Planning

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Latest in Planning

Jun 25, 2026cs.RO

Learning Motion Feasibility from Point Clouds in Cluttered Environments

Motion feasibility prediction plays a central role in robotics, particularly in task and motion planning and manipulation. A major bottleneck for this problem in cluttered environments is that infeasible planning attempts by Sampling-based motion planners (SBMPs) can incur substantial computational cost. Also existing approaches for infeasibility certification are limited to low-dimensional configuration spaces and often assume simplified geometric environments represented by primitive objects with known parameters. We study the complementary problem of learning motion feasibility prediction directly from raw RGB-D observations for a 7-DOF manipulator operating in realistic cluttered scenes. We introduce the first large-scale benchmark for this setting, comprising 2.7M grasp feasibility labels over 88 scanned objects and 190 cluttered tabletop scenes. We benchmark three representative classifier families spanning MLP- based, volumetric-CNN, and point-cloud-based Transformer architectures under matched training conditions. Our best model, GRASPFC-PTX (a point-cloud transformer), achieves an AUROC of 0.996 on Novel objects while providing predictions significantly faster than SBMPs.
Sajid Ansari, Arthi, Girish Varma +1
Jun 25, 2026cs.RO

RoboNav-Arm: Agentic AI-Driven Navigation and Obstacle Avoidance for Robotic Manipulator in Cluttered Environments

Robotic manipulators operating in unstructured environments face significant challenges in safely executing goal-directed tasks due to dynamic and unforeseen obstacles, while traditional methods rely on prior knowledge or fixed perception pipelines, limiting adaptability. We propose a framework for safe task execution with effective obstacle avoidance. The environment module performs real-time obstacle detection, 3D localization, and ground surface geometry estimation. It then generates a structured semantic report that includes obstacle positions, object geometry and shape, and whether obstacles lie inside, outside, or within critical interaction zones. A central coordination module manages the overall system by handling tool invocation (e.g., memory and MoveIt collision scene updates), facilitating communication between modules, and continuously monitoring task progress until completion. Furthermore, a planning module selects an appropriate motion planning algorithm, such as RRTConnect, RRT*, or BiTRRT, based on the current environment configuration and goal requirements. The trajectory generated by the planner is further analyzed and refined to ensure safe and collision-free task execution. The proposed approach is evaluated in Gazebo Classic , demonstrating robustness in dynamic scenarios.
Aachal Sharma, Narendra Kumar Dhar
Jun 25, 2026cs.RO

IDEA: Insensitive to Dynamics Mismatch via Effect Alignment for Sim-to-Real Transfer in Multi-Agent Control

Complex multi-agent control tasks remain challenging for traditional rule-based and model-based approaches, motivating the adoption of learning-based methods. However, learning-based methods often struggle with sim-to-real transfer because they rely on accurate dynamics modeling or system identification and learn policies in low-level control spaces that are highly sensitive to dynamics mismatch, making them costly and fragile in complex environments. To address this issue, we propose a sim-to-real method for multi-agent control, which is insensitive to dynamics mismatch via effect alignment. Our method combines random environmental structure with discrete semantic actions through closed-loop control, elevating policy learning to a semantic abstraction level. Additionally, we develop an action synchronization mechanism that mitigates inter-agent action timing mismatches, thereby enhancing the temporal consistency of the system. Experiments on four multi-agent navigation tasks demonstrate that our method substantially improves training efficiency over mainstream transfer methods and achieves higher success rates in real-world scenarios, thereby improving the robustness and deployment stability of multi-agent systems under dynamics mismatch.
Chenlong Liu, Zhuohui Zhang, Xinyan Chen +3
Jun 24, 2026cs.LG

Finding the Time to Think: Learning Planning Budgets in Real-Time RL

Deliberating takes time. In real-time settings, that time is not free. Standard reinforcement learning (RL) sidesteps this as the environment waits indefinitely for the agent's decision. Instead, we study real-time RL environments where the environment progresses while waiting for the agent's action. Building on prior real-time formalizations, we introduce variable-delay real-time RL, where the agent chooses how long to deliberate at each decision point since the environment progresses. For the planning agents we use, the right delay is state-dependent, and naively planning how long to plan can paralyze the agent. We instead approach this setting by training a lightweight gating policy on top of a planner to select state-dependent planning budgets. Across real-time Pac-Man, Tetris, Snake, Speed Hex, and Speed Go, our gating policy outperforms fixed-budget and heuristic baselines, and transfers to a real-time setup where the environment and agent run on two different GPUs.
Aneesh Muppidi, Firas Darwish, Dylan Cope +2
Jun 24, 2026eess.SY

PRISM: Efficient and Locally Optimal Probabilistic Planning with Reachability Guarantees

Belief-space planning under motion uncertainty and state and control constraints remains a fundamental challenge, largely due to the difficulty of establishing reachability guarantees in constrained belief spaces. Existing constrained belief-space planners rely on sampling to construct multi-query belief roadmaps and explicitly find feasible trajectories between sampled nodes to establish reachability. These methods often struggle to cover the belief space or use robust control techniques that improve coverage at the cost of indirect, high-cost trajectories; they also lack finite-time or finite-memory completeness guarantees. We propose PRISM, a multi-query motion planning algorithm for belief spaces with state and control constraints that targets both high coverage and low cost. We present a new result on controllability of the state covariance under constraints, which is used by PRISM to decompose belief-space planning into deterministic mean planning and covariance shrinking. PRISM further includes an online local optimization method that reduces the cost of feasible belief-space trajectories. Under mild assumptions on the start and goal distributions, we prove that PRISM guarantees full coverage (i.e. completeness) despite actuator and obstacle constraints. In challenging simulated scenarios, PRISM achieves substantially higher roadmap coverage than state-of-the-art belief-space planning methods while producing trajectories with lower mean cost and cost variance. For example, PRISM achieves 100% coverage in easy and medium-difficulty scenarios, and, in the hardest scenario, which violates PRISM's coverage assumptions, it still achieves 97-100% coverage, while all other methods achieve less than 45%.
Alex Rose, Christopher Jewison, Jonathan P. How
Jun 24, 2026cs.MA

Multi-Agent Goal Recognition with Team- and Goal-Conditioned Reinforcement Learning and Factorized Branch-and-Bound

Multi-agent goal recognition asks an observer to jointly infer which agents act together and what each team is trying to achieve, so the hypothesis space grows combinatorially with the number of team partitions and goals per team. Real applications such as drone surveillance and collaborative robotics expose only the agents' trajectory, which forces the observer to rank team-goal hypotheses from behavior alone. Multi-Agent Goal Recognition with Branch-and-Bound (MAGR-BB) addresses this setting with a shared team- and goal-conditioned policy used as the scoring model inside a factorized branch-and-bound search. On a controlled multi-agent Blocksworld benchmark, MAGR-BB returns the same top-ranked hypothesis as exhaustive search throughout the trajectory while cutting hypothesis materialization by orders of magnitude and reducing cumulative recognition runtime substantially.
Thiago Thomas, Gabriel de Oliveira Ramos, Felipe Meneguzzi
Jun 24, 2026cs.HC

Explainable Control Framework (XCF) based on Fuzzy Model-Agnostic Explanation and LLM Agent-Supported Interface

Increasing demand for precise and reliable control in complex scenarios has led to the development of increasingly sophisticated controllers, including data-driven approaches employing closed box models and mathematically rigorous yet complex designs. This complexity highlights the needs for explainable control that can provide human-understandable insights into controller behavior. In this paper, an explainable control framework (XCF) along with supporting algorithms and user interface are proposed to explain how controllers determine their control actions and their underlying working mechanism. The novel contributions of this work are threefold: First, the XCF is designed to provide model-agnostic explanations for controllers in closed-loop systems and can optionally refine local explanations by system response dynamics. Second, a novel explanation method, hierarchical fuzzy model-agnostic explanation for control systems (HFMAE-C), is proposed based on the designed framework. The HFMAE-C employs a fuzzy logic system to approximate the controller's behavior and system dynamics, providing sample, local, domain and universe level explanations via IF-THEN rules revealing the controller's decision logic and salience values quantifying the contribution of system states to control actions. Third, a large language model agent-supported user interface is developed to automatically analyze user requirements, select appropriate algorithms, interpret the generated explanations to a natural language report, and provide interactive consultation. Case studies on inverted pendulum system and Turtlebot obstacle avoidance demonstrate the effectiveness of the proposed method through simulated user experiments and quantitative comparisons with mainstream explainable control approaches.
Faliang Yin, Hak-Keung Lam, David Watson
Jun 24, 2026cs.CV

UniTeD: Unified Temporal Diffusion for Joint Perception and Planning in Autonomous Driving

Diffusion models have shown strong potential for multi-modal planning in end-to-end autonomous driving. However, most existing methods confine diffusion to the planning module, conditioning on fixed outputs from separate discriminative perception networks. This decoupled design propagates perception errors to the planner, increasing optimization difficulty and reducing robustness. To overcome these limitations, we propose UniTeD, a Unified Temporal Diffusion framework that jointly models perception and planning through iterative denoising in a shared generative space. By enabling bidirectional information exchange, the framework facilitates mutual refinement between tasks and improves robustness via noise-conditioned multi-task training. We further extend this unified diffusion paradigm to a streaming setting by incorporating temporal context. A Temporal Transition Module (TTM) is introduced to resolve the noise-level mismatch between historical and current frames. In addition, we propose an Anchor Refresh Strategy (ARS) to alleviate the training-inference distribution shift commonly observed in sparse diffusion-based end-to-end driving frameworks. Without bells and whistles, UniTeD achieves state-of-the-art performance across multiple benchmarks, surpassing both recent discriminative end-to-end methods and diffusion-based planning approaches.
Bo Zhao, Xinting Zhao, Naifan Li +2
Jun 24, 2026cs.RO

Learning Asynchronous Upper-body Task-space Trajectory Tracking Policy for Humanoid Robots

High-level humanoid planners often output sparse task-space, low-rate trajectories, whereas whole-body controllers run at high frequency. This creates temporal asynchrony between the planning and execution, and structural incompleteness for full-body control. We propose an asynchronous upper body task-space tracking framework for humanoids. A student policy is initialized by teacher-student distillation, conditioned on the full cached future trajectory and an execution-time index, and trained with a sliding-window global reward to reduce frame drift without explicit frame estimation. For task-specific post-training, an MPC module completes sparse references into floating-base and upper-body guidance, while action- and FK level self-guidance constrain policy drift. Simulation and Unitree G1 hardware experiments show improved tracking under low update rates, stronger performance than synchronous and decoupled baselines, and safer adaptation to out-of-distribution motions.
Yumeng Liu, Dongqi Wang, Jiyu Yu +3
Jun 24, 2026cs.RO

Event-Adaptive Motion Planning with Distilled Vision-Language Model in Safety-Critical Situations

Robot navigation in safety-critical scenarios faces significant challenges from unforeseen semantic events, where collisions arise primarily from the unpredictable behaviors of dynamic agents rather than unseen objects. While large vision-language models (VLMs) offer remarkable capabilities in commonsense reasoning, frequently invoking them within the continuous control loop introduces severe computational latency, fundamentally destabilizing physical execution. To address these challenges, we propose event-adaptive motion planning (EAMP), an efficient framework for VLM-based robot navigation. Specifically, a prompt-configurable semantic event trigger (PC-SET) selectively activates semantic intervention by continuously monitoring short temporal clips for behavioral anomalies. Upon triggering, an event-triggered distilled SemNav-VLM, fine-tuned via physically verified semantic distillation, maps detected anomalies into discrete strategy-level decisions. Subsequently, a semantic model predictive control (SMPC) module translates these strategies into dynamic reconfigurations of optimization objectives and geometric references. Extensive experiments in safety-critical logistics scenarios demonstrate that EAMP effectively aligns high-level reasoning with low-level control, significantly improving dynamic safety margins over existing baselines while preserving real-time efficiency.
Zhenwei Huang, Changsheng You, Shuai Wang +3
Jun 24, 2026cs.AI

Reasonable Motion: A General ASP Foundation for Environment Constrained Movement Trajectory Computation

We present a general answer set programming based hybrid quantitative-qualitative method for computing constrained branching trajectory modes for moving objects in real-world settings. The method performs constrained traversal of an environment graph, enumerating geometrically admissible motion behaviours as stable models, each constituting a distinct trajectory mode characterised by both domain-dependent and independent factors such as derived event sequence, map topology, and domain norms. The hybrid trajectory computation method is generally applicable across motion characteristics typically encountered in diverse dynamic domains with moving objects, e.g., autonomous driving. We demonstrate applicability and highlight how computed trajectories are traceable to their underlying stable model, thereby affording verifiable interpretability that purely learned approaches cannot provide. We also perform an empirical evaluation with Argoverse 2, a large-scale real-world autonomous driving benchmark representative of the class of dynamic domains within the scope of the proposed method.
Julius Monsen, Jakob Suchan, Mehul Bhatt +1
Jun 24, 2026cs.RO

SAGE-Nav: Leveraging LLM Planning and Alignment Fusion for Hierarchical Scene Graph-Guided Navigation

Object-Goal Navigation (ObjNav) requires embodied agents to autonomously locate specified targets using only egocentric visual observations. Existing monolithic methods struggle with long-horizon reasoning and generalize poorly to novel environments. To address these limitations, we propose SAGE-Nav, a novel hierarchical framework that integrates the reasoning capabilities of Large Language Models (LLMs) with dynamic scene graphs. Crucially, it decouples asynchronous global semantic planning from the high-frequency reactive control loop. The LLM serves as a global planner, decomposing abstract instructions into a sequence of semantically grounded waypoints. To translate these plans into dense multi-modal guidance, we design a Hierarchical Scene Graph Encoder (HSGE) that leverages relational graph convolutions to produce structure-aware embeddings preserving both semantic and spatial topology. Furthermore, we develop the Goal-aware Alignment-Fusion Network (GAFN) to dynamically fuse real-time perception with these structural priors. Using an adaptive gating mechanism with an explicit inductive bias, GAFN ensures robust visual-topological alignment for the low-level policy. Extensive evaluations in the i-THOR and RoboTHOR environments demonstrate that SAGE-Nav achieves state-of-the-art performance, delivering substantial gains in navigation efficiency and zero-shot generalization while maintaining the low control latency required for physical robotic deployment.
Hao Su, Yuehao Huang, Yukai Ma +2
Jun 24, 2026cs.RO

HEART: Coordination of Heterogeneous Expert Agents for Physically Grounded Robotic Task Planning

Large Language Models (LLMs) can reason over complex instructions but often fail to satisfy the physical and spatial constraints required for robotic task planning. Recent LLM-based planners directly translate text into action sequences, yet they lack structured reasoning about feasibility, reachability, and logical order, resulting in invalid or incomplete plans. We present a heterogeneous multi-LLM framework that decomposes instructions into atomic reasoning tasks and allocates them to role-specialized expert agents under a token budget for real-world computational and communicational constraints. By combining role-oriented reasoning from heterogeneous agents followed by constraint-driven plan synthesis, HEART validates capability, reachability, and constraint conditions before planning and helps produce physically executable plans while maintaining efficiency. Experiments across different household benchmarks show that HEART consistently improves plan success compared to single-LLM and rule-based planners, demonstrating that heterogeneous LLM collaboration enables robust and scalable robotic task planning under resource constraints.
Junho Lee, Seabin Lee, Wonjong Lee +3
Jun 24, 2026cs.RO

Large-Scale Tunnel Air-Ground Collaboration With FLISP: Fast LiDAR-IMU Synchronized Path Planner

Hydropower tunnel inspection is critical for infrastructure integrity yet remains inefficient and hazardous using manual methods. We propose FLISP (Fast LiDAR-IMU Synchronized Path Planner), a mapless planning framework for cooperative UGV-UAV inspection. Unlike traditional map-based paradigms, FLISP features three core contributions: (1) a unified architecture where a single UGV-mounted LiDAR-IMU suite drives synchronized path generation for both platforms; (2) platform-specific solvers utilizing an enhanced Firefly Algorithm for UGV obstacle avoidance and a dynamic iterative optimizer for UAV flight; and (3) a hierarchical refinement strategy ensuring kinematic feasibility without state estimation drift. Benchmarks in a 1.2 km operational tunnel demonstrate that FLISP circumvents structural bottlenecks of map-based methods, eliminating map rasterization overhead (Fast-LIO2 + A*) and sampling instability (LIO-SAM + RRT*). FLISP achieves a 100% success rate with 7 ms latency, representing a 7-fold speedup over grid-based and a three-order-of-magnitude improvement over sampling-based baselines. Validated in operational hydropower tunnels, this approach offers a scalable solution for robotic inspection in feature-degraded linear infrastructure. A demonstration video is available at https://youtu.be/Y_ezs1PfLJ4, and the code at https://github.com/ArchibaldGuo/FLISP.git.
Fenghe Guo, Runjie Shen, Chenyang Sun +4
Jun 24, 2026cs.RO

Commerge: Communication-Efficient, Robust, and Fast LiDAR Map Merging Framework for Multi-Robot Coordination in Resource-Constrained Scenarios

By maintaining global consistency across robot teams, multi-robot LiDAR map merging enables faster exploration and efficient area coverage. However, map merging requires exchanging massive sensor data between the server and robots, making communication the bottleneck, especially in communication-constrained environments. Therefore, we present Commerge, a communication-efficient map merging framework that achieves bandwidth reduction through graph-theoretic selective data exchange. By doing so, our Commerge reduces inter-robot communication by up to 5,000x while maintaining alignment accuracy. Our key insight is that only a small subset of carefully selected scans is sufficient for robust map merging. We formulate this as a three-stage cascaded optimization problem on an exchange graph, where vertices represent robot keyframes and edges denote candidate inter-robot loops. Through three cascade stages, we select a sequentially overlapped, balanced-transmission-cost, and geometrically-perceptually optimal scan subset that preserves alignment quality while reducing communication. Unlike existing approaches that either transmit whole scans, which require GB-scale data exchange, or employ naive downsampling, our approach exchanges only MB-scale data while achieving comparable alignment accuracy. Extensive evaluation on five public datasets and four in-house datasets covering cave, planetary-analog, indoor, and outdoor campus environments shows up to 99.98% reduction in data exchange (e.g., from 7,000MB to 1.3MB on the HeLiPR dataset), while maintaining alignment performance across embedded to desktop platforms. The supplementary materials are available at https://sparolab.github.io/research/commerge.
Hogyun Kim, Jiwon Choi, Juwon Kim +4
Jun 24, 2026cs.NE

EvoFlock: evolved inverse design of multi-agent motion

This paper describes an automatic method for adjusting or tuning models of multi-agent motion. Simulating the motion of bird flocks, human crowds, vehicle traffic, and other multi-agent systems is a widely used technique. These simulations model the behavior of a single group member (bird, human, or vehicle). The group behaviors (flock, crowd, traffic) emerge from interactions between group members. These models typically have many numerical control parameters. Even if each parameter is intuitive in isolation, their interaction can be complex and nonlinear. It is challenging to determine which parameters to adjust for the desired change in group behavior. Changing one aspect of group behavior often causes other aspects to change, leading to a tedious process of incremental changes. This work takes an inverse design approach. The desired group behavior is measured with a user-defined objective(/fitness/loss) function and optimized with a genetic algorithm. The objective function used here for basic flocking rewards proper spacing with neighbors, flying near a desired speed, and avoiding obstacles. Interestingly, the vivid alignment seen in bird flocks appears to emerge from maintaining proper spacing between flockmates.
Craig Reynolds
Jun 23, 2026cs.AI

World Models in Pieces: Structural Certification for General Agents

In the big-world regime, agents cannot be universally capable and their ability is inevitably specialized across a world model in pieces. Consequently, standard uniform guarantees fail to distinguish between the understanding of critical bottlenecks and irrelevant failures. We first formalize this limitation by proving that general agents are not universal, rendering standard worst-case analysis uninformative. To overcome this, we introduce structural certification, a transition-local framework that maps bounded goal-conditioned performance to entry-wise guarantees on the agent's internal world model. Our main contribution is constructive. We provide algorithms that filter specific transitions using deep compositional goals and prove that a general agent on these goals has a structural world model with a O(1/n)+O(δ)\mathcal{O}(1/n) + \mathcal{O}(δ) error bound. Conversely, this bound is tight in the small-δδ regime, whose existence is explicitly guaranteed by our certification. These results enable the certifiable deployment of general agents by localizing the specific transitions where long-horizon planning is reliable.
Yikai Lu, Yifei Wu, Xinyu Lu +1
Jun 23, 2026cs.RO

Optimization-based Safe Trajectory Planning for Autonomous Ground Vehicle in Multi-Floor Scenarios

The development of trajectory planning strategies for autonomous ground vehicles (AGVs) represents a prevailing research interest within the domain of intelligent transportation systems. This paper introduces a trajectory planning framework tailored for multi-floor scenarios. The framework consists of two main modules: the task planning module and the trajectory planning module. The task planning module involves a strategic selection phase, where a task planning strategy based on generalized voronoi diagrams (GVD) and multi-objective algorithms is proposed to select the floor exits for each floor. The trajectory planning module utilizes optimization-based methods to generate high-quality trajectories, and a warm-started hierarchical planning framework is designed to ensure rapid convergence. Additionally, for handling complex obstacle constraints, a correlation constraint calculation method is designed for reducing obstacle constraints in trajectory planning. Finally, the feasibility and effectiveness of the proposed framework are verified through simulations.
Zishang Xiang, Runda Zhang, Runqi Chai +3
Jun 23, 2026cs.RO

Decentralized Pose Graph Riemannian Optimization for Object-based Multi-Robot SLAM

Pose graph optimization (PGO) is a key back-end component for state estimation in networked multi-robot simultaneous localization and mapping (SLAM). In object-based multi-robot SLAM, the problem becomes more tightly coupled because robots must jointly estimate both their trajectories and the poses of persistent objects observed by multiple agents. Existing decentralized solutions often assume that the communication graph closely matches the physical interaction topology, which is restrictive in realistic deployments where communication is sparse, intermittent, or time-varying. This paper presents a fully decentralized Riemannian optimization framework for object-based multi-robot PGO that decouples the coupled estimation problem via a consensus mechanism, enabling flexible communication topologies. To improve convergence under limited communication budgets, we further develop a distributed approximate-Newton scheme that exploits local second-order information while operating directly on the SE(d) manifold to preserve geometric consistency, and we establish the convergence to Riemannian first-order stationary points and provide a local condition-number analysis explaining the benefit of approximate second-order information over first-order Riemannian descent. The resulting method reduces iteration count and communication overhead without sacrificing estimation accuracy. Extensive evaluations on public benchmarks, large-scale simulations, and real-world multi-robot experiments demonstrate improved accuracy, runtime efficiency, scalability across network topologies, and robustness to communication failures.
Yixian Zhao, Yan Huang, Yang Xu +2
Jun 23, 2026cs.RO

Varying Bundle Size Reactive Multi-Task Assignment using Selective Cost Estimation for Multi-Agent Systems

This paper presents a scalable framework for multi-robot task allocation in complex environments where estimating task execution costs is computationally expensive. While combinatorial auction-based approaches offer reliable solutions, the exponential complexity of bundle generation typically renders them intractable for real-time reactive applications, particularly when accurate path planning is required for cost validation. We address this through a distributed, two-stage multi-fidelity bundle generation approach. Agents utilize a local search tree guided by a low-fidelity heuristic (such as euclidean distance) to rapidly explore the bundle space, applying high-fidelity path planning only to the most promising candidates in a best-first manner. These refined bids are then submitted to a central coordinator that solves a set packing problem to ensure global feasibility and maximize the overall utility. Simulation results in multiple environments demonstrate that the framework is able to improve the performance of reactive auction-based task allocation. Overall, the presented framework is shown to enable reactive task allocation with dynamic bundle sizes in multiple settings without exposing the agents' state and internal cost estimation models.
Niklas Dahlquist, Shridhar Velhal, George Nikolakopoulos
Jun 23, 2026cs.LG

Swarm-Inspired Generation of Collective Behaviors in Graph Dynamical Systems

Collective behavior arises when locally interacting units produce coordinated global organization, from synchronization in dynamical systems to task-relevant information flow on graphs. The central challenge is not only to explain how collective behavior emerges, but to design local interaction rules that can produce desired global organization and generalize across graphs, dynamics and tasks.To address this challenge, we introduce the Swarm-Inspired Emergent Synchronizer (SIES), a graph-dynamical framework that learns generalizable local-interaction laws for controllable collective organization. Each node is an agent-like dynamical unit with a state and task cue, and signed source-target-conditioned attention acts as an adaptive coupling term inside an explicit evolution model. Therefore, SIES combines an explicit dynamical engine with local agent intelligence, similar to biological swarms. For synchronization control, SIES learns a generalizable coupling operator that produces prescribed synchronization patterns for CDSs across untrained network scales, target phase relations, and intrinsic node dynamics without retraining. The learned operator also reaches gait-related modes faster than three oscillator baselines and generalizes synchronization-driven locomotion to simulated multi-legged robots of different scales and a physical hexapod after leg disablement. For graph representation learning, SIES applies the same signed interaction principle to message passing and achieves the highest performance among the compared methods on heterophilous node-classification benchmarks. Together, these results position SIES as a generalizable and learnable graph-dynamical interaction framework with promise for synchronization control, adaptive robot coordination, and heterophilous graph representation learning.
Ji Chen, Song Chen, Chengzhang Gong +2
Jun 23, 2026cs.RO

Unsupervised Memory-Enhanced Video Transformers: Obstacle Detection for Autonomous Agricultural Rover

While autonomous rovers have become indispensable to precision farming, achieving consistent operational safety remains a critical challenge. Conventional safety sensors, such as LiDAR, fail to detect obstacles positioned below the plant canopy, posing a significant risk. While camera-based supervised learning methods can detect common objects, they perform poorly when faced with obstacles that were not present in their training data. Actual unsupervised anomaly detection offers a solution by learning the normal visual patterns of an environment, but often fails for the dynamic scenes captured by a moving rover.\ This paper introduces Video Memory Transformers for Anomaly Detection (VMTAD), a fully unsupervised method designed for real-time obstacle detection in dynamic agricultural scenes. VMTAD utilizes a transformer-driven architecture augmented with a dedicated memory module. This memory module leverages temporal context by processing encoded representations of preceding frames. This approach enables the system to effectively address the dynamic context caused by the robot's movement. The model is trained using only images that represent normal operation, requiring no data labels.\ VMTAD was rigorously evaluated on the 'Grillion' agricultural rover. On a challenging rapeseed dataset, VMTAD achieved state-of-the-art performance, reaching a 0.973 detection and 0.997 segmentation Area Under the Receiver Operating Characteristic curve. A lightweight variant provides an optimal balance of high accuracy and real-time inference (14 ms), which is critical for safety, as confirmed by our analysis of the rover's total stopping distance.
Théo Biardeau, Anne-Sophie Capelle-Laizé, Salwan Alwan +1
Jun 23, 2026cs.RO

The Evaluation Cost of Task Specialization in Evolutionary Multi-Robot Systems

Task specialization can improve the efficiency of multi-robot systems (MRSs). Previous works have investigated the emergence of task-specialist robot controllers through evolutionary optimization and have argued that task specialization is more likely to evolve when subtask behaviors are readily available as building blocks. However, the available evaluation budget must be distributed across all subtasks, whereas a single generalist behavior can exploit the entire budget for its own optimization. We present a cost-benefit analysis of evolving task-specialist versus generalist behaviors in a foraging scenario here. In a physics-based robotics simulator, we study the total evaluation budget required to evolve task-specialist behaviors that outperform generalist behaviors across MRS sizes. We show that with increasing MRS size, a lower total evaluation budget is sufficient to evolve specialists that outperform generalists.
Paolo Leopardi, Heiko Hamann, Jonas Kuckling +1
Jun 23, 2026cs.LG

Project Ariadne: Prompt-Conditioned Route Generation for Synthesis Planning

Retrosynthetic planning seeks to connect a target molecule to commercially available starting materials through a multistep route. Classical planners construct such routes by iteratively applying single-step reaction models within a search procedure; constrained variants often require specialized algorithms or architectural changes. Direct route generation reframes retrosynthesis as sequence generation, but existing direct-generation methods still train separate models for different planning specifications. We introduce Ariadne, a decoder-only route generator that represents the target, optional constraints, and route in one prompt-completion sequence. On the RetroCast/PaRoutes mkt-cnv-160 benchmark family, one 24-layer checkpoint follows route-depth and required-starting-material prompts: adding the corresponding prompt fields raises Solv-0 by 13.7 points for depth constraints and 31.2 points for required-leaf constraints. Ariadne also improves over DESP, a bidirectional search planner, on required-leaf Top-10 and Solv-0 in 24 GPU-minutes versus 6.8 GPU-hours. On standard reconstruction, Ariadne is comparable to DMS Explorer XL at about half the reported inference time. Across additional target-only benchmarks, Ariadne's clearest gains are on route-holdout reconstruction, whereas AiZynthFinder MCTS remains stronger on several Solv-0 comparisons. These results extend sequence generation from specialist retrosynthesis models to prompt-conditioned structural route generation. We release the codebase and training scripts to support further work, but do not introduce Tier-1--3 route checkers; those remain the main bottleneck before models of this kind can become useful to experimental chemists.
Anton Morgunov, Victor S. Batista
Jun 22, 2026cs.AI

Safe and Generalizable Hierarchical Multi-Agent RL via Constraint Manifold Control

Multi-agent systems are widely used in safety-critical applications that require coordinated behavior under strict safety constraints. Existing approaches face a fundamental trade-off: learning-based methods achieve strong empirical performance but lack theoretical safety guarantees, while control-theoretic methods enforce safety but often lead to overly conservative and inefficient behaviors. We propose a hierarchical multi-agent reinforcement learning framework that enforces hard safety constraints under mild assumptions at low level via a constraint manifold, while enabling effective coordination through high-level policy learning. Our approach provides theoretical safety guarantees in the multi-agent setting and yields stationary learning dynamics, thereby enabling stable and efficient training. Empirically, our method achieves competitive performance while maintaining nearly perfect safety rates, and generalizes effectively to varying numbers of agents and obstacles.
Zihao Guo, Jianing Zhao, Ling Li +3
Jun 22, 2026cs.AI

Neuro-Symbolic Drive: Rule-Grounded Faithful Reasoning for Driving VLAs

Driving VLA models incorporating Chain-of-Thought (CoT) reasoning are attractive because they leverage pretrained VLM representations and expose intermediate decisions in natural language, yet current rationales often lack the step-by-step decision semantics needed to keep the rationale causally connected to the planned motion. We introduce Neuro-Symbolic Drive, a neuro-symbolic driving framework that supervises a driving VLA with rule-grounded reasoning traces extracted directly from classical rule-based planners. Our key observation is that rule-based planners are symbolic AI systems that already function as executable reasoning engines: they reason about active safety constraints, search over candidate maneuvers, and select a final trajectory. We instrument these planners in simulation to capture both the executed trajectory and the internal decision trace at each rule-evaluation step. Each trace is serialized into structured rule-grounded reasoning and paired with the trajectory to fine-tune Qwen3.5-4B as a driving VLA. Because these traces are derived directly from the planner states that determine the action, they ensure reasoning is structurally coupled to motion generation by construction, rather than by post-hoc alignment. On our simulator-generated benchmark, detailed rule-grounded reasoning reduces ADE@3s from 0.47 to 0.26 and miss rate from 8.30% to 6.40% under three-camera perception, and from 0.54 to 0.26 and 10.13% to 5.99% under eight-camera perception. Neuro-Symbolic Drive thus converts neuro-symbolic planning logic into structured supervision. Code base: https://github.com/XiangboGaoBarry/Neural-Symbolic-Drive.
Xiangbo Gao, Xiukun Huang, Boyu Lu +5
Jun 22, 2026cs.RO

Topological Online Learning for Displacement-based Formation Control

This paper addresses the problem of robust formation control by introducing Topological Online Learning for Displacement-based (TOLD) formation control, a real-time edge-level adaptation framework. Unlike conventional node-level robust controllers that regulate individual robot inputs without modifying the interaction topology, TOLD updates the interaction topology weights online to directly minimize formation distortion. Two strategies are proposed under the TOLD formation control framework: Online Gradient Flow (OGF) with unconstrained weights and Online Exponential Gradient Flow (OExpGF) with non-negative convex weights. Theoretical analysis establishes that, for single-integrator agents over directed graphs, OExpGF guarantees asymptotic consensus, while OGF ensures bounded formation distortion. Simulations with twelve robots under intermittent disturbances show 1.2%-33.14% median cumulative Root Mean Distortion Error reduction when augmenting TOLD with node-level controllers. Hardware experiments with Crazyflie 2.0 quadrotors demonstrate over 62% (OGF) and 31.4% (OExpGF) reduction in median formation distortion compared to fixed-weight consensus.
Saksham Sharma, Shubhankar Gupta, Sumant A Gunagi +1
Jun 22, 2026cs.RO

A Relaxed Quadratic-Program-based Framework for Trajectory Tracking of Unicycle Robots with Singularity Avoidance

Dynamic feedback linearization (DFL) is a classical technique for trajectory tracking of unicycle-type mobile robots, but the resulting DFL-based controller becomes singular when the linear velocity vanishes, rendering standard DFL-based controllers unsuitable for stop-and-reverse maneuvers. This paper proposes a quadratic-program (QP)-based optimal control framework that avoids this singularity, while establishing local Lipschitz continuity of the resulting feedback law. Our approach reformulates the DFL constraints as an equality-constrained QP with a slack variable, ensuring feasibility for all states and reference signals, including at points where the robot's velocity vanishes. By introducing slack variables and tunable parameters, we demonstrate that the singular configuration can be avoided for a large class of reference trajectories. The effectiveness of the proposed approach for trajectory tracking is demonstrated through ROS 2-Gazebo simulations on a TurtleBot3 Waffle robot. The code is available at https://gradslab.github.io/DFL_QP_Unicycle/
Hamza Tariq, Usman Ali, Adeel Akhtar
Jun 22, 2026cs.RO

LP-NavOA: Integrated Local Navigation and Obstacle Avoidance for Humanoid Robots under Limited Perception

Humanoid local navigation in cluttered environments must jointly resolve obstacle avoidance, sparse-goal recovery, and stable whole-body locomotion under short-range and partially observable sensing. Explicit planner-control decompositions introduce latency and can mismatch agile humanoid command-tracking limits, while purely reactive controllers may lose the goal after obstacle occlusion. We present LP-NavOA, a limited-perception navigation and obstacle-avoidance framework for humanoid robots. A raycast-conditioned perception-action proximal policy optimization (PPO) locomotion backbone is first trained with a robot-centered circular heading-speed command and a shared command-side safety filter. With this backbone frozen, A-star and waypoint teachers generate rollouts for distilling a recurrent local planner that overwrites only the heading command at deployment, leaving the whole-body policy intact. At runtime, LP-NavOA uses proprioception, short-range local range sensing, and a body-frame goal direction, requiring no global map, waypoint stream, or external planner. In MuJoCo open-wall and indoor layouts, the distilled planner produces obstacle bypassing and post-avoidance goal recovery, raising teacher-calibrated on-time arrival from 38--40% to 85--97% and reducing brush/contact-heavy progress relative to a backbone-only controller. Ablations show that dynamic route shaping, teacher-active data collection, and the circular command interface are important for navigation efficiency and for training the 3.0,m/s backbone. A Unitree G1 deployment analysis demonstrates hardware executability without continuous joystick steering.
Yukun Luo, Jianjun Ma, Yuyao Min +3
Jun 22, 2026cs.RO

Distilling Collaborative Dynamics into Latent Space for Implicit Coordination in Decentralized Multi-Agent Manipulation

Multi-arm manipulation demands precise spatiotemporal coordination, yet many centralized approaches scale poorly as team size increases. To address this, we propose CLS-DP, a decentralized multi-agent framework that enables implicit coordination under partial observability without shared global views, explicit state information, or inter-agent communication. Under the centralized training and decentralized execution (CTDE) paradigm, CLS-DP distills privileged multi-agent dynamics into a latent space. At deployment, each agent infers a collaborative latent from its local RGB observation and a shared task instruction; it then conditions the diffusion denoising process on this latent. This design enables implicit coordination with a per-agent cost independent of team size. Across six RoboFactory benchmark tasks spanning two to four agents, CLS-DP achieves a 38% mean success rate, outperforming the best centralized baseline (20%) and a decentralized ablation without the collaborative latent (9%). It also maintains superior parameter efficiency across all agent configurations. Attribution maps show that an agent conditioned on the collaborative latent places high attribution on the joints and grippers of both itself and its teammates throughout execution. This suggests that the learned latent efficiently encodes collaborative dynamics from local observation, which facilitates implicit coordination in realistic settings characterized by partial observability.
Chanyoung Park, Minsung Yoon, Andrew Jeong +1
Jun 22, 2026cs.AI

Plans Don't Persist: Why Context Management Is Load Bearing for LLM Agents

Long-horizon agents depend on context management: systems compress, summarize, and evict old tokens so tasks can continue beyond finite windows. That is safe only when dropped information is no longer needed or has been internalized. Plans are the stress case: they are written early, used for many steps, and first to be evicted. We introduce replay pairing, a diagnostic that runs the same trajectory with and without the plan in history and measures hidden-state cosine distance. On Llama-3.1-70B, plan signal spikes to 0.453 one step after the plan, then falls 4.1x in a single action-observation step; HotpotQA falls 12.4x. This is evidence that standard LLM agents do not carry plans forward as persistent state, and instead depend on the plan remaining in context. A layer-L32 probe detects this decay as a diagnostic, not as proof that it reads plan content itself. Reasoning models add a measurement confound: their <think> traces re-derive plan content, so standard stripping leaves plan evidence in the stripped condition. We name this the reasoning-trace confound and fix it with strict stripping, which removes prior <think> blocks from the stripped run only. It recovers +163% of the step+1 signal in-sample and +153% held out, while not meaningfully changing non-reasoning Llama (+4.8%). On DeepSeek-R1-Distill-Llama-70B, a Llama-trained probe transfers at AUROC 0.748 (p=6e-4), while R1-specific probes reach 1.000, suggesting R1 encodes plan signal in a different hidden-state direction. Finally, a compression stress test shows the practical cost: naive plan eviction cuts ALFWorld success by 34.7pp, while probe-gated re-surfacing does not recover it. The contribution is a measurement and stress-test framework showing that agent-critical information can be context-resident rather than persistent. Context management is load bearing, but plan protection alone is not enough.
Aman Mehta, Anupam Datta
Jun 22, 2026cs.RO

Cooperative-ORCA*: Real-Time Proactive Deadlock Avoidance for Continuous-Space Multi-Agent Navigation

Multi-Agent Path Finding (MAPF) is a problem that requires computing collision-free paths for a set of agents from their start locations to designated goal locations. The problem has broad applications in domains where teams of robots must operate in a coordinated manner. ORCA* is a real time MAPF solver that assigns for each timestep a velocity for each agent. Due to its real time nature, it is myopic to future deadlocks that result from current decisions. ORCA*-MAPF attempts to remedy this limitation by introducing fallback mechanisms when deadlocks are detected. However, post hoc interventions often introduce significant flowtime overhead. In this paper, we introduce C-ORCA* and C-ORCA*-MAPF, continuous space MAPF algorithms that incorporate agents' entire spatial trajectory and their spatial dependencies to proactively prevent deadlocks from occurring, thus avoiding the high flowtime overhead associated with post hoc corrections in ORCA*-MAPF. The C-ORCA* family of algorithms significantly outperform previous state-of-the-art in terms of solve rate, runtime, and flowtime.
Junfeng Wu, Jiaqi Chen, Hongkun Lyu +2
Jun 22, 2026cs.RO

HERCULES: An Open-Source Simulation Framework for Heterogeneous Multi-Robot SLAM, Collaborative Perception, and Exploration

We present HERCULES, an open-source simulator and data-collection pipeline for heterogeneous multi-robot autonomy. Built upon the Unreal Engine 5 (UE5)-based simulators AirSim and Cosys-AirSim, HERCULES resolves key architectural limitations of prior frameworks to enable concurrent unmanned aerial and ground vehicle (UAV-UGV) operation in large-scale, photorealistic, dynamic environments. It introduces a new waypoint-tracking UGV controller that mirrors existing UAV control interfaces, and provides a shared navigation stack for mapping, traversability analysis, planning, and control across heterogeneous platforms. Expanding inherited sensor suites, it adds physics-based long-wave infrared (LWIR) cameras and configurable night-vision modes for degraded visual environments. HERCULES provides lightweight APIs, ROS 2 wrappers, and rigorous time synchronization across sensors and platforms, and brings state-of-the-art game-engine capabilities into robotics simulation, integrating intelligent agents such as pedestrians, traffic, and wildlife with high-fidelity dynamic phenomena, including fire, flooding, and crop disease spread. HERCULES runs in two modes: passively, replaying offline-designed trajectories to generate reproducible multi-modal datasets, and actively, running an online planner in closed loop from live observations. Our experiments in heterogeneous multi-robot SLAM, collaborative perception, and exploration, using both HERCULES-generated data and active closed-loop execution, demonstrate its utility for advancing heterogeneous multi-robot autonomy. We publicly release our source code, experiment code, documentation, and datasets, including a heterogeneous multi-robot SLAM benchmark collected with two UAVs and two UGVs across kilometer-scale desert, forest, and city environments, at https://lunarlab-gatech.github.io/HERCULES-website.
Sandilya Sai Garimella, Daniel Chase Butterfield, Sean Wilson +1
Jun 21, 2026cs.RO

Integrated cloud-based architecture for robot-robot and human-robot collaboration using ROS 2--MQTT in Mediterranean Greenhouses

The imperative to develop more sustainable agriculture demands a transition from isolated automation toward the deployment of multi-robot systems (MRS) in agrifood environments. However, Mediterranean greenhouse settings-characterized by narrow corridors, dense biomass, and structural metallic interference-pose significant challenges for robust and scalable communication between agents. Traditional robotic frameworks, such as ROS 2, frequently encounter node discovery issues and latency spikes due to dynamic obstacles, dense foliage, and other characteristic greenhouse elements, creating a critical bottleneck for real-time coordination. This paper proposes an innovative cloud-based hybrid architecture that establishes a two-way communication bridge between ROS 2, acting as an edge computing platform, and iVeg as a Decision Support System (DSS), using MQTT and the European FIWARE platform. The proposed framework enables seamless interoperability between fleets of multiple robots in environments with communication constraints, facilitating the synchronised exchange of high-level telemetry, point cloud data and farmer identification for collaboration, amongst other critical data. The architecture was validated in a high-fidelity simulation environment and subsequently tested in a real-world greenhouse scenario, demonstrating its ability to maintain persistent connectivity and data integrity under adverse network conditions. The results indicate that the integration of MQTT effectively eliminates information silos, providing a scalable and decentralised solution for managing complex robotic missions, which are executed locally via Edge Computing. This work sets a new methodological precedent for the concept of Greenhouse Models as a Service (GMaaS), bridging the gap between low-level robotic control and high-level, cloud-based IoT decision-making.
F. Cañadas-Aránega, M. Muñoz, J. C. Moreno +1
Jun 21, 2026cs.CL

Only Ask What You Don't Know: Grounded Delta Planning for Efficient Multi-step RAG

Multi-hop question answering remains challenging for Retrieval-Augmented Generation (RAG) because existing approaches either propagate errors across iterative retrieval rounds or over-generate reasoning steps, increasing cost without improving accuracy. We propose Grounded Delta Planning RAG (GDP-RAG), a plan-based framework that targets only the information delta based on three simple design choices: (1) preliminary retrieval to ground planning before execution, (2) a gap-conditioned planning prompt that asks only for missing information, and (3) a skeletal trajectory that pairs each subquery with a Thought capturing evidence from preliminary retrieval and carrying it through to the final answer. GDP-RAG focuses computation on unresolved gaps, yielding concise, reliable reasoning trajectories. Extensive experiments on HotpotQA, 2WikiMultiHopQA, and MuSiQue show that GDP-RAG achieves the highest accuracy (60.63%) among all compared systems while maintaining a cost-of-pass of 0.51, 22% lower than PAR-RAG (0.65) and 68% lower than KnowTrace (1.57), with no method achieving both higher accuracy and lower cost.
Wei-Chieh Chou, Xuanjun Chen, Jian-Ren Lin +3
Jun 21, 2026cs.SE

RigorBench: Benchmarking Engineering Process Discipline in Autonomous AI Coding Agents

Agentic coding harnesses - such as Agent-Skills, Superpowers, and Agent-Rigor - are increasingly deployed to augment underlying LLMs for real-world software engineering tasks. Existing benchmarks evaluate these agents almost exclusively on outcome correctness: whether generated code passes tests or resolves issues. We argue that this outcome-only lens is insufficient: an agent that arrives at a correct solution through reckless trial-and-error, without planning, verification, or graceful recovery, is fundamentally less reliable than one that follows sound engineering discipline. We introduce RigorBench, the first benchmark designed to measure process discipline in AI coding agents. RigorBench evaluates these harnesses across five pillars: Planning Fidelity, Verification Coverage, Recovery Efficiency, Abstention Quality, and Atomic Transition Integrity. A composite RigorScore aggregates these dimensions into a single metric via a weighted sum. We curate a suite of 30 tasks spanning five categories - Plan-Then-Build, Verify-Or-Die, Doom Loop Gauntlet, Know When to Fold, and Don't Break the Build-and evaluate leading harnesses in a controlled with/without experimental design against baseline coding assistants. Our results show that structured process discipline not only improves process quality scores by an average of 41% but also raises downstream outcome correctness by 17%, providing the first quantitative evidence that how agents code matters as much as what they produce. We release the full benchmark, scoring rubrics, and trajectory analysis tools as open-source artifacts.
Meher Bhaskar Madiraju, Meher Sai Preetam Madiraju
Jun 21, 2026cs.AI

SCOPE: Evolving Symbolic World for Planning in Open-Ended Environments

Recent works have explored integrating Vision-Language Models (VLMs) with classical planners that rely on symbolic representations of planning problems to generate long-horizon plans for complex embodied tasks. However, in open-ended environments, these symbolic representations obtained from perception are often incomplete, leading to suboptimal performance. To address this, we introduce SCOPE, a self-adaptive symbolic planning framework that supports refining action plans and evolving the symbolic world, i.e., the symbolic representations of open-ended environments. SCOPE comprises two synergistic modules: a Symbolic Execution Simulator (SESim) that conducts symbolic validation and real execution of action plans, leveraging the feedback to refine the plans and evolve the symbolic world; and a Self-Adaptive Symbolic Memory (SASMem) that further distills feedback into evolving symbolic knowledge to enhance long-horizon planning and modeling of the symbolic world. Experiments in open-ended environments show that SCOPE significantly improves the completeness of the symbolic world, the success rate of plans under environment perturbations, and cross-task grounding and adaptability across diverse embodied scenarios.
Yundaichuan Zhan, Minghe Gao, Zhongqi Yue +7
Jun 21, 2026cs.AI

PlanBench-XL: Evaluating Long-Horizon Planning of LLM Tool-Use Agents in Large-Scale Tool Ecosystems

LLM agents increasingly operate in large tool ecosystems, where real-world tasks require discovering relevant tools, inferring implicit sub-goals, and adapting to dynamic environments over long horizons. However, existing benchmarks rarely evaluate planning under retrieval-limited tool visibility. To address this gap, we introduce PlanBench-XL, an interactive benchmark of 327 retail tasks over 1,665 tools that tests whether agents can iteratively retrieve usable tools, invoke them to uncover intermediate evidence for subsequent calls toward the final goal. PlanBench-XL further features an optional blocking mechanism that simulates real-world unpredictability through missing, failing, or distracting tool functions, forcing agents to detect disrupted paths and adapt at runtime. Experiments on ten leading LLMs show that massive-tool planning remains challenging: while GPT-5.4 achieves 51.90% accuracy in block-free settings, it collapses to 11.36% under the most severe blocking condition. Further analysis shows that agents are especially vulnerable when failures lack explicit error signals or when recovery requires longer alternative tool-use paths. These results establish PlanBench-XL as a testbed for diagnosing agentic planning failures and highlight the need for robust adaptive planning in long-horizon tasks with large, imperfect tool environments.
Jiayu Liu, Qihan Lin, Cheng Qian +8
Jun 21, 2026cs.RO

Any-Body Guard: Universal Safeguarding for Manipulation Policies via Action Masking

Ensuring safety of learning-enabled robotic manipulation across diverse embodiments and tasks still requires significant manual engineering. Existing approaches typically rely on heuristically designed fallback controllers or complex forward invariance assessments. These methods are often too conservative for task success, too computationally expensive for real-time execution, too heuristic to provide useful safety guarantees, or too engineering-heavy to transfer between setups. In this paper, we propose a universal safeguarding approach, X-Safe, which reasons directly in the robot's configuration space to provide formal probabilistic guarantees for collision avoidance. By operating in the configuration space, our method transfers across embodiments while relying solely on an object-based, quasi-static scene representation and a forward kinematics model of the robotic manipulator. Thus, X-Safe provides useful formal safety guarantees without requiring additional data, or engineering effort for different embodiments or scenes. We demonstrate X-Safe for diverse embodiments and policies, both in simulation and on hardware. We observe less degradation in task performance compared to state-of-the-art safeguarding, no collisions on hardware experiments, and empirically corroborate our formal guarantees.
Alex Beaudin, Hanna Krasowski, Kartik Nagpal +3
Jun 20, 2026cs.RO

Physics-Informed Eikonal Caging for Whole-Arm Manipulation Planning

Planning contact-rich whole-arm manipulation is challenging because interactions that involve extended robot geometry give rise to complex contact dynamics that are difficult to model accurately. This creates a need for planning principles that do not rely heavily on precise contact models. Caging offers one such geometric notion of robustness to modeling inaccuracy by restricting object escape through geometrically enclosing the object. However, existing caging formulations are difficult to incorporate into continuous optimization-based manipulation planning. We reformulate caging as a minimum-time escape problem in which the object seeks to leave an enclosing robot geometry in the shortest time. This yields a continuous escape-time field that measures the robot's enclosure quality and we show it satisfies an eikonal equation. We therefore can approximate this field using a physics-informed neural network, producing a smooth differentiable representation that can be embedded directly into manipulation planning. The resulting objective supports whole-arm manipulation planning to favor robot configurations resisting object escape. This improves the manipulation robustness to contact model mismatch, thus enabling planning with simplified contact models, including quasi-dynamic approximations and simplified object geometry. Across simulation and real-world experiments, we show improved robustness to disturbances and contact-model mismatch relative to baselines. These results suggest that geometric enclosure can serve as a practical robustness primitive for whole-arm manipulation. A supplementary video, which includes an intuitive overview of our method and experiment video results, is available on our project webpage.
Yan Zhang, Yiming Li, Yifei Dong +2
Jun 20, 2026cs.AI

REBA: A Revealed Belief Automaton Framework for Online Planning in Continuous POMDPs

Online planning in continuous partially observable Markov decision processes (POMDPs) using ωω-regular specifications requires handling continuous belief dynamics within the finite symbolic memory in order to track temporal progress. Existing methods based on either direct search in belief space or predefined discrete abstractions suffer from drawbacks, e.g., lack of symbolic memory for long-horizon logical progress or difficult to certify from noisy online beliefs. As such, obtaining reliable symbolic states online from continuous observations remains a challenge. To address this issue, we introduce the Revealed Belief Automaton (REBA), an event-driven framework that advances the research from global belief-space discretization to a fundamental new way of thinking, namely online certification of revelation events. Specifically, we propose an online revelation method that, through information-theoretic gates, can dynamically analyse and establish belief abstraction from the continuous belief space by discovering reliable anchors among noisy beliefs. We then develop an incremental topology adaptation mechanism over the certified anchors to realise the online finite Belief Automaton. By combining with the ωω-regular specification, REBA is able to support formal parity policy synthesis without a predefined discrete abstraction, which in turn can guide the Monte Carlo Tree Search process to perform online search beyond its local horizon. In addition, we design an error decomposition analysis which can assess the effectiveness and reliability of this discrete guidance for the underlying continuous POMDP. Empirical evaluations in patrolling and navigation scenarios show that REBA matches or exceeds all evaluated baselines, with primary metric gains of +17.0% to +47.4% over state-of-the-art approaches.
Xiangwei Chen, Lingling Fang, Andreas Holzinger +1
Jun 19, 2026cs.AI

Training the Orchestrator: A Supervised Approach to End-to-End PDDL Planning with LLM Agents

Translating natural-language planning intent into verified plans is a longstanding challenge: people communicate goals in language, while classical planners require formal PDDL specifications. Recent agentic frameworks bridge this gap by orchestrating a pool of specialized repair agents inside a verifier-checked refinement loop, but the orchestrator at the centre is itself a prompted frontier LLM, paying a frontier-LLM API call at every refinement step. We present HALO (Hybrid Agent-Learned Orchestrator), which trains the orchestrator from refinement trajectories that an external verifier has certified as ending in valid plans, across 11 PDDL domains. HALO pairs a small QLoRA-tuned policy with three hardcoded rules for trivially decidable selections, and operates over an expanded 21-agent action space. Unlike approaches that prompt a frontier LLM at every step or learn an orchestrator from sparse end-of-episode rewards, our key observation is that the verifier already provides strong guidance: every accepted trajectory is a sequence of demonstrably correct (state, agent) decisions, directly usable as supervision. Across PlanBench, Natural Plan, and classical planning benchmarks, HALO matches or exceeds the GPT-5-mini prompted baseline on success rate, sits within three percentage points of the stronger Gemini-3-Flash prompted baseline, reduces orchestration cost by more than an order of magnitude ($0.18 to $0.004 per task against GPT-5-mini, roughly 45×\times cheaper; roughly 15×\times cheaper than Gemini-3-Flash), and cuts total LLM calls per episode by 40 to 50 percent.
Rajesh Mangannavar, Zachary Coalson, Pranay Dugar +1
Jun 19, 2026cs.RO

Energy-based Compositional Diffusion Planning

Compositional diffusion planners aim to solve long-horizon robotic tasks using short training trajectories. Yet, current approaches often rely on the heuristic stitching of local predictions. We show that the resulting stitched update is generally a non-conservative field} that does not mathematically correspond to any valid global trajectory log-density function. We propose Energy-based Compositional Diffuser (ECD), a framework that formulates the global trajectory as the minimizer of the sum of local bridge potentials. This energy-based perspective defines a conservative correction field and contains a boundary reaction term that heuristic stitching omits. To enable efficient inference, we further introduce a Markov-based score approximation that computes the reaction term via a single block-tridiagonal solve, maintaining time complexity linear in the planning horizon. Empirically, ECD achieves state-of-the-art success rates on a range of OGBench stitching tasks, while nearly matching the inference speed of heuristic stitching methods. Code is available at https://github.com/GradientSpaces/ECD.
Tao Sun, Utkarsh Aashu Mishra, Jiaxin Lu +2
Jun 19, 2026cs.RO

Conflict-Aware Switching for CBF-CLF-Based Multi-Goal Navigation

Quadratic programs (QPs) using Control Barrier Functions (CBFs) and Control Lyapunov Functions (CLFs) are widely used for safe control in reach-and-avoid navigation. However, the inherently conflicting nature of CBF and CLF constraints can lead to performance degradation, including slowdowns and deadlocks. This issue is exacerbated in multi-goal scenarios, where multiple nominal control objectives must be satisfied under shared safety constraints. Existing approaches for preemptive safety are often computationally expensive or overly conservative, while methods that relax or switch between nominal objectives are not well-suited for sequential goal-to-goal navigation. To address these limitations, we propose a conflict-aware switching strategy that detects high-conflict conditions and switches between available nominal control objectives to reduce constraint conflict. We apply this approach to multi-agent, multi-goal reach-and-avoid scenarios under CBF-CLF-QP control. Compared to a baseline sequential goal traversal strategy, our method reduces both completion time and timeout rates, demonstrating improved performance in satisfying all nominal control objectives while respecting safety constraints.
Rohan Walia, Kevin Leahy
Jun 19, 2026cs.RO

LOGOS: LiDAR-Only Gaussian Elevation Splatting for Unified Tiny Obstacle Segmentation

Robust obstacle segmentation is essential for the safety of intelligent robots, where LiDAR-based perception systems play a fundamental role in the robot-environment interaction. While extensive LiDAR-based approaches have demonstrated high performance on common obstacles in urban scenarios, their results on tiny obstacles such as curbs, gravel, and potholes remain unsatisfactory due to the significant similarity between tiny obstacles and inherent road undulations. Moreover, their segmentation accuracy even deteriorates sharply when the LiDAR scans suffer from degradation in challenging off-road scenes. To overcome these bottlenecks, we propose LOGOS, a LiDAR-only unified tiny obstacle segmentation system, which models the road surface as a continuous mixture of 2D Gaussian primitives and distinguishes tiny obstacles via high-presicion elevation estimation. Unlike existing Gaussian splatting methods that rely on iterative RGB training, LOGOS is a backpropagation-free LiDAR-only approach. It directly estimates Gaussian parameters via a freespace-aware initialization by incrementally pruning non-road primitives using smoothness constraints. Subsequently, pointwise signed distances are computed via a novel normal-aware elevation splatting function, ensuring robustness to both flat and sloped terrains. We evaluate LOGOS on a highly heterogeneous benchmark of point cloud frames collected from urban mobility scenarios and mining haulage off-road environments. These data are practically acquired using different LiDAR sensors and exhibit large variations in point density, terrain roughness, and obstacle types. Experiments on the road and off-road scenes demonstrate that LOGOS significantly outperforms other state-of-the-art methods, particularly in degraded point cloud regions and challenging off-road scenarios, while maintaining real-time efficiency.
Nan Ming, Yeqiang Qian, Chunxiang Wang +1
Jun 19, 2026cs.RO

Temporal logics and formal synthesis for robot planning and control

As robots move from controlled environments into real-world settings, it becomes increasingly crucial to ensure that they perform as expected. A key step toward that goal is a rigorous specification of the desired robot behavior, capturing intricate temporal, spatial, and logical requirements. Complementing this, plan and control synthesis methods are needed to fulfill these specifications with provable guarantees. This manuscript presents temporal logics - particularly linear and signal temporal logic - as expressive specification languages for robot behavior over time. We then discuss principles of formal synthesis, from discrete graph- and game-based approaches to sampling-based motion planning, trajectory optimization, and control-certificate-based synthesis. Finally, we outline challenges in deploying formal synthesis in real-world robotics, emphasizing the interplay between modeling fidelity, computational tractability, and the types of rigorous guarantees that can be achieved.
Jana Tumova, Joris Verhagen, Matti Vahs
Jun 19, 2026cs.RO

OmniV2X: A Generative Foundation Planner for Efficient End-to-End Cooperative Driving

We present OmniV2X, a generative foundation model for vehicle-to-everything (V2X) cooperative driving. The model directly interprets independent context sequences comprising multi-modal and multi-agent observations. The new design mitigates the computational cost of dense 3D perception, the vulnerability to data scarcity in cooperative scenarios, and the poor compliance with standardized messaging in existing methods that fuse multi-modal inputs into a shared representation. For training, we present an end-to-end supervised pipeline using a downstream trajectory generation loss, in which a high-capacity generative sequence planner implicitly learns to steer the model and leverage multi-modal inputs via cross-attention injection. As a foundation model, we demonstrate that OmniV2X pre-trained on large-scale single-agent planning datasets can efficiently adapt to cooperative environments by integrating the conditioning context with lightweight, standard-compliant V2X tokens. Evaluated on the DAIR-V2X-Seq dataset, OmniV2X outperforms existing end-to-end cooperative driving baselines, achieving state-of-the-art performance with less than 10% of the fine-tune V2X dataset and less than 1% of the communication bandwidth. We conduct comprehensive evaluations to demonstrate its computational efficiency and robustness under real-world constraints.
Juntong Peng, Juanwu Lu, Yupeng Zhou +3
Jun 18, 2026cs.RO

Heterogeneous Policy Networks for Composite Robot Team Communication and Coordination

High-performing human-human teams learn intelligent and efficient communication and coordination strategies to maximize their joint utility. These teams implicitly understand the different roles of heterogeneous team members and adapt their communication protocols accordingly. Multi-Agent Reinforcement Learning (MARL) has attempted to develop computational methods for synthesizing such joint coordination-communication strategies, but emulating heterogeneous communication patterns across agents with different state, action, and observation spaces has remained a challenge. Without properly modeling agent heterogeneity, as in prior MARL work that leverages homogeneous graph networks, communication becomes less helpful and can even deteriorate the team's performance. In the past, we proposed Heterogeneous Policy Networks (HetNet) to learn efficient and diverse communication models for coordinating cooperative heterogeneous teams. In this extended work, we extend Heterogeneous Policy Networks (HetNet) to support scaling heterogeneous robot teams. Building on heterogeneous graph-attention networks, we show that HetNet not only facilitates learning heterogeneous collaborative policies but also enables end-to-end training for learning highly efficient binarized messaging. Our empirical evaluation shows that HetNet sets a new state of the art in learning coordination and communication strategies for heterogeneous multi-agent teams by achieving an 5.84% to 707.65% performance improvement over the next-best baseline across multiple domains while simultaneously achieving a 200x reduction in the required communication bandwidth.
Esmaeil Seraj, Rohan Paleja, Luis Pimentel +7
Jun 18, 2026cs.CL

Beyond Global Replanning: Hierarchical Recovery for Cross-Device Agent Systems

Real-world computer-use tasks often span multiple applications and devices, requiring agents to coordinate heterogeneous environments under dynamic runtime failures. Existing multi-device agent systems support task decomposition and cross-device assignment, but recovery remains largely coarse-grained: when execution fails, they typically retry the same strategy, reassign the subtask, or revise the global plan, without systematically modeling the device-local strategy space. This limits their ability to distinguish failures that can be repaired within the current device from those that require cross-device replanning. We propose \textbf{H-RePlan}, a hierarchical replanning framework for multi-device agents with unified API--CLI--GUI execution. H-RePlan equips each device with interchangeable execution strategies and separates device-local strategy recovery from orchestrator-level global replanning through a compact cross-layer failure abstraction. To evaluate this capability, we introduce \textbf{HeraBench}, a fault-injected benchmark that constructs cross-device workflows over Linux and Android devices and injects strategy- and device-level failures. Experiments show that H-RePlan substantially outperforms single-strategy and coarse-grained multi-device baselines, achieving higher completion, instruction adherence, and perfect-pass rates while reducing the token cost required for reliable end-to-end success. These results demonstrate that scope-aware hierarchical recovery is essential for robust multi-device agent execution.
Shu Yao, Yuhua Luo, Qian Long +7
Jun 18, 2026cs.RO

Slow Brain, Fast Planner: Latency-Resilient VLM-Augmented Urban Navigation

Learning-based planners for sidewalk navigation can generate diverse candidate trajectories in real time, yet their scoring functions often fail to select the best trajectory in challenging situations, outputting trajectories that make the mobile robot drive onto grass, toward pedestrians, or in the wrong direction, even when better candidates exist in the same set. We call this the trajectory scoring gap: in real-world sidewalk navigation, the gap between an anchor-based planner's top choice and the best possible candidate is substantial, likely due to limited high-level scene understanding capability of the planner. Rather than replacing the planner with an end-to-end Vision-Language-Action model, we propose a VLM-Planner interface that uses a VLM to select a candidate index from the planner's proposal set and then fuse it with the planner's initial output. However, VLMs take 1--3s per query and so cannot directly drive a 5--20Hz control loop. We contribute a training-free, latency-resilient trajectory-level fusion layer that turns a stale VLM selection into real-time planner scoring via geometric similarity with exponential decay. On ∼\sim2,000 challenging real-world scenarios (e.g., junctions, pedestrian encounters), VLM selection achieves 30% ADE reduction versus the planner's best selection, while the planner remains competitive in routine situations. In simulation, Score Fusion maintains >80% success rate with delays up to 5s. We demonstrate the full system on a mobile robot navigating challenging campus sidewalks with varied network latency.
Zhenghao "Mark'' Peng, Honglin He, Quanyi Li +2
Jun 18, 2026cs.RO

Agentic AutoResearch forSpace Autonomy: An Auditable, LLM-Driven Research Agent for Aerospace Control Problems

Spacecraft guidance, navigation, and control functions are increasingly realized as learned policies distilled from expert solvers. Developing such a policy is itself a research process: an investigator selects an architecture and hyperparameters, runs experiments, and must determine whether an apparent improvement is genuine or merely seed noise. This paper presents AutoResearch, a framework in which a large language model autonomously drives that loop for aerospace control problems, coupled with a credibility layer, built into the loop, that certifies each reported result against the problem's own measured seed noise. The language model serves only as the offline research agent that develops the control policy; the trained policy it produces is then deployed onboard the spacecraft, while the model itself never operates the vehicle. At each iteration the agent reads a plain-language problem description and the run history, proposes a single edit to the training script, executes it, and logs the outcome. No reported result is credited until it passes the same three checks: measured per-problem seed noise, reseeded verification of the best configuration, and leave-one-out pruning of the agent's edits. The same loop is applied, unchanged, to two aerospace control problems: a Clohessy-Wiltshire relative rendezvous and a safety-constrained collision-avoidance docking past a keep-out zone, each calibrated against a known optimal control benchmark. In both, the audited policy clears the measured seed noise by many standard deviations; an undirected search over the same parameters does not. On the docking problem the gap becomes categorical: undirected search yields no feasible policy, while the learned policy stays outside the keep-out zone on every seed.
Amit Jain, Richard Linares
Jun 18, 2026cs.RO

An Infrastructure-less, Control-Independent Solution to Relative Localisation of a Team of Mobile Robots using Ranging Measurements

The ability to localise teams of robots is essential for applications ranging from robotic fleets in unstructured environments to cooperative control and navigation tasks. In such contexts, fixed infrastructure is often unavailable, deployments must be fast and flexible, and system requirements must be minimal. We present a decentralised cooperative localisation algorithm that addresses all these challenges at once. The method is anchor-less, fully decentralised, and, unlike most existing approaches, does not require controlling the robots motion to ensure team observability. It relies only on local odometry, sparse inter-agent ranging measurements, and short-range communication, all of which are widely available in practice. The algorithm adopts a multi-hypothesis Bayesian framework that maintains the entire set of feasible solutions, ensuring robustness under transient unobservable conditions. Moreover, through information sharing, each agent benefits from the estimates of the entire group, even in partially connected conditions.
Paolo Golinelli, Tommaso Faraci, Daniele Fontanelli
Jun 18, 2026cs.LG

Hierarchical Control in Multi-Agent Games: LLM-based Planning and RL Execution

Reinforcement learning (RL) has achieved strong performance in sequential decision-making, yet scaling to complex multi-agent environments remains challenging due to sparse rewards, large state-action spaces, and the difficulty of learning coordinated strategies. We propose a hierarchical architecture where a pretrained large language model (LLM) acts as a centralized strategic controller that selects among specialized RL skill policies for a team of agents, while RL policies handle reactive low-level execution. We evaluate this hybrid system in a competitive 2v2 King of the Hill environment against behavior tree (BT) and \emph{``Flat''} RL (end-to-end training without skill decomposition) baselines. The LLM+RL system achieves task performance statistically equivalent to hand-crafted BT (46.4% vs 51.5% win rate, p=0.103p=0.103) while both significantly outperform Flat RL trained without skill decomposition. A user study (n=15n=15) reveals that 60% of participants perceive LLM+RL agents as the most human-like (p=0.027p=0.027), citing behavioral adaptability and tactical variability. These results demonstrate that pretrained LLM reasoning can effectively orchestrate pretrained RL skills, achieving competitive multi-agent coordination and superior perceived believability without manual rule engineering.
Jannik Hösch, Alessandro Sestini, Florian Fuchs +6
Jun 18, 2026cs.RO

Deep-Unfolded Coordination

Distributed optimization is a highly scalable and structurally transparent technique to solve multi-agent robotics problems; however, such methods often suffer from the need for highly-specialized, problem-specific hyperparameter tunings. In this work, we propose Deep Coordinator, a deep-unfolding framework that learns to dynamically adjust the hyperparameters of ADMM-DDP, a popular distributed solver for robotics tasks, at solve-time in response to optimizer performance. Our architecture consists of unrolling a fixed number of ADMM-DDP iterations into a neural network with learnable functions between layers mapping the optimizer state to the next hyperparameters. To the best of our knowledge, Deep Coordinator is the first deep-unfolding framework to adapt the penalty parameters of a non-convex optimizer at solve-time; we show that the mainstream supervised approach can yield degenerate solutions when training such models, and propose an unsupervised learning scheme. On simulations with fleets of cars and quadrotors, Deep Coordinator produces trajectories of comparable quality 6.18-9.44x faster than conventional solvers. Furthermore, Deep Coordinator retains its performance benefits when deployed to systems up to 8x larger than trained on.
Hunter Kuperman, Minchan Jung, Rahul V. Ghosh +2
Jun 18, 2026cs.RO

VOiLA: Vectorized Online Planning with Learned Diffusion Models for POMDP Agents

Planning under uncertainty is an essential capability for autonomous robots. The Partially Observable Markov Decision Process (POMDP) provides a powerful framework for such a capability. Although POMDP-based planning has advanced significantly, its application to real-world problems is often limited by the difficulty of obtaining faithful POMDP models. We present Vectorized Online planning wIth Learned diffusion model for POMDP Agents (VOiLA), a framework that learns task-agnostic POMDP models for online planning under uncertainty. VOiLA learns transition and observation samplers using conditional diffusion models and learns observation-likelihood models for particle-based belief updates. To enable efficient online planning, the diffusion samplers are distilled into compact feedforward generators and integrated with Vectorized Online POMDP Planner (VOPP), an online POMDP planner designed to leverage GPU parallelization. Experimental results indicate the distillation strategy reduces sampling cost by up to nearly three orders of magnitude, making learned generative POMDP models practical for online planning. Evaluation of VOiLA on three benchmark problems indicate that VOiLA achieves equal or better performance than Recurrent Soft Actor Critic while using less than 10% training data, and generalizes much better to unseen environment configurations. Physical robot evaluation indicates VOiLA uses the models learned using only simulated data and generates a policy that successfully accomplish the task in 10 of 10 runs.
Marcus Hoerger, Rishikesh Joshi, Rahul Shome +2
Jun 18, 2026cs.RO

Safe Local Navigation for Ackermann-Steered Robots in Unmapped Environments

A control framework is proposed for safe local navigation of mobile robots equipped with Ackermann steering in unmapped environments where a global goal is absent. Based on local obstacle detections, the safest heading angle is determined along the direction of the largest open space ahead of the vehicle. Guided by this direction, bounding lines are constructed on the left and right sides of the vehicle to achieve obstacle separation. These bounding lines are obtained by solving a convex quadratic optimization that maximizes vehicle-to-obstacle clearance. Optionally, conditions are imposed on the bounding lines to preserve parallelism and smooth abrupt changes from prior control steps. A feedback-linearizing controller is then used to regulate the vehicle's distance from one or both bounding lines, effectively enabling tracking of a local reference path that preserves safety through obstacle clearance maximization. Open-source code is included for the application of this control scheme. Experimental results demonstrate that the proposed method produces safer navigation paths with significantly shorter computation times, compared to some existing exploration-based planners.
Christian Schaible, Shahin Sirouspour
Jun 17, 2026cs.RO

Formal Verification of Learned Multi-Agent Communication Policies via Decision Tree Distillation

Multi-agent reinforcement learning (MARL) enables agents to develop coordination strategies through emergent communication, but neural policies lack the formal safety guarantees required for safety-critical robotic deployment in drone swarms and autonomous vehicle fleets. We present the first end-to-end framework for safety verification of learned multi-agent communication policies through policy abstraction: neural policies are distilled into interpretable decision trees, then formally verified, with empirical validation confirming that verified safety properties transfer to original networks. Our four-stage pipeline consists of domain-specific feature extraction from agent observations, decision tree distillation achieving 97.9% +/- 1.2% fidelity to neural policies, automated translation to PRISM probabilistic model checker specifications with complete feature-to-state-variable correspondence, and compositional verification of Probabilistic Computation Tree Logic (PCTL) properties via pairwise decomposition with union-bound aggregation and empirical neighbor modeling. Evaluating Vector-Quantized Variational Information Bottleneck (VQ-VIB) policies for multi-drone coordination with 5-7 agents, we verify 18 temporal logic properties across safety, liveness, and cooperation, achieving 88.9% property satisfaction with all five safety thresholds satisfied (0.3% collision probability vs. 1% threshold). Monte Carlo validation of original neural policies confirms that verified safety properties transfer with <=0.6 percentage-point deviation (95% CI). Discrete VQ-VIB messages provide +11.6 to +13.6 percentage-point fidelity advantages over continuous methods, enabling 3-4x faster verification. Our framework provides empirically validated safety verification for distilled policy abstractions, serving as a practical bridge between deep MARL and formal safety workflows for multi-robot deployment.
Ahmad Farooq, Kamran Iqbal
Jun 17, 2026cs.RO

SCAN-Planner: Spatial Collision-Aware Local Planning for Route-Guided Long-Range Quadruped Navigation

Quadruped robots are increasingly expected to navigate through narrow passages, cluttered indoor scenes, and large-scale 3D unstructured environments. Existing local planners commonly approximate the robot using isotropic geometric inflation or rely on planar and elevation-map representations, leading to conservative motion in tight spaces and limited reasoning about overhanging structures. This letter presents SCAN-Planner, a spatial collision-aware local planning framework for long-range quadruped navigation. A yaw-aware twin-cylinder footprint is used to model the elongated robot body, enabling whole-body collision evaluation through sparse queries in an inflated 3D occupancy map. We further introduce a projected A* search that generates collision-free guidance on an interpolated ground-following surface, with z-gradient suppression to avoid obstacles horizontally while maintaining vertical stability. For large-scale deployment, a robot-centric sliding map with boundary fallback provides high-resolution local collision checking and recovery from local dead ends. Simulation and real-world experiments demonstrate that SCAN-Planner generates safe, smooth, and efficient trajectories in dense clutter, 3D unstructured scenes, stair traversal, and long-range navigation tasks.
Han Zheng, Zhe Chen, Yiwen Fu +2
Jun 17, 2026cs.LG

UBP2: Uncertainty-Balanced Preference Planning for Efficient Preference-based Reinforcement Learning

Preference-based RL provides an approach to learning reward models from pairwise comparisons of behaviors, bypassing the need for explicit reward design. However, existing methods typically rely on passive data collection and suffer from poor sample efficiency, especially during the early stages of learning. We introduce a model-based approach that actively directs exploration by jointly reasoning over uncertainties in the reward, dynamics, and value functions. Our method, Uncertainty-Balanced Preference Planning (UBP2), uses ensembles of reward, dynamics, and value function models to evaluate candidate trajectories according to a unified score that combines expected reward, terminal value, and epistemic uncertainty. Planning under this objective yields an explicit tradeoff between exploitation and information acquisition without requiring ad hoc exploration heuristics. Under standard regularity assumptions, we establish sublinear regret guarantees for both finite-horizon and infinite-horizon settings. Empirically, experiments on the Meta-World benchmark show UBP2 achieves substantially higher sample efficiency than model-free preference-based methods and non-optimistic model-based baselines.
Mohamed Nabail, Leo Kaixuan Cheng, Jingmin Wang +1
Jun 17, 2026cs.RO

Modeling Branches for Active Manipulation using Iterative Parameter Estimation

This study presents a method for modeling diverse plant branches by iteratively estimating material parameters to support delicate branch manipulation. Branch manipulation is necessary in agricultural robotics for plant repositioning, stabilizing, and clearing visual obstructions in dense foliage. The proposed method builds a tetrahedral branch model from point-cloud data and simulates its behavior using the finite element method. Using real observed deformation data, it iteratively estimates branch parameters and then computes an optimal path with a deformation-aware motion planner to move and stabilize branches within another robot's field of view. Across 30 trials on branches with varying geometries and material properties, the proposed method reduced the deformation energy by 35.69% while increasing the path length by 8.10% on average.
Madhav Rijal, Rashik Shrestha, Trevor Smith +1