Robotics

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8 papers in the last 28 days · 0.2% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

8 new papers

A weekly snapshot of new work published in Robotics.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Robotics.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Robotics.

195 papers

Latest in Robotics

Sep 17, 2026cs.RO

Tele-Traversability: Rethinking Traversability for Teleoperated Ground Robots in Terrain Navigation

Teleoperation, a human-in-the-loop control scheme, allows a human operator to remotely command and guide a mobile robot to navigate in off-road environments, yet fluent and user-friendly tele-navigation requires an alignment of traversability evaluation between human and robot. In the teleoperation system, the human operator typically utilizes off-site incomplete and delayed feedback via a human-machine interface to make a judgment of traversability, while the robot makes such an evaluation based on in situ onboard sensory information, which could cause divergent traversability estimation and thus generate mismatched decisions and actions. Existing approaches for traversability modeling, estimation, and prediction are mainly derived from the view of robots, i.e., robot-centric, and are practically suitable for fully autonomous mobile robots, but neglect the influence of human operators. To address this problem, this paper extends the concept of traversability from robot-centric to human-centric by accounting for the operator's cognitive states, such as attention, workload, and risk tolerance or awareness, termed tele-traversability. We first revisit the definitions and roles of traversability in robotics and then extend them to teleoperation settings. Finally, we highlight future trends and open challenges of tele-traversability toward human-centric teleoperation systems.
Lewei Feng, Qi Chen, Wenshuo Wang +6
Sep 16, 2026cs.RO

Winning a Won Game: Strict Reach-Avoid-Stay Control Barrier Functions for High-Dimensional Black-Box Systems

Robots must complete their tasks and maintain the achieved outcomes while avoiding safety failures at all times. Strict reach-avoid-stay (sRAS) formalizes this requirement: safely reaching a target and remaining there indefinitely after first entry. We propose an sRAS Q-control barrier function (CBF) safety filter for high-dimensional black-box systems under bounded uncertainty. Our construction combines a stay value encoding safe permanent residence in a target subset with a reach-avoid value encoding safe reachability of this subset while avoiding target states from which safe permanent residence cannot be guaranteed. We prove that these values jointly yield a valid robust discrete-time CBF and lift them to state-action Q-functions for runtime intervention. For exact values and under a measure-zero condition, our filter preserves sRAS feasibility from almost every winnable initial state and keeps the system safely within the target after first entry, against all admissible uncertainty realizations. We adopt reachability-based adversarial reinforcement learning for scalable value approximation using only black-box interactions. Notably, neither synthesis nor deployment of our filter requires known dynamics, affine structure, value derivatives, or hand-designed barriers. We validate our framework in quadruped gap jumping in simulation and hardware, where the robot crosses the gap, lands safely, and remains safe afterward. Simulated F1TENTH races further demonstrate safe overtaking and lead retention.
Donggeon David Oh, Duy P. Nguyen, Gongkai Yuan +3
Sep 16, 2026cs.AI

Teaching AI, Robotics, & Community: A Hubs-Based K-12 Education Framework for Reaching Rural Schools

K-12 robotics and AI education remains difficult to scale, especially in rural regions lacking sustained technical mentorship. Programs like FIRST provide competition pathways and instructional opportunities, but they do not eliminate the need for local programming and robotics expertise. We introduce AI, Robotics, & Community (ARC), a hubs-based framework where colleges train undergraduate mentors and host workshops for nearby K-12 teams. Mature school programs can become secondary hubs that support additional schools, creating a self-reinforcing education loop where mentorship reach propagates geographically and can even grow super-linearly. We first evaluate ARC through a trial deployment at one university. The trial created three rural robotics teams. On five-point Likert surveys, mean increases in K-12 programming knowledge, resource access, and practice opportunities were 2.00, 2.25, and 1.25 points. Likewise, undergraduate confidence teaching technical concepts, adapting explanations, managing groups, and finding mentoring enjoyable and meaningful increased by 1.29, 1.14, 1.00, and 1.14 points. Additionally, we create a spatial Markov model of ARC's growth and simulate it using the state of Indiana as a testbed. Under moderate conditions, we find that ARC reaches 74% of Indiana's 1,925 public K-12 schools and produces 992 robotics programs after 40 years, compared with 161 projected under natural growth alone. Together, these results show ARC can create and support rural robotics programs, train undergraduate AI and robotics mentors, and potentially scale mentorship across a region.
Maxwell J. Jacobson, Gustavo Rodriguez-Rivera, Petros Drineas +1
Sep 15, 2026cs.RO

Timely Activation of Safety Filters via One-Step Reachability Expansion

Least-restrictive safety filters based on Hamilton-Jacobi reachability provide strong safety guarantees by overriding a nominal controller only when the system reaches the boundary of the set of unsafe states defined as a Backward Reachable Tube (BRT). These guarantees, however, rely on the continuous-time nature of the underlying formulation. In practice, robotic systems apply control at discrete sampling intervals, which creates a mismatch where the system may jump into the unsafe BRT between updates, allowing failures that are theoretically avoidable. This work introduces a principled solution based on a one-step expanded BRT that predicts all states capable of reaching the true BRT within a single timestep. By using this expanded boundary as the activation condition for the safety filter, safety interventions occur early enough to ensure correctness under discrete-time execution. We formulate this expanded set as a modified reachability problem and compute it using standard continuous-time solvers.
Javier Borquez
Sep 15, 2026cs.RO

Hamilton-Jacobi Reachability for Hybrid Systems: Unified Goal-Driven Control with Safety Guarantees

Hybrid dynamical systems provide a powerful modeling framework for robotic systems, particularly in contact-rich environments. However, ensuring safety and performance in such systems remains challenging due to the intricate coupling between continuous dynamics and discrete mode transitions. In this work, we extend classical Hamilton-Jacobi (HJ) reachability analysis, a formal verification method for continuous-time nonlinear systems, to hybrid dynamical systems. Our framework characterizes safe sets for hybrid systems through a generalized value function defined over both discrete and continuous states while accounting for control constraints and model uncertainty. We additionally provide a numerical algorithm to compute this value function. Building on these safe sets, we propose two different mechanisms to integrate performance objectives. First, we introduce a hybrid least-restrictive safety filter that intervenes on both the discrete and continuous components of a nominal controller only when necessary to avoid unsafe states, thereby preserving nominal behavior whenever possible. Second, we formulate and compute hybrid backward reach-avoid tubes, enabling the simultaneous enforcement of safety and goal-reaching behavior, an extension not previously addressed within hybrid HJ reachability. This enables the synthesis of continuous and discrete control policies that guarantee both safety and task completion. We validate our framework through simulation studies and real-world experiments on a quadrupedal robot, demonstrating its effectiveness in hybrid mode planning and safety-critical applications.
Javier Borquez, Shuang Peng, Somil Bansal
Sep 15, 2026cs.RO

Predictive Varanus: Combining CSP Conformance Monitoring with Predictive LTL Runtime Verification

Runtime Verification is well suited to autonomous and robotic systems because it checks the behaviour that is actually observed during execution. Its main limitation, however, is that it is usually reactive: the monitor detects a violation only after the system has already performed a bad event. This can be too late in domains where failures are costly or unsafe. In this paper we present PREDICTIVE VARANUS, a two-stage verification pipeline that combines VARANUS, a runtime verifier that uses models written in the process algebra Communicating Sequential Processes (CSP), with predictive runtime verification for LTL. A CSP model is first used as a conformance gate over the observed event trace; the same model is then translated into a Buchi automaton that constrains the futures explored by a predictive LTL monitor. In this way, out-of-model behaviour is rejected immediately, while model-consistent prefixes can be classified as already guaranteeing satisfaction, already forcing violation, or still being inconclusive for the monitored temporal property. We formalise the combined monitor, explain its implementation, and illustrate the approach on a robotic rover for nuclear-store inspection. The case study shows how the combination of CSP validation and predictive LTL can provide earlier verdicts than standard runtime monitoring while reusing an existing design-time CSP model.
Angelo Ferrando, Matt Luckcuck, Pedro Ribeiro
Sep 14, 2026cs.RO

From Transportation to Manipulation: Enabling Grasping in Magnetic Robotics

Magnetic levitation (MagLev) systems have great potential for application in high-mix, low-volume manufacturing due to their scalability and flexibility, enabling highly reconfigurable in-machine material flow. However, their manipulation capabilities remain largely unexploited, as current applications almost exclusively focus on transportation. To enable grasping and manipulation directly on MagLev systems without requiring additional costly handling equipment, such as industrial robot arms, we present the Gripper MagBot, a low-cost parallel 6-DoF manipulator with an integrated 1-DoF gripper that mechanically couples three MagLev movers. The Gripper MagBot supports two operating configurations: a default mode and a single-track mode, selectable depending on the required stability and workspace footprint. To reconfigure a machine, the MagBot can be autonomously dropped off and picked up using a docking station. We showcase pick-and-place examples in simulation, as well as with the real Gripper MagBot using our inverse kinematics controller. CAD files, assembly instructions, a component list, and videos are available at https://sites.google.com/view/gripper-magbot.
Lara Bergmann, Noah Greis, Cedric Grothues +2
Sep 14, 2026cs.RO

Breaking the Vision-Action Shortcut: Latent Interface Training for Generalizable Robotics Foundation Models

Robot foundation models achieve strong in-distribution performance but often degrade under visual distribution shifts. When learning to generate actions from pretrained visual representations, models may exploit task-irrelevant visual cues that correlate with demonstrated actions within the training distribution. Such vision-action shortcuts can undermine generalization when these correlations change under distribution shifts. Mitigating these shortcuts requires constraining how visual information is used for action generation while preserving task-relevant spatial information. We propose Latent Interface Training (LIT), a framework-agnostic two-stage strategy that first establishes a spatial-goal-conditioned action prior without images, then constrains visual conditioning through a pose-supervised latent interface. Stage 1 trains the action expert to generate action chunks conditioned on language, robot state, and each demonstrated chunk's terminal SE(3) end-effector pose, learning goal-directed action generation independently of visual cues. Stage 2 introduces a latent interface that aggregates visual and semantic representations and serves as the pretrained action expert's only visual conditioning pathway. The interface is supervised to reconstruct the terminal pose previously used to condition Stage 1, encouraging it to retain the goal-relevant spatial information needed for action generation. Across four vision-language-action and world-action architectures (Pi0.5, MolmoAct2, FAST-WAM, and ImageWAM), LIT improves overall LIBERO-Plus success by 3.87-10.70 percentage points while preserving or improving average LIBERO success. Real-world evaluations show 13.30-16.70 percentage-point gains in success aggregated across three tasks under unseen camera configurations, lighting variations, and distractors.
Jianman Lin, Shailesh Shailesh, Zhongyi Luo +1
Sep 8, 2026cs.AI

Valerant: An Automatic Navigable Game Map Generator via Action-Conditioned World Model Exploration

World Action Models (WAMs) couple predictive world modeling with action generation, allowing anticipated future states to guide agent behavior. Although WAMs are rapidly advancing embodied AI, general-purpose counterparts remain largely unexplored in games. Existing game-oriented approaches often combine action-conditioned world models with external policies and reward functions to realize WAM-like decision-making, yet they operate mainly in 2D visual observation space and do not instantiate persistent 3D geometry. Extending this paradigm to 3D games introduces a distinct challenge. In autonomous driving and robotics, the physical environment exists independently of the model, providing a persistent 3D world in which selected actions can be executed. Games have no such external substrate; the virtual world itself must be instantiated. Most playable games require a persistent and navigable space, while 3D games additionally require explicit geometry that supports movement and interaction. Action-conditioned video rollouts provide visual observations but not this spatial representation. We present \textsc{Valerant}, a training-free framework that transforms a pretrained action-conditioned world model into a WAM for exploring and constructing 3D game maps. By coupling predictive visual rollouts with SLAM-based spatial reconstruction and exploration-driven action selection, \textsc{Valerant} progressively transforms a single image into a persistent 3D game map. This framework extends WAM-based interaction beyond 2D visual simulation and offers a new approach to reducing manual effort in 3D game-map creation.
Yiran Qiao, Feng Wang, Jing Ma
Sep 8, 2026cs.RO

Online, Reachability-Aware, Sampling-Based Motion Planning

Sampling-Based Model-Predictive Control (MPC) algorithms are a flexible class of controllers used for navigation on a wide range of robotic systems. Historically, such approaches have lacked hard safety guarantees, a shortcoming which we remedy in this work by computing guaranteed reachable-set overapproximations online with a fast, interval-based pipeline. We show that our method achieves similar performance to a state-of-the-art reachability-based planner without the need for the expensive pre-computation step, and can be scaled to systems that are infeasible using existing approaches. Finally, we demonstrate that our technique reduces safety violations by over 99% in a racing simulation and successfully controls a model racecar on real hardware experiments without crashes.
Brendan Gould, Zhiyuan Zhang, Panagiotis Tsiotras +1
Sep 8, 2026cs.RO

CAST: Alternating State-Value Targets and Expanded Policy Gradients for Model-Based Reinforcement Learning

Model-based reinforcement learning (MBRL) is a family of RL methods that learn a model of the environment and use it for action selection, making it well suited to robotics due to its sample efficiency. Combining learned models with online planning can further improve action selection, as the planner can exploit the model to find better actions than the learned policy alone. Recent methods combining learned policies with online planning typically learn the value of the policy rather than the stronger planner-guided behavior. We present CAST (Critic with Alternating State-value Target), which uses planner-guided behavior to improve value learning while regularizing the value estimate with the current policy. CAST replaces the action-value critic with a state-value critic, trained using a target that combines a real planner-guided transition and an imagined transition under the current policy. The resulting value function corresponds to an alternating process between planner-guided behavior and the current policy, allowing it to benefit from the stronger planner behavior while being regularised by the policy being learned. We evaluate CAST on the DeepMind Control and HumanoidBench Suites against several state-of-the-art methods, and demonstrate successful transfer to a physical Unitree Go2 quadruped performing a dynamic handstand.
Pietro Noah Crestaz, Mohamed Yassine Kabouri, Nicolas Mansard +1
Sep 8, 2026cs.RO

Seeing is Not Believing: Breaking the Physical-to-Digital Trust Boundary in Robotics

In multi-robot collaboration, task handovers rely on downstream verifiers performing remote attestation, which inspects sensor telemetry to ensure a robot's physical behavior strictly matches its assigned task. But can this telemetry be trusted? We show that it often cannot. In this paper, we uncover a severe vulnerability in Robot Operating System (ROS) 2: by modifying a single environment variable, an adversary can execute a pre-built hook to covertly intercept and inject both telemetry and control signals before they are published. Consequently, adversaries can hijack a robot to perform dangerous tasks while spoofing downstream verifiers with synthesized fake telemetry. Worse still, by exploiting the widespread reliance on third-party Docker containers and auxiliary tools, attackers can distribute compromised packages embedded with these malicious hooks to launch such attacks easily. On a physical Franka Emika robotic arm running Secure ROS 2, our attack injects fabricated telemetry in real time with only around 3 ms of jitter, preserving temporal synchronization and hardware integrity while achieving an 87% success rate even against an AI-based detector. We have responsibly disclosed these findings to the ROS 2 development team. We prepared a demo video available at https://youtu.be/ExeiGqUrnhQ.
Leming Shen, Shikai Geng, Yuanqing Zheng +1
Sep 7, 2026cs.RO

mjorbit: A Simulation Framework for Space Robotics

This paper presents a general framework for simulating multi-body space robots with contact. We bring efficient, large-scale robot simulation to in-space servicing, assembly, and manufacturing applications. First, we perform an empirical trade study of methods for coupling orbit propagation with existing robotics simulation frameworks. Next, we present mjorbit, a general, flexible, and performant framework built on the MuJoCo engine widely used in robotics, to which we add key spacecraft dynamics, actuators, and sensors. We provide a low-latency C++ CPU backend and a high-throughput GPU backend behind a simple Python API. We demonstrate mjorbit by solving several realistic on-orbit case studies with both model-predictive control and reinforcement learning. Open-source code and examples are available at: https://johnzhang3.github.io/mjorbit/
John Z. Zhang, Joris Verhagen, Fausto Vega +2
Sep 7, 2026cs.RO

ComVLA: Communication-Aware Split Inference for VLA Models in 6G-Connected Robotics

Connected robotics is an emerging 6G application where mobile robots follow natural-language instructions to manipulate physical objects. The Vision-Language-Action (VLA) models that enable this are too large to run on the robot; a common trend is to offload inference to the cloud. The wireless link, however, limits how much sensing data the edge can transmit per control step. Two recent lines address this constraint: semantic communication codecs compress sensor data but require channel-specific retraining, and VLA token pruners select tokens from image but ignore the channel. Our insight is that the dense semantic information contained in the language already indicates which visual tokens matter. We propose ComVLA, a framework that uses this language guidance to adapt the VLA token budget to the channel capacity. Transmitting 32 tokens instead of 512 on the LIBERO benchmark, ComVLA cuts inference compute by 74% and inference latency by 22% versus the original OpenVLA-OFT baseline, at a cost of 1.5 pp in average task success (95.4% vs. 96.9%), and it stays within the capacity budget under Rayleigh and Rician fading. These results demonstrate that co-designing VLA inference and wireless communication is a practical direction for 6G-connected robotics.
Boliang Liu, Wint Yi Poe, Jingyun Di +2
Sep 2, 2026cs.RO

GPU-Accelerated Astrodynamics World Models for Spacecraft Rendezvous and Proximity Operations

World models are an emerging paradigm in representation learning in which an agent jointly learns state-action dynamics and observation models from offline trajectory data, enabling multi-step planning and trajectory prediction with uncertainty estimates. They have shown strong results in robotics and game environments, but, to the best of our knowledge, have not previously been applied to the space domain. This paper introduces a world model-based approach to cooperative and non-cooperative spacecraft rendezvous and proximity operations. First, we introduce an open-source, JAX-based International Space Station (ISS) docking environment supporting parallel GPU simulation of spacecraft orbit and attitude dynamics, generating the thousands of state-action transitions that world model training requires. Second, we introduce Out-of-this-World-Model, a transformer-based world model that encodes relative kinematic states and body-fixed camera imagery into a latent state and predicts its evolution under commanded thrusts and torques using one-step flow matching. It produces a distribution over future observations, capturing stochastic dynamics and per-timestep uncertainty, and outperforms DreamerV3-style posterior-correction baselines with fewer trainable parameters and hyperparameters. Third, we apply the approach to a capsule autonomously docking with the ISS under keep-out-zone constraints, demonstrating improved sample efficiency and task performance over reinforcement learning baselines (53% versus 29% docking success across ports), better out-of-distribution generalization (on held-out ports the world model more than doubles baseline success, 40% versus 17%), and detection of anomalous objects encountered during approach with 98% classification accuracy. We open-source the simulation environment and model architecture to enable further study of this paradigm.
Duncan Eddy, Isaac R. Ward, Grace Ra Kim +1
Aug 31, 2026cs.RO

Geometric analysis of generic 3R robots, and necessary and sufficient conditions for a class of orthogonal robots to have four IKS

The kinematic analysis of a generic 3R robot has been investigated with multiple approaches in the past. The algebraic approaches have established concrete results but are unfortunately limited to special classes or architectural simplifications. Geometric approaches on the other hand have extended the analysis to generic robots while also providing an intuitive understanding of their kinematic properties. We use the best of both approaches to present the kinematic analysis of a generic 3R robot, using the inverse kinematic model inherited from a method based on conformal geometric algebra. The paper discusses a generic framework to study the conditions for a 3R robot to have four inverse kinematic solutions (IKS) and allows to study the distribution of IKS as seen in workspace. The necessary and sufficient conditions for a class of orthogonal robots are presented using the proposed approach.
Durgesh Haribhau Salunkhe, Abhilash Nayak
Aug 10, 2026cs.RO

SAIN: Structure-Aware Interactive Navigation with Active Dialogue Grounding for Mobile Robot

Most existing vision-language navigation tasks assume that instructions are complete and unambiguous. However, real-world robots often encounter natural human instructions that are ambiguous, underspecified, or incomplete, requiring them to resolve such uncertainties through active questioning. Interactive Instance Goal Navigation (IIGN) requires an embodied agent to find the specific instance under an ambiguous category-level instruction through active dialogue. However, existing dialogue-enabled methods often consume oracle answers as transient textual context for immediate decisions, rather than persistent spatial or object-centric structured state. We present SAIN, a zero-shot framework that turns active dialogue into persistent navigation state. Instead of consuming oracle answers as one-step text hints, SAIN compiles them into target evidence, route-level corridor memory, and object-candidate labels. These states are stored in structured value, room, graph, and object memories, then consumed by a unified policy for frontier ranking and final target approach. On the VL-LN IIGN benchmark, SAIN improves SR from 20.2 to 25.4 and SPL from 13.07 to 14.17 over the strongest reported dialogue-enabled baseline, while requiring no task-specific policy training. The results support dialogue-to-state conversion as an effective zero-shot mechanism for long-horizon interactive instance navigation. Project website: https://zorattc.github.io/SAIN/
Yuhao Cao, Xiao Liu, Yang Xie +2
Aug 7, 2026cs.RO

Hölder Signed Distance: A Differentiable, Signed, Parallelizable Metric for Robotics

Computing distances between sets is essential in robotic motion planning and control, where differentiable gradients enable real-time optimization. The Euclidean Signed Distance Function (SDF), however, is not differentiable everywhere, and existing alternatives often sacrifice differentiability, sign information, or computational efficiency. In this letter, we introduce a novel differentiable signed distance between convex polyhedra. To this end, we first propose differentiable versions of the minimum and maximum operators, termed the Hölder minimum and Hölder maximum. We then replace the original min-max operators in the classical SDF formulation, yielding the Hölder signed distance. Unlike prior differentiable distance formulations that rely on iterative algorithms, our approach is computed in closed form, eliminating convergence issues while remaining naturally amenable to GPU parallelization. We validate the practical advantages and computational performance of the proposed distance through runtime comparisons with existing approaches. We also present a robotic manipulator experiment, demonstrating its suitability for applications in control.
Felipe Bartelt, Ali Umut Kaypak, Anthony Tzes +3
Aug 7, 2026cs.RO

Detection and Ranging of Transient Extrinsic Contacts Based on 6D Dynamic Tactile Sensing

Delicate manipulation often involves transient and subtle collisions between a grasped object and the environment. While the human hand localizes these contacts effortlessly thanks to superior tactile sensitivity, robotic systems often lack the requisite resolution to acquire the information necessary for motion planning, resulting in clumsy manipulation or even task failure. Here, we propose transient extrinsic contact detection and ranging (TECDAR), a simple yet fast and efficient method for detecting and ranging extrinsic contact of grasped objects. Our design of gripper tips employs dynamic tactile sensing leveraging a single 2.5×\times3 mm 6D inertial measurement unit. The sensor captures sub-millisecond tip deformations at a 7 kHz sampling rate, but operating on a data stream of only 84 KB/s. High bandwidth and compact data size enable the system to rapidly detect and localize contact between grasped objects and their surroundings. Specifically, fusing tactile data with robot pose via an extended Kalman filter enables fast and precise localization of extrinsic contact, reaching millimeter-level accuracy within 180 ms. Experimental results demonstrate that the system achieves an average localization accuracy of approximately 7,mm in both line-contact and point-contact localization tasks. Furthermore, this near-instantaneous localization enables the robot to rectify its trajectory on a millisecond scale, facilitating precise tool manipulation and enhanced perception of complex environments purely through tactile exploration and mapping. We envision such techniques advancing the future of robotics across domains requiring delicate manipulation, including precision assembly, surgical assistance, and autonomous exploration in touch-dominant environments. Project page: humitlab.github.io/TECDAR/
Haowen Zheng, Yinghao Wu, Fuyuan Liu +2
Aug 5, 2026cs.RO

Static Timing Orchestration for Tree-Structured Robot Control Firmware

As robotic systems become increasingly complex, generating control firmware from structural description files has emerged as a promising paradigm for reducing development complexity and improving maintainability. Existing robot description formats naturally represent robotic systems as hierarchical tree structures, where devices are recursively composed into functional subsystems and eventually into the complete robot. However, such tree-structured organization also introduces structured data dependencies that affect perception-to-decision latency and, consequently, control performance. In this paper, we propose FineMote, a control firmware generation framework with a scheduling mechanism tailored for tree-structured device models. The framework objectifies heterogeneous low-level control logic and exposes unified scheduling units and execution entry points. Based on the resulting object hierarchy, the scheduling mechanism exploits compile-time information to statically determine execution order with minimal runtime overhead. We prove that the proposed mechanism satisfies deadline and precedence constraints, and further derive an upper bound on intra-tree decision latency. We implement the proposed framework and evaluate it on real robotic control platforms. The experimental results show improved timing behavior and runtime responsiveness, demonstrating the practical effectiveness of the proposed design.
Wang Xi, Feiran Wei, Mo Deng +3
Aug 3, 2026cs.RO

Staying on Spec: Real-Time Monitoring under Uncertainty with a Maritime Case Study

Robotic systems must operate under uncertainty while satisfying complex task and safety specifications. Monitoring such specifications under uncertainty remains challenging, as existing formulations typically require extensive data or explicit uncertainty distributions. In this paper, we propose a real-time monitoring framework that reduces data requirements by leveraging data-driven reachable sets for specification evaluation. We instantiate the framework for maritime navigation, where complex specifications arise from traffic rules. We develop a data-efficient pipeline for constructing reachable sets and derive a monitoring formulation suitable for real-time deployment. Simulation and hardware experiments demonstrate robust monitoring under realistic disturbances, achieving improved risk detection compared to state-of-the-art metrics.
Elizabeth Dietrich, Hanna Krasowski, Emir Cem Gezer +3
Aug 3, 2026cs.RO

TWINS: A Tactile Wearable Isomorphic Arm Networked System for Contact-Rich Manipulation Learning

Recent advances in robot learning for manipulation have increased the importance of collecting real-world demonstration data. However, existing robotic systems primarily focus on end-effector manipulation, making it difficult to teach and execute manipulation tasks involving body-surface contact with the arms and chest. This paper presents TWINS (Tactile Wearable Isomorphic Arm Networked System), a robotic system for manipulation involving body-surface contact. TWINS consists of a Wearable Dual-Arm Device, which is worn by the operator, and an Isomorphic Robot with the same joint configuration and external dimensions. Distributed tactile sensors embedded in the chest and arms enable the measurement of body-surface contact synchronized with joint motion. Using the Wearable Dual-Arm Device, we collected demonstrations for four manipulation tasks involving body-surface contact. We then trained imitation learning policies using the collected demonstrations and deployed them on the Isomorphic Robot, enabling manipulation guided by body-surface tactile observations. Experimental results demonstrate that TWINS provides a unified robotic system for demonstration, learning, and execution of manipulation involving body-surface contact. https://mmurooka.github.io/twins-project-page/
Takahide Kitamura, Masaki Murooka, Natsuki Yamanobe +1
Aug 2, 2026cs.RO

You Don't Need To Stay in The Loop: An Agentic Robotics Loop for Robot-Policy Improvement

Coding agents such as Claude Code and Codex close the software loop: a main agent manages the loop, subagents analyze and execute, tools do the work. We port this architecture to robot-policy improvement, where one difference dominates the design: robotic tools---trained policies, training pipelines, data collection---fail routinely, so a tool's quality must be measured, recorded at every call, and expired when the artifact behind it changes. AgenticRobotics is a backend-independent control plane in which an LLM controller drives disposable workers through durable train--evaluate--improve transactions: an immutable objective, controller-owned measurement, commit-keyed crash recovery, an evidence-graded skill library, and a tool registry with a standardized, recorded call surface. The title is an operational claim, not a selection claim: the operator can leave because promotion is evidence-gated, state is recoverable, and capability quality is derived from records---not because the loop picks better checkpoints than a human; on the one lineage we measured, it does not. The gates measurably buy false-promotion control (0.001 per run hardened versus 0.005--0.021 shipped), anytime-valid decisions under optional stopping, zero lost or duplicate effects under kill injection, and six of six artifact-tampering classes caught by a signed verifier.
Hang Yu
Aug 1, 2026cs.RO

Assistant Placement Aria: A Benchmark for Egocentric Placement Assistance

Human assistance in robotics spans around several tasks such as navigation, object manipulation, and placement, where a key challenge is selecting target destinations that align with human intentions or preferences. We focus on this challenge in the context of Virtual Placement (VP), the task of identifying all plausible target locations given scene context and human-centric constraints. This differs from traditional placement tasks that typically focus on a single, predefined target location. The VP problem is complex, as it requires both global and local reasoning about the scene's geometry, semantics, and plausibility. To address this gap, we introduce {\bf Assistant Placement Aria}, the first benchmark to explore diverse aspects of VP, including global, local, and human-centric constraints. It contains both synthetic and real indoor scenes annotated for three tasks: (i)~2D Panel Placement, (ii)~Sitting Suggestion, and (iii)~TV Placement. Each scene includes 2D images, a 3D point cloud, and a textual description of the objects within the scene. By contributing this benchmark, we aim to encourage further research in this underexplored and challenging field that is critically dependent on relevant data. We also evaluate several foundation models for object detection and segmentation on our benchmark.
Amir Belder, Gonçalo Dias Pais, Refael Vivanti +5
Aug 1, 2026cs.RO

Latency-Tolerant Cloud-Edge Collaborative Vision-Language-Action Models via Emergent Representational Specialization

Deploying billion-parameter Vision-Language-Action (VLA) policies on mobile robots creates a systems conflict: semantic reasoning benefits from cloud GPUs, whereas closed-loop control must respond locally despite network delay and jitter. Existing hierarchical and asynchronous policies improve throughput, but their slow-path representations can still arrive stale or require explicit scheduling and delay cues. We introduce CloudEdgeVLA, a cloud-edge policy that treats temporal misalignment as a representation-learning problem. A cloud VLA encodes delayed observations into slowly varying task features, while a lightweight edge head combines the latest available cloud feature with current local vision. During training, current and randomly delayed frames are paired with the same current action target in fresh and stale paths. This objective encourages the cloud representation to preserve task-level information while the edge path supplies state-sensitive corrections, driving emergent specialization. Across four LIBERO suites, CloudEdgeVLA retains 63.8-78.0% success with a 40-step uniform-delay window, whereas VLASH reaches at most 6.4% and the evaluated single-path baselines at most 3.0%. By removing blocking synchronization from the control loop, the design offers a practical route to scalable VLA deployment in which cloud models can grow while edge computation remains lightweight and responsive.
Daojie Peng, Fulong Ma, Bingtao Wang +2
Aug 1, 2026cs.RO

Learning to Predict Contact Force Distributions from Vision Leveraging Object Geometry Priors

Based on vision and prior experience, humans can make rough physical predictions and adjust their manipulation strategies. This paper aims to endow robots with a similar ability. To collect paired data of vision and forces, we use a rigid-body simulator commonly adopted in robotics. However, unlike simulators that output noisy point forces, humans are able to make consistent predictions even in unfamiliar situations. Based on this observation, we hypothesize that predicting smooth force distributions rather than raw point forces can improve both force prediction itself and downstream task performance. To validate this hypothesis, we construct a model that predicts three-dimensional force distributions from a single RGB image of piled daily objects. The target distribution is generated by applying statistical smoothing to point forces obtained from the simulator. Moreover, by incorporating object geometry into the smoothing process, we aim to account for variations in contact states and achieve more consistent vision-based predictions. We conduct extensive evaluations in both simulation and real environments. Results show that our approach improves prediction accuracy, enhances downstream task performance through smoothing, and further benefits from geometry-guided smoothing. Remarkably, the trained model generalizes effectively to real-world scenes despite being trained solely in simulation.
Ryo Hanai, Yukiyasu Domaea, Ixchel G. Ramirez-Alpizar +3
Aug 1, 2026cs.RO

A Robotic System for Automated Manufacturing of Dielectric Elastomer Actuators

This letter presents an automated robotic manufacturing system for soft capacitors which operate as actuators and sensors. Emphasis is placed on the two processes that most directly govern device quality, dielectric layer formation by spin coating and carbon nanotube (CNT) electrode application by stamping. Twenty multilayer DEAs, each comprising 12 dielectric layers with a mean thickness of 55.37 +- 2.04 um and 11 alternating CNT electrodes, were fabricated reducing total process time by 14.2% and removing the operator from 56.1% of it.
Van Remenar, Anatol Gogoj, Ang Li +4
Jul 31, 2026cs.RO

CLIFT: Turning Gemini Robotics On-Device into Humanoid Specialists via Non-Invasive Closed-Loop Iterative Fine-Tuning

While robot foundation models are growing increasingly capable, the strongest models are typically trained on proprietary data and remain closed-source, limiting downstream users' ability to adapt them to new tasks, embodiments, and deployment settings. Following the LLM community, an emerging access paradigm for closed-weight robot foundation models is the managed supervised fine-tuning (SFT) API, where users submit training data and receive a tuned policy without access to model weights, gradients, or training internals. While such APIs let downstream users leverage powerful proprietary foundation models, they restrict policy improvement to pure imitation, ruling out reinforcement learning and other closed-loop methods that rely on internal training signals. This limitation is particularly acute for agile, contact-rich humanoid manipulation, where the gap between policy outputs and deployed behavior is large due to novel states, action tracking dynamics, latency, and controller-specific failure modes. We study how effective this managed-API regime is for humanoid adaptation, and how closed-loop improvement can be realized within it to push policies toward task mastery. We conduct one of the first empirical studies of managed-API adaptation on a real humanoid, instantiated on Gemini Robotics On-Device (GROD). We find that direct SFT through the API substantially outperforms a leading open-weight VLA trained on the same demonstrations, yet still falls short of deployment-level mastery on agile, contact-rich tasks. To close this gap, we introduce CLIFT: Closed-Loop Iterative Fine-Tuning, which turns deployment-time reward feedback into API-compatible supervised data and enables closed-loop policy improvement without accessing weights, gradients, likelihoods, or losses-pushing GROD to near-perfect success after two flywheel cycles, all without "opening the model box."
Yuxin Chen, Hari Srikanth, Nathan Jew +7
Jul 30, 2026cs.RO

When Robots Exchange Meaning: A Demo of Goal-Oriented Semantic Communications for Collaborative Robotics

Collaborative robotics is a representative task-oriented 6G use-case, where communication quality should be reflected in mission execution, environment understanding, and closed-loop operation rather than packet delivery alone. This demo paper presents a robot-edge semantic communication (SemCom) testbed integrating robot-side visual compression, edge-side semantic mapping, and dashboard-based mission interaction. A mobile robot equipped with RGB-D sensing and LiDAR runs ROS 2, while a Jetson Orin edge node performs reconstruction, RTAB-Map mapping, semantic object handling, and browserbased visualization. As an initial proof of concept, RGB frames are encoded on the robot into VQ-VAE tokens using an ONNX Runtime encoder and reconstructed on the edge using a PyTorch decoder. A 320 X 240 image is represented by an 80 X 60 token grid with a packed payload of 5400 bytes, corresponding to a 42.67X reduction relative to model-input RGB bytes. The reconstructed visual stream is further associated with depth, pose, and 3D mapping information to generate a semantic map for downstream robotic applications. The demo exposes the full path from semantic visual transport to object-level map interaction, and provides a practical platform for future task-aware 6G networking studies at the intersection of SemCom, embodied AI, and physical AI-enabled robotics. A video of the demo is available at https://tinyurl.com/Tos09
Peizheng Li, Xinyi Lin, Sajida Gufran +1
Jul 29, 2026cs.RO

NeoRacer: An Open, Standardized 1:12 Scale Autonomous Race Car for Benchmarking and Education

Many scientific fields rely on standard benchmarks and shared platforms to improve review and reproducibility, but autonomous systems research still lacks widely accepted open hardware. Where standardization has emerged, progress has accelerated. This is especially evident in autonomous racing, where teams often build custom systems or buy niche, expensive vehicles, making control and robotics research and education hard to compare and reproduce. High costs also limit access outside well-funded labs, while affordable educational robots are often underpowered. To address this gap, we present NeoRacer, an open-source 1:12 scale autonomous racing platform. It is built around an NVIDIA Jetson Orin Nano (67 TOPS), a 270° LiDAR, a 120 fps global-shutter camera, and a 9-axis IMU. NeoRacer ships pre-assembled for USD 2,699, offering over 3x the compute of comparable platforms at less than half the cost of the nearest pre-assembled alternative. Co-developed by the Neobotics Foundation and Seeed Studio, and manufactured by Seeed Studio, NeoRacer combines open hardware and software design with scalable, repeatable production. The modular, extensible platform provides a standardized benchmarking environment for autonomous racing algorithms across institutions. We describe the hardware/software architecture, design decisions from two pilot deployments (MIT IAP, 15 students; BU CPS Lab, 10 students), and key cost-performance tradeoffs. Hardware is licensed under CERN-OHL-S v2 and software under GPLv3, with all design files, firmware, and ROS2 packages publicly accessible.
Koneshka Bandyopadhyay, Ansh Mehta, Bassel El Mabsout +1
Jul 29, 2026cs.CV

R-SLPR: Region-based Small-to-Large Point-cloud Registration with Contrastive Learning

Point-cloud (PC) registration is fundamental to three-dimensional (3D) perception in robotic systems. However, classic registration algorithms falter when aligning a source PC containing limited, incomplete, or ambiguous geometric cues against a reference. This challenge of registering a small, partial PC to a significantly larger global reference is pervasive in real-world deployment yet remains insufficiently addressed by existing learning-based approaches, which typically assume comparable scales and significant overlap. To bridge this gap, we propose the Region-based Small-to-Large Point-cloud Registra- tion framework (R-SLPR), a novel three-stage architecture that fundamentally reformulates the scale-mismatched registration problem into a sequence of region proposal, regional matching, and iterative refinement. Unlike conventional methods that fail to localize specific regions, R-SLPR explicitly identifies candidate regions prior to estimating rigid transformations, ensuring robust alignment even under severe scale mismatch. The framework introduces a Fibonacci Grid Segmentation method coupled with a contrastive learning objective to effectively generate and match local geometric patches. Building on this, a novel Cascade Anchor Selection and Refinement algorithm iteratively aligns the source with the target region to maximize precision. Extensive evaluation on ModelNet40 demonstrates that R-SLPR establishes a new state-of-the-art accuracy standard, outperforming prior approaches and significantly reducing position and rotation Mean Absolute Error (MAE) to 0.009 and 1.104, respectively.
Yusen Wan, Zeyuan Chen, Qianshi Zou +1
Jul 28, 2026cs.RO

Towards Trustworthy Embodied Intelligence: A Systems Framework and Graded Trustworthiness Levels

Embodied intelligence integrates learned perception and decision making with real-time computation, control, and physical interaction. Because failures can cause immediate physical or operational harm, task completion alone does not establish trustworthiness. We define trustworthy embodied intelligence as the sustained capacity to execute specified tasks reliably under environmental and system variation while maintaining risk within acceptable bounds. We term this objective sustained safe success. Its supporting mechanisms are organized into four interdependent layers. The model layer generates task-competent action proposals with calibrated uncertainty and explicit safety preferences. The system layer realizes authorized actions dependably through integrated sensing, computation, control, hardware safeguards, fault containment, and fallback. The evidence layer substantiates bounded claims through evaluation, verification, validation, traceability, and structured assurance arguments. The deployment layer maintains claim validity through runtime monitoring, authority management, intervention, incident response, and controlled updates. Because assumptions and failures propagate across these layers, neither model capability, isolated safeguards, nor benchmark performance alone can establish end-to-end trustworthiness. Drawing on embodied AI, robotics, control, dependable computing, distributed systems, and autonomous driving, we further propose a non-normative hierarchy of trustworthiness levels. This hierarchy grades the strength of bounded deployment claims across task capability, safety, system assurance, operational governance, and supporting evidence, providing a basis for bounded deployment, comparative evaluation, research prioritization, and future standardization.
Xinyu Yang, Tianxing Chen, Honghao Su +38
Jul 27, 2026cs.RO

Effective Parameters, Real Behavior: Renormalization for Robotics -- From Infinite Electron Mass to Sim-to-Real Gap

Bridging the sim-to-real gap is a central problem in robotics, and the prevailing approach is to build increasingly accurate simulators. Here, we propose another approach based on renormalization: using effective, resolution-dependent parameters to absorb details omitted by the simulator and reproduce real behavior. These parameters may differ from measured physical values because they compensate for what the simulator leaves out. We demonstrate this mechanism analytically for proportional--derivative (PD) control at finite simulation frequency, where proportional feedback changes the effective derivative gain and derivative feedback changes the effective inertia. We then interpret dynamic rope manipulation and underwater swimming through the same perspective. Finally, we present a practical procedure for choosing observables, identifying omitted physics, and determining effective parameters. Renormalization offers robotics a complementary path across the sim-to-real gap: effective parameters, real behavior.
Youran Sun, Jiaxuan Guo, Xingyu Ren +2
Jul 25, 2026cs.RO

The Curse of Precision: A Data Scaling Law for High-Precision Robotic Manipulation

While scaling laws for imitation learning have primarily focused on generalization in open-world settings, the relationship between data and precision in closed-world tasks like robotic assembly remains largely unexplored. This paper systematically investigates this relationship and introduces a novel scaling law. We find that to achieve a fixed success rate, the required number of demonstrations NN grows super-exponentially as the target precision PP approaches a limit cc. This relationship is accurately captured by the model log(N)1/(Pc)\log(N) \propto 1/(P-c). Crucially, we reveal that the limit precision cc is not a static physical constant of the task but an emergent property of the entire agent system, including its sensors and expert policy. Through experiments on canonical manipulation tasks, we validate this law and demonstrate that improving system components, such as adding a wrist camera or using a more effective expert, measurably lowers cc, thus expanding the system's achievable precision. Our work provides a new theoretical framework for precision in robotics and a quantitative metric to evaluate system capabilities. Furthermore, these findings provide a practical methodology for guiding the development and debugging of high-precision manipulation systems.
Cuijie Xu, Yuanfan Xu, Min Xue +5
Jul 25, 2026cs.RO

Pose-Aware Modeling to Mitigate Pose-Related Artifacts in Tactile Gloves

Tactile gloves digitize contact and force during hand-object interactions, enabling robotics applications in dexterous manipulation, teleoperation, and learning from demonstration. To preserve hand dexterity and capture the nuances of natural interactions, these gloves and the integrated tactile sensors are designed to be soft, flexible, and comfortable. However, such flexible sensors are sensitive not only to contact forces but also unavoidably to hand pose changes, resulting in pose-related artifacts (PRAs). PRAs are especially problematic in the low-force range, resulting in misdetections or late-onset detections of contact, which raises the minimum detectable force (MDF) of the glove. In this work, we characterize the PRAs in relation to pose and force. Building on these insights, we introduce a glove-agnostic algorithmic framework that leverages hand pose information, which is increasingly available, to mitigate PRAs without glove modifications. Our pose-aware force estimation model augments tactile-to-force pipelines with a residual prediction branch that explicitly accounts for pose-induced sensor deformations. We validate our approach across 3 glove designs and 15 users, reducing MDF by 10.4%, 12.2%, and 18.3%, with consistent improvements across all evaluated metrics. This method provides a practical path to improving the usability of tactile gloves in data collection and diverse robotic applications.
Tianhong Catherine Yu, Ziyi Kou, Mia Huang +4
Jul 22, 2026cs.RO

Self-Supervised Bio-Inspired Robotic Trajectory Planning with Obstacle Avoidance

Trajectory planning is a fundamental problem in robotics, requiring the generation of collision-free and efficient trajectories in a potentially complex environment. While sampling-based planners remain the dominant approach, they are often computationally expensive, particularly in high-dimensional spaces and obstacle-rich environments. Methods based on model learning offer a promising alternative, enabling efficient planning through a bounded number of forward passes through a neural trajectory planner, but commonly suffer from low sample efficiency or limited generalisation due to their reliance on exploration or expert demonstrations. This follow-up work tests our neuro-inspired self-supervised learning framework for trajectory planning that leverages forward and inverse models as the internal supervisory mechanism in an environment that contains an obstacle. Experimental results demonstrate the feasibility of the approach while revealing a tendency of our planner to exploit the learning signal provided by the forward and inverse models. To address this issue, additional training regimes and mitigation strategies are proposed and evaluated.
Miroslav Krupa, Miroslav Cibula, Kristína Malinovská
Jul 22, 2026cs.AI

A Conceptual Framework for Refining Influence Knowledge from Simulation Evidence in Cyber-Physical Systems

Cyber-physical systems (CPS) are typically developed by multiple stakeholders who produce artefacts tailored to their specific domains of expertise. The behaviour of these systems emerges from the interaction between those artefacts and their operational environment. Simulation and co-simulation have become essential approaches for analysing CPS behaviour and, through simulation campaigns, developers can explore system responses under changing conditions, including interactions with the environment. However, the lack of details and understanding of some environmentmediated interactions (typically the ones beyond direct sensing and actuation), which remain unmodelled due to their complexity, a lack of time, or a lack of domain experience, hinders the proper comprehension and exploitation of simulation results. To address these limitations, we propose a conceptual framework leveraging the novel concept of Influences to support the iterative and incremental refinement of simulation campaigns and deepen the understanding of the system behaviour. We demonstrate the proposed approach through a case study involving a mobile robot implemented using Simulink/Gazebo co-simulation.
Barbara da Silva Oliveira, Julien Deantoni, Nicolas Ferry
Jul 21, 2026cs.RO

Eversion-based robots can enable safe access,steering and endoscopic imaging within the spinal subarachnoid space

Safe navigation within the spinal subarachnoid space is constrained by its narrow, compliant, and delicate anatomy. Conventional catheters and continuum robots rely on proximal pushing, generating friction and shear along the tissue device interface that limit distal controllability and increase the risk of neural injury. Here, we present a 2 mm diameter eversion-growing robotic platform that enables friction minimised extension and steering within the human spinal subarachnoid space, validated through computational modelling, phantom experiments, and intact human cadaver studies. The robot integrates a miniature endoscope for real time intrathecal visualisation and advances by pressure driven tip eversion, localising motion to the distal tip while minimising translational sliding of the deployed body. Phantom experiments demonstrated reductions of 65.2% in mean interaction force and 48.0% in peak interaction force compared with matched push-based insertion. Physics based modelling showed that eversion based growth redistributed tissue loading, reducing local stress concentrations and interfacial shear relative to conventional insertion. In an intact human cadaver, the system achieved 150 mm of controlled intrathecal extension with concurrent fluoroscopic and endoscopic visualisation, providing access across multiple vertebral levels from a standard lumbar entry point. Postprocedural laminectomy and durotomy revealed no observable macroscopic disruption of the dura mater or surrounding neural structures. These results provide the first mechanically characterised and multimodally validated demonstration of eversion-based robotic navigation in intact human spinal anatomy, establishing a quantitative and procedural foundation for future intrathecal interventions. Further validation in larger anatomical cohorts and under physiological conditions will be required before clinical translation.
Zicong Wu, Panagiotis Kalozoumis, S. M. Hadi Sadati +8
Jul 21, 2026cs.RO

Correct-by-Construction Behavior Tree Synthesis from Signal Temporal Logic Specifications with Application to Robotic Missions

Behavior Trees (BTs) are widely adopted for complex task execution in robotics, providing modular, reactive control but lacking formal guarantees. However, existing correct-by-construction synthesis from Linear Temporal Logic (LTL) cannot express quantitative timing constraints. This letter synthesizes correct-by-construction BTs from Signal Temporal Logic (STL) specifications. The workspace is modeled as a timed transition system and abstracted into a zone graph, and an augmented state space tracking both logical progress and timing constraints is introduced. A hierarchical fixed-point algorithm computes winning sets for an STL fragment encompassing safety, reachability, response, recurrence, and persistence, yielding BT subtrees with a runtime constraint function. Correctness guarantees are proven and complexity bounds are derived. Simulations demonstrate specification satisfaction with strictly positive robustness, and a physical quadrotor experiment with six STL specifications validates practical deployability.
Jiaheng Dong, Jingyi Huang, Liang Han
Jul 20, 2026cs.RO

Two-Stage Extrinsic Calibration of a Static Line-Scanning Lidar with a Rotary Platform

A line-scanning lidar yields range and azimuth values in a fixed plane. To perceive surrounding objects in 3D, there must be relative motion between the lidar plane and the object. Thus, using a rotating base-platform is promising for industrial applications where objects need to be scanned or inspected precisely, and is the main focus of this work. In the rotary platform setup, a 3D point cloud of an object can be constructed if the axis of rotation and the precise motion about that axis are known. However, this setup gives rise to the following problem: how can the axis of rotation of the platform be accurately identified with respect to the lidar coordinate system? It is referred to as the calibration problem in the robotics community. Any inaccuracy in this transformation directly affects the quality of the reconstructed point cloud, leading to misrepresentation of the object of interest. In this work, we explore automated approaches to statically and dynamically estimate the transformation of a rotary platform's axis of rotation with respect to a static line-scanning lidar. The proposed algorithms have been validated on real-world datasets obtained from a custom made rotary platform and an FMCW lidar, and their convergence characteristics are studied for various initial conditions.
Vikram Shree, Hike Danakian, Long Nguyen +2
Jul 20, 2026cs.CV

Recti-Q: Feature-Space Rectification for Out-of-Distribution-Robust Quantized Perception in Edge Robotics

Robotic perception pipelines increasingly rely on large vision backbones deployed on SWaP-constrained edge platforms, making post-training quantization (PTQ) attractive for real-time inference. However, while PTQ often preserves clean in-distribution accuracy, we show that it can substantially degrade reliability under deployment-relevant distribution shifts (e.g., sensor noise, severe weather, and novel operating environments), creating a Quantization-Induced Robustness Gap. Across foundational vision benchmarks (ImageNet-C and PACS), 4-bit PTQ models exhibit pronounced robustness degradation despite negligible ID accuracy loss. To address this, we propose Recti-Q, a lightweight feature-space rectification framework that freezes the quantized backbone and trains a small classifier-head LoRA adapter using only source data. Recti-Q is architecture-agnostic across CNNs and Transformers, supports efficient teacher-free training, and recovers a significant portion of the lost robustness, in some cases matching or exceeding FP32 performance. At less than 1% parameter overhead (as small as 6 KB), Recti-Q preserves over 99% of PTQ memory savings, adds negligible compute, and enables low-bandwidth Over-The-Air (OTA) resilience patching for deployed robotic fleets operating in unpredictable physical environments.
Hamidreza Yaghoubi Araghi, Parastoo Pilevar, Ming C. Lin
Jul 15, 2026cs.RO

The Nonsmooth Impact Direction (NSID) of Robotic Systems

Collisions of rigid-link robots and rigid environments are often modeled as instantaneous events. Under this idealization, the impact forces become impulsive and the system velocities nonsmooth. In this work, we systematically analyze pre- and post-impact velocities focusing on what we refer to as the nonsmooth impact direction (NSID). We show that it is a characteristic direction of a robotic impact and largely independent of contact properties. The results are directly applicable to large classes of backdrivable robotic systems with rigid links. We address particularities of systems with nonelastic and flexible joints, unconstrained as well as constrained systems. Further, we show that the approach direction w.r.t the NSID sets the direction of the impulsive force in frictional, inelastic impacts. The comprehensive theoretical analysis of this work supported by an experimental validation may serve as a foundation for future planning and control algorithms for various robotic impact applications. These can include humanoid locomotion on a slippery surface or repetitive hammering.
Annika Kirner, Christian Ott
Jul 15, 2026cs.RO

From Language to Navigation Goals: A Vision-Language Approach for Semantic Navigation of Mobile Robots Using RGB-D Perception

Natural language interaction provides an intuitive way for non-expert users to communicate with robotic platforms. However, transforming user requests into executable navigation actions remains a challenging task, requiring the integration of language understanding, environment perception, and autonomous navigation. This work presents a language-driven navigation framework that enables mobile robots to interpret user requests in natural language to move the robot to a destination and autonomously navigate towards it. The framework is composed of modular ROS 2 components that cooperate to transform natural language instructions into navigation actions. Given a natural language request referring to a target in the environment (e.g., "go to the mail box"), the system identifies the referenced object, estimates its position using RGB-D data, and generates a navigation goal, which is then executed through the ROS 2 Nav2 navigation stack. The ROS 2-based implementation facilitates portability across different robotic platforms, requiring only the configuration of the corresponding topics and services. The system is evaluated in both simulation and real-world scenarios using a TurtleBot3 Waffle and a Unitree Go2 robot with a RealSense camera. Experimental results show that the framework successfully interprets both direct commands and contextual requests, generates meaningful natural-language feedback, and navigates towards the desired target. These results demonstrate the feasibility of combining semantic perception and autonomous navigation to provide an intuitive human-robot interaction paradigm. Code will be released as open source upon acceptance.
Jose Martínez-Fajardo, Pablo Pueyo, Fernando Caballero +1
Jul 14, 2026cs.RO

Deployable Human Preference Alignment in Robotics: Learning Representative Rewards from Diverse Human Preferences

Aligning robot policies with human preferences is essential for deployment to diverse end users. In per-user alignment approach, preference feedback is often sparse, so learning becomes unstable and vulnerable to human preference noise, and a growing number of individualized policies makes validation difficult before deployment. A single shared policy approach to user alignment avoids this cost but fails to capture heterogeneous preferences and often neglects minority preferences. To address these challenges, we introduce Preference-based REward Clustering (PREC), a novel framework that learns a compact set of policies from binary preference labels provided by diverse users. From a dataset of user trajectories and their preference labels, PREC first sets the labels aside and aggregates trajectories across users to learn a population-level shared trajectory encoder, alleviating limited per-user coverage and avoiding label noise during representation learning. Using this representation, PREC jointly assigns users to preference-coherent clusters and learns a representative reward model per cluster using preference labels, from which a policy is optimized for each cluster. Clustering similar users compensates for the limited number of labels available from each user and mitigates the effect of label noise. At the same time, maintaining a manageable number of reward models reduces the validation burden at deployment. Experiments across diverse simulated locomotion environments show that PREC groups users who label different trajectory subsets into preference-coherent clusters more accurately than baseline methods. Under sparse and noisy feedback, policies trained with PREC improve all three social welfare metrics over an existing single shared-policy user-alignment approach and even outperform per-user alignment approaches.
Taehyung Kim, Gwangmo Lee, Minjun Chang +2
Jul 13, 2026cs.RO

Casting Everything to Online API Services? A Survey of Integrating Localized Speech Recognition Models in Robotic Systems

Automatic speech recognition (ASR) has become a critical component of modern robotic systems because it is one of the most natural and intuitive ways for humans to interact with robots. A commonly used method is to directly use API services online. But is that all we can do? This article provides an overview of how ASR technologies are integrated into various intelligent robots and machines. We discuss the evolution of speech recognition from established approaches to state-of-the-art deep learning models, such as OpenAI's Whisper. We also list large-scale datasets and open source toolkits that have been widely used in both industry and academia. We structure the survey around ASR model families, deployment strategies in robotics (especially ROS-based, cloud-based, and hybrid solutions), and several real-world robotic platforms. Finally, we outline the challenges of deploying robust speech recognition in robots and discuss future directions, including multimodal interaction in diverse and dynamic environments. This paper can help social robotics researchers better navigate the emerging domain of language-based natural human-robot interaction.
Sheng Li, Jing Li, Felix Schijve +2
Jul 12, 2026cs.RO

3D Scene Graph Prediction: Generating Hierarchical Models from Partially Observed Environments

Generating realistic 3D indoor scenes is an area of growing interest in computer vision and robotics. Existing methods, often motivated by applications such as interior design, generally focus on object layout generation within a single room. The generation of high-level scene structure, such as room-level layout and traversability, remains underexplored despite its importance for robotics applications. In this paper, we consider the case where a robot has explored part of an environment and needs to predict the unexplored parts to support downstream tasks such as exploration or object search. We propose a top-down framework for synthesizing hierarchical 3D scene graphs, including a room layer -- describing the floor plan and traversability -- and an object layer modeling object layouts within each room. For the room layer, we propose a novel mixed-domain graph diffusion model jointly predicting room categories, floor boundaries, and traversability between rooms. Via corruption and masking, this model supports partial constraints such as incomplete floor plans, avoiding the need for partially observed training data. For the object layer, we integrate an existing mixed discrete-continuous diffusion model for joint prediction of object categories, locations, sizes, and orientations within each room given the floor plan. We compare our method with state-of-the-art occupancy-based and LLM-based floor plan generation methods on a standard benchmark. Compared with an occupancy-based learning baseline, our method generalizes substantially better to out-of-distribution partial floor plans. We also demonstrate our integrated prediction pipeline on real-world scenes from robot-collected data, enabling prediction beyond explored areas.
Siyi H, Jared Strade, Hyungtae Lim +1
Jul 11, 2026cs.NI

CSI-Assisted Edge SLAM Testbed Platform for 5G Connected Unmanned Autonomous Vehicles

The evolution from 5G towards 6G reinforces interest in connected robotics, where mobile robots offload compute-intensive tasks to edge servers over ultra-reliable low-latency communication (URLLC) links. Simultaneous localization and mapping (SLAM), a fundamental yet demanding robotics function, is increasingly considered for edge deployment within mobile edge computing (MEC) frameworks. In parallel, integrated sensing and communications (ISAC) enables the use of radio channel information, such as channel state information (CSI), as an additional sensing modality in radio-based SLAM. In this paper, we design and implement a CSI-assisted Edge SLAM testbed integrating a custom unmanned ground vehicle (UGV), a ROS2-based SLAM framework, and a 5G Open Radio Access Network (O-RAN) system. The proposed architecture provides an end-to-end, cross-layer view of ROS2 sensor data streaming over 5G, explicitly enabling CSI exposure and integration into the SLAM pipeline. We analyze ROS2 DDS communication, RTPS packetization, and 5G user-plane transport, and discuss mechanisms for CSI extraction and delivery via O-RAN components. The platform enables realistic experimentation with communication-aware SLAM and reveals key challenges related to latency, data streaming, synchronization, and cross-system integration, providing insights for future 6G-enabled robotic platforms.
Boris Radovanovic, Sasa Talosi, Srdjan Sobot +1
Jul 10, 2026cs.RO

Empirical Pedestrian Safety Assessment in a Mobile Robot Using a Predictive Social Force Model

Mobile robots are going to share the sidewalks with pedestrians. They must ensure their objective safety and respect the walkers' subjective safety/comfort. Computationally efficient Social Force Models (SFM) present interpretable solutions for real-time robot navigation in dynamic crowds. Recent explorations of Projected Time-to-collision (PTTC) integration into SFM variants, for example, PTTC-based SFM (TSFM), improve safety metrics. But the effect of predictive variants is unclear. We introduce Predictive SFM (PSFM) and Predictive TSFM (PTSFM) by integrating predicted social force vectors over a finite time horizon. The paper implements SFM, TSFM, PSFM, and PTSFM on a nonholonomic mobile robot and performs experimental trials with volunteers attending a facing scenario. We systematically study objective and subjective safety across the variants. Minimum PTTC, average speed, minimum distance, lateral distance, and the maximum trajectory curvature benchmark the objective safety. Likert scale post-interaction surveys assess subjective safety by marking comfort, smoothness, distance appropriateness, and speed suitability. We confirm that PTTC integration improves safety metrics. The prediction contribution is limited and occasionally visible in some of the sub-metrics. Some participants perceive smoother movements and safer speed behavior with predictive methods, but Mann-Whitney tests reveal no significant differences in subjective ratings. Therefore, PTTC-based navigation enhances safety, whereas the formulated prediction offers limited additional benefits in single-pedestrian scenarios.
Alireza Jafari, Yun-Hao Tsai, Yen-Chen Liu
Jul 8, 2026cs.RO

In vivo feasibility study of humanoid robots in surgery

Recent advances in actuation, control and learning have rapidly pushed humanoid robots from a distant vision towards near-term real-world deployment. Healthcare is a particularly pressing domain, in which staffing shortages and increasing care demand are widening the gap between clinical workload and available skilled labour. Although current automation has largely focused on digital and logistical tasks, much hospital work remains embodied, requiring mobility, manipulation and safe interaction in human-designed environments. Humanoid form factors offer unique potential, particularly for assisting with surgical tasks. Traditionally, robotic systems for surgery are purpose-built platforms such as Intuitive Surgical's da Vinci Surgical System, and it remains unclear how close current humanoid systems are to meeting the precision, control and safety requirements of minimally invasive surgery. Here we present a systematic evaluation of contemporary humanoid technology for laparoscopic surgical tasks. We develop a humanoid-based laparoscopic teleoperation framework using general-purpose instruments and assess its abilities through benchtop characterization, dry-laboratory user studies spanning diverse surgical experience levels and in vivo porcine studies. Across these evaluations, we quantify technical feasibility, task performance and clinical readiness relative to established surgical platforms. Together, our study provides an evidence-based assessment of current humanoid abilities and limitations for surgical applications, highlighting both their promise and key technical challenges that must be addressed before clinical deployment.
Zekai Liang, Nikita Thareja, Peihan Zhang +7
Jul 7, 2026cs.AI

A Definition and Roadmap for World Models

World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI. From model-based reinforcement learning and video generation to embodied robotics and ultimately, physical AI, researchers across AI subfields are building systems that they call "world models", yet there is no consensus on what a world model fundamentally is, what it should predict, or how it should be built. This perspective article provides a scientific definition of world models, discussions of their key technical aspects, and a staged roadmap for developing effective world models.
Xinyuan Chen, Haoyu Guo, Shi Guo +10
Jul 7, 2026cs.RO

RoboVAST: Automated Scenario-Based Validation of Robots at Scale

Validation of robotic systems critically depends on the operating conditions under which they are assessed. Scenario selection and variation are often manual, experience-driven, and difficult to scale, which harms reproducibility and weakens validation conclusions. We propose a scenario-based methodology that models scenarios compositionally and formalizes how these dimensions are varied, instantiated, executed, and interpreted. Building on this, we introduce RoboVAST, a framework that realizes declarative campaign specifications, plugin-based scenario generation, and scalable containerized execution with integrated result analysis. We demonstrate the approach with a navigation dataset comprising 5480 scenario configurations and over 100000 execution runs across five indoor maps with varied paths, sensor noise, software parameters, and obstacle settings, totaling more than 1800 hours of simulated operation and 1873 km traveled. Twenty repetitions per configuration allow us to distinguish systematic failures from stochastic anomalies.
Frederik Pasch, Samuel Wiest, Argentina Ortega +1
Jul 6, 2026cs.RO

ECO: Incremental Ego-Centric Octree Update for Point Streams

Constructing octrees for mobile robots that process continuous point streams in real time poses significant computational and memory challenges. Standard global structures often suffer from high latency and unbalanced tree growth. We introduce the Ego-Centric Octree (ECO), a spatial data structure that acts as a 3D sliding window, dynamically bounding the mapping space to the robot's immediate surroundings. ECO uses an efficient incremental update algorithm that categorizes the environment into shift-out, shift-in, and overlap regions, eliminating redundant global coordinate transformations. Evaluations on the KITTI benchmark demonstrate that ECO reduces update times by up to 25.60% (24.87% on average) compared to full static reconstruction and by up to 67.52% (54.60% on average) compared to a bounded incremental baseline. Furthermore, ECO substantially lowers the total system latency of downstream tasks, running up to 34.17% faster than full reconstruction in voxel-map generation. In dynamic scenes, ECO naturally retains a short-term temporal memory of moving objects, providing useful temporal context while keeping update cost bounded and the tree balanced for real-time spatial perception.
Jaemin Yu, Seongyoon Jeong, Kang-Wook Chon +1
Jul 6, 2026cs.RO

Aerial Manipulation: Contact, Medium Coupling, and the Geometry of Readiness

Aerial robots are increasingly moving from remote observation toward physical interaction with objects, surfaces, structures, loads, and surrounding flows. This review argues that aerial manipulation cannot be understood as classical manipulation simply mounted on a flying base. Because flying agents remain aloft through continuous momentum and energy exchange with the surrounding medium, support, locomotion, stabilization, and task-directed interaction are intrinsically coupled. Building on broad views of manipulation as intentional environmental regulation through physical interaction, we propose a medium-aware interpretation of aerial manipulation in which interaction may be mediated by contact, by the surrounding fluid, or by both. The review organizes biological and robotic examples into a repertoire of interaction modes and a capability ladder, then develops an actuation-geometric viewpoint in which redundancy induces task-equivalent fibers. Internal motion along these fibers can trade energy for active readiness, aerodynamic promptness, and passive medium coupling. This perspective clarifies why aerial manipulation is difficult, why biological flyers remain broader than robotic systems, and how future platforms may command forces while also shaping how the medium acts back on them.
Antonio Franchi
Jul 6, 2026cs.RO

RoboVista: Evaluating Vision Language Models for Diverse Robot Applications

Diverse applications for robotics, such as industry and agriculture, require robots to operate across various embodiments, changing visual conditions, and complex planning. Vision-Language Models (VLMs) offer a promising foundation for general-purpose and interpretable robotic reasoning. Aligning VLMs with diverse robot applications requires a modular understanding of the individual decision components that underlie robotic behavior. Capturing such structure is challenging for conventional robot benchmarks that are primarily based on teleoperated, end-to-end datasets. We propose Robot Question Answering (RQA), a modular evaluation framework and RoboVista, a benchmark curated from real robotic systems, research papers, and expert annotations. RoboVista contains 474 Visual Question Answering (VQA) instances with human annotated reasoning and covers 39 unique task types in agricultural, industrial, domestic, surgical robotics, autonomous driving, and open robot datasets. Experiments on RoboVista show that state-of-the-art VLMs exhibit substantial gaps. Physical robot experiments suggest strong correlation between RoboVista performance and real-world task execution.
Shuangyu Xie, Kaiyuan Chen, Ziyang Chen +8
Jul 5, 2026cs.RO

!Imperio, smolVLA: The Implications of Data Poisoning on Open Source Robotics

This work establishes that trigger-word data poisoning of vision language action models is practical, while at the same time the open-source robotics ecosystem holds trust assumptions about community contributions. A few poisoned samples can silently embed a backdoor that disables a robot on command. We evaluate this threat against smolVLA on a real-world pick-and-place task, training on three poison ratios and evaluating across different prompts on the LeRobot platform. Three poisoned episodes in 320 clean episodes suffice for a complete denial of service. Success rate drops to 0.0 plus minus 0.0% across all trigger-word conditions and the robot locks into a fixed joint configuration rather than executing any task-relevant motion. Clean-prompt behaviour holds at approx. 50% success rate across all poison ratios, confirming the attack is stealthy under normal operation. A single poisoned episode already reduces success rate to 6.7 plus minus 6.7%. The robot still moves, but no longer completes the task. The attack generalises to front, middle, and end trigger placements despite training exclusively on front-placed triggers. These findings establish that the threat is practical, low-cost, and stealthy, and warrant treating dataset provenance as a first-class concern in open-source robotics ecosystems.
Stefan Bühler, Mark Schutera
Jul 1, 2026cs.CR

Overthink-Triggered Slowdown Attacks on LVLM-Based Robotic Systems

Large Vision-Language Models (LVLMs) have been increasingly integrated into robotic systems. However, these models may exhibit overthinking behaviors, where they generate excessively long reasoning traces, incurring an excessive inference time. This overthinking behavior poses a serious risk to robotic systems, as the adversary can deliberately trigger overthinking to slow down the decision making of a victim robotic system, causing a variety of safety issues (i.e., an overthinking-induced slowdown attack). To initiate this attack, an adversary can embed carefully crafted, human-readable scene text into the visual scene observed by a victim robotic agent, causing significant inference delays even under a strict black-box setting. Therefore, the embedded scene text serves as a significant "trigger" for the attack. This work systematically identifies and validates transferable triggers of overthinking in robotic systems by introducing a three-stage framework. First, we construct a diverse corpus of reasoning-intensive scene text and extract overthinking-correlated lexical features from short response prefixes. Second, we perform an efficient black-box search guided by a prefix-based proxy score while selectively confirming a small set of top candidates with full latency measurements. Third, we evaluate black-box transfer using a fixed pool of triggers on unseen images and multiple LVLMs, reporting latency amplification and attack success rates under standard thresholds. Across three representative LVLMs, all triggers yield slowdown ratios greater than 1.0x, with the strongest single-trigger case reaching 6.96x. The physical printing of the text trigger still causes up to 4.74x latency amplification. These results demonstrate that our discovered triggers are transferred between multiple LVLM models and consistently cause significant slowdowns in robotic systems.
Qiang Han, Jie Wu, Bo Chen
Jul 1, 2026cs.RO

Technical Report: Asynchronous Distributed Trajectory Estimation of Multi-Robot Systems

Distributed trajectory estimation arises in many applications across robotics, but existing implementations typically do not consider asynchrony in agents' communications and computations. Therefore, we propose an asynchronous block coordinate descent algorithm for distributed trajectory estimation. We consider a team of agents that observes a team of robots and estimates the robots' states over a sliding window. The agents solve an approximation of the maximum a posteriori estimation problem, which we derive. We show this approximation introduces negligible errors and eliminates up to 96.9% of communications among agents. Next, we prove that agents' iterates converge exponentially fast to the optimal estimate of the robots' states. Simulations show that this approach has up to 64% less error than a comparable state-of-the-art algorithm. Experiments on mobile robots show this approach is robust to delays whose lengths span three orders of magnitude.
Adam Pooley, Matthew Hale
Jul 1, 2026cs.RO

ROSA: A Robotics Foundation Model Serving System for Robot Factories

Robotics foundation models (RFMs) are making general-purpose robots increasingly practical for factory deployments. While RFM serving systems are central to this vision, existing systems are largely shaped by a single-robot, single-model assumption: inference is treated as an edge-computing problem handled by an on-robot or dedicated nearby GPU, and the serving objective is to minimize the latency of a single action model. In this paper, we propose ROSA, an RFM serving system for robot factories designed around three key principles. First, ROSA adopts shared GPU-pool serving, allowing a fleet of robots to access powerful server-class GPUs over the network in order to improve inference performance, battery duration, and GPU utilization. Second, ROSA provides a robotics-aware programming abstraction and system design that supports multi-model pipelines, per-task performance requirements, and failure handling. Third, ROSA uses factory-objective-driven scheduling to maximize SLO-qualified factory productivity rather than minimizing individual request latency. We implement ROSA on top of Ray Serve for distributed orchestration, with vLLM, PyTorch, and JAX as model-serving backends, and evaluate it on both real robots and synthetic large-scale workloads. The results show that ROSA improves factory productivity by up to 12.06x over conventional dedicated serving systems.
Wenqi Jiang, Jason Clemons, Rowland O'Flaherty +5
Jul 1, 2026cs.RO

The Three Dimensions of ROS 2 Middleware

ROS 2 (Robot Operating System 2) has emerged as the de facto standard for modern robot software development, with middleware implementations such as the Data Distribution Service (DDS) and Zenoh forming the core infrastructure for distributed robotic communication. Despite their architectural flexibility, these middleware systems exhibit structural limitations, particularly under dynamic and resource-constrained wireless environments. This paper presents a systematic survey of ROS 2 middleware and introduces a conceptual framework to examine its architectural limits through three structural dimensions required by distributed robotic systems, namely Space, Time, and State. We first provide a structured analysis of middleware architecture and operational dynamics, including discovery, data exchange, and state management mechanisms. Building on this foundation, we formalize Time as temporal predictability for control loops, Space as spatial abstraction from physical topology to enable modular deployment, and State as contextual continuity despite dynamic node participation and intermittent connectivity. Through a comprehensive review of existing implementations and prior studies, we organize middleware research according to the structural trade-offs that arise among these dimensions. Under constrained wireless conditions, spatial abstraction can obscure network variability and weaken temporal guarantees, while mechanisms that preserve state continuity introduce computational and network overhead that competes with time-critical communication. These interactions reveal structural trade-offs that characterize the practical limits of contemporary robot middleware. By synthesizing architectural patterns and identifying gaps in current modeling and analysis approaches, this survey outlines a principled research roadmap for robust and scalable robotic middleware architectures.
Sanghoon Lee, Taehun Kim, Angelo Corsaro +1
Jul 1, 2026cs.RO

From World Models to World Action Models: A Concise Tutorial for Robotics

World models are increasingly used in embodied intelligence and generative simulation, yet their scope remains ambiguous across communities. This tutorial presents a design-space view of world models as action-conditioned predictive models that estimate the future evolution of task-relevant observations or states. We categorize existing methods into observation-space and state-space world models, comparing their trade-offs in visual fidelity, spatial structure, physical interpretability, and control usability. We further introduce world action models, which connect predicted futures with executable robot actions, and summarize four representative paradigms: imagine-then-execute, video-feature-conditioned action prediction, joint video-action modeling, and auxiliary video prediction for policy learning. The goal of this tutorial is to clarify the conceptual scope of world (action) models and provide a structured taxonomy for embodied prediction and control.
Xiaoxiong Zhang, Xiong Zeng, Wei Zhang