Planning

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Period ending 2026-09-21

63 new papers

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1,180 papers

Latest in Planning

May 15, 2026cs.RO

Fast Expanding Safe Circular Regions for Efficient Local Path Planning

Local navigation is one of the fundamental problems in robot navigation, and numerous approaches have been proposed over the years, including methods such as the Dynamic Window Approach, Model Predictive Control, and more recently, Control Barrier Functions and machine learning based techniques. While these methods perform well in simple environments, many of them rely on optimization or learning based procedures that can struggle in more complex scenarios. In contrast, this article proposes a more geometric algorithmic approach that enables a local navigation method with faster computation times and longer planning horizons. The proposed method is based on the computation of a sequence of circular regions from a local LiDAR scan that expand in the direction of the goal and capture free local navigable space. The proposed method was implemented in the ROS2 framework and evaluated in a simulated environment.
Scott Fredriksson, Akshit Saradagi, George Nikolakopoulos
May 15, 2026cs.RO

Constrained MPC-Based Motion Planning for Morphing Quadrotors in Ultra-Narrow Passages under Limited Perception

This paper introduces a motion planning framework to plan morphology and trajectory for morphing quadrotors under extremely constrained environments. We develop a novel obstacle avoidance cost function for nonlinear model predictive control (MPC) that enables navigation through extremely narrow gaps under limited perception from a 2D LiDAR. Classical artificial potential field-based costs typically have a high cost in narrow passages, artificially blocking the navigable path. In contrast, we propose a smooth exponential obstacle cost that preserves low traversal cost within narrow gaps while maintaining strong collision avoidance behavior. The formulation avoids hard activation thresholds and introduces a cost reduction factor to reduce the cost within narrow passages. Direct use of 2D LiDAR measurements in MPC allows navigation around arbitrarily shaped obstacles. The method is embedded within an acados-based nonlinear MPC framework. Simulation and experimental results demonstrate successful traversal of narrow corridors where typical repulsive cost functions would fail. The approach provides a computationally efficient and practical solution for navigating through tight spaces while maintaining safety from the obstacles. While we are implementing the framework on the morphing quadrotors, the cost function formulation is general-purpose for any mobile robot application, and is not limited to the morphing quadrotors. The implementation code is available at \href{https://github.com/harshjmodi1996/morphocopter_mpc}{Github Repo} and a short video is available at \href{https://zh.engr.tamu.edu/wp-content/uploads/sites/310/2026/03/MPC_MorphoCopter_video.mp4}{Video Link}.
Harsh Modi, Xiao Liang, Minghui Zheng
May 15, 2026cs.AI

Learning Bilevel Policies over Symbolic World Models for Long-Horizon Planning

We tackle the challenge of building embodied AI agents that can reliably solve long-horizon planning problems. Imitation learning from demonstrations has shown itself to be effective in training robots to solve a diversity of complex tasks requiring fine motor control and manipulation over low-level (LL), continuous environments. Yet, it remains a difficult endeavour to generate long-horizon plans from imitation learning alone. In contrast, high-level (HL), symbolic abstractions facilitate efficient and interpretable long-horizon planning. We propose to combine the strengths of LL imitation learning for manipulation and control, and HL symbolic abstractions for long-horizon planning. We realise this idea via \emph{bilevel policies} of the form (πhl,πll)(π^{\mathrm{hl}}, π^{\mathrm{ll}}), consisting of a neural policy πllπ^{\mathrm{ll}} learned from LL demonstrations, and an HL symbolic policy πhlπ^{\mathrm{hl}} that is constructed from symbolic abstractions of the LL demonstrations combined with inductive generalisation. We implement these ideas in the BISON system. Experiments on extended MetaWorld benchmarks demonstrate that BISON generalises to long horizons and problems with greater numbers of objects than those solved by VLA and end-to-end methods, and is more time and memory efficient in training and inference. Notably, when ignoring LL execution, BISON's HL policies can solve HL problems with 10,000 relevant objects in under a minute. Project page: https://dillonzchen.github.io/bison
Dillon Z. Chen, Till Hofmann, Toryn Q. Klassen +1
May 15, 2026cs.RO

Reactive Robot-Centric Safety for Autonomous Navigation in Constrained and Dynamic Environments

In this work, we address the problem of ensuring real-time safety in autonomous robot navigation, in spatially constrained dynamic environments, by utilizing only onboard sensors. We present a real-time control architecture that integrates a 3D LIDAR perception-based composite control barrier function(CBF)-based safety filter directly into the autonomy pipeline. The proposed perception-driven framework enforces collision avoidance constraints dynamically from onboard point cloud data, thus allowing a large number of constraints to be handled at the control frequency, while remaining minimally invasive to nominal task execution. The safety region is defined as an ellipsoid in the body-frame, consistent with the geometry of the platform, which induces time-varying constraints in the world frame as the robot rotates; this effect is handled through a dedicated formulation of time-varying (CBF) for each LIDAR point. We validate the system through multiple field experiments in underground environments by utilizing a quadruped platform performing a visual inspection task, demonstrating reliable operation in the presence of dynamic obstacles, unsafe high-level references, abrupt localization anomalies, and while traversing through narrow corridors.
Viswa Narayanan Sankaranarayanan, Vignesh K. Viswanathan, Akshit Saradagi +2
May 15, 2026cs.RO

Propagating Unsafe Actions in LLM Controlled Multi-Robot Collaboration via Single Robot Compromise

Large language models (LLMs) are increasingly used as general planners in embodied intelligence, enabling high level coordination and low level task planning for both single robot and multi-robot collaboration. This increasing reliance on embodied LLM planners also raises critical security concerns, since misaligned or manipulated instructions can be translated into physical actions. Prior work has studied such threats in single robot settings, while security risks in LLM controlled multi-robot collaboration, especially those propagated through inter robot communication, remain largely unexplored. To bridge this gap, we propose a novel attack paradigm for multi-robot system in which the adversary interacts with only a single entry robot. The compromised robot then propagates malicious intent through peer communication, leading to coordinated unsafe actions across the system. Our evaluation, covering high risk dimensions of dereliction of duty, privacy compromise, and public safety hazards, reveals a persistent safety alignment gap in multi-robot planners. We quantify this process with three metrics, obedience, infectiousness, and stealthiness. Experiments demonstrate both persistent attacker control and rapid propagation: obedience reaches 1.00 in the strongest cases, and infectiousness rises to 0.90. Notably, the attack is highly efficient, requiring as few as 3.0 rounds to compromise all the robots while maintaining a stealthiness score of 0.81. Such risks are amplified when robots must resolve trade offs in critical situations, such as emergencies or conflicts of rights, because the coordination mechanism can unintentionally allow adversarial instructions to override safety requirements. The code is available at https://github.com/TheFatInsect/InfectBot.
Zhen Huang, Zhihuang Liu, Mengxuan Luo +2
May 15, 2026cs.RO

Wind-Aware Optimal Trajectory Planning for Efficient Gliding of Fixed-Wing Aerial Systems

Gliding offers small fixed-wing UAVs extended endurance and silent operation but requires accurate energy management, especially under wind disturbances and obstacle constraints. Traditional Total Energy Control Systems based controllers regulate the trade between potential and kinetic energy reactively, often requiring fine-tuning and trim-conditions knowledge. In this work, we shift the regulation to the planning level and present a nonlinear, multi-cost trajectory planner for small UAV gliders. The method generates C3\mathcal{C}^3 continuous trajectories based on Bernstein polynomials, mapped into control commands through differential flatness, and re-planned online to match experimentally derived sink polar curves. A simulated netto variometer is integrated into the optimization to estimate air mass motion, constraining the glide to energy-balanced states. Consecutive gliding trajectories are linked by cruising segments computed through trajectories initialized on Dubins path-based waypoints, enabling hybrid missions that combine powered and unpowered flight. The approach is validated in CFD simulations and real-world experiments with a fixed-wing platform, showing reliable stabilization of sink rate, airspeed, and glide ratio under wind gusts and in presence of obstacles.
Luca Morando, Nishanth Bobbili, Giuseppe Loianno
May 14, 2026cs.RO

MR-SLAM: Immersive Spatial Supervision for Multi-Robot Mapping via Mixed Reality

Operating a multi-robot fleet for simultaneous localization and mapping (SLAM) in applications such as building inspection or warehouse-aisle monitoring requires the operator to maintain spatial awareness of each robot's position and mapping state, a task that scales poorly on conventional 2D interfaces. We present MR-SLAM, a mixed reality (MR) system in which an operator wearing a Meta Quest 3 headset teleoperates three simulated TurtleBot3 robots through a passthrough view with real-world occlusion, while spatially anchored dashboard panels report mapping progress in situ. Each robot runs an independent SLAM Toolbox instance whose occupancy grid is merged in real time on a Robot Operating System 2 (ROS 2) back end. Across five 9-minute evaluation sessions, the system delivered scans at 8.83 +/- 0.16 Hz, mapped 17.9 +/- 0.8 m^2 of merged occupancy, and reached 94.7 +/- 0.5% cross-instance occupancy consistency across robot pairs. An additional session recorded 6.3 ms median transform jitter and 26.7 m^2 coverage of a 41 m^2 grid. We position MR-SLAM as a reference implementation for combining passthrough mixed reality supervision with multi-robot SLAM on consumer hardware.
Prakash Aryan, Cem Erdogdu, Kavinaya Kumarchokkappan +2
May 14, 2026cs.AI

Zero-Shot Goal Recognition with Large Language Models

Large language models have recently reached near-parity with classical planners on well-known planning domains, yet this competence relies on world-knowledge exploitation rather than genuine symbolic reasoning. Goal recognition is a complementary abductive task structurally better suited to LLM strengths: it consists of evaluating consistency with world knowledge rather than generating novel action sequences. This paper provides the first systematic zero-shot evaluation of frontier LLMs as goal recognisers on key classical PDDL benchmarks. Our results show that LLM competence on goal recognition is uneven: some models scale with evidence and approach landmark-based accuracy at full observations, while others remain anchored to world-knowledge priors regardless of how much evidence accumulates. Qualitative analysis of model reasoning traces reveals that this divergence reflects a fundamental difference in evidence integration rather than domain familiarity. These findings position goal recognition as a principled benchmark for the foundational planning knowledge of LLMs.
Kin Max Piamolini Gusmão, Nathan Gavenski, Nir Oren +1
May 14, 2026cs.CV

From Plans to Pixels: Learning to Plan and Orchestrate for Open-Ended Image Editing

Modern image editing models produce realistic results but struggle with abstract, multi step instructions (e.g., ``make this advertisement more vegetarian-friendly''). Prior agent based methods decompose such tasks but rely on handcrafted pipelines or teacher imitation, limiting flexibility and decoupling learning from actual editing outcomes. We propose an experiential framework for long-horizon image editing, where a planner generates structured atomic decompositions and an orchestrator selects tools and regions to execute each step. A vision language judge provides outcome-based rewards for instruction adherence and visual quality. The orchestrator is trained to maximize these rewards, and successful trajectories are used to refine the planner. By tightly coupling planning with reward driven execution, our approach yields more coherent and reliable edits than single-step or rule-based multistep baselines.
Anirudh Sundara Rajan, Krishna Kumar Singh, Yong Jae Lee
May 14, 2026cs.RO

A Prototyping Framework for Distributed Control of Multi-Robot Systems

This paper presents a prototyping framework for distributed control of multi-robot systems, aimed at bridging theory and practical testing of distributed optimization algorithms. Using the Single Program, Multiple Data (SPMD) paradigm, the framework emulates distributed control on a single computer, with each core running the same algorithm using local states and neighbour-to-neighbour communication. We demonstrate the framework on a four-quadrotor position-swapping task using a non-cooperative game-theoretic distributed algorithm. Computational time and trajectory data are compared across the supported dynamics levels: a point-mass model, a high-fidelity quadrotor model, and an experimental hardware testbed using Crazyflie quadcopters. The results show that the framework provides a low-cost and accessible approach for validating distributed algorithms.
Junaid Ahmed Memon, Allan Andre Do Nascimento, Kostas Margellos +1
May 14, 2026cs.MA

IFPV: An Integrated Multi-Agent Framework for Generative Operational Planning and High-Fidelity Plan Verification

Operational plan generation and verification are critical for modern complex and rapidly changing battlefield environments, yet traditional generation and verification methods still respectively face the challenges of generation infeasibility and verification insufficiency. To alleviate these limitations, we propose an Integrated Multi-Agent Framework for Generative Operational Planning and High-Fidelity Plan Verification (IFPV). IFPV consists of two tightly coupled modules: Multi-Perspective Hierarchical Agents (MPHA) for generative operational planning and an Adversarial Cognitive Simulation Engine (ACSE) for high-fidelity adversarial plan verification. MPHA decomposes commander intent into executable multi-platform tactical action sequences through the collaboration of Pathfinder, Analyst, and Planner agents. ACSE introduces an opponent equipped with a customized world model, which predicts the future evolution of mission-critical platforms and conducts dynamic counteractions against candidate plans. Simulation experiments in the Asymmetric Combat Tactic Simulator (ACTS) show that IFPV improves mission success by 19.4% and reduces operational cost by 41.7% compared with a single-step large language model (LLM) planning baseline. Compared with a traditional rule-based validator, ACSE increases the average suppression rate by 31.8%, indicating that the proposed verification environment is stricter and more discriminative in revealing the latent vulnerabilities of candidate plans. The code for IFPV can be found at https://github.com/zhigao3ks/IFPV.
Zhigao Huang, Zhengqing Hu, Dong Chen +5
May 14, 2026cs.RO

CaMeRL: Collision-Aware and Memory-Enhanced Reinforcement Learning for UAV Navigation in Multi-Scale Obstacle Environments

In obstacle avoidance navigation of unmanned aerial vehicles (UAVs), variations in obstacle scale have received strangely less attention than obstacle number or density. Existing methods typically extract purely geometric features from single-frame depth observations. Such representations tend to neglect small obstacles and lose spatial context under occlusions caused by large obstacles, leading to noticeable degradation in environments with multi-scale obstacles. To address this issue, we propose CaMeRL, a Collision-aware and Memory-enhanced Reinforcement Learning framework for UAV navigation. The collision-aware latent representation encodes risk-sensitive depth cues to preserve fine-grained obstacle structures, thereby improving sensitivity to small obstacles. The temporal memory module integrates observations across frames, mitigating partial observability caused by large-obstacle occlusions. We evaluate CaMeRL with multi-scale obstacles, including ultra-small and extra-large obstacle settings. Results show that CaMeRL outperforms state-of-the-art baselines across all scales, with success rate gains of 0.48 and 0.28 in the ultra-small and extra-large settings, respectively. More importantly, CaMeRL achieves reliable navigation in cluttered outdoor environments.
Hong Hong, Feiyu Liao, Yongheng Liang +3
May 14, 2026cs.CV

EponaV2: Driving World Model with Comprehensive Future Reasoning

Data scaling plays a pivotal role in the pursuit of general intelligence. However, the prevailing perception-planning paradigm in autonomous driving relies heavily on expensive manual annotations to supervise trajectory planning, which severely limits its scalability. Conversely, although existing perception-free driving world models achieve impressive driving performance, their real-world reasoning ability for planning is solely built on next frame image forecasting. Due to the lack of enough supervision, these models often struggle with comprehensive scene understanding, resulting in unsatisfactory trajectory planning. In this paper, we propose EponaV2, a novel paradigm of driving world models, which achieves high-quality planning with comprehensive future reasoning. Inspired by how human drivers anticipate 3D geometry and semantics, we train our model to forecast more comprehensive future representations, which can be additionally decoded to future geometry and semantic maps. Extracting the 3D and semantic modalities enables our model to deeply understand the surrounding environment, and the future prediction task significantly enhances the real-world reasoning capabilities of EponaV2, ultimately leading to improved trajectory planning. Moreover, inspired by the training recipe of Large Language Models (LLMs), we introduce a flow matching group relative policy optimization mechanism to further improve planning accuracy. The state-of-the-art (SOTA) performances of EponaV2 among perception-free models on three NAVSIM benchmarks (+1.3PDMS, +5.5EPDMS) demonstrate the effectiveness of our methods.
Jiawei Xu, Zhizhou Zhong, Zhijian Shu +8
May 14, 2026cs.AI

From Table to Cell: Attention for Better Reasoning with TABALIGN

Multi-step LLM reasoning over structured tables fails because planning and execution share no explicit cell-grounding contract. Existing methods constrain the planner to a left-to-right factorization at odds with table permutation invariance, and score intermediate states by generated content alone, overlooking cell grounding. We conduct a pilot study showing that diffusion language models (DLMs) produce more human-aligned and permutation-stable cell attention on tables than autoregressive models, with a 40.2% median reduction in attention-AUROC variability under row reordering. Motivated by this, we propose TABALIGN, a planned table reasoning framework that operationalizes the contract. TABALIGN pairs a masked DLM planner, whose bidirectional denoising emits plan steps as binary cell masks, with TABATTN, a lightweight verifier trained on 1,600 human-verified attention standards to score each step by its attention overlap with the plan-designated mask. Across eight benchmarks covering table question answering and fact verification, TABALIGN improves average accuracy by 15.76 percentage points over the strongest open-source baseline at comparable 8B-class scale, with a matched-backbone ablation attributing 2.87 percentage points of this gain to the DLM planner over an AR planner on a fixed reasoner. Cleaner DLM plans also accelerate downstream reasoning execution by 44.64%.
Tung Sum Thomas Kwok, Zeyong Zhang, Xinyu Wang +6
May 14, 2026cs.RO

Reactive Planning based Control for Mobile Robots in Obstacle-Cluttered Environments

This paper addresses the motion control problem for mobile robots in obstacle-cluttered environments. The mobile robot has partial environment information only, and aims to move from an initial position to a target position without collisions. For this purpose, a reactive planning based control strategy (RPCS) is proposed. First, the initial and target positions are connected as a reference trajectory. Then, a reactive planning strategy (RPS) is developed to ensure the collision avoidance by modifying the reference trajectory locally based on the partial environment information. Next, an adaptive tracking control strategy (ATCS) is proposed to track the reference trajectory with potentially local modifications via the discretization techniques. Finally, the RPS and ATCS are combined to establish the RPCS, whose efficacy and advantages are illustrated by numerical examples.
Li Tan, Junlin Xiong, Yan Wang +1
May 13, 2026cs.RO

MAPLE: Latent Multi-Agent Play for End-to-End Autonomous Driving

Vision-language-action (VLA) models are effective as end-to-end motion planners, but can be brittle when evaluated in closed-loop settings due to being trained under traditional imitation learning framework. Existing closed-loop supervision approaches lack scalability and fail to completely model a reactive environment. We propose MAPLE, a novel framework for reactive, multi-agent rollout of a dynamic driving scenario in the latent space of the VLA model. The ego vehicle and nearby traffic agents are independently controlled over multi-step horizons, while being reactive to other agents in the scene, enabling closed-loop training. MAPLE consists of two training stages: (1) supervised fine-tuning on the latent rollouts based on ground-truth trajectories, followed by (2) reinforcement learning with global and agent -specific rewards that encourage safety, progress, and interaction realism. We further propose diversity rewards that encourage the model to generate planning behaviors that may not be present in logged driving data. Notably, our closed-loop training framework is scalable and does not require external simulators, which can be computationally expensive to run and have limited visual fidelity to the real-world. MAPLE achieves state-of-the-art driving performance on Bench2Drive and demonstrates scalable, closed-loop multi-agent play for robust E2E autonomous driving systems.
Rajeev Yasarla, Deepti Hegde, Hsin-Pai Cheng +9
May 13, 2026cs.AI

SPIN: Structural LLM Planning via Iterative Navigation for Industrial Tasks

Industrial LLM agent systems often separate planning from execution, yet LLM planners frequently produce structurally invalid or unnecessarily long workflows, leading to brittle failures and avoidable tool and API cost. We propose \texttt{SPIN}, a planning wrapper that combines validated Directed Acyclic Graph (DAG) planning with prefix based execution control. \texttt{SPIN} enforces a strict DAG contract through \texttt{_validate_plan_text} and repair prompting, producing executable plans before downstream execution, and then evaluates DAG prefixes incrementally to stop when the current prefix is sufficient to answer the query. On AssetOpsBench, across 261 scenarios, \texttt{SPIN} reduces executed tasks from 1061 to 623 and improves \emph{Accomplished} from 0.638 to 0.706, while reducing tool calls from 11.81 to 6.82 per run. On MCP Bench, the same wrapper improves planning, grounding, and dependency related scores for both GPT OSS1 and Llama 4 Maverick.
Yusuke Ozaki, Dhaval Patel
May 13, 2026cs.RO

RoboEvolve: Co-Evolving Planner-Simulator for Robotic Manipulation with Limited Data

The scalability of robotic manipulation is fundamentally bottlenecked by the scarcity of task-aligned physical interaction data. While vision-language models (VLMs) and video generation models (VGMs) hold promise for autonomous data synthesis, they suffer from semantic-spatial misalignment and physical hallucinations, respectively. To bridge this gap, we introduce RoboEvolve, a novel framework that couples a VLM planner and a VGM simulator into a mutually reinforcing co-evolutionary loop. Operating purely on unlabeled seed images, RoboEvolve leverages a cognitive-inspired dual-phase mechanism: (i) daytime exploration fosters physically grounded behavioral discovery through a semantic-controlled multi-granular reward, and (ii) nighttime consolidation mines "near-miss" failures to stabilize policy optimization. Guided by an autonomous progressive curriculum, the system naturally scales from simple atomic actions to complex tasks. Extensive experiments demonstrate that RoboEvolve (I) achieves superior effectiveness, elevating base planners by 30 absolute points and amplifying simulator success by 48% on average; (II) exhibits extreme data efficiency, surpassing fully supervised baselines with merely 500 unlabeled seeds--a 50x reduction; and (III) demonstrates robust continual learning without catastrophic forgetting.
Harold Haodong Chen, Sirui Chen, Yingjie Xu +2
May 13, 2026cs.RO

Manipulation Planning for Construction Activities with Repetitive Tasks

In this paper, we study the problem of manipulation skill acquisition for performing construction activities consisting of repetitive tasks (e.g., building a wall or installing ceiling tiles). Our approach involves setting up a simulated construction activity in a Virtual Reality (VR) environment, where the user can provide demonstrations of the object manipulation skills needed to perform the construction activity. We then exploit the screw geometry of motion to approximate the demonstrated motion as a sequence of constant screw motions. For performing the construction activity, we generate the sequence of manipulation task instances and then compute the joint space motion plan corresponding to each instance using Screw Linear Interpolation (ScLERP) and Resolved Motion Rate Control (RMRC). We evaluate our framework by executing two representative construction tasks: constructing brick walls and installing multiple ceiling tiles. Each task is performed using only a single demonstration, a pick-and-place action for the bricks, and a single ceiling tile installation. Our experiments with a 7-DoF robot in both simulation and hardware demonstrate that the approach generalizes robustly to arbitrarily long construction activities that involve repetitive motions and demand precision, even when provided with just one demonstration. For instance, we can construct walls of arbitrary layout and length by leveraging a single demonstration of placing one brick on top of another.
Wangyi Liu, Dasharadhan Mahalingam, Fanru Gao +2
May 13, 2026cs.RO

TinySDP: Real Time Semidefinite Optimization for Certifiable and Agile Edge Robotics

Semidefinite programming (SDP) provides a principled framework for convex relaxations of nonconvex geometric constraints in motion planning, yet existing solvers are too computationally expensive for real-time control, particularly on resource-constrained embedded systems. To address this gap, we introduce TinySDP, the first semidefinite programming solver designed for embedded systems, enabling real-time model-predictive control (MPC) on microcontrollers for problems with nonconvex obstacle constraints. Our approach integrates positive-semidefinite cone projections into a cached-Riccati-based ADMM solver, leveraging computational structure for embedded tractability. We pair this solver with an a posteriori rank-1 certificate that converts relaxed solutions into explicit geometric guarantees at each timestep. On challenging benchmarks, e.g., cul-de-sac and dynamic obstacle avoidance scenarios that induce failures in local methods, TinySDP achieves collision-free navigation with up to 73% shorter paths than state-of-the-art baselines. We validate our approach on a Crazyflie quadrotor, demonstrating that semidefinite constraints can be enforced at real-time rates for agile embedded robotics.
Ishaan Mahajan, Jon Arrizabalaga, Andrea Grillo +4
May 13, 2026cs.AI

Adaptive mine planning under geological uncertainty: A POMDP framework for sequential decision-making

Strategic mine production scheduling under geological uncertainty is conventionally formulated as a stochastic optimization problem in which a fixed extraction sequence and routing decisions are computed ex ante. This plan-driven paradigm treats uncertainty as passive: decisions are hedged across geological scenarios, but planning does not anticipate how future observations will inform future decisions. We propose a different perspective by formulating mine scheduling as a Partially Observable Markov Decision Process (POMDP), in which extraction and routing decisions are made sequentially with planning explicitly integrating the expectation of future belief updates. To achieve computational tractability, we introduce a hybrid SA-POMDP architecture that combines simulated annealing-based (SA) value approximation with ensemble-based belief updating via ensemble smoother with multiple data assimilation (ES-MDA). At each decision epoch, candidate actions are evaluated through their expected long-term value under the current belief, and the belief is updated as mining observations are assimilated. This yields an adaptive policy rather than a fixed plan. We evaluate the framework on a copper-gold open-pit mining complex with multiple processing destinations. Under a statistically consistent prior, the SA-POMDP reduces the expectation-reality gap from 22.3% to 4.6%, improving realized NPV by USD8.4M relative to one-shot stochastic optimization. Under systematic prior misspecification of 10%, the adaptive framework outperforms static planning by up to USD44.6M (36.9%), demonstrating structural robustness beyond scenario hedging. These results show that sequential belief updating transforms geological uncertainty from a passive constraint into an active component of value creation.
Hamza Khalifi, Jef Caers, Yassine Taha +2
May 13, 2026cs.CL

PersonalAI 2.0: Enhancing knowledge graph traversal/retrieval with planning mechanism for Personalized LLM Agents

We introduce PersonalAI 2.0 (PAI-2), a novel framework designed to enhance LLM-based systems through integration of external knowledge graphs (KGs). The proposed approach addresses key limitations of existing Graph Retrieval-Augmented Generation (GraphRAG) methods by incorporating a dynamic, multistage query-processing pipeline. The central point of the PAI-2 design is its ability to perform adaptive, iterative information search, guided by extracted entities, matched graph vertices, and generated clue-queries. An evaluation conducted on five benchmarks (Natural Questions, TriviaQA, HotpotQA, 2WikiMultihopQA, and MuSiQue) demonstrates an improvement in the factual correctness of generated answers compared to analogue methods (LightRAG, RAPTOR, HippoRAG 2, and PAI-1). PAI-2 achieves a 9% average gain by LLM-as-a-Judge on the 2WikiMultihopQA and MuSiQue benchmarks, and attains accuracy comparable to HippoRAG 2 on the TriviaQA and HotpotQA benchmarks, reflecting its effectiveness in reducing hallucination rates and increasing precision. We show that enabled search plan enhancement mechanism gain 18% boost compared to disabled one by LLM-as-a-Judge across five benchmarks. In addition, an ablation study reveals that PAI-2 achieves SOTA result on the MINE-1 benchmark, obtaining an 89% information-retention score with LLMs in the 7--15B tiers. Collectively, these findings underscore the potential of PAI-2 to serve as a reusable component for personalized AI applications, which require scalable, context-aware knowledge-representation and reasoning capabilities. The source code of PAI-2 is available at the following link: https://github.com/Dzigen/PersonalAI.
Mikhail Menschikov, Matvey Iskornev, Alexander Kharitonov +8
May 13, 2026cs.AI

Ego2World: Compiling Egocentric Cooking Videos into Executable Worlds for Belief-State Planning

Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video datasets capture realistic human activities but remain passive, while interactive simulators support execution but rely on synthetic scenes and hand-crafted dynamics, introducing a sim-to-real gap and often assuming fully observable state. We introduce Ego2World, an executable benchmark that turns egocentric cooking videos into executable symbolic worlds governed by graph-transition rules. Built on HD-EPIC, Ego2World derives reusable transition rules from video annotations and executes them in a hidden symbolic world graph. During evaluation, the simulator maintains the hidden world graph, while the agent plans over its own partial belief graph using only local observations and execution feedback. This separation forces agents to update memory and replan without observing the true world state. Experiments show that action-overlap scores overestimate physical-state success, and that persistent belief memory improves task completion while reducing repeated visual exploration -- suggesting that belief maintenance should be a first-class target of embodied-agent evaluation.
Qinchuan Cheng, Zhantao Gong, Pengzhan Sun +3
May 13, 2026cs.AI

Differentiable Learning of Lifted Action Schemas for Classical Planning

Classical planners can effectively solve very large deterministic MDPs represented in STRIPS or PDDL where states are sets of atoms over objects and relations, and lifted action schemas add or delete these atoms. This compact representation yields strong search heuristics and provides an ideal setting for structural generalization, since lifted relations and action schemas give rise to infinitely many domain instances. A central challenge is to learn these relations and action schemas from data, and recent approaches have addressed this problem using different types of observations. In this work, we develop a novel neural network architecture for learning action schemas from traces where states are fully observed but action arguments are unobserved. The problem is a simplification but an important step towards learning planning domains from sequences of images and action labels, and we aim to solve this simplification in a nearly perfect manner. The challenge lies in learning the action schemas while simultaneously identifying the action arguments from observed state changes. Our approach yields a robust differentiable component that can then be integrated into larger neuro-symbolic models. We evaluate the architecture on various planning domains, where the learned lifted action schemas must recover the ground-truth structure. Additionally, we report experiments on robustness to observation noise and on a variation related to slot-based dynamics models.
Jonas Reiter, Jakob Elias Gebler, Hector Geffner
May 13, 2026cs.FL

Decoupled Planning for Multiple Omega-Regular Objectives

We study the problem of generating paths on a graph that satisfy a collection of ω-regular objectives. We propose a decoupled framework in which each objective is assigned to an independent agent that selects a local policy, while a scheduler -- oblivious to the graph and objective -- dynamically composes these policies into a single path. We ask when such a composition satisfies all objectives, assuming their conjunction is realizable. The framework enables modular policy design but raises fundamental compositional challenges. We show that even extremely fair deterministic schedulers do not ensure correctness, and that stochastic schedulers, while necessary, are insufficient without coordination. For safety objectives, we demonstrate that fully decentralized implementations are impossible, and we introduce a protocol for synchronizing on maximal safe actions. For non-safety objectives, we introduce conventions -- simple, a priori restrictions agreed upon before the graph or objectives are revealed -- that guarantee satisfaction of all objectives when followed by all agents. We characterize minimally restrictive conventions for major subclasses of ω-regular objectives. In particular, Büchi objectives admit universal composition of finite-memory policies without scheduler communication; co-Büchi objectives require only knowledge of whether the agent was scheduled; and parity objectives additionally require knowledge of which agent was scheduled.
Guy Avni, Thomas A. Henzinger, Kaushik Mallik +2
May 13, 2026cs.MA

When Does Hierarchy Help? Benchmarking Agent Coordination in Event-Driven Industrial Scheduling

Recent advances in agent and multi-agent systems have shown strong performance on tool use, reasoning, and collaborative tasks. However, existing benchmarks mostly evaluate task completion in weakly coupled environments, and provide limited support for studying coordination in shared, dynamically evolving systems with hierarchy and coupled constraints. This leaves an important question underexplored: when do different coordination paradigms succeed or fail? We introduce Distributed Event-driven Scheduling Benchmark (DESBench), a benchmark for evaluating agent coordination in hierarchical event-driven scheduling. Built on a shared discrete-event driven environment in industrial scheduling, our benchmark captures multi-timescale decision making, partial observability, and dynamically coupled constraints. We define tasks and metrics that evaluate effectiveness, constraint alignment, coordination efficiency, and robustness, and focus on four representative coordination paradigms: centralized, hierarchical, heterarchical, and holonic. These paradigms correspond to distinct mechanisms of information flow, decision authority, and conflict resolution. Our controlled evaluations reveal clear coordination trade-offs: centralized coordination is robust and communication-efficient but scales poorly with difficulty; hierarchical coordination improves efficiency through decomposition but suffers from cross-level misalignment; heterarchical coordination is flexible but communication-heavy; and holonic coordination satisfies constraints well but loses global robustness. These findings demonstrate that coordination design fundamentally shapes agent system behavior in complex environments, revealing structural trade-offs that cannot be captured by outcome metrics alone and underscoring the imperative for more adaptive, principled, and dynamic coordination mechanisms in future MAS research.
Ziqi Wang, Yuhao Yang, Zhiwei Ling +2
May 13, 2026cs.AI

MAP: A Map-then-Act Paradigm for Long-Horizon Interactive Agent Reasoning

Current interactive LLM agents rely on goal-conditioned stepwise planning, where environmental understanding is acquired reactively during execution rather than established beforehand. This temporal inversion leads to Delayed Environmental Perception: agents must infer environmental constraints through trial-and-error, resulting in an Epistemic Bottleneck that traps them in inefficient failure cycles. Inspired by human affordance perception and cognitive map theory, we propose the Map-then-Act Paradigm (MAP), a plug-and-play framework that shifts environment understanding before execution. MAP consists of three stages: (1) Global Exploration, acquiring environment-general priors; (2) Task-Specific Mapping, constructing a structured cognitive map; and (3) Knowledge-Augmented Execution, solving tasks grounded on the map. Experiments show consistent gains across benchmarks and LLMs. On ARC-AGI-3, MAP enables frontier models to surpass near-zero baseline performance in 22 of 25 game environments. We further introduce MAP-2K, a dataset of map-then-act trajectories, and show that training on it outperforms expert execution traces, suggesting that understanding environments is more fundamental than imitation.
Yuxin Liu, Ziang Ye, Yueqing Sun +6
May 13, 2026cs.RO

Occlusion-Based Object Transportation Around Obstacles With a Swarm of Miniature Robots

Swarm robotics utilises decentralised self-organising systems to form complex collective behaviours built from the bottom-up using individuals that have limited capabilities. Previous work has shown that simple occlusion-based strategies can be effective in using swarm robotics for the task of transporting objects to a goal position. However, this strategy requires a clear line-of-sight between the object and the goal. In this paper, we extend this strategy by allowing robots to form sub-goals; enabling any member of the swarm to establish a wider range of visibility of the goal, ultimately forming a chain of sub-goals between the object and the goal position. We do so while preserving the fully decentralised and communication-free nature of the original strategy, while maintaining performance in object-free scenarios. In five sets of simulated experiments, we demonstrate the generalisability of our proposed strategy. Our finite-state machine allows a sufficiently large swarm to transport objects around obstacles that block the goal. The method is robust to varying starting positions and can handle both concave and convex shapes.
Breno Cunha Queiroz, Daniel MacRae
May 13, 2026cs.RO

DynoJEPP: Joint Estimation, Prediction and Planning in Dynamic Environments

DynoJEPP is a factor-graph-based framework that jointly formulates and simultaneously optimizes estimation, prediction, and planning in dynamic environments. In conventional factor-graph-based approaches that jointly formulate estimation, prediction, and planning, information from prediction and planning feeds back into state estimation, yielding corrupted estimates, undesired behaviors, and unsafe plans. To address this, DynoJEPP introduces a novel directed factor that enforces directional information flow within the factor graph, preventing prediction and planning from corrupting state estimation. We evaluate the impact of directed factors on inter-module interactions during navigation in both static and dynamic environments. Our results demonstrate that these factors are critical for safe operation, as without them, the robot collides in the majority of experiments. Building on this, we further introduce Cooperative DynoJEPP, which enables the ego robot to incorporate cooperative object behavior into its prediction and trajectory planning.
Mikolaj Kliniewski, Jesse Morris, Yiduo Wang +2
May 12, 2026cs.LG

Plan Before You Trade: Inference-Time Optimization for RL Trading Agents

Reinforcement learning agents for portfolio management are typically trained and deployed as static policies, with no mechanism for using price forecasts at inference time. We propose FPILOT\text{FPILOT} (Financial Plugin Inference-time Learning for Optimal Trading), a plugin inference-time optimization framework inspired by Model Predictive Control (MPC). Our key structural insight is that future prices mostly do not depend on one agent's portfolio allocation, so a suitable predictive model can produce a multi-step price trajectory without iterative action-conditioned rollouts as in typical reinforcement learning. At each decision step, we use the forecaster's predicted price trajectory to construct an allocation-based imagined return objective, and optimize the policy at inference-time before executing one step of the trade. Our framework is compatible with any pre-trained agent and adapts the policy to the forecaster's predictions without any retraining. Evaluated across five policy learning algorithms on the TradeMaster DJ30 benchmark, FPILOT\text{FPILOT} produces consistent improvements in total return and return-based risk-adjusted metrics (Sharpe, Sortino, Calmar), with stochastic policies benefiting more than deterministic ones. Further, using synthetic forecasts at calibrated quality levels, we show that gains consistently improve with forecaster quality, suggesting that our performance will improve based on advances in financial forecasting.
Eun Go, Rohan Deb, Arindam Banerjee
May 12, 2026cs.MA

Ready from Day 1: Population-Aware Coordination for Large-Scale Constrained Multi-Agent Systems

In large-scale multi-agent systems with shared resource constraints, an upstream planner must iteratively evaluate candidate resource plans -- assessing feasibility, aggregate response, and marginal cost -- before committing to one. Lagrangian relaxation separates local decisions through a broadcast cost signal, but the planner still needs the cost-to-utilization response map to explore plan space, and this map depends on population composition that changes across planning cycles. We propose \emph{population-aware coordination interfaces}: learned primal and dual maps, conditioned on compact population summaries, that the planner queries inside its iterative loop. The primal map predicts aggregate utilization under a proposed cost trajectory; the dual map predicts the cost trajectory for a target plan. By encoding response-relevant population structure, these maps remain reliable across evolving populations without per-cycle retraining, and support coordination of large populations from compact subsamples. We additionally cast Sim2Real transfer as a backtestable procedure, enabling evaluation before deployment. In a supply-chain capacity-control case study, population-aware interfaces reduce forecast error by 16--19% and capacity violations by 20--51% relative to population-unaware baselines under composition shift; 20K-agent cohorts support accurate coordination of 500K-agent populations; and simulator-trained primal maps achieve 11.1% MAPE on real observations versus 13--24% for baselines.
Angel Wang, Dominique Perrault-Joncas, Alvaro Maggiar +2
May 12, 2026cs.LG

PriorZero: Bridging Language Priors and World Models for Decision Making

Leveraging the rich world knowledge of Large Language Models (LLMs) to enhance Reinforcement Learning (RL) agents offers a promising path toward general intelligence. However, a fundamental prior-dynamics mismatch hinders existing approaches: static LLM knowledge cannot directly adapt to the complex transition dynamics of long-horizon tasks. Using LLM priors as fixed policies limits exploration diversity, as the prior is blind to environment-specific dynamics; while end-to-end fine-tuning suffers from optimization instability and credit assignment issues. To bridge this gap, we propose PriorZero, a unified framework that integrates LLM-derived conceptual priors into world-model-based planning through a decoupled rollout-training design. During rollout, a novel root-prior injection mechanism incorporates LLM priors exclusively at the root node of Monte Carlo Tree Search (MCTS), focusing search on semantically promising actions while preserving the world model's deep lookahead capability. During training, PriorZero decouples world-model learning from LLM adaptation: the world model is continuously refined on interaction data to jointly improve its dynamics, policy, and value predictions, its value estimates are then leveraged to provide fine-grained credit assignment signals for stable LLM fine-tuning via alternating optimization. Experiments across diverse benchmarks, including text-based adventure games in Jericho and instruction-following gridworld tasks in BabyAI, demonstrate that PriorZero consistently improves both exploration efficiency and asymptotic performance, establishing a promising framework for LLM-empowered decision-making. Our code is available at https://github.com/opendilab/LightZero.
Junyu Xiong, Yuan Pu, Jia Tang +1
May 12, 2026cs.LG

Stochastic Minimum-Cost Reach-Avoid Reinforcement Learning

We study stochastic minimum-cost reach-avoid reinforcement learning, where an agent must satisfy a reach-avoid specification with probability at least pp while minimizing expected cumulative costs in stochastic environments. Existing safe and constrained reinforcement learning methods typically fail to jointly enforce probabilistic reach-avoid constraints and optimize cost in the learning setting in stochastic environments. To address this challenge, we introduce reach-avoid probability certificates (RAPCs), which identify states from which stochastic reach-avoid constraints are satisfiable. Building on RAPCs, we develop a contraction-based Bellman formulation that serves as a principled surrogate for integrating reach-avoid considerations into reinforcement learning, enabling cost optimization under probabilistic constraints. We establish almost sure convergence of the proposed algorithms to locally optimal policies with respect to the resulting objective. Experiments in the MuJoCo simulator demonstrate improved cost performance and consistently higher reach-avoid satisfaction rates.
Jingduo Pan, Taoran Wu, Yiling Xue +1
May 12, 2026cs.RO

Cooperative Robotics Reinforced by Collective Perception for Traffic Moderation

Collisions at non-line-of-sight (NLOS) intersections remain a major safety concern because drivers have limited visibility of approaching traffic. V2X based warnings can reduce these risks, yet many vehicles are not equipped with V2X and drivers may ignore in vehicle alerts. Collective perception (CP) can compensate for low V2X penetration by extending the awareness of connected vehicles, but it cannot influence unconnected vehicles. To fill this gap, our work introduces a complementary concept that adds a cooperative humanoid robot as an active traffic moderator capable of physically stopping a vehicle that attempts to merge into an unseen traffic stream. The system operates on two parallel perception pathways. A dual camera infrastructure unit detects the position, speed and motion of approaching vehicles and transmits this information to the robot as a collective perception message (CPM). The robot also receives cooperative awareness messages (CAM) from connected vehicles through its onboard V2X unit and can act as a relay for decentralized environmental notification messages (DENM) when safety events originate elsewhere along the road. A fusion module combines these streams to maintain a robust real time view of the main road. A Zone of Danger (ZoD) is defined and used to predict whether an approaching vehicle creates a collision risk for a merging road user. When such a risk is detected, the robot issues a human-like STOP gesture and blocks the merging path until the hazard disappears. The full system was deployed at the Future Mobility Park (FMP) in Rotterdam. Experiments show that the combined vision and V2X perception allows the robot to detect approaching vehicles early, predict hazards reliably and prevent unsafe merges in real world NLOS conditions.
Mohammad Khoshkdahan, John Pravin Arockiasamy, Andy Flores Comeca +1
May 12, 2026cs.RO

From Reaction to Anticipation: Proactive Failure Recovery through Agentic Task Graph for Robotic Manipulation

Although robotic manipulation has made significant progress, reliable execution remains challenging because task failures are inevitable in dynamic and unstructured environments. To handle such failures, existing frameworks typically follow a stepwise detect-reason-recover pipeline, which often incurs high latency and limited robustness due to delayed reasoning and reactive planning. Inspired by the human capability to anticipate and proactively plan for potential failures, we introduce AgentChord, an agentic system that models a manipulation task as a directed task graph. Before execution, this graph is enriched with anticipatory recovery branches that specify context-aware corrective behaviors, enabling immediate and targeted responses when failures occur. Specifically, AgentChord operates through a choreography of specialized agents: a composer that structures the nominal task graph, an arranger that augments the graph with anticipatory recovery branches, and a conductor that compiles and coordinates executable transitions using low-latency monitors to detect deviations and trigger pre-compiled recoveries without re-planning. Empirical studies on diverse long-horizon bimanual manipulation tasks demonstrate that AgentChord substantially improves success rates and execution efficiency, advancing the reliability and autonomy of real-world robotic systems. The project page is available at: https://shengxu.net/AgentChord/.
Sheng Xu, Ruixing Jin, Huayi Zhou +6
May 12, 2026cs.LG

GRAFT: Graph-Tokenized LLMs for Tool Planning

Large language models (LLMs) are increasingly used to complete complex tasks by selecting and coordinating external tools across multiple steps. This requires aligning tool choices with subtask intent while satisfying directional execution dependencies among tools. To do this, existing methods model these dependencies as tool graphs and incorporate the graphs with LLMs through retrieval, serialization, or prompt-level injection. However, these external graph-use strategies all follow a matching paradigm, which often fails to align tool choices with the underlying subtask structure, producing semantically plausible plans that violate graph constraints. This issue is further exacerbated by error accumulation, where an early incorrect tool selection shifts the plan into an invalid graph state and causes subsequent predictions to drift away from the valid execution path. To address these challenges, we propose GRAFT, a graph-tokenized language model framework for dependency-aware tool planning. GRAFT internalizes the tool graph by mapping each tool node to a dedicated special token and learning directed tool dependencies within the representation space. It further introduces on-policy tool context distillation, training the model on its own sampled trajectories while distilling stepwise planning signals. Experiments show that GRAFT achieves state-of-the-art performance in exact sequence matching and dependency legality, supporting more reliable LLM tool planning in complex workflows.
Xinyi Gao, Xinyu Ren, Junliang Yu +3
May 12, 2026cs.RO

Sampling-Based Follow-the-Leader Motion Planning for Manipulator-Mounted Continuum Robots

Follow-the-leader (FTL) motion exploits the unique morphology of continuum robots (CRs) to navigate confined spaces by having the body retrace the path of the tip. While extensively studied, existing FTL methods typically assume a fixed base or a single degree-of-freedom insertion mechanism, limiting their applicability to practical systems in which CRs are mounted on robotic manipulators with fully actuated SE(3) base pose. This paper presents a sampling-based motion planner for FTL motion of manipulator-mounted CRs that jointly considers robot configuration and base pose. The key idea is to decouple global shape search from base pose determination by computing the base pose through a closed-form geometric construction, thereby avoiding iterative optimization during online planning. The approach supports general forward models and enables efficient planning by shifting the majority of computation offline. We establish theoretical guarantees including resolution complete shape search and converging tip tracking throughout waypoint traversal and interpolation. Experiments on 120 simulated paths over 3 test classes demonstrate 0% tip error and 1.9% mean shape deviation (w.r.t. robot length) at 100% success rate. We validate the practicality of our approach on a 6-DOF tendon-driven CR mounted on a serial manipulator. Code and visualization available at https://continuumroboticslab.github.io/sb-ftl-cr-planner/.
Chengnan Shentu, Nicholas Baldassini, Oluwagbotemi D. Iseoluwa +2
May 12, 2026cs.RO

PRISM: : Planning and Reasoning with Intent in Simulated Embodied Environments

When an LLM-based embodied agent fails at a household task, the culprit could be misidentified objects, forgotten sub-goals, or poor action sequencing -- yet existing benchmarks report only a single success rate, making it impossible to tell which cognitive module is responsible. We present PRISM, a diagnostic benchmark that reframes this problem: rather than asking only \textit{did the agent succeed?}, PRISM asks \textit{which capability is most likely responsible for failure?} Built on five photorealistic multi-room apartments (4--8 rooms each), PRISM structures 300 human-verified tasks into three capability tiers -- \textit{Basic Ability}, \textit{Reasoning Ability}, and \textit{Long-horizon Ability} -- that isolate perception-to-action grounding, implicit intent resolution, and sustained multi-step coordination respectively. PRISM exposes an agent-agnostic executable action API that allows arbitrary agents: LLM agents, VLM agents, symbolic planners, RL policies, and hybrid systems, to be evaluated end-to-end under the same benchmark protocol. To support deeper diagnosis, optional probes for perception, memory, and planning can be adopted, replaced, or bypassed entirely, enabling controlled component-level analysis when desired. Experiments on seven contemporary LLMs establish a clear hierarchy: explicit spatial grounding is not the dominant failure source under oracle perception, implicit intent resolution is a significant bottleneck for all model families, and long-horizon coordination exposes a stark capability cliff -- lightweight models collapse to as low as 20.0% success while simultaneously consuming more tokens than their frontier counterparts, a signature of compensatory over-reasoning rather than genuine planning capability. Project page: \href{https://sj-li.com/PROJ/PRISM}{link}.
Yunn Kang Lim, Pengzhan Sun, Ziyi Bai +4
May 12, 2026cs.AI

Selective Off-Policy Reference Tuning with Plan Guidance

Reinforcement learning with verifiable rewards helps reasoning, but GRPO-style methods stall on hard prompts where all sampled rollouts fail. SORT adds a repair update for those failures without changing rollout generation: it derives a plan from the reference solution, compares token probabilities with and without that plan, and gives higher weight to tokens that become more predictable under plan conditioning. This turns all-wrong prompts into selective, structure-aware learning signals instead of uniform imitation. Across three backbones and eight reasoning benchmarks, SORT improves over GRPO and guidance baselines, with largest gains on weaker models.
Duc Anh Le, Tien-Phat Nguyen, Thien Huu Nguyen +2
May 12, 2026cs.MA

Distance-Constrained Unlabeled Multi-Agent Pathfinding

We study a graph pathfinding problem Distance-rr Independent Unlabeled Multi-Agent Pathfinding, finding a set of collision-free paths between two sets where agents must stay at pairwise distance at least r+1r+1 at all times. This additional constraint, generalizing collision modeling for classical MAPF, targets aspects of real-world multi-agent coordination. This additional distance constraint makes feasibility (i.e., whether a solution exists) PSPACE-complete, in contrast to standard (unlabeled) MAPF, where it can be decided in polynomial time. We address the challenge via two complementary approaches: (i) reduction-based optimal algorithms with a feasibility-preserving compression procedure, and (ii) a configuration generator-based search. Despite the hardness, empirical results show that our algorithm can handle hundreds of agents in a practical timeframe.
Takahiro Suzuki, Yuma Tamura, Keisuke Okumura
May 12, 2026cs.CV

JACoP: Joint Alignment for Compliant Multi-Agent Prediction

Stochastic Human Trajectory Prediction (HTP) using generative modeling has emerged as a significant area of research. Although state-of-the-art models excel in optimizing the accuracy of individual agents, they often struggle to generate predictions that are collectively compliant, leading to output trajectories marred by social collisions and environmental violations, thus rendering them impractical for real-world applications. To bridge this gap, we present JACoP: Joint Alignment for Compliant Multi-Agent Prediction, an innovative multi-stage framework that ensures scene-level plausibility. JACoP incorporates an Anchor-Based Agent-Centric Profiler for effective initial compliance filtering and employs a Markov Random Field (MRF) based aligner to formalize the joint selection for scene predictions. By representing inter-agent spatial and social costs as MRF energy potentials, we successfully infer and sample from the joint trajectory distribution, achieving prediction with optimal scene compliance. Comprehensive experiments show that JACoP not only achieves competitive accuracy, but also sets a new standard in reducing both environmental violations and social collisions, thereby confirming its ability to produce collectively feasible and practically applicable trajectory predictions.
Qingze Liu, Alen Mrdovic, Danrui Li +3
May 12, 2026cs.RO

Kairos: A Scalable Serving System for Physical AI

Physical AI is experiencing rapid growth with frontier foundation models increasing its capabilities across general environments. Physical AI tasks are characterized by inference properties that are markedly different from digital AI. They consist of multiple rounds of inference and action execution, generating a chunk of actions in each inference round, and asynchronously interleaving inference and execution. This makes existing digital AI serving systems unsuited for physical AI; a shortcoming that is critical for enabling their wide adoption, considering their size and the scale of the robot fleets they have to serve. To fill this gap, we design Kairos, the first multi-robot serving system that makes the generate-execute loop a first-class citizen, with active involvement in the execution phase. Across a wide range of physical AI models and robots, Kairos reduces the average end-to-end task latency by 31.8--66.5% over state-of-the-art digital AI serving practices, with gains scaling with the robot fleet size.
Yinwei Dai, Ganesh Ananthanarayanan, Landon Cox +3
May 11, 2026cs.AI

PIVOT: Bridging Planning and Execution in LLM Agents via Trajectory Refinement

Large language model (LLM)-based agents frequently generate seemingly coherent plans that fail upon execution due to infeasible actions, constraint violations, and compounding errors over extended horizons. PIVOT (Plan-Inspect-eVOlve Trajectories) addresses this plan-execution misalignment through a self-supervised framework that treats trajectories as optimizable objects iteratively refined via environment interaction. The framework comprises four stages: PLAN generates candidate trajectories; INSPECT executes them and computes structured losses with textual gradients encoding plan-execution discrepancies; EVOLVE applies these signals to produce improved trajectories; and VERIFY performs a final global check against task constraints. A monotonic acceptance process ensures a non-decreasing solution quality. Empirical evaluations on DeepPlanning and GAIA demonstrate state-of-the-art performance: with human-in-the-loop (HITL) feedback, PIVOT establishes a strong upper bound up to 94% relative improvement in constraint satisfaction, while its fully autonomous variant retains substantial gains, showing that the core trajectory-refinement mechanism remains effective without external supervision. At the same time, PIVOT remains computationally efficient, requiring up to 3x to 5x fewer tokens than competing refinement methods. These findings establish that (self- or human-supervised) feedback-based trajectory optimization is a principled methodology for mitigating plan-execution gaps in autonomous agent systems.
Tuo Zhang, Alin-Ionut Popa, Yan Xu +2
May 11, 2026cs.RO

Safe Aerial 3D Path Planning for Autonomous UAVs using Magnetic Potential Fields

Safe autonomous Uncrewed Aerial Vehicle (UAV) navigation in urban environments requires real-time path planning that avoids obstacles. MaxConvNet is a potential-field planner that leverages properties of Maxwell's equations to generate a path to the goal without local minima. We extend the 2D MaxConvNet magnetic field planner to 3D, using a convolutional autoencoder to predict obstacle-aware potential fields from LiDAR-derived 101^3 voxel grids. Evaluation across 100 randomized closed-loop trials in two distinct Cosys-AirSim urban environments, a dense night-time cityscape and a suburban district shows a 100% path planning success rate on both maps without retraining. In offline path planning, 3DMaxConvNet produces path lengths comparable to A* on unseen maps while reducing runtime from 0.155--0.17s to 0.087--0.089s, or about 1.7--1.95 times faster than A*. Against RRT*(3k), 3DMaxConvNet achieves similar path quality while reducing planning runtime from 17.2--17.5s to about 0.09s, which is roughly 193--201 times faster than RRT*(3k).
Haechan Mark Bong, Giovanni Beltrame
May 11, 2026math.OC

Decentralized Contingency MPC based on Safe Sets for Nonlinear Multi-agent Collision Avoidance

Decentralized collision avoidance remains challenging, particularly when agents do not communicate any information related to planned trajectories. Most existing approaches either rely on conservative coordination mechanisms or provide limited guarantees on recursive feasibility and convergence. This paper develops a decentralized contingency MPC framework for multi-agent systems with nonlinear dynamics that achieves collision-free motion under a state-only information pattern. Each agent follows the same consensual rule set, enabling safe decentralized planning without communication. Each agent solves a local optimization problem that couples a nominal trajectory with a contingency certificate ensuring a feasible backup maneuver under receding-horizon operation. A novel geometric and decentralized safe-set update mechanism prevents feasibility loss between consecutive time steps. The resulting scheme guarantees recursive feasibility, including collision avoidance, and establishes a Lyapunov-type convergence result to an admissible safe equilibrium. Simulation results demonstrate performance in both sparse and dense multi-agent environments, including cluttered bottleneck scenarios and under plug-and-play operation.
Max Studt, Georg Schildbach
May 11, 2026cs.RO

ObjView-Bench: Rethinking Difficulty and Deployment for Object-Centric View Planning

Object-centric view planning is a core component of active geometric 3D reconstruction in robotics, yet existing evaluations often conflate object complexity, planning difficulty, budget assumptions, and physical reachability constraints. As a result, conclusions drawn from idealized view-planning evaluations may not reliably predict performance under realistic reconstruction settings. We introduce ObjView-Bench, an evaluation framework for rethinking difficulty and deployment in object-centric view planning. First, we disentangle three quantities underlying view-planning evaluation: omnidirectional self-occlusion as an object-side attribute, observation saturation difficulty, and protocol-dependent planning difficulty defined through a set-cover formulation. This separation supports controlled dataset construction, analysis of slow-saturation objects, and a case study showing that planning difficulty-aware sampling can improve learned view planners. Second, we design deployment-oriented evaluation protocols that reveal how budget regimes and reachable-view constraints alter method behavior. Across classical, learned, and hybrid planners, ObjView-Bench shows that difficulty, budget, and reachability constraints substantially change method rankings and failure modes.
Sicong Pan, Hao Hu, Xuying Huang +2
May 11, 2026cs.LG

PC3D: Zero-Shot Cooperation Across Variable Rosters via Personalized Context Distillation

Cooperative multi-agent reinforcement learning often assumes a fixed execution team, yet many decentralized systems must operate with varying numbers of active agents during deployment. We study this setting under episodic roster variation: each episode is executed by a set of homogeneous agents, with the team size varying across episodes. Agents act only from local histories, without execution-time communication, privileged coordinators, or online retraining. Therefore, effective cooperation requires each agent to recover relevant context about the active team and adapt its behavior accordingly. To this end, we propose PC3D (Personalized Central Coordination Context Distillation), a method for training decentralized policies to recover and use personalized coordination context from local interaction histories. During training, a set-structured centralized teacher compresses the active team into coordination tokens and personalizes them into agent-specific contexts, which are distilled into decentralized policies. At execution, each agent predicts its own context from local history and adaptively uses it to condition decision-making. Across three cooperative MARL benchmarks, PC3D achieves higher returns than the evaluated baselines with both seen and unseen roster sizes, and ablations attribute these gains to both context distillation and adaptive context use.
Ahmet Onur Akman, Rafał Kucharski
May 11, 2026cs.CV

SleepWalk: A Three-Tier Benchmark for Stress-Testing Instruction-Guided Vision-Language Navigation

Vision-Language Models (VLMs) have advanced rapidly in multimodal perception and language understanding, yet it remains unclear whether they can reliably ground language into spatially coherent, plausibly executable actions in 3D digital environments. We introduce SleepWalk, a benchmark for evaluating instruction-grounded trajectory prediction in single-scene 3D worlds generated from textual scene descriptions and filtered for navigability. Unlike prior navigation benchmarks centered on long-range exploration across rooms, SleepWalk targets localized, interaction-centric embodied reasoning: given rendered visual observations and a natural-language instruction, a model must predict a trajectory that respects scene geometry, avoids collisions, and terminates at an action-compatible location. The benchmark covers diverse indoor and outdoor environments and organizes tasks into three tiers of spatial and temporal difficulty, enabling fine-grained analysis of grounding under increasing compositional complexity. Using a standardized pointwise judge-based evaluation protocol, we evaluate three frontier VLMs on 2,472 curated 3D environments with nine instructions per scene. Results reveal systematic failures in grounded spatial reasoning, especially under occlusion, interaction constraints, and multi-step instructions: performance drops as the difficulty level of the tasks increase. In general, current VLMs can somewhat produce trajectories that are simultaneously spatially coherent, plausibly executable, and aligned with intended actions. By exposing failures in a controlled yet scalable setting, SleepWalk provides a critical benchmark for advancing grounded multimodal reasoning, embodied planning, vision-language navigation, and action-capable agents in 3D environments.
Niyati Rawal, Sushant Ravva, Shah Alam Abir +5
May 11, 2026cs.RO

Guided Streaming Stochastic Interpolant Policy

Inference-time guidance is essential for steering generative robot policies toward dynamic objectives without retraining, yet existing methods are largely confined to chunk-based architectures that exhibit high latency and lack the reactivity needed for test-time preference alignment or obstacle avoidance. In this work, we formally derive the optimal guidance term for Stochastic Interpolants (SI) by analyzing the value function's time evolution via the Backward Kolmogorov Equation, establishing a modified drift that theoretically guarantees sampling from a target distribution. We apply this framework to real-time control through the Streaming Stochastic Interpolant Policy (SSIP), which generalizes the deterministic Streaming Flow Policy (SFP). Unifying this guidance law with the streaming architecture enables fast and reactive control. To support diverse deployment needs, we propose two complementary mechanisms: training-free Stochastic Trajectory Ensemble Guidance (STEG) that computes gradients on-the-fly for zero-shot adaptation, and training-based Conditional Critic Guidance (CCG) for amortized inference. Empirical evaluations demonstrate that our guided streaming approach significantly outperforms conventional chunk-based policies in reactivity and provides superior, physically valid guidance for dynamic, unstructured environments.
Puming Jiang, Meiyi Wang, Kelvin Lin +2
May 11, 2026cs.RO

HiDrive: A Closed-Loop Benchmark for High-Level Autonomous Driving

End-to-end autonomous driving has witnessed rapid progress, yet existing benchmarks are increasingly saturated, with state-of-the-art models achieving near-perfect scores on widely used open-loop and closed-loop benchmarks. This saturation does not mean that the problem has been solved; instead, it reveals that current benchmarks remain limited in scenario diversity, object variety, and the breadth of driving capabilities they evaluate. In particular, they lack sufficient long-tail scenarios involving rare but safety-critical objects and fail to assess advanced decision-making such as legal compliance, ethical reasoning, and emergency response. To address these gaps, we propose HiDrive, a new closed-loop benchmark for end-to-end autonomous driving that emphasizes long-tail scenarios and a richer evaluation of driving capabilities. HiDrive introduces a diverse set of rare objects and uncommon traffic situations, and expands evaluation from basic driving skills to more advanced capabilities, including rule compliance, moral reasoning, and context-dependent emergency maneuvers. Correspondingly, we extend previous collision-avoidance-centered metrics into a comprehensive evaluation system that encompasses collision and braking, traffic-rule compliance, and moral-reasoning indicators. Built on a more advanced physics engine, HiDrive provides physically realistic lighting and high-fidelity visual rendering, offering a more challenging and realistic testbed for assessing whether autonomous driving systems can handle the complexity of real-world deployment. The HiDrive software, source code, digital assets, and documentation are available at https://github.com/VDIGPKU/HiDrive.
Zhongyu Xia, Guanyu Zhu, Guo Tang +2
May 11, 2026cs.RO

Neural Distance-Guided Path Integral Control for Tractor-Trailer Navigation

Autonomous and safe navigation of tractor-trailer systems requires accurate, real-time collision avoidance and dynamically feasible control, particularly in cluttered and complex agricultural environments. This is challenging due to their articulated, deformable geometries and nonlinear dynamics. Traditional methods oversimplify vehicle geometry or rely on precomputed distance fields that assume a known map, limiting their applicability in dynamic, partially unknown environments. To address these limitations, we propose a geometric neural encoder that provides fast and accurate distance estimates between the full tractor-trailer body and raw LiDAR perception, enabling real-time, map-free geometric reasoning. These learned distances are integrated into a Model Predictive Path Integral (MPPI) controller, allowing the system to incorporate true articulated geometry directly into its cost evaluation and enabling more responsive navigation in challenging agricultural settings. Simulation results demonstrate that the proposed framework generates dynamically feasible and safe trajectories for navigating tractor-trailer systems in cluttered and complex environments.
Peng Wei, Chen Peng, Stavros Vougioukas
May 10, 2026cs.RO

Above and Below: Heterogeneous Multi-robot SLAM Across Surface and Underwater Domains

Multi-robot simultaneous localization and mapping (SLAM) is a fundamental task in multi-robot operations. Robots must have a common understanding of their location and that of their team members to complete coordinated actions. However, multi-robot SLAM between Uncrewed Surface Vessels (USVs) and Autonomous Underwater Vehicles (AUVs) has primarily been achieved through acoustic pinging between robots to retrieve range measurements; a measurement technique requires that robots to be in similar locations simultaneously, have an uninterrupted path for signal propagation, and may necessitate synchronized clocks. This is especially challenging in complex, cluttered maritime environments, where structures may impede signals. However, these same structures may be observable above and below the water's surface, presenting an opportunity for inter-robot SLAM loop closure between USV and AUV data streams. This work builds upon recent research on inter-robot SLAM loop closure between USV and AUV data, extending it to propose a centralized multi-robot SLAM system. Each robot performs its state estimation, and we detect loop closures between each AUV and the USV data. These inter-robot loop closures are used to merge each robot's state estimate into a centralized graph, yielding estimates for the whole time history of the USV and all AUVs in the system. Validation is performed using real-world perceptual data in three different environments. Results show improved errors for AUVs in the multi-robot SLAM system compared to single-robot SLAM over the same trajectories. To our knowledge, this is the first instance of a multi-robot SLAM system with AUVs and USVs built on loop closures rather than acoustic distance measurements.
John McConnell, Armon Shariati, Paul Szenher +1
May 10, 2026cs.RO

Efficient Multi-Robot Motion Planning with Precomputed Translation-Invariant Edge Bundles

Solving multi-robot motion planning (MRMP) requires generating collision-free kinodynamically feasible trajectories for multiple interacting robots. We introduce Kinodynamic Translation-Invariant Edge Bundles or KiTE-Extend, a planner-agnostic action selection mechanism for sampling-based kinodynamic motion planning. KiTE-Extend uses a library of trajectory segments computed offline to guide action selection during online planning, improving the ability of existing planners to identify feasible motion segments without altering state propagation, collision checking, or cost evaluation, and without changing their theoretical guarantees. While KiTE-Extend can modestly improve single-agent planners, its benefits are most clear in the multi-agent setting, where it is able to explore more effectively and significantly improve planning through the dense spatiotemporal constraints introduced by robot-robot interaction. Through experiments on multiple kinodynamic systems and environments, we show that KiTE-Extend reduces planning time and improves scalability across the three most common MRMP paradigms: centralized, prioritized, and conflict-based.
Himanshu Gupta, Paul Motter, Aritra Chakrabarty +5
May 10, 2026cs.LG

Plan2Cleanse: Test-Time Backdoor Defense via Monte-Carlo Planning in Deep Reinforcement Learning

Ensuring the security of reinforcement learning (RL) models is critical, particularly when they are trained by third parties and deployed in real-world systems. Attackers can implant backdoors into these models, causing them to behave normally under typical conditions, but execute malicious behaviors when specific triggers are activated. In this work, we propose Plan2Cleanse, a test-time detection and mitigation framework that adapts Monte Carlo Tree Search to efficiently identify and neutralize RL backdoor attacks without requiring model retraining. Our approach recasts backdoor detection as a planning problem, enabling systematic exploration of temporally extended trigger sequences while maintaining black-box access to the target policy. By leveraging the detection results, Plan2Cleanse can further achieve efficient mitigation through tree-search preventive replanning. We evaluated our method in competitive MuJoCo environments, simulated O-RAN wireless networks, and Atari games. Plan2Cleanse achieves substantial improvements, increasing trigger detection success rates by more than 61.4 percentage points in stealthy O-RAN scenarios and improving win rates from 35% to 53% in competitive Humanoid environments. These results demonstrate the effectiveness of our test-time defense approach and highlight the importance of proactive defenses against backdoor threats in RL deployments. Our implementation is publicly available at https://github.com/rl-bandits-lab/RL-Backdoor.
Sze-Ann Chen, Zhi-Yi Chin, Kui-Yuan Chen +2
May 10, 2026cs.RO

Minimizing Worst-Case Weighted Latency for Multi-Robot Persistent Monitoring: Theory and RL-Based Solutions

We study multi-robot persistent monitoring on weighted graphs, where node weights encode monitoring priorities and edge weights encode travel distances. The goal is to design joint robot trajectories that minimize the worst-case weighted latency across all nodes over an infinite time horizon. The widely adopted worst-case latency objective evaluates team performance over the entire time horizon and therefore may fail to distinguish strategies with poor transient behavior but strong asymptotic performance. To address this limitation, we propose a family of tail-performance objectives that generalize the standard objective and study the resulting functional optimization problems. We establish several key theoretical properties, including the existence of optimal strategies, relationships among the proposed objectives and their corresponding optimization problems, approximation by periodic solutions to arbitrary accuracy, and reductions to event-driven decision models with discretized waiting times. Building on these results, we construct an equivalent event-driven Markov decision process (MDP), called the Tail Worst-case Latency-Optimizing Markov Decision Process (TWLO-MDP), which reformulates the tail-performance objective as a standard average-reward criterion. We then develop reinforcement-learning-based solution methods for the TWLO-MDP and introduce the multi-robot monitoring benchmark (M2Bench), a unified platform that supports the evaluation and comparison of heuristic and learning-based monitoring algorithms. Experiments on synthetic and realistic monitoring scenarios show that our methods effectively reduce the worst-case weighted latency and outperform representative baselines.
Weizhen Wang, Ziheng Wang, Jianping He +2
May 10, 2026cs.CV

Any2Any 3D Diffusion Models with Knowledge Transfer: A Radiotherapy Planning Study

Voxel-wise dose prediction is a critical yet challenging task in practical radiotherapy (RT) planning, as bespoke models trained from scratch often struggle to generalize across diverse clinical settings. Meanwhile, generative models trained on billion-scale datasets from vision domains have achieved impressive performance. Herein, we propose DiffKT3D, a unified Any2Any 3D diffusion framework that leverages prior knowledge from pretrained video diffusion models for efficient and clinically meaningful dose prediction. To enable flexible conditioning across multiple clinical modalities (CT, anatomical structures, body, beam settings, etc.), we introduce an Any2Any conditional paradigm utilizing modality-specific embeddings without cross-attention overhead. Further, we design a novel reinforcement learning (RL) post-training mechanism guided by a clinically-informed Scorecard explicitly tailored to institutional treatment preferences. Compared with winner of GDP-HMM challenge, DiffKT3D sets a new state-of-the-art in dose prediction by reducing voxel-level MAE from 2.07 to 1.93. In addition, DiffKT3D achieves superior image quality and preference match. These results demonstrate that transferring diffusion priors via modality-aware conditioning and clinically aligned RL post-training can provide a robust and generalizable solution for RT planning across various clinical scenarios.
Yuhan Wang, Zihan Li, Han Liu +7
May 10, 2026cs.CL

TacoMAS: Test-Time Co-Evolution of Topology and Capability in LLM-based Multi-Agent Systems

Multi-agent systems (MAS) have emerged as a promising paradigm for solving complex tasks. Recent work has explored self-evolving MAS that automatically optimize agent capabilities or communication topologies. However, existing methods either learn a topology that remains fixed at inference time or adapt only the topology or capability during inference. We empirically and theoretically show that effective test-time evolution requires jointly adapting both axes, but on different time scales: capabilities should update rapidly to handle emerging subtasks, while the topology should evolve more slowly to preserve coordination stability. We then introduce TacoMAS, a test-time co-evolution framework for dynamic MAS. TacoMAS formulates MAS inference as a task of online graph adaptation, where nodes represent agents with role-specific capabilities and edges define their communication topology. During inference, a fast capability loop updates agent expertise using trajectory-level feedback, while a slow meta-LLM-driven topology loop performs agents' birth-death operations on MAS, including edge edit, agent addition, and agent removal. We further show that this fast-slow design drives MAS evolution toward a task-conditioned stable equilibrium. Experiments on four benchmarks demonstrate that TacoMAS outperforms nearly 20 multi-agent baselines, achieving an average improvement of 13.3% over the strongest baseline. The codes are released at https://github.com/chenxu2-gif/TacoMAS-MultiAgent.
Chen Xu, Yicheng Hu, Ruizi Wang +4
May 10, 2026cs.RO

Drift is a Sampling Error: SNR-Aware Power Distributions for Long-Horizon Robotic Planning

Despite rapid progress in Vision-Language-Action (VLA) models for robotic control, instruction drift remains a persistent failure mode in long-horizon tasks. This paper reconceptualizes this phenomenon, positing that instruction drift is fundamentally a systematic sampling error: local greedy sampling is prone to collapsing into "Negative Pivotal Windows"--irreversible local optima with high local probability that sever global success pathways. To address this, we propose Context-Aware Power Sampling (CAPS), a training-free inference-time computation framework. CAPS leverages power distributions to sharpen global trajectory probabilities, enabling lookahead search over the model's conditional generative trajectory distribution. Furthermore, we introduce a metacognitive control mechanism based on Signal-to-Noise Ratio (SNR). This mechanism triggers adaptive MCMC search solely when drift risk is detected, enabling a dynamic transition from "intuitive fast thinking" to "rational slow search." Experiments on RoboTwin, Simpler-WindowX, and Libero-long benchmarks show that CAPS achieves substantial improvements over strong baselines, including OpenVLA and TACO, without parameter updates. These results support the effectiveness of adaptive inference-time computation for improving long-horizon robustness in embodied control.
Kewei Chen, Yayu Long, Mingsheng Shang
May 10, 2026cs.AI

NEXUS: Continual Learning of Symbolic Constraints for Safe and Robust Embodied Planning

While Large Language Models (LLMs) have catalyzed progress in embodied intelligence, a fundamental gap between their inherent probabilistic uncertainty and the strict determinism and verifiable safety required in the physical world. To mitigate this gap, this paper introduces NEXUS, a modular framework designed for continual learning in embodied agents. Different from prior works that treat symbolic artifacts merely as static interfaces, NEXUS leverages them for symbolic grounding and knowledge evolution. The framework explicitly decouples physical feasibility from safety specifications: capability of agents is improved through closed-loop execution feedback, while probabilistic risk assessments are grounded into deterministic hard constraints to establish a rigorous pre-action defense. Experiments on SafeAgentBench demonstrate that NEXUS achieves superior task success rates while effectively refusing unsafe instructions, exhibiting robust defense against adversarial attacks, and progressively improving planning efficiency through knowledge accumulation.
Tiehan Cui, Peipei Liu, Yanxu Mao +3
May 9, 2026cs.AI

Evidence Over Plans: Online Trajectory Verification for Skill Distillation

Agent skills can remarkably improve task success rates by using human-written procedural documents, but their quality is difficult to assess without environment-grounded verification. Existing skill generation methods heavily rely on preference logs rather than direct environment interaction, often yielding negligible or even degraded gains. We identify that it is a fundamental timing bottleneck: robust skills should be posterior-based, distilled from empirical environment interaction rather than prior plans. In this study, we introduce the Posterior Distillation Index (PDI), a trajectory-level metric that quantifies how well a distilled skill is grounded in the task-environment evidence. To operationalize PDI, we present SPARK (Structured Pipelines for Autonomous Runnable tasKs and sKill generation) for preserving task execution evidence towards full trajectory-level analysis. SPARK generates environment-verified trajectories used to compute PDI, and it applies PDI as an online diagnostic and intervention signal to ensure posterior skill formation. Across 86 runnable tasks, SPARK-generated skills consistently surpass no-skill baselines and outperform human-written skills on student models (inference cost up to 1,000x cheaper than teacher models). These findings show that PDI-guided distillation produces efficient and transferable skills grounded in the task-environment interaction. We release our code at https://github.com/EtaYang10th/spark-skills .
Yang Zhou, Zihan Dong, Zhenting Wang +7