mohammadali Rashidioun, Michael Sosa, Petras Swissler
Aug 3, 2026cs.RO

Control Barrier Functions via Minkowski Operations for Safe Navigation among Polytopes

Safely navigating polytopic environments while respecting the dynamics, control, and exact geometry of the underlying system is a challenge in robotics. Control barrier functions (CBFs) synthesize safe control policies by rendering the safe set forward invariant, but many existing CBF-based methods approximate polytopes using conservative smooth shapes, such as spheres or ellipsoids, to obtain explicit differentiable distance functions. In this article, we propose an exact Signed Distance Function (SDF) formulation for a {\it polytopic} robot and {\it polytopic} obstacles and integrate it with nonsmooth CBFs. Leveraging Minkowski operations, the proposed method computes the exact SDF via companion convex programs in both the collision-free (positive-sign) and in-collision (negative-sign) cases. Furthermore, by exploiting the convenient geometric properties of 2D Minkowski operations and the optimality conditions of the two companion convex programs, we derive a unified analytical expression for the gradient of the exact SDF via sensitivity analysis. The exact rotational gradient further reveals a previously masked class of local minima induced by the coupling between geometry and nonholonomic kinematics. We demonstrate the effectiveness of the proposed framework through a pure-translation case and three scenarios with unicycle models involving recovery from an unsafe initialization and single- and multiple-obstacle avoidance. Comparisons with baseline methods highlight how the proposed framework enables non-conservative maneuvers and safety recovery.
Yi-Hsuan Chen, Shuo Liu, Wei Xiao +2
Aug 3, 2026cs.RO

Biconvex Optimization for Smooth Minimum-Time Trajectories around Convex Obstacles

We present a biconvex approach for minimum-time motion planning around convex obstacles that is guaranteed to converge, is anytime, and supports derivative constraints to arbitrary order. We jointly convexify the minimum-time objective and all derivative constraints through a change of variables, and handle collision avoidance via time-varying separating planes, reducing the problem to a biconvex program. This program is solved by alternating between computing maximum-margin separating planes and optimizing the trajectory. By only adding planes for obstacles that the current iterate collides with, the trajectory can jump around obstacles and escape local minima. The method is guaranteed to converge starting from a simple collision-free polygonal curve. In our experiments on drone navigation and dual-arm bin unloading, we find that the proposed method reliably produces high-quality trajectories with computation times comparable to state-of-the-art decomposition-based motion planners, while handling a larger class of problems and being substantially more robust to bad initialization. Project page:https://wernerpe.github.io/bmtp-website/
Peter Werner, Tobia Marcucci, Daniela Rus
Aug 3, 2026cs.LG

Analytic Planning under Uncertainty with Moment Closure

Effective model-based reinforcement learning in stochastic environments requires planning that accounts for predictive uncertainty. Propagating full state distributions analytically offers a principled way to do this, but has traditionally required restrictive policy or reward structures to remain tractable. Consequently, modern deep reinforcement learning has largely retreated to either stochastic sampling, which introduces significant target variance, or deterministic point estimates that ignore predictive covariance entirely. We investigate whether distribution-aware planning is possible without these constraints. Using a quadratic action-value parameterization, we first reduce the Bellman backup to an expectation over the state-value function alone; the key idea is then a compatibility principle between the predictive transition distribution and the value function class, under which this expectation is analytic in the distribution's moments. We instantiate this principle with a Gaussian transition model paired with a radial-basis value function, yielding a closed-form backup that propagates both predictive mean and covariance. Empirically, our approach reduces target variance and yields well-calibrated predictive uncertainty under stochastic observations in continuous control, providing a principled framework for planning with learned distribution models.
Shishir Sharma, Doina Precup
Aug 3, 2026cs.CR

Agentic Incident Response through Digital Twin-Enhanced Multiscale Planning

Incident response is currently managed by security operators using predefined playbooks, resulting in slow, labor-intensive security decision-making processes. Consequently, there is a growing need for automated incident response planning. Decision-theoretic approaches based on control, optimization, and reinforcement learning have been proposed to automate such planning tasks with well-grounded approaches, yet most of which, while guaranteeing strong performance, are limited to abstract models and cannot be directly applied to operational systems. A promising approach to mitigate this limitation is to use the security knowledge embedded in large language models (LLMs) to develop agentic response systems. However, current agentic approaches rely on repeated invocations of the LLM to generate a response plan, which is unreliable and limits the planning horizon due to hallucination. In this paper, we develop a principled LLM-based planning method by combining decision-theoretic planning with LLM-generated response commands. The proposed agentic incident response approach uses a rollout planner to compute a high-level response strategy that allocates security resources (the tactical scale), which is then translated into executable commands by a lightweight LLM agent (the operational scale). Within this architecture, we use a digital twin that supports tactical planning through simulation and operational execution through emulation. Across three attack scenarios, our agentic approach reduces recovery execution time by 15.1% on average and increases the recovery rate by 33.6% over frontier LLM baselines.
Yiran Gao, Tao Li, Kim Hammar
Aug 3, 2026cs.RO

RADAR Perception for Dynamic Obstacle Avoidance onboard small-scale Quadrotor UAVs

Fast dynamic obstacle avoidance (DOA) on uncrewed aerial vehicles (UAVs) demands not only low-latency control and actuation but also reliable perception with sufficient sensing range for accurate obstacle detection and speed estimation. This letter presents, to the best of our knowledge, the first mmWave RADAR-based perception-and-control system for fast onboard DOA. We derive and analyze latency and spatial bounds that relate sensing range, relative speed, and control delay, yielding sufficient conditions for successful avoidance. Our system adopts a lightweight tracker based on interacting multiple models and a controller based on control-barrier functions that directly outputs evasive accelerations. It achieves position errors of less than 0.15 m, 0.93 m, and 0.87 m in x, y, and z directions for 300 experiments with three different object sizes and varying visibility (light and dark), and a similar spread for 90 experiments in smoke. An onboard implementation on a Raspberry Pi 4B demonstrates real-time feasibility with an end-to-end sensing-to-command latency of approximately 14 ms. Code and the full dataset of 390 throws are available (https://tinyurl.com/radardoagit).
Dnyandeep Mandaokar, Bernhard Rinner
Aug 3, 2026cs.RO

A Forward-Inverse Dynamic Game Framework for Enhanced Multi-Agent Trajectory Planning

This paper studies feedback Nash equilibrium (FBNE) seeking for multi-agent trajectory planning in nonlinear dynamical systems with unknown agents' objectives and state-dependent inter-agent coupling. While dynamic game theory provides a principled framework for such problems, existing approaches typically assume fully rational agents with known objectives or rely on fixed regularization, limiting their ability to capture bounded rationality and spatially varying interaction intensity in safety-critical settings. To this end, we propose a KL-regularized dynamic game with a state-dependent weight that adaptively balances optimality and behavioral priors. To infer unknown cost parameters from demonstrated behaviors, we develop a context-aware inverse game module based on maximum-entropy inverse reinforcement learning with physics-informed regularization, ensuring structural consistency with the forward game. We establish per-iteration well-posedness of the regularized local game and show that the adaptive weighting function remains Lipschitz continuous under bounded nominal-trajectory updates. Numerical simulations and multi-robot experiments on cooperative navigation and merging scenarios validate the effectiveness of the proposed framework.
Tianle Liu, Youcheng Niu, Jing Zeng +2
Aug 2, 2026cs.RO

Complete Motion Planning using Workspace-Fibered Decomposition for nR-Planar Manipulator

We propose a workspace-fibered decomposition framework for motion planning in nR planar redundant manipulators operating in cluttered environments. Rather than planning directly in the full n-dimensional configuration space, the method incrementally constructs obstacle-constrained reachable workspaces of lower-dimensional non-redundant sub-chains and recursively lifts them through redundant orientation fibers. This yields a sequence of reduced planning manifolds that preserve branch-consistent reachability structure while avoiding explicit construction of the full configuration-space obstacle geometry. We first establish that, for planar position-only manipulators, the obstacle-constrained reachable workspace induced by the minimal non-redundant sub-chain provides an exact characterization of feasibility with respect to the connected component of the start configuration, enabling early infeasibility detection prior to introducing redundant degrees of freedom (DOF). We then introduce an incremental fiber-lifting procedure that propagates reachable workspace structure through successive redundant links while enforcing local inverse-kinematic branch consistency using Jacobian determinant continuity constraints. The resulting representation admits efficient reduced-space planning directly on recursively-constructed workspace-fiber manifolds. Experimental results on redundant nR planar manipulators demonstrate that the proposed construction preserves collision-free connectivity structure across successive lifting stages while substantially reducing collision checking complexity relative to direct configuration space reasoning.
Aayush Rath, Antony Thomas
Aug 2, 2026cs.RO

Sampling-Based Visibility Task Planning

Robot Task and Motion Planning (TAMP) algorithms enable autonomous operation by incorporating the specific functions and constraints of end-effector tools, such as grippers or soldering irons, directly into the planning process. In this paper, we explore sampling-based TAMP algorithms specifically designed for a critical subset of devices whose unique properties make traditional planning methods ineffective. Visibility-based instruments, such as exteroceptive sensors, cameras, flashlights and directional antennas, are essential across a vast array of human activities. The unique properties of these devices, and particularly, their field-of-view, render many widely used heuristics and distance metrics less effective. We introduce two new sampling-based algorithms, FOV-PRM and FOV-RRT, designed to tackle visibility-based tasks. FOV-PRM employs a hierarchical decomposition of the environment, leveraging the concept of visibility integrity, to efficiently sample configurations with a clear line-of-sight to the target. A specialized Inverse Kinematics solver enables FOV-RRT to "glance" in the direction of the target at opportune moments, facilitating the rapid discovery of key configurations. We show that FOV-PRM and FOV-RRT achieve a higher success rate and faster runtimes compared to adaptations of RRT, PRM and VIR, through both simulated and physical experiments.
Stav Ashur, Avishai Sintov
Aug 1, 2026cs.RO

GeminiPainter's sequence-formed pipeline comprised of perception, cognition, planning, and action stages

We present an autonomous robotic portrait-generation system combining real-time face detection, AI-based sketch generation, and robotic drawing. The system captures video frames, extracts facial regions, converts them into minimalist single-line sketches using the Gemini Vision API, optimizes stroke order through graph-based path planning, and executes smooth trajectories on a 6-DoF collaborative manipulator. This perception-cognition-action pipeline integrates computer vision, neural artistic abstraction, motion optimization, and robot control. User ratings on a 5-point scale were high for sketch quality 4.33, perceived execution 4.53, and user experience 4.65, indicating recognizable, appealing, and engaging robotic portraits.
Miguel Altamirano Cabrera, Aleksey Fedoseev, Iana Zhura +1
Aug 1, 2026cs.RO

RIT*: Riemannian Informed Trees for Cost-Adaptive Optimal Motion Planning

We present Riemannian Informed Trees (RIT*), a planning framework that replaces Euclidean primitives in batch-informed search with their Riemannian counterparts. RIT* constructs a tighter, cost-consistent informed set, performs a nearest-neighbour search under an anisotropic distance metric, and evaluates edge costs efficiently via a cascading scheme. We further introduce a Collision-Adaptive Metric Refinement (CARM), which learns an obstacle-proximity cost field online from collision feedback, reducing the reliance on prior metric design in practical settings. Experiments across environments from 2-D to 14-D show that RIT* is competitive in low-dimensional and spatially constant-metric settings and produces substantially lower-cost solutions when the metric varies spatially in high-dimensional configuration spaces. Performance gains scale with anisotropy and dimension, reaching up to 13.0% improvement in median initial cost over BIT* in the 3-D anisotropic benchmark, up to 9.0% in median final cost over BIT* in 6-DOF manipulation, and 24.8-63.5% in a 14-DOF bimanual planning problem, where Euclidean-informed baselines degrade. Videos and code can be found here: https://muhayyuddin.github.io/ritstar/
Muhayy Ud Din, Ahmed Nadar, Jan Rosell +1
Aug 1, 2026cs.RO

StochSIPP: Safe Interval Path Planning in Stochastic Dynamic Environments

Safe navigation under uncertain time-dependent blockage requires anticipating observations before committing to motion. We present StochSIPP, an exact contingent planner for temporal roadmaps with uncertain edge and vertex statuses revealed locally during execution. StochSIPP uses SIPP to generate certified-safe macro-actions that terminate at the next observation or the goal, and bounded AND/OR search over a cached action--observation graph to select actions for every reachable observation outcome. Optimistic and robust SIPP relaxations provide admissible lower and upper bounds for bounded AND/OR search. When every interval declared deterministically safe is truly safe, sensing is exact, and execution follows the planned timing, the resulting policy is provably collision-free. With correct independent probabilities and complete action and outcome generation, it minimizes expected arrival time within the roadmap and horizon. Experiments on controlled roadmap instances show that StochSIPP preserves the observed success of safe fixed-path baselines while reducing arrival time, and solves gated scenarios in which conservative fixed-path planners return no plan. A scalability study further reveals rapid growth as the number of simultaneously observed uncertain statuses increases.
Ajith Kemisetti, Shahaf S. Shperberg, Yoonchang Sung
Aug 1, 2026cs.RO

When Prompts Control Robots: Prompt Injection Attacks in Multi-Agent Robotic Systems

Large language models are increasingly integrated into autonomous robotic systems for task planning and control, but this integration exposes them to prompt injection attacks that can lead to unsafe decisions and physical harm. Multi-agent settings increase the risks through cross-agent contamination and broader attack surfaces. In this paper, we evaluate prompt injection attacks against an LLM-based multi-agent robotic system, considering both direct injections into task instructions and indirect injections through perception modules. In our experiments across varying attack-goal complexities and injection strategies in both single-agent and multi-agent settings, we show that prompt injection can induce adversarial actions while reducing task completion. We find that attacks can propagate from one agent to others through shared prompt structures, with impacts varying depending on prompt composition and the targeted agent. We further analyze how architectural changes affect LLM queries and, consequently, the attack success. To the best of our knowledge, this is the first study that systematically investigates prompt injection attacks in a multi-agent LLM-based robotic system.
Neha Nagaraja, Amisha Bagari, Hayretdin Bahsi
Aug 1, 2026cs.MA

MDGAM-Based Cooperative Task Scheduling for Communication-Constrained Distributed Multi-Agent Systems

Cooperative task scheduling in communication-constrained distributed multi-agent systems is challenging because each agent must make decisions from partial and dynamic observations while satisfying complex practical constraints. Existing heuristics rely on handcrafted bidding rules and repeated consensus, whereas many learning-based methods assume global observations and lack explicit communication-based coordination. To address these limitations, this paper proposes a neural scheduling framework for distributed multi-robot task allocation (MRTA), consisting of a multi-decoder graph attention model (MDGAM) policy model and a critic-free group relative multi-agent policy gradient (GRMAPG) training algorithm. MDGAM uses an extended graph attention mechanism to jointly update node and edge features, and employs multiple decoders to generate task-selection decisions and communication messages. GRMAPG constructs group-relative advantages from equivalent task-planning instances to replace the critic network used in conventional MARL algorithms, thereby reducing training difficulty and improving convergence performance. Experiments under different problem scales and communication ranges show that the proposed method improves task-completion performance over existing heuristic and learning-based methods, while ablation, complexity, and generalization tests further validate the proposed innovations.
Licheng Wang, Mingtao Huang, Yuan Shen
Aug 1, 2026cs.RO

Learning-Based Motion Planning for Dynamic Environments: From Foundational Algorithms to Emerging Paradigms

Motion planning in dynamic environments is a fundamental problem in robotics, aiming to generate safe and efficient paths, trajectories, or control actions in the presence of moving obstacles, uncertain predictions, and multi-agent interactions. It has broad applications in autonomous driving, service robotics, warehouse logistics, human-robot collaboration, crowd navigation, and multi-robot systems. This survey reviews representative works published primarily between 2015 and 2025, with a particular focus on how recent learning-based advances extend, complement, or interact with classical planning foundations. We first revisit classical planning methods as algorithmic foundations and reference frameworks for learning-based extensions. We then propose a role-of-learning taxonomy that categorizes existing methods according to how learning participates in the planning pipeline, including direct policy learning, learning-augmented classical planning, hybrid planning, and training enhancement methods. For each category, we summarize the main problem settings, representative algorithms, key ideas, integration mechanisms, strengths, and limitations. We further analyze how observation representations, prediction uncertainty, interaction modeling, planner integration, safety constraints, and training strategies shape learning-based motion planning in dynamic environments. Finally, we discuss open challenges and future directions, including sim-to-real gap, safe and certifiable planning, dense crowd navigation, perception-planning coupling, and embodied AI.
Zongyuan Shen, Shalabh Gupta, Shancheng Zhao +7
Aug 1, 2026cs.RO

From Failures to Supervision: DynamicEnvPlan for Robust Long-Horizon Embodied Planning

Physical-world interaction is inherently dynamic, as environments can evolve during execution, requiring agents to adapt their plans under non-stationary conditions. We study this challenge through long-horizon embodied planning under environment deviations and execution uncertainty. Existing embodied-task benchmarks can expose such failures, but these failures are usually treated as evaluation outcomes instead of learnable signals for training agents to recover. In this work, we introduce DynamicEnvPlan, a closed-loop framework for high-level planning in dynamic environments. It extends embodied task execution with humanoid agents, high-level primitive skills, structured semantic memory, and controllable perturbations. Our data synthesis design consists of planning, perturbation, and guarded correction modules that turn dynamic execution states into recovery-oriented traces. The resulting traces are used for staged supervised fine-tuning, enabling the planner to learn from both nominal execution and perturbed recovery trajectories. Using 104 task-scene combinations spanning i.i.d., compositional generalization, and out-of-distribution settings for fine-tuning and evaluation, DynamicEnvPlan boosts success rate from 33.3% for the base planner to 76.2%, while improving across all seven evaluation metrics critical to physical-world interaction, including safety and affordance compliance.
Hao Yuan, Yuxin Wang, Lei Ji +1
Aug 1, 2026cs.RO

Grasp Execution Without a Planner: Configuration-Space Grasp Distance Fields with Certified Safety & Guaranteed Quality

Mainstream plan-then-track approaches to multifingered grasp execution entail selecting a grasp, planning a collision-free trajectory, and tracking the resulting trajectory via a feedback controller. Pose-estimation error during execution or scene motion can invalidate this open-loop commitment and trigger replanning. We thus present Grasp Distance Fields (GDFs), smooth softmin distances to finite sets of arm-hand grasp configurations. Using their negative gradients as feedback, we jointly select and execute grasps without planning a trajectory. A CBF-CLF quadratic program (QP) enforces self-collision, workspace, object, and obstacle-clearance constraints, while its CLF slack quantifies obstruction of task progress. We bound the softmin approximation error by log⁡N/ρ\log N/ρ and prove forward invariance of the filtered safe set. To handle changes in contact topology, we combine a hysteretic contact-mode transition with a wrench-quality CBF that limits degradation of the realized force-closure margin relative to hold onset. Using our method, a fixed-base manipulator and a Unitree G1 equipped with the same underactuated hand grasp and lift 46 of 50 test objects amid clutter and moving obstacles. The realized grasps also retain a median 94% of their synthesized quality margin, and each QP solve requires 0.09 ms within a 20 ms control interval. Project page: www.clintonenwerem.com/gdf.
Clinton Enwerem, John S. Baras, Calin Belta
Jul 31, 2026cs.LG

Neural Operator Learning for Collision-Aware Trajectory Planning of Spacecraft Swarms

Satellite constellations require orbital transfers that are both fuel efficient and collision avoidant. Yet, the computational cost of optimization methods traditionally used to plan their trajectories scales poorly with both the number of satellites as well as the number of obstacles to avoid, due to the pairwise safety constraints. In this work, we introduce a permutation-equivariant neural operator for trajectory planning of spacecraft swarms. This neural operator maps distributions of spacecraft initial states, target states, and obstacle initial states to trajectories which avoid collision and conserve fuel. This neural operator output is then paired with a batched Gauss-Newton finish to enforce exact orbital dynamics, and further reduce fuel use. The operator is self-supervised, trained without optimal trajectory labels. When trained on ten spacecraft, the proposed method generalized zero-shot to swarms of 1,000 spacecraft and 11,000 obstacles. The generated trajectories matched a per-agent optimal control solver's accuracy while retaining collision avoidance. Operator learning grounded in physics may offer a fast, scalable alternative to trajectory optimization in the increasingly crowded orbits of the future.
Sidhdharth D. Sikka, Suyi Gao, Zehui Lu +2
Jul 31, 2026cs.AI

HyperAgent: Planning and Acting over Tool-Schema Hypergraphs for Tool-Use LLM Agents

Large language model (LLM) agents increasingly rely on external tools to complete complex real-world tasks. However, reliable tool-use planning remains challenging due to the limitations of implicit reasoning and the evolving nature of real-world execution environments. Existing tool-use agents typically rely on LLMs to infer tool compositions from textual descriptions, which can lead to inefficient exploration and unreliable execution in complex tasks. To address these challenges, we model tool relations at the schema level and construct a directed Tool--Schema Hypergraph, in which tools are represented as hyperedges from their required input-schema nodes to their output-schema nodes. Furthermore, we propose HyperAgent, a Tool--Schema Hypergraph-guided framework for dynamic planning and execution. Given a task, HyperAgent first extracts a task-relevant tool context graph and uses it to guide the construction of a schema-aware Task DAG. During execution, HyperAgent dynamically realizes each subtask by constructing a state-conditioned tool support graph through deficit-oriented expansion, which identifies unresolved requirements and retrieves supporting producer tools according to the current agent state. Experiments on AppWorld demonstrate that HyperAgent improves task completion performance while reducing redundant API calls, LLM interactions, and token consumption compared with existing agent baselines.
Zian Zhai, Xingyu Tan, Gaowang Zou +2
Jul 31, 2026cs.CV

Real-Time Visual Obstruction Detection in Surgical Augmented Reality

Surgical augmented reality (AR) can provide contextual guidance by overlaying virtual annotations, tool cues, and procedural information onto the surgical workspace. However, the virtual content may obstruct task-relevant real-world information, such as surgical instruments, and interfere with users' perception during time-sensitive surgical tasks. In this paper, we investigate visual obstruction detection for surgical AR and present a latency-aware pipeline that combines vision-language model (VLM)-based surgical-object recognition with segmentation-based obstruction reasoning. To reduce inference overhead, the system adopts a cascaded small-to-large VLM architecture with segmentation-guided early exiting and attention-based visual token pruning. The small VLM handles easy frames when its key-object prediction is supported by segmentation consistency, while difficult frames are forwarded to a large VLM with pruned visual tokens. We construct a pseudo-AR surgical obstruction detection benchmark by overlaying virtual content onto surgical-tool images and labeling whether the virtual content obstructs task-relevant instruments. Evaluation results show that the proposed system achieves 87.43% obstruction detection accuracy with an average end-to-end latency of 479 ms, reducing latency by 62.90% compared with a cloud large-model baseline. These results demonstrate the feasibility of latency-aware obstruction detection for surgical AR and motivate future work on dynamic surgical videos, multi-object scenes, and clinically grounded AR guidance content.
Shih-Chin Yang, Yanming Xiu, Hanting Ye +3
Jul 31, 2026cs.RO

Motion Planning for Mobile Manipulators Navigating Doorways via Model Predictive Control

Navigating doorways is a fundamental capability for mobile manipulators operating in human environments, requiring coordinated motion between the mobile base and manipulator arm. This paper presents a motion planning framework that generates dynamically feasible and collision-free trajectories for autonomously opening and traversing both push and pull doors. The proposed method formulates the robot and door as a coupled dynamical system within a nonlinear Model Predictive Control (MPC) optimization framework. Manipulation feasibility is enforced through a penalty-based constraint, avoiding explicit arm kinematic modeling in the planner. Simulations and a hardware experiment demonstrate that the approach successfully plans feasible trajectories for door traversal.
Kasra Sinaei, Kasun Weerakoon, Christopher Bradley +2
Jul 31, 2026cs.CR

Symbolic Attack Chain Generation from Atomic Red Team Techniques: An Empirical Study of Predicate Representation Granularity

Automated attack chain generation is critical for modern cybersecurity, yet manual construction fails to scale as adversary behaviors expand. While classical AI planning using the Planning Domain Definition Language (PDDL) offers a formal method to automate this process, it relies on the accurate translation of techniques into symbolic predicates. Current state-of-the-art systems like AURORA employ a nine-category Attack Action Linking Model (AALM), but the necessity of this specific granularity remains unvalidated. This work investigates whether AURORA's nine-category taxonomy provides representational distinctions beyond those captured by a reduced, empirically derived scheme. Utilizing a pipeline where a Large Language Model (LLM) performs translation and the Fast Downward engine performs deterministic reasoning, the study compares the full nine-category AALM against a reduced five-category scheme derived empirically from Atomic Red Team (ART) execution evidence. Because the nine-category domain is constructed as a relabeling of the five-category domain, plan validity and cost are held identical between schemes by design; the substantive test of granularity's effect lies instead in the resulting predicate category resolution. There, a controlled A/B test isolates a case where a coarser scheme's plan passes every validity check while remaining operationally wrong: holding administrator privilege and being able to exercise it over a network logon prove to be causally distinct system states. Results from a sixteen-technique corpus show 81.3% identical plan outcomes across both schemes by construction, with a genuine predicate category resolution gain confined to a single technique out of sixteen. The findings suggest that higher granularity primarily enhances the internal structural resolution of a plan's justification rather than the viability of the generated attack chain itself.
Ramya Varunsegar
Jul 31, 2026cs.PL

Agentic Planning for Symbolic Execution

Symbolic execution seeks to explore feasible program paths, yet a practical run may exhaust its resources while much program behaviour remains unreached. We investigate a complementary way of extending its practical reach by reasoning about how the same tool is utilised from one bounded run to the next, while leaving ordinary state exploration to the underlying tool. We present Agolic, an agentic planning system that uses evidence from earlier runs to choose and configure later bounded symbolic execution (BSE) runs, which the underlying symbolic execution tool then carries out. The planning intelligence, available evidence and execution modes can be adapted to the symbolic execution tool and analysis objective. We evaluate one adaptation for branch-coverage exploration, in which an LLM-based agent reasons over source code, replayed coverage and earlier targeting attempts. We evaluate Agolic on several C and C++ programs. On every program, it extends the branch coverage obtained by continuous symbolic execution and covers more than 3×3\times as many branches on average. It also covers more branches than each individual corpus from coverage-guided fuzzing and compiler-based concolic execution in our evaluation and reaches branches absent from all comparison corpora combined on six of the seven programs. Taken together, these results point to considerable untapped potential in existing symbolic execution tools, some of which may be realised by reasoning about how their capabilities are used across runs while leaving state selection during ordinary symbolic exploration to the underlying tool.
Daniel Koh Ji Yang, Yannic Noller, Corina S. Pasareanu +1
Jul 31, 2026cs.CV

OSEF: One-Step Evidence Fusion for Cross-Video Scene Procedure Planning

Video Scene Procedure Planning (VSPP) supplies the target start-goal observations in advance, leaving open how a planner should act when the evidence must itself be retrieved. We introduce Cross-Video Scene Procedure Planning (CVSPP): given an answer-redacted start-goal query and K candidate videos, a model must retrieve the supporting video, localize the relevant window, and predict the action sequence. Two obstacles couple here. Same-task demonstrations share stages and windows, and an early hard selection passes the wrong scene chain to the planner. We build an eleven-source benchmark with typed negative roles, a fail-closed answer-leakage gate, and separate Evidence- and Plan-axis metrics. On its 14 source-horizon cells we adapt nine planner families against a majority-sequence floor. We then present One-Step Evidence Fusion (OSEF), which scores a query-conditioned cell-and-span lattice over all candidates and feeds the full soft lattice to the planner through a token-global adapter, cropping no window beforehand. OSEF ranks first on all six cells the benchmark certifies as method-rankable. On four matched same-task COIN and CrossTask cells it improves exact-video-and-plan success by 2.9-10.7 points over an enhanced hard-selection SOTA, and a component study assigns the largest single increment to the token-global interface. Five converted-source cells sit at or near the majority-sequence floor, the benchmark's remaining headroom. The supplementary package includes model constructors and evaluation code.
Zhentong Ye, Lei Zhang, Sijia Zhou +7
Jul 31, 2026cs.RO

SAGP: Semantic Affordance-Guided Grasp Planning via Coarse-Zone VLM Reasoning

Geometry-based grasp planners ensure physically valid grasps but ignore functional semantics, often generating grasps that are antipodal and collision-free yet practically inappropriate, for example, gripping a mug by its rim, a knife by the blade, or a bottle near its cap. These inconsistencies cause the downstream task to fail even when traditional grasp metrics are met. Existing vision-language model (VLM) approaches either depend on fine-grained, category-specific part segmentation or attempt to directly infer grasp poses, with the latter prone to spatial hallucinations. As a result, no practical, training-free framework has yet been proposed that robustly links high-level semantic reasoning to geometric grasp planning. We introduce Semantic Affordance-Guided Grasp Planning (SAGP), a training-free pipeline built on a coarse-zone abstraction layer. The method first partitions the object point cloud into spatial regions (top, middle, bottom, lateral sides, and protrusions) by applying PCA-based alignment followed by distance-driven DBSCAN clustering, entirely bypassing learned segmentation. A pre-trained VLM then assesses the grasp quality of each region through a structured zero-shot query, and the resulting zone-wise scores are fused with geometric, reachability, and task-alignment signals to re-rank antipodal grasp candidates. Experiments on YCB objects in PyBullet with a Franka Panda robot show that SAGP preserves the high success rate of geometry-only planning while substantially improving the functional appropriateness of selected grasps, particularly on asymmetric, handle-bearing objects where geometry alone is uninformative. The introduced coarse-zone abstraction offers an effective, training-free bridge between VLM-based reasoning and geometric grasp planning, without the need for fine-grained part segmentation.
Muhayy Ud Din, Irfan Hussain
Jul 31, 2026cs.CV

TAVI-TEC: An AI-Based Tool for Procedural Planning of Transcatheter Aortic Valve Implantation

Computed tomography angiography (CTA) is crucial for preprocedural TAVI planning, providing the anatomical information required for prosthesis sizing and vascular access assessment. As the volume of TAVI procedure increases, improving efficiency and standardizing annotations is becoming essential in clinical practice. This study presents TAVI-TEC, a fully automated artificial intelligence-based framework integrated into a web based DICOM viewer for routine preoperative TAVI planning. Pre-procedural CTA scans from patients undergoing TAVI with SAPIEN 3 Ultra (S3U) prostheses were processed using a fully automated pipeline. Deep learning-based segmentation of cardiovascular structures, calcification detection, centerline extraction, landmark identification, and annular plane definition was implemented to quantify key annular and aortic root measurements and color-coded maps of lumen reduction and vessel diameter for vascular access. A multilayer perceptron classifier was trained to predict prosthesis size prior to the TAVI procedure. Results revealed that TAVI-TEC enabled pre-procedural measurements in approximately 2-6 min. Strong agreement with clinician-derived measurements was observed for annular area (coefficient of concordance, CCC = 0.934; interclass correlation coefficient, ICC = 0.935; R^2 = 0.881) and perimeter (CCC = 0.909; ICC = 0.909; R^2 = 0.854). The valve-size prediction model achieved 82% overall accuracy, with most misclassifications occurring between adjacent prosthesis sizes. Though further multicenter validation and extension to additional measurements and valve platforms are required, the TAVI-TEC methodology may reduce operator variability in pre-TAVI measurements and streamline the preoperative workflows of the Heart Team for decision-making.
Alessandra Zerillo, Stefano Cannata, Diego Bellavia +4
Jul 31, 2026cs.RO

MROPE: A Multi-Robot Safe Cooperative Strategy via combined Predictive Safety Filters and Ellipse-based Constraint Compression

Deploying drone swarms to track a dynamic target in cluttered environments presents severe computational and safety challenges. We propose MROPE, a hierarchical strategy that decouples the cooperative monitoring mission from strict local safety requirements. To overcome the computational bottlenecks typical of dense spaces, our approach dynamically aggregates complex obstacle geometries into a single safe bounding ellipse for each drone. Methodologically, this architecture is realized by combining distributed aggregative optimization for high-level swarm coordination, a decentralized consensus scheme for the safe area computation, and local Predictive Safety Filters (PSF) for real-time collision avoidance. Virtual and real-world experiments validate the framework, demonstrating superior real-time efficiency and scalability compared to centralized approaches.
Alice Rosetti, Lorenzo Pichierri, Domenico Cappello +2
Jul 31, 2026cs.LG

Autonomous Repair for Multi-Agent Systems via Monte-Carlo Tree Search

Multi-agent systems (MAS) are increasingly deployed to solve complex tasks. In case of incorrect or unsatisfactory outputs, users have to manually locate agent mistakes by inspecting agent trajectories (i.e., {\em failure attribution}) and provide feedback to refine the outputs (i.e., {\em repair}). Despite some recent work in MAS failure attribution, automated mechanisms to recover from such mistakes remain largely unexplored. To bridge this gap, we propose MARS, a search-based framework that formulates MAS repair as a Monte Carlo Tree Search (MCTS) process and navigates the vast space of potential repairs via diagnosis-guided expansion with taxonomy-augmented evaluation. Unlike standard MCTS, which evaluates a complete simulation via full rollout, MARS evaluates the agent trajectory using partial rollout to reduce token consumption. Furthermore, we introduce StateMAS, a large-scale MAS repair benchmark with 1,310 replayable multi-agent failure trajectories spanning four types of agent architectures and four LLM backbones. Experiments on StateMAS demonstrate that MARS consistently outperforms state-of-the-art methods, achieving an absolute improvement from 3.0% to 12.1% across all settings, while maintaining a comparable token consumption cost. The ablation study further confirms that taxonomy-augmented evaluation and diagnosis-guided expansion are critical to achieving these performance gains.
Hanxiao Lu, Tianyi Zhang
Jul 31, 2026cs.RO

D-VLC: Decentralized Vision-Language Collaboration for Heterogeneous Embodied Multi-Robot Systems in Unknown Environments

Multi-robot systems, particularly heterogeneous robot swarms, can improve the efficiency of complex task execution through parallel collaboration and complementary capabilities. However, conventional rule-based methods rely on predefined task models and specialized decision making programs, making it difficult to understand complex semantic instructions and coordinate heterogeneous robots. LLMs introduce strong language understanding and task reasoning capabilities, allowing multi-robot systems to interpret instructions, decompose tasks, and assign roles according to task semantics. VLMs further incorporate visual perception, enabling robots to reason about objects, regions, and spatial relationships in physical environments. Nevertheless, existing LLM/VLM based methods often depend on known maps, centralized and synchronized decision making, limiting their generalization to heterogeneous robots and unseen tasks. We therefore propose a framework that combines decentralized asynchronous reasoning, lightweight information sharing, capability aware collaboration, and a unified action interface, enabling general purpose VLMs to generate robot specific actions executed by learning free experts without task or robot specific training. Experiments across diverse scenarios and multiple VLMs show success rates above 70%, with completion time reduced by up to 55.8% relative to the geometric greedy baseline.
Yuan Zhou, Ruitong Lin, Shen Wang +5
Jul 31, 2026cs.RO

Receding-Horizon Next-Best-View Planner for Autonomous Leaf Surface Reconstruction

Accurate plant leaf modeling is fundamental to downstream tasks such as plant growth monitoring, and phenotyping for yield estimation. Autonomous robotic reconstruction for large-scale field deployment must address limitations on robot planning budget and computation resources while optimizing viewpoint utility for leaf surface reconstruction. Existing approaches either focus on rigid objects, point-cloud coverage or plant reconstruction without fully addressing the system limitations or exploiting task-driven point cloud utility. In this work, we study next-best-view (NBV) planning for leaf surface reconstruction under travel constraints. We develop a novel Centroid-based Information Gain (CIG) function that measures the spatial distribution of observed points relative to the centroid of the existing point cloud to compute viewpoint utility. We also develop a receding-horizon variant that reasons over future viewpoints. To benchmark our work, we use the LAST-STRAW [1] public dataset that includes point clouds of strawberry plants over different growth stages and compare our method with attention-driven NBV [2] that uses a visibility-based information gain approach. The proposed receding-horizon approach consistently reduces surface reconstruction error and improves geometric fidelity across multiple growth stages, especially under increased inter-leaf occlusion. Results demonstrate that our approach is able to visit viewpoints that reduce surface reconstruction error and improves reconstruc-tion accuracy as compared to the baseline by upto 10%.
Arif Ahmed, Sajal K. Das, Parikshit Maini
Jul 30, 2026cs.RO

PAC-MAN: Perception-Aware CBF-RL for Whole-Body Safety in Humanoid Dodgeball

We present PAC-MAN, a perception-aware CBF-RL framework that couples control-barrier safety with deployment-realistic onboard sensing for whole-body humanoid dodgeball. The deployed policy sees the ball only as segmentation-masked depth from a head-mounted camera, while training-time CBF guidance represents clearance to every body link, and an adversarial motion prior regularizes the resulting evasive reflexes. We evaluate on a controlled any-link contact benchmark with seeded throws in two regimes: single throws and a deployment loop in which the robot walks back to its station and recovers between throws. On this benchmark, the policy comes within a few points of a privileged state oracle: a fixed onboard camera alone is adequate for evasion. We find that usable barrier structure depends on perceptual observability: Joint-CBF gives the best performance with accurate ball states, degrades under fixed-camera observations when used only as training guidance, and recovers with a ball-tracking gimbal or privileged runtime filter. We therefore deploy a lightweight Link-CBF policy zero-shot on the Unitree G1 in the real world, where it tolerates imperfect perception, succeeds on 95% of throws, and uses semantic segmentation to dodge different balls.
Lizhi Yang, Junheng Li, Aaron D. Ames
Jul 30, 2026cs.AI

MARS-RA: Rank Aggregation for Credit Assignment via Multimodal Comparisons in Embodied Multi-Agent Cooperation

Credit assignment is a fundamental challenge in cooperative multi-agent reinforcement learning, particularly in embodied AI settings characterized by limited and delayed feedback as well as dynamically changing numbers of active agents. We propose MARS-RA, a framework that reformulates credit assignment as a rank aggregation problem using contribution-based pairwise comparisons among agents generated by large multimodal models. This shift from absolute to relative estimation ensures robustness against noise and dynamic agent participation, converting comparison results into contribution scores for potential-based reward shaping. We provide theoretical justification for the convergence and robustness of the proposed framework, and show that Shapley values can be used as an interpretive reference. Experimental results on challenging tasks of different types indicate that MARS-RA can guide agents toward effective cooperation.
Dawei Wang, Di Zhao, Xinyuan Liu +5
Jul 30, 2026cs.RO

Arm2Air: Cross-Embodiment Skeleton Transfer for 3D Relay Formation

Unmanned aerial vehicle (UAV) relay networks can restore connectivity after communication infrastructure is damaged. Urban relay placement is difficult because line-of-sight blockage, communication range, altitude, and three-dimensional obstacles must be considered jointly. Arm2Air transfers obstacle-avoidance skeletons from robot arms to UAV relay placement through cross-embodiment transfer. Source-domain robot-arm motions from a pretrained Neural MP model are converted into ordered skeletons that pretrain a transformer-based transfer platform, which is then adapted to the UAV domain using limited target data and Low-Rank Adaptation. The transferred skeleton initializes a relay chain that is refined for connectivity, bottleneck capacity, delay, and movement cost. On nine held-out high-clutter 3D urban maps, Arm2Air reduced median end-to-end planning runtime by 64.9 percent relative to the fastest conventional planner. On the high-obstruction group of a separate 30-map dense urban holdout, it increased bottleneck capacity by 32.6 percent, reduced capacity variance by 74.7 percent, reduced maximum hop distance by 13.2 percent, reduced hop-distance variance by 75.2 percent, and reduced relay displacement by 16.9 percent relative to IMPC-MD. With only three target-domain training maps, Arm2Air reduced relay-position root mean square error by 53.6 percent relative to training from scratch while updating 0.134 million parameters, compared with 1.383 million for Scratch and Full Fine-tuning. These results demonstrate computationally and data-efficient UAV relay placement and suggest a broader principle for transferring ordered structural priors across heterogeneous embodied tasks.
Dohun Lee, Kyeonghyun Yoo, Seokmin Kim +3
Jul 30, 2026cs.AI

World Action Planner: Generalizable Decision-Making with Action-Conditioned World Models

Building generalizable agents for diverse applications remains a fundamental challenge. While imitation learning-based policies succeed in specific training environments, they often fail to generalize to novel scenes and tasks. In this work, we propose World Action Planner, a robot planning system that leverages the reasoning capabilities of Vision-Language Models (VLMs) and the physical grounding of a multi-task pose-image conditioned world model. Our system enables an agent to propose initial action plans and iteratively refine them via optimization and search, reasoning over imagined world model rollouts. We demonstrate that our approach achieves superior performance across compositional tasks, new layouts, and zero-shot generalization scenarios, significantly outperforming state-of-the-art end-to-end policy models such as VLAs and WAMs. Project website at worldactionplanner.github.io
Xiangcheng Zhang, Yilun Du
Jul 29, 2026cs.AI

Multi-Agent Planning with Spatio-Temporal and Topological Constraints using STL-GO

Multi-agent planning problems arise in a variety of engineering applications, such as multi-robot wildfire fighting and unmanned aerial inspection in factories. A particular challenge is the existence of spatio-temporal (i.e., when and/or where an agent should do what) and topological constraints (i.e., how agents should interact), as typically formalized via the notion of graphs. Over the last years, various frameworks have been proposed that can capture such constraints via spatio-temporal logics. We focus here on spatio-temporal logic with graph operators (STL-GO), a recent formalism that supports reasoning about multiple agents and their topologies, such as sensing, communication, and task topologies. In this paper, we consider the problem of planning multi-agent paths that satisfy constraints written in STL-GO. This problem is particularly challenging due to the need of encoding multiple, potentially time-varying graphs via the graph operators inherent to STL-GO. We present two encodings of this problem, one based on mixed-integer programming (MIP) and another based on satisfiability modulo theory (SMT), with soundness guarantees. We provide a unified interface for specifying agent constraints, their graph topologies, and the STL-GO specification, enabling seamless use of both methods and facilitating direct comparison between them. We evaluate both encodings on a multi-UAV search-and-rescue benchmark, ablating over team size and graph complexity, highlighting the expressiveness of the proposed encodings under dynamic multi- graph interactions.
Sheryl Paul, Vidisha Kudalkar, Anand Balakrishnan +3
Jul 29, 2026cs.AI

PIE-APT: Abductive Planning over Temporal Dynamic Knowledge Graphs via Incremental Reasoning

Planning over Temporal Dynamic Knowledge Graphs (TDKGs) presents theoretical challenges in open-world environments with incomplete information. Existing action formalisms often face decidability issues and the Ramification Problem, while structural abduction requires expansive combinatorial search spaces. We introduce a unified framework with two modules--PIE-Abducer (incremental direct-derivation abduction) and PIE-APT (Abductive Planning for TDKGs)--operating natively on the expressive SROIQ Description Logic. Modeling state transitions as non-monotonic updates to deductively closed DL theories, we represent actions natively in OWL. This leverages an incremental reasoner to preserve decidability and natively bypass the Ramification Problem. To address incomplete knowledge, PIE-Abducer circumvents Minimal Hitting Set (MHS) enumeration. Instead of combinatorial search, it injects the logical negation of a goal into a consistent DL branch and synthesizes missing premises via direct refutation consequences. PIE-APT employs a recursive Generate-and-Test architecture, interleaving backward-chaining A* search with PIE-Abducer to synthesize both action sequences and abductive assumptions. Candidates undergo strict validation via forward-chaining Temporal Projection to evaluate logical trajectories. We evaluate four OWL benchmarks targeting semantic abilities missing from classical planning: parameterized goals with witness search, mid-search DL entailment, open-world assumption injection, and adversarial plan synthesis. Results show qualitative superiority over classical planners and prove our direct-derivation approach significantly outperforms an MHS-faithful baseline in abductive enrichment.
Amir Hossein Sharafi, Alireza Shahbazi
Jul 29, 2026cs.CL

TREK: A Travel Reasoning and Evaluation Kit for LLM Agents in Complex Trip Planning

Travel planning is a demanding stress test for tool-using LLM agents: a usable itinerary is a single artifact that must be right along many axes at once - every flight, hotel, and attraction must exist and be bookable, the days must be physically traversable, the total must clear a budget, and the plan must serve a traveler whose needs are only partly stated. Existing agent benchmarks reward these properties one at a time and grade the final output with soft or LLM-judged rubrics, which cannot certify that a returned plan is executable and are neither reproducible nor auditable. We introduce TREK (Travel Reasoning and Evaluation Kit), a benchmark for feasible itinerary synthesis: producing a single plan that is jointly constraint-correct, hallucination-free, spatio-temporally executable, budget-valid, and responsive to the traveler's unstated persona needs. TREK comprises 800 multi-constraint tasks - 533 feasible and 267 provably infeasible with typed route/entity/budget causes - over a synthetic, internally consistent knowledge base of 212,530 records across 375 cities and 13 personas, served through a production-style tool sandbox of validated RESTful APIs. Every task is scored by a fully deterministic, rule-based evaluator with no LLM judge and ships a human-verified gold reference that scores a perfect 1.0 under that same evaluator, so the ceiling is demonstrably achievable and every remaining gap is an agent limitation rather than scorer strictness. Evaluating 15 LLM agents across nine constraint dimensions, we find that even the strongest (GPT-5.6) produces a fully-feasible plan on only 46.2% of solvable tasks, with a median of 6.6% and a floor of 0.0%; satisfying travelers' unstated needs emerges as the universal bottleneck, unsolved even at the frontier. We release the dataset, tool sandbox, deterministic evaluator, and agent code as a fully reproducible benchmark.
Jinhu Qi, Wentao Zhang, Siu Man Ng +4
Jul 29, 2026cs.RO

Risk-Aware Motion Planning with Learned Trajectory Primitives and Probabilistic Safety Assessment

This paper presents a radial basis function network (RBFN)-informed motion planning framework for safe and efficient urban autonomous driving. The proposed approach combines RBFN-based candidate trajectory generation with an analytic collision probability assessment and optimization-based trajectory refinement. The network learns jerk-minimal trajectories, enabling the MPC to operate within a reduced and dynamically consistent search space. Candidate motion primitives are selected based on an accurate probabilistic risk measure. This design decreases solver complexity while preserving safety and constraint satisfaction. The framework is evaluated in numerous urban driving scenarios. Results demonstrate improved risk awareness and fewer vehicle-limit violations compared to benchmark methods. The proposed approach integrates learning-based trajectories into optimization-based motion planning, thereby ensuring safety and interpretability.
Marc Kaufeld, Dian Zhuang, Johannes Betz
Jul 29, 2026cs.RO

ContactFlow: A video action conditioning that transfers across embodiments

World models offer a promising route toward robot planning by enabling agents to imagine and verify the consequences of actions before execution. However, current video-based world models often struggle to capture the physical constraints that govern manipulation, particularly contact. Further, their action conditioning is often constrained to specific embodiments such as parallel grippers. We propose \emph{Contact Flow}, an embodiment-agnostic action representation that encodes manipulation through the trajectory of 3D contact points between an actor and a target object. By discarding actor-specific appearance and kinematics, Contact Flow provides a shared conditioning signal for both human demonstrations and robotic execution. Therefore, we can train a large-scale video generative model on both human and robotic object interaction videos conditioned on Contact Flow, yielding a world model that predicts physically plausible manipulation outcomes. We integrate this model into a propose-imagine-verify-act pipeline, where generated rollouts are assessed by a vision-language model before execution. Experiments on the DROID dataset and real-world tabletop manipulation tasks demonstrate that Contact Flow enables transfer between human demonstrations and different robotic embodiments.
Sami Azirar, Enrico Pallotta, Jan Nogga +3
Jul 29, 2026cs.RO

Semi-Decentralized Multi-Spacecraft Collision Avoidance under Communication Constraints

Current spacecraft collision-avoidance operations rely on intermittent ground-station contacts, requiring operators to plan with delayed and asynchronously updated information. Consequently, maneuvers must be planned with only intermittent information sharing between operators, raising the question of how much coordination is needed to achieve collision-avoidance performance comparable to centralized planning. Although decision-theoretic approaches such as partially observable Markov decision processes (POMDPs) capture the sequential and uncertain nature of collision avoidance, existing multiagent extensions typically assume either continuous information sharing or communication models that do not reflect operational ground-station constraints. To explicitly model this intermittent information availability, we formulate the spacecraft-to-spacecraft collision avoidance problem as a semi-decentralized POMDP (SDec-POMDP), where we govern information propagation directly by realistic ground-station visibility windows. Joint maneuver policies are computed using approximate Recursive Small-Step Semi-Decentralized A* (RS-SDA*), following the state-of-the-art A*-based lineage for decentralized multiagent planning. Across a representative suite of conjunction scenarios, semi-decentralized planning recovers near-centralized maneuver quality while requiring 28.5% fewer synchronization events than continuous coordination. Comparisons with representative rule-based operator heuristics further show that communication-aware planning more consistently achieves the desired operational miss-distance band while minimizing unnecessary trajectory deviation. Together, these results establish a practical planning framework for autonomous collision avoidance under realistic intermittent communication, bridging the gap between idealized centralized coordination and fully decentralized planning execution.
Grace Ra Kim, Mahdi Al-Husseini, Duncan Eddy +1
Jul 28, 2026cs.RO

Multi-Objective Compliance-Integrated Coevolution For Simulated And Real-World Deployment Of Multi-Robot Marine Autonomy

Collaborative robots are well-suited to maritime missions that benefit from coordination, such as the exploration of unknown reef structures, inspection of subsea infrastructure, or search-and-rescue operations. These missions typically provide sparse feedback signals for measuring progress and require adherence to safety and regulatory norms, turning a mission into a multi-objective optimization problem. Coevolutionary algorithms can process these sparse feedback signals to generate coordinated behaviors, and in some cases extend behaviors to multiple objectives. However, incorporating high-level team objectives with low-level compliance considerations on the fly to balance norm adherence with team performance remains elusive. This paper introduces a multi-objective framework that blends coevolved behaviors with compliance behaviors to achieve a balance between maximizing team progress and minimizing norm violations. The key insight is to decouple learning from compliance since operational norms are prescribed rather than discovered. We demonstrate that our framework achieves high team performance while avoiding collisions on a collaborative swimmer rescue mission with up to 8 vehicles in a hardware deployment, and 12 vehicles in simulation. The key contribution of this paper is Marine Multi-Objective Compliance-Integrated Coevolution (MMOCIC), a framework that blends team-wide optimization with established norms for real-world deployments of learning-based coordination.
Everardo Gonzalez, Tyler M. Paine, Manuel Agraz Vallejo +3
Jul 28, 2026cs.CV

Schrödinger's Cat: Probabilistic Representation and Prediction of Potential Scene Kinematics

Predicting how a scene may evolve from partial observations requires reasoning about multiple possible futures rather than committing to a single trajectory. Existing approaches either generate appearance-dominated video predictions or sample a small number of trajectories without explicitly modeling the distribution of possible motion. We introduce Goal-Aware Representations of Future kInEmatic Latent Distributions (GARFIELD), a probabilistic model of scene kinematics that learns a structured spatio-temporal latent representation of the distribution over possible futures given an image and optional spatio-temporally sparse constraints. The same latent representation enables both joint sampling of all trajectories and direct access to the underlying motion distribution through an efficient deterministic density decoder. As a result, uncertainty about future motion can be localized to specific scene elements and timesteps and progressively refined through additional constraints. Experiments demonstrate strong motion planning performance competitive with large video generation models while sampling trajectories 97×97\times faster. Our method further estimates motion densities two orders of magnitude faster than Monte-Carlo sampling from motion generation models, enabling interactive exploration and uncertainty-aware planning.
Timy Phan, Jannik Wiese, Björn Ommer