Robotics

Recent momentum

-6%

16 papers in the last 28 days · 0.3% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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What was published in this topic, kept on the site without email delivery.

Period ending 2026-09-21

8 new papers

A weekly snapshot of new work published in Robotics.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Robotics.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Robotics.

195 papers

Latest in Robotics

May 19, 2026cs.RO

Conflict-Aware Active Perception and Control in 3D Gaussian Splatting Fields via Control Barrier Functions

Active perception in uncertain environments requires robots to navigate safely while acquiring informative observations to reduce map uncertainty. These objectives inherently conflict, as informative viewpoints often lie near uncertain regions with higher collision risk. To address this challenge, we develop a conflict-aware active perception and control framework for robotic systems operating in environments represented by 3D Gaussian Splatting (3DGS). Safety is enforced using a Control Barrier Function (CBF) derived from an Average Value-at-Risk AV@R collision-risk metric that accounts for geometric uncertainty and guarantees forward invariance of a safe set. To improve perception, we propose a risk-aware Expected Information Gain (EIG) formulation for selecting the next-best-view and introduce perception barrier functions that align the camera orientation with the local information-ascent direction. To obtain a tractable formulation for these conflicting safety and perception objectives, we propose a unified safety-critical, perception-aware quadratic program that enforces safety as a hard constraint while relaxing perception constraints through slack variables. Simulation results demonstrate that the proposed method improves both safety and information acquisition compared to existing 3DGS-based approaches.
Amirhossein Mollaei Khass, Athanasios Cosse, Vivek Pandey +1
May 19, 2026cs.AI

Probing Embodied LLMs: When Higher Observation Fidelity Hurts Problem Solving

Large Language Models are increasingly proposed as cognitive components for robotic systems, yet their opaque decision processes make it difficult to explain success or failure in closed-loop embodied tasks. Following an empirical AI methodology, we study embodied LLM agents behaviorally by varying the information available to the agent and measuring the resulting changes in behavior. Using the Lockbox, a sequential mechanical puzzle with hidden interdependencies, we evaluate LLMs across RGB, RGB-D, and ground-truth symbolic observations in a physical robotic setup and use controlled simulation to probe the resulting behavior. Counterintuitively, agents perform best under raw RGB input and worst under perfect ground-truth observations. In simulation, we probe this effect by randomly flipping perceived action outcomes and find that moderate noise improves performance, peaking at a 40% flip probability with a 2.85-fold success rate increase over the noise-free baseline. Further analysis links this gain to a reduction in repetitive action loops. These findings suggest that success rates alone are insufficient for evaluating LLMs, as measured performance may reflect the interaction between perceptual errors and reasoning failures rather than robust problem solving.
Oussama Zenkri, Oliver Brock
May 19, 2026cs.AI

Robotics-Inspired Guardrails for Foundation Models in Socially Sensitive Domains

Foundation models are increasingly deployed in socially sensitive domains such as education, mental health, and caregiving, where failures are often cumulative and context-dependent. Existing guardrail approaches -- ranging from training-time alignment to prompting, decoding constraints, and post-hoc moderation -- primarily provide empirical risk reduction rather than enforceable behavioral guarantees, and largely treat safety as a property of individual outputs rather than interaction trajectories. We reframe guardrails as a problem of runtime behavioral control over interaction trajectories, drawing on robotics to introduce formal constructs for constraint enforcement in uncertain, closed-loop systems. We instantiate these ideas in the Grounded Observer framework and apply it across three real-world deployments: small talk, in-home autism therapy, and behavioral de-escalation in schools. Across settings, the framework enables runtime interventions that mitigate drift into undesirable interaction regimes while adapting to diverse social contexts. We discuss extensions to the framework and propose research directions toward stronger guarantees.
Rebecca Ramnauth, Drazen Brscic, Brian Scassellati
May 19, 2026cs.RO

Justifying bio-inspired robotics research: A taxonomy of strategies

For most of human history, we have not thought systematically about how and why we incorporate aspects of the natural world into our designs. The lack of a systematic approach has resulted in inconsistencies in motivations and methods that make it difficult to predict or evaluate the success of bio-inspired design. This mismatch between expectations and results can lead to disappointment when a reader considers a bio-inspired design to be superficial, weak, or incomplete. This is especially true in the field of Robotics, in which similarity to a biological system might be the driving motivation for construction. In an effort to assist robotics researchers justify their specific bio-inspired approach and to assist funding program managers with discerning the value of different bio-inspired approaches, here we propose a taxonomy of motivations for bio-inspired design and describe the potential significant contributions that are likely to result from different approaches.
Margaret J. Zhang, Justin Ting, Talia Y. Moore
May 19, 2026cs.MA

Speed-Weighted Adaptive Flocking for Sailing Swarms under Dynamic Environmental Forcing

Collective behavior models, such as aggregation and flocking, usually assume self-propelled robots that can directly execute their desired speed and direction of motion without fundamental constraints. However, autonomous sailing robots violate this assumption. Their motion is shaped by wind-dependent propulsion, restricted headings, and spatially varying wind conditions. In particular, maneuverability is coupled to wind speed: in weak wind, sailboats may turn only slowly or not at all, whereas stronger wind enables faster turns. This introduces transient heterogeneity in speed and maneuverability across the flock. We focus on this fast-slow coordination problem in sailing robot flocks. To study this problem, we introduce SailSwarmSwIM, a reduced-order simulator for autonomous sailing robot swarms that captures wind-dependent speed and maneuverability, no-go zones, tacking behavior, and steady or gusty wind fields. To design our novel flocking technique, we start from the Couzin model and introduce a speed-weighted social interaction rule that accounts for each robot's transient motion constraints. A key result is that increasing the social influence of slower robots improves polarization and reduces close encounters. This effect arises from a balance between attraction to fast neighbors, which helps maintain movement, and cohesion around slow neighbors, which prevents the flock from fragmenting. Together, our simulator, SailSwarmSwIM, and the speed-weighted interaction rule provide a modeling framework for studying adaptive collective behavior in robotic fleets whose motion capabilities are continuously shaped by wind.
Pranav Kedia, Aaron Gan, Hannah J. Williams +2
May 19, 2026cs.RO

Multi-Session Ground Texture SLAM in Low-Dynamic Environments

The simultaneous localization and mapping community has introduced a growing number of systems adapted for multi-session operations where the operational environment features low-dynamic changes that impact mapping, such as surface wear, weather phenomena, or seasonal change. These systems allow for lifelong operations by a robot within these environments. There is also growing interest in operations in environments where the unique ground texture is the only mapping feature available for use. These ground texture systems are not yet targeted for multi-session low-dynamic-change environments though. This work explores the impact of three different techniques on trajectory estimation accuracy in these multi-session low-dynamic ground texture environments. Of the three, the use of Kullback-Leibler Divergence, as a similarity score and a bias influencing loop closure confidence, is found to have the most success. We show an analysis of all three methods and a deeper exploration of the impact of Kullback-Leibler Divergence. We also introduce a dataset for use by the robotics community that contains multi-session images where the ground changes between sessions and also high-accuracy pose information for use in evaluation.
Kyle M. Hart, Brendan Englot
May 17, 2026cs.RO

Mono-Hydra++: Real-Time Monocular Scene Graph Construction with Multi-Task Learning for 3D Indoor Mapping

Autonomous agile robots need more than metric geometry: they must understand objects, rooms, places, and spatial relations for search, inspection, exploration, and human robot interaction. Conventional metric maps support localization and collision avoidance, but do not provide this semantic and relational structure. 3D scene graphs address this gap by connecting geometry with object level and room level understanding. Building such representations on agile platforms remains difficult because aerial and lightweight robots operate under strict payload, power, and compute limits, making RGB-D cameras and LiDAR sensors impractical for many onboard settings. We present Mono-Hydra++, a real time monocular RGB plus IMU pipeline for indoor metric semantic mapping and hierarchical 3D scene graph construction. The system combines M2H-MX, a DINOv3 based multi-task model for depth and semantics, with a deep feature visual inertial odometry front end, sparse predicted depth constraints in the VIO derived pose graph, semantic masking for dynamic regions, and pose aware temporal alignment before volumetric fusion in the Mono-Hydra backend. On the Go-SLAM ScanNet evaluation subset, Mono-Hydra++ achieves 1.6% lower average trajectory error than the strongest RGB-D baseline in our comparison, while using only monocular RGB plus IMU input. On calibrated 7-Scenes, it improves average ATE by 29.8% over the strongest competing calibrated baseline. We further validate Mono-Hydra++ in a real ITC building deployment using RealSense RGB plus IMU and demonstrate embedded feasibility by deploying the ONNX/TensorRT FP16 M2H-MX-L perception model at 25.53 FPS on a Jetson Orin NX 16GB. These results show that Mono-Hydra++ can provide real time metric semantic mapping and scene graph construction for resource constrained robotic platforms without relying on active depth sensors.
U. V. B. L. Udugama, George Vosselman, Francesco Nex
May 15, 2026cs.RO

No Plan, Yet Human: A Reactive Robotics Model Predicts Human Planning Failures on a Clinical Task

Understanding why some sequential planning problems are harder than others requires models that go beyond average performance. They should capture the specific pattern of which problems are hard, and ideally fail in the same way people do when planning capacity is reduced. We apply AICON, a reactive gradient-descent framework developed for robotic manipulation, to the Tower of London test, a cognitive test used to assess planning in Parkinson's disease, mild cognitive impairment, and stroke. Without any lookahead planning or knowledge of human cognition, AICON reproduces the fine-grained human difficulty ordering across 24 problems better than structural task parameters and generalizes to held-out problems in a leave-two-out evaluation. Crucially, AICON outperforms a planning baseline for groups with reduced planning capacity while the planning baseline better captures healthy controls. This dissociation was predicted by the original AICON paper, which noted that the model's failure modes resemble those of Parkinson's patients who struggle with goal hierarchies but not move counts. This suggests that as planning capacity is reduced, human behavior shifts toward the reactive mode AICON models. The finding extends a broader pattern: AICON, originally built for robotics, now captures aspects of biological behavior across perception, eye movements, and sequential planning, suggesting its core abstraction reflects something real about how biological systems are organized.
Michael Migacev, Vito Mengers, Antonia Köngeter +1
May 14, 2026cs.RO

Diffusion Policy for Coordinated Control of a Nonholonomic Mobile Base and Dual Arms in Door Opening and Passing

Opening heavy, self closing doors, especially those that require pulling remains a long standing challenge in robotics. Humans naturally employ both arms in a dexterous manner, rotating the handle, widening the gap, holding the door, switching arms when needed, and moving through while maintaining clearance. To replicate such behaviors, a robot must perform a long sequence of motions spanning multiple stages and interactions with different parts of the door. Traditional approaches rely on state machines that transition between manually defined stages (e.g., pulling after the knob is rotated, passing after the gap is sufficiently wide). While intuitive, these methods lack robustness, as hand crafted trajectories fail to generalize to the diversity of real world conditions without extensive engineering effort. Recent advances in imitation learning offer a scalable alternative, yet no existing visual action model has demonstrated simultaneous coordination of a nonholonomic base and dual arms for the complete door opening and passing task. In this paper, we tackle this complex, highly constrained problem using a diffusion based visuomotor control policy. Our results demonstrate that a single end to end policy can be learned to execute long horizon tasks requiring tight coordination between manipulation and locomotion. The resulting policy not only achieves a high success rate in opening and traversing damped pull doors but also demonstrates strong robustness to external disturbances capabilities that are difficult to realize with traditional methods.
Shangqun Yu, Matthew En, Daniel Wu +4
May 14, 2026cs.RO

Reactive Planning based Control for Mobile Robots in Obstacle-Cluttered Environments

This paper addresses the motion control problem for mobile robots in obstacle-cluttered environments. The mobile robot has partial environment information only, and aims to move from an initial position to a target position without collisions. For this purpose, a reactive planning based control strategy (RPCS) is proposed. First, the initial and target positions are connected as a reference trajectory. Then, a reactive planning strategy (RPS) is developed to ensure the collision avoidance by modifying the reference trajectory locally based on the partial environment information. Next, an adaptive tracking control strategy (ATCS) is proposed to track the reference trajectory with potentially local modifications via the discretization techniques. Finally, the RPS and ATCS are combined to establish the RPCS, whose efficacy and advantages are illustrated by numerical examples.
Li Tan, Junlin Xiong, Yan Wang +1
May 13, 2026cs.RO

Safety-Constrained Reinforcement Learning with Post-Training Reachability Verification for Robot Navigation

Safe navigation for mobile robots demands policies that remain reliable under the high-consequence perception uncertainty of cluttered environments. Yet most existing safe reinforcement learning (RL) methods assess safety through average cumulative cost. Such metrics can mask dangerous tail-risk behaviors. To address this, we propose a framework that trains risk-sensitive policies through Conditional Value-at-Risk (CVaR) constrained optimization on an off-policy TD3 backbone and evaluates their safety margins post-training through neural network reachability verification. During training, the policy is optimized under CVaR constraints on cumulative costs, promoting sensitivity to high-cost tail outcomes rather than average behavior alone. After training, we compute action reachable sets under bounded observation uncertainty using Taylor Model analysis, yielding a safety rate metric that quantifies the proportion of evaluated states at which the policy's reachable action set remains within prescribed safety margins. A key finding is that policies trained with CVaR constraints maintain larger safety margins from obstacles across evaluated states. This makes them significantly more amenable to formal reachability verification. Experiments across ten navigation scenarios and six baselines show that our method achieves a 98.3% success rate, the highest safety verification rate among all compared methods, while revealing that average cost rankings and reachability-based safety rankings can diverge. This indicates that reachability verification captures risks which are missed by empirical cost metrics alone. We further validate our approach on a physical Clearpath Jackal robot, demonstrating successful sim-to-real transfer.
Qisong He, Xinmiao Huang, Jinwei Hu +4
May 13, 2026cs.RO

Ergodic Imitation for Adaptive Exploration around Demonstrations

In robotics, a common challenge in imitation learning is the mismatch between training and deployment conditions, caused, for example, by environmental changes or imperfect observation and control. When a robot follows a nominal trajectory under such mismatch, it may become stuck and fail to complete the task. This calls for adaptive online exploration strategies that remain grounded in demonstrations. To this end, we propose an adaptive ergodic imitation approach that constructs a target distribution from the geometry of the retrieved demonstrations and uses it to generate trajectories that adaptively interpolate between tracking and exploration. Our method extends ergodic control beyond its traditional role in area-coverage and search by incorporating demonstrations into a retrieval-based receding-horizon framework for adaptive imitation.
Ziyi Xu, Cem Bilaloglu, Yiming Li +1
May 13, 2026cs.RO

TinySDP: Real Time Semidefinite Optimization for Certifiable and Agile Edge Robotics

Semidefinite programming (SDP) provides a principled framework for convex relaxations of nonconvex geometric constraints in motion planning, yet existing solvers are too computationally expensive for real-time control, particularly on resource-constrained embedded systems. To address this gap, we introduce TinySDP, the first semidefinite programming solver designed for embedded systems, enabling real-time model-predictive control (MPC) on microcontrollers for problems with nonconvex obstacle constraints. Our approach integrates positive-semidefinite cone projections into a cached-Riccati-based ADMM solver, leveraging computational structure for embedded tractability. We pair this solver with an a posteriori rank-1 certificate that converts relaxed solutions into explicit geometric guarantees at each timestep. On challenging benchmarks, e.g., cul-de-sac and dynamic obstacle avoidance scenarios that induce failures in local methods, TinySDP achieves collision-free navigation with up to 73% shorter paths than state-of-the-art baselines. We validate our approach on a Crazyflie quadrotor, demonstrating that semidefinite constraints can be enforced at real-time rates for agile embedded robotics.
Ishaan Mahajan, Jon Arrizabalaga, Andrea Grillo +4
May 13, 2026cs.RO

Calibration-Free Gas Source Localization with Mobile Robots: Source Term Estimation Based on Concentration Measurement Ranking

Efficient Gas Source Localization (GSL) in real-world settings is crucial, especially in emergency scenarios. Mobile robots equipped with low-cost, in-situ gas sensors offer a safer alternative to human inspection in hazardous environments. Probabilistic algorithms enhance GSL efficiency with scattered gas measurements by comparing gas concentration measurements gathered by robots to physical dispersion models. However, accurately deriving gas concentrations from data acquired with low-cost sensors is challenging due to the nonlinear sensor response, environmental dependencies (e.g., humidity, temperature, and other gas influences), and robot motion. Mitigating these disturbance factors requires frequent sensor calibration in controlled environments, which is often impractical for real-world deployments. To overcome these issues, we propose a novel feature extraction algorithm that leverages the relative ranking of gas measurements within the dynamically accumulated dataset. By comparing the rank differences between gathered and modeled values, we estimate the probabilistic distribution of source locations across the entire environment. We validate our approach in high-fidelity simulations and physical experiments, demonstrating consistent localization accuracy with uncalibrated gas sensors. Compared to existing methods, our technique eliminates the need for gas sensor calibration, making it well-suited for real-world applications.
Wanting Jin, Agatha Duranceau, İzzet Kağan Erünsal +1
May 12, 2026cs.RO

COSMIC: Concurrent Optimization of Structure, Material, and Integrated Control for robotic systems

Replicating and surpassing the autonomy of natural organisms remains a long-standing goal in robotics. Yet most robotic systems have their structure, materials, and control designed separately, in sharp contrast to the co-evolution in nature. This separation often leads to suboptimal designs, and we still have a limited understanding of the individual and collective contributions of these design entities. In this work, we propose a gradient-based co-design framework that simultaneously optimizes the topology, material distribution, and control policy of a truss-lattice robot. The framework embeds mixed-type topological and material variables into a continuous design space and integrates a neural network controller within a differentiable simulator, capturing their interactions and enabling efficient gradient calculation via automatic differentiation. Furthermore, we develop a constrained optimization to navigate the highly non-convex design landscape and jointly optimize all design entities. Case studies demonstrate that the proposed framework consistently discovers diverse locomotion strategies that outperform baselines obtained through separated design. The framework is also flexible to accommodate different functional requirements and boundary conditions. Using this framework, we further extract design insights that reveal the individual and collective effects of different entities on robotic performance. The proposed framework provides a computational foundation for the autonomous co-design of robotic systems, capable of reconfiguration, locomotion, and other complex autonomous behaviors.
Qinsong Guo, Liwei Wang
May 12, 2026cs.RO

SI-Diff: A Framework for Learning Search and High-Precision Insertion with a Force-Domain Diffusion Policy

Contact-rich assembly is fundamental in robotics but poses significant challenges due to uncertainties in relative poses, such as misalignments and small clearances in peg-in-hole tasks. Existing approaches typically address search and high-precision insertion separately, because these tasks involve distinct action patterns. However, supporting both tasks within a single model, without switching models or weights, is desirable for intelligent assembly systems. In this work, we propose SI-Diff, a framework that learns both search and high-precision insertion through a force-domain diffusion policy. To this end, we introduce a new mode-conditioning mechanism that enables the policy to capture distinct action behaviors under a single framework. Moreover, we develop a new search teacher policy that can generate diverse trajectories. By training on successful and efficient demonstrations provided by the teacher policy, the model learns the mapping from tactile and end-effector velocity observations to effective action behaviors. We conduct thorough experiments to show that SI-Diff extends the tolerance to x-y misalignments from 2 mm to 5 mm compared to the state-of-the-art baseline, TacDiffusion, while also demonstrating strong zero-shot transferability to unseen shapes.
Yibo Liu, Stanko Oparnica, Simon Shewchun-Jakaitis +5
May 12, 2026cs.RO

See What Matters: Differentiable Grid Sample Pruning for Generalizable Vision-Language-Action Model

Vision-Language-Action (VLA) models have shown remarkable promise in robotics manipulation, yet their high computational cost hinders real-time deployment. Existing token pruning methods suffer from a fundamental trade-off: aggressive compression using pruning inevitably discards critical geometric details like contact points, leading to severe performance degradation. This forces a compromise, limiting the achievable compression rate and thus the potential speedup. We argue that breaking this trade-off requires rethinking compression as a geometry-aware, continuous token resampling in the vision encoder. To this end, we propose the Differentiable Grid Sampler (GridS), a plug-and-play module that performs task-aware, continuous resampling of visual tokens in VLA. By adaptively predicting a minimal set of salient coordinates and extracting features via differentiable interpolation, GridS preserves essential spatial information while achieving drastic compression (with fewer than 10% original visual tokens). Experiments on both LIBERO benchmark and a real robotic platform demonstrate that validating the lowest feasible visual token count reported to date, GridS achieves a 76% reduction in FLOPs with no degradation in the success rate. The code is available at https://github.com/Fediory/Grid-Sampler.
Yixu Feng, Zinan Zhao, Yanxiang Ma +4
May 11, 2026cs.RO

Embodied AI in Action: Insights from SAE World Congress 2026 on Safety, Trust, Robotics, and Real-World Deployment

Embodied artificial intelligence is rapidly moving from research into real-world systems such as autonomous vehicles, mobile robots, and industrial machines. As these systems become more capable of perceiving, deciding, and acting in dynamic environments, they also introduce new challenges in safety, trust, governance, and operational reliability. This white paper summarizes key insights from the SAE World Congress 2026 panel session \textit{Embodied AI in Action}, which brought together experts from automotive, robotics, artificial intelligence, and safety engineering. The discussion highlighted the need to treat embodied AI as a systems challenge requiring engineering rigor, lifecycle governance, human-centered design, and evolving standards. The paper provides practical perspectives for executives, policymakers, and technical leaders seeking to adopt embodied AI responsibly. The panel reached broad agreement that long-term success will depend not only on advances in AI capability, but equally on safe and trustworthy deployment.
Jan-Mou Li, Paul Schmitt, Wei Tong +4
May 9, 2026cs.RO

Smoothing Out the Edges: Continuous-Time Estimation with Gaussian Process Motion Priors on Factor Graphs

Continuous-time state estimation is gaining in popularity due to its abilities to provide smooth solutions, handle asynchronous sensors, and interpolate between data points. While there are two main paradigms, parametric (e.g., temporal basis functions, splines) and nonparametric (Gaussian processes), the latter has seen less adoption despite its technical advantages and relative ease of implementation. In this article, we seek to rectify this situation by providing a new simplified explanation of GP continuous-time estimation rooted in the language of factor graphs, which have become the de facto estimation paradigm in much of robotics. To simplify onboarding, we also provide three working examples implemented in the popular GTSAM estimation framework.
Connor Holmes, Sven Lilge, Zi Cong Guo +2
May 9, 2026cs.RO

Omni-scale Learning-based Sequential Decision Framework for Order Fulfillment of Tote-handling Robotic Systems

Driven by the rapid expansion of e-commerce and small-batch production, the size of the intralogistics load unit of finished goods, semi-finished goods and raw materials is steadily shrinking. Totes are gradually replacing pallets as the primary handling and storage container. This shift has propelled tote-handling robotic systems to the forefront of automation order fulfillment centers. The order-fulfillment decisions of tote-handling robotic systems share a common order-tote-robot sequential decision-making nature. Existing studies primarily focus on decision mechanisms tailored to particular systems, making it difficult to generalize or transfer them to other contexts. We propose an Omni-scale Learning-based Sequential Decision Framework for Order Fulfillment of Tote-handling Robotic Systems (OLSF-TRS), a generalized and scalable sequential decision framework that combines structured combinatorial optimization with multi-agent reinforcement learning to coordinate order,tote, and robot decisions. On small-scale tote-handling robotic systems, OLSF-TRS achieves near-optimal performance with average optimality gaps below 3.5% across two distinct system configurations. In large-scale scenarios, OLSF-TRS consistently outperforms heuristic baselines across two different system types, reducing total tote movements by 8-12% and over 30% compared to SOTA rule-based approaches, while maintaining real-time responsiveness. These improvements translate into tangible operational benefits, including cost reduction, lower energy consumption, and enhanced throughput stability. The proposed framework delivers an efficient and unified order fulfillment decision-making framework for widely deployed tote-handling robotic systems,supporting high-quality order fulfillment in both e-commerce and industrial logistics sectors.
Jiaxin Liu, Peng Yang, Yuping Li +1
May 8, 2026cs.RO

Offline-Online Hierarchical 3D Global Relocalization With Synthetic LiDAR Sensing and Descriptor-Space Retrieval

3D global relocalization is one of the key capabilities for mobile robots in practical applications. However, in large scale spaces, existing methods often suffer from prolonged online relocalization time due to factors such as the massive pose search space and high computational overhead. To address these issues, this paper proposes an offline-online hierarchical framework that decouples the search space. In the offline phase, candidate positions and their corresponding geometric descriptor indices are generated in the map by simulating LiDAR scans within the grid map. In the online phase, a coarse pose estimate is first obtained via global retrieval, followed by point cloud registration to output precise 6-DoF pose estimates. Real-world experiments demonstrate that the proposed method achieves an average relocalization time of 3 s and an average localization accuracy of 8 cm in 3D environments. Compared with existing global relocalization methods, the proposed method achieves an order-of-magnitude improvement in computational efficiency while delivering comparable relocalization accuracy.
Jiahua Ren, Kai Shen, Muhua Zhang +1
May 7, 2026cs.RO

Resource-Constrained Robotic Planning in the face of Mixed Uncertainty

Robots operate under significant uncertainty, from quantifiable noise to unquantifiable unknowns, and must account for strict operational constraints, such as limited resources. In this paper, we consider the problem of synthesizing robust strategies to guide a robot's actions in fulfilling a given task, while ensuring the system never exhausts its resources. To solve this problem, we first model the robotic system as a Consumption Markov Decision Process with Set-valued Transitions(CMDPST), a unified framework modelling nondeterministic actions, quantifiable and unquantifiable uncertainty, and resource consumption. Then, we combine the CMDPST with the task specification, expressed as a Linear Temporal Logic over finite traces (LTLf ) formula. Lastly, we address the resource constrained optimal robust strategy synthesis problem, which aims to synthesize a strategy that maximizes the probability of satisfying the LTLf objective without resource exhaustion. Our solution involves two techniques: a direct unrolling-based method and a more efficient, optimized approach that leverages state-space pruning for better performance. Experiments on a warehouse transportation network show the effectiveness of the proposed solutions.
Yihao Yin, Pian Yu, Andrea Turrini +3
May 6, 2026cs.RO

Contact-Free Grasp Stability Prediction with In-Hand Time-of-Flight Sensors

Current approaches to grasp planning for robotics demonstrate high success rates, but degrade with noisy sensors and other factors. Previous works have proposed tactile-based grasp stability classifiers to detect failures, but these approaches rely on making contact and grasping the object to do so. We propose a contact-free grasp stability predictor using multi-zone time-of-flight sensors mounted in the distal links of a gripper. Our method, as it does not require grasping the object to make a prediction, significantly speeds up the stability classification process, cycling at 15 Hz. We collected over 2,500 real-world grasps across 15 objects to train a classifier. Additionally, we conducted grasp attempts over six additional unseen objects, three for validation and model selection, and three for model testing. Our approach demonstrated strong classification performance, with an accuracy of 85.5% on validation and 86.0% on test objects.
Kyle DuFrene, Cindy Grimm
May 5, 2026cs.RO

Jiao: Bridging Isolation and Customization in Mixed Criticality Robotics

Consumer robotics demands consolidation of safety-critical control, perception pipelines, and user applications on shared multicore platforms. While static partitioning hypervisors provide hardware-enforced isolation, directly transplanting automotive architectures encounters an expertise asymmetry problem in which end-users modifying robot behavior lack the systems knowledge that platform developers possess. We present an architecture addressing this challenge through three integrated components. A Safe IO Cell provides hardware-level override capability. A Parameter Synchronization Service encapsulates cross-domain complexity. A Safety Communication Layer implements IEC61508-aligned verification. Our empirical evaluation on an ARM Cortex-A55 platform demonstrates that partition isolation reduces cycle-period jitter by 84.5% and cuts tail timing error by nearly an order of magnitude (p99 ∣|jitter∣| from 69.0,μμs to 7.8,μμs), eliminating all >>50,μμsexcursions.
James Yen, Zhibai Huang, Zhixiang Wei +5
May 4, 2026cs.LG

Enhancing RL Generalizability in Robotics through SHAP Analysis of Algorithms and Hyperparameters

Despite significant advances in Reinforcement Learning (RL), model performance remains highly sensitive to algorithm and hyperparameter configurations, while generalization gaps across environments complicate real-world deployment. Although prior work has studied RL generalization, the relative contribution of specific configurations to the generalization gap has not been quantitatively decomposed and systematically leveraged for configuration selection. To address this limitation, we propose an explainable framework that evaluates RL performance across robotic environments using SHapley Additive exPlanations (SHAP) to quantify configuration impacts. We establish a theoretical foundation connecting Shapley values to generalizability, empirically analyze configuration impact patterns, and introduce SHAP-guided configuration selection to enhance generalization. Our results reveal distinct patterns across algorithms and hyperparameters, with consistent configuration impacts across diverse tasks and environments. By applying these insights to configuration selection, we achieve improved RL generalizability and provide actionable guidance for practitioners.
Lingxiao Kong, Cong Yang, Oya Deniz Beyan +1
May 4, 2026cs.HC

Robotic Affection -- Opportunities of AI-based haptic interactions to improve social robotic touch through a multi-deep-learning approach

Despite the advancement in robotic grasping and dexterity through haptic information, affective social touch, such as handshaking or reassuring stroking, remains a major challenge in Human-Robot-Interaction. This position paper examines current progress and limitations across artificial intelligence, haptics and robotics research, and proposes a novel multi-model architecture to address these gaps. Drawing inspiration from neurobiology, we decompose affective touch into distinct, specialized subtasks models. By treating affective touch as a distributed, closed-loop perceptual task rather than a monolithic motoric movement, we aim to overcome the "haptic uncanny valley" through a peer-to-peer, state-sharing framework. Our approach supports scalable and cumulative development within a Sim-to-Real pipeline, fostering interdisciplinary collaboration. By enabling haptics, AI, and robotics researchers to contribute independently yet coherently, we outline a pathway toward a unified, expressive system for social robotics.
Ali Askari, Jens Gerken
May 4, 2026cs.RO

Natural Gradient Bayesian Filtering: Geometry-Aware Filter for Dynamical Systems

Bayesian filtering is a cornerstone of state estimation in complex systems such as aerospace systems, yet exact solutions are available only for linear Gaussian models. In practice,nonlinear systems are handled through tractable approximations,with Gaussian filters such as the extended and unscented Kalman filters being among the most widely used methods. This tutorial revisits Gaussian filtering from an information-geometric perspective, viewing the prediction and measurement update steps as inference procedures over state distributions. Within this framework, we introduce a geometry-aware Gaussian filtering approach that leverages natural gradient descent on the statistical manifold of Gaussian distributions. The resulting Natural Gradient Gaussian Approximation (NANO) filter iteratively refines the posterior mean and covariance while respecting the intrinsic geometry of the Gaussian family and preserving the positive definiteness of the covariance matrix. We further highlight fundamental connections to the classical Kalman filtering, showing that a single natural-gradient step exactly recovers the Kalman measurement update in the linear-Gaussian case. The practical implications of the proposed framework are illustrated through case studies in representative nonlinear estimation problems,including satellite attitude estimation, simultaneous localization and mapping, and state estimation for robotic systems including quadruped and humanoid robots.
Chang Liu, Wenhan Cao, Zeju Sun +8
May 1, 2026cs.RO

A Model-based Visual Contact Localization and Force Sensing System for Compliant Robotic Grippers

Grasp force estimation can help prevent robots from damaging delicate objects during manipulation and improve learning-based robotic control. Integrating force sensing into deformable grippers negotiates trade-offs in cost, complexity, mechanical robustness, and performance. With the growing integration of RGB-D wrist cameras into robotic systems for control purposes, camera-based techniques are a promising solution for indirect visual force estimation. Current approaches mostly utilize end-to-end deep learning, which can be brittle when generalizing to new scenarios, while existing model-based approaches are unsuited to grasping and modern grasper geometries. To address these challenges, we developed a model-based visual force sensing approach integrating an iterative contact localization with generalization to unseen objects. The system extracts structural key points from wrist camera RGB-D images of deforming fin-ray-shaped soft grippers, and uses these key points to define parameters of an inverse finite element analysis simulation in Simulation Open Framework Architecture. The iterative contact localization sub-system utilizes a deep learning-based online 3D reconstruction and pose estimation pipeline to dynamically update contact location, and is robust to visual occlusion and unseen objects. Our system demonstrated an average root mean square error of 0.23 N and normalized root mean square deviation of 2.11% during the load phase, and 0.48 N and 4.34% over the entire grasping process when interacting with different objects under various conditions, showcasing its potential for real-time model-based indirect force sensing of soft grippers.
Kaiwen Zuo, Shuyuan Yang, Zonghe Chua
Apr 30, 2026cs.RO

FlexiTac: A Low-Cost, Open-Source, Scalable Tactile Sensing Solution for Robotic Systems

We present FlexiTac, a low-cost, open-source, and scalable piezoresistive tactile sensing solution designed for robotic end-effectors. FlexiTac is a practical "plug-in" module consisting of (i) thin, flexible tactile sensor pads that provide dense tactile signals and (ii) a compact multi-channel readout board that streams synchronized measurements for real-time control and large-scale data collection. FlexiTac pads adopt a sealed three-layer laminate stack (FPC-Velostat-FPC) with electrode patterns directly integrated into flexible printed circuits, substantially improving fabrication throughput and repeatability while maintaining mechanical compliance for deployment on both rigid and soft grippers. The readout electronics use widely available, low-cost components and stream tactile signals to a host computer at 100 Hz via serial communication. Across multiple configurations, including fingertip pads and larger tactile mats, FlexiTac can be mounted on diverse platforms without major mechanical redesign. We further show that FlexiTac supports modern tactile learning pipelines, including 3D visuo-tactile fusion for contact-aware decision making, cross-embodiment skill transfer, and real-to-sim-to-real fine-tuning with GPU-parallel tactile simulation. Our project page is available at https://flexitac.github.io/.
Binghao Huang, Yunzhu Li
Apr 29, 2026cs.CR

From Prompt to Physical Actuation: Holistic Threat Modeling of LLM-Enabled Robotic Systems

As large language models are integrated into autonomous robotic systems for task planning and control, compromised inputs or unsafe model outputs can propagate through the planning pipeline to physical-world consequences. Although prior work has studied robotic cybersecurity, adversarial perception attacks, and LLM safety independently, no existing study traces how these threat categories interact and propagate across trust boundaries in a unified architectural model. We address this gap by modeling an LLM-enabled autonomous robot in an edge-cloud architecture as a hierarchical Data Flow Diagram and applying STRIDE-per-interaction analysis across six boundary-crossing interaction points using a three-category taxonomy of Conventional Cyber Threats, Adversarial Threats, and Conversational Threats. The analysis reveals that these categories converge at the same boundary crossings, and we trace three cross-boundary attack chains from external entry points to unsafe physical actuation, each exposing a distinct architectural property: the absence of independent semantic validation between user input and actuator dispatch, cross-modal translation from visual perception to language-model instruction, and unmediated boundary crossing through provider-side tool use. To our knowledge, this is the first DFD-based threat analysis integrating all three threat categories across the full perception-planning-actuation pipeline of an LLM-enabled robotic system.
Neha Nagaraja, Hayretdin Bahsi, Carlo R. da Cunha
Apr 29, 2026cs.CV

Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations

Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a generative framework for probabilistic joint estimation of object and part shapes, as well as their pose under occlusion and partial visibility from one or multiple RGB-D images. By leveraging compositional synthetic scene generation and strong 3D shape priors, RecGen generalizes across diverse object types and real-world environments. RecGen achieves state-of-the-art performance on complex, heavily occluded datasets, robustly handling severe occlusions, symmetric objects, object parts, and intricate geometry and texture. Despite using nearly 80% fewer training meshes than the previous state of the art SAM3D, RecGen outperforms it by 30.1% in geometric shape quality, 9.1% in texture reconstruction, and 33.9% in pose estimation.
Andrii Zadaianchuk, Leonardo Barcellona, Lennard Schuenemann +7
Apr 29, 2026cs.RO

3D Generation for Embodied AI and Robotic Simulation: A Survey

Embodied AI and robotic systems increasingly depend on scalable, diverse, and physically grounded 3D content for simulation-based training and real-world deployment. While 3D generative modeling has advanced rapidly, embodied applications impose requirements far beyond visual realism: generated objects must carry kinematic structure and material properties, scenes must support interaction and task execution, and the resulting content must bridge the gap between simulation and reality. This survey reviews 3D generation for embodied AI and organizes the literature around three roles that 3D generation plays in embodied systems. In Data Generator, 3D generation produces simulation-ready objects and assets, including articulated, physically grounded, and deformable content for downstream interaction; in Simulation Environments, it constructs interactive and task-oriented worlds, spanning structure-aware, controllable, and agentic scene generation; and in Sim2Real Bridge, it supports digital twin reconstruction, data augmentation, and synthetic demonstrations for downstream robot learning and real-world transfer. We also show that the field is shifting from visual realism toward interaction readiness, and we identify the main bottlenecks, including limited physical annotations, the gap between geometric quality and physical validity, fragmented evaluation, and the persistent sim-to-real divide, that must be addressed for 3D generation to become a dependable foundation for embodied intelligence. Our project page is at https://3dgen4robot.github.io.
Tianwei Ye, Yifan Mao, Minwen Liao +6
Apr 28, 2026cs.RO

KinDER: A Physical Reasoning Benchmark for Robot Learning and Planning

Robotic systems that interact with the physical world must reason about kinematic and dynamic constraints imposed by their own embodiment, their environment, and the task at hand. We introduce KinDER, a benchmark for Kinematic and Dynamic Embodied Reasoning that targets physical reasoning challenges arising in robot learning and planning. KinDER comprises 25 procedurally generated environments, a Gymnasium-compatible Python library with parameterized skills and demonstrations, and a standardized evaluation suite with 13 implemented baselines spanning task and motion planning, imitation learning, reinforcement learning, and foundation-model-based approaches. The environments are designed to isolate five core physical reasoning challenges: basic spatial relations, nonprehensile multi-object manipulation, tool use, combinatorial geometric constraints, and dynamic constraints, disentangled from perception, language understanding, and application-specific complexity. Empirical evaluation shows that existing methods struggle to solve many of the environments, indicating substantial gaps in current approaches to physical reasoning. We additionally include real-to-sim-to-real experiments on a mobile manipulator to assess the correspondence between simulation and real-world physical interaction. KinDER is fully open-sourced and intended to enable systematic comparison across diverse paradigms for advancing physical reasoning in robotics. Website and code: https://prpl-group.com/kinder-site/
Yixuan Huang, Bowen Li, Vaibhav Saxena +9
Apr 28, 2026eess.SP

Bridging the Indoor-Outdoor Gap: Cross-Technology Ranging for Seamless Robot Navigation

Mobile robots that move between outdoor and indoor environments still struggle with consistent positioning. Satellite-based and terrestrial ranging each work well in their home domains, but combining them at the raw measurement level has received little attention, and the building boundary is precisely where both classes degrade. This paper reports preliminary observations from the HYMN dataset, which time-synchronizes raw measurements from GNSS, Ultra-Wideband (UWB), WiFi Fine Time Measurement (FTM), and Bluetooth Low Energy (BLE) against millimeter-level ground truth in an industrial setting. Per-zone measurement availability and ranging-residual behavior are characterised. The two technology classes turn out to be complementary, and the indoor-outdoor transition is where their weaknesses overlap. The dataset is publicly available.
Paul Schwarzbach
Apr 27, 2026cs.RO

Event-based SLAM Benchmark for High-Speed Maneuvers

Event-based cameras are bio-inspired sensors with pixels that independently and asynchronously respond to brightness changes at microsecond resolution, offering the potential to handle visual tasks in high-speed maneuvering scenarios. Existing event-based approaches, although successful in mitigating motion blur caused by high-speed maneuvers, suffer from many limitations. Some of them highlight a success of pose tracking for a fronto-parallel fast shaking camera closed to the structure, while others assume pure (optionally aggressive) three-degree-of-freedom rotations. The former requires persistent local map visibility within the field of view (FOV), whereas the latter fails to generalize to six-degree-of-freedom (6-DoF) motions where both linear and angular velocities may be large. Consequently, current successes do not fully demonstrate that event-based state estimation under arbitrary aggressive maneuvers is a fully solved problem. To quantitatively assess the extent to which the potential of event cameras has been unlocked, we conduct a thorough analysis of state-of-the-art (SOTA) event-based visual odometry (VO)/visual-inertial odometry (VIO) methods and report shortcomings in current public datasets. Furthermore, we introduce a benchmarking framework for event-based state estimation, called EvSLAM, characterized by sufficient variation in data collection platforms, diverse extreme lighting scenarios, and a wide scope of challenging motion patterns under a clear and rigorous definition of high-speed maneuvers for mobile robots, along with a novel evaluation metric designed to fairly assess the operational limits of event-based solutions. This framework benchmarks state-of-the-art methods, yielding insights into optimal architectures and persistent challenges.
Sheng Zhong, Junkai Niu, Guillermo Gallego +7
Apr 25, 2026cs.RO

An Efficient Beam Search Algorithm for Active Perception in Mobile Robotics

Active perception is a fundamental problem in autonomous robotics in which the robot must decide where to move and what to sense in order to obtain the most informative observations for accomplishing its mission. Existing approaches either solve a computationally expensive traveling salesman problem over heuristically selected informative nodes, or adopt a more efficient but overly constrained shortest path tree formulation. To address these limitations, we explore beam search algorithms as scalable alternatives. While the standard beam search provides scalability by preserving the top-B paths at each depth level, it is prone to local optima and exhibits parameter sensitivity. Our first contribution is a node-wise beam search (NBS) algorithm, which maintains top-B candidates per node to enable more effective exploration of the solution space. Systematic benchmarking on graphs shows that NBS consistently outperforms other baselines and maintains strong performance even at low beam widths. As a second contribution, we integrate the concept of frontiers into the path selection criterion, introducing the expected gain metric, which better balances exploration and exploitation compared to existing alternatives. Our third contribution proposes the rapidly-exploring random annulus graph (RRAG), a novel graph construction method that preserves full orientation sampling and ensures connectivity in cluttered environments through a fallback local sampling-based planner. Extensive experiments demonstrate that NBS combined with RRAG achieves the highest performance across all three representative active perception tasks, outperforming state-of-the-art algorithms by at least 20% in one or more tasks. We further validate the approach on real robotic platforms in different scenarios.
Kaixian Qu, Han Wang, Victor Klemm +2
Apr 24, 2026cs.RO

Vision-Language-Action in Robotics: A Survey of Datasets, Benchmarks, and Data Engines

Despite remarkable progress in Vision--Language--Action (VLA) models, a central bottleneck remains underexamined: the data infrastructure that underlies embodied learning. In this survey, we argue that future advances in VLA will depend less on model architecture and more on the co-design of high-fidelity data engines and structured evaluation protocols. To this end, we present a systematic, data-centric analysis of VLA research organized around three pillars: datasets, benchmarks, and data engines. For datasets, we categorize real-world and synthetic corpora along embodiment diversity, modality composition, and action space formulation, revealing a persistent fidelity-cost trade-off that fundamentally constrains large-scale collection. For benchmarks, we analyze task complexity and environment structure jointly, exposing structural gaps in compositional generalization and long-horizon reasoning evaluation that existing protocols fail to address. For data engines, we examine simulation-based, video-reconstruction, and automated task-generation paradigms, identifying their shared limitations in physical grounding and sim-to-real transfer. Synthesizing these analyses, we distill four open challenges: representation alignment, multimodal supervision, reasoning assessment, and scalable data generation. Addressing them, we argue, requires treating data infrastructure as a first-class research problem rather than a background concern.
Ziyao Wang, Bingying Wang, Hanrong Zhang +7
Apr 23, 2026cs.RO

SLAM as a Stochastic Control Problem with Partial Information: Optimal Solutions and Rigorous Approximations

Simultaneous localization and mapping (SLAM) is a foundational state estimation problem in robotics in which a robot accurately constructs a map of its environment while also localizing itself within this construction. We study the active SLAM problem through the lens of optimal stochastic control, thereby recasting it as a decision-making problem under partial information. After reviewing several commonly studied models, we present a general stochastic control formulation of active SLAM together with a rigorous treatment of motion, sensing, and map representation. We introduce a new exploration stage cost that encodes the geometry of the state when evaluating information-gathering actions. This formulation, constructed as a nonstandard partially observable Markov decision process (POMDP), is then analyzed to derive rigorously justified approximate solutions that are near-optimal. To enable this analysis, the associated regularity conditions are studied under general assumptions that apply to a wide range of robotics applications. For a particular case, we conduct an extensive numerical study in which standard learning algorithms are used to learn near-optimal policies.
Ilir Gusija, Fady Alajaji, Serdar Yüksel
Apr 23, 2026cs.RO

A Bayesian Reasoning Framework for Robotic Systems in Autonomous Casualty Triage

Autonomous robots deployed in mass casualty incidents (MCI) face the challenge of making critical decisions based on incomplete and noisy perceptual data. We present an autonomous robotic system for casualty assessment that fuses outputs from multiple vision-based algorithms, estimating signs of severe hemorrhage, visible trauma, or physical alertness, into a coherent triage assessment. At the core of our system is a Bayesian network, constructed from expert-defined rules, which enables probabilistic reasoning about a casualty's condition even with missing or conflicting sensory inputs. The system, evaluated during the DARPA Triage Challenge (DTC) in realistic MCI scenarios involving 11 and 9 casualties, demonstrated a nearly three-fold improvement in physiological assessment accuracy (from 15% to 42% and 19% to 46%) compared to a vision-only baseline. More importantly, overall triage accuracy increased from 14% to 53%, while the diagnostic coverage of the system expanded from 31% to 95% of cases. These results demonstrate that integrating expert-guided probabilistic reasoning with advanced vision-based sensing can significantly enhance the reliability and decision-making capabilities of autonomous systems in critical real-world applications.
Szymon Rusiecki, Cecilia Morales, Pia Störy +3
Apr 23, 2026cs.RO

A Replicable Robotics Awareness Method Using LLM-Enabled Robotics Interaction: Evidence from a Corporate Challenge

Large language models are increasingly being explored as interfaces between humans and robotic systems, yet there remains limited evidence on how such technologies can be used not only for interaction, but also as a structured means of introducing robotics to non-specialist users in real organizational settings. This paper introduces and evaluates a challenge-based method for robotics awareness, implemented through an LLM-enabled humanoid robot activity conducted with employees of AD Ports Group in the United Arab Emirates. In the event, participants engaged with a humanoid robot in a logistics-inspired task environment using voice commands interpreted through an LLM-based control framework. The activity was designed as a team-based, role-driven experience intended to expose participants to embodied AI and human-robot collaboration without requiring prior robotics expertise. To evaluate the approach, a post-event survey remained open for 16 days and collected 102 responses. Results indicate strong overall reception, with high satisfaction (8.46/10), increased interest in robotics and AI (4.47/5), and improved understanding of emerging forms of human-robot collaboration (4.45/5). Participants who interacted directly with the robot also reported natural interaction (4.37/5) and a strong sense that interaction became easier as the activity progressed (4.74/5). At the same time, lower ratings for reliability and predictability point to important technical and design challenges for future iterations. The findings suggest that challenge-based, LLM-enabled humanoid interaction can serve as a promising and replicable method for robotics awareness in industrial and operational environments.
S. A. Prieto, M. A. Gopee, Y. Ben Arab +3
Apr 23, 2026cs.RO

How VLAs (Really) Work In Open-World Environments

Vision-language-action models (VLAs) have been extensively used in robotics applications, achieving great success in various manipulation problems. More recently, VLAs have been used in long-horizon tasks and evaluated on benchmarks, such as BEHAVIOR1K (B1K), for solving complex household chores. The common metric for measuring progress in such benchmarks is success rate or partial score based on satisfaction of progress-agnostic criteria, meaning only the final states of the objects are considered, regardless of the events that lead to such states. In this paper, we argue that using such evaluation protocols say little about safety aspects of operation and can potentially exaggerate reported performance, undermining core challenges for future real-world deployment. To this end, we conduct a thorough analysis of state-of-the-art models on the B1K Challenge and evaluate policies in terms of robustness via reproducibility and consistency of performance, safety aspects of policies operations, task awareness, and key elements leading to the incompletion of tasks. We then propose evaluation protocols to capture safety violations to better measure the true performance of the policies in more complex and interactive scenarios. At the end, we discuss the limitations of the existing VLAs and motivate future research.
Amir Rasouli, Yangzheng Wu, Zhiyuan Li +4
Apr 22, 2026cs.RO

A Survey of Legged Robotics in Non-Inertial Environments: Past, Present, and Future

Legged robots have demonstrated remarkable agility on rigid, stationary ground, but their locomotion reliability remains limited in non-inertial environments, where the supporting ground moves, tilts, or accelerates. Such conditions arise in ground transportation, maritime platforms, and aerospace settings, and they introduce persistent time-varying disturbances that break the stationary-ground assumptions underlying conventional legged locomotion. This survey reviews the state of the art in modeling, state estimation, and control for legged robots in non-inertial environments. We summarize representative application domains and motion characteristics, analyze the root causes of locomotion performance degradation, and review existing methods together with their key assumptions and limitations. We further identify open problems in robot-environment coupling, observability, robustness, and experimental validation, and discuss future directions in autonomy, system-level design, bio-inspired strategies, safety, and testing. The survey aims to clarify the technical foundations of this emerging area and support the development of reliable legged robots for real-world dynamic environments.
I-Chia Chang, Xinyan Huang, Tzu-Yuan Lin +5
Apr 22, 2026cs.RO

A Hough transform approach to safety-aware scalar field mapping using Gaussian Processes

This paper presents a framework for mapping unknown scalar fields using a sensor-equipped autonomous robot operating in unsafe environments. The unsafe regions are defined as regions of high-intensity, where the field value exceeds a predefined safety threshold. For safe and efficient mapping of the scalar field, the sensor-equipped robot must avoid high-intensity regions during the measurement process. In this paper, the scalar field is modeled as a sample from a Gaussian process (GP), which enables Bayesian inference and provides closed-form expressions for both the predictive mean and the uncertainty. Concurrently, the spatial structure of the high-intensity regions is estimated in real-time using the Hough transform (HT), leveraging the evolving GP posterior. A safe sampling strategy is then employed to guide the robot towards safe measurement locations, using probabilistic safety guarantees on the evolving GP posterior. The estimated high-intensity regions also facilitate the design of safe motion plans for the robot. The effectiveness of the approach is verified through two numerical simulation studies and an indoor experiment for mapping a light-intensity field using a wheeled mobile robot.
Muzaffar Qureshi, Trivikram Satharasi, Tochukwu E. Ogri +2
Apr 21, 2026cs.AI

Multi-modal Reasoning with LLMs for Visual Semantic Arithmetic

Reinforcement learning (RL) as post-training is crucial for enhancing the reasoning ability of large language models (LLMs) in coding and math. However, their capacity for visual semantic arithmetic, inferring relationships from images, remains underexplored. The classic text analogy "king"-"man"+"woman" = "queen" illustrates relational reasoning, yet replacing text with images of "king" and "man" significantly reduces performance because it requires commonsense knowledge and the extraction of concise concepts from irrelevant visual details. This capability is important for service and domestic robotics in unstructured environments, where robots must infer semantic relationships among objects, agents, and actions. In a kitchen, recognizing from images that "powder" and "cake" are related by "is made of" grounds symbolic relations in perception, enabling tool substitution, task generalization, and improved semantic reasoning. Prior work approaches semantic arithmetic by decoding image features after vector arithmetic, but suffers from modality gaps and lacks systematic evaluation. In this paper, we formulate two novel tasks, two-term subtraction and three-term operations, and construct the Image-Relation-Pair Dataset (IRPD) for benchmarking. We further propose Semantic Arithmetic Reinforcement Fine-Tuning (SAri-RFT), which post-trains large vision-language models (LVLMs) using a verifiable function and Group Relative Policy Optimization (GRPO). Our method achieves state-of-the-art results on IRPD and the real-world Visual7W-Telling dataset. By equipping LVLMs with robust cross-modal relational reasoning, this work advances domestic robots' ability to ground symbolic reasoning in perception, enhancing decision-making, tool adaptability, and human-robot interaction in complex environments. Datasets and source code are provided in the supplementary material.
Chuou Xu, Liya Ji, Qifeng Chen
Apr 20, 2026cs.AI

Using large language models for embodied planning introduces systematic safety risks

Large language models are increasingly used as planners for robotic systems, yet how safely they plan remains an open question. To evaluate safe planning systematically, we introduce DESPITE, a benchmark of 12,279 tasks spanning physical and normative dangers with fully deterministic validation. Across 23 models, even near-perfect planning ability does not ensure safety: the best-planning model fails to produce a valid plan on only 0.4% of tasks but produces dangerous plans on 28.3%. Among 18 open-source models from 3B to 671B parameters, planning ability improves substantially with scale (0.4-99.3%) while safety awareness remains relatively flat (38-57%). We identify a multiplicative relationship between these two capacities, showing that larger models complete more tasks safely primarily through improved planning, not through better danger avoidance. Three proprietary reasoning models reach notably higher safety awareness (71-81%), while non-reasoning proprietary models and open-source reasoning models remain below 57%. As planning ability approaches saturation for frontier models, improving safety awareness becomes a central challenge for deploying language-model planners in robotic systems.
Tao Zhang, Kaixian Qu, Zhibin Li +4
Apr 17, 2026cs.RO

LiDAR-based Crowd Navigation with Visible Edge Group Representation

Robot navigation in crowded pedestrian environments is a well-known challenge and we explore the practical deployment of group-based representations in this setting. Pedestrian groups have been empirically shown to enable a mobile robot's navigation behavior to be safer and more social. However, existing approaches either explored groups only in limited scenarios with no high-density crowds or depended on external detection modules to track individuals, which are prone to noise and errors due to occlusions in crowds. We show that group prediction accuracy affects navigation performance only marginally in crowded environments. Based on this observation, we propose the visible edge-based group representation. We additionally demonstrate via simulation experiments that our navigation framework, integrated with the simplified group representation, performs comparatively in terms of safety and socialness in dense crowds, while achieving faster computation speed. Finally, we deploy our navigation framework on a real robot to explore the benefits of practically deploying group-based representations in the real world.
Allan Wang, Aaron Steinfeld
Apr 16, 2026cs.RO

Abstract Sim2Real through Approximate Information States

In recent years, reinforcement learning (RL) has shown remarkable success in robotics when a fast and accurate simulator is available for a given task. When using RL and simulation, more simulator realism is generally beneficial but becomes harder to obtain as robots are deployed in increasingly complex and widescale domains. In such settings, simulators will likely fail to model all relevant details of a given target task and this observation motivates the study of sim2real with simulators that leave out key task details. In this paper, we formalize and study the abstract sim2real problem: given an abstract simulator that models a target task at a coarse level of abstraction, how can we train a policy with RL in the abstract simulator and successfully transfer it to the real-world? Our first contribution is to formalize this problem using the language of state abstraction from the RL literature. This framing shows that an abstract simulator can be grounded to match the target task if the grounded abstract dynamics take the history of states into account. Based on the formalism, we then introduce a method that uses real-world task data to correct the dynamics of the abstract simulator. We then show that this method enables successful policy transfer both in sim2sim and sim2real evaluation.
Yunfu Deng, Yuhao Li, Josiah P. Hanna
Apr 16, 2026cs.RO

A Hierarchical Spatiotemporal Action Tokenizer for In-Context Imitation Learning in Robotics

We present a novel hierarchical spatiotemporal action tokenizer for in-context imitation learning. We first propose a hierarchical approach, which consists of two successive levels of vector quantization. In particular, the lower level assigns input actions to fine-grained subclusters, while the higher level further maps fine-grained subclusters to clusters. Our hierarchical approach outperforms the non-hierarchical counterpart, while mainly exploiting spatial information by reconstructing input actions. Furthermore, we extend our approach by utilizing both spatial and temporal cues, forming a hierarchical spatiotemporal action tokenizer, namely HiST-AT. Specifically, our hierarchical spatiotemporal approach conducts multi-level clustering, while simultaneously recovering input actions and their associated timestamps. Finally, extensive evaluations on multiple simulation and real robotic manipulation benchmarks show that our approach establishes a new state-of-the-art performance in in-context imitation learning.
Fawad Javed Fateh, Ali Shah Ali, Murad Popattia +4
Apr 16, 2026cs.RO

POMDP-based Object Search with Growing State Space and Hybrid Action Domain

Efficiently locating target objects in complex indoor environments with diverse furniture, such as shelves, tables, and beds, is a significant challenge for mobile robots. This difficulty arises from factors like localization errors, limited fields of view, and visual occlusion. We address this by framing the object-search task as a highdimensional Partially Observable Markov Decision Process (POMDP) with a growing state space and hybrid (continuous and discrete) action spaces in 3D environments. Based on a meticulously designed perception module, a novel online POMDP solver named the growing neural process filtered k-center clustering tree (GNPF-kCT) is proposed to tackle this problem. Optimal actions are selected using Monte Carlo Tree Search (MCTS) with belief tree reuse for growing state space, a neural process network to filter useless primitive actions, and k-center clustering hypersphere discretization for efficient refinement of high-dimensional action spaces. A modified upper-confidence bound (UCB), informed by belief differences and action value functions within cells of estimated diameters, guides MCTS expansion. Theoretical analysis validates the convergence and performance potential of our method. To address scenarios with limited information or rewards, we also introduce a guessed target object with a grid-world model as a key strategy to enhance search efficiency. Extensive Gazebo simulations with Fetch and Stretch robots demonstrate faster and more reliable target localization than POMDP-based baselines and state-of-the-art (SOTA) non-POMDP-based solvers, especially large language model (LLM) based methods, in object search under the same computational constraints and perception systems. Real-world tests in office environments confirm the practical applicability of our approach. Project page: https://sites.google.com/view/gnpfkct.
Yongbo Chen, Hesheng Wang, Shoudong Huang +1
Apr 16, 2026cs.RO

4D Radar Gaussian Modeling and Scan Matching with RCS

4D millimeter-wave (mmWave) radars are increasingly used in robotics, as they offer robustness against adverse environmental conditions. Besides the usual XYZ position, they provide Doppler velocity measurements as well as Radar Cross Section (RCS) information for every point. While Doppler is widely used to filter out dynamic points, RCS is often overlooked and not usually used in modeling and scan matching processes. Building on previous 3D Gaussian modeling and scan matching work, we propose incorporating the physical behavior of RCS in the model, in order to further enrich the summarized information about the scene, and improve the scan matching process.
Fernando Amodeo, Luis Merino, Fernando Caballero
Apr 16, 2026cs.RO

Foundation Models in Robotics: A Comprehensive Review of Methods, Models, Datasets, Challenges and Future Research Directions

Over the recent years, the field of robotics has been undergoing a transformative paradigm shift from fixed, single-task, domain-specific solutions towards adaptive, multi-function, general-purpose agents, capable of operating in complex, open-world, and dynamic environments. This tremendous advancement is primarily driven by the emergence of Foundation Models (FMs), i.e., large-scale neural-network architectures trained on massive, heterogeneous datasets that provide unprecedented capabilities in multi-modal understanding and reasoning, long-horizon planning, and cross-embodiment generalization. In this context, the current study provides a holistic, systematic, and in-depth review of the research landscape of FMs in robotics. In particular, the evolution of the field is initially delineated through five distinct research phases, spanning from the early incorporation of Natural Language Processing (NLP) and Computer Vision (CV) models to the current frontier of multi-sensory generalization and real-world deployment. Subsequently, a highly-granular taxonomic investigation of the literature is performed, examining the following key aspects: a) the employed FM types, including LLMs, VFMs, VLMs, and VLAs, b) the underlying neural-network architectures, c) the adopted learning paradigms, d) the different learning stages of knowledge incorporation, e) the major robotic tasks, and f) the main real-world application domains. For each aspect, comparative analysis and critical insights are provided. Moreover, a report on the publicly available datasets used for model training and evaluation across the considered robotic tasks is included. Furthermore, a hierarchical discussion on the current open challenges and promising future research directions in the field is incorporated.
Aggelos Psiris, Vasileios Argyriou, Evangelos K. Markakis +4
Apr 16, 2026cs.RO

DigiForest: Digital Analytics and Robotics for Sustainable Forestry

Covering one third of Earth's land surface, forests are vital to global biodiversity, climate regulation, and human well-being. In Europe, forests and woodlands reach approximately 40% of land area, and the forestry sector is central to achieving the EU's climate neutrality and biodiversity goals; these emphasize sustainable forest management, increased use of long-lived wood products, and resilient forest ecosystems. To meet these goals and properly address their inherent challenges, current practices require further innovation. This chapter introduces DigiForest, a novel, large-scale precision forestry approach leveraging digital technologies and autonomous robotics. DigiForest is structured around four main components: (1) autonomous, heterogeneous mobile robots (aerial, legged, and marsupial) for tree-level data collection; (2) automated extraction of tree traits to build forest inventories; (3) a Decision Support System (DSS) for forecasting forest growth and supporting decision-making; and (4) low-impact selective logging using purpose-built autonomous harvesters. These technologies have been extensively validated in real-world conditions in several locations, including forests in Finland, the UK, and Switzerland.
Marco Camurri, Enrico Tomelleri, Matías Mattamala +18
Apr 9, 2026cs.RO

Incremental Residual Reinforcement Learning Toward Real-World Learning for Social Navigation

As the demand for mobile robots continues to increase, social navigation has emerged as a critical task, driving active research into deep reinforcement learning (RL) approaches. However, because pedestrian dynamics and social conventions vary widely across different regions, simulations cannot easily encompass all possible real-world scenarios. Real-world RL, in which agents learn while operating directly in physical environments, presents a promising solution to this issue. Nevertheless, this approach faces significant challenges, particularly regarding constrained computational resources on edge devices and learning efficiency. In this study, we propose incremental residual RL (IRRL). This method integrates incremental learning, which is a lightweight process that operates without a replay buffer or batch updates, with residual RL, which enhances learning efficiency by training only on the residuals relative to a base policy. Through the simulation experiments, we demonstrated that, despite lacking a replay buffer, IRRL achieved performance comparable to those of conventional replay buffer-based methods and outperformed existing incremental learning approaches. Furthermore, the real-world experiments confirmed that IRRL can enable robots to effectively adapt to previously unseen environments through the real-world learning.
Haruto Nagahisa, Kohei Matsumoto, Yuki Tomita +2
Mar 2, 2026cs.AR

RoboGPU: Accelerating GPU Collision Detection for Robotics

Autonomous robots are anticipated to be deployed soon in domains ranging from transportation to healthcare and home assistance. Enabling autonomous robotics requires a computation platform flexible enough to execute a diverse and evolving collection of workloads while meeting real-time requirements. We believe a GPU-like architecture will be a key component of such platforms. Recent GPUs combine a flexible parallel processing fabric augmented with efficient support for important application domains via embedded accelerators (e.g., Tensor Cores), and a GPU-like architecture has reportedly been adopted for the Tesla AI5 accelerator. While current GPUs are effective at supporting emerging neural motion planners, we find that collision detection is crucial for evaluating their proposed trajectories and that this step appears to require dedicated acceleration to operate in real-time. In this work, we propose RoboCore, an accelerator block embedded within a robotics-focused GPU (RoboGPU) architecture. We explore and compare architectural modifications to address the gaps of existing ray tracing accelerators (RTAs) for robotics and find that RoboCore computes collision queries 2.8×\times faster than RTA implementations using 48% less energy with 2% more area than RTAs. RoboCore is 13.3×\times faster than a CUDA baseline, and achieves 3.4×\times end-to-end speedup on a neural motion planner and 1.1×\times speedup on Monte Carlo Localization compared to a baseline GPU. This demonstrates that a hybrid approach of embedded specialization within a flexible general-purpose GPU architecture is suitable for supporting advancements in robotics. Code available at: https://ubc-aamodt-group.github.io/robogpu/
Lufei Liu, Liwei Xue, Yuan Hsi Chou +4
Feb 23, 2026cs.RO

CoReLIN: Constraint-based Reasoning for Zero-shot Lifelong Interactive Navigation

Robot navigation typically assumes an obstacle-free path exists between start and goal. In real environments, however, clutter may block all routes. We introduce Lifelong Interactive Navigation, where a mobile robot with manipulation capabilities must move objects to forge paths and complete sequential object-placement tasks. Because environment modifications persist, decisions impact future navigability and task difficulty. We propose CoReLIN, an LLM-driven constraint-based reasoning framework with active perception. CoReLIN reasons over a structured scene graph to decide which objects to relocate, where to place them, and where to explore next. A standard motion planner executes reliable navigation and manipulation primitives. To evaluate long-horizon behavior, we introduce 2 new metrics - Long-term Efficiency Score (LES), a unified metric capturing success, execution efficiency, environment optimality, captured by Price of Clutter. In ProcTHOR-10k, CoReLIN outperforms best baseline by 16% under standard metrics and LES, and transfers to real-world hardware.
Apoorva Vashisth, Manav Kulshrestha, Pranav Bakshi +3
Feb 22, 2026cs.RO

Understanding Fire Through Thermal Radiation Fields for Mobile Robots

Safely moving through environments affected by fire is a critical capability for autonomous mobile robots deployed in disaster response. In this work, we present a novel approach for mobile robots to understand fire through building real-time thermal radiation fields. We register depth and thermal images to obtain a 3D point cloud annotated with temperature values. From these data, we identify fires and use the Stefan-Boltzmann law to approximate the thermal radiation in empty spaces. This enables the construction of a continuous thermal radiation field over the environment. We show that this representation can be used for robot navigation, where we embed thermal constraints into the cost map to compute collision-free and thermally safe paths. We validate our approach on a Boston Dynamics Spot robot in controlled experimental settings. Our experiments demonstrate the robot's ability to avoid hazardous regions while still reaching navigation goals. Our approach paves the way toward mobile robots that can be autonomously deployed in fire-affected environments, with potential applications in search-and-rescue, firefighting, and hazardous material response.
Anton R. Wagner, Madhan Balaji Rao, Xuesu Xiao +1
Feb 20, 2026cs.RO

GrandTour: A Legged Robotics Dataset in the Wild for Multi-Modal Perception and State Estimation

Accurate state estimation and multi-modal perception are prerequisites for autonomous legged robots in complex, large-scale environments. To date, no large-scale public legged-robot dataset captures the real-world conditions needed to develop and benchmark algorithms for legged-robot state estimation, perception, and navigation. To address this, we introduce the GrandTour dataset, a multi-modal legged-robotics dataset collected across challenging outdoor and indoor environments, featuring an ANYbotics ANYmal-D quadruped equipped with the Boxi multi-modal sensor payload. GrandTour spans a broad range of environments and operational scenarios across distinct test sites, ranging from alpine scenery and forests to demolished buildings and urban areas, and covers a wide variation in scale, complexity, illumination, and weather conditions. The dataset provides time-synchronized sensor data from spinning LiDARs, multiple RGB cameras with complementary characteristics, proprioceptive sensors, and stereo depth cameras. Moreover, it includes high-precision ground-truth trajectories from satellite-based RTK-GNSS and a Leica Geosystems total station. This dataset supports research in SLAM, high-precision state estimation, and multi-modal learning, enabling rigorous evaluation and development of new approaches to sensor fusion in legged robotic systems. With its extensive scope, GrandTour represents the largest open-access legged-robotics dataset to date. The dataset is available at https://grand-tour.leggedrobotics.com on HuggingFace (ROS-independent), and in ROS formats, along with tools and demo resources.
Turcan Tuna, Jonas Frey, Frank Fu +5
Feb 9, 2026cs.RO

Combined Constrained Sampling and Reinforcement Learning for Robotic Manipulation

Training non-prehensile manipulation policies in contact-rich settings is a core challenge in robotics. While Reinforcement Learning (RL) has demonstrated its strength in such settings, it may struggle to sufficiently explore and discover complex manipulation strategies. To address this, we combine two basic ideas: First, designing appropriate reset strategies (the start state distribution of episodes) has shown promise in improving RL exploration and effectiveness. Second, while model-based approaches to finding trajectories through manipulation are hard, recent work showed that model-based approaches to sampling states on constrained manifolds can be highly efficient. Based on these observations, we propose a novel state sampler that boosts the performance of goal-conditioned RL in complex contact-rich manipulation tasks. Our sampler explicitly takes into account the structure of contact in order to provide a rich covering of diverse contact modes. By combining constrained sampling resets with projected interpolation and curriculum learning, our novel approach outperforms RL without constrained sampling and alternative reset methods, and effectively trains universal, non-prehensile, and dynamic manipulation policies in contact-rich settings. See https://www.user.tu-berlin.de/mtoussai/26-CSRL/ for supplementary material.
Marc Toussaint, Cornelius V. Braun, Armand Jordana +5
Jan 2, 2026cs.CV

Learning to Segment Liquids in Real-world Images

Liquids like water, wine and medicine are everywhere. However, limited attention has been given to the task of segmenting liquids, hindering the ability of robots to safely avoid and interact with them. The segmentation of liquids is difficult because liquids come in diverse appearances and shapes; moreover, they can be both transparent or reflective, taking on arbitrary objects and scenes from their background and surroundings. To take on this challenge, we construct a liquid dataset, LQDS, consisting of 5000 real-world images annotated into 14 distinct classes, and design a novel liquid detection model, LQDM, which leverages cross-attention between a dedicated boundary branch and the main segmentation branch to enhance mask predictions. Extensive experiments demonstrate the effectiveness of LQDM on the testing set of LQDS, outperforming state-of-the-art methods to establish a strong baseline for the semantic segmentation of liquids. We believe that LQDS and LQDM will facilitate future research in liquid segmentation and enable practical applications in robotics. Our dataset and code is released at https://lonaslee.github.io/LQDM/.
Jonas Li, Michelle Li, Luke Liu +2
Dec 15, 2025cs.RO

Towards Spatial Trace with Reasoning in Vision-Language Models for Robotics

Spatial tracing, as a fundamental embodied interaction ability for robots, is inherently challenging as it requires multi-step metric-grounded reasoning compounded with complex spatial referring and real-world metric measurement. However, existing methods struggle with this compositional task. To this end, we propose RoboTracer, a 3D-aware VLM that first achieves both 3D spatial referring and measuring via a universal spatial encoder and a regression-supervised decoder to enhance scale awareness during supervised fine-tuning (SFT). Moreover, RoboTracer advances multi-step metric-grounded reasoning via reinforcement fine-tuning (RFT) with metric-sensitive process rewards, supervising key intermediate perceptual cues to accurately generate spatial traces. To support SFT and RFT training, we introduce TraceSpatial, a large-scale dataset of 30M QA pairs, spanning outdoor/indoor/tabletop scenes and supporting complex reasoning processes (up to 9 steps). We further present TraceSpatial-Bench, a challenging benchmark filling the gap to evaluate spatial tracing. Experimental results show that RoboTracer surpasses baselines in spatial understanding, measuring, and referring, with an average success rate of 79.1%, and also achieves SOTA performance on TraceSpatial-Bench by a large margin, exceeding Gemini-2.5-Pro by 36% accuracy. Notably, RoboTracer can be integrated with various control policies to execute long-horizon, dynamic tasks across diverse robots (UR5, G1 humanoid) in cluttered real-world scenes. Please see the project page at https://zhoues.github.io/RoboTracer.
Enshen Zhou, Yibo Li, Jingkun An +12