Autonomous Driving

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Period ending 2026-09-21

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906 papers

Latest in Autonomous Driving

May 16, 2026cs.RO

DriveSafer: End-to-End Autonomous Driving with Safety Guidance

End-to-End (E2E) autonomous driving models have shown growing capability in recent years, with performance improving on increasingly challenging benchmarks. However, modern generative E2E planners still suffer from a substantial number of catastrophic failures in safety-critical scenarios. We find that many such failures arise from violations of physical constraints and safety requirements, leading to unsafe behavior. Motivated by this finding, in this paper, we focus on improving safety outcomes in generative end-to-end driving with a targeted reduction of catastrophic planning failures, instead of enhancing average planning quality. Towards this end, we propose DriveSafer, a failure-aware safety framework for end-to-end planners. DriveSafer explicitly steers generative planners towards safe behaviors leveraging both training-time safety constraints and inference-time safety guidance. Compared to the state-of-the-art DiffusionDrive model, on the NAVSIM benchmark, DriveSafer reduces the number of catastrophic failures (PDMS=0) by 48%, with over 65% reduction in drivable-area compliance failures.
Shounak Sural, Raj Rajkumar
May 15, 2026cs.RO

Towards Trustworthy and Explainable AI for Perception Models: From Concept to Prototype Vehicle Deployment

Deep Neural Networks have become the dominant solution for Autonomous Driving perception, but their opacity conflicts with emerging Trustworthy AI guidelines and complicates safety assurance, debugging, and human oversight. While theoretical frameworks for safe and Explainable AI (XAI) exist, concrete implementations of Trustworthy AI for 3D scene understanding remain scarce. We address this gap by proposing a Trustworthy AI perception module that is remarkably robust, integrates faithful explainability, and calibrated uncertainty estimates. Building on a transformer-based detector, we derive explanation from the attention mechanism at inference time and validate their faithfulness using perturbation-based consistency tests. We further integrate an uncertainty estimation and calibration module, and apply robustness-enhancing training methods. Experiments show faithful saliency behavior, improved robustness, and well-calibrated uncertainty estimates. Finally, we deploy these Trustworthy AI elements in a prototype vehicle and provide an XAI Interface that visualizes documentation artifacts, model uncertainty state, and saliency maps, demonstrating the feasibility of trustworthy perception monitoring in real time. Supplementary materials are available at https://tillbeemelmanns.github.io/trustworthy_ai/ .
Till Beemelmanns, Shayan Sharifi, Manas Mehrotra +2
May 15, 2026cs.RO

PCASim: Promptable Closed-loop Adversarial Simulation for Urban Traffic Environment

Real-world autonomous driving, particularly in urban environments with numerous corner cases, requires rigorous testing to ensure product safety and robustness. However, few studies have explored integrating adversarial scenario generation with the training of safety agents in closed-loop testing, enabling efficient co-evolution and mutual enhancement of both. To address this challenge, an adversarial behavior knowledge repository is constructed by applying rule-based filtering to an open-source dataset, combined with knowledge retrieval modules tailored for simulation environments. A large language model (LLM) is employed to integrate knowledge-, data-, and adversarial-driven approaches, generating safety-critical traffic scenarios customized to user needs. Additionally, while evaluating the generated scenarios, we employ reinforcement learning models to train the behaviors of different types of vehicles, thereby enriching scenario diversity beyond existing datasets while preserving realism. Experimental results demonstrate that the proposed framework improves the accuracy of domain-specific language generation by 12%. Moreover, the success rate of newly generated scenario transformations increases by 8%, while obstacle-avoidance capability is enhanced by 30%. For the complete manuscript, please refer to: https://zhenhaooo.github.io/PCASim.github.io/
Chuancheng Zhang, Zhenhao Wang, Kaizheng Li +3
May 14, 2026cs.CV

DriveCtrl: Conditioned Sim-to-Real Driving Video Generation

Large-scale labelled driving video data is essential for training autonomous driving systems. Although simulation offers scalable and fully annotated data, the domain gap between synthetic and real-world driving videos significantly limits its utility for downstream deployment. Existing video generation methods are not well-suited for this task, as they fail to simultaneously preserve scene structure, object dynamics, temporal consistency, and visual realism, all of which are critical for maintaining annotation validity in generated data. In this paper, we present DriveCtrl, a depth-conditioned controllable sim-to-real video generation framework for realistic driving video synthesis. Built upon a pretrained video foundation model, DriveCtrl introduces a structure-aware adapter that enables depth-guided generation while preserving the scene layout and motion patterns of the source simulation, producing temporally coherent driving videos that remain aligned with the original simulated sequences. We further introduce a scalable data generation pipeline that transforms simulator videos into realistic driving footage matching the visual style of a target real-world dataset. The pipeline supports three conditioning signals: structural depth, reference-dataset style, and text prompts, while preserving frame-level annotations for downstream perception tasks. To better assess this task, we propose a driving-domain-specific knowledge-informed evaluation metric called Driving Video Realism Score (DVRS) that assesses the realism of generated videos. Experiments demonstrate that DriveCtrl consistently outperforms the base model and competing alternatives in realism, temporal quality, and perception task performance, substantially narrowing the sim-to-real gap for driving video generation.
Haonan Zhao, Yiting Wang, Jingkun Chen +3
May 14, 2026cs.RO

Learning Direct Control Policies with Flow Matching for Autonomous Driving

We present a flow-matching planner for autonomous driving that directly outputs actionable control trajectories defined by acceleration and curvature profiles. The model is conditioned on a bird's-eye-view (BEV) raster of the surrounding scene and generates control sequences in a small number of Ordinary Differential Equations (ODE) integration steps, enabling low-latency inference suitable for real-time closed-loop re-planning. We train exclusively on urban scenarios (real urban city streets, intersections and roundabouts of the city of Parma, Italy) collected from a 2D traffic simulator with reactive agents, and evaluate in closed-loop on both in-distribution and markedly out-of-distribution environments, including multi-lane highways and unseen urban scenarios. Our results show that the model generalizes reliably to these unseen conditions, maintaining stable closed-loop control and successfully completing scenarios that differ substantially from the training distribution. We attribute this to the BEV representation, which provides a geometry-centric view of the scene that is inherently less sensitive to distributional shifts, and to the flow-matching formulation, which learns a smooth vector field that degrades gracefully under distribution shift. We provide video demonstrations of closed-loop behavior at https://marcelloceresini.github.io/DirectControlFlowMatching.
Marcello Ceresini, Federico Pirazzoli, Andrea Bertogalli +5
May 14, 2026cs.CV

EponaV2: Driving World Model with Comprehensive Future Reasoning

Data scaling plays a pivotal role in the pursuit of general intelligence. However, the prevailing perception-planning paradigm in autonomous driving relies heavily on expensive manual annotations to supervise trajectory planning, which severely limits its scalability. Conversely, although existing perception-free driving world models achieve impressive driving performance, their real-world reasoning ability for planning is solely built on next frame image forecasting. Due to the lack of enough supervision, these models often struggle with comprehensive scene understanding, resulting in unsatisfactory trajectory planning. In this paper, we propose EponaV2, a novel paradigm of driving world models, which achieves high-quality planning with comprehensive future reasoning. Inspired by how human drivers anticipate 3D geometry and semantics, we train our model to forecast more comprehensive future representations, which can be additionally decoded to future geometry and semantic maps. Extracting the 3D and semantic modalities enables our model to deeply understand the surrounding environment, and the future prediction task significantly enhances the real-world reasoning capabilities of EponaV2, ultimately leading to improved trajectory planning. Moreover, inspired by the training recipe of Large Language Models (LLMs), we introduce a flow matching group relative policy optimization mechanism to further improve planning accuracy. The state-of-the-art (SOTA) performances of EponaV2 among perception-free models on three NAVSIM benchmarks (+1.3PDMS, +5.5EPDMS) demonstrate the effectiveness of our methods.
Jiawei Xu, Zhizhou Zhong, Zhijian Shu +8
May 14, 2026cs.CV

Systematic Discovery of Semantic Attacks in Online Map Construction through Conditional Diffusion

Autonomous vehicles depend on online HD map construction to perceive lane boundaries, dividers, and pedestrian crossings -- safety-critical road elements that directly govern motion planning. While existing pixel perturbation attacks can disrupt the mapping, they can be neutralized by standard adversarial defenses. We present MIRAGE, a framework for systematic discovery of semantic attacks that bypass adversarial defenses and degrade mapping predictions by finding plausible environmental variation (e.g. shadows, wet roads). MIRAGE exploits the latent manifold of real-world data learned by diffusion models, and searches for semantically mutated scenes neighboring the ground truth with the same road topology yet mislead the mapping predictions. We evaluate MIRAGE on nuScenes and demonstrate two attacks: (1) boundary removal, suppressing 57.7% of detections and corrupting 96% of planned trajectories; and (2) boundary injection, the only method that successfully injects fictitious boundaries, while pixel PGD and AdvPatch fail entirely. Both attacks remain potent under various adversarial defenses. We use two independent VLM judges to quantify realism, where MIRAGE passes as realistic 80--84% of the time (vs. 97--99% for clean nuScenes), while AdvPatch only 0--9%. Our findings expose a categorical gap in current adversarial defenses: semantic-level perturbations that manifest as legitimate environmental variation are substantially harder to mitigate than pixel-level perturbations.
Chenyi Wang, Ruoyu Song, Raymond Muller +5
May 13, 2026cs.RO

MAPLE: Latent Multi-Agent Play for End-to-End Autonomous Driving

Vision-language-action (VLA) models are effective as end-to-end motion planners, but can be brittle when evaluated in closed-loop settings due to being trained under traditional imitation learning framework. Existing closed-loop supervision approaches lack scalability and fail to completely model a reactive environment. We propose MAPLE, a novel framework for reactive, multi-agent rollout of a dynamic driving scenario in the latent space of the VLA model. The ego vehicle and nearby traffic agents are independently controlled over multi-step horizons, while being reactive to other agents in the scene, enabling closed-loop training. MAPLE consists of two training stages: (1) supervised fine-tuning on the latent rollouts based on ground-truth trajectories, followed by (2) reinforcement learning with global and agent -specific rewards that encourage safety, progress, and interaction realism. We further propose diversity rewards that encourage the model to generate planning behaviors that may not be present in logged driving data. Notably, our closed-loop training framework is scalable and does not require external simulators, which can be computationally expensive to run and have limited visual fidelity to the real-world. MAPLE achieves state-of-the-art driving performance on Bench2Drive and demonstrates scalable, closed-loop multi-agent play for robust E2E autonomous driving systems.
Rajeev Yasarla, Deepti Hegde, Hsin-Pai Cheng +9
May 13, 2026cs.RO

Motion Planning for Autonomous Vehicles using Optimization over Graphs of Convex Sets

Motion planning for autonomous vehicles requires generating collision-free and dynamically feasible trajectories in complex environments under real-time constraints. While nonlinear optimal control formulations provide high-fidelity solutions, they are computationally demanding and sensitive to initialization, whereas geometric planning methods scale well but often decouple path selection from trajectory optimization. This paper studies the extent to which optimization over Graphs of Convex Sets (GCS) can approximate solutions of nonlinear optimal control problems in the context of autonomous driving. The free space is represented as a finite union of convex regions organized as a directed graph, allowing nonconvex geometry to be handled through discrete connectivity decisions while maintaining convex trajectory constraints within each region. Vehicle motion is parameterized using Bezier curves for the spatial path and a polynomial time-scaling function for temporal evolution. Under small-slip and linear tire assumptions, a simplified dynamic bicycle model enables approximate enforcement of dynamic feasibility through convex constraints on trajectory derivatives. The approach is evaluated in CommonRoad scenarios involving static obstacle avoidance and lane-changing maneuvers, and is compared against a nonlinear discrete-time optimal control formulation. The results indicate that the GCS-based method generates collision-free and dynamically consistent trajectories that closely match those obtained from the nonlinear program, while exhibiting improved computational efficiency and reduced sensitivity to initialization. These findings suggest that GCS provides a structured approximation of nonlinear motion planning problems, capturing dominant geometric and dynamic effects while preserving convexity in the continuous relaxation.
Matheus Wagner, Antônio Augusto Fröhlich
May 13, 2026cs.CV

Generative Texture Diversification of 3D Pedestrians for Robust Autonomous Driving Perception

In recent years, autonomous driving has significantly in creased the demand for high-quality data to train 2D and 3D perception models for safety-critical scenarios. Real world datasets struggle to meet this demand as require ments continuously evolve and large-scale annotated data collection remains costly and time-consuming making syn thetic data a scalable, practical and controllable alterna tive. Pedestrian detection is among the most safety-critical tasks in autonomous driving. In this paper, we propose a simple yet effective method for scaling variability in 3D pedestrian assets for synthetic scene generation. Starting from a single 3D base asset, we generate multiple distinct pedestrian instances by synthesizing diverse facial textures and identity-level appearance variations using StyleGAN2 and automatically mapping them onto 3D meshes. This ap proach enables scalable appearance-level asset diversifica tion without requiring the design of new geometries for each instance. Using the assets, we construct synthetic datasets and study the impact of mixing real and synthetic data for RGB-based object detection. Through complementary ex periments, we analyze geometry-driven distribution shifts in point cloud perception for 3D object detection. Our findings demonstrate that controlled synthetic diversifica tion improves robustness in 2D detection while revealing the sensitivity of 3D perception models to geometric domain gaps. Overall, this work highlights how generative AI en ables scalable, simulation-ready pedestrian diversification through controlled facial texture synthesis, along with the benefits and limitations of cross-domain training strategies in autonomous driving pipelines.
Arka Bhowmick, Enes Ozeren, Ahmed Abdullah +1
May 13, 2026cs.RO

Learning Responsibility-Attributed Adversarial Scenarios for Testing Autonomous Vehicles

Establishing trustworthy safety assurance for autonomous driving systems (ADSs) requires evidence that failures arise from avoidable system deficiencies rather than unavoidable traffic conflicts. Current adversarial simulation methods can efficiently expose collisions, but generally lack mechanisms to distinguish these fundamentally different failure modes. Here we present CARS (Context-Aware, Responsibility-attributed Scenario generation), a framework that integrates responsibility attribution directly into adversarial scenario generation. CARS combines context-aware adversary selection with a generative adversarial policy optimized in closed-loop simulation to construct collision scenarios that are both physically feasible and diagnostically attributable. Across benchmark datasets spanning heterogeneous national traffic environments, CARS consistently discovers feasible collision scenarios with high attribution rates under multiple regulation-prescribed careful and competent driver models. By coupling adversarial generation with normative responsibility assessment, CARS moves simulation testing beyond collision discovery toward the construction of interpretable, regulation-aligned safety evidence for scalable ADS validation.
Yizhuo Xiao, Haotian Yan, Ying Wang +5
May 13, 2026cs.RO

Causality-Aware End-to-End Autonomous Driving via Ego-Centric Joint Scene Modeling

End-to-end autonomous driving, which bypasses traditional modular pipelines by directly predicting future trajectories from sensor inputs, has recently achieved substantial progress. However, existing methods often overlook the causal inter-dependencies in ego-vehicle planning, ignoring the reciprocal relations between the ego vehicle and surrounding agents. This causal oversight leads to inconsistent and unreliable trajectory predictions, especially in interaction-critical scenarios where ego decisions and neighboring agent behaviors must be reasoned about jointly. To address this limitation, we propose CaAD, a Causality-aware end-to-end Autonomous Driving framework that captures these dependencies within a shared latent scene representation. First, we propose an ego-centric joint-causal modeling module that builds on the marginal prediction branch, and learns causal dependencies between the ego vehicle and interaction-relevant agents. Second, we employ a causality-aware policy alignment stage implemented with joint-mode embeddings to align the stochastic ego policy with planning-oriented closed-loop feedback computed from surrounding traffic and map context. On the Bench2Drive and NAVSIM benchmarks, CaAD demonstrates strong closed-loop planning performance, achieving a Driving Score of 87.53 and Success Rate of 71.81 on Bench2Drive, and a PDMS of 91.1 on NAVSIM. The project page is available at https://moonseokha.github.io/CaAD/.
Seokha Moon, Minseung Lee, Joon Seo +2
May 13, 2026cs.CV

Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes

Reliable autonomous driving relies on large-scale, well-labeled data and robust models. However, manual data collection is resource-intensive, and traditional simulation suffers from a persistent reality gap. While recent generative frameworks and radiance-field methods improve visual fidelity, they still struggle with temporal and spatial consistency and cannot ensure physics-aware behavior, limiting their applicability to driving scenario generation. To address these challenges, we propose Real2Sim, an unified framework that combines 4D Gaussian Splatting (4DGS) with a differentiable Material Point Method (MPM) solver. Real2Sim explicitly reconstructs dynamic driving scenes as temporally continuous Gaussian primitives, supports instance-level editing, and simulates realistic object-object and object-environment interactions. This framework enables physics-aware, high-fidelity synthesis of diverse, editable scenarios, including challenging corner cases such as collisions and post-impact trajectories. Experiments on the Waymo Open Dataset validate Real2Sim's capabilities in rendering, reconstruction, editing, and physics simulation, demonstrating its potential as a scalable tool for data generation in downstream tasks such as perception, tracking, trajectory prediction, and end-to-end policy learning.
Kaicong Huang, Talha Azfar, Weisong Shi +1
May 13, 2026cs.RO

Integration of an Agent Model into an Open Simulation Architecture for Scenario-Based Testing of Automated Vehicles

Simulative and scenario-based testing are crucial methods in the safety assurance for automated driving systems. To ensure that simulation results are reliable, the real world must be modeled with sufficient fidelity, including not only the static environment but also the surrounding traffic of a vehicle under test. Thus, the availability of traffic agent models is of common interest to model naturalistic and parameterizable behavior, similar to human drivers. The interchangeability of agent models across different simulation environments represents a major challenge and necessitates harmonization and standardization. To address this challenge, we present a standardized and modular simulation integration architecture that enables the tool-independent integration of traffic agent models. The architecture builds upon the Open Simulation Interface (OSI) as a structured message format and the Functional Mock-up Interface (FMI) for dynamic model exchange. Rather than introducing yet another model or simulation tool, we provide a reusable reference implementation that translates these standards into a practical integration blueprint, including clear interfaces, data mappings, and execution semantics. The generic nature of the architecture is demonstrated by integrating an exemplary agent model into three widely used simulation environments: OpenPASS, CARLA, and CarMaker. As part of the evaluation, we show that the model yields consistent behavior in all simulation platforms, thereby validating the interoperability, modularity, and standard compliance of the proposed architecture. The reference implementation lowers integration barriers, serves as a foundation for future research, and is made publicly available at github.com/ika-rwth-aachen/agent-model-integration
Christian Geller, Daniel Becker, Jobst Beckmann +1
May 13, 2026cs.HC

Beyond VMAF: Towards Application-Specific Metrics for Teleoperation Video

Automated driving has made remarkable progress, yet situations still arise where human intervention is necessary. Teleoperation provides a scalable solution to address such cases, enabling remote operators to support vehicles without being physically present. In this context, video transmission forms the operator's primary source of situational awareness, making video quality a decisive factor for both safety and task performance. In an online study, participants rated compressed video sequences from the Zenseact Dataset and provided subjective quality ratings. These ratings were then used to retrain the Video Multi-Method Assessment Fusion (VMAF) model, yielding an adapted variant tailored to teleoperation. The retrained model demonstrated improved alignment with human ratings compared to the original 4K VMAF. In particular, RMSE decreased from 10.36 to 8.83, and MAD from 8.71 to 6.38, corresponding to improvements of 15% and 27%, respectively. These results highlight that incorporating domain-specific data can enhance the predictive power of established quality metrics in safety-critical applications. At the same time, Outlier cases emerged in which videos received high objective scores despite noticeable degradations in regions critical for the driving task.
Ines Trautmannsheimer, Richard Grauberger, Frank Diermeyer
May 12, 2026cs.CR

Still Camouflage, Moving Illusion: View-Induced Trajectory Manipulation in Autonomous Driving

Existing physical adversarial attacks on vision-based autonomous driving induce time-evolving perception errors, including biased object tracking or trajectory prediction, through (i) sophisticated physical patch inducing detection box drift when entering the view distance, or (ii) dynamically changing patches that cause different perception errors at different time. In both cases, viewing-angle variation is treated as a challenge, requiring adversarial patches to remain effective across frames under varying views, leading to complex multi-view optimization. In contrast, we show that viewing-angle variation itself can be turned into an attack tool. We design a new attack paradigm where a static, passive adversarial camouflage is mounted on a vehicle whose view-dependent appearance naturally evolves with relative motion, inducing consistent feature drift across frames. This causes the system to infer a physically plausible but incorrect trajectory, such as a false cut-in, which propagates to downstream decision-making and triggers unnecessary braking. Unlike prior approaches that require multi-view robustness or active intervention, our attack emerges from normal driving dynamics and is easy to deploy: a parked vehicle with a natural camouflage can induce hard braking in passing autonomous vehicles. We demonstrate the novel attack on nuScenes dataset, showing the effectiveness with an end-to-end success rate of up to 87.5%, measured by hard-braking events, and robustness across different scene backgrounds, victim vehicle speeds, and perception models.
Shuo Ju, Qingzhao Zhang, Huashan Chen +6
May 12, 2026cs.RO

A Five-Layer MLOps Architecture for Connected Automated Driving

The continual assurance of safety and performance of automated driving systems (ADSs) poses significant challenges. ADSs operate in complex, dynamic, open-world environments allowing a wide range of scenarios, including ones that are rare or not foreseen during initial development. While the incorporation of artificial intelligence (AI) and machine learning (ML) technology allows ADSs to learn from data gathered during operation and thus enables them to adapt over time, these approaches come with their own challenges. A key advantage of ADSs compared to human drivers is their greater ability to gather data collectively across a fleet of vehicles, or even across multiple fleets operated by different entities, and to learn from this data collectively. Vehicles can share and combine their data to identify additional learning opportunities otherwise missed by individual vehicles. This creates new opportunities to tackle the challenges of continual assurance of safety and performance, but requires the implementation of architectures that leverage the collective learning potential. Based on established MLOps principles and existing work in the field of connected automated driving, this paper presents a five-layer architecture for collective learning-enabled MLOps processes for ADSs. The goal of this architecture is to provide a conceptual blueprint for the design and implementation of MLOps processes by fleet operators and other relevant stakeholders. The paper describes the main responsibilities of each layer, their interactions, and how multi-level self-assessments enabled by the architecture can support the detection and reduction of edge cases including black swan events.
Bastian Lampe, Lutz Eckstein
May 12, 2026cs.RO

Belief-Space Residual Risk for Automated Driving under Localization Uncertainty

Residual risk metrics have recently been introduced to assess the safety implications of automated driving systems. Existing approaches typically assume a deterministic ego pose and concentrate mainly on perception errors related to surrounding objects and latency effects. In practice, however, automated vehicles operate under considerable localization uncertainty, especially in complex urban settings and in adverse weather conditions. This work extends the spatial residual risk formulation to the belief space by explicitly modeling ego pose uncertainty as a Gaussian distribution. Residual risk is reformulated as the expected degradation-induced risk over the ego pose belief distribution. Within a particle-based risk estimation framework, localization uncertainty is incorporated into the computation of collision probabilities through covariance fusion of ego and object uncertainties.
Nijinshan Karunainayagam, Nils Gehrke, Frank Diermeyer
May 12, 2026cs.RO

Multistep Belief Space Dynamics Learning For Risk-Aware Control

As autonomous vehicles move from a simplified research setting to practical use, there exists a large gap between the dynamic behavior of a human driving and an autonomous system. Risk-aware behavior needs to naturally develop in order to scale to the demands of the real world. A major issue for risk-aware planning and control has been predicting how dynamical uncertainty evolves through time and optimizing plans that account for this without being overly conservative. Here, we present a learning framework to predict distributional dynamics that can be optimized in real time for Model Predictive Control (MPC). We explore the importance of structure when learning distributional dynamics for use in MPC. A rigorous ablation study is conducted on a large dataset of real world off-road driving that shows the impact of deviations from our proposed structure. Furthermore, we deploy our learned model and planning stack on a full sized vehicle in challenging off-road conditions. Our planning architecture is able to naturally regulate the speed of the vehicle based on the environment and consistently demonstrates intelligent behavior over miles of diverse terrain.
Jason Gibson, Bogdan Vlahov, Patrick Spieler +1
May 12, 2026cs.RO

MindVLA-U1: VLA Beats VA with Unified Streaming Architecture for Autonomous Driving

Autonomous driving has progressed from modular pipelines toward end-to-end unification, and Vision-Language-Action (VLA) models are a natural extension of this journey beyond Vision-to-Action (VA). In practice, driving VLAs have often trailed VA on planning quality, suggesting that the difficulty is not simply model scale but the interface through which semantic reasoning, temporal context, and continuous control are combined. We argue that this gap reflects how VLA has been built -- as isolated subtask improvements that fail to compose coherent driving capabilities -- rather than what VLA is. We present MindVLA-U1, the first unified streaming VLA architecture for autonomous driving. A unified VLM backbone produces AR language tokens (optional) and flow-matching continuous action trajectories in a single forward pass over one shared representation, preserving the natural output form of each modality. A full streaming design processes the driving video framewise rather than as fixed video-action chunks under costly temporal VLM modeling. Planned trajectories evolve smoothly across frames while a learned streaming memory channel carries temporal context and updates. The unified architecture enables fast/slow systems on dense & sparse MoT backbones via flexible self-attention context management, and exposes a measurable language-control path for action: language-predicted driving intents steers the action diffusion via classifier-free guidance (CFG), turning language-side intent into control signals for continuous action planning. On the long-tail WOD-E2E benchmark, MindVLA-U1 surpasses experienced human drivers for the first time (8.20 RFS vs. 8.13 GT RFS) with 2 diffusion steps, achieves state-of-the-art planning ADEs over prior VA/VLA by large margins, and matches VA latency (16 FPS vs. RAP's 18 FPS at 1B scale) while preserving natural language interfaces for human-vehicle interaction.
Yuzhou Huang, Benjin Zhu, Hengtong Lu +6
May 12, 2026cs.RO

Action Emergence from Streaming Intent

We formalize action emergence as a target capability for end-to-end autonomous driving: the ability to generate physically feasible, semantically appropriate, and safety-compliant actions in arbitrary, long-tail traffic scenes through scene-conditioned reasoning rather than retrieval or interpolation of learned scene-action mappings. We show that previous paradigms cannot deliver action emergence: autoregressive trajectory decoders collapse the inherently multimodal future into a single averaged output, while diffusion and flow-matching generators express multimodality but are not steerable by reasoned intent. We propose Streaming Intent as a concrete way to approach action emergence: a mechanism that makes driving intent (i) semantically streamed through a continuous chain-of-thought that causally derives the intent from scene understanding, and (ii) temporally streamed across clips so that intent commitments remain coherent along the driving horizon. We realize Streaming Intent in a VLA model we call SI (Streaming Intent). SI autoregressively decodes a four-step chain-of-thought and emits an intent token; the decoded intent then drives classifier-free guidance (CFG) on a flow-matching action head, requiring only two denoising steps to generate the final trajectory. On the Waymo End-to-End benchmark, SI achieves competitive aggregate performance, with an RFS score of 7.96 on the validation set and 7.74 on the test set. Beyond aggregate metrics, the model demonstrates -- to our knowledge for the first time in a fully end-to-end VLA -- intent-faithful controllability: for a fixed scene, varying the intent class at inference yields qualitatively distinct yet consistently high-quality plans, arising purely from data-driven learning without any pre-built trajectory bank or hand-coded post-hoc selector.
Pengfei Jing, Victor Shea-Jay Huang, Hengtong Lu +3
May 12, 2026eess.SP

Enabling AI-Native Mobility in 6G: A Real-World Dataset for Handover, Beam Management, and Timing Advance

To address the issues of high interruption time and measurement report overhead under user equipment (UE) mobility especially in high speed 5G use cases the use of AI/ML techniques (AI/ML beam management and mobility procedures) have been proposed. These techniques rely heavily on data that are most often simulated for various scenarios and do not accurately reflect real deployment behavior or user traffic patterns. Therefore, there is an utmost need for realistic datasets under various conditions. This work presents a dataset collected from a commercially deployed network across various modes of mobility (pedestrian, bike, car, bus, and train) and at multiple speeds to depict real time UE mobility. When collecting the dataset, we focused primarily on handover (HO) scenarios, with the aim of reducing the HO interruption time and maintaining continuous throughput during and immediately after HO execution. To support this research, the dataset includes timing advance (TA) measurements at various signaling events such as RACH trigger, MAC CE, and PDCCH grant which are typically missing in existing works. We cover a detailed description of the creation of the dataset; experimental setup, data acquisition, and extraction. We also cover an exploratory analysis of the data, with a primary focus on mobility, beam management, and TA. We discuss multiple use cases in which the proposed dataset can facilitate understanding of the inference of the AI/ML model. One such use case is to train and evaluate various AI/ML models for TA prediction.
Mannam Veera Narayana, Rohit Singh, Deepa M. R +1
May 12, 2026cs.CV

LychSim: A Controllable and Interactive Simulation Framework for Vision Research

While self-supervised pretraining has reduced vision systems' reliance on synthetic data, simulation remains an indispensable tool for closed-loop optimization and rigorous out-of-distribution (OOD) evaluation. However, modern simulation platforms often present steep technical barriers, requiring extensive expertise in computer graphics and game development. In this work, we present LychSim, a highly controllable and interactive simulation framework built upon Unreal Engine 5 to bridge this gap. LychSim is built around three key designs: (1) a streamlined Python API that abstracts away underlying engine complexities; (2) a procedural data pipeline capable of generating diverse, high-fidelity environments with varying out-of-distribution (OOD) visual challenges, paired with rich 2D and 3D ground truths; and (3) a native integration of the Model Context Protocol (MCP) that transforms the simulator into a dynamic, closed-loop playground for reasoning agentic LLMs. We further annotate scene-level procedural rules and object-level pose alignments to enable semantically aligned 3D ground truths and automated scene modification. We demonstrate LychSim's capability across multiple downstream applications, including serving as a synthetic data engine, powering reinforcement learning-based adversarial examiners, and facilitating interactive, language-driven scene layout generation. To benefit the broader vision community, LychSim will be made publicly available, including full source code and various data annotations.
Wufei Ma, Chloe Wang, Siyi Chen +3
May 12, 2026cs.AI

LIDSA: Cognitive Arbitration for Signal-Free Autonomous Intersection Management

Large language models (LLMs) show strong potential for Intelligent Transportation Systems (ITS), particularly in tasks requiring situational reasoning and multi-agent coordination. These capabilities make them well suited for cooperative driving, where rule-based approaches struggle in complex and dynamic traffic environments. Intersection management remains especially challenging due to conflicting right-of-way demands, heterogeneous vehicle priorities, and vehicle-specific kinematic constraints that must be resolved in real time. However, existing approaches typically use LLMs as auxiliary components on top of signal-based systems rather than as primary decision-makers. Signal controllers remain vehicle-agnostic, reservation-based methods lack intent awareness, and recent LLM-based systems still depend on signal infrastructure. In addition, LLM inference latency limits their use in sub-second control settings. We propose LIDSA (LLM-Based Intent-Driven Speed Advisory), a signal-free cognitive arbitration framework for autonomous intersection management. LIDSA uses an LLM to reason over declared vehicle intents, incorporating priority classes, queue pressure, and energy preferences. We evaluate LIDSA against fixed-cycle control, SCATS, AIM, and GLOSA across varying traffic loads. Results show that LIDSA reduces mean control delay by up to 89.1% and maintains Level of Service C while all non-LLM baselines degrade to Level of Service F. Under near-saturated demand, LIDSA reduces mean waiting time by 93% and peak queue length by 60.6% relative to fixed-cycle control. It also lowers fuel consumption by up to 48.8% and achieves 86.2% intent satisfaction, compared to 61.2% for the best non-LLM method. These results demonstrate that LLM-based reasoning can enable real-time, signal-free intersection management.
Abderrahmane Lakas, Mohamed Amine Ferrag, Merouane Debbah
May 12, 2026cs.AI

OOM-Free Alpamayo via CPU-GPU Memory Swapping for Vision-Language-Action Models

End-to-end Vision-Language-Action (VLA) models for autonomous driving unify perception, reasoning, and control in a single neural network, achieving strong driving performance but requiring 20-60GB of GPU memory-far exceeding the 12-16GB available on commodity GPUs. We present a framework, which enables memory-efficient VLA inference on VRAM-constrained GPUs through system-level optimization alone, without model modification. Our work proceeds in three stages: (1) Sequential Demand Layering reduces VRAM usage from model-level to layer-level granularity; (2) Pipelined Demand Layering hides parameter transfer time within layer execution time via transfer--compute overlap; and (3) a GPU-Resident Layer Decision Policy, informed by per-module residency benefit analysis, eliminates the residual transfer overhead that pipelining cannot hide. We further propose a performance prediction model that determines the optimal configuration-both the number and placement of resident layers-from a single profiling run with less than 1.3% prediction error across all configurations. Applied to NVIDIA's Alpamayo-R1-10B (21.52GB) on an RTX 5070Ti (16GB), our work achieves up to 3.55x speedup over Accelerate offloading while maintaining full BF16 precision.
Seungwoo Roh, Huiyeong Kim, Jong-Chan Kim
May 12, 2026cs.CV

HorizonDrive: Self-Corrective Autoregressive World Model for Long-horizon Driving Simulation

Closed-loop driving simulation requires real-time interaction beyond short offline clips, pushing current driving world models toward autoregressive (AR) rollout. Existing AR distillation approaches typically rely on frame sinks or student-side degradation training. The former transfers poorly to driving due to fast ego-motion and rapid scene changes, while the latter remains bounded by the teacher's single-pass output length and thus provides only a limited supervision horizon. A natural question is: can the teacher itself be extended via AR rollout to provide unbounded-horizon supervision at bounded memory cost? The key difficulty is that a standard teacher drifts under its own predictions, contaminating the supervision it provides. Our key insight is to make the teacher rollout-capable, ensuring reliable supervision from its own AR rollouts. This is instantiated as HorizonDrive, an anti-drifting training-and-distillation framework for AR driving simulation. First, scheduled rollout recovery (SRR) trains the base model to reconstruct ground-truth future clips from prediction-corrupted histories, yielding a teacher that remains stable across long AR rollouts. Second, the rollout-capable teacher is extended via AR rollout, providing long-horizon distribution-matching supervision under bounded memory, while a short-window student aligns to it with teacher rollout DMD (TRD) for efficient real-time deployment. HorizonDrive natively supports minute-scale AR rollout under bounded memory; on nuScenes, HorizonDrive reduces FID by 52% and FVD by 37%, and lowers ARE and DTW by 21% and 9% relative to the strongest long-horizon streaming baselines, while remaining competitive with single-pass driving video generators.
Conglang Zhang, Yifan Zhan, Qingjie Wang +10
May 12, 2026cs.CV

The DAWN of World-Action Interactive Models

A plausible scene evolution depends on the maneuver being considered, while a good maneuver depends on how the scene may evolve. Existing World Action Models (WAMs) largely miss this reciprocity, treating world prediction and action generation as either isolated parallel branches or rigid predict-then-plan pipelines. We formalize this perspective as World-Action Interactive Models (WAIMs), and instantiate it in autonomous driving with \textbf{DAWN} (\textbf{D}enoising \textbf{A}ctions and \textbf{W}orld i\textbf{N}teractive model), a simple yet strong latent generative baseline. DAWN operates in a compact semantic latent space and couples a \emph{World Predictor} with a \emph{World-Conditioned Action Denoiser}: the predicted world hypothesis conditions action denoising, while the denoised action hypothesis is fed back to update the world prediction, so that both are recursively refined during inference. Rather than eliminating test-time world evolution altogether or rolling out the full future in pixel space, DAWN performs a short explicit latent rollout that is sufficient to support long-horizon trajectory generation in complex interactive scenes. Experiments show that DAWN achieves strong planning performance and favorable safety-related results across multiple autonomous driving benchmarks. More broadly, our results suggest that interactive world-action generation is a principled path toward truly actionable world models.
Hongbo Lu, Liang Yao, Chenghao He +6
May 11, 2026cs.RO

MDrive: Benchmarking Closed-Loop Cooperative Driving for End-to-End Multi-agent Systems

Vehicle-to-Everything (V2X) communication has emerged as a promising paradigm for autonomous driving, enabling connected agents to share complementary perception information and negotiate with each other to benefit the final planning. Existing V2X benchmarks, however, fall short in two ways: (i) open-loop evaluations fail to capture the inherently closed-loop nature of driving, leading to evaluation gaps, and (ii) current closed-loop evaluations lack behavioral and interactive diversity to reflect real-world driving. Thus, it is still unclear the extent of benefits of multi-agent systems for closed-loop driving. In this paper, we introduce MDrive, a closed-loop cooperative driving benchmark comprising 225 scenarios grounded in both NHTSA pre-crash typologies and real-world V2X datasets. Our benchmark results demonstrate that multi-agent systems are generally better than single-agent counterparts. However, current multi-agent systems still face two important challenges: (i) perception sharing enhances perceptions, but doesn't always translate to better planning; (ii) negotiation improves planning performance but harms it in complex and dense traffic scenarios. MDrive further provides an open-source toolbox for scenario generation, Real2Sim conversion, and human-in-the-loop simulation. Together, MDrive establishes a reproducible foundation for evaluating and improving the generalization and robustness of cooperative driving systems.
Marco Coscoy, Zewei Zhou, Seth Z. Zhao +9
May 11, 2026cs.CV

Is Your Driving World Model an All-Around Player?

Today's driving world models can generate remarkably realistic dash-cam videos, yet no single model excels universally. Some generate photorealistic textures but violate basic physics; others maintain geometric consistency but fail when subjected to closed-loop planning. This disconnect exposes a critical gap: the field evaluates how real generated worlds appear, but rarely whether they behave realistically. We introduce WorldLens, a unified benchmark that measures world-model fidelity across the full spectrum, from pixel quality and 4D geometry to closed-loop driving and human perceptual alignment, through five complementary aspects and 24 standardized dimensions. Our evaluation of six representative models reveals that no existing approach dominates across all axes: texture-rich models violate geometry, geometry-aware models lack behavioral fidelity, and even the strongest performers achieve only 2-3 out of 10 on human realism ratings. To bridge algorithmic metrics with human perception, we further contribute WorldLens-26K, a 26,808-entry human-annotated preference dataset pairing numerical scores with textual rationales, and WorldLens-Agent, a vision-language evaluator distilled from these judgments that enables scalable, explainable auto-assessment. Together, the benchmark, dataset, and agent form a unified ecosystem for assessing generated worlds not merely by visual appeal, but by physical and behavioral fidelity.
Lingdong Kong, Ao Liang, Tianyi Yan +20
May 11, 2026cs.CV

C-CoT: Counterfactual Chain-of-Thought with Vision-Language Models for Safe Autonomous Driving

Safety-critical planning in complex environments, particularly at urban intersections, remains a fundamental challenge for autonomous driving. Existing methods, whether rule-based or data-driven, frequently struggle to capture complex scene semantics, infer potential risks, and make reliable decisions in rare, high-risk situations. While vision-language models (VLMs) offer promising approaches for safe decision-making in these environments, most current approaches lack reflective and causal reasoning, thereby limiting their overall robustness. To address this, we propose a counterfactual chain-of-thought (C-CoT) framework that leverages VLMs to decompose driving decisions into five sequential stages: scene description, critical object identification, risk prediction, counterfactual risk reasoning, and final action planning. Within the counterfactual reasoning stage, we introduce a structured meta-action evaluation tree to explicitly assess the potential consequences of alternative action combinations. This self-reflective reasoning establishes causal links between action choices and safety outcomes, improving robustness in long-tail and out-of-distribution scenarios. To validate our approach, we construct the DeepAccident-CCoT dataset based on the DeepAccident benchmark and fine-tune a Qwen2.5-VL (7B) model using low-rank adaptation. Our model achieves a risk prediction recall of 81.9%, reduces the collision rate to 3.52%, and lowers L2 error to 1.98 m. Ablation studies further confirm the critical role of counterfactual reasoning and the meta-action evaluation tree in enhancing safety and interpretability.
Kefei Tian, Yuansheng Lian, Kai Yang +2
May 11, 2026cs.RO

Embodied AI in Action: Insights from SAE World Congress 2026 on Safety, Trust, Robotics, and Real-World Deployment

Embodied artificial intelligence is rapidly moving from research into real-world systems such as autonomous vehicles, mobile robots, and industrial machines. As these systems become more capable of perceiving, deciding, and acting in dynamic environments, they also introduce new challenges in safety, trust, governance, and operational reliability. This white paper summarizes key insights from the SAE World Congress 2026 panel session \textit{Embodied AI in Action}, which brought together experts from automotive, robotics, artificial intelligence, and safety engineering. The discussion highlighted the need to treat embodied AI as a systems challenge requiring engineering rigor, lifecycle governance, human-centered design, and evolving standards. The paper provides practical perspectives for executives, policymakers, and technical leaders seeking to adopt embodied AI responsibly. The panel reached broad agreement that long-term success will depend not only on advances in AI capability, but equally on safe and trustworthy deployment.
Jan-Mou Li, Paul Schmitt, Wei Tong +4
May 11, 2026cs.CV

DeepSight: Long-Horizon World Modeling via Latent States Prediction for End-to-End Autonomous Driving

End-to-end autonomous driving systems are increasingly integrating Vision-Language Model (VLM) architectures, incorporating text reasoning or visual reasoning to enhance the robustness and accuracy of driving decisions. However, the reasoning mechanisms employed in most methods are direct adaptations from general domains, lacking in-depth exploration tailored to autonomous driving scenarios, particularly within visual reasoning modules. In this paper, we propose a driving world model that performs parallel prediction of latent semantic features for consecutive future frames in the bird's-eye-view (BEV) space, thereby enabling long-horizon modeling of future world states. We also introduce an efficient and adaptive text reasoning mechanism that utilizes additional social knowledge and reasoning capabilities to further improve driving performance in challenging long-tail scenarios. We present a novel, efficient, and effective approach that achieves state-of-the-art (SOTA) results on the closed-loop Bench2drive benchmark. Codes are available at: https://github.com/hotdogcheesewhite/DeepSight.
Lingjun Zhang, Changjie Wu, Linzhe Shi +6
May 11, 2026cs.NE

A Theory of Multilevel Interactive Equilibrium in NeuroAI

We propose a game-theoretic framework for adaptive multi-agent intelligent systems. Unlike classical game theory, which often treats strategies as primitive objects chosen by perfectly rational agents, the proposed framework provides a mathematical foundation for studying equilibrium in NeuroAI and can be viewed as an extension of game theory under relaxed assumptions, including partial observability, bounded computation, and uncertainty. At its core, Multilevel Interactive Equilibrium (MIE) generalizes the classical Nash equilibrium to intelligent systems with internal computation. Rather than being defined solely at the level of observable behavior, equilibrium emerges when neural learning dynamics, cognitive representations, and behavioral strategies mutually stabilize between interacting agents. This framework applies uniformly to interactions between two biological brains, two artificial agents, or hybrid human-AI systems. We discuss applications of multilevel game theory to human-autonomous vehicle driving, human-machine interaction, human-large language model (LLM) interaction, and computational psychiatry. We also outline experimental strategies and computational methods for estimating MIE and discuss challenges and prospects for future research.
Zhe Sage Chen, Quanyan Zhu
May 11, 2026cs.CV

CoWorld-VLA: Thinking in a Multi-Expert World Model for Autonomous Driving

Vision-Language-Action (VLA) models have emerged as a promising paradigm for end-to-end autonomous driving. However, existing reasoning mechanisms still struggle to provide planning-oriented intermediate representations: textual Chain-of-Thought (CoT) fails to preserve continuous spatiotemporal structure, while latent world reasoning remains difficult to use as a direct condition for action generation. In this paper, we propose CoWorld-VLA, a multi-expert world reasoning framework for autonomous driving, where world representations serve as explicit conditions to guide action planning. CoWorld-VLA extracts complementary world information through multi-source supervision and encodes it into expert tokens within the VLA, thereby providing planner-accessible conditioning signals. Specifically, we construct four types of tokens: semantic interaction, geometric structure, dynamic evolution, and ego trajectory tokens, which respectively model interaction intent, spatial structure, future temporal dynamics, and behavioral goals. During action generation, CoWorld-VLA employs a diffusion-based hierarchical multi-expert fusion planner, which is coupled with scene context throughout the joint denoising process to generate continuous ego trajectories. Experiments show that CoWorld-VLA achieves competitive results in both future scene generation and planning on the NAVSIM v1 benchmark, demonstrating strong performance in collision avoidance and trajectory accuracy. Ablation studies further validate the complementarity of expert tokens and their effectiveness as planning conditions for action generation. Code will be available at https://github.com/AFARI-Research/CoWorld-VLA.
Minqing Huang, Yujiao Xiang, Zihan Liang +7
May 11, 2026cs.CV

Temporal Sampling Frequency Matters: A Capacity-Aware Study of End-to-End Driving Trajectory Prediction

End to end (E2E) autonomous driving trajectory prediction is often trained with camera frames sampled at the highest available temporal frequency, assuming that denser sampling improves performance. We question this assumption by treating temporal sampling frequency as an explicit training set design variable. Starting from high frequency E2E driving datasets, we construct frequency sweep training sets by temporally subsampling camera frames along each trajectory. For each model dataset pair, we train and evaluate the same model under a fixed protocol, so the frequency response reflects how prediction performance changes with sampling frequency. We analyze this response from a capacity aware perspective. Sparse sampling may miss driving relevant cues, while dense sampling may add redundant visual content and off manifold noise. For finite capacity models, this can create a driving irrelevant capacity burden. We evaluate three smaller E2E models and a larger VLA style AutoVLA model on Waymo, nuScenes, and PAVE. Results show model and dataset dependent frequency responses. Smaller E2E models often show non monotonic or near plateau trends and achieve their best 3 second ADE at lower or intermediate frequencies. In contrast, AutoVLA achieves its best 3 second ADE and FDE at the highest evaluated frequency on all three datasets. Iteration matched controls suggest that the advantage of lower or intermediate frequencies for smaller models is not explained only by unequal training update counts. These findings show that temporal sampling frequency should be reported and tuned, rather than fixed to the highest available value.
Yumao Liu, Tao Liu, Xiangyu Li +2
May 11, 2026cs.AI

GuardAD: Safeguarding Autonomous Driving MLLMs via Markovian Safety Logic

Multimodal large language models (MLLMs) are increasingly integrated into autonomous driving (AD) systems; however, they remain vulnerable to diverse safety threats, particularly in accident-prone scenarios. Recent safeguard mechanisms have shown promise by incorporating logical constraints, yet most rely on static formulations that lack temporally grounded safety reasoning over evolving traffic interactions, resulting in limited robustness in dynamic driving environments. To address these limitations, we propose GuardAD, a model-agnostic safeguard that formulates AD safety as an evolving Markovian logical state. GuardAD introduces Neuro-Symbolic Logic Formalization, which represents safety predicates over heterogeneous traffic participants and continuously induces them via n-th order Markovian Logic Induction. This design enables the inference of emerging and latent hazards beyond single-step observations. Rather than simply vetoing unsafe actions, GuardAD performs Logic-Driven Action Revision, where inferred safety states actively guide action refinement without modifying the underlying MLLM. Extensive experiments on multiple benchmarks and AD-MLLMs demonstrate that GuardAD substantially reduces accident rates (-32.07%) while slightly improving task performance (+6.85%). Moreover, closed-loop simulation evaluations, together with physical-world vehicle studies, further validate the effectiveness and potential of GuardAD.
Tianyuan Zhang, Peng Yue, Zihao Peng +8
May 11, 2026cs.CV

MTA-RL: Robust Urban Driving via Multi-modal Transformer-based 3D Affordances and Reinforcement Learning

Robust urban autonomous driving requires reliable 3D scene understanding and stable decision-making under dense interactions. However, existing end-to-end models lack interpretability, while modular pipelines suffer from error propagation across brittle interfaces. This paper proposes MTA-RL, the first framework that bridges perception and control through Multi-modal Transformer-based 3D Affordances and Reinforcement Learning (RL). Unlike previous fusion models that directly regress actions, RGB images and LiDAR point clouds are fused using a transformer architecture to predict explicit, geometry-aware affordance representations. These structured representations serve as a compact observation space, enabling the RL policy to operate purely on predicted driving semantics, which significantly improves sample efficiency and stability. Extensive evaluations in CARLA Town01-03 across varying densities (20-60 background vehicles) show that MTA-RL consistently outperforms state-of-the-art baselines. Trained solely on Town03, our method demonstrates superior zero-shot generalization in unseen towns, achieving up to a 9.0% increase in Route Completion, an 11.0% increase in Total Distance, and an 83.7% improvement in Distance Per Violation. Furthermore, ablation studies confirm that our multi-modal fusion and reward shaping are critical, significantly outperforming image-only and unshaped variants, demonstrating the effectiveness of MTA-RL for robust urban autonomous driving.
Guangli Chen, Dianzhao Li, Wenjian Zhong +2
May 11, 2026cs.CV

Think as Needed: Geometry-Driven Adaptive Perception for Autonomous Driving

Autonomous driving scenes range from empty highways to dense intersections with dozens of interacting road users, yet current 3D detection models apply a fixed computation budget to every frame, wasting resources on simple scenes while lacking capacity for complex ones. Existing approaches compound this problem: Transformer-based interaction models scale quadratically with the number of detected objects, and frame-by-frame processing causes the system to immediately forget objects the moment they become occluded. We propose Enhanced HOPE, an adaptive perception architecture that measures the geometric complexity of each incoming LiDAR frame using an unsupervised statistical estimator and routes it through a shallow or deep processing path accordingly, requiring no manual scene labels. To keep interaction modeling efficient, we replace quadratic pairwise attention with a linear-time subspace-based network that groups nearby objects into clusters and processes them jointly. The computational savings from these two mechanisms free up resources for a persistent temporal memory module that retains previously detected objects and traffic rules across frames, enabling the system to recall occluded objects seconds after they disappear from view. On the nuScenes and CARLA benchmarks, Enhanced HOPE reduces latency by 38% on simple scenes with no accuracy loss, improves mean Average Precision by 2.7 points on rare long-tail scenarios, and tracks objects through occlusions lasting over 5 seconds, where all tested baselines fail.
Donghyun Kim, Jaehyoung Park
May 11, 2026cs.RO

Beyond Self-Play and Scale: A Behavior Benchmark for Generalization in Autonomous Driving

Recent Autonomous Driving (AD) works such as GigaFlow and PufferDrive have unlocked Reinforcement Learning (RL) at scale as a training strategy for driving policies. Yet such policies remain disconnected from established benchmarks, leaving the performance of large-scale RL for driving on standardized evaluations unknown. We present BehaviorBench -- a comprehensive test suite that closes this gap along three axes: Evaluation, Complexity, and Behavior Diversity. In terms of Evaluation, we provide an interface connecting PufferDrive to nuPlan, which, for the first time, enables policies trained via RL at scale to be evaluated on an established planning benchmark for autonomous driving. Complementarily, we offer an evaluation framework that allows planners to be benchmarked directly inside the PufferDrive simulation, at a fraction of the time. Regarding Complexity, we observe that today's standardized benchmarks are so simple that near-perfect scores are achievable by straight lane following with collision checking. We extract a meaningful, interaction-rich split from the Waymo Open Motion Dataset (WOMD) on which strong performance is impossible without multi-agent reasoning. Lastly, we address Behavior Diversity. Existing benchmarks commonly evaluate planners against a single rule-based traffic model, the Intelligent Driver Model (IDM). We provide a diverse suite of interactive traffic agents to stress-test policies under heterogeneous behaviors, beyond just using IDM. Overall, our benchmarking analysis uncovers the following insight: despite learning interactive behaviors in an emergent manner, policies trained via pure self-play under standard reward functions overfit to their training opponents and fail to generalize to other traffic agent behaviors. Building on this observation, we propose a hybrid planner that combines a PPO policy with a rule-based planner.
Aron Distelzweig, Faris Janjoš, Andreas Look +7
May 11, 2026cs.CV

MUSDA: Multi-source Multi-modality Unsupervised Domain Adaptive 3D Object Detection for Autonomous Driving

With the advancement of autonomous driving, numerous annotated multi-modality datasets have become available. This presents an opportunity to develop domain-adaptive 3D object detectors for new environments without relying on labor-intensive manual annotations. However, traditional domain adaptation methods typically focus on a single source domain or a single modality, limiting their effectiveness in multi-source, multi-modality scenarios. In this paper, we propose a novel framework for multi-source, multi-modality unsupervised domain adaptation in 3D object detection for autonomous driving. Given multiple labeled source domains and one unlabeled target domain, our framework first introduces hierarchical spatially-conditioned (HSC) domain classifiers, which jointly align features from both camera and LiDAR modalities at two distinct levels for each source-target domain pair. To effectively leverage information from multiple source domains, we construct a prototype graph between each pair of domains. Based on this, we develop a prototype graph weighted (PGW) multi-source fusion strategy to aggregate predictions from multiple source detection heads. Experimental results on three widely used 3D object detection datasets - Waymo, nuScenes, and Lyft - demonstrate that our proposed framework effectively integrates information across both modalities and source domains, consistently outperforming state-of-the-art methods.
Xiaohu Lu, Hamed Khatounabadi, Hayder Radha
May 11, 2026cs.RO

HiDrive: A Closed-Loop Benchmark for High-Level Autonomous Driving

End-to-end autonomous driving has witnessed rapid progress, yet existing benchmarks are increasingly saturated, with state-of-the-art models achieving near-perfect scores on widely used open-loop and closed-loop benchmarks. This saturation does not mean that the problem has been solved; instead, it reveals that current benchmarks remain limited in scenario diversity, object variety, and the breadth of driving capabilities they evaluate. In particular, they lack sufficient long-tail scenarios involving rare but safety-critical objects and fail to assess advanced decision-making such as legal compliance, ethical reasoning, and emergency response. To address these gaps, we propose HiDrive, a new closed-loop benchmark for end-to-end autonomous driving that emphasizes long-tail scenarios and a richer evaluation of driving capabilities. HiDrive introduces a diverse set of rare objects and uncommon traffic situations, and expands evaluation from basic driving skills to more advanced capabilities, including rule compliance, moral reasoning, and context-dependent emergency maneuvers. Correspondingly, we extend previous collision-avoidance-centered metrics into a comprehensive evaluation system that encompasses collision and braking, traffic-rule compliance, and moral-reasoning indicators. Built on a more advanced physics engine, HiDrive provides physically realistic lighting and high-fidelity visual rendering, offering a more challenging and realistic testbed for assessing whether autonomous driving systems can handle the complexity of real-world deployment. The HiDrive software, source code, digital assets, and documentation are available at https://github.com/VDIGPKU/HiDrive.
Zhongyu Xia, Guanyu Zhu, Guo Tang +2
May 10, 2026cs.CV

DRIVE-C: A Controlled Corruption Dataset for Autonomous Driving

DRIVE-C is a controlled corruption dataset designed to evaluate visual perception robustness in autonomous driving systems. It is built from real-world forward-facing driving videos collected across daytime, nighttime, urban, rural, freeway, and parking environments. Clean clips are anonymized via localized face and license plate blurring, then transformed with physics-inspired synthetic degradations. The dataset contains 10 clean clips and 600 corrupted clips spanning 12 camera degradation types across five severity levels, with per-clip metadata and Global Sensor Health Index (GSHI) annotations. DRIVE-C supports robustness benchmarking, degradation-aware modeling, uncertainty estimation, out-of-distribution (OOD) detection, and sensor health monitoring for Advanced Driver Assistance Systems (ADAS). By providing pixel-aligned clean and degraded video clips with fully reproducible corruption parameters, DRIVE-C offers a structured testbed for studying perception reliability under controlled camera degradation.
Shiva Aher
May 10, 2026cs.CV

MOTOR-Bench: A Real-world Dataset and Multi-agent Framework for Zero-shot Human Mental State Understanding

Understanding human mental states from natural behavior is crucial for intelligent systems in the real world. However, most current research focuses on predicting isolated mental state labels, lacking structured annotations of complex interpersonal interactions. To support structured analysis, we introduce MOTOR-Bench, a carefully-designed benchmark with a real-world dataset MOTOR-dataset, containing 1,440 multimodal video clips in collaborative learning scenarios, reflecting key real-world data challenges including natural class imbalance, visual noise, and domain-specific language. Each sample is labeled by educational experts based on self-regulated learning theory. We further evaluate several state-of-the-art multimodal large language models and multi-agent systems in a zero-shot setting on our MOTOR-Bench. However, their performance on this task remains limited, suggesting that existing methods still struggle with structured reasoning from observable behavior to deeper mental states. To address this challenge, we propose a reasoning multi-agent framework, named MOTOR-MAS. It coordinates multiple agents through a structured agent coordination mechanism to infer explicit behaviors, internal cognitions, and psychological emotions. Experimental results show that our MOTOR-MAS outperforms the best single-model benchmark by 15.93 points in Macro-F1 scores for the three labels of behavior, cognition, and emotion, and outperforms the general multi-agent benchmark by 10.2 points in internal cognition prediction.
Xiaoyu Yuan, Niklas Heikkala, Tiina Törmänen +3
May 10, 2026cs.CV

DriveFuture: Future-Aware Latent World Models for Autonomous Driving

Existing latent world models for autonomous driving have opened a promising path toward future-aware driving intelligence. However, they typically treat future latent states as prediction targets or auxiliary signals, rather than directly conditioning trajectory planning. This can entangle current and future features in latent space. In this work, we propose DriveFuture, a future-aware latent world modeling framework for autonomous driving that explicitly learns planning-oriented foresight by conditioning the current latent state modeling process on future world states. Specifically, during training, the model first predicts future latent world states from the current latent state and ego action, and then refines the prediction against the ground-truth future latent state via cross-attention. The resulting future-aware latent serves as an explicit condition for a diffusion-based trajectory planner. During inference, DriveFuture conditions on the predicted future latent state instead of the ground-truth future state. DriveFuture achieves SOTA performance on the public NAVSIM benchmarks, reaching \textbf{55.5} EPDMS on NAVSIM-v2 {\textcolor{blue}{\textit{navhard}}}, \textbf{89.9} EPDMS on NAVSIM-v2 {\textcolor{blue}{\textit{navtest}}}, and \textbf{90.7} PDMS on NAVSIM-v1 {\textcolor{blue}{\textit{navtest}}}, respectively. These results suggest that the key to latent world modeling lies not merely in simulating future states, but more importantly in conditioning current decision-making on future states. Notably, as of April 2026, DriveFuture ranks \textbf{1st} on the \href{https://huggingface.co/spaces/AGC2025/e2e-driving-navhard}{NAVSIM-v2 {\textcolor{blue}{\textit{navhard}}}} leaderboard and achieves SOTA performance on \href{https://huggingface.co/spaces/AGC2024-P/e2e-driving-navtest}{NAVSIM-v1 {\textcolor{blue}{\textit{navtest}}}}.
Yufeng Hong, Xiaotian Zhou, Yingyan Li +6
May 10, 2026cs.CV

ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes

Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimization-based 3DGS, while diffusion-based repair is typically restricted to iterative refinement near observed viewpoints, leaving feedforward 3DGS repair underexplored. We propose ConFixGS, a plug-and-play method that learns to fix feedforward 3DGS with confidence-aware diffusion priors. Starting from a pretrained feedforward model, ConFixGS generates diffusion-enhanced local pseudo-targets and validates them through reprojection-based cross-checking against support views. The resulting dense confidence maps guide refinement, enhancing reliable details while suppressing hallucinated or inconsistent evidence. On Waymo, nuScenes, and KITTI, ConFixGS improves challenging novel view synthesis, with PSNR gains of up to 3.68 dB and FID reduced by nearly half. Our results highlight confidence-aware fusion of generative priors and support-view consistency as a key principle for robust feedforward 3D driving scene reconstruction.
Rui Song, Tianhui Cai, Markus Gross +5
May 10, 2026cs.CV

GSMap: 2D Gaussians for Online HD Mapping

Accurate High-Definition (HD) map construction is critical for autonomous driving, yet existing methods face a fundamental trade-off: vectorization-based approaches preserve topology but struggle with geometric fidelity, while rasterization-based approaches enable precise geometric supervision but produce unstructured outputs. To bridge this gap, we propose GSMap, a novel framework that unifies both paradigms via a learnable 2D Gaussian representation. Each map element is modeled as an ordered sequence of 2D Gaussians, whose centers correspond to the vertices of the vectorized polyline/polygon. This formulation enables simultaneous optimization through: (1) Differentiable rasterization that enforces pixel-level geometric constraints, and (2) Topology-aware vectorization that maintains structural regularity. Experiments on both nuScenes and Argoverse2 demonstrate that our Gaussian-based representation effectively unifies geometric and topological learning, achieving significant performance improvements and demonstrating strong compatibility with existing HD mapping architectures. Code will be available at https://github.com/peakpang/GSMap
Zhenxuan Zeng, Lingxuan Wang, Sheng Yang +4
May 10, 2026cs.CV

AtteConDA: Attention-Based Conflict Suppression in Multi-Condition Diffusion Models and Synthetic Data Augmentation

Recent conditional image generation methods can improve controllability by generating images that are faithful to conditions such as sketches, human poses, segmentation maps, and depth. By applying these techniques to image augmentation while preserving annotations, generated images can be used as additional training data and can improve recognition performance. However, for high-level driving tasks such as traffic-rule extraction and driving-behavior understanding, simply using annotations as conditions is insufficient. Instead, images must be augmented while preserving the detailed high-level structure of the original scene. One possible solution is to use multiple conditions so that generated images retain diverse structural cues after generation. However, when multiple conditions are used, conflicts among conditions can prevent reliable structure preservation. In this work, we input semantic segmentation, depth, and edges extracted from the original image into a multi-condition image generation model, thereby providing rich structural information as conditions. We further propose a modeling approach for handling conflicts among multiple conditions and show that it enables image generation with stronger structural preservation. We also build a generation framework and evaluation protocol for driving tasks, establishing a basis for comparison with prior and future models. As a result, this work contributes to image generation research by addressing condition conflicts in multi-condition generation and provides an important step toward mitigating data scarcity in high-level autonomous-driving tasks.
Shogo Noguchi
May 10, 2026cs.RO

Mismatch-Aware Adaptive Constraint Tightening for Bicycle-Model Trajectory Optimization

Trajectory optimization for autonomous vehicles usually relies on the kinematic bicycle model because of its computational simplicity. However, when the planned trajectory is executed under the true vehicle dynamics, which include lateral slip, tire stiffness and yaw-lateral coupling, safety constraints can be violated owing to the model mismatch. In this paper, we make three theoretical contributions. First, we derive a characteristic speed vc=CαL/Mv_c=\sqrt{C_αL/M} which separates two different mismatch regimes: below vcv_c the dynamic bicycle initially oversteers inward (safe); above vcv_c it understeers outward (safety-critical). Second, we prove that the peak outward deviation ε∗\varepsilon^* follows a T2T^2 horizon scaling whose coefficient transitions between a transient bound 12(v2−vc2)κ\frac{1}{2}(v^2-v_c^2)κ and a steady-state bound. Third, we obtain a simulation-free analytical coefficient a2anal=12(1−vc2/vmax⁡2)T2a_2^{\mathrm{anal}}=\frac{1}{2}(1-v_c^2/v_{\max}^2)T^2 that is computable from vehicle parameters and the planning horizon alone. Putting these together, we propose Mismatch-Aware Adaptive Constraint Tightening (MACT), ε(v,κ)=a2v2∣κ∣ε(v,κ)=a_2 v^2|κ|, which replaces a fixed worst-case margin by a state-dependent one that is large at high speed/curvature but nearly zero on gentle paths. Eight numerical experiments confirm the scaling laws. MACT reaches 100% safety with 84% less wasted margin than a fixed-margin baseline on the 2-DOF vehicle, extends to a nonlinear leaning bicycle, and in a closed-loop direct-shooting MPC comparison it cuts the applied margin by 34% compared with tube MPC while keeping the same safety.
Lingxue Lyu, Zihui Liu
May 9, 2026cs.RO

Beyond Self-Play: Hierarchical Reasoning for Continuous Motion in Closed-Loop Traffic Simulation

Closed-loop traffic simulation requires agents that are both scalable and behaviorally realistic. Recent self-play reinforcement learning approaches demonstrate strong scalability, but their equilibrium strategies fail to capture the socially aware behaviors of real human drivers. We propose a hierarchical architecture that goes beyond self-play by combining high-level multi-agent interaction reasoning with low-level continuous trajectory realization. Specifically, a Stackelberg-style Multi-Agent Reinforcement Learning (MARL) module generates interaction-aware intention commands. These commands condition a low-level continuous motion module, translating the strategic intent into physically consistent, scene-responsive control sequences. To mitigate distribution shift in closed-loop deployment, we introduce a hybrid co-training scheme combining MARL with auxiliary recovery supervision. Experiments on a SUMO-based urban network demonstrate that the proposed framework achieves superior control smoothness and safety compared to self-play and passive imitation baselines, while maintaining competitive traffic efficiency.
Weifan Zhang, Xiaofeng Zhao, Adel Bazzi +3
May 9, 2026cs.AI

Latency Analysis and Optimization of Alpamayo 1 via Efficient Trajectory Generation

Reasoning-based end-to-end (E2E) autonomous driving has recently emerged as a promising approach to improving the interpretability of driving decisions as it can generate human-readable reasoning together with predicted trajectories. Such approaches commonly generate multiple trajectories to capture diverse future behaviors, and they fall into two categories: (1) multi-reasoning, where one reasoning sequence is generated per trajectory, and (2) single-reasoning, where a single reasoning is shared across all trajectories. The former offers richer diversity at the cost of redundant computation, while the latter is more efficient but is often assumed to sacrifice diversity. Alpamayo 1, a representative system, adopts the multi-reasoning approach and achieves competitive trajectory prediction performance. However, the efficiency of this design remains largely unexplored, making it a well-motivated subject for investigation. In this paper, we systematically analyze and improve Alpamayo 1 in two ways. First, we reduce inference latency while preserving trajectory diversity by redesigning Alpamayo 1 into a single-reasoning system. Through extensive experiments, we find that replacing multi-reasoning with single-reasoning does not meaningfully degrade trajectory diversity. Second, we accelerate diffusion-based action generation by eliminating inter-block overhead arising from unnecessary copy operations and inefficient kernel execution. Through closed-loop and open-loop experiments, we validate both optimizations, demonstrating a 69.23% reduction in inference latency while maintaining trajectory diversity and prediction quality. These results highlight the importance of jointly analyzing system architecture and runtime execution to improve the efficiency of reasoning-based E2E AD systems.
Yunseong Jeon, Namcheol Lee, Yoonsu Lee +4
May 9, 2026cs.CV

Unified Modeling of Lane and Lane Topology for Driving Scene Reasoning

Autonomous vehicles need to perceive not only physical elements in the driving scene, such as lane lines and traffic lights, but also logical elements like lane centerlines and their topology. Existing lane topology reasoning methods typically follow a reasoning-by-detection paradigm, where lane topological relationships are primarily derived from lane detection results. In this paper, we propose an innovative method called Unified Modeling of Lane and Lane Topology (UniTopo), which represents the topological relationships between lanes as connected lanes, encompassing predecessor lanes, successor lanes, and their interconnections. This unified representation of lanes and lane topology allows us to simultaneously obtain both the positions and topological information of lanes within a shared perception pipeline, establishing a new paradigm for directly perceiving lane topology from original image features. We validate our method on the driving scene reasoning benchmark OpenLane-V2, which consists of two subsets, built based on Argoverse2 and nuScenes, respectively. Our method achieves TOP_ll of 30.1% and 31.8% on the two subsets, significantly surpassing the existing state-of-the-art method T^2SG by 6.0% and 8.6%.
Han Li, Yulu Gao, Si Liu +3
May 9, 2026cs.CV

VECTOR-Drive: Tightly Coupled Vision-Language and Trajectory Expert Routing for End-to-End Autonomous Driving

End-to-end autonomous driving requires models to understand traffic scenes, infer driving intent, and generate executable motion plans. Recent vision-language-action (VLA) models inherit semantic priors from large-scale vision-language pretraining, yet still face a coupling trade-off: fully shared backbones preserve multimodal interaction but may entangle language reasoning and trajectory prediction, whereas decou pled reasoning-action pipelines reduce task conflict but weaken semantic-motion coupling. We propose VECTOR-DRIVE, a tightly coupled VLA framework built on Qwen2.5-VL-3B. VECTOR-DRIVE keeps all tokens coupled through shared self attention and routes feed-forward computation according to token semantics. Vision and language tokens are processed by a Vision-Language Expert to preserve semantic priors, while target-point, ego-state, and noisy action tokens are routed to a Trajectory Expert for motion-specific computation. On the action-token pathway, a flow-matching planner refines noisy action tokens into future waypoints and speed profiles. This design couples semantic reasoning and motion planning within a single multimodal Transformer while separating task-specific FFN computation. On Bench2Drive, VECTOR-DRIVE achieves 88.91 Driving Score and outperforms representative end-to end and VLA-based baselines. Qualitative results and ablations further validate the benefits of shared attention, semantic-aware expert routing, progressive training, and flow-based action de coding.
Rui Zhao, Jianlin Yu, Zhenhai Gao +2
May 9, 2026cs.RO

REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfer

In recent years, autonomous parking has made significant advances, yet parking tasks still face challenges in extreme scenarios such as mechanical and dead-end parking slots, often resulting in failures. This is mainly due to traditional parking methods adopting a multistage approach, lacking the ability to optimize the parking problem as a whole. End-to-end methods enable joint optimization across perception and planning modules to eliminate the accumulation of errors, enhancing algorithm performance in extreme scenarios. Although several end-to-end parking methods use imitation or reinforcement learning, the former is limited by data cost and distribution coverage, while the latter suffers from inefficient exploration. To address these challenges, we propose a Reinforcement learning End-to-end Autonomous Parking method (REAP). REAP employs Soft Actor-Critic (SAC) within an asymmetric reinforcement learning framework to improve training efficiency and inference performance. To accelerate model convergence, we distill the capabilities of a rule-based planner into the end-to-end network through behavior cloning. We further introduce a soft predictive collision penalty mechanism to reduce collision rates by penalizing obstacle-approaching actions. To ensure that the trained reinforcement learning network can directly transfer to real-world scenarios, we have established a Real2Sim2Real simulator. In the Real2Sim step, we use 3D Gaussian Splatting (3DGS) to transform real-world scenes into digital scenes. In the Sim2Real step, we deploy the end-to-end model onto the vehicle to bridge the Sim2Real gap. Trained in the 3DGS simulator and deployed on physical vehicles, REAP successfully parks in various types of parking spaces, especially demonstrating the feasibility of end-to-end RL parking in extremely narrow mechanical slots.
Changze Li, Zhe Chen, Shaoyu Chen +7
May 8, 2026cs.MA

SceneFactory: GPU-Accelerated Multi-Agent Driving Simulation with Physics-Based Vehicle Dynamics

Autonomous-driving simulators typically trade physical fidelity for scalable parallelism. Physics-based platforms such as CARLA and MetaDrive provide articulated vehicle dynamics and contact, but their non-vectorized interfaces make batched training difficult. GPU-batched systems such as Waymax and GPUDrive scale to hundreds of scenarios by replacing rigid-body physics with simplified kinematic models, omitting tire--road interaction, suspension, contact dynamics, and road-condition-dependent friction. We introduce SceneFactory, a GPU-vectorized platform for procedural scene construction, physics-based multi-agent simulation, and RL in autonomous-driving environments. Built on NVIDIA Isaac Sim + Isaac Lab, SceneFactory represents worlds and agents as batched tensors: control, observations, rewards, resets, and policy inference run as GPU tensor operations over the Isaac Lab tensor API. SceneFactory converts Waymo Open Motion Dataset road topologies into simulation-ready USD worlds, runs many worlds concurrently on one GPU, populates each with multiple articulated PhysX vehicles, and maps precipitation and road-surface type to PhysX material friction coefficients. With GPU vectorization, SceneFactory achieves up to 127×\times higher throughput than a non-vectorized PhysX baseline on the same GPU and physics solver, reaching 19,250 controlled-agent simulation steps per second at 256 worlds ×\times 16 agents. Cross-simulator transfer reveals an asymmetric dynamics gap: physics-grounded RL policies transfer to a simplified kinematic bicycle model with 99.5% success, whereas reverse transfer drops to 47.3%. Under wet-road friction, friction-aware policies reduce mean peak DRAC from 58.7 to 27.8,m/s2^2 without sacrificing goal reach. SceneFactory shows that scalable autonomous-driving training need not discard articulated rigid-body dynamics or physically grounded road-condition variation.
Yicheng Zhu, Yang Chen, Tao Li +1
May 8, 2026cs.RO

123D: Unifying Multi-Modal Autonomous Driving Data at Scale

The pursuit of autonomous driving has produced one of the richest sensor data collections in all of robotics. However, its scale and diversity remain largely untapped. Each dataset adopts different 2D and 3D modalities, such as cameras, lidar, ego states, annotations, traffic lights, and HD maps, with different rates and synchronization schemes. They come in fragmented formats requiring complex dependencies that cannot natively coexist in the same development environment. Further, major inconsistencies in annotation conventions prevent training or measuring generalization across multiple datasets. We present 123D, an open-source framework that unifies such multi-modal driving data through a single API. To handle synchronization, we store each modality as an independent timestamped event stream with no prescribed rate, enabling synchronous or asynchronous access across arbitrary datasets. Using 123D, we consolidate eight real-world driving datasets spanning 3,300 hours and 90,000 kilometers, together with a synthetic dataset with configurable collection scripts, and provide tools for data analysis and visualization. We conduct a systematic study comparing annotation statistics and assessing each dataset's pose and calibration accuracy. Further, we showcase two applications 123D enables: cross-dataset 3D object detection transfer and reinforcement learning for planning, and offer recommendations for future directions. Code and documentation are available at https://github.com/kesai-labs/py123d.
Daniel Dauner, Valentin Charraut, Bastian Berle +10
May 8, 2026cs.CV

One World, Dual Timeline: Decoupled Spatio-Temporal Gaussian Scene Graph for 4D Cooperative Driving Reconstruction

Reconstructing dynamic scenes from Vehicle-to-Infrastructure Cooperative Autonomous Driving (VICAD) data is fundamentally complicated by temporal asynchrony: vehicle and infrastructure cameras operate on independent clocks, capturing the same dynamic agent such as cars and pedestrians at different physical times. Existing Gaussian Scene Graph methods implicitly assume synchronized observations and assign a single pose per agent per frame, which is an assumption that breaks in cooperative settings, where the resulting gradient conflicts cause severe ghosting on dynamic agents. We identify this as a representation-level failure, not an optimization artifact: we prove that any single-timeline formulation incurs an irreducible photometric loss scaling quadratically with agent velocity and cross-source time offset. To resolve this, we propose Dust (DecoUpled Spatio-Temporal) Gaussian Scene Graph for 4D Cooperative Driving Reconstruction. DUST Gaussian Scene Graph shares a canonical Gaussian set per agent for appearance consistency, while maintaining decouple pose trajectories aligned to each source's true capture timestamps. We prove that this decoupling enables the pose-gradient kernel block-diagonal, eliminating cross-source interference entirely. To make Dust practical, we further introduce a static anchor-based pose correction pipeline that corrects spatio misalignment between vehicle and infrastructure annotations, and a pose-regularized joint optimization scheme that prevents trajectory jitter and drift during early training. On 26 sequences from V2X-Seq, DUST achieves state-of-the-art performance, improving dynamic-area PSNR by 3.2 dB over the strongest baseline and reducing Fréchet Video Distance by 37.7%, with keeping robustness under larger temporal asynchrony.
Yulong Chen, Xiaoyun Dong, Haoyu Zhang +6
May 8, 2026cs.CV

Operating Within the Operational Design Domain: Zero-Shot Perception with Vision-Language Models

Over the last few years, research on autonomous systems has matured to such a degree that the field is increasingly well-positioned to translate research into practical, stakeholder-driven use cases across well-defined domains. However, for a wide-scale practical adoption of autonomous systems, adherence to safety regulations is crucial. Many regulations are influenced by the Operational Design Domain (ODD), which defines the specific conditions in which an autonomous agent can function. This is especially relevant for Automated Driving Systems (ADS), as a dependable perception of ODD elements is essential for safe implementation and auditing. Vision-language models (VLMs) integrate visual recognition and language reasoning, functioning without task-specific training data, which makes them suitable for adaptable ODD perception. To assess whether VLMs can function as zero-shot "ODD sensors" that adapt to evolving definitions, we contribute (i) an empirical study of zero-shot ODD classification and detection using four VLMs on a custom dataset and Mapillary Vistas, along with failure analyses; (ii) an ablation of zero-shot optimization strategies with a cost-performance overview; and (iii) a suite of reusable prompting templates with guidance for adaptation. Our findings indicate that definition-anchored chain-of-thought prompting with persona decomposition performs best, while other methods may result in reduced recall. Overall, our results pave the way for transparent and effective ODD-based perception in safety-critical applications.
Berkehan Ünal, Hauke Dierend, Dren Fazlija +1
May 8, 2026cs.RO

MORPH-U: Multi-Objective Resilient Motion Planning for V2X-Enabled Autonomous Driving in High-Uncertainty Environments via Simulation

V2X can warn an autonomous vehicle about hazards beyond line-of-sight, but it also brings uncertainty: messages may be delayed, dropped, or even forged. Meanwhile, map knowledge may change during a trip, forcing the vehicle to replan under tight real-time budgets. This paper studies how to make motion planning and low-level control robust to such uncertain, event-driven updates. We present MORPH-U, a CARLA-based closed-loop stack that fuses LiDAR/radar/camera with V2X (CAM/DENM) into a Local Dynamic Map (LDM) and triggers Hybrid-A* replanning when validated hazards or map changes affect the planned route. We expose the planning/control trade-offs via a multi-objective formulation over tracking error, safety margin (minimum TTC), responsiveness, and smoothness, and select operating points using Pareto-frontier analysis. To avoid unsafe replanning from faulty V2X triggers, MORPH-U adds a lightweight Byzantine-inspired acceptance gate that combines a quorum rule with an on-board sensor veto. Experiments in dynamic CARLA scenarios show that V2X-augmented LDM improves downstream safety, Pareto tuning provides controllable accuracy-comfort trade-offs, and the gate prevents replanning under saturated false-DENM injection (pattack=1.0p_{\text{attack}}=1.0).
Shih-Yu Lai
May 8, 2026cs.CV

GEM: Generating LiDAR World Model via Deformable Mamba

World models, which simulate environmental dynamics and generate sensor observations, are gaining increasing attention in autonomous driving. However, progress in LiDAR-based world models has lagged behind those built on camera videos or occupancy data, primarily due to two core challenges: the inherent disorder of LiDAR point clouds and the difficulty of distinguishing dynamic objects from static structures. To address these issues, we propose GEM: a Generative LiDAR world model that leverages deformable mamba architecture, significantly improving fidelity and imaginative capability. Specifically, leveraging the structural similarity between sequential laser scanning and Mamba's processing mechanism, we first tokenize LiDAR sweeps into compact representations via a custom LiDAR scene tokenizer. After unsupervised disentanglement of tokenized features via a dynamic-static separator, a tri-path deformable Mamba is introduced to perform selective scanning and adaptive gating fusion over the disentangled features, leading to enhanced spatial-temporal understanding of the world evolution. Optionally, a planner and a BEV layout controller can be integrated to explore the model's capability for autonomous rollout and its potential to generate ``what-if" scenarios. Extensive experiments show that GEM achieves state-of-the-art performances across diverse benchmarks and evaluation settings, demonstrating its superiority and effectiveness. Project page: https://github.com/wuyang98/GEM.
Yang Wu, Zhaojiang Liu, Qiang Meng +5
May 8, 2026cs.CV

See Tomorrow, Act Today: Foresight-Driven Autonomous Driving

Current end-to-end autonomous driving planners are fundamentally reactive: they condition on historical and present observations to predict future actions. We argue that autonomous agents should instead imagine future scenes before deciding, just as human drivers mentally simulate what will happen next" before acting. We introduce ForeSight, a foundation world model centric planning framework that reframes autonomous driving as anticipatory decision-making. Rather than treating world models as auxiliary components, ForeSight makes future scene imagination the primary driver of action prediction. Our approach operates in two stages: (1) generating plausible future visual worlds via a pretrained world model, and (2) planning actions conditioned on these imagined futures. This paradigm shift from what should I do now?" to ``what will happen, and how should I respond?" enables genuinely anticipatory rather than reactive planning. By grounding decisions in anticipated contexts rather than present observations alone, ForeSight navigates dynamic, interactive scenarios more effectively. Extensive experiments on NAVSIM and nuScenes demonstrate that explicit future imagination significantly outperforms previous state-of-the-art alternatives, validating our foresight-driven approach.
Bozhou Zhang, Nan Song, Yuang Wang +3