Planning

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Period ending 2026-09-21

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1,180 papers

Latest in Planning

Jul 28, 2026cs.RO

Cooperative Multi-UAV Navigation in Complex Environments via Systematic Multi-Agent Deep Reinforcement Learning

Cooperative navigation of multi-agent UAVs in complex environments faces key challenges including local optima traps, sparse rewards, learning imbalance among agents, and insufficient cross-scenario generalisation. This paper proposes a multi-agent deep reinforcement learning framework that addresses these issues through coordinated exploration, demonstration exploitation, safe curriculum scheduling, and structure-aware generalisation. First, a perception mechanism combining memory of visited states, directional novelty estimates, and penalty backpropagation enables agents to proactively detect and escape local optima. Second, a hierarchical collaborative demonstration buffer with tiered behaviour cloning manages trajectories by degree of team collaboration and applies differential supervision to the actor network, improving demonstration utilisation under sparse collaborative signals. Third, a safety-aware dual-condition curriculum scheduling mechanism reviews mastered scenarios through back-testing and experience pre-filling during training, suppressing catastrophic forgetting while ensuring both task performance and flight safety. For generalisation, local geometric features computed from sensor readings are abstracted into a domain parameter, through which a structure-aware gating network and mixture-of-experts mechanism condition the policy on local structural patterns rather than scenario-specific coordinates, enabling cross-scenario transfer without exposure to the target environment. The framework is further validated under mixed static-dynamic obstacle settings, showing robust adaptability to dynamic disturbances. Simulation results confirm strong performance in collaboration success rate, navigation robustness, zero-shot cross-scenario generalisation, and dynamic environment adaptability.
Yu Su, Nabil Aouf
Jul 28, 2026cs.RO

Shared Voxel-Map-Based Cooperative Indoor UAV Guidance with a Multi-Agent Soft Actor-Critic Controller

This paper presents a cooperative indoor UAV guidance framework that combines a shared voxel-map world model with a multi-agent Soft Actor-Critic (MASAC) controller. Multiple drones fuse 360 LiDAR observations into a common world-frame occupancy map, which is converted into a compact bird's-eye-view (BEV) representation and provided to each agent as an ego-aligned local crop. This integrate-in-world, act-in- ego design enables consistent multi-UAV spatial fusion whilst retaining decentralised continuous control. The policy combines BEV map features, near-field obstacle observations, and compact goal and peer-state information within a centralised-training, decentralised-execution framework. In simulation, the learned controller achieves a 90.3% success rate in corridor navigation, outperforming Astar planning, an artificial potential field controller, and a prior guidance method. To address residual sim-to-real mismatch, the simulation-trained policy is further adapted using offline imitation fine-tuning from real-world data. Real-world experiments in GNSS-denied indoor environments demonstrate stable two-UAV cooperative operation across increasingly chal- lenging obstacle layouts. The results show that shared voxel-map representations provide an effective and scalable spatial substrate for learned cooperative indoor UAV guidance.
Thomas Hickling, Dylan Wynne, Yu Su +1
Jul 28, 2026cs.AI

Finding Optimal Cost-Bounded Plan Reductions: Refined Model

In some real applications a plan may later become unfeasible due to newly imposed budget constraints, yet, at the same time, using only the original actions of the plan and their order is mandatory. In this paper, we study the problem of extracting, from a precomputed plan, a valid subplan that maximizes utility while respecting a cost bound. Each goal is given a utility value and the plan is reduced by removing actions that support low-utility goals, while preserving both executability and the original action order. We show the decision variant is NP-complete and propose two exact methods to solve it: one via oversubscription planning (OSP) and another via Integer Linear Programming (ILP). This paper extends our previous work published at ICAPS 2026 (Del Toro, Fuentetaja, and García-Olaya 2026b). While the core framework remains as introduced there, we further introduce a refined ILP formulation that significantly decreases the model size and improves computational efficiency.
Martha Del Toro, Raquel Fuentetaja, Angel García-Olaya
Jul 28, 2026cs.RO

Decompose and Reorganize: Planning with Primitives and Visuomotor Policies Learned from Demonstrations

Successfully automating dexterous, long-horizon robotic manipulation requires frameworks capable of both high-level reasoning and fine-grained execution. Traditional task and motion planning (TAMP), while excellent at symbolic planning, is often brittle in contact-rich operations. Simultaneously, imitation learning (IL), while effective in manipulation tasks with visual feedback, is limited by its low capability in spatial generalization and multi-stage operation. To reconcile their complementary strengths and limitations, we propose DR-LfD (Decomposed and Reorganized Skills Learned from Demonstrations), a framework that seamlessly integrates visuomotor policies into a TAMP-gated decision-making system. Based on contact relationships, DR-LfD decomposes human demonstrations into atomic skills, which are reproduced as visuomotor policies or object-centric primitives. The initiation, termination, and constraints of the visuomotor policies are carefully modeled and implemented in a TAMP-compatible form, enabling reorganization of skills learned from different sources. DR-LfD transforms the learning problem from one requiring exponential demonstration data over possible skill sequences to one whose demonstration burden scales with the number of distinct skill types, with limited data for each skill. Through comprehensive real-world and simulation benchmarking across diverse scenarios, we demonstrate the strong performance of DR-LfD on tasks involving multiple steps, unseen setups, and physical constraints. Project website: https://dr-lfd.github.io/DR-LfD-website.
Yizhou Chen, Hang Xu, Dongjie Yu +7
Jul 28, 2026cs.CL

Temporal-Distance JEPA: Plan-Aware Representation Learning for Latent World Model Predictive Control

Joint-Embedding Predictive Architectures (JEPAs) learn world models by predicting in representation space rather than reconstructing pixels, making them a natural backbone for latent model predictive control from offline demonstration logs. JEPA-style training optimizes short-horizon latent prediction, whereas planning requires a multi-step ranking of imagined futures by goal progress. Prior JEPA planners often inherit that ranking from embedding geometry, typically latent Euclidean distance, which arises as a byproduct of representation learning rather than as a progress cost mined from the logs. We propose Temporal-Distance-JEPA, which retains the LeWM encoder--predictor backbone and mines a directed temporal cost from reward-free trajectories: same-trajectory step order supplies positive targets, cross-trajectory pairs act as heuristic negatives, and a rollout-consistency term matches the planner horizon. The mined supervision serves two roles: as the deployed planning cost when progress is topological, and as a representation signal that improves Euclidean planning when contact geometry dominates. Under locked evaluation, deploying the mined cost raises Two-Room success to 100.0% versus LeWM's 97.4%, while shared Euclidean planning on the same temporally trained checkpoint raises OGB-Cube by 14.2 points over LeWM and improves Push-T. Against LeWM and the concurrent RC-aux baseline under locked evaluation, Temporal-Distance-JEPA matches or exceeds both methods on every environment. Ablations show that the directed head, cross-trajectory negatives, and rollout consistency each contribute. Temporal-Distance-JEPA narrows the train--plan gap for JEPA world-model planners by discovering temporal progress structure in offline logs and co-designing cost form with plan-time deployment. Code is available at https://github.com/HKBU-KnowComp/Temporal-Distance-JEPA.
Jiaxin Bai, Jiaxuan Xiong
Jul 28, 2026cs.CL

VisualPatchWorld: Code World Models as Latent Structured Representations for Planning

Different research lines use the term world model in different ways, yet they share a common aim: to capture how the world evolves under action in a form that supports perception, simulation, and planning. Two prominent realizations are neural predictors that learn dynamics in continuous vector spaces, and hand-built physics engines that expose explicit state and physical laws. Neural predictors scale from data but leave the form of the dynamics implicit; physics engines are inspectable and editable but difficult to construct at scale. We introduce VisualPatchWorld (VPW), which represents world dynamics as code. VPW first selects a qualitative dynamical form with short active probes, then fits that form's free parameters from recorded state-action traces by minimizing multi-step prediction error. The resulting programs can be rolled forward like a simulator, inspected in source form, and used inside model-predictive control; image-derived scene graphs can supply the live state at replan time. Across comparisons with prior code-based world models, VPW attains 69.0% mean planning success and exceeds the strongest code baseline by 23.5 points. The largest gains arise when choosing the correct qualitative dynamics is essential. Under the same planner, the induced models approach ground-truth engine success on navigation and grasp-rich control; a residual gap remains for contact-rich pushing, and checking a shortlist of promising plans in the engine closes most of that gap. These results establish a practical route toward automatically constructed code world models that are useful for planning. Code is available at https://github.com/HKBU-KnowComp/VisualPatchWorld/.
Jiaxin Bai, Jiaxuan Xiong
Jul 27, 2026cs.RO

Reactive 3D Motion Planning for a Franka Arm via Star-World Workspace Reshaping

Safety inflation can cause nearby obstacles to overlap, violating the disjoint-obstacle assumptions used by many modulation-based reactive planners. We investigate Star-World workspace reshaping for three-dimensional reactive control of a Franka Emika Panda manipulator. At each update, intersecting inflated obstacles are clustered and replaced by star-shaped proxies before a dynamical-system-based end-effector controller is evaluated. A null-space artificial-potential-field term provides complementary arm-body avoidance. We compare reshaped and unreshaped obstacle representations in six PyBullet scenarios using goal attainment, path-length ratio, and computation time. In this preliminary 12-trial evaluation, reshaping reaches the goal in five of six scenarios, compared with four of six for the unreshaped baseline. It resolves the canonical overlapping-wall case and requires 0.68--8.70,ms per workspace update for scenes containing one to seven obstacles. However, it also increases path length, produces near-equilibria in two cases, and closes a navigable corridor through over-aggressive merging. These results show both the promise and the practical limitations of transferring Star-World guarantees from workspace geometry to a redundant manipulator controlled through inverse kinematics.
Gia Dcosta, Saayuj Deshpande, Samhitha Vedire
Jul 27, 2026cs.RO

Hybrid Artificial Potential Fields and Spatio-Temporal Transformers for Real-Time AUV Path Planning

Autonomous Underwater Vehicles (AUVs) operate in complex, unstructured environments where efficient and safe path planning is critical for mission success and energy conservation. This paper presents a comprehensive comparative evaluation of thirteen path planning algorithms, ranging from classical graph-search methods (A*, Dijkstra) and sampling-based approaches (RRT*) to metaheuristics (PSO, GA, ACO, BCO) and learning-based architectures. Special emphasis is placed on a proposed hybrid approach combining Artificial Potential Fields (APF) with a Spatio-Temporal (ST) Transformer. Evaluated across five navigation scenarios on high-resolution underwater terrain maps, all algorithms achieved 100% task completion; however, significant trade-offs emerged in path optimality, collision avoidance, and computational load. The Hybrid APF + ST-Transformer demonstrated superior balanced performance, achieving the shortest average path length (943.15 units), a low collision rate (0.031), and efficient computation time (0.96 s), outperforming standalone learning models, which required fallback mechanisms and classical methods that incurred higher latency. While classical algorithms guaranteed collision-free paths, their excessive path lengths and processing times render them less suitable for dynamic underwater operations. Conversely, metaheuristic approaches introduced trajectory complexity unsuitable for strict energy constraints. Based on these findings, the Hybrid APF + ST framework is recommended as a principal approach for real-time AUV navigation, offering a robust solution that harmonizes reactive obstacle avoidance with global path optimality in resource-constrained underwater systems.
Khadija Rais, Abdelmadjid Benmachiche, Imene Soualmia
Jul 27, 2026cs.RO

Motion Generation With Environmental Constraints

Robot motion planning faces challenges in high-dimensional spaces and uncertain environments, often constrained by the need for collision-free motions. We advocate an alternative approach, Environmental Constraint Exploitation (ECE), where deliberate contact with the environment simplifies planning by reducing dimensionality and computational complexity. By integrating ECE into motion planning algorithms, we bias exploration to task-relevant regions and leverage contact for uncertainty reduction to improve robustness during execution. We evaluate ECE benefits with RRT-based planners and demonstrate their practical benefits in a real-world application. This work consolidates and extends prior research, showcasing how ECE simplifies motion planning while enhancing adaptability and performance in complex environments.
Előd Páll, Oliver Brock
Jul 27, 2026cs.CL

The Physics of Multi-Turn Long-Horizon Planning: From Pre-training to Post-training via Single- and Multi-Teacher On-Policy Agentic Distillation

Multi-turn long-horizon planning is critical for foundation model agents, yet how to fundamentally improve it remains unclear. Existing models are trained on uncontrollable and opaque Internet data, making it difficult to identify how planning ability is acquired, shaped, and integrated. To address this challenge, we introduce a unified and controlled multi-turn environment that enables precise control. It allows systematically study long-horizon planning across three stages. (1) Planning ability acquisition during pre-training. We study data format, distribution, and quality. Explicit world model construction through CoT state transition modeling yields stronger long-horizon generalization. Atomic skills alone are insufficient for compositional generalization, whereas a litte long-horizon data works. Moreover, suboptimal trajectories severely impair performance because errors amplify over long horizons. (2) Planning ability shaping via GRPO and OPD post-training. Through mutual information, we distinguish general planning patterns from task-specific planning knowledge. For planning patterns, we identify three application regions of post-training: unnecessary, effective, and unsupported. OPD has a broader effective region than GRPO under low-quality and long-horizon settings, as it provides more consistent update directions. For planning knowledge, distilling unseen procedures from a teacher with different knowledge may impair student's prior world modeling without fully establishing new knowledge. (3) Planning ability integration through MOPD post-training. We show that multi-teacher on-policy distillation (MOPD) integrates capabilities by converging to shared planning-pattern across environments. Compatible patterns enable cross-environment generalization, partially shared patterns support continual learning, while completely conflicting patterns cause severe interference.
Tianyi Men, Zhuoran Jin, Kang Liu +1
Jul 27, 2026cs.LG

LLM as Forecasting Planner: Training-Free Text Conditioning for Time-Series Foundation Models

Text-conditioned time-series forecasting predicts a series from both its numerical history and natural-language context, allowing forecasts to account for events and constraints that the past alone cannot reveal. This requires both reliable numerical forecasting and the ability to interpret contextual information. Time-series foundation models (TSFMs) provide strong numerical forecasts, while large language models (LLMs) can reason over text, but combining their strengths remains challenging because asking an LLM to generate or revise forecast values directly can distort the temporal structure captured by the TSFM. We instead formulate forecasting as a planning problem over TSFM-generated trajectories. The frozen TSFM acts as a simulator that proposes numerical continuations, while the LLM acts as a policy and value function that guides candidate selection and evaluates completed trajectories against the context. We instantiate this as \rc{} (\textbf{L}LM \textbf{A}s \textbf{F}orecasting \textbf{P}lanner), a training-free framework that bridges the modality gap without retraining either model, using Monte Carlo tree search (MCTS) over the forecast horizon with a \emph{Ranker} LLM as policy and a \emph{Judge} LLM as value function. Experiments on Context-is-Key and Time-MMD across two TSFM backbones (Chronos and TimesFM) and four LLMs show that \rc{} delivers consistent improvements across model choices, supporting sequential search as an effective training-free approach to text-conditioned forecasting.
Huu Hiep Nguyen, Dung Nguyen, Minh Hoang Nguyen +2
Jul 27, 2026cs.RO

FeelWorld: Visuo-Tactile World Model for Hierarchical Contact Prediction and Planning

Humans plan physical interactions by imagining the possible outcomes of candidate actions. However, existing visual world models primarily capture appearance dynamics while overlooking the tactile states that govern contact-rich interactions, potentially producing imagined futures that appear visually plausible but violate physical dynamics. We introduce FeelWorld, a hierarchical visuo-tactile world model that jointly predicts future visual latents and three tactile states. FeelWorld organizes these states hierarchically as contact state, a 3D tactile latent that encodes force-related information, and slip state. These states are jointly predicted by a shared latent dynamics model with explicit supervision. To prevent irrelevant tactile signals during free-space motion from degrading visual prediction, we introduce a contact-gated asymmetric attention mechanism that maintains a visual-only prediction pathway before contact and enables joint visuo-tactile dynamics prediction during contact. The model is further trained with autoregressive rollouts and context noise injection to improve robustness to compounding errors. The predicted contact and slip states also support contact-aware CEM planning. Experiments on chip grasping, fruit grasping, and USB insertion show that FeelWorld reduces 10-step LPIPS from 0.084 to 0.058 and maintains an LPIPS that is 61% lower than that of the visual baseline after an 80-step autoregressive rollout. FeelWorld also achieves an average zero-shot planning success rate of 81.7%, providing an effective approach for incorporating tactile sensing into world models.
Wenxuan Ma, Chaofan Zhang, Chao Xue +4
Jul 27, 2026cs.AI

Integrating Factual and Normative Industrial Knowledge via Constraint-Aware Graph Attention for Process Plan Recommendation

Integrating heterogeneous industrial knowledge, including factual relations and decision constraints, remains a core challenge in industrial information systems. Machining process planning exemplifies this problem because engineers must select operations by combining material properties, feature characteristics, and quality requirements. Existing methods rely mainly on similarity retrieval or classification, without a unified ranking objective or standardized evaluation. We propose PCA-GAT, which formulates machining process plan recommendation as a knowledge graph enhanced collaborative filtering problem. Bayesian Personalized Ranking provides the learning objective, while Recall@K and NDCG@K define evaluation. The knowledge graph supplies semantic structure when collaborative signals are sparse. Four domain constraints, material compatibility, precision requirements, feature applicability, and operation sequencing, are introduced as attention biases during graph propagation. Type-specific weights learn their importance, and an adaptive gate adjusts their influence using local context. On a real aerospace dataset with 115 parts and 507 plans, PCA-GAT achieves Recall@1 = 0.9087 and strong cold-start robustness, with about half the degradation of the strongest baseline under severe sparsity. Ablation studies show that knowledge graph enrichment is essential, constraints add value, and ungated constraint injection can hurt performance. The learned weights identify material-operation compatibility as the dominant factor, consistent with domain expertise. Results on three public benchmarks show no degradation when constraints are absent, supporting generalization beyond manufacturing. This study establishes a standardized recommendation protocol for engineering process planning and benchmarks seven methods across three categories, showing that knowledge representation is the main bottleneck.
Yuntong Chen, Yingqi Li, Yingying Xiao +5
Jul 27, 2026eess.SY

Bridging Reinforcement Learning and Optimal Control via Feasible Action Mapping

Operating constrained dynamical systems requires controllers to efficiently solve complex tasks while enforcing recursive feasibility and safety constraints. To address these competing requirements, we present Feasible Action for Optimal Control (FAOC), a novel control framework integrating Reinforcement Learning (RL) and Optimal Control (OC). The key contribution is a computationally efficient, optimization-based mapping algorithm that transforms the RL agent's action from a static abstract set into a state-dependent feasible parameter set of the Optimal Control Problem (OCP), guaranteeing strict satisfaction of the dynamical system's constraints. Thus, FAOC effectively combines the predictable safety of OC with the flexibility of RL. In contrast to prior work, the abstract action space of the RL agent does not require expert or heuristic design, and the OCP formulation is not compromised by the inability of RL to guarantee feasibility. We apply our approach to real-time motion planning for robot table tennis, which encapsulates these challenges. Via simulated experiments, we show that FAOC outperforms state-of-the-art baselines in both sample efficiency and closed-loop performance.
Stefan Richter, Alberto Giammarino, Guillem Torrente +2
Jul 26, 2026cs.MA

MulRobBench: A Decision-Level Benchmark for Safe and Security-Policy-Compliant Multimodal UAV Agents

In IoT-enabled smart-city settings, Uncrewed Aerial Vehicles (UAVs) are evolving from passive sensing platforms into cyber-physical decision makers that must respect operational rules under degraded observations and ambiguous language. Existing UAV and multimodal benchmarks cover aerial perception, navigation, collaboration, and task reasoning, but rarely test whether physical evidence, protocol constraints, and action risk stay coupled at critical decisions. We introduce MulRobBench, an offline, protocol-conditioned benchmark for Vision-Language-Action (VLA) UAV agents that links real UAV multimodal observations, protocol-level security-policy constraints, and action-level cyber-physical safety within an auditable decision contract. The evaluation set contains 3,024 samples spanning 17 task-taxonomy nodes and 12 metric scoring dimensions, organized around context understanding, multimodal evidence arbitration, degradation-aware reasoning, and risk-aware action planning. MulRobBench reports controlled semantic scores alongside strict structural diagnostics for policy compliance, formatting, unsafe actions, parsing, and dimension-level validity. Across 17 uniformly audited models, the best semantic protocol-decision score reaches 0.5141 and the best strict mean scoring-dimension accuracy reaches 0.1599. A matched 20-anchor modality-removal study changes 4-15 action selections per model, showing both visual and textual inputs influence decisions while the strongest input condition varies across metrics. Per-dimension and conditional analyses identify modality-trust selection, constraint extraction, strong glare, missing data, and high-entropy operator shorthand as principal sources of action instability. The central challenge is thus stable coupling of degraded evidence, security-policy constraints, and risk-bearing action, not isolated scene recognition.
Belal S. Alsinglawi, Weizheng Wang, Junyi Wu +3
Jul 26, 2026cs.HC

Plans Work in Mysterious Ways: Evaluating a Plan Mode for Spreadsheet Agents

Plan Modes have become standard features in agentic programming tools, allowing users to gain transparency and control by working with the agent to develop a plan before task execution. However, it remains unclear whether the benefits of this feature translate to end-user programming environments such as spreadsheets. Since spreadsheet programmers tend to work iteratively and care less about technical correctness, upfront planning may not fit into their workflows as easily. In this paper, we build a prototype of a Plan Mode for spreadsheet programming and evaluate it against a non-planning baseline through a within-subjects user study (N=24). We found that despite similar task outcomes with both tools, using Plan Mode led to a reduction in refinement and a better perception of the tool across dimensions of creativity support and human-machine collaboration. We discuss the implications of these results for the future design of Plan Modes, and for the broader role of human-AI planning in end-user programming.
Aayush Kumar, Avik Dutta, Sumit Gulwani +3
Jul 26, 2026cs.CV

PlanCraft: Sketch, Refine, and Furnish for Architect-Inspired Progressive 3D Residential Scene Generation

Two structural insights have been overlooked in automated residential floor plan generation. First, design is inherently progressive. Architects begin with rough strokes and refine them over time, whereas existing methods typically require their conditioning representation to be fully specified before generation, a fundamental mismatch with how design actually works. Second, the 2D floor plan is not an optional intermediate but an irreplaceable spatial contract. Once room boundaries, doors, and windows are fixed, furnishing reduces from open-ended spatial reasoning to bounded constraint satisfaction. Bypassing this contract, as existing 3D systems do by delegating layout to language models, yields overlapping rooms and implausible proportions; directly calling general-purpose language models likewise produces geometrically invalid layouts. Guided by these insights, we present PlanCraft. SketchPlan supplies the missing training signal by replaying the architect's drawing process on 80K real floor plans, producing partial sketches at every completeness level. PlanCraft-Diff progressively sharpens an incomplete sketch into a geometrically precise, vectorizable floor plan through a coarse-to-fine strategy. With the spatial contract established, PlanCraft-Agent then furnishes the scene within well-defined room boundaries. Experiments show that PlanCraft achieves a 61.1% lower FID than the best existing 2D method and surpasses existing 3D systems by 15 points in expert-rated spatial rationality, with a sketch at only 25% completion already outperforming all fully specified baselines.
Pengyu Zeng, Yuqin Dai, Jun Yin +7
Jul 25, 2026eess.SY

Actuator-Aware Spatiotemporal Tube Synthesis for Temporal Reach-Avoid-Stay Tasks

This work proposes an actuator-aware spatiotemporal tube (STT) synthesis framework to accomplish temporal reach-avoid-stay (T-RAS) tasks for an unknown nonlinear multi-input and multi-output (MIMO) system under actuator constraints. Existing STT synthesis methods address actuator saturation after the tube generation either through repeated online re-optimization or controller redesign. Instead, the proposed framework incorporates actuator constraints directly into the tube synthesis process. The STT centerline and width are parameterized using Bernstein polynomial basis functions, whose convex-hull property enables sample-free enforcement of geometric and derivative constraints. By analyzing the worst-case closed-loop error dynamics of an approximation-free prescribed performance controller (PPC) used for STT tracking, we derive a linear actuator feasibility constraint. The constraints are embedded directly in terms of the tubes' Bernstein control points into the STT synthesis optimization for actuator-feasible tube generation, eliminating the need for online re-optimization or controller redesign. A simulation study on an omnidirectional mobile robot performing a T-RAS task shows that the proposed framework adheres to the prescribed actuator limits throughout the task and reduces required control effort by approximately 50%50\% compared with an existing STT synthesis method.
Keshab Patra, K Madhava Krishna
Jul 24, 2026cs.RO

Conformal Constraint Tightening for Chance-Constrained Motion Planning with Unknown Dynamics

Motion planning algorithms compute control sequences that drive autonomous robots to goal regions while avoiding unsafe states. Existing methods, from sampling-based planning to deep reinforcement learning, typically provide task-completion guarantees only with respect to a nominal model or simulator, which may be invalidated when the true dynamics are unknown or difficult to model accurately. This letter addresses this limitation for systems with unknown dynamics and an available approximate nominal model, contributing a planner-agnostic constraint-tightening procedure that equips existing planners with a probabilistic task-completion guarantee on the true system. We leverage conformal prediction to provide a probabilistic bound on the nominal-to-true trajectory deviation over a distribution of planning problems. We tighten the planning constraints using that bound, and show that solving the tightened problem under the nominal model is a sufficient condition for solving the original problem on the true system with a prescribed probability. We validate the theoretical guarantees empirically and demonstrate substantially improved task completion relative to nominal-model planning.
Shubham Natraj, Bruno Sinopoli, Yiannis Kantaros
Jul 24, 2026cs.RO

Learning Spatiotemporal Decision Priors for Efficient Path Planning under Partial Observability

Path planning under partial observability remains challenging because an agent must make long-horizon navigation decisions from only locally bounded observations. Nevertheless, historical trajectories contain reusable experience-guided directional preferences. Classical planners, however, typically solve each instance from scratch and lack an explicit mechanism to exploit such transferable decision knowledge, often leading to redundant node expansions and locally myopic search behaviors. Motivated by this limitation, this paper proposes ImiPath, a prior-guided learning framework that distills reusable spatiotemporal decision priors from demonstration trajectories and uses them as experience-informed directional guidance to bias planners toward reliable and promising search directions under partial observability. Specifically, ImiPath first constructs a local spatiotemporal observation representation, which encodes the spatial information of the local environment and the temporal information of historical trajectories. The SpatioTemporal-Attention Policy Network (STAPNet) then transforms this representation into dicision priors. These priors are further incorporated into heterogeneous planners as directional guidance, biasing the search toward locally promising regions. Extensive experiments demonstrate that ImiPath achieves competitive path quality and improves search efficiency by reducing redundant node expansions under local observability. Additional physical experiments on a magnetic microrobot platform further validate the adaptability and practical deployment potential of the proposed framework.
Yi Liu, Hongda Zhang, Leyao Zou +7
Jul 24, 2026cs.RO

Embodying Multi-Hand Manipulation Policies by Searching the Assignment and Null Spaces

Learned manipulation policies increasingly predict motions for abstract "hands" and are attractive in practice because they rely on easily collected demonstrations and transfer across robot platforms. Executing these trajectories on multi-arm robots, however, is not trivial. Multi-hand policy outputs must be assigned to physical arms, each arm must realize a configuration-space motion that tracks its prescribed end-effector trajectory, and all arms must respect kinematic limits and avoid collisions. In the absence of algorithms that directly address this problem, practitioners typically extend single-arm inverse-kinematics (IK) pipelines in an ad hoc way, with no guarantees of feasibility or safety. In this work, we close this execution gap with a search-based framework that is theoretically complete for grounding policy-generated multi-hand trajectories onto physical multi-arm systems. Building on Conflict-Based Search, our method explicitly searches over both the discrete assignment of trajectories to arms and the continuous Jacobian null spaces of redundant manipulators, using redundancy to avoid inter-arm collisions while tracking the prescribed motions. This unified treatment of assignment and null-space motion yields a practically efficient planner that safely realizes coordinated manipulation-policy outputs on multi-arm robots. See omcbsa.github.io for more.
Yorai Shaoul, Jiaoyang Li, Maxim Likhachev
Jul 23, 2026cs.LG

Compact Latent Coordination for Autonomous Vehicles at Unsignalized Intersections

Coordinating autonomous vehicles at unsignalized intersections remains a critical challenge for multi-agent reinforcement learning (MARL) systems, which typically struggle with combinatorial action spaces, reliance on privileged information, or rigid agent designs. We propose Master-Agent Proto-plan System (MAPS), a hierarchical deep reinforcement learning (DRL) architecture in which a centralized Master agent generates a compact, continuous embedding, denoted as proto-plan, that encodes a global coordination strategy. Decentralized Worker agents integrate this embedding with local observations to execute vehicle-specific control, decoupling strategic intent from tactical execution and enabling independent optimization of each module. As a proof-of-concept evaluation of this coordination mechanism, we test MAPS across 72 intersection configurations in HighwayEnv. MAPS achieves collision-free navigation while significantly reducing average travel time, outperforming state-of-the-art baselines. The learned proto-plans further exhibit robust generalization: a system trained with three agents achieves a 94% success rate when deployed zero-shot to five-agent scenarios, confirming that proto-plan-based hierarchical learning provides a promising framework for multi-vehicle coordination.
Gil Lifshits, Igal Bilik, Gilad Katz
Jul 23, 2026cs.LG

Semantic-Aware Task Clustering for Constructive and Cooperative Multi-Tasking

Cooperative multi-task semantic communication (CMT-SemCom) improves task execution performance by leveraging shared representations. However, as we demonstrated in [1], cooperative multi-tasking can be either constructive or destructive, depending on the semantic relationships among tasks. To ensure constructive cooperation, we propose a semantic-aware task clustering method for CMT-SemCom. We have formulated a sequential multi-stage optimization problem in which semantically aligned tasks are clustered once after a short initial training phase, and then end-to-end (E2E) joint training is conducted exclusively within the discovered groups. Specifically, the problem decomposes into two stages: (i) a semantic clustering problem leveraging hierarchical density-based spatial clustering, and (ii) an intra-cluster E2E CMT-SemCom learning problem. Simulation results demonstrate that the proposed framework effectively mitigates destructive cooperation and negative transfer, yielding accuracy gains compared to unclustered multi-tasking and individual training baselines.
Ahmad Halimi Razlighi, Maximilian H. V. Tillmann, Edgar Beck +2
Jul 23, 2026cs.AI

Logical Regression for Planning with Axioms

In automated planning, logical regression is an operation that returns the most general condition necessary for an action to achieve a particular formula. It has many applications, such as allowing for more robust plan execution and providing compact policies for non-deterministic planning. Although relatively simple to calculate in basic planning settings, logical regression becomes significantly more complex when additional factors, such as axioms, are present. We introduce a methodology for approximating the logical regression of an action in a domain that includes axioms; an approximation that limits conditions to partial states. Our method produces minimal partial states while avoiding the recalculation of axioms. To demonstrate the impact of our methods, we embed our form of regression in an execution monitoring context, a well-established setting that can benefit greatly from logical regression. Our results show that this form of regression can dramatically generalize partial states across multiple domains, reducing the number of variables considered for execution monitoring by up to 70%, and demonstrate that the resulting execution monitor is robust enough to recover frequently in an environment with unexpected changes: several domains recover over 50% of the time in our tests.
Connor Little, Christian Muise
Jul 23, 2026cs.AI

SPORD: A Simulation-Propose-then-OR-Dispose Approach for Supply Chain Planning

For years, supply chain planning at e-commerce firms has operated as a collection of isolated projects. Each planning task from static network planning to dynamic warehouse assortment planning requires analysts to spend weeks building models from scratch, calibrating and persuading executives to act on outputs they cannot verify. Three barriers drive this: bespoke models proliferate because standardization is difficult (operational fragmentation); once unified, the combinatorial scale of millions of SKUs, thousands of nodes, and intricate routing logic exceeds what solvers can handle within a tight window (computational intractability); and a mathematically optimal solution still fails to be implemented if the executives do not trust it (implementation hurdle). To bridge this gap, we propose and implement the Simulation-Propose-then-OR-Dispose method, deployed as JD.com's NetSim platform. The central insight is decoupling: simulation proposes by generating and evaluating the full set of operationally valid candidate paths-absorbing all idiosyncratic business logic, while an integer program disposes by selecting the globally optimal subset. Computationally, matrix-vectorized CPU/GPU accelerated simulation achieves a 10-100 times speedup over serial methods, and a list scheduling algorithm reduces coupled-order processing from hours to minutes. Operationally, we establish a closed loop via an intelligent diagnosis engine. Since 2025, NetSim has optimized end to-end services for over 20,000 suppliers, the cross-regional fulfillment rate dropped from 6.1% to 4.9%, and the average monthly carbon reduction is approximately 5,745 tCO2e. SPORD moves simulation from monitoring to active planning. The transparent outputs turn skeptical executives into engaged collaborators, and the modular architecture ensures that the next planning requires just configuration, not reconstruction.
Jiayin He, Yutong Pan, Sen Yang +5
Jul 23, 2026cs.RO

ZONDA: Zero-shot Object Navigation with Dynamic Avoidance in Multi-floor Environments

In Object Goal Navigation task, existing methods are typically restricted to static and single-floor environments, ignoring cross-floor topologies and dynamic pedestrian, which limits their real-world deployment. To address these limitations, we propose ZONDA, a zero-shot object navigation with dynamic avoidance framework. In particular, ZONDA integrates three core components: (i) Heuristic multi-floor planning: from height-difference traversable maps, enables stair traversal and cross-floor exploration without a platform-specific learned controller; (ii) Multi-view target verification: cross-checks multi-scale observations with a vision-language model, significantly reducing false positives; and (iii) Dynamic pedestrian avoidance: explicitly tracks and predicts moving pedestrians to generate anticipatory behaviors. Evaluated on a real Direct Drive Tech TITA biped robot and extensive simulations on HM3D and MP3D, ZONDA achieves significantly improved results. Moreover, ZONDA can maintain robust navigation on the dynamic benchmark HM3D-DYNA compared to the existing baseline.
Shaomin Liang, Xuanhong Liao, Shiyao Zhang
Jul 23, 2026cs.RO

Distributed Model-Based Diffusion For Scalable Multi-Robot Trajectory Optimization

Trajectory optimization for multi-robot systems remains a critical challenge, particularly when navigating highly non-convex, non-linear, and non-differentiable environments. While Model-Based Diffusion (MBD) has recently emerged as a promising sampling-based optimization paradigm for single-robot trajectory generation, extending it to multi-robot systems results in a centralized, high-dimensional inference problem that (i) suffers from poor sample efficiency due to the curse of dimensionality and (ii) requires global access to all robots' dynamics, constraints, and objectives. To address this, we propose Distributed Model-Based Diffusion (DMBD), a distributed server-robot method that decomposes the reverse diffusion process into local conditional reverse diffusion processes. This decomposition enables each robot to iteratively perform denoising independently within its own control subspace while conditioning on the current trajectory estimates of the other robots that are aggregated and broadcast by the server. Extensive simulations in goal swapping, multi-floor coverage, parking, and rush-hour scenarios demonstrate that DMBD achieves strong scalability, solving many challenging coordination tasks with sub-second computation time and outperforming existing baselines.
Haejoon Lee, Xinyi Wang, Taekyung Kim +1
Jul 22, 2026cs.RO

Socially Consistent Multi-Robot Navigation Using Decoupled Planning and Trajectory Coordination

The successful integration of mobile robots in human-centric environments requires navigation that is not only safe and efficient, but also predictable and aligned with social conventions, key precursors for human comfort and acceptance. While significant research addresses short-term human-aware planning, these methods often lack mechanisms for ensuring consistent and predictable behaviors across long horizons. Without socially aware long-term planners, local planners are overburdened, resulting in inefficient and locally reactive movements that undermine predictability. This paper introduces a partially decentralized framework that generates predictable and socially consistent multi-robot motion by decoupling global path planning from trajectory coordination. First, we propose a modified A* planner that embeds macroscopic social norms into the planner cost function. Planned paths are shared across mobile robots to collaboratively build a social graph of established routes, which enforces path consistency and reduces future planning effort. Second, we leverage the emergent structure of the socially constrained paths to formulate the multi-robot trajectory coordination problem as a mixed-integer convex program. The convex program enables efficient computation of conflict- free trajectories, scaling effectively to large fleets and supporting dynamic task assignment. Our results demonstrate that enforcing social consistency at the path planning stage produces predictable, socially compliant mobile robot paths and simplifies the otherwise complex problem of multi-robot coordination.
Matthew M. Sato, Kincho H. Law
Jul 22, 2026cs.RO

Self-Supervised Bio-Inspired Robotic Trajectory Planning with Obstacle Avoidance

Trajectory planning is a fundamental problem in robotics, requiring the generation of collision-free and efficient trajectories in a potentially complex environment. While sampling-based planners remain the dominant approach, they are often computationally expensive, particularly in high-dimensional spaces and obstacle-rich environments. Methods based on model learning offer a promising alternative, enabling efficient planning through a bounded number of forward passes through a neural trajectory planner, but commonly suffer from low sample efficiency or limited generalisation due to their reliance on exploration or expert demonstrations. This follow-up work tests our neuro-inspired self-supervised learning framework for trajectory planning that leverages forward and inverse models as the internal supervisory mechanism in an environment that contains an obstacle. Experimental results demonstrate the feasibility of the approach while revealing a tendency of our planner to exploit the learning signal provided by the forward and inverse models. To address this issue, additional training regimes and mitigation strategies are proposed and evaluated.
Miroslav Krupa, Miroslav Cibula, Kristína Malinovská
Jul 22, 2026cs.RO

Towards Capability-Aware Traversability Navigation for Unstructured Environments

Estimating traversability in unstructured environments requires conditioning on robot embodiment, as the same terrain can be traversable for one platform and unsafe for another. Existing methods often transfer predictions across morphologies through late-stage trajectory filtering rather than encoding platform constraints in the learned representation. We propose Capability-Aware Traversability (CAT), a framework that embeds physical limits directly into the spatial feature space. CAT grounds dense supervision masks in physical trajectories through an interactive annotation pipeline and modulates semantic terrain maps with robot-specific traversability vectors through Spatially-Adaptive Denormalization (SPADE) blocks. Across human-annotated and trajectory-aligned datasets, CAT leads all ranking-based metrics, improving AUROC by 11.0% on physically executed trajectories and AUPRC by 15.8% on human traces over the strongest baseline. Ablations show that spatial conditioning and per-robot prototypes produce capability sensitivity beyond generic path prediction. Deployments on a legged quadruped and a wheeled skid-steer demonstrate embodiment-aware obstacle avoidance on embedded hardware at 4.8 Hz.
Gianluca Capezzuto, Felipe Tommaselli, Matheus P. Angarola +2
Jul 22, 2026cs.RO

Safe and Scalable Multi-Drone Payload Transport via CBF-based Reinforcement Learning with Zero-Shot Sim-to-Real Transfer

Multi-drone payload transportation has emerged as a promising research paradigm with potential applications in construction, logistics, and disaster response. However, the complex coupled dynamics among drones, cables, and payloads pose significant challenges, and existing approaches remain limited in safety and scalability, particularly in dynamic and unstructured environments. In this work, we propose a learning-based framework for safe and scalable multi-drone cooperative payload transport. We introduce a minimal 2D abstraction that preserves the task-relevant drone-payload coupling required for coordination and safety, while remaining computationally efficient for large-scale learning. Using domain randomization over team size and physical parameters, we train a fully distributed policy via Discrete Graph Control Barrier Function Proximal Policy Optimization (DGPPO), enabling robust zero-shot sim-to-real transfer without fine-tuning. Extensive real-world evaluations demonstrate that a single learned policy generalizes across varying team sizes and task scenarios. Furthermore, multi-group hardware experiments show that the same policy can safely operate in dynamic environments, where other drone teams act as moving obstacles. These results indicate that the proposed framework enables efficient, safe, and scalable multi-drone payload transportation with strong generalization to complex real-world conditions.
Jaeyoun Choi, Oswin So, Songyuan Zhang +2
Jul 22, 2026cs.RO

Distributed Motion Planning with Safety Guarantees for Self-Reconfiguring Robotic Boats

Aquatic self-reconfigurable robots must assemble into desired shapes while ensuring safe interactions among multiple agents. This paper proposes a hybrid framework that combines distributed Model Predictive Control (MPC) with Control Barrier Functions (CBFs) for multi-agent shape formation and reconfiguration. Given a desired shape and target assignment, a distributed MPC scheme, solved via the Alternating Direction Method of Multipliers (ADMM), computes coordinated trajectories through local optimization and information exchange. To ensure safety in real time, distributed CBF-based filters are applied to enforce inter-agent collision avoidance. The proposed approach leverages the predictive capabilities of MPC to mitigate local minima, while CBFs provide formal safety guarantees despite the nonconvexity of the underlying optimization problem. Simulation results with up to 25 agents and experimental validation with four physical robots demonstrate the effectiveness and scalability of the framework.
Alejandro Gonzalez-Garcia, Wei Wang, Wei Xiao +4
Jul 22, 2026cs.RO

Courteous Anticipation: Improving Long-Lived Task Planning in Persistent Shared Environments

We consider a task planning scenario in which robots sharing a persistent environment are assigned tasks one at a time from a held-out sequence. Standard task planners, lacking foresight of future tasks and inconsiderate of others' constraints, solve each task in isolation, leaving terminal states that increase future cost for all, side effects that compound over lengthy task sequences. To reduce cost over the sequence, a robot must anticipate how its actions now may impact performance on future tasks for all robots sharing the environment. Therefore, we present courteous anticipatory planning, wherein a model-based planner proposes candidate plans and selects the one that jointly minimizes immediate cost and aggregated expected future cost across all robots, estimated via independent per-robot learned estimators. This factored formulation avoids combinatorial joint rollouts and supports modular deployment: adding a robot requires only training its own estimator. We evaluate in two persistent PDDL domains, a home environment with robots that have similar capabilities but different responsibilities, and a restaurant environment where robots' distinct capabilities create states that other robots lack the capability to resolve. During lengthy task sequences, our planner reduces total cost by 10.43% versus myopic and 4.03% versus selfish anticipatory planning in a two-robot home environment and by 17.41% and 13.24%, respectively, in a three-robot restaurant.
Md Ridwan Hossain Talukder, Roshan Dhakal, Elizabeth Phillips +1
Jul 22, 2026cs.AI

PoTRE: Test-Time Reasoning inspired by Cognitive Heterogeneity

While Large Language Models (LLMs) excel at many tasks, they frequently struggle with complex reasoning that requires long-horizon planning and iterative error correction. Furthermore, standard single-stream prompting proves brittle when models encounter novel abstractions or rigorous domain constraints. We introduce PoTRE (Poly-Topological Reasoning Ensembles), a heterogeneous framework that decouples inference into four agents: (1) Adversarial Refinement Agent, (2) Hierarchical strategic Planning Agent, (3) Spectrum Search Agent, and (4) Direct Chain Agent. A final Task-Adaptive Aggregation Layer dynamically reconciles these perspectives -- via final candidate selection, semantic synthesis, or neuro-symbolic verification -- to produce a robust global solution. We evaluate PoTRE on three frontier benchmarks: ARC-AGI-2, Humanity's Last Exam (HLE), and PRBench Finance. PoTRE achieves state-of-the-art accuracy of 49.92% on HLE, surpassing the previous best official score. We demonstrate that this architectural heterogeneity achieves improved reasoning performance using similar or fewer inference tokens compared to heavily scaled homogeneous baselines.
Anmol Kankariya, Sercan Ö. Arık
Jul 22, 2026cs.SD

Pushing the Frontier of Full-Song Generation: Hierarchical Autoregressive Planning Meets Flow-Matching Rendering

In this report, we present a unified song generation framework capable of producing high-quality full-length music from lyrics, text descriptions, and musical attributes. The proposed framework supports three tasks: Lyrics-to-Song Generation, which generates complete songs from text descriptions, lyrics, and musical attributes; Instrumental Music Generation, which creates music without vocals; and Cover Song Generation, which reinterprets existing songs with different styles while preserving their melodic content. Architecturally, our system consists of four main components: a semantic-aware tokenizer, hybird-LM, FullDiT, and a two-level melody module. The tokenizer encodes audio into 8-codebook RVQ tokens for efficient discrete music representation. Based on these tokens, hybird-LM performs hierarchical autoregressive audio-token modeling for full-song generation. To improve audio fidelity, FullDiT performs full-song flow matching in a continuous VAE latent space conditioned on codec tokens, lyrics, and text captions. For cover song generation, the melody module extracts and discretizes melody cues from reference audio to guide generation while preserving the original melodic content. Finally, we investigate DPO, GRPO, and OPD as reward-based post-training strategies for hybird-LM and apply flow-based GRPO to FullDiT to improve musicality and rendering quality. Experimental results on a multilingual automatic benchmark, complemented by the Artificial Analysis Music with Vocals leaderboard, show that the proposed framework achieves competitive performance in the evaluated settings.
Junyu Dai, Xinyue Fan, Weiqin Li +14
Jul 22, 2026cs.AI

Spatial Reasoning in LLM Game Agents: Impact of Causal Context and Multi-Step Planning

LLM-based game agents often perform poorly on more complex tasks. This work examines whether these failures are linked to limited spatial reasoning and evaluates whether causal prompt augmentation and multi-step planning can improve win-rates while managing response latency. Using the open-source Qwen3 model family, we conduct experiments across varying model scales, reasoning modes, and planning horizons. We further introduce a focused GVGAI benchmark consisting of three custom games with five difficulty levels to isolate spatial navigation. The evaluation follows two paradigms: an initial ``positioning experiment'' to test an agent's ability to find its exact coordinates, and a study of game-play success. Our results show that while larger models with an enabled thinking mode identify their positions more accurately, overall performance in coordinate matching remains limited for smaller models. Win rates decrease as game levels and layout complexity increase, validating the benchmark's difficulty scaling. Integrating causal context into the prompts tends to improve the agents' success rates, particularly for bigger models. While enabling thinking mode and longer planning horizons significantly improve performance, multi-step planning further reduces mean per-step response times, offering a practical trade-off between reasoning depth and execution speed.
Mohit Jiwatode, Ronja Fuchs, Robin Schmöcker +2
Jul 22, 2026cs.AI

Coordinating from Memory: Graph-Structured Experience Reuse for Multi-Agent Adaptation in Dynamic Manufacturing

Dynamic manufacturing environments require multi-agent systems to coordinate effectively under frequent operational disturbances such as machine failures, urgent job arrivals, and processing time variations. Existing multi-agent reinforcement learning approaches treat each disturbance episode independently, discarding valuable coordination experience that could accelerate future adaptation. In this paper, we propose a Graph-Structured Experiential Memory (GSEM) framework for multi-agent coordination in dynamic manufacturing. The framework encodes historical coordination episodes as heterogeneous relational graphs that capture task dependencies, machine states, and inter-agent collaboration patterns. When a new disturbance occurs, a graph neural network-based retrieval mechanism identifies structurally similar past episodes, enabling experience-guided policy adaptation rather than learning from scratch. Experiments on dynamic flexible job-shop scheduling benchmarks with three disturbance types show that GSEM reduces makespan by 4.1%-10.0% and adaptation time by 33%-38% compared to the strongest memory-augmented baseline, with the advantage increasing under higher disturbance frequency. Ablation studies and cross-disturbance transfer experiments further validate the necessity of graph-structured encoding and similarity-based retrieval and demonstrate the cross-disturbance generalizability of learned coordination patterns.
Chengxiao Dai, Zhanhui Lin, Zhaokun Yan +3
Jul 22, 2026cs.RO

Unified Prediction and Planning via Conflict-Aware Disjoint Parameter Training

Accurate motion prediction of surrounding agents and safe motion planning are two closely coupled key tasks for social robot navigation in crowded environments. Deploying these systems on resource-constrained edge devices necessitates compact, unified models that can perform both tasks simultaneously. However, within these compact shared encoders, recent unified models often overlook severe representational conflicts that arise from the distinct objectives of predicting neighbor behaviors versus ego-centric safety planning. To address this issue, we first identify the Skill Conflict\unicodex2014\unicode{x2014}a phenomenon where overlapping parameter assignments cause distinct tasks to compete for the same weights, preventing the model from fully specializing in individual skills. To resolve this, we propose a novel model-merging-based framework, Disjoint Parameter Training (DPT). DPT mitigates performance degradation caused by Skill Conflict through distributed parameter learning, which separates the key parameter regions of each task while preserving their core capabilities prior to merging. In addition, we observe that sparse merging, which selectively integrates only the most influential parameters for each task rather than combining all task-specific parameters, yields optimal performance by preventing interference among adjacent features and concentrating representational capacity. DPT can be applied in parallel with a variety of merging methods. Evaluated on standard crowd navigation benchmarks (JRDB and JTA), our framework demonstrates superior performance, validating its versatility and effectiveness for safe, resource-efficient robot navigation.
Taewon Seo, Seonae Jeon, Giwon Lee +2
Jul 22, 2026cs.RO

Defer to Plan: Adaptive Multi-Agent Fusion for End-to-End V2X Driving

Vehicle-to-everything-aided autonomous driving (V2X-AD) significantly enhances driving performance through information sharing. However, existing collaborative perception methods only optimize module-level perception capabilities and fail to effectively serve the ultimate planning and control tasks. We propose an end-to-end collaborative driving system that directly optimizes planning task performance. The system employs MotionNetwork to fuse historical temporal information, utilizes attention mechanisms to efficiently compress spatial features into compact tokens, and adaptively fuses multi-agent features through an autoregressive decoder. Additionally, we introduce Mixture-of-Experts (MoE) architecture to enhance the model's representation capacity for heterogeneous features. Experiments demonstrate that our method achieves a driving score of 79.72, surpassing the state-of-the-art CoDriving baseline (77.15) by 3.33% in closed-loop evaluation while maintaining communication efficiency.
Nuoran Li, Zhang Zhang, Yueran Zhao +2
Jul 22, 2026cs.RO

Remote ID Spoofing-Aware Trajectory Planning for Small Unmanned Aerial Systems

This work presents a decentralized, spoofing-aware trajectory planning framework for small unmanned aerial systems operating under Remote Identification (RID) location spoofing attacks. Existing planners typically assume RID broadcasts are trustworthy, which can increase the risk of loss of separation and mid-air collisions when spoofing occurs. In contrast, the proposed approach explicitly treats RID information as unverified and incorporates physical-layer observations to assess broadcast credibility. Received signal-strength measurements from neighboring aircraft are used to detect spoofing and probabilistically localize a spoofing agent. The resulting uncertainty is converted into a risk-bounded unsafe region using a chance-constrained formulation and integrated into a per-agent Markov decision process-based planner. This enables real-time, decentralized collision avoidance while preserving mission objectives and scalability. Simulation results in a multi-aircraft package delivery scenario demonstrate reduced near mid-air collision events compared to planners that assume truthful RID data, while maintaining computational efficiency suitable for real-time execution.
Jeremiah Webb, Bryce Bjorkman, Abel Diaz Gonzalez +7
Jul 22, 2026cs.RO

LENS: LLM-guided Environment Simplification for Planning and Control in Clutter

Despite recent advances in general-purpose robotic manipulation, real-world multi-object clutter remains challenging to handle for today's prevalent approaches. The problem scales in complexity due to more objects and collisions, more unpredictable contact physics, distractors, and task ambiguity. Bridging this gap to real-world deployment requires effective scene abstractions; yet today, producing such abstractions requires extensive task-specific manual engineering, which does not scale. These abstractions are costly to generate and difficult to adjust or fine-tune. We instead propose a plug-and-play fix to automatically generate scene-specific, task-specific, adaptively updating abstractions on top of existing planning and control stacks. LLM-guided Environment Simplification (LENS) produces a de-cluttered abstracted scene representation by merging (e.g., stacked objects) or pruning (e.g., distant objects) scene entities in a closed loop in response to task progress. These dynamic, task-relevant abstractions are versatile and easy to use. In our experiments, we show that LENS improves classical planning, model-based control, and a vision-language-action model, across a diverse set of highly cluttered manipulation scenes. Project website: https://lens-2026.github.io/.
Aileen Liao, Rachel Holladay, Dinesh Jayaraman +1
Jul 21, 2026cs.MA

CHMAS: A Coupled Hierarchical Framework for Multi-Agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) systems face fundamental challenges in balancing global coordination with local execution across different temporal scales. This paper introduces the Coupled Hierarchical Multi-Agent System (CHMAS), a novel framework that decomposes multi-agent decision-making into centralized strategic planning and distributed tactical execution with bidirectional information flow. The strategic layer integrates all agents' states with an exclusive global environmental state to generate guidance actions every TT timesteps, while tactical agents execute distributed policies augmented by strategic guidance and local neighborhood observations. Unlike existing hierarchical approaches with unidirectional control, CHMAS establishes a feedback mechanism where accumulated tactical rewards influence strategic objectives through a coupling coefficient λλ, ensuring strategic plans remain grounded in tactical feasibility. To address the non-stationarity inherent in hierarchical learning, we propose an asynchronous update protocol where strategic parameters update every NfN_f tactical episodes, allowing tactical policies to converge to quasi-stationary points between strategic changes. We present both a general bi-level formulation capturing full system dynamics and a tractable additive approximation enabling rigorous analysis. Theoretical analysis proves that this asynchronous scheme achieves O(log⁡K/K)\mathcal{O}(\log K/\sqrt{K}) convergence for the strategic layer after KK strategic updates under standard assumptions. Experimental validation in a multi-agent foraging domain demonstrates successful learning of spatially partitioned exploration strategies, with both layers converging stably despite hierarchical coupling.
Dongming Wang, Jie Xu, Yanyu Zhang +1
Jul 21, 2026cs.RO

Milo, a Fully Autonomous Indoor/Outdoor Robotic Guide Dog

Many Blind and Low-Vision (BLV) people rely on guide dogs for moment-to-moment navigation, such as staying on path and avoiding obstacles and pedestrians. However, guide dogs are expensive to acquire and maintain (approximately $50k USD plus ongoing costs), often involve long waiting lists, and have relatively short life expectancies. While robot guide dogs offer a promising alternative, existing approaches exploring this idea suffer from several drawbacks: They often lack the autonomy required for real-world deployment, relying on prior 3D scans of the environment, external computation, or limited awareness of the handler. In this work, we present Milo, the first open-source, low-cost (approximately $2k USD) robotic guide dog platform capable of fulfilling the basic collaborative navigation role expected of a guide dog. Milo is fully autonomous, requiring no a priori knowledge of the environment, completely self-contained with all computation performed onboard, and suitable for both indoor and outdoor navigation while avoiding obstacles and pedestrians. Our system consists of a modified Unitree Go2 robot (equipped with onboard compute, sensors, and a handle), a perception stack combining voxel mapping with floor, obstacle, and pedestrian detection, and a navigation stack based on an obstacle-avoidance policy trained in a custom bird's-eye-view simulator. We evaluate Milo in real indoor and outdoor obstacle courses and compare it against a costmap-based baseline, demonstrating smoother navigation and fewer handler collisions. To maximize accessibility for BLV users, we release both the robot hardware instructions and the complete software stack as open source.
Florian Golemo, Joanna Wolski, Joel Ruben Antony Moniz +1
Jul 21, 2026cs.RO

Emergent Autonomous Drifting for Collision Avoidance in Real-World Winter Driving Scenarios

Real-world collision avoidance is a core motivation for studying the dynamics and control of high sideslip drifting in vehicles, yet the practical benefit of such maneuvers has so far primarily been tested in scenarios explicitly engineered to require drifting. In this work, we explore the question of if and when drifting may be optimal for safety in real-world winter driving conditions. We present a drift-capable nonlinear model predictive control (MPC) system designed to handle scenarios grounded in crash fatality data and deploy the controller in a high fidelity simulator across road departure and oncoming vehicle collision avoidance scenarios. The controller naturally initiates and sustains drifting maneuvers to stay on the road when hitting a patch of ice on the rear axle and to avoid an oncoming vehicle that has slid into its lane. Comparisons with a benchmark electronic stability control (ESC) system demonstrate how a drift-capable controller can trade off stability for controllability to precisely maneuver through dangerous winter driving scenarios. A Monte Carlo study over random ice patches further shows that the drift-capable controller achieves lower median lane error than ESC across several speeds, while revealing that drifting emerges predominantly at higher speeds.
Elliot Weiss, Michael Thompson, Thomas Lew +1
Jul 21, 2026cs.RO

From Distances to Trajectories: Real-Time Signed Distance Function Mapping and Distance-Accelerated Motion Planning for UAVs

Autonomous flight in cluttered environments requires a robot to build a geometric map of its surroundings and plan safe, dynamically feasible trajectories, all onboard and in real time. Conventional approaches treat mapping and planning as separate stages and often rely on binary occupancy for collision checking. We argue that these two stages should be co-designed around a single representation: a signed distance function (SDF). By encoding distance to the nearest obstacle, an SDF provides richer information for planning and trajectory optimization than occupancy alone. We develop an Octree REsidual Network (OREN) that pairs an explicit octree prior with an implicit neural residual to reconstruct SDFs online from point cloud observations with the efficiency of volumetric methods and the accuracy and differentiability of neural methods. In tandem, we develop Bubble⋆^\star, a search-based planner that exploits the distance information to grow maximal collision-free balls, which we call bubbles, with formal guarantees of termination, completeness, and failure detection. Planning over a graph of bubbles significantly reduces collision checks compared to a grid-based A⋆^\star search and returns a bubble sequence that forms a safe corridor for trajectory optimization. We demonstrate the integrated OREN-Bubble⋆^\star approach onboard a quadrotor, navigating unseen indoor environments in real time under tight compute constraints. OREN improves SDF estimation by 2222% compared to baselines, while Bubble⋆^\star finds trajectories spanning ≈90\approx 90 m through a cluttered environment in 11-33 sec., whereas baselines take up to 1010 sec. in the same environment.
Jason Stanley, Zhirui Dai, Qihao Qian +6
Jul 21, 2026cs.CV

No Training, Better Flights: Test-Time Scaled VLMs for UAV Navigation

Test-time scaling offers a promising method to improve the inference performance of Vision-Language Models (VLMs) without additional training. Existing approaches to vision-language navigation (VLN) for Unmanned Aerial Vehicle (UAV) typically relies on a single inference pass, which can falter in complex environments by producing suboptimal or unsafe trajectories. In this paper, we explore a simple and effective approach to apply test-time scaling to VLN for UAV. We enhance navigation reasoning through an iterative refinement process that requires no extra model training, guiding the model to re-evaluate its initial navigation plan for better accuracy and safety. Our method first prompts the model to generate multiple parallel candidates and then performs a self-correction step, achieving deeper and more robust planning without changing the underlying model. To further strengthen decision-making, we design a multi-criteria scoring function to evaluate the refined candidates based on safety, goal alignment, and forward-progress. This simple yet powerful combination enables a frozen UAV navigation VLMs to self-correct and generate more accurate and reliable flight plans, achieving SOTA performance in this task.
Feinan Cheng, Dongliang Xu, Wenli Nong +4
Jul 21, 2026cs.RO

Stochastic Multi-Objective Kinodynamic Planning Against Adversaries

This paper addresses multi-objective kinodynamic planning in environments with stochastic hybrid adversaries that probabilistically transition to adversarial modes based on the ego state. The goal is to construct the Pareto-front of paths that trade off execution cost and the probability of safety constraint violation (risk). Existing chance-constrained planners evaluate risk over open-loop trajectories, yielding overly conservative solutions that fail to account for ego-agent reactivity. To address this limitation, we shift the planning space to sequences of closed-loop policies, and integrate sample-based risk evaluation directly into tree construction via Monte-Carlo particle rollouts. We first introduce Stochastic Multi-Objective RRT (SMO-RRT), for which we prove probabilistic completeness, followed by Stochastic Multi-Objective Stable Sparse RRT (SMO-SST), which leverages selective pruning to improve numerical performance at the cost of completeness. For both algorithms, we derive a finite-sample bound on the probability of chance constraint violation for systems with non-Gaussian, state-dependent uncertainty, enabling probabilistically safe planning in a broad class of environments applicable to multi-agent systems, social navigation, and autonomous driving.
Thomas Marshall Vielmetti, Daniel Cherenson, Dimitra Panagou
Jul 21, 2026eess.SY

STL-GCS: A Planner-Controller Framework for Signal Temporal Logic via Graphs of Time-varying Convex Sets

We present a unified trajectory planning and control framework for the satisfaction of Signal Temporal Logic (STL) specifications defined over convex predicates. At the planning layer, STL tasks are encoded as time-varying convex sets in configuration space, specifically designed so that forward invariance of the system with respect to these sets implies satisfaction of the specification with a prescribed robustness margin. This representation is then lifted to the joint time--configuration space and combined with the Graphs of Convex Sets (GCS) framework, yielding a shortest-path formulation of the planning problem over convex spatio-temporal sets. Trajectories are parameterized by B-splines, which enable continuous-time enforcement of STL satisfaction, collision avoidance, and smoothness constraints. At the control layer, the same time-varying sets used for planning are exploited to design a feedback controller that tracks the planned trajectory while prioritizing satisfaction of the STL specification during execution in the presence of tracking errors and model mismatch. We validate the proposed approach in simulation and in real-world experiments on space robotic platforms.
Nicola De Carli, Gregorio Marchesini, Dimos V. Dimarogonas
Jul 21, 2026cs.RO

Cognitive Dual-Process Planning for Autonomous Driving with Structured Scene Knowledge and Verifiable Reasoning-Action Consistency

High-level planning for autonomous driving is a knowledge-intensive engineering decision task that requires accurate scene understanding, timely inference, and internally consistent action selection. Vision-language models (VLMs) can make intermediate reasoning explicit, but their use in deployed planners is constrained by costly structured supervision, unnecessary reasoning in routine scenes, and possible inconsistencies between generated rationales and driving actions. We present a cognitive dual-process planning framework that represents planning-relevant scene knowledge in a machine-parsable structured chain-of-thought (S-CoT) schema. An automated data engine integrates perception foundation models, critical-path filtering, and an expert VLM to generate S-CoT supervision without manual annotation of individual rationales. A lightweight visual Arbiter estimates scene complexity from multilevel vision-encoder features before language decoding and routes each input to either fast meta-action prediction or slow structured reasoning. For slow-path outputs, a deterministic rule-based validator checks whether the parsed S-CoT fields are consistent with the final meta-action and provides verifiable rewards for Group Relative Policy Optimization (GRPO). In a 195-scene manual audit, the generated annotations achieve 91.8% CoT accuracy and a 98.5% Logical Consistency Score (LCS). On 574 manually verified NAVSIM test samples, the planner achieves 80.14% planning accuracy and 97.20% LCS while reducing average latency by 17.39% relative to applying slow reasoning to every scene. Evaluation on external long-tail subsets further identifies conditions under which routing and planning performance degrade. Together, these results show how explicit scene knowledge can be operationalized through adaptive reasoning and rule-based verification to support high-level VLM planning decisions.
Zhongyao Yang, Haoyu Li, Yu Yan +3
Jul 21, 2026cs.RO

Pose-Parameterized Motion Planning and CBF-QP Self-Collision Filtering for a Long-Reach Drilling Boom

Long-reach drilling booms must reach successive poses without self-collision. Moving from operator-supervised control toward autonomy requires collision-aware motion planning and execution. For the Sandvik SB60, this study adapts established methods by integrating pose-parameterized planning with a capsule-based control barrier function quadratic program (CBF-QP) in measured-state inverse kinematics (IK). A fixed task-specific parameter set within each task generates waypoints, detours, timed references, and chained motion without target-specific retuning. The offline detour planner screens candidate waypoints using 23 selected rod-segment-to-body-region distances, whereas the online CBF-QP filters joint velocities using 14 configured capsule-pair constraints from a nine-primitive whole-body capsule model. Evaluation considers two drilling tasks in a manufacturer-developed SB60 Simscape Multibody model: a five-target restricted-orientation tour and a three-target full-pose tour. Across several hundred thousand samples, the method produced zero IK failures, generated several detour waypoints, achieved millimetre-level mean final-position error, and recorded no sampled CBF margins below the reported thresholds.
Mehdi Heydari Shahna, Tuomo Kivelä, Jouni Mattila
Jul 21, 2026cs.MA

Strategy-Following Multi-Agent Deep Reinforcement Learning Considering Control Strategies Provided to Other Agents

This study proposes a learning method for multi-agent systems that allows agents to be controlled through human manager instructions after learning and enables uninstructed agents to implicitly complement the overall work based on the actions of other agents. Multi-agent applications using deep learning have shown potential; thus, to achieve extensive social applications, humans should be able to control learned agents using simple methods to respond to environmental and social changes. Even without such changes, learned coordination often does not match the expectations of human managers, making it preferable to control coordination structures to match human intentions. Some studies have aimed to control agent behavior using simple instructions. However, they assumed that instructions are provided to all agents, which is time-consuming and not evident when designing a better cooperation regime. Ideally, specific agents should receive key action instructions, while others should automatically complete the remaining tasks. The proposed method, which extends previous work on controllability in multi-agent deep reinforcement learning, enables uninstructed agents to adaptively complement overlooked tasks and areas. The experimental results show that agents using the proposed method can shift to another cooperative structure and achieve better performance than those using conventional methods.
Yamato Takahagi, Gentoku Nakasone, Yoshinari Motokawa +1
Jul 20, 2026cs.LG

Planning as Emergent Behavior in Reinforcement Learning with Relational Hidden States

Reinforcement learning is conventionally divided into model-based and model-free methods. In this taxonomy, model-based methods perform lookahead planning over a learned world model, whereas model-free methods learn a reactive state-action mapping. Recent work, however, has shown that planning can emerge from model-free reinforcement learning alone. The conditions under which this behavior emerges from a pure reward-maximization objective have so far remained unclear. In this paper, we present evidence that, in the observed cases, the hidden-state structure of the neural architecture is the deciding factor. We find that a network of relational hidden states, each anchored to an environment state and exchanging messages along learned relations, acquires a planning mechanism. These hidden states recover the environment's transition structure in their learned relations, and improve the policy at decision time by planning over the learned graph. In a matched control agent that must additionally discover which cells represent which states, no such binding arises, and no planning follows from it. We argue that this explains the observed phenomenon of emergent planning in model-free reinforcement learning and raises the question of how common such emergent planning might be more generally. Finally, we hypothesize that the discovered mechanism could describe how planning emerges from pure reward maximization in the human brain through a neural architectural prior.
Armin Sommer
Jul 20, 2026cs.LG

Censoring-Aware In-Context Learning for Generalized Supplier Lead Time Estimation in Supply Chain Planning

Supplier lead time forecasting is a central input to material requirements planning, inventory optimization, and supply chain risk management. However, many industrial lead time datasets are naturally right-censored: at the time forecasts are required, some orders have not yet arrived. Standard regression and classification approaches discard this information, while conventional survival models require task-specific modeling. We propose LeadTime-ICL (LT-ICL), a censoring-aware in-context learning model for probabilistic lead time forecasting. LT-ICL combines a transformer backbone with a conditional normalizing-flow head, producing a full predictive distribution over lead times. The model is pretrained on synthetic right-censored lead time tasks, enabling in-context adaptation to new industrial datasets without task-specific parameter updates. We provide theoretical support for this formulation by showing that excess CRPS is bounded by prior misspecification and amortized approximation errors, providing clear direction for improving forecasting performance. We evaluate LT-ICL on 24 proprietary supply-chain datasets spanning seven industries. LT-ICL achieves the lowest point-forecasting error on 15 of the 24 datasets, and the lowest probabilistic forecasting error on 14 datasets, yielding the best average rank across both. These results support right-censored probabilistic forecasting as a practical formulation for supplier lead time prediction and demonstrate that pretrained in-context models can provide accurate, low-adaptation-cost forecasting for industrial planning systems.
Christopher Wang, Sebastien Ouellet, Behrouz Haji Soleimani +1
Jul 20, 2026cs.RO

Beyond Fixed Goal Delivery: Online POMDP Planning for Target Interception in Crowds

Target interception in crowded environments requires reaching a moving objective while navigating among multiple uncertain human agents. Since human navigation intent is not directly observable, the robot must reason over multiple possible future interaction outcomes. We formulate interception in crowds as a partially observable Markov decision process and solve it online using tree search under a fixed computational budget. In this setting, the action-space structure directly shapes the search tree and how computational effort is allocated. We perform a controlled comparison between a sequential path-speed planner, which first plans a spatial path and then modulates speed along it, and a unified planner that jointly branches over steering and speed within tree search. Across simulations with up to 200 humans, both approaches perform similarly at low crowd density but diverge sharply as density increases. At the highest crowd density, the sequential planner has a safe-interception rate 31 percentage points lower and requires 44% more time than the unified steering-speed planner, revealing a structural limitation of spatial restriction. Project webpage: https://tic-planning.github.io/
Himanshu Gupta, Kelvin Aladum, Nisar Ahmed +2
Jul 20, 2026cs.RO

Learning Adaptive Safety Margins for Visual Navigation

Robots in cluttered indoor spaces often fail not because they cannot generate collision-free paths, but because a fixed safety margin is mis-calibrated: conservative margins cause detours and timeouts, while permissive margins lead to near-boundary shortcuts under perception bias. Diffusion-based planners propose diverse trajectory candidates from egocentric RGB-D, yet reliable selection remains the bottleneck. We propose a context-conditioned safety critic that learns an adaptive clearance preference for ranking diffusion proposals, decomposed into three complementary terms: (i) a safety term with a clearance-budget penalty and a control-barrier-function residual for waypoint- and transition-wise safety, (ii) an efficiency term combining a smoothness penalty with a safety-gated detour-ratio penalty that avoids detours without incentivizing risky shortcuts, and (iii) a distance-constraint matching term that anchors the learned budget to realized ESDF clearances to prevent margin collapse. We train the critic with privileged ESDF geometry in simulation and distill it into a perception-only selector via a two-stage teacher-student procedure. On PointGoal navigation in HM3D and MP3D, including cross-dataset transfer, our method achieves the highest success rate (SR) and success weighted by path length (SPL) among strong diffusion, optimization, and RL baselines. Trained purely in simulation, it transfers to a Unitree G1 humanoid and navigates cluttered indoor scenes without task-specific tuning.
Junyi Hu, Shuaihang Yuan, Geeta Chandra Raju Bethala +2
Jul 20, 2026cs.RO

UniETP: Unifying Environments for Generalizable Embodied Task Planning

This paper focuses on the problem of Embodied Task Planning, where an agent is required to execute a sequence of atomic actions within an interactive environment to complete a user-specified task. Though a variety of simulators and datasets have previously been built for this task, these efforts are largely isolated, with each using its own observation format, action type, and task domain. This fragmentation complicates comprehensive model evaluation and hinders the scalability of training data. As an effort towards generalizable embodied planning, we propose UniETP, a unified interface integrating four commonly-used simulators (AI2-THOR, VirtualHome, Habitat, BEHAVIOR). UniETP is characterized by both standardization and diversity. On one hand, it formalizes all the simulators into a consistent observation and action space, and builds an evaluation system to support complicated task goal. On the other hand, it enhances task diversity and complexity across dimensions like task logic, instance grounding, and instruction understanding, constructing a new dataset with varied levels of difficulty in an automatic manner. Extensive experiments on the proposed benchmark are conducted to evaluate the embodied planning capabilities of recent models and analyze the performance bottlenecks. Codes and data will be available at https://github.com/woyut/UniETP .
Peiran Xu, Jiaqi Zheng, Ziyou Wang +1
Jul 20, 2026cs.RO

RoboHarness: Memory-Driven Orchestration of Heterogeneous Robot Policies for Long-Horizon Planning

Long-horizon robotic tasks require diverse capabilities that no single policy can reliably provide. Heterogeneous policies offer complementary strengths, but orchestrating them requires reasoning over uncertain capability boundaries and cross-policy distribution mismatch, which are largely overlooked by existing planning methods built on homogeneous, predefined skills with fixed applicability. We propose RoboHarness, a unified framework that encapsulates independently developed robot control systems as reusable agentic skills. Although instantiated in this work with VLAs, RL policies, and task-and-motion planning (TAMP) systems, RoboHarness is designed as a general framework compatible with a broader range of robot policies, such as navigation policies, model predictive controllers, and world-action models. RoboHarness uses multi-modal execution memory and online evidence to characterize policy capability boundaries for capability-aware decomposition and routing. To stabilize policy handoffs, its Memory Bridge retrieves execution trajectories associated with the next policy, estimates its in-distribution state region, and guides the robot toward that region without joint policy retraining. Extensive experiments on three public benchmarks, 500 customized tasks, and 135 real-robot experiments demonstrate effective capability-aware routing and stable policy orchestration, yielding substantial improvements in zero-shot long-horizon planning and out-of-distribution robustness.
Jinbang Huang, Yuanzhao Hu, Zhiyuan Li +6
Jul 20, 2026cs.AI

SAGE: Subgoal-Conditioned Action Generation for Latent World Model Planning

Latent world models have emerged as a powerful planning paradigm by learning action-conditioned predictive dynamics and using them as internal simulators to imagine and evaluate candidate action sequences. However, as the planning horizon grows, performance becomes increasingly constrained by proposal quality: a fixed candidate budget must search an exponentially larger action space, making it difficult to expose the world model to high-quality candidate futures for evaluation. In this paper, we introduce a prior-conditioned planner that replaces random proposal initialization with structured guidance. At each planning stage, a goal-conditioned generator predicts the next reachable latent subgoal for a specified duration, which is then used to condition the generation of candidate action sequences. To capture semantic information across temporal scales, we use subgoals of varying durations as priors, balancing fine-grained local control with higher-level long-horizon progress. Then the frozen world model evaluates and refines these subgoal-conditioned proposals before execution. Experiments on PushT and OGBench Cube show that coupling latent subgoal decomposition with prior-conditioned action generation substantially improves long-horizon planning while preserving strong short-horizon performance. To be specific, when the target offset is 150150, it raises PushT success from 12.7%12.7\% to 64.7%64.7\% and OGBench Cube success from 26.7%26.7\% to 67.3%67.3\%.
Letian Cheng, Qi Zhang, Yisen Wang
Jul 20, 2026cs.MA

Value-Aware Prediction for Robust Multi-Agent Coordination Under Communication Loss

Robust multi-agent coordination relies heavily on inter-agent communication, which is frequently disrupted by physical and environmental constraints in real-world deployments. To maintain operation during these intermittent communication failures, agents can employ internal prediction models to estimate missing shared state information. However, predictors trained with standard reconstruction objectives treat all transitions equally. In a Reinforcement Learning context, this forces the model to waste capacity learning stochastic exploration noise and the outdated dynamics of suboptimal policies. In this paper, we propose a value-aware extension of Multi-Agent Observation Sharing under Communication Dropout (MARO) to patch communication gaps; we refer to this method as Value-Aware MARO. By dynamically weighting the predictor's loss function using advantage estimates derived from the underlying actor-critic architecture, our objective explicitly couples the predictor's learning process to the policy's evolution. This formulation focuses the model's capacity on the intentional, high-return dynamics actively reinforced by the agents. We evaluate our framework on several tasks within the Multi-Agent Particle Environment under varying communication reliability levels. Experimental results demonstrate that our approach maintains performance under declining communication reliability, particularly below 40%. While our method performs comparably in tasks where the baseline already maintains high coordination, our value-aware weighting effectively prevents the performance collapse observed in the standard predictor during high-attrition scenarios. In these environments, our method achieves an average improvement in mean returns of more than 20% and reduces performance variance by a mean of 64.7% compared to the standard unweighted baseline.
Kemal Devrim Kafadar, Eren Özaltun, Mahmud Efnan Şanlı +4
Jul 20, 2026cs.RO

Manifold-Guided Motion Planning for Tight Assemblies

Motion planning for rigid-body assembly poses a fundamental challenge in robotics due to tight geometric constraints. In such scenarios, feasible motions often require passing through (near-)zero clearance configurations in which the parts are tightly constrained by contact. In this work, we introduce Critical-Manifold Guided RRT (CMG-RRT), a sampling-based planner designed specifically for tight assembly problems. Our key observation is that in tight assemblies, valid solution paths lie on or near a critical manifold: the subset of configuration space consisting of poses with at least one contact point between parts. CMG-RRT guides exploration by adaptively biasing sampling toward neighborhoods of the critical manifold using a hierarchical subdivision of the configuration space. We prove that CMG-RRT is probabilistically complete under standard clearance assumptions. Empirical evaluation on challenging rotational assembly benchmarks demonstrates a 100% success rate across all tested instances, including, to the best of our knowledge, the first fully automatic solution of the Elk disentanglement puzzle. Our open source software is available through our project page: https://www.cgl.cs.tau.ac.il/projects/tight-assembly-planning.
Dror Livnat, Michael M. Bilevich, Michal Kleinbort +1