Robot Systems

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71 papers in the last 28 days · 1.1% of indexed attention

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Period ending 2026-09-21

44 new papers

A weekly snapshot of new work published in Robot Systems.

Period ending 2026-09-14

20 new papers

A weekly snapshot of new work published in Robot Systems.

Period ending 2026-09-07

13 new papers

A weekly snapshot of new work published in Robot Systems.

534 papers

Latest in Robot Systems

May 20, 2026cs.RO

To Select or not to Select, that is the Question: Distilling Robot Skill Prediction into a Small Ensemble

As robot fleets become more heterogeneous, including humanoids, rovers, quadrupeds, and drones, selecting the right robot for a task becomes a core systems problem. We study robot skill prediction: mapping a natural-language task description to the physical capabilities required to execute it, such as fly, wheels, legs, surface water, under water and hands. Since labelled data that maps natural-language task descriptions to robot's physical capabilities does not exist, we construct a synthetic task-to-skill dataset using LLM-assisted generation and targeted label auditing. Trained on this data, a ~133M-parameter ensemble of two fine-tuned sentence encoders (mpnet + MiniLM) reaches 83.5% task-to-skill matching on a stratified 200 task dataset, outperforming Kimi K2 (1T MoE) at 72.0%, GPT-OSS-120B at 71.5%, and Llama-4-Scout-17B at 69.0% under the same zero-shot prompt. These results suggest that, for fixed robot skill taxonomies, small specialized models trained on synthetic data can outperform much larger general-purpose LLMs for fleet-level task routing.
Haechan Mark Bong, Simon Roy, Euhid Aman +1
May 20, 2026cs.RO

WiXus: A Wheeled-Legged Robot with Wire-Driven Environmental Utilizing to Integrate Mobility and Manipulation

Wheeled-legged robots, which have wheels at their feet and achieve high mobility by coordinating wheel drive and leg drive, have been developed. These robots have been developed purely as platforms specialized for locomotion. Therefore, they do not have a means to repurpose their legs for roles other than locomotion, such as object manipulation or tool utilization. In this paper, we address the problem of how to draw out the potential task-execution capability of the legs by freeing them from the roles of locomotion through external body support. To this end, we propose and develop a new robot, WiXus, which fuses a wheeled-legged mechanism with a wire-driven mechanism that utilizes the external environment. The developed WiXus demonstrates not only planar locomotion with wheeled-legged drive, but also three-dimensional mobility such as cliff climbing by coordinating wire-driven and wheeled-legged actuation. Furthermore, by suspending the body with wire-driven actuation, WiXus successfully repurpose its legs as arms to perform object manipulation, (e.g., rescuing a dog (stuffed animal)), and tool utilization (e.g., harvesting an apple (mockup) with loppers). This study demonstrates that the approach of utilizing the environment with wire-driven actuation is a new design principle that extends the operational domain of wheeled-legged robots.
Shintaro Inoue, Kento Kawaharazuka, Temma Suzuki +2
May 19, 2026cs.RO

Fault-Tolerant, Rigidity-Preserving Control of Inflatable Truss Robots

Isoperimetric robotic trusses can adapt to different tasks and environments due to their high strength-to-weight ratio and the ability to reconfigure dramatically into new shapes. However, motor failures in operational environments can severely limit capability if not properly addressed. This paper presents a fault-tolerant control framework for an inflatable robotic truss that maintains functionality despite motor failures, demonstrated through three key contributions. First, we extend the kinematic optimization to handle arbitrary combinations of motor failures by imposing equality constraints to ensure failed actuators are not used. Second, we introduce discrete-time control barrier function (DTCBF) constraints that, under the assumed kinematic model, mathematically guarantee structural rigidity while maximizing workspace utilization. Third, we implement closed-loop position control using onboard encoder feedback and a forward-kinematics-based state estimator, improving positional accuracy in the presence of disturbances. We validate our approach through simulation and hardware experiments on a 2D isoperimetric truss testbed. For a 2D configuration with 6 actuators, we demonstrate >62% workspace preservation under single-motor failures, a >22% reduction in tracking RMSE using failure-aware closed-loop control relative to the fully functional open-loop baseline, and a 39% closed-loop RMSE reduction over failure-unaware open-loop control under unmodeled partial actuator degradation. These results establish a foundation for more robust and resilient isoperimetric truss robots operating under degraded actuation.
James Wade, Isaac Weaver, Mihai Stanciu +1
May 19, 2026cs.HC

Multi-Week, In-Class Deployments of Telepresence Robots With Four Homebound K-12 Students: Benefits, Challenges, and Recommendations

Missing significant amounts of school during K-12 education is known to put students' cognitive and social development at risk. Alternatives such as home instruction and online learning are common, but lack sufficient interaction with peers and teachers in the classroom. Mobile remote presence systems, or telepresence robots, are promising for homebound students because they provide embodiment and mobility in addition to the real-time participation offered by video conferencing technologies. Research is needed, however, for telepresence robots to meet the complex needs of homebound students participating remotely in the K-12 classroom context. We present findings from four multi-week deployments with homebound K-12 students attending classes via telepresence robots. The homebound students' experiences were documented in a total of 15 interviews and analyzed qualitatively as case studies. The homebound student participants and their deployment contexts differed from one another along multiple dimensions, and while some benefits of mobile remote attendance were enjoyed by all participants, each participant also experienced unique benefits. Some challenges with hearing, seeing, and moving the robot around the classroom warranted improvements to the design of the telepresence system. Other challenges suggested priorities for managing a classroom deployment, such as ensuring that the remote student is included in classroom activities, accountable to the teacher, and treated with respect by classmates. Based on insights from the study, we make recommendations for real-world deployment procedures in similar contexts.
Matthew Rueben, Rhianna Lee, Thomas R. Groechel +4
May 19, 2026cs.RO

Beyond Action Residuals: Real-World Robot Policy Steering via Bottleneck Latent Reinforcement Learning

Pretrained imitation policies have become a strong foundation for robot manipulation, but they often require online improvement to overcome execution errors, limited dataset coverage, and deployment mismatch. A central question is therefore how reinforcement learning (RL) should adapt policies after offline pretraining. Existing lightweight methods commonly apply residual corrections directly in action space, but this often leads to noisy and poorly structured exploration. In this work, we propose Z-Perturbation Reinforcement Learning (ZPRL), an approach that steers pretrained policies through a compact bottleneck latent rather than through policy weights or output actions. During offline training, we augment the policy with a plug-and-play variational information bottleneck (VIB) module to extract a task-relevant latent interface from observation embeddings. During online finetuning, the base policy is frozen and RL learns only a residual perturbation on this latent, whose decoded representation conditions the frozen action generator. We instantiate ZPRL on flow-matching policies and evaluate it on eight simulation tasks and four real-world tasks. Across diverse manipulation settings, ZPRL improves both sample efficiency and final performance over strong post-training baselines. In the real world, ZPRL improves the average success rate on four tasks by 33.7% over imitation base policies while producing smoother exploration behaviors than an action residual counterpart. These results suggest that a compact, task-aligned bottleneck latent provides an effective interface for online RL adaptation. More videos can be found at https://manutdmoon.github.io/ZPRL/.
Dongjie Yu, Kun Lei, Zhennan Jiang +2
May 19, 2026cs.RO

Self-assembling Modular Aerial Robot for Versatile Aerial Tasks

Multirotor aerial robots excel at maneuvering in three-dimensional space, and recent advances enable nimble navigation in cluttered and confined environments, especially for small airframes. By contrast, platforms built for high-altitude work tend to be larger to deliver high thrust for stable physical interaction with the environment. However, these conflicting design requirements create a long-standing trade-off between nimble navigation and robust aerial manipulation. Here, we present LEGION units, which are reconfigurable modular aerial robots capable of in-flight self-assembly for cooperative manipulation, drawing inspiration from the self-organized collectives formed by ants. Each unit retains nimble maneuverability while joint-equipped docking interfaces at both ends enable end-to-end self-assembly into a flying manipulator. We show that multiple units autonomously dock in flight; once latched, they maintain a zero-clearance interlock by controlling the contact force and torque, enabling reliable aggregation and articulated motion even outdoors. We further show that self-reconfigurability enables morphological switching between nimble individual flight and collective articulated manipulation, while realizing core in-flight manipulation primitives including pushing, pulling, rotating, grasping, and carrying. LEGION's self-organization enables aerial robots, especially in swarms, to shift from passive observers to active participants in their environment, broadening the scope of aerial physical interaction.
Junichiro Sugihara, Masaki Kitagawa, Jinjie Li +4
May 19, 2026cs.RO

Neuromorphic Control of a Flapping-Wing Robot on Resource-Constrained Hardware

Flapping-Wing Micro Aerial Vehicles (FWMAVs) provide exceptional maneuverability and aerodynamic efficiency but pose significant challenges for onboard control due to nonlinear dynamics and stringent Size, Weight, and Power (SWaP) constraints, as exemplified by a butterfly-inspired robot less than 30 gram. To this end, we present a hierarchical neuromorphic control framework that enables fully onboard, closed-loop flight on a widely available, resource-constrained ESP32 microcontroller with a unit cost of approximately $5. Specifically, our method deploys two lightweight Spiking Neural Networks (SNNs) onboard: one for state estimation from raw sensory feedback and another for control via modulation of a Central Pattern Generator (CPG) for wing actuation. Trained by imitation learning, the system achieves stable pitch and heading angle tracking during untethered real-world flight. Experimental results further reveal that the SNN-based controller reduces latency by 36% (1059us to 680us) and power by 18% (0.033W to 0.027W) for inference compared to the conventional Artificial Neural Network (ANN) baseline, demonstrating the viability of spike-based computation without specialized hardware. To the best of our knowledge, this work constitutes the first demonstration of fully onboard neuromorphic control for autonomous flight of a FWMAV, highlighting the potential of SNNs to enable energy-efficient autonomy under stringent SWaP constraints. Visual abstract: http://bit.ly/4nI8ECY Code: https://anonymous.4open.science/r/Espikify-76E3/
Rim El Filali, Chenrui Feng, Chao Gao +1
May 18, 2026cs.RO

COBALT: Crowdsourcing Robot Learning via Cloud-Based Teleoperation with Smartphones

The scarcity of large-scale, high-quality demonstration data remains a bottleneck in scaling imitation learning for robotic manipulation. We present COBALT, a teleoperation platform designed to democratize robot learning at scale both in simulation and in the real world. By leveraging vectorized environments, our scalable, load-balanced infrastructure supports concurrent teleoperation by multiple users on a single GPU, yielding a significant reduction in teleoperation cost. Operators can connect from nearly anywhere on Earth using commonly available devices, including single or dual smartphones, VR headsets, 3D mice, and keyboards. An inmemory data cache and efficient video streaming keep control and rendering synchronous, sustaining dozens of concurrent users at 20 Hz with sub-100 ms end-to-end latency for up to 8 concurrent users per GPU. We also demonstrate stable operation supporting 256 simulated clients across 8 GPUs, underscoring the system's ability to scale across hardware and within individual servers. We perform a comprehensive user study showing that phone-based teleoperation performs comparably to or better than specialized hardware, enabling faster, more ergonomic data collection. To ensure data quality, COBALT logs a suite of real-time metrics to automatically filter suboptimal demonstrations. We further demonstrate that a structured user training curriculum significantly improves data collection quality. Guided by insights from our user study, we crowdsource the collection of a large-scale, high-quality pilot dataset with 7500+ demonstrations (50+ hours) collected with smartphones across nine countries over five days. We validate the dataset's quality by training state-of-the-art imitation learning algorithms. Please visit https://cobalt-teleop.github.io/ for more details.
Ayush Agarwal, Ansh Gandhi, Jeremy A. Collins +6
May 18, 2026cs.RO

Data-Driven Dynamic Modeling of a Tendon-Actuated Continuum Robot

Developing dynamic models for tendon-driven continuum robots is challenging due to their nonlinear, high-dimensional, and friction-dominated dynamics. This paper presents a comparative study of data-driven system identification methods, including N4SID, ARX, and SINDYc, for modeling a tendon-actuated continuum robot with rolling joints developed at CERN. Despite the high number of joints of the robot, experimental analysis reveals that a two-degree-of-freedom dynamic model can accurately capture the system dynamics, owing to strong kinematic dependencies between the joints. The models are validated against experimental data, and used in the design of a model predictive controller, demonstrating their feasibility for real-time control.
Harald Minde Hansen, Bjørn Kåre Sæbø, Kristin Y. Pettersen +2
May 18, 2026cs.CR

Not What You Asked For: Typographic Attacks in Household Robot Manipulation

Open-vocabulary embodied AI agents increasingly rely on vision-language models such as CLIP for object perception and task grounding. However, the shared embedding space that enables this flexibility introduces a structural vulnerability to typographic attacks, where printed text in a physical scene semantically overrides visual judgment. While prior work has quantified this threat in static 2D benchmarks and 3D navigation tasks, its impact on the full Sense-Plan-Act pipeline of household robot manipulation remains unexplored. This work evaluates typographic attacks in a Habitat-based simulation using the HomeRobot benchmark. We introduce a decoupled perception architecture that exposes a frozen CLIP encoder to adversarial stickers while maintaining geometric grounding via DETIC. In a controlled evaluation pool of 59 attributable episodes, the attack achieves an overall Attack Success Rate (ASR) of 67.8%, rising to 70.0% among fully successful episodes, under uncontrolled viewing angles and occlusion with no perceptual optimization. Critically, we find that perceptual errors propagate through the persistent 3D semantic map to produce kinetic failures, defined here as physically executed grasping and transport of the wrong object driven by an adversarially poisoned semantic state. In these cases, the robot physically grasps and delivers the wrong object to a target receptacle. These results establish typographic misclassification as a real, measurable, and physically consequential threat to the safety of modular manipulation pipelines that prior typographic attack research has left unexamined.
Ali Iranmanesh, Peng Liu
May 17, 2026cs.RO

From a Single Demonstration to a General Policy for Contact-Rich Manipulation

We present a Learning from Demonstration (LfD) framework that achieves one-shot generalization in multi-stage, contact-rich manipulation tasks. Central to our approach is the utilization of environmental constraints as the inductive bias. By representing a demonstration as a sequence of behaviors that exploit environmental constraints, the robot separates task-general structure -- the constraint types and their transitions -- from instance-specific details such as exact demonstration trajectories, poses, and local geometries. Our four-stage pipeline builds a complete policy on this representation: the robot first abstracts a single demonstration into environmental-constraint primitives, then disambiguates them through self-guided exploration, next assimilates targeted human corrections that handle out-of-distribution variations, and finally recovers the abstracted-away details online through compliant interaction. Because the resulting policy follows constraints rather than mimics trajectories, it generalizes across object poses, local geometries, and unmodeled contact dynamics. We validate our approach on seven real-world multi-stage contact-rich manipulation tasks and achieve over 90% success. These extensive experimental results establish environmental constraints as fundamental building blocks for efficient generalization in learning from demonstration.
Xing Li, Oliver Brock
May 17, 2026cs.AI

Beyond Predefined Learning Objects: A Thinking-Learning Interaction Model for Up-to-Date Autonomous Robot Learning

Autonomous robots operating in open and changing environments cannot always rely on predefined inputs, outputs, and action routines. Although existing learning methods enable robots to improve their performance through environmental interaction, the objects of learning are often fixed in advance, such as input features, recognition outputs, network structures, task goals, or action sequences. This limits their ability to adapt when new features, new categories, or more efficient task routines appear during long-term operation. To address this problem, this paper proposes a thinking-learning interaction model for autonomous robots. The core idea is that thinking guides learning by identifying potential changes, selecting useful evidence, organizing training materials, and planning verification actions, while learning promotes thinking by updating task knowledge, feature-selection experience, action strategies, and future reasoning processes. Based on this bidirectional mechanism, the robot can gradually move beyond predefined learning settings and adapt its recognition relations and action relations through continuous interaction with the environment. Specifically, the proposed model supports adaptive input feature discovery, output category expansion, learning model update, and action routine reconstruction. Experimental results show that the proposed model improves the final recognition accuracy from 0.419 to 0.845 in feature adaptation, achieves higher new-category formation accuracy and model-update success rate, and reduces the average action length from 13.0 to 4.0 in action routine reconstruction. In learning-enhanced thinking, the useful evidence selection rate increases from 0.272 to 0.965, indicating that learning results can effectively improve future evidence selection and reasoning.
Hong Su
May 16, 2026cs.RO

How to Instruct Your Robot: Dense Language Annotations Power Robot Policy Learning

Scaling robot policy learning is bottlenecked by the cost of collecting demonstrations, while language annotations for existing demonstrations are comparatively cheap. We study language density as a lever for extracting more signal from a fixed robot or egocentric-video corpus. We introduce DeMiAn (Dense Multi-aspect Annotation), a two-stage approach that first re-labels demonstration segments with VLM-generated annotations along four complementary aspects: physical motion, scene composition, arm pose, and reasoning. A learned instructor then maps a task description and initial scene snapshot to a task-appropriate annotation at deployment, running asynchronously so generation latency is hidden behind policy execution. Across over 1M robot manipulation clips and 50K EgoVerse human-egocentric videos, DeMiAn improves both a vision-language-action policy and a video-based world-action model without collecting new demonstrations. On RoboCasa, the instructor raises success by 5 points over a task-only baseline and comes within 3 points of a per-task oracle. No fixed annotation aspect dominates across tasks, showing that selecting the right dense language matters. DeMiAn also improves composite-task and out-of-distribution performance, and shifts the compute-performance frontier in both mid-training and post-training after accounting for annotation-generation FLOPs. These results position dense re-annotation as a practical scaling lever for robot policy learning.
Bosung Kim, Ruiyi Wang, David Acuna +5
May 16, 2026cs.RO

NORM-Nav: Zero-Shot Mobile Robot Navigation with Natural Language Behavioral Constraints

Mobile robots operating in human-centered environments must generate not only collision-free paths but also trajectories that follow local behavioral conventions. Conventional costmap-based navigation emphasizes geometric feasibility and often overlooks such requirements, which can result in socially inappropriate behaviors. This paper presents NORM-Nav, a zero-shot framework that integrates natural language behavioral constraints into costmap-based planning. An LLM parses each instruction into structured constraints and grounds them using real-time vision--LiDAR perception. These constraints are encoded as multi-layer costmaps that represent geometric, semantic, directional, and velocity cues and are directly compatible with standard grid-based planners. Simulation and real-world experiments indicate that NORM-Nav improves task success rates and produces trajectories closer to human references than representative baselines. The project website is available at https://ei-nav.github.io/NORM-Nav.
Dongjie Huo, Junhui Wang, Chao Gao +3
May 16, 2026cs.RO

SADP: Subgoal-Aware Diffusion Policy for Explainable Robots Learned from Foundation Model Generated Demonstrations

Explainable robots require not only successful task execution but also the ability to expose internal decision-making process in a user-friendly manner. However, most imitation learning methods are trained solely on task-level demonstrations, without explicitly modeling subgoal structure or execution progress. This limitation is further exacerbated by the scarcity of subgoal-level supervision in standard robot learning datasets, which restricts the development of robots that can convey the subtasks they are executing during long-horizon manipulation. To address this issue, this paper proposes Subgoal-Aware Diffusion Policy (SADP), a framework that leverages foundation models to autonomously generate subgoal-annotated demonstrations and trains diffusion policies on these datasets. SADP structures policy execution around human-interpretable subgoals by conditioning action generation on both task-level and subgoal-level descriptions. A lightweight auxiliary head further predicts subgoal completion states, allowing the robot to expose its current execution stage and monitor subgoal progression. Experiments in RLBench simulations and real-world evaluations on a UR5e robot demonstrate that SADP achieves higher task success rates than strong task-conditioned diffusion baselines, while providing subgoal-level execution signals for monitoring progress and diagnosing failures. These results highlight that built-in, rather than post-hoc, interpretability can coexist with high task performance.
Site Hu, Takato Horii
May 15, 2026cs.RO

Bayesian Networks for Path-Based Sensors: Gathering Information and Path Planning in Communication Denied Environments

A "path-based sensor" produces a single observation along a continuous path. For example, a boolean path-based sensor returns a single "1" if an event of interest is detected at any point along the path and a "0" otherwise. Notably, a "1" provides no direct information about where along the path the event(s) may have occurred. Previous work has demonstrated that observations from multiple path-based sensors can be fused to create a Bayesian belief map over the spatial locations of the underlying event or phenomenon. Moreover, path planning can employ Shannon information theory to accelerate the rate of convergence of the belief map. In this paper, we present a new method to update the belief map based on a path-based sensor observation, and then plan paths to increase information gain. In contrast to prior work that approximates the posterior by averaging over the alternative event histories, we introduce a Bayesian Network (BN) formulation that models the probabilistic relationships between the latent variables and path-based sensor measurements, enabling a more principled Bayesian belief update. We consider static hazard detection in a communication-denied environment as a representative problem setting. The event of a robot returning from its path corresponds to a path-based hazard sensor reading of "0" (hazard not detected), while a robot failing to return corresponds to a reading of "1" (hazard detected). We consider false positives and false negatives. We find that the new method leads to quicker convergence of the belief map than prior work in both single- and multi-robot cases.
Alkesh K. Srivastava, George P. Kontoudis, Donald Sofge +1
May 15, 2026cs.RO

Health-Conditioned Vision-Language-Action Models for Malfunction-Aware Robot Control

Research on Vision Language Action (VLA) models has been increasing rapidly in recent years. Although some of them focus on detecting, preventing, and recovering from task failures, they usually don't deal with adapting to robot's physical failures. In real-life scenarios, most robots face physical degradations in various ways such as joint degradation, actuator failure, or weak gripper. We introduce malfunction-aware (health-conditioned) VLA that takes a health vector as an input that gives information about robots' joints' operation angle and torque capability, and adapts its predictions to complete the tasks with the degraded joints. To achieve this, we inject a Health Projector module to the VLA-Adapter architecture and train it on malfunction robot data we collected on the LIBERO environment [1]. We collect 128 teleoperated episodes on Libero-Spatial tasks. Our results show that, with a very lightweight addition, the model can learn to operate successfully with different configurations of degraded joints which the default pretrained VLA-Adapter's Libero-Spatial-Pro model cannot. The code and dataset will be available soon at https://github.com/h-arslan/health-aware-vla
Hüseyin Arslan, Özgür Erkent
May 15, 2026cs.RO

A Reproducible and Physically Feasible Dynamic Parameter Identification Framework for a Low-Cost Robot Arm

This paper presents a reproducible and physically feasible dynamic parameter identification framework for CRANE-X7, a low-cost robot arm driven by modular smart actuators. To improve practical identifiability, products of inertia are removed according to approximate link symmetry, reducing the rigid-body model from 65 to 39 base parameters. Identification motions are hand-designed from structured single-joint and adjacent-joint primitives under practical joint-range limits. The proposed pipeline combines preprocessing, inverse-dynamics-regressor-based ordinary least squares (OLS), conditional semidefinite-programming (SDP) projection for feasibility recovery, and closed-loop input error (CLIE) refinement. Candidate solutions from 40 structured trajectories are analyzed in a common principal component analysis (PCA) space to select a statistically central representative model. Because statistical centrality alone does not ensure physical acceptability, the selected model is finally screened by an all-pose positive-definiteness audit of the inertia matrix and, when necessary, corrected by a localized post-CLIE SDP rescue step. Experiments show that the parameter cloud becomes progressively more concentrated from OLS to SDP and CLIE, while the final accepted model preserves high predictive accuracy on held-out validation motions. These results demonstrate a practical route to statistically coherent and physically feasible dynamic models for low-cost robot platforms.
Junji Oaki, Koki Yamane, Koki Inami +1
May 15, 2026cs.RO

Designing for Robot Wranglers: A Synthesis of Literature and Practice

Robots are increasingly present in human spaces, such as for conducting deliveries in hospitals, interacting with visitors at museums, and stocking items in warehouses. To ensure the seamless integration of robots into these spaces, a new role in human-robot interaction is emerging - the robot wrangler, namely an individual who is responsible for setting up, overseeing, and troubleshooting the robot. To understand the needs of this stakeholder, we conducted a scoping review that uncovered a typology of robot wrangling across the research literature, and discovered that wrangling is an umbrella term that collapses a highly complex and heterogeneous space of activities, often rendering this labor difficult to characterize and support. To further clarify and understand robot wrangling, we then reflected on our own firsthand and imagined experiences as robot wranglers within our own respective domains. Guided by the scoping review and our reflections, we devise a series of design implications for supporting wranglers directly as individuals and as members of a wider service ecology.
David Porfirio, Ian McDermott, Hsin-Mei Chen +3
May 15, 2026cs.RO

Propagating Unsafe Actions in LLM Controlled Multi-Robot Collaboration via Single Robot Compromise

Large language models (LLMs) are increasingly used as general planners in embodied intelligence, enabling high level coordination and low level task planning for both single robot and multi-robot collaboration. This increasing reliance on embodied LLM planners also raises critical security concerns, since misaligned or manipulated instructions can be translated into physical actions. Prior work has studied such threats in single robot settings, while security risks in LLM controlled multi-robot collaboration, especially those propagated through inter robot communication, remain largely unexplored. To bridge this gap, we propose a novel attack paradigm for multi-robot system in which the adversary interacts with only a single entry robot. The compromised robot then propagates malicious intent through peer communication, leading to coordinated unsafe actions across the system. Our evaluation, covering high risk dimensions of dereliction of duty, privacy compromise, and public safety hazards, reveals a persistent safety alignment gap in multi-robot planners. We quantify this process with three metrics, obedience, infectiousness, and stealthiness. Experiments demonstrate both persistent attacker control and rapid propagation: obedience reaches 1.00 in the strongest cases, and infectiousness rises to 0.90. Notably, the attack is highly efficient, requiring as few as 3.0 rounds to compromise all the robots while maintaining a stealthiness score of 0.81. Such risks are amplified when robots must resolve trade offs in critical situations, such as emergencies or conflicts of rights, because the coordination mechanism can unintentionally allow adversarial instructions to override safety requirements. The code is available at https://github.com/TheFatInsect/InfectBot.
Zhen Huang, Zhihuang Liu, Mengxuan Luo +2
May 14, 2026cs.RO

Residual Reinforcement Learning for Robot Teleoperation under Stochastic Delays

Stochastic communication delays in teleoperation introduce signal discontinuities that undermine control stability and degrade control performance. Consequently, the conventional reinforcement learning (RL) methods struggle with the delayed observations due to the delay-induced observations, leading to high-frequency chattering. To address this, we propose a hybrid control framework, delay-resilient RL, integrating a state estimator utilizing Long Short-Term Memory (LSTM) with a residual RL policy, which is resilient to stochastic delays. The LSTM reconstructs smooth, continuous state estimates from delayed observations, enabling the RL agent to learn a residual torque compensation policy that balances tracking accuracy with velocity smoothness. Experimental validation on Franka Panda robots demonstrates that our approach significantly outperforms the state-of-the-art baselines, ensuring robust and stable teleoperation even under high-variance stochastic delays.
Kaize Deng, Zewen Yang
May 14, 2026cs.RO

Let Robots Feel Your Touch: Visuo-Tactile Cortical Alignment for Embodied Mirror Resonance

Observing touch on another's body can elicit corresponding tactile sensations in the observer, a phenomenon termed mirror touch that supports empathy and social perception. This visuo-tactile resonance is thought to rely on structural correspondence between visual and somatosensory cortices, yet robotic systems lack computational frameworks that instantiate this principle. Here we demonstrate that cortical correspondence can be operationalized to endow robots with mirror touch. We introduce Mirror Touch Net, which imposes semantic, distributional and geometric alignment between visual and tactile representations through multi-level constraints, enabling prediction of millimetre-scale tactile signals across 1,140 taxels on a robotic hand from RGB images. Manifold analysis reveals that these constraints reshape visual representations into geometry consistent with the tactile manifold, reducing the complexity of cross-modal mapping. Extending this alignment framework to cross-domain observations of human hands enables tactile prediction and reflexive responses to observed human touch. Our results link a neural principle of visuo-tactile resonance to robotic perception, providing an explainable route towards anticipatory touch and empathic human-robot interaction. Code is available at https://github.com/fun0515/Mirror-Touch-Net.
Tianfang Zhu, Ning An, Rui Wang +4
May 14, 2026cs.AI

When Robots Do the Chores: A Benchmark and Agent for Long-Horizon Household Task Execution

Long-horizon household tasks demand robust high-level planning and sustained reasoning capabilities, which are largely overlooked by existing embodied AI benchmarks that emphasize short-horizon navigation or manipulation and rely on fixed task categories. We introduce LongAct, a benchmark designed to evaluate planning-level autonomy in long-horizon household tasks specified through free-form instructions. By abstracting away embodiment-specific low-level control, LongAct isolates high-level cognitive capabilities such as instruction understanding, dependency management, memory maintenance, and adaptive planning. We further propose HoloMind, a VLM-driven agent with a DAG-based long-horizon hierarchical planner, a Multimodal Spatial Memory for persistent world modeling, an Episodic Memory for experience reuse, and a global Critic for reflective supervision. Experiments with GPT-5 and Qwen3-VL models show that HoloMind substantially improves long-horizon performance while reducing reliance on model scale. Even top models achieve only 59% goal completion and 16% full-task success, underscoring the difficulty of LongAct and the need for stronger long-horizon planning in embodied agents.
Zilin Zhu, Longteng Guo, Yanghong Mei +5
May 13, 2026cs.RO

Robot Squid Game: Quadrupedal Locomotion for Traversing Narrow Tunnels

Quadruped robots demonstrate exceptional potential for navigating complex terrain in critical applications such as search and rescue missions and infrastructure inspection However autonomous traversal of confined 3D environments including tunnels caves and collapsed structures remains a significant challenge Existing methods often struggle with rigid gait patterns limited adaptability to diverse geometries and reliance on oversimplified environmental assumptions This paper introduces a Reinforcement Learning RL framework that combines procedural environment generation with policy distillation to enable robust locomotion across various tunnel configurations Our approach leverages a teacher student training paradigm where specialized expert policies trained on procedurally generated tunnel geometries transfer their knowledge to a unified student policy This strategy eliminates the need for complex reward shaping in end-to-end RL training simplifying the process by breaking down complicated tasks into smaller more manageable components that are easier for the robot to learn By synthesizing diverse tunnel structures during training and distilling navigation strategies into a generalizable policy our method achieves consistent traversal across complex spatial constraints where conventional approaches fail We demonstrate through both simulation and real world experiments that our method enables quadruped robots to successfully traverse challenging confined tunnel environments
Amir Hossain Raj, Dibyendu Das, Xuesu Xiao
May 13, 2026cs.RO

Design of Magnetic Continuum Robots with Tunable Force Response Using Rotational Ring Pairs

In this paper, we discuss a novel continuum robot design that enables the online tuning of the magnetic response at its tip. The proposed method allows for the change of both effective magnetic direction and intensity, introducing steering DOF without the need to control the external fields. This is unattainable with classical designs, which rely on fixed internal magnetic content and steer solely under the effect of a controllable magnetic field. The proposed robot design can be used in both controllable and fixed magnetic fields, potentially widening the clinical applicability of these robots. We experimentally show a max tip deflection of 33.8 mm from the resting state (23 % of the length of the robot). We discuss a model based on modified beam theory that captures the mechanical behavior of the continuum robot, with a mean absolute tip tracking error of 1.86 mm (1.2 % of the length) and maximum errors of less than 4.8 mm (3.2 % of the length) for all experimental points.
Alex Sayres, Giovanni Pittiglio
May 13, 2026cs.RO

MUJICA: Multi-skill Unified Joint Integration of Control Architecture for Wheeled-Legged Robots

Wheeled-legged robots hold promise for traversing complex terrains and offer superior mobility compared to legged robots. However, wheeled-legged robots must effectively balance both wheeled driving and legged control. Furthermore, due to noisy proprioceptive sensing and real-world motor constraints, realizing robust and adaptive locomotion at peak performance of motors remains challenging. We propose the Multi-skill Unified Joint Integration of Control Architecture (MUJICA), a unified, fully proprioceptive control framework for wheeled-legged robots that integrates diverse low-level skills-including omnidirectional moving, high platform climbing, and fall recovery-within a single policy. All skills, distinguished by unique indicator variables, are trained jointly with accurate DC-motor constraint modeling. Additionally, a high-level skill selector is learned to dynamically choose the optimal skill based solely on proprioceptions, enabling adaptive responses to the surrounding environment. Therefore, MUJICA enhances sim-to-real robustness and enables seamless transitions across diverse locomotion modes, facilitating autonomous adjustment to the environment. We validate our framework in both simulation and real-world experiments on the Unitree Go2-W robot, demonstrating significant improvements in adaptability and task success in unstructured environments.
Yuqi Li, Peng Zhai, Yueqi Zhang +5
May 13, 2026cs.RO

Occlusion-Based Object Transportation Around Obstacles With a Swarm of Miniature Robots

Swarm robotics utilises decentralised self-organising systems to form complex collective behaviours built from the bottom-up using individuals that have limited capabilities. Previous work has shown that simple occlusion-based strategies can be effective in using swarm robotics for the task of transporting objects to a goal position. However, this strategy requires a clear line-of-sight between the object and the goal. In this paper, we extend this strategy by allowing robots to form sub-goals; enabling any member of the swarm to establish a wider range of visibility of the goal, ultimately forming a chain of sub-goals between the object and the goal position. We do so while preserving the fully decentralised and communication-free nature of the original strategy, while maintaining performance in object-free scenarios. In five sets of simulated experiments, we demonstrate the generalisability of our proposed strategy. Our finite-state machine allows a sufficiently large swarm to transport objects around obstacles that block the goal. The method is robust to varying starting positions and can handle both concave and convex shapes.
Breno Cunha Queiroz, Daniel MacRae
May 12, 2026cs.RO

Few-Shot Physics-Informed Neural Network for Shape Reconstruction of Concentric-Tube Robots

Modeling concentric tube robots (CTRs) involves complex nonlinear continuum mechanics, and despite recent progress, physics-based models often lack an accurate representation of the experimental setups. To overcome these limitations, deep neural network-based models have been explored as alternatives with superior accuracy; however, they often overlook known mechanics, require large training datasets, and typically discard shape estimation of the robot. We present a physics-informed neural network (PINN) for kinematic modeling of a 6-DoF CTR with three pre-curved tubes that embeds the Cosserat rod differential equations and learns from few-shot observational data, balancing physics priors with data-driven fitting. PINN enables full-state estimation of shape, twist angle, torsional strain, bending moment, and orientation. Benchmark tests show a mean shape error below 1% of the robot length and accurately recovered other kinematic states, outperforming a purely physics-based Cosserat rod model baseline while using a minimal training set. The resulting model is also computationally efficient and robust, making it well-suited for real-time control applications.
Navid Feizi, Filipe C. Pedrosa, Rajni V. Patel +1
May 12, 2026cs.RO

Emotional Expression in Low-Degrees-of-Freedom Robots: Assessing Perception with Reachy Mini

Emotion expression is central to human--robot interaction, yet little is known about how people interpret affect on robots with sparse, non-anthropomorphic expressive capabilities. This study examined how people perceive emotional expressions displayed by Reachy Mini (Pollen Robotics and Hugging Face), a low-degree-of-freedom (low-DoF) robot with a constrained and distinctly non-human expressive repertoire. In an online within-subjects study, 100 participants viewed 10 short video clips of Reachy Mini expressing different emotions and, for each clip, identified the perceived emotion, rated its valence and arousal, and evaluated the robot on social-perception traits. Exact emotion recognition was modest overall and varied considerably across expressions, with anger, sadness, and interest recognized more reliably than emotions such as love, pleasure, shame, and disgust. However, participants were generally more successful at recovering broader affective meaning than exact emotion labels, particularly along valence and arousal dimensions. Emotional expressions also shaped social evaluation, as positive expressions were perceived as warmer and more sociable than negative ones, and animacy varied less across conditions. These findings suggest that even constrained robotic expressions can communicate affective meaning and influence social impressions, positioning Reachy Mini as a useful benchmark for studying affective communication in low-DoF robots.
Amit Rogel, Elmira Yadollahi, Guy Laban
May 12, 2026cs.RO

Support-Safe Variational Hybrid Filtering for Contact-Mode and Sparse-Law Recovery

Contact-rich robot dynamics are hybrid: a single observation can match several latent states and contact regimes (free, impact, stick--slip). A standard amortized filter that places no probability on a feasible contact transition will permanently lose the branch the robot actually follows. We introduce VHYDRO, a variational hybrid dynamics learner that prevents this branch loss. At each step, VHYDRO mixes the learned proposal with a feasible transition law before sampling and importance weighting, ensuring that every transition retained by the model-feasible carrier remains covered. VHYDRO jointly infers a continuous latent state and a discrete contact mode, and fits a sparse port-Hamiltonian law to each recovered regime. On top of this, three guarantees connect: support coverage stabilizes filtering, the stabilized filter concentrates the discrete contact posterior on coherent regimes, and mode-pure segments admit sparse port-Hamiltonian recovery. The recovery error separates cleanly into filtering, derivative, mode-impurity, and physics-residual parts. Three empirical findings track the same mechanism. Under heavy occlusion the support-safe filter stays usable while a non-defensive proposal collapses. On ManiSkill demonstrations and on four Sawyer/BridgeData task families the discrete state forms temporally coherent contact-regime segments that the discrete state yields a stronger joint profile across ARI, change-point F1, and segment purity than post-hoc and mode-free baselines. On hybrid systems with known equations the mode-conditioned sparse fit recovers the active physical terms; purely predictive baselines do not.
Marios Papamichalis, Regina Ruane
May 12, 2026cs.RO

Premover: Fast Vision-Language-Action Control by Acting Before Instructions Are Complete

Vision-Language-Action (VLA) policies are typically evaluated as if the user had finished typing or speaking before the robot begins acting. In real deployment, however, users take several seconds to enter a request, leaving the policy idle for a substantial fraction of the interaction. We introduce Premover, a lightweight module that converts this idle window into useful precomputation. Premover keeps the VLA backbone frozen and attaches two small projection heads, one for image patches, one for language tokens, that map an intermediate layer of the backbone into a shared space. The resulting focus map is supervised by simulator-rendered target-object segmentation masks and applied as a per-patch reweighting of the next step's image tokens. A single scalar readiness threshold, trained jointly from streaming prefixes, decides when the policy should begin acting. On the LIBERO benchmark suite, Premover reduces mean wall-clock time from 34.0 to 29.4 seconds, a 13.6% reduction, while matching the full-prompt baseline's success rate (95.1% vs. 95.0%); naive premoving, by contrast, collapses to 66.4%.
Joonha Park, Jiseung Jeong, Taesik Gong
May 12, 2026cs.RO

Learning What Matters: Adaptive Information-Theoretic Objectives for Robot Exploration

Designing learnable information-theoretic objectives for robot exploration remains challenging. Such objectives aim to guide exploration toward data that reduces uncertainty in model parameters, yet it is often unclear what information the collected data can actually reveal. Although reinforcement learning (RL) can optimize a given objective, constructing objectives that reflect parametric learnability is difficult in high-dimensional robotic systems. Many parameter directions are weakly observable or unidentifiable, and even when identifiable directions are selected, omitted directions can still influence exploration and distort information measures. To address this challenge, we propose Quasi-Optimal Experimental Design (Q{\footnotesize OED}), an adaptive information objective grounded in optimal experimental design. Q{\footnotesize OED} (i) performs eigenspace analysis of the Fisher information matrix to identify an observable subspace and select identifiable parameter directions, and (ii) modifies the exploration objective to emphasize these directions while suppressing nuisance effects from non-critical parameters. Under bounded nuisance influence and limited coupling between critical and nuisance directions, Q{\footnotesize OED} provides a constant-factor approximation to the ideal information objective that explores all parameters. We evaluate Q{\footnotesize OED} on simulated and real-world navigation and manipulation tasks, where identifiable-direction selection and nuisance suppression yield performance improvements of \SI{35.23}{\percent} and \SI{21.98}{\percent}, respectively. When integrated as an exploration objective in model-based policy optimization, Q{\footnotesize OED} further improves policy performance over established RL baselines.
Youwei Yu, Jionghao Wang, Zhengming Yu +2
May 12, 2026cs.HC

RoboBlockly Studio: Conversational Block Programming with Embodied Robot Feedback for Computational Thinking

Computational thinking (CT) is increasingly promoted as a core literacy, yet learners and teachers face challenges in connecting abstract program logic to meaningful outcomes. We design and evaluate RoboBlockly Studio, an integrated interactive system that combines block-based programming, a conversational AI teaching agent, and embodied robot execution. RoboBlockly Studio creates a tight iterative loop of authoring, running, observing, and revising. Informed by interviews with five programming teachers, the system was designed to support four goals: (1) preserving learner agency in computational thinking, (2) making program behavior transparent and interpretable, (3) grounding programming in embodied, classroom-aligned tasks, and (4) scaffolding reflection through pedagogically grounded AI dialogue. We deployed RoboBlockly Studio with 32 high school students, observing how robot and AI feedback influenced students' interactions with code, reflections on problem-solving strategies, and understanding of CT concepts. We discuss design insights and implications for creating interactive, embodied learning environments that integrate AI and robotics to support CT learning in computing education.
Leyi Li, Chenyu Du, Jiafei Sun +2
May 12, 2026cs.RO

Sampling-Based Follow-the-Leader Motion Planning for Manipulator-Mounted Continuum Robots

Follow-the-leader (FTL) motion exploits the unique morphology of continuum robots (CRs) to navigate confined spaces by having the body retrace the path of the tip. While extensively studied, existing FTL methods typically assume a fixed base or a single degree-of-freedom insertion mechanism, limiting their applicability to practical systems in which CRs are mounted on robotic manipulators with fully actuated SE(3) base pose. This paper presents a sampling-based motion planner for FTL motion of manipulator-mounted CRs that jointly considers robot configuration and base pose. The key idea is to decouple global shape search from base pose determination by computing the base pose through a closed-form geometric construction, thereby avoiding iterative optimization during online planning. The approach supports general forward models and enables efficient planning by shifting the majority of computation offline. We establish theoretical guarantees including resolution complete shape search and converging tip tracking throughout waypoint traversal and interpolation. Experiments on 120 simulated paths over 3 test classes demonstrate 0% tip error and 1.9% mean shape deviation (w.r.t. robot length) at 100% success rate. We validate the practicality of our approach on a 6-DOF tendon-driven CR mounted on a serial manipulator. Code and visualization available at https://continuumroboticslab.github.io/sb-ftl-cr-planner/.
Chengnan Shentu, Nicholas Baldassini, Oluwagbotemi D. Iseoluwa +2
May 12, 2026cs.RO

RIO: Flexible Real-Time Robot I/O for Cross-Embodiment Robot Learning

Despite recent efforts to collect multi-task, multi-embodiment datasets, to design recipes for training Vision-Language-Action models (VLAs), and to showcase these models on different robot platforms, generalist cross-embodiment robot capabilities remains a largely elusive ideal. Progress is limited by fragmented infrastructure: most robot code is highly specific to the exact setup the user decided on, which adds major overhead when attempting to reuse, recycle, or share artifacts between users. We present RIO (Robot I/O), an open source Python framework that provides flexible, lightweight components for robot control, teleoperation, data formatting, sensor configuration, and policy deployment across diverse hardware platforms and morphologies. RIO provides abstractions that enable users to make any choice and to switch between them, with minimal reconfiguration effort. We validate RIO on VLA deployment workflows across three morphologies (single-arm, bimanual, humanoid) and four hardware platforms with varying grippers and cameras. Using teleoperated data collected with RIO, we fine-tune state-of-the-art VLAs including π0.5π_{0.5} and GR00T on household tasks such as pick-and-place, folding, and bowl scrubbing. By open sourcing all our efforts, we hope the community can accelerate their pace of robot learning on real-world robot hardware. Additional details at: https://robot-i-o.github.io
Pablo Ortega-Kral, Eliot Xing, Arthur Bucker +13
May 11, 2026cs.SE

VISOR: A Vision-Language Model-based Test Oracle for Testing Robots

Testing robots requires assessing whether they perform their intended tasks correctly, dependably, and with high quality, a challenge known as the test oracle problem in software testing. Traditionally, this assessment relies on task-specific symbolic oracles for task correctness and on human manual evaluation of robot behavior, which is time-consuming, subjective, and error-prone. To address this, we propose VISOR, a Vision-Language Model (VLM)-based approach for automated test oracle assessment that eliminates the need of expensive human evaluations. VISOR performs automated evaluation of task correctness and quality, addressing the limitations of existing symbolic test oracles, which are task-specific and provide pass/fail judgments without explicitly quantifying task quality. Given the inherent uncertainty in VLMs, VISOR also explicitly quantifies its own uncertainty during test assessments. We evaluated VISOR using two VLMs, i.e., GPT and Gemini, across four robotic tasks on over 1,000 videos. Results show that Gemini achieves higher recall while GPT achieves higher precision. However, both models show low correlation between uncertainty and correctness, which prevents using uncertainty as a correctness predictor.
Prasun Saurabh, Pablo Valle, Aitor Arrieta +2
May 9, 2026cs.RO

Continuum Robot Modeling with Action Conditioned Flow Matching

Predicting the shape of tendon driven continuum robots (TDCRs) at steady state from actuation remains challenging due to continuous deformation, complex tendon routing, compliance, friction, and fabrication variability. In this paper, we address this problem as kinematic self modeling conditioned on action. We present a lightweight 3D printed TDCR hardware platform and an RGB-D data collection pipeline with multiple cameras, and we learn a point cloud flow matching model that maps motor actuation states to the robot's settled 3D geometry. The model is trained from randomly sampled quasi static configurations and evaluated on test motor commands within the same TDCR design family and actuation range. We compare against prior 3D deformable object and robot self modeling approaches in both MuJoCo simulation and real hardware experiments. Experiments on simulated 2-, 3-, and 5-module TDCRs and real 2- and 3-module robots show improved shape prediction accuracy under CD and EMD metrics. We further show in simulation that the same conditional formulation generalizes to tip payload as a conditioning input, enabling payload conditioned steady-state shape prediction. These results demonstrate a data driven self modeling framework for quasi static TDCR geometry prediction.
Jiong Lin, Jinchen Ruan, Hod Lipson
May 9, 2026cs.RO

Automated Robotic Moisture Monitoring in Agricultural Fields

Monitoring moisture level of land in a large-scale plantation is tedious. The main objective of this project is to use a robotic kit in collaboration with the on-field moisture sensor circuits, thereby creating an efficient and economical moisture monitoring system. A large agriculture field is divided into smaller grids. Each grid is placed with a moisture sensor. Whenever a sensor reports the soil to be dry, the robot goes to the concerned field for inspection. The path to the concerned field is found by applying Dijkstra's shortest path algorithm on the aerial image of the field. Then the total moisture content of the field is calculated by the robot using suitable image processing algorithms and reported accordingly. For developing and testing this work, a small study field was set up above which a camera was mounted at an appropriate height to capture its aerial view. Thus a prototype for an automated system of monitoring agricultural fields' moisture has been developed through this work.
Senthil Palanisamy, Akila I. S
May 8, 2026cs.RO

Active Embodiment Identification with Reinforcement Learning for Legged Robots

We present an active embodiment identification method for legged robots that jointly learns information-seeking behavior and explicit embodiment prediction. Using a history-augmented URMA architecture, the method infers joint-level and global embodiment parameters through interaction with the environment in simulation across different morphologies.
Nico Bohlinger, Jan Peters
May 7, 2026cs.RO

Bi3: A Biplatform, Bicultural, Biperson Dataset for Social Robot Navigation

We contribute Bi3, a dataset of social robot navigation among groups of people in a constrained lab space. Compared to prior data collection efforts for social robot navigation, our dataset is unique in that it features: an original experiment design giving rise to close navigation encounters between two humans and a robot; five different navigation algorithms; two different robot platforms; a diverse participant pool of 74 people recruited from two sites in the USA and France; multimodal data streams including 10.5 hours of human and robot ground-truth motion tracks, RGB video, and user impressions over robot performance. Our analysis of the collected dataset through metrics like interaction density and human velocity suggests that Bi3 represents a benchmark of unique diversity and modeling complexity. Bi3 contributes towards understanding how humans and robots can productively mesh their activities in constrained environments, and can be a resource for training models of human motion prediction and robot control policies for navigation in densely crowded spaces.
Andrew Stratton, Phani Teja Singamaneni, Pranav Goyal +2
May 7, 2026cs.RO

Cycle-resolved Cephalopod-Inspired Pulsed-Jet Robot With High-Volume Expulsion and Drag-Reduced Gliding

Cephalopod pulsed-jet locomotion is not a single isolated expulsion event, but a coordinated cycle involving jet expulsion, passive gliding, and mantle refilling. Inspired by this cycle-resolved biological strategy, this paper presents a cephalopod-inspired pulsed-jet robot with a rigid-soft hybrid origami mantle that enables large, actively driven, and geometry-guided body deformation. The proposed mantle integrates rigid folding panels with a compliant silicone framework, allowing a 75% effective cavity-volume reduction during expulsion and reducing the projected cross-sectional drag area by approximately 75.7% in the contracted gliding configuration. Using this platform, we formulate a cycle-resolved framework to separately investigate how expelled volume, glide duration, and refill pathway influence whole-cycle locomotion performance. Experiments show that the robot reaches a peak speed of approximately 0.5 m/s (3.8 BL/s) and an average speed exceeding 0.2 m/s (1.5 BL/s) within the first jetting cycle. The results further demonstrate the roles of high expelled-volume-ratio contraction in speed generation, reduced-drag-area gliding under different glide durations, and mantle-aperture-inspired passive inlet valves in assisting refill. This work provides both a robotic implementation of actively deformable cephalopod-like jet propulsion and a unified experimental platform for studying expulsion-gliding-refilling dynamics in pulsed-jet locomotion.
Yiyuan Zhang, Anye Zhong, Junkai Chen +1
May 6, 2026cs.RO

Creative Robot Tool Use by Counterfactual Reasoning

We propose a causal reasoning framework for creative robot tool use where a suitable tool for a task is correctly identified for use beyond its primary objectives. The proposed framework first discovers the causal relationships between the tool and the task by conducting simulated experiments in a dynamics model. We decouple the causal discovery problem into two complementary components: VLM-based feature suggestion and counterfactual tool generation via targeted geometric and physical feature perturbations. Then, novel objects are classified based on identified causal features, and the tool use skill is transferred via keypoint matching conditioned on the identified causal features. By reconstructing the task in a dynamics model, our approach grounds tool use in the physics of the problem. We illustrate our approach in reaching a distant object with different sticks, scooping candies from a bowl using diverse items, and using different boxes or crates as stepping platforms to retrieve an object from a high shelf. Our baseline comparisons show that identifying causal features and grounding them in physical tool properties leads to more reliable tool selection and stronger skill keypoint transfer.
M. Tuluhan Akbulut, Varun Satheesh, Ahmed Jaafar +5
May 6, 2026cs.RO

LineRides: Line-Guided Reinforcement Learning for Bicycle Robot Stunts

Designing reward functions for agile robotic maneuvers in reinforcement learning remains difficult, and demonstration-based approaches often require reference motions that are unavailable for novel platforms or extreme stunts. We present LineRides, a line-guided learning framework that enables a custom bicycle robot to acquire diverse, commandable stunt behaviors from a user-provided spatial guideline and sparse key-orientations, without demonstrations or explicit timing. LineRides handles physically infeasible guidelines using a tracking margin that permits controlled deviation, resolves temporal ambiguity by measuring progress via traveled distance along the guideline, and disambiguates motion details through position- and sequence-based key-orientations. We evaluate LineRides on the Ultra Mobility Vehicle (UMV) and show that the policy trained with our methods supports seamless transitions between normal driving and stunt execution, enabling five distinct stunts on command: MiniHop, LargeHop, ThreePointTurn, Backflip, and DriftTurn.
Seungeun Rho, Shamel Fahmi, Jeonghwan Kim +3
May 6, 2026cs.RO

3D Printing of Passively Actuated Self-Folding Robots with Integrated Functional Modules

We introduce an elastic-driven self-folding approach that fabricates robots directly from flat 3D-printed conductive PLA nets. Elastic bands routed through printed hooks store energy that folds the sheet into programmed 3D geometries, while the flat state allows accurate placement of electronics and magnets before deployment. The same substrate doubles as electrodes for capacitive touch and supports a reusable platform I/O palette with Hall sensors and eccentric rotating mass (ERM) motors for docking detection and vibration actuation. We also derive a closed-form folding model that balances hinge stiffness with elastic band moment to predict equilibrium fold angles; experiments validate the model and yield a design map linking hinge thickness, band size, and hook spacing to target angles. Using this workflow we realize multiple polyhedral modules and demonstrate three applications: a cube that highlights the potential of self-folding for scalable modular robot collectives, a deployable gripper, and a tendon-driven finger. The method is low cost, stimulus-free, and integrates actuation and sensing.
Gaolin Ge, Qifeng Yang, Haoran Lu +3
May 5, 2026cs.RO

From Ontology Conformance to Admissible Reconfiguration: A RoSO/SMGI Adequacy Argument for Robotic Service Governance

The Robotic Service Ontology (RoSO) gives service robotics a typed semantic vocabulary for services, functions, interactions, and deployment-sensitive constraints. Its public revision trail makes visible a harder question than ontology conformance alone can settle: once a service is rebound, recomposed, repaired, or redeployed, under what conditions does the resulting configuration remain an admissible realization of the same protected service? This article argues that the Structural Model of General Intelligence (SMGI) is relevant exactly at that level \citep{osmani2026smgi}. SMGI adds not only a structural interface θθ, but an induced behavioral semantics TθT_θ and a governance discipline for norm-respecting change. We show that RoSO can be embedded into SMGI as a typed semantic layer, so that service descriptions become dynamically governable rather than merely well formed. This yields a RoSO-to-SMGI adequacy theorem, identity-preserving reconfiguration criteria, and compositional conditions under which locally acceptable updates remain globally admissible. The resulting claim is not that SMGI replaces RoSO, but that it provides a formal account of what admissible runtime change requires once service semantics must survive revision.
Aomar Osmani
May 5, 2026cs.RO

Height Control and Optimal Torque Planning for Jumping With Wheeled-Bipedal Robots

This paper mainly studies the accurate height jumping control of wheeled-bipedal robots based on torque planning and energy consumption optimization. Due to the characteristics of underactuated, nonlinear estimation, and instantaneous impact in the jumping process, accurate control of the wheeled-bipedal robot's jumping height is complicated. In reality, robots often jump at excessive height to ensure safety, causing additional motor loss, greater ground reaction force and more energy consumption. To solve this problem, a novel wheeled-bipedal jumping dynamical model(W-JBD) is proposed to achieve accurate height control. It performs well but not suitable for the real robot because the torque has a striking step. Therefore, the Bayesian optimization for torque planning method(BOTP) is proposed, which can obtain the optimal torque planning without accurate dynamic model and within few iterations. BOTP method can reduce 82.3% height error, 26.9% energy cost with continuous torque curve. This result is validated in the Webots simulation platform. Based on the torque curve obtained in the W-JBD model to narrow the searching space, BOTP can quickly converge (40 times on average). Cooperating W-JBD model and BOTP method, it is possible to achieve the height control of real robots with reasonable times of experiments.
Yulun Zhuang, Yuan Xu, Binxin Huang +5
May 4, 2026cs.RO

Benchmarking Local Language Models for Social Robots using Edge Devices

Social-educational robots designed for socially interactive pedagogical support, such as the Robot Study Companion (RSC), rely on responsive, privacy-preserving interaction despite severely limited compute. However, there is a gap in systematic benchmarking of language models for edge computing in pedagogical applications. This paper benchmarks 25 open-source language models for local deployment on edge hardware. We evaluate each model across three dimensions: inference efficiency (tokens per second, energy consumption), general knowledge (a six-category MMLU subset), and teaching effectiveness (LLM-rated pedagogical quality), validated against five independent human raters using the Raspberry Pi(RPi)4 as the primary platform, with additional comparisons on the RPi5 and a laptop GPU. Results reveal pronounced trade-offs: throughput and energy efficiency vary by over an order of magnitude across models, MMLU accuracy ranges from near-random to 57.2%, and teaching effectiveness does not correlate monotonically with either metric. Among the evaluated models, Granite4 Tiny Hybrid (7B) achieves a strong overall balance, reaching 2.5 tokens per second, 0.90 tokens per joule, and 54.6% MMLU accuracy; high MMLU accuracy does not appear necessary for strong teaching scores. Human validation on four representative models preserved the automated rank ordering (Pearson r = 0.967, n = 4). Based on these findings, we propose a three-tier local inference architecture for the RSC that balances responsiveness and accuracy on resource-constrained hardware.
Dorian Lamouille, Matevž B. Zorec, Farnaz Baksh +1
May 2, 2026cs.CV

Research on Vision-Language Question Answering Models for Industrial Robots

A hierarchical cross-modal fusion model is proposed for vision-language question answering (VLQA) in industrial robotics, targeting the challenges of semantic ambiguity, complex environmental layouts, and domain-specific terminology common in modern manufacturing. The framework integrates advanced object detection, multi-scale visual encoding, syntactic parsing, and task-aware semantic attention to unite vision and language signals into a joint reasoning space. Region-based deep networks extract visual features, weighted embeddings aggregate, and recurrent neural parsing encodes sentence structures. Through fine-grained semantic alignment driven by adaptive fusion and cross-attention mechanisms, the system can handle operational queries, instruction steps, and anomaly detection with higher reliability. Compared to the existing VLQA benchmarks, validation experiments conducted on the IVQA and RIF benchmarks indicate improvements in semantic alignment, Top-1 accuracy, and robustness to ambiguous or procedural task queries. Ablation studies further quantify the impact of each architectural module, confirming the necessity of multi-level feature integration and context-driven gating for dependable industrial deployment. The technical advancements reported here provide core methodologies to improve the interpretability and operational effectiveness of industrial robots faced with diverse human-robot interaction tasks.
Ping Li, Bartlomiej Brzozka
May 2, 2026cs.RO

LLM-Foraging: Large Language Models for Decentralized Swarm Robot Foraging

Swarm foraging algorithms, such as the central-place foraging algorithm (CPFA), typically rely on offline parameter optimization using genetic algorithms (GA) or reinforcement learning, yielding policies tightly coupled to a specific combination of team size, arena size, and resource distribution. When deployment conditions change, performance degrades, and retraining is computationally expensive. We propose LLM-Foraging, a decentralized swarm controller that augments the CPFA state machine with a large language model (LLM) tactical decision-maker at three structured decision points, namely post-deposit, central-zone arrival, and search starvation. Each robot runs its own LLM client and queries it using only locally observable state, while the existing CPFA motion and sensing stack executes the selected action. Because the LLM serves as a general decision policy rather than parameters fitted to a single configuration, the controller is training-free at deployment and transfers across configurations without re-optimization. We evaluate LLM-Foraging in Gazebo with TurtleBot3 robots across 36 configurations spanning team sizes of 4 to 10 robots, arena sizes from 6x6 to 10x10 meters, and three resource distributions (clustered, powerlaw, random). LLM-Foraging collects more resources than the GA-tuned CPFA baseline across the evaluated configurations and is more consistent, a property that the GA's single-configuration tuning does not transfer.
Peihan Li, Joanna Gutierrez, Fabian Hernandez +2
May 2, 2026cs.HC

What Does a Meow Mean? In Search of Intuitively Understandable Communication by a Nonverbal Companion Robot

Older adults living alone have a number of challenges, and robots can help with some of them--by providing reminders, initiating activity, or offering comfort. As part of developing a cat robot with limited assistive functions, we designed a set of nonverbal communication signals, both auditory (cat sounds) and visual (icons on a small display). To evaluate these signals we used a mixed-methods, user-centered approach. After a pilot study, a focus group with older adults suggested revisions to the initial signal set. A large-sample online experiment then tested whether adults over the age of 65 could accurately infer the robot's communicative intentions. When both visual and auditory signals were present, accuracy was high. When visual signals were absent, accuracy often decreased; when auditory signals were absent, accuracy sometimes increased. So the auditory signals were less helpful, except when the robot conveyed strong sentiments (e.g., purring while being petted).
Vivienne Bihe Chi, Claudia B. Rébola, Bertram F. Malle
May 1, 2026cs.RO

ARIS: Agentic and Relationship Intelligence System for Social Robots

Foundational models have advanced social robotics, enabling richer perception and communicative interaction with users. However, current systems still struggle with multi-turn engagement, social-relationship reasoning, and contextually grounded dialogue at scale. We present ARIS (Agentic and Relationship Intelligence System), an agentic AI framework that unifies multimodal reasoning, a graph-based Social World Model, and retrieval-augmented generation (RAG) within a single modular architecture for social robots. We evaluate ARIS with the Pepper robot in a robot-mediated dyadic conversational setting, comparing it against a large language model baseline. A user study (N=23) shows that ARIS yields significantly higher perceived intelligence, animacy, anthropomorphism, and likeability. Our contributions are threefold: (1)~a Social World Model that explicitly maps and updates social relationships between users through a knowledge graph, enabling social reasoning and re-identification across encounters; (2)~an efficient RAG-based conversational pipeline that maintains bounded latency as dialogue histories grow to thousands of exchanges while preserving response relevance; and (3)~system integration and empirical validation of these components within a modular agentic architecture that coordinates speech, vision, and physical action through structured APIs. The implementation of ARIS will be released as open source upon publication.
Stavya Datta, Fucai Ke, Leimin Tian +1
May 1, 2026cs.RO

Topology-Driven Anti-Entanglement Control for Soft Robots

In the field of precision manufacturing in complex constrained environments, the role of soft robots is increasingly prominent, and the realization of anti-winding control based on multi-intelligent body reinforcement learning has become a research hotspot. One of the core problems at present is to coordinate multiple robots to complete the unwinding operation in a highly constrained environment. The existing distributed training framework faces some observability challenges in high-density barrier and unstable environments, resulting in poor learning results. This paper proposes a topology-driven Multi-Agent Reinforcement Learning (TD-MARL) framework to coordinate multi-robot systems to avoid entanglement. Specifically, the critical network adopts centralized learning, so that each intelligent body can perceive the strategies of other intelligent bodies by sharing the topological state, thus alleviating the training instability caused by complex interactions; eliminating the demand for communication resources between robots through distributed execution, Upgrade system reliability; the integrated topological security layer uses topological invariants to accurately assess and mitigate the risk of entanglement to avoid the strategy from falling into local difficulties. Finally, the full simulation experiments carried out in the real simulation environment show that the method is better than the current advanced deep reinforcement learning (DRL) method in terms of convergence and anti-winding effect.
Haoyang Le, Shengxuan Wang, Mohan Chen +1
Apr 30, 2026cs.RO

Predictive Spatio-Temporal Scene Graphs for Semi-Static Scenes

We have seen tremendous recent progress in our ability to build "spatio-semantic" representations that enable robots to perform complex reasoning across geometry and semantics. However, the vast majority of these methods lack any ability to perform reasoning across time. This is a desirable property in situations where a robot repeatedly observes an environment where instances may change in between observations, but in a structured way. Consider as an example a home environment where the location of a mug typically moves from the cupboard to a countertop to the sink and then back to the cupboard on a daily basis. We should be able to learn this cyclic behavior and use it to predict the state of the mug in the future. In this work, we propose a method that is able to perform this type of tempo-spatio-semantic reasoning. Underpinning the method is a filter, Perpetua∗^*, that performs Bayesian reasoning on the states of the environment that are observed over time. This filter is integrated within a 3D scene graph structure that we call PredictiveGraphs, where nodes represent objects and edges function as Perpetua∗^* filters encoding spatio-semantic relationships. We validate the method in both simulation and real-world dynamic navigation tasks, where our real world experiments consist of an environment that is undergoing semi-static changes at a bi-hourly frequency over a period of three weeks. In both settings, we demonstrate that our method outperforms baselines in predicting future environment states, even in the presence of distributional shifts.
Miguel Saavedra-Ruiz, Charlie Gauthier, Kumaraditya Gupta +4
Apr 30, 2026cs.RO

OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction

Robots in homes must continuously sense the people around them, yet most prior work relies on limited or offline perception. We argue that perception quality is the dominant factor governing what interaction is achievable at home, and build a testbed to test this claim. OmniRobotHome instruments a furnished home with 48 hardware-synchronized cameras and three manipulators in a unified world frame, delivering real-time markerless full-body human pose, 6D object pose, anticipatory motion forecasting, and a social avatar agent that converses with residents. Using the platform, we treat perception quality as an experimental variable across safety, human assistance, and social interaction, and find that interaction quality degrades measurably as real-timeness, granularity, coverage, accuracy, forecasting, or memory is weakened. All code and data will be released.
Junyoung Lee, Inhee Lee, Sookwan Han +9
Apr 30, 2026cs.RO

World Model for Robot Learning: A Comprehensive Survey

World models, which are predictive representations of how environments evolve under actions, have become a central component of robot learning. They support policy learning, planning, simulation, evaluation, data generation, and have advanced rapidly with the rise of foundation models and large-scale video generation. However, the literature remains fragmented across architectures, functional roles, and embodied application domains. To address this gap, we present a comprehensive review of world models from a robot-learning perspective. We examine how world models are coupled with robot policies, how they serve as learned simulators for reinforcement learning and evaluation, and how robotic video world models have progressed from imagination-based generation to controllable, structured, and foundation-scale formulations. We further connect these ideas to navigation and autonomous driving, and summarize representative datasets, benchmarks, and evaluation protocols. Overall, this survey systematically reviews the rapidly growing literature on world models for robot learning, clarifies key paradigms and applications, and highlights major challenges and future directions for predictive modeling in embodied agents. To facilitate continued access to newly emerging works, benchmarks, and resources, we will maintain and regularly update the accompanying GitHub repository alongside this survey.
Bohan Hou, Gen Li, Jindou Jia +15
Apr 30, 2026cs.RO

Learning-Based Hierarchical Scene Graph Matching for Robot Localization Leveraging Prior Maps

Accurate localization is a fundamental requirement for autonomous robots operating in indoor environments. Scene graphs encode the spatial structure of an environment as a hierarchy of semantic entities and their relationships, and can be constructed both online from robot sensor data and offline from architectural priors such as Building Information Models (BIM). Matching these two complementary representations enables drift correction in SLAM by grounding robot observations against a known structural prior. However, establishing reliable node-to-node correspondences between them remains an open challenge: existing combinatorial methods are prohibitively expensive at scale, and prior learned approaches address only flat graph matching, ignoring the multi-level semantic structure present in both representations. Here we present a learned, end-to-end differentiable pipeline that augments both graphs with semantically motivated edge types encoding intra- and inter- level relationships, explicitly exploiting this hierarchy to enable simultaneous matching from high-level room concepts down to low-level wall surfaces. Trained exclusively on floor plans, the proposed method outperforms the combinatorial baseline in F1 on real LiDAR environments while running an order of magnitude faster, demonstrating viable zero-shot generalization for BIM-assisted robot localization.
Nimrod Millenium Ndulue, Jose Andres Millan-Romera, Matteo Giorgi +2
Apr 30, 2026cs.RO

Motubrain: An Advanced World Action Model for Robot Control

Vision-Language-Action (VLA) models generalize semantically well but often lack fine-grained modeling of world dynamics. We present Motubrain, a unified World Action Model that jointly models video and action under a UniDiffuser formulation with a three-stream Mixture-of-Transformers architecture. A single model supports policy learning, world modeling, video generation, inverse dynamics, and joint video-action prediction, while scaling to heterogeneous multimodal data such as video-only, task-agnostic, and cross-embodiment robot data. Building on Motus, Motubrain further introduces unified multiview modeling, an independent text stream for stronger language-action coupling, a shared cross-embodiment action representation, and an efficient post-training and deployment recipe for long-horizon real-world control. Our inference stack combines step reduction, compilation, FP8 quantization, DiT caching, V2A-style action-only inference, and real-time chunked closed-loop execution, achieving over 50x speedup over a naive baseline and up to 11 Hz inference. Experimentally, Motubrain achieves 95.8% and 96.1% average success on RoboTwin 2.0 under clean and randomized settings, respectively, attains the strongest reported EWMScore in our WorldArena comparison, and adapts to new humanoid embodiments with only 50--100 trajectories. These results show that unified world action models can scale in generality, predictive accuracy, and real-world deployability.
Motubrain Team, Chendong Xiang, Fan Bao +17
Apr 29, 2026cs.RO

Bi-Level Optimization for Contact and Motion Planning in Rope-Assisted Legged Robots

This paper presents a planning pipeline framework for locomotion in rope-assisted robots climbing vertical surfaces. The proposed framework is formulated as a bi-level optimization scheme that addresses a mixed-integer problem: selecting feasible terrain regions for landing while simultaneously optimizing the control inputs, namely rope tensions and leg forces, and landing location. The outer level of the optimization is solved using the Cross-Entropy Method, while the inner level relies on gradient-based nonlinear optimization to compute dynamically feasible motions. The approach is validated on a novel climbing robot platform, ALPINE, across a variety of challenging terrain configurations.
Ruben Malacarne, Ioannis Tsikelis, Enrico Mingo Hoffman +1
Apr 29, 2026cs.RO

Alter-Art: Exploring Embodied Artistic Creation through a Robot Avatar

As with every emerging technology, new tools in the hands of artists reshape the nature of artwork creation. Current frameworks for robotics in arts deploy the robot as an autonomous creator or a collaborator, thus leaving a certain gap between the human artist and the machine. Now, we stand at the dawn of an era where artists can escape physical limitations and reshape their creative identity by inhabiting an alternative body. This new paradigm allows artists not only to command a robot remotely, but also to {\it be} a robot, to see and feel through it, experiencing a new embodied reality. Unlike virtual reality, where art is created in a digital dimension, in this case art creation is still firmly grounded in the material world: clay molded by mechanical hands, paint swept across a canvas or gestures performed on a physical stage alongside human actors. Through the robot avatar Alter-Ego, we explore the Alter-Art paradigm in dance, theater, and painting; it integrates immersive teleoperation and compliant actuation to enable a first-person creative experience. Analyzing qualitative artistic feedback, we investigate how embodiment shapes creative agency, identity and interaction with the environment. Our findings suggest that artists rapidly develop a sense of presence within the robotic body. The robot's physical constraints influence the creative process, manifesting differently across artistic domains. We highlight embodiment as a central design principle, contributing to social robotics and expanding the possibilities for telepresence and accessible artistic expression.
Do Won Park, Samuele Bordini, Giorgio Grioli +2
Apr 28, 2026cs.RO

Robot Planning and Situation Handling with Active Perception

Current robots are capable of computing plans to accomplish complex tasks. However, real-world environments are inherently open and dynamic, and unforeseen situations frequently arise during plan execution, such as jamming doors and fallen objects on the floor. These situations may result from the robot's own action failures or from external disturbances, such as human activities. Detecting and handling such execution - time situations remains a significant challenge, limiting those robots' ability to achieve long-term autonomy. In this paper, we develop a planning and situation-handling framework, called VAP-TAMP, that enables robots to actively perceive and address unforeseen situations during plan execution. VAP-TAMP leverages action knowledge to strategically prompt vision-language models for active view selection and situation assessment, while constructing and reasoning over scene graphs for integrated task and motion planning. We evaluated VAP-TAMP using service tasks in simulation and on a mobile manipulation platform.
Austine Oloo, Zainab Altaweel, Yohei Hayamizu +9